"
- for(var/i in 1 to disposal_pipe_recipes[category].len)
- var/datum/pipe_recipe/PI = disposal_pipe_recipes[category][i]
+ var/list/L = disposal_pipe_recipes[category]
+ for(var/i in 1 to L.len)
+ var/datum/pipe_recipe/PI = L[i]
lines += "
"
@@ -340,4 +342,4 @@
#undef PAINT_MODE
#undef EATING_MODE
#undef ATMOS_MODE
-#undef DISPOSALS_MODE
\ No newline at end of file
+#undef DISPOSALS_MODE
diff --git a/code/game/objects/items/weapons/candle.dm b/code/game/objects/items/weapons/candle.dm
index 733fb513fa9..b6bb3ebf9c5 100644
--- a/code/game/objects/items/weapons/candle.dm
+++ b/code/game/objects/items/weapons/candle.dm
@@ -51,7 +51,7 @@
set_light(CANDLE_LUM)
START_PROCESSING(SSobj, src)
-/obj/item/flame/candle/process()
+/obj/item/flame/candle/process(delta_time)
if(!lit)
return
wax--
diff --git a/code/game/objects/items/weapons/cigs_lighters.dm b/code/game/objects/items/weapons/cigs_lighters.dm
index 06bb20ab5f9..f6ad2fdcad9 100644
--- a/code/game/objects/items/weapons/cigs_lighters.dm
+++ b/code/game/objects/items/weapons/cigs_lighters.dm
@@ -37,7 +37,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
drop_sound = 'sound/items/drop/food.ogg'
pickup_sound = 'sound/items/pickup/food.ogg'
-/obj/item/flame/match/process()
+/obj/item/flame/match/process(delta_time)
if(isliving(loc))
var/mob/living/M = loc
M.IgniteMob()
@@ -112,7 +112,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
else // else just remove some of the reagents
reagents.remove_any(REM)
-/obj/item/clothing/mask/smokable/process()
+/obj/item/clothing/mask/smokable/process(delta_time)
var/turf/location = get_turf(src)
smoke(1)
if(smoketime < 1)
@@ -579,7 +579,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
else
..()
-/obj/item/flame/lighter/process()
+/obj/item/flame/lighter/process(delta_time)
var/turf/location = get_turf(src)
if(location)
location.hotspot_expose(700, 5)
diff --git a/code/game/objects/items/weapons/flamethrower.dm b/code/game/objects/items/weapons/flamethrower.dm
index 1e1e554e508..3fbdee125d3 100644
--- a/code/game/objects/items/weapons/flamethrower.dm
+++ b/code/game/objects/items/weapons/flamethrower.dm
@@ -31,7 +31,7 @@
QDEL_NULL(ptank)
. = ..()
-/obj/item/flamethrower/process()
+/obj/item/flamethrower/process(delta_time)
if(!lit)
STOP_PROCESSING(SSobj, src)
return null
diff --git a/code/game/objects/items/weapons/grenades/supermatter.dm b/code/game/objects/items/weapons/grenades/supermatter.dm
index d122ae0f54d..e47c5a31486 100644
--- a/code/game/objects/items/weapons/grenades/supermatter.dm
+++ b/code/game/objects/items/weapons/grenades/supermatter.dm
@@ -23,7 +23,7 @@
if(implode_at)
overlays += image(icon = 'icons/rust.dmi', icon_state = "emfield_s1")
-/obj/item/grenade/supermatter/process()
+/obj/item/grenade/supermatter/process(delta_time)
if(!isturf(loc))
if(ismob(loc))
var/mob/M = loc
@@ -33,4 +33,4 @@
supermatter_pull(src, world.view, STAGE_THREE)
if(world.time > implode_at)
explosion(loc, 1, 3, 5, 4)
- qdel(src)
\ No newline at end of file
+ qdel(src)
diff --git a/code/game/objects/items/weapons/id cards/station_ids.dm b/code/game/objects/items/weapons/id cards/station_ids.dm
index 51754ebd3e0..e178953c3b1 100755
--- a/code/game/objects/items/weapons/id cards/station_ids.dm
+++ b/code/game/objects/items/weapons/id cards/station_ids.dm
@@ -205,7 +205,7 @@
/obj/item/card/id/centcom/ERT/PARA
name = "\improper PARA ID"
- assignment = "Paracausal Anomaly Respone Agent"
+ assignment = "Paracausal Anomaly Response Agent"
icon_state = "ert-id"
/obj/item/card/id/centcom/ERT/PARA/Initialize()
diff --git a/code/game/objects/items/weapons/implants/implant.dm b/code/game/objects/items/weapons/implants/implant.dm
index 1d42cc6addc..01d0200bd78 100644
--- a/code/game/objects/items/weapons/implants/implant.dm
+++ b/code/game/objects/items/weapons/implants/implant.dm
@@ -117,7 +117,7 @@ GLOBAL_LIST_BOILERPLATE(all_tracking_implants, /obj/item/implant/tracking)
STOP_PROCESSING(SSobj, src)
return ..()
-/obj/item/implant/tracking/process()
+/obj/item/implant/tracking/process(delta_time)
var/implant_location = src.loc
if(ismob(implant_location))
var/mob/living/L = implant_location
@@ -505,7 +505,7 @@ the implant may become unstable and either pre-maturely inject the subject or si
Implant will occasionally be degraded by the body's immune system and thus will occasionally malfunction."}
return dat
-/obj/item/implant/death_alarm/process()
+/obj/item/implant/death_alarm/process(delta_time)
if (!implanted) return
var/mob/M = imp_in
diff --git a/code/game/objects/items/weapons/implants/implantreagent_vr.dm b/code/game/objects/items/weapons/implants/implantreagent_vr.dm
index 0710867ab24..7c15d322050 100644
--- a/code/game/objects/items/weapons/implants/implantreagent_vr.dm
+++ b/code/game/objects/items/weapons/implants/implantreagent_vr.dm
@@ -36,7 +36,7 @@
assigned_proc = new assigned_proc(source, verb_name, verb_desc)
return 1
-/obj/item/implant/reagent_generator/process()
+/obj/item/implant/reagent_generator/process(delta_time)
var/before_gen
if(imp_in && generated_reagents)
before_gen = reagents.total_volume
diff --git a/code/game/objects/items/weapons/implants/neuralbasic.dm b/code/game/objects/items/weapons/implants/neuralbasic.dm
index 2b4ae558322..9a2fb232857 100644
--- a/code/game/objects/items/weapons/implants/neuralbasic.dm
+++ b/code/game/objects/items/weapons/implants/neuralbasic.dm
@@ -27,7 +27,7 @@
my_brain = null
return ..()
-/obj/item/implant/neural/process()
+/obj/item/implant/neural/process(delta_time)
if(my_brain && part)
if(my_brain.loc != part.loc)
to_chat(my_brain.owner, "
")
diff --git a/code/game/objects/items/weapons/material/chainsaw.dm b/code/game/objects/items/weapons/material/chainsaw.dm
index c9549a573df..5bec36ffdb1 100644
--- a/code/game/objects/items/weapons/material/chainsaw.dm
+++ b/code/game/objects/items/weapons/material/chainsaw.dm
@@ -91,7 +91,7 @@ obj/item/chainsaw/proc/turnOn(mob/user as mob)
else
to_chat(user, "
")
-/obj/item/chainsaw/process()
+/obj/item/chainsaw/process(delta_time)
if(!on)
return
diff --git a/code/game/objects/items/weapons/material/material_weapons.dm b/code/game/objects/items/weapons/material/material_weapons.dm
index 1f4bedce9ef..ccd0714208e 100644
--- a/code/game/objects/items/weapons/material/material_weapons.dm
+++ b/code/game/objects/items/weapons/material/material_weapons.dm
@@ -160,7 +160,7 @@
/*
Commenting this out pending rebalancing of radiation based on small objects.
-/obj/item/material/process()
+/obj/item/material/process(delta_time)
if(!material.radioactivity)
return
for(var/mob/living/L in range(1,src))
diff --git a/code/game/objects/items/weapons/material/twohanded.dm b/code/game/objects/items/weapons/material/twohanded.dm
index 04489ec5038..429dee11218 100644
--- a/code/game/objects/items/weapons/material/twohanded.dm
+++ b/code/game/objects/items/weapons/material/twohanded.dm
@@ -271,7 +271,7 @@
G.dust()
return
else
- G.stun_effect_act(10 , 50,def_zone = BP_TORSO, src)
+ G.stun_effect_act(10 , 50, BP_TORSO, src)
G.take_organ_damage(10)
G.Paralyse(20)
playsound(src.loc, "sparks", 50, 1)
diff --git a/code/game/objects/items/weapons/melee/energy.dm b/code/game/objects/items/weapons/melee/energy.dm
index 9fcfc97a09f..defadb92eb3 100644
--- a/code/game/objects/items/weapons/melee/energy.dm
+++ b/code/game/objects/items/weapons/melee/energy.dm
@@ -521,7 +521,7 @@
/obj/item/melee/energy/blade/dropped()
spawn(1) if(src) qdel(src)
-/obj/item/melee/energy/blade/process()
+/obj/item/melee/energy/blade/process(delta_time)
if(!creator || loc != creator || !creator.item_is_in_hands(src))
// Tidy up a bit.
if(istype(loc,/mob/living))
diff --git a/code/game/objects/items/weapons/melee/misc.dm b/code/game/objects/items/weapons/melee/misc.dm
index ca754a9da70..065d56e57f4 100644
--- a/code/game/objects/items/weapons/melee/misc.dm
+++ b/code/game/objects/items/weapons/melee/misc.dm
@@ -61,12 +61,11 @@
var/mob/living/carbon/human/H = src.loc
H.update_inv_l_hand(0)
H.update_inv_r_hand()
- ..()
// Randomizes color
-/obj/item/melee/umbrella/random/New()
- color = "#"+get_random_colour()
- ..()
+/obj/item/melee/umbrella/random/Initialize(mapload)
+ add_atom_colour("#"+get_random_colour(), FIXED_COLOUR_PRIORITY)
+ return ..()
/obj/item/melee/cursedblade
name = "crystal blade"
@@ -103,4 +102,4 @@
new_voice.name = "cursed sword" //Cursed swords shouldn't be known characters.
new_voice.real_name = "cursed sword"
voice_mobs.Add(new_voice)
- listening_objects |= src
\ No newline at end of file
+ listening_objects |= src
diff --git a/code/game/objects/items/weapons/mop_deploy.dm b/code/game/objects/items/weapons/mop_deploy.dm
index e4528c5355e..6181b5dac1f 100644
--- a/code/game/objects/items/weapons/mop_deploy.dm
+++ b/code/game/objects/items/weapons/mop_deploy.dm
@@ -58,7 +58,7 @@
/obj/item/mop_deploy/dropped()
spawn(1) if(!QDELETED(src)) qdel(src)
-/obj/item/mop_deploy/process()
+/obj/item/mop_deploy/process(delta_time)
if(!creator || loc != creator || !creator.item_is_in_hands(src))
// Tidy up a bit.
if(istype(loc,/mob/living))
@@ -71,4 +71,4 @@
host.pinned -= src
host.embedded -= src
host.drop_from_inventory(src)
- spawn(1) if(!QDELETED(src)) qdel(src)
\ No newline at end of file
+ spawn(1) if(!QDELETED(src)) qdel(src)
diff --git a/code/game/objects/items/weapons/nullrod.dm b/code/game/objects/items/weapons/nullrod.dm
index 4bb542c4375..f8294723731 100644
--- a/code/game/objects/items/weapons/nullrod.dm
+++ b/code/game/objects/items/weapons/nullrod.dm
@@ -407,7 +407,7 @@
hitsound = 'sound/weapons/bladeslice.ogg'
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
-/obj/item/nullrod/tribal_knife/process()
+/obj/item/nullrod/tribal_knife/process(delta_time)
slowdown = rand(-2, 2)
/obj/item/nullrod/pitchfork
diff --git a/code/game/objects/items/weapons/tanks/tanks.dm b/code/game/objects/items/weapons/tanks/tanks.dm
index 7d372e6f105..a647fb4423b 100644
--- a/code/game/objects/items/weapons/tanks/tanks.dm
+++ b/code/game/objects/items/weapons/tanks/tanks.dm
@@ -248,7 +248,7 @@ var/list/global/tank_gauge_cache = list()
else if(src in location) // or if tank is in the mobs possession
if(!location.internal) // and they do not have any active internals
mask_check = 1
- else if(istype(src.loc, /obj/item/rig) && src.loc in location) // or the rig is in the mobs possession
+ else if(istype(src.loc, /obj/item/rig) && (src.loc in location)) // or the rig is in the mobs possession
if(!location.internal) // and they do not have any active internals
mask_check = 1
@@ -350,7 +350,7 @@ var/list/global/tank_gauge_cache = list()
return remove_air(moles_needed)
-/obj/item/tank/process()
+/obj/item/tank/process(delta_time)
//Allow for reactions
air_contents.react() //cooking up air tanks - add phoron and oxygen, then heat above PHORON_MINIMUM_BURN_TEMPERATURE
if(gauge_icon)
diff --git a/code/game/objects/items/weapons/tools/holotool.dm b/code/game/objects/items/weapons/tools/holotool.dm
index ba47f77d678..9dd243b90b3 100644
--- a/code/game/objects/items/weapons/tools/holotool.dm
+++ b/code/game/objects/items/weapons/tools/holotool.dm
@@ -418,7 +418,7 @@
desc = "This should not exist."
deploytype = "multitool"
-/obj/item/weldingtool/holoswitch/process()
+/obj/item/weldingtool/holoswitch/process(delta_time)
..()
if(get_fuel() < get_max_fuel() && nextrefueltick < world.time)
nextrefueltick = world.time + 10
diff --git a/code/game/objects/items/weapons/tools/weldingtool.dm b/code/game/objects/items/weapons/tools/weldingtool.dm
index ddd37bf87cb..99d5c80da13 100644
--- a/code/game/objects/items/weapons/tools/weldingtool.dm
+++ b/code/game/objects/items/weapons/tools/weldingtool.dm
@@ -116,7 +116,7 @@
..()
return
-/obj/item/weldingtool/process()
+/obj/item/weldingtool/process(delta_time)
if(welding)
++burned_fuel_for
if(burned_fuel_for >= WELDER_FUEL_BURN_INTERVAL)
@@ -414,7 +414,7 @@
origin_tech = list(TECH_PHORON = 5 ,TECH_ENGINEERING = 5)
always_process = TRUE
-/obj/item/weldingtool/alien/process()
+/obj/item/weldingtool/alien/process(delta_time)
if(get_fuel() <= get_max_fuel())
reagents.add_reagent("fuel", 1)
..()
@@ -433,7 +433,7 @@
always_process = TRUE
var/nextrefueltick = 0
-/obj/item/weldingtool/experimental/process()
+/obj/item/weldingtool/experimental/process(delta_time)
..()
if(get_fuel() < get_max_fuel() && nextrefueltick < world.time)
nextrefueltick = world.time + 10
@@ -483,7 +483,7 @@
mounted_pack = null
return ..()
-/obj/item/weldingtool/tubefed/process()
+/obj/item/weldingtool/tubefed/process(delta_time)
if(mounted_pack)
if(!istype(mounted_pack.loc,/mob/living/carbon/human))
mounted_pack.return_nozzle()
diff --git a/code/game/objects/items/weapons/tools/wrench.dm b/code/game/objects/items/weapons/tools/wrench.dm
index c42915391b5..b183dbc8b86 100644
--- a/code/game/objects/items/weapons/tools/wrench.dm
+++ b/code/game/objects/items/weapons/tools/wrench.dm
@@ -31,7 +31,6 @@
name = "strange wrench"
desc = "A wrench with many common uses. Can be usually found in your hand."
icon = 'icons/obj/tools.dmi'
- /datum/category_item/catalogue/anomalous/precursor_a/alien_wrench
icon_state = "hybwrench"
slot_flags = SLOT_BELT
force = 8
@@ -44,8 +43,6 @@
toolspeed = 0.5
reach = 2
-
-
/datum/category_item/catalogue/anomalous/precursor_a/alien_wrench
name = "Precursor Alpha Object - Fastener Torque Tool"
desc = "This is an object that has a distinctive tool shape. \
diff --git a/code/game/objects/items/weapons/weaponry.dm b/code/game/objects/items/weapons/weaponry.dm
index ce4620fc901..5d412d7cc98 100644
--- a/code/game/objects/items/weapons/weaponry.dm
+++ b/code/game/objects/items/weapons/weaponry.dm
@@ -62,7 +62,7 @@
STOP_PROCESSING(SSobj, src)
return ..()
-/obj/effect/energy_net/process()
+/obj/effect/energy_net/process(delta_time)
if(!has_buckled_mobs())
qdel(src)
diff --git a/code/game/objects/mob_spawner.dm b/code/game/objects/mob_spawner.dm
new file mode 100644
index 00000000000..f663e8d8538
--- /dev/null
+++ b/code/game/objects/mob_spawner.dm
@@ -0,0 +1,383 @@
+////////////////////////////////////
+//Mob spawner structure. This one is an on map structure that players can see, sometimes break.
+////////////////////////////////////
+/obj/structure/mob_spawner
+ name = "mob spawner"
+ desc = "This shouldn't be seen, yell at a dev."
+ icon = 'icons/effects/effects.dmi'
+ icon_state = "rift"
+ anchored = 1
+
+ var/last_spawn = 0
+ var/spawn_delay = 10 MINUTES
+
+ var/list/spawn_types = list(
+ /mob/living/simple_mob/animal/passive/dog/corgi = 100,
+ /mob/living/simple_mob/animal/passive/cat = 25
+ )
+
+ var/total_spawns = -1 //Total mob spawns, over all time, -1 for no limit
+ var/simultaneous_spawns = 3 //Max spawned mobs active at one time
+ var/mob_faction
+
+ var/destructible = 0
+ var/health = 50
+
+ var/list/spawned_mobs = list()
+
+/obj/structure/mob_spawner/New()
+ ..()
+ START_PROCESSING(SSobj, src)
+ last_spawn = world.time + rand(0,spawn_delay)
+
+/obj/structure/mob_spawner/Destroy()
+ STOP_PROCESSING(SSobj, src)
+ for(var/mob/living/L in spawned_mobs)
+ L.source_spawner = null
+ spawned_mobs.Cut()
+ return ..()
+
+/obj/structure/mob_spawner/process()
+ if(!can_spawn())
+ return
+ var/chosen_mob = choose_spawn()
+ if(chosen_mob)
+ do_spawn(chosen_mob)
+
+/obj/structure/mob_spawner/proc/can_spawn()
+ if(!total_spawns)
+ return 0
+ if(spawned_mobs.len >= simultaneous_spawns)
+ return 0
+ if(world.time < last_spawn + spawn_delay)
+ return 0
+ return 1
+
+/obj/structure/mob_spawner/proc/choose_spawn()
+ return pickweight(spawn_types)
+
+/obj/structure/mob_spawner/proc/do_spawn(var/mob_path)
+ if(!ispath(mob_path))
+ return 0
+ var/mob/living/L = new mob_path(get_turf(src))
+ L.source_spawner = src
+ spawned_mobs.Add(L)
+ last_spawn = world.time
+ if(total_spawns > 0)
+ total_spawns--
+ if(mob_faction)
+ L.faction = mob_faction
+ return L
+
+/obj/structure/mob_spawner/proc/get_death_report(var/mob/living/L)
+ if(L in spawned_mobs)
+ spawned_mobs.Remove(L)
+
+/obj/structure/mob_spawner/attackby(var/obj/item/I, var/mob/living/user)
+ if(!I.force || I.flags & NOBLUDGEON || !destructible)
+ return
+
+ user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN)
+ user.do_attack_animation(src)
+ visible_message("
")
+ take_damage(I.force)
+
+/obj/structure/mob_spawner/bullet_act(var/obj/item/projectile/Proj)
+ ..()
+ if(destructible)
+ take_damage(Proj.get_structure_damage())
+
+/obj/structure/mob_spawner/take_damage(var/damage)
+ health -= damage
+ if(health <= 0)
+ visible_message("
")
+ qdel(src)
+
+/obj/structure/mob_spawner/clear_zlevel/can_spawn()
+ if(!..())
+ return 0
+ var/turf/T = get_turf(src)
+ if(!T)
+ return 0
+ for(var/mob/living/L in player_list)
+ var/turf/L_T
+ if(L.stat == DEAD)
+ continue
+ L_T = get_turf(L)
+ if(T.z == L_T.z)
+ return 0
+ return 1
+
+
+/*
+This code is based on the mob spawner and the proximity sensor, the idea is to lazy load mobs to avoid having the server use mobs when they arent needed.
+It also makes it so a ghost wont know where all the goodies/mobs are.
+*/
+
+/obj/structure/mob_spawner/scanner
+ name ="Lazy Mob Spawner"
+ var/range = 10 //range in tiles from the spawner to detect moving stuff
+
+/obj/structure/mob_spawner/scanner/process()
+ if(!can_spawn())
+ return
+ if(world.time > last_spawn + spawn_delay)
+ var/turf/mainloc = get_turf(src)
+ for(var/mob/living/A in range(range,mainloc))
+ if ((A.faction != mob_faction) && (A.move_speed < 12))
+ var/chosen_mob = choose_spawn()
+ if(chosen_mob)
+ do_spawn(chosen_mob)
+
+//////////////
+// Spawners //
+/////////////
+/obj/structure/mob_spawner/scanner/corgi
+ name = "Corgi Lazy Spawner"
+ desc = "This is a proof of concept, not sure why you would use this one"
+ spawn_delay = 3 MINUTES
+ mob_faction = "Corgi"
+ spawn_types = list(
+ /mob/living/simple_mob/animal/passive/dog/corgi = 75,
+ /mob/living/simple_mob/animal/passive/dog/corgi/puppy = 50
+ )
+
+ simultaneous_spawns = 5
+ range = 7
+ destructible = 1
+ health = 200
+ total_spawns = 100
+
+/obj/structure/mob_spawner/scanner/wild_animals
+ name = "Wilderness Lazy Spawner"
+ spawn_delay = 10 MINUTES
+ range = 10
+ simultaneous_spawns = 1
+ mob_faction = "wild animal"
+ total_spawns = -1
+ destructible = 0
+ anchored = 1
+ invisibility = 101
+ spawn_types = list(
+ /mob/living/simple_mob/animal/passive/gaslamp = 20,
+// /mob/living/simple_mob/otie/feral = 10,
+ /mob/living/simple_mob/vore/aggressive/dino/virgo3b = 5,
+ /mob/living/simple_mob/vore/aggressive/dragon/virgo3b = 1
+ )
+
+/obj/structure/mob_spawner/scanner/xenos
+ name = "Xenomorph Egg"
+ spawn_delay = 10 MINUTES
+ range = 10
+ simultaneous_spawns = 1
+ mob_faction = "xeno"
+ total_spawns = -1
+ destructible = 1
+ health = 50
+ anchored = 1
+ icon = 'icons/mob/actions.dmi'
+ icon_state = "alien_egg"
+ spawn_types = list(
+ /mob/living/simple_mob/animal/space/alien/drone = 20,
+ /mob/living/simple_mob/animal/space/alien = 10,
+ /mob/living/simple_mob/animal/space/alien/sentinel = 5,
+ /mob/living/simple_mob/animal/space/alien/queen = 1
+ )
+
+/obj/structure/mob_spawner/scanner/xenos/royal
+ name = "Royal Xenomorph Egg"
+ spawn_delay = 10 MINUTES
+ range = 10
+ simultaneous_spawns = 1
+ mob_faction = "xeno"
+ total_spawns = 1
+ destructible = 1
+ health = 50
+ anchored = 1
+ icon = 'icons/mob/actions.dmi'
+ icon_state = "alien_egg"
+ spawn_types = list(
+ /mob/living/simple_mob/animal/space/alien/queen = 5
+ )
+
+////////////////////////////////////
+//Invisible mob spawner. This one spawns mobs until depleted. Often used in caves.
+////////////////////////////////////
+/obj/mob_spawner
+ name = "RENAME ME, JERK"
+ desc = "Spawns the mobs!"
+ icon = 'icons/mob/screen1.dmi'
+ icon_state = "x"
+ invisibility = 101
+ mouse_opacity = 0
+ density = 0
+ anchored = 1
+
+ //Weighted with values (not %chance, but relative weight)
+ //Can be left value-less for all equally likely
+ var/list/mobs_to_pick_from
+
+ //When the below chance fails, the spawner is marked as depleted and stops spawning
+ var/prob_spawn = 100 //Chance of spawning a mob whenever they don't have one
+ var/prob_fall = 5 //Above decreases by this much each time one spawns
+
+ //Settings to help mappers/coders have their mobs do what they want in this case
+ var/faction //To prevent infighting if it spawns various mobs, set a faction
+ var/atmos_comp //TRUE will set all their survivability to be within 20% of the current air
+ //var/guard //# will set the mobs to remain nearby their spawn point within this dist
+
+ //Internal use only
+ var/mob/living/simple_mob/my_mob
+ var/depleted = FALSE
+
+/obj/mob_spawner/Initialize()
+ . = ..()
+
+ if(!LAZYLEN(mobs_to_pick_from))
+ log_world("Mob spawner at [x],[y],[z] ([get_area(src)]) had no mobs_to_pick_from set on it!")
+ return INITIALIZE_HINT_QDEL
+ START_PROCESSING(SSobj, src)
+
+/obj/mob_spawner/process()
+ if(my_mob && my_mob.stat != DEAD)
+ return //No need
+
+ if(LAZYLEN(loc.human_mobs(world.view)))
+ return //I'll wait.
+
+ if(prob(prob_spawn))
+ prob_spawn -= prob_fall
+ var/picked_type = pickweight(mobs_to_pick_from)
+ my_mob = new picked_type(get_turf(src))
+ my_mob.low_priority = TRUE
+
+ if(faction)
+ my_mob.faction = faction
+
+ if(atmos_comp)
+ var/turf/T = get_turf(src)
+ var/datum/gas_mixture/env = T.return_air()
+ if(env)
+ my_mob.minbodytemp = env.temperature * 0.8
+ my_mob.maxbodytemp = env.temperature * 1.2
+
+ var/list/gaslist = env.gas
+ my_mob.min_oxy = gaslist[/datum/gas/oxygen] * 0.8
+ my_mob.min_tox = gaslist[/datum/gas/phoron] * 0.8
+ my_mob.min_n2 = gaslist[/datum/gas/nitrogen] * 0.8
+ my_mob.min_co2 = gaslist[/datum/gas/carbon_dioxide] * 0.8
+ my_mob.max_oxy = gaslist[/datum/gas/oxygen] * 1.2
+ my_mob.max_tox = gaslist[/datum/gas/phoron] * 1.2
+ my_mob.max_n2 = gaslist[/datum/gas/nitrogen] * 1.2
+ my_mob.max_co2 = gaslist[/datum/gas/carbon_dioxide] * 1.2
+ return
+ else
+ STOP_PROCESSING(SSobj, src)
+ depleted = TRUE
+ return
+
+/obj/mob_spawner/carp
+ name = "Carp Spawner"
+ prob_fall = 15
+ mobs_to_pick_from = list(
+ /mob/living/simple_mob/animal/space/carp = 3,
+ /mob/living/simple_mob/animal/space/carp/large = 1
+ )
+
+/obj/mob_spawner/carp/small
+ prob_fall = 30
+ mobs_to_pick_from = list(
+ /mob/living/simple_mob/animal/space/carp = 3,
+ /mob/living/simple_mob/animal/space/carp/large = 1,
+ )
+
+/obj/mob_spawner/carp/hard
+ mobs_to_pick_from = list(
+ /mob/living/simple_mob/animal/space/carp/large = 2,
+ /mob/living/simple_mob/animal/space/carp/large/huge = 1
+ )
+
+/obj/mob_spawner/carp/medium
+ prob_fall = 10
+ mobs_to_pick_from = list(
+ /mob/living/simple_mob/animal/space/carp = 5,
+ /mob/living/simple_mob/animal/space/carp/large = 2
+ )
+
+/obj/mob_spawner/carp/large
+ name = "Carp Horde Spawner"
+ prob_fall = 10
+ mobs_to_pick_from = list(
+ /mob/living/simple_mob/animal/space/carp = 8,
+ /mob/living/simple_mob/animal/space/carp/large = 3,
+ /mob/living/simple_mob/animal/space/carp/large/huge = 1
+ )
+
+/obj/mob_spawner/derelict
+ name = "Derelict random mob spawner"
+ faction = "derelict"
+ mobs_to_pick_from = list(
+ /mob/living/simple_mob/mechanical/corrupt_maint_drone = 2,
+ /mob/living/simple_mob/mechanical/infectionbot = 3,
+ /mob/living/simple_mob/mechanical/combat_drone = 1
+ )
+
+/obj/mob_spawner/derelict/corrupt_maint_swarm
+ name = "Derelict maint swarm"
+ faction = "derelict"
+ mobs_to_pick_from = list(
+ /mob/living/simple_mob/mechanical/corrupt_maint_drone = 4
+ )
+
+/obj/mob_spawner/derelict/mech_wizard
+ name = "Derelict wizard"
+ faction = "derelict"
+ mobs_to_pick_from = list(
+ /mob/living/simple_mob/mechanical/technomancer_golem = 2
+ )
+
+/obj/mob_spawner/hound_spawner
+ name = "Corrupt Hound Spawner"
+ prob_fall = 50
+ mobs_to_pick_from = list(
+ /mob/living/simple_mob/vore/aggressive/corrupthound = 1
+ )
+
+/obj/mob_spawner/drone_spawner
+ name = "Drone Swarm Spawner"
+ prob_fall = 10
+ mobs_to_pick_from = list(
+ /mob/living/simple_mob/mechanical/corrupt_maint_drone = 3
+ )
+
+/obj/mob_spawner/alien
+ name = "Alien Spawner"
+ prob_fall = 10
+ mobs_to_pick_from = list(
+ /mob/living/simple_mob/animal/space/alien = 1
+ )
+
+/obj/mob_spawner/alien/easy
+ name = "Easy Alien Spawner"
+ mobs_to_pick_from = list(
+ /mob/living/simple_mob/animal/space/alien = 1,
+ /mob/living/simple_mob/animal/space/alien/drone = 2,
+ /mob/living/simple_mob/animal/space/alien/sentinel = 1,
+ )
+
+/obj/mob_spawner/alien/medium
+ name = "Medium Alien Spawner"
+ mobs_to_pick_from = list(
+ /mob/living/simple_mob/animal/space/alien = 2,
+ /mob/living/simple_mob/animal/space/alien/drone = 3,
+ /mob/living/simple_mob/animal/space/alien/sentinel = 2,
+ /mob/living/simple_mob/animal/space/alien/sentinel/praetorian = 1
+ )
+
+/obj/mob_spawner/alien/hard
+ name = "Hard Alien Spawner"
+ mobs_to_pick_from = list(
+ /mob/living/simple_mob/animal/space/alien = 4,
+ /mob/living/simple_mob/animal/space/alien/sentinel = 4,
+ /mob/living/simple_mob/animal/space/alien/sentinel/praetorian = 2
+ )
\ No newline at end of file
diff --git a/code/game/objects/mob_spawner_vr.dm b/code/game/objects/mob_spawner_vr.dm
index 23ec38c907e..7f56542ac91 100644
--- a/code/game/objects/mob_spawner_vr.dm
+++ b/code/game/objects/mob_spawner_vr.dm
@@ -34,7 +34,7 @@
spawned_mobs.Cut()
return ..()
-/obj/structure/mob_spawner/process()
+/obj/structure/mob_spawner/process(delta_time)
if(!can_spawn())
return
var/chosen_mob = choose_spawn()
@@ -115,7 +115,7 @@ It also makes it so a ghost wont know where all the goodies/mobs are.
name ="Lazy Mob Spawner"
var/range = 10 //range in tiles from the spawner to detect moving stuff
-/obj/structure/mob_spawner/scanner/process()
+/obj/structure/mob_spawner/scanner/process(delta_time)
if(!can_spawn())
return
if(world.time > last_spawn + spawn_delay)
diff --git a/code/game/objects/random/_random.dm b/code/game/objects/random/_random.dm
index d5e08646f5e..c1ab1f1ff5a 100644
--- a/code/game/objects/random/_random.dm
+++ b/code/game/objects/random/_random.dm
@@ -136,4 +136,5 @@ var/list/multi_point_spawns
rm.generate_items()
for(var/entry in spawn_points)
qdel(entry)
- return 1
\ No newline at end of file
+ return 1
+
diff --git a/code/game/objects/random/mapping.dm b/code/game/objects/random/mapping.dm
index c3f57ad3f65..6a60674c58d 100644
--- a/code/game/objects/random/mapping.dm
+++ b/code/game/objects/random/mapping.dm
@@ -459,6 +459,16 @@
turf_outdoors = FALSE
/obj/random/turf/lava/item_to_spawn()
- return pick(prob(5);/turf/simulated/floor/lava,
+ return pick(prob(5);/turf/simulated/floor/outdoors/lava,
prob(3);/turf/simulated/floor/outdoors/rocks/caves,
prob(1);/turf/simulated/mineral)
+
+/obj/random/trash_pile
+ name = "Random Trash Pile"
+ desc = "Hot Garbage."
+ icon = 'icons/obj/trash_piles.dmi'
+ icon_state = "randompile"
+ spawn_nothing_percentage = 0
+
+/obj/random/trash_pile/item_to_spawn()
+ return /obj/structure/trash_pile
\ No newline at end of file
diff --git a/code/game/objects/random/misc.dm b/code/game/objects/random/misc.dm
index 82d3c7d6ba5..ffb26c9ea64 100644
--- a/code/game/objects/random/misc.dm
+++ b/code/game/objects/random/misc.dm
@@ -714,3 +714,428 @@
/obj/item/reagent_containers/food/condiment/small/packet/crayon/purple,
/obj/item/reagent_containers/food/condiment/small/packet/crayon/grey,
/obj/item/reagent_containers/food/condiment/small/packet/crayon/brown)
+
+/obj/random/weapon // For Gateway maps and Syndicate. Can possibly spawn almost any gun in the game.
+ name = "Random Illegal Weapon"
+ desc = "This is a random illegal weapon."
+ icon = 'icons/obj/gun/ballistic.dmi'
+ icon_state = "p08"
+ spawn_nothing_percentage = 50
+ item_to_spawn()
+ return pick(prob(11);/obj/random/ammo_all,\
+ prob(11);/obj/item/gun/energy/laser,\
+ prob(11);/obj/item/gun/projectile/pirate,\
+ prob(10);/obj/item/material/twohanded/spear,\
+ prob(10);/obj/item/gun/energy/stunrevolver,\
+ prob(10);/obj/item/gun/energy/taser,\
+ prob(10);/obj/item/gun/projectile/shotgun/doublebarrel/pellet,\
+ prob(10);/obj/item/material/knife,\
+ prob(10);/obj/item/gun/projectile/luger,\
+ /* prob(10);/obj/item/gun/projectile/pipegun,\ */
+ prob(10);/obj/item/gun/projectile/revolver/detective,\
+ prob(10);/obj/item/gun/projectile/revolver/judge,\
+ prob(10);/obj/item/gun/projectile/colt,\
+ prob(10);/obj/item/gun/projectile/shotgun/pump,\
+ prob(10);/obj/item/gun/projectile/shotgun/pump/rifle,\
+ prob(10);/obj/item/melee/baton,\
+ prob(10);/obj/item/melee/telebaton,\
+ prob(10);/obj/item/melee/classic_baton,\
+ prob(9);/obj/item/gun/projectile/automatic/wt550/lethal,\
+ prob(9);/obj/item/gun/projectile/automatic/pdw,\
+ prob(9);/obj/item/gun/projectile/automatic/sol, \
+ prob(9);/obj/item/gun/energy/crossbow/largecrossbow,\
+ prob(9);/obj/item/gun/projectile/pistol,\
+ prob(9);/obj/item/gun/projectile/shotgun/pump,\
+ prob(9);/obj/item/cane/concealed,\
+ prob(9);/obj/item/gun/energy/gun,\
+ prob(8);/obj/item/gun/energy/retro,\
+ prob(8);/obj/item/gun/energy/gun/eluger,\
+ prob(8);/obj/item/gun/energy/xray,\
+ prob(8);/obj/item/gun/projectile/automatic/c20r,\
+ prob(8);/obj/item/melee/energy/sword,\
+ prob(8);/obj/item/gun/projectile/derringer,\
+ prob(8);/obj/item/gun/projectile/revolver/lemat,\
+ /* prob(8);/obj/item/gun/projectile/shotgun/pump/rifle/mosin,\ */
+ /* prob(8);/obj/item/gun/projectile/automatic/m41a,\ */
+ prob(7);/obj/item/material/butterfly,\
+ prob(7);/obj/item/material/butterfly/switchblade,\
+ prob(7);/obj/item/gun/projectile/giskard,\
+ prob(7);/obj/item/gun/projectile/automatic/p90,\
+ prob(7);/obj/item/gun/projectile/automatic/sts35,\
+ prob(7);/obj/item/gun/projectile/shotgun/pump/combat,\
+ prob(6);/obj/item/gun/energy/sniperrifle,\
+ prob(6);/obj/item/gun/projectile/automatic/z8,\
+ prob(6);/obj/item/gun/energy/captain,\
+ prob(6);/obj/item/material/knife/tacknife,\
+ prob(5);/obj/item/gun/projectile/shotgun/pump/USDF,\
+ prob(5);/obj/item/gun/projectile/giskard/olivaw,\
+ prob(5);/obj/item/gun/projectile/revolver/consul,\
+ prob(5);/obj/item/gun/projectile/revolver/mateba,\
+ prob(5);/obj/item/gun/projectile/revolver,\
+ prob(4);/obj/item/gun/projectile/deagle,\
+ prob(4);/obj/item/material/knife/tacknife/combatknife,\
+ prob(4);/obj/item/melee/energy/sword,\
+ prob(4);/obj/item/gun/projectile/automatic/mini_uzi,\
+ prob(4);/obj/item/gun/projectile/contender,\
+ prob(4);/obj/item/gun/projectile/contender/tacticool,\
+ prob(3);/obj/item/gun/projectile/SVD,\
+ prob(3);/obj/item/gun/energy/lasercannon,\
+ prob(3);/obj/item/gun/projectile/shotgun/pump/rifle/lever,\
+ prob(3);/obj/item/gun/projectile/automatic/bullpup,\
+ prob(2);/obj/item/gun/energy/pulse_rifle,\
+ prob(2);/obj/item/gun/energy/gun/nuclear,\
+ prob(2);/obj/item/gun/projectile/automatic/l6_saw,\
+ prob(2);/obj/item/gun/energy/gun/burst,\
+ prob(2);/obj/item/storage/box/frags,\
+ prob(2);/obj/item/material/twohanded/fireaxe,\
+ prob(2);/obj/item/gun/projectile/luger/brown,\
+ prob(2);/obj/item/gun/launcher/crossbow,\
+ /* prob(1);/obj/item/gun/projectile/automatic/battlerifle,\ */ // Too OP
+ prob(1);/obj/item/gun/projectile/deagle/gold,\
+ prob(1);/obj/item/gun/energy/imperial,\
+ prob(1);/obj/item/gun/projectile/automatic/as24,\
+ prob(1);/obj/item/gun/launcher/rocket,\
+ prob(1);/obj/item/gun/launcher/grenade,\
+ prob(1);/obj/item/gun/projectile/gyropistol,\
+ prob(1);/obj/item/gun/projectile/heavysniper,\
+ prob(1);/obj/item/plastique,\
+ prob(1);/obj/item/gun/energy/ionrifle,\
+ prob(1);/obj/item/material/sword,\
+ prob(1);/obj/item/cane/concealed,\
+ prob(1);/obj/item/material/sword/katana)
+
+/obj/random/weapon/guarenteed
+ spawn_nothing_percentage = 0
+
+/obj/random/ammo_all
+ name = "Random Ammunition (All)"
+ desc = "This is random ammunition. Spawns all ammo types."
+ icon = 'icons/obj/ammo.dmi'
+ icon_state = "666"
+ item_to_spawn()
+ return pick(prob(5);/obj/item/storage/box/shotgunammo,\
+ prob(5);/obj/item/storage/box/shotgunshells,\
+ prob(5);/obj/item/ammo_magazine/clip/c762,\
+ prob(5);/obj/item/ammo_magazine/m380,\
+ prob(5);/obj/item/ammo_magazine/m45,\
+ prob(5);/obj/item/ammo_magazine/m9mm,\
+ prob(5);/obj/item/ammo_magazine/s38,\
+ prob(4);/obj/item/ammo_magazine/clip/c45,\
+ prob(4);/obj/item/ammo_magazine/clip/c9mm,\
+ prob(4);/obj/item/ammo_magazine/m45uzi,\
+ prob(4);/obj/item/ammo_magazine/m9mml,\
+ prob(4);/obj/item/ammo_magazine/m9mmt,\
+ prob(4);/obj/item/ammo_magazine/m9mmp90,\
+ prob(4);/obj/item/ammo_magazine/m10mm,\
+ prob(4);/obj/item/ammo_magazine/m545/small,\
+ prob(3);/obj/item/ammo_magazine/clip/c10mm,\
+ prob(3);/obj/item/ammo_magazine/clip/c44,\
+ prob(3);/obj/item/ammo_magazine/s44,\
+ prob(3);/obj/item/ammo_magazine/m762,\
+ prob(3);/obj/item/ammo_magazine/m545,\
+ prob(3);/obj/item/cell/device/weapon,\
+ prob(2);/obj/item/ammo_magazine/m44,\
+ prob(2);/obj/item/ammo_magazine/s357,\
+ prob(2);/obj/item/ammo_magazine/m762m,\
+ prob(2);/obj/item/ammo_magazine/clip/c12g,
+ prob(2);/obj/item/ammo_magazine/clip/c12g/pellet,\
+ prob(1);/obj/item/ammo_magazine/m45tommy,\
+ /* prob(1);/obj/item/ammo_magazine/m95,\ */
+ prob(1);/obj/item/ammo_casing/rocket,\
+ prob(1);/obj/item/storage/box/sniperammo,\
+ prob(1);/obj/item/storage/box/flashshells,\
+ prob(1);/obj/item/storage/box/beanbags,\
+ prob(1);/obj/item/storage/box/stunshells,\
+ prob(1);/obj/item/ammo_magazine/mtg,\
+ prob(1);/obj/item/ammo_magazine/m12gdrum,\
+ prob(1);/obj/item/ammo_magazine/m12gdrum/pellet,\
+ prob(1);/obj/item/ammo_magazine/m45tommydrum
+ )
+
+/obj/random/cargopod
+ name = "Random Cargo Item"
+ desc = "Hot Stuff."
+ icon = 'icons/obj/items.dmi'
+ icon_state = "purplecomb"
+
+/obj/random/cargopod/item_to_spawn()
+ return pick(prob(10);/obj/item/contraband/poster,\
+ prob(8);/obj/item/haircomb,\
+ prob(6);/obj/item/material/wirerod,\
+ prob(6);/obj/item/storage/pill_bottle/tramadol,\
+ prob(6);/obj/item/material/butterflyblade,\
+ prob(6);/obj/item/material/butterflyhandle,\
+ prob(4);/obj/item/storage/pill_bottle/happy,\
+ prob(4);/obj/item/storage/pill_bottle/zoom,\
+ prob(4);/obj/item/material/butterfly,\
+ prob(2);/obj/item/material/butterfly/switchblade,\
+ prob(2);/obj/item/clothing/gloves/knuckledusters,\
+ prob(2);/obj/item/reagent_containers/syringe/drugs,\
+ prob(1);/obj/item/material/knife/tacknife,\
+ prob(1);/obj/item/clothing/suit/storage/vest/heavy/merc,\
+ prob(1);/obj/item/beartrap,\
+ prob(1);/obj/item/handcuffs,\
+ prob(1);/obj/item/handcuffs/legcuffs,\
+ prob(1);/obj/item/reagent_containers/syringe/steroid)
+
+//Just overriding this here, no more super medkit so those can be reserved for PoIs and such
+/obj/random/tetheraid
+ name = "Random First Aid Kit"
+ desc = "This is a random first aid kit. Does not include Combat Kits."
+ icon = 'icons/obj/storage.dmi'
+ icon_state = "firstaid"
+
+/obj/random/tetheraid/item_to_spawn()
+ return pick(prob(4);/obj/item/storage/firstaid/regular,
+ prob(3);/obj/item/storage/firstaid/toxin,
+ prob(3);/obj/item/storage/firstaid/o2,
+ prob(2);/obj/item/storage/firstaid/adv,
+ prob(3);/obj/item/storage/firstaid/fire)
+
+//Override from maintenance.dm to prevent combat kits from spawning in Tether maintenance
+/obj/random/maintenance/item_to_spawn()
+ return pick(prob(300);/obj/random/tech_supply,
+ prob(200);/obj/random/medical,
+ prob(100);/obj/random/tetheraid,
+ prob(10);/obj/random/contraband,
+ prob(50);/obj/random/action_figure,
+ prob(50);/obj/random/plushie,
+ prob(200);/obj/random/junk,
+ prob(200);/obj/random/material,
+ prob(50);/obj/random/toy,
+ prob(100);/obj/random/tank,
+ prob(50);/obj/random/soap,
+ prob(60);/obj/random/drinkbottle,
+ prob(500);/obj/random/maintenance/clean)
+
+/obj/random/action_figure/supplypack
+ drop_get_turf = FALSE
+
+/obj/random/roguemineloot
+ name = "Random Rogue Mines Item"
+ desc = "Hot Stuff. Hopefully"
+ icon = 'icons/obj/items.dmi'
+ icon_state = "spickaxe"
+ spawn_nothing_percentage = 0
+
+/obj/random/roguemineloot/item_to_spawn()
+ return pick(prob(5);/obj/random/mre,
+ prob(5);/obj/random/maintenance,
+ prob(4);/obj/random/firstaid,
+ prob(3);/obj/random/toolbox,
+ prob(2);/obj/random/multiple/minevault,
+ prob(1);/obj/random/coin,
+ prob(1);/obj/random/drinkbottle,
+ prob(1);/obj/random/tool/alien)
+
+/obj/random/slimecore
+ name = "random slime core"
+ desc = "Random slime core."
+ icon = 'icons/mob/slimes.dmi'
+ icon_state = "rainbow slime extract"
+
+/obj/random/slimecore/item_to_spawn()
+ return pick(prob(3);/obj/item/slime_extract/metal,
+ prob(3);/obj/item/slime_extract/blue,
+ prob(3);/obj/item/slime_extract/purple,
+ prob(3);/obj/item/slime_extract/orange,
+ prob(3);/obj/item/slime_extract/yellow,
+ prob(3);/obj/item/slime_extract/gold,
+ prob(3);/obj/item/slime_extract/silver,
+ prob(3);/obj/item/slime_extract/dark_purple,
+ prob(3);/obj/item/slime_extract/dark_blue,
+ prob(3);/obj/item/slime_extract/red,
+ prob(3);/obj/item/slime_extract/green,
+ prob(3);/obj/item/slime_extract/pink,
+ prob(2);/obj/item/slime_extract/oil,
+ prob(2);/obj/item/slime_extract/bluespace,
+ prob(2);/obj/item/slime_extract/cerulean,
+ prob(2);/obj/item/slime_extract/amber,
+ prob(2);/obj/item/slime_extract/sapphire,
+ prob(2);/obj/item/slime_extract/ruby,
+ prob(2);/obj/item/slime_extract/emerald,
+ prob(2);/obj/item/slime_extract/light_pink,
+ prob(1);/obj/item/slime_extract/grey,
+ prob(1);/obj/item/slime_extract/rainbow)
+
+/obj/random/triumph
+ name = "random triumph loot"
+ icon = 'icons/obj/items.dmi'
+ icon_state = "spickaxe"
+
+/obj/random/triumph/item_to_spawn()
+ return pick(prob(3);/obj/random/multiple/miningdrills,
+ prob(3);/obj/random/multiple/ores,
+ prob(2);/obj/random/multiple/treasure,
+ prob(1);/obj/random/multiple/mechtool)
+
+/obj/random/triumph/uncertain
+ icon_state = "upickaxe"
+ spawn_nothing_percentage = 65 //only 33% to spawn loot
+
+/obj/random/multiple/miningdrills
+ name = "random mining tool loot"
+ icon = 'icons/obj/items.dmi'
+ icon_state = "spickaxe"
+
+/obj/random/multiple/miningdrills/item_to_spawn()
+ return pick(
+ prob(10);list(/obj/item/pickaxe/silver),
+ prob(8);list(/obj/item/pickaxe/drill),
+ prob(6);list(/obj/item/pickaxe/jackhammer),
+ prob(5);list(/obj/item/pickaxe/gold),
+ prob(4);list(/obj/item/pickaxe/plasmacutter),
+ prob(2);list(/obj/item/pickaxe/diamond),
+ prob(1);list(/obj/item/pickaxe/diamonddrill)
+ )
+
+/obj/random/multiple/ores
+ name = "random mining ore loot"
+ icon = 'icons/obj/mining.dmi'
+ icon_state = "satchel"
+
+/obj/random/multiple/ores/item_to_spawn()
+ return pick(
+ prob(9);list(
+ /obj/item/storage/bag/ore,
+ /obj/item/shovel,
+ /obj/item/ore/glass,
+ /obj/item/ore/glass,
+ /obj/item/ore/glass,
+ /obj/item/ore/glass,
+ /obj/item/ore/glass,
+ /obj/item/ore/glass,
+ /obj/item/ore/glass,
+ /obj/item/ore/glass,
+ /obj/item/ore/glass,
+ /obj/item/ore/glass,
+ /obj/item/ore/hydrogen,
+ /obj/item/ore/hydrogen,
+ /obj/item/ore/hydrogen,
+ /obj/item/ore/hydrogen,
+ /obj/item/ore/hydrogen,
+ /obj/item/ore/hydrogen
+ ),
+ prob(7);list(
+ /obj/item/storage/bag/ore,
+ /obj/item/pickaxe,
+ /obj/item/ore/osmium,
+ /obj/item/ore/osmium,
+ /obj/item/ore/osmium,
+ /obj/item/ore/osmium,
+ /obj/item/ore/osmium,
+ /obj/item/ore/osmium,
+ /obj/item/ore/osmium,
+ /obj/item/ore/osmium,
+ /obj/item/ore/osmium,
+ /obj/item/ore/osmium
+ ),
+ prob(4);list(
+ /obj/item/clothing/suit/radiation,
+ /obj/item/clothing/head/radiation,
+ /obj/item/ore/uranium,
+ /obj/item/ore/uranium,
+ /obj/item/ore/uranium,
+ /obj/item/ore/uranium,
+ /obj/item/ore/uranium,
+ /obj/item/ore/uranium,
+ /obj/item/ore/uranium,
+ /obj/item/ore/uranium,
+ /obj/item/ore/uranium,
+ /obj/item/ore/uranium,
+ /obj/item/ore/uranium,
+ /obj/item/ore/uranium,
+ /obj/item/ore/uranium,
+ /obj/item/ore/uranium,
+ /obj/item/ore/uranium,
+ /obj/item/ore/uranium,
+ /obj/item/ore/uranium,
+ /obj/item/ore/uranium,
+ /obj/item/ore/uranium,
+ /obj/item/ore/uranium),
+ prob(2);list(
+ /obj/item/flashlight/lantern,
+ /obj/item/clothing/glasses/material,
+ /obj/item/ore/diamond,
+ /obj/item/ore/diamond,
+ /obj/item/ore/diamond,
+ /obj/item/ore/diamond,
+ /obj/item/ore/diamond,
+ /obj/item/ore/diamond,
+ /obj/item/ore/diamond,
+ /obj/item/ore/diamond,
+ /obj/item/ore/diamond,
+ /obj/item/ore/diamond
+ ),
+ prob(1);list(
+ /obj/item/mining_scanner,
+ /obj/item/shovel/spade,
+ /obj/item/ore/verdantium,
+ /obj/item/ore/verdantium,
+ /obj/item/ore/verdantium,
+ /obj/item/ore/verdantium,
+ /obj/item/ore/verdantium
+ )
+ )
+
+/obj/random/multiple/treasure
+ name = "random treasure"
+ icon = 'icons/obj/storage.dmi'
+ icon_state = "cashbag"
+
+/obj/random/multiple/treasure/item_to_spawn()
+ return pick(
+ prob(5);list(
+ /obj/random/coin,
+ /obj/random/coin,
+ /obj/random/coin,
+ /obj/random/coin,
+ /obj/random/coin,
+ /obj/item/clothing/head/pirate
+ ),
+ prob(4);list(
+ /obj/item/storage/bag/cash,
+ /obj/item/spacecash/c500,
+ /obj/item/spacecash/c100,
+ /obj/item/spacecash/c50
+ ),
+ prob(3);list(
+ /obj/item/clothing/head/hardhat/orange,
+ /obj/item/stack/material/gold,
+ /obj/item/stack/material/gold,
+ /obj/item/stack/material/gold,
+ /obj/item/stack/material/gold,
+ /obj/item/stack/material/gold,
+ /obj/item/stack/material/gold,
+ /obj/item/stack/material/gold,
+ /obj/item/stack/material/gold,
+ /obj/item/stack/material/gold,
+ /obj/item/stack/material/gold),
+ prob(1);list(
+ /obj/item/stack/material/phoron,
+ /obj/item/stack/material/phoron,
+ /obj/item/stack/material/phoron,
+ /obj/item/stack/material/phoron,
+ /obj/item/stack/material/diamond,
+ /obj/item/stack/material/diamond,
+ /obj/item/stack/material/diamond
+ )
+ )
+
+/obj/random/multiple/mechtool
+ name = "random mech equipment"
+ icon = 'icons/mecha/mecha_equipment.dmi'
+ icon_state = "mecha_clamp"
+
+/obj/random/multiple/mechtool/item_to_spawn()
+ return pick(
+ prob(12);list(/obj/item/mecha_parts/mecha_equipment/tool/drill),
+ prob(10);list(/obj/item/mecha_parts/mecha_equipment/tool/hydraulic_clamp),
+ prob(8);list(/obj/item/mecha_parts/mecha_equipment/generator),
+ prob(7);list(/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/scattershot/rigged),
+ prob(6);list(/obj/item/mecha_parts/mecha_equipment/repair_droid),
+ prob(3);list(/obj/item/mecha_parts/mecha_equipment/gravcatapult),
+ prob(2);list(/obj/item/mecha_parts/mecha_equipment/weapon/energy/riggedlaser),
+ prob(2);list(/obj/item/mecha_parts/mecha_equipment/weapon/energy/flamer/rigged),
+ prob(1);list(/obj/item/mecha_parts/mecha_equipment/tool/drill/diamonddrill),
+ )
\ No newline at end of file
diff --git a/code/game/objects/random/mob.dm b/code/game/objects/random/mob.dm
index edb0a4c4e78..4c8b37c2c9c 100644
--- a/code/game/objects/random/mob.dm
+++ b/code/game/objects/random/mob.dm
@@ -203,3 +203,32 @@
prob(30);/mob/living/simple_mob/animal/passive/mouse/brown,
prob(30);/mob/living/simple_mob/animal/passive/mouse/gray,
prob(25);/obj/random/mouseremains) //because figuring out how to come up with it picking nothing is beyond my coding ability.
+
+/obj/random/outside_mob
+ name = "Random Mob"
+ desc = "Eek!"
+ icon = 'icons/mob/screen1.dmi'
+ icon_state = "x"
+ spawn_nothing_percentage = 10
+ var/faction = "wild animal"
+
+/obj/random/outside_mob/item_to_spawn() // Special version for mobs to have the same faction.
+ return pick(
+ prob(50);/mob/living/simple_mob/animal/passive/gaslamp,
+// prob(50);/mob/living/simple_mob/otie/feral, // Removed until Otie code is unfucked.
+ prob(20);/mob/living/simple_mob/vore/aggressive/dino/virgo3b,
+ prob(1);/mob/living/simple_mob/vore/aggressive/dragon/virgo3b)
+
+/obj/random/outside_mob/spawn_item()
+ . = ..()
+ if(istype(., /mob/living/simple_mob))
+ var/mob/living/simple_mob/this_mob = .
+ this_mob.faction = src.faction
+ if (this_mob.minbodytemp > 200) // Temporary hotfix. Eventually I'll add code to change all mob vars to fit the environment they are spawned in.
+ this_mob.minbodytemp = 200
+ //wander the mobs around so they aren't always in the same spots
+ var/turf/T = null
+ for(var/i = 1 to 20)
+ T = get_step_rand(this_mob) || T
+ if(T)
+ this_mob.forceMove(T)
diff --git a/code/game/objects/random/mob_vr.dm b/code/game/objects/random/mob_vr.dm
deleted file mode 100644
index 8362073d531..00000000000
--- a/code/game/objects/random/mob_vr.dm
+++ /dev/null
@@ -1,251 +0,0 @@
-/obj/random/weapon // For Gateway maps and Syndicate. Can possibly spawn almost any gun in the game.
- name = "Random Illegal Weapon"
- desc = "This is a random illegal weapon."
- icon = 'icons/obj/gun/ballistic.dmi'
- icon_state = "p08"
- spawn_nothing_percentage = 50
- item_to_spawn()
- return pick(prob(11);/obj/random/ammo_all,\
- prob(11);/obj/item/gun/energy/laser,\
- prob(11);/obj/item/gun/projectile/pirate,\
- prob(10);/obj/item/material/twohanded/spear,\
- prob(10);/obj/item/gun/energy/stunrevolver,\
- prob(10);/obj/item/gun/energy/taser,\
- prob(10);/obj/item/gun/projectile/shotgun/doublebarrel/pellet,\
- prob(10);/obj/item/material/knife,\
- prob(10);/obj/item/gun/projectile/luger,\
- /* prob(10);/obj/item/gun/projectile/pipegun,\ */
- prob(10);/obj/item/gun/projectile/revolver/detective,\
- prob(10);/obj/item/gun/projectile/revolver/judge,\
- prob(10);/obj/item/gun/projectile/colt,\
- prob(10);/obj/item/gun/projectile/shotgun/pump,\
- prob(10);/obj/item/gun/projectile/shotgun/pump/rifle,\
- prob(10);/obj/item/melee/baton,\
- prob(10);/obj/item/melee/telebaton,\
- prob(10);/obj/item/melee/classic_baton,\
- prob(9);/obj/item/gun/projectile/automatic/wt550/lethal,\
- prob(9);/obj/item/gun/projectile/automatic/pdw,\
- prob(9);/obj/item/gun/projectile/automatic/sol, \
- prob(9);/obj/item/gun/energy/crossbow/largecrossbow,\
- prob(9);/obj/item/gun/projectile/pistol,\
- prob(9);/obj/item/gun/projectile/shotgun/pump,\
- prob(9);/obj/item/cane/concealed,\
- prob(9);/obj/item/gun/energy/gun,\
- prob(8);/obj/item/gun/energy/retro,\
- prob(8);/obj/item/gun/energy/gun/eluger,\
- prob(8);/obj/item/gun/energy/xray,\
- prob(8);/obj/item/gun/projectile/automatic/c20r,\
- prob(8);/obj/item/melee/energy/sword,\
- prob(8);/obj/item/gun/projectile/derringer,\
- prob(8);/obj/item/gun/projectile/revolver/lemat,\
- /* prob(8);/obj/item/gun/projectile/shotgun/pump/rifle/mosin,\ */
- /* prob(8);/obj/item/gun/projectile/automatic/m41a,\ */
- prob(7);/obj/item/material/butterfly,\
- prob(7);/obj/item/material/butterfly/switchblade,\
- prob(7);/obj/item/gun/projectile/giskard,\
- prob(7);/obj/item/gun/projectile/automatic/p90,\
- prob(7);/obj/item/gun/projectile/automatic/sts35,\
- prob(7);/obj/item/gun/projectile/shotgun/pump/combat,\
- prob(6);/obj/item/gun/energy/sniperrifle,\
- prob(6);/obj/item/gun/projectile/automatic/z8,\
- prob(6);/obj/item/gun/energy/captain,\
- prob(6);/obj/item/material/knife/tacknife,\
- prob(5);/obj/item/gun/projectile/shotgun/pump/USDF,\
- prob(5);/obj/item/gun/projectile/giskard/olivaw,\
- prob(5);/obj/item/gun/projectile/revolver/consul,\
- prob(5);/obj/item/gun/projectile/revolver/mateba,\
- prob(5);/obj/item/gun/projectile/revolver,\
- prob(4);/obj/item/gun/projectile/deagle,\
- prob(4);/obj/item/material/knife/tacknife/combatknife,\
- prob(4);/obj/item/melee/energy/sword,\
- prob(4);/obj/item/gun/projectile/automatic/mini_uzi,\
- prob(4);/obj/item/gun/projectile/contender,\
- prob(4);/obj/item/gun/projectile/contender/tacticool,\
- prob(3);/obj/item/gun/projectile/SVD,\
- prob(3);/obj/item/gun/energy/lasercannon,\
- prob(3);/obj/item/gun/projectile/shotgun/pump/rifle/lever,\
- prob(3);/obj/item/gun/projectile/automatic/bullpup,\
- prob(2);/obj/item/gun/energy/pulse_rifle,\
- prob(2);/obj/item/gun/energy/gun/nuclear,\
- prob(2);/obj/item/gun/projectile/automatic/l6_saw,\
- prob(2);/obj/item/gun/energy/gun/burst,\
- prob(2);/obj/item/storage/box/frags,\
- prob(2);/obj/item/material/twohanded/fireaxe,\
- prob(2);/obj/item/gun/projectile/luger/brown,\
- prob(2);/obj/item/gun/launcher/crossbow,\
- /* prob(1);/obj/item/gun/projectile/automatic/battlerifle,\ */ // Too OP
- prob(1);/obj/item/gun/projectile/deagle/gold,\
- prob(1);/obj/item/gun/energy/imperial,\
- prob(1);/obj/item/gun/projectile/automatic/as24,\
- prob(1);/obj/item/gun/launcher/rocket,\
- prob(1);/obj/item/gun/launcher/grenade,\
- prob(1);/obj/item/gun/projectile/gyropistol,\
- prob(1);/obj/item/gun/projectile/heavysniper,\
- prob(1);/obj/item/plastique,\
- prob(1);/obj/item/gun/energy/ionrifle,\
- prob(1);/obj/item/material/sword,\
- prob(1);/obj/item/cane/concealed,\
- prob(1);/obj/item/material/sword/katana)
-
-/obj/random/weapon/guarenteed
- spawn_nothing_percentage = 0
-
-/obj/random/ammo_all
- name = "Random Ammunition (All)"
- desc = "This is random ammunition. Spawns all ammo types."
- icon = 'icons/obj/ammo.dmi'
- icon_state = "666"
- item_to_spawn()
- return pick(prob(5);/obj/item/storage/box/shotgunammo,\
- prob(5);/obj/item/storage/box/shotgunshells,\
- prob(5);/obj/item/ammo_magazine/clip/c762,\
- prob(5);/obj/item/ammo_magazine/m380,\
- prob(5);/obj/item/ammo_magazine/m45,\
- prob(5);/obj/item/ammo_magazine/m9mm,\
- prob(5);/obj/item/ammo_magazine/s38,\
- prob(4);/obj/item/ammo_magazine/clip/c45,\
- prob(4);/obj/item/ammo_magazine/clip/c9mm,\
- prob(4);/obj/item/ammo_magazine/m45uzi,\
- prob(4);/obj/item/ammo_magazine/m9mml,\
- prob(4);/obj/item/ammo_magazine/m9mmt,\
- prob(4);/obj/item/ammo_magazine/m9mmp90,\
- prob(4);/obj/item/ammo_magazine/m10mm,\
- prob(4);/obj/item/ammo_magazine/m545/small,\
- prob(3);/obj/item/ammo_magazine/clip/c10mm,\
- prob(3);/obj/item/ammo_magazine/clip/c44,\
- prob(3);/obj/item/ammo_magazine/s44,\
- prob(3);/obj/item/ammo_magazine/m762,\
- prob(3);/obj/item/ammo_magazine/m545,\
- prob(3);/obj/item/cell/device/weapon,\
- prob(2);/obj/item/ammo_magazine/m44,\
- prob(2);/obj/item/ammo_magazine/s357,\
- prob(2);/obj/item/ammo_magazine/m762m,\
- prob(2);/obj/item/ammo_magazine/clip/c12g,
- prob(2);/obj/item/ammo_magazine/clip/c12g/pellet,\
- prob(1);/obj/item/ammo_magazine/m45tommy,\
- /* prob(1);/obj/item/ammo_magazine/m95,\ */
- prob(1);/obj/item/ammo_casing/rocket,\
- prob(1);/obj/item/storage/box/sniperammo,\
- prob(1);/obj/item/storage/box/flashshells,\
- prob(1);/obj/item/storage/box/beanbags,\
- prob(1);/obj/item/storage/box/stunshells,\
- prob(1);/obj/item/ammo_magazine/mtg,\
- prob(1);/obj/item/ammo_magazine/m12gdrum,\
- prob(1);/obj/item/ammo_magazine/m12gdrum/pellet,\
- prob(1);/obj/item/ammo_magazine/m45tommydrum
- )
-
-/obj/random/cargopod
- name = "Random Cargo Item"
- desc = "Hot Stuff."
- icon = 'icons/obj/items.dmi'
- icon_state = "purplecomb"
- spawn_nothing_percentage = 0
-/obj/random/cargopod/item_to_spawn()
- return pick(prob(10);/obj/item/contraband/poster,\
- prob(8);/obj/item/haircomb,\
- prob(6);/obj/item/material/wirerod,\
- prob(6);/obj/item/storage/pill_bottle/tramadol,\
- prob(6);/obj/item/material/butterflyblade,\
- prob(6);/obj/item/material/butterflyhandle,\
- prob(4);/obj/item/storage/pill_bottle/happy,\
- prob(4);/obj/item/storage/pill_bottle/zoom,\
- prob(4);/obj/item/material/butterfly,\
- prob(2);/obj/item/material/butterfly/switchblade,\
- prob(2);/obj/item/clothing/gloves/knuckledusters,\
- prob(2);/obj/item/reagent_containers/syringe/drugs,\
- prob(1);/obj/item/material/knife/tacknife,\
- prob(1);/obj/item/clothing/suit/storage/vest/heavy/merc,\
- prob(1);/obj/item/beartrap,\
- prob(1);/obj/item/handcuffs,\
- prob(1);/obj/item/handcuffs/legcuffs,\
- prob(1);/obj/item/reagent_containers/syringe/steroid)
-
-//A random thing so that the spawn_nothing_percentage can be used w/o duplicating code.
-/obj/random/trash_pile
- name = "Random Trash Pile"
- desc = "Hot Garbage."
- icon = 'icons/obj/trash_piles.dmi'
- icon_state = "randompile"
- spawn_nothing_percentage = 0
-/obj/random/trash_pile/item_to_spawn()
- return /obj/structure/trash_pile
-
-/obj/random/outside_mob
- name = "Random Mob"
- desc = "Eek!"
- icon = 'icons/mob/screen1.dmi'
- icon_state = "x"
- spawn_nothing_percentage = 10
- var/faction = "wild animal"
-
-/obj/random/outside_mob/item_to_spawn() // Special version for mobs to have the same faction.
- return pick(
- prob(50);/mob/living/simple_mob/animal/passive/gaslamp,
-// prob(50);/mob/living/simple_mob/otie/feral, // Removed until Otie code is unfucked.
- prob(20);/mob/living/simple_mob/vore/aggressive/dino/virgo3b,
- prob(1);/mob/living/simple_mob/vore/aggressive/dragon/virgo3b)
-
-/obj/random/outside_mob/spawn_item()
- . = ..()
- if(istype(., /mob/living/simple_mob))
- var/mob/living/simple_mob/this_mob = .
- this_mob.faction = src.faction
- if (this_mob.minbodytemp > 200) // Temporary hotfix. Eventually I'll add code to change all mob vars to fit the environment they are spawned in.
- this_mob.minbodytemp = 200
- //wander the mobs around so they aren't always in the same spots
- var/turf/T = null
- for(var/i = 1 to 20)
- T = get_step_rand(this_mob) || T
- if(T)
- this_mob.forceMove(T)
-
-//Just overriding this here, no more super medkit so those can be reserved for PoIs and such
-/obj/random/tetheraid
- name = "Random First Aid Kit"
- desc = "This is a random first aid kit. Does not include Combat Kits."
- icon = 'icons/obj/storage.dmi'
- icon_state = "firstaid"
-
-/obj/random/tetheraid/item_to_spawn()
- return pick(prob(4);/obj/item/storage/firstaid/regular,
- prob(3);/obj/item/storage/firstaid/toxin,
- prob(3);/obj/item/storage/firstaid/o2,
- prob(2);/obj/item/storage/firstaid/adv,
- prob(3);/obj/item/storage/firstaid/fire)
-
-//Override from maintenance.dm to prevent combat kits from spawning in Tether maintenance
-/obj/random/maintenance/item_to_spawn()
- return pick(prob(300);/obj/random/tech_supply,
- prob(200);/obj/random/medical,
- prob(100);/obj/random/tetheraid,
- prob(10);/obj/random/contraband,
- prob(50);/obj/random/action_figure,
- prob(50);/obj/random/plushie,
- prob(200);/obj/random/junk,
- prob(200);/obj/random/material,
- prob(50);/obj/random/toy,
- prob(100);/obj/random/tank,
- prob(50);/obj/random/soap,
- prob(60);/obj/random/drinkbottle,
- prob(500);/obj/random/maintenance/clean)
-
-/obj/random/action_figure/supplypack
- drop_get_turf = FALSE
-
-/obj/random/roguemineloot
- name = "Random Rogue Mines Item"
- desc = "Hot Stuff. Hopefully"
- icon = 'icons/obj/items.dmi'
- icon_state = "spickaxe"
- spawn_nothing_percentage = 0
-
-/obj/random/roguemineloot/item_to_spawn()
- return pick(prob(5);/obj/random/mre,
- prob(5);/obj/random/maintenance,
- prob(4);/obj/random/firstaid,
- prob(3);/obj/random/toolbox,
- prob(2);/obj/random/multiple/minevault,
- prob(1);/obj/random/coin,
- prob(1);/obj/random/drinkbottle,
- prob(1);/obj/random/tool/alien)
diff --git a/code/game/objects/random/random.dm b/code/game/objects/random/random.dm
deleted file mode 100644
index 872044daba0..00000000000
--- a/code/game/objects/random/random.dm
+++ /dev/null
@@ -1,1647 +0,0 @@
-/obj/random
- name = "random object"
- desc = "This item type is used to spawn random objects at round-start"
- icon = 'icons/misc/mark.dmi'
- icon_state = "rup"
- var/spawn_nothing_percentage = 0 // this variable determines the likelyhood that this random object will not spawn anything
-
-
-// creates a new object and deletes itself
-/obj/random/New()
- ..()
- spawn()
- if(istype(src.loc, /obj/structure/loot_pile)) //Spawning from a lootpile is weird, need to wait until we're out of it to do our work.
- while(istype(src.loc, /obj/structure/loot_pile))
- sleep(1)
- if (!prob(spawn_nothing_percentage))
- spawn_item()
- qdel(src)
-
-
-// this function should return a specific item to spawn
-/obj/random/proc/item_to_spawn()
- return 0
-
-
-// creates the random item
-/obj/random/proc/spawn_item()
- var/build_path = item_to_spawn()
-
- var/atom/A = new build_path(src.loc)
- if(pixel_x || pixel_y)
- A.pixel_x = pixel_x
- A.pixel_y = pixel_y
-
-
-/obj/random/single
- name = "randomly spawned object"
- desc = "This item type is used to randomly spawn a given object at round-start"
- icon_state = "x3"
- var/spawn_object = null
-
-/obj/random/single/item_to_spawn()
- return ispath(spawn_object) ? spawn_object : text2path(spawn_object)
-
-
-/obj/random/tool
- name = "random tool"
- desc = "This is a random tool"
- icon = 'icons/obj/tools.dmi'
- icon_state = "welder"
-
-/obj/random/tool/item_to_spawn()
- return pick(/obj/item/tool/screwdriver,
- /obj/item/tool/wirecutters,
- /obj/item/weldingtool,
- /obj/item/weldingtool/largetank,
- /obj/item/tool/crowbar,
- /obj/item/tool/wrench,
- /obj/item/flashlight,
- /obj/item/multitool)
-
-/obj/random/tool/power
- name = "random powertool"
- desc = "This is a random powertool"
- icon_state = "jaws_pry"
-
-/obj/random/tool/power/item_to_spawn()
- return pick(/obj/item/tool/screwdriver/power,
- /obj/item/tool/wirecutters/power,
- /obj/item/weldingtool/electric,
- /obj/item/weldingtool/experimental)
-
-/obj/random/tool/alien
- name = "random alien tool"
- desc = "This is a random tool"
- icon = 'icons/obj/abductor.dmi'
- icon_state = "welder"
-
-/obj/random/tool/alien/item_to_spawn()
- return pick(/obj/item/tool/screwdriver/alien,
- /obj/item/tool/wirecutters/alien,
- /obj/item/weldingtool/alien,
- /obj/item/tool/crowbar/alien,
- /obj/item/tool/wrench/alien,
- /obj/item/stack/cable_coil/alien,
- /obj/item/multitool/alien)
-
-/obj/random/technology_scanner
- name = "random scanner"
- desc = "This is a random technology scanner."
- icon = 'icons/obj/device.dmi'
- icon_state = "atmos"
-
-/obj/random/technology_scanner/item_to_spawn()
- return pick(prob(5);/obj/item/t_scanner,
- prob(2);/obj/item/radio,
- prob(5);/obj/item/analyzer)
-
-/obj/random/powercell
- name = "random powercell"
- desc = "This is a random powercell."
- icon = 'icons/obj/power.dmi'
- icon_state = "cell"
-
-/obj/random/powercell/item_to_spawn()
- return pick(prob(40);/obj/item/cell,
- prob(25);/obj/item/cell/device,
- prob(25);/obj/item/cell/high,
- prob(9);/obj/item/cell/super,
- prob(1);/obj/item/cell/hyper)
-
-
-/obj/random/bomb_supply
- name = "bomb supply"
- desc = "This is a random bomb supply."
- icon = 'icons/obj/assemblies/new_assemblies.dmi'
- icon_state = "signaller"
-
-/obj/random/bomb_supply/item_to_spawn()
- return pick(/obj/item/assembly/igniter,
- /obj/item/assembly/prox_sensor,
- /obj/item/assembly/signaler,
- /obj/item/assembly/timer,
- /obj/item/multitool)
-
-
-/obj/random/toolbox
- name = "random toolbox"
- desc = "This is a random toolbox."
- icon = 'icons/obj/storage.dmi'
- icon_state = "red"
-
-/obj/random/toolbox/item_to_spawn()
- return pick(prob(6);/obj/item/storage/toolbox/mechanical,
- prob(6);/obj/item/storage/toolbox/electrical,
- prob(2);/obj/item/storage/toolbox/emergency,
- prob(1);/obj/item/storage/toolbox/syndicate)
-
-
-/obj/random/tech_supply
- name = "random tech supply"
- desc = "This is a random piece of technology supplies."
- icon = 'icons/obj/power.dmi'
- icon_state = "cell"
- spawn_nothing_percentage = 25
-
-/obj/random/tech_supply/item_to_spawn()
- return pick(prob(3);/obj/random/powercell,
- prob(2);/obj/random/technology_scanner,
- prob(1);/obj/item/packageWrap,
- prob(2);/obj/random/bomb_supply,
- prob(1);/obj/item/extinguisher,
- prob(1);/obj/item/clothing/gloves/fyellow,
- prob(3);/obj/item/stack/cable_coil/random,
- prob(2);/obj/random/toolbox,
- prob(2);/obj/item/storage/belt/utility,
- prob(1);/obj/item/storage/belt/utility/full,
- prob(5);/obj/random/tool,
- prob(2);/obj/item/duct_tape_roll,
- prob(2);/obj/item/barrier_tape_roll/engineering,
- prob(1);/obj/item/barrier_tape_roll/atmos,
- prob(1);/obj/item/flashlight/maglight)
-
-/obj/random/tech_supply/component
- name = "random tech component"
- desc = "This is a random machine component."
- icon = 'icons/obj/items.dmi'
- icon_state = "portable_analyzer"
-
-/obj/random/tech_supply/component/item_to_spawn()
- return pick(prob(3);/obj/item/stock_parts/gear,
- prob(2);/obj/item/stock_parts/console_screen,
- prob(1);/obj/item/stock_parts/spring,
- prob(3);/obj/item/stock_parts/capacitor,
- prob(2);/obj/item/stock_parts/capacitor/adv,
- prob(1);/obj/item/stock_parts/capacitor/super,
- prob(3);/obj/item/stock_parts/manipulator,
- prob(2);/obj/item/stock_parts/manipulator/nano,
- prob(1);/obj/item/stock_parts/manipulator/pico,
- prob(3);/obj/item/stock_parts/matter_bin,
- prob(2);/obj/item/stock_parts/matter_bin/adv,
- prob(1);/obj/item/stock_parts/matter_bin/super,
- prob(3);/obj/item/stock_parts/scanning_module,
- prob(2);/obj/item/stock_parts/scanning_module/adv,
- prob(1);/obj/item/stock_parts/scanning_module/phasic)
-
-/obj/random/medical
- name = "Random Medicine"
- desc = "This is a random medical item."
- icon = 'icons/obj/items.dmi'
- icon_state = "traumakit"
-
-/obj/random/medical/item_to_spawn()
- return pick(prob(21);/obj/random/medical/lite,
- prob(5);/obj/random/medical/pillbottle,
- prob(1);/obj/item/storage/pill_bottle/tramadol,
- prob(1);/obj/item/storage/pill_bottle/antitox,
- prob(1);/obj/item/storage/pill_bottle/carbon,
- prob(3);/obj/item/bodybag/cryobag,
- prob(5);/obj/item/reagent_containers/syringe/antitoxin,
- prob(3);/obj/item/reagent_containers/syringe/antiviral,
- prob(5);/obj/item/reagent_containers/syringe/inaprovaline,
- prob(1);/obj/item/reagent_containers/hypospray,
- prob(1);/obj/item/storage/box/freezer,
- prob(2);/obj/item/stack/nanopaste)
-
-/obj/random/medical/pillbottle
- name = "Random Pill Bottle"
- desc = "This is a random pill bottle."
- icon = 'icons/obj/chemical.dmi'
- icon_state = "pill_canister"
-
-/obj/random/medical/pillbottle/item_to_spawn()
- return pick(prob(1);/obj/item/storage/pill_bottle/spaceacillin,
- prob(1);/obj/item/storage/pill_bottle/dermaline,
- prob(1);/obj/item/storage/pill_bottle/dexalin_plus,
- prob(1);/obj/item/storage/pill_bottle/bicaridine,
- prob(1);/obj/item/storage/pill_bottle/iron)
-
-/obj/random/medical/lite
- name = "Random Medicine"
- desc = "This is a random simple medical item."
- icon = 'icons/obj/items.dmi'
- icon_state = "brutepack"
- spawn_nothing_percentage = 25
-
-/obj/random/medical/lite/item_to_spawn()
- return pick(prob(4);/obj/item/stack/medical/bruise_pack,
- prob(4);/obj/item/stack/medical/ointment,
- prob(2);/obj/item/stack/medical/advanced/bruise_pack,
- prob(2);/obj/item/stack/medical/advanced/ointment,
- prob(1);/obj/item/stack/medical/splint,
- prob(4);/obj/item/healthanalyzer,
- prob(1);/obj/item/bodybag,
- prob(3);/obj/item/reagent_containers/hypospray/autoinjector,
- prob(2);/obj/item/storage/pill_bottle/kelotane,
- prob(2);/obj/item/storage/pill_bottle/antitox)
-
-/obj/random/firstaid
- name = "Random First Aid Kit"
- desc = "This is a random first aid kit."
- icon = 'icons/obj/storage.dmi'
- icon_state = "firstaid"
-
-/obj/random/firstaid/item_to_spawn()
- return pick(prob(4);/obj/item/storage/firstaid/regular,
- prob(3);/obj/item/storage/firstaid/toxin,
- prob(3);/obj/item/storage/firstaid/o2,
- prob(2);/obj/item/storage/firstaid/adv,
- prob(3);/obj/item/storage/firstaid/fire,
- prob(1);/obj/item/storage/firstaid/combat)
-
-/obj/random/contraband
- name = "Random Illegal Item"
- desc = "Hot Stuff."
- icon = 'icons/obj/items.dmi'
- icon_state = "purplecomb"
- spawn_nothing_percentage = 50
-
-//VOREStation Edit - Changed items in this list drastically.
-/obj/random/contraband/item_to_spawn()
- return pick(prob(6);/obj/item/storage/pill_bottle/tramadol,
- //prob(8);/obj/item/haircomb,
- prob(4);/obj/item/storage/pill_bottle/happy,
- prob(4);/obj/item/storage/pill_bottle/zoom,
- //prob(10);/obj/item/contraband/poster,
- prob(4);/obj/item/material/butterfly,
- //prob(6);/obj/item/material/butterflyblade,
- //prob(6);/obj/item/material/butterflyhandle,
- //prob(6);/obj/item/material/wirerod,
- prob(2);/obj/item/material/butterfly/switchblade,
- prob(2);/obj/item/clothing/gloves/knuckledusters,
- prob(1);/obj/item/material/knife/tacknife,
- prob(1);/obj/item/clothing/suit/storage/vest/heavy/merc,
- prob(1);/obj/item/beartrap,
- prob(1);/obj/item/handcuffs/fuzzy,
- prob(1);/obj/item/handcuffs/legcuffs/fuzzy,
- prob(2);/obj/item/reagent_containers/syringe/drugs,
- prob(1);/obj/item/reagent_containers/syringe/steroid,
- prob(4);/obj/item/radio_jammer,
- prob(2);/obj/item/storage/box/syndie_kit/spy,
- prob(2);/obj/item/grenade/anti_photon)
-
-/obj/random/soap
- name = "Random Soap"
- desc = "This is a random bar of soap."
- icon = 'icons/obj/items.dmi'
- icon_state = "soap"
-
-/obj/random/soap/item_to_spawn()
- return pick(prob(3);/obj/item/soap,
- prob(2);/obj/item/soap/nanotrasen,
- prob(2);/obj/item/soap/deluxe,
- prob(1);/obj/item/soap/syndie,)
-
-
-/obj/random/drinkbottle
- name = "random drink"
- desc = "This is a random drink."
