Fixes Trailing newlines and hopefully the bunkerD issue

This commit is contained in:
KT
2021-11-11 01:38:21 -05:00
parent a992d9c68d
commit 507557df16
6 changed files with 35 additions and 17 deletions

View File

@@ -41,6 +41,7 @@
/area/poi_d/Mountain)
"hZ" = (
/obj/machinery/atmospherics/unary/vent_pump/high_volume,
/obj/effect/map_helper/airlock/atmos/chamber_pump,
/turf/simulated/floor/tiled,
/area/poi_d/Mountain)
"is" = (
@@ -89,6 +90,7 @@
id_tag = "bunkerD_internal";
locked = 1
},
/obj/effect/map_helper/airlock/door/int_door,
/turf/simulated/floor/tiled,
/area/poi_d/Mountain)
"pq" = (
@@ -155,11 +157,14 @@
/turf/simulated/floor/tiled,
/area/poi_d/Mountain)
"zZ" = (
/obj/machinery/embedded_controller/radio/airlock/docking_port{
/obj/machinery/access_button{
frequency = 804;
id_tag = "bunkerD"
master_tag = "bunkerD";
pixel_y = 25
},
/turf/simulated/wall{
can_open = 1
},
/turf/simulated/wall,
/area/poi_d/Mountain)
"Ac" = (
/obj/machinery/door/airlock/freezer,
@@ -206,12 +211,6 @@
pixel_x = 24;
pixel_y = -2
},
/obj/machinery/airlock_sensor{
frequency = 804;
id_tag = "bunkerD_sensor";
pixel_x = 24;
pixel_y = 6
},
/mob/living/simple_mob/mechanical/viscerator/mercenary,
/turf/simulated/floor/tiled,
/area/poi_d/Mountain)
@@ -321,6 +320,14 @@
},
/turf/simulated/floor/tiled,
/area/poi_d/Mountain)
"TG" = (
/obj/machinery/access_button{
frequency = 804;
master_tag = "bunkerD";
pixel_y = 25
},
/turf/simulated/floor/tiled,
/area/poi_d/Mountain)
"TI" = (
/obj/structure/table/reinforced,
/obj/item/gun/projectile/automatic/tommygun,
@@ -346,6 +353,14 @@
frequency = 1379;
id_tag = "rnd_s_airlock_pump"
},
/obj/effect/map_helper/airlock/atmos/chamber_pump,
/obj/effect/map_helper/airlock/sensor/chamber_sensor,
/obj/machinery/airlock_sensor{
frequency = 804;
id_tag = "bunkerD_sensor";
pixel_x = 24;
pixel_y = 6
},
/turf/simulated/floor/tiled,
/area/poi_d/Mountain)
"Wd" = (
@@ -385,6 +400,7 @@
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 9
},
/obj/effect/map_helper/airlock/door/int_door,
/turf/simulated/floor/tiled,
/area/poi_d/Mountain)
"Ys" = (
@@ -404,6 +420,7 @@
id_tag = "bunkerD_external";
locked = 1
},
/obj/effect/map_helper/airlock/door/ext_door,
/turf/simulated/floor/tiled,
/area/poi_d/Mountain)
@@ -789,8 +806,8 @@ DS
mn
da
da
KB
zZ
PI
HS
HS
Nd
@@ -821,7 +838,7 @@ KB
Zm
Zm
Nd
uD
TG
uD
is
uD

View File

@@ -71,4 +71,4 @@
name = "facility wall"
desc = "An eight-meter tall carbyne wall. For when the wildlife on your planet is mostly militant megacorps."
alpha = 0xFF
TRIUMPH_SET_ATMOS
TRIUMPH_SET_ATMOS

View File

@@ -1,4 +1,4 @@
///Currently has to be in /map/tether as tether_class_d_weather_holder. Annoyingly has to be there to be loaded properly, will see if I can find a better way of doing this later
///Currently a copy is in /map/tether as tether_class_d_weather_holder. Annoyingly has to be there to be loaded properly, will see if I can find a better way of doing this later
/*var/datum/planet/class_d/planet_class_d = null
@@ -178,4 +178,4 @@
if(T.outdoors)
SSradiation.radiate(T, rand(fallout_rad_low, fallout_rad_high))
*/
*/

View File

@@ -168,4 +168,4 @@
desc = "A blood-red hardsuit featuring some fairly illegal technology. Seems to be worn down and damaged but moving with surprising speed!"
movement_cooldown = 2 //You can try running
base_attack_cooldown = 3 //You will just die tired
melee_miss_chance = 25 //Not very coordinated though
melee_miss_chance = 25 //Not very coordinated though

View File

@@ -111,4 +111,5 @@
maxHealth = 170 //Less Health
has_repair_droid = TRUE //But has repair drone
pilot_type = /mob/living/simple_mob/humanoid/possessed/merc/feral //Possessed rig suit piloting a mech. Tremble in fear
movement_shake_radius = 5 //Actually tremble
movement_shake_radius = 5 //Actually tremble

View File

@@ -178,4 +178,4 @@ var/datum/planet/class_d/planet_class_d = null
if(!istype(T))
return
if(T.outdoors)
SSradiation.radiate(T, rand(fallout_rad_low, fallout_rad_high))
SSradiation.radiate(T, rand(fallout_rad_low, fallout_rad_high))