mirror of
https://github.com/Citadel-Station-13/Citadel-Station-13-RP.git
synced 2025-12-09 20:43:35 +00:00
Fixes Trailing newlines and hopefully the bunkerD issue
This commit is contained in:
@@ -41,6 +41,7 @@
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/area/poi_d/Mountain)
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"hZ" = (
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/obj/machinery/atmospherics/unary/vent_pump/high_volume,
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/obj/effect/map_helper/airlock/atmos/chamber_pump,
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/turf/simulated/floor/tiled,
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/area/poi_d/Mountain)
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"is" = (
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@@ -89,6 +90,7 @@
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id_tag = "bunkerD_internal";
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locked = 1
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},
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/obj/effect/map_helper/airlock/door/int_door,
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/turf/simulated/floor/tiled,
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/area/poi_d/Mountain)
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"pq" = (
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@@ -155,11 +157,14 @@
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/turf/simulated/floor/tiled,
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/area/poi_d/Mountain)
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"zZ" = (
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/obj/machinery/embedded_controller/radio/airlock/docking_port{
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/obj/machinery/access_button{
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frequency = 804;
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id_tag = "bunkerD"
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master_tag = "bunkerD";
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pixel_y = 25
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},
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/turf/simulated/wall{
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can_open = 1
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},
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/turf/simulated/wall,
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/area/poi_d/Mountain)
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"Ac" = (
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/obj/machinery/door/airlock/freezer,
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@@ -206,12 +211,6 @@
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pixel_x = 24;
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pixel_y = -2
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},
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/obj/machinery/airlock_sensor{
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frequency = 804;
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id_tag = "bunkerD_sensor";
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pixel_x = 24;
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pixel_y = 6
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},
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/mob/living/simple_mob/mechanical/viscerator/mercenary,
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/turf/simulated/floor/tiled,
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/area/poi_d/Mountain)
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@@ -321,6 +320,14 @@
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},
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/turf/simulated/floor/tiled,
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/area/poi_d/Mountain)
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"TG" = (
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/obj/machinery/access_button{
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frequency = 804;
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master_tag = "bunkerD";
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pixel_y = 25
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},
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/turf/simulated/floor/tiled,
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/area/poi_d/Mountain)
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"TI" = (
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/obj/structure/table/reinforced,
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/obj/item/gun/projectile/automatic/tommygun,
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@@ -346,6 +353,14 @@
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frequency = 1379;
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id_tag = "rnd_s_airlock_pump"
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},
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/obj/effect/map_helper/airlock/atmos/chamber_pump,
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/obj/effect/map_helper/airlock/sensor/chamber_sensor,
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/obj/machinery/airlock_sensor{
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frequency = 804;
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id_tag = "bunkerD_sensor";
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pixel_x = 24;
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pixel_y = 6
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},
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/turf/simulated/floor/tiled,
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/area/poi_d/Mountain)
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"Wd" = (
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@@ -385,6 +400,7 @@
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/obj/machinery/atmospherics/pipe/simple/hidden{
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dir = 9
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},
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/obj/effect/map_helper/airlock/door/int_door,
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/turf/simulated/floor/tiled,
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/area/poi_d/Mountain)
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"Ys" = (
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@@ -404,6 +420,7 @@
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id_tag = "bunkerD_external";
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locked = 1
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},
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/obj/effect/map_helper/airlock/door/ext_door,
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/turf/simulated/floor/tiled,
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/area/poi_d/Mountain)
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@@ -789,8 +806,8 @@ DS
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mn
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da
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da
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KB
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zZ
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PI
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HS
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HS
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Nd
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@@ -821,7 +838,7 @@ KB
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Zm
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Zm
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Nd
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uD
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TG
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uD
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is
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uD
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@@ -71,4 +71,4 @@
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name = "facility wall"
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desc = "An eight-meter tall carbyne wall. For when the wildlife on your planet is mostly militant megacorps."
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alpha = 0xFF
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TRIUMPH_SET_ATMOS
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TRIUMPH_SET_ATMOS
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@@ -1,4 +1,4 @@
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///Currently has to be in /map/tether as tether_class_d_weather_holder. Annoyingly has to be there to be loaded properly, will see if I can find a better way of doing this later
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///Currently a copy is in /map/tether as tether_class_d_weather_holder. Annoyingly has to be there to be loaded properly, will see if I can find a better way of doing this later
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/*var/datum/planet/class_d/planet_class_d = null
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@@ -178,4 +178,4 @@
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if(T.outdoors)
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SSradiation.radiate(T, rand(fallout_rad_low, fallout_rad_high))
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*/
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*/
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@@ -168,4 +168,4 @@
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desc = "A blood-red hardsuit featuring some fairly illegal technology. Seems to be worn down and damaged but moving with surprising speed!"
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movement_cooldown = 2 //You can try running
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base_attack_cooldown = 3 //You will just die tired
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melee_miss_chance = 25 //Not very coordinated though
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melee_miss_chance = 25 //Not very coordinated though
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@@ -111,4 +111,5 @@
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maxHealth = 170 //Less Health
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has_repair_droid = TRUE //But has repair drone
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pilot_type = /mob/living/simple_mob/humanoid/possessed/merc/feral //Possessed rig suit piloting a mech. Tremble in fear
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movement_shake_radius = 5 //Actually tremble
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movement_shake_radius = 5 //Actually tremble
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@@ -178,4 +178,4 @@ var/datum/planet/class_d/planet_class_d = null
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if(!istype(T))
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return
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if(T.outdoors)
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SSradiation.radiate(T, rand(fallout_rad_low, fallout_rad_high))
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SSradiation.radiate(T, rand(fallout_rad_low, fallout_rad_high))
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