- icon = 'icons/obj/drinks.dmi'
- icon_state = "whiskeybottle"
-
-/obj/random/drinkbottle/item_to_spawn()
- return pick(/obj/item/reagent_containers/food/drinks/bottle/whiskey,
- /obj/item/reagent_containers/food/drinks/bottle/gin,
- /obj/item/reagent_containers/food/drinks/bottle/specialwhiskey,
- /obj/item/reagent_containers/food/drinks/bottle/vodka,
- /obj/item/reagent_containers/food/drinks/bottle/tequilla,
- /obj/item/reagent_containers/food/drinks/bottle/absinthe,
- /obj/item/reagent_containers/food/drinks/bottle/wine,
- /obj/item/reagent_containers/food/drinks/bottle/cognac,
- /obj/item/reagent_containers/food/drinks/bottle/rum,
- /obj/item/reagent_containers/food/drinks/bottle/patron)
-
-/obj/random/energy
- name = "Random Energy Weapon"
- desc = "This is a random security weapon."
- icon = 'icons/obj/gun.dmi'
- icon_state = "energykill100"
-
-/obj/random/energy/item_to_spawn()
- return pick(prob(3);/obj/item/gun/energy/laser,
- prob(4);/obj/item/gun/energy/gun,
- prob(3);/obj/item/gun/energy/gun/burst,
- prob(1);/obj/item/gun/energy/gun/nuclear,
- prob(2);/obj/item/gun/energy/retro,
- prob(2);/obj/item/gun/energy/tommylaser,
- prob(2);/obj/item/gun/energy/lasercannon,
- prob(3);/obj/item/gun/energy/xray,
- prob(1);/obj/item/gun/energy/sniperrifle,
- prob(1);/obj/item/gun/energy/plasmastun,
- prob(2);/obj/item/gun/energy/ionrifle,
- prob(2);/obj/item/gun/energy/ionrifle/pistol,
- prob(3);/obj/item/gun/energy/toxgun,
- prob(4);/obj/item/gun/energy/taser,
- prob(2);/obj/item/gun/energy/crossbow/largecrossbow,
- prob(4);/obj/item/gun/energy/stunrevolver,
- prob(4);/obj/item/gun/energy/taser/civ,
- prob(5);/obj/item/gun/energy/zip
- )
-
-/obj/random/energy/sec
- name = "Random Security Energy Weapon"
- desc = "This is a random security weapon."
- icon = 'icons/obj/gun.dmi'
- icon_state = "energykill100"
-
-/obj/random/energy/sec/item_to_spawn()
- return pick(prob(2);/obj/item/gun/energy/laser,
- prob(2);/obj/item/gun/energy/gun)
-
-/obj/random/projectile
- name = "Random Projectile Weapon"
- desc = "This is a random projectile weapon."
- icon = 'icons/obj/gun.dmi'
- icon_state = "revolver"
-
-/obj/random/projectile/item_to_spawn()
- return pick(prob(3);/obj/item/gun/projectile/automatic/wt550,
- prob(3);/obj/item/gun/projectile/automatic/mini_uzi,
- prob(3);/obj/item/gun/projectile/automatic/tommygun,
- prob(2);/obj/item/gun/projectile/automatic/c20r,
- prob(2);/obj/item/gun/projectile/automatic/sts35,
- prob(2);/obj/item/gun/projectile/automatic/z8,
- prob(2);/obj/item/gun/projectile/automatic/fal,
- prob(4);/obj/item/gun/projectile/colt,
- prob(2);/obj/item/gun/projectile/deagle,
- prob(1);/obj/item/gun/projectile/deagle/camo,
- prob(1);/obj/item/gun/projectile/deagle/gold,
- prob(3);/obj/item/gun/projectile/derringer,
- prob(1);/obj/item/gun/projectile/heavysniper,
- prob(4);/obj/item/gun/projectile/luger,
- prob(3);/obj/item/gun/projectile/luger/brown,
- prob(4);/obj/item/gun/projectile/sec,
- prob(3);/obj/item/gun/projectile/sec/wood,
- prob(4);/obj/item/gun/projectile/p92x,
- prob(3);/obj/item/gun/projectile/p92x/brown,
- prob(4);/obj/item/gun/projectile/pistol,
- prob(4);/obj/item/gun/projectile/r9,
- prob(5);/obj/item/gun/projectile/pirate,
- prob(2);/obj/item/gun/projectile/revolver,
- prob(4);/obj/item/gun/projectile/revolver/deckard,
- prob(4);/obj/item/gun/projectile/revolver/detective,
- prob(2);/obj/item/gun/projectile/revolver/judge,
- prob(2);/obj/item/gun/projectile/revolver/dirty_harry,
- prob(3);/obj/item/gun/projectile/revolver/lemat,
- prob(2);/obj/item/gun/projectile/revolver/mateba,
- prob(4);/obj/item/gun/projectile/shotgun/doublebarrel,
- prob(3);/obj/item/gun/projectile/shotgun/doublebarrel/sawn,
- prob(3);/obj/item/gun/projectile/shotgun/doublebarrel/quad,
- prob(3);/obj/item/gun/projectile/shotgun/pump,
- prob(3);/obj/item/gun/projectile/shotgun/pump/rifle/lever/arnold,
- prob(2);/obj/item/gun/projectile/shotgun/pump/combat,
- prob(4);/obj/item/gun/projectile/shotgun/pump/rifle,
- prob(3);/obj/item/gun/projectile/shotgun/pump/rifle/lever,
- prob(3);/obj/item/gun/projectile/shotgun/pump/rifle/lever/win1895,
- prob(2);/obj/item/gun/projectile/silenced)
-
-/obj/random/projectile/sec
- name = "Random Security Projectile Weapon"
- desc = "This is a random security weapon."
- icon = 'icons/obj/gun.dmi'
- icon_state = "revolver"
-
-/obj/random/projectile/sec/item_to_spawn()
- return pick(prob(3);/obj/item/gun/projectile/shotgun/pump,
- prob(2);/obj/item/gun/projectile/automatic/wt550,
- prob(1);/obj/item/gun/projectile/shotgun/pump/combat)
-
-/obj/random/handgun
- name = "Random Handgun"
- desc = "This is a random sidearm."
- icon = 'icons/obj/gun.dmi'
- icon_state = "secgundark"
-
-/obj/random/handgun/item_to_spawn()
- return pick(prob(4);/obj/item/gun/projectile/sec,
- prob(4);/obj/item/gun/projectile/p92x,
- prob(4);/obj/item/gun/projectile/r9,
- prob(3);/obj/item/gun/projectile/sec/wood,
- prob(3);/obj/item/gun/projectile/p92x/brown,
- prob(3);/obj/item/gun/projectile/colt,
- prob(2);/obj/item/gun/projectile/luger,
- prob(2);/obj/item/gun/energy/gun,
- prob(2);/obj/item/gun/projectile/pistol,
- prob(1);/obj/item/gun/energy/retro,
- prob(1);/obj/item/gun/projectile/luger/brown)
-
-/obj/random/handgun/sec
- name = "Random Security Handgun"
- desc = "This is a random security sidearm."
- icon = 'icons/obj/gun.dmi'
- icon_state = "secgundark"
-
-/obj/random/handgun/sec/item_to_spawn()
- return pick(prob(3);/obj/item/gun/projectile/sec,
- prob(1);/obj/item/gun/projectile/sec/wood)
-
-/obj/random/ammo
- name = "Random Ammunition"
- desc = "This is random security ammunition."
- icon = 'icons/obj/ammo.dmi'
- icon_state = "45-10"
-
-/obj/random/ammo/item_to_spawn()
- return pick(prob(6);/obj/item/storage/box/beanbags,
- prob(2);/obj/item/storage/box/shotgunammo,
- prob(4);/obj/item/storage/box/shotgunshells,
- prob(1);/obj/item/storage/box/stunshells,
- prob(2);/obj/item/ammo_magazine/m45,
- prob(4);/obj/item/ammo_magazine/m45/rubber,
- prob(4);/obj/item/ammo_magazine/m45/flash,
- prob(2);/obj/item/ammo_magazine/m9mmt,
- prob(6);/obj/item/ammo_magazine/m9mmt/rubber)
-
-
-/obj/random/action_figure
- name = "random action figure"
- desc = "This is a random action figure."
- icon = 'icons/obj/toy.dmi'
- icon_state = "assistant"
-
-/obj/random/action_figure/item_to_spawn()
- return pick(/obj/item/toy/figure/cmo,
- /obj/item/toy/figure/assistant,
- /obj/item/toy/figure/atmos,
- /obj/item/toy/figure/bartender,
- /obj/item/toy/figure/borg,
- /obj/item/toy/figure/gardener,
- /obj/item/toy/figure/captain,
- /obj/item/toy/figure/cargotech,
- /obj/item/toy/figure/ce,
- /obj/item/toy/figure/chaplain,
- /obj/item/toy/figure/chef,
- /obj/item/toy/figure/chemist,
- /obj/item/toy/figure/clown,
- /obj/item/toy/figure/corgi,
- /obj/item/toy/figure/detective,
- /obj/item/toy/figure/dsquad,
- /obj/item/toy/figure/engineer,
- /obj/item/toy/figure/geneticist,
- /obj/item/toy/figure/hop,
- /obj/item/toy/figure/hos,
- /obj/item/toy/figure/qm,
- /obj/item/toy/figure/janitor,
- /obj/item/toy/figure/agent,
- /obj/item/toy/figure/librarian,
- /obj/item/toy/figure/md,
- /obj/item/toy/figure/mime,
- /obj/item/toy/figure/miner,
- /obj/item/toy/figure/ninja,
- /obj/item/toy/figure/wizard,
- /obj/item/toy/figure/rd,
- /obj/item/toy/figure/roboticist,
- /obj/item/toy/figure/scientist,
- /obj/item/toy/figure/syndie,
- /obj/item/toy/figure/secofficer,
- /obj/item/toy/figure/warden,
- /obj/item/toy/figure/psychologist,
- /obj/item/toy/figure/paramedic,
- /obj/item/toy/figure/ert)
-
-/obj/random/plushie
- name = "random plushie"
- desc = "This is a random plushie."
- icon = 'icons/obj/toy.dmi'
- icon_state = "nymphplushie"
-
-/obj/random/plushie/item_to_spawn()
- return pick(/obj/structure/plushie/ian,
- /obj/structure/plushie/drone,
- /obj/structure/plushie/carp,
- /obj/structure/plushie/beepsky,
- /obj/item/toy/plushie/nymph,
- /obj/item/toy/plushie/mouse,
- /obj/item/toy/plushie/kitten,
- /obj/item/toy/plushie/lizard)
-
-/obj/random/junk //Broken items, or stuff that could be picked up
- name = "random junk"
- desc = "This is some random junk."
- icon = 'icons/obj/trash.dmi'
- icon_state = "trashbag3"
-
-/obj/random/junk/item_to_spawn()
- return get_random_junk_type()
-
-/obj/random/trash //Mostly remains and cleanable decals. Stuff a janitor could clean up
- name = "random trash"
- desc = "This is some random trash."
- icon = 'icons/effects/effects.dmi'
- icon_state = "greenglow"
-
-/obj/random/trash/item_to_spawn()
- return pick(/obj/effect/decal/remains/lizard,
- /obj/effect/decal/cleanable/blood/gibs/robot,
- /obj/effect/decal/cleanable/blood/oil,
- /obj/effect/decal/cleanable/blood/oil/streak,
- /obj/effect/decal/cleanable/spiderling_remains,
- /obj/effect/decal/remains/mouse,
- /obj/effect/decal/cleanable/vomit,
- /obj/effect/decal/cleanable/blood/splatter,
- /obj/effect/decal/cleanable/ash,
- /obj/effect/decal/cleanable/generic,
- /obj/effect/decal/cleanable/flour,
- /obj/effect/decal/cleanable/dirt,
- /obj/effect/decal/remains/robot)
-
-/obj/random/obstruction //Large objects to block things off in maintenance
- name = "random obstruction"
- desc = "This is a random obstruction."
- icon = 'icons/obj/cult.dmi'
- icon_state = "cultgirder"
-
-/obj/random/obstruction/item_to_spawn()
- return pick(/obj/structure/barricade,
- /obj/structure/girder,
- /obj/structure/girder/displaced,
- /obj/structure/girder/reinforced,
- /obj/structure/grille,
- /obj/structure/grille/broken,
- /obj/structure/foamedmetal,
- /obj/structure/inflatable,
- /obj/structure/inflatable/door)
-
-/obj/random/material //Random materials for building stuff
- name = "random material"
- desc = "This is a random material."
- icon = 'icons/obj/items.dmi'
- icon_state = "sheet-metal"
-
-/obj/random/material/item_to_spawn()
- return pick(/obj/item/stack/material/steel{amount = 10},
- /obj/item/stack/material/glass{amount = 10},
- /obj/item/stack/material/glass/reinforced{amount = 10},
- /obj/item/stack/material/plastic{amount = 10},
- /obj/item/stack/material/wood{amount = 10},
- /obj/item/stack/material/cardboard{amount = 10},
- /obj/item/stack/rods{amount = 10},
- /obj/item/stack/material/plasteel{amount = 10})
-
-/obj/random/toy
- name = "random toy"
- desc = "This is a random toy."
- icon = 'icons/obj/toy.dmi'
- icon_state = "ship"
-
-/obj/random/toy/item_to_spawn()
- return pick(/obj/item/toy/bosunwhistle,
- /obj/item/toy/plushie/therapy/red,
- /obj/item/toy/plushie/therapy/purple,
- /obj/item/toy/plushie/therapy/blue,
- /obj/item/toy/plushie/therapy/yellow,
- /obj/item/toy/plushie/therapy/orange,
- /obj/item/toy/plushie/therapy/green,
- /obj/item/toy/cultsword,
- /obj/item/toy/katana,
- /obj/item/toy/snappop,
- /obj/item/toy/sword,
- /obj/item/toy/balloon,
- /obj/item/toy/crossbow,
- /obj/item/toy/blink,
- /obj/item/toy/waterflower,
- /obj/item/toy/prize/ripley,
- /obj/item/toy/prize/fireripley,
- /obj/item/toy/prize/deathripley,
- /obj/item/toy/prize/gygax,
- /obj/item/toy/prize/durand,
- /obj/item/toy/prize/honk,
- /obj/item/toy/prize/marauder,
- /obj/item/toy/prize/seraph,
- /obj/item/toy/prize/mauler,
- /obj/item/toy/prize/odysseus,
- /obj/item/toy/prize/phazon)
-
-/obj/random/tank
- name = "random tank"
- desc = "This is a tank."
- icon = 'icons/obj/tank.dmi'
- icon_state = "canister"
-
-/obj/random/tank/item_to_spawn()
- return pick(prob(5);/obj/item/tank/oxygen,
- prob(4);/obj/item/tank/oxygen/yellow,
- prob(4);/obj/item/tank/oxygen/red,
- prob(3);/obj/item/tank/air,
- prob(4);/obj/item/tank/emergency/oxygen,
- prob(3);/obj/item/tank/emergency/oxygen/engi,
- prob(2);/obj/item/tank/emergency/oxygen/double,
- prob(1);/obj/item/suit_cooling_unit)
-
-/obj/random/cigarettes
- name = "random cigarettes"
- desc = "This is a cigarette."
- icon = 'icons/obj/cigarettes.dmi'
- icon_state = "cigpacket"
-
-/obj/random/cigarettes/item_to_spawn()
- return pick(prob(5);/obj/item/storage/fancy/cigarettes,
- prob(4);/obj/item/storage/fancy/cigarettes/dromedaryco,
- prob(3);/obj/item/storage/fancy/cigarettes/killthroat,
- prob(3);/obj/item/storage/fancy/cigarettes/luckystars,
- prob(3);/obj/item/storage/fancy/cigarettes/jerichos,
- prob(3);/obj/item/storage/fancy/cigarettes/menthols,
- prob(3);/obj/item/storage/fancy/cigarettes/carcinomas,
- prob(3);/obj/item/storage/fancy/cigarettes/professionals,
- prob(1);/obj/item/storage/fancy/cigar,
- prob(1);/obj/item/clothing/mask/smokable/cigarette/cigar,
- prob(1);/obj/item/clothing/mask/smokable/cigarette/cigar/cohiba,
- prob(1);/obj/item/clothing/mask/smokable/cigarette/cigar/havana)
-
-/obj/random/maintenance //Clutter and loot for maintenance and away missions
- name = "random maintenance item"
- desc = "This is a random maintenance item."
- icon = 'icons/obj/items.dmi'
- icon_state = "gift1"
-
-/obj/random/maintenance/item_to_spawn()
- return pick(prob(300);/obj/random/tech_supply,
- prob(200);/obj/random/medical,
- prob(100);/obj/random/firstaid,
- prob(10);/obj/random/contraband,
- prob(50);/obj/random/action_figure,
- prob(50);/obj/random/plushie,
- prob(200);/obj/random/junk,
- prob(200);/obj/random/material,
- prob(50);/obj/random/toy,
- prob(100);/obj/random/tank,
- prob(50);/obj/random/soap,
- prob(60);/obj/random/drinkbottle,
- prob(500);/obj/random/maintenance/clean)
-
-/obj/random/maintenance/clean
-/*Maintenance loot lists without the trash, for use inside things.
-Individual items to add to the maintenance list should go here, if you add
-something, make sure it's not in one of the other lists.*/
- name = "random clean maintenance item"
- desc = "This is a random clean maintenance item."
- icon = 'icons/obj/items.dmi'
- icon_state = "gift1"
-
-/obj/random/maintenance/clean/item_to_spawn()
- return pick(prob(10);/obj/random/contraband,
- prob(2);/obj/item/flashlight/flare,
- prob(2);/obj/item/flashlight/glowstick,
- prob(2);/obj/item/flashlight/glowstick/blue,
- prob(1);/obj/item/flashlight/glowstick/orange,
- prob(1);/obj/item/flashlight/glowstick/red,
- prob(1);/obj/item/flashlight/glowstick/yellow,
- prob(1);/obj/item/flashlight/pen,
- prob(4);/obj/item/cell,
- prob(4);/obj/item/cell/device,
- prob(3);/obj/item/cell/high,
- prob(2);/obj/item/cell/super,
- prob(5);/obj/random/cigarettes,
- prob(3);/obj/item/clothing/mask/gas,
- prob(2);/obj/item/clothing/mask/gas/half,
- prob(4);/obj/item/clothing/mask/breath,
- prob(2);/obj/item/reagent_containers/glass/rag,
- prob(4);/obj/item/reagent_containers/food/snacks/liquidfood,
- prob(2);/obj/item/storage/secure/briefcase,
- prob(4);/obj/item/storage/briefcase,
- prob(5);/obj/item/storage/backpack,
- prob(5);/obj/item/storage/backpack/satchel/norm,
- prob(4);/obj/item/storage/backpack/satchel,
- prob(3);/obj/item/storage/backpack/dufflebag,
- prob(1);/obj/item/storage/backpack/dufflebag/syndie,
- prob(5);/obj/item/storage/box,
- prob(3);/obj/item/storage/box/donkpockets,
- prob(2);/obj/item/storage/box/sinpockets,
- prob(1);/obj/item/storage/box/cups,
- prob(3);/obj/item/storage/box/mousetraps,
- prob(3);/obj/item/storage/wallet,
- prob(1);/obj/item/paicard,
- prob(2);/obj/item/clothing/shoes/galoshes,
- prob(1);/obj/item/clothing/shoes/syndigaloshes,
- prob(4);/obj/item/clothing/shoes/black,
- prob(4);/obj/item/clothing/shoes/laceup,
- prob(4);/obj/item/clothing/shoes/black,
- prob(4);/obj/item/clothing/shoes/leather,
- prob(1);/obj/item/clothing/gloves/yellow,
- prob(3);/obj/item/clothing/gloves/botanic_leather,
- prob(2);/obj/item/clothing/gloves/sterile/latex,
- prob(5);/obj/item/clothing/gloves/white,
- prob(5);/obj/item/clothing/gloves/rainbow,
- prob(2);/obj/item/clothing/gloves/fyellow,
- prob(1);/obj/item/clothing/glasses/sunglasses,
- prob(3);/obj/item/clothing/glasses/meson,
- prob(2);/obj/item/clothing/glasses/meson/prescription,
- prob(1);/obj/item/clothing/glasses/welding,
- prob(1);/obj/item/clothing/head/bio_hood/general,
- prob(4);/obj/item/clothing/head/hardhat,
- prob(3);/obj/item/clothing/head/hardhat/red,
- prob(1);/obj/item/clothing/head/ushanka,
- prob(2);/obj/item/clothing/head/welding,
- prob(4);/obj/item/clothing/suit/storage/hazardvest,
- prob(1);/obj/item/clothing/suit/space/emergency,
- prob(3);/obj/item/clothing/suit/storage/toggle/bomber,
- prob(1);/obj/item/clothing/suit/bio_suit/general,
- prob(3);/obj/item/clothing/suit/storage/toggle/hoodie/black,
- prob(3);/obj/item/clothing/suit/storage/toggle/hoodie/blue,
- prob(3);/obj/item/clothing/suit/storage/toggle/hoodie/red,
- prob(3);/obj/item/clothing/suit/storage/toggle/hoodie/yellow,
- prob(3);/obj/item/clothing/suit/storage/toggle/brown_jacket,
- prob(3);/obj/item/clothing/suit/storage/toggle/leather_jacket,
- prob(1);/obj/item/clothing/suit/storage/vest/press,
- prob(3);/obj/item/clothing/suit/storage/apron,
- prob(4);/obj/item/clothing/under/color/grey,
- prob(2);/obj/item/clothing/under/syndicate/tacticool,
- prob(2);/obj/item/clothing/under/pants/camo,
- prob(1);/obj/item/clothing/under/harness,
- prob(1);/obj/item/clothing/under/tactical,
- prob(3);/obj/item/clothing/accessory/storage/webbing,
- prob(4);/obj/item/spacecash/c1,
- prob(3);/obj/item/spacecash/c10,
- prob(3);/obj/item/spacecash/c20,
- prob(1);/obj/item/spacecash/c50,
- prob(1);/obj/item/spacecash/c100,
- prob(3);/obj/item/camera_assembly,
- prob(4);/obj/item/caution,
- prob(3);/obj/item/caution/cone,
- prob(1);/obj/item/card/emag_broken,
- prob(2);/obj/item/camera,
- prob(3);/obj/item/pda,
- prob(3);/obj/item/radio/headset)
-
-/obj/random/maintenance/security
-/*Maintenance loot list. This one is for around security areas*/
- name = "random security maintenance item"
- desc = "This is a random security maintenance item."
- icon = 'icons/obj/items.dmi'
- icon_state = "gift1"
-
-/obj/random/maintenance/security/item_to_spawn()
- return pick(prob(320);/obj/random/maintenance/clean,
- prob(2);/obj/item/flashlight/maglight,
- prob(2);/obj/item/flash,
- prob(1);/obj/item/cell/device/weapon,
- prob(1);/obj/item/clothing/mask/gas/swat,
- prob(1);/obj/item/clothing/mask/gas/syndicate,
- prob(2);/obj/item/clothing/mask/balaclava,
- prob(1);/obj/item/clothing/mask/balaclava/tactical,
- prob(3);/obj/item/storage/backpack/security,
- prob(3);/obj/item/storage/backpack/satchel/sec,
- prob(2);/obj/item/storage/backpack/messenger/sec,
- prob(2);/obj/item/storage/backpack/dufflebag/sec,
- prob(1);/obj/item/storage/backpack/dufflebag/syndie/ammo,
- prob(1);/obj/item/storage/backpack/dufflebag/syndie/med,
- prob(2);/obj/item/storage/box/swabs,
- prob(2);/obj/item/storage/belt/security,
- prob(1);/obj/item/grenade/flashbang,
- prob(1);/obj/item/melee/baton,
- prob(1);/obj/item/reagent_containers/spray/pepper,
- prob(3);/obj/item/clothing/shoes/boots/jackboots,
- prob(1);/obj/item/clothing/shoes/boots/swat,
- prob(1);/obj/item/clothing/shoes/boots/combat,
- prob(1);/obj/item/clothing/gloves/swat,
- prob(1);/obj/item/clothing/gloves/combat,
- prob(1);/obj/item/clothing/glasses/sunglasses/big,
- prob(2);/obj/item/clothing/glasses/hud/security,
- prob(1);/obj/item/clothing/glasses/sunglasses/sechud,
- prob(1);/obj/item/clothing/glasses/sunglasses/sechud/aviator,
- prob(1);/obj/item/clothing/glasses/sunglasses/sechud/tactical,
- prob(3);/obj/item/clothing/head/beret/sec,
- prob(3);/obj/item/clothing/head/beret/sec/corporate/officer,
- prob(3);/obj/item/clothing/head/beret/sec/navy/officer,
- prob(2);/obj/item/clothing/head/helmet,
- prob(4);/obj/item/clothing/head/soft/sec,
- prob(4);/obj/item/clothing/head/soft/sec/corp,
- prob(3);/obj/item/clothing/suit/armor/vest,
- prob(2);/obj/item/clothing/suit/armor/vest/security,
- prob(2);/obj/item/clothing/suit/storage/vest/officer,
- prob(1);/obj/item/clothing/suit/storage/vest/detective,
- prob(1);/obj/item/clothing/suit/storage/vest/press,
- prob(2);/obj/item/clothing/accessory/storage/black_vest,
- prob(2);/obj/item/clothing/accessory/storage/black_drop_pouches,
- prob(1);/obj/item/clothing/accessory/holster/leg,
- prob(1);/obj/item/clothing/accessory/holster/hip,
- prob(1);/obj/item/clothing/accessory/holster/waist,
- prob(1);/obj/item/clothing/accessory/holster/armpit,
- prob(2);/obj/item/clothing/ears/earmuffs,
- prob(2);/obj/item/handcuffs,)
-
-/obj/random/maintenance/medical
-/*Maintenance loot list. This one is for around medical areas*/
- name = "random medical maintenance item"
- desc = "This is a random medical maintenance item."
- icon = 'icons/obj/items.dmi'
- icon_state = "gift1"
-
-/obj/random/maintenance/medical/item_to_spawn()
- return pick(prob(320);/obj/random/maintenance/clean,
- prob(25);/obj/random/medical/lite,
- prob(2);/obj/item/clothing/mask/breath/medical,
- prob(2);/obj/item/clothing/mask/surgical,
- prob(5);/obj/item/storage/backpack/medic,
- prob(5);/obj/item/storage/backpack/satchel/med,
- prob(5);/obj/item/storage/backpack/messenger/med,
- prob(3);/obj/item/storage/backpack/dufflebag/med,
- prob(1);/obj/item/storage/backpack/dufflebag/syndie/med,
- prob(2);/obj/item/storage/box/autoinjectors,
- prob(3);/obj/item/storage/box/beakers,
- prob(2);/obj/item/storage/box/bodybags,
- prob(3);/obj/item/storage/box/syringes,
- prob(3);/obj/item/storage/box/gloves,
- prob(2);/obj/item/storage/belt/medical/emt,
- prob(2);/obj/item/storage/belt/medical,
- prob(1);/obj/item/clothing/shoes/boots/combat,
- prob(3);/obj/item/clothing/shoes/white,
- prob(2);/obj/item/clothing/gloves/sterile/nitrile,
- prob(5);/obj/item/clothing/gloves/white,
- prob(2);/obj/item/clothing/glasses/hud/health,
- prob(1);/obj/item/clothing/glasses/hud/health/prescription,
- prob(1);/obj/item/clothing/head/bio_hood/virology,
- prob(4);/obj/item/clothing/suit/storage/toggle/labcoat,
- prob(1);/obj/item/clothing/suit/bio_suit/general,
- prob(2);/obj/item/clothing/under/rank/medical/paramedic,
- prob(2);/obj/item/clothing/accessory/storage/black_vest,
- prob(2);/obj/item/clothing/accessory/storage/white_vest,
- prob(1);/obj/item/clothing/accessory/storage/white_drop_pouches,
- prob(1);/obj/item/clothing/accessory/storage/black_drop_pouches,
- prob(2);/obj/item/clothing/accessory/stethoscope)
-
-/obj/random/maintenance/engineering
-/*Maintenance loot list. This one is for around medical areas*/
- name = "random engineering maintenance item"
- desc = "This is a random engineering maintenance item."
- icon = 'icons/obj/items.dmi'
- icon_state = "gift1"
-
-/obj/random/maintenance/engineering/item_to_spawn()
- return pick(prob(320);/obj/random/maintenance/clean,
- prob(2);/obj/item/flashlight/maglight,
- prob(3);/obj/item/clothing/mask/gas/half,
- prob(2);/obj/item/clothing/mask/balaclava,
- prob(2);/obj/item/storage/briefcase/inflatable,
- prob(5);/obj/item/storage/backpack/industrial,
- prob(5);/obj/item/storage/backpack/satchel/eng,
- prob(5);/obj/item/storage/backpack/messenger/engi,
- prob(3);/obj/item/storage/backpack/dufflebag/eng,
- prob(5);/obj/item/storage/box,
- prob(2);/obj/item/storage/belt/utility/full,
- prob(3);/obj/item/storage/belt/utility,
- prob(3);/obj/item/clothing/head/beret/engineering,
- prob(3);/obj/item/clothing/head/soft/yellow,
- prob(2);/obj/item/clothing/head/orangebandana,
- prob(2);/obj/item/clothing/head/hardhat/dblue,
- prob(2);/obj/item/clothing/head/hardhat/orange,
- prob(1);/obj/item/clothing/glasses/welding,
- prob(2);/obj/item/clothing/head/welding,
- prob(4);/obj/item/clothing/suit/storage/hazardvest,
- prob(2);/obj/item/clothing/under/overalls,
- prob(3);/obj/item/clothing/shoes/boots/workboots,
- prob(1);/obj/item/clothing/shoes/magboots,
- prob(2);/obj/item/clothing/accessory/storage/black_vest,
- prob(2);/obj/item/clothing/accessory/storage/brown_vest,
- prob(1);/obj/item/clothing/accessory/storage/brown_drop_pouches,
- prob(3);/obj/item/clothing/ears/earmuffs,
- prob(1);/obj/item/beartrap,
- prob(2);/obj/item/handcuffs)
-
-/obj/random/maintenance/research
-/*Maintenance loot list. This one is for around medical areas*/
- name = "random research maintenance item"
- desc = "This is a random research maintenance item."
- icon = 'icons/obj/items.dmi'
- icon_state = "gift1"
-
-/obj/random/maintenance/research/item_to_spawn()
- return pick(prob(320);/obj/random/maintenance/clean,
- prob(3);/obj/item/analyzer/plant_analyzer,
- prob(1);/obj/item/flash/synthetic,
- prob(2);/obj/item/bucket_sensor,
- prob(1);/obj/item/cell/device/weapon,
- prob(5);/obj/item/storage/backpack/toxins,
- prob(5);/obj/item/storage/backpack/satchel/tox,
- prob(5);/obj/item/storage/backpack/messenger/tox,
- prob(2);/obj/item/storage/excavation,
- prob(1);/obj/item/storage/backpack/holding,
- prob(3);/obj/item/storage/box/beakers,
- prob(3);/obj/item/storage/box/syringes,
- prob(3);/obj/item/storage/box/gloves,
- prob(2);/obj/item/clothing/gloves/sterile/latex,
- prob(4);/obj/item/clothing/glasses/science,
- prob(3);/obj/item/clothing/glasses/material,
- prob(1);/obj/item/clothing/head/beret/science,
- prob(1);/obj/item/clothing/head/bio_hood/scientist,
- prob(4);/obj/item/clothing/suit/storage/toggle/labcoat,
- prob(4);/obj/item/clothing/suit/storage/toggle/labcoat/science,
- prob(1);/obj/item/clothing/suit/bio_suit/scientist,
- prob(4);/obj/item/clothing/under/rank/scientist,
- prob(2);/obj/item/clothing/under/rank/scientist_new)
-
-/obj/random/maintenance/cargo
-/*Maintenance loot list. This one is for around cargo areas*/
- name = "random cargo maintenance item"
- desc = "This is a random cargo maintenance item."
- icon = 'icons/obj/items.dmi'
- icon_state = "gift1"
-
-/obj/random/maintenance/cargo/item_to_spawn()
- return pick(prob(320);/obj/random/maintenance/clean,
- prob(3);/obj/item/flashlight/lantern,
- prob(4);/obj/item/pickaxe,
- prob(5);/obj/item/storage/backpack/industrial,
- prob(5);/obj/item/storage/backpack/satchel/norm,
- prob(3);/obj/item/storage/backpack/dufflebag,
- prob(1);/obj/item/storage/backpack/dufflebag/syndie/ammo,
- prob(1);/obj/item/storage/toolbox/syndicate,
- prob(1);/obj/item/storage/belt/utility/full,
- prob(2);/obj/item/storage/belt/utility,
- prob(4);/obj/item/toner,
- prob(1);/obj/item/destTagger,
- prob(3);/obj/item/clothing/glasses/material,
- prob(3);/obj/item/clothing/head/soft/yellow,
- prob(4);/obj/item/clothing/suit/storage/hazardvest,
- prob(3);/obj/item/clothing/suit/storage/apron/overalls,
- prob(4);/obj/item/clothing/suit/storage/apron,
- prob(2);/obj/item/clothing/under/syndicate/tacticool,
- prob(1);/obj/item/clothing/under/syndicate/combat,
- prob(2);/obj/item/clothing/accessory/storage/black_vest,
- prob(2);/obj/item/clothing/accessory/storage/brown_vest,
- prob(3);/obj/item/clothing/ears/earmuffs,
- prob(1);/obj/item/beartrap,
- prob(2);/obj/item/handcuffs,)
-
-/obj/random/sfr
- name = "random SFR headset"
- desc = "This is a headset spawn."
- icon = 'icons/misc/mark.dmi'
- icon_state = "rup"
-
-/obj/random/sfr/item_to_spawn()
- return pick(prob(25);/obj/item/radio/headset/heads/captain/sfr,
- prob(25);/obj/item/radio/headset/headset_cargo/alt,
- prob(25);/obj/item/radio/headset/headset_com/alt,
- prob(25);/obj/item/radio/headset)
-
-/obj/random/coin
- name = "random coin"
- desc = "This is a coin spawn."
- icon = 'icons/misc/mark.dmi'
- icon_state = "rup"
-
-/obj/random/coin/item_to_spawn()
- return pick(prob(5);/obj/item/coin/silver,
- prob(3);/obj/item/coin/iron,
- prob(4);/obj/item/coin/gold,
- prob(3);/obj/item/coin/phoron,
- prob(1);/obj/item/coin/uranium,
- prob(2);/obj/item/coin/platinum,
- prob(1);/obj/item/coin/diamond)
-
-/obj/random/rigsuit
- name = "Random rigsuit"
- desc = "This is a random rigsuit."
- icon = 'icons/obj/rig_modules.dmi'
- icon_state = "generic"
-
-/obj/random/rigsuit/item_to_spawn()
- return pick(prob(4);/obj/item/rig/light/hacker,
- prob(5);/obj/item/rig/industrial,
- prob(5);/obj/item/rig/eva,
- prob(4);/obj/item/rig/light/stealth,
- prob(3);/obj/item/rig/hazard,
- prob(1);/obj/item/rig/merc/empty)
-
-/obj/random/landmine
- name = "Random Land Mine"
- desc = "This is a random land mine."
- icon = 'icons/obj/weapons.dmi'
- icon_state = "uglymine"
- spawn_nothing_percentage = 25
-
-/obj/random/landmine/item_to_spawn()
- return pick(prob(30);/obj/effect/mine,
- prob(25);/obj/effect/mine/frag,
- prob(25);/obj/effect/mine/emp,
- prob(10);/obj/effect/mine/stun,
- prob(10);/obj/effect/mine/incendiary,)
-
-var/list/random_junk_
-var/list/random_useful_
-/proc/get_random_useful_type()
- if(!random_useful_)
- random_useful_ = subtypesof(/obj/item/pen/crayon)
- random_useful_ += /obj/item/pen
- random_useful_ += /obj/item/pen/blue
- random_useful_ += /obj/item/pen/red
- random_useful_ += /obj/item/pen/multi
- random_useful_ += /obj/item/storage/box/matches
- random_useful_ += /obj/item/stack/material/cardboard
- return pick(random_useful_)
-
-/proc/get_random_junk_type()
- if(prob(20)) // Misc. clutter
- return /obj/effect/decal/cleanable/generic
- if(prob(70)) // Misc. junk
- if(!random_junk_)
- random_junk_ = subtypesof(/obj/item/trash)
- random_junk_ += typesof(/obj/item/cigbutt)
- random_junk_ += /obj/effect/decal/cleanable/spiderling_remains
- random_junk_ += /obj/effect/decal/remains/mouse
- random_junk_ += /obj/effect/decal/remains/robot
- random_junk_ += /obj/item/paper/crumpled
- random_junk_ += /obj/item/inflatable/torn
- random_junk_ += /obj/effect/decal/cleanable/molten_item
- random_junk_ += /obj/item/material/shard
-
- random_junk_ -= /obj/item/trash/plate
- random_junk_ -= /obj/item/trash/snack_bowl
- random_junk_ -= /obj/item/trash/syndi_cakes
- random_junk_ -= /obj/item/trash/tray
- return pick(random_junk_)
- // Misc. actually useful stuff
- return get_random_useful_type()
-
-/*
- Selects one spawn point out of a group of points with the same ID and asks it to generate its items
-*/
-var/list/multi_point_spawns
-
-/obj/random_multi
- name = "random object spawn point"
- desc = "This item type is used to spawn random objects at round-start. Only one spawn point for a given group id is selected."
- icon = 'icons/misc/mark.dmi'
- icon_state = "x3"
- invisibility = INVISIBILITY_MAXIMUM
- var/id // Group id
- var/weight // Probability weight for this spawn point
-
-/obj/random_multi/Initialize()
- . = ..()
- weight = max(1, round(weight))
-
- if(!multi_point_spawns)
- multi_point_spawns = list()
- var/list/spawnpoints = multi_point_spawns[id]
- if(!spawnpoints)
- spawnpoints = list()
- multi_point_spawns[id] = spawnpoints
- spawnpoints[src] = weight
-
-/obj/random_multi/Destroy()
- var/list/spawnpoints = multi_point_spawns[id]
- spawnpoints -= src
- if(!spawnpoints.len)
- multi_point_spawns -= id
- . = ..()
-
-/obj/random_multi/proc/generate_items()
- return
-
-/obj/random_multi/single_item
- var/item_path // Item type to spawn
-
-/obj/random_multi/single_item/generate_items()
- //VOREStation Edit - Make this proc check for a closet and spawn in that. This happens after closets are init'd so otherwise it spawns on top
- var/obj/structure/closet/C = locate(/obj/structure/closet) in get_turf(src)
- if(C)
- new item_path(C)
- else
- new item_path(loc)
-
-/hook/roundstart/proc/generate_multi_spawn_items()
- for(var/id in multi_point_spawns)
- var/list/spawn_points = multi_point_spawns[id]
- var/obj/random_multi/rm = pickweight(spawn_points)
- rm.generate_items()
- for(var/entry in spawn_points)
- qdel(entry)
- return 1
-
-/obj/random_multi/single_item/captains_spare_id
- name = "Multi Point - Captain's Spare"
- id = "Captain's spare id"
- item_path = /obj/item/card/id/gold/captain/spare
-
-/obj/random_multi/single_item/sfr_headset
- name = "Multi Point - headset"
- id = "SFR headset"
- item_path = /obj/random/sfr
-
-//Multiple Object Spawn
-
-/obj/random/multiple
-
-/obj/random/multiple/spawn_item()
- var/list/things_to_make = item_to_spawn()
- for(var/new_type in things_to_make)
- new new_type(src.loc)
-
-/obj/random/multiple/voidsuit
- name = "Random Voidsuit"
- desc = "This is a random voidsuit."
- icon = 'icons/obj/clothing/suits.dmi'
- icon_state = "void"
-
-/obj/random/multiple/voidsuit/item_to_spawn()
- return pick(
- prob(5);list(
- /obj/item/clothing/suit/space/void,
- /obj/item/clothing/head/helmet/space/void
- ),
- prob(5);list(
- /obj/item/clothing/suit/space/void/atmos,
- /obj/item/clothing/head/helmet/space/void/atmos
- ),
- prob(5);list(
- /obj/item/clothing/suit/space/void/atmos/alt,
- /obj/item/clothing/head/helmet/space/void/atmos/alt
- ),
- prob(5);list(
- /obj/item/clothing/suit/space/void/engineering,
- /obj/item/clothing/head/helmet/space/void/engineering
- ),
- prob(5);list(
- /obj/item/clothing/suit/space/void/engineering/alt,
- /obj/item/clothing/head/helmet/space/void/engineering/alt
- ),
- prob(5);list(
- /obj/item/clothing/suit/space/void/engineering/construction,
- /obj/item/clothing/head/helmet/space/void/engineering/construction
- ),
- prob(5);list(
- /obj/item/clothing/suit/space/void/engineering/salvage,
- /obj/item/clothing/head/helmet/space/void/engineering/salvage
- ),
- prob(5);list(
- /obj/item/clothing/suit/space/void/medical,
- /obj/item/clothing/head/helmet/space/void/medical
- ),
- prob(5);list(
- /obj/item/clothing/suit/space/void/medical/alt,
- /obj/item/clothing/head/helmet/space/void/medical/alt
- ),
- prob(5);list(
- /obj/item/clothing/suit/space/void/medical/bio,
- /obj/item/clothing/head/helmet/space/void/medical/bio
- ),
- prob(5);list(
- /obj/item/clothing/suit/space/void/medical/emt,
- /obj/item/clothing/head/helmet/space/void/medical/emt
- ),
- prob(5);list(
- /obj/item/clothing/suit/space/void/merc,
- /obj/item/clothing/head/helmet/space/void/merc
- ),
- prob(5);list(
- /obj/item/clothing/suit/space/void/mining,
- /obj/item/clothing/head/helmet/space/void/mining
- ),
- prob(5);list(
- /obj/item/clothing/suit/space/void/mining/alt,
- /obj/item/clothing/head/helmet/space/void/mining/alt
- ),
- prob(5);list(
- /obj/item/clothing/suit/space/void/security,
- /obj/item/clothing/head/helmet/space/void/security
- ),
- prob(5);list(
- /obj/item/clothing/suit/space/void/security/alt,
- /obj/item/clothing/head/helmet/space/void/security/alt
- ),
- prob(5);list(
- /obj/item/clothing/suit/space/void/security/riot,
- /obj/item/clothing/head/helmet/space/void/security/riot
- )
- )
-
-/obj/random/multiple/voidsuit/mining
- name = "Random Mining Voidsuit"
- desc = "This is a random mining voidsuit."
- icon = 'icons/obj/clothing/suits.dmi'
- icon_state = "rig-mining"
-
-/obj/random/multiple/voidsuit/mining/item_to_spawn()
- return pick(
- prob(5);list(
- /obj/item/clothing/suit/space/void/mining,
- /obj/item/clothing/head/helmet/space/void/mining
- ),
- prob(1);list(
- /obj/item/clothing/suit/space/void/mining/alt,
- /obj/item/clothing/head/helmet/space/void/mining/alt
- )
- )
-
-/obj/random/multiple/minevault
- name = "random vault loot"
- desc = "Loot for mine vaults."
- icon = 'icons/misc/mark.dmi'
- icon_state = "rup"
-
-/obj/random/multiple/minevault/item_to_spawn()
- return pick(
- prob(5);list(
- /obj/item/clothing/mask/smokable/pipe,
- /obj/item/reagent_containers/food/drinks/bottle/rum,
- /obj/item/reagent_containers/food/drinks/bottle/whiskey,
- /obj/item/reagent_containers/food/snacks/grown/ambrosiadeus,
- /obj/item/flame/lighter/zippo,
- /obj/structure/closet/crate/hydroponics
- ),
- prob(5);list(
- /obj/item/pickaxe/drill,
- /obj/item/clothing/suit/space/void/mining,
- /obj/item/clothing/head/helmet/space/void/mining,
- /obj/structure/closet/crate/engineering
- ),
- prob(5);list(
- /obj/item/pickaxe/drill,
- /obj/item/clothing/suit/space/void/mining/alt,
- /obj/item/clothing/head/helmet/space/void/mining/alt,
- /obj/structure/closet/crate/engineering
- ),
- prob(5);list(
- /obj/item/reagent_containers/glass/beaker/bluespace,
- /obj/item/reagent_containers/glass/beaker/bluespace,
- /obj/item/reagent_containers/glass/beaker/bluespace,
- /obj/structure/closet/crate/science
- ),
- prob(5);list(
- /obj/item/ore/diamond,
- /obj/item/ore/diamond,
- /obj/item/ore/diamond,
- /obj/item/ore/diamond,
- /obj/item/ore/diamond,
- /obj/item/ore/diamond,
- /obj/item/ore/diamond,
- /obj/item/ore/diamond,
- /obj/item/ore/diamond,
- /obj/item/ore/diamond,
- /obj/item/ore/gold,
- /obj/item/ore/gold,
- /obj/item/ore/gold,
- /obj/item/ore/gold,
- /obj/item/ore/gold,
- /obj/item/ore/gold,
- /obj/item/ore/gold,
- /obj/item/ore/gold,
- /obj/item/ore/gold,
- /obj/item/ore/gold,
- /obj/structure/closet/crate/engineering
- ),
- prob(5);list(
- /obj/item/pickaxe/drill,
- /obj/item/clothing/glasses/material,
- /obj/structure/ore_box,
- /obj/structure/closet/crate
- ),
- prob(5);list(
- /obj/item/reagent_containers/glass/beaker/noreact,
- /obj/item/reagent_containers/glass/beaker/noreact,
- /obj/item/reagent_containers/glass/beaker/noreact,
- /obj/structure/closet/crate/science
- ),
- prob(5);list(
- /obj/item/storage/secure/briefcase/money,
- /obj/structure/closet/crate/freezer/rations
- ),
- prob(5);list(
- /obj/item/clothing/accessory/tie/horrible,
- /obj/item/clothing/accessory/tie/horrible,
- /obj/item/clothing/accessory/tie/horrible,
- /obj/item/clothing/accessory/tie/horrible,
- /obj/item/clothing/accessory/tie/horrible,
- /obj/item/clothing/accessory/tie/horrible,
- /obj/structure/closet/crate
- ),
- prob(5);list(
- /obj/item/melee/baton,
- /obj/item/melee/baton,
- /obj/item/melee/baton,
- /obj/item/melee/baton,
- /obj/structure/closet/crate
- ),
- prob(5);list(
- /obj/item/clothing/under/shorts/red,
- /obj/item/clothing/under/shorts/blue,
- /obj/structure/closet/crate
- ),
- prob(2);list(
- /obj/item/melee/baton/cattleprod,
- /obj/item/melee/baton/cattleprod,
- /obj/item/cell/high,
- /obj/item/cell/high,
- /obj/structure/closet/crate
- ),
- prob(2);list(
- /obj/item/latexballon,
- /obj/item/latexballon,
- /obj/structure/closet/crate
- ),
- prob(2);list(
- /obj/item/toy/syndicateballoon,
- /obj/item/toy/syndicateballoon,
- /obj/structure/closet/crate
- ),
- prob(2);list(
- /obj/item/rig/industrial/equipped,
- /obj/item/storage/bag/ore,
- /obj/structure/closet/crate/engineering
- ),
- prob(2);list(
- /obj/item/clothing/head/kitty,
- /obj/item/clothing/head/kitty,
- /obj/item/clothing/head/kitty,
- /obj/item/clothing/head/kitty,
- /obj/structure/closet/crate
- ),
- prob(2);list(
- /obj/random/coin,
- /obj/random/coin,
- /obj/random/coin,
- /obj/random/coin,
- /obj/random/coin,
- /obj/structure/closet/crate/plastic
- ),
- prob(2);list(
- /obj/random/multiple/voidsuit,
- /obj/random/multiple/voidsuit,
- /obj/structure/closet/crate/engineering
- ),
- prob(2);list(
- /obj/item/clothing/suit/space/syndicate/black/red,
- /obj/item/clothing/head/helmet/space/syndicate/black/red,
- /obj/item/clothing/suit/space/syndicate/black/red,
- /obj/item/clothing/head/helmet/space/syndicate/black/red,
- /obj/item/gun/projectile/automatic/mini_uzi,
- /obj/item/gun/projectile/automatic/mini_uzi,
- /obj/item/ammo_magazine/m45uzi,
- /obj/item/ammo_magazine/m45uzi,
- /obj/item/ammo_magazine/m45uzi/empty,
- /obj/item/ammo_magazine/m45uzi/empty,
- /obj/structure/closet/crate/plastic
- ),
- prob(2);list(
- /obj/item/clothing/suit/ianshirt,
- /obj/item/clothing/suit/ianshirt,
- /obj/item/bedsheet/ian,
- /obj/structure/closet/crate/plastic
- ),
- prob(2);list(
- /obj/item/clothing/suit/armor/vest,
- /obj/item/clothing/suit/armor/vest,
- /obj/item/gun/projectile/garand,
- /obj/item/gun/projectile/garand,
- /obj/item/ammo_magazine/m762garand,
- /obj/item/ammo_magazine/m762garand,
- /obj/structure/closet/crate/plastic
- ),
- prob(2);list(
- /obj/mecha/working/ripley/mining
- ),
- prob(2);list(
- /obj/mecha/working/hoverpod/combatpod
- ),
- prob(2);list(
- /obj/item/pickaxe/silver,
- /obj/item/storage/bag/ore,
- /obj/item/clothing/glasses/material,
- /obj/structure/closet/crate/engineering
- ),
- prob(2);list(
- /obj/item/pickaxe/drill,
- /obj/item/storage/bag/ore,
- /obj/item/clothing/glasses/material,
- /obj/structure/closet/crate/engineering
- ),
- prob(2);list(
- /obj/item/pickaxe/jackhammer,
- /obj/item/storage/bag/ore,
- /obj/item/clothing/glasses/material,
- /obj/structure/closet/crate/engineering
- ),
- prob(2);list(
- /obj/item/pickaxe/diamond,
- /obj/item/storage/bag/ore,
- /obj/item/clothing/glasses/material,
- /obj/structure/closet/crate/engineering
- ),
- prob(2);list(
- /obj/item/pickaxe/diamonddrill,
- /obj/item/storage/bag/ore,
- /obj/item/clothing/glasses/material,
- /obj/structure/closet/crate/engineering
- ),
- prob(2);list(
- /obj/item/pickaxe/gold,
- /obj/item/storage/bag/ore,
- /obj/item/clothing/glasses/material,
- /obj/structure/closet/crate/engineering
- ),
- prob(2);list(
- /obj/item/pickaxe/plasmacutter,
- /obj/item/storage/bag/ore,
- /obj/item/clothing/glasses/material,
- /obj/structure/closet/crate/engineering
- ),
- prob(2);list(
- /obj/item/material/sword/katana,
- /obj/item/material/sword/katana,
- /obj/structure/closet/crate
- ),
- prob(2);list(
- /obj/item/material/sword,
- /obj/item/material/sword,
- /obj/structure/closet/crate
- ),
- prob(1);list(
- /obj/item/clothing/mask/balaclava,
- /obj/item/material/star,
- /obj/item/material/star,
- /obj/item/material/star,
- /obj/item/material/star,
- /obj/structure/closet/crate
- ),
- prob(1);list(
- /obj/item/weed_extract,
- /obj/item/xenos_claw,
- /obj/structure/closet/crate/science
- ),
- prob(1);list(
- /obj/item/clothing/head/bearpelt,
- /obj/item/clothing/under/soviet,
- /obj/item/clothing/under/soviet,
- /obj/item/gun/projectile/shotgun/pump/rifle/ceremonial,
- /obj/item/gun/projectile/shotgun/pump/rifle/ceremonial,
- /obj/structure/closet/crate
- ),
- prob(1);list(
- /obj/item/gun/projectile/revolver/detective,
- /obj/item/gun/projectile/contender,
- /obj/item/gun/projectile/p92x,
- /obj/item/gun/projectile/derringer,
- /obj/structure/closet/crate
- ),
- prob(1);list(
- /obj/item/melee/cultblade,
- /obj/item/clothing/suit/cultrobes,
- /obj/item/clothing/head/culthood,
- /obj/item/soulstone,
- /obj/structure/closet/crate
- ),
- prob(1);list(
- /obj/item/vampiric,
- /obj/item/vampiric,
- /obj/structure/closet/crate/science
- ),
- prob(1);list(
- /obj/item/archaeological_find
- ),
- prob(1);list(
- /obj/item/melee/energy/sword,
- /obj/item/melee/energy/sword,
- /obj/item/melee/energy/sword,
- /obj/item/shield/energy,
- /obj/item/shield/energy,
- /obj/structure/closet/crate/science
- ),
- prob(1);list(
- /obj/item/storage/backpack/clown,
- /obj/item/clothing/under/rank/clown,
- /obj/item/clothing/shoes/clown_shoes,
- /obj/item/pda/clown,
- /obj/item/clothing/mask/gas/clown_hat,
- /obj/item/bikehorn,
- /obj/item/toy/waterflower,
- /obj/item/pen/crayon/rainbow,
- /obj/structure/closet/crate
- ),
- prob(1);list(
- /obj/item/clothing/under/mime,
- /obj/item/clothing/shoes/black,
- /obj/item/pda/mime,
- /obj/item/clothing/gloves/white,
- /obj/item/clothing/mask/gas/mime,
- /obj/item/clothing/head/beret,
- /obj/item/clothing/suit/suspenders,
- /obj/item/pen/crayon/mime,
- /obj/item/reagent_containers/food/drinks/bottle/bottleofnothing,
- /obj/structure/closet/crate
- ),
- prob(1);list(
- /obj/item/storage/belt/champion,
- /obj/item/clothing/mask/luchador,
- /obj/item/clothing/mask/luchador/rudos,
- /obj/item/clothing/mask/luchador/tecnicos,
- /obj/structure/closet/crate
- )
- )
-
-/*
- * Random Mobs
- */
-
-/obj/random/mob
- name = "Random Animal"
- desc = "This is a random animal."
- icon = 'icons/mob/animal.dmi'
- icon_state = "chicken_white"
-
-/obj/random/mob/item_to_spawn()
- return pick(prob(10);/mob/living/simple_animal/lizard,
- prob(6);/mob/living/simple_animal/retaliate/diyaab,
- prob(10);/mob/living/simple_animal/cat/fluff,
- prob(6);/mob/living/simple_animal/cat/kitten,
- prob(10);/mob/living/simple_animal/corgi,
- prob(6);/mob/living/simple_animal/corgi/puppy,
- prob(10);/mob/living/simple_animal/crab,
- prob(10);/mob/living/simple_animal/chicken,
- prob(6);/mob/living/simple_animal/chick,
- prob(10);/mob/living/simple_animal/cow,
- prob(6);/mob/living/simple_animal/retaliate/goat,
- prob(10);/mob/living/simple_animal/penguin,
- prob(10);/mob/living/simple_animal/mouse,
- prob(10);/mob/living/simple_animal/yithian,
- prob(10);/mob/living/simple_animal/tindalos,
- prob(10);/mob/living/simple_animal/corgi/tamaskan,
- prob(3);/mob/living/simple_animal/parrot,
- prob(1);/mob/living/simple_animal/giant_crab)
-
-/obj/random/mob/sif
- name = "Random Sif Animal"
- desc = "This is a random cold weather animal."
- icon_state = "emperor_penguin"
-
-/obj/random/mob/sif/item_to_spawn()
- return pick(prob(30);/mob/living/simple_animal/retaliate/diyaab,
- prob(15);/mob/living/simple_animal/crab,
- prob(15);/mob/living/simple_animal/penguin,
- prob(15);/mob/living/simple_animal/mouse,
- prob(15);/mob/living/simple_animal/corgi/tamaskan,
- prob(2);/mob/living/simple_animal/hostile/giant_spider/frost,
- prob(1);/mob/living/simple_animal/hostile/goose,
- prob(20);/mob/living/simple_animal/giant_crab)
-
-/obj/random/mob/sif/hostile
- name = "Random Hostile Sif Animal"
- desc = "This is a random hostile cold weather animal."
- icon_state = "frost"
-
-/obj/random/mob/sif/hostile/item_to_spawn()
- return pick(prob(22);/mob/living/simple_animal/hostile/savik,
- prob(33);/mob/living/simple_animal/hostile/giant_spider/frost,
- prob(45);/mob/living/simple_animal/hostile/shantak)
-
-/obj/random/mob/spider
- name = "Random Spider"
- desc = "This is a random boring spider."
- icon_state = "guard"
-
-/obj/random/mob/spider/item_to_spawn()
- return pick(prob(22);/mob/living/simple_animal/hostile/giant_spider/nurse,
- prob(33);/mob/living/simple_animal/hostile/giant_spider/hunter,
- prob(45);/mob/living/simple_animal/hostile/giant_spider)
-
-/obj/random/mob/spider/mutant
- name = "Random Mutant Spider"
- desc = "This is a random mutated spider."
- icon_state = "phoron"
-
-/obj/random/mob/spider/mutant/item_to_spawn()
- return pick(prob(5);/obj/random/mob/spider,
- prob(10);/mob/living/simple_animal/hostile/giant_spider/webslinger,
- prob(10);/mob/living/simple_animal/hostile/giant_spider/carrier,
- prob(33);/mob/living/simple_animal/hostile/giant_spider/lurker,
- prob(33);/mob/living/simple_animal/hostile/giant_spider/tunneler,
- prob(40);/mob/living/simple_animal/hostile/giant_spider/pepper,
- prob(20);/mob/living/simple_animal/hostile/giant_spider/thermic,
- prob(40);/mob/living/simple_animal/hostile/giant_spider/electric,
- prob(1);/mob/living/simple_animal/hostile/giant_spider/phorogenic,
- prob(40);/mob/living/simple_animal/hostile/giant_spider/frost)
-
-/obj/random/mob/robotic
- name = "Random Robot Mob"
- desc = "This is a random robot."
- icon_state = "drone_dead"
-
-/obj/random/mob/robotic/item_to_spawn() //Hivebots have a total number of 'lots' equal to the lesser drone, at 60.
- return pick(prob(60);/mob/living/simple_animal/hostile/malf_drone/lesser,
- prob(50);/mob/living/simple_animal/hostile/malf_drone,
- prob(15);/mob/living/simple_animal/hostile/mecha/malf_drone,
- prob(10);/mob/living/simple_animal/hostile/hivebot,
- prob(15);/mob/living/simple_animal/hostile/hivebot/swarm,
- prob(10);/mob/living/simple_animal/hostile/hivebot/range,
- prob(5);/mob/living/simple_animal/hostile/hivebot/range/rapid,
- prob(5);/mob/living/simple_animal/hostile/hivebot/range/ion,
- prob(5);/mob/living/simple_animal/hostile/hivebot/range/laser,
- prob(5);/mob/living/simple_animal/hostile/hivebot/range/strong,
- prob(5);/mob/living/simple_animal/hostile/hivebot/range/guard)
-
-/obj/random/mob/robotic/hivebot
- name = "Random Hivebot"
- desc = "This is a random hivebot."
- icon_state = "drone3"
-
-/obj/random/mob/robotic/hivebot/item_to_spawn()
- return pick(prob(10);/mob/living/simple_animal/hostile/hivebot,
- prob(15);/mob/living/simple_animal/hostile/hivebot/swarm,
- prob(10);/mob/living/simple_animal/hostile/hivebot/range,
- prob(5);/mob/living/simple_animal/hostile/hivebot/range/rapid,
- prob(5);/mob/living/simple_animal/hostile/hivebot/range/ion,
- prob(5);/mob/living/simple_animal/hostile/hivebot/range/laser,
- prob(5);/mob/living/simple_animal/hostile/hivebot/range/strong,
- prob(5);/mob/living/simple_animal/hostile/hivebot/range/guard)
diff --git a/code/game/objects/random/random_vr.dm b/code/game/objects/random/random_vr.dm
deleted file mode 100644
index a9086d20e27..00000000000
--- a/code/game/objects/random/random_vr.dm
+++ /dev/null
@@ -1,209 +0,0 @@
-/obj/random/weapon // For Gateway maps and Syndicate. Can possibly spawn almost any gun in the game.
- name = "Random Illegal Weapon"
- desc = "This is a random illegal weapon."
- icon = 'icons/obj/gun.dmi'
- icon_state = "p08"
- spawn_nothing_percentage = 50
- item_to_spawn()
- return pick(prob(11);/obj/random/ammo_all,\
- prob(11);/obj/item/gun/energy/laser,\
- prob(11);/obj/item/gun/projectile/pirate,\
- prob(10);/obj/item/material/twohanded/spear,\
- prob(10);/obj/item/gun/energy/stunrevolver,\
- prob(10);/obj/item/gun/energy/taser,\
- prob(10);/obj/item/gun/projectile/shotgun/doublebarrel/pellet,\
- prob(10);/obj/item/material/knife,\
- prob(10);/obj/item/gun/projectile/luger,\
- /* prob(10);/obj/item/gun/projectile/pipegun,\ */
- prob(10);/obj/item/gun/projectile/revolver/detective,\
- prob(10);/obj/item/gun/projectile/revolver/judge,\
- prob(10);/obj/item/gun/projectile/colt,\
- prob(10);/obj/item/gun/projectile/shotgun/pump,\
- prob(10);/obj/item/gun/projectile/shotgun/pump/rifle,\
- prob(10);/obj/item/melee/baton,\
- prob(10);/obj/item/melee/telebaton,\
- prob(10);/obj/item/melee/classic_baton,\
- prob(9);/obj/item/gun/projectile/automatic/wt550/lethal,\
- prob(9);/obj/item/gun/projectile/automatic/pdw,\
- prob(9);/obj/item/gun/projectile/automatic/sol, \
- prob(9);/obj/item/gun/energy/crossbow/largecrossbow,\
- prob(9);/obj/item/gun/projectile/pistol,\
- prob(9);/obj/item/gun/projectile/shotgun/pump,\
- prob(9);/obj/item/cane/concealed,\
- prob(9);/obj/item/gun/energy/gun,\
- prob(8);/obj/item/gun/energy/retro,\
- prob(8);/obj/item/gun/energy/gun/eluger,\
- prob(8);/obj/item/gun/energy/xray,\
- prob(8);/obj/item/gun/projectile/automatic/c20r,\
- prob(8);/obj/item/melee/energy/sword,\
- prob(8);/obj/item/gun/projectile/derringer,\
- prob(8);/obj/item/gun/projectile/revolver/lemat,\
- /* prob(8);/obj/item/gun/projectile/shotgun/pump/rifle/mosin,\ */
- /* prob(8);/obj/item/gun/projectile/automatic/m41a,\ */
- prob(7);/obj/item/material/butterfly,\
- prob(7);/obj/item/material/butterfly/switchblade,\
- prob(7);/obj/item/gun/projectile/giskard,\
- prob(7);/obj/item/gun/projectile/automatic/p90,\
- prob(7);/obj/item/gun/projectile/automatic/sts35,\
- prob(7);/obj/item/gun/projectile/shotgun/pump/combat,\
- prob(6);/obj/item/gun/energy/sniperrifle,\
- prob(6);/obj/item/gun/projectile/automatic/z8,\
- prob(6);/obj/item/gun/energy/captain,\
- prob(6);/obj/item/material/knife/tacknife,\
- prob(5);/obj/item/gun/projectile/shotgun/pump/USDF,\
- prob(5);/obj/item/gun/projectile/giskard/olivaw,\
- prob(5);/obj/item/gun/projectile/revolver/consul,\
- prob(5);/obj/item/gun/projectile/revolver/mateba,\
- prob(5);/obj/item/gun/projectile/revolver,\
- prob(4);/obj/item/gun/projectile/deagle,\
- prob(4);/obj/item/material/knife/tacknife/combatknife,\
- prob(4);/obj/item/melee/energy/sword,\
- prob(4);/obj/item/gun/projectile/automatic/mini_uzi,\
- prob(4);/obj/item/gun/projectile/contender,\
- prob(4);/obj/item/gun/projectile/contender/tacticool,\
- prob(3);/obj/item/gun/projectile/SVD,\
- prob(3);/obj/item/gun/energy/lasercannon,\
- prob(3);/obj/item/gun/projectile/shotgun/pump/rifle/lever,\
- prob(3);/obj/item/gun/projectile/automatic/bullpup,\
- prob(2);/obj/item/gun/energy/pulse_rifle,\
- prob(2);/obj/item/gun/energy/gun/nuclear,\
- prob(2);/obj/item/gun/projectile/automatic/l6_saw,\
- prob(2);/obj/item/gun/energy/gun/burst,\
- prob(2);/obj/item/storage/box/frags,\
- prob(2);/obj/item/material/twohanded/fireaxe,\
- prob(2);/obj/item/gun/projectile/luger/brown,\
- prob(2);/obj/item/gun/launcher/crossbow,\
- /* prob(1);/obj/item/gun/projectile/automatic/battlerifle,\ */ // Too OP
- prob(1);/obj/item/gun/projectile/deagle/gold,\
- prob(1);/obj/item/gun/energy/imperial,\
- prob(1);/obj/item/gun/projectile/automatic/as24,\
- prob(1);/obj/item/gun/launcher/rocket,\
- prob(1);/obj/item/gun/launcher/grenade,\
- prob(1);/obj/item/gun/projectile/gyropistol,\
- prob(1);/obj/item/gun/projectile/heavysniper,\
- prob(1);/obj/item/plastique,\
- prob(1);/obj/item/gun/energy/ionrifle,\
- prob(1);/obj/item/material/sword,\
- prob(1);/obj/item/cane/concealed,\
- prob(1);/obj/item/material/sword/katana) //CITADEL CHANGE - FIXED FIREAXE PATH
-
-/obj/random/weapon/guarenteed
- spawn_nothing_percentage = 0
-
-/obj/random/ammo_all
- name = "Random Ammunition (All)"
- desc = "This is random ammunition. Spawns all ammo types."
- icon = 'icons/obj/ammo.dmi'
- icon_state = "666"
- item_to_spawn()
- return pick(prob(5);/obj/item/storage/box/shotgunammo,\
- prob(5);/obj/item/storage/box/shotgunshells,\
- prob(5);/obj/item/ammo_magazine/clip/c762,\
- prob(5);/obj/item/ammo_magazine/m380,\
- prob(5);/obj/item/ammo_magazine/m45,\
- prob(5);/obj/item/ammo_magazine/m9mm,\
- prob(5);/obj/item/ammo_magazine/s38,\
- prob(4);/obj/item/ammo_magazine/clip/c45,\
- prob(4);/obj/item/ammo_magazine/clip/c9mm,\
- prob(4);/obj/item/ammo_magazine/m45uzi,\
- prob(4);/obj/item/ammo_magazine/m9mml,\
- prob(4);/obj/item/ammo_magazine/m9mmt,\
- prob(4);/obj/item/ammo_magazine/m9mmp90,\
- prob(4);/obj/item/ammo_magazine/m10mm,\
- prob(4);/obj/item/ammo_magazine/m545/small,\
- prob(3);/obj/item/ammo_magazine/clip/c10mm,\
- prob(3);/obj/item/ammo_magazine/clip/c44,\
- prob(3);/obj/item/ammo_magazine/s44,\
- prob(3);/obj/item/ammo_magazine/m762,\
- prob(3);/obj/item/ammo_magazine/m545,\
- prob(3);/obj/item/cell/device/weapon,\
- prob(2);/obj/item/ammo_magazine/m44,\
- prob(2);/obj/item/ammo_magazine/s357,\
- prob(2);/obj/item/ammo_magazine/m762m,\
- prob(2);/obj/item/ammo_magazine/clip/c12g,
- prob(2);/obj/item/ammo_magazine/clip/c12g/pellet,\
- prob(1);/obj/item/ammo_magazine/m45tommy,\
- /* prob(1);/obj/item/ammo_magazine/m95,\ */
- prob(1);/obj/item/ammo_casing/rocket,\
- prob(1);/obj/item/storage/box/sniperammo,\
- prob(1);/obj/item/storage/box/flashshells,\
- prob(1);/obj/item/storage/box/beanbags,\
- prob(1);/obj/item/storage/box/stunshells,\
- prob(1);/obj/item/ammo_magazine/mtg,\
- prob(1);/obj/item/ammo_magazine/m12gdrum,\
- prob(1);/obj/item/ammo_magazine/m12gdrum/pellet,\
- prob(1);/obj/item/ammo_magazine/m45tommydrum
- )
-
-/obj/random/cargopod
- name = "Random Cargo Item"
- desc = "Hot Stuff."
- icon = 'icons/obj/items.dmi'
- icon_state = "purplecomb"
- spawn_nothing_percentage = 0
-/obj/random/cargopod/item_to_spawn()
- return pick(prob(10);/obj/item/contraband/poster,\
- prob(8);/obj/item/haircomb,\
- prob(6);/obj/item/material/wirerod,\
- prob(6);/obj/item/storage/pill_bottle/tramadol,\
- prob(6);/obj/item/material/butterflyblade,\
- prob(6);/obj/item/material/butterflyhandle,\
- prob(4);/obj/item/storage/pill_bottle/happy,\
- prob(4);/obj/item/storage/pill_bottle/zoom,\
- prob(4);/obj/item/material/butterfly,\
- prob(2);/obj/item/material/butterfly/switchblade,\
- prob(2);/obj/item/clothing/gloves/knuckledusters,\
- prob(2);/obj/item/reagent_containers/syringe/drugs,\
- prob(1);/obj/item/material/knife/tacknife,\
- prob(1);/obj/item/clothing/suit/storage/vest/heavy/merc,\
- prob(1);/obj/item/beartrap,\
- prob(1);/obj/item/handcuffs,\
- prob(1);/obj/item/handcuffs/legcuffs,\
- prob(1);/obj/item/reagent_containers/syringe/steroid)
-
-//A random thing so that the spawn_nothing_percentage can be used w/o duplicating code.
-/obj/random/trash_pile
- name = "Random Trash Pile"
- desc = "Hot Garbage."
- icon = 'icons/obj/trash_piles.dmi'
- icon_state = "randompile"
- spawn_nothing_percentage = 0
-/obj/random/trash_pile/item_to_spawn()
- return /obj/structure/trash_pile
-
-/obj/random/outside_mob
- name = "Random Mob"
- desc = "Eek!"
- icon = 'icons/mob/screen1.dmi'
- icon_state = "x"
- spawn_nothing_percentage = 10
- var/faction = "wild animal"
-
-/obj/random/outside_mob/item_to_spawn() // Special version for mobs to have the same faction.
- return pick(
- prob(50);/mob/living/simple_animal/retaliate/gaslamp,
-// prob(50);/mob/living/simple_animal/otie/feral, // Removed until Otie code is unfucked.
- prob(20);/mob/living/simple_animal/hostile/dino/virgo3b,
- prob(1);/mob/living/simple_animal/hostile/dragon/virgo3b)
-
-/obj/random/outside_mob/spawn_item()
- . = ..()
- if(istype(., /mob/living/simple_animal))
- var/mob/living/simple_animal/this_mob = .
- this_mob.faction = src.faction
- if (this_mob.minbodytemp > 200) // Temporary hotfix. Eventually I'll add code to change all mob vars to fit the environment they are spawned in.
- this_mob.minbodytemp = 200
- //wander the mobs around so they aren't always in the same spots
- var/turf/T = null
- for(var/i = 1 to 20)
- T = get_step_rand(this_mob) || T
- if(T)
- this_mob.forceMove(T)
-
-//Just overriding this here, no more super medkit so those can be reserved for PoIs and such
-/obj/random/firstaid/item_to_spawn()
- return pick(prob(4);/obj/item/storage/firstaid/regular,
- prob(3);/obj/item/storage/firstaid/toxin,
- prob(3);/obj/item/storage/firstaid/o2,
- prob(2);/obj/item/storage/firstaid/adv,
- prob(3);/obj/item/storage/firstaid/fire)
diff --git a/code/game/objects/structures/bonfire.dm b/code/game/objects/structures/bonfire.dm
index 728c411ac1c..9f9379b9bbf 100644
--- a/code/game/objects/structures/bonfire.dm
+++ b/code/game/objects/structures/bonfire.dm
@@ -214,7 +214,7 @@
overlays += grille_image
-/obj/structure/bonfire/process()
+/obj/structure/bonfire/process(delta_time)
if(!check_oxygen())
extinguish()
return
@@ -382,7 +382,7 @@
else
set_light(0)
-/obj/structure/fireplace/process()
+/obj/structure/fireplace/process(delta_time)
if(!check_oxygen())
extinguish()
return
diff --git a/code/game/objects/structures/cliff.dm b/code/game/objects/structures/cliff.dm
index dedcab4e52f..87d512c966b 100644
--- a/code/game/objects/structures/cliff.dm
+++ b/code/game/objects/structures/cliff.dm
@@ -114,7 +114,7 @@ two tiles on initialization, and which way a cliff is facing may change during m
var/subtraction_icon_state = "[icon_state]-subtract"
var/cache_string = "[icon_state]_[T.icon]_[T.icon_state]"
- if(T && subtraction_icon_state in icon_states(icon))
+ if(T && (subtraction_icon_state in icon_states(icon)))
cut_overlays()
// If we've made the same icon before, just recycle it.
if(cache_string in GLOB.cliff_icon_cache)
diff --git a/code/game/objects/structures/crates_lockers/closets/statue.dm b/code/game/objects/structures/crates_lockers/closets/statue.dm
index e1e37962795..7c1c1a66ec6 100644
--- a/code/game/objects/structures/crates_lockers/closets/statue.dm
+++ b/code/game/objects/structures/crates_lockers/closets/statue.dm
@@ -46,7 +46,7 @@
START_PROCESSING(SSobj, src)
..()
-/obj/structure/closet/statue/process()
+/obj/structure/closet/statue/process(delta_time)
timer--
for(var/mob/living/M in src) //Go-go gadget stasis field
M.setToxLoss(intialTox)
diff --git a/code/game/objects/structures/girders.dm b/code/game/objects/structures/girders.dm
index c1579138348..77fa4ac5d2d 100644
--- a/code/game/objects/structures/girders.dm
+++ b/code/game/objects/structures/girders.dm
@@ -28,7 +28,7 @@
STOP_PROCESSING(SSobj, src)
. = ..()
-/obj/structure/girder/process()
+/obj/structure/girder/process(delta_time)
if(!radiate())
STOP_PROCESSING(SSobj, src)
return
diff --git a/code/game/objects/structures/holosign.dm b/code/game/objects/structures/holosign.dm
index 92bd0400a4b..02d659fc252 100644
--- a/code/game/objects/structures/holosign.dm
+++ b/code/game/objects/structures/holosign.dm
@@ -29,11 +29,8 @@
if(.)
return
user.do_attack_animation(src)
- take_damage(5 , BRUTE, "melee", 1)
- if(BRUTE)
- playsound(loc, 'sound/weapons/egloves.ogg', 80, 1)
- if(BURN)
- playsound(loc, 'sound/weapons/egloves.ogg', 80, 1)
+ take_damage(5, BRUTE, "melee", 1)
+ playsound(loc, 'sound/weapons/egloves.ogg', 80, 1)
/obj/structure/holosign/wetsign
name = "wet floor sign"
diff --git a/code/game/objects/structures/props/nest.dm b/code/game/objects/structures/props/nest.dm
index 4cb515fc36b..33e26518688 100644
--- a/code/game/objects/structures/props/nest.dm
+++ b/code/game/objects/structures/props/nest.dm
@@ -39,7 +39,7 @@
if(user && prob(disturbance_spawn_chance))
spawn_creature(get_turf(src))
-/obj/structure/prop/nest/process()
+/obj/structure/prop/nest/process(delta_time)
update_creatures()
if(world.time > last_spawn + spawn_delay)
spawn_creature(get_turf(src))
diff --git a/code/game/objects/structures/simple_doors.dm b/code/game/objects/structures/simple_doors.dm
index 50501bd9054..d10745e9fdb 100644
--- a/code/game/objects/structures/simple_doors.dm
+++ b/code/game/objects/structures/simple_doors.dm
@@ -194,7 +194,7 @@
CheckHardness()
return
-/obj/structure/simple_door/process()
+/obj/structure/simple_door/process(delta_time)
if(!material.radioactivity)
return
SSradiation.radiate(src, round(material.radioactivity/3))
diff --git a/code/game/objects/structures/stool_bed_chair_nest/bed.dm b/code/game/objects/structures/stool_bed_chair_nest/bed.dm
index d02c93b1de2..2d2e3dc7417 100644
--- a/code/game/objects/structures/stool_bed_chair_nest/bed.dm
+++ b/code/game/objects/structures/stool_bed_chair_nest/bed.dm
@@ -214,7 +214,7 @@
. = ..()
if(old_buckled)
for(var/mob/M in old_buckled)
- buckle_mob(M, force = TRUE)
+ buckle_mob(M, forced = TRUE)
/obj/structure/bed/roller/update_icon()
return
diff --git a/code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm b/code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm
index 1d1289b97ec..a5275adda05 100644
--- a/code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm
+++ b/code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm
@@ -45,28 +45,27 @@
if(pulling_along.stat || pulling_along.stunned || pulling_along.weakened || pulling_along.paralysis || pulling_along.lying || pulling_along.restrained())
pulling_along.pulledby = null
pulling_along = null
- if(user.pulling && (user == pulling_along))
+ if((user.pulling != src) && (user == pulling_along))
pulling_along = null
user.pulledby = null
return
if(propelled)
return
- if(pulling_along && (get_dist(src, pulling_along) > 1))
- pulling_along = null
- user.pulledby = null
- if(user==pulling_along)
+ if(pulling_along)
+ if(get_dist(src, pulling_along) > 1)
+ pulling_along = null
+ user.pulledby = null
+ if(user == pulling_along)
+ return
+ if(get_dir(src.loc, pulling_along.loc) == direction)
+ to_chat(user, "
")
+ return
+ if(has_buckled_mobs() && (user in buckled_mobs))
+ to_chat(user, "
")
return
- if(pulling_along && (get_dir(src.loc, pulling_along.loc) == direction))
- to_chat(user, "
")
- return
- if(pulling_along && has_buckled_mobs() && (user in buckled_mobs))
- to_chat(user, "
")
- return
-
last_active_move = world.time
-
// Let's roll
driving = 1
var/turf/T = null
@@ -140,7 +139,7 @@
/obj/structure/bed/chair/wheelchair/CtrlClick(var/mob/user)
if(in_range(src, user))
if(!ishuman(user)) return
- if(has_buckled_mobs() && user in buckled_mobs)
+ if(has_buckled_mobs() && (user in buckled_mobs))
to_chat(user, "
")
return
if(!pulling_along)
@@ -207,11 +206,11 @@
B.setDir(newdir)
bloodiness--
-/obj/structure/bed/chair/wheelchair/buckle_mob(mob/M as mob, mob/user as mob)
+/obj/structure/bed/chair/wheelchair/buckle_mob(mob/living/M, forced = FALSE, check_loc = TRUE)
if(M == pulling_along)
pulling_along = null
usr.pulledby = null
- ..()
+ return ..()
/obj/item/wheelchair
name = "wheelchair"
diff --git a/code/game/objects/structures/transit_tubes.dm b/code/game/objects/structures/transit_tubes.dm
index 4be86acb092..41caec89ad0 100644
--- a/code/game/objects/structures/transit_tubes.dm
+++ b/code/game/objects/structures/transit_tubes.dm
@@ -156,7 +156,7 @@
/obj/structure/transit_tube/station/proc/launch_pod()
for(var/obj/structure/transit_tube_pod/pod in loc)
- if(!pod.moving && pod.dir in directions())
+ if(!pod.moving && (pod.dir in directions()))
spawn(5)
pod_moving = 1
close_animation()
diff --git a/code/game/objects/structures/watercloset.dm b/code/game/objects/structures/watercloset.dm
index 769e9c584d8..ecb19bebc3d 100644
--- a/code/game/objects/structures/watercloset.dm
+++ b/code/game/objects/structures/watercloset.dm
@@ -299,7 +299,7 @@
reagents.splash(O, 10)
-/obj/machinery/shower/process()
+/obj/machinery/shower/process(delta_time)
if(!on) return
for(var/thing in loc)
var/atom/movable/AM = thing
diff --git a/code/game/turfs/simulated/floor.dm b/code/game/turfs/simulated/floor.dm
index 499f3ba0694..a5274cf25d7 100644
--- a/code/game/turfs/simulated/floor.dm
+++ b/code/game/turfs/simulated/floor.dm
@@ -53,7 +53,7 @@
flooring = newflooring
footstep_sounds = newflooring.footstep_sounds
// VOREStation Edit - We are plating switching to flooring, swap out old_decals for decals
- var/tmp/list/overfloor_decals = old_decals
+ var/list/overfloor_decals = old_decals
old_decals = decals
decals = overfloor_decals
// VOREStation Edit End
@@ -67,7 +67,7 @@
cut_overlays()
// VOREStation Edit - We are flooring switching to plating, swap out old_decals for decals.
if(flooring)
- var/tmp/list/underfloor_decals = old_decals
+ var/list/underfloor_decals = old_decals
old_decals = decals
decals = underfloor_decals
// VOREStation Edit End
diff --git a/code/game/turfs/simulated/lava.dm b/code/game/turfs/simulated/lava.dm
index 7b2516a0b82..d85fb3c1e6a 100644
--- a/code/game/turfs/simulated/lava.dm
+++ b/code/game/turfs/simulated/lava.dm
@@ -1,4 +1,4 @@
-/turf/simulated/floor/lava
+/turf/simulated/floor/outdoors/lava
name = "lava"
desc = "A pool of molten rock."
description_info = "Molten rock is extremly dangerous, as it will cause massive harm to anything that touches it.
\
@@ -12,52 +12,50 @@
light_color = LIGHT_COLOR_LAVA
flags = TURF_HAS_EDGES
movement_cost = 2
- can_build_into_floor = TRUE
- can_dirty = FALSE
-/turf/simulated/floor/lava/outdoors
- outdoors = FALSE
+/turf/simulated/floor/outdoors/lava/indoors
+ outdoors = TRUE
// For maximum pedantry.
-/turf/simulated/floor/lava/Initialize()
+/turf/simulated/floor/outdoors/lava/Initialize()
if(!outdoors)
name = "magma"
update_icon()
return ..()
-/turf/simulated/floor/lava/make_outdoors()
+/turf/simulated/floor/outdoors/lava/make_outdoors()
..()
name = "lava"
-/turf/simulated/floor/lava/make_indoors()
+/turf/simulated/floor/outdoors/lava/make_indoors()
..()
name = "magma"
-/turf/simulated/floor/lava/update_icon()
+/turf/simulated/floor/outdoors/lava/update_icon()
cut_overlays()
..()
update_icon_edge()
-/turf/simulated/floor/lava/Entered(atom/movable/AM)
+/turf/simulated/floor/outdoors/lava/Entered(atom/movable/AM)
..()
if(burn_stuff(AM))
START_PROCESSING(SSobj, src)
-/turf/simulated/floor/lava/hitby(atom/movable/AM)
+/turf/simulated/floor/outdoors/lava/hitby(atom/movable/AM)
if(burn_stuff(AM))
START_PROCESSING(SSobj, src)
-/turf/simulated/floor/lava/process()
+/turf/simulated/floor/outdoors/lava/process(delta_time)
if(!burn_stuff())
STOP_PROCESSING(SSobj, src)
-/turf/simulated/floor/lava/proc/is_safe()
+/turf/simulated/floor/outdoors/lava/proc/is_safe()
//if anything matching this typecache is found in the lava, we don't burn things
var/static/list/lava_safeties_typecache = typecacheof(list(/obj/structure/catwalk))
var/list/found_safeties = typecache_filter_list(contents, lava_safeties_typecache)
return LAZYLEN(found_safeties)
-/turf/simulated/floor/lava/proc/burn_stuff(atom/movable/AM)
+/turf/simulated/floor/outdoors/lava/proc/burn_stuff(atom/movable/AM)
. = FALSE
if(is_safe())
@@ -83,11 +81,11 @@
L.lava_act()
// Lava that does nothing at all.
