diff --git a/code/game/objects/items/weapons/material/material_armor.dm b/code/game/objects/items/weapons/material/material_armor.dm index dc29283978b..0e452784d69 100644 --- a/code/game/objects/items/weapons/material/material_armor.dm +++ b/code/game/objects/items/weapons/material/material_armor.dm @@ -160,8 +160,7 @@ Protectiveness | Armor % var/result = 1 - MATERIAL_ARMOR_COEFFICENT * amount / (1 + MATERIAL_ARMOR_COEFFICENT * abs(amount)) result = result * 100 result = abs(result - 100) - return round(result) - + return round(result) * 0.01 /obj/item/clothing/proc/update_armor() if(material)