mirror of
https://github.com/Citadel-Station-13/Citadel-Station-13-RP.git
synced 2025-12-09 16:43:51 +00:00
Removes Black-Eyed Shadekin hollow bones (#4583)
* Update shadekin_blackeyed.dm Lowers the Black-Eyed Shadekin Brute Modifier to 1 * Update shadekin.dm * Update shadekin_blackeyed.dm
This commit is contained in:
22
code/modules/organs/external/species/shadekin.dm
vendored
22
code/modules/organs/external/species/shadekin.dm
vendored
@@ -1,37 +1,37 @@
|
||||
//! Blackeyed limbs.
|
||||
|
||||
/obj/item/organ/external/chest/crewkin
|
||||
min_broken_damage = 20
|
||||
min_broken_damage = 31 // Original 20, raised to 31 to be at 0.9 of default
|
||||
|
||||
/obj/item/organ/external/groin/crewkin
|
||||
min_broken_damage = 20
|
||||
min_broken_damage = 31 // Original 20, raised to 31 to be at 0.9 of default
|
||||
|
||||
/obj/item/organ/external/head/vr/crewkin
|
||||
min_broken_damage = 15
|
||||
min_broken_damage = 31 // Original 15, raised to 31 to be at 0.9 of default
|
||||
|
||||
eye_icons_vr = 'icons/mob/human_face_vr.dmi'
|
||||
eye_icon_vr = "eyes_shadekin_station"
|
||||
|
||||
/obj/item/organ/external/arm/crewkin
|
||||
min_broken_damage = 15
|
||||
min_broken_damage = 27 // Original 15, raised to 27 to be at 0.9 of default
|
||||
|
||||
/obj/item/organ/external/arm/right/crewkin
|
||||
min_broken_damage = 15
|
||||
min_broken_damage = 27 // Original 15, raised to 27 to be at 0.9 of default
|
||||
|
||||
/obj/item/organ/external/leg/crewkin
|
||||
min_broken_damage = 15
|
||||
min_broken_damage = 27 // Original 15, raised to 27 to be at 0.9 of default
|
||||
|
||||
/obj/item/organ/external/leg/right/crewkin
|
||||
min_broken_damage = 15
|
||||
min_broken_damage = 27 // Original 15, raised to 27 to be at 0.9 of default
|
||||
|
||||
/obj/item/organ/external/foot/crewkin
|
||||
min_broken_damage = 7
|
||||
min_broken_damage = 13 // Original 7, raised to 13 to be at 0.9 of default
|
||||
|
||||
/obj/item/organ/external/foot/right/crewkin
|
||||
min_broken_damage = 7
|
||||
min_broken_damage = 13 // Original 7, raised to 13 to be at 0.9 of default
|
||||
|
||||
/obj/item/organ/external/hand/crewkin
|
||||
min_broken_damage = 7
|
||||
min_broken_damage = 13 // Original 7, raised to 13 to be at 0.9 of default
|
||||
|
||||
/obj/item/organ/external/hand/right/crewkin
|
||||
min_broken_damage = 7
|
||||
min_broken_damage = 13 // Original 7, raised to 13 to be at 0.9 of default
|
||||
|
||||
@@ -35,7 +35,7 @@
|
||||
item_slowdown_mod = 1.5 // They're not as fit as them, though, slowed down more by heavy gear.
|
||||
|
||||
total_health = 75 // Fragile
|
||||
brute_mod = 1.25 // Frail
|
||||
brute_mod = 1 // Originally 1.25, lowered to 1 because lower HP and increased damage is a bit heavy.
|
||||
burn_mod = 1.25 // Furry
|
||||
|
||||
blood_volume = 500 // Slightly less blood than human baseline.
|
||||
|
||||
Reference in New Issue
Block a user