-/turf/simulated/floor/lava/harmless/burn_stuff(atom/movable/AM)
+/turf/simulated/floor/outdoors/lava/harmless/burn_stuff(atom/movable/AM)
return FALSE
// Tells AI mobs to not suicide by pathing into lava if it would hurt them.
-/turf/simulated/floor/lava/is_safe_to_enter(mob/living/L)
+/turf/simulated/floor/outdoors/lava/is_safe_to_enter(mob/living/L)
if(!is_safe() && !L.hovering)
return FALSE
- return ..()
\ No newline at end of file
+ return ..()
diff --git a/code/game/turfs/simulated/walls.dm b/code/game/turfs/simulated/walls.dm
index fe8c2dbf24b..6e0120288bd 100644
--- a/code/game/turfs/simulated/walls.dm
+++ b/code/game/turfs/simulated/walls.dm
@@ -48,7 +48,7 @@
dismantle_wall(null, null, TRUE)
return ..()
-/turf/simulated/wall/process()
+/turf/simulated/wall/process(delta_time)
// Calling parent will kill processing
if(!radiate())
return PROCESS_KILL
diff --git a/code/game/turfs/simulated/water.dm b/code/game/turfs/simulated/water.dm
index 272814da539..6cee338c4e9 100644
--- a/code/game/turfs/simulated/water.dm
+++ b/code/game/turfs/simulated/water.dm
@@ -1,6 +1,6 @@
// This doesn't inherit from /outdoors/ so that the pool can use it as well.
-/turf/simulated/floor/water
+/turf/simulated/floor/outdoors/water
name = "shallow water"
desc = "A body of water. It seems shallow enough to walk through, if needed."
icon = 'icons/turf/outdoors.dmi'
@@ -9,20 +9,16 @@
var/under_state = "rock"
edge_blending_priority = -1
movement_cost = 4
- outdoors = TRUE
layer = WATER_FLOOR_LAYER
initial_flooring = /decl/flooring/outdoors/water
-
- can_dirty = FALSE // It's water
-
var/depth = 1 // Higher numbers indicates deeper water.
-/turf/simulated/floor/water/Initialize()
+/turf/simulated/floor/outdoors/water/Initialize()
. = ..()
update_icon()
handle_fish()
-/turf/simulated/floor/water/update_icon()
+/turf/simulated/floor/outdoors/water/update_icon()
..() // To get the edges.
icon_state = under_state // This isn't set at compile time in order for it to show as water in the map editor.
@@ -31,10 +27,10 @@
update_icon_edge()
-/turf/simulated/floor/water/get_edge_icon_state()
+/turf/simulated/floor/outdoors/water/get_edge_icon_state()
return "water_shallow"
-/turf/simulated/floor/water/return_air_for_internal_lifeform(var/mob/living/L)
+/turf/simulated/floor/outdoors/water/return_air_for_internal_lifeform(var/mob/living/L)
if(L && L.lying)
if(L.can_breathe_water()) // For squid.
var/datum/gas_mixture/water_breath = new()
@@ -56,45 +52,51 @@
return water_breath
return return_air() // Otherwise their head is above the water, so get the air from the atmosphere instead.
-/turf/simulated/floor/water/Entered(atom/movable/AM, atom/oldloc)
+/turf/simulated/floor/outdoors/water/Entered(atom/movable/AM, atom/oldloc)
if(istype(AM, /mob/living))
var/mob/living/L = AM
L.update_water()
if(L.check_submerged() <= 0)
return
- if(!istype(oldloc, /turf/simulated/floor/water))
+ if(!istype(oldloc, /turf/simulated/floor/outdoors/water))
to_chat(L, "
")
AM.water_act(5)
..()
-/turf/simulated/floor/water/Exited(atom/movable/AM, atom/newloc)
+/turf/simulated/floor/outdoors/water/Exited(atom/movable/AM, atom/newloc)
if(istype(AM, /mob/living))
var/mob/living/L = AM
L.update_water()
if(L.check_submerged() <= 0)
return
- if(!istype(newloc, /turf/simulated/floor/water))
+ if(!istype(newloc, /turf/simulated/floor/outdoors/water))
to_chat(L, "
")
..()
-/turf/simulated/floor/water/deep
+/turf/simulated/floor/outdoors/water/deep
name = "deep water"
- desc = "A body of water. It seems quite deep."
+ desc = "A body of water. It seems quite deep."
icon_state = "seadeep" // So it shows up in the map editor as water.
under_state = "abyss"
edge_blending_priority = -2
movement_cost = 8
depth = 2
-/turf/simulated/floor/water/pool
+/turf/simulated/floor/outdoors/water/deep/pool
+ name = "deep pool"
+ desc = "Don't worry, it's not closed."
+ outdoors = FALSE
+
+/turf/simulated/floor/outdoors/water/pool
name = "pool"
desc = "Don't worry, it's not closed."
under_state = "pool"
outdoors = FALSE
-/turf/simulated/floor/water/deep/pool
- name = "deep pool"
- desc = "Don't worry, it's not closed."
+/turf/simulated/floor/outdoors/water/indoors
+ outdoors = FALSE
+
+/turf/simulated/floor/outdoors/water/deep/indoors
outdoors = FALSE
/mob/living/proc/can_breathe_water()
@@ -112,7 +114,7 @@
return 0
if(locate(/obj/structure/catwalk) in loc)
return 0
- var/turf/simulated/floor/water/T = loc
+ var/turf/simulated/floor/outdoors/water/T = loc
if(istype(T))
return T.depth
return 0
@@ -130,18 +132,18 @@
var/list/shoreline_icon_cache = list()
-/turf/simulated/floor/water/shoreline
+/turf/simulated/floor/outdoors/water/shoreline
name = "shoreline"
desc = "The waves look calm and inviting."
icon_state = "shoreline"
water_state = "rock" // Water gets generated as an overlay in update_icon()
depth = 0
-/turf/simulated/floor/water/shoreline/corner
+/turf/simulated/floor/outdoors/water/shoreline/corner
icon_state = "shorelinecorner"
// Water sprites are really annoying, so let BYOND sort it out.
-/turf/simulated/floor/water/shoreline/update_icon()
+/turf/simulated/floor/outdoors/water/shoreline/update_icon()
underlays.Cut()
cut_overlays()
..() // Get the underlay first.
@@ -158,14 +160,14 @@ var/list/shoreline_icon_cache = list()
shoreline_icon_cache[cache_string] = final
add_overlay(shoreline_icon_cache[cache_string])
-/turf/simulated/floor/water/is_safe_to_enter(mob/living/L)
+/turf/simulated/floor/outdoors/water/is_safe_to_enter(mob/living/L)
if(L.get_water_protection() < 1)
return FALSE
return ..()
//Supernatural/Horror Pool Turfs
-/turf/simulated/floor/water/acid
+/turf/simulated/floor/outdoors/water/acid
name = "hissing pool"
desc = "A sickly green liquid. It emanates an acrid stench. It seems shallow enough to walk through, if needed."
icon = 'icons/turf/outdoors.dmi'
@@ -173,16 +175,14 @@ var/list/shoreline_icon_cache = list()
var/acid_state = "acid_shallow"
edge_blending_priority = 0
movement_cost = 4
- outdoors = TRUE
depth = 4
layer = WATER_FLOOR_LAYER
- can_dirty = FALSE // It's acid
-/turf/simulated/floor/water/acid/Initialize()
+/turf/simulated/floor/outdoors/water/acid/Initialize()
. = ..()
update_icon()
-/turf/simulated/floor/water/acid/update_icon()
+/turf/simulated/floor/outdoors/water/acid/update_icon()
..() // To get the edges.
icon_state = under_state // This isn't set at compile time in order for it to show as water in the map editor.
@@ -191,10 +191,10 @@ var/list/shoreline_icon_cache = list()
update_icon_edge()
-/turf/simulated/floor/water/acid/get_edge_icon_state()
+/turf/simulated/floor/outdoors/water/acid/get_edge_icon_state()
return "acid_shallow"
-/turf/simulated/floor/water/acid/return_air_for_internal_lifeform(var/mob/living/L)
+/turf/simulated/floor/outdoors/water/acid/return_air_for_internal_lifeform(var/mob/living/L)
if(L && L.lying)
if(L.can_breathe_water()) // For squid.
var/datum/gas_mixture/water_breath = new()
@@ -216,20 +216,20 @@ var/list/shoreline_icon_cache = list()
return water_breath
return return_air() // Otherwise their head is above the water, so get the air from the atmosphere instead.
-/turf/simulated/floor/water/acid/Entered(atom/movable/AM)
+/turf/simulated/floor/outdoors/water/acid/Entered(atom/movable/AM)
..()
if(burn_stuff(AM))
START_PROCESSING(SSobj, src)
-/turf/simulated/floor/water/acid/hitby(atom/movable/AM)
+/turf/simulated/floor/outdoors/water/acid/hitby(atom/movable/AM)
if(burn_stuff(AM))
START_PROCESSING(SSobj, src)
-/turf/simulated/floor/water/acid/process()
+/turf/simulated/floor/outdoors/water/acid/process(delta_time)
if(!burn_stuff())
STOP_PROCESSING(SSobj, src)
-/turf/simulated/floor/water/acid/proc/burn_stuff(atom/movable/AM)
+/turf/simulated/floor/outdoors/water/acid/proc/burn_stuff(atom/movable/AM)
. = FALSE
var/thing_to_check = src
@@ -252,33 +252,33 @@ var/list/shoreline_icon_cache = list()
L.acid_act()
// Tells AI mobs to not suicide by pathing into lava if it would hurt them.
-/turf/simulated/floor/water/acid/is_safe_to_enter(mob/living/L)
+/turf/simulated/floor/outdoors/water/acid/is_safe_to_enter(mob/living/L)
if(!L.hovering)
return FALSE
return ..()
-/turf/simulated/floor/water/acid/Entered(atom/movable/AM, atom/oldloc)
+/turf/simulated/floor/outdoors/water/acid/Entered(atom/movable/AM, atom/oldloc)
if(istype(AM, /mob/living))
var/mob/living/L = AM
L.update_acidsub()
if(L.check_submerged() <= 0)
return
- if(!istype(oldloc, /turf/simulated/floor/water/acid))
+ if(!istype(oldloc, /turf/simulated/floor/outdoors/water/acid))
to_chat(L, "
")
AM.acid_act(5)
..()
-/turf/simulated/floor/water/acid/Exited(atom/movable/AM, atom/newloc)
+/turf/simulated/floor/outdoors/water/acid/Exited(atom/movable/AM, atom/newloc)
if(istype(AM, /mob/living))
var/mob/living/L = AM
L.update_acidsub()
if(L.check_submerged() <= 0)
return
- if(!istype(newloc, /turf/simulated/floor/water/acid))
+ if(!istype(newloc, /turf/simulated/floor/outdoors/water/acid))
to_chat(L, "
")
..()
-/turf/simulated/floor/water/acid/deep
+/turf/simulated/floor/outdoors/water/acid/deep
name = "deep hissing pool"
desc = "A body of sickly green liquid. It emanates an acrid stench. It seems quite deep."
icon_state = "acid_deep"
@@ -288,7 +288,7 @@ var/list/shoreline_icon_cache = list()
depth = 5
//Blood
-/turf/simulated/floor/water/blood
+/turf/simulated/floor/outdoors/water/blood
name = "coagulating pool"
desc = "A body of boiling crimson fluid. It smells like pennies and gasoline. It seems shallow enough to walk through, if needed."
icon = 'icons/turf/outdoors.dmi'
@@ -296,16 +296,14 @@ var/list/shoreline_icon_cache = list()
var/blood_state = "acidb_shallow"
edge_blending_priority = -1
movement_cost = 4
- outdoors = TRUE
layer = WATER_FLOOR_LAYER
depth = 6
- can_dirty = FALSE // It's blood
-/turf/simulated/floor/water/blood/Initialize()
+/turf/simulated/floor/outdoors/water/blood/Initialize()
. = ..()
update_icon()
-/turf/simulated/floor/water/blood/update_icon()
+/turf/simulated/floor/outdoors/water/blood/update_icon()
..()
icon_state = under_state // This isn't set at compile time in order for it to show as water in the map editor.
var/image/blood_sprite = image(icon = 'icons/turf/outdoors.dmi', icon_state = blood_state, layer = WATER_LAYER)
@@ -313,10 +311,10 @@ var/list/shoreline_icon_cache = list()
update_icon_edge()
-/turf/simulated/floor/water/get_edge_icon_state()
+/turf/simulated/floor/outdoors/water/get_edge_icon_state()
return "acidb_shallow"
-/turf/simulated/floor/water/blood/return_air_for_internal_lifeform(var/mob/living/L)
+/turf/simulated/floor/outdoors/water/blood/return_air_for_internal_lifeform(var/mob/living/L)
if(L && L.lying)
if(L.can_breathe_water()) // For squid.
var/datum/gas_mixture/water_breath = new()
@@ -338,20 +336,20 @@ var/list/shoreline_icon_cache = list()
return water_breath
return return_air() // Otherwise their head is above the water, so get the air from the atmosphere instead.
-/turf/simulated/floor/water/blood/Entered(atom/movable/AM)
+/turf/simulated/floor/outdoors/water/blood/Entered(atom/movable/AM)
..()
if(blood_wade(AM))
START_PROCESSING(SSobj, src)
-/turf/simulated/floor/water/blood/hitby(atom/movable/AM)
+/turf/simulated/floor/outdoors/water/blood/hitby(atom/movable/AM)
if(blood_wade(AM))
START_PROCESSING(SSobj, src)
-/turf/simulated/floor/water/blood/process()
+/turf/simulated/floor/outdoors/water/blood/process(delta_time)
if(!blood_wade())
STOP_PROCESSING(SSobj, src)
-/turf/simulated/floor/water/blood/proc/blood_wade(var/mob/living/carbon/human/L, atom/movable/AM)
+/turf/simulated/floor/outdoors/water/blood/proc/blood_wade(var/mob/living/carbon/human/L, atom/movable/AM)
. = FALSE
if(ishuman(L))
@@ -359,33 +357,33 @@ var/list/shoreline_icon_cache = list()
L.bloody_hands(src)
// Tells AI mobs to not suicide by pathing into lava if it would hurt them.
-/turf/simulated/floor/water/blood/is_safe_to_enter(mob/living/L)
+/turf/simulated/floor/outdoors/water/blood/is_safe_to_enter(mob/living/L)
if(!L.hovering)
return FALSE
return ..()
-/turf/simulated/floor/water/blood/Entered(atom/movable/AM, atom/oldloc)
+/turf/simulated/floor/outdoors/water/blood/Entered(atom/movable/AM, atom/oldloc)
if(istype(AM, /mob/living))
var/mob/living/L = AM
L.update_bloodsub()
if(L.check_submerged() <= 0)
return
- if(!istype(oldloc, /turf/simulated/floor/water/blood))
+ if(!istype(oldloc, /turf/simulated/floor/outdoors/water/blood))
to_chat(L, "
")
AM.blood_act(1)
..()
-/turf/simulated/floor/water/blood/Exited(atom/movable/AM, atom/newloc)
+/turf/simulated/floor/outdoors/water/blood/Exited(atom/movable/AM, atom/newloc)
if(istype(AM, /mob/living))
var/mob/living/L = AM
L.update_bloodsub()
if(L.check_submerged() <= 0)
return
- if(!istype(newloc, /turf/simulated/floor/water/blood))
+ if(!istype(newloc, /turf/simulated/floor/outdoors/water/blood))
to_chat(L, "
")
..()
-/turf/simulated/floor/water/blood/deep
+/turf/simulated/floor/outdoors/water/blood/deep
name = "deep coagulating pool"
desc = "A body of crimson fluid. It smells like pennies and gasoline. It seems quite deep."
icon_state = "acidb_deep"
diff --git a/code/game/turfs/simulated/water_vr.dm b/code/game/turfs/simulated/water_vr.dm
deleted file mode 100644
index ea16037cf73..00000000000
--- a/code/game/turfs/simulated/water_vr.dm
+++ /dev/null
@@ -1,5 +0,0 @@
-/turf/simulated/floor/water/indoors //because it's nice to be able to use these indoors without having a blizzard ignore walls and areas.
- outdoors = FALSE
-
-/turf/simulated/floor/water/deep/indoors
- outdoors = FALSE
\ No newline at end of file
diff --git a/code/game/turfs/unsimulated/beach.dm b/code/game/turfs/unsimulated/beach.dm
index 3106c9707f5..0e21401397e 100644
--- a/code/game/turfs/unsimulated/beach.dm
+++ b/code/game/turfs/unsimulated/beach.dm
@@ -24,10 +24,9 @@
icon_state = "water2"
layer = ABOVE_MOB_LAYER
-/turf/simulated/floor/beach
+/turf/simulated/floor/outdoors/beach
name = "Beach"
icon = 'icons/misc/beach.dmi'
- initial_flooring = /decl/flooring/outdoors/beach
footstep_sounds = list("human" = list(
'sound/effects/footstep/carpet1.ogg',
'sound/effects/footstep/carpet2.ogg',
@@ -35,49 +34,61 @@
'sound/effects/footstep/carpet4.ogg',
'sound/effects/footstep/carpet5.ogg'))
-/turf/simulated/floor/beach/sand
+/turf/simulated/floor/outdoors/beach/sand
name = "Sand"
icon_state = "sand"
- initial_flooring = /decl/flooring/outdoors/beach
-/turf/simulated/floor/beach/sand/desert
+/turf/simulated/floor/outdoors/beach/sand/desert
name = "Dunes"
+ desc = "It seems to go on and on.."
icon = 'icons/turf/desert.dmi'
icon_state = "desert"
-/turf/simulated/floor/beach/sand/desert/Initialize()
+/turf/simulated/floor/outdoors/beach/sand/desert/Initialize()
. = ..()
if(prob(5))
icon_state = "desert[rand(0,4)]"
-/turf/simulated/floor/beach/sand/lowdesert
+/turf/simulated/floor/outdoors/beach/sand/lowdesert
name = "\improper low desert"
icon = 'icons/turf/desert.dmi'
icon_state = "lowdesert"
-/turf/simulated/floor/beach/sand/lowdesert/Initialize()
+/turf/simulated/floor/outdoors/beach/outdoors/sand/lowdesert/Initialize()
. = ..()
if(prob(5))
icon_state = "lowdesert[rand(0,4)]"
-/turf/simulated/floor/beach/coastline
+/turf/simulated/floor/beach/sand/dirt
+ name = "worn out path"
+ desc = "A compacted bit of sand with footprints all over it..."
+ icon_state = "dirt-dark"
+ icon = 'icons/turf/outdoors.dmi'
+
+/turf/simulated/floor/outdoors/beach/sand/dirtlight
+ name = "sun bleached path"
+ desc = "A cracked path of compacted sand, worn by heavy traffic and bleached by constant sunlight."
+ icon_state = "dirt-light"
+ icon = 'icons/turf/outdoors.dmi'
+
+/turf/simulated/floor/outdoors/beach/coastline
name = "Coastline"
icon = 'icons/misc/beach2.dmi'
icon_state = "sandwater"
-/turf/simulated/floor/beach/water
+/turf/simulated/floor/outdoors/beach/water
name = "Water"
icon_state = "water"
initial_flooring = /decl/flooring/outdoors/water
-/turf/simulated/floor/beach/water/ocean
+/turf/simulated/floor/outdoors/beach/water/ocean
icon_state = "seadeep"
-/turf/simulated/floor/beach/water/Initialize()
+/turf/simulated/floor/outdoors/beach/water/Initialize()
. = ..()
add_overlay(/obj/effect/turf_overlay/beach_ocean, TRUE)
/obj/effect/turf_overlay/beach_ocean
icon = 'icons/misc/beach.dmi'
icon_state = "water5"
- layer = ABOVE_MOB_LAYER
+ layer = ABOVE_MOB_LAYER
\ No newline at end of file
diff --git a/code/game/turfs/unsimulated/planetary.dm b/code/game/turfs/unsimulated/planetary.dm
index 26257cc133c..26c2753cee2 100644
--- a/code/game/turfs/unsimulated/planetary.dm
+++ b/code/game/turfs/unsimulated/planetary.dm
@@ -52,4 +52,23 @@
initial_gas_mix = GAS_STRING_MAGNI
/turf/unsimulated/wall/planetary/desert
+ name = "Endless Sands"
+ desc = "You see nothing but featureless flat desert stretching outwards far beyond what the eye can see."
+ icon_state = "desert"
+ opacity = 0
+ density = 1
+ alpha = 0
+ blocks_air = 0
initial_gas_mix = GAS_STRING_STP_HOT
+
+/turf/unsimulated/wall/planetary/virgo3b
+ name = "facility wall"
+ desc = "An eight-meter tall carbyne wall. For when the wildlife on your planet is mostly militant megacorps."
+ alpha = 0xFF
+ VIRGO3B_SET_ATMOS
+
+/turf/unsimulated/wall/planetary/triumph
+ name = "facility wall"
+ desc = "An eight-meter tall carbyne wall. For when the wildlife on your planet is mostly militant megacorps."
+ alpha = 0xFF
+ TRIUMPH_SET_ATMOS
\ No newline at end of file
diff --git a/code/game/turfs/unsimulated/planetary_vr.dm b/code/game/turfs/unsimulated/planetary_vr.dm
deleted file mode 100644
index beebe6da933..00000000000
--- a/code/game/turfs/unsimulated/planetary_vr.dm
+++ /dev/null
@@ -1,20 +0,0 @@
-//Turfmakers
-#define VIRGO3B_SET_ATMOS initial_gas_mix=ATMOSPHERE_ID_VIRGO3B
-#define VIRGO3B_TURF_CREATE(x) x/virgo3b/initial_gas_mix=ATMOSPHERE_ID_VIRGO3B;x/virgo3b/outdoors=TRUE;x/virgo3b/update_graphic(list/graphic_add = null, list/graphic_remove = null) return 0
-#define VIRGO3B_TURF_CREATE_UN(x) x/virgo3b/initial_gas_mix=ATMOSPHERE_ID_VIRGO3B
-
-// This is a wall you surround the area of your "planet" with, that makes the atmosphere inside stay within bounds, even if canisters
-// are opened or other strange things occur.
-/turf/unsimulated/wall/planetary/virgo3b
- name = "facility wall"
- desc = "An eight-meter tall carbyne wall. For when the wildlife on your planet is mostly militant megacorps."
- alpha = 0xFF
- VIRGO3B_SET_ATMOS
-
-// This line below is placeholder for Triumph as the code base here gets really angry if there isn't an actual planet atmos to set. Might do something for Tirumph in the future to allow this.
-
-/turf/unsimulated/wall/planetary/triumph
- name = "facility wall"
- desc = "An eight-meter tall carbyne wall. For when the wildlife on your planet is mostly militant megacorps."
- alpha = 0xFF
- TRIUMPH_SET_ATMOS
diff --git a/code/game/turfs/unsimulated/sky_vr.dm b/code/game/turfs/unsimulated/sky_vr.dm
index 8313c1a8151..60dd3a79299 100644
--- a/code/game/turfs/unsimulated/sky_vr.dm
+++ b/code/game/turfs/unsimulated/sky_vr.dm
@@ -70,3 +70,13 @@
var/mob/living/L = AM
message_admins("\The [AM] fell out of the sky.")
L.fall_impact(T, 42, 90, FALSE, TRUE) //You will not be defibbed from this.
+
+/turf/unsimulated/floor/sky/virgo2_sky
+ name = "virgo 2 atmosphere"
+ desc = "Be careful where you step!"
+ color = "#eacd7c"
+ VIRGO2_SET_ATMOS
+
+/turf/unsimulated/floor/sky/virgo2_sky/Initialize()
+ skyfall_levels = list(z+1)
+ . = ..()
\ No newline at end of file
diff --git a/code/modules/admin/IsBanned.dm b/code/modules/admin/IsBanned.dm
index 8e66617ecde..a2c9f80e13c 100644
--- a/code/modules/admin/IsBanned.dm
+++ b/code/modules/admin/IsBanned.dm
@@ -118,5 +118,3 @@ world/IsBanned(key,address,computer_id,type,real_bans_only=FALSE)
key_cache[key] = 0
return ..() //default pager ban stuff
#endif
-#undef OVERRIDE_BAN_SYSTEM
-
diff --git a/code/modules/admin/ToRban.dm b/code/modules/admin/ToRban.dm
index c170f00bbe7..845234ce1eb 100644
--- a/code/modules/admin/ToRban.dm
+++ b/code/modules/admin/ToRban.dm
@@ -38,9 +38,7 @@
F["last_update"] << world.realtime
log_misc("ToR data updated!")
if(usr) usr << "ToRban updated."
- return 1
log_misc("ToR data update aborted: no data.")
- return 0
/client/proc/ToRban(task in list("update","toggle","show","remove","remove all","find"))
set name = "ToRban"
diff --git a/code/modules/admin/admin.dm b/code/modules/admin/admin.dm
index 73a7b5f2c28..1db02872e47 100644
--- a/code/modules/admin/admin.dm
+++ b/code/modules/admin/admin.dm
@@ -1305,15 +1305,15 @@ var/datum/announcement/minor/admin_min_announcer = new
if(2) //Admins
var/ref_mob = "\ref[M]"
- return "
"
/proc/ishost(whom)
diff --git a/code/modules/admin/verbs/adminpm.dm b/code/modules/admin/verbs/adminpm.dm
index 076607c3bfb..7cb5d872d34 100644
--- a/code/modules/admin/verbs/adminpm.dm
+++ b/code/modules/admin/verbs/adminpm.dm
@@ -262,7 +262,7 @@
admin_ticket_log(C, "
")
- window_flash(C, ignorepref = TRUE)
+ window_flash(C)
//always play non-admin recipients the adminhelp sound
C << 'sound/effects/adminhelp.ogg'
@@ -283,4 +283,4 @@
GLOB.stealthminID["IRCKEY"] = stealth
return stealth
-#undef IRCREPLYCOUNT
\ No newline at end of file
+#undef IRCREPLYCOUNT
diff --git a/code/modules/admin/verbs/lightning_strike.dm b/code/modules/admin/verbs/lightning_strike.dm
index 1981e3f0d84..6f2c0e0b573 100644
--- a/code/modules/admin/verbs/lightning_strike.dm
+++ b/code/modules/admin/verbs/lightning_strike.dm
@@ -64,7 +64,7 @@
// Otherwise only those on the current z-level will hear it.
var/sound = get_sfx("thunder")
for(var/mob/M in player_list)
- if((P && M.z in P.expected_z_levels) || M.z == T.z)
+ if((P && (M.z in P.expected_z_levels)) || M.z == T.z)
if(M.is_preference_enabled(/datum/client_preference/weather_sounds))
M.playsound_local(get_turf(M), soundin = sound, vol = 70, vary = FALSE, is_global = TRUE)
@@ -95,6 +95,6 @@
C.ear_deaf += 10
to_chat(L, span("danger", "Lightning struck nearby, and the thunderclap is deafening!"))
-#undef GROUNDING_ROD_RANGE
+#undef LIGHTNING_REDIRECT_RANGE
#undef LIGHTNING_ZAP_RANGE
#undef LIGHTNING_POWER
diff --git a/code/modules/admin/verbs/mapping.dm b/code/modules/admin/verbs/mapping.dm
index 6523e66075f..8fbcc9b5ae2 100644
--- a/code/modules/admin/verbs/mapping.dm
+++ b/code/modules/admin/verbs/mapping.dm
@@ -106,7 +106,7 @@ GLOBAL_LIST_EMPTY(dirty_vars)
if(!(locate(/obj/structure/grille,T)))
var/window_check = 0
for(var/obj/structure/window/W in T)
- if (W.dir == turn(C1.dir,180) || W.dir in list(5,6,9,10) )
+ if (W.dir == turn(C1.dir,180) || (W.dir in list(5,6,9,10) ))
window_check = 1
break
if(!window_check)
diff --git a/code/modules/admin/verbs/pray.dm b/code/modules/admin/verbs/pray.dm
index 48e6b85f93a..b3e9ae44456 100644
--- a/code/modules/admin/verbs/pray.dm
+++ b/code/modules/admin/verbs/pray.dm
@@ -30,14 +30,14 @@
//log_admin("HELP: [key_name(src)]: [msg]")
/proc/CentCom_announce(var/msg, var/mob/Sender, var/iamessage)
- msg = "
"
for(var/client/C in admins)
if((R_ADMIN|R_MOD) & C.holder.rights)
C << msg
C << 'sound/machines/signal.ogg'
/proc/Syndicate_announce(var/msg, var/mob/Sender)
- msg = "
"
for(var/client/C in admins)
if((R_ADMIN|R_MOD) & C.holder.rights)
C << msg
diff --git a/code/modules/alarm/alarm.dm b/code/modules/alarm/alarm.dm
index 3ad1df433f9..f56c9bf07cd 100644
--- a/code/modules/alarm/alarm.dm
+++ b/code/modules/alarm/alarm.dm
@@ -30,7 +30,7 @@
cameras() // Sets up both cameras and last alarm area.
set_source_data(source, duration, severity, hidden)
-/datum/alarm/process()
+/datum/alarm/process(delta_time)
// Has origin gone missing?
if(!origin && !end_time)
end_time = world.time + ALARM_RESET_DELAY
diff --git a/code/modules/alarm/alarm_handler.dm b/code/modules/alarm/alarm_handler.dm
index 7c76450ca73..8f6686e3dec 100644
--- a/code/modules/alarm/alarm_handler.dm
+++ b/code/modules/alarm/alarm_handler.dm
@@ -7,7 +7,7 @@
var/list/datum/alarm/alarms_assoc = new // Associative list of alarms, to efficiently acquire them based on origin.
var/list/listeners = new // A list of all objects interested in alarm changes.
-/datum/alarm_handler/process()
+/datum/alarm_handler/process(delta_time)
for(var/datum/alarm/A in alarms)
A.process()
check_alarm_cleared(A)
@@ -106,4 +106,4 @@
for(var/datum/alarm/A in alarms)
if(!A.hidden)
visible_alarms.Add(A)
- return visible_alarms
\ No newline at end of file
+ return visible_alarms
diff --git a/code/modules/artifice/deadringer.dm b/code/modules/artifice/deadringer.dm
index b894d97d0b3..ec971a26f80 100644
--- a/code/modules/artifice/deadringer.dm
+++ b/code/modules/artifice/deadringer.dm
@@ -49,7 +49,7 @@
activated = 0
return
-/obj/item/deadringer/process()
+/obj/item/deadringer/process(delta_time)
if(activated)
if (ismob(src.loc))
var/mob/living/carbon/human/H = src.loc
diff --git a/code/modules/artifice/telecube.dm b/code/modules/artifice/telecube.dm
index 11d4549ff32..27973998620 100644
--- a/code/modules/artifice/telecube.dm
+++ b/code/modules/artifice/telecube.dm
@@ -89,7 +89,7 @@
return
-/obj/item/telecube/process()
+/obj/item/telecube/process(delta_time)
..()
update_icon()
diff --git a/code/modules/assembly/assembly.dm b/code/modules/assembly/assembly.dm
index 7a3108dc6a7..a87abd336fc 100644
--- a/code/modules/assembly/assembly.dm
+++ b/code/modules/assembly/assembly.dm
@@ -113,7 +113,7 @@
return
-/obj/item/assembly/process()
+/obj/item/assembly/process(delta_time)
STOP_PROCESSING(SSobj, src)
return
diff --git a/code/modules/assembly/infrared.dm b/code/modules/assembly/infrared.dm
index 626cea69051..feb262f6b71 100644
--- a/code/modules/assembly/infrared.dm
+++ b/code/modules/assembly/infrared.dm
@@ -46,7 +46,7 @@
return
-/obj/item/assembly/infra/process()//Old code
+/obj/item/assembly/infra/process(delta_time)//Old code
if(!on)
if(first)
qdel(first)
@@ -182,7 +182,7 @@
return
return
-/obj/effect/beam/i_beam/process()
+/obj/effect/beam/i_beam/process(delta_time)
if((loc && loc.density) || !master)
qdel(src)
diff --git a/code/modules/assembly/proximity.dm b/code/modules/assembly/proximity.dm
index 8ef697ea4e5..c5ebf523d6f 100644
--- a/code/modules/assembly/proximity.dm
+++ b/code/modules/assembly/proximity.dm
@@ -57,7 +57,7 @@
return
-/obj/item/assembly/prox_sensor/process()
+/obj/item/assembly/prox_sensor/process(delta_time)
if(scanning)
var/turf/mainloc = get_turf(src)
for(var/mob/living/A in range(range,mainloc))
diff --git a/code/modules/assembly/signaler.dm b/code/modules/assembly/signaler.dm
index eb5d760883a..28fc3ab8037 100644
--- a/code/modules/assembly/signaler.dm
+++ b/code/modules/assembly/signaler.dm
@@ -165,7 +165,7 @@ Code:
radio_connection = radio_controller.add_object(src, frequency, RADIO_CHAT)
return
-/obj/item/assembly/signaler/process()
+/obj/item/assembly/signaler/process(delta_time)
if(!deadman)
STOP_PROCESSING(SSobj, src)
var/mob/M = src.loc
diff --git a/code/modules/assembly/timer.dm b/code/modules/assembly/timer.dm
index 81467e7d60d..4f1032d256c 100644
--- a/code/modules/assembly/timer.dm
+++ b/code/modules/assembly/timer.dm
@@ -44,7 +44,7 @@
return
-/obj/item/assembly/timer/process()
+/obj/item/assembly/timer/process(delta_time)
if(timing && (time > 0))
time--
if(timing && time <= 0)
diff --git a/code/modules/atmospherics/atmospherics.dm b/code/modules/atmospherics/atmospherics.dm
index d912b2e461b..cb1617d716a 100644
--- a/code/modules/atmospherics/atmospherics.dm
+++ b/code/modules/atmospherics/atmospherics.dm
@@ -116,7 +116,7 @@ Pipelines + Other Objects -> Pipe network
return node.pipe_color
-/obj/machinery/atmospherics/process()
+/obj/machinery/atmospherics/process(delta_time)
last_flow_rate = 0
last_power_draw = 0
diff --git a/code/modules/atmospherics/components/binary_devices/algae_generator_vr.dm b/code/modules/atmospherics/components/binary_devices/algae_generator_vr.dm
index 31d37ef0cef..c4da91cab00 100644
--- a/code/modules/atmospherics/components/binary_devices/algae_generator_vr.dm
+++ b/code/modules/atmospherics/components/binary_devices/algae_generator_vr.dm
@@ -54,7 +54,7 @@
. = ..()
internal = null
-/obj/machinery/atmospherics/binary/algae_farm/process()
+/obj/machinery/atmospherics/binary/algae_farm/process(delta_time)
..()
recent_moles_transferred = 0
diff --git a/code/modules/atmospherics/components/binary_devices/circulator.dm b/code/modules/atmospherics/components/binary_devices/circulator.dm
index 16d22b6b1e9..d08607272cd 100644
--- a/code/modules/atmospherics/components/binary_devices/circulator.dm
+++ b/code/modules/atmospherics/components/binary_devices/circulator.dm
@@ -69,7 +69,7 @@
stored_energy = 0
return last_stored_energy_transferred
-/obj/machinery/atmospherics/binary/circulator/process()
+/obj/machinery/atmospherics/binary/circulator/process(delta_time)
..()
if(last_worldtime_transfer < world.time - 50)
diff --git a/code/modules/atmospherics/components/binary_devices/dp_vent_pump.dm b/code/modules/atmospherics/components/binary_devices/dp_vent_pump.dm
index 355c760db14..afc7a795dac 100644
--- a/code/modules/atmospherics/components/binary_devices/dp_vent_pump.dm
+++ b/code/modules/atmospherics/components/binary_devices/dp_vent_pump.dm
@@ -104,7 +104,7 @@
update_icon()
update_underlays()
-/obj/machinery/atmospherics/binary/dp_vent_pump/process()
+/obj/machinery/atmospherics/binary/dp_vent_pump/process(delta_time)
..()
last_power_draw = 0
diff --git a/code/modules/atmospherics/components/binary_devices/passive_gate.dm b/code/modules/atmospherics/components/binary_devices/passive_gate.dm
index b41d9b56b3f..7045294dee8 100644
--- a/code/modules/atmospherics/components/binary_devices/passive_gate.dm
+++ b/code/modules/atmospherics/components/binary_devices/passive_gate.dm
@@ -50,7 +50,7 @@
/obj/machinery/atmospherics/binary/passive_gate/hide(var/i)
update_underlays()
-/obj/machinery/atmospherics/binary/passive_gate/process()
+/obj/machinery/atmospherics/binary/passive_gate/process(delta_time)
..()
last_flow_rate = 0
diff --git a/code/modules/atmospherics/components/binary_devices/pipeturbine.dm b/code/modules/atmospherics/components/binary_devices/pipeturbine.dm
index b90886c8900..59a84a23a03 100644
--- a/code/modules/atmospherics/components/binary_devices/pipeturbine.dm
+++ b/code/modules/atmospherics/components/binary_devices/pipeturbine.dm
@@ -47,7 +47,7 @@
node1 = null
node2 = null
-/obj/machinery/atmospherics/pipeturbine/process()
+/obj/machinery/atmospherics/pipeturbine/process(delta_time)
..()
if(anchored && !(stat&BROKEN))
kin_energy *= 1 - kin_loss
@@ -248,7 +248,7 @@
if (turbine.stat & (BROKEN) || !turbine.anchored || turn(turbine.dir,180) != dir)
turbine = null
-/obj/machinery/power/turbinemotor/process()
+/obj/machinery/power/turbinemotor/process(delta_time)
updateConnection()
if(!turbine || !anchored || stat & (BROKEN))
return
diff --git a/code/modules/atmospherics/components/binary_devices/pump.dm b/code/modules/atmospherics/components/binary_devices/pump.dm
index 2243c46013e..6b1f3fe8e05 100644
--- a/code/modules/atmospherics/components/binary_devices/pump.dm
+++ b/code/modules/atmospherics/components/binary_devices/pump.dm
@@ -88,7 +88,7 @@ Thus, the two variables affect pump operation are set in New():
/obj/machinery/atmospherics/binary/pump/hide(var/i)
update_underlays()
-/obj/machinery/atmospherics/binary/pump/process()
+/obj/machinery/atmospherics/binary/pump/process(delta_time)
last_power_draw = 0
last_flow_rate = 0
diff --git a/code/modules/atmospherics/components/omni_devices/filter.dm b/code/modules/atmospherics/components/omni_devices/filter.dm
index f9f419cb5f3..29a93a1da3d 100644
--- a/code/modules/atmospherics/components/omni_devices/filter.dm
+++ b/code/modules/atmospherics/components/omni_devices/filter.dm
@@ -58,7 +58,7 @@
return 0
-/obj/machinery/atmospherics/omni/atmos_filter/process()
+/obj/machinery/atmospherics/omni/atmos_filter/process(delta_time)
if(!..())
return 0
diff --git a/code/modules/atmospherics/components/omni_devices/mixer.dm b/code/modules/atmospherics/components/omni_devices/mixer.dm
index f7f2fac6c24..6140a889306 100644
--- a/code/modules/atmospherics/components/omni_devices/mixer.dm
+++ b/code/modules/atmospherics/components/omni_devices/mixer.dm
@@ -98,7 +98,7 @@
return 0
-/obj/machinery/atmospherics/omni/mixer/process()
+/obj/machinery/atmospherics/omni/mixer/process(delta_time)
if(!..())
return 0
diff --git a/code/modules/atmospherics/components/omni_devices/omni_base.dm b/code/modules/atmospherics/components/omni_devices/omni_base.dm
index a7bef9642da..5a4c0d45866 100644
--- a/code/modules/atmospherics/components/omni_devices/omni_base.dm
+++ b/code/modules/atmospherics/components/omni_devices/omni_base.dm
@@ -62,7 +62,7 @@
/obj/machinery/atmospherics/omni/proc/error_check()
return
-/obj/machinery/atmospherics/omni/process()
+/obj/machinery/atmospherics/omni/process(delta_time)
last_power_draw = 0
last_flow_rate = 0
diff --git a/code/modules/atmospherics/components/portables_connector.dm b/code/modules/atmospherics/components/portables_connector.dm
index f9154b65342..aac3b135abf 100644
--- a/code/modules/atmospherics/components/portables_connector.dm
+++ b/code/modules/atmospherics/components/portables_connector.dm
@@ -52,7 +52,7 @@
/obj/machinery/atmospherics/portables_connector/hide(var/i)
update_underlays()
-/obj/machinery/atmospherics/portables_connector/process()
+/obj/machinery/atmospherics/portables_connector/process(delta_time)
..()
if(!on)
return
diff --git a/code/modules/atmospherics/components/trinary_devices/filter.dm b/code/modules/atmospherics/components/trinary_devices/filter.dm
index 3ce8190cc86..9df9ee89843 100644
--- a/code/modules/atmospherics/components/trinary_devices/filter.dm
+++ b/code/modules/atmospherics/components/trinary_devices/filter.dm
@@ -75,7 +75,7 @@
icon_state += "off"
update_use_power(USE_POWER_OFF)
-/obj/machinery/atmospherics/trinary/atmos_filter/process()
+/obj/machinery/atmospherics/trinary/atmos_filter/process(delta_time)
..()
last_power_draw = 0
diff --git a/code/modules/atmospherics/components/trinary_devices/mixer.dm b/code/modules/atmospherics/components/trinary_devices/mixer.dm
index cb3577e9f8f..f3d69187c7d 100644
--- a/code/modules/atmospherics/components/trinary_devices/mixer.dm
+++ b/code/modules/atmospherics/components/trinary_devices/mixer.dm
@@ -46,7 +46,7 @@
if (!mixing_inputs)
mixing_inputs = list(src.air1 = node1_concentration, src.air2 = node2_concentration)
-/obj/machinery/atmospherics/trinary/mixer/process()
+/obj/machinery/atmospherics/trinary/mixer/process(delta_time)
..()
last_power_draw = 0
diff --git a/code/modules/atmospherics/components/tvalve.dm b/code/modules/atmospherics/components/tvalve.dm
index 03582e17d16..ce52e38d372 100644
--- a/code/modules/atmospherics/components/tvalve.dm
+++ b/code/modules/atmospherics/components/tvalve.dm
@@ -169,7 +169,7 @@
else
src.go_to_side()
-/obj/machinery/atmospherics/tvalve/process()
+/obj/machinery/atmospherics/tvalve/process(delta_time)
..()
. = PROCESS_KILL
@@ -232,7 +232,7 @@
return 1
-/obj/machinery/atmospherics/tvalve/return_network_air(datum/network/reference)
+/obj/machinery/atmospherics/tvalve/return_network_air(datum/pipe_network/reference)
return null
/obj/machinery/atmospherics/tvalve/disconnect(obj/machinery/atmospherics/reference)
diff --git a/code/modules/atmospherics/components/unary/cold_sink.dm b/code/modules/atmospherics/components/unary/cold_sink.dm
index 136d9a50d6a..99be3a69989 100644
--- a/code/modules/atmospherics/components/unary/cold_sink.dm
+++ b/code/modules/atmospherics/components/unary/cold_sink.dm
@@ -113,7 +113,7 @@
add_fingerprint(usr)
-/obj/machinery/atmospherics/unary/freezer/process()
+/obj/machinery/atmospherics/unary/freezer/process(delta_time)
..()
if(stat & (NOPOWER|BROKEN) || !use_power)
diff --git a/code/modules/atmospherics/components/unary/heat_source.dm b/code/modules/atmospherics/components/unary/heat_source.dm
index a874c133aa2..6e37d02317d 100644
--- a/code/modules/atmospherics/components/unary/heat_source.dm
+++ b/code/modules/atmospherics/components/unary/heat_source.dm
@@ -61,7 +61,7 @@
return
-/obj/machinery/atmospherics/unary/heater/process()
+/obj/machinery/atmospherics/unary/heater/process(delta_time)
..()
if(stat & (NOPOWER|BROKEN) || !use_power)
diff --git a/code/modules/atmospherics/components/unary/outlet_injector.dm b/code/modules/atmospherics/components/unary/outlet_injector.dm
index a76284951ad..5ba4b12c28d 100644
--- a/code/modules/atmospherics/components/unary/outlet_injector.dm
+++ b/code/modules/atmospherics/components/unary/outlet_injector.dm
@@ -52,7 +52,7 @@
if(old_stat != stat)
update_icon()
-/obj/machinery/atmospherics/unary/outlet_injector/process()
+/obj/machinery/atmospherics/unary/outlet_injector/process(delta_time)
..()
last_power_draw = 0
diff --git a/code/modules/atmospherics/components/unary/vent_pump.dm b/code/modules/atmospherics/components/unary/vent_pump.dm
index f20613e55dd..f3c9643259a 100644
--- a/code/modules/atmospherics/components/unary/vent_pump.dm
+++ b/code/modules/atmospherics/components/unary/vent_pump.dm
@@ -196,7 +196,7 @@
//soundloop.start()
return 1
-/obj/machinery/atmospherics/unary/vent_pump/process()
+/obj/machinery/atmospherics/unary/vent_pump/process(delta_time)
..()
if (hibernate)
diff --git a/code/modules/atmospherics/components/unary/vent_scrubber.dm b/code/modules/atmospherics/components/unary/vent_scrubber.dm
index e759aeb0249..e183171c50b 100644
--- a/code/modules/atmospherics/components/unary/vent_scrubber.dm
+++ b/code/modules/atmospherics/components/unary/vent_scrubber.dm
@@ -137,7 +137,7 @@
set_frequency(frequency)
src.broadcast_status()
-/obj/machinery/atmospherics/unary/vent_scrubber/process()
+/obj/machinery/atmospherics/unary/vent_scrubber/process(delta_time)
..()
if (hibernate)
diff --git a/code/modules/atmospherics/components/valve.dm b/code/modules/atmospherics/components/valve.dm
index 2a2a9ce1586..633e1aeac2b 100644
--- a/code/modules/atmospherics/components/valve.dm
+++ b/code/modules/atmospherics/components/valve.dm
@@ -139,7 +139,7 @@
else
src.open()
-/obj/machinery/atmospherics/valve/process()
+/obj/machinery/atmospherics/valve/process(delta_time)
..()
. = PROCESS_KILL
diff --git a/code/modules/atmospherics/datum_pipe_network.dm b/code/modules/atmospherics/datum_pipe_network.dm
index ed26753c662..53f57412de8 100644
--- a/code/modules/atmospherics/datum_pipe_network.dm
+++ b/code/modules/atmospherics/datum_pipe_network.dm
@@ -20,7 +20,7 @@ var/global/list/datum/pipe_network/pipe_networks = list() // TODO - Move into SS
gases.Cut() // Do not qdel the gases, we don't own them
return ..()
-/datum/pipe_network/process()
+/datum/pipe_network/process(delta_time)
//Equalize gases amongst pipe if called for
if(update)
update = 0
diff --git a/code/modules/atmospherics/datum_pipeline.dm b/code/modules/atmospherics/datum_pipeline.dm
index ae176287393..85656bb0516 100644
--- a/code/modules/atmospherics/datum_pipeline.dm
+++ b/code/modules/atmospherics/datum_pipeline.dm
@@ -20,7 +20,7 @@
edges = null
. = ..()
-/datum/pipeline/process()//This use to be called called from the pipe networks
+/datum/pipeline/process(delta_time)//This use to be called called from the pipe networks
//Check to see if pressure is within acceptable limits
var/pressure = air.return_pressure()
diff --git a/code/modules/atmospherics/mainspipe.dm b/code/modules/atmospherics/mainspipe.dm
index 42cea6e17ab..2393e28c327 100644
--- a/code/modules/atmospherics/mainspipe.dm
+++ b/code/modules/atmospherics/mainspipe.dm
@@ -1,5 +1,5 @@
// internal pipe, don't actually place or use these
-obj/machinery/atmospherics/pipe/mains_component
+/obj/machinery/atmospherics/pipe/mains_component
var/obj/machinery/atmospherics/mains_pipe/parent_pipe
var/list/obj/machinery/atmospherics/pipe/mains_component/nodes = new()
@@ -32,7 +32,7 @@ obj/machinery/atmospherics/pipe/mains_component
proc/mains_burst()
parent_pipe.burst()
-obj/machinery/atmospherics/mains_pipe
+/obj/machinery/atmospherics/mains_pipe
icon = 'icons/obj/atmospherics/mainspipe.dmi'
layer = PIPES_LAYER
plane = PLATING_PLANE
@@ -55,146 +55,146 @@ obj/machinery/atmospherics/mains_pipe
var/fatigue_pressure = 55*ONE_ATMOSPHERE
alert_pressure = 55*ONE_ATMOSPHERE
- New()
- ..()
+/obj/machinery/atmospherics/mains_pipe/New()
+ ..()
- supply = new(src)
- supply.volume = volume
- supply.nodes.len = nodes.len
- scrubbers = new(src)
- scrubbers.volume = volume
- scrubbers.nodes.len = nodes.len
- aux = new(src)
- aux.volume = volume
- aux.nodes.len = nodes.len
+ supply = new(src)
+ supply.volume = volume
+ supply.nodes.len = nodes.len
+ scrubbers = new(src)
+ scrubbers.volume = volume
+ scrubbers.nodes.len = nodes.len
+ aux = new(src)
+ aux.volume = volume
+ aux.nodes.len = nodes.len
- hide(var/i)
- if(level == 1 && istype(loc, /turf/simulated))
- invisibility = i ? 101 : 0
- update_icon()
+/obj/machinery/atmospherics/mains_pipe/hide(var/i)
+ if(level == 1 && istype(loc, /turf/simulated))
+ invisibility = i ? 101 : 0
+ update_icon()
- proc/burst()
- ..()
- for(var/obj/machinery/atmospherics/pipe/mains_component/pipe in contents)
+/obj/machinery/atmospherics/mains_pipe/proc/burst()
+ for(var/obj/machinery/atmospherics/pipe/mains_component/pipe in contents)
+ burst()
+
+/obj/machinery/atmospherics/mains_pipe/proc/check_pressure(pressure)
+ var/datum/gas_mixture/environment = loc.return_air()
+
+ var/pressure_difference = pressure - environment.return_pressure()
+
+ if(pressure_difference > maximum_pressure)
+ burst()
+
+ else if(pressure_difference > fatigue_pressure)
+ //TODO: leak to turf, doing pfshhhhh
+ if(prob(5))
burst()
- proc/check_pressure(pressure)
- var/datum/gas_mixture/environment = loc.return_air()
+ else
+ return 1
- var/pressure_difference = pressure - environment.return_pressure()
+/obj/machinery/atmospherics/mains_pipe/get_neighbor_nodes_for_init()
+ return nodes
- if(pressure_difference > maximum_pressure)
- burst()
-
- else if(pressure_difference > fatigue_pressure)
- //TODO: leak to turf, doing pfshhhhh
- if(prob(5))
- burst()
-
- else return 1
-
- get_neighbor_nodes_for_init()
- return nodes
+/obj/machinery/atmospherics/mains_pipe/disconnect()
+ ..()
+ for(var/obj/machinery/atmospherics/pipe/mains_component/node in nodes)
+ node.disconnect()
+/obj/machinery/atmospherics/mains_pipe/Destroy()
disconnect()
- ..()
- for(var/obj/machinery/atmospherics/pipe/mains_component/node in nodes)
- node.disconnect()
+ return ..()
- Destroy()
- disconnect()
- ..()
+/obj/machinery/atmospherics/mains_pipe/atmos_init()
+ for(var/i = 1 to nodes.len)
+ var/obj/machinery/atmospherics/mains_pipe/node = nodes[i]
+ if(node)
+ supply.nodes[i] = node.supply
+ scrubbers.nodes[i] = node.scrubbers
+ aux.nodes[i] = node.aux
- atmos_init()
- for(var/i = 1 to nodes.len)
- var/obj/machinery/atmospherics/mains_pipe/node = nodes[i]
- if(node)
- supply.nodes[i] = node.supply
- scrubbers.nodes[i] = node.scrubbers
- aux.nodes[i] = node.aux
-
-obj/machinery/atmospherics/mains_pipe/simple
+/obj/machinery/atmospherics/mains_pipe/simple
name = "mains pipe"
desc = "A one meter section of 3-line mains pipe"
dir = SOUTH
initialize_mains_directions = SOUTH|NORTH
- New()
- nodes.len = 2
- ..()
- switch(dir)
- if(SOUTH || NORTH)
- initialize_mains_directions = SOUTH|NORTH
- if(EAST || WEST)
- initialize_mains_directions = EAST|WEST
- if(NORTHEAST)
- initialize_mains_directions = NORTH|EAST
- if(NORTHWEST)
- initialize_mains_directions = NORTH|WEST
- if(SOUTHEAST)
- initialize_mains_directions = SOUTH|EAST
- if(SOUTHWEST)
- initialize_mains_directions = SOUTH|WEST
+/obj/machinery/atmospherics/mains_pipe/simple/New()
+ nodes.len = 2
+ ..()
+ switch(dir)
+ if(SOUTH || NORTH)
+ initialize_mains_directions = SOUTH|NORTH
+ if(EAST || WEST)
+ initialize_mains_directions = EAST|WEST
+ if(NORTHEAST)
+ initialize_mains_directions = NORTH|EAST
+ if(NORTHWEST)
+ initialize_mains_directions = NORTH|WEST
+ if(SOUTHEAST)
+ initialize_mains_directions = SOUTH|EAST
+ if(SOUTHWEST)
+ initialize_mains_directions = SOUTH|WEST
- proc/normalize_dir()
- if(dir==3)
- setDir(1)
- else if(dir==12)
- setDir(4)
+/obj/machinery/atmospherics/mains_pipe/simple/proc/normalize_dir()
+ if(dir==3)
+ setDir(1)
+ else if(dir==12)
+ setDir(4)
+/obj/machinery/atmospherics/mains_pipe/simple/update_icon_state()
+ if(nodes[1] && nodes[2])
+ icon_state = "intact[invisibility ? "-f" : "" ]"
+
+ //var/node1_direction = get_dir(src, node1)
+ //var/node2_direction = get_dir(src, node2)
+
+ //setDir(node1_direction|node2_direction)
+
+ else
+ if(!nodes[1]&&!nodes[2])
+ qdel(src) //TODO: silent deleting looks weird
+ var/have_node1 = nodes[1]?1:0
+ var/have_node2 = nodes[2]?1:0
+ icon_state = "exposed[have_node1][have_node2][invisibility ? "-f" : "" ]"
+
+/obj/machinery/atmospherics/mains_pipe/simple/atmos_init()
+ normalize_dir()
+ var/node1_dir
+ var/node2_dir
+
+ for(var/direction in cardinal)
+ if(direction&initialize_mains_directions)
+ if (!node1_dir)
+ node1_dir = direction
+ else if (!node2_dir)
+ node2_dir = direction
+
+ for(var/obj/machinery/atmospherics/mains_pipe/target in get_step(src,node1_dir))
+ if(target.initialize_mains_directions & get_dir(target,src))
+ nodes[1] = target
+ break
+ for(var/obj/machinery/atmospherics/mains_pipe/target in get_step(src,node2_dir))
+ if(target.initialize_mains_directions & get_dir(target,src))
+ nodes[2] = target
+ break
+
+ ..() // initialize internal pipes
+
+ var/turf/T = src.loc // hide if turf is not intact
+ if(level == 1 && !T.is_plating()) hide(1)
update_icon()
- if(nodes[1] && nodes[2])
- icon_state = "intact[invisibility ? "-f" : "" ]"
- //var/node1_direction = get_dir(src, node1)
- //var/node2_direction = get_dir(src, node2)
+/obj/machinery/atmospherics/mains_pipe/simple/hidden
+ level = 1
+ icon_state = "intact-f"
- //setDir(node1_direction|node2_direction)
+/obj/machinery/atmospherics/mains_pipe/simple/visible
+ level = 2
+ icon_state = "intact"
- else
- if(!nodes[1]&&!nodes[2])
- qdel(src) //TODO: silent deleting looks weird
- var/have_node1 = nodes[1]?1:0
- var/have_node2 = nodes[2]?1:0
- icon_state = "exposed[have_node1][have_node2][invisibility ? "-f" : "" ]"
-
- atmos_init()
- normalize_dir()
- var/node1_dir
- var/node2_dir
-
- for(var/direction in cardinal)
- if(direction&initialize_mains_directions)
- if (!node1_dir)
- node1_dir = direction
- else if (!node2_dir)
- node2_dir = direction
-
- for(var/obj/machinery/atmospherics/mains_pipe/target in get_step(src,node1_dir))
- if(target.initialize_mains_directions & get_dir(target,src))
- nodes[1] = target
- break
- for(var/obj/machinery/atmospherics/mains_pipe/target in get_step(src,node2_dir))
- if(target.initialize_mains_directions & get_dir(target,src))
- nodes[2] = target
- break
-
- ..() // initialize internal pipes
-
- var/turf/T = src.loc // hide if turf is not intact
- if(level == 1 && !T.is_plating()) hide(1)
- update_icon()
-
- hidden
- level = 1
- icon_state = "intact-f"
-
- visible
- level = 2
- icon_state = "intact"
-
-obj/machinery/atmospherics/mains_pipe/manifold
+/obj/machinery/atmospherics/mains_pipe/manifold
name = "manifold pipe"
desc = "A manifold composed of mains pipes"
@@ -202,64 +202,64 @@ obj/machinery/atmospherics/mains_pipe/manifold
initialize_mains_directions = EAST|NORTH|WEST
volume = 105
- New()
- nodes.len = 3
- ..()
- initialize_mains_directions = (NORTH|SOUTH|EAST|WEST) & ~dir
+/obj/machinery/atmospherics/mains_pipe/manifold/New()
+ nodes.len = 3
+ ..()
+ initialize_mains_directions = (NORTH|SOUTH|EAST|WEST) & ~dir
- atmos_init()
- var/connect_directions = initialize_mains_directions
+/obj/machinery/atmospherics/mains_pipe/manifold/atmos_init()
+ var/connect_directions = initialize_mains_directions
- for(var/direction in cardinal)
- if(direction&connect_directions)
- for(var/obj/machinery/atmospherics/mains_pipe/target in get_step(src,direction))
- if(target.initialize_mains_directions & get_dir(target,src))
- nodes[1] = target
- connect_directions &= ~direction
- break
- if (nodes[1])
+ for(var/direction in cardinal)
+ if(direction&connect_directions)
+ for(var/obj/machinery/atmospherics/mains_pipe/target in get_step(src,direction))
+ if(target.initialize_mains_directions & get_dir(target,src))
+ nodes[1] = target
+ connect_directions &= ~direction
break
+ if (nodes[1])
+ break
- for(var/direction in cardinal)
- if(direction&connect_directions)
- for(var/obj/machinery/atmospherics/mains_pipe/target in get_step(src,direction))
- if(target.initialize_mains_directions & get_dir(target,src))
- nodes[2] = target
- connect_directions &= ~direction
- break
- if (nodes[2])
+ for(var/direction in cardinal)
+ if(direction&connect_directions)
+ for(var/obj/machinery/atmospherics/mains_pipe/target in get_step(src,direction))
+ if(target.initialize_mains_directions & get_dir(target,src))
+ nodes[2] = target
+ connect_directions &= ~direction
break
+ if (nodes[2])
+ break
- for(var/direction in cardinal)
- if(direction&connect_directions)
- for(var/obj/machinery/atmospherics/mains_pipe/target in get_step(src,direction))
- if(target.initialize_mains_directions & get_dir(target,src))
- nodes[3] = target
- connect_directions &= ~direction
- break
- if (nodes[3])
+ for(var/direction in cardinal)
+ if(direction&connect_directions)
+ for(var/obj/machinery/atmospherics/mains_pipe/target in get_step(src,direction))
+ if(target.initialize_mains_directions & get_dir(target,src))
+ nodes[3] = target
+ connect_directions &= ~direction
break
+ if (nodes[3])
+ break
- ..() // initialize internal pipes
-
- var/turf/T = src.loc // hide if turf is not intact
- if(level == 1 && !T.is_plating()) hide(1)
- update_icon()
+ ..() // initialize internal pipes
+ var/turf/T = src.loc // hide if turf is not intact
+ if(level == 1 && !T.is_plating()) hide(1)
update_icon()
- icon_state = "manifold[invisibility ? "-f" : "" ]"
- hidden
- level = 1
- icon_state = "manifold-f"
+/obj/machinery/atmospherics/mains_pipe/manifold/update_icon_state()
+ icon_state = "manifold[invisibility ? "-f" : "" ]"
- visible
- level = 2
- icon_state = "manifold"
+/obj/machinery/atmospherics/mains_pipe/manifold/hidden
+ level = 1
+ icon_state = "manifold-f"
-obj/machinery/atmospherics/mains_pipe/manifold4w
+/obj/machinery/atmospherics/mains_pipe/manifold/visible
+ level = 2
+ icon_state = "manifold"
+
+/obj/machinery/atmospherics/mains_pipe/manifold4w
name = "manifold pipe"
desc = "A manifold composed of mains pipes"
@@ -267,49 +267,49 @@ obj/machinery/atmospherics/mains_pipe/manifold4w
initialize_mains_directions = EAST|NORTH|WEST|SOUTH
volume = 105
- New()
- nodes.len = 4
- ..()
+/obj/machinery/atmospherics/mains_pipe/manifold4w/New()
+ nodes.len = 4
+ ..()
- atmos_init()
- for(var/obj/machinery/atmospherics/mains_pipe/target in get_step(src,NORTH))
- if(target.initialize_mains_directions & get_dir(target,src))
- nodes[1] = target
- break
+/obj/machinery/atmospherics/mains_pipe/manifold4w/atmos_init()
+ for(var/obj/machinery/atmospherics/mains_pipe/target in get_step(src,NORTH))
+ if(target.initialize_mains_directions & get_dir(target,src))
+ nodes[1] = target
+ break
- for(var/obj/machinery/atmospherics/mains_pipe/target in get_step(src,SOUTH))
- if(target.initialize_mains_directions & get_dir(target,src))
- nodes[2] = target
- break
+ for(var/obj/machinery/atmospherics/mains_pipe/target in get_step(src,SOUTH))
+ if(target.initialize_mains_directions & get_dir(target,src))
+ nodes[2] = target
+ break
- for(var/obj/machinery/atmospherics/mains_pipe/target in get_step(src,EAST))
- if(target.initialize_mains_directions & get_dir(target,src))
- nodes[3] = target
- break
+ for(var/obj/machinery/atmospherics/mains_pipe/target in get_step(src,EAST))
+ if(target.initialize_mains_directions & get_dir(target,src))
+ nodes[3] = target
+ break
- for(var/obj/machinery/atmospherics/mains_pipe/target in get_step(src,WEST))
- if(target.initialize_mains_directions & get_dir(target,src))
- nodes[3] = target
- break
+ for(var/obj/machinery/atmospherics/mains_pipe/target in get_step(src,WEST))
+ if(target.initialize_mains_directions & get_dir(target,src))
+ nodes[3] = target
+ break
- ..() // initialize internal pipes
-
- var/turf/T = src.loc // hide if turf is not intact
- if(level == 1 && !T.is_plating()) hide(1)
- update_icon()
+ ..() // initialize internal pipes
+ var/turf/T = src.loc // hide if turf is not intact
+ if(level == 1 && !T.is_plating()) hide(1)
update_icon()
- icon_state = "manifold4w[invisibility ? "-f" : "" ]"
- hidden
- level = 1
- icon_state = "manifold4w-f"
+/obj/machinery/atmospherics/mains_pipe/manifold4w/update_icon_state()
+ icon_state = "manifold4w[invisibility ? "-f" : "" ]"
- visible
- level = 2
- icon_state = "manifold4w"
+/obj/machinery/atmospherics/mains_pipe/manifold4w/hidden
+ level = 1
+ icon_state = "manifold4w-f"
-obj/machinery/atmospherics/mains_pipe/split
+/obj/machinery/atmospherics/mains_pipe/manifold4w/visible
+ level = 2
+ icon_state = "manifold4w"
+
+/obj/machinery/atmospherics/mains_pipe/split
name = "mains splitter"
desc = "A splitter for connecting to a single pipe off a mains."
@@ -317,100 +317,100 @@ obj/machinery/atmospherics/mains_pipe/split
var/obj/machinery/atmospherics/node3
var/icon_type
- New()
- nodes.len = 2
- ..()
- initialize_mains_directions = turn(dir, 90) | turn(dir, -90)
- initialize_directions = dir // actually have a normal connection too
+/obj/machinery/atmospherics/mains_pipe/split/New()
+ nodes.len = 2
+ ..()
+ initialize_mains_directions = turn(dir, 90) | turn(dir, -90)
+ initialize_directions = dir // actually have a normal connection too
- atmos_init()
- var/node1_dir
- var/node2_dir
- var/node3_dir
+/obj/machinery/atmospherics/mains_pipe/split/atmos_init()
+ var/node1_dir
+ var/node2_dir
+ var/node3_dir
- node1_dir = turn(dir, 90)
- node2_dir = turn(dir, -90)
- node3_dir = dir
+ node1_dir = turn(dir, 90)
+ node2_dir = turn(dir, -90)
+ node3_dir = dir
- for(var/obj/machinery/atmospherics/mains_pipe/target in get_step(src,node1_dir))
- if(target.initialize_mains_directions & get_dir(target,src))
- nodes[1] = target
- break
- for(var/obj/machinery/atmospherics/mains_pipe/target in get_step(src,node2_dir))
- if(target.initialize_mains_directions & get_dir(target,src))
- nodes[2] = target
- break
- for(var/obj/machinery/atmospherics/target in get_step(src,node3_dir))
- if(target.initialize_directions & get_dir(target,src))
- node3 = target
- break
+ for(var/obj/machinery/atmospherics/mains_pipe/target in get_step(src,node1_dir))
+ if(target.initialize_mains_directions & get_dir(target,src))
+ nodes[1] = target
+ break
+ for(var/obj/machinery/atmospherics/mains_pipe/target in get_step(src,node2_dir))
+ if(target.initialize_mains_directions & get_dir(target,src))
+ nodes[2] = target
+ break
+ for(var/obj/machinery/atmospherics/target in get_step(src,node3_dir))
+ if(target.initialize_directions & get_dir(target,src))
+ node3 = target
+ break
- ..() // initialize internal pipes
+ ..() // initialize internal pipes
- // bind them
- spawn(5)
- if(node3 && split_node)
- var/datum/pipe_network/N1 = node3.return_network(src)
- var/datum/pipe_network/N2 = split_node.return_network(split_node)
- if(N1 && N2)
- N1.merge(N2)
-
- var/turf/T = src.loc // hide if turf is not intact
- if(level == 1 && !T.is_plating()) hide(1)
- update_icon()
+ // bind them
+ spawn(5)
+ if(node3 && split_node)
+ var/datum/pipe_network/N1 = node3.return_network(src)
+ var/datum/pipe_network/N2 = split_node.return_network(split_node)
+ if(N1 && N2)
+ N1.merge(N2)
+ var/turf/T = src.loc // hide if turf is not intact
+ if(level == 1 && !T.is_plating()) hide(1)
update_icon()
- icon_state = "split-[icon_type][invisibility ? "-f" : "" ]"
- return_network(A)
- return split_node.return_network(A)
+/obj/machinery/atmospherics/mains_pipe/split/update_icon_state()
+ icon_state = "split-[icon_type][invisibility ? "-f" : "" ]"
- supply
- icon_type = "supply"
+/obj/machinery/atmospherics/mains_pipe/split/return_network(A)
+ return split_node.return_network(A)
- New()
- ..()
- split_node = supply
+/obj/machinery/atmospherics/mains_pipe/split/supply
+ icon_type = "supply"
- hidden
- level = 1
- icon_state = "split-supply-f"
+/obj/machinery/atmospherics/mains_pipe/split/New()
+ ..()
+ split_node = supply
- visible
- level = 2
- icon_state = "split-supply"
+/obj/machinery/atmospherics/mains_pipe/split/hidden
+ level = 1
+ icon_state = "split-supply-f"
- scrubbers
- icon_type = "scrubbers"
+/obj/machinery/atmospherics/mains_pipe/split/visible
+ level = 2
+ icon_state = "split-supply"
- New()
- ..()
- split_node = scrubbers
+/obj/machinery/atmospherics/mains_pipe/split/scrubbers
+ icon_type = "scrubbers"
- hidden
- level = 1
- icon_state = "split-scrubbers-f"
+/obj/machinery/atmospherics/mains_pipe/split/New()
+ ..()
+ split_node = scrubbers
- visible
- level = 2
- icon_state = "split-scrubbers"
+/obj/machinery/atmospherics/mains_pipe/split/hidden
+ level = 1
+ icon_state = "split-scrubbers-f"
- aux
- icon_type = "aux"
+/obj/machinery/atmospherics/mains_pipe/split/visible
+ level = 2
+ icon_state = "split-scrubbers"
- New()
- ..()
- split_node = aux
+/obj/machinery/atmospherics/mains_pipe/split/aux
+ icon_type = "aux"
- hidden
- level = 1
- icon_state = "split-aux-f"
+/obj/machinery/atmospherics/mains_pipe/split/New()
+ ..()
+ split_node = aux
- visible
- level = 2
- icon_state = "split-aux"
+/obj/machinery/atmospherics/mains_pipe/split/hidden
+ level = 1
+ icon_state = "split-aux-f"
-obj/machinery/atmospherics/mains_pipe/split3
+/obj/machinery/atmospherics/mains_pipe/split/visible
+ level = 2
+ icon_state = "split-aux"
+
+/obj/machinery/atmospherics/mains_pipe/split3
name = "triple mains splitter"
desc = "A splitter for connecting to the 3 pipes on a mainline."
@@ -418,91 +418,91 @@ obj/machinery/atmospherics/mains_pipe/split3
var/obj/machinery/atmospherics/scrubbers_node
var/obj/machinery/atmospherics/aux_node
- New()
- nodes.len = 1
- ..()
- initialize_mains_directions = dir
- initialize_directions = cardinal & ~dir // actually have a normal connection too
+/obj/machinery/atmospherics/mains_pipe/split3/New()
+ nodes.len = 1
+ ..()
+ initialize_mains_directions = dir
+ initialize_directions = cardinal & ~dir // actually have a normal connection too
- atmos_init()
- var/node1_dir
- var/supply_node_dir
- var/scrubbers_node_dir
- var/aux_node_dir
+/obj/machinery/atmospherics/mains_pipe/split3/atmos_init()
+ var/node1_dir
+ var/supply_node_dir
+ var/scrubbers_node_dir
+ var/aux_node_dir
- node1_dir = dir
- aux_node_dir = turn(dir, 180)
- if(dir & (NORTH|SOUTH))
- supply_node_dir = EAST
- scrubbers_node_dir = WEST
- else
- supply_node_dir = SOUTH
- scrubbers_node_dir = NORTH
+ node1_dir = dir
+ aux_node_dir = turn(dir, 180)
+ if(dir & (NORTH|SOUTH))
+ supply_node_dir = EAST
+ scrubbers_node_dir = WEST
+ else
+ supply_node_dir = SOUTH
+ scrubbers_node_dir = NORTH
- for(var/obj/machinery/atmospherics/mains_pipe/target in get_step(src, node1_dir))
- if(target.initialize_mains_directions & get_dir(target,src))
- nodes[1] = target
- break
- for(var/obj/machinery/atmospherics/target in get_step(src,supply_node_dir))
- if(target.initialize_directions & get_dir(target,src))
- supply_node = target
- break
- for(var/obj/machinery/atmospherics/target in get_step(src,scrubbers_node_dir))
- if(target.initialize_directions & get_dir(target,src))
- scrubbers_node = target
- break
- for(var/obj/machinery/atmospherics/target in get_step(src,aux_node_dir))
- if(target.initialize_directions & get_dir(target,src))
- aux_node = target
- break
+ for(var/obj/machinery/atmospherics/mains_pipe/target in get_step(src, node1_dir))
+ if(target.initialize_mains_directions & get_dir(target,src))
+ nodes[1] = target
+ break
+ for(var/obj/machinery/atmospherics/target in get_step(src,supply_node_dir))
+ if(target.initialize_directions & get_dir(target,src))
+ supply_node = target
+ break
+ for(var/obj/machinery/atmospherics/target in get_step(src,scrubbers_node_dir))
+ if(target.initialize_directions & get_dir(target,src))
+ scrubbers_node = target
+ break
+ for(var/obj/machinery/atmospherics/target in get_step(src,aux_node_dir))
+ if(target.initialize_directions & get_dir(target,src))
+ aux_node = target
+ break
- ..() // initialize internal pipes
+ ..() // initialize internal pipes
- // bind them
- spawn(5)
- if(supply_node)
- var/datum/pipe_network/N1 = supply_node.return_network(src)
- var/datum/pipe_network/N2 = supply.return_network(supply)
- if(N1 && N2)
- N1.merge(N2)
- if(scrubbers_node)
- var/datum/pipe_network/N1 = scrubbers_node.return_network(src)
- var/datum/pipe_network/N2 = scrubbers.return_network(scrubbers)
- if(N1 && N2)
- N1.merge(N2)
- if(aux_node)
- var/datum/pipe_network/N1 = aux_node.return_network(src)
- var/datum/pipe_network/N2 = aux.return_network(aux)
- if(N1 && N2)
- N1.merge(N2)
-
- var/turf/T = src.loc // hide if turf is not intact
- if(level == 1 && !T.is_plating()) hide(1)
- update_icon()
+ // bind them
+ spawn(5)
+ if(supply_node)
+ var/datum/pipe_network/N1 = supply_node.return_network(src)
+ var/datum/pipe_network/N2 = supply.return_network(supply)
+ if(N1 && N2)
+ N1.merge(N2)
+ if(scrubbers_node)
+ var/datum/pipe_network/N1 = scrubbers_node.return_network(src)
+ var/datum/pipe_network/N2 = scrubbers.return_network(scrubbers)
+ if(N1 && N2)
+ N1.merge(N2)
+ if(aux_node)
+ var/datum/pipe_network/N1 = aux_node.return_network(src)
+ var/datum/pipe_network/N2 = aux.return_network(aux)
+ if(N1 && N2)
+ N1.merge(N2)
+ var/turf/T = src.loc // hide if turf is not intact
+ if(level == 1 && !T.is_plating()) hide(1)
update_icon()
- icon_state = "split-t[invisibility ? "-f" : "" ]"
- return_network(obj/machinery/atmospherics/reference)
- var/obj/machinery/atmospherics/A
+/obj/machinery/atmospherics/mains_pipe/split3/update_icon()
+ icon_state = "split-t[invisibility ? "-f" : "" ]"
- A = supply_node.return_network(reference)
- if(!A)
- A = scrubbers_node.return_network(reference)
- if(!A)
- A = aux_node.return_network(reference)
+/obj/machinery/atmospherics/mains_pipe/split3/return_network(obj/machinery/atmospherics/reference)
+ var/obj/machinery/atmospherics/A
- return A
+ A = supply_node.return_network(reference)
+ if(!A)
+ A = scrubbers_node.return_network(reference)
+ if(!A)
+ A = aux_node.return_network(reference)
- hidden
- level = 1
- icon_state = "split-t-f"
+ return A
- visible
- level = 2
- icon_state = "split-t"
+/obj/machinery/atmospherics/mains_pipe/split3/hidden
+ level = 1
+ icon_state = "split-t-f"
-obj/machinery/atmospherics/mains_pipe/cap
+/obj/machinery/atmospherics/mains_pipe/split3/visible
+ level = 2
+ icon_state = "split-t"
+
+/obj/machinery/atmospherics/mains_pipe/cap
name = "pipe cap"
desc = "A cap for the end of a mains pipe"
@@ -510,200 +510,30 @@ obj/machinery/atmospherics/mains_pipe/cap
initialize_directions = SOUTH
volume = 35
- New()
- nodes.len = 1
- ..()
- initialize_mains_directions = dir
+/obj/machinery/atmospherics/mains_pipe/cap/New()
+ nodes.len = 1
+ ..()
+ initialize_mains_directions = dir
+/obj/machinery/atmospherics/mains_pipe/cap/update_icon()
+ icon_state = "cap[invisibility ? "-f" : ""]"
+
+/obj/machinery/atmospherics/mains_pipe/cap/atmos_init()
+ for(var/obj/machinery/atmospherics/mains_pipe/target in get_step(src,dir))
+ if(target.initialize_mains_directions & get_dir(target,src))
+ nodes[1] = target
+ break
+
+ ..()
+
+ var/turf/T = src.loc // hide if turf is not intact
+ if(level == 1 && !T.is_plating()) hide(1)
update_icon()
- icon_state = "cap[invisibility ? "-f" : ""]"
- atmos_init()
- for(var/obj/machinery/atmospherics/mains_pipe/target in get_step(src,dir))
- if(target.initialize_mains_directions & get_dir(target,src))
- nodes[1] = target
- break
+/obj/machinery/atmospherics/mains_pipe/cap/hidden
+ level = 1
+ icon_state = "cap-f"
- ..()
-
- var/turf/T = src.loc // hide if turf is not intact
- if(level == 1 && !T.is_plating()) hide(1)
- update_icon()
-
- hidden
- level = 1
- icon_state = "cap-f"
-
- visible
- level = 2
- icon_state = "cap"
-
-//TODO: Get Mains valves working!
-/*
-obj/machinery/atmospherics/mains_pipe/valve
- icon_state = "mvalve0"
-
- name = "mains shutoff valve"
- desc = "A mains pipe valve"
-
- var/open = 1
-
- dir = SOUTH
- initialize_mains_directions = SOUTH|NORTH
-
- New()
- nodes.len = 2
- ..()
- initialize_mains_directions = dir | turn(dir, 180)
-
- update_icon(animation)
- var/turf/simulated/floor = loc
- var/hide = istype(floor) ? floor.intact : 0
- level = 1
- for(var/obj/machinery/atmospherics/mains_pipe/node in nodes)
- if(node.level == 2)
- hide = 0
- level = 2
- break
-
- if(animation)
- flick("[hide?"h":""]mvalve[src.open][!src.open]",src)
- else
- icon_state = "[hide?"h":""]mvalve[open]"
-
- Initialize()
- normalize_dir()
- var/node1_dir
- var/node2_dir
-
- for(var/direction in cardinal)
- if(direction&initialize_mains_directions)
- if (!node1_dir)
- node1_dir = direction
- else if (!node2_dir)
- node2_dir = direction
-
- for(var/obj/machinery/atmospherics/mains_pipe/target in get_step(src,node1_dir))
- if(target.initialize_mains_directions & get_dir(target,src))
- nodes[1] = target
- break
- for(var/obj/machinery/atmospherics/mains_pipe/target in get_step(src,node2_dir))
- if(target.initialize_mains_directions & get_dir(target,src))
- nodes[2] = target
- break
-
- if(open)
- ..() // initialize internal pipes
-
- update_icon()
-
- proc/normalize_dir()
- if(dir==3)
- setDir(1)
- else if(dir==12)
- setDir(4)
-
- proc/open()
- if(open) return 0
-
- open = 1
- update_icon()
-
- Initialize()
-
- return 1
-
- proc/close()
- if(!open) return 0
-
- open = 0
- update_icon()
-
- for(var/obj/machinery/atmospherics/pipe/mains_component/node in src)
- for(var/obj/machinery/atmospherics/pipe/mains_component/o in node.nodes)
- o.disconnect(node)
- o.build_network()
-
- return 1
-
- attack_ai(mob/user as mob)
- return
-
- attack_paw(mob/user as mob)
- return attack_hand(user)
-
- attack_hand(mob/user as mob)
- src.add_fingerprint(usr)
- update_icon(1)
- sleep(10)
- if (open)
- close()
- else
- open()
-
- digital // can be controlled by AI
- name = "digital mains valve"
- desc = "A digitally controlled valve."
