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https://github.com/Citadel-Station-13/Citadel-Station-13-RP.git
synced 2025-12-10 20:31:45 +00:00
The Colony Was Preserved
This commit is contained in:
@@ -2,20 +2,11 @@
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"map_name":"Lavaland",
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"map_path":"map_levels/140x140",
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"map_file":[
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"lavaland_dungeon.dmm",
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"lavaland_east.dmm",
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"lavaland.dmm"
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],
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"traits":[
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{
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"Up":1,
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"Station":false,
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"Linkage":null,
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"Gravity":true,
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"Baseturf":"/turf/simulated/floor/outdoors/lava/lavaland"
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},
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{
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"Down":-1,
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"Station":false,
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"Linkage":null,
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"Gravity":true,
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@@ -485,11 +485,6 @@
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},
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/turf/simulated/floor/tiled/lavaland,
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/area/lavaland/east/colony)
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"gT" = (
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/obj/machinery/artifact_scanpad,
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/obj/item/soulstone,
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/turf/simulated/floor/tiled,
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/area/lavaland/east/lab/core)
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"gV" = (
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/obj/effect/floor_decal/steeldecal/steel_decals4{
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dir = 6
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@@ -2005,22 +2000,6 @@
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/obj/item/storage/toolbox/mechanical,
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/turf/simulated/floor/plating,
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/area/lavaland/east/lab/core)
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"CK" = (
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/obj/effect/floor_decal/industrial/outline/red,
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/obj/structure/window/reinforced{
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dir = 1
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},
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/obj/structure/window/reinforced,
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/obj/structure/window/reinforced{
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dir = 8
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},
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/obj/machinery/door/window/brigdoor/eastleft,
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/obj/item/archaeological_find,
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/obj/structure/anomaly_container{
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name = "ACH-S4-1Md"
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},
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/turf/simulated/floor/tiled,
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/area/lavaland/east/lab/containment)
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"Di" = (
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/obj/structure/table/marble,
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/obj/effect/floor_decal/spline/plain{
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@@ -2056,21 +2035,6 @@
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},
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/turf/simulated/floor/tiled/steel_dirty/lavaland,
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/area/lavaland/east/colony)
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"Dx" = (
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/obj/effect/floor_decal/industrial/outline/red,
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/obj/structure/window/reinforced{
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dir = 1
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},
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/obj/structure/window/reinforced,
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/obj/structure/window/reinforced{
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dir = 4
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},
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/obj/machinery/door/window/brigdoor/westleft,
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/obj/structure/anomaly_container{
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name = "STX-S4-5Ts"
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},
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/turf/simulated/floor/tiled,
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/area/lavaland/east/lab/containment)
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"DA" = (
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/obj/structure/fence/cut/large{
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dir = 4
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@@ -2557,22 +2521,6 @@
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/obj/item/bedsheet/rainbow,
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/turf/simulated/floor/tiled/lavaland,
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/area/lavaland/east/colony)
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"LX" = (
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/obj/effect/floor_decal/industrial/outline/red,
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/obj/structure/window/reinforced{
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dir = 1
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},
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/obj/structure/window/reinforced,
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/obj/structure/window/reinforced{
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dir = 4
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},
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/obj/machinery/door/window/brigdoor/westright,
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/obj/item/soulstone,
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/obj/structure/anomaly_container{
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name = "STX-S4-5Tt"
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},
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/turf/simulated/floor/tiled,
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/area/lavaland/east/lab/containment)
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"Me" = (
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/obj/structure/bed/chair/backed_red{
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dir = 8
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@@ -2701,7 +2649,8 @@
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/area/lavaland/east/colony)
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"Oi" = (
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/obj/structure/railing,
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/turf/simulated/open,
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/obj/structure/boulder,
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/turf/simulated/floor/lavaland,
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/area/lavaland/east/colony)
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"Oj" = (
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/obj/structure/flora/tree/jungle_small,
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@@ -2918,10 +2867,6 @@
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dir = 4
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},
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/obj/machinery/door/window/brigdoor/westleft,
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/obj/item/archaeological_find,
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/obj/structure/anomaly_container{
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name = "ACH-S4-2Kz"
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},
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/turf/simulated/floor/tiled,
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/area/lavaland/east/lab/containment)
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"QJ" = (
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@@ -3144,22 +3089,6 @@
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},
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/turf/simulated/floor/tiled,
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/area/lavaland/east/lab/core)
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"Tj" = (
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/obj/effect/floor_decal/industrial/outline/red,
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/obj/structure/window/reinforced{
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dir = 1
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},
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/obj/structure/window/reinforced,
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/obj/structure/window/reinforced{
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dir = 8
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},
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/obj/machinery/door/window/brigdoor/eastright,
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/obj/item/archaeological_find,
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/obj/structure/anomaly_container{
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name = "ACH-S4-3Bd"
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},
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/turf/simulated/floor/tiled,
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/area/lavaland/east/lab/containment)
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"Tl" = (
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/obj/structure/bed/chair/wood,
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/obj/effect/floor_decal/rust,
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@@ -3446,10 +3375,6 @@
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dir = 4
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},
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/obj/machinery/door/window/brigdoor/westright,
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/obj/item/archaeological_find,
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/obj/structure/anomaly_container{
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name = "LET-S4-1Ob"
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},
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/turf/simulated/floor/tiled,
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/area/lavaland/east/lab/containment)
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"WU" = (
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@@ -17922,11 +17847,11 @@ fk
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fk
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fk
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TC
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Tj
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BD
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ZT
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ZP
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BD
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CK
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ZT
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TC
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fk
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fk
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@@ -18351,8 +18276,8 @@ TC
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QF
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WT
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Yi
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Dx
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LX
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QF
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WT
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TC
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fk
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fk
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@@ -18626,7 +18551,7 @@ Am
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BB
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fk
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Au
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gT
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Ub
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WC
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wl
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bL
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@@ -100,6 +100,7 @@
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new /datum/random_map/noise/ore/lavaland(null, 1, 1, Z_LEVEL_LAVALAND, 64, 64) // Create the mining ore distribution map.
