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https://github.com/Citadel-Station-13/Citadel-Station-13-RP.git
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sigh
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@@ -48,6 +48,7 @@ var/list/blobs = list()
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// Blob tiles are not actually dense so we need Special Code(tm).
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/obj/structure/blob/CanAllowThrough(atom/movable/mover, turf/target)
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. = ..()
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if(istype(mover) && mover.checkpass(PASSBLOB))
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return TRUE
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else if(istype(mover, /mob/living))
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@@ -58,7 +59,6 @@ var/list/blobs = list()
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var/obj/item/projectile/P = mover
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if(istype(P.firer) && P.firer.faction == "blob")
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return TRUE
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return FALSE
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/obj/structure/blob/examine(mob/user)
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..()
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@@ -303,4 +303,4 @@ var/list/blobs = list()
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qdel(src)
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/turf/simulated/wall/blob_act()
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take_damage(100)
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take_damage(100)
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