- icon_state = "dvalve0"
-
- attack_ai(mob/user as mob)
- return src.attack_hand(user)
-
- attack_hand(mob/user as mob)
- if(!src.allowed(user))
- to_chat(user, "
")
- return
- ..()
-
- //Radio remote control
-
- proc
- set_frequency(new_frequency)
- radio_controller.remove_object(src, frequency)
- frequency = new_frequency
- if(frequency)
- radio_connection = radio_controller.add_object(src, frequency, RADIO_ATMOSIA)
-
- var/frequency = 0
- var/id = null
- var/datum/radio_frequency/radio_connection
-
- Initialize()
- ..()
- if(frequency)
- set_frequency(frequency)
-
- update_icon(animation)
- var/turf/simulated/floor = loc
- var/hide = istype(floor) ? floor.intact : 0
- level = 1
- for(var/obj/machinery/atmospherics/mains_pipe/node in nodes)
- if(node.level == 2)
- hide = 0
- level = 2
- break
-
- if(animation)
- flick("[hide?"h":""]dvalve[src.open][!src.open]",src)
- else
- icon_state = "[hide?"h":""]dvalve[open]"
-
- receive_signal(datum/signal/signal)
- if(!signal.data["tag"] || (signal.data["tag"] != id))
- return 0
-
- switch(signal.data["command"])
- if("valve_open")
- if(!open)
- open()
-
- if("valve_close")
- if(open)
- close()
-
- if("valve_toggle")
- if(open)
- close()
- else
- open()
-*/
+/obj/machinery/atmospherics/mains_pipe/cap/visible
+ level = 2
+ icon_state = "cap"
diff --git a/code/modules/atmospherics/pipes/he_pipes.dm b/code/modules/atmospherics/pipes/he_pipes.dm
index 2d77e3a4ca9..644cbd027bf 100644
--- a/code/modules/atmospherics/pipes/he_pipes.dm
+++ b/code/modules/atmospherics/pipes/he_pipes.dm
@@ -70,7 +70,7 @@
return
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging/process()
+/obj/machinery/atmospherics/pipe/simple/heat_exchanging/process(delta_time)
if(!parent)
..()
else
diff --git a/code/modules/atmospherics/pipes/pipe_base.dm b/code/modules/atmospherics/pipes/pipe_base.dm
index d87d01e9598..8d3ebf30d23 100644
--- a/code/modules/atmospherics/pipes/pipe_base.dm
+++ b/code/modules/atmospherics/pipes/pipe_base.dm
@@ -135,7 +135,7 @@
invisibility = i ? 101 : 0
update_icon()
-/obj/machinery/atmospherics/pipe/process()
+/obj/machinery/atmospherics/pipe/process(delta_time)
if(!parent) //This should cut back on the overhead calling build_network thousands of times per cycle
..()
else
diff --git a/code/modules/atmospherics/pipes/vent.dm b/code/modules/atmospherics/pipes/vent.dm
index 58aaa51ccdd..807c2d65277 100644
--- a/code/modules/atmospherics/pipes/vent.dm
+++ b/code/modules/atmospherics/pipes/vent.dm
@@ -27,7 +27,7 @@
name = "Larger vent"
volume = 1000
-/obj/machinery/atmospherics/pipe/vent/process()
+/obj/machinery/atmospherics/pipe/vent/process(delta_time)
if(!parent)
if(build_killswitch <= 0)
. = PROCESS_KILL
diff --git a/code/modules/atmospherics/zas/Fire.dm b/code/modules/atmospherics/zas/Fire.dm
index d4f0a07ce0c..a622f805de5 100644
--- a/code/modules/atmospherics/zas/Fire.dm
+++ b/code/modules/atmospherics/zas/Fire.dm
@@ -121,7 +121,7 @@ turf/proc/hotspot_expose(exposed_temperature, exposed_volume, soh = 0)
var/firelevel = 1 //Calculated by gas_mixture.calculate_firelevel()
-/obj/fire/process()
+/obj/fire/process(delta_time)
. = 1
var/turf/simulated/my_tile = loc
diff --git a/code/modules/awaymissions/bluespaceartillery.dm b/code/modules/awaymissions/bluespaceartillery.dm
index 814053fed03..a228885cedc 100644
--- a/code/modules/awaymissions/bluespaceartillery.dm
+++ b/code/modules/awaymissions/bluespaceartillery.dm
@@ -7,7 +7,7 @@
density = 1
anchored = 1
-/obj/machinery/artillerycontrol/process()
+/obj/machinery/artillerycontrol/process(delta_time)
if(src.reload<180)
src.reload++
@@ -62,4 +62,4 @@
for(var/turf/T in get_area_turfs(thearea.type))
L+=T
var/loc = pick(L)
- explosion(loc,2,5,11)*/
\ No newline at end of file
+ explosion(loc,2,5,11)*/
diff --git a/code/modules/awaymissions/gateway.dm b/code/modules/awaymissions/gateway.dm
index b573f7133d7..361bff88e5f 100644
--- a/code/modules/awaymissions/gateway.dm
+++ b/code/modules/awaymissions/gateway.dm
@@ -51,7 +51,7 @@
density = 1
*/ //VOREStation Removal End
-obj/machinery/gateway/centerstation/process()
+obj/machinery/gateway/centerstation/process(delta_time)
if(stat & (NOPOWER))
if(active) toggleoff()
return
diff --git a/code/modules/blob/blob.dm b/code/modules/blob/blob.dm
index 7bf0defbf7e..ee158e34bb3 100644
--- a/code/modules/blob/blob.dm
+++ b/code/modules/blob/blob.dm
@@ -22,10 +22,10 @@
update_icon()
return ..(loc)
-/obj/effect/blob/CanAllowThrough(var/atom/movable/mover, vra/turf/target)
+/obj/effect/blob/CanAllowThrough(atom/movable/mover, turf/target)
return FALSE
-/obj/effect/blob/ex_act(var/severity)
+/obj/effect/blob/ex_act(severity)
switch(severity)
if(1)
take_damage(rand(100, 120) / brute_resist)
@@ -172,7 +172,7 @@
STOP_PROCESSING(SSobj, src)
return ..()
-/obj/effect/blob/core/process()
+/obj/effect/blob/core/process(delta_time)
pulse(20, list(NORTH, EAST))
pulse(20, list(NORTH, WEST))
pulse(20, list(SOUTH, EAST))
diff --git a/code/modules/blob2/blobs/core.dm b/code/modules/blob2/blobs/core.dm
index f43ec7ad6fd..a0ffd209850 100644
--- a/code/modules/blob2/blobs/core.dm
+++ b/code/modules/blob2/blobs/core.dm
@@ -111,7 +111,7 @@ var/list/blob_cores = list()
overlays += blob_overlay
overlays += mutable_appearance('icons/mob/blob.dmi', "blob_core_overlay")
-/obj/structure/blob/core/process()
+/obj/structure/blob/core/process(delta_time)
set waitfor = FALSE
if(QDELETED(src))
return
@@ -183,4 +183,4 @@ var/list/blob_cores = list()
if(initial(BT.difficulty) > difficulty_threshold)
continue
valid_types += BT
- return pick(valid_types)
\ No newline at end of file
+ return pick(valid_types)
diff --git a/code/modules/blob2/blobs/node.dm b/code/modules/blob2/blobs/node.dm
index aa1dcb3e8f3..81c7dbf4ada 100644
--- a/code/modules/blob2/blobs/node.dm
+++ b/code/modules/blob2/blobs/node.dm
@@ -30,7 +30,7 @@ var/list/blob_nodes = list()
overlays += blob_overlay
overlays += mutable_appearance('icons/mob/blob.dmi', "blob_node_overlay")
-/obj/structure/blob/node/process()
+/obj/structure/blob/node/process(delta_time)
set waitfor = FALSE
if(overmind) // This check is so that if the core is killed, the nodes stop.
- pulse_area(overmind, 10, BLOB_NODE_PULSE_RANGE, BLOB_NODE_EXPAND_RANGE)
\ No newline at end of file
+ pulse_area(overmind, 10, BLOB_NODE_PULSE_RANGE, BLOB_NODE_EXPAND_RANGE)
diff --git a/code/modules/busy_space/air_traffic.dm b/code/modules/busy_space/air_traffic.dm
index 27fd873b96c..d8f138adaa1 100644
--- a/code/modules/busy_space/air_traffic.dm
+++ b/code/modules/busy_space/air_traffic.dm
@@ -42,7 +42,7 @@ GLOBAL_DATUM_INIT(lore_atc, /datum/lore/atc_controller, new)
next_message = world.time + initial_delay
START_PROCESSING(SSobj, src)
-/datum/lore/atc_controller/process()
+/datum/lore/atc_controller/process(delta_time)
if(world.time >= next_message)
next_message = world.time + rand(delay_min, delay_max)
random_convo()
diff --git a/code/modules/busy_space/organizations.dm b/code/modules/busy_space/organizations.dm
index 349abeb8535..fddfc192a5f 100644
--- a/code/modules/busy_space/organizations.dm
+++ b/code/modules/busy_space/organizations.dm
@@ -1485,10 +1485,11 @@
name = "Orion Confederation"
short_name = "OriCon "
acronym = "TOC"
- desc = "" //Todo //"SolGov is a decentralized confederation of human governmental entities based on Luna, Sol, which defines top-level law for their member states. \
- Member states receive various benefits such as defensive pacts, trade agreements, social support and funding, and being able to participate \
- in the Colonial Assembly. The majority, but not all human territories are members of SolGov. As such, SolGov is a major power and \
- defacto represents humanity on the galactic stage. Military flight operations fall under the banner of the USDF."
+ desc = ""
+ /*//Todo //"SolGov is a decentralized confederation of human governmental entities based on Luna, Sol, which defines top-level law for their member states.
+ Member states receive various benefits such as defensive pacts, trade agreements, social support and funding, and being able to participate
+ in the Colonial Assembly. The majority, but not all human territories are members of SolGov. As such, SolGov is a major power and
+ defacto represents humanity on the galactic stage. Military flight operations fall under the banner of the USDF."*/
history = "" // Todo
work = "governing polity of humanity's Confederation"
headquarters = "Luna, Sol"
diff --git a/code/modules/client/preference_setup/general/03_body.dm b/code/modules/client/preference_setup/general/03_body.dm
index 613deecbff3..f80a7634ea4 100644
--- a/code/modules/client/preference_setup/general/03_body.dm
+++ b/code/modules/client/preference_setup/general/03_body.dm
@@ -339,7 +339,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
. += " Style:
" //The < & > in this line is correct-- those extra characters are the arrows you click to switch between styles.
. += "
"
- . += "
[color_square(pref.r_grad, pref.g_grad, pref.b_grad)] "
+ . += "
[color_square(pref.r_grad, pref.g_grad, pref.b_grad)] "
. += " Style:
"
. += "
"
diff --git a/code/modules/client/preference_setup/loadout/loadout_head.dm b/code/modules/client/preference_setup/loadout/loadout_head.dm
index 1a3e040dfa0..f87c55033b1 100644
--- a/code/modules/client/preference_setup/loadout/loadout_head.dm
+++ b/code/modules/client/preference_setup/loadout/loadout_head.dm
@@ -329,6 +329,14 @@
..()
gear_tweaks += gear_tweak_free_color_choice
+/datum/gear/head/traveller
+ display_name = "traveller's hat"
+ path = /obj/item/clothing/head/traveller
+
+/datum/gear/head/traveller/New()
+ ..()
+ gear_tweaks += gear_tweak_free_color_choice
+
/datum/gear/head/welding/
display_name = "welding, normal (engineering/robotics)"
path = /obj/item/clothing/head/welding
diff --git a/code/modules/client/preference_setup/occupation/occupation.dm b/code/modules/client/preference_setup/occupation/occupation.dm
index bab19e16f42..b203bf64dd7 100644
--- a/code/modules/client/preference_setup/occupation/occupation.dm
+++ b/code/modules/client/preference_setup/occupation/occupation.dm
@@ -7,11 +7,6 @@
for(var/datum/category_item/player_setup_item/PI in items)
. += "[PI.content(user)]
"
-//used for pref.alternate_option
-#define GET_RANDOM_JOB 0
-#define BE_ASSISTANT 1
-#define RETURN_TO_LOBBY 2
-
/datum/category_item/player_setup_item/occupation
name = "Occupation"
sort_order = 1
diff --git a/code/modules/clothing/clothing.dm b/code/modules/clothing/clothing.dm
index 29aeaa9be01..4bc9ccf2390 100644
--- a/code/modules/clothing/clothing.dm
+++ b/code/modules/clothing/clothing.dm
@@ -623,7 +623,7 @@
to_chat(user,"
")
else
var/obj/item/holder/micro/holder = I
- if(holder.held_mob && holder.held_mob in holder)
+ if(holder.held_mob && (holder.held_mob in holder))
to_chat(holder.held_mob,"
")
@@ -865,7 +865,7 @@
under_icon = INV_W_UNIFORM_DEF_ICON
// The _s is because the icon update procs append it.
- if((under_icon == rolled_down_icon && "[worn_state]_s" in icon_states(under_icon)) || ("[worn_state]_d_s" in icon_states(under_icon)))
+ if((under_icon == rolled_down_icon && ("[worn_state]_s" in icon_states(under_icon))) || ("[worn_state]_d_s" in icon_states(under_icon)))
if(rolled_down != 1)
rolled_down = 0
else
@@ -890,7 +890,7 @@
under_icon = INV_W_UNIFORM_DEF_ICON
// The _s is because the icon update procs append it.
- if((under_icon == rolled_down_sleeves_icon && "[worn_state]_s" in icon_states(under_icon)) || ("[worn_state]_r_s" in icon_states(under_icon)))
+ if((under_icon == rolled_down_sleeves_icon && ("[worn_state]_s" in icon_states(under_icon))) || ("[worn_state]_r_s" in icon_states(under_icon)))
if(rolled_sleeves != 1)
rolled_sleeves = 0
else
diff --git a/code/modules/clothing/clothing_icons.dm b/code/modules/clothing/clothing_icons.dm
index 33e1da6000d..55848accde7 100644
--- a/code/modules/clothing/clothing_icons.dm
+++ b/code/modules/clothing/clothing_icons.dm
@@ -17,7 +17,7 @@
return state2use
//HELMET: May have a lighting overlay
-/obj/item/clothing/head/make_worn_icon(var/body_type,var/slot_name,var/inhands,var/default_icon,var/default_layer = 0)
+/obj/item/clothing/head/make_worn_icon(var/body_type,var/slot_name,var/inhands,var/default_icon,var/default_layer,var/icon/clip_mask = null)
var/image/standing = ..()
if(on && slot_name == slot_head_str)
var/cache_key = "[light_overlay][LAZYACCESS(sprite_sheets,body_type) ? "_[body_type]" : ""]"
diff --git a/code/modules/clothing/head/misc.dm b/code/modules/clothing/head/misc.dm
index 3d5bca71400..5646196023d 100644
--- a/code/modules/clothing/head/misc.dm
+++ b/code/modules/clothing/head/misc.dm
@@ -538,8 +538,6 @@
desc = "A peaked helmet once popular among Old Earth militaries and expeditionary forces."
icon_state = "pith"
item_state_slots = list(slot_r_hand_str = "beret_white", slot_l_hand_str = "beret_white")
- body_parts_covered = HEAD
- flags_inv = BLOCKHAIR
/obj/item/clothing/head/reindeer
name = "reindeer antlers"
@@ -608,3 +606,8 @@
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|BLOCKHAIR
siemens_coefficient = 0.7
body_parts_covered = HEAD|FACE|EYES
+
+/obj/item/clothing/head/traveller
+ name = "traveller's hat"
+ desc = "A wide brimmed hat made of sturdy material. Its floppy, poitned top is similar to those worn by Old Earth bards or sorcerors."
+ icon_state = "traveller"
diff --git a/code/modules/clothing/head/misc_special.dm b/code/modules/clothing/head/misc_special.dm
index d170dd90767..c18a75dd214 100644
--- a/code/modules/clothing/head/misc_special.dm
+++ b/code/modules/clothing/head/misc_special.dm
@@ -113,7 +113,7 @@
var/onfire = 0
body_parts_covered = HEAD
-/obj/item/clothing/head/cakehat/process()
+/obj/item/clothing/head/cakehat/process(delta_time)
if(!onfire)
STOP_PROCESSING(SSobj, src)
return
@@ -257,7 +257,7 @@
STOP_PROCESSING(SSobj, src)
return ..()
-/obj/item/clothing/head/psy_crown/process()
+/obj/item/clothing/head/psy_crown/process(delta_time)
if(isliving(loc))
var/mob/living/L = loc
if(world.time >= cooldown && L.is_sentient() && L.get_tension() >= tension_threshold)
diff --git a/code/modules/clothing/spacesuits/rig/modules/combat.dm b/code/modules/clothing/spacesuits/rig/modules/combat.dm
index 2b9dfdd54ab..fa2569bae7f 100644
--- a/code/modules/clothing/spacesuits/rig/modules/combat.dm
+++ b/code/modules/clothing/spacesuits/rig/modules/combat.dm
@@ -197,7 +197,7 @@
gun_type = /obj/item/gun/energy/crossbow/ninja
-/obj/item/rig_module/mounted/energy_blade/process()
+/obj/item/rig_module/mounted/energy_blade/process(delta_time)
if(holder && holder.wearer)
if(!(locate(/obj/item/melee/energy/blade) in holder.wearer))
@@ -294,7 +294,7 @@
held_blade = new /obj/item/material/knife/machete/armblade/rig
held_blade.storing_module = src
-/obj/item/rig_module/armblade/process()
+/obj/item/rig_module/armblade/process(delta_time)
if(holder && holder.wearer)
if(!(locate(/obj/item/material/knife/machete/armblade) in holder.wearer))
diff --git a/code/modules/clothing/spacesuits/rig/modules/computer.dm b/code/modules/clothing/spacesuits/rig/modules/computer.dm
index 87e5073ce2d..c8deea023a9 100644
--- a/code/modules/clothing/spacesuits/rig/modules/computer.dm
+++ b/code/modules/clothing/spacesuits/rig/modules/computer.dm
@@ -46,7 +46,7 @@
var/obj/item/ai_card // Reference to the MMI, posibrain, intellicard or pAI card previously holding the AI.
var/obj/item/ai_verbs/verb_holder
-/obj/item/rig_module/ai_container/process()
+/obj/item/rig_module/ai_container/process(delta_time)
if(integrated_ai)
var/obj/item/rig/rig = get_rig()
if(rig && rig.ai_override_enabled)
@@ -416,7 +416,7 @@
return 1
return 0
-/obj/item/rig_module/power_sink/process()
+/obj/item/rig_module/power_sink/process(delta_time)
if(!interfaced_with)
return ..()
diff --git a/code/modules/clothing/spacesuits/rig/modules/modules.dm b/code/modules/clothing/spacesuits/rig/modules/modules.dm
index 948413332b6..6a2c0f22ed6 100644
--- a/code/modules/clothing/spacesuits/rig/modules/modules.dm
+++ b/code/modules/clothing/spacesuits/rig/modules/modules.dm
@@ -217,7 +217,7 @@
return
// Called by the hardsuit each rig process tick.
-/obj/item/rig_module/process()
+/obj/item/rig_module/process(delta_time)
if(active)
return active_power_cost
else
diff --git a/code/modules/clothing/spacesuits/rig/modules/ninja.dm b/code/modules/clothing/spacesuits/rig/modules/ninja.dm
index ba3af5c747d..6dadca26518 100644
--- a/code/modules/clothing/spacesuits/rig/modules/ninja.dm
+++ b/code/modules/clothing/spacesuits/rig/modules/ninja.dm
@@ -198,7 +198,7 @@
/obj/item/rig_module/self_destruct/deactivate()
return
-/obj/item/rig_module/self_destruct/process()
+/obj/item/rig_module/self_destruct/process(delta_time)
// Not being worn, leave it alone.
if(!holder || !holder.wearer || !holder.wearer.wear_suit == holder)
diff --git a/code/modules/clothing/spacesuits/rig/modules/utility.dm b/code/modules/clothing/spacesuits/rig/modules/utility.dm
index e7296b27605..23171acd838 100644
--- a/code/modules/clothing/spacesuits/rig/modules/utility.dm
+++ b/code/modules/clothing/spacesuits/rig/modules/utility.dm
@@ -448,7 +448,7 @@
gun.Fire(target,holder.wearer)
return 1
-/obj/item/rig_module/mounted/mop/process()
+/obj/item/rig_module/mounted/mop/process(delta_time)
if(holder && holder.wearer)
if(!(locate(/obj/item/mop_deploy) in holder.wearer))
@@ -661,4 +661,4 @@
to_chat(H, "
")
- holder.slowdown += sprint_speed
\ No newline at end of file
+ holder.slowdown += sprint_speed
diff --git a/code/modules/clothing/spacesuits/rig/modules/utility_vr.dm b/code/modules/clothing/spacesuits/rig/modules/utility_vr.dm
index 2444d220e8e..4d0f49d736f 100644
--- a/code/modules/clothing/spacesuits/rig/modules/utility_vr.dm
+++ b/code/modules/clothing/spacesuits/rig/modules/utility_vr.dm
@@ -114,7 +114,7 @@
list("dexalin", "dexalin", 0, 20)
)
-/obj/item/rig_module/rescue_pharm/process()
+/obj/item/rig_module/rescue_pharm/process(delta_time)
. = ..()
if(active)
var/did_work = 0
diff --git a/code/modules/clothing/spacesuits/rig/rig.dm b/code/modules/clothing/spacesuits/rig/rig.dm
index 0ec2ad40a39..e9a07935754 100644
--- a/code/modules/clothing/spacesuits/rig/rig.dm
+++ b/code/modules/clothing/spacesuits/rig/rig.dm
@@ -467,7 +467,7 @@
if(cell.charge <= 0)
turn_cooling_off(H, 1)
-/obj/item/rig/process()
+/obj/item/rig/process(delta_time)
// If we've lost any parts, grab them back.
var/mob/living/M
for(var/obj/item/piece in list(gloves,boots,helmet,chest))
diff --git a/code/modules/detectivework/microscope/dnascanner.dm b/code/modules/detectivework/microscope/dnascanner.dm
index 952595a3644..a7cf9a09ca0 100644
--- a/code/modules/detectivework/microscope/dnascanner.dm
+++ b/code/modules/detectivework/microscope/dnascanner.dm
@@ -100,7 +100,7 @@
return 1
-/obj/machinery/dnaforensics/process()
+/obj/machinery/dnaforensics/process(delta_time)
if(scanning)
if(!bloodsamp || bloodsamp.loc != src)
bloodsamp = null
diff --git a/code/modules/detectivework/tools/rag.dm b/code/modules/detectivework/tools/rag.dm
index 14c6cd7ff4d..bf27d8ad7e7 100644
--- a/code/modules/detectivework/tools/rag.dm
+++ b/code/modules/detectivework/tools/rag.dm
@@ -210,7 +210,7 @@
update_name()
update_icon()
-/obj/item/reagent_containers/glass/rag/process()
+/obj/item/reagent_containers/glass/rag/process(delta_time)
if(!can_ignite())
visible_message("
")
extinguish()
diff --git a/code/modules/detectivework/tools/uvlight.dm b/code/modules/detectivework/tools/uvlight.dm
index 6f197c6dc8d..2153ba1307f 100644
--- a/code/modules/detectivework/tools/uvlight.dm
+++ b/code/modules/detectivework/tools/uvlight.dm
@@ -47,7 +47,7 @@
if(I.fluorescent == 2) I.fluorescent = 1
reset_objects.Cut()
-/obj/item/uv_light/process()
+/obj/item/uv_light/process(delta_time)
clear_last_scan()
if(on)
step_alpha = round(255/range)
@@ -68,4 +68,4 @@
var/obj/item/O = A
if(O.was_bloodied && !(O.blood_overlay in O.overlays))
O.overlays |= O.blood_overlay
- reset_objects |= O
\ No newline at end of file
+ reset_objects |= O
diff --git a/code/modules/economy/ATM.dm b/code/modules/economy/ATM.dm
index 5a62cf2572b..26927fb16f7 100644
--- a/code/modules/economy/ATM.dm
+++ b/code/modules/economy/ATM.dm
@@ -42,7 +42,7 @@ log transactions
spark_system.set_up(5, 0, src)
spark_system.attach(src)
-/obj/machinery/atm/process()
+/obj/machinery/atm/process(delta_time)
if(stat & NOPOWER)
return
diff --git a/code/modules/economy/Accounts_DB.dm b/code/modules/economy/Accounts_DB.dm
index 76b69b8a844..6d53627b7ef 100644
--- a/code/modules/economy/Accounts_DB.dm
+++ b/code/modules/economy/Accounts_DB.dm
@@ -19,7 +19,7 @@
return 0
if(access_cent_captain in held_card.access)
return 2
- else if(access_hop in held_card.access || access_captain in held_card.access)
+ else if((access_hop in held_card.access) || (access_captain in held_card.access))
return 1
proc/create_transation(target, reason, amount)
diff --git a/code/modules/economy/EFTPOS.dm b/code/modules/economy/EFTPOS.dm
index 33d729f636b..2741ac89087 100644
--- a/code/modules/economy/EFTPOS.dm
+++ b/code/modules/economy/EFTPOS.dm
@@ -296,7 +296,3 @@
playsound(src, 'sound/machines/chime.ogg', 50, 1)
src.visible_message("[icon2html(thing = src, target = world)] \The [src] chimes.")
transaction_paid = 1
- else
- ..()
-
- //emag?
diff --git a/code/modules/events/atmos_leak.dm b/code/modules/events/atmos_leak.dm
index de7c9d721e3..e74ed27fab6 100644
--- a/code/modules/events/atmos_leak.dm
+++ b/code/modules/events/atmos_leak.dm
@@ -14,7 +14,13 @@
/area/shuttle,
/area/crew_quarters,
/area/holodeck,
- /area/engineering/engine_room
+ /area/engineering/engine_room,
+ /area/triumph/surfacebase/tram,
+ /area/triumph/surfacebase/atrium_one,
+ /area/triumph/surfacebase/atrium_two,
+ /area/triumph/surfacebase/atrium_three,
+ /area/teleporter/departing,
+ /area/hallway/station/upper
)
// Decide which area will be targeted!
diff --git a/code/modules/events/carp_migration.dm b/code/modules/events/carp_migration.dm
index 2cc3c661752..4ef08a568b8 100644
--- a/code/modules/events/carp_migration.dm
+++ b/code/modules/events/carp_migration.dm
@@ -63,7 +63,7 @@ GLOBAL_LIST_INIT(carp_count,list())// a list of Z levels (string), associated wi
I += 3
LAZYADD(GLOB.carp_count["[Z]"], M)
spawned_carp ++
- M.throw_at(get_random_edge_turf(GLOB.reverse_dir[dir],TRANSITIONEDGE + 2, Z), 5, speed, callback = CALLBACK(src,/datum/event/carp_migration/proc/check_gib,M))
+ M.throw_at(get_random_edge_turf(GLOB.reverse_dir[dir],TRANSITIONEDGE + 2, Z), 5, speed)//, callback = CALLBACK(src,/datum/event/carp_migration/proc/check_gib,M))
if(no_show)
break
@@ -98,4 +98,4 @@ GLOBAL_LIST_INIT(carp_count,list())// a list of Z levels (string), associated wi
// Overmap version
/datum/event/carp_migration/overmap/announce()
- return
\ No newline at end of file
+ return
diff --git a/code/modules/events/cult.dm b/code/modules/events/cult.dm
index cbbc9cce029..7817aca165f 100644
--- a/code/modules/events/cult.dm
+++ b/code/modules/events/cult.dm
@@ -66,7 +66,7 @@
for(var/areapath in typesof(spawn_area_type))
var/area/A = locate(areapath)
for(var/obj/machinery/atmospherics/unary/vent_pump/temp_vent in A.contents)
- if(temp_vent.network && temp_vent.loc.z in GLOB.using_map.station_levels)
+ if(temp_vent.network && (temp_vent.loc.z in GLOB.using_map.station_levels))
vents += temp_vent
var/cult_spawn = list(/mob/living/simple_mob/humanoid/cultist/human, /mob/living/simple_mob/humanoid/cultist/tesh,
@@ -88,7 +88,7 @@
// Overmap version
/datum/event/cult/overmap/announce()
- command_announcement.Announce("Attention [station_name()], the ship has run into a hostile sub-sector and reports of humanoid and non-humanoid entities are warping onto the ships! Advise immediate removal of these intruders before productivy aboard gets hindered!", "Screaming Signals Intercepted", new_sound = 'sound/effects/c_alarm.mp3',volume=5)
+ command_announcement.Announce("Attention [station_name()], the ship has run into a hostile sub-sector and reports of humanoid and non-humanoid entities are warping onto the ships! Advise immediate removal of these intruders before productivy aboard gets hindered!", "Screaming Signals Intercepted", new_sound = 'sound/effects/c_alarm.mp3')//,volume=5)
return
/datum/event/cult/overmap/start() // override - cancel if not main ship since it doesn't properly target the actual triggering ship
diff --git a/code/modules/events/event.dm b/code/modules/events/event.dm
index f751d6c2134..a6b0f4ae938 100644
--- a/code/modules/events/event.dm
+++ b/code/modules/events/event.dm
@@ -107,7 +107,7 @@
// Do not override this proc, instead use the appropiate procs.
// This proc will handle the calls to the appropiate procs.
-/datum/event/process()
+/datum/event/process(delta_time)
if(activeFor > startWhen && activeFor < endWhen)
tick()
diff --git a/code/modules/events/event_container.dm b/code/modules/events/event_container.dm
index 3fa9195361c..2d9876ee476 100644
--- a/code/modules/events/event_container.dm
+++ b/code/modules/events/event_container.dm
@@ -21,7 +21,7 @@ var/global/list/severity_to_string = list(EVENT_LEVEL_MUNDANE = "Mundane", EVENT
var/last_world_time = 0
-/datum/event_container/process()
+/datum/event_container/process(delta_time)
if(!round_start_time)
return //don't do events if the round hasn't even started yet
diff --git a/code/modules/events/grubinfestation_vr.dm b/code/modules/events/grubinfestation_vr.dm
index 619d59b967b..a697e6fee42 100644
--- a/code/modules/events/grubinfestation_vr.dm
+++ b/code/modules/events/grubinfestation_vr.dm
@@ -14,7 +14,7 @@
for(var/obj/machinery/atmospherics/unary/vent_pump/temp_vent in machines)
if(istype(get_area(temp_vent), /area/crew_quarters/sleep))
continue
- if(!temp_vent.welded && temp_vent.network && temp_vent.loc.z in GLOB.using_map.station_levels)
+ if(!temp_vent.welded && temp_vent.network && (temp_vent.loc.z in GLOB.using_map.station_levels))
if(temp_vent.network.normal_members.len > 50)
vents += temp_vent
@@ -44,4 +44,4 @@
if(area_names.len)
var/english_list = english_list(area_names)
command_announcement.Announce("Sensors have narrowed down remaining active solargrubs to the following areas: [english_list]", "Lifesign Alert", new_sound = 'sound/AI/aliens.ogg')
- grubs.Cut()
\ No newline at end of file
+ grubs.Cut()
diff --git a/code/modules/events/hostile_migration_vr.dm b/code/modules/events/hostile_migration_vr.dm
index 7c29b311a01..81f893a8a29 100644
--- a/code/modules/events/hostile_migration_vr.dm
+++ b/code/modules/events/hostile_migration_vr.dm
@@ -72,7 +72,7 @@
for(var/areapath in typesof(spawn_area_type))
var/area/A = locate(areapath)
for(var/obj/machinery/atmospherics/unary/vent_pump/temp_vent in A.contents)
- if(!temp_vent.welded && temp_vent.network && temp_vent.loc.z in GLOB.using_map.station_levels)
+ if(!temp_vent.welded && temp_vent.network && (temp_vent.loc.z in GLOB.using_map.station_levels))
vents += temp_vent
var/rats = /mob/living/simple_mob/animal/passive/mouse/rat
diff --git a/code/modules/events/infestation.dm b/code/modules/events/infestation.dm
index 3800bc999f2..ef7bd2a59f7 100644
--- a/code/modules/events/infestation.dm
+++ b/code/modules/events/infestation.dm
@@ -103,6 +103,7 @@
#undef LOC_VAULT
#undef LOC_TECH
#undef LOC_GARDEN
+#undef LOC_CONSTR
#undef VERM_MICE
#undef VERM_LIZARDS
diff --git a/code/modules/events/spider_infestation.dm b/code/modules/events/spider_infestation.dm
index b2640f7390f..85558899ebe 100644
--- a/code/modules/events/spider_infestation.dm
+++ b/code/modules/events/spider_infestation.dm
@@ -17,7 +17,7 @@
/datum/event/spider_infestation/start()
var/list/vents = list()
for(var/obj/machinery/atmospherics/unary/vent_pump/temp_vent in machines)
- if(!temp_vent.welded && temp_vent.network && temp_vent.loc.z in GLOB.using_map.station_levels)
+ if(!temp_vent.welded && temp_vent.network && (temp_vent.loc.z in GLOB.using_map.station_levels))
if(temp_vent.network.normal_members.len > 50)
vents += temp_vent
diff --git a/code/modules/fishing/fishing.dm b/code/modules/fishing/fishing.dm
index 6780fa9e628..6cd96fd9a68 100644
--- a/code/modules/fishing/fishing.dm
+++ b/code/modules/fishing/fishing.dm
@@ -39,6 +39,12 @@ GLOBAL_LIST_INIT(generic_fishing_pool_list, list(
/obj/item/spacecash/c100 = 1
))
+GLOBAL_LIST_INIT(indoor_fishing_chance_list, list(FISHING_RARE = 5, FISHING_UNCOMMON = 20, FISHING_COMMON = 30, FISHING_JUNK = 5, FISHING_NOTHING = 50))
+GLOBAL_LIST_INIT(indoor_fishing_junk_list, list(
+ /obj/random/junk = 15,
+ /obj/random/maintenance/clean = 1
+ ))
+
#define FISHING_RARE "rare"
#define FISHING_UNCOMMON "uncommon"
#define FISHING_COMMON "common"
@@ -47,29 +53,21 @@ GLOBAL_LIST_INIT(generic_fishing_pool_list, list(
GLOBAL_LIST_INIT(generic_fishing_chance_list, list(FISHING_RARE = 5, FISHING_UNCOMMON = 15, FISHING_COMMON = 30, FISHING_JUNK = 30, FISHING_NOTHING = 40))
-/turf/simulated/floor/water
+/turf/simulated/floor/outdoors/water
var/has_fish = TRUE //If the water has fish or not.
-
var/list/rare_fish_list // Rare list.
-
var/list/uncommon_fish_list // Uncommon list.
-
var/list/common_fish_list // Common list.
-
var/list/junk_list // Junk item list.
-
var/list/fishing_loot // Chance list.
-
var/fishing_cooldown = 30 SECONDS
var/last_fished = 0
-
var/fish_type
var/min_fishing_time = 30 // Time in seconds.
var/max_fishing_time = 90
-
var/being_fished = FALSE
-/turf/simulated/floor/water/proc/handle_fish() // Subtypes should over-ride this, and supply their own GLOB lists for maximum Mix and Match power.
+/turf/simulated/floor/outdoors/water/proc/handle_fish() // Subtypes should over-ride this, and supply their own GLOB lists for maximum Mix and Match power.
if(has_fish)
rare_fish_list = GLOB.generic_fishing_rare_list
uncommon_fish_list = GLOB.generic_fishing_uncommon_list
@@ -77,13 +75,13 @@ GLOBAL_LIST_INIT(generic_fishing_chance_list, list(FISHING_RARE = 5, FISHING_UNC
junk_list = GLOB.generic_fishing_junk_list
fishing_loot = GLOB.generic_fishing_chance_list
-/turf/simulated/floor/water/pool
+/turf/simulated/floor/outdoors/water/pool
has_fish = FALSE
-/turf/simulated/floor/water/deep/pool
+/turf/simulated/floor/outdoors/water/deep/pool
has_fish = TRUE
-/turf/simulated/floor/water/deep/pool/handle_fish()
+/turf/simulated/floor/outdoors/water/deep/pool/handle_fish()
if(has_fish)
rare_fish_list = GLOB.generic_fishing_pool_list
uncommon_fish_list = GLOB.generic_fishing_pool_list
@@ -91,7 +89,7 @@ GLOBAL_LIST_INIT(generic_fishing_chance_list, list(FISHING_RARE = 5, FISHING_UNC
junk_list = GLOB.generic_fishing_pool_list
fishing_loot = GLOB.generic_fishing_chance_list
-/turf/simulated/floor/water/ex_act(severity) // Explosive fishing.
+/turf/simulated/floor/outdoors/water/ex_act(severity) // Explosive fishing.
if(prob(5 * severity))
pick_fish()
if(fish_type)
@@ -102,7 +100,7 @@ GLOBAL_LIST_INIT(generic_fishing_chance_list, list(FISHING_RARE = 5, FISHING_UNC
has_fish = FALSE
..(severity)
-/turf/simulated/floor/water/proc/pick_fish()
+/turf/simulated/floor/outdoors/water/proc/pick_fish()
if(has_fish)
var/table = pickweight(fishing_loot)
if(table == FISHING_RARE && rare_fish_list.len)
@@ -118,7 +116,7 @@ GLOBAL_LIST_INIT(generic_fishing_chance_list, list(FISHING_RARE = 5, FISHING_UNC
else
fish_type = null
-/turf/simulated/floor/water/attackby(obj/item/P as obj, mob/user as mob)
+/turf/simulated/floor/outdoors/water/attackby(obj/item/P as obj, mob/user as mob)
//If you use a fishing rod on an open body of water that var/has_fish enabled
if(istype(P, /obj/item/material/fishing_rod) && !being_fished)
var/obj/item/material/fishing_rod/R = P
@@ -162,6 +160,30 @@ GLOBAL_LIST_INIT(generic_fishing_chance_list, list(FISHING_RARE = 5, FISHING_UNC
being_fished = FALSE
else ..()
+/turf/simulated/floor/outdoors/water/indoors
+ min_fishing_time = 33
+ max_fishing_time = 99
+
+/turf/simulated/floor/outdoors/water/indoors/handle_fish()
+ if(has_fish)
+ rare_fish_list = GLOB.generic_fishing_rare_list
+ uncommon_fish_list = GLOB.generic_fishing_uncommon_list
+ common_fish_list = GLOB.generic_fishing_common_list
+ junk_list = GLOB.indoor_fishing_junk_list
+ fishing_loot = GLOB.indoor_fishing_chance_list
+
+/turf/simulated/floor/outdoors/water/deep/indoors
+ min_fishing_time = 33
+ max_fishing_time = 99
+
+/turf/simulated/floor/outdoors/water/deep/indoors/handle_fish()
+ if(has_fish)
+ rare_fish_list = GLOB.generic_fishing_rare_list
+ uncommon_fish_list = GLOB.generic_fishing_uncommon_list
+ common_fish_list = GLOB.generic_fishing_common_list
+ junk_list = GLOB.indoor_fishing_junk_list
+ fishing_loot = GLOB.indoor_fishing_chance_list
+
/obj/random/fishing_junk
name = "junk"
desc = "This is a random fishing junk item."
diff --git a/code/modules/fishing/fishing_rod.dm b/code/modules/fishing/fishing_rod.dm
index 239e0ce1a14..3af42d8399a 100644
--- a/code/modules/fishing/fishing_rod.dm
+++ b/code/modules/fishing/fishing_rod.dm
@@ -130,3 +130,9 @@
default_material = "plastic"
toolspeed = 0.9
+
+/obj/item/material/fishing_rod/modern/strong
+ desc = "A extremely refined rod for catching fish."
+ default_material = "durasteel"
+
+ toolspeed = 0.5
diff --git a/code/modules/fishing/fishing_rod_vr.dm b/code/modules/fishing/fishing_rod_vr.dm
deleted file mode 100644
index e10a1069a14..00000000000
--- a/code/modules/fishing/fishing_rod_vr.dm
+++ /dev/null
@@ -1,5 +0,0 @@
-/obj/item/material/fishing_rod/modern/strong
- desc = "A extremely refined rod for catching fish."
- default_material = "durasteel"
-
- toolspeed = 0.5
\ No newline at end of file
diff --git a/code/modules/fishing/fishing_vr.dm b/code/modules/fishing/fishing_vr.dm
deleted file mode 100644
index e545cc0edfb..00000000000
--- a/code/modules/fishing/fishing_vr.dm
+++ /dev/null
@@ -1,42 +0,0 @@
-#define FISHING_RARE "rare"
-#define FISHING_UNCOMMON "uncommon"
-#define FISHING_COMMON "common"
-#define FISHING_JUNK "junk"
-#define FISHING_NOTHING "nothing"
-
-GLOBAL_LIST_INIT(indoor_fishing_chance_list, list(FISHING_RARE = 5, FISHING_UNCOMMON = 20, FISHING_COMMON = 30, FISHING_JUNK = 5, FISHING_NOTHING = 50))
-GLOBAL_LIST_INIT(indoor_fishing_junk_list, list(
- /obj/random/junk = 15,
- /obj/random/maintenance/clean = 1
- ))
-
-/turf/simulated/floor/water/indoors
- min_fishing_time = 33
- max_fishing_time = 99
-
-/turf/simulated/floor/water/indoors/handle_fish()
- if(has_fish)
- rare_fish_list = GLOB.generic_fishing_rare_list
- uncommon_fish_list = GLOB.generic_fishing_uncommon_list
- common_fish_list = GLOB.generic_fishing_common_list
- junk_list = GLOB.indoor_fishing_junk_list
- fishing_loot = GLOB.indoor_fishing_chance_list
-
-/turf/simulated/floor/water/deep/indoors
- min_fishing_time = 33
- max_fishing_time = 99
-
-/turf/simulated/floor/water/deep/indoors/handle_fish()
- if(has_fish)
- rare_fish_list = GLOB.generic_fishing_rare_list
- uncommon_fish_list = GLOB.generic_fishing_uncommon_list
- common_fish_list = GLOB.generic_fishing_common_list
- junk_list = GLOB.indoor_fishing_junk_list
- fishing_loot = GLOB.indoor_fishing_chance_list
-
-
-#undef FISHING_RARE
-#undef FISHING_UNCOMMON
-#undef FISHING_COMMON
-#undef FISHING_JUNK
-#undef FISHING_NOTHING
\ No newline at end of file
diff --git a/code/modules/flufftext/Dreaming.dm b/code/modules/flufftext/Dreaming.dm
index e4bbb006cf7..e5ffc523c4c 100644
--- a/code/modules/flufftext/Dreaming.dm
+++ b/code/modules/flufftext/Dreaming.dm
@@ -37,9 +37,9 @@ mob/living/carbon/proc/dream()
sleep(rand(40,70))
if(paralysis <= 0)
dreaming = 0
- return 0
+ return
dreaming = 0
- return 1
+ return
mob/living/carbon/proc/handle_dreams()
if(client && !dreaming && prob(5))
diff --git a/code/modules/flufftext/Hallucination.dm b/code/modules/flufftext/Hallucination.dm
index 03360dafc96..4839754fa94 100644
--- a/code/modules/flufftext/Hallucination.dm
+++ b/code/modules/flufftext/Hallucination.dm
@@ -241,87 +241,84 @@ proc/check_panel(mob/M)
var/health = 100
- attackby(var/obj/item/P as obj, mob/user as mob)
+/obj/effect/fake_attacker/attackby(var/obj/item/P as obj, mob/user as mob)
+ step_away(src,my_target,2)
+ for(var/mob/M in oviewers(world.view,my_target))
+ to_chat(M, "
", 1) //Lazy.
+
+ src.health -= P.force
+
+/obj/effect/fake_attacker/Crossed(var/mob/M, somenumber)
+ . = ..()
+ if(M == my_target)
step_away(src,my_target,2)
- for(var/mob/M in oviewers(world.view,my_target))
- to_chat(M, "
", 1) //Lazy.
+ if(prob(30))
+ for(var/mob/O in oviewers(world.view , my_target))
+ to_chat(O, "
")
- src.health -= P.force
+/obj/effect/fake_attacker/Initialize(mapload)
+ . = ..()
+ QDEL_IN(src, 30 SECONDS)
+ step_away(src,my_target,2)
+ INVOKE_ASYNC(src, .proc/attack_loop)
+
+/obj/effect/fake_attacker/Destroy()
+ if(my_target)
+ my_target.hallucinations -= src
+ return ..()
+
+/obj/effect/fake_attacker/proc/updateimage()
+
+ if(src.dir == NORTH)
+ qdel(src.currentimage)
+ src.currentimage = new /image(up,src)
+ else if(src.dir == SOUTH)
+ qdel(src.currentimage)
+ src.currentimage = new /image(down,src)
+ else if(src.dir == EAST)
+ qdel(src.currentimage)
+ src.currentimage = new /image(right,src)
+ else if(src.dir == WEST)
+ qdel(src.currentimage)
+ src.currentimage = new /image(left,src)
+ my_target << currentimage
- return
-
- Crossed(var/mob/M, somenumber)
- if(M == my_target)
- step_away(src,my_target,2)
- if(prob(30))
- for(var/mob/O in oviewers(world.view , my_target))
- to_chat(O, "
")
-
- New()
- ..()
- spawn(300)
- if(my_target)
- my_target.hallucinations -= src
- qdel(src)
- step_away(src,my_target,2)
- spawn attack_loop()
-
-
- proc/updateimage()
- // qdel(src.currentimage)
-
-
- if(src.dir == NORTH)
- qdel(src.currentimage)
- src.currentimage = new /image(up,src)
- else if(src.dir == SOUTH)
- qdel(src.currentimage)
- src.currentimage = new /image(down,src)
- else if(src.dir == EAST)
- qdel(src.currentimage)
- src.currentimage = new /image(right,src)
- else if(src.dir == WEST)
- qdel(src.currentimage)
- src.currentimage = new /image(left,src)
- my_target << currentimage
-
-
- proc/attack_loop()
- while(1)
- sleep(rand(5,10))
- if(src.health < 0)
- collapse()
- continue
- if(get_dist(src,my_target) > 1)
- src.setDir(get_dir(src,my_target))
- step_towards(src,my_target)
- updateimage()
- else
- if(prob(15))
- if(weapon_name)
- my_target << sound(pick('sound/weapons/genhit1.ogg', 'sound/weapons/genhit2.ogg', 'sound/weapons/genhit3.ogg'))
- my_target.show_message("
", 1)
- my_target.halloss += 8
- if(prob(20)) my_target.eye_blurry += 3
- if(prob(33))
- if(!locate(/obj/effect/overlay) in my_target.loc)
- fake_blood(my_target)
- else
- my_target << sound(pick('sound/weapons/punch1.ogg','sound/weapons/punch2.ogg','sound/weapons/punch3.ogg','sound/weapons/punch4.ogg'))
- my_target.show_message("
", 1)
- my_target.halloss += 4
- if(prob(33))
- if(!locate(/obj/effect/overlay) in my_target.loc)
- fake_blood(my_target)
-
+/obj/effect/fake_attacker/proc/attack_loop()
+ while(1)
+ sleep(rand(5,10))
+ if(src.health < 0)
+ collapse()
+ continue
+ if(get_dist(src,my_target) > 1)
+ src.setDir(get_dir(src,my_target))
+ step_towards(src,my_target)
+ updateimage()
+ else
if(prob(15))
- step_away(src,my_target,2)
+ if(weapon_name)
+ my_target << sound(pick('sound/weapons/genhit1.ogg', 'sound/weapons/genhit2.ogg', 'sound/weapons/genhit3.ogg'))
+ my_target.show_message("
", 1)
+ my_target.halloss += 8
+ if(prob(20)) my_target.eye_blurry += 3
+ if(prob(33))
+ if(!locate(/obj/effect/overlay) in my_target.loc)
+ fake_blood(my_target)
+ else
+ my_target << sound(pick('sound/weapons/punch1.ogg','sound/weapons/punch2.ogg','sound/weapons/punch3.ogg','sound/weapons/punch4.ogg'))
+ my_target.show_message("
", 1)
+ my_target.halloss += 4
+ if(prob(33))
+ if(!locate(/obj/effect/overlay) in my_target.loc)
+ fake_blood(my_target)
- proc/collapse()
- collapse = 1
- updateimage()
+ if(prob(15))
+ step_away(src,my_target,2)
+
+/obj/effect/fake_attacker/proc/collapse()
+ collapse = 1
+ updateimage()
/proc/fake_blood(var/mob/target)
var/obj/effect/overlay/O = new/obj/effect/overlay(target.loc)
@@ -332,7 +329,7 @@ proc/check_panel(mob/M)
qdel(O)
return
-var/list/non_fakeattack_weapons = list(/obj/item/gun/projectile, /obj/item/ammo_magazine/s357,\
+GLOBAL_LIST_INIT(non_fakeattack_weapons, list(/obj/item/gun/projectile, /obj/item/ammo_magazine/s357,\
/obj/item/gun/energy/crossbow, /obj/item/melee/energy/sword,\
/obj/item/storage/box/syndicate, /obj/item/storage/box/emps,\
/obj/item/cartridge/syndicate, /obj/item/clothing/under/chameleon,\
@@ -346,7 +343,7 @@ var/list/non_fakeattack_weapons = list(/obj/item/gun/projectile, /obj/item/ammo_
/obj/item/hand_tele, /obj/item/rcd, /obj/item/tank/jetpack,\
/obj/item/clothing/under/rank/captain, /obj/item/aicard,\
/obj/item/clothing/shoes/magboots, /obj/item/blueprints, /obj/item/disk/nuclear,\
- /obj/item/clothing/suit/space/void, /obj/item/tank)
+ /obj/item/clothing/suit/space/void, /obj/item/tank))
/proc/fake_attack(var/mob/living/target)
var/list/possible_clones = new/list()
@@ -369,11 +366,11 @@ var/list/non_fakeattack_weapons = list(/obj/item/gun/projectile, /obj/item/ammo_
//var/obj/effect/fake_attacker/F = new/obj/effect/fake_attacker(outside_range(target))
var/obj/effect/fake_attacker/F = new/obj/effect/fake_attacker(target.loc)
if(clone.l_hand)
- if(!(locate(clone.l_hand) in non_fakeattack_weapons))
+ if(!(locate(clone.l_hand) in GLOB.non_fakeattack_weapons))
clone_weapon = clone.l_hand.name
F.weap = clone.l_hand
else if (clone.r_hand)
- if(!(locate(clone.r_hand) in non_fakeattack_weapons))
+ if(!(locate(clone.r_hand) in GLOB.non_fakeattack_weapons))
clone_weapon = clone.r_hand.name
F.weap = clone.r_hand
diff --git a/code/modules/food/food/snacks.dm b/code/modules/food/food/snacks.dm
index 3d2aca1c7ae..90a6a572e26 100644
--- a/code/modules/food/food/snacks.dm
+++ b/code/modules/food/food/snacks.dm
@@ -5506,3 +5506,613 @@ END CITADEL CHANGE */
. = ..()
reagents.add_reagent("protein", 12)
bitesize = 3
+
+//I guess we're not always eating PEOPLE.
+/*
+/obj/item/reagent_containers/food/snacks/my_new_food
+ name = "cheesemeaties"
+ desc = "The cheese adds a good flavor. Not great. Just good"
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "cheesemeaties"
+ trash = /obj/item/trash/plate //What I leave behind when eaten (waffles instead of plate = bigsquareplate)
+ center_of_mass = list("x"=16, "y"=16) //If your thing is too huge and you don't want it in the center.
+ nutriment_amt = 5
+ nutriment_desc = list("gargonzola" = 2, "burning" = 2)
+
+/obj/item/reagent_containers/food/snacks/my_new_food/Initialize()
+ ..()
+ reagents.add_reagent("protein", 2) //For meaty things.
+ bitesize = 3 //How many reagents to transfer per bite?
+*/
+
+/obj/item/reagent_containers/food/snacks/sliceable/sushi // Buff 25 >> 35
+ name = "sushi roll"
+ desc = "A whole sushi roll! Slice it up and enjoy with some soy sauce and wasabi."
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "sushi"
+ slice_path = /obj/item/reagent_containers/food/snacks/slice/sushi/filled
+ slices_num = 5
+ nutriment_desc = list("rice" = 5, "fish" = 5)
+ nutriment_amt = 20
+
+/obj/item/reagent_containers/food/snacks/sliceable/sushi/Initialize()
+ ..()
+ reagents.add_reagent("protein", 15)
+ bitesize = 5
+
+/obj/item/reagent_containers/food/snacks/slice/sushi/filled
+ name = "piece of sushi"
+ desc = "A slice of a larger sushi roll, ready to devour."
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "sushi_s"
+ bitesize = 5
+ whole_path = /obj/item/reagent_containers/food/snacks/sliceable/sushi
+
+/obj/item/reagent_containers/food/snacks/slice/sushi/filled/filled
+ filled = TRUE
+
+
+/obj/item/reagent_containers/food/snacks/lasagna
+ name = "lasagna"
+ desc = "Meaty, tomato-y, and ready to eat-y. Favorite of cats."
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "lasagna"
+ nutriment_amt = 5
+ nutriment_desc = list("tomato" = 4, "meat" = 2)
+
+/obj/item/reagent_containers/food/snacks/lasagna/Initialize()
+ ..()
+ reagents.add_reagent("protein", 2) //For meaty things.
+
+
+/obj/item/reagent_containers/food/snacks/goulash
+ name = "goulash"
+ desc = "Paprika put to good use, finally, in a soup of meat and vegetables."
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "goulash"
+ trash = /obj/item/trash/snack_bowl
+ nutriment_amt = 6
+ nutriment_desc = list("meat" = 2, "vegetables" = 2, "seasoning" = 5)
+
+/obj/item/reagent_containers/food/snacks/goulash/Initialize()
+ ..()
+ reagents.add_reagent("protein", 3) //For meaty things.
+ reagents.add_reagent("water", 5)
+
+
+/obj/item/reagent_containers/food/snacks/donerkebab
+ name = "doner kebab"
+ desc = "A delicious sandwich-like food from ancient Earth. The meat is typically cooked on a vertical rotisserie."
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "doner_kebab"
+ nutriment_amt = 5
+ nutriment_desc = list("vegetables" = 2, "seasoned meat" = 5)
+
+/obj/item/reagent_containers/food/snacks/donerkebab/Initialize()
+ ..()
+ reagents.add_reagent("protein", 2) //For meaty things.
+
+
+/obj/item/reagent_containers/food/snacks/roastbeef
+ name = "roast beef"
+ desc = "It's beef. It's roasted. It's been a staple of dining tradition for centuries."
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "roastbeef"
+ trash = /obj/item/trash/waffles
+ nutriment_amt = 8
+ nutriment_desc = list("cooked meat" = 5)
+
+/obj/item/reagent_containers/food/snacks/roastbeef/Initialize()
+ ..()
+ reagents.add_reagent("protein", 4) //For meaty things.
+ bitesize = 2
+
+
+/obj/item/reagent_containers/food/snacks/reishicup
+ name = "reishi's cup"
+ desc = "A chocolate treat with an odd flavor."
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "reishiscup"
+ nutriment_amt = 3
+ nutriment_desc = list("chocolate" = 4, "colors" = 2)
+
+/obj/item/reagent_containers/food/snacks/reishicup/Initialize()
+ ..()
+ reagents.add_reagent("psilocybin", 3)
+ bitesize = 6
+
+/obj/item/storage/box/wings //This is kinda like the donut box.
+ name = "wing basket"
+ desc = "A basket of chicken wings! Get some before they're all gone! Or maybe you're too late..."
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "wings5"
+ var/startswith = 5
+ max_storage_space = ITEMSIZE_COST_SMALL * 5
+ can_hold = list(/obj/item/reagent_containers/food/snacks/chickenwing)
+ foldable = null
+
+/obj/item/storage/box/wings/Initialize()
+ ..()
+ for(var/i=1 to startswith)
+ new /obj/item/reagent_containers/food/snacks/chickenwing(src)
+ update_icon()
+ return
+
+/obj/item/storage/box/wings/update_icon()
+ var/i = 0
+ for(var/obj/item/reagent_containers/food/snacks/chickenwing/W in contents)
+ i++
+ icon_state = "wings[i]"
+
+/obj/item/reagent_containers/food/snacks/chickenwing
+ name = "chicken wing"
+ desc = "What flavor even is this? Buffalo? Barbeque? Or something more exotic?"
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "wing"
+ nutriment_amt = 2
+ nutriment_desc = list("chicken" = 2, "unplacable flavor sauce" = 4)
+
+/obj/item/reagent_containers/food/snacks/chickenwing/Initialize()
+ ..()
+ reagents.add_reagent("protein", 1)
+ bitesize = 3
+
+
+/obj/item/reagent_containers/food/snacks/hotandsoursoup
+ name = "hot & sour soup"
+ desc = "A soup both spicy and sour from ancient Earth cooking traditions. This one is made with tofu."
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "hotandsoursoup"
+ trash = /obj/item/trash/snack_bowl
+ nutriment_amt = 6
+ nutriment_desc = list("spicyness" = 4, "sourness" = 4, "tofu" = 1)
+
+/obj/item/reagent_containers/food/snacks/hotandsoursoup/Initialize()
+ ..()
+ bitesize = 2
+
+
+/obj/item/reagent_containers/food/snacks/kitsuneudon
+ name = "kitsune udon"
+ desc = "A purported favorite of kitsunes in ancient japanese myth: udon noodles, fried egg, and tofu."
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "kitsuneudon"
+ trash = /obj/item/trash/snack_bowl
+ nutriment_amt = 6
+ nutriment_desc = list("fried egg" = 2, "egg noodles" = 4)
+
+/obj/item/reagent_containers/food/snacks/kitsuneudon/Initialize()
+ ..()
+ bitesize = 2
+
+/obj/item/reagent_containers/food/snacks/generalschicken
+ name = "general's chicken"
+ desc = "Sweet, spicy, and fried. General's Chicken has been around for more than five-hundred years now, and still tastes good."
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "generaltso"
+ trash = /obj/item/trash/plate
+ nutriment_amt = 6
+ nutriment_desc = list("sweet and spicy sauce" = 5, "chicken" = 3)
+
+/obj/item/reagent_containers/food/snacks/generalschicken/Initialize()
+ ..()
+ reagents.add_reagent("protein", 4)
+ bitesize = 2
+
+/obj/item/reagent_containers/food/snacks/meat/grubmeat
+ name = "grubmeat"
+ desc = "A slab of grub meat, it gives a gentle shock if you touch it"
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "grubmeat"
+ center_of_mass = list("x"=16, "y"=10)
+
+/obj/item/reagent_containers/food/snacks/meat/grubmeat/Initialize()
+ ..()
+ reagents.add_reagent("protein", 1)
+ reagents.add_reagent("shockchem", 6)
+ bitesize = 6
+
+/obj/item/reagent_containers/food/snacks/bugball
+ name = "bugball"
+ desc = "A hard chitin, dont chip a tooth!"
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "pillbugball"
+ slice_path = /obj/item/reagent_containers/food/snacks/pillbug
+ slices_num = 1
+ trash = /obj/item/reagent_containers/food/snacks/pillbug
+ nutriment_amt = 1
+ nutriment_desc = list("crunchy shell bits" = 5)
+
+/obj/item/reagent_containers/food/snacks/bugball/Initialize()
+ ..()
+ reagents.add_reagent("protein", 1)
+ reagents.add_reagent("carbon", 5)
+ bitesize = 7
+
+/obj/item/reagent_containers/food/snacks/pillbug
+ name = "pillbug"
+ desc = "A delicacy discovered and popularized by a famous restaurant called Mudca's Meat Hut."
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "pillbug"
+ trash = /obj/item/reagent_containers/food/snacks/pillbugempty
+ nutriment_amt = 3
+ nutriment_desc = list("sparkles" = 5, "ancient inca culture" =3)
+
+/obj/item/reagent_containers/food/snacks/pillbug/Initialize()
+ ..()
+ reagents.add_reagent("protein", 3)
+ reagents.add_reagent("shockchem", 6)
+ bitesize = 6
+
+/obj/item/reagent_containers/food/snacks/pillbugempty
+ name = "pillbug shell"
+ desc = "Waste not, want not."
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "pillbugempty"
+ nutriment_amt = 1
+ nutriment_desc = list("crunchy shell bits" = 5)
+
+/obj/item/reagent_containers/food/snacks/pillbug/Initialize()
+ ..()
+ reagents.add_reagent("protein", 1)
+ reagents.add_reagent("carbon", 5)
+ bitesize = 3
+
+/obj/item/reagent_containers/food/snacks/mammi
+ name = "mämmi"
+ desc = "Traditional finnish desert, some like it, others don't. It's drifting in some milk, add sugar!"
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "mammi"
+ trash = /obj/item/trash/plate
+ nutriment_amt = 3
+ nutriment_desc = list("brothy sweet goodness" = 5)
+
+/obj/item/reagent_containers/food/snacks/mammi/Initialize()
+ ..()
+ bitesize = 3
+
+/obj/item/reagent_containers/food/snacks/makaroni
+ name = "makaronilaatikko"
+ desc = "A special kind of macaroni, it's a big dish, and this one has special meat in it."
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "makaroni"
+ trash = /obj/item/trash/plate
+ nutriment_amt = 15
+ nutriment_desc = list("cheese" = 5, "eggs" = 3, "pasta" = 4, "sparkles" = 3)
+
+/obj/item/reagent_containers/food/snacks/makaroni/Initialize()
+ ..()
+ reagents.add_reagent("protein", 1)
+ reagents.add_reagent("shockchem", 6)
+ bitesize = 7
+
+/obj/item/reagent_containers/food/snacks/lobster
+ name = "raw lobster"
+ desc = "a shifty lobster. You can try eating it, but its shell is extremely tough."
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "lobster_raw"
+ nutriment_amt = 5
+
+/obj/item/reagent_containers/food/snacks/lobster/Initialize()
+ ..()
+ bitesize = 0.1
+
+/obj/item/reagent_containers/food/snacks/lobstercooked
+ name = "cooked lobster"
+ desc = "a luxurious plate of cooked lobster, its taste accentuated by lemon juice. Reinvigorating!"
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "lobster_cooked"
+ trash = /obj/item/trash/plate
+ nutriment_amt = 20
+ nutriment_desc = list("lemon" = 2, "lobster" = 5, "salad" = 2)
+
+/obj/item/reagent_containers/food/snacks/lobstercooked/Initialize()
+ ..()
+ bitesize = 5
+ reagents.add_reagent("protein", 20)
+ reagents.add_reagent("tricordrazine", 5)
+ reagents.add_reagent("iron", 5)
+
+/obj/item/reagent_containers/food/snacks/cuttlefish
+ name = "raw cuttlefish"
+ desc = "it's an adorable squid! you can't possible be thinking about eating this right?"
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "cuttlefish_raw"
+ nutriment_amt = 5
+
+/obj/item/reagent_containers/food/snacks/cuttlefish/Initialize()
+ ..()
+ bitesize = 10
+
+/obj/item/reagent_containers/food/snacks/cuttlefishcooked
+ name = "cooked cuttlefish"
+ desc = "it's a roasted cuttlefish. rubbery, squishy, an acquired taste."
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "cuttlefish_cooked"
+ nutriment_amt = 20
+ nutriment_desc = list("cuttlefish" = 5, "rubber" = 5, "grease" = 1)
+
+/obj/item/reagent_containers/food/snacks/cuttlefishcooked/Initialize()
+ ..()
+ bitesize = 5
+ reagents.add_reagent("protein", 10)
+
+/obj/item/reagent_containers/food/snacks/sliceable/monkfish
+ name = "extra large monkfish"
+ desc = "it's a huge monkfish. better clean it first, you can't possibly eat it like this."
+ icon = 'icons/obj/food48x48_vr.dmi'
+ icon_state = "monkfish_raw"
+ nutriment_amt = 30
+ w_class = ITEMSIZE_HUGE //Is that a monkfish in your pocket, or are you just happy to see me?
+ slice_path = /obj/item/reagent_containers/food/snacks/monkfishfillet
+ slices_num = 6
+ trash = /obj/item/reagent_containers/food/snacks/sliceable/monkfishremains
+
+/obj/item/reagent_containers/food/snacks/sliceable/monkfish/Initialize()
+ ..()
+ bitesize = 2
+
+/obj/item/reagent_containers/food/snacks/monkfishfillet
+ name = "monkfish fillet"
+ desc = "it's a fillet sliced from a monkfish."
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "monkfish_fillet"
+ nutriment_amt = 5
+
+/obj/item/reagent_containers/food/snacks/monkfishfillet/Initialize()
+ ..()
+ bitesize = 3
+ reagents.add_reagent("protein", 1)
+
+/obj/item/reagent_containers/food/snacks/monkfishcooked
+ name = "seasoned monkfish"
+ desc = "a delicious slice of monkfish prepared with sweet chili and spring onion."
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "monkfish_cooked"
+ nutriment_amt = 10
+ nutriment_desc = list("fish" = 3, "oil" = 1, "sweet chili" = 3, "spring onion" = 2)
+ trash = /obj/item/trash/fancyplate
+
+/obj/item/reagent_containers/food/snacks/monkfishcooked/Initialize()
+ ..()
+ bitesize = 4
+ reagents.add_reagent("protein", 5)
+
+/obj/item/reagent_containers/food/snacks/sliceable/monkfishremains
+ name = "monkfish remains"
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "monkfish_remains"
+ desc = "the work of a madman."
+ w_class = ITEMSIZE_LARGE
+ nutriment_amt = 10
+ slice_path = /obj/item/clothing/head/fish
+ slices_num = 1
+
+/obj/item/reagent_containers/food/snacks/sliceable/monkfishremains/Initialize()
+ ..()
+ bitesize = 0.01 //impossible to eat
+ reagents.add_reagent("carbon", 5)
+
+/obj/item/reagent_containers/food/snacks/monkeycube/sobakacube
+ name = "sobaka cube"
+ monkey_type = "Sobaka"
+
+/obj/item/reagent_containers/food/snacks/monkeycube/wrapped/sobakacube
+ name = "sobaka cube"
+ monkey_type = "Sobaka"
+
+/obj/item/reagent_containers/food/snacks/monkeycube/sarucube
+ name = "saru cube"
+ monkey_type = "Saru"
+
+/obj/item/reagent_containers/food/snacks/monkeycube/wrapped/sarucube
+ name = "saru cube"
+ monkey_type = "Saru"
+
+/obj/item/reagent_containers/food/snacks/monkeycube/sparracube
+ name = "sparra cube"
+ monkey_type = "Sparra"
+
+/obj/item/reagent_containers/food/snacks/monkeycube/wrapped/sparracube
+ name = "sparra cube"
+ monkey_type = "Sparra"
+
+/obj/item/reagent_containers/food/snacks/monkeycube/wolpincube
+ name = "wolpin cube"
+ monkey_type = "Wolpin"
+
+/obj/item/reagent_containers/food/snacks/monkeycube/wrapped/wolpincube
+ name = "wolpin cube"
+ monkey_type = "Wolpin"
+
+/obj/item/reagent_containers/food/snacks/pizza/margfrozen
+ name = "frozen margherita pizza"
+ desc = "It's frozen rock solid, better thaw it in a microwave."
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "margharita_pizza_frozen"
+ center_of_mass = list("x"=16, "y"=11)
+ nutriment_amt = 15
+ nutriment_desc = list("ice" = 5, "toothache" = 1, "frozen cheese" = 5, "frozen tomato" = 5)
+
+/obj/item/reagent_containers/food/snacks/pizza/margfrozen/Initialize()
+ ..()
+ bitesize = 20
+ //reagents.add_reagent("frostoil",3)
+
+/obj/item/reagent_containers/food/snacks/sliceable/pizza/margcargo
+ name = "Margherita"
+ desc = "The golden standard of pizzas, it looks drowned in tomato sauce."
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "margharita_pizza_cargo"
+ slice_path = /obj/item/reagent_containers/food/snacks/slice/margcargo
+ slices_num = 6
+ center_of_mass = list("x"=16, "y"=11)
+ nutriment_desc = list("pizza crust" = 10, "tomato" = 15, "cheese" = 5)
+ nutriment_amt = 10
+
+/obj/item/reagent_containers/food/snacks/sliceable/pizza/margcargo/Initialize()
+ ..()
+ reagents.add_reagent("protein", 2)
+ reagents.add_reagent("tomatojuice", 10)
+ bitesize = 2
+ //reagents.remove_reagent("frostoil",3)
+
+/obj/item/reagent_containers/food/snacks/slice/margcargo
+ name = "Margherita slice"
+ desc = "A slice of the classic pizza, it's hard not to spill any tomato juice on yourself."
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "margharita_pizza_slice_cargo"
+ filling_color = "#BAA14C"
+ bitesize = 2
+ center_of_mass = list("x"=16, "y"=13)
+ whole_path = /obj/item/reagent_containers/food/snacks/sliceable/pizza/margcargo
+
+/obj/item/reagent_containers/food/snacks/slice/margcargo/filled
+ filled = TRUE
+
+/obj/item/reagent_containers/food/snacks/pizza/meatfrozen
+ name = "frozen meat pizza"
+ desc = "It's frozen rock solid, better thaw it in a microwave."
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "meat_pizza_frozen"
+ center_of_mass = list("x"=16, "y"=11)
+ nutriment_amt = 15
+ nutriment_desc = list("ice" = 5, "toothache" = 1, "frozen meat" = 5, "frozen cow screams" = 5)
+
+/obj/item/reagent_containers/food/snacks/pizza/meatfrozen/Initialize()
+ ..()
+ bitesize = 20
+ //reagents.add_reagent("frostoil",3)
+
+/obj/item/reagent_containers/food/snacks/sliceable/pizza/meatcargo
+ name = "Meatpizza"
+ desc = "A pizza with meat topping, some of it suspiciously pink."
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "meat_pizza_cargo"
+ slice_path = /obj/item/reagent_containers/food/snacks/slice/meatcargo
+ slices_num = 6
+ center_of_mass = list("x"=16, "y"=11)
+ nutriment_desc = list("meat" = 10, "beef" = 10, "squeaky pork" = 15, "longpig" = 5)
+ nutriment_amt = 10
+
+/obj/item/reagent_containers/food/snacks/sliceable/pizza/meatcargo/Initialize()
+ ..()
+ reagents.add_reagent("protein", 20)
+ reagents.add_reagent("tomatojuice", 6)
+ bitesize = 2
+ //reagents.remove_reagent("frostoil",3)
+
+/obj/item/reagent_containers/food/snacks/slice/meatcargo
+ name = "Meatpizza slice"
+ desc = "A slice of a meaty pizza, there are some bits of supiciously pink meat."
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "meat_pizza_slice_cargo"
+ filling_color = "#BAA14C"
+ bitesize = 2
+ center_of_mass = list("x"=16, "y"=13)
+ whole_path = /obj/item/reagent_containers/food/snacks/sliceable/pizza/meatcargo
+
+/obj/item/reagent_containers/food/snacks/slice/meatcargo/filled
+ filled = TRUE
+
+/obj/item/reagent_containers/food/snacks/pizza/mushfrozen
+ name = "frozen mushroom pizza"
+ desc = "It's frozen rock solid, better thaw it in a microwave."
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "mushroom_pizza_frozen"
+ center_of_mass = list("x"=16, "y"=11)
+ nutriment_amt = 15
+ nutriment_desc = list("ice" = 5, "toothache" = 1, "frozen mushrooms" = 5, "frozen cream" = 5)
+
+/obj/item/reagent_containers/food/snacks/pizza/mushfrozen/Initialize()
+ ..()
+ bitesize = 20
+ //reagents.add_reagent("frostoil",3)
+
+/obj/item/reagent_containers/food/snacks/sliceable/pizza/mushcargo
+ name = "Mushroompizza"
+ desc = "Very special pizza, it looks to be drowned in cream."
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "mushroom_pizza_cargo"
+ slice_path = /obj/item/reagent_containers/food/snacks/slice/mushcargo
+ slices_num = 6
+ center_of_mass = list("x"=16, "y"=11)
+ nutriment_desc = list("pizza crust" = 10, "cheese" = 5, "creamy sauce" = 5, "mushroom" = 5)
+ nutriment_amt = 10
+
+/obj/item/reagent_containers/food/snacks/sliceable/pizza/mushcargo/Initialize()
+ ..()
+ reagents.add_reagent("protein", 4)
+ bitesize = 2
+ //reagents.remove_reagent("frostoil",3)
+
+/obj/item/reagent_containers/food/snacks/slice/mushcargo
+ name = "Mushroompizza slice"
+ desc = "Very special pizza slice, it looks to be drowned in cream."
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "mushroom_pizza_slice_cargo"
+ filling_color = "#BAA14C"
+ bitesize = 2
+ center_of_mass = list("x"=16, "y"=13)
+ whole_path = /obj/item/reagent_containers/food/snacks/sliceable/pizza/mushcargo
+
+/obj/item/reagent_containers/food/snacks/slice/mushcargp/filled
+ filled = TRUE
+
+/obj/item/reagent_containers/food/snacks/pizza/vegfrozen
+ name = "frozen vegtable pizza"
+ desc = "It's frozen rock solid, better thaw it in a microwave."
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "vegetable_pizza_frozen"
+ center_of_mass = list("x"=16, "y"=11)
+ nutriment_amt = 15
+ nutriment_desc = list("ice" = 5, "toothache" = 1, "frozen vegtable chunks" = 5)
+
+/obj/item/reagent_containers/food/snacks/pizza/vegfrozen/Initialize()
+ ..()
+ bitesize = 20
+ //reagents.add_reagent("frostoil",3)
+
+/obj/item/reagent_containers/food/snacks/sliceable/pizza/vegcargo
+ name = "Vegetablepizza"
+ desc = "At least 10 of Tomato Sapiens were harmed during making this pizza."
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "vegetable_pizza_cargo"
+ slice_path = /obj/item/reagent_containers/food/snacks/slice/vegcargo
+ slices_num = 6
+ center_of_mass = list("x"=16, "y"=11)
+ nutriment_desc = list("pizza crust" = 10, "tomato" = 20, "cheese" = 5, "eggplant" = 5, "carrot" = 5, "corn" = 5)
+ nutriment_amt = 5
+
+/obj/item/reagent_containers/food/snacks/sliceable/pizza/vegcargo/Initialize()
+ ..()
+ reagents.add_reagent("protein", 4)
+ reagents.add_reagent("tomatojuice", 15)
+ reagents.add_reagent("imidazoline", 10)
+ bitesize = 2
+ //reagents.remove_reagent("frostoil",3)
+
+/obj/item/reagent_containers/food/snacks/slice/vegcargo
+ name = "Vegtablepizza slice"
+ desc = "At least 10 of Tomato Sapiens were harmed during making this pizza."
+ icon = 'icons/obj/food_vr.dmi'
+ icon_state = "vegetable_pizza_slice_cargo"
+ filling_color = "#BAA14C"
+ bitesize = 2
+ center_of_mass = list("x"=16, "y"=13)
+ whole_path = /obj/item/reagent_containers/food/snacks/sliceable/pizza/vegcargo
+
+/obj/item/reagent_containers/food/snacks/slice/vegcargo/filled
+ filled = TRUE
+
+/obj/item/pizzabox/margherita/Initialize()
+ pizza = new /obj/item/reagent_containers/food/snacks/sliceable/pizza/margcargo(src)
+
+/obj/item/pizzabox/vegetable/Initialize()
+ pizza = new /obj/item/reagent_containers/food/snacks/sliceable/pizza/vegcargo(src)
+
+/obj/item/pizzabox/mushroom/Initialize()
+ pizza = new /obj/item/reagent_containers/food/snacks/sliceable/pizza/mushcargo(src)
+
+/obj/item/pizzabox/meat/Initialize()
+ pizza = new /obj/item/reagent_containers/food/snacks/sliceable/pizza/meatcargo(src)
diff --git a/code/modules/food/food/snacks_vr.dm b/code/modules/food/food/snacks_vr.dm
deleted file mode 100644
index 2260fe00405..00000000000
--- a/code/modules/food/food/snacks_vr.dm
+++ /dev/null
@@ -1,609 +0,0 @@
-//I guess we're not always eating PEOPLE.
-/*
-/obj/item/reagent_containers/food/snacks/my_new_food
- name = "cheesemeaties"
- desc = "The cheese adds a good flavor. Not great. Just good"
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "cheesemeaties"
- trash = /obj/item/trash/plate //What I leave behind when eaten (waffles instead of plate = bigsquareplate)
- center_of_mass = list("x"=16, "y"=16) //If your thing is too huge and you don't want it in the center.
- nutriment_amt = 5
- nutriment_desc = list("gargonzola" = 2, "burning" = 2)
-
-/obj/item/reagent_containers/food/snacks/my_new_food/Initialize()
- ..()
- reagents.add_reagent("protein", 2) //For meaty things.
- bitesize = 3 //How many reagents to transfer per bite?
-*/
-
-/obj/item/reagent_containers/food/snacks/sliceable/sushi // Buff 25 >> 35
- name = "sushi roll"
- desc = "A whole sushi roll! Slice it up and enjoy with some soy sauce and wasabi."
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "sushi"
- slice_path = /obj/item/reagent_containers/food/snacks/slice/sushi/filled
- slices_num = 5
- nutriment_desc = list("rice" = 5, "fish" = 5)
- nutriment_amt = 20
-
-/obj/item/reagent_containers/food/snacks/sliceable/sushi/Initialize()
- ..()
- reagents.add_reagent("protein", 15)
- bitesize = 5
-
-/obj/item/reagent_containers/food/snacks/slice/sushi/filled
- name = "piece of sushi"
- desc = "A slice of a larger sushi roll, ready to devour."
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "sushi_s"
- bitesize = 5
- whole_path = /obj/item/reagent_containers/food/snacks/sliceable/sushi
-
-/obj/item/reagent_containers/food/snacks/slice/sushi/filled/filled
- filled = TRUE
-
-
-/obj/item/reagent_containers/food/snacks/lasagna
- name = "lasagna"
- desc = "Meaty, tomato-y, and ready to eat-y. Favorite of cats."
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "lasagna"
- nutriment_amt = 5
- nutriment_desc = list("tomato" = 4, "meat" = 2)
-
-/obj/item/reagent_containers/food/snacks/lasagna/Initialize()
- ..()
- reagents.add_reagent("protein", 2) //For meaty things.
-
-
-/obj/item/reagent_containers/food/snacks/goulash
- name = "goulash"
- desc = "Paprika put to good use, finally, in a soup of meat and vegetables."
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "goulash"
- trash = /obj/item/trash/snack_bowl
- nutriment_amt = 6
- nutriment_desc = list("meat" = 2, "vegetables" = 2, "seasoning" = 5)
-
-/obj/item/reagent_containers/food/snacks/goulash/Initialize()
- ..()
- reagents.add_reagent("protein", 3) //For meaty things.
- reagents.add_reagent("water", 5)
-
-
-/obj/item/reagent_containers/food/snacks/donerkebab
- name = "doner kebab"
- desc = "A delicious sandwich-like food from ancient Earth. The meat is typically cooked on a vertical rotisserie."
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "doner_kebab"
- nutriment_amt = 5
- nutriment_desc = list("vegetables" = 2, "seasoned meat" = 5)
-
-/obj/item/reagent_containers/food/snacks/donerkebab/Initialize()
- ..()
- reagents.add_reagent("protein", 2) //For meaty things.
-
-
-/obj/item/reagent_containers/food/snacks/roastbeef
- name = "roast beef"
- desc = "It's beef. It's roasted. It's been a staple of dining tradition for centuries."
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "roastbeef"
- trash = /obj/item/trash/waffles
- nutriment_amt = 8
- nutriment_desc = list("cooked meat" = 5)
-
-/obj/item/reagent_containers/food/snacks/roastbeef/Initialize()
- ..()
- reagents.add_reagent("protein", 4) //For meaty things.
- bitesize = 2
-
-
-/obj/item/reagent_containers/food/snacks/reishicup
- name = "reishi's cup"
- desc = "A chocolate treat with an odd flavor."
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "reishiscup"
- nutriment_amt = 3
- nutriment_desc = list("chocolate" = 4, "colors" = 2)
-
-/obj/item/reagent_containers/food/snacks/reishicup/Initialize()
- ..()
- reagents.add_reagent("psilocybin", 3)
- bitesize = 6
-
-/obj/item/storage/box/wings //This is kinda like the donut box.
- name = "wing basket"
- desc = "A basket of chicken wings! Get some before they're all gone! Or maybe you're too late..."
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "wings5"
- var/startswith = 5
- max_storage_space = ITEMSIZE_COST_SMALL * 5
- can_hold = list(/obj/item/reagent_containers/food/snacks/chickenwing)
- foldable = null
-
-/obj/item/storage/box/wings/Initialize()
- ..()
- for(var/i=1 to startswith)
- new /obj/item/reagent_containers/food/snacks/chickenwing(src)
- update_icon()
- return
-
-/obj/item/storage/box/wings/update_icon()
- var/i = 0
- for(var/obj/item/reagent_containers/food/snacks/chickenwing/W in contents)
- i++
- icon_state = "wings[i]"
-
-/obj/item/reagent_containers/food/snacks/chickenwing
- name = "chicken wing"
- desc = "What flavor even is this? Buffalo? Barbeque? Or something more exotic?"
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "wing"
- nutriment_amt = 2
- nutriment_desc = list("chicken" = 2, "unplacable flavor sauce" = 4)
-
-/obj/item/reagent_containers/food/snacks/chickenwing/Initialize()
- ..()
- reagents.add_reagent("protein", 1)
- bitesize = 3
-
-
-/obj/item/reagent_containers/food/snacks/hotandsoursoup
- name = "hot & sour soup"
- desc = "A soup both spicy and sour from ancient Earth cooking traditions. This one is made with tofu."
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "hotandsoursoup"
- trash = /obj/item/trash/snack_bowl
- nutriment_amt = 6
- nutriment_desc = list("spicyness" = 4, "sourness" = 4, "tofu" = 1)
-
-/obj/item/reagent_containers/food/snacks/hotandsoursoup/Initialize()
- ..()
- bitesize = 2
-
-
-/obj/item/reagent_containers/food/snacks/kitsuneudon
- name = "kitsune udon"
- desc = "A purported favorite of kitsunes in ancient japanese myth: udon noodles, fried egg, and tofu."
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "kitsuneudon"
- trash = /obj/item/trash/snack_bowl
- nutriment_amt = 6
- nutriment_desc = list("fried egg" = 2, "egg noodles" = 4)
-
-/obj/item/reagent_containers/food/snacks/kitsuneudon/Initialize()
- ..()
- bitesize = 2
-
-/obj/item/reagent_containers/food/snacks/generalschicken
- name = "general's chicken"
- desc = "Sweet, spicy, and fried. General's Chicken has been around for more than five-hundred years now, and still tastes good."
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "generaltso"
- trash = /obj/item/trash/plate
- nutriment_amt = 6
- nutriment_desc = list("sweet and spicy sauce" = 5, "chicken" = 3)
-
-/obj/item/reagent_containers/food/snacks/generalschicken/Initialize()
- ..()
- reagents.add_reagent("protein", 4)
- bitesize = 2
-
-/obj/item/reagent_containers/food/snacks/meat/grubmeat
- name = "grubmeat"
- desc = "A slab of grub meat, it gives a gentle shock if you touch it"
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "grubmeat"
- center_of_mass = list("x"=16, "y"=10)
-
-/obj/item/reagent_containers/food/snacks/meat/grubmeat/Initialize()
- ..()
- reagents.add_reagent("protein", 1)
- reagents.add_reagent("shockchem", 6)
- bitesize = 6
-
-/obj/item/reagent_containers/food/snacks/bugball
- name = "bugball"
- desc = "A hard chitin, dont chip a tooth!"
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "pillbugball"
- slice_path = /obj/item/reagent_containers/food/snacks/pillbug
- slices_num = 1
- trash = /obj/item/reagent_containers/food/snacks/pillbug
- nutriment_amt = 1
- nutriment_desc = list("crunchy shell bits" = 5)
-
-/obj/item/reagent_containers/food/snacks/bugball/Initialize()
- ..()
- reagents.add_reagent("protein", 1)
- reagents.add_reagent("carbon", 5)
- bitesize = 7
-
-/obj/item/reagent_containers/food/snacks/pillbug
- name = "pillbug"
- desc = "A delicacy discovered and popularized by a famous restaurant called Mudca's Meat Hut."
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "pillbug"
- trash = /obj/item/reagent_containers/food/snacks/pillbugempty
- nutriment_amt = 3
- nutriment_desc = list("sparkles" = 5, "ancient inca culture" =3)
-
-/obj/item/reagent_containers/food/snacks/pillbug/Initialize()
- ..()
- reagents.add_reagent("protein", 3)
- reagents.add_reagent("shockchem", 6)
- bitesize = 6
-
-/obj/item/reagent_containers/food/snacks/pillbugempty
- name = "pillbug shell"
- desc = "Waste not, want not."
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "pillbugempty"
- nutriment_amt = 1
- nutriment_desc = list("crunchy shell bits" = 5)
-
-/obj/item/reagent_containers/food/snacks/pillbug/Initialize()
- ..()
- reagents.add_reagent("protein", 1)
- reagents.add_reagent("carbon", 5)
- bitesize = 3
-
-/obj/item/reagent_containers/food/snacks/mammi
- name = "mämmi"
- desc = "Traditional finnish desert, some like it, others don't. It's drifting in some milk, add sugar!"