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new /datum/random_map/automata/cave_system/no_cracks(null, 1, 1, Z_LEVEL_LAVALAND, world.maxx - 4, world.maxy - 4) // Create the lavaland Z-level.
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/*
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// Lavaland Dungeon Z
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// This one is not permanent. Comment this out once it's done.
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/datum/map_template/triumph_lateload/lavaland_dungeon
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@@ -118,6 +119,7 @@
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seed_submaps(list(Z_LEVEL_LAVALAND_DUNGEON), 0, /area/lavaland/east/unexplored, /datum/map_template/submap/level_specific/lavaland)
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new /datum/random_map/noise/ore/lavaland(null, 1, 1, Z_LEVEL_LAVALAND_DUNGEON, 64, 64)
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new /datum/random_map/automata/cave_system/no_cracks(null, 1, 1, Z_LEVEL_LAVALAND_DUNGEON, world.maxx - 4, world.maxy - 4)
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*/
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// Lavaland East
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/datum/map_template/triumph_lateload/lavaland_east
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@@ -23,8 +23,7 @@
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#define Z_LEVEL_TRADEPORT 20
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#define Z_LEVEL_LAVALAND 21
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#define Z_LEVEL_LAVALAND_DUNGEON 22
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#define Z_LEVEL_LAVALAND_EAST 23
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#define Z_LEVEL_LAVALAND_EAST 22
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// Camera Networks
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/datum/map/triumph
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@@ -145,7 +144,6 @@
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Z_LEVEL_ROGUEMINE_4)
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lavaland_levels = list(Z_LEVEL_LAVALAND,
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Z_LEVEL_LAVALAND_DUNGEON,
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Z_LEVEL_LAVALAND_EAST)
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lateload_z_levels = list(
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@@ -159,7 +157,7 @@
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list("Frozen Planet - Z4 Planet"), // Frozen Planet
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list("Asteroid Belt 1","Asteroid Belt 2","Asteroid Belt 3","Asteroid Belt 4"),
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list("Away Mission - Trade Port"), // Trading Post
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list("Away Mission - Lava Land", "Away Mission - Lava Land (Dungeon)", "Away Mission - Lava Land (East)")
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list("Away Mission - Lava Land", "Away Mission - Lava Land (East)")
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)
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ai_shell_restricted = TRUE
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@@ -177,7 +175,6 @@
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Z_LEVEL_FROZEN_PLANET,
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Z_LEVEL_TRADEPORT,
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Z_LEVEL_LAVALAND,
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Z_LEVEL_LAVALAND_DUNGEON,
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Z_LEVEL_LAVALAND_EAST)
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lateload_single_pick = null //Nothing right now.
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@@ -761,7 +761,6 @@
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#include "code\game\machinery\door_control.dm"
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#include "code\game\machinery\doorbell_vr.dm"
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#include "code\game\machinery\doppler_array.dm"
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#include "code\game\machinery\event.dm"
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#include "code\game\machinery\exonet_node.dm"
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#include "code\game\machinery\flasher.dm"
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#include "code\game\machinery\floodlight.dm"
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@@ -1223,7 +1222,6 @@
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#include "code\game\objects\items\weapons\circuitboards\machinery\biogenerator.dm"
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#include "code\game\objects\items\weapons\circuitboards\machinery\cloning.dm"
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#include "code\game\objects\items\weapons\circuitboards\machinery\engineering.dm"
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#include "code\game\objects\items\weapons\circuitboards\machinery\event.dm"
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#include "code\game\objects\items\weapons\circuitboards\machinery\jukebox.dm"
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#include "code\game\objects\items\weapons\circuitboards\machinery\mech_recharger.dm"
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#include "code\game\objects\items\weapons\circuitboards\machinery\mining_drill.dm"
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