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Mining Base additions/changes, fix medical access to telepad (#6574)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request - Allows medical to access the quantum telepad to Surt again. Not sure why this got taken away. This otherwise makes a few changes to the mining base. - Clears access restrictions on a large handful of the airlocks, particularly the ones involved with the dormitories, break room, and bathroom. The storage's access is also cleared. - The janitor can access the custodial closet. - Engineers and the usual group allowed to access the mining base can access the engine room. - Expands the storage room, adds a section for xenoarcheology equipment. Locks mining equipment behind windoors, and xenoarch equipment also behind windoors. Appropriate access required to open the doors. - Adds a high-capacity cell at the cell charger. You will still need security, medical, science, mining, or exploration to let you into the mining base to begin with as a civillian/engineering job. This primarily just helps the appropriate jobs perform maintenance where they're required, if they're needed. ## Why It's Good For The Game Making the mining base increasingly more of a place of operation for not just mining, but also scientists feels like an appropriate step in the right direction. A lot of the access restrictions otherwise felt unnecessary. They're just dormitories and a break room. What're people gonna do? Drink and sleep? ## Changelog <!-- If your PR modifies aspects of the game that can be concretely observed by players or admins you should add a changelog. If your change does NOT meet this description, remove this section. Be sure to properly mark your PRs to prevent unnecessary GBP loss. You can read up on GBP and it's effects on PRs in the tgstation guides for contributors. Please note that maintainers freely reserve the right to remove and add tags should they deem it appropriate. You can attempt to finagle the system all you want, but it's best to shoot for clear communication right off the bat. --> 🆑 tweak: The mining base on Surt has had a few access restrictions cleared out to make it more convenient for those who need to do maintenance there. There's also now a xenoarcheology section in storage. fix: Medical now has access to the Surt telepad again. /🆑 <!-- Both 🆑's are required for the changelog to work! You can put your name to the right of the first 🆑 if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
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@@ -43,6 +43,7 @@
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ACCESS_SECURITY_MAIN,
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ACCESS_SCIENCE_MAIN,
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ACCESS_SUPPLY_MAIN,
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ACCESS_MEDICAL_MAIN,
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ACCESS_COMMAND_IAA,
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)
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