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "mammi"
- trash = /obj/item/trash/plate
- nutriment_amt = 3
- nutriment_desc = list("brothy sweet goodness" = 5)
-
-/obj/item/reagent_containers/food/snacks/mammi/Initialize()
- ..()
- bitesize = 3
-
-/obj/item/reagent_containers/food/snacks/makaroni
- name = "makaronilaatikko"
- desc = "A special kind of macaroni, it's a big dish, and this one has special meat in it."
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "makaroni"
- trash = /obj/item/trash/plate
- nutriment_amt = 15
- nutriment_desc = list("cheese" = 5, "eggs" = 3, "pasta" = 4, "sparkles" = 3)
-
-/obj/item/reagent_containers/food/snacks/makaroni/Initialize()
- ..()
- reagents.add_reagent("protein", 1)
- reagents.add_reagent("shockchem", 6)
- bitesize = 7
-
-/obj/item/reagent_containers/food/snacks/lobster
- name = "raw lobster"
- desc = "a shifty lobster. You can try eating it, but its shell is extremely tough."
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "lobster_raw"
- nutriment_amt = 5
-
-/obj/item/reagent_containers/food/snacks/lobster/Initialize()
- ..()
- bitesize = 0.1
-
-/obj/item/reagent_containers/food/snacks/lobstercooked
- name = "cooked lobster"
- desc = "a luxurious plate of cooked lobster, its taste accentuated by lemon juice. Reinvigorating!"
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "lobster_cooked"
- trash = /obj/item/trash/plate
- nutriment_amt = 20
- nutriment_desc = list("lemon" = 2, "lobster" = 5, "salad" = 2)
-
-/obj/item/reagent_containers/food/snacks/lobstercooked/Initialize()
- ..()
- bitesize = 5
- reagents.add_reagent("protein", 20)
- reagents.add_reagent("tricordrazine", 5)
- reagents.add_reagent("iron", 5)
-
-/obj/item/reagent_containers/food/snacks/cuttlefish
- name = "raw cuttlefish"
- desc = "it's an adorable squid! you can't possible be thinking about eating this right?"
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "cuttlefish_raw"
- nutriment_amt = 5
-
-/obj/item/reagent_containers/food/snacks/cuttlefish/Initialize()
- ..()
- bitesize = 10
-
-/obj/item/reagent_containers/food/snacks/cuttlefishcooked
- name = "cooked cuttlefish"
- desc = "it's a roasted cuttlefish. rubbery, squishy, an acquired taste."
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "cuttlefish_cooked"
- nutriment_amt = 20
- nutriment_desc = list("cuttlefish" = 5, "rubber" = 5, "grease" = 1)
-
-/obj/item/reagent_containers/food/snacks/cuttlefishcooked/Initialize()
- ..()
- bitesize = 5
- reagents.add_reagent("protein", 10)
-
-/obj/item/reagent_containers/food/snacks/sliceable/monkfish
- name = "extra large monkfish"
- desc = "it's a huge monkfish. better clean it first, you can't possibly eat it like this."
- icon = 'icons/obj/food48x48_vr.dmi'
- icon_state = "monkfish_raw"
- nutriment_amt = 30
- w_class = ITEMSIZE_HUGE //Is that a monkfish in your pocket, or are you just happy to see me?
- slice_path = /obj/item/reagent_containers/food/snacks/monkfishfillet
- slices_num = 6
- trash = /obj/item/reagent_containers/food/snacks/sliceable/monkfishremains
-
-/obj/item/reagent_containers/food/snacks/sliceable/monkfish/Initialize()
- ..()
- bitesize = 2
-
-/obj/item/reagent_containers/food/snacks/monkfishfillet
- name = "monkfish fillet"
- desc = "it's a fillet sliced from a monkfish."
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "monkfish_fillet"
- nutriment_amt = 5
-
-/obj/item/reagent_containers/food/snacks/monkfishfillet/Initialize()
- ..()
- bitesize = 3
- reagents.add_reagent("protein", 1)
-
-/obj/item/reagent_containers/food/snacks/monkfishcooked
- name = "seasoned monkfish"
- desc = "a delicious slice of monkfish prepared with sweet chili and spring onion."
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "monkfish_cooked"
- nutriment_amt = 10
- nutriment_desc = list("fish" = 3, "oil" = 1, "sweet chili" = 3, "spring onion" = 2)
- trash = /obj/item/trash/fancyplate
-
-/obj/item/reagent_containers/food/snacks/monkfishcooked/Initialize()
- ..()
- bitesize = 4
- reagents.add_reagent("protein", 5)
-
-/obj/item/reagent_containers/food/snacks/sliceable/monkfishremains
- name = "monkfish remains"
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "monkfish_remains"
- desc = "the work of a madman."
- w_class = ITEMSIZE_LARGE
- nutriment_amt = 10
- slice_path = /obj/item/clothing/head/fish
- slices_num = 1
-
-/obj/item/reagent_containers/food/snacks/sliceable/monkfishremains/Initialize()
- ..()
- bitesize = 0.01 //impossible to eat
- reagents.add_reagent("carbon", 5)
-
-/obj/item/reagent_containers/food/snacks/monkeycube/sobakacube
- name = "sobaka cube"
- monkey_type = "Sobaka"
-
-/obj/item/reagent_containers/food/snacks/monkeycube/wrapped/sobakacube
- name = "sobaka cube"
- monkey_type = "Sobaka"
-
-/obj/item/reagent_containers/food/snacks/monkeycube/sarucube
- name = "saru cube"
- monkey_type = "Saru"
-
-/obj/item/reagent_containers/food/snacks/monkeycube/wrapped/sarucube
- name = "saru cube"
- monkey_type = "Saru"
-
-/obj/item/reagent_containers/food/snacks/monkeycube/sparracube
- name = "sparra cube"
- monkey_type = "Sparra"
-
-/obj/item/reagent_containers/food/snacks/monkeycube/wrapped/sparracube
- name = "sparra cube"
- monkey_type = "Sparra"
-
-/obj/item/reagent_containers/food/snacks/monkeycube/wolpincube
- name = "wolpin cube"
- monkey_type = "Wolpin"
-
-/obj/item/reagent_containers/food/snacks/monkeycube/wrapped/wolpincube
- name = "wolpin cube"
- monkey_type = "Wolpin"
-
-/obj/item/reagent_containers/food/snacks/pizza/margfrozen
- name = "frozen margherita pizza"
- desc = "It's frozen rock solid, better thaw it in a microwave."
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "margharita_pizza_frozen"
- center_of_mass = list("x"=16, "y"=11)
- nutriment_amt = 15
- nutriment_desc = list("ice" = 5, "toothache" = 1, "frozen cheese" = 5, "frozen tomato" = 5)
-
-/obj/item/reagent_containers/food/snacks/pizza/margfrozen/Initialize()
- ..()
- bitesize = 20
- //reagents.add_reagent("frostoil",3)
-
-/obj/item/reagent_containers/food/snacks/sliceable/pizza/margcargo
- name = "Margherita"
- desc = "The golden standard of pizzas, it looks drowned in tomato sauce."
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "margharita_pizza_cargo"
- slice_path = /obj/item/reagent_containers/food/snacks/slice/margcargo
- slices_num = 6
- center_of_mass = list("x"=16, "y"=11)
- nutriment_desc = list("pizza crust" = 10, "tomato" = 15, "cheese" = 5)
- nutriment_amt = 10
-
-/obj/item/reagent_containers/food/snacks/sliceable/pizza/margcargo/Initialize()
- ..()
- reagents.add_reagent("protein", 2)
- reagents.add_reagent("tomatojuice", 10)
- bitesize = 2
- //reagents.remove_reagent("frostoil",3)
-
-/obj/item/reagent_containers/food/snacks/slice/margcargo
- name = "Margherita slice"
- desc = "A slice of the classic pizza, it's hard not to spill any tomato juice on yourself."
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "margharita_pizza_slice_cargo"
- filling_color = "#BAA14C"
- bitesize = 2
- center_of_mass = list("x"=16, "y"=13)
- whole_path = /obj/item/reagent_containers/food/snacks/sliceable/pizza/margcargo
-
-/obj/item/reagent_containers/food/snacks/slice/margcargo/filled
- filled = TRUE
-
-/obj/item/reagent_containers/food/snacks/pizza/meatfrozen
- name = "frozen meat pizza"
- desc = "It's frozen rock solid, better thaw it in a microwave."
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "meat_pizza_frozen"
- center_of_mass = list("x"=16, "y"=11)
- nutriment_amt = 15
- nutriment_desc = list("ice" = 5, "toothache" = 1, "frozen meat" = 5, "frozen cow screams" = 5)
-
-/obj/item/reagent_containers/food/snacks/pizza/meatfrozen/Initialize()
- ..()
- bitesize = 20
- //reagents.add_reagent("frostoil",3)
-
-/obj/item/reagent_containers/food/snacks/sliceable/pizza/meatcargo
- name = "Meatpizza"
- desc = "A pizza with meat topping, some of it suspiciously pink."
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "meat_pizza_cargo"
- slice_path = /obj/item/reagent_containers/food/snacks/slice/meatcargo
- slices_num = 6
- center_of_mass = list("x"=16, "y"=11)
- nutriment_desc = list("meat" = 10, "beef" = 10, "squeaky pork" = 15, "longpig" = 5)
- nutriment_amt = 10
-
-/obj/item/reagent_containers/food/snacks/sliceable/pizza/meatcargo/Initialize()
- ..()
- reagents.add_reagent("protein", 20)
- reagents.add_reagent("tomatojuice", 6)
- bitesize = 2
- //reagents.remove_reagent("frostoil",3)
-
-/obj/item/reagent_containers/food/snacks/slice/meatcargo
- name = "Meatpizza slice"
- desc = "A slice of a meaty pizza, there are some bits of supiciously pink meat."
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "meat_pizza_slice_cargo"
- filling_color = "#BAA14C"
- bitesize = 2
- center_of_mass = list("x"=16, "y"=13)
- whole_path = /obj/item/reagent_containers/food/snacks/sliceable/pizza/meatcargo
-
-/obj/item/reagent_containers/food/snacks/slice/meatcargo/filled
- filled = TRUE
-
-/obj/item/reagent_containers/food/snacks/pizza/mushfrozen
- name = "frozen mushroom pizza"
- desc = "It's frozen rock solid, better thaw it in a microwave."
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "mushroom_pizza_frozen"
- center_of_mass = list("x"=16, "y"=11)
- nutriment_amt = 15
- nutriment_desc = list("ice" = 5, "toothache" = 1, "frozen mushrooms" = 5, "frozen cream" = 5)
-
-/obj/item/reagent_containers/food/snacks/pizza/mushfrozen/Initialize()
- ..()
- bitesize = 20
- //reagents.add_reagent("frostoil",3)
-
-/obj/item/reagent_containers/food/snacks/sliceable/pizza/mushcargo
- name = "Mushroompizza"
- desc = "Very special pizza, it looks to be drowned in cream."
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "mushroom_pizza_cargo"
- slice_path = /obj/item/reagent_containers/food/snacks/slice/mushcargo
- slices_num = 6
- center_of_mass = list("x"=16, "y"=11)
- nutriment_desc = list("pizza crust" = 10, "cheese" = 5, "creamy sauce" = 5, "mushroom" = 5)
- nutriment_amt = 10
-
-/obj/item/reagent_containers/food/snacks/sliceable/pizza/mushcargo/Initialize()
- ..()
- reagents.add_reagent("protein", 4)
- bitesize = 2
- //reagents.remove_reagent("frostoil",3)
-
-/obj/item/reagent_containers/food/snacks/slice/mushcargo
- name = "Mushroompizza slice"
- desc = "Very special pizza slice, it looks to be drowned in cream."
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "mushroom_pizza_slice_cargo"
- filling_color = "#BAA14C"
- bitesize = 2
- center_of_mass = list("x"=16, "y"=13)
- whole_path = /obj/item/reagent_containers/food/snacks/sliceable/pizza/mushcargo
-
-/obj/item/reagent_containers/food/snacks/slice/mushcargp/filled
- filled = TRUE
-
-/obj/item/reagent_containers/food/snacks/pizza/vegfrozen
- name = "frozen vegtable pizza"
- desc = "It's frozen rock solid, better thaw it in a microwave."
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "vegetable_pizza_frozen"
- center_of_mass = list("x"=16, "y"=11)
- nutriment_amt = 15
- nutriment_desc = list("ice" = 5, "toothache" = 1, "frozen vegtable chunks" = 5)
-
-/obj/item/reagent_containers/food/snacks/pizza/vegfrozen/Initialize()
- ..()
- bitesize = 20
- //reagents.add_reagent("frostoil",3)
-
-/obj/item/reagent_containers/food/snacks/sliceable/pizza/vegcargo
- name = "Vegetablepizza"
- desc = "At least 10 of Tomato Sapiens were harmed during making this pizza."
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "vegetable_pizza_cargo"
- slice_path = /obj/item/reagent_containers/food/snacks/slice/vegcargo
- slices_num = 6
- center_of_mass = list("x"=16, "y"=11)
- nutriment_desc = list("pizza crust" = 10, "tomato" = 20, "cheese" = 5, "eggplant" = 5, "carrot" = 5, "corn" = 5)
- nutriment_amt = 5
-
-/obj/item/reagent_containers/food/snacks/sliceable/pizza/vegcargo/Initialize()
- ..()
- reagents.add_reagent("protein", 4)
- reagents.add_reagent("tomatojuice", 15)
- reagents.add_reagent("imidazoline", 10)
- bitesize = 2
- //reagents.remove_reagent("frostoil",3)
-
-/obj/item/reagent_containers/food/snacks/slice/vegcargo
- name = "Vegtablepizza slice"
- desc = "At least 10 of Tomato Sapiens were harmed during making this pizza."
- icon = 'icons/obj/food_vr.dmi'
- icon_state = "vegetable_pizza_slice_cargo"
- filling_color = "#BAA14C"
- bitesize = 2
- center_of_mass = list("x"=16, "y"=13)
- whole_path = /obj/item/reagent_containers/food/snacks/sliceable/pizza/vegcargo
-
-/obj/item/reagent_containers/food/snacks/slice/vegcargo/filled
- filled = TRUE
-
-/obj/item/pizzabox/margherita/Initialize()
- pizza = new /obj/item/reagent_containers/food/snacks/sliceable/pizza/margcargo(src)
-
-/obj/item/pizzabox/vegetable/Initialize()
- pizza = new /obj/item/reagent_containers/food/snacks/sliceable/pizza/vegcargo(src)
-
-/obj/item/pizzabox/mushroom/Initialize()
- pizza = new /obj/item/reagent_containers/food/snacks/sliceable/pizza/mushcargo(src)
-
-/obj/item/pizzabox/meat/Initialize()
- pizza = new /obj/item/reagent_containers/food/snacks/sliceable/pizza/meatcargo(src)
diff --git a/code/modules/food/kitchen/cooking_machines/_appliance.dm b/code/modules/food/kitchen/cooking_machines/_appliance.dm
index 6b4186cd49f..cdd03993bd9 100644
--- a/code/modules/food/kitchen/cooking_machines/_appliance.dm
+++ b/code/modules/food/kitchen/cooking_machines/_appliance.dm
@@ -376,7 +376,7 @@
return 1
-/obj/machinery/appliance/process()
+/obj/machinery/appliance/process(delta_time)
if (cooking_power > 0 && cooking)
for (var/i in cooking_objs)
do_cooking_tick(i)
diff --git a/code/modules/food/kitchen/cooking_machines/_cooker.dm b/code/modules/food/kitchen/cooking_machines/_cooker.dm
index c1926dd6fbc..bebfb8ac303 100644
--- a/code/modules/food/kitchen/cooking_machines/_cooker.dm
+++ b/code/modules/food/kitchen/cooking_machines/_cooker.dm
@@ -61,7 +61,7 @@
light.pixel_y = light_y
add_overlay(light)
-/obj/machinery/appliance/cooker/process()
+/obj/machinery/appliance/cooker/process(delta_time)
if (!stat)
heat_up()
else
diff --git a/code/modules/food/kitchen/cooking_machines/_mixer.dm b/code/modules/food/kitchen/cooking_machines/_mixer.dm
index 365b4361659..01253beff30 100644
--- a/code/modules/food/kitchen/cooking_machines/_mixer.dm
+++ b/code/modules/food/kitchen/cooking_machines/_mixer.dm
@@ -149,7 +149,7 @@ fundamental differences
mixer_loop.stop(src)
-/obj/machinery/appliance/mixer/process()
+/obj/machinery/appliance/mixer/process(delta_time)
if (!stat)
for (var/i in cooking_objs)
do_cooking_tick(i)
diff --git a/code/modules/food/kitchen/cooking_machines/grill.dm b/code/modules/food/kitchen/cooking_machines/grill.dm
index 328e85d7560..7b655eca1ff 100644
--- a/code/modules/food/kitchen/cooking_machines/grill.dm
+++ b/code/modules/food/kitchen/cooking_machines/grill.dm
@@ -101,7 +101,7 @@
*/
/* // Test remove this too.
-/obj/machinery/appliance/grill/process()
+/obj/machinery/appliance/grill/process(delta_time)
if (!stat)
for (var/i in cooking_objs)
do_cooking_tick(i)
diff --git a/code/modules/food/kitchen/icecream.dm b/code/modules/food/kitchen/icecream.dm
index 9cdd3974276..5b95a0d2890 100644
--- a/code/modules/food/kitchen/icecream.dm
+++ b/code/modules/food/kitchen/icecream.dm
@@ -188,8 +188,8 @@
ice_creamed = 1
#undef ICECREAM_VANILLA
-#undef FLAVOUR_CHOCOLATE
-#undef FLAVOUR_STRAWBERRY
-#undef FLAVOUR_BLUE
+#undef ICECREAM_STRAWBERRY
+#undef ICECREAM_CHOCOLATE
+#undef ICECREAM_BLUE
#undef CONE_WAFFLE
-#undef CONE_CHOC
\ No newline at end of file
+#undef CONE_CHOC
diff --git a/code/modules/food/kitchen/smartfridge.dm b/code/modules/food/kitchen/smartfridge.dm
index 2dd92bb3cbf..96f349862d5 100644
--- a/code/modules/food/kitchen/smartfridge.dm
+++ b/code/modules/food/kitchen/smartfridge.dm
@@ -126,7 +126,7 @@
if(istype(O,/obj/item/reagent_containers/glass) || istype(O,/obj/item/reagent_containers/food/drinks) || istype(O,/obj/item/reagent_containers/food/condiment))
return 1
-/obj/machinery/smartfridge/food
+/obj/machinery/smartfridge/food
name = "\improper Hot Foods Display"
desc = "A climated storage for dishes waiting to be eaten"
@@ -135,7 +135,7 @@
return 1
if(istype(O,/obj/item/reagent_containers/food/condiment))//condiments need storage as well
return 1
-
+
/obj/machinery/smartfridge/drying_rack
name = "\improper Drying Rack"
desc = "A machine for drying plants."
@@ -152,7 +152,7 @@
return 1
return 0
-/obj/machinery/smartfridge/drying_rack/process()
+/obj/machinery/smartfridge/drying_rack/process(delta_time)
..()
if(stat & (BROKEN|NOPOWER))
return
@@ -194,7 +194,7 @@
return
return
-/obj/machinery/smartfridge/process()
+/obj/machinery/smartfridge/process(delta_time)
if(stat & (BROKEN|NOPOWER))
return
if(src.seconds_electrified > 0)
diff --git a/code/modules/food/recipes_microwave.dm b/code/modules/food/recipes_microwave.dm
index 2b60d5ec3f5..e5e1a99b201 100644
--- a/code/modules/food/recipes_microwave.dm
+++ b/code/modules/food/recipes_microwave.dm
@@ -1305,3 +1305,11 @@ I said no!
/obj/item/pen/crayon/rainbow
)
result = /obj/item/reagent_containers/food/snacks/crayonburger_rbw
+
+/datum/recipe/rkibble
+ reagents = list("milk" = 5, "oil" = 10)
+ items = list(
+ /obj/item/robot_parts/head,
+ /obj/item/stack/rods
+ )
+ result = /obj/item/trash/rkibble
diff --git a/code/modules/gamemaster/actions/infestation.dm b/code/modules/gamemaster/actions/infestation.dm
index 2c8ddac566d..43da6fae704 100644
--- a/code/modules/gamemaster/actions/infestation.dm
+++ b/code/modules/gamemaster/actions/infestation.dm
@@ -4,8 +4,8 @@
#define LOC_LIBRARY 3
#define LOC_HYDRO 4
#define LOC_VAULT 5
-#define LOC_CONSTR 6
#define LOC_TECH 7
+#define LOC_CONSTR 9
#define LOC_GARDEN 8
#define VERM_MICE 0
@@ -110,7 +110,8 @@
#undef LOC_VAULT
#undef LOC_TECH
#undef LOC_GARDEN
+#undef LOC_CONSTR
#undef VERM_MICE
#undef VERM_LIZARDS
-#undef VERM_SPIDERS
\ No newline at end of file
+#undef VERM_SPIDERS
diff --git a/code/modules/gamemaster/actions/manifest_malfunction.dm b/code/modules/gamemaster/actions/manifest_malfunction.dm
index 0ef9067671d..279f3c9c969 100644
--- a/code/modules/gamemaster/actions/manifest_malfunction.dm
+++ b/code/modules/gamemaster/actions/manifest_malfunction.dm
@@ -9,14 +9,12 @@
var/recordtype
/datum/gm_action/manifest_malfunction/set_up()
- severity = pickweight(EVENT_LEVEL_MUNDANE = 6,
+ severity = pickweight(list(EVENT_LEVEL_MUNDANE = 6,
EVENT_LEVEL_MODERATE = 2,
EVENT_LEVEL_MAJOR = 1
- )
+ ))
- recordtype = pickweight("medical" = 10,"security" = (severity * 15))
-
- return
+ recordtype = pickweight(list("medical" = 10,"security" = (severity * 15)))
/datum/gm_action/manifest_malfunction/get_weight()
. = -10
diff --git a/code/modules/gamemaster/actions/spider_infestation.dm b/code/modules/gamemaster/actions/spider_infestation.dm
index 97b386e4bc0..3305fa82875 100644
--- a/code/modules/gamemaster/actions/spider_infestation.dm
+++ b/code/modules/gamemaster/actions/spider_infestation.dm
@@ -36,7 +36,7 @@
..()
var/list/vents = list()
for(var/obj/machinery/atmospherics/unary/vent_pump/temp_vent in machines)
- if(!temp_vent.welded && temp_vent.network && temp_vent.loc.z in GLOB.using_map.station_levels)
+ if(!temp_vent.welded && temp_vent.network && (temp_vent.loc.z in GLOB.using_map.station_levels))
if(temp_vent.network.normal_members.len > 50)
vents += temp_vent
diff --git a/code/modules/holodeck/HolodeckControl.dm b/code/modules/holodeck/HolodeckControl.dm
index 912f26857f5..25251548c4b 100644
--- a/code/modules/holodeck/HolodeckControl.dm
+++ b/code/modules/holodeck/HolodeckControl.dm
@@ -204,7 +204,7 @@
if (stat != oldstat && active && (stat & NOPOWER))
emergencyShutdown()
-/obj/machinery/computer/HolodeckControl/process()
+/obj/machinery/computer/HolodeckControl/process(delta_time)
for(var/item in holographic_objs) // do this first, to make sure people don't take items out when power is down.
if(!(get_turf(item) in linkedholodeck))
derez(item, 0)
diff --git a/code/modules/holomap/station_holomap.dm b/code/modules/holomap/station_holomap.dm
index 74f988b5b61..13f5cd56235 100644
--- a/code/modules/holomap/station_holomap.dm
+++ b/code/modules/holomap/station_holomap.dm
@@ -136,7 +136,7 @@
return // TODO - Implement for AI ~Leshana
// user.station_holomap.toggleHolomap(user, isAI(user))
-/obj/machinery/station_map/process()
+/obj/machinery/station_map/process(delta_time)
if((stat & (NOPOWER|BROKEN)) || !anchored)
stopWatching()
diff --git a/code/modules/hydroponics/beekeeping/beehive.dm b/code/modules/hydroponics/beekeeping/beehive.dm
index fbbd6114863..dce6c4a2ee7 100644
--- a/code/modules/hydroponics/beekeeping/beehive.dm
+++ b/code/modules/hydroponics/beekeeping/beehive.dm
@@ -137,7 +137,7 @@
to_chat(user, "
")
return
-/obj/machinery/beehive/process()
+/obj/machinery/beehive/process(delta_time)
if(closed && !smoked && bee_count)
pollinate_flowers()
update_icon()
diff --git a/code/modules/hydroponics/grown.dm b/code/modules/hydroponics/grown.dm
index 032ca1d4c86..a5ef095d382 100644
--- a/code/modules/hydroponics/grown.dm
+++ b/code/modules/hydroponics/grown.dm
@@ -159,6 +159,7 @@
overlays |= plant_icon
/obj/item/reagent_containers/food/snacks/grown/Crossed(var/mob/living/M)
+ . = ..()
if(seed && seed.get_trait(TRAIT_JUICY) == 2)
if(istype(M))
@@ -177,7 +178,8 @@
M.Weaken(5)
seed.thrown_at(src,M)
sleep(-1)
- if(src) qdel(src)
+ if(src)
+ qdel(src)
return
/obj/item/reagent_containers/food/snacks/grown/throw_impact(atom/hit_atom)
@@ -248,7 +250,7 @@
to_chat(user, "You slice up \the [src].")
var/slices = rand(3,5)
var/reagents_to_transfer = round(reagents.total_volume/slices)
- for(var/i=i;i<=slices;i++)
+ for(var/i in 1 to slices)
var/obj/item/reagent_containers/food/snacks/fruit_slice/F = new(get_turf(src),seed)
if(reagents_to_transfer) reagents.trans_to_obj(F,reagents_to_transfer)
qdel(src)
diff --git a/code/modules/hydroponics/seed_controller.dm b/code/modules/hydroponics/seed_controller.dm
index 19faef004cb..942f24f28bf 100644
--- a/code/modules/hydroponics/seed_controller.dm
+++ b/code/modules/hydroponics/seed_controller.dm
@@ -131,7 +131,7 @@ var/global/datum/controller/plants/plant_controller // Set in New().
seed.set_trait(TRAIT_HIGHKPA_TOLERANCE,200)
return seed
-/datum/controller/plants/process()
+/datum/controller/plants/process(delta_time)
processing = 1
spawn(0)
set background = 1
diff --git a/code/modules/hydroponics/seed_datums.dm b/code/modules/hydroponics/seed_datums.dm
index 603bcb55c57..df195c6f8a9 100644
--- a/code/modules/hydroponics/seed_datums.dm
+++ b/code/modules/hydroponics/seed_datums.dm
@@ -183,7 +183,7 @@
display_name = "killer tomato plant"
mutants = null
can_self_harvest = 1
- has_mob_product = /mob/living/simple_mob/tomato
+ has_mob_product = /mob/living/simple_mob/hostile/tomato
/datum/seed/tomato/killer/New()
..()
@@ -1463,3 +1463,42 @@
set_trait(TRAIT_YIELD,-1)
set_trait(TRAIT_SPREAD,2)
set_trait(TRAIT_POTENCY,50)
+
+/datum/seed/size
+ name = "microm"
+ seed_name = "Shrinking Mushroom"
+ display_name = "Shrinking mushroom trees"
+ mutants = list("megam")
+ kitchen_tag = "microm"
+ chems = list("microcillin" = list(1,20))
+
+/datum/seed/size/New()
+ ..()
+ set_trait(TRAIT_HARVEST_REPEAT,1)
+ set_trait(TRAIT_MATURATION,6)
+ set_trait(TRAIT_PRODUCTION,6)
+ set_trait(TRAIT_YIELD,3)
+ set_trait(TRAIT_POTENCY,15)
+ set_trait(TRAIT_PRODUCT_ICON,"mushroom3")
+ set_trait(TRAIT_PRODUCT_COLOUR,"#DA00DA")
+ set_trait(TRAIT_PLANT_ICON,"tree")
+
+
+/datum/seed/size/megam
+ name = "megam"
+ seed_name = "Mega Mushroom"
+ display_name = "Mega mushroom trees"
+ mutants = list("microm")
+ kitchen_tag = "megam"
+ chems = list("macrocillin" = list(1,20))
+
+/datum/seed/size/megam/New()
+ ..()
+ set_trait(TRAIT_HARVEST_REPEAT,1)
+ set_trait(TRAIT_MATURATION,6)
+ set_trait(TRAIT_PRODUCTION,6)
+ set_trait(TRAIT_YIELD,3)
+ set_trait(TRAIT_POTENCY,15)
+ set_trait(TRAIT_PRODUCT_ICON,"mushroom6")
+ set_trait(TRAIT_PLANT_ICON,"tree")
+ set_trait(TRAIT_PRODUCT_COLOUR,"#DADA00")
diff --git a/code/modules/hydroponics/seed_datums_vr.dm b/code/modules/hydroponics/seed_datums_vr.dm
deleted file mode 100644
index a39c18c44fc..00000000000
--- a/code/modules/hydroponics/seed_datums_vr.dm
+++ /dev/null
@@ -1,41 +0,0 @@
-
-//Vore Originals
-
-/datum/seed/size
- name = "microm"
- seed_name = "Shrinking Mushroom"
- display_name = "Shrinking mushroom trees"
- mutants = list("megam")
- kitchen_tag = "microm"
- chems = list("microcillin" = list(1,20))
-
-/datum/seed/size/New()
- ..()
- set_trait(TRAIT_HARVEST_REPEAT,1)
- set_trait(TRAIT_MATURATION,6)
- set_trait(TRAIT_PRODUCTION,6)
- set_trait(TRAIT_YIELD,3)
- set_trait(TRAIT_POTENCY,15)
- set_trait(TRAIT_PRODUCT_ICON,"mushroom3")
- set_trait(TRAIT_PRODUCT_COLOUR,"#DA00DA")
- set_trait(TRAIT_PLANT_ICON,"tree")
-
-
-/datum/seed/size/megam
- name = "megam"
- seed_name = "Mega Mushroom"
- display_name = "Mega mushroom trees"
- mutants = list("microm")
- kitchen_tag = "megam"
- chems = list("macrocillin" = list(1,20))
-
-/datum/seed/size/megam/New()
- ..()
- set_trait(TRAIT_HARVEST_REPEAT,1)
- set_trait(TRAIT_MATURATION,6)
- set_trait(TRAIT_PRODUCTION,6)
- set_trait(TRAIT_YIELD,3)
- set_trait(TRAIT_POTENCY,15)
- set_trait(TRAIT_PRODUCT_ICON,"mushroom6")
- set_trait(TRAIT_PLANT_ICON,"tree")
- set_trait(TRAIT_PRODUCT_COLOUR,"#DADA00")
diff --git a/code/modules/hydroponics/seed_machines.dm b/code/modules/hydroponics/seed_machines.dm
index f9110155276..6015d2126af 100644
--- a/code/modules/hydroponics/seed_machines.dm
+++ b/code/modules/hydroponics/seed_machines.dm
@@ -50,7 +50,7 @@
var/failed_task = 0
var/disk_needs_genes = 0
-/obj/machinery/botany/process()
+/obj/machinery/botany/process(delta_time)
..()
if(!active) return
diff --git a/code/modules/hydroponics/seed_storage.dm b/code/modules/hydroponics/seed_storage.dm
index e83376d16e7..28c0dac544c 100644
--- a/code/modules/hydroponics/seed_storage.dm
+++ b/code/modules/hydroponics/seed_storage.dm
@@ -80,7 +80,7 @@
))
return
-/obj/machinery/seed_storage/process()
+/obj/machinery/seed_storage/process(delta_time)
..()
if(seconds_electrified > 0)
seconds_electrified--
diff --git a/code/modules/hydroponics/spreading/spreading_growth.dm b/code/modules/hydroponics/spreading/spreading_growth.dm
index f49cfa7fdc1..955abd379c3 100644
--- a/code/modules/hydroponics/spreading/spreading_growth.dm
+++ b/code/modules/hydroponics/spreading/spreading_growth.dm
@@ -41,7 +41,7 @@
if(neighbor.seed == src.seed)
neighbor.neighbors -= T
-/obj/effect/plant/process()
+/obj/effect/plant/process(delta_time)
// Something is very wrong, kill ourselves.
if(!seed)
@@ -171,4 +171,4 @@
plant_controller.add_plant(neighbor)
spawn(1) if(src) qdel(src)
-#undef NEIGHBOR_REFRESH_TIME
\ No newline at end of file
+#undef NEIGHBOR_REFRESH_TIME
diff --git a/code/modules/hydroponics/trays/tray_process.dm b/code/modules/hydroponics/trays/tray_process.dm
index 44f40b74fd8..bd76692cd03 100644
--- a/code/modules/hydroponics/trays/tray_process.dm
+++ b/code/modules/hydroponics/trays/tray_process.dm
@@ -1,4 +1,4 @@
-/obj/machinery/portable_atmospherics/hydroponics/process()
+/obj/machinery/portable_atmospherics/hydroponics/process(delta_time)
if(frozen == 1)
return
diff --git a/code/modules/hydroponics/trays/tray_soil.dm b/code/modules/hydroponics/trays/tray_soil.dm
index abd4d80ae13..d1fa1e62c50 100644
--- a/code/modules/hydroponics/trays/tray_soil.dm
+++ b/code/modules/hydroponics/trays/tray_soil.dm
@@ -49,7 +49,7 @@
/obj/machinery/portable_atmospherics/hydroponics/soil/invisible/die()
qdel(src)
-/obj/machinery/portable_atmospherics/hydroponics/soil/invisible/process()
+/obj/machinery/portable_atmospherics/hydroponics/soil/invisible/process(delta_time)
if(!seed)
qdel(src)
return
diff --git a/code/modules/integrated_electronics/core/assemblies.dm b/code/modules/integrated_electronics/core/assemblies.dm
index 5f1f5793055..8926877ec51 100644
--- a/code/modules/integrated_electronics/core/assemblies.dm
+++ b/code/modules/integrated_electronics/core/assemblies.dm
@@ -30,7 +30,7 @@
STOP_PROCESSING(SSobj, src)
return ..()
-/obj/item/electronic_assembly/process()
+/obj/item/electronic_assembly/process(delta_time)
handle_idle_power()
/obj/item/electronic_assembly/proc/handle_idle_power()
@@ -347,10 +347,12 @@
return FALSE
/obj/item/electronic_assembly/on_loc_moved(oldloc)
+ . = ..()
for(var/obj/O in contents)
O.on_loc_moved(oldloc)
/obj/item/electronic_assembly/Moved(var/oldloc)
+ . = ..()
for(var/obj/O in contents)
O.on_loc_moved(oldloc)
diff --git a/code/modules/integrated_electronics/core/special_pins/dir_pin.dm b/code/modules/integrated_electronics/core/special_pins/dir_pin.dm
index bbb00faa278..de952166db8 100644
--- a/code/modules/integrated_electronics/core/special_pins/dir_pin.dm
+++ b/code/modules/integrated_electronics/core/special_pins/dir_pin.dm
@@ -20,7 +20,7 @@
write_data_to_pin(new_data)
/datum/integrated_io/dir/write_data_to_pin(var/new_data)
- if(isnull(new_data) || new_data in alldirs + list(UP, DOWN))
+ if(isnull(new_data) || (new_data in (alldirs + list(UP, DOWN))))
data = new_data
holder.on_data_written()
@@ -30,4 +30,4 @@
/datum/integrated_io/dir/display_data(var/input)
if(!isnull(data))
return "([dir2text(data)])"
- return ..()
\ No newline at end of file
+ return ..()
diff --git a/code/modules/integrated_electronics/subtypes/output.dm b/code/modules/integrated_electronics/subtypes/output.dm
index 06e6324f756..d10f703d332 100644
--- a/code/modules/integrated_electronics/subtypes/output.dm
+++ b/code/modules/integrated_electronics/subtypes/output.dm
@@ -478,7 +478,7 @@
if(istype(AM) && assembly)
if(AM in view(get_turf(src))) // It must be able to 'see' the object it will copy.
hologram = new(src)
- var/icon/holo_icon = getHologramIcon(getFlatIcon(AM), no_color = TRUE)
+ var/icon/holo_icon = getHologramIcon(getFlatIcon(AM))
// holo_icon.GrayScale() // So it looks better colored.
if(holo_color) // The color pin should ensure that it is a valid hex.
holo_icon.ColorTone(holo_color)
diff --git a/code/modules/integrated_electronics/subtypes/reagents.dm b/code/modules/integrated_electronics/subtypes/reagents.dm
index 2cf7d2beb4c..1e64b37d97f 100644
--- a/code/modules/integrated_electronics/subtypes/reagents.dm
+++ b/code/modules/integrated_electronics/subtypes/reagents.dm
@@ -148,7 +148,6 @@
else
activate_pin(3)
return
- return
var/datum/reagent/B
if(istype(T, /mob/living/carbon/human))
var/mob/living/carbon/human/H = T
diff --git a/code/modules/library/lib_items.dm b/code/modules/library/lib_items.dm
index e2522871787..c8782c3c291 100644
--- a/code/modules/library/lib_items.dm
+++ b/code/modules/library/lib_items.dm
@@ -361,7 +361,7 @@
user << browse(dat + "

Written on the back:
[P.scribble]" : ]"\
+ + "[P.scribble ? "
Written on the back:
[P.scribble]" : null]"\
+ "", "window=[name]")
else if(!isnull(pages[page]))
if(!(istype(usr, /mob/living/carbon/human) || isobserver(usr) || istype(usr, /mob/living/silicon)))
diff --git a/code/modules/maps/tether/atmospheres/classd.dm b/code/modules/maps/atmospheres/classd.dm
similarity index 100%
rename from code/modules/maps/tether/atmospheres/classd.dm
rename to code/modules/maps/atmospheres/classd.dm
diff --git a/code/modules/maps/atmospheres/classh.dm b/code/modules/maps/atmospheres/classh.dm
new file mode 100644
index 00000000000..1a18304dea1
--- /dev/null
+++ b/code/modules/maps/atmospheres/classh.dm
@@ -0,0 +1,34 @@
+/datum/atmosphere/planet/classh
+ base_gases = list(
+ /datum/gas/oxygen = 0.24,
+ /datum/gas/nitrogen = 0.72,
+ /datum/gas/carbon_dioxide = 0.04
+ )
+ base_target_pressure = 110.1
+ minimum_pressure = 110.1
+ maximum_pressure = 110.1
+ minimum_temp = 317.3 //Barely enough to avoid baking Teshari
+ maximum_temp = 317.3
+
+//Turfmakers
+#define DESERT_SET_ATMOS initial_gas_mix=ATMOSPHERE_ID_CLASSH
+#define DESERT_TURF_CREATE(x) x/classh/initial_gas_mix=ATMOSPHERE_ID_DESERT
+
+DESERT_TURF_CREATE(/turf/simulated/wall/planetary)
+DESERT_TURF_CREATE(/turf/simulated/wall)
+DESERT_TURF_CREATE(/turf/simulated/wall/sandstone)
+DESERT_TURF_CREATE(/turf/simulated/wall/sandstonediamond)
+DESERT_TURF_CREATE(/turf/simulated/floor/outdoors/beach/sand/desert)
+DESERT_TURF_CREATE(/turf/simulated/floor/outdoors/beach/sand/dirt)
+DESERT_TURF_CREATE(/turf/simulated/floor/wood)
+DESERT_TURF_CREATE(/turf/simulated/floor/tiled)
+DESERT_TURF_CREATE(/turf/simulated/floor)
+DESERT_TURF_CREATE(/turf/simulated/floor/outdoors/water)
+DESERT_TURF_CREATE(/turf/simulated/floor/outdoors/water/deep)
+DESERT_TURF_CREATE(/turf/simulated/floor/outdoors/water/shoreline)
+DESERT_TURF_CREATE(/turf/simulated/floor/outdoors/water/shoreline/corner)
+DESERT_TURF_CREATE(/turf/simulated/mineral)
+DESERT_TURF_CREATE(/turf/simulated/mineral/ignore_mapgen)
+DESERT_TURF_CREATE(/turf/simulated/mineral/floor)
+DESERT_TURF_CREATE(/turf/simulated/mineral/floor/ignore_mapgen)
+
diff --git a/maps/nsv_triumph/submaps/frozen_planet/frozen_planet_things.dm b/code/modules/maps/atmospheres/frozen_planet.dm
similarity index 76%
rename from maps/nsv_triumph/submaps/frozen_planet/frozen_planet_things.dm
rename to code/modules/maps/atmospheres/frozen_planet.dm
index 64769b9f597..62271641c16 100644
--- a/maps/nsv_triumph/submaps/frozen_planet/frozen_planet_things.dm
+++ b/code/modules/maps/atmospheres/frozen_planet.dm
@@ -1,3 +1,14 @@
+/datum/atmosphere/planet/frozen_planet
+ base_gases = list(
+ /datum/gas/oxygen = 0.23,
+ /datum/gas/nitrogen = 0.77
+ )
+ base_target_pressure = 100.1
+ minimum_pressure = 100.1
+ maximum_pressure = 100.1
+ minimum_temp = 259.3
+ maximum_temp = 269.3
+
#define FROZEN_SET_ATMOS initial_gas_mix=ATMOSPHERE_ID_FROZEN
#define FROZEN_TURF_CREATE(x) x/frozen_world/initial_gas_mix=ATMOSPHERE_ID_FROZEN
@@ -15,7 +26,6 @@ FROZEN_TURF_CREATE(/turf/simulated/floor/outdoors/snow)
FROZEN_TURF_CREATE(/turf/simulated/floor/snow2)
FROZEN_TURF_CREATE(/turf/simulated/floor/outdoors/ice)
FROZEN_TURF_CREATE(/turf/simulated/floor/outdoors/shelfice)
-
FROZEN_TURF_CREATE(/turf/simulated/mineral)
FROZEN_TURF_CREATE(/turf/simulated/mineral/ignore_mapgen)
FROZEN_TURF_CREATE(/turf/simulated/mineral/floor)
diff --git a/maps/nsv_triumph/submaps/gaia_planet/gaia_planet_things.dm b/code/modules/maps/atmospheres/gaia_planet.dm
similarity index 66%
rename from maps/nsv_triumph/submaps/gaia_planet/gaia_planet_things.dm
rename to code/modules/maps/atmospheres/gaia_planet.dm
index 8185c6f7bb9..ff35d874fdd 100644
--- a/maps/nsv_triumph/submaps/gaia_planet/gaia_planet_things.dm
+++ b/code/modules/maps/atmospheres/gaia_planet.dm
@@ -1,3 +1,14 @@
+/datum/atmosphere/planet/gaia_planet
+ base_gases = list(
+ /datum/gas/oxygen = 0.22,
+ /datum/gas/nitrogen = 0.78
+ )
+ base_target_pressure = 110.1
+ minimum_pressure = 110.1
+ maximum_pressure = 110.1
+ minimum_temp = 293.3
+ maximum_temp = 307.3
+
#define GAIA_SET_ATMOS initial_gas_mix=ATMOSPHERE_ID_GAIA
#define GAIA_TURF_CREATE(x) x/gaia_world/initial_gas_mix=ATMOSPHERE_ID_GAIA
@@ -12,13 +23,12 @@ GAIA_TURF_CREATE(/turf/simulated/floor/outdoors/grass)
GAIA_TURF_CREATE(/turf/simulated/floor/wood)
GAIA_TURF_CREATE(/turf/simulated/floor/tiled)
GAIA_TURF_CREATE(/turf/simulated/floor)
-GAIA_TURF_CREATE(/turf/simulated/floor/water)
-GAIA_TURF_CREATE(/turf/simulated/floor/water/deep)
-GAIA_TURF_CREATE(/turf/simulated/floor/water/shoreline)
-GAIA_TURF_CREATE(/turf/simulated/floor/water/shoreline/corner)
+GAIA_TURF_CREATE(/turf/simulated/floor/outdoors/water)
+GAIA_TURF_CREATE(/turf/simulated/floor/outdoors/water/deep)
+GAIA_TURF_CREATE(/turf/simulated/floor/outdoors/water/shoreline)
+GAIA_TURF_CREATE(/turf/simulated/floor/outdoors/water/shoreline/corner)
GAIA_TURF_CREATE(/turf/simulated/floor/outdoors/beach/sand)
GAIA_TURF_CREATE(/turf/simulated/floor/outdoors/dirt)
-
GAIA_TURF_CREATE(/turf/simulated/mineral)
GAIA_TURF_CREATE(/turf/simulated/mineral/ignore_mapgen)
GAIA_TURF_CREATE(/turf/simulated/mineral/floor)
diff --git a/maps/nsv_triumph/submaps/lavaland/lavaland_atmos.dm b/code/modules/maps/atmospheres/lavaland.dm
similarity index 78%
rename from maps/nsv_triumph/submaps/lavaland/lavaland_atmos.dm
rename to code/modules/maps/atmospheres/lavaland.dm
index 82e31229908..b8a7015c85c 100644
--- a/maps/nsv_triumph/submaps/lavaland/lavaland_atmos.dm
+++ b/code/modules/maps/atmospheres/lavaland.dm
@@ -1,29 +1,36 @@
+/datum/atmosphere/planet/lavaland
+ base_gases = list(
+ /datum/gas/oxygen = 0.22,
+ /datum/gas/nitrogen = 0.78
+ )
+ base_target_pressure = 110.1
+ minimum_pressure = 110.1
+ maximum_pressure = 110.1
+ minimum_temp = 293.3
+ maximum_temp = 350.1
+
#define LAVALAND_SET_ATMOS initial_gas_mix=ATMOSPHERE_ID_LAVALAND
#define LAVALAND_TURF_CREATE(x) x/lavaland/initial_gas_mix=ATMOSPHERE_ID_LAVALAND
-LAVALAND_TURF_CREATE(/turf/template_noop)
-LAVALAND_TURF_CREATE(/turf/simulated/wall/planetary/lavaland)
-LAVALAND_TURF_CREATE(/turf/simulated/floor/planetary/lavaland)
LAVALAND_TURF_CREATE(/turf/simulated/shuttle/floor)
LAVALAND_TURF_CREATE(/turf/simulated/shuttle/wall)
LAVALAND_TURF_CREATE(/turf/simulated/wall)
LAVALAND_TURF_CREATE(/turf/simulated/wall/wood)
LAVALAND_TURF_CREATE(/turf/simulated/wall/sandstone)
LAVALAND_TURF_CREATE(/turf/simulated/wall/sandstonediamond)
-
+LAVALAND_TURF_CREATE(/turf/simulated/floor/outdoors)
LAVALAND_TURF_CREATE(/turf/simulated/floor/outdoors/beach/sand)
LAVALAND_TURF_CREATE(/turf/simulated/floor/outdoors/beach/sand/desert)
LAVALAND_TURF_CREATE(/turf/simulated/floor/outdoors/grass)
LAVALAND_TURF_CREATE(/turf/simulated/floor/water)
-LAVALAND_TURF_CREATE(/turf/simulated/floor/lava/outdoors)
-LAVALAND_TURF_CREATE(/turf/simulated/floor/water/deep)
-LAVALAND_TURF_CREATE(/turf/simulated/floor/water/shoreline)
-LAVALAND_TURF_CREATE(/turf/simulated/floor/water/shoreline/corner)
+LAVALAND_TURF_CREATE(/turf/simulated/floor/outdoors/lava)
+LAVALAND_TURF_CREATE(/turf/simulated/floor/outdoors/water/deep)
+LAVALAND_TURF_CREATE(/turf/simulated/floor/outdoors/water/shoreline)
+LAVALAND_TURF_CREATE(/turf/simulated/floor/outdoors/water/shoreline/corner)
LAVALAND_TURF_CREATE(/turf/simulated/floor/outdoors/beach/sand)
LAVALAND_TURF_CREATE(/turf/simulated/floor/outdoors/beach/sand/dirt)
LAVALAND_TURF_CREATE(/turf/simulated/floor/outdoors/dirt)
LAVALAND_TURF_CREATE(/turf/simulated/floor/outdoors/rocks)
-
LAVALAND_TURF_CREATE(/turf/simulated/floor/plating)
LAVALAND_TURF_CREATE(/turf/simulated/floor/wood)
LAVALAND_TURF_CREATE(/turf/simulated/floor/wood/broken)
@@ -37,7 +44,6 @@ LAVALAND_TURF_CREATE(/turf/simulated/floor/carpet)
LAVALAND_TURF_CREATE(/turf/simulated/floor/carpet/bcarpet)
LAVALAND_TURF_CREATE(/turf/simulated/floor/carpet/blucarpet)
LAVALAND_TURF_CREATE(/turf/simulated/floor/carpet/purcarpet)
-
LAVALAND_TURF_CREATE(/turf/simulated/mineral/ignore_mapgen)
LAVALAND_TURF_CREATE(/turf/simulated/mineral/floor/lavaland)
LAVALAND_TURF_CREATE(/turf/simulated/mineral/floor/cave/lavaland)
@@ -47,4 +53,4 @@ LAVALAND_TURF_CREATE(/turf/simulated/mineral/triumph/rich)
LAVALAND_TURF_CREATE(/turf/simulated/floor/bluegrid)
LAVALAND_TURF_CREATE(/turf/simulated/floor/greengrid)
LAVALAND_TURF_CREATE(/turf/unsimulated/mineral/triumph)
-LAVALAND_TURF_CREATE(/turf/simulated/mineral/)
\ No newline at end of file
+LAVALAND_TURF_CREATE(/turf/simulated/mineral/)
diff --git a/code/modules/maps/atmospheres/triumph.dm b/code/modules/maps/atmospheres/triumph.dm
new file mode 100644
index 00000000000..a91a2f1f9ea
--- /dev/null
+++ b/code/modules/maps/atmospheres/triumph.dm
@@ -0,0 +1,15 @@
+// Turfmakers
+#define TRIUMPH_SET_ATMOS initial_gas_mix = ATMOSPHERE_ID_TRIUMPH
+#define TRIUMPH_TURF_CREATE(x) x/triumph/initial_gas_mix = ATMOSPHERE_ID_TRIUMPH;x/triumph/outdoors=TRUE;x/triumph/allow_gas_overlays = FALSE
+#define TRIUMPH_TURF_CREATE_UN(x) x/triumph/initial_gas_mix=ATMOSPHERE_ID_TRIUMPH
+
+//Simulated
+TRIUMPH_TURF_CREATE(/turf/simulated/open)
+TRIUMPH_TURF_CREATE(/turf/simulated/floor)
+TRIUMPH_TURF_CREATE(/turf/simulated/floor/reinforced)
+TRIUMPH_TURF_CREATE(/turf/simulated/floor/tiled/steel_dirty)
+TRIUMPH_TURF_CREATE(/turf/simulated/floor/outdoors/dirt)
+TRIUMPH_TURF_CREATE(/turf/simulated/floor/outdoors/rocks)
+TRIUMPH_TURF_CREATE(/turf/simulated/floor/outdoors/grass/sif)
+TRIUMPH_TURF_CREATE(/turf/simulated/mineral)
+TRIUMPH_TURF_CREATE(/turf/simulated/mineral/floor)
\ No newline at end of file
diff --git a/code/modules/maps/atmospheres/virgo2.dm b/code/modules/maps/atmospheres/virgo2.dm
new file mode 100644
index 00000000000..0c9b98c023c
--- /dev/null
+++ b/code/modules/maps/atmospheres/virgo2.dm
@@ -0,0 +1,25 @@
+/datum/atmosphere/planet/virgo2
+ base_gases = list(
+ /datum/gas/nitrogen = 0.10,
+ /datum/gas/oxygen = 0.03,
+ /datum/gas/carbon_dioxide = 0.87
+ )
+ base_target_pressure = 312.1
+ minimum_pressure = 312.1
+ maximum_pressure = 312.1
+ minimum_temp = 612
+ maximum_temp = 612
+
+// Turfmakers
+#define VIRGO2_SET_ATMOS initial_gas_mix=ATMOSPHERE_ID_VIRGO2
+#define VIRGO2_TURF_CREATE(x) x/virgo2/initial_gas_mix=ATMOSPHERE_ID_VIRGO2;x/virgo2/color="#eacd7c"
+
+VIRGO2_TURF_CREATE(/turf/unsimulated/wall/planetary)
+VIRGO2_TURF_CREATE(/turf/simulated/wall)
+VIRGO2_TURF_CREATE(/turf/simulated/floor/plating)
+VIRGO2_TURF_CREATE(/turf/simulated/floor/bluegrid)
+VIRGO2_TURF_CREATE(/turf/simulated/floor/tiled/techfloor)
+VIRGO2_TURF_CREATE(/turf/simulated/mineral)
+VIRGO2_TURF_CREATE(/turf/simulated/mineral/ignore_mapgen)
+VIRGO2_TURF_CREATE(/turf/simulated/mineral/floor)
+VIRGO2_TURF_CREATE(/turf/simulated/mineral/floor/ignore_mapgen)
\ No newline at end of file
diff --git a/code/modules/maps/atmospheres/virgo3b.dm b/code/modules/maps/atmospheres/virgo3b.dm
new file mode 100644
index 00000000000..4552179aa23
--- /dev/null
+++ b/code/modules/maps/atmospheres/virgo3b.dm
@@ -0,0 +1,28 @@
+/* this seems to be the turf default atmos, so this must be neutral to prevent forcing atmos conditions on future planets
+ i don't know why this was lazily assigned as the default, but these values need to be habitable
+*/
+/datum/atmosphere/planet/virgo3b
+ base_gases = list(
+ /datum/gas/oxygen = 0.22,
+ /datum/gas/nitrogen = 0.78
+ )
+ base_target_pressure = 110.1
+ minimum_pressure = 110.1
+ maximum_pressure = 110.1
+ minimum_temp = 293.3
+ maximum_temp = 307.3
+
+//Turfmakers
+#define VIRGO3B_SET_ATMOS initial_gas_mix=ATMOSPHERE_ID_VIRGO3B
+#define VIRGO3B_TURF_CREATE(x) x/virgo3b/initial_gas_mix=ATMOSPHERE_ID_VIRGO3B;x/virgo3b/outdoors=TRUE
+#define VIRGO3B_TURF_CREATE_UN(x) x/virgo3b/initial_gas_mix=ATMOSPHERE_ID_VIRGO3B
+
+VIRGO3B_TURF_CREATE(/turf/simulated/open)
+VIRGO3B_TURF_CREATE(/turf/simulated/floor)
+VIRGO3B_TURF_CREATE(/turf/simulated/floor/reinforced)
+VIRGO3B_TURF_CREATE(/turf/simulated/floor/tiled/steel_dirty)
+VIRGO3B_TURF_CREATE(/turf/simulated/floor/outdoors/dirt)
+VIRGO3B_TURF_CREATE(/turf/simulated/floor/outdoors/rocks)
+VIRGO3B_TURF_CREATE(/turf/simulated/floor/outdoors/grass/sif)
+VIRGO3B_TURF_CREATE(/turf/simulated/mineral)
+VIRGO3B_TURF_CREATE(/turf/simulated/mineral/floor)
\ No newline at end of file
diff --git a/code/modules/maps/tether/atmospheres/classh.dm b/code/modules/maps/tether/atmospheres/classh.dm
deleted file mode 100644
index 2340d0df6f3..00000000000
--- a/code/modules/maps/tether/atmospheres/classh.dm
+++ /dev/null
@@ -1,11 +0,0 @@
-/datum/atmosphere/planet/classh
- base_gases = list(
- /datum/gas/oxygen = 0.24,
- /datum/gas/nitrogen = 0.72,
- /datum/gas/carbon_dioxide = 0.04
- )
- base_target_pressure = 110.1
- minimum_pressure = 110.1
- maximum_pressure = 110.1
- minimum_temp = 317.3 //Barely enough to avoid baking Teshari
- maximum_temp = 317.3
diff --git a/code/modules/maps/tether/atmospheres/frozen_planet.dm b/code/modules/maps/tether/atmospheres/frozen_planet.dm
deleted file mode 100644
index dd9f1317726..00000000000
--- a/code/modules/maps/tether/atmospheres/frozen_planet.dm
+++ /dev/null
@@ -1,10 +0,0 @@
-/datum/atmosphere/planet/frozen_planet
- base_gases = list(
- /datum/gas/oxygen = 0.23,
- /datum/gas/nitrogen = 0.77
- )
- base_target_pressure = 100.1
- minimum_pressure = 100.1
- maximum_pressure = 100.1
- minimum_temp = 259.3
- maximum_temp = 269.3
diff --git a/code/modules/maps/tether/atmospheres/gaia_planet.dm b/code/modules/maps/tether/atmospheres/gaia_planet.dm
deleted file mode 100644
index 3b5fb5e8ecb..00000000000
--- a/code/modules/maps/tether/atmospheres/gaia_planet.dm
+++ /dev/null
@@ -1,10 +0,0 @@
-/datum/atmosphere/planet/gaia_planet
- base_gases = list(
- /datum/gas/oxygen = 0.22,
- /datum/gas/nitrogen = 0.78
- )
- base_target_pressure = 110.1
- minimum_pressure = 110.1
- maximum_pressure = 110.1
- minimum_temp = 293.3
- maximum_temp = 307.3
diff --git a/code/modules/maps/tether/atmospheres/lavaland.dm b/code/modules/maps/tether/atmospheres/lavaland.dm
deleted file mode 100644
index b5bdfca19a3..00000000000
--- a/code/modules/maps/tether/atmospheres/lavaland.dm
+++ /dev/null
@@ -1,10 +0,0 @@
-/datum/atmosphere/planet/lavaland
- base_gases = list(
- /datum/gas/oxygen = 0.22,
- /datum/gas/nitrogen = 0.78
- )
- base_target_pressure = 110.1
- minimum_pressure = 110.1
- maximum_pressure = 110.1
- minimum_temp = 293.3
- maximum_temp = 350.1
diff --git a/code/modules/maps/tether/atmospheres/virgo2.dm b/code/modules/maps/tether/atmospheres/virgo2.dm
deleted file mode 100644
index 7a9bb4c4174..00000000000
--- a/code/modules/maps/tether/atmospheres/virgo2.dm
+++ /dev/null
@@ -1,11 +0,0 @@
-/datum/atmosphere/planet/virgo2
- base_gases = list(
- /datum/gas/nitrogen = 0.10,
- /datum/gas/oxygen = 0.03,
- /datum/gas/carbon_dioxide = 0.87
- )
- base_target_pressure = 312.1
- minimum_pressure = 312.1
- maximum_pressure = 312.1
- minimum_temp = 612
- maximum_temp = 612
diff --git a/code/modules/maps/tether/atmospheres/virgo3b.dm b/code/modules/maps/tether/atmospheres/virgo3b.dm
deleted file mode 100644
index a85d1624556..00000000000
--- a/code/modules/maps/tether/atmospheres/virgo3b.dm
+++ /dev/null
@@ -1,13 +0,0 @@
-/* this seems to be the turf default atmos, so this must be neutral to prevent forcing atmos conditions on future planets
- i don't know why this was lazily assigned as the default, but these values need to be habitable
-*/
-/datum/atmosphere/planet/virgo3b
- base_gases = list(
- /datum/gas/oxygen = 0.22,
- /datum/gas/nitrogen = 0.78
- )
- base_target_pressure = 110.1
- minimum_pressure = 110.1
- maximum_pressure = 110.1
- minimum_temp = 293.3
- maximum_temp = 307.3
diff --git a/code/modules/maps/tg/map_template.dm b/code/modules/maps/tg/map_template.dm
index b87a3c4233d..60164af9c2c 100644
--- a/code/modules/maps/tg/map_template.dm
+++ b/code/modules/maps/tg/map_template.dm
@@ -20,9 +20,10 @@ var/list/global/map_templates = list()
var/loaded = 0 // Times loaded this round
var/annihilate = FALSE // If true, all (movable) atoms at the location where the map is loaded will be deleted before the map is loaded in.
- var/cost = null // The map generator has a set 'budget' it spends to place down different submaps. It will pick available submaps randomly until \
- it runs out. The cost of a submap should roughly corrispond with several factors such as size, loot, difficulty, desired scarcity, etc. \
- Set to -1 to force the submap to always be made.
+ /// The map generator has a set 'budget' it spends to place down different submaps. It will pick available submaps randomly until
+ /// it runs out. The cost of a submap should roughly corrispond with several factors such as size, loot, difficulty, desired scarcity, etc.
+ /// Set to -1 to force the submap to always be made.
+ var/cost = null
var/allow_duplicates = FALSE // If false, only one map template will be spawned by the game. Doesn't affect admins spawning then manually.
var/discard_prob = 0 // If non-zero, there is a chance that the map seeding algorithm will skip this template when selecting potential templates to use.
@@ -233,7 +234,7 @@ var/list/global/map_templates = list()
continue
// Did we already place down a very similar submap?
- if(chosen_template.template_group && chosen_template.template_group in template_groups_used)
+ if(chosen_template.template_group && (chosen_template.template_group in template_groups_used))
priority_submaps -= chosen_template
potential_submaps -= chosen_template
continue
diff --git a/code/modules/maps/tg/reader.dm b/code/modules/maps/tg/reader.dm
index 2ab4d83ff8d..26e03719665 100644
--- a/code/modules/maps/tg/reader.dm
+++ b/code/modules/maps/tg/reader.dm
@@ -59,7 +59,7 @@
z_offset = world.maxz + 1
// If it's not a single dir, default to north (Default orientation)
- if(!orientation in cardinal)
+ if(!(orientation in cardinal))
orientation = SOUTH
var/list/bounds = list(1.#INF, 1.#INF, 1.#INF, -1.#INF, -1.#INF, -1.#INF)
@@ -159,34 +159,37 @@
// Rotate the list according to orientation
if(orientation != SOUTH)
- var/num_cols = key_list[1].len
+ var/list/firstlist = key_list[1]
+ var/num_cols = firstlist.len
var/num_rows = key_list.len
var/list/new_key_list = list()
// If it's rotated 180 degrees, the dimensions are the same
if(orientation == NORTH)
new_key_list.len = num_rows
for(var/i = 1 to new_key_list.len)
- new_key_list[i] = list()
- new_key_list[i].len = num_cols
+ var/list/L = list()
+ L.len = num_cols
+ new_key_list[i] = L
// Else, the dimensions are swapped
else
new_key_list.len = num_cols
for(var/i = 1 to new_key_list.len)
- new_key_list[i] = list()
- new_key_list[i].len = num_rows
-
+ var/list/L = list()
+ L.len = num_rows
+ new_key_list[i] = L
num_rows++ // Buffering against the base index of 1
num_cols++
// Populate the new list
for(var/i = 1 to new_key_list.len)
- for(var/j = 1 to new_key_list[i].len)
+ var/list/L = new_key_list[i]
+ for(var/j = 1 to L.len)
switch(orientation)
if(NORTH)
- new_key_list[i][j] = key_list[num_rows - i][num_cols - j]
+ L[j] = key_list[num_rows - i][num_cols - j]
if(EAST)
- new_key_list[i][j] = key_list[num_rows - j][i]
+ L[j] = key_list[num_rows - j][i]
if(WEST)
- new_key_list[i][j] = key_list[j][num_cols - i]
+ L[j] = key_list[j][num_cols - i]
key_list = new_key_list
@@ -197,7 +200,8 @@
for(var/i = 1 to key_list.len)
if(ycrd <= world.maxy && ycrd >= 1)
xcrd = xcrdStart
- for(var/j = 1 to key_list[1].len)
+ var/list/firstcolumn = key_list[1]
+ for(var/j = 1 to firstcolumn.len)
if(xcrd > world.maxx)
if(cropMap)
break
diff --git a/code/modules/mining/drilling/drill.dm b/code/modules/mining/drilling/drill.dm
index e0b0d9a1668..53c308f82b6 100644
--- a/code/modules/mining/drilling/drill.dm
+++ b/code/modules/mining/drilling/drill.dm
@@ -65,7 +65,7 @@
/obj/machinery/mining/drill/get_cell()
return cell
-/obj/machinery/mining/drill/process()
+/obj/machinery/mining/drill/process(delta_time)
if(need_player_check)
return
@@ -397,4 +397,4 @@
return 0
src.setDir(turn(src.dir, 270))
- return 1
\ No newline at end of file
+ return 1
diff --git a/code/modules/mining/machine_processing.dm b/code/modules/mining/machine_processing.dm
index 4faf3557d10..7994f1c7180 100644
--- a/code/modules/mining/machine_processing.dm
+++ b/code/modules/mining/machine_processing.dm
@@ -166,8 +166,8 @@
var/obj/machinery/mineral/output = null
var/obj/machinery/mineral/console = null
var/sheets_per_tick = 10
- var/list/ores_processing[0]
- var/list/ores_stored[0]
+ var/list/ores_processing = list()
+ var/list/ores_stored = list()
var/static/list/alloy_data
var/active = FALSE
@@ -224,7 +224,7 @@
STOP_PROCESSING(SSfastprocess, src)
START_MACHINE_PROCESSING(src)
-/obj/machinery/mineral/processing_unit/process()
+/obj/machinery/mineral/processing_unit/process(delta_time)
if (!src.output || !src.input)
return
diff --git a/code/modules/mining/machine_stacking.dm b/code/modules/mining/machine_stacking.dm
index 3ffdab2d9be..a48b0a2c644 100644
--- a/code/modules/mining/machine_stacking.dm
+++ b/code/modules/mining/machine_stacking.dm
@@ -112,7 +112,7 @@
if(output)
break
-/obj/machinery/mineral/stacking_machine/process()
+/obj/machinery/mineral/stacking_machine/process(delta_time)
if(!input || !output)
return
var/turf/inturf = get_turf(input)
diff --git a/code/modules/mining/machine_unloading.dm b/code/modules/mining/machine_unloading.dm
index 89b841c2df6..bbe9c9444a1 100644
--- a/code/modules/mining/machine_unloading.dm
+++ b/code/modules/mining/machine_unloading.dm
@@ -25,7 +25,7 @@
if(output)
break
-/obj/machinery/mineral/unloading_machine/process()
+/obj/machinery/mineral/unloading_machine/process(delta_time)
if(output && input)
if(locate(/obj/structure/ore_box, input.loc))
var/obj/structure/ore_box/BOX = locate(/obj/structure/ore_box, input.loc)
diff --git a/code/modules/mining/mint.dm b/code/modules/mining/mint.dm
index 9d1b97cd6b3..e0fb98b299e 100644
--- a/code/modules/mining/mint.dm
+++ b/code/modules/mining/mint.dm
@@ -39,7 +39,7 @@
STOP_PROCESSING(SSobj, src)
return ..()
-/obj/machinery/mineral/mint/process()
+/obj/machinery/mineral/mint/process(delta_time)
if (input)
var/obj/item/stack/O
O = locate(/obj/item/stack, input.loc)
@@ -213,4 +213,4 @@
processing = 0;
coinsToProduce = temp_coins
src.updateUsrDialog()
- return
\ No newline at end of file
+ return
diff --git a/code/modules/mining/shelter_atoms.dm b/code/modules/mining/shelter_atoms.dm
index 8fa48715583..04ccf83f8fe 100644
--- a/code/modules/mining/shelter_atoms.dm
+++ b/code/modules/mining/shelter_atoms.dm
@@ -171,7 +171,7 @@
verbs -= /obj/structure/table/proc/do_put
..()
-/obj/structure/table/survival_pod/dismantle(obj/item/wrench/W, mob/user)
+/obj/structure/table/survival_pod/dismantle(obj/item/tool/wrench/W, mob/user)
to_chat(user, "
You cannot dismantle \the [src].")
return
diff --git a/code/modules/mob/dead/observer/say.dm b/code/modules/mob/dead/observer/say.dm
index d94673fb11f..0b152d624ae 100644
--- a/code/modules/mob/dead/observer/say.dm
+++ b/code/modules/mob/dead/observer/say.dm
@@ -1,4 +1,4 @@
-/mob/observer/dead/say(var/message)
+/mob/observer/dead/say(var/message, var/datum/language/speaking = null, var/verb="says", var/alt_name="", var/whispering = 0)
message = sanitize(message)
if (!message)
diff --git a/code/modules/mob/holder.dm b/code/modules/mob/holder.dm
index 4adb992b9e4..423fd564ad8 100644
--- a/code/modules/mob/holder.dm
+++ b/code/modules/mob/holder.dm
@@ -28,7 +28,7 @@
STOP_PROCESSING(SSobj, src)
return ..()
-/obj/item/holder/process()
+/obj/item/holder/process(delta_time)
update_state()
drop_items()
diff --git a/code/modules/mob/living/bot/bot.dm b/code/modules/mob/living/bot/bot.dm
index bd8ddeb907a..6c25a583989 100644
--- a/code/modules/mob/living/bot/bot.dm
+++ b/code/modules/mob/living/bot/bot.dm
@@ -147,12 +147,11 @@
/mob/living/bot/attack_ai(var/mob/user)
return attack_hand(user)
-/mob/living/bot/say(var/message)
- var/verb = "beeps"
+/mob/living/bot/say(var/message, var/datum/language/speaking = null, var/verb="says", var/alt_name="", var/whispering = 0)
+ verb = "beeps"
message = sanitize(message)
-
- ..(message, null, verb)
+ return ..()
/mob/living/bot/speech_bubble_appearance()
return "machine"
diff --git a/code/modules/mob/living/carbon/alien/say.dm b/code/modules/mob/living/carbon/alien/say.dm
index 86213399273..9eb512d9daa 100644
--- a/code/modules/mob/living/carbon/alien/say.dm
+++ b/code/modules/mob/living/carbon/alien/say.dm
@@ -1,5 +1,5 @@
-/mob/living/carbon/alien/say(var/message)
- var/verb = "says"
+/mob/living/carbon/alien/say(var/message, var/datum/language/speaking = null, var/verb="says", var/alt_name="", var/whispering = 0)
+ verb = "says"
var/message_range = world.view
if(client)
@@ -15,11 +15,11 @@
if(copytext(message,1,2) == "*")
return emote(copytext(message,2))
- var/datum/language/speaking = parse_language(message)
+ speaking = parse_language(message)
message = trim(message)
if(!message || stat)
return
- ..(message, speaking, verb, null, null, message_range, null)
\ No newline at end of file
+ ..(message, speaking, verb, null, null, message_range, null)
diff --git a/code/modules/mob/living/carbon/brain/life.dm b/code/modules/mob/living/carbon/brain/life.dm
index 9e0b445ef13..95c283834d7 100644
--- a/code/modules/mob/living/carbon/brain/life.dm
+++ b/code/modules/mob/living/carbon/brain/life.dm
@@ -220,11 +220,3 @@
reset_view(null)
return 1
-
- if (stat != 2)
- if (machine)
- if (machine.check_eye(src) < 0)
- reset_view(null)
- else
- if(client && !client.adminobs)
- reset_view(null)
diff --git a/code/modules/mob/living/carbon/brain/say.dm b/code/modules/mob/living/carbon/brain/say.dm
index 7d9a7338989..b6da26e1a41 100644
--- a/code/modules/mob/living/carbon/brain/say.dm
+++ b/code/modules/mob/living/carbon/brain/say.dm
@@ -1,5 +1,5 @@
//TODO: Convert this over for languages.
-/mob/living/carbon/brain/say(var/message)
+/mob/living/carbon/brain/say(var/message, var/datum/language/speaking = null, var/verb="says", var/alt_name="", var/whispering = 0)
if (silent)
return
@@ -8,10 +8,10 @@
if(!(container && container.can_speak))
return //Certain objects can speak, like MMIs. Most others cannot. -Q
else
- var/datum/language/speaking = parse_language(message)
+ speaking = parse_language(message)
if(speaking)
message = copytext(message, 2+length(speaking.key))
- var/verb = "says"
+ verb = "says"
var/ending = copytext(message, length(message))
if (speaking)
verb = speaking.get_spoken_verb(ending)
diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm
index dd46e3f3535..15e613b10a0 100644
--- a/code/modules/mob/living/carbon/human/human.dm
+++ b/code/modules/mob/living/carbon/human/human.dm
@@ -36,7 +36,7 @@
name = real_name
if(mind)
mind.name = real_name
-
+
nutrition = rand(200,400)
@@ -244,6 +244,7 @@
// this handles mulebots and vehicles
// and now mobs on fire
/mob/living/carbon/human/Crossed(var/atom/movable/AM)
+ . = ..()
if(istype(AM, /mob/living/bot/mulebot))
var/mob/living/bot/mulebot/MB = AM
MB.runOver(src)
@@ -1189,7 +1190,7 @@
if(LAZYLEN(species.descriptors))
descriptors = list()
for(var/desctype in species.descriptors)
- var/datum/mob_descriptor.descriptor = species.descriptors[desctype]
+ var/datum/mob_descriptor/descriptor = species.descriptors[desctype]
descriptors[desctype] = descriptor.default_value
spawn(0)
@@ -1287,7 +1288,7 @@
if(4)
src.take_organ_damage(0,5,emp=1)
Confuse(5)
- flash_eyes(affect_human = 1)
+ flash_eyes()
src << "
*BZZZT*"
src << "
Warning: Electromagnetic pulse detected."
src << "
Warning: Navigation systems offline. Restarting..."
diff --git a/code/modules/mob/living/carbon/human/human_damage.dm b/code/modules/mob/living/carbon/human/human_damage.dm
index a7ab717c445..8aba8f179b9 100644
--- a/code/modules/mob/living/carbon/human/human_damage.dm
+++ b/code/modules/mob/living/carbon/human/human_damage.dm
@@ -343,7 +343,7 @@ In most cases it makes more sense to use apply_damage() instead! And make sure t
//Damages ONE external organ, organ gets randomly selected from damagable ones.
//It automatically updates damage overlays if necesary
//It automatically updates health status
-/mob/living/carbon/human/take_organ_damage(var/brute, var/burn, var/sharp = 0, var/edge = 0)
+/mob/living/carbon/human/take_organ_damage(var/brute = 0, var/burn = 0, var/sharp = 0, var/edge = 0, var/emp = 0)
var/list/obj/item/organ/external/parts = get_damageable_organs()
if(!parts.len) return
var/obj/item/organ/external/picked = pick(parts)
diff --git a/code/modules/mob/living/carbon/human/human_helpers.dm b/code/modules/mob/living/carbon/human/human_helpers.dm
index ac79d5a4bf0..63f5d621608 100644
--- a/code/modules/mob/living/carbon/human/human_helpers.dm
+++ b/code/modules/mob/living/carbon/human/human_helpers.dm
@@ -170,8 +170,8 @@
//These things are allowed to add vision flags.
//If you code some crazy item that goes on your feet that lets you see ghosts, you need to add a slot here.
- var/tmp/list/slots = list(slot_glasses,slot_head)
- var/tmp/list/compiled_vis = list()
+ var/list/slots = list(slot_glasses,slot_head)
+ var/list/compiled_vis = list()
for(var/slot in slots)
var/obj/item/clothing/O = get_equipped_item(slot) //Change this type if you move the vision stuff to item or something.
@@ -194,12 +194,12 @@
if(!compiled_vis.len && !vis_enabled.len)
return //Nothin' doin'.
- var/tmp/list/oddities = vis_enabled ^ compiled_vis
+ var/list/oddities = vis_enabled ^ compiled_vis
if(!oddities.len)
return //Same thing in both lists!
- var/tmp/list/to_enable = oddities - vis_enabled
- var/tmp/list/to_disable = oddities - compiled_vis
+ var/list/to_enable = oddities - vis_enabled
+ var/list/to_disable = oddities - compiled_vis
for(var/vis in to_enable)
plane_holder.set_vis(vis,TRUE)
diff --git a/code/modules/mob/living/carbon/human/human_organs.dm b/code/modules/mob/living/carbon/human/human_organs.dm
index d3bf5b89579..a9474a9228f 100644
--- a/code/modules/mob/living/carbon/human/human_organs.dm
+++ b/code/modules/mob/living/carbon/human/human_organs.dm
@@ -37,7 +37,7 @@
//processing internal organs is pretty cheap, do that first.
for(var/obj/item/organ/I in internal_organs)
- I.process()
+ I.process(2)
handle_stance()
handle_grasp()
@@ -53,7 +53,7 @@
bad_external_organs -= E
continue
else
- E.process()
+ E.process(2)
number_wounds += E.number_wounds
if (!lying && !buckled && world.time - l_move_time < 15)
diff --git a/code/modules/mob/living/carbon/human/human_powers.dm b/code/modules/mob/living/carbon/human/human_powers.dm
index 3228523ac61..56713ad19a4 100644
--- a/code/modules/mob/living/carbon/human/human_powers.dm
+++ b/code/modules/mob/living/carbon/human/human_powers.dm
@@ -19,7 +19,7 @@
else
var/list/datum/sprite_accessory/hair/valid_hairstyles = list()
for(var/hair_string in hair_styles_list)
- var/list/datum/sprite_accessory/hair/test = hair_styles_list[hair_string]
+ var/datum/sprite_accessory/hair/test = hair_styles_list[hair_string]
if(test.flags & HAIR_TIEABLE)
valid_hairstyles.Add(hair_string)
selected_string = input("Select a new hairstyle", "Your hairstyle", hair_style) as null|anything in valid_hairstyles
diff --git a/code/modules/mob/living/carbon/human/human_resist.dm b/code/modules/mob/living/carbon/human/human_resist.dm
index 37e20d0d21a..a62ae55c6ec 100644
--- a/code/modules/mob/living/carbon/human/human_resist.dm
+++ b/code/modules/mob/living/carbon/human/human_resist.dm
@@ -89,8 +89,8 @@
/mob/living/carbon/human/proc/can_break_straight_jacket()
if((HULK in mutations) || species.can_shred(src,1))
- return 1
- return ..()
+ return TRUE
+ return FALSE
/mob/living/carbon/human/proc/break_straight_jacket()
visible_message(
diff --git a/code/modules/mob/living/carbon/human/human_species.dm b/code/modules/mob/living/carbon/human/human_species.dm
index d14c194ac5a..2eb3a3f13db 100644
--- a/code/modules/mob/living/carbon/human/human_species.dm
+++ b/code/modules/mob/living/carbon/human/human_species.dm
@@ -2,8 +2,6 @@
real_name = "Test Dummy"
status_flags = GODMODE|CANPUSH
- /mob/living/carbon/human/dummy/proc/get_icon()
-
/mob/living/carbon/human/dummy/mannequin/Initialize()
. = ..()
mob_list -= src
diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm
index b0e7ba504f3..29a7d09db19 100644
--- a/code/modules/mob/living/carbon/human/life.dm
+++ b/code/modules/mob/living/carbon/human/life.dm
@@ -164,8 +164,8 @@ var/last_message = 0
else //We are in an overpressure or standard atmosphere.
pressure_difference = pressure - species.safe_pressure
-
-
+
+
if(pressure_difference < 5) // If the difference is small, don't bother calculating the fraction.
pressure_difference = 0
@@ -655,7 +655,8 @@ var/last_message = 0
var/obj/mecha/M = loc
loc_temp = M.return_temperature()
else if(istype(loc, /obj/machinery/atmospherics/unary/cryo_cell))
- loc_temp = loc:air_contents.temperature
+ var/obj/machinery/atmospherics/unary/cryo_cell/CC = loc
+ loc_temp = CC.air_contents.temperature
else
loc_temp = environment.temperature
@@ -1412,7 +1413,7 @@ var/last_message = 0
see_in_dark = species.darksight
see_invisible = see_in_dark>2 ? SEE_INVISIBLE_LEVEL_ONE : see_invisible_default
- var/tmp/glasses_processed = 0
+ var/glasses_processed = 0
var/obj/item/rig/rig = back
if(istype(rig) && rig.visor)
if(!rig.helmet || (head && rig.helmet == head))
diff --git a/code/modules/mob/living/carbon/human/species/shadekin/_defines.dm b/code/modules/mob/living/carbon/human/species/shadekin/_defines.dm
index f24544e0b2d..a29640b2d7e 100644
--- a/code/modules/mob/living/carbon/human/species/shadekin/_defines.dm
+++ b/code/modules/mob/living/carbon/human/species/shadekin/_defines.dm
@@ -2,5 +2,12 @@
#define ONLY_WHILE_SHIFTED 2
#define SHIFTED_OR_NOT 3
+#define BLUE_EYES 1
+#define RED_EYES 2
+#define PURPLE_EYES 3
+#define YELLOW_EYES 4
+#define GREEN_EYES 5
+#define ORANGE_EYES 6
+
#define AB_PHASE_SHIFTED 0x1
-#define AB_SHADE_REGEN 0x2
\ No newline at end of file
+#define AB_SHADE_REGEN 0x2
diff --git a/code/modules/mob/living/carbon/human/species/species.dm b/code/modules/mob/living/carbon/human/species/species.dm
index 2f1524326e8..6ac7b417197 100644
--- a/code/modules/mob/living/carbon/human/species/species.dm
+++ b/code/modules/mob/living/carbon/human/species/species.dm
@@ -362,12 +362,9 @@ GLOBAL_LIST_INIT(species_oxygen_tank_by_gas, list(
var/durability = H.nif.durability
var/list/nifsofts = H.nif.nifsofts
var/list/nif_savedata = H.nif.save_data.Copy()
- ..()
var/obj/item/nif/nif = new type(H,durability,nif_savedata)
nif.nifsofts = nifsofts
- else
- ..()
/datum/species/proc/hug(var/mob/living/carbon/human/H, var/mob/living/target)
diff --git a/code/modules/mob/living/carbon/human/species/station/alraune.dm b/code/modules/mob/living/carbon/human/species/station/alraune.dm
index 69f3d3ff8dc..35e83910825 100644
--- a/code/modules/mob/living/carbon/human/species/station/alraune.dm
+++ b/code/modules/mob/living/carbon/human/species/station/alraune.dm
@@ -370,7 +370,7 @@
create_reagents(usable_volume)
-/obj/item/organ/internal/fruitgland/process()
+/obj/item/organ/internal/fruitgland/process(delta_time)
if(!owner) return
var/obj/item/organ/external/parent = owner.get_organ(parent_organ)
var/before_gen
diff --git a/code/modules/mob/living/carbon/human/species/station/protean/protean_blob.dm b/code/modules/mob/living/carbon/human/species/station/protean/protean_blob.dm
index f280c5b8160..d0a6fe8cefd 100644
--- a/code/modules/mob/living/carbon/human/species/station/protean/protean_blob.dm
+++ b/code/modules/mob/living/carbon/human/species/station/protean/protean_blob.dm
@@ -23,8 +23,8 @@
harm_intent_damage = 2
melee_damage_lower = 10
- melee_damage_upper = 10
- attacktext = list("slashed")
+ melee_damage_upper = 15 // Mild increase to blob damage
+ attacktext = list("smashed", "rammed") // Why would an amorphous blob be slicing stuff?
aquatic_movement = 1
min_oxy = 0
@@ -94,7 +94,7 @@
/mob/living/simple_mob/protean_blob/updatehealth()
if(humanform)
//Set the max
- maxHealth = humanform.getMaxHealth()*2 //HUMANS, and their 'double health', bleh.
+ maxHealth = humanform.getMaxHealth() * 1.6 //As the base humanoid health was increased, the number was changed to make the maxhealth stay at 200
//Set us to their health, but, human health ignores robolimbs so we do it 'the hard way'
health = maxHealth - humanform.getOxyLoss() - humanform.getToxLoss() - humanform.getCloneLoss() - humanform.getActualFireLoss() - humanform.getActualBruteLoss()
@@ -130,10 +130,10 @@
else
..()
-/mob/living/simple_mob/protean_blob/stun_effect_act()
+/mob/living/simple_mob/protean_blob/stun_effect_act(var/stun_amount, var/agony_amount, var/def_zone, var/used_weapon=null)
return FALSE //ok so tasers hurt protean blobs what the fuck
-/mob/living/simple_mob/protean_blob/adjustBruteLoss(var/amount)
+/mob/living/simple_mob/protean_blob/adjustBruteLoss(var/amount,var/include_robo)
if(humanform)
humanform.adjustBruteLoss(amount)
else
@@ -142,7 +142,7 @@
/mob/living/simple_mob/protean_blob/ventcrawl_carry()
return TRUE //proteans can have literally any small inside them and should still be able to ventcrawl regardless.
-/mob/living/simple_mob/protean_blob/adjustFireLoss(var/amount)
+/mob/living/simple_mob/protean_blob/adjustFireLoss(var/amount,var/include_robo)
if(humanform)
humanform.adjustFireLoss(amount)
else
@@ -354,7 +354,7 @@
//Mail them to nullspace
moveToNullspace()
-
+
if(blob.client && panel_selected)
blob.client.statpanel = "Protean"
@@ -374,7 +374,7 @@
B.owner = blob
var/datum/vore_preferences/P = blob.client?.prefs_vr
-
+
if(P)
blob.digestable = P.digestable
blob.devourable = P.devourable
@@ -480,7 +480,7 @@
//Put our owner in it (don't transfer var/mind)
ckey = blob.ckey
temporary_form = null
-
+
if(client && panel_selected)
client.statpanel = "Protean"
diff --git a/code/modules/mob/living/carbon/human/species/station/protean/protean_powers.dm b/code/modules/mob/living/carbon/human/species/station/protean/protean_powers.dm
index bda7d2150aa..ef87a0e2f45 100644
--- a/code/modules/mob/living/carbon/human/species/station/protean/protean_powers.dm
+++ b/code/modules/mob/living/carbon/human/species/station/protean/protean_powers.dm
@@ -38,9 +38,10 @@
oldlimb.removed()
qdel(oldlimb)
- var/mob/living/simple_mob/protean_blob/blob = nano_intoblob()
+ // var/mob/living/simple_mob/protean_blob/blob = nano_intoblob()
active_regen = TRUE
- if(do_after(blob,5 SECONDS))
+ src.visible_message("
[src]'s flesh begins to bubble, growing oily tendrils from their limb stump...") // Gives a visualization for regenerating limbs.
+ if(do_after(src,5 SECONDS)) // Makes you not need to blob to regen a single limb. I'm keeping the full-body regen as blob-only, though
var/list/limblist = species.has_limbs[choice]
var/limbpath = limblist["path"]
var/obj/item/organ/external/new_eo = new limbpath(src)
@@ -48,7 +49,8 @@
new_eo.robotize(synthetic ? synthetic.company : null) //Use the base we started with
regenerate_icons()
active_regen = FALSE
- nano_outofblob(blob)
+ visible_message("
[src]'s tendrils solidify into a [choice].")
+ // nano_outofblob(blob) No longer needed as we're not going to blob
return
//Organ exists, let's reshape it
diff --git a/code/modules/mob/living/carbon/human/species/station/protean/protean_species.dm b/code/modules/mob/living/carbon/human/species/station/protean/protean_species.dm
index aa5967501ff..8d6783fb486 100755
--- a/code/modules/mob/living/carbon/human/species/station/protean/protean_species.dm
+++ b/code/modules/mob/living/carbon/human/species/station/protean/protean_species.dm
@@ -10,6 +10,8 @@
death_message = "rapidly loses cohesion, dissolving into a cloud of gray dust..."
knockout_message = "collapses inwards, forming a disordered puddle of gray goo."
remains_type = /obj/effect/decal/cleanable/ash
+
+ unarmed_types = list(/datum/unarmed_attack/stomp, /datum/unarmed_attack/kick, /datum/unarmed_attack/punch, /datum/unarmed_attack/claws, /datum/unarmed_attack/bite) // Finally gives them unarmed attacks, along with claws, because what's stopping them from forming a set from their nanite gloop?
blood_color = "#505050" //This is the same as the 80,80,80 below, but in hex
flesh_color = "#505050"
@@ -19,9 +21,12 @@
appearance_flags = HAS_SKIN_COLOR | HAS_EYE_COLOR | HAS_HAIR_COLOR | HAS_UNDERWEAR | HAS_LIPS
spawn_flags = SPECIES_CAN_JOIN | SPECIES_IS_WHITELISTED | SPECIES_WHITELIST_SELECTABLE
health_hud_intensity = 2
- num_alternate_languages = 3
+ num_alternate_languages = 5 // They're hyper-advanced blobs, so they should be able to know more than 4 languages. I think 6 is enough for now.
assisted_langs = list(LANGUAGE_ROOTLOCAL, LANGUAGE_ROOTGLOBAL, LANGUAGE_VOX)
color_mult = TRUE
+
+ item_slowdown_mod = 0.25 // The weight of various items shouldn't bother them too much. I'd make it 0, but the general bulk still slows them down.
+ darksight = 7 // I have no eyes, but I still see. Just makes them have the major darksight trait
breath_type = null
poison_type = null
@@ -30,30 +35,39 @@
blood_volume = 0
min_age = 18
max_age = 200
+
+ total_health = 125 // Makes them Unathi level tough. Nothing too much, also mildly justified as proteans can't ever go into crit, as they blob instead
brute_mod = 0.30 // 70% brute reduction
- burn_mod = 1.4 //60% burn weakness
+ burn_mod = 1.3 //30% burn weakness. This, combined with the increased total health makes them able to survive more than 1 laser shot before being blobbed. The cap's still 2 shots, though -- The previous value of 1.4 was 40% weakness, not 60%
oxy_mod = 0
radiation_mod = 0 // Their blobforms have rad immunity, so it only makes sense that their humanoid forms do too
+ toxins_mod = 0 // This is necessary to make them not instantly die to ions/low yield EMPs, also it makes sense as the refactory would reset or repurpose corrupted nanites
+
+ hunger_factor = 0.3 // Better power storage, perhaps? This is not additive. Whoops
/*
These values assume all limbs are hit by the damage. To get individual limb damages divide by 11.
-A worst-case sev 4 emp will do 88 damage pre-mitigation, and 140.8 post-mitigation (as resist is negative) spread out over all the limbs.
-A best case sev 4 emp will do 55 pre-mitigation damage. This is 88 damage.
-A worst case sev 3 emp will do 66 pre-mitigation damage. This is 105.6 damage.
-A best case sev 3 emp will do 44 pre-mitigation damage. This is 70.4 damage.
-A worst case sev 2 emp will do 55 pre-mitigation damage. This is 88 damage.
-A best case sev 2 emp will do 22 pre-mitigation damage. This is 35.2 damage.
-A worst case sev 1 emp will do 33 pre-mitigation damage.This is 52.8 damage.
-A best case sev 1 emp will do 11 pre-mitigation damage. This is 17.6 damage.
+A worst-case sev 4 emp will do 88 damage pre-mitigation, and 114.4 post-mitigation (as resist is negative) spread out over all the limbs.
+A best case sev 4 emp will do 55 pre-mitigation damage. This is 71.5 damage.
+A worst case sev 3 emp will do 66 pre-mitigation damage. This is 85.8 damage.
+A best case sev 3 emp will do 44 pre-mitigation damage. This is 57.2 damage.
+A worst case sev 2 emp will do 55 pre-mitigation damage. This is 71.5 damage.
+A best case sev 2 emp will do 22 pre-mitigation damage. This is 28.6 damage.
+A worst case sev 1 emp will do 33 pre-mitigation damage.This is 42.9 damage.
+A best case sev 1 emp will do 11 pre-mitigation damage. This is 14.3 damage.
+
+I redid the calculations, as the burn weakness has been changed. This should be good. Hopefully
*/
- cold_level_1 = 280 //Default 260 - Lower is better
+/* cold_level_1 = 280 //Default 260 - Lower is better
cold_level_2 = 220 //Default 200
cold_level_3 = 130 //Default 120
heat_level_1 = 320 //Default 360
heat_level_2 = 370 //Default 400
heat_level_3 = 600 //Default 1000
-
+
+ As the heat/cold levels are listed below, these aren't really necessary
+*/
//Space doesn't bother them
hazard_low_pressure = -1
hazard_high_pressure = INFINITY //Totally pressure immune - in human form (blobform is also completely pressure/heat immune, bringing them both in line with each other.)
@@ -196,7 +210,7 @@ A best case sev 1 emp will do 11 pre-mitigation damage. This is 17.6 damage.
H.gib()
/datum/species/protean/handle_environment_special(var/mob/living/carbon/human/H)
- if((H.getActualBruteLoss() + H.getActualFireLoss()) > H.maxHealth*0.35 && isturf(H.loc)) //So, only if we're not a blob (we're in nullspace) or in someone (or a locker, really, but whatever). The decimal point (0.35 as of now) is the autoblob %hp threshold.
+ if((H.getActualBruteLoss() + H.getActualFireLoss()) > H.maxHealth*0.8 && isturf(H.loc)) //So, only if we're not a blob (we're in nullspace) or in someone (or a locker, really, but whatever). The decimal point (0.8 as of now) is the autoblob %hp threshold. Right, quick maths lesson: making the autoblob threshold 35% does not mean that proteans will blob at 35% health. It means that they'll blob at 65% health, because it's checking if the total damage is higher than the threshold. I've made it that they blob at 20% health now, so they don't instantly blob to everything.
H.nano_intoblob()
return ..() //Any instakill shot runtimes since there are no organs after this. No point to not skip these checks, going to nullspace anyway.
@@ -329,9 +343,9 @@ A best case sev 1 emp will do 11 pre-mitigation damage. This is 17.6 damage.
/datum/modifier/protean/steel/tick()
..()
- holder.adjustBruteLoss(-9 ,include_robo = TRUE) //Looks high, but these are modified by species resistances to equal out at 3hp/sec.
- holder.adjustFireLoss(-2.14,include_robo = TRUE) //Looks high, but these are modified by species resistances to equal out at 3hp/sec.
- holder.adjustToxLoss(-3)
+ holder.adjustBruteLoss(-10 ,include_robo = TRUE) //Looks high, but these are modified by species resistances to equal out at 3hp/sec. Previous value was 9, which didn't equal out to 3 per second
+ holder.adjustFireLoss(-2.3 ,include_robo = TRUE) //Looks high, but these are modified by species resistances to equal out at 3hp/sec. Bit of an adjustment with the updated burn resist
+ holder.adjustToxLoss(-12) // With them now having tox immunity, this is redundant, along with the rad regen, but I'm keeping it in, in case they do somehow get some system instability
holder.radiation = max(holder.radiation - 30, 0) // I'm keeping this in and increasing it, just in the off chance the protean gets some rads, so that there's way to get rid of them
diff --git a/code/modules/mob/living/carbon/human/species/xenomorphs/alien_embryo.dm b/code/modules/mob/living/carbon/human/species/xenomorphs/alien_embryo.dm
index 59ba73446d5..3d171c11f63 100644
--- a/code/modules/mob/living/carbon/human/species/xenomorphs/alien_embryo.dm
+++ b/code/modules/mob/living/carbon/human/species/xenomorphs/alien_embryo.dm
@@ -26,7 +26,7 @@
RemoveInfectionImages(affected_mob)
..()
-/obj/item/alien_embryo/process()
+/obj/item/alien_embryo/process(delta_time)
if(!affected_mob) return
if(loc != affected_mob)
affected_mob.status_flags &= ~(XENO_HOST)
diff --git a/code/modules/mob/living/carbon/human/species/xenomorphs/alien_powers.dm b/code/modules/mob/living/carbon/human/species/xenomorphs/alien_powers.dm
index 869e7c4aefe..240b0d74b4e 100644
--- a/code/modules/mob/living/carbon/human/species/xenomorphs/alien_powers.dm
+++ b/code/modules/mob/living/carbon/human/species/xenomorphs/alien_powers.dm
@@ -147,15 +147,13 @@
P.old_style_target(A)
P.fire()
playsound(loc, 'sound/weapons/pierce.ogg', 25, 0)
- else
- ..()
/mob/living/carbon/human/proc/corrosive_acid(O as obj|turf in oview(1)) //If they right click to corrode, an error will flash if its an invalid target./N
set name = "Corrosive Acid (200)"
set desc = "Drench an object in acid, destroying it over time."
set category = "Abilities"
- if(!O in oview(1))
+ if(!(O in oview(1)))
to_chat(src, "
[O] is too far away.")
return
diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm
index 25f5eb710f2..12f1fec9202 100644
--- a/code/modules/mob/living/carbon/human/update_icons.dm
+++ b/code/modules/mob/living/carbon/human/update_icons.dm
@@ -90,7 +90,7 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
#define TAIL_LAYER_ALT 29 //VOREStation edit. Simply move this up a number if things are added.
#define MODIFIER_EFFECTS_LAYER 30 //Effects drawn by modifiers
#define FIRE_LAYER 31 //'Mob on fire' overlay layer
-#define WATER_LAYER 32 //'Mob submerged' overlay layer
+#define MOB_WATER_LAYER 32 //'Mob submerged' overlay layer
#define TARGETED_LAYER 33 //'Aimed at' overlay layer
#define TOTAL_LAYERS 33 //VOREStation edit. <---- KEEP THIS UPDATED, should always equal the highest number here, used to initialize a list.
//////////////////////////////////
@@ -535,7 +535,7 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
standing.underlays += underlay
for(var/mut in mutations)
- if(LASER)
+ if(mut == LASER)
standing.overlays += "lasereyes_s" //TODO
overlays_standing[MUTATIONS_LAYER] = standing
@@ -1057,54 +1057,54 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
if(QDESTROYING(src))
return
- remove_layer(WATER_LAYER)
+ remove_layer(MOB_WATER_LAYER)
var/depth = check_submerged()
if(!depth || lying)
return
if(depth < 3)
- overlays_standing[WATER_LAYER] = image(icon = 'icons/mob/submerged.dmi', icon_state = "human_swimming_[depth]", layer = BODY_LAYER+WATER_LAYER) //TODO: Improve
- apply_layer(WATER_LAYER)
+ overlays_standing[MOB_WATER_LAYER] = image(icon = 'icons/mob/submerged.dmi', icon_state = "human_swimming_[depth]", layer = BODY_LAYER+MOB_WATER_LAYER) //TODO: Improve
+ apply_layer(MOB_WATER_LAYER)
if(depth == 4)
- overlays_standing[WATER_LAYER] = image(icon = 'icons/mob/submerged.dmi', icon_state = "hacid_1", layer = BODY_LAYER+WATER_LAYER)
- apply_layer(WATER_LAYER)
+ overlays_standing[MOB_WATER_LAYER] = image(icon = 'icons/mob/submerged.dmi', icon_state = "hacid_1", layer = BODY_LAYER+MOB_WATER_LAYER)
+ apply_layer(MOB_WATER_LAYER)
if(depth == 5)
- overlays_standing[WATER_LAYER] = image(icon = 'icons/mob/submerged.dmi', icon_state = "hacid_2", layer = BODY_LAYER+WATER_LAYER)
- apply_layer(WATER_LAYER)
+ overlays_standing[MOB_WATER_LAYER] = image(icon = 'icons/mob/submerged.dmi', icon_state = "hacid_2", layer = BODY_LAYER+MOB_WATER_LAYER)
+ apply_layer(MOB_WATER_LAYER)
if(depth == 6)
- overlays_standing[WATER_LAYER] = image(icon = 'icons/mob/submerged.dmi', icon_state = "hblood_1", layer = BODY_LAYER+WATER_LAYER)
- apply_layer(WATER_LAYER)
+ overlays_standing[MOB_WATER_LAYER] = image(icon = 'icons/mob/submerged.dmi', icon_state = "hblood_1", layer = BODY_LAYER+MOB_WATER_LAYER)
+ apply_layer(MOB_WATER_LAYER)
if(depth == 7)
- overlays_standing[WATER_LAYER] = image(icon = 'icons/mob/submerged.dmi', icon_state = "hblood_2", layer = BODY_LAYER+WATER_LAYER)
- apply_layer(WATER_LAYER)
+ overlays_standing[MOB_WATER_LAYER] = image(icon = 'icons/mob/submerged.dmi', icon_state = "hblood_2", layer = BODY_LAYER+MOB_WATER_LAYER)
+ apply_layer(MOB_WATER_LAYER)
/mob/living/carbon/human/update_acidsub()
if(QDESTROYING(src))
return
- remove_layer(WATER_LAYER)
+ remove_layer(MOB_WATER_LAYER)
var/depth = check_submerged()
if(!depth || lying)
return
- overlays_standing[WATER_LAYER] = image(icon = 'icons/mob/submerged.dmi', icon_state = "hacid_1", layer = BODY_LAYER+WATER_LAYER) //TODO: Improve
+ overlays_standing[MOB_WATER_LAYER] = image(icon = 'icons/mob/submerged.dmi', icon_state = "hacid_1", layer = BODY_LAYER+MOB_WATER_LAYER) //TODO: Improve
- apply_layer(WATER_LAYER)
+ apply_layer(MOB_WATER_LAYER)
/mob/living/carbon/human/update_bloodsub()
if(QDESTROYING(src))
return
- remove_layer(WATER_LAYER)
+ remove_layer(MOB_WATER_LAYER)
var/depth = check_submerged()
if(!depth || lying)
return
- overlays_standing[WATER_LAYER] = image(icon = 'icons/mob/submerged.dmi', icon_state = "hblood_[depth]", layer = BODY_LAYER+WATER_LAYER) //TODO: Improve
+ overlays_standing[MOB_WATER_LAYER] = image(icon = 'icons/mob/submerged.dmi', icon_state = "hblood_[depth]", layer = BODY_LAYER+MOB_WATER_LAYER) //TODO: Improve
- apply_layer(WATER_LAYER)
+ apply_layer(MOB_WATER_LAYER)
/mob/living/carbon/human/proc/update_surgery()
if(QDESTROYING(src))
@@ -1178,13 +1178,12 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
#undef EYES_LAYER
#undef FACEMASK_LAYER
#undef HEAD_LAYER
-#undef COLLAR_LAYER
#undef HANDCUFF_LAYER
#undef LEGCUFF_LAYER
#undef L_HAND_LAYER
#undef R_HAND_LAYER
#undef MODIFIER_EFFECTS_LAYER
#undef FIRE_LAYER
-#undef WATER_LAYER
+#undef MOB_WATER_LAYER
#undef TARGETED_LAYER
#undef TOTAL_LAYERS
diff --git a/code/modules/mob/living/carbon/metroid/items.dm b/code/modules/mob/living/carbon/metroid/items.dm
index 25181944789..3588cd334ac 100644
--- a/code/modules/mob/living/carbon/metroid/items.dm
+++ b/code/modules/mob/living/carbon/metroid/items.dm
@@ -379,7 +379,7 @@
qdel(src)
-/obj/item/reagent_containers/food/snacks/egg/slime/process()
+/obj/item/reagent_containers/food/snacks/egg/slime/process(delta_time)
var/turf/location = get_turf(src)
var/datum/gas_mixture/environment = location.return_air()
if (environment.phoron > MOLES_PHORON_VISIBLE)//phoron exposure causes the egg to hatch
diff --git a/code/modules/mob/living/carbon/metroid/life.dm b/code/modules/mob/living/carbon/metroid/life.dm
index 3c4a243c52d..7e66a762e62 100644
--- a/code/modules/mob/living/carbon/metroid/life.dm
+++ b/code/modules/mob/living/carbon/metroid/life.dm
@@ -29,7 +29,8 @@
var/turf/heat_turf = get_turf(src)
loc_temp = heat_turf.temperature
else if(istype(loc, /obj/machinery/atmospherics/unary/cryo_cell))
- loc_temp = loc:air_contents.temperature
+ var/obj/machinery/atmospherics/unary/cryo_cell/C = loc
+ loc_temp = C.air_contents.temperature
else
loc_temp = environment.temperature
diff --git a/code/modules/mob/living/carbon/metroid/metroid.dm b/code/modules/mob/living/carbon/metroid/metroid.dm
index 8324510316c..78cbe45e705 100644
--- a/code/modules/mob/living/carbon/metroid/metroid.dm
+++ b/code/modules/mob/living/carbon/metroid/metroid.dm
@@ -161,7 +161,7 @@
stat(null,"Power Level: [powerlevel]")
-/mob/living/carbon/slime/adjustFireLoss(amount)
+/mob/living/carbon/slime/adjustFireLoss(var/amount,var/include_robo)
..(-abs(amount)) // Heals them
return
diff --git a/code/modules/mob/living/carbon/metroid/say.dm b/code/modules/mob/living/carbon/metroid/say.dm
index 7c7ad762403..548acd967a9 100644
--- a/code/modules/mob/living/carbon/metroid/say.dm
+++ b/code/modules/mob/living/carbon/metroid/say.dm
@@ -1,13 +1,13 @@
-/mob/living/carbon/slime/say(var/message)
+/mob/living/carbon/slime/say(var/message, var/datum/language/speaking = null, var/verb="says", var/alt_name="", var/whispering = 0)
message = sanitize(message)
- var/verb = say_quote(message)
+ verb = say_quote(message)
if(copytext(message,1,2) == "*")
return emote(copytext(message,2))
- return ..(message, null, verb)
+ return ..()
/mob/living/carbon/slime/say_quote(var/text)
var/ending = copytext(text, length(text))
diff --git a/code/modules/mob/living/life.dm b/code/modules/mob/living/life.dm
index 9092d8a4948..cb81accf3a2 100644
--- a/code/modules/mob/living/life.dm
+++ b/code/modules/mob/living/life.dm
@@ -51,7 +51,7 @@
update_pulling()
for(var/obj/item/grab/G in src)
- G.process()
+ G.process(2)
if(handle_regular_status_updates()) // Status & health update, are we dead or alive etc.
handle_disabilities() // eye, ear, brain damages
diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm
index 5488f9b0530..5ba6bd3cf76 100644
--- a/code/modules/mob/living/living.dm
+++ b/code/modules/mob/living/living.dm
@@ -566,12 +566,12 @@ default behaviour is:
return 0
-/mob/living/proc/can_inject()
+/mob/living/proc/can_inject(var/mob/user, var/error_msg, var/target_zone, var/ignore_thickness = FALSE)
return 1
/mob/living/proc/get_organ_target()
var/mob/shooter = src
- var/t = shooter:zone_sel.selecting
+ var/t = shooter.zone_sel.selecting
if ((t in list( O_EYES, O_MOUTH )))
t = BP_HEAD
var/obj/item/organ/external/def_zone = ran_zone(t)
@@ -585,7 +585,7 @@ default behaviour is:
src.updatehealth()
// damage ONE external organ, organ gets randomly selected from damaged ones.
-/mob/living/proc/take_organ_damage(var/brute, var/burn, var/emp=0)
+/mob/living/proc/take_organ_damage(var/brute = 0, var/burn = 0, var/sharp = 0, var/edge = 0, var/emp = 0)
if(status_flags & GODMODE) return 0 //godmode
adjustBruteLoss(brute)
adjustFireLoss(burn)
@@ -1200,8 +1200,8 @@ default behaviour is:
//Adds the anti-magic check back in.
/mob/living/proc/anti_magic_check(magic = TRUE, holy = FALSE, chargecost = 1, self = FALSE)
- . = ..()
- if(.)
- return
+// . = ..()
+// if(.)
+// return
if((magic && HAS_TRAIT(src, TRAIT_ANTIMAGIC)) || (holy && HAS_TRAIT(src, TRAIT_HOLY)))
return src
diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm
index 65efcc160a7..3cff8b8f297 100644
--- a/code/modules/mob/living/living_defense.dm
+++ b/code/modules/mob/living/living_defense.dm
@@ -163,7 +163,7 @@
apply_effect(STUTTER, agony_amount/10)
apply_effect(EYE_BLUR, agony_amount/10)
-/mob/living/proc/electrocute_act(var/shock_damage, var/obj/source, var/siemens_coeff = 1.0)
+/mob/living/proc/electrocute_act(var/shock_damage, var/obj/source, var/siemens_coeff = 1.0, var/def_zone = null, var/stun = 1)
return 0 //only carbon liveforms have this proc
/mob/living/emp_act(severity)
@@ -488,7 +488,6 @@
/mob/living/proc/reagent_permeability()
return 1
- return round(FIRESUIT_MAX_HEAT_PROTECTION_TEMPERATURE*(fire_stacks/FIRE_MAX_FIRESUIT_STACKS)**2)
/mob/living/proc/handle_actions()
//Pretty bad, i'd use picked/dropped instead but the parent calls in these are nonexistent
diff --git a/code/modules/mob/living/say.dm b/code/modules/mob/living/say.dm
index d794d7eccf2..9906a41a002 100644
--- a/code/modules/mob/living/say.dm
+++ b/code/modules/mob/living/say.dm
@@ -216,9 +216,9 @@ proc/get_radio_key_from_channel(var/channel)
message = handle_autohiss(message, speaking)
//autocorrect common typos
- if(client?.is_preference_enabled(/datum/client_preference/autocorrect))
+ if(client?.is_preference_enabled(/datum/client_preference/autocorrect))
message = autocorrect(message)
-
+
//Whisper vars
var/w_scramble_range = 5 //The range at which you get ***as*th**wi****
var/w_adverb //An adverb prepended to the verb in whispers
@@ -356,7 +356,7 @@ proc/get_radio_key_from_channel(var/channel)
if(sb_alpha < 0)
break
speech_bubble.loc = loc_before_turf
- speech_bubble.alpha = CLAMP(sb_alpha, 0, 255)
+ speech_bubble.alpha = clamp(sb_alpha, 0, 255)
images_to_clients[speech_bubble] = list()
// Attempt Multi-Z Talking
diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm
index 2b2b33380e6..fc0fe262cec 100644
--- a/code/modules/mob/living/silicon/ai/ai.dm
+++ b/code/modules/mob/living/silicon/ai/ai.dm
@@ -317,7 +317,7 @@ var/list/ai_verbs_default = list(
. = ..()
powered_ai = null
-/obj/machinery/ai_powersupply/process()
+/obj/machinery/ai_powersupply/process(delta_time)
if(!powered_ai || powered_ai.stat == DEAD)
qdel(src)
return
diff --git a/code/modules/mob/living/silicon/pai/say.dm b/code/modules/mob/living/silicon/pai/say.dm
index ffbfbc7b04b..88a3684eb7e 100644
--- a/code/modules/mob/living/silicon/pai/say.dm
+++ b/code/modules/mob/living/silicon/pai/say.dm
@@ -1,5 +1,5 @@
-/mob/living/silicon/pai/say(var/msg)
+/mob/living/silicon/pai/say(var/message, var/datum/language/speaking = null, var/verb="says", var/alt_name="", var/whispering = 0)
if(silence_time)
to_chat(src, "
Communication circuits remain uninitialized.")
- else
- ..(msg)
\ No newline at end of file
+ return
+ return ..()
diff --git a/code/modules/mob/living/silicon/robot/dogborg/dog_modules_vr.dm b/code/modules/mob/living/silicon/robot/dogborg/dog_modules_vr.dm
index ccdb1d1d992..559eeec9a38 100644
--- a/code/modules/mob/living/silicon/robot/dogborg/dog_modules_vr.dm
+++ b/code/modules/mob/living/silicon/robot/dogborg/dog_modules_vr.dm
@@ -22,7 +22,7 @@
var/emagged = 0
/obj/item/dogborg/jaws/small/attack_self(mob/user)
- var/mob/living/silicon/robot.R = user
+ var/mob/living/silicon/robot/R = user
if(R.emagged || R.emag_items)
emagged = !emagged
if(emagged)
@@ -148,7 +148,7 @@
var/datum/matter_synth/water = null
reagent_ids = list("inaprovaline", "dexalin", "bicaridine", "kelotane", "anti_toxin", "alkysine", "imidazoline", "spaceacillin", "paracetamol")
-/obj/item/reagent_containers/borghypo/hound/process() //Recharges in smaller steps and uses the water reserves as well.
+/obj/item/reagent_containers/borghypo/hound/process(delta_time) //Recharges in smaller steps and uses the water reserves as well.
if(isrobot(loc))
var/mob/living/silicon/robot/R = loc
if(R && R.cell)
@@ -187,7 +187,7 @@
. += "
[src] is dry."
/obj/item/dogborg/tongue/attack_self(mob/user)
- var/mob/living/silicon/robot.R = user
+ var/mob/living/silicon/robot/R = user
if(R.emagged || R.emag_items)
emagged = !emagged
if(emagged)
@@ -222,7 +222,7 @@
to_chat(user, "
You finish licking off \the [target.name].")
water.use_charge(5)
qdel(target)
- var/mob/living/silicon/robot.R = user
+ var/mob/living/silicon/robot/R = user
R.cell.charge += 50
else if(istype(target,/obj/item))
if(istype(target,/obj/item/trash))
@@ -231,7 +231,7 @@
user.visible_message("[user] finishes eating \the [target.name].", "
You finish eating \the [target.name].")
to_chat(user, "
You finish off \the [target.name].")
qdel(target)
- var/mob/living/silicon/robot.R = user
+ var/mob/living/silicon/robot/R = user
R.cell.charge += 250
water.use_charge(5)
return
@@ -240,8 +240,8 @@
if(do_after (user, 50))
user.visible_message("[user] finishes gulping down \the [target.name].", "
You finish swallowing \the [target.name].")
to_chat(user, "
You finish off \the [target.name], and gain some charge!")
- var/mob/living/silicon/robot.R = user
- var/obj/item/cell.C = target
+ var/mob/living/silicon/robot/R = user
+ var/obj/item/cell/C = target
R.cell.charge += C.maxcharge / 3
water.use_charge(5)
qdel(target)
@@ -255,7 +255,7 @@
target.clean_blood()
else if(ishuman(target))
if(src.emagged)
- var/mob/living/silicon/robot.R = user
+ var/mob/living/silicon/robot/R = user
var/mob/living/L = target
if(R.cell.charge <= 666)
return
@@ -298,7 +298,7 @@
flags |= NOBLUDGEON
/obj/item/pupscrubber/attack_self(mob/user)
- var/mob/living/silicon/robot.R = user
+ var/mob/living/silicon/robot/R = user
if(!enabled)
R.scrubbing = TRUE
enabled = TRUE
diff --git a/code/modules/mob/living/silicon/robot/dogborg/dog_sleeper_vr.dm b/code/modules/mob/living/silicon/robot/dogborg/dog_sleeper_vr.dm
index e14caeebc79..0eaf51bfdf2 100644
--- a/code/modules/mob/living/silicon/robot/dogborg/dog_sleeper_vr.dm
+++ b/code/modules/mob/living/silicon/robot/dogborg/dog_sleeper_vr.dm
@@ -352,7 +352,8 @@
T.loc = hound.loc
playsound(loc, 'sound/effects/splat.ogg', 50, 1)
update_patient()
- deliverylists[delivery_tag].Cut()
+ var/list/tagged = deliverylists[delivery_tag]
+ tagged.Cut()
sleeperUI(usr)
return
if(href_list["sync"])
@@ -621,7 +622,7 @@
update_patient()
return
-/obj/item/dogborg/sleeper/process()
+/obj/item/dogborg/sleeper/process(delta_time)
if(!istype(src.loc,/mob/living/silicon/robot))
return
diff --git a/code/modules/mob/living/silicon/robot/drone/drone_damage.dm b/code/modules/mob/living/silicon/robot/drone/drone_damage.dm
index 37731dd3452..1c7e39ca746 100644
--- a/code/modules/mob/living/silicon/robot/drone/drone_damage.dm
+++ b/code/modules/mob/living/silicon/robot/drone/drone_damage.dm
@@ -21,4 +21,4 @@
return fireloss
/mob/living/silicon/robot/drone/getBruteLoss()
- return bruteloss
\ No newline at end of file
+ return bruteloss
diff --git a/code/modules/mob/living/silicon/robot/drone/drone_manufacturer.dm b/code/modules/mob/living/silicon/robot/drone/drone_manufacturer.dm
index e7ffab43103..5dd6d9c280d 100644
--- a/code/modules/mob/living/silicon/robot/drone/drone_manufacturer.dm
+++ b/code/modules/mob/living/silicon/robot/drone/drone_manufacturer.dm
@@ -39,7 +39,7 @@
if (stat & NOPOWER)
icon_state = "drone_fab_nopower"
-/obj/machinery/drone_fabricator/process()
+/obj/machinery/drone_fabricator/process(delta_time)
if(SSticker.current_state < GAME_STATE_PLAYING)
return
diff --git a/code/modules/mob/living/silicon/robot/drone/drone_say.dm b/code/modules/mob/living/silicon/robot/drone/drone_say.dm
index bf544dfb186..a026f9c6e1d 100644
--- a/code/modules/mob/living/silicon/robot/drone/drone_say.dm
+++ b/code/modules/mob/living/silicon/robot/drone/drone_say.dm
@@ -1,4 +1,4 @@
-/mob/living/silicon/robot/drone/say(var/message)
+/mob/living/silicon/robot/drone/say(var/message, var/datum/language/speaking = null, var/verb="says", var/alt_name="", var/whispering = 0)
if(local_transmit)
if (src.client)
if(client.prefs.muted & MUTE_IC)
@@ -35,4 +35,4 @@
else if(M.stat == DEAD && M.is_preference_enabled(/datum/client_preference/ghost_ears))
if(M.client) M << "
[src] transmits, \"[message]\""
return 1
- return ..(message, 0)
\ No newline at end of file
+ return ..(message, 0)
diff --git a/code/modules/mob/living/silicon/robot/inventory.dm b/code/modules/mob/living/silicon/robot/inventory.dm
index 0afcd4dc512..61de7abca56 100644
--- a/code/modules/mob/living/silicon/robot/inventory.dm
+++ b/code/modules/mob/living/silicon/robot/inventory.dm
@@ -94,7 +94,6 @@
return 1
else
return 0
- updateicon()
// This one takes an object's type instead of an instance, as above.
/mob/living/silicon/robot/proc/has_active_type(var/type_to_compare)
diff --git a/code/modules/mob/living/silicon/robot/robot_damage.dm b/code/modules/mob/living/silicon/robot/robot_damage.dm
index 9f98e1c01d9..593c64c5451 100644
--- a/code/modules/mob/living/silicon/robot/robot_damage.dm
+++ b/code/modules/mob/living/silicon/robot/robot_damage.dm
@@ -20,13 +20,13 @@
if(C.installed != 0) amount += C.electronics_damage
return amount
-/mob/living/silicon/robot/adjustBruteLoss(var/amount)
+/mob/living/silicon/robot/adjustBruteLoss(var/amount,var/include_robo)
if(amount > 0)
take_overall_damage(amount, 0)
else
heal_overall_damage(-amount, 0)
-/mob/living/silicon/robot/adjustFireLoss(var/amount)
+/mob/living/silicon/robot/adjustFireLoss(var/amount,var/include_robo)
if(amount > 0)
take_overall_damage(0, amount)
else
@@ -152,4 +152,4 @@
/mob/living/silicon/robot/emp_act(severity)
uneq_all()
- ..() //Damage is handled at /silicon/ level.
\ No newline at end of file
+ ..() //Damage is handled at /silicon/ level.
diff --git a/code/modules/mob/living/silicon/robot/robot_items.dm b/code/modules/mob/living/silicon/robot/robot_items.dm
index 1d9f7d611e1..1fa93f33db1 100644
--- a/code/modules/mob/living/silicon/robot/robot_items.dm
+++ b/code/modules/mob/living/silicon/robot/robot_items.dm
@@ -365,7 +365,7 @@
/obj/item/borg/combat/shield/attack_self(var/mob/living/user)
set_shield_level()
-/obj/item/borg/combat/shield/process()
+/obj/item/borg/combat/shield/process(delta_time)
if(active)
if(flash_count && (last_flash + shield_refresh < world.time))
flash_count = 0
diff --git a/code/modules/mob/living/silicon/robot/robot_modules/station/engineering.dm b/code/modules/mob/living/silicon/robot/robot_modules/station/engineering.dm
index 3e9155c4ac2..92760d6c438 100644
--- a/code/modules/mob/living/silicon/robot/robot_modules/station/engineering.dm
+++ b/code/modules/mob/living/silicon/robot/robot_modules/station/engineering.dm
@@ -289,7 +289,7 @@
R.verbs |= /mob/living/proc/shred_limb
R.verbs |= /mob/living/silicon/robot/proc/rest_style
- if(R.client && R.client.ckey in list("nezuli"))
+ if(R.client && (R.client.ckey in list("nezuli")))
sprites += "Alina"
sprites["Alina"] = "alina-eng"
diff --git a/code/modules/mob/living/silicon/robot/robot_modules/station/medical.dm b/code/modules/mob/living/silicon/robot/robot_modules/station/medical.dm
index accce221173..8e37abe2212 100644
--- a/code/modules/mob/living/silicon/robot/robot_modules/station/medical.dm
+++ b/code/modules/mob/living/silicon/robot/robot_modules/station/medical.dm
@@ -219,7 +219,7 @@
R.verbs |= /mob/living/proc/shred_limb
R.verbs |= /mob/living/silicon/robot/proc/rest_style
- if(R.client && R.client.ckey in list("nezuli"))
+ if(R.client && (R.client.ckey in list("nezuli")))
sprites += "Alina"
sprites["Alina"] = "alina-med"
..()
diff --git a/code/modules/mob/living/silicon/robot/robot_modules/station/security.dm b/code/modules/mob/living/silicon/robot/robot_modules/station/security.dm
index f3e1f9bb2ee..34c1e1a65a5 100644
--- a/code/modules/mob/living/silicon/robot/robot_modules/station/security.dm
+++ b/code/modules/mob/living/silicon/robot/robot_modules/station/security.dm
@@ -126,7 +126,7 @@
R.verbs |= /mob/living/proc/shred_limb
R.verbs |= /mob/living/silicon/robot/proc/rest_style
- if(R.client && R.client.ckey in list("nezuli"))
+ if(R.client && (R.client.ckey in list("nezuli")))
sprites += "Alina"
sprites["Alina"] = "alina-sec"
diff --git a/code/modules/mob/living/silicon/silicon.dm b/code/modules/mob/living/silicon/silicon.dm
index 8dd7b6979f1..80b5cf407ac 100644
--- a/code/modules/mob/living/silicon/silicon.dm
+++ b/code/modules/mob/living/silicon/silicon.dm
@@ -76,10 +76,10 @@
to_chat(src, "
Warning: Electromagnetic pulse detected.")
..()
-/mob/living/silicon/stun_effect_act(var/stun_amount, var/agony_amount)
+/mob/living/silicon/stun_effect_act(var/stun_amount, var/agony_amount, var/def_zone, var/used_weapon=null)
return //immune
-/mob/living/silicon/electrocute_act(var/shock_damage, var/obj/source, var/siemens_coeff = 0.0)
+/mob/living/silicon/electrocute_act(var/shock_damage, var/obj/source, var/siemens_coeff = 1.0, var/def_zone = null, var/stun = 1)
if(shock_damage > 0)
var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread
s.set_up(5, 1, loc)
@@ -113,7 +113,7 @@
updatehealth()
return 2
-/mob/living/silicon/apply_effect(var/effect = 0,var/effecttype = STUN, var/blocked = 0)
+/mob/living/silicon/apply_effect(var/effect = 0,var/effecttype = STUN, var/blocked = 0, var/check_protection = 1)
return 0//The only effect that can hit them atm is flashes and they still directly edit so this works for now
@@ -166,19 +166,18 @@
popup.open()
//can't inject synths
-/mob/living/silicon/can_inject(var/mob/user, var/error_msg)
+/mob/living/silicon/can_inject(var/mob/user, var/error_msg, var/target_zone, var/ignore_thickness = FALSE)
if(error_msg)
to_chat(user, "
The armoured plating is too tough.")
return 0
-
//Silicon mob language procs
/mob/living/silicon/can_speak(datum/language/speaking)
return universal_speak || (speaking in src.speech_synthesizer_langs) || (speaking.name == "Noise") //need speech synthesizer support to vocalize a language
/mob/living/silicon/add_language(var/language, var/can_speak=1)
- var/var/datum/language/added_language = GLOB.all_languages[language]
+ var/datum/language/added_language = GLOB.all_languages[language]
if(!added_language)
return
@@ -188,7 +187,7 @@
return 1
/mob/living/silicon/remove_language(var/rem_language)
- var/var/datum/language/removed_language = GLOB.all_languages[rem_language]
+ var/datum/language/removed_language = GLOB.all_languages[rem_language]
if(!removed_language)
return
diff --git a/code/modules/mob/living/simple_animal/aliens/alien.dm b/code/modules/mob/living/simple_animal/aliens/alien.dm
deleted file mode 100644
index b8a380c2fe0..00000000000
--- a/code/modules/mob/living/simple_animal/aliens/alien.dm
+++ /dev/null
@@ -1,142 +0,0 @@
-/mob/living/simple_mob/hostile/alien
- name = "alien hunter"
- desc = "Hiss!"
- icon = 'icons/mob/alien.dmi'
- icon_state = "alienh_running"
- icon_living = "alienh_running"
- icon_dead = "alien_l"
- icon_gib = "syndicate_gib"
- icon_rest = "alienh_sleep"
-
- faction = "xeno"
- intelligence_level = SA_HUMANOID
- cooperative = 1
- run_at_them = 0
-
- response_help = "pokes"
- response_disarm = "shoves"
- response_harm = "hits"
-
- maxHealth = 100
- health = 100
- speed = -1
-
- harm_intent_damage = 5
- melee_damage_lower = 25
- melee_damage_upper = 25
- attack_sharp = 1
- attack_edge = 1
-
- attacktext = list("slashed")
- attack_sound = 'sound/weapons/bladeslice.ogg'
- a_intent = INTENT_HARM
-
- environment_smash = 2
- status_flags = CANPUSH
-
- min_oxy = 0
- max_oxy = 0
- min_tox = 0
- max_tox = 0
- min_co2 = 0
- max_co2 = 0
- min_n2 = 0
- max_n2 = 0
- minbodytemp = 0
- heat_damage_per_tick = 20
- unsuitable_atoms_damage = 15
-
- meat_type = /obj/item/reagent_containers/food/snacks/xenomeat
-
-/mob/living/simple_mob/hostile/alien/drone
- name = "alien drone"
- icon_state = "aliend_running"
- icon_living = "aliend_running"
- icon_dead = "aliend_l"
- icon_rest = "aliend_sleep"
- health = 60
- melee_damage_lower = 15
- melee_damage_upper = 15
-
-/mob/living/simple_mob/hostile/alien/sentinel
- name = "alien sentinel"
- icon_state = "aliens_running"
- icon_living = "aliens_running"
- icon_dead = "aliens_l"
- icon_rest = "aliens_sleep"
- health = 120
- melee_damage_lower = 15
- melee_damage_upper = 15
- ranged = 1
- projectiletype = /obj/item/projectile/energy/neurotoxin/toxic
- projectilesound = 'sound/weapons/pierce.ogg'
-
-/mob/living/simple_mob/hostile/alien/sentinel/praetorian
- name = "alien praetorian"
- icon = 'icons/mob/64x64.dmi'
- icon_state = "prat_s"
- icon_living = "prat_s"
- icon_dead = "prat_dead"
- icon_rest = "prat_sleep"
- move_to_delay = 5
- maxHealth = 200
- health = 200
-
- pixel_x = -16
- old_x = -16
- meat_amount = 5
-
-/mob/living/simple_mob/hostile/alien/queen
- name = "alien queen"
- icon_state = "alienq_running"
- icon_living = "alienq_running"
- icon_dead = "alienq_l"
- icon_rest = "alienq_sleep"
- health = 250
- maxHealth = 250
- melee_damage_lower = 15
- melee_damage_upper = 15
- ranged = 1
- move_to_delay = 3
- projectiletype = /obj/item/projectile/energy/neurotoxin/toxic
- projectilesound = 'sound/weapons/pierce.ogg'
- rapid = 1
- status_flags = 0
-
-/mob/living/simple_mob/hostile/alien/queen/empress
- name = "alien empress"
- icon = 'icons/mob/64x64.dmi'
- icon_state = "queen_s"
- icon_living = "queen_s"
- icon_dead = "queen_dead"
- icon_rest = "queen_sleep"
- move_to_delay = 4
- maxHealth = 400
- health = 400
- meat_amount = 5
- speed = 1
-
- pixel_x = -16
- old_x = -16
-
-/mob/living/simple_mob/hostile/alien/queen/empress/mother
- name = "alien mother"
- icon = 'icons/mob/96x96.dmi'
- icon_state = "empress_s"
- icon_living = "empress_s"
- icon_dead = "empress_dead"
- icon_rest = "empress_rest"
- maxHealth = 600
- health = 600
- meat_amount = 10
- melee_damage_lower = 15
- melee_damage_upper = 25
- speed = 2
-
- pixel_x = -32
- old_x = -32
-
-/mob/living/simple_mob/hostile/alien/death()
- ..()
- visible_message("[src] lets out a waning guttural screech, green blood bubbling from its maw...")
- playsound(src, 'sound/voice/hiss6.ogg', 100, 1)
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/aliens/creature.dm b/code/modules/mob/living/simple_animal/aliens/creature.dm
deleted file mode 100644
index 65dcd326fad..00000000000
--- a/code/modules/mob/living/simple_animal/aliens/creature.dm
+++ /dev/null
@@ -1,78 +0,0 @@
-/mob/living/simple_mob/hostile/creature
- name = "creature"
- desc = "A sanity-destroying otherthing."
- icon = 'icons/mob/critter.dmi'
- icon_state = "otherthing"
- icon_living = "otherthing"
- icon_dead = "otherthing-dead"
-
- faction = "creature"
- intelligence_level = SA_ANIMAL
- maxHealth = 40
- health = 40
- speed = 8
-
- harm_intent_damage = 8
-
- melee_damage_lower = 8
- melee_damage_upper = 15
- attack_armor_pen = 5 //It's a horror from beyond, I ain't gotta explain 5 AP
- attack_sharp = 1
- attack_edge = 1
-
- attacktext = list("chomped")
- attack_sound = 'sound/weapons/bite.ogg'
-
- speak_emote = list("gibbers")
-
-/mob/living/simple_mob/hostile/creature/cult
- faction = "cult"
-
- min_oxy = 0
- max_oxy = 0
- min_tox = 0
- max_tox = 0
- min_co2 = 0
- max_co2 = 0
- min_n2 = 0
- max_n2 = 0
- minbodytemp = 0
-
- supernatural = 1
-
-/mob/living/simple_mob/hostile/creature/cult/cultify()
- return
-
-/mob/living/simple_mob/hostile/creature/cult/Life()
- ..()
- check_horde()
-
-/mob/living/simple_mob/hostile/creature/strong
- maxHealth = 160
- health = 160
-
- harm_intent_damage = 5
- melee_damage_lower = 13
- melee_damage_upper = 25
-
-/mob/living/simple_mob/hostile/creature/strong/cult
- faction = "cult"
-
- min_oxy = 0
- max_oxy = 0
- min_tox = 0
- max_tox = 0
- min_co2 = 0
- max_co2 = 0
- min_n2 = 0
- max_n2 = 0
- minbodytemp = 0
-
- supernatural = 1
-
-/mob/living/simple_mob/hostile/creature/cult/cultify()
- return
-
-/mob/living/simple_mob/hostile/creature/cult/Life()
- ..()
- check_horde()
diff --git a/code/modules/mob/living/simple_animal/aliens/faithless.dm b/code/modules/mob/living/simple_animal/aliens/faithless.dm
deleted file mode 100644
index ebec4dd81b9..00000000000
--- a/code/modules/mob/living/simple_animal/aliens/faithless.dm
+++ /dev/null
@@ -1,84 +0,0 @@
-/mob/living/simple_mob/hostile/faithless
- name = "Faithless"
- desc = "The Wish Granter's faith in humanity, incarnate"
- icon_state = "faithless"
- icon_living = "faithless"
- icon_dead = "faithless_dead"
-
- faction = "faithless"
- intelligence_level = SA_HUMANOID
- maxHealth = 50
- health = 50
- speed = 8
-
- turns_per_move = 5
- response_help = "passes through"
- response_disarm = "shoves"
- response_harm = "hits"
-
- harm_intent_damage = 10
-
- melee_damage_lower = 10
- melee_damage_upper = 18
- attack_armor_pen = 5 //It's a horror from beyond, I ain't gotta explain 5 AP
-
- attacktext = list("gripped")
- attack_sound = 'sound/hallucinations/growl1.ogg'
-
- min_oxy = 0
- max_oxy = 0
- min_tox = 0
- max_tox = 0
- min_co2 = 0
- max_co2 = 0
- min_n2 = 0
- max_n2 = 0
- minbodytemp = 0
-
- speak_chance = 0
-
-/mob/living/simple_mob/hostile/faithless/Process_Spacemove(var/check_drift = 0)
- return 1
-
-/mob/living/simple_mob/hostile/faithless/set_target()
- . = ..()
- if(.)
- audible_emote("wails at [target_mob]")
-
-/mob/living/simple_mob/hostile/faithless/PunchTarget()
- . = ..()
- var/mob/living/L = .
- if(istype(L))
- if(prob(12))
- L.Weaken(3)
- L.visible_message("
\the [src] knocks down \the [L]!")
-
-/mob/living/simple_mob/hostile/faithless/cult
- faction = "cult"
- supernatural = 1
-
-/mob/living/simple_mob/hostile/faithless/cult/cultify()
- return
-
-/mob/living/simple_mob/hostile/faithless/cult/Life()
- ..()
- check_horde()
-
-/mob/living/simple_mob/hostile/faithless/strong
- maxHealth = 100
- health = 100
-
- harm_intent_damage = 5
- melee_damage_lower = 13
- melee_damage_upper = 28
-
-/mob/living/simple_mob/hostile/faithless/strong/cult
- faction = "cult"
- supernatural = 1
-
-/mob/living/simple_mob/hostile/faithless/cult/cultify()
- return
-
-/mob/living/simple_mob/hostile/faithless/cult/Life()
- ..()
- check_horde()
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/aliens/hivebot.dm b/code/modules/mob/living/simple_animal/aliens/hivebot.dm
deleted file mode 100644
index 6c7cddb45dd..00000000000
--- a/code/modules/mob/living/simple_animal/aliens/hivebot.dm
+++ /dev/null
@@ -1,242 +0,0 @@
-// Hivebots are tuned towards how many default lasers are needed to kill them.
-// As such, if laser damage is ever changed, you should change this define.
-#define LASERS_TO_KILL * 40
-
-// Default hivebot is melee, and a bit more meaty, so it can meatshield for their ranged friends.
-/mob/living/simple_mob/hostile/hivebot
- name = "hivebot"
- desc = "A robot. It appears to be somewhat resilient, but lacks a true weapon."
- icon = 'icons/mob/hivebot.dmi'
- icon_state = "basic"
- icon_living = "basic"
- icon_dead = "basic"
-
- faction = "hivebot"
- intelligence_level = SA_ROBOTIC
- maxHealth = 3 LASERS_TO_KILL
- health = 3 LASERS_TO_KILL
- speed = 4
-
- melee_damage_lower = 15
- melee_damage_upper = 15
-
- attacktext = list("clawed")
- projectilesound = 'sound/weapons/Gunshot.ogg'
- projectiletype = /obj/item/projectile/bullet/hivebot
-
- min_oxy = 0
- max_oxy = 0
- min_tox = 0
- max_tox = 0
- min_co2 = 0
- max_co2 = 0
- min_n2 = 0
- max_n2 = 0
- minbodytemp = 0
-
- cooperative = TRUE
- firing_lines = TRUE
- investigates = TRUE
- run_at_them = FALSE //VOREStation Edit
-
- speak_chance = 1
- speak = list(
- "Resuming task: Protect area.",
- "No threats found.",
- "Error: No targets found."
- )
- emote_hear = list("hums ominously", "whirrs softly", "grinds a gear")
- emote_see = list("looks around the area", "turns from side to side")
- say_understood = list("Affirmative.", "Positive.")
- say_cannot = list("Denied.", "Negative.")
- say_maybe_target = list("Possible threat detected. Investigating.", "Motion detected.", "Investigating.")
- say_got_target = list("Threat detected.", "New task: Remove threat.", "Threat removal engaged.", "Engaging target.")
-
-/mob/living/simple_mob/hostile/hivebot/isSynthetic()
- return TRUE
-
-// Subtypes.
-
-// Melee like the base type, but more fragile.
-/mob/living/simple_mob/hostile/hivebot/swarm
- name = "swarm hivebot"
- desc = "A robot. It looks fragile and weak"
- maxHealth = 1 LASERS_TO_KILL
- health = 1 LASERS_TO_KILL
- melee_damage_lower = 8
- melee_damage_upper = 8
-
-// This one has a semi-weak ranged attack.
-/mob/living/simple_mob/hostile/hivebot/range
- name = "ranged hivebot"
- desc = "A robot. It has a simple ballistic weapon."
- ranged = 1
- maxHealth = 2 LASERS_TO_KILL
- health = 2 LASERS_TO_KILL
-
-// This one shoots a burst of three, and is considerably more dangerous.
-/mob/living/simple_mob/hostile/hivebot/range/rapid
- name = "rapid hivebot"
- desc = "A robot. It has a fast firing ballistic rifle."
- icon_living = "strong"
- rapid = 1
- maxHealth = 2 LASERS_TO_KILL
- health = 2 LASERS_TO_KILL
-
-// Shoots EMPs, to screw over other robots.
-/mob/living/simple_mob/hostile/hivebot/range/ion
- name = "engineering hivebot"
- desc = "A robot. It has a tool which emits focused electromagnetic pulses, which are deadly to synthetic adverseries."
- projectiletype = /obj/item/projectile/ion/pistol //VOREStation Edit
- projectilesound = 'sound/weapons/Laser.ogg'
- icon_living = "engi"
- ranged = TRUE
- maxHealth = 2 LASERS_TO_KILL
- health = 2 LASERS_TO_KILL
-
-// Shoots deadly lasers.
-/mob/living/simple_mob/hostile/hivebot/range/laser
- name = "laser hivebot"
- desc = "A robot. It has an energy weapon."
- projectiletype = /obj/item/projectile/beam/blue
- projectilesound = 'sound/weapons/Laser.ogg'
- maxHealth = 2 LASERS_TO_KILL
- health = 2 LASERS_TO_KILL
-
-// Beefy and ranged.
-/mob/living/simple_mob/hostile/hivebot/range/strong
- name = "strong hivebot"
- desc = "A robot. This one has reinforced plating, and looks tougher."
- icon_living = "strong"
- maxHealth = 4 LASERS_TO_KILL
- health = 4 LASERS_TO_KILL
- melee_damage_lower = 15
- melee_damage_upper = 15
-
-// Also beefy, but tries to stay at their 'home', ideal for base defense.
-/mob/living/simple_mob/hostile/hivebot/range/guard
- name = "guard hivebot"
- desc = "A robot. It seems to be guarding something."
- returns_home = TRUE
- maxHealth = 4 LASERS_TO_KILL
- health = 4 LASERS_TO_KILL
-
-// This one is intended for players to use. Well rounded and can make other hivebots follow them with verbs.
-/mob/living/simple_mob/hostile/hivebot/range/player
- name = "commander hivebot"
- desc = "A robot. This one seems to direct the others, and it has a laser weapon."
- icon_living = "commander"
- maxHealth = 5 LASERS_TO_KILL
- health = 5 LASERS_TO_KILL
- projectiletype = /obj/item/projectile/beam/blue
- projectilesound = 'sound/weapons/Laser.ogg'
- melee_damage_lower = 15 // Needed to force open airlocks.
- melee_damage_upper = 15
-
-// Procs.
-
-/mob/living/simple_mob/hostile/hivebot/death()
- ..()
- visible_message("
[src] blows apart!")
- new /obj/effect/decal/cleanable/blood/gibs/robot(src.loc)
- var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread
- s.set_up(3, 1, src)
- s.start()
- qdel(src)
-
-/mob/living/simple_mob/hostile/hivebot/speech_bubble_appearance()
- return "synthetic_evil"
-
-/mob/living/simple_mob/hostile/hivebot/verb/command_follow()
- set name = "Command - Follow"
- set category = "Hivebot"
- set desc = "This will ask other hivebots to follow you."
-
- say("Delegating new task: Follow.")
-
- for(var/mob/living/simple_mob/hostile/hivebot/buddy in hearers(src))
- if(buddy.faction != faction)
- continue
- if(buddy == src)
- continue
- buddy.set_follow(src)
- buddy.FollowTarget()
- spawn(rand(5, 10))
- buddy.say( pick(buddy.say_understood) )
-
-/mob/living/simple_mob/hostile/hivebot/verb/command_stop()
- set name = "Command - Stop Following"
- set category = "Hivebot"
- set desc = "This will ask other hivebots to cease following you."
-
- say("Delegating new task: Stop following.")
-
- for(var/mob/living/simple_mob/hostile/hivebot/buddy in hearers(src))
- if(buddy.faction != faction)
- continue
- if(buddy == src)
- continue
- buddy.LoseFollow()
- spawn(rand(5, 10))
- buddy.say( pick(buddy.say_understood) )
-
-/mob/living/simple_mob/hostile/hivebot/tele//this still needs work
- name = "Beacon"
- desc = "Some odd beacon thing"
- icon = 'icons/mob/hivebot.dmi'
- icon_state = "def_radar-off"
- icon_living = "def_radar-off"
-
- health = 200
- maxHealth = 200
- status_flags = 0
-
- anchored = 1
- wander = 0
- stop_automated_movement = 1
-
- var/bot_type = "norm"
- var/bot_amt = 10
- var/spawn_delay = 600
- var/turn_on = 0
- var/auto_spawn = 1
- proc
- warpbots()
-
-
- New()
- ..()
- var/datum/effect_system/smoke_spread/smoke = new /datum/effect_system/smoke_spread()
- smoke.set_up(5, 0, src.loc)
- smoke.start()
- visible_message("
The [src] warps in!")
- playsound(src.loc, 'sound/effects/EMPulse.ogg', 25, 1)
-
- warpbots()
- icon_state = "def_radar"
- visible_message("
The [src] turns on!")
- while(bot_amt > 0)
- bot_amt--
- switch(bot_type)
- if("norm")
- new /mob/living/simple_mob/hostile/hivebot(get_turf(src))
- if("range")
- new /mob/living/simple_mob/hostile/hivebot/range(get_turf(src))
- if("rapid")
- new /mob/living/simple_mob/hostile/hivebot/range/rapid(get_turf(src))
- spawn(100)
- qdel(src)
- return
-
-
- Life()
- ..()
- if(stat == 0)
- if(prob(2))//Might be a bit low, will mess with it likely
- warpbots()
-
-/obj/item/projectile/bullet/hivebot
- damage = 10
- damage_type = BRUTE
-
-#undef LASERS_TO_KILL
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/aliens/mimic.dm b/code/modules/mob/living/simple_animal/aliens/mimic.dm
deleted file mode 100644
index beeeb7a3384..00000000000
--- a/code/modules/mob/living/simple_animal/aliens/mimic.dm
+++ /dev/null
@@ -1,207 +0,0 @@
-//
-// Abstract Class
-//
-
-/mob/living/simple_mob/hostile/mimic
- name = "crate"
- desc = "A rectangular steel crate."
- icon = 'icons/obj/storage.dmi'
- icon_state = "crate"
- icon_living = "crate"
-
- faction = "mimic"
- intelligence_level = SA_ANIMAL
-
- maxHealth = 250
- health = 250
- speed = 4
- move_to_delay = 8
-
- response_help = "touches"
- response_disarm = "pushes"
- response_harm = "hits"
-
- harm_intent_damage = 5
- melee_damage_lower = 8
- melee_damage_upper = 12
- attacktext = list("attacked")
- attack_sound = 'sound/weapons/bite.ogg'
-
- min_oxy = 0
- max_oxy = 0
- min_tox = 0
- max_tox = 0
- min_co2 = 0
- max_co2 = 0
- min_n2 = 0
- max_n2 = 0
- minbodytemp = 0
-
- meat_type = /obj/item/reagent_containers/food/snacks/carpmeat
-
- showvoreprefs = 0 //VOREStation Edit - Hides mechanical vore prefs for mimics. You can't see their gaping maws when they're just sitting idle.
-
-/mob/living/simple_mob/hostile/mimic/set_target()
- . = ..()
- if(.)
- audible_emote("growls at [.]")
-
-/mob/living/simple_mob/hostile/mimic/death()
- ..()
- qdel(src)
-
-/mob/living/simple_mob/hostile/mimic/will_show_tooltip()
- return FALSE
-
-
-//
-// Crate Mimic
-//
-
-// Aggro when you try to open them. Will also pickup loot when spawns and drop it when dies.
-/mob/living/simple_mob/hostile/mimic/crate
-
- attacktext = list("bitten")
-
- stop_automated_movement = 1
- wander = 0
- var/attempt_open = 0
-
-// Pickup loot
-/mob/living/simple_animal/hostile/mimic/crate/Initialize()
- . = ..()
- for(var/obj/item/I in loc)
- I.forceMove(src)
-
-/mob/living/simple_mob/hostile/mimic/crate/DestroySurroundings()
- ..()
- if(prob(90))
- icon_state = "[initial(icon_state)]open"
- else
- icon_state = initial(icon_state)
-
-/mob/living/simple_mob/hostile/mimic/crate/ListTargets()
- if(attempt_open)
- return ..()
- else
- return ..(1)
-
-/mob/living/simple_mob/hostile/mimic/crate/set_target()
- . = ..()
- if(.)
- trigger()
-
-/mob/living/simple_mob/hostile/mimic/crate/PunchTarget()
- . = ..()
- if(.)
- icon_state = initial(icon_state)
-
-/mob/living/simple_mob/hostile/mimic/crate/proc/trigger()
- if(!attempt_open)
- visible_message("
[src] starts to move!")
- attempt_open = 1
-
-/mob/living/simple_mob/hostile/mimic/crate/adjustBruteLoss(var/damage)
- trigger()
- ..(damage)
-
-/mob/living/simple_mob/hostile/mimic/crate/LoseTarget()
- ..()
- icon_state = initial(icon_state)
-
-/mob/living/simple_mob/hostile/mimic/crate/LostTarget()
- ..()
- icon_state = initial(icon_state)
-
-/mob/living/simple_mob/hostile/mimic/crate/death()
- var/obj/structure/closet/crate/C = new(get_turf(src))
- // Put loot in crate
- for(var/obj/O in src)
- if(isbelly(O)) //VOREStation edit
- continue
- O.forceMove(C)
- ..()
-
-/mob/living/simple_mob/hostile/mimic/crate/PunchTarget()
- . =..()
- var/mob/living/L = .
- if(istype(L))
- if(prob(15))
- L.Weaken(2)
- L.visible_message("
\the [src] knocks down \the [L]!")
-
-//
-// Copy Mimic
-//
-
-var/global/list/protected_objects = list(/obj/structure/table, /obj/structure/cable, /obj/structure/window, /obj/item/projectile/animate)
-
-/mob/living/simple_mob/hostile/mimic/copy
-
- health = 100
- maxHealth = 100
- var/mob/living/creator = null // the creator
- var/destroy_objects = 0
- var/knockdown_people = 0
-
-/mob/living/simple_mob/hostile/mimic/copy/New(loc, var/obj/copy, var/mob/living/creator)
- ..(loc)
- CopyObject(copy, creator)
-
-/mob/living/simple_mob/hostile/mimic/copy/death()
-
- for(var/atom/movable/M in src)
- if(isbelly(M)) //VOREStation edit
- continue
- M.forceMove(get_turf(src))
- ..()
-
-/mob/living/simple_mob/hostile/mimic/copy/ListTargets()
- // Return a list of targets that isn't the creator
- . = ..()
- return . - creator
-
-/mob/living/simple_mob/hostile/mimic/copy/proc/CopyObject(var/obj/O, var/mob/living/creator)
-
- if((istype(O, /obj/item) || istype(O, /obj/structure)) && !is_type_in_list(O, protected_objects))
-
- O.forceMove(src)
- name = O.name
- desc = O.desc
- icon = O.icon
- icon_state = O.icon_state
- icon_living = icon_state
-
- if(istype(O, /obj/structure))
- health = (anchored * 50) + 50
- destroy_objects = 1
- if(O.density && O.anchored)
- knockdown_people = 1
- melee_damage_lower *= 2
- melee_damage_upper *= 2
- else if(istype(O, /obj/item))
- var/obj/item/I = O
- health = 15 * I.w_class
- melee_damage_lower = 2 + I.force
- melee_damage_upper = 2 + I.force
- move_to_delay = 2 * I.w_class
-
- maxHealth = health
- if(creator)
- src.creator = creator
- faction = "\ref[creator]" // very unique
- return 1
- return
-
-/mob/living/simple_mob/hostile/mimic/copy/DestroySurroundings()
- if(destroy_objects)
- ..()
-
-/mob/living/simple_mob/hostile/mimic/copy/PunchTarget()
- . =..()
- if(knockdown_people)
- var/mob/living/L = .
- if(istype(L))
- if(prob(15))
- L.Weaken(1)
- L.visible_message("
\the [src] knocks down \the [L]!")
diff --git a/code/modules/mob/living/simple_animal/aliens/shade.dm b/code/modules/mob/living/simple_animal/aliens/shade.dm
deleted file mode 100644
index 719af2c318b..00000000000
--- a/code/modules/mob/living/simple_animal/aliens/shade.dm
+++ /dev/null
@@ -1,61 +0,0 @@
-/mob/living/simple_mob/shade
- name = "Shade"
- real_name = "Shade"
- desc = "A bound spirit"
- icon = 'icons/mob/mob.dmi'
- icon_state = "shade"
- icon_living = "shade"
- icon_dead = "shade_dead"
-
- faction = "cult"
- intelligence_level = SA_HUMANOID
-
- maxHealth = 50
- health = 50
- speed = -1
-
- response_help = "puts their hand through"
- response_disarm = "flails at"
- response_harm = "punches"
-
- melee_damage_lower = 5
- melee_damage_upper = 15
- attack_armor_pen = 100 //It's a ghost/horror from beyond, I ain't gotta explain 100 AP
- attacktext = list("drained the life from")
-
- minbodytemp = 0
- maxbodytemp = 4000
- min_oxy = 0
- max_co2 = 0
- max_tox = 0
-
- stop_automated_movement = 1
- wander = 0
- status_flags = 0
-
- speak_chance = 5
- universal_speak = 1
- speak_emote = list("hisses")
- emote_hear = list("wails","screeches")
-
- loot_list = list(/obj/item/ectoplasm = 100)
-
-/mob/living/simple_mob/shade/cultify()
- return
-
-/mob/living/simple_mob/shade/attackby(var/obj/item/O as obj, var/mob/user as mob)
- if(istype(O, /obj/item/soulstone))
- var/obj/item/soulstone/S = O;
- S.transfer_soul("SHADE", src, user)
- return
- ..()
-
-/mob/living/simple_mob/shade/death()
- ..()
- for(var/mob/M in viewers(src, null))
- if((M.client && !( M.blinded )))
- M.show_message("
[src] lets out a contented sigh as their form unwinds.")
-
- ghostize()
- qdel(src)
- return
diff --git a/code/modules/mob/living/simple_animal/aliens/statue.dm b/code/modules/mob/living/simple_animal/aliens/statue.dm
deleted file mode 100644
index b1c1e1bf4db..00000000000
--- a/code/modules/mob/living/simple_animal/aliens/statue.dm
+++ /dev/null
@@ -1,457 +0,0 @@
-// A mob which only moves when it isn't being watched by living beings.
-//Weeping angels/SCP-173 hype
-//Horrible shitcoding and stolen code adaptations below. You have been warned.
-
-/mob/living/simple_mob/hostile/statue
- name = "statue" // matches the name of the statue with the flesh-to-stone spell
- desc = "An incredibly lifelike marble carving. Its eyes seems to follow you..." // same as an ordinary statue with the added "eye following you" description
- icon = 'icons/obj/statue.dmi'
- tt_desc = "angelum weepicus"
- icon_state = "human_male"
- icon_living = "human_male"
- icon_dead = "human_male"
- intelligence_level = SA_HUMANOID
- stop_automated_movement = 1
- var/annoyance = 30 //stop staring you creep
- var/respond = 1
- var/banishable = 0
- faction = "statue"
- mob_size = MOB_HUGE
- response_help = "touches"
- response_disarm = "pushes"
- environment_smash = 2
- can_be_antagged = 1
- speed = -1
- maxHealth = 3000
- health = 3000
- status_flags = CANPUSH
-// investigates = 1
- a_intent = INTENT_HARM
- density = 1
- mob_bump_flag = HEAVY
- mob_push_flags = ~HEAVY
- mob_swap_flags = ~HEAVY
- harm_intent_damage = 60
- melee_damage_lower = 50
- melee_damage_upper = 70
- attacktext = "clawed"
- attack_sound = 'sound/hallucinations/growl1.ogg'
-
- min_oxy = 0
- max_oxy = 0
- min_tox = 0
- max_tox = 0
- min_co2 = 0
- max_co2 = 0
- min_n2 = 0
- max_n2 = 0
- minbodytemp = 0
- maxbodytemp = 9000
- run_at_them = 0
-
- move_to_delay = 0 // Very fast
-
- animate_movement = NO_STEPS // Do not animate movement, you jump around as you're a scary statue.
-
- see_in_dark = 13
- view_range = 35 //So it can run at the victim when out of the view
-
- melee_miss_chance = 0
-
- armor = list(
- "melee" = 30,
- "bullet" = 60,
- "laser" = 80,
- "energy" = 30,
- "bomb" = 30,
- "bio" = 100,
- "rad" = 100)
-
- resistance = 20
-
- see_invisible = SEE_INVISIBLE_NOLIGHTING
- sight = SEE_SELF|SEE_MOBS|SEE_OBJS|SEE_TURFS
- var/last_hit = 0
- var/cannot_be_seen = 1
- var/mob/living/creator = null
- var/drilled = FALSE
-
-
-// No movement while seen code.
-
-/mob/living/simple_mob/hostile/statue/New(loc)
- ..()
- // Give spells
- add_spell(new/spell/aoe_turf/flicker_lights)
- add_spell(new/spell/aoe_turf/blindness)
- add_spell(new/spell/aoe_turf/shatter)
-
-/mob/living/simple_mob/hostile/statue/DestroySurroundings()
- if(can_be_seen(get_turf(loc)))
- if(client)
- to_chat(src, "
You cannot move, there are eyes on you!")
- return 0
- return ..()
-
-/mob/living/simple_mob/hostile/statue/attackby(var/obj/item/O as obj, var/mob/user as mob) //banishing the statue is a risky job
- if(istype(O, /obj/item/nullrod))
- visible_message("
[user] tries to banish [src] with [O]!")
- if(do_after(user, 15, src))
- if(banishable)
- visible_message("
[src] crumbles into dust!")
- gib()
- else
- visible_message("
[src] is too strong to be banished!")
- Paralyse(rand(8,15))
- if(istype(O, /obj/item/pickaxe) || istype(O, /obj/item/pickaxe/plasmacutter) && !drilled)
- drilled = TRUE
- resistance = 0
- spawn(300)
- drilled = FALSE
- resistance = initial(resistance)
- ..()
-
-/mob/living/simple_mob/hostile/statue/death()
- var/chunks_to_spawn = rand(2,5)
- for(var/I = 1 to chunks_to_spawn)
- new /obj/item/stack/material/marble(get_turf(loc))
- new /obj/item/cursed_marble(get_turf(loc))
- ..()
-
-/mob/living/simple_mob/hostile/statue/Move(turf/NewLoc)
- if(can_be_seen(NewLoc))
- if(client)
- to_chat(src, "
You cannot move, there are eyes on you!")
- return 0
- return ..()
-
-/mob/living/simple_mob/hostile/statue/Life()
- ..()
- handle_target()
- handleAnnoyance()
- if(target_mob) //if there's a victim, statue will use its powers
- if((annoyance + 4) < 800)
- annoyance += 4
- if(drilled && (annoyance + 4) < 800) //Being hit with a drill makes them weaker, and angrier.
- annoyance += 4
- else if ((annoyance - 2) > 0)
- annoyance -= 2
-
-/mob/living/simple_mob/hostile/statue/proc/handle_target()
- if(target_mob) // If we have a target and we're AI controlled
- var/mob/watching = can_be_seen()
- // If they're not our target
- if(watching && (watching != target_mob))
- // This one is closer.
- if(get_dist(watching, src) > get_dist(target_mob, src))
- LoseTarget()
- target_mob = watching
-
-
-/mob/living/simple_mob/hostile/statue/proc/handleAnnoyance()
- if(respond) //so it won't blind people 24/7
- respond = 0
- if (annoyance > 30)
- AI_blind()
- annoyance -= 30
- if (prob(30) && annoyance > 30)
- var/turf/T = get_turf(loc)
- if(T.get_lumcount() * 10 > 1.5)
- AI_flash()
- annoyance -= 30
- spawn(20)
- respond = 1
-
-
-/mob/living/simple_mob/hostile/statue/proc/AI_blind()
- for(var/mob/living/L in oviewers(12, src)) //the range is so big, because it tries to keep out of sight and can't reengage if you get too far
- if (prob(70))
- if(ishuman(L))
- var/mob/living/carbon/human/H = L
- if (H.species == "Diona" || H.species == "Promethean" || H == creator)// can't blink and organic
- return
- to_chat(L, pick("
Your eyes feel very heavy.", "
You blink suddenly!", "
Your eyes close involuntarily!"))
- L.Blind(2)
- return
-
-/mob/living/simple_mob/hostile/statue/proc/AI_flash()
- if (prob(60))
- visible_message("The statue slowly points at the light.")
- for(var/obj/machinery/light/L in oview(12, src))
- L.flicker()
- return
-
-
-/mob/living/simple_mob/hostile/statue/proc/AI_mirrorshmash()
- for(var/obj/structure/mirror/M in oview(4, src))
- if ((!M.shattered )||(!M.glass))
- visible_message("The statue slowly points at the mirror!")
- sleep(5)
- M.shatter()
- return
-
-
-
-/mob/living/simple_mob/hostile/statue/AttackTarget()
- if(can_be_seen(get_turf(loc)))
- if(client)
- to_chat(src, "
You cannot attack, there are eyes on you!")
- return
- else
- spawn(3) //a small delay
- ..()
-
-
-
-/mob/living/simple_mob/hostile/statue/DoPunch(var/atom/A) //had to redo that, since it's supposed to target only head and upper body
- if(!Adjacent(A)) // They could've moved in the meantime.
- return FALSE
-
- var/damage_to_do = rand(melee_damage_lower, melee_damage_upper)
-
- for(var/datum/modifier/M in modifiers)
- if(!isnull(M.outgoing_melee_damage_percent))
- damage_to_do *= M.outgoing_melee_damage_percent
-
- // SA attacks can be blocked with shields.
- if(ishuman(A))
- var/mob/living/carbon/human/H = A
- H.adjustBruteLossByPart(damage_to_do*0.9, pick(BP_HEAD, BP_TORSO))
- playsound(src, attack_sound, 75, 1)
-
- else if(A.attack_generic(src, damage_to_do, pick(attacktext), attack_armor_type, attack_armor_pen, attack_sharp, attack_edge) && attack_sound)
- playsound(src, attack_sound, 75, 1)
-
- return TRUE
-
-
-
-
-
-/mob/living/simple_mob/hostile/statue/face_atom()
- if(!can_be_seen(get_turf(loc)))
- ..()
-
-/mob/living/simple_mob/hostile/statue/proc/can_be_seen(turf/destination)
- if(!cannot_be_seen)
- return null
-
- var/turf/T = get_turf(loc)
-/* if(T && destination && T.lighting_overlay)
- if(T.get_lumcount() * 10 < 0.9 && destination.get_lumcount() * 10 < 0.9) // No one can see us in the darkness, right?
- return null
- if(T == destination)
- destination = null*/
-
- // loop for viewers.
- var/list/check_list = list(src)
- if(destination)
- check_list += destination
-//&& (M.see_in_dark > 5)
- // This loop will, at most, loop twice.
- for(var/atom/check in check_list)
- for(var/mob/living/M in viewers(world.view + 1, check) - src)
- if(M != creator)
- if(!(M.sdisabilities & BLIND) || !(M.blinded)) //if not blinded
- if(M.has_vision() && !M.isSynthetic()) //is able to see the statue
- if(T && destination && T.lighting_overlay) // Check for darkness
- if(T.get_lumcount() * 10 < 0.9 && destination.get_lumcount() * 10 < 0.9) // No one can see us in the darkness, right? WRONG! Damn cats.
- if(M.see_in_dark > 5)
- return M
- return null
- return M
- for(var/obj/mecha/M in view(world.view + 1, check)) //assuming if you can see them they can see you
- if(M.occupant && M.occupant.client && M.occupant != creator)
- if(M.occupant.has_vision() && !M.occupant.isSynthetic())
- return M.occupant
- for(var/obj/structure/mirror/M in view(3, check)) //Weeping angels hate mirrors. Probably because they're ugly af
- if ((!M.shattered )||(!M.glass))
- annoyance += 3
- if (prob(5) && (ai_inactive == 0))
- AI_mirrorshmash()
- annoyance -= 50
- return src //if it sees the mirror, it sees itself, right?
- return null
-
-// Cannot talk
-
-/mob/living/simple_mob/hostile/statue/say()
- return 0
-
-// Turn to dust when gibbed
-
-/mob/living/simple_mob/hostile/statue/gib()
- dust()
-
-
-// Stop attacking clientless mobs
-
-/mob/living/simple_mob/hostile/statue/proc/CanAttack(atom/the_target) //ignore clientless mobs
- if(isliving(the_target))
- var/mob/living/L = the_target
- if(!L.client && !L.ckey)
- return 0
- return ..()
-
-// Statue powers
-
-// Flicker lights
-/spell/aoe_turf/flicker_lights
- name = "Flicker Lights"
- desc = "You will trigger a large amount of lights around you to flicker."
- spell_flags = 0
- charge_max = 400
- range = 10
-
-/spell/aoe_turf/flicker_lights/cast(list/targets, mob/user = usr)
- for(var/turf/T in targets)
- for(var/obj/machinery/light/L in T)
- L.flicker()
- return
-
-//Blind AOE
-/spell/aoe_turf/blindness
- name = "Blindness"
- desc = "Your prey will be momentarily blind for you to advance on them."
-
- message = "
You glare your eyes."
- charge_max = 250
- spell_flags = 0
- range = 10
-
-/spell/aoe_turf/blindness/cast(list/targets, mob/living/simple_mob/hostile/statue/user = usr)
- for(var/mob/living/L in targets)
- if(L == user || L == user.creator)
- continue
- var/turf/T = get_turf(L.loc)
- if(T && T in targets)
- L.Blind(4)
- return
-
-
-/spell/aoe_turf/shatter
- name = "Shatter mirrors!"
- desc = "That handsome devil has to wait. You have people to make into corpses."
-
- message = "
You glare your eyes."
- charge_max = 300
- spell_flags = 0
- range = 8
-
-
-
-
-/spell/aoe_turf/shatter/cast(list/targets, mob/user = usr)
- spawn(50)
- for(var/obj/structure/mirror/M in view(5, src))
- if ((!M.shattered )||(!M.glass))
- M.shatter()
- return
-
-
-
-/mob/living/simple_mob/hostile/statue/verb/toggle_darkness()
- set name = "Toggle Darkness"
- set desc = "You ARE the darkness."
- set category = "Abilities"
- seedarkness = !seedarkness
- plane_holder.set_vis(VIS_FULLBRIGHT, !seedarkness)
- to_chat(src,"You [seedarkness ? "now" : "no longer"] see darkness.")
-
-
-
-/mob/living/simple_mob/hostile/statue/restrained()
- . = ..()
- if(can_be_seen(loc))
- return 1
-
-
-/mob/living/simple_mob/hostile/statue/ListTargets(dist = view_range)
- var/list/L = mobs_in_xray_view(dist, src)
-
- for(var/obj/mecha/M in mechas_list)
- if ((M.z == src.z) && (get_dist(src, M) <= dist) && (isInSight(src,M)))
- L += M
- if(creator)
- L -= creator
-
- return L
-
-
-
-/obj/item/cursed_marble //slime cube copypaste
- name = "marble slab"
- desc = "A peculiar slab of marble, radiating with dark energy."
- icon = 'icons/obj/stacks.dmi'
- icon_state = "sheet-marble"
- description_info = "Summons the Statue - a mysterious powerful creature, that can move only when unsurveyed by living eyes."
- var/searching = 0
-
-/obj/item/cursed_marble/attack_self(mob/user as mob)
- if(!searching)
- to_chat(user, "
You rub the slab in hopes a wandering spirit wishes to inhabit it. [src] starts to sparkle!")
- icon_state = "sheet-snowbrick"
- searching = 1
- request_player(user)
- spawn(60 SECONDS)
- reset_search()
-
-
-/obj/item/cursed_marble/proc/request_player(var/mob/user)
- for(var/mob/observer/dead/O in player_list)
- if(!O.MayRespawn())
- continue
- if(O.client)
- if(O.client.prefs.be_special & BE_ALIEN)
- question(O.client, user)
-
-/obj/item/cursed_marble/proc/question(var/client/C, var/mob/user)
- spawn(0)
- if(!C)
- return
- var/response = alert(C, "Someone is requesting a soul for the statue. Would you like to play as one?", "Statue request", "Yes", "No", "Never for this round")
- if(response == "Yes")
- response = alert(C, "Are you sure you want to play as the statue?", "Statue request", "Yes", "No")
- if(!C || 2 == searching)
- return //handle logouts that happen whilst the alert is waiting for a response, and responses issued after a brain has been located.
- if(response == "Yes")
- transfer_personality(C.mob, user)
- else if(response == "Never for this round")
- C.prefs.be_special ^= BE_ALIEN
-
-/obj/item/cursed_marble/proc/reset_search() //We give the players sixty seconds to decide, then reset the timer.
- icon_state = "sheet-marble"
- if(searching == 1)
- searching = 0
- var/turf/T = get_turf_or_move(src.loc)
- for (var/mob/M in viewers(T))
- M.show_message("
[src] fades. Maybe it will spark another time.")
-
-/obj/item/cursed_marble/proc/transfer_personality(var/mob/candidate, var/mob/user)
- announce_ghost_joinleave(candidate, 0, "They are a statue now.")
- src.searching = 2
- var/mob/living/simple_mob/hostile/statue/S = new(get_turf(src))
- S.client = candidate.client
- if(user)
- S.creator = user
- to_chat(S, "
You are \a [S], brought into existence on [station_name()] by [user]! Obey all their orders.")
- S.mind.assigned_role = "The Statue"
- visible_message("
The slab suddenly takes the shape of a humanoid!")
- qdel(src)
-
-
-/obj/item/cursed_marble/verb/crush() //if there's no ghosts to respond to your request/you want to use the statue for malicious stuff
- set name = "Crush the marble slab"
- set category = "Object"
- set src in usr
- summonmob(usr)
-
-/obj/item/cursed_marble/proc/summonmob(mob/user as mob)
- if(searching == 0)
- var/choice = alert(user, "Are you sure you want to crush the marble? (this will spawn a clientless version of the statue, hostile to everyone, but you)", "Crush it?", "Yes", "No")
- if(choice)
- if(choice == "Yes")
- var/mob/living/simple_mob/hostile/statue/S = new /mob/living/simple_mob/hostile/statue(get_turf(user))
- visible_message("
The slab suddenly takes the shape of a humanoid!")
- S.creator = user
- qdel(src)
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/animals/bat.dm b/code/modules/mob/living/simple_animal/animals/bat.dm
deleted file mode 100644
index 68a1d75d758..00000000000
--- a/code/modules/mob/living/simple_animal/animals/bat.dm
+++ /dev/null
@@ -1,85 +0,0 @@
-/mob/living/simple_mob/hostile/scarybat
- name = "space bats"
- desc = "A swarm of cute little blood sucking bats that looks pretty upset."
- tt_desc = "N Bestia gregaria" //Nispean swarm bats, because of course Nisp has swarm bats
- icon = 'icons/mob/bats.dmi'
- icon_state = "bat"
- icon_living = "bat"
- icon_dead = "bat_dead"
- icon_gib = "bat_dead"
-
- faction = "scarybat"
- intelligence_level = SA_ANIMAL
-
- maxHealth = 20
- health = 20
- turns_per_move = 3
- speed = 4
-
- response_help = "pets the"
- response_disarm = "gently pushes aside the"
- response_harm = "hits the"
-
- harm_intent_damage = 10
-
- melee_damage_lower = 5
- melee_damage_upper = 5
- attack_sharp = 1
-
- environment_smash = 1
-
- attacktext = list("bites")
- attack_sound = 'sound/weapons/bite.ogg'
-
- min_oxy = 0
- max_oxy = 0
- min_tox = 0
- max_tox = 0
- min_co2 = 0
- max_co2 = 0
- min_n2 = 0
- max_n2 = 0
- minbodytemp = 0
-
- has_langs = list("Mouse")
-
- meat_type = /obj/item/reagent_containers/food/snacks/meat
-
- var/mob/living/owner
-
-/mob/living/simple_mob/hostile/scarybat/New(loc, mob/living/L as mob)
- ..()
- if(istype(L))
- owner = L
-
-/mob/living/simple_mob/hostile/scarybat/Process_Spacemove(var/check_drift = 0)
- return ..()
-
-/mob/living/simple_mob/hostile/scarybat/set_target()
- . = ..()
- if(.)
- emote("flutters towards [.]")
-
-/mob/living/simple_mob/hostile/scarybat/ListTargets()
- . = ..()
- if(owner)
- return . - owner
-
-/mob/living/simple_mob/hostile/scarybat/PunchTarget()
- . =..()
- var/mob/living/L = .
- if(istype(L))
- if(prob(15))
- L.Stun(1)
- L.visible_message("
\the [src] scares \the [L]!")
-
-/mob/living/simple_mob/hostile/scarybat/cult
- faction = "cult"
- supernatural = 1
-
-/mob/living/simple_mob/hostile/scarybat/cult/cultify()
- return
-
-/mob/living/simple_mob/hostile/scarybat/cult/Life()
- ..()
- check_horde()
diff --git a/code/modules/mob/living/simple_animal/animals/bear.dm b/code/modules/mob/living/simple_animal/animals/bear.dm
deleted file mode 100644
index 9a9d2c244a2..00000000000
--- a/code/modules/mob/living/simple_animal/animals/bear.dm
+++ /dev/null
@@ -1,141 +0,0 @@
-//Space bears!
-/mob/living/simple_mob/hostile/bear
- name = "space bear"
- desc = "A product of Space Russia?"
- tt_desc = "U Ursinae aetherius" //...bearspace? Maybe.
- icon_state = "bear"
- icon_living = "bear"
- icon_dead = "bear_dead"
- icon_gib = "bear_gib"
-
- faction = "russian"
- intelligence_level = SA_ANIMAL
- cooperative = 1
-
- maxHealth = 120
- health = 120
- turns_per_move = 5
- see_in_dark = 6
- stop_when_pulled = 0
-
- response_help = "pets"
- response_disarm = "gently pushes aside"
- response_harm = "pokes"
-
- melee_damage_lower = 20
- melee_damage_upper = 30
- attack_sharp = 1
- attack_edge = 1
-
- //Space bears aren't affected by atmos.
- min_oxy = 0
- max_oxy = 0
- min_tox = 0
- max_tox = 0
- min_co2 = 0
- max_co2 = 0
- min_n2 = 0
- max_n2 = 0
- minbodytemp = 0
-
- speak_chance = 1
- speak = list("RAWR!","Rawr!","GRR!","Growl!")
- speak_emote = list("growls", "roars")
- emote_hear = list("rawrs","grumbles","grawls")
- emote_see = list("stares ferociously", "stomps")
-
- meat_type = /obj/item/reagent_containers/food/snacks/bearmeat
-
-// var/stance_step = 0
-
-/mob/living/simple_mob/hostile/bear/handle_stance(var/new_stance)
- // Below was a bunch of code that made this specific mob be 'alert' and will hurt you when it gets closer.
- // It's commented out because it made infinite loops and the AI is going to be moved/rewritten sometime soon (famous last words)
- // and it would be better if this 'alert before attacking' behaviour was on the parent instead of a specific type of mob anyways.
-
- // Instead we're just gonna get angry if we're dying.
- ..(new_stance)
- if(stance == STANCE_ATTACK || stance == STANCE_ATTACKING)
- if((health / maxHealth) <= 0.5) // At half health, and fighting someone currently.
- add_modifier(/datum/modifier/berserk, 30 SECONDS)
-
- /*
- switch(stance)
- if(STANCE_TIRED)
- stop_automated_movement = 1
- stance_step++
- if(stance_step >= 10) //rests for 10 ticks
- if(target_mob && target_mob in ListTargets(10))
- handle_stance(STANCE_ATTACK) //If the mob he was chasing is still nearby, resume the attack, otherwise go idle.
- else
- handle_stance(STANCE_IDLE)
-
- if(STANCE_ALERT)
- stop_automated_movement = 1
- var/found_mob = 0
- if(target_mob && target_mob in ListTargets(10))
- if(!(SA_attackable(target_mob)))
- stance_step = max(0, stance_step) //If we have not seen a mob in a while, the stance_step will be negative, we need to reset it to 0 as soon as we see a mob again.
- stance_step++
- found_mob = 1
- src.setDir(get_dir(src,target_mob)) //Keep staring at the mob
-
- if(stance_step in list(1,4,7)) //every 3 ticks
- var/action = pick( list( "growls at [target_mob]", "stares angrily at [target_mob]", "prepares to attack [target_mob]", "closely watches [target_mob]" ) )
- if(action)
- custom_emote(1,action)
- if(!found_mob)
- stance_step--
-
- if(stance_step <= -20) //If we have not found a mob for 20-ish ticks, revert to idle mode
- handle_stance(STANCE_IDLE)
- if(stance_step >= 7) //If we have been staring at a mob for 7 ticks,
- handle_stance(STANCE_ATTACK)
-
- if(STANCE_ATTACKING)
- if(stance_step >= 20) //attacks for 20 ticks, then it gets tired and needs to rest
- custom_emote(1, "is worn out and needs to rest." )
- handle_stance(STANCE_TIRED)
- stance_step = 0
- walk(src, 0) //This stops the bear's walking
- return
- else
- ..()
- */
-
-/mob/living/simple_mob/hostile/bear/update_icons()
- ..()
- if(!stat)
- if(loc && istype(loc,/turf/space))
- icon_state = "bear"
- else
- icon_state = "bearfloor"
-
-/mob/living/simple_mob/hostile/bear/Process_Spacemove(var/check_drift = 0)
- return
-
-/mob/living/simple_mob/hostile/bear/FindTarget()
- . = ..()
- if(.)
- custom_emote(1,"stares alertly at [.]")
-// handle_stance(STANCE_ALERT)
-
-/mob/living/simple_mob/hostile/bear/PunchTarget()
- if(!Adjacent(target_mob))
- return
- custom_emote(1, pick( list("slashes at [target_mob]", "bites [target_mob]") ) )
-
- var/damage = rand(melee_damage_lower, melee_damage_upper)
-
- if(ishuman(target_mob))
- var/mob/living/carbon/human/H = target_mob
- var/dam_zone = pick(BP_TORSO, BP_L_HAND, BP_R_HAND, BP_L_LEG, BP_R_LEG)
- var/obj/item/organ/external/affecting = H.get_organ(ran_zone(dam_zone))
- H.apply_damage(damage, BRUTE, affecting, H.run_armor_check(affecting, "melee"), H.get_armor_soak(affecting, "melee"), sharp=1, edge=1)
- return H
- else if(isliving(target_mob))
- var/mob/living/L = target_mob
- L.adjustBruteLoss(damage)
- return L
- else
- ..()
diff --git a/code/modules/mob/living/simple_animal/animals/birds_vr.dm b/code/modules/mob/living/simple_animal/animals/birds_vr.dm
deleted file mode 100644
index 486b1a0a9e1..00000000000
--- a/code/modules/mob/living/simple_animal/animals/birds_vr.dm
+++ /dev/null
@@ -1,151 +0,0 @@
-//Why are these a subclass of cat?
-/mob/living/simple_mob/bird
- name = "parrot"
- desc = "A domesticated bird. Tweet tweet!"
- icon = 'icons/mob/birds.dmi'
- icon_state = "parrot-flap"
- item_state = null
- icon_living = "parrot-flap"
- icon_dead = "parrot-dead"
-
- pass_flags = PASSTABLE
-
- speak_chance = 5
- speak = list("Chirp!","Caw!","Screech!","Squawk!")
- speak_emote = list("chirps", "caws")
- emote_hear = list("chirps","caws")
- emote_see = list("shakes their head", "ruffles their feathers")
-
- holder_type = /obj/item/holder/bird
-
-/mob/living/simple_mob/bird/kea
- name = "Kea"
- icon_state = "kea-flap"
- icon_living = "kea-flap"
- icon_dead = "kea-dead"
-
-/mob/living/simple_mob/bird/eclectus
- name = "Eclectus"
- icon_state = "eclectus-flap"
- icon_living = "eclectus-flap"
- icon_dead = "eclectus-dead"
-
-/mob/living/simple_mob/bird/eclectusf
- name = "Eclectus"
- icon_state = "eclectusf-flap"
- icon_living = "eclectusf-flap"
- icon_dead = "eclectusf-dead"
-
-/mob/living/simple_mob/bird/greybird
- name = "Grey Bird"
- icon_state = "agrey-flap"
- icon_living = "agrey-flap"
- icon_dead = "agrey-dead"
-
-/mob/living/simple_mob/bird/blue_caique
- name = "Blue Caique "
- icon_state = "bcaique-flap"
- icon_living = "bcaique-flap"
- icon_dead = "bcaique-dead"
-
-/mob/living/simple_mob/bird/white_caique
- name = "White caique"
- icon_state = "wcaique-flap"
- icon_living = "wcaique-flap"
- icon_dead = "wcaique-dead"
-
-/mob/living/simple_mob/bird/green_budgerigar
- name = "Green Budgerigar"
- icon_state = "gbudge-flap"
- icon_living = "gbudge-flap"
- icon_dead = "gbudge-dead"
-
-/mob/living/simple_mob/bird/blue_Budgerigar
- name = "Blue Budgerigar"
- icon_state = "bbudge-flap"
- icon_living = "bbudge-flap"
- icon_dead = "bbudge-dead"
-
-/mob/living/simple_mob/bird/bluegreen_Budgerigar
- name = "Bluegreen Budgerigar"
- icon_state = "bgbudge-flap"
- icon_living = "bgbudge-flap"
- icon_dead = "bgbudge-dead"
-
-/mob/living/simple_mob/bird/commonblackbird
- name = "Black Bird"
- icon_state = "commonblackbird"
- icon_living = "commonblackbird"
- icon_dead = "commonblackbird-dead"
-
-/mob/living/simple_mob/bird/azuretit
- name = "Azure Tit"
- icon_state = "azuretit"
- icon_living = "azuretit"
- icon_dead = "azuretit-dead"
-
-/mob/living/simple_mob/bird/europeanrobin
- name = "European Robin"
- icon_state = "europeanrobin"
- icon_living = "europeanrobin"
- icon_dead = "europeanrobin-dead"
-
-/mob/living/simple_mob/bird/goldcrest
- name = "Goldcrest"
- icon_state = "goldcrest"
- icon_living = "goldcrest"
- icon_dead = "goldcrest-dead"
-
-/mob/living/simple_mob/bird/ringneckdove
- name = "Ringneck Dove"
- icon_state = "ringneckdove"
- icon_living = "ringneckdove"
- icon_dead = "ringneckdove-dead"
-
-/mob/living/simple_mob/bird/cockatiel
- name = "Cockatiel"
- icon_state = "tiel-flap"
- icon_living = "tiel-flap"
- icon_dead = "tiel-dead"
-
-/mob/living/simple_mob/bird/white_cockatiel
- name = "White Cockatiel"
- icon_state = "wtiel-flap"
- icon_living = "wtiel-flap"
- icon_dead = "wtiel-dead"
-
-/mob/living/simple_mob/bird/yellowish_cockatiel
- name = "Yellowish Cockatiel"
- icon_state = "luttiel-flap"
- icon_living = "luttiel-flap"
- icon_dead = "luttiel-dead"
-
-/mob/living/simple_mob/bird/grey_cockatiel
- name = "Grey Cockatiel"
- icon_state = "blutiel-flap"
- icon_living = "blutiel-flap"
- icon_dead = "blutiel-dead"
-
-/mob/living/simple_mob/bird/too
- name = "Too"
- icon_state = "too-flap"
- icon_living = "too-flap"
- icon_dead = "too-dead"
-
-/mob/living/simple_mob/bird/hooded_too
- name = "Utoo"
- icon_state = "utoo-flap"
- icon_living = "utoo-flap"
- icon_dead = "utoo-dead"
-
-/mob/living/simple_mob/bird/pink_too
- name = "Mtoo"
- icon_state = "mtoo-flap"
- icon_living = "mtoo-flap"
- icon_dead = "mtoo-dead"
-
-/obj/item/holder/bird
- name = "Bird"
- desc = "It's a bird!"
- icon_state = null
- item_icons = null
diff --git a/code/modules/mob/living/simple_animal/animals/carp.dm b/code/modules/mob/living/simple_animal/animals/carp.dm
deleted file mode 100644
index 53fc69ebea9..00000000000
--- a/code/modules/mob/living/simple_animal/animals/carp.dm
+++ /dev/null
@@ -1,93 +0,0 @@
-/mob/living/simple_mob/hostile/carp
- name = "space carp"
- desc = "A ferocious, fang-bearing creature that resembles a fish."
- tt_desc = "U Cyprinus aetherius" //carpspace? maybe
- icon_state = "carp"
- icon_living = "carp"
- icon_dead = "carp_dead"
- icon_gib = "carp_gib"
-
- faction = "carp"
- intelligence_level = SA_ANIMAL
- hovering = TRUE
- maxHealth = 25
- health = 25
- speed = 4
- turns_per_move = 5
-
- response_help = "pets the"
- response_disarm = "gently pushes aside the"
- response_harm = "hits the"
-
- harm_intent_damage = 8
- melee_damage_lower = 15
- melee_damage_upper = 15
- attacktext = list("bitten")
- attack_sound = 'sound/weapons/bite.ogg'
-
- //Space carp aren't affected by atmos.
- min_oxy = 0
- max_oxy = 0
- min_tox = 0
- max_tox = 0
- min_co2 = 0
- max_co2 = 0
- min_n2 = 0
- max_n2 = 0
- minbodytemp = 0
-
- meat_type = /obj/item/reagent_containers/food/snacks/carpmeat
-
-/mob/living/simple_mob/hostile/carp/large
- name = "elder carp"
- desc = "An older, more matured carp. Few survive to this age due to their aggressiveness."
- icon = 'icons/mob/64x32.dmi'
- icon_state = "shark"
- icon_living = "shark"
- icon_dead = "shark_dead"
- turns_per_move = 2
- move_to_delay = 2
- mob_size = MOB_LARGE
-
- pixel_x = -16
- old_x = -16
-
- health = 50
- maxHealth = 50
-
-
-/mob/living/simple_mob/hostile/carp/large/huge
- name = "great white carp"
- desc = "A very rare breed of carp- and a very aggressive one."
- icon = 'icons/mob/64x64.dmi'
- icon_dead = "megacarp_dead"
- icon_living = "megacarp"
- icon_state = "megacarp"
- maxHealth = 230
- health = 230
- attack_same = 1
- speed = 1
-
- meat_amount = 10
-
- melee_damage_lower = 15
- melee_damage_upper = 25
- old_y = -16
- pixel_y = -16
-
-/mob/living/simple_mob/hostile/carp/Process_Spacemove(var/check_drift = 0)
- return 1 //No drifting in space for space carp! //original comments do not steal
-
-/mob/living/simple_mob/hostile/carp/set_target()
- . = ..()
- if(.)
- custom_emote(1,"nashes at [.]")
-
-/mob/living/simple_mob/hostile/carp/PunchTarget()
- . =..()
- var/mob/living/L = .
- if(istype(L))
- if(prob(15))
- L.Weaken(3)
- L.visible_message("
\the [src] knocks down \the [L]!")
-
diff --git a/code/modules/mob/living/simple_animal/animals/cat.dm b/code/modules/mob/living/simple_animal/animals/cat.dm
deleted file mode 100644
index fce77c25ebb..00000000000
--- a/code/modules/mob/living/simple_animal/animals/cat.dm
+++ /dev/null
@@ -1,193 +0,0 @@
-//Cat
-/mob/living/simple_animal/cat
- name = "cat"
- desc = "A domesticated, feline pet. Has a tendency to adopt crewmembers."
- tt_desc = "E Felis silvestris catus"
- intelligence_level = SA_ANIMAL
- icon_state = "cat2"
- item_state = "cat2"
- icon_living = "[initial(icon_state)]"
- icon_dead = "[initial(icon_state)]_dead"
- icon_rest = "[initial(icon_state)]_rest"
-
- investigates = 1
- specific_targets = 1 //Only targets with Found()
- run_at_them = 0 //DOMESTICATED
- view_range = 5
-
- turns_per_move = 5
- see_in_dark = 6
-
- response_help = "pets"
- response_disarm = "gently pushes aside"
- response_harm = "kicks"
-
- min_oxy = 16 //Require atleast 16kPA oxygen
- minbodytemp = 223 //Below -50 Degrees Celcius
- maxbodytemp = 323 //Above 50 Degrees Celcius
-
- holder_type = /obj/item/holder/cat
- mob_size = MOB_SMALL
-
- has_langs = list("Cat")
- speak_chance = 1
- speak = list("Meow!","Esp!","Purr!","HSSSSS")
- speak_emote = list("purrs", "meows")
- emote_hear = list("meows","mews")
- emote_see = list("shakes their head", "shivers")
- say_maybe_target = list("Meow?","Mew?","Mao?")
- say_got_target = list("MEOW!","HSSSS!","REEER!")
-
- meat_amount = 1
- meat_type = /obj/item/reagent_containers/food/snacks/meat
-
- var/turns_since_scan = 0
- var/mob/flee_target
-
-/mob/living/simple_animal/cat/Life()
- . = ..()
- if(!.) return
-
- if(prob(2)) //spooky
- var/mob/observer/dead/spook = locate() in range(src,5)
- if(spook)
- var/turf/T = spook.loc
- var/list/visible = list()
- for(var/obj/O in T.contents)
- if(!O.invisibility && O.name)
- visible += O
- if(visible.len)
- var/atom/A = pick(visible)
- visible_emote("suddenly stops and stares at something unseen[istype(A) ? " near [A]":""].")
-
- handle_flee_target()
-
-/mob/living/simple_animal/cat/PunchTarget()
- if(ismouse(target_mob))
- var/mob/living/simple_mob/animal/passive/mouse/mouse = target_mob
- mouse.splat()
- visible_emote(pick("bites \the [mouse]!","toys with \the [mouse].","chomps on \the [mouse]!"))
- return mouse
- else
- ..()
-
-/mob/living/simple_animal/cat/Found(var/atom/found_atom)
- if(ismouse(found_atom) && SA_attackable(found_atom))
- return found_atom
-
-/mob/living/simple_animal/cat/proc/handle_flee_target()
- //see if we should stop fleeing
- if (flee_target && !(flee_target in ListTargets(view_range)))
- flee_target = null
- GiveUpMoving()
-
- if (flee_target && !stat && !buckled)
- if (resting)
- lay_down()
- if(prob(25)) say("HSSSSS")
- stop_automated_movement = 1
- walk_away(src, flee_target, 7, 2)
-
-/mob/living/simple_animal/cat/react_to_attack(var/atom/A)
- if(A == src) return
- flee_target = A
- turns_since_scan = 5
-
-/mob/living/simple_animal/cat/ex_act()
- . = ..()
- react_to_attack(src.loc)
-
-//Basic friend AI
-/mob/living/simple_animal/cat/fluff
- var/mob/living/carbon/human/friend
- var/befriend_job = null
- var/friend_name = null
-
-/mob/living/simple_animal/cat/fluff/Life()
- . = ..()
- if(!. || ai_inactive || !friend) return
-
- var/friend_dist = get_dist(src,friend)
-
- if (friend_dist <= 4)
- if(stance == STANCE_IDLE)
- if(set_follow(friend))
- handle_stance(STANCE_FOLLOW)
-
- if (friend_dist <= 1)
- if (friend.stat >= DEAD || friend.health <= config_legacy.health_threshold_softcrit)
- if (prob((friend.stat < DEAD)? 50 : 15))
- var/verb = pick("meows", "mews", "mrowls")
- audible_emote(pick("[verb] in distress.", "[verb] anxiously."))
- else
- if (prob(5))
- visible_emote(pick("nuzzles [friend].",
- "brushes against [friend].",
- "rubs against [friend].",
- "purrs."))
- else if (friend.health <= 50)
- if (prob(10))
- var/verb = pick("meows", "mews", "mrowls")
- audible_emote("[verb] anxiously.")
-
-/mob/living/simple_animal/cat/fluff/verb/become_friends()
- set name = "Become Friends"
- set category = "IC"
- set src in view(1)
-
- if(!friend)
- var/mob/living/carbon/human/H = usr
- if(istype(H) && (!befriend_job || H.job == befriend_job) && (!friend_name || H.real_name == friend_name))
- friend = usr
- . = 1
- else if(usr == friend)
- . = 1 //already friends, but show success anyways
-
- if(.)
- setDir(get_dir(src, friend))
- visible_emote(pick("nuzzles [friend].",
- "brushes against [friend].",
- "rubs against [friend].",
- "purrs."))
- else
- to_chat(usr, "
[src] ignores you.")
- return
-
-//RUNTIME IS ALIVE! SQUEEEEEEEE~
-/mob/living/simple_animal/cat/fluff/Runtime
- name = "Runtime"
- desc = "Her fur has the look and feel of velvet, and her tail quivers occasionally."
- tt_desc = "E Felis silvestris medicalis" //a hypoallergenic breed produced by NT for... medical purposes? Sure.
- gender = FEMALE
- icon_state = "cat"
- item_state = "cat"
- befriend_job = "Chief Medical Officer"
-
-/mob/living/simple_animal/cat/kitten
- name = "kitten"
- desc = "D'aaawwww"
- icon_state = "kitten"
- item_state = "kitten"
- icon_living = "kitten"
- icon_dead = "kitten_dead"
- gender = NEUTER
-
-// Leaving this here for now.
-/obj/item/holder/cat/fluff/bones
- name = "Bones"
- desc = "It's Bones! Meow."
- gender = MALE
- icon_state = "cat3"
-
-/mob/living/simple_animal/cat/fluff/bones
- name = "Bones"
- desc = "That's Bones the cat. He's a laid back, black cat. Meow."
- gender = MALE
- icon_state = "cat3"
- item_state = "cat3"
- holder_type = /obj/item/holder/cat/fluff/bones
- friend_name = "Erstatz Vryroxes"
-
-/mob/living/simple_animal/cat/kitten/New()
- gender = pick(MALE, FEMALE)
- ..()
diff --git a/code/modules/mob/living/simple_animal/animals/cat_vr.dm b/code/modules/mob/living/simple_animal/animals/cat_vr.dm
deleted file mode 100644
index e78ef7755f6..00000000000
--- a/code/modules/mob/living/simple_animal/animals/cat_vr.dm
+++ /dev/null
@@ -1,66 +0,0 @@
-/mob/living/simple_mob/cat/fluff/Runtime/init_vore()
- ..()
- var/obj/belly/B = vore_selected
- B.name = "Stomach"
- B.desc = "The slimy wet insides of Runtime! Not quite as clean as the cat on the outside."
-
- B.emote_lists[DM_HOLD] = list(
- "Runtime's stomach kneads gently on you and you're fairly sure you can hear her start purring.",
- "Most of what you can hear are slick noises, Runtime breathing, and distant purring.",
- "Runtime seems perfectly happy to have you in there. She lays down for a moment to groom and squishes you against the walls.",
- "The CMO's pet seems to have found a patient of her own, and is treating them with warm, wet kneading walls.",
- "Runtime mostly just lazes about, and you're left to simmer in the hot, slick guts unharmed.",
- "Runtime's master might let you out of this fleshy prison, eventually. Maybe. Hopefully?")
-
- B.emote_lists[DM_DIGEST] = list(
- "Runtime's stomach is treating you rather like a mouse, kneading acids into you with vigor.",
- "A thick dollop of bellyslime drips from above while the CMO's pet's gut works on churning you up.",
- "Runtime seems to have decided you're food, based on the acrid air in her guts and the pooling fluids.",
- "Runtime's stomach tries to claim you, kneading and pressing inwards again and again against your form.",
- "Runtime flops onto their side for a minute, spilling acids over your form as you remain trapped in them.",
- "The CMO's pet doesn't seem to think you're any different from any other meal. At least, their stomach doesn't.")
-
- B.digest_messages_prey = list(
- "Runtime's stomach slowly melts your body away. Her stomach refuses to give up it's onslaught, continuing until you're nothing more than nutrients for her body to absorb.",
- "After an agonizing amount of time, Runtime's stomach finally manages to claim you, melting you down and adding you to her stomach.",
- "Runtime's stomach continues to slowly work away at your body before tightly squeezing around you once more, causing the remainder of your body to lose form and melt away into the digesting slop around you.",
- "Runtime's slimy gut continues to constantly squeeze and knead away at your body, the bulge you create inside of her stomach growing smaller as time progresses before soon dissapearing completely as you melt away.",
- "Runtime's belly lets off a soft groan as your body finally gives out, the cat's eyes growing heavy as it settles down to enjoy it's good meal.",
- "Runtime purrs happily as you slowly slip away inside of her gut, your body's nutrients are then used to put a layer of padding on the now pudgy cat.",
- "The acids inside of Runtime's stomach, aided by the constant motions of the smooth walls surrounding you finally manage to melt you away into nothing more mush. She curls up on the floor, slowly kneading the air as her stomach moves its contents — including you — deeper into her digestive system.",
- "Your form begins to slowly soften and break apart, rounding out Runtime's swollen belly. The carnivorous cat rumbles and purrs happily at the feeling of such a filling meal.")
-
-// Ascian's Tactical Kitten
-/obj/item/holder/cat/fluff/tabiranth
- name = "Spirit"
- desc = "A small, inquisitive feline, who constantly seems to investigate his surroundings."
- gender = MALE
- icon_state = "kitten"
- w_class = ITEMSIZE_SMALL
-
-/mob/living/simple_mob/cat/fluff/tabiranth
- name = "Spirit"
- desc = "A small, inquisitive feline, who constantly seems to investigate his surroundings."
- icon = 'icons/mob/custom_items_mob.dmi'
- icon_state = "kitten"
- item_state = "kitten"
- icon_living = "kitten"
- icon_dead = "kitten" //Teleports out
- gender = MALE
- holder_type = /obj/item/holder/cat/fluff/tabiranth
- var/friend_name = "Ascian"
- digestable = 0
- meat_amount = 0
- maxHealth = 50
- health = 50
-
-//Emergency teleport - Until a spriter makes something better
-/mob/living/simple_mob/cat/fluff/tabiranth/death(gibbed, deathmessage = "teleports away!")
- overlays = list()
- icon_state = ""
- flick("kphaseout",src)
- spawn(1 SECOND)
- qdel(src) //Back from whence you came!
-
- . = ..(FALSE, deathmessage)
-
diff --git a/code/modules/mob/living/simple_animal/animals/corgi.dm b/code/modules/mob/living/simple_animal/animals/corgi.dm
deleted file mode 100644
index 179c0565693..00000000000
--- a/code/modules/mob/living/simple_animal/animals/corgi.dm
+++ /dev/null
@@ -1,231 +0,0 @@
-//Corgi
-/mob/living/simple_mob/corgi
- name = "corgi"
- real_name = "corgi"
- desc = "It's a corgi."
- tt_desc = "E Canis lupus familiaris"
- intelligence_level = SA_ANIMAL
- icon_state = "corgi"
- icon_living = "corgi"
- icon_dead = "corgi_dead"
-
- run_at_them = 0
- turns_per_move = 10
-
- response_help = "pets"
- response_disarm = "bops"
- response_harm = "kicks"
-
- see_in_dark = 5
- mob_size = 8
-
- has_langs = list("Dog")
- speak_chance = 1
- speak = list("YAP", "Woof!", "Bark!", "AUUUUUU")
- speak_emote = list("barks", "woofs")
- emote_hear = list("barks", "woofs", "yaps","pants")
- emote_see = list("shakes its head", "shivers")
-
- meat_amount = 3
- meat_type = /obj/item/reagent_containers/food/snacks/meat/corgi
-
- var/obj/item/inventory_head
- var/obj/item/inventory_back
-
-//IAN! SQUEEEEEEEEE~
-/mob/living/simple_mob/corgi/Ian
- name = "Ian"
- real_name = "Ian" //Intended to hold the name without altering it.
- gender = MALE
- desc = "It's a corgi."
- var/turns_since_scan = 0
- var/obj/movement_target
- response_help = "pets"
- response_disarm = "bops"
- response_harm = "kicks"
-
-/mob/living/simple_mob/corgi/Ian/Life()
- ..()
-
- //Not replacing with SA FollowTarget mechanics because Ian behaves... very... specifically.
-
- //Feeding, chasing food, FOOOOODDDD
- if(!stat && !resting && !buckled)
- turns_since_scan++
- if(turns_since_scan > 5)
- turns_since_scan = 0
- if((movement_target) && !(isturf(movement_target.loc) || ishuman(movement_target.loc) ))
- movement_target = null
- stop_automated_movement = 0
- if( !movement_target || !(movement_target.loc in oview(src, 3)) )
- movement_target = null
- stop_automated_movement = 0
- for(var/obj/item/reagent_containers/food/snacks/S in oview(src,3))
- if(isturf(S.loc) || ishuman(S.loc))
- movement_target = S
- break
- if(movement_target)
- stop_automated_movement = 1
- step_to(src,movement_target,1)
- sleep(3)
- step_to(src,movement_target,1)
- sleep(3)
- step_to(src,movement_target,1)
-
- if(movement_target) //Not redundant due to sleeps, Item can be gone in 6 decisecomds
- if (movement_target.loc.x < src.x)
- setDir(WEST)
- else if (movement_target.loc.x > src.x)
- setDir(EAST)
- else if (movement_target.loc.y < src.y)
- setDir(SOUTH)
- else if (movement_target.loc.y > src.y)
- setDir(NORTH)
- else
- setDir(SOUTH)
-
- if(isturf(movement_target.loc) )
- UnarmedAttack(movement_target)
- else if(ishuman(movement_target.loc) && prob(20))
- visible_emote("stares at the [movement_target] that [movement_target.loc] has with sad puppy eyes.")
-
- if(prob(1))
- visible_emote(pick("dances around","chases their tail"))
- spawn(0)
- for(var/i in list(1,2,4,8,4,2,1,2,4,8,4,2,1,2,4,8,4,2))
- setDir(i)
- sleep(1)
-
-/obj/item/reagent_containers/food/snacks/meat/corgi
- name = "corgi meat"
- desc = "Tastes like... well, you know..."
-
-/mob/living/simple_mob/corgi/attackby(var/obj/item/O as obj, var/mob/user as mob) //Marker -Agouri
- if(istype(O, /obj/item/newspaper))
- if(!stat)
- for(var/mob/M in viewers(user, null))
- if ((M.client && !( M.blinded )))
- M.show_message("
[user] baps [name] on the nose with the rolled up [O]")
- spawn(0)
- for(var/i in list(1,2,4,8,4,2,1,2))
- setDir(i)
- sleep(1)
- else
- ..()
-
-/mob/living/simple_mob/corgi/regenerate_icons()
- overlays = list()
-
- if(inventory_head)
- var/head_icon_state = inventory_head.icon_state
- if(health <= 0)
- head_icon_state += "2"
-
- var/icon/head_icon = image('icons/mob/corgi_head.dmi',head_icon_state)
- if(head_icon)
- overlays += head_icon
-
- if(inventory_back)
- var/back_icon_state = inventory_back.icon_state
- if(health <= 0)
- back_icon_state += "2"
-
- var/icon/back_icon = image('icons/mob/corgi_back.dmi',back_icon_state)
- if(back_icon)
- overlays += back_icon
-
- return
-
-
-/mob/living/simple_mob/corgi/puppy
- name = "corgi puppy"
- real_name = "corgi"
- desc = "It's a corgi puppy."
- icon_state = "puppy"
- icon_living = "puppy"
- icon_dead = "puppy_dead"
-
-//pupplies cannot wear anything.
-/mob/living/simple_mob/corgi/puppy/Topic(href, href_list)
- if(href_list["remove_inv"] || href_list["add_inv"])
- to_chat(usr, "
You can't fit this on [src]")
- return
- ..()
-
-
-//LISA! SQUEEEEEEEEE~
-/mob/living/simple_mob/corgi/Lisa
- name = "Lisa"
- real_name = "Lisa"
- gender = FEMALE
- desc = "It's a corgi with a cute pink bow."
- icon_state = "lisa"
- icon_living = "lisa"
- icon_dead = "lisa_dead"
- response_help = "pets"
- response_disarm = "bops"
- response_harm = "kicks"
- var/turns_since_scan = 0
- var/puppies = 0
-
-//Lisa already has a cute bow!
-/mob/living/simple_mob/corgi/Lisa/Topic(href, href_list)
- if(href_list["remove_inv"] || href_list["add_inv"])
- to_chat(usr, "
[src] already has a cute bow!")
- return
- ..()
-
-/mob/living/simple_mob/corgi/Lisa/Life()
- ..()
-
- if(!stat && !resting && !buckled)
- turns_since_scan++
- if(turns_since_scan > 15)
- turns_since_scan = 0
- var/alone = 1
- var/ian = 0
- for(var/mob/M in oviewers(7, src))
- if(istype(M, /mob/living/simple_mob/corgi/Ian))
- if(M.client)
- alone = 0
- break
- else
- ian = M
- else
- alone = 0
- break
- if(alone && ian && puppies < 4)
- if(near_camera(src) || near_camera(ian))
- return
- new /mob/living/simple_mob/corgi/puppy(loc)
-
-
- if(prob(1))
- visible_emote(pick("dances around","chases her tail"))
- spawn(0)
- for(var/i in list(1,2,4,8,4,2,1,2,4,8,4,2,1,2,4,8,4,2))
- setDir(i)
- sleep(1)
-
-
-//Technically this should be like, its own file or something or a subset of dog but whatever. Not a coder.
-/mob/living/simple_mob/corgi/tamaskan
- name = "tamaskan"
- real_name = "tamaskan"
- desc = "It's a tamaskan."
- icon_state = "tamaskan"
- icon_living = "tamaskan"
- icon_dead = "tamaskan_dead"
-
- retaliate = 1 //Tamaskans are bigass dogs, okay?
-
-/mob/living/simple_mob/corgi/tamaskan/spice
- name = "Spice"
- real_name = "Spice" //Intended to hold the name without altering it.
- gender = FEMALE
- desc = "It's a tamaskan, the name Spice can be found on its collar."
- var/turns_since_scan = 0
- var/obj/movement_target
- response_help = "pets"
- response_disarm = "bops"
- response_harm = "kicks"
diff --git a/code/modules/mob/living/simple_animal/animals/corgi_vr.dm b/code/modules/mob/living/simple_animal/animals/corgi_vr.dm
deleted file mode 100644
index e4e068af428..00000000000
--- a/code/modules/mob/living/simple_animal/animals/corgi_vr.dm
+++ /dev/null
@@ -1,218 +0,0 @@
-/mob/living/simple_mob/corgi/show_inv(mob/user as mob)
- user.set_machine(src)
- if(user.stat) return
-
- var/dat = "
Inventory of [name]
"
- if(inventory_head)
- dat += "
Head: [inventory_head] (Remove)"
- else
- dat += "
Head: Nothing"
- if(inventory_back)
- dat += "
Back: [inventory_back] (Remove)"
- else
- dat += "
Back: Nothing"
-
- user << browse(dat, text("window=mob[];size=325x500", name))
- onclose(user, "mob[real_name]")
- return
-
-/mob/living/simple_mob/corgi/attackby(var/obj/item/O as obj, var/mob/user as mob)
- if(inventory_head && inventory_back)
- //helmet and armor = 100% protection
- if( istype(inventory_head,/obj/item/clothing/head/helmet) && istype(inventory_back,/obj/item/clothing/suit/armor) )
- if( O.force )
- to_chat(usr, "This animal is wearing too much armor. You can't cause them any damage.")
- for (var/mob/M in viewers(src, null))
- M.show_message("[user] hits [src] with the [O], however [src] is too armored.")
- else
- to_chat(usr, "This animal is wearing too much armor. You can't reach its skin.")
- for (var/mob/M in viewers(src, null))
- M.show_message("[user] gently taps [src] with the [O].")
- if(prob(15))
- visible_emote("looks at [user] with [pick("an amused","an annoyed","a confused","a resentful", "a happy", "an excited")] expression on \his face")
- return
- ..()
-
-/mob/living/simple_mob/corgi/Topic(href, href_list)
- if(usr.stat) return
-
- //Removing from inventory
- if(href_list["remove_inv"])
- if(!Adjacent(usr))
- return
- var/remove_from = href_list["remove_inv"]
- switch(remove_from)
- if("head")
- if(inventory_head)
- name = real_name
- desc = initial(desc)
- speak = list("YAP", "Woof!", "Bark!", "AUUUUUU")
- speak_emote = list("barks", "woofs")
- emote_hear = list("barks", "woofs", "yaps","pants")
- emote_see = list("shakes its head", "shivers")
- desc = "It's a corgi."
- inventory_head.loc = src.loc
- inventory_head = null
- regenerate_icons()
- else
- to_chat(usr, "There is nothing to remove from its [remove_from].")
- return
- if("back")
- if(inventory_back)
- inventory_back.loc = src.loc
- inventory_back = null
- regenerate_icons()
- else
- to_chat(usr, "There is nothing to remove from its [remove_from].")
- return
-
- //Adding things to inventory
- else if(href_list["add_inv"])
- if(!Adjacent(usr))
- return
- var/add_to = href_list["add_inv"]
- if(!usr.get_active_hand())
- to_chat(usr, "You have nothing in your hand to put on its [add_to].")
- return
- switch(add_to)
- if("head")
- if(inventory_head)
- to_chat(usr, "It's is already wearing something.")
- return
- else
- place_on_head(usr.get_active_hand())
-
- var/obj/item/item_to_add = usr.get_active_hand()
- if(!item_to_add)
- return
-
- var/list/allowed_types = list(
- /obj/item/bedsheet,
- /obj/item/clothing/glasses/sunglasses,
- /obj/item/clothing/head/caphat,
- /obj/item/clothing/head/that,
- /obj/item/clothing/head/beret,
- /obj/item/clothing/head/nursehat,
- /obj/item/clothing/head/pirate,
- /obj/item/clothing/head/ushanka,
- /obj/item/clothing/head/chefhat,
- /obj/item/clothing/head/wizard,
- /obj/item/clothing/head/wizard/fake,
- /obj/item/clothing/head/hardhat,
- /obj/item/clothing/head/hardhat/white,
- /obj/item/clothing/head/helmet,
- /obj/item/clothing/head/helmet/space/santahat,
- /obj/item/clothing/head/collectable/chef,
- /obj/item/clothing/head/collectable/police,
- /obj/item/clothing/head/collectable/wizard,
- /obj/item/clothing/head/collectable/rabbitears,
- /obj/item/clothing/head/collectable/beret,
- /obj/item/clothing/head/collectable/pirate,
- /obj/item/clothing/head/collectable/hardhat,
- /obj/item/clothing/head/collectable/captain,
- /obj/item/clothing/head/collectable/paper,
- /obj/item/clothing/head/soft
- )
-
- if( ! ( item_to_add.type in allowed_types ) )
- to_chat(usr, "It doesn't seem too keen on wearing that item.")
- return
-
- usr.drop_item()
-
- place_on_head(item_to_add)
-
- if("back")
- if(inventory_back)
- to_chat(usr, "It's already wearing something.")
- return
- else
- var/obj/item/item_to_add = usr.get_active_hand()
- if(!item_to_add)
- return
-
- //Corgis are supposed to be simpler, so only a select few objects can actually be put
- //to be compatible with them. The objects are below.
-
- var/list/allowed_types = list(
- /obj/item/clothing/suit/armor/vest,
- /obj/item/radio
- )
-
- if( ! ( item_to_add.type in allowed_types ) )
- to_chat(usr, "This object won't fit.")
- return
-
- usr.drop_item()
- item_to_add.loc = src
- src.inventory_back = item_to_add
- regenerate_icons()
- else
- ..()
-
-/mob/living/simple_mob/corgi/proc/place_on_head(obj/item/item_to_add)
- item_to_add.loc = src
- src.inventory_head = item_to_add
- regenerate_icons()
-
- //Various hats and items (worn on his head) change Ian's behaviour. His attributes are reset when a HAT is removed.
- switch(inventory_head && inventory_head.type)
- if(/obj/item/clothing/head/caphat, /obj/item/clothing/head/collectable/captain)
- name = "Captain [real_name]"
- desc = "Probably better than the last captain."
-/*
- if(/obj/item/clothing/head/accessory/kitty, /obj/item/clothing/head/collectable/kitty)
- name = "Runtime"
- emote_see = list("coughs up a furball", "stretches")
- emote_hear = list("purrs")
- speak = list("Purrr", "Meow!", "MAOOOOOW!", "HISSSSS", "MEEEEEEW")
- desc = "It's a cute little kitty-cat! ... wait ... what the hell?"
- if(/obj/item/clothing/head/accessory/bunny, /obj/item/clothing/head/collectable/rabbitears)
- name = "Hoppy"
- emote_see = list("twitches its nose", "hops around a bit")
- desc = "This is hoppy. It's a corgi-...urmm... bunny rabbit"
-*/
- if(/obj/item/clothing/head/beret, /obj/item/clothing/head/collectable/beret)
- name = "Yann"
- desc = "Mon dieu! C'est un chien!"
- speak = list("le woof!", "le bark!", "JAPPE!!")
- emote_see = list("cowers in fear", "surrenders", "plays dead","looks as though there is a wall in front of him")
-/*
- if(/obj/item/clothing/head/det_hat)
- name = "Detective [real_name]"
- desc = "[name] sees through your lies..."
- emote_see = list("investigates the area","sniffs around for clues","searches for scooby snacks")
-*/
- if(/obj/item/clothing/head/nursehat)
- name = "Nurse [real_name]"
- desc = "[name] needs 100cc of beef jerky...STAT!"
- if(/obj/item/clothing/head/pirate, /obj/item/clothing/head/collectable/pirate)
- name = "[pick("Ol'","Scurvy","Black","Rum","Gammy","Bloody","Gangrene","Death","Long-John")] [pick("kibble","leg","beard","tooth","poop-deck","Threepwood","Le Chuck","corsair","Silver","Crusoe")]"
- desc = "Yaarghh!! Thar' be a scurvy dog!"
- emote_see = list("hunts for treasure","stares coldly...","gnashes his tiny corgi teeth")
- emote_hear = list("growls ferociously", "snarls")
- speak = list("Arrrrgh!!","Grrrrrr!")
- if(/obj/item/clothing/head/ushanka)
- name = "[pick("Comrade","Commissar","Glorious Leader")] [real_name]"
- desc = "A follower of Karl Barx."
- emote_see = list("contemplates the failings of the capitalist economic model", "ponders the pros and cons of vangaurdism")
- if(/obj/item/clothing/head/collectable/police)
- name = "Officer [real_name]"
- emote_see = list("drools","looks for donuts")
- desc = "Stop right there criminal scum!"
- if(/obj/item/clothing/head/wizard/fake, /obj/item/clothing/head/wizard, /obj/item/clothing/head/collectable/wizard)
- name = "Grandwizard [real_name]"
- speak = list("YAP", "Woof!", "Bark!", "AUUUUUU", "EI NATH!")
- if(/obj/item/bedsheet)
- name = "\improper Ghost"
- speak = list("WoooOOOooo~","AUUUUUUUUUUUUUUUUUU")
- emote_see = list("stumbles around", "shivers")
- emote_hear = list("howls","groans")
- desc = "Spooky!"
- if(/obj/item/clothing/head/helmet/space/santahat)
- name = "Rudolph the Red-Nosed Corgi"
- emote_hear = list("barks christmas songs", "yaps")
- desc = "He has a very shiny nose."
- if(/obj/item/clothing/head/soft)
- name = "Corgi Tech [real_name]"
- desc = "The reason your yellow gloves have chew-marks."
diff --git a/code/modules/mob/living/simple_animal/animals/crab.dm b/code/modules/mob/living/simple_animal/animals/crab.dm
deleted file mode 100644
index 5e7579574f1..00000000000
--- a/code/modules/mob/living/simple_animal/animals/crab.dm
+++ /dev/null
@@ -1,87 +0,0 @@
-//Look Sir, free crabs!
-/mob/living/simple_mob/crab
- name = "crab"
- desc = "A hard-shelled crustacean. Seems quite content to lounge around all the time."
- tt_desc = "E Cancer bellianus"
- icon_state = "crab"
- icon_living = "crab"
- icon_dead = "crab_dead"
- faction = "crabs"
- intelligence_level = SA_ANIMAL
-
- wander = 0
- stop_automated_movement = 1
- turns_per_move = 5
- mob_size = MOB_SMALL
-
- meat_type = /obj/item/reagent_containers/food/snacks/meat
- response_help = "pets"
- response_disarm = "gently pushes aside"
- response_harm = "stomps"
- friendly = "pinches"
-
- speak_chance = 1
- speak_emote = list("clicks")
- emote_hear = list("clicks")
- emote_see = list("clacks")
-
- var/obj/item/inventory_head
- var/obj/item/inventory_mask
-
-/mob/living/simple_mob/crab/Life()
- ..()
- //CRAB movement, I'm not porting this up to SA because... "sideways-only movement" var nothanks
- if(!ckey && !stat)
- if(isturf(src.loc) && !resting && !buckled) //This is so it only moves if it's not inside a closet, gentics machine, etc.
- lifes_since_move++
- if(lifes_since_move >= turns_per_move)
- Move(get_step(src,pick(4,8)))
- lifes_since_move = 0
- regenerate_icons()
-
-//COFFEE! SQUEEEEEEEEE!
-/mob/living/simple_mob/crab/Coffee
- name = "Coffee"
- real_name = "Coffee"
- desc = "It's Coffee, the other pet!"
- response_help = "pets"
- response_disarm = "gently pushes aside"
- response_harm = "stomps"
-
-//Sif Crabs
-/mob/living/simple_mob/giant_crab
- name = "giant crab"
- desc = "A large, hard-shelled crustacean. This one is mostly grey."
- tt_desc = "S Cancer holligus"
- icon_state = "sif_crab"
- icon_living = "sif_crab"
- icon_dead = "sif_crab_dead"
- faction = "crabs"
- intelligence_level = SA_ANIMAL
-
- maxHealth = 200
- health = 200
-
- mob_size = MOB_LARGE
- cooperative = 1
- retaliate = 1
- turns_per_move = 3
-
- minbodytemp = 175
-
- melee_damage_lower = 22
- melee_damage_upper = 35
- attack_armor_pen = 35
- attack_sharp = 1
- attack_edge = 1
-
- meat_type = /obj/item/reagent_containers/food/snacks/meat
- response_help = "pets"
- response_disarm = "gently pushes aside"
- response_harm = "stomps"
- friendly = "pinches"
-
- speak_chance = 1
- speak_emote = list("clicks")
- emote_hear = list("clicks")
- emote_see = list("clacks")
diff --git a/code/modules/mob/living/simple_animal/animals/farm_animals.dm b/code/modules/mob/living/simple_animal/animals/farm_animals.dm
deleted file mode 100644
index 192eb9a887e..00000000000
--- a/code/modules/mob/living/simple_animal/animals/farm_animals.dm
+++ /dev/null
@@ -1,291 +0,0 @@
-//goat
-/mob/living/simple_animal/retaliate/goat
- name = "goat"
- desc = "Not known for their pleasant disposition."
- tt_desc = "E Oreamnos americanus"
- icon_state = "goat"
- icon_living = "goat"
- icon_dead = "goat_dead"
-
- faction = "goat"
- intelligence_level = SA_ANIMAL
-
- health = 40
- turns_per_move = 5
- see_in_dark = 6
-
- response_help = "pets"
- response_disarm = "gently pushes aside"
- response_harm = "kicks"
-
- melee_damage_lower = 1
- melee_damage_upper = 5
- attacktext = list("kicked")
-
- speak_chance = 1
- speak = list("EHEHEHEHEH","eh?")
- speak_emote = list("brays")
- emote_hear = list("brays")
- emote_see = list("shakes its head", "stamps a foot", "glares around")
-
- meat_amount = 4
- meat_type = /obj/item/reagent_containers/food/snacks/meat
-
- var/datum/reagents/udder = null
-
-/mob/living/simple_animal/retaliate/goat/New()
- udder = new(50)
- udder.my_atom = src
- ..()
-
-/mob/living/simple_animal/retaliate/goat/Life()
- . = ..()
- if(.)
- if(stat == CONSCIOUS)
- if(udder && prob(5))
- udder.add_reagent("milk", rand(5, 10))
-
- if(locate(/obj/effect/plant) in loc)
- var/obj/effect/plant/SV = locate() in loc
- SV.die_off(1)
-
- if(locate(/obj/machinery/portable_atmospherics/hydroponics/soil/invisible) in loc)
- var/obj/machinery/portable_atmospherics/hydroponics/soil/invisible/SP = locate() in loc
- qdel(SP)
-
- if(!pulledby)
- var/obj/effect/plant/food
- food = locate(/obj/effect/plant) in oview(5,loc)
- if(food)
- var/step = get_step_to(src, food, 0)
- Move(step)
-
-/mob/living/simple_animal/retaliate/goat/react_to_attack()
- . = ..()
- if(.)
- visible_message("[src] gets an evil-looking gleam in their eye.")
-
-/mob/living/simple_animal/retaliate/goat/Move()
- ..()
- if(!stat)
- for(var/obj/effect/plant/SV in loc)
- SV.die_off(1)
-
-/mob/living/simple_animal/retaliate/goat/attackby(var/obj/item/O as obj, var/mob/user as mob)
- var/obj/item/reagent_containers/glass/G = O
- if(stat == CONSCIOUS && istype(G) && G.is_open_container())
- user.visible_message("[user] milks [src] using \the [O].")
- var/transfered = udder.trans_id_to(G, "milk", rand(5,10))
- if(G.reagents.total_volume >= G.volume)
- to_chat(user, "The [O] is full.")
- if(!transfered)
- to_chat(user, "The udder is dry. Wait a bit longer...")
- else
- ..()
-//cow
-/mob/living/simple_animal/cow
- name = "cow"
- desc = "Known for their milk, just don't tip them over."
- tt_desc = "E Bos taurus"
- icon_state = "cow"
- icon_living = "cow"
- icon_dead = "cow_dead"
- icon_gib = "cow_gib"
- intelligence_level = SA_ANIMAL
-
- health = 50
- turns_per_move = 5
- see_in_dark = 6
-
- response_help = "pets"
- response_disarm = "gently pushes aside"
- response_harm = "kicks"
- attacktext = list("kicked")
-
- speak_chance = 1
- speak = list("moo?","moo","MOOOOOO")
- speak_emote = list("moos","moos hauntingly")
- emote_hear = list("brays")
- emote_see = list("shakes its head")
-
- meat_amount = 6
- meat_type = /obj/item/reagent_containers/food/snacks/meat
-
- var/datum/reagents/udder = null
-
-/mob/living/simple_animal/cow/New()
- udder = new(50, src)
- ..()
-
-/mob/living/simple_animal/cow/attackby(var/obj/item/O as obj, var/mob/user as mob)
- var/obj/item/reagent_containers/glass/G = O
- if(stat == CONSCIOUS && istype(G) && G.is_open_container())
- user.visible_message("[user] milks [src] using \the [O].")
- var/transfered = udder.trans_id_to(G, "milk", rand(5,10))
- if(G.reagents.total_volume >= G.volume)
- to_chat(user, "The [O] is full.")
- if(!transfered)
- to_chat(user, "The udder is dry. Wait a bit longer...")
- else
- ..()
-
-/mob/living/simple_animal/cow/Life()
- . = ..()
- if(stat == CONSCIOUS)
- if(udder && prob(5))
- udder.add_reagent("milk", rand(5, 10))
-
-/mob/living/simple_animal/cow/attack_hand(mob/living/carbon/M as mob)
- if(!stat && M.a_intent == INTENT_DISARM && icon_state != icon_dead)
- M.visible_message("[M] tips over [src].","You tip over [src].")
- Weaken(30)
- icon_state = icon_dead
- spawn(rand(20,50))
- if(!stat && M)
- icon_state = icon_living
- var/list/responses = list( "[src] looks at you imploringly.",
- "[src] looks at you pleadingly",
- "[src] looks at you with a resigned expression.",
- "[src] seems resigned to its fate.")
- M << pick(responses)
- else
- ..()
-
-/mob/living/simple_animal/chick
- name = "\improper chick"
- desc = "Adorable! They make such a racket though."
- tt_desc = "E Gallus gallus"
- icon_state = "chick"
- icon_living = "chick"
- icon_dead = "chick_dead"
- icon_gib = "chick_gib"
- intelligence_level = SA_ANIMAL
-
- health = 1
- turns_per_move = 2
-
- pass_flags = PASSTABLE | PASSGRILLE
- mob_size = MOB_MINISCULE
-
- response_help = "pets"
- response_disarm = "gently pushes aside"
- response_harm = "kicks"
- attacktext = list("kicked")
-
- has_langs = list("Bird")
- speak_chance = 2
- speak = list("Cherp.","Cherp?","Chirrup.","Cheep!")
- speak_emote = list("cheeps")
- emote_hear = list("cheeps")
- emote_see = list("pecks at the ground","flaps its tiny wings")
-
- meat_amount = 1
- meat_type = /obj/item/reagent_containers/food/snacks/meat
-
- var/amount_grown = 0
-
-/mob/living/simple_animal/chick/New()
- ..()
- pixel_x = rand(-6, 6)
- pixel_y = rand(0, 10)
-
-/mob/living/simple_animal/chick/Life()
- . =..()
- if(!.)
- return
- if(!stat)
- amount_grown += rand(1,2)
- if(amount_grown >= 100)
- new /mob/living/simple_animal/chicken(src.loc)
- qdel(src)
-
-var/const/MAX_CHICKENS = 50
-var/global/chicken_count = 0
-
-/mob/living/simple_animal/chicken
- name = "\improper chicken"
- desc = "Hopefully the eggs are good this season."
- tt_desc = "E Gallus gallus"
- icon_state = "chicken"
- icon_living = "chicken"
- icon_dead = "chicken_dead"
- intelligence_level = SA_ANIMAL
-
- health = 10
- turns_per_move = 3
- pass_flags = PASSTABLE
- mob_size = MOB_SMALL
-
- response_help = "pets"
- response_disarm = "gently pushes aside"
- response_harm = "kicks"
- attacktext = list("kicked")
-
- has_langs = list("Bird")
- speak_chance = 2
- speak = list("Cluck!","BWAAAAARK BWAK BWAK BWAK!","Bwaak bwak.")
- speak_emote = list("clucks","croons")
- emote_hear = list("clucks")
- emote_see = list("pecks at the ground","flaps its wings viciously")
-
- meat_amount = 2
- meat_type = /obj/item/reagent_containers/food/snacks/meat
-
- var/eggsleft = 0
- var/body_color
-
-/mob/living/simple_animal/chicken/New()
- ..()
- if(!body_color)
- body_color = pick( list("brown","black","white") )
- icon_state = "chicken_[body_color]"
- icon_living = "chicken_[body_color]"
- icon_dead = "chicken_[body_color]_dead"
- pixel_x = rand(-6, 6)
- pixel_y = rand(0, 10)
- chicken_count += 1
-
-/mob/living/simple_animal/chicken/death()
- ..()
- chicken_count -= 1
-
-/mob/living/simple_animal/chicken/attackby(var/obj/item/O as obj, var/mob/user as mob)
- if(istype(O, /obj/item/reagent_containers/food/snacks/grown)) //feedin' dem chickens
- var/obj/item/reagent_containers/food/snacks/grown/G = O
- if(G.seed && G.seed.kitchen_tag == "wheat")
- if(!stat && eggsleft < 8)
- user.visible_message("[user] feeds [O] to [name]! It clucks happily.","You feed [O] to [name]! It clucks happily.")
- user.drop_item()
- qdel(O)
- eggsleft += rand(1, 4)
- else
- to_chat(user, "[name] doesn't seem hungry!")
- else
- to_chat(user, "[name] doesn't seem interested in that.")
- else
- ..()
-
-/mob/living/simple_animal/chicken/Life()
- . =..()
- if(!.)
- return
- if(!stat && prob(3) && eggsleft > 0)
- visible_message("[src] [pick("lays an egg.","squats down and croons.","begins making a huge racket.","begins clucking raucously.")]")
- eggsleft--
- var/obj/item/reagent_containers/food/snacks/egg/E = new(get_turf(src))
- E.pixel_x = rand(-6,6)
- E.pixel_y = rand(-6,6)
- if(chicken_count < MAX_CHICKENS && prob(10))
- START_PROCESSING(SSobj, E)
-
-/obj/item/reagent_containers/food/snacks/egg/var/amount_grown = 0
-/obj/item/reagent_containers/food/snacks/egg/process()
- if(isturf(loc))
- amount_grown += rand(1,2)
- if(amount_grown >= 100)
- visible_message("[src] hatches with a quiet cracking sound.")
- new /mob/living/simple_animal/chick(get_turf(src))
- STOP_PROCESSING(SSobj, src)
- qdel(src)
- else
- STOP_PROCESSING(SSobj, src)
diff --git a/code/modules/mob/living/simple_animal/animals/fish.dm b/code/modules/mob/living/simple_animal/animals/fish.dm
deleted file mode 100644
index bcce6d88516..00000000000
--- a/code/modules/mob/living/simple_animal/animals/fish.dm
+++ /dev/null
@@ -1,80 +0,0 @@
-// Different types of fish! They are all subtypes of this tho
-/mob/living/simple_mob/fish
- name = "fish"
- desc = "Its a fishy. No touchy fishy."
- icon = 'icons/mob/fish.dmi'
- meat_type = /obj/item/reagent_containers/food/snacks/meat
- intelligence_level = SA_ANIMAL
-
- // By defautl they can be in any water turf. Subtypes might restrict to deep/shallow etc
- var/global/list/suitable_turf_types = list(
- /turf/simulated/floor/beach/water,
- /turf/simulated/floor/beach/coastline,
- /turf/simulated/floor/holofloor/beach/water,
- /turf/simulated/floor/holofloor/beach/coastline,
- /turf/simulated/floor/water
- )
-
-// Don't swim out of the water
-/mob/living/simple_mob/fish/handle_wander_movement()
- if(isturf(src.loc) && !resting && !buckled && canmove) //Physically capable of moving?
- lifes_since_move++ //Increment turns since move (turns are life() cycles)
- if(lifes_since_move >= turns_per_move)
- if(!(stop_when_pulled && pulledby)) //Some animals don't move when pulled
- var/moving_to = 0 // otherwise it always picks 4, fuck if I know. Did I mention fuck BYOND
- moving_to = pick(cardinal)
- dir = moving_to //How about we turn them the direction they are moving, yay.
- var/turf/T = get_step(src,moving_to)
- if(T && is_type_in_list(T, suitable_turf_types))
- Move(T)
- lifes_since_move = 0
-
-// Take damage if we are not in water
-/mob/living/simple_mob/fish/handle_breathing()
- var/turf/T = get_turf(src)
- if(T && !is_type_in_list(T, suitable_turf_types))
- if(prob(50))
- say(pick("Blub", "Glub", "Burble"))
- adjustBruteLoss(unsuitable_atoms_damage)
-
-/mob/living/simple_mob/fish/bass
- name = "bass"
- tt_desc = "E Micropterus notius"
- icon_state = "bass-swim"
- icon_living = "bass-swim"
- icon_dead = "bass-dead"
-
-/mob/living/simple_mob/fish/trout
- name = "trout"
- tt_desc = "E Salmo trutta"
- icon_state = "trout-swim"
- icon_living = "trout-swim"
- icon_dead = "trout-dead"
-
-/mob/living/simple_mob/fish/salmon
- name = "salmon"
- tt_desc = "E Oncorhynchus nerka"
- icon_state = "salmon-swim"
- icon_living = "salmon-swim"
- icon_dead = "salmon-dead"
-
-/mob/living/simple_mob/fish/perch
- name = "perch"
- tt_desc = "E Perca flavescens"
- icon_state = "perch-swim"
- icon_living = "perch-swim"
- icon_dead = "perch-dead"
-
-/mob/living/simple_mob/fish/pike
- name = "pike"
- tt_desc = "E Esox aquitanicus"
- icon_state = "pike-swim"
- icon_living = "pike-swim"
- icon_dead = "pike-dead"
-
-/mob/living/simple_mob/fish/koi
- name = "koi"
- tt_desc = "E Cyprinus rubrofuscus"
- icon_state = "koi-swim"
- icon_living = "koi-swim"
- icon_dead = "koi-dead"
diff --git a/code/modules/mob/living/simple_animal/animals/fish_vr.dm b/code/modules/mob/living/simple_animal/animals/fish_vr.dm
deleted file mode 100644
index 39cd051d6a0..00000000000
--- a/code/modules/mob/living/simple_animal/animals/fish_vr.dm
+++ /dev/null
@@ -1,41 +0,0 @@
-/mob/living/simple_mob/fish/koi/poisonous
- desc = "A genetic marvel, combining the docility and aesthetics of the koi with some of the resiliency and cunning of the noble space carp."
- health = 50
- maxHealth = 50
-
-/mob/living/simple_mob/fish/koi/poisonous/New()
- ..()
- create_reagents(60)
- reagents.add_reagent("toxin", 45)
- reagents.add_reagent("impedrezene", 15)
-
-/mob/living/simple_mob/fish/koi/poisonous/Life()
- ..()
- if(isbelly(loc) && prob(10))
- var/obj/belly/B = loc
- sting(B.owner)
-
-/mob/living/simple_mob/fish/koi/poisonous/react_to_attack(var/atom/A)
- if(isliving(A) && Adjacent(A))
- var/mob/living/M = A
- visible_message("\The [src][is_dead()?"'s corpse":""] flails at [M]!")
- SpinAnimation(7,1)
- if(prob(75))
- if(sting(M))
- to_chat(M, "You feel a tiny prick.")
- if(is_dead())
- return
- for(var/i = 1 to 3)
- var/turf/T = get_step_away(src, M)
- if(T && is_type_in_list(T, suitable_turf_types))
- Move(T)
- else
- break
- sleep(3)
-
-/mob/living/simple_mob/fish/koi/poisonous/proc/sting(var/mob/living/M)
- if(!M.reagents)
- return 0
- M.reagents.add_reagent("toxin", 2)
- M.reagents.add_reagent("impedrezene", 1)
- return 1
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/animals/fluffy_vr.dm b/code/modules/mob/living/simple_animal/animals/fluffy_vr.dm
deleted file mode 100644
index dc526bd0c11..00000000000
--- a/code/modules/mob/living/simple_animal/animals/fluffy_vr.dm
+++ /dev/null
@@ -1,39 +0,0 @@
-/mob/living/simple_mob/fluffy
- name = "Fluffy"
- desc = "It's a pink Diyaab! It seems to be very tame and quiet."
- icon = 'icons/mob/animal.dmi'
- icon_state = "fluffy"
- icon_living = "fluffy"
- icon_dead = "fluffy_dead"
- icon_rest = "fluffy_sleep"
-
- turns_per_move = 10
- see_in_dark = 5
- mob_size = MOB_TINY
-
- response_help = "scritches"
- response_disarm = "bops"
- response_harm = "kicks"
-
- min_oxy = 16 //Require atleast 16kPA oxygen
- minbodytemp = 223 //Below -50 Degrees Celcius
- maxbodytemp = 323 //Above 50 Degrees Celcius
-
- speak_chance = 1
- speak = list("Squee","Arf arf","Awoo","Squeak")
- speak_emote = list("squeaks", "barks")
- emote_hear = list("howls","squeals")
- emote_see = list("puffs its fur out", "shakes its fur", "stares directly at you")
-
- meat_amount = 1
- meat_type = /obj/item/reagent_containers/food/snacks/meat
-
-/mob/living/simple_mob/fluffy/Life()
- . = ..()
- if(!. || ai_inactive) return
-
- if(prob(0.5))
- lay_down()
-
- if(resting && prob(5))
- audible_emote("snuffles.")
diff --git a/code/modules/mob/living/simple_animal/animals/fox_vr.dm b/code/modules/mob/living/simple_animal/animals/fox_vr.dm
deleted file mode 100644
index 18f8373931f..00000000000
--- a/code/modules/mob/living/simple_animal/animals/fox_vr.dm
+++ /dev/null
@@ -1,225 +0,0 @@
-/mob/living/simple_mob/fox
- name = "fox"
- desc = "It's a fox. I wonder what it says?"
- tt_desc = "Vulpes vulpes"
- icon = 'icons/mob/fox_vr.dmi'
- icon_state = "fox2"
- icon_living = "fox2"
- icon_dead = "fox2_dead"
- icon_rest = "fox2_rest"
-
- investigates = 1
- specific_targets = 1 //Only targets with Found()
- run_at_them = 0 //DOMESTICATED
- view_range = 5
-
- turns_per_move = 5
- see_in_dark = 6
- mob_size = MOB_TINY
-
- response_help = "scritches"
- response_disarm = "gently pushes aside"
- response_harm = "kicks"
-
- min_oxy = 16 //Require atleast 16kPA oxygen
- minbodytemp = 223 //Below -50 Degrees Celcius
- maxbodytemp = 323 //Above 50 Degrees Celcius
-
- speak_chance = 1
- speak = list("Ack-Ack","Ack-Ack-Ack-Ackawoooo","Awoo","Tchoff")
- speak_emote = list("geckers", "barks")
- emote_hear = list("howls","barks")
- emote_see = list("shakes its head", "shivers", "geckers")
- say_maybe_target = list("Yip?","Yap?")
- say_got_target = list("YAP!","YIP!")
-
- meat_amount = 1
- meat_type = /obj/item/reagent_containers/food/snacks/meat/fox
-
- var/turns_since_scan = 0
- var/mob/flee_target
-
-/mob/living/simple_mob/fox/init_vore()
- ..()
- var/obj/belly/B = vore_selected
- B.name = "Stomach"
- B.desc = "Slick foxguts. Cute on the outside, slimy on the inside!"
-
- B.emote_lists[DM_HOLD] = list(
- "The foxguts knead and churn around you harmlessly.",
- "With a loud glorp, some air shifts inside the belly.",
- "A thick drop of warm bellyslime drips onto you from above.",
- "The fox turns suddenly, causing you to shift a little.",
- "During a moment of relative silence, you can hear the fox breathing.",
- "The slimey stomach walls squeeze you lightly, then relax.")
-
- B.emote_lists[DM_DIGEST] = list(
- "The guts knead at you, trying to work you into thick soup.",
- "You're ground on by the slimey walls, treated like a mouse.",
- "The acrid air is hard to breathe, and stings at your lungs.",
- "You can feel the acids coating you, ground in by the slick walls.",
- "The fox's stomach churns hungrily over your form, trying to take you.",
- "With a loud glorp, the stomach spills more acids onto you.")
-
-// All them complicated fox procedures.
-/mob/living/simple_mob/fox/Life()
- . = ..()
- if(!.) return
-
- handle_flee_target()
-
-/mob/living/simple_mob/fox/PunchTarget()
- if(istype(target_mob,/mob/living/simple_mob/mouse))
- var/mob/living/simple_mob/mouse/mouse = target_mob
- mouse.splat()
- visible_emote(pick("bites \the [mouse]!","pounces on \the [mouse]!","chomps on \the [mouse]!"))
- else
- ..()
-
-/mob/living/simple_mob/fox/Found(var/atom/found_atom)
- if(istype(found_atom,/mob/living/simple_mob/mouse))
- return found_atom
-
-/mob/living/simple_mob/fox/proc/handle_flee_target()
- //see if we should stop fleeing
- if (flee_target && !(flee_target in ListTargets(view_range)))
- flee_target = null
- GiveUpMoving()
-
- if (flee_target && !stat && !buckled)
- if (resting)
- lay_down()
- if(prob(25)) say("GRRRRR!")
- stop_automated_movement = 1
- walk_away(src, flee_target, 7, 2)
-
-/mob/living/simple_mob/fox/react_to_attack(var/atom/A)
- if(A == src) return
- flee_target = A
- turns_since_scan = 5
-
-/mob/living/simple_mob/fox/ex_act()
- . = ..()
- react_to_attack(src.loc)
-
-/mob/living/simple_mob/fox/MouseDrop(atom/over_object)
- var/mob/living/carbon/H = over_object
- if(!istype(H) || !Adjacent(H)) return ..()
-
- if(H.a_intent == "help")
- get_scooped(H)
- return
- else
- return ..()
-
-/mob/living/simple_mob/fox/get_scooped(var/mob/living/carbon/grabber)
- if (stat >= DEAD)
- return //since the holder icon looks like a living cat
- ..()
-
-//Basic friend AI
-/mob/living/simple_mob/fox/fluff
- var/mob/living/carbon/human/friend
- var/befriend_job = null
-
-/mob/living/simple_mob/fox/fluff/Life()
- . = ..()
- if(!. || ai_inactive || !friend) return
-
- var/friend_dist = get_dist(src,friend)
-
- if (friend_dist <= 4)
- if(stance == STANCE_IDLE)
- if(set_follow(friend))
- handle_stance(STANCE_FOLLOW)
-
- if (friend_dist <= 1)
- if (friend.stat >= DEAD || friend.health <= config_legacy.health_threshold_softcrit)
- if (prob((friend.stat < DEAD)? 50 : 15))
- var/verb = pick("yaps", "howls", "whines")
- audible_emote(pick("[verb] in distress.", "[verb] anxiously."))
- else
- if (prob(5))
- visible_emote(pick("nips [friend].",
- "brushes against [friend].",
- "tugs on [friend].",
- "chrrrrs."))
- else if (friend.health <= 50)
- if (prob(10))
- var/verb = pick("yaps", "howls", "whines")
- audible_emote("[verb] anxiously.")
-
-/mob/living/simple_mob/fox/fluff/verb/friend()
- set name = "Become Friends"
- set category = "IC"
- set src in view(1)
-
- if(friend && usr == friend)
- setDir(get_dir(src, friend))
- say("Yap!")
- return
-
- if (!(ishuman(usr) && befriend_job && usr.job == befriend_job))
- to_chat(usr, "[src] ignores you.")
- return
-
- friend = usr
-
- setDir(get_dir(src, friend))
- say("Yap!")
-
-/obj/item/reagent_containers/food/snacks/meat/fox
- name = "Fox meat"
- desc = "The fox doesn't say a goddamn thing, now."
-
-//Captain fox
-/mob/living/simple_mob/fox/fluff/Renault
- name = "Renault"
- desc = "Renault, the Facility Director's trustworthy fox. I wonder what it says?"
- tt_desc = "Vulpes nobilis"
- befriend_job = "Facility Director"
-
-/mob/living/simple_mob/fox/fluff/Renault/init_vore()
- ..()
- var/obj/belly/B = vore_selected
- B.name = "Stomach"
- B.desc = "Slick foxguts. They seem somehow more regal than perhaps other foxes!"
-
- B.emote_lists[DM_HOLD] = list(
- "Renault's stomach walls squeeze around you more tightly for a moment, before relaxing, as if testing you a bit.",
- "There's a sudden squeezing as Renault presses a forepaw against his gut over you, squeezing you against the slick walls.",
- "The 'head fox' has a stomach that seems to think you belong to it. It might be hard to argue, as it kneads at your form.",
- "If being in the captain's fox is a promotion, it might not feel like one. The belly just coats you with more thick foxslime.",
- "It doesn't seem like Renault wants to let you out. The stomach and owner possessively squeeze around you.",
- "Renault's stomach walls squeeze closer, as he belches quietly, before swallowing more air. Does he do that on purpose?")
-
- B.emote_lists[DM_DIGEST] = list(
- "Renault's stomach walls grind hungrily inwards, kneading acids against your form, and treating you like any other food.",
- "The captain's fox impatiently kneads and works acids against you, trying to claim your body for fuel.",
- "The walls knead in firmly, squeezing and tossing you around briefly in disorienting aggression.",
- "Renault belches, letting the remaining air grow more acrid. It burns your lungs with each breath.",
- "A thick glob of acids drip down from above, adding to the pool of caustic fluids in Renault's belly.",
- "There's a loud gurgle as the stomach declares the intent to make you a part of Renault.")
-
-/mob/living/simple_mob/fox/syndicate
- name = "syndi-fox"
- desc = "It's a DASTARDLY fox! The horror! Call the shuttle!"
- tt_desc = "Vulpes malus"
- icon = 'icons/mob/fox_vr.dmi'
- icon_state = "syndifox"
- icon_living = "syndifox"
- icon_dead = "syndifox_dead"
- icon_rest = "syndifox_rest"
-
- // this fox wears a hardsuit
- maxHealth = 100
- health = 100
- min_oxy = 0
- max_oxy = 0
- min_tox = 0
- max_tox = 0
- min_co2 = 0
- max_co2 = 0
- min_n2 = 0
- max_n2 = 0
- minbodytemp = 0
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/animals/giant_spider.dm b/code/modules/mob/living/simple_animal/animals/giant_spider.dm
deleted file mode 100644
index 6ad2cfb9afa..00000000000
--- a/code/modules/mob/living/simple_animal/animals/giant_spider.dm
+++ /dev/null
@@ -1,589 +0,0 @@
-
-#define SPINNING_WEB 1
-#define LAYING_EGGS 2
-#define MOVING_TO_TARGET 3
-#define SPINNING_COCOON 4
-
-//basic spider mob, these generally guard nests
-/mob/living/simple_mob/hostile/giant_spider
- name = "giant spider"
- desc = "Furry and brown, it makes you shudder to look at it. This one has deep red eyes."
- tt_desc = "X Brachypelma phorus"
- icon_state = "guard"
- icon_living = "guard"
- icon_dead = "guard_dead"
-
- faction = "spiders"
- intelligence_level = SA_ANIMAL
- maxHealth = 200
- health = 200
- pass_flags = PASSTABLE
- move_to_delay = 6
- speed = 3
-
- stop_when_pulled = 0
- turns_per_move = 5
- see_in_dark = 10
-
- response_help = "pets"
- response_disarm = "gently pushes aside"
- response_harm = "punches"
-
- melee_damage_lower = 18
- melee_damage_upper = 30
- attack_sharp = 1
- attack_edge = 1
-
- heat_damage_per_tick = 20
- cold_damage_per_tick = 20
-
- speak_chance = 5
- speak_emote = list("chitters")
- emote_hear = list("chitters")
-
- meat_type = /obj/item/reagent_containers/food/snacks/xenomeat/spidermeat
-
- var/busy = 0
- var/poison_per_bite = 5
- var/poison_chance = 10
- var/poison_type = "spidertoxin"
- var/image/eye_layer = null
-
- low_priority = TRUE //VOREStation Edit
-
-/mob/living/simple_mob/hostile/giant_spider/proc/add_eyes()
- if(!eye_layer)
- eye_layer = image(icon, "[icon_state]-eyes")
- eye_layer.plane = PLANE_LIGHTING_ABOVE
-
- overlays += eye_layer
-
-/mob/living/simple_mob/hostile/giant_spider/proc/remove_eyes()
- overlays -= eye_layer
-
-/*
-Nurse Family
-*/
-
-//nursemaids - these create webs and eggs
-/mob/living/simple_mob/hostile/giant_spider/nurse
- desc = "Furry and beige, it makes you shudder to look at it. This one has brilliant green eyes."
- tt_desc = "X Brachypelma phorus laetus"
- icon_state = "nurse"
- icon_living = "nurse"
- icon_dead = "nurse_dead"
-
- maxHealth = 40
- health = 40
-
- melee_damage_lower = 8
- melee_damage_upper = 15
- poison_per_bite = 7
- poison_type = "spidertoxin" // VOREStation edit, original is stoxin. (sleep toxins)
-
- var/fed = 0
- var/atom/cocoon_target
- var/egg_inject_chance = 5
-
-/mob/living/simple_mob/hostile/giant_spider/nurse/hat
- desc = "Furry and beige, it makes you shudder to look at it. This one has brilliant green eyes and a tiny nurse hat."
- icon_state = "nursemed"
- icon_living = "nursemed"
- icon_dead = "nursemed_dead"
-
- maxHealth = 50
- health = 50
-
-// VOREStation Edit
- melee_damage_lower = 8
- melee_damage_upper = 16
- poison_type = "tramadol"
- poison_chance = 15
-// VOREStation Edit End
-
-/mob/living/simple_mob/hostile/giant_spider/nurse/queen
- desc = "Absolutely gigantic, this creature is horror itself."
- tt_desc = "X Brachypelma phorus tyrannus"
- icon = 'icons/mob/64x64.dmi'
- icon_state = "spider_queen"
- icon_living = "spider_queen"
- icon_dead = "spider_queen_dead"
-
- maxHealth = 320
- health = 320
-
- melee_damage_lower = 20
- melee_damage_upper = 30
- attack_armor_pen = 25
-
- poison_per_bite = 10
- egg_inject_chance = 10
-
- pixel_x = -16
- pixel_y = -16
- old_x = -16
- old_y = -16
-
-/mob/living/simple_mob/hostile/giant_spider/webslinger
- desc = "Furry and green, it makes you shudder to look at it. This one has brilliant green eyes, and a cloak of web."
- tt_desc = "X Brachypelma phorus balisticus"
- icon_state = "webslinger"
- icon_living = "webslinger"
- icon_dead = "webslinger_dead"
-
- maxHealth = 90
- health = 90
-
- projectilesound = 'sound/weapons/thudswoosh.ogg'
- projectiletype = /obj/item/projectile/bola
- ranged = 1
- firing_lines = 1
- cooperative = 1
- shoot_range = 5
-
- melee_damage_lower = 8
- melee_damage_upper = 15
- poison_per_bite = 2
- poison_type = "psilocybin"
-
- spattack_prob = 15
- spattack_min_range = 0
- spattack_max_range = 5
-
-/mob/living/simple_mob/hostile/giant_spider/webslinger/AttackTarget() //One day.
- var/mob/living/carbon/human/victim = null //Webslinger needs to know if its target is human later.
- if(ishuman(target_mob))
- victim = target_mob
- if(!victim.legcuffed)
- projectiletype = /obj/item/projectile/bola
- shoot_range = 7
- else
- projectiletype = /obj/item/projectile/webball
- shoot_range = 5
- else
- projectiletype = /obj/item/projectile/webball
- shoot_range = 5
- return ..()
-
-/mob/living/simple_mob/hostile/giant_spider/carrier
- desc = "Furry, beige, and red, it makes you shudder to look at it. This one has luminous green eyes."
- tt_desc = "X Brachypelma phorus gerulus"
- icon_state = "carrier"
- icon_living = "carrier"
- icon_dead = "carrier_dead"
-
- maxHealth = 100
- health = 100
-
- melee_damage_lower = 8
- melee_damage_upper = 25
-
- poison_per_bite = 3
- poison_type = "chloralhydrate"
-
- var/spiderling_count = 0
- var/spiderling_type = /obj/effect/spider/spiderling
- var/swarmling_type = /mob/living/simple_mob/hostile/giant_spider/hunter
- var/swarmling_faction = "spiders"
-
-/mob/living/simple_mob/hostile/giant_spider/carrier/New()
- spiderling_count = rand(5,10)
- adjust_scale(1.2)
- ..()
-
-/mob/living/simple_mob/hostile/giant_spider/carrier/death()
- visible_message("\The [src]'s abdomen splits as it rolls over, spiderlings crawling from the wound.")
- spawn(1)
- for(var/I = 1 to spiderling_count)
- if(prob(10) && src)
- var/mob/living/simple_animal/hostile/giant_spider/swarmling = new swarmling_type(src.loc)
- var/swarm_health = FLOOR(swarmling.maxHealth * 0.4, 1)
- var/swarm_dam_lower = FLOOR(melee_damage_lower * 0.4, 1)
- var/swarm_dam_upper = FLOOR(melee_damage_upper * 0.4, 1)
- swarmling.name = "spiderling"
- swarmling.maxHealth = swarm_health
- swarmling.health = swarm_health
- swarmling.melee_damage_lower = swarm_dam_lower
- swarmling.melee_damage_upper = swarm_dam_upper
- swarmling.faction = swarmling_faction
- swarmling.adjust_scale(0.75)
- else if(src)
- var/obj/effect/spider/spiderling/child = new spiderling_type(src.loc)
- child.skitter()
- else
- break
- return ..()
-
-/mob/living/simple_mob/hostile/giant_spider/carrier/recursive
- desc = "Furry, beige, and red, it makes you shudder to look at it. This one has luminous green eyes. You have a distinctly bad feeling about this."
-
- swarmling_type = /mob/living/simple_mob/hostile/giant_spider/carrier/recursive
-
-/*
-Hunter Family
-*/
-
-//hunters have the most poison and move the fastest, so they can find prey
-
-/mob/living/simple_mob/hostile/giant_spider/hunter
- desc = "Furry and black, it makes you shudder to look at it. This one has sparkling purple eyes."
- tt_desc = "X Brachypelma phorus venandi"
- icon_state = "hunter"
- icon_living = "hunter"
- icon_dead = "hunter_dead"
-
- maxHealth = 120
- health = 120
- move_to_delay = 4
-
- poison_per_bite = 5
-
-/mob/living/simple_mob/hostile/giant_spider/lurker
- desc = "Translucent and white, it makes you shudder to look at it. This one has incandescent red eyes."
- tt_desc = "X Brachypelma phorus insidator"
- icon_state = "lurker"
- icon_living = "lurker"
- icon_dead = "lurker_dead"
- alpha = 45
-
- maxHealth = 100
- health = 100
- move_to_delay = 4
-
- melee_damage_lower = 8
- melee_damage_upper = 20
-
-
- poison_chance = 20
- poison_type = "cryptobiolin"
- poison_per_bite = 2
-
-/mob/living/simple_mob/hostile/giant_spider/lurker/death()
- alpha = 255
- return ..()
-
-/mob/living/simple_mob/hostile/giant_spider/tunneler
- desc = "Sandy and brown, it makes you shudder to look at it. This one has glittering yellow eyes."
- tt_desc = "X Brachypelma phorus cannalis"
- icon_state = "tunneler"
- icon_living = "tunneler"
- icon_dead = "tunneler_dead"
-
- maxHealth = 120
- health = 120
- move_to_delay = 4
-
- melee_damage_lower = 10
- melee_damage_upper = 20
-
- poison_chance = 15
- poison_per_bite = 3
- poison_type = "serotrotium_v"
-
-/mob/living/simple_mob/hostile/giant_spider/tunneler/death()
- spawn(1)
- for(var/I = 1 to rand(3,6))
- if(src)
- new/obj/item/ore/glass(src.loc)
- else
- break
- return ..()
-
-/*
-Guard Family
-*/
-
-/mob/living/simple_mob/hostile/giant_spider/pepper
- desc = "Red and brown, it makes you shudder to look at it. This one has glinting red eyes."
- tt_desc = "X Brachypelma phorus ignis"
- icon_state = "pepper"
- icon_living = "pepper"
- icon_dead = "pepper_dead"
-
- maxHealth = 210
- health = 210
-
- melee_damage_lower = 8
- melee_damage_upper = 15
-
- poison_chance = 20
- poison_per_bite = 5
- poison_type = "condensedcapsaicin_v"
-
-/mob/living/simple_mob/hostile/giant_spider/pepper/New()
- adjust_scale(1.1)
- ..()
-
-/mob/living/simple_mob/hostile/giant_spider/thermic
- desc = "Mirage-cloaked and orange, it makes you shudder to look at it. This one has simmering orange eyes."
- tt_desc = "X Brachypelma phorus incaendium"
- icon_state = "pit"
- icon_living = "pit"
- icon_dead = "pit_dead"
-
- maxHealth = 175
- health = 175
-
- melee_damage_lower = 10
- melee_damage_upper = 25
-
- poison_chance = 30
- poison_per_bite = 1
- poison_type = "thermite_v"
-
-/mob/living/simple_mob/hostile/giant_spider/electric
- desc = "Spined and yellow, it makes you shudder to look at it. This one has flickering gold eyes."
- tt_desc = "X Brachypelma phorus aromatitis"
- icon_state = "spark"
- icon_living = "spark"
- icon_dead = "spark_dead"
-
- maxHealth = 210
- health = 210
- taser_kill = 0 //It -is- the taser.
-
- melee_damage_lower = 10
- melee_damage_upper = 25
-
- ranged = 1
- projectilesound = 'sound/weapons/taser2.ogg'
- projectiletype = /obj/item/projectile/beam/stun/weak
- firing_lines = 1
- cooperative = 1
-
- poison_chance = 15
- poison_per_bite = 3
- poison_type = "stimm"
-
-/mob/living/simple_mob/hostile/giant_spider/phorogenic
- desc = "Crystalline and purple, it makes you shudder to look at it. This one has haunting purple eyes."
- tt_desc = "X Brachypelma phorus phorus"
- icon_state = "phoron"
- icon_living = "phoron"
- icon_dead = "phoron_dead"
-
- maxHealth = 225
- health = 225
- taser_kill = 0 //You will need more than a peashooter to kill the juggernaut.
-
- melee_damage_lower = 25
- melee_damage_upper = 40
- attack_armor_pen = 15
-
- poison_chance = 30
- poison_per_bite = 0.5
- poison_type = "phoron"
-
- var/exploded = 0
-
-/mob/living/simple_mob/hostile/giant_spider/phorogenic/New()
- adjust_scale(1.25)
- return ..()
-
-/mob/living/simple_mob/hostile/giant_spider/phorogenic/death()
- visible_message("\The [src]'s body begins to rupture!")
- spawn(rand(1,5))
- if(src && !exploded)
- visible_message("\The [src]'s body detonates!")
- exploded = 1
- explosion(src.loc, 1, 2, 4, 6)
- return ..()
-
-/mob/living/simple_mob/hostile/giant_spider/frost
- desc = "Icy and blue, it makes you shudder to look at it. This one has brilliant blue eyes."
- tt_desc = "X Brachypelma phorus pruinae"
- icon_state = "frost"
- icon_living = "frost"
- icon_dead = "frost_dead"
-
- maxHealth = 175
- health = 175
-
- poison_per_bite = 5
- poison_type = "cryotoxin"
-
-/*
-Spider Procs
-*/
-
-/mob/living/simple_mob/hostile/giant_spider/New(var/location, var/atom/parent)
- get_light_and_color(parent)
- add_eyes()
- ..()
-
-/mob/living/simple_mob/hostile/giant_spider/death()
- remove_eyes()
- ..()
-
-/mob/living/simple_mob/hostile/giant_spider/DoPunch(var/atom/A)
- . = ..()
- if(.) // If we succeeded in hitting.
- if(isliving(A))
- var/mob/living/L = A
- if(L.reagents)
- var/target_zone = pick(BP_TORSO,BP_TORSO,BP_TORSO,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_HEAD)
- if(L.can_inject(src, null, target_zone))
- L.reagents.add_reagent(poison_type, poison_per_bite)
- if(prob(poison_chance))
- to_chat(L, "You feel a tiny prick.")
- L.reagents.add_reagent(poison_type, poison_per_bite)
-
-/mob/living/simple_mob/hostile/giant_spider/nurse/DoPunch(var/atom/A)
- . = ..()
- if(.) // If we succeeded in hitting.
- if(ishuman(A))
- var/mob/living/carbon/human/H = A
- if(prob(egg_inject_chance))
- var/target_zone = pick(BP_TORSO,BP_TORSO,BP_TORSO,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_HEAD)
- if(H.can_inject(src, null, target_zone))
- var/obj/item/organ/external/O = H.get_organ(target_zone)
- var/eggcount
- for(var/obj/I in O.implants)
- if(istype(I, /obj/effect/spider/eggcluster))
- eggcount ++
- if(!eggcount)
- var/eggs = new /obj/effect/spider/eggcluster/small(O, src)
- O.implants += eggs
- to_chat(H, "\The [src] injects something into your [O.name]!")
-
-/mob/living/simple_mob/hostile/giant_spider/webslinger/DoPunch(var/atom/A)
- . = ..()
- if(.) // If we succeeded in hitting.
- if(isliving(A))
- var/mob/living/L = A
- var/obj/effect/spider/stickyweb/W = locate() in get_turf(L)
- if(!W && prob(75))
- visible_message("\The [src] throws a layer of web at \the [L]!")
- new /obj/effect/spider/stickyweb(L.loc)
-
-/mob/living/simple_mob/hostile/giant_spider/handle_stance()
- . = ..()
- if(ai_inactive) return
-
- switch(stance)
- if(STANCE_IDLE)
- //1% chance to skitter madly away
- if(!busy && prob(1))
- /*var/list/move_targets = list()
- for(var/turf/T in orange(20, src))
- move_targets.Add(T)*/
- stop_automated_movement = 1
- walk_to(src, pick(orange(20, src)), 1, move_to_delay)
- spawn(5 SECONDS)
- stop_automated_movement = 0
- walk(src,0)
-
-/mob/living/simple_mob/hostile/giant_spider/nurse/proc/GiveUp(var/C)
- spawn(10 SECONDS)
- if(busy == MOVING_TO_TARGET)
- if(cocoon_target == C && get_dist(src,cocoon_target) > 1)
- cocoon_target = null
- busy = 0
- stop_automated_movement = 0
-
-/mob/living/simple_mob/hostile/giant_spider/nurse/Life()
- . = ..()
- if(!. || ai_inactive) return
-
- if(stance == STANCE_IDLE)
- var/list/can_see = view(src, 10)
- //30% chance to stop wandering and do something
- if(!busy && prob(30))
- //first, check for potential food nearby to cocoon
- for(var/mob/living/C in can_see)
- if(C.stat)
- cocoon_target = C
- busy = MOVING_TO_TARGET
- walk_to(src, C, 1, move_to_delay)
- //give up if we can't reach them after 10 seconds
- GiveUp(C)
- return
-
- //second, spin a sticky spiderweb on this tile
- var/obj/effect/spider/stickyweb/W = locate() in get_turf(src)
- if(!W)
- busy = SPINNING_WEB
- src.visible_message("\The [src] begins to secrete a sticky substance.")
- stop_automated_movement = 1
- spawn(40)
- if(busy == SPINNING_WEB)
- new /obj/effect/spider/stickyweb(src.loc)
- busy = 0
- stop_automated_movement = 0
- else
- //third, lay an egg cluster there
- var/obj/effect/spider/eggcluster/E = locate() in get_turf(src)
- if(!E && fed > 0)
- busy = LAYING_EGGS
- src.visible_message("\The [src] begins to lay a cluster of eggs.")
- stop_automated_movement = 1
- spawn(50)
- if(busy == LAYING_EGGS)
- E = locate() in get_turf(src)
- if(!E)
- new /obj/effect/spider/eggcluster(loc, src)
- fed--
- busy = 0
- stop_automated_movement = 0
- else
- //fourthly, cocoon any nearby items so those pesky pinkskins can't use them
- for(var/obj/O in can_see)
-
- if(O.anchored)
- continue
-
- if(istype(O, /obj/item) || istype(O, /obj/structure) || istype(O, /obj/machinery))
- cocoon_target = O
- busy = MOVING_TO_TARGET
- stop_automated_movement = 1
- walk_to(src, O, 1, move_to_delay)
- //give up if we can't reach them after 10 seconds
- GiveUp(O)
-
- else if(busy == MOVING_TO_TARGET && cocoon_target)
- if(get_dist(src, cocoon_target) <= 1)
- busy = SPINNING_COCOON
- src.visible_message("\The [src] begins to secrete a sticky substance around \the [cocoon_target].")
- stop_automated_movement = 1
- walk(src,0)
- spawn(50)
- if(busy == SPINNING_COCOON)
- if(cocoon_target && istype(cocoon_target.loc, /turf) && get_dist(src,cocoon_target) <= 1)
- var/obj/effect/spider/cocoon/C = new(cocoon_target.loc)
- var/large_cocoon = 0
- C.pixel_x = cocoon_target.pixel_x
- C.pixel_y = cocoon_target.pixel_y
- for(var/mob/living/M in C.loc)
- if(istype(M, /mob/living/simple_mob/hostile/giant_spider))
- continue
- large_cocoon = 1
- fed++
- src.visible_message("\The [src] sticks a proboscis into \the [cocoon_target] and sucks a viscous substance out.")
- M.forceMove(C)
- C.pixel_x = M.pixel_x
- C.pixel_y = M.pixel_y
- break
- for(var/obj/item/I in C.loc)
- I.forceMove(C)
- for(var/obj/structure/S in C.loc)
- if(!S.anchored)
- S.forceMove(C)
- large_cocoon = 1
- for(var/obj/machinery/M in C.loc)
- if(!M.anchored)
- M.forceMove(C)
- large_cocoon = 1
- if(large_cocoon)
- C.icon_state = pick("cocoon_large1","cocoon_large2","cocoon_large3")
- busy = 0
- stop_automated_movement = 0
-
- else
- busy = 0
- stop_automated_movement = 0
-
-
-#undef SPINNING_WEB
-#undef LAYING_EGGS
-#undef MOVING_TO_TARGET
-#undef SPINNING_COCOON
diff --git a/code/modules/mob/living/simple_animal/animals/giant_spider_vr.dm b/code/modules/mob/living/simple_animal/animals/giant_spider_vr.dm
deleted file mode 100644
index 7497ae9e9c9..00000000000
--- a/code/modules/mob/living/simple_animal/animals/giant_spider_vr.dm
+++ /dev/null
@@ -1,23 +0,0 @@
-// Slightly placeholder, mostly to replace ion hivebots on V4
-/mob/living/simple_mob/hostile/giant_spider/ion
- desc = "Furry and green, it makes you shudder to look at it. This one has brilliant green eyes and a hint of static discharge."
- tt_desc = "X Brachypelma phorus ionus"
- icon_state = "webslinger"
- icon_living = "webslinger"
- icon_dead = "webslinger_dead"
-
- maxHealth = 90
- health = 90
-
- melee_damage_lower = 8
- melee_damage_upper = 15
-
- ranged = 1
- projectilesound = 'sound/weapons/taser2.ogg'
- projectiletype = /obj/item/projectile/ion/small
- firing_lines = 1
- cooperative = 1
-
- poison_chance = 15
- poison_per_bite = 2
- poison_type = "psilocybin"
diff --git a/code/modules/mob/living/simple_animal/animals/goose.dm b/code/modules/mob/living/simple_animal/animals/goose.dm
deleted file mode 100644
index f58dfa9bcbc..00000000000
--- a/code/modules/mob/living/simple_animal/animals/goose.dm
+++ /dev/null
@@ -1,60 +0,0 @@
-/mob/living/simple_mob/hostile/goose //hey are these even in the game
- name = "goose"
- desc = "It looks pretty angry!"
- tt_desc = "E Branta canadensis" //that iconstate is just a regular goose
- icon_state = "goose"
- icon_living = "goose"
- icon_dead = "goose_dead"
-
- faction = "geese"
- intelligence_level = SA_ANIMAL
-
- maxHealth = 15
- health = 15
- speed = 4
-
- turns_per_move = 5
-
- response_help = "pets the"
- response_disarm = "gently pushes aside the"
- response_harm = "hits the"
-
- harm_intent_damage = 5
- melee_damage_lower = 5 //they're meant to be annoying, not threatening.
- melee_damage_upper = 5 //unless there's like a dozen of them, then you're screwed.
- cooperative = 1 // mwahahahahahaaa // Vorestation Edit, temporary
- attacktext = list("pecked")
- attack_sound = 'sound/weapons/bite.ogg'
-
- //SPACE geese aren't affected by atmos.
- min_oxy = 0
- max_oxy = 0
- min_tox = 0
- max_tox = 0
- min_co2 = 0
- max_co2 = 0
- min_n2 = 0
- max_n2 = 0
- minbodytemp = 0
-
- has_langs = list("Bird")
- speak_chance = 10
- speak = list("HONK!")
- emote_hear = list("honks loudly!")
- emote_see = list()
- say_understood = list()
- say_cannot = list()
- say_maybe_target = list("Honk?")
- say_got_target = list("HONK!!!")
- reactions = list()
-
-
- meat_type = /obj/item/reagent_containers/food/snacks/meat
-
-/mob/living/simple_mob/hostile/goose/set_target()
- . = ..()
- if(.)
- custom_emote(1,"flaps and honks at [.]!")
-
-/mob/living/simple_mob/hostile/goose/Process_Spacemove(var/check_drift = 0)
- return 1 // VOREStation Edit No drifting in space!
diff --git a/code/modules/mob/living/simple_animal/animals/lizard.dm b/code/modules/mob/living/simple_animal/animals/lizard.dm
deleted file mode 100644
index d9a1b1b8d05..00000000000
--- a/code/modules/mob/living/simple_animal/animals/lizard.dm
+++ /dev/null
@@ -1,24 +0,0 @@
-/mob/living/simple_mob/lizard
- name = "Lizard"
- desc = "A cute tiny lizard."
- tt_desc = "E Anolis cuvieri"
- icon = 'icons/mob/critter.dmi'
- icon_state = "lizard"
- icon_living = "lizard"
- icon_dead = "lizard-dead"
- intelligence_level = SA_ANIMAL
-
- health = 5
- maxHealth = 5
- mob_size = MOB_MINISCULE
-
- response_help = "pets"
- response_disarm = "shoos"
- response_harm = "stomps on"
-
- attacktext = list("bitten")
- melee_damage_lower = 1
- melee_damage_upper = 2
-
- speak_chance = 1
- speak_emote = list("hisses")
diff --git a/code/modules/mob/living/simple_animal/animals/lizard_vr.dm b/code/modules/mob/living/simple_animal/animals/lizard_vr.dm
deleted file mode 100644
index cd830725cff..00000000000
--- a/code/modules/mob/living/simple_animal/animals/lizard_vr.dm
+++ /dev/null
@@ -1,9 +0,0 @@
-/mob/living/simple_animal/lizard
- no_vore = 1
-
-/mob/living/simple_animal/lizard/attack_hand(mob/living/hander)
- src.get_scooped(hander)
-
-/mob/living/simple_animal/solargrub_larva/attack_hand(mob/living/hander) //adding solargrub pickups in here instead of adding yet another thing to include
- src.get_scooped(hander)
-
diff --git a/code/modules/mob/living/simple_animal/animals/miscellaneous.dm b/code/modules/mob/living/simple_animal/animals/miscellaneous.dm
deleted file mode 100644
index 306f6a3aadc..00000000000
--- a/code/modules/mob/living/simple_animal/animals/miscellaneous.dm
+++ /dev/null
@@ -1,21 +0,0 @@
-/mob/living/simple_mob/yithian
- name = "yithian"
- desc = "A friendly creature vaguely resembling an oversized snail without a shell."
- tt_desc = "J Escargot escargot" // a product of Jade, which is a planet that totally exists
- icon_state = "yithian"
- icon_living = "yithian"
- icon_dead = "yithian_dead"
- icon = 'icons/jungle.dmi'
-
- faction = "yithian"
-
-/mob/living/simple_mob/tindalos
- name = "tindalos"
- desc = "It looks like a large, flightless grasshopper."
- tt_desc = "J Locusta bruchus"
- icon_state = "tindalos"
- icon_living = "tindalos"
- icon_dead = "tindalos_dead"
- icon = 'icons/jungle.dmi'
-
- faction = "tindalos"
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/animals/mouse_vr.dm b/code/modules/mob/living/simple_animal/animals/mouse_vr.dm
deleted file mode 100644
index d3bdfbd1c60..00000000000
--- a/code/modules/mob/living/simple_animal/animals/mouse_vr.dm
+++ /dev/null
@@ -1,8 +0,0 @@
-/mob/living/simple_mob/mouse
- no_vore = 1 //Mice can't eat others due to the amount of bugs caused by it.
-
-
-
-
-/mob/living/simple_mob/mouse/attack_hand(mob/living/hander)
- src.get_scooped(hander) //For one-click mouse scooping under any conditions. They knew what they were getting into!
diff --git a/code/modules/mob/living/simple_animal/animals/parrot.dm b/code/modules/mob/living/simple_animal/animals/parrot.dm
deleted file mode 100644
index 43c6feec071..00000000000
--- a/code/modules/mob/living/simple_animal/animals/parrot.dm
+++ /dev/null
@@ -1,768 +0,0 @@
-/* Parrots!
- * Contains
- * Defines
- * Inventory (headset stuff)
- * Attack responces
- * AI
- * Procs / Verbs (usable by players)
- * Sub-types
- */
-
-/*
- * Defines
- */
-
-//Parrot is too snowflake for me to rewrite right now, someone should make it use the new
-//simple_mob movement stuff. -Aro
-
-//Only a maximum of one action and one intent should be active at any given time.
-//Actions
-#define PARROT_PERCH 1 //Sitting/sleeping, not moving
-#define PARROT_SWOOP 2 //Moving towards or away from a target
-#define PARROT_WANDER 4 //Moving without a specific target in mind
-
-//Intents
-#define PARROT_STEAL 8 //Flying towards a target to steal it/from it
-#define PARROT_ATTACK 16 //Flying towards a target to attack it
-#define PARROT_RETURN 32 //Flying towards its perch
-#define PARROT_FLEE 64 //Flying away from its attacker
-
-
-/mob/living/simple_mob/parrot
- name = "parrot"
- desc = "The parrot squawks, \"It's a parrot! BAWWK!\""
- tt_desc = "E Ara macao"
- icon = 'icons/mob/animal.dmi'
- icon_state = "parrot_fly"
- icon_living = "parrot_fly"
- icon_dead = "parrot_dead"
- intelligence_level = SA_ANIMAL
-
- turns_per_move = 5
- pass_flags = PASSTABLE
- mob_size = MOB_SMALL
-
- response_help = "pets"
- response_disarm = "gently moves aside"
- response_harm = "swats"
- stop_automated_movement = 1
- universal_speak = 1
-
- has_langs = list("Bird", "Galactic Common")
- speak_chance = 2
- speak = list("Hi","Hello!","Cracker?","Bawk!")
- speak_emote = list("squawks","says","yells")
- emote_hear = list("squawks","bawks")
- emote_see = list("flutters its wings")
-
- meat_type = /obj/item/reagent_containers/food/snacks/cracker
-
- hovering = TRUE
- softfall = TRUE
- parachuting = TRUE
-
- var/parrot_state = PARROT_WANDER //Hunt for a perch when created
- var/parrot_sleep_max = 25 //The time the parrot sits while perched before looking around. Mosly a way to avoid the parrot's AI in life() being run every single tick.
- var/parrot_sleep_dur = 25 //Same as above, this is the var that physically counts down
- var/parrot_dam_zone = list(BP_TORSO, BP_HEAD, BP_L_ARM, BP_R_ARM, BP_L_LEG, BP_R_LEG) //For humans, select a bodypart to attack
-
- var/parrot_speed = 5 //"Delay in world ticks between movement." according to byond. Yeah, that's BS but it does directly affect movement. Higher number = slower.
- var/parrot_been_shot = 0 //Parrots get a speed bonus after being shot. This will deincrement every Life() and at 0 the parrot will return to regular speed.
-
- var/list/speech_buffer = list()
- var/list/available_channels = list()
-
- //Headset for Polly to yell at engineers :)
- var/obj/item/radio/headset/ears = null
-
- //The thing the parrot is currently interested in. This gets used for items the parrot wants to pick up, mobs it wants to steal from,
- //mobs it wants to attack or mobs that have attacked it
- var/atom/movable/parrot_interest = null
-
- //Parrots will generally sit on their pertch unless something catches their eye.
- //These vars store their preffered perch and if they dont have one, what they can use as a perch
- var/obj/parrot_perch = null
- var/obj/desired_perches = list(/obj/structure/frame, /obj/structure/displaycase, \
- /obj/structure/filingcabinet, /obj/machinery/teleport, \
- /obj/machinery/computer, /obj/machinery/clonepod, \
- /obj/machinery/dna_scannernew, /obj/machinery/telecomms, \
- /obj/machinery/nuclearbomb, /obj/machinery/particle_accelerator, \
- /obj/machinery/recharge_station, /obj/machinery/smartfridge, \
- /obj/machinery/suit_storage_unit)
-
- //Parrots are kleptomaniacs. This variable ... stores the item a parrot is holding.
- var/obj/item/held_item = null
-
-
-/mob/living/simple_mob/parrot/New()
- ..()
- if(!ears)
- var/headset = pick(/obj/item/radio/headset/headset_sec, \
- /obj/item/radio/headset/headset_eng, \
- /obj/item/radio/headset/headset_med, \
- /obj/item/radio/headset/headset_sci, \
- /obj/item/radio/headset/headset_cargo)
- ears = new headset(src)
-
- parrot_sleep_dur = parrot_sleep_max //In case someone decides to change the max without changing the duration var
-
- verbs.Add(/mob/living/simple_mob/parrot/proc/steal_from_ground, \
- /mob/living/simple_mob/parrot/proc/steal_from_mob, \
- /mob/living/simple_mob/parrot/verb/drop_held_item_player, \
- /mob/living/simple_mob/parrot/proc/perch_player)
-
-
-/mob/living/simple_mob/parrot/death()
- if(held_item)
- held_item.forceMove(src.loc)
- held_item = null
- walk(src,0)
- ..()
-
-/mob/living/simple_mob/parrot/Stat()
- ..()
- stat("Held Item", held_item)
-
-/*
- * Inventory
- */
-/mob/living/simple_mob/parrot/show_inv(mob/user as mob)
- user.set_machine(src)
- if(user.stat) return
-
- var/dat = "
Inventory of [name]
"
- if(ears)
- dat += "
Headset: [ears] (Remove)"
- else
- dat += "
Headset: Nothing"
-
- user << browse(dat, text("window=mob[];size=325x500", name))
- onclose(user, "mob[real_name]")
- return
-
-/mob/living/simple_mob/parrot/Topic(href, href_list)
-
- //Can the usr physically do this?
- if(!usr.canmove || usr.stat || usr.restrained() || !in_range(loc, usr))
- return
-
- //Is the usr's mob type able to do this?
- if(ishuman(usr) || issmall(usr) || isrobot(usr))
-
- //Removing from inventory
- if(href_list["remove_inv"])
- var/remove_from = href_list["remove_inv"]
- switch(remove_from)
- if("ears")
- if(ears)
- if(available_channels.len)
- src.say("[pick(available_channels)] BAWWWWWK LEAVE THE HEADSET BAWKKKKK!")
- else
- src.say("BAWWWWWK LEAVE THE HEADSET BAWKKKKK!")
- ears.forceMove(src.loc)
- ears = null
- for(var/possible_phrase in speak)
- if(copytext(possible_phrase,1,3) in department_radio_keys)
- possible_phrase = copytext(possible_phrase,3,length(possible_phrase))
- else
- to_chat(usr, "There is nothing to remove from its [remove_from].")
- return
-
- //Adding things to inventory
- else if(href_list["add_inv"])
- var/add_to = href_list["add_inv"]
- if(!usr.get_active_hand())
- to_chat(usr, "You have nothing in your hand to put on its [add_to].")
- return
- switch(add_to)
- if("ears")
- if(ears)
- to_chat(usr, "It's already wearing something.")
- return
- else
- var/obj/item/item_to_add = usr.get_active_hand()
- if(!item_to_add)
- return
-
- if( !istype(item_to_add, /obj/item/radio/headset) )
- to_chat(usr, "This object won't fit.")
- return
-
- var/obj/item/radio/headset/headset_to_add = item_to_add
-
- usr.drop_item()
- headset_to_add.forceMove(src)
- src.ears = headset_to_add
- to_chat(usr, "You fit the headset onto [src].")
-
- clearlist(available_channels)
- for(var/ch in headset_to_add.channels)
- switch(ch)
- if("Engineering")
- available_channels.Add(":e")
- if("Command")
- available_channels.Add(":c")
- if("Security")
- available_channels.Add(":s")
- if("Science")
- available_channels.Add(":n")
- if("Medical")
- available_channels.Add(":m")
- if("Mining")
- available_channels.Add(":d")
- if("Cargo")
- available_channels.Add(":q")
-
- if(headset_to_add.translate_binary)
- available_channels.Add("#b")
- else
- ..()
-
-
-/*
- * Attack responces
- */
-//Humans, monkeys, aliens
-/mob/living/simple_mob/parrot/attack_hand(mob/living/carbon/M as mob)
- ..()
- if(client) return
- if(!stat && M.a_intent == INTENT_HARM)
-
- icon_state = "parrot_fly" //It is going to be flying regardless of whether it flees or attacks
-
- if(parrot_state == PARROT_PERCH)
- parrot_sleep_dur = parrot_sleep_max //Reset it's sleep timer if it was perched
-
- parrot_interest = M
- parrot_state = PARROT_SWOOP //The parrot just got hit, it WILL move, now to pick a direction..
-
- if(M.health < 50) //Weakened mob? Fight back!
- parrot_state |= PARROT_ATTACK
- else
- parrot_state |= PARROT_FLEE //Otherwise, fly like a bat out of hell!
- drop_held_item(0)
- return
-
-//Mobs with objects
-/mob/living/simple_mob/parrot/attackby(var/obj/item/O as obj, var/mob/user as mob)
- ..()
- if(!stat && !client && !istype(O, /obj/item/stack/medical))
- if(O.force)
- if(parrot_state == PARROT_PERCH)
- parrot_sleep_dur = parrot_sleep_max //Reset it's sleep timer if it was perched
-
- parrot_interest = user
- parrot_state = PARROT_SWOOP | PARROT_FLEE
- icon_state = "parrot_fly"
- drop_held_item(0)
- return
-
-//Bullets
-/mob/living/simple_mob/parrot/bullet_act(var/obj/item/projectile/Proj)
- ..()
- if(!stat && !client)
- if(parrot_state == PARROT_PERCH)
- parrot_sleep_dur = parrot_sleep_max //Reset it's sleep timer if it was perched
-
- parrot_interest = null
- parrot_state = PARROT_WANDER //OWFUCK, Been shot! RUN LIKE HELL!
- parrot_been_shot += 5
- icon_state = "parrot_fly"
- drop_held_item(0)
- return
-
-
-/*
- * AI - Not really intelligent, but I'm calling it AI anyway.
- */
-/mob/living/simple_mob/parrot/Life()
- ..()
-
- //Sprite and AI update for when a parrot gets pulled
- if(pulledby && stat == CONSCIOUS)
- icon_state = "parrot_fly"
- if(!client)
- parrot_state = PARROT_WANDER
- return
-
- if(client || stat)
- return //Lets not force players or dead/incap parrots to move
-
- if(!isturf(src.loc) || !canmove || buckled)
- return //If it can't move, dont let it move. (The buckled check probably isn't necessary thanks to canmove)
-
-
-//-----SPEECH
- /* Parrot speech mimickry!
- Phrases that the parrot hears in mob/living/say() get added to speach_buffer.
- Every once in a while, the parrot picks one of the lines from the buffer and replaces an element of the 'speech' list.
- Then it clears the buffer to make sure they dont magically remember something from hours ago. */
- if(speech_buffer.len && prob(10))
- if(speak.len)
- speak.Remove(pick(speak))
-
- speak.Add(pick(speech_buffer))
- clearlist(speech_buffer)
-
-
-//-----SLEEPING
- if(parrot_state == PARROT_PERCH)
- if(parrot_perch && parrot_perch.loc != src.loc) //Make sure someone hasnt moved our perch on us
- if(parrot_perch in view(src))
- parrot_state = PARROT_SWOOP | PARROT_RETURN
- icon_state = "parrot_fly"
- return
- else
- parrot_state = PARROT_WANDER
- icon_state = "parrot_fly"
- return
-
- if(--parrot_sleep_dur) //Zzz
- return
-
- else
- //This way we only call the stuff below once every [sleep_max] ticks.
- parrot_sleep_dur = parrot_sleep_max
-
- //Cycle through message modes for the headset
- if(speak.len)
- var/list/newspeak = list()
-
- if(available_channels.len && src.ears)
- for(var/possible_phrase in speak)
-
- //50/50 chance to not use the radio at all
- var/useradio = 0
- if(prob(50))
- useradio = 1
-
- if(copytext(possible_phrase,1,3) in department_radio_keys)
- possible_phrase = "[useradio?pick(available_channels):""] [copytext(possible_phrase,3,length(possible_phrase)+1)]" //crop out the channel prefix
- else
- possible_phrase = "[useradio?pick(available_channels):""] [possible_phrase]"
-
- newspeak.Add(possible_phrase)
-
- else //If we have no headset or channels to use, dont try to use any!
- for(var/possible_phrase in speak)
- if(copytext(possible_phrase,1,3) in department_radio_keys)
- possible_phrase = "[copytext(possible_phrase,3,length(possible_phrase)+1)]" //crop out the channel prefix
- newspeak.Add(possible_phrase)
- speak = newspeak
-
- //Search for item to steal
- parrot_interest = search_for_item()
- if(parrot_interest)
- visible_emote("looks in [parrot_interest]'s direction and takes flight")
- parrot_state = PARROT_SWOOP | PARROT_STEAL
- icon_state = "parrot_fly"
- return
-
-//-----WANDERING - This is basically a 'I dont know what to do yet' state
- else if(parrot_state == PARROT_WANDER)
- //Stop movement, we'll set it later
- walk(src, 0)
- parrot_interest = null
-
- //Wander around aimlessly. This will help keep the loops from searches down
- //and possibly move the mob into a new are in view of something they can use
- if(prob(90))
- step(src, pick(cardinal))
- return
-
- if(!held_item && !parrot_perch) //If we've got nothing to do.. look for something to do.
- var/atom/movable/AM = search_for_perch_and_item() //This handles checking through lists so we know it's either a perch or stealable item
- if(AM)
- if(istype(AM, /obj/item) || isliving(AM)) //If stealable item
- parrot_interest = AM
- visible_emote("turns and flies towards [parrot_interest]")
- parrot_state = PARROT_SWOOP | PARROT_STEAL
- return
- else //Else it's a perch
- parrot_perch = AM
- parrot_state = PARROT_SWOOP | PARROT_RETURN
- return
- return
-
- if(parrot_interest && parrot_interest in view(src))
- parrot_state = PARROT_SWOOP | PARROT_STEAL
- return
-
- if(parrot_perch && parrot_perch in view(src))
- parrot_state = PARROT_SWOOP | PARROT_RETURN
- return
-
- else //Have an item but no perch? Find one!
- parrot_perch = search_for_perch()
- if(parrot_perch)
- parrot_state = PARROT_SWOOP | PARROT_RETURN
- return
-//-----STEALING
- else if(parrot_state == (PARROT_SWOOP | PARROT_STEAL))
- walk(src,0)
- if(!parrot_interest || held_item)
- parrot_state = PARROT_SWOOP | PARROT_RETURN
- return
-
- if(!(parrot_interest in view(src)))
- parrot_state = PARROT_SWOOP | PARROT_RETURN
- return
-
- if(in_range(src, parrot_interest))
-
- if(isliving(parrot_interest))
- steal_from_mob()
-
- else //This should ensure that we only grab the item we want, and make sure it's not already collected on our perch
- if(!parrot_perch || parrot_interest.loc != parrot_perch.loc)
- held_item = parrot_interest
- parrot_interest.forceMove(src)
- visible_message("[src] grabs the [held_item]!", "You grab the [held_item]!", "You hear the sounds of wings flapping furiously.")
-
- parrot_interest = null
- parrot_state = PARROT_SWOOP | PARROT_RETURN
- return
-
- walk_to(src, parrot_interest, 1, parrot_speed)
- return
-
-//-----RETURNING TO PERCH
- else if(parrot_state == (PARROT_SWOOP | PARROT_RETURN))
- walk(src, 0)
- if(!parrot_perch || !isturf(parrot_perch.loc)) //Make sure the perch exists and somehow isnt inside of something else.
- parrot_perch = null
- parrot_state = PARROT_WANDER
- return
-
- if(in_range(src, parrot_perch))
- src.forceMove(parrot_perch.loc)
- drop_held_item()
- parrot_state = PARROT_PERCH
- icon_state = "parrot_sit"
- return
-
- walk_to(src, parrot_perch, 1, parrot_speed)
- return
-
-//-----FLEEING
- else if(parrot_state == (PARROT_SWOOP | PARROT_FLEE))
- walk(src,0)
- if(!parrot_interest || !isliving(parrot_interest)) //Sanity
- parrot_state = PARROT_WANDER
-
- walk_away(src, parrot_interest, 1, parrot_speed-parrot_been_shot)
- parrot_been_shot--
- return
-
-//-----ATTACKING
- else if(parrot_state == (PARROT_SWOOP | PARROT_ATTACK))
-
- //If we're attacking a nothing, an object, a turf or a ghost for some stupid reason, switch to wander
- if(!parrot_interest || !isliving(parrot_interest))
- parrot_interest = null
- parrot_state = PARROT_WANDER
- return
-
- var/mob/living/L = parrot_interest
-
- //If the mob is close enough to interact with
- if(in_range(src, parrot_interest))
-
- //If the mob we've been chasing/attacking dies or falls into crit, check for loot!
- if(L.stat)
- parrot_interest = null
- if(!held_item)
- held_item = steal_from_ground()
- if(!held_item)
- held_item = steal_from_mob() //Apparently it's possible for dead mobs to hang onto items in certain circumstances.
- if(parrot_perch in view(src)) //If we have a home nearby, go to it, otherwise find a new home
- parrot_state = PARROT_SWOOP | PARROT_RETURN
- else
- parrot_state = PARROT_WANDER
- return
-
- //Time for the hurt to begin!
- var/damage = rand(5,10)
-
- if(ishuman(parrot_interest))
- var/mob/living/carbon/human/H = parrot_interest
- var/obj/item/organ/external/affecting = H.get_organ(ran_zone(pick(parrot_dam_zone)))
-
- H.apply_damage(damage, BRUTE, affecting, H.run_armor_check(affecting, "melee"), H.get_armor_soak(affecting, "melee"), sharp=1)
- visible_emote(pick("pecks [H]'s [affecting].", "cuts [H]'s [affecting] with its talons."))
-
- else
- L.adjustBruteLoss(damage)
- visible_emote(pick("pecks at [L].", "claws [L]."))
- return
-
- //Otherwise, fly towards the mob!
- else
- walk_to(src, parrot_interest, 1, parrot_speed)
- return
-//-----STATE MISHAP
- else //This should not happen. If it does lets reset everything and try again
- walk(src,0)
- parrot_interest = null
- parrot_perch = null
- drop_held_item()
- parrot_state = PARROT_WANDER
- return
-
-/*
- * Procs
- */
-
-/mob/living/simple_mob/parrot/movement_delay()
- if(client && stat == CONSCIOUS && parrot_state != "parrot_fly")
- icon_state = "parrot_fly"
- ..()
-
-/mob/living/simple_mob/parrot/proc/search_for_item()
- for(var/atom/movable/AM in view(src))
- //Skip items we already stole or are wearing or are too big
- if(parrot_perch && AM.loc == parrot_perch.loc || AM.loc == src)
- continue
-
- if(istype(AM, /obj/item))
- var/obj/item/I = AM
- if(I.w_class < ITEMSIZE_SMALL)
- return I
-
- if(iscarbon(AM))
- var/mob/living/carbon/C = AM
- if((C.l_hand && C.l_hand.w_class <= ITEMSIZE_SMALL) || (C.r_hand && C.r_hand.w_class <= ITEMSIZE_SMALL))
- return C
- return null
-
-/mob/living/simple_mob/parrot/proc/search_for_perch()
- for(var/obj/O in view(src))
- for(var/path in desired_perches)
- if(istype(O, path))
- return O
- return null
-
-//This proc was made to save on doing two 'in view' loops seperatly
-/mob/living/simple_mob/parrot/proc/search_for_perch_and_item()
- for(var/atom/movable/AM in view(src))
- for(var/perch_path in desired_perches)
- if(istype(AM, perch_path))
- return AM
-
- //Skip items we already stole or are wearing or are too big
- if(parrot_perch && AM.loc == parrot_perch.loc || AM.loc == src)
- continue
-
- if(istype(AM, /obj/item))
- var/obj/item/I = AM
- if(I.w_class <= ITEMSIZE_SMALL)
- return I
-
- if(iscarbon(AM))
- var/mob/living/carbon/C = AM
- if(C.l_hand && C.l_hand.w_class <= ITEMSIZE_SMALL || C.r_hand && C.r_hand.w_class <= ITEMSIZE_SMALL)
- return C
- return null
-
-
-/*
- * Verbs - These are actually procs, but can be used as verbs by player-controlled parrots.
- */
-/mob/living/simple_mob/parrot/proc/steal_from_ground()
- set name = "Steal from ground"
- set category = "Parrot"
- set desc = "Grabs a nearby item."
-
- if(stat)
- return -1
-
- if(held_item)
- to_chat(src, "You are already holding the [held_item]")
- return 1
-
- for(var/obj/item/I in view(1,src))
- //Make sure we're not already holding it and it's small enough
- if(I.loc != src && I.w_class <= ITEMSIZE_SMALL)
-
- //If we have a perch and the item is sitting on it, continue
- if(!client && parrot_perch && I.loc == parrot_perch.loc)
- continue
-
- held_item = I
- I.forceMove(src)
- visible_message("[src] grabs the [held_item]!", "You grab the [held_item]!", "You hear the sounds of wings flapping furiously.")
- return held_item
-
- to_chat(src, "There is nothing of interest to take.")
- return 0
-
-/mob/living/simple_mob/parrot/proc/steal_from_mob()
- set name = "Steal from mob"
- set category = "Parrot"
- set desc = "Steals an item right out of a person's hand!"
-
- if(stat)
- return -1
-
- if(held_item)
- to_chat(src, "You are already holding the [held_item]")
- return 1
-
- var/obj/item/stolen_item = null
-
- for(var/mob/living/carbon/C in view(1,src))
- if(C.l_hand && C.l_hand.w_class <= ITEMSIZE_SMALL)
- stolen_item = C.l_hand
-
- if(C.r_hand && C.r_hand.w_class <= ITEMSIZE_SMALL)
- stolen_item = C.r_hand
-
- if(stolen_item)
- C.remove_from_mob(stolen_item)
- held_item = stolen_item
- stolen_item.forceMove(src)
- visible_message("[src] grabs the [held_item] out of [C]'s hand!", "You snag the [held_item] out of [C]'s hand!", "You hear the sounds of wings flapping furiously.")
- return held_item
-
- to_chat(src, "There is nothing of interest to take.")
- return 0
-
-/mob/living/simple_mob/parrot/verb/drop_held_item_player()
- set name = "Drop held item"
- set category = "Parrot"
- set desc = "Drop the item you're holding."
-
- if(stat)
- return
-
- src.drop_held_item()
-
- return
-
-/mob/living/simple_mob/parrot/proc/drop_held_item(var/drop_gently = 1)
- set name = "Drop held item"
- set category = "Parrot"
- set desc = "Drop the item you're holding."
-
- if(stat)
- return -1
-
- if(!held_item)
- to_chat(usr, "You have nothing to drop!")
- return 0
-
- if(!drop_gently)
- if(istype(held_item, /obj/item/grenade))
- var/obj/item/grenade/G = held_item
- G.forceMove(src.loc)
- G.detonate()
- to_chat(src, "You let go of the [held_item]!")
- held_item = null
- return 1
-
- to_chat(src, "You drop the [held_item].")
-
- held_item.forceMove(src.loc)
- held_item = null
- return 1
-
-/mob/living/simple_mob/parrot/proc/perch_player()
- set name = "Sit"
- set category = "Parrot"
- set desc = "Sit on a nice comfy perch."
-
- if(stat || !client)
- return
-
- if(icon_state == "parrot_fly")
- for(var/atom/movable/AM in view(src,1))
- for(var/perch_path in desired_perches)
- if(istype(AM, perch_path))
- src.forceMove(AM.loc)
- icon_state = "parrot_sit"
- return
- to_chat(src, "There is no perch nearby to sit on.")
- return
-
-/*
- * Sub-types
- */
-/mob/living/simple_mob/parrot/Polly
- name = "Polly"
- desc = "Polly the Parrot. An expert on quantum cracker theory."
- speak = list("Polly wanna cracker!", ":e Check the singlo, you chucklefucks!",":e Wire the solars, you lazy bums!",":e WHO TOOK THE DAMN HARDSUITS?",":e OH GOD ITS FREE CALL THE SHUTTLE")
-
-/mob/living/simple_mob/parrot/Polly/New()
- ears = new /obj/item/radio/headset/headset_eng(src)
- available_channels = list(":e")
- ..()
-
-/mob/living/simple_mob/parrot/say(var/message)
-
- if(stat)
- return
-
- var/verb = "says"
- if(speak_emote.len)
- verb = pick(speak_emote)
-
-
- var/message_mode=""
- if(copytext(message,1,2) == ";")
- message_mode = "headset"
- message = copytext(message,2)
-
- if(length(message) >= 2)
- var/channel_prefix = copytext(message, 1 ,3)
- message_mode = department_radio_keys[channel_prefix]
-
- if(copytext(message,1,2) == ":")
- var/positioncut = 3
- message = trim(copytext(message,positioncut))
-
- message = capitalize(trim_left(message))
-
- if(message_mode)
- if(message_mode in radiochannels)
- if(ears && istype(ears,/obj/item/radio))
- ears.talk_into(src,sanitize(message), message_mode, verb, null)
-
-
- ..(message)
-
-
-/mob/living/simple_mob/parrot/hear_say(var/message, var/verb = "says", var/datum/language/language = null, var/alt_name = "",var/italics = 0, var/mob/speaker = null)
- if(prob(50))
- parrot_hear(message)
- ..(message,verb,language,alt_name,italics,speaker)
-
-
-
-/mob/living/simple_mob/parrot/hear_radio(var/message, var/verb="says", var/datum/language/language=null, var/part_a, var/part_b, var/part_c, var/mob/speaker = null, var/hard_to_hear = 0)
- if(prob(50))
- parrot_hear("[pick(available_channels)] [message]")
- ..(message,verb,language,part_a,part_b,speaker,hard_to_hear)
-
-
-/mob/living/simple_mob/parrot/proc/parrot_hear(var/message="")
- if(!message || stat)
- return
- speech_buffer.Add(message)
-
-/mob/living/simple_mob/parrot/attack_generic(var/mob/user, var/damage, var/attack_message)
-
- var/success = ..()
-
- if(client)
- return success
-
- if(parrot_state == PARROT_PERCH)
- parrot_sleep_dur = parrot_sleep_max //Reset it's sleep timer if it was perched
-
- if(!success)
- return 0
-
- parrot_interest = user
- parrot_state = PARROT_SWOOP | PARROT_ATTACK //Attack other animals regardless
- icon_state = "parrot_fly"
- return success
diff --git a/code/modules/mob/living/simple_animal/animals/penguin.dm b/code/modules/mob/living/simple_animal/animals/penguin.dm
deleted file mode 100644
index 91ab0078da0..00000000000
--- a/code/modules/mob/living/simple_animal/animals/penguin.dm
+++ /dev/null
@@ -1,27 +0,0 @@
-/mob/living/simple_mob/penguin
- name = "space penguin"
- desc = "An ungainly, waddling, cute, and VERY well-dressed bird."
- tt_desc = "E Aptenodytes forsteri"
- icon_state = "emperor_penguin"
- icon_living = "emperor_penguin"
- icon_dead = "emperor_penguin_dead"
- intelligence_level = SA_ANIMAL
-
- maxHealth = 20
- health = 20
-
- turns_per_move = 5
-
- response_help = "pets"
- response_disarm = "pushes aside"
- response_harm = "hits"
-
- harm_intent_damage = 5
- melee_damage_lower = 10
- melee_damage_upper = 15
- attacktext = list("pecked")
-
- has_langs = list("Bird")
- speak_chance = 0
-
- meat_type = /obj/item/reagent_containers/food/snacks/meat/chicken/penguin
diff --git a/code/modules/mob/living/simple_animal/animals/pike_vr.dm b/code/modules/mob/living/simple_animal/animals/pike_vr.dm
deleted file mode 100644
index b04b83c14f9..00000000000
--- a/code/modules/mob/living/simple_animal/animals/pike_vr.dm
+++ /dev/null
@@ -1,34 +0,0 @@
-/mob/living/simple_mob/hostile/carp/pike
- name = "space pike"
- desc = "A bigger, angrier cousin of the space carp."
- icon = 'icons/mob/spaceshark.dmi'
- icon_state = "shark"
- icon_living = "shark"
- icon_dead = "shark_dead"
-
- maxHealth = 150
- health = 150
- speed = 0
- move_to_delay = 2
-
- turns_per_move = 2
- mob_size = MOB_LARGE
-
- harm_intent_damage = 5
- melee_damage_lower = 20
- melee_damage_upper = 25
-
- meat_amount = 10
-
- old_x = -16
- pixel_x = -16
-
- vore_icons = 0 //No custom icons yet
-
-/mob/living/simple_mob/hostile/carp/pike/weak
- maxHealth = 75
- health = 75
-
-/mob/living/simple_mob/hostile/carp/strong
- maxHealth = 50
- health = 50
diff --git a/code/modules/mob/living/simple_animal/animals/sif_wildlife/diyaab.dm b/code/modules/mob/living/simple_animal/animals/sif_wildlife/diyaab.dm
deleted file mode 100644
index 86b2a261e78..00000000000
--- a/code/modules/mob/living/simple_animal/animals/sif_wildlife/diyaab.dm
+++ /dev/null
@@ -1,29 +0,0 @@
-/mob/living/simple_animal/retaliate/diyaab
- name = "diyaab"
- desc = "A small pack animal. Although omnivorous, it will hunt meat on occasion."
- tt_desc = "S Choeros hirtus" //diyaab and shantak are technically reletives!
- faction = "diyaab"
- icon_state = "diyaab"
- icon_living = "diyaab"
- icon_dead = "diyaab_dead"
- icon = 'icons/jungle.dmi'
-
- faction = "diyaab"
- cooperative = 1
-
- maxHealth = 25
- health = 25
- speed = 1
- move_to_delay = 1
-
- melee_damage_lower = 4
- melee_damage_upper = 12
- attack_sharp = 1 //Bleeds, but it shouldn't rip off a limb?
-
- attacktext = list("gouged")
- cold_damage_per_tick = 0
-
- speak_chance = 5
- speak = list("Awrr?","Aowrl!","Worrl")
- emote_see = list("sniffs the air cautiously","looks around")
- emote_hear = list("snuffles")
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/animals/sif_wildlife/savik.dm b/code/modules/mob/living/simple_animal/animals/sif_wildlife/savik.dm
deleted file mode 100644
index b451901b600..00000000000
--- a/code/modules/mob/living/simple_animal/animals/sif_wildlife/savik.dm
+++ /dev/null
@@ -1,36 +0,0 @@
-/mob/living/simple_animal/hostile/savik
- name = "savik"
- desc = "A fast, armoured predator accustomed to hiding and ambushing in cold terrain."
- tt_desc = "S Pistris tellus" //landshark
- faction = "savik"
- icon_state = "savik"
- icon_living = "savik"
- icon_dead = "savik_dead"
- icon = 'icons/jungle.dmi'
-
- faction = "savik"
-
- maxHealth = 125
- health = 125
- speed = 2
- move_to_delay = 2
-
- melee_damage_lower = 15
- melee_damage_upper = 35
- attack_armor_pen = 15
- attack_sharp = 1
- attack_edge = 1
-
- attacktext = list("mauled")
- cold_damage_per_tick = 0
-
- speak_chance = 5
- speak = list("Hruuugh!","Hrunnph")
- emote_see = list("paws the ground","shakes its mane","stomps")
- emote_hear = list("snuffles")
-
-/mob/living/simple_animal/hostile/savik/handle_stance(var/new_stance)
- ..(new_stance)
- if(stance == STANCE_ATTACK || stance == STANCE_ATTACKING)
- if((health / maxHealth) <= 0.5) // At half health, and fighting someone currently.
- add_modifier(/datum/modifier/berserk, 30 SECONDS)
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/animals/sif_wildlife/shantak.dm b/code/modules/mob/living/simple_animal/animals/sif_wildlife/shantak.dm
deleted file mode 100644
index 999916bbe6e..00000000000
--- a/code/modules/mob/living/simple_animal/animals/sif_wildlife/shantak.dm
+++ /dev/null
@@ -1,29 +0,0 @@
-/mob/living/simple_animal/hostile/shantak
- name = "shantak"
- desc = "A piglike creature with a bright iridiscent mane that sparkles as though lit by an inner light. Don't be fooled by its beauty though."
- tt_desc = "S Choeros shantak"
- faction = "shantak"
- icon_state = "shantak"
- icon_living = "shantak"
- icon_dead = "shantak_dead"
- icon = 'icons/jungle.dmi'
-
- faction = "shantak"
-
- maxHealth = 75
- health = 75
- speed = 1
- move_to_delay = 1
-
- melee_damage_lower = 12
- melee_damage_upper = 28
- attack_armor_pen = 5
- attack_sharp = 1
- attack_edge = 1
-
- attacktext = list("gouged")
- cold_damage_per_tick = 0
-
- speak_chance = 5
- speak = list("Shuhn","Shrunnph?","Shunpf")
- emote_see = list("scratches the ground","shakes out its mane","clinks gently as it moves")
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/animals/slime.dm b/code/modules/mob/living/simple_animal/animals/slime.dm
deleted file mode 100644
index 7db2392808a..00000000000
--- a/code/modules/mob/living/simple_animal/animals/slime.dm
+++ /dev/null
@@ -1,70 +0,0 @@
-/mob/living/simple_mob/old_slime
- name = "pet slime"
- desc = "A lovable, domesticated slime."
- tt_desc = "Amorphidae proteus"
- icon = 'icons/mob/slimes.dmi'
- icon_state = "grey baby slime"
- icon_living = "grey baby slime"
- icon_dead = "grey baby slime dead"
-
- maxHealth = 100
- health = 100
-
- response_help = "pets"
- response_disarm = "shoos"
- response_harm = "stomps on"
-
- speak_chance = 1
- speak_emote = list("chirps")
- emote_see = list("jiggles", "bounces in place")
-
- var/colour = "grey"
-
-/mob/living/simple_mob/old_slime/science
- name = "Kendrick"
- colour = "rainbow"
- icon_state = "rainbow baby slime"
- icon_living = "rainbow baby slime"
- icon_dead = "rainbow baby slime dead"
-
-/mob/living/simple_animal/slime/science/Initialize()
- . = ..()
- overlays.Cut()
- overlays += "aslime-:33"
-
-/mob/living/simple_mob/adultslime
- name = "pet slime"
- desc = "A lovable, domesticated slime."
- icon = 'icons/mob/slimes.dmi'
- icon_state = "grey adult slime"
- icon_living = "grey adult slime"
- icon_dead = "grey baby slime dead"
-
- maxHealth = 200
- health = 200
-
- response_help = "pets"
- response_disarm = "shoos"
- response_harm = "stomps on"
-
- speak_chance = 1
- emote_see = list("jiggles", "bounces in place")
-
- var/colour = "grey"
-
-/mob/living/simple_mob/adultslime/New()
- ..()
- overlays += "aslime-:33"
-
-/mob/living/simple_mob/adultslime/death()
- var/mob/living/simple_mob/old_slime/S1 = new /mob/living/simple_mob/old_slime (src.loc)
- S1.icon_state = "[src.colour] baby slime"
- S1.icon_living = "[src.colour] baby slime"
- S1.icon_dead = "[src.colour] baby slime dead"
- S1.colour = "[src.colour]"
- var/mob/living/simple_mob/old_slime/S2 = new /mob/living/simple_mob/old_slime (src.loc)
- S2.icon_state = "[src.colour] baby slime"
- S2.icon_living = "[src.colour] baby slime"
- S2.icon_dead = "[src.colour] baby slime dead"
- S2.colour = "[src.colour]"
- qdel(src)
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/animals/snake_vr.dm b/code/modules/mob/living/simple_animal/animals/snake_vr.dm
deleted file mode 100644
index 33fccff4e71..00000000000
--- a/code/modules/mob/living/simple_animal/animals/snake_vr.dm
+++ /dev/null
@@ -1,104 +0,0 @@
-/mob/living/simple_mob/snake
- name = "snake"
- desc = "A big thick snake."
- icon = 'icons/mob/snake_vr.dmi'
- icon_state = "snake"
- icon_living = "snake"
- icon_dead = "snake_dead"
-
- maxHealth = 20
- health = 20
-
- turns_per_move = 8 // SLOW-ASS MUTHAFUCKA
-
- response_help = "pets"
- response_disarm = "shoos"
- response_harm = "kicks"
-
- melee_damage_lower = 3
- melee_damage_upper = 5
- attacktext = list("bitten")
-
- speak_chance = 1
- speak_emote = list("hisses")
-
-//NOODLE IS HERE! SQUEEEEEEEE~
-/mob/living/simple_mob/snake/Noodle
- name = "Noodle"
- desc = "This snake is particularly chubby and demands nothing but the finest of treats."
- var/turns_since_scan = 0
- var/obj/movement_target
-
-/mob/living/simple_mob/snake/Noodle/Life() //stolen from Ian in corgi.dm
- if(!..())
- return 0
-
- if(!stat && !resting && !buckled && !ai_inactive)
- turns_since_scan++
- if(turns_since_scan > 5)
- turns_since_scan = 0
- if(movement_target && !(isturf(movement_target.loc) || ishuman(movement_target.loc)))
- movement_target = null
- stop_automated_movement = 0
- if(!movement_target || !(movement_target.loc in oview(src, 5)) )
- movement_target = null
- stop_automated_movement = 0
- walk(src,0)
- for(var/obj/item/reagent_containers/food/snacks/snakesnack/S in oview(src,3))
- if(isturf(S.loc))
- movement_target = S
- visible_emote("turns towards \the [movement_target] and slithers towards it.")
- break
-
- if(movement_target)
- stop_automated_movement = 1
- walk_to(src, movement_target, 0, 5)
- spawn(10)
- if(Adjacent(movement_target))
- visible_message("[src] swallows the [movement_target] whole!")
- qdel(movement_target)
- walk(src,0)
- else if(ishuman(movement_target.loc) && prob(20))
- visible_emote("stares at the [movement_target] that [movement_target.loc] has with an unknowable reptilian gaze.")
-
-/mob/living/simple_mob/snake/Noodle/attackby(var/obj/item/O, var/mob/user)
- if(istype(O, /obj/item/reagent_containers/food/snacks/snakesnack))
- visible_message("[user] feeds \the [O] to [src].")
- qdel(O)
- else
- return ..()
-
-//Special snek-snax for Noodle!
-/obj/item/reagent_containers/food/snacks/snakesnack
- name = "sugar mouse"
- desc = "A little mouse treat made of coloured sugar. Noodle loves these!"
- var/snack_colour
- icon = 'icons/mob/snake_vr.dmi'
- icon_state = "snack_yellow"
- nutriment_amt = 1
- nutriment_desc = list("sugar" = 1)
-
-/obj/item/reagent_containers/food/snacks/snakesnack/Initialize()
- ..()
- if(!snack_colour)
- snack_colour = pick( list("yellow","green","pink","blue") )
- icon_state = "snack_[snack_colour]"
- desc = "A little mouse treat made of coloured sugar. Noodle loves these! This one is [snack_colour]."
- reagents.add_reagent("sugar", 2)
-
-/obj/item/storage/box/snakesnackbox
- name = "box of Snake Snax"
- desc = "A box containing Noodle's special sugermouse treats."
- icon = 'icons/mob/snake_vr.dmi'
- icon_state = "sneksnakbox"
- storage_slots = 7
-
-/obj/item/storage/box/snakesnackbox/PopulateContents()
- . = ..()
- new /obj/item/reagent_containers/food/snacks/snakesnack(src)
- new /obj/item/reagent_containers/food/snacks/snakesnack(src)
- new /obj/item/reagent_containers/food/snacks/snakesnack(src)
- new /obj/item/reagent_containers/food/snacks/snakesnack(src)
- new /obj/item/reagent_containers/food/snacks/snakesnack(src)
- new /obj/item/reagent_containers/food/snacks/snakesnack(src)
- new /obj/item/reagent_containers/food/snacks/snakesnack(src)
diff --git a/code/modules/mob/living/simple_animal/animals/tomato.dm b/code/modules/mob/living/simple_animal/animals/tomato.dm
deleted file mode 100644
index 02c591e6561..00000000000
--- a/code/modules/mob/living/simple_animal/animals/tomato.dm
+++ /dev/null
@@ -1,24 +0,0 @@
-/mob/living/simple_mob/hostile/tomato
- name = "tomato"
- desc = "It's a horrifyingly enormous beef tomato, and it's packing extra beef!"
- tt_desc = "X Solanum abominable"
- icon_state = "tomato"
- icon_living = "tomato"
- icon_dead = "tomato_dead"
- intelligence_level = SA_PLANT
-
- faction = "plants"
- maxHealth = 15
- health = 15
- turns_per_move = 5
-
- response_help = "prods"
- response_disarm = "pushes aside"
- response_harm = "smacks"
-
- harm_intent_damage = 5
- melee_damage_upper = 15
- melee_damage_lower = 10
- attacktext = list("mauled")
-
- meat_type = /obj/item/reagent_containers/food/snacks/tomatomeat
diff --git a/code/modules/mob/living/simple_animal/animals/tree.dm b/code/modules/mob/living/simple_animal/animals/tree.dm
deleted file mode 100644
index 14423a0ad0f..00000000000
--- a/code/modules/mob/living/simple_animal/animals/tree.dm
+++ /dev/null
@@ -1,60 +0,0 @@
-/mob/living/simple_mob/hostile/tree
- name = "pine tree"
- desc = "A pissed off tree-like alien. It seems annoyed with the festivities..."
- tt_desc = "X Festivus tyrannus"
- icon = 'icons/obj/flora/pinetrees.dmi'
- icon_state = "pine_1"
- icon_living = "pine_1"
- icon_dead = "pine_1"
- icon_gib = "pine_1"
- intelligence_level = SA_PLANT
-
- faction = "carp" //Trees can be carp friends?
- maxHealth = 250
- health = 250
- speed = -1
-
- turns_per_move = 5
-
- response_help = "brushes"
- response_disarm = "pushes"
- response_harm = "hits"
-
- harm_intent_damage = 5
- melee_damage_lower = 8
- melee_damage_upper = 12
- attacktext = list("bitten")
- attack_sound = 'sound/weapons/bite.ogg'
-
- min_oxy = 0
- max_oxy = 0
- min_tox = 0
- max_tox = 0
- min_co2 = 0
- max_co2 = 0
- min_n2 = 0
- max_n2 = 0
- minbodytemp = 0
-
- meat_type = /obj/item/reagent_containers/food/snacks/carpmeat
-
- pixel_x = -16
-
-/mob/living/simple_mob/hostile/tree/FindTarget()
- . = ..()
- if(.)
- audible_emote("growls at [.]")
-
-/mob/living/simple_mob/hostile/tree/PunchTarget()
- . =..()
- var/mob/living/L = .
- if(istype(L))
- if(prob(15))
- L.Weaken(3)
- L.visible_message("\the [src] knocks down \the [L]!")
-
-/mob/living/simple_mob/hostile/tree/death()
- ..(null,"is hacked into pieces!")
- playsound(loc, 'sound/effects/woodcutting.ogg', 100, 1)
- new /obj/item/stack/material/wood(loc)
- qdel(src)
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/animals/worm.dm b/code/modules/mob/living/simple_animal/animals/worm.dm
deleted file mode 100644
index 70538b31dff..00000000000
--- a/code/modules/mob/living/simple_animal/animals/worm.dm
+++ /dev/null
@@ -1,199 +0,0 @@
-/mob/living/simple_mob/space_worm
- name = "space worm segment"
- desc = "A part of a space worm."
- icon = 'icons/mob/animal.dmi'
- icon_state = "spaceworm"
- icon_living = "spaceworm"
- icon_dead = "spacewormdead"
- intelligence_level = SA_ANIMAL
-
-
- maxHealth = 30
- health = 30
- speed = -1
-
- status_flags = 0
- universal_speak = 1
- stop_automated_movement = 1
- wander = 0
- animate_movement = SYNC_STEPS
-
- response_help = "touches"
- response_disarm = "flails at"
- response_harm = "punches the"
-
- harm_intent_damage = 2
-
- minbodytemp = 0
- maxbodytemp = 350
- min_oxy = 0
- max_co2 = 0
- max_tox = 0
-
- environment_smash = 2
-
- speak_emote = list("transmits") //not supposed to be used under AI control
- emote_hear = list("transmits") //I'm just adding it so it doesn't runtime if controlled by player who speaks
-
- var/mob/living/simple_mob/space_worm/previous //next/previous segments, correspondingly
- var/mob/living/simple_mob/space_worm/next //head is the nextest segment
-
- var/stomachProcessProbability = 50
- var/digestionProbability = 20
- var/flatPlasmaValue = 5 //flat plasma amount given for non-items
-
- var/atom/currentlyEating //what the worm is currently eating
- var/eatingDuration = 0 //how long he's been eating it for
-
- head
- name = "space worm head"
- icon_state = "spacewormhead"
- icon_living = "spacewormhead"
- icon_dead = "spacewormdead"
-
- maxHealth = 20
- health = 20
-
- melee_damage_lower = 10
- melee_damage_upper = 15
- attacktext = list("bitten")
-
- animate_movement = SLIDE_STEPS
-
- Initialize(mapload, segments = 6)
- . = ..()
-
- var/mob/living/simple_mob/space_worm/current = src
-
- for(var/i = 1 to segments)
- var/mob/living/simple_mob/space_worm/newSegment = new /mob/living/simple_mob/space_worm(loc)
- current.Attach(newSegment)
- current = newSegment
-
- update_icon()
- if(stat == CONSCIOUS || stat == UNCONSCIOUS)
- icon_state = "spacewormhead[previous?1:0]"
- if(previous)
- setDir(get_dir(previous,src))
- else
- icon_state = "spacewormheaddead"
-
- Life()
- ..()
-
- if(next && !(next in view(src,1)))
- Detach()
-
- if(stat == DEAD) //dead chunks fall off and die immediately
- if(previous)
- previous.Detach()
- if(next)
- Detach(1)
-
- if(prob(stomachProcessProbability))
- ProcessStomach()
-
- update_icon()
-
- return
-
- Destroy() //if a chunk a destroyed, make a new worm out of the split halves
- if(previous)
- previous.Detach()
- ..()
-
- Move()
- var/attachementNextPosition = loc
- if(..())
- if(previous)
- previous.Move(attachementNextPosition)
- update_icon()
-
- Bump(atom/obstacle)
- if(currentlyEating != obstacle)
- currentlyEating = obstacle
- eatingDuration = 0
-
- if(!AttemptToEat(obstacle))
- eatingDuration++
- else
- currentlyEating = null
- eatingDuration = 0
-
- return
-
- update_icon() //only for the sake of consistency with the other update icon procs
- if(stat == CONSCIOUS || stat == UNCONSCIOUS)
- if(previous) //midsection
- icon_state = "spaceworm[get_dir(src,previous) | get_dir(src,next)]" //see 3 lines below
- else //tail
- icon_state = "spacewormtail"
- setDir(get_dir(src,next)) //next will always be present since it's not a head and if it's dead, it goes in the other if branch
- else
- icon_state = "spacewormdead"
-
- return
-
- proc/AttemptToEat(var/atom/target)
- if(istype(target,/turf/simulated/wall))
- var/turf/simulated/wall/W = target
- if((!W.reinf_material && eatingDuration >= 100) || eatingDuration >= 200) //need 20 ticks to eat an rwall, 10 for a regular one
- W.dismantle_wall()
- return 1
- else if(istype(target,/atom/movable))
- if(istype(target,/mob) || eatingDuration >= 50) //5 ticks to eat stuff like airlocks
- var/atom/movable/objectOrMob = target
- contents += objectOrMob
- return 1
-
- return 0
-
- proc/Attach(var/mob/living/simple_mob/space_worm/attachement)
- if(!attachement)
- return
-
- previous = attachement
- attachement.next = src
-
- return
-
- proc/Detach(die = 0)
- var/mob/living/simple_mob/space_worm/newHead = new /mob/living/simple_mob/space_worm/head(loc,0)
- var/mob/living/simple_mob/space_worm/newHeadPrevious = previous
-
- previous = null //so that no extra heads are spawned
-
- newHead.Attach(newHeadPrevious)
-
- if(die)
- newHead.death()
-
- qdel(src)
-
- proc/ProcessStomach()
- for(var/atom/movable/stomachContent in contents)
- if(prob(digestionProbability))
- if(istype(stomachContent,/obj/item/stack)) //converts to plasma, keeping the stack value
- if(!istype(stomachContent,/obj/item/stack/material/phoron))
- var/obj/item/stack/oldStack = stomachContent
- new /obj/item/stack/material/phoron(src, oldStack.get_amount())
- qdel(oldStack)
- continue
- else if(istype(stomachContent,/obj/item)) //converts to plasma, keeping the w_class
- var/obj/item/oldItem = stomachContent
- new /obj/item/stack/material/phoron(src, oldItem.w_class)
- qdel(oldItem)
- continue
- else
- new /obj/item/stack/material/phoron(src, flatPlasmaValue) //just flat amount
- qdel(stomachContent)
- continue
-
- if(previous)
- for(var/atom/movable/stomachContent in contents) //transfer it along the digestive tract
- previous.contents += stomachContent
- else
- for(var/atom/movable/stomachContent in contents) //or poop it out
- loc.contents += stomachContent
-
- return
diff --git a/code/modules/mob/living/simple_animal/borer/borer.dm b/code/modules/mob/living/simple_animal/borer/borer.dm
deleted file mode 100644
index 92cd2bc1371..00000000000
--- a/code/modules/mob/living/simple_animal/borer/borer.dm
+++ /dev/null
@@ -1,214 +0,0 @@
-/mob/living/simple_mob/animal/borer
- name = "cortical borer"
- real_name = "cortical borer"
- desc = "A small, quivering sluglike creature."
- speak_emote = list("chirrups")
- emote_hear = list("chirrups")
- intelligence_level = SA_HUMANOID // Player controlled.
- response_help = "pokes"
- response_disarm = "prods"
- response_harm = "stomps on"
- icon_state = "brainslug"
- item_state = "brainslug"
- icon_living = "brainslug"
- icon_dead = "brainslug_dead"
- speed = 5
- a_intent = INTENT_HARM
- stop_automated_movement = 1
- status_flags = CANPUSH
- attacktext = list("nipped")
- friendly = "prods"
- wander = 0
- pass_flags = PASSTABLE
- universal_understand = 1
- holder_type = /obj/item/holder/borer
-
- var/used_dominate
- var/chemicals = 10 // Chemicals used for reproduction and spitting neurotoxin.
- var/mob/living/carbon/human/host // Human host for the brain worm.
- var/truename // Name used for brainworm-speak.
- var/mob/living/captive_brain/host_brain // Used for swapping control of the body back and forth.
- var/controlling // Used in human death check.
- var/docile = 0 // Sugar can stop borers from acting.
- var/has_reproduced
- var/roundstart
-
- can_be_antagged = TRUE
-
-/mob/living/simple_mob/animal/borer/roundstart
- roundstart = 1
-
-/mob/living/simple_mob/animal/borer/Login()
- ..()
- if(mind)
- borers.add_antagonist(mind)
-
-/mob/living/simple_mob/animal/borer/New()
- ..()
-
- add_language("Cortical Link")
- verbs += /mob/living/proc/ventcrawl
- verbs += /mob/living/proc/hide
-
- truename = "[pick("Primary","Secondary","Tertiary","Quaternary")] [rand(1000,9999)]"
- if(!roundstart)
- request_player()
-
-/mob/living/simple_mob/animal/borer/Life()
-
- ..()
-
- if(host)
-
- if(!stat && !host.stat)
-
- if(host.reagents.has_reagent("sugar"))
- if(!docile)
- if(controlling)
- to_chat(host, "You feel the soporific flow of sugar in your host's blood, lulling you into docility.")
- else
- to_chat(src, "You feel the soporific flow of sugar in your host's blood, lulling you into docility.")
- docile = 1
- else
- if(docile)
- if(controlling)
- to_chat(host, "You shake off your lethargy as the sugar leaves your host's blood.")
- else
- to_chat(src, "You shake off your lethargy as the sugar leaves your host's blood.")
- docile = 0
-
- if(chemicals < 250)
- chemicals++
- if(controlling)
-
- if(docile)
- to_chat(host, "You are feeling far too docile to continue controlling your host...")
- host.release_control()
- return
-
- if(prob(5))
- host.adjustBrainLoss(0.1)
-
- if(prob(host.brainloss/20))
- host.say("*[pick(list("blink","blink_r","choke","aflap","drool","twitch","twitch_v","gasp"))]")
-
-/mob/living/simple_mob/animal/borer/Stat()
- ..()
- statpanel("Status")
-
- if(SSemergencyshuttle)
- var/eta_status = SSemergencyshuttle.get_status_panel_eta()
- if(eta_status)
- stat(null, eta_status)
-
- if (client.statpanel == "Status")
- stat("Chemicals", chemicals)
-
-/mob/living/simple_mob/animal/borer/proc/detatch()
-
- if(!host || !controlling) return
-
- if(istype(host,/mob/living/carbon/human))
- var/mob/living/carbon/human/H = host
- var/obj/item/organ/external/head = H.get_organ(BP_HEAD)
- head.implants -= src
-
- controlling = 0
-
- host.remove_language("Cortical Link")
- host.verbs -= /mob/living/carbon/proc/release_control
- host.verbs -= /mob/living/carbon/proc/punish_host
- host.verbs -= /mob/living/carbon/proc/spawn_larvae
-
- if(host_brain)
-
- // these are here so bans and multikey warnings are not triggered on the wrong people when ckey is changed.
- // computer_id and IP are not updated magically on their own in offline mobs -walter0o
-
- // host -> self
- var/h2s_id = host.computer_id
- var/h2s_ip= host.lastKnownIP
- host.computer_id = null
- host.lastKnownIP = null
-
- src.ckey = host.ckey
-
- if(!src.computer_id)
- src.computer_id = h2s_id
-
- if(!host_brain.lastKnownIP)
- src.lastKnownIP = h2s_ip
-
- // brain -> host
- var/b2h_id = host_brain.computer_id
- var/b2h_ip= host_brain.lastKnownIP
- host_brain.computer_id = null
- host_brain.lastKnownIP = null
-
- host.ckey = host_brain.ckey
-
- if(!host.computer_id)
- host.computer_id = b2h_id
-
- if(!host.lastKnownIP)
- host.lastKnownIP = b2h_ip
-
- qdel(host_brain)
-
-/mob/living/simple_mob/animal/borer/proc/leave_host()
-
- if(!host) return
-
- if(host.mind)
- borers.remove_antagonist(host.mind)
-
- src.forceMove(get_turf(host))
-
- reset_view(null)
- machine = null
-
- host.reset_view(null)
- host.machine = null
- host = null
- return
-
-//Procs for grabbing players.
-/mob/living/simple_mob/animal/borer/proc/request_player()
- for(var/mob/observer/dead/O in player_list)
- if(jobban_isbanned(O, "Borer"))
- continue
- if(O.client)
- if(O.client.prefs.be_special & BE_ALIEN)
- question(O.client)
-
-/mob/living/simple_mob/animal/borer/proc/question(var/client/C)
- spawn(0)
- if(!C) return
- var/response = alert(C, "A cortical borer needs a player. Are you interested?", "Cortical borer request", "Yes", "No", "Never for this round")
- if(!C || ckey)
- return
- if(response == "Yes")
- transfer_personality(C)
- else if (response == "Never for this round")
- C.prefs.be_special ^= BE_ALIEN
-
-/mob/living/simple_mob/animal/borer/proc/transfer_personality(var/client/candidate)
-
- if(!candidate || !candidate.mob || !candidate.mob.mind)
- return
-
- src.mind = candidate.mob.mind
- candidate.mob.mind.current = src
- src.ckey = candidate.ckey
-
- if(src.mind)
- src.mind.assigned_role = "Cortical Borer"
- src.mind.special_role = "Cortical Borer"
-
- to_chat(src, "You are a cortical borer! You are a brain slug that worms its way \
- into the head of its victim. Use stealth, persuasion and your powers of mind control to keep you, \
- your host and your eventual spawn safe and warm.")
- to_chat(src, "You can speak to your victim with say, to other borers with say :x, and use your Abilities tab to access powers.")
-
-/mob/living/simple_mob/animal/borer/cannot_use_vents()
- return
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/borer/borer_captive.dm b/code/modules/mob/living/simple_animal/borer/borer_captive.dm
deleted file mode 100644
index 2b3cb70b190..00000000000
--- a/code/modules/mob/living/simple_animal/borer/borer_captive.dm
+++ /dev/null
@@ -1,57 +0,0 @@
-/mob/living/captive_brain
- name = "host brain"
- real_name = "host brain"
- universal_understand = 1
-
-/mob/living/captive_brain/say(var/message)
-
- if (src.client)
- if(client.prefs.muted & MUTE_IC)
- to_chat(src, "You cannot speak in IC (muted).")
- return
-
- if(istype(src.loc,/mob/living/simple_mob/animal/borer))
-
- message = sanitize(message)
- if (!message)
- return
- log_say(message,src)
- if (stat == 2)
- return say_dead(message)
-
- var/mob/living/simple_mob/animal/borer/B = src.loc
- to_chat(src, "You whisper silently, \"[message]\"")
- to_chat(B.host, "The captive mind of [src] whispers, \"[message]\"")
-
- for (var/mob/M in player_list)
- if (istype(M, /mob/new_player))
- continue
- else if(M.stat == DEAD && M.is_preference_enabled(/datum/client_preference/ghost_ears))
- to_chat(M, "The captive mind of [src] whispers, \"[message]\"")
-
-/mob/living/captive_brain/emote(var/message)
- return
-
-/mob/living/captive_brain/process_resist()
- //Resisting control by an alien mind.
- if(istype(src.loc,/mob/living/simple_mob/animal/borer))
- var/mob/living/simple_mob/animal/borer/B = src.loc
- var/mob/living/captive_brain/H = src
-
- to_chat(H, "You begin doggedly resisting the parasite's control (this will take approximately sixty seconds).")
- to_chat(B.host, "You feel the captive mind of [src] begin to resist your control.")
-
- spawn(rand(200,250)+B.host.brainloss)
- if(!B || !B.controlling) return
-
- B.host.adjustBrainLoss(rand(0.1,0.5))
- to_chat(H, "With an immense exertion of will, you regain control of your body!")
- to_chat(B.host, "You feel control of the host brain ripped from your grasp, and retract your probosci before the wild neural impulses can damage you.")
- B.detatch()
- verbs -= /mob/living/carbon/proc/release_control
- verbs -= /mob/living/carbon/proc/punish_host
- verbs -= /mob/living/carbon/proc/spawn_larvae
-
- return
-
- ..()
diff --git a/code/modules/mob/living/simple_animal/borer/borer_powers.dm b/code/modules/mob/living/simple_animal/borer/borer_powers.dm
deleted file mode 100644
index 8378b2be030..00000000000
--- a/code/modules/mob/living/simple_animal/borer/borer_powers.dm
+++ /dev/null
@@ -1,337 +0,0 @@
-/mob/living/simple_mob/animal/borer/verb/release_host()
- set category = "Abilities"
- set name = "Release Host"
- set desc = "Slither out of your host."
-
- if(!host)
- to_chat(src, "You are not inside a host body.")
- return
-
- if(stat)
- to_chat(src, "You cannot leave your host in your current state.")
-
- if(docile)
- to_chat(src, "You are feeling far too docile to do that.")
- return
-
- if(!host || !src) return
-
- to_chat(src, "You begin disconnecting from [host]'s synapses and prodding at their internal ear canal.")
-
- if(!host.stat)
- to_chat(host, "An odd, uncomfortable pressure begins to build inside your skull, behind your ear...")
-
- spawn(100)
-
- if(!host || !src) return
-
- if(src.stat)
- to_chat(src, "You cannot release your host in your current state.")
- return
-
- to_chat(src, "You wiggle out of [host]'s ear and plop to the ground.")
- if(host.mind)
- if(!host.stat)
- to_chat(host, "Something slimy wiggles out of your ear and plops to the ground!")
- to_chat(host, "As though waking from a dream, you shake off the insidious mind control of the brain worm. Your thoughts are your own again.")
-
- detatch()
- leave_host()
-
-/mob/living/simple_mob/animal/borer/verb/infest()
- set category = "Abilities"
- set name = "Infest"
- set desc = "Infest a suitable humanoid host."
-
- if(host)
- to_chat(src, "You are already within a host.")
- return
-
- if(stat)
- to_chat(src, "You cannot infest a target in your current state.")
- return
-
- var/list/choices = list()
- for(var/mob/living/carbon/C in view(1,src))
- if(src.Adjacent(C))
- choices += C
-
- if(!choices.len)
- to_chat(src, "There are no viable hosts within range...")
- return
-
- var/mob/living/carbon/M = input(src,"Who do you wish to infest?") in null|choices
-
- if(!M || !src) return
-
- if(!(src.Adjacent(M))) return
-
- if(M.has_brain_worms())
- to_chat(src, "You cannot infest someone who is already infested!")
- return
-
- if(istype(M,/mob/living/carbon/human))
- var/mob/living/carbon/human/H = M
-
- var/obj/item/organ/external/E = H.organs_by_name[BP_HEAD]
- if(!E || E.is_stump())
- to_chat(src, "\The [H] does not have a head!")
-
- if(!H.should_have_organ("brain"))
- to_chat(src, "\The [H] does not seem to have an ear canal to breach.")
- return
-
- if(H.check_head_coverage())
- to_chat(src, "You cannot get through that host's protective gear.")
- return
-
- to_chat(M, "Something slimy begins probing at the opening of your ear canal...")
- to_chat(src, "You slither up [M] and begin probing at their ear canal...")
-
- if(!do_after(src,30))
- to_chat(src, "As [M] moves away, you are dislodged and fall to the ground.")
- return
-
- if(!M || !src) return
-
- if(src.stat)
- to_chat(src, "You cannot infest a target in your current state.")
- return
-
- if(M in view(1, src))
- to_chat(src, "You wiggle into [M]'s ear.")
- if(!M.stat)
- to_chat(M, "Something disgusting and slimy wiggles into your ear!")
-
- src.host = M
- src.forceMove(M)
-
- //Update their traitor status.
- if(host.mind)
- borers.add_antagonist_mind(host.mind, 1, borers.faction_role_text, borers.faction_welcome)
-
- if(istype(M,/mob/living/carbon/human))
- var/mob/living/carbon/human/H = M
- var/obj/item/organ/I = H.internal_organs_by_name["brain"]
- if(!I) // No brain organ, so the borer moves in and replaces it permanently.
- replace_brain()
- else
- // If they're in normally, implant removal can get them out.
- var/obj/item/organ/external/head = H.get_organ(BP_HEAD)
- head.implants += src
-
- return
- else
- to_chat(src, "They are no longer in range!")
- return
-
-/*
-/mob/living/simple_mob/animal/borer/verb/devour_brain()
- set category = "Abilities"
- set name = "Devour Brain"
- set desc = "Take permanent control of a dead host."
-
- if(!host)
- to_chat(src, "You are not inside a host body.")
- return
-
- if(host.stat != 2)
- to_chat(src, "Your host is still alive.")
- return
-
- if(stat)
- to_chat(src, "You cannot do that in your current state.")
-
- if(docile)
- to_chat(src, "You are feeling far too docile to do that.")
- return
-
-
- to_chat(src, "It only takes a few moments to render the dead host brain down into a nutrient-rich slurry...")
- replace_brain()
-*/
-
-// BRAIN WORM ZOMBIES AAAAH.
-/mob/living/simple_mob/animal/borer/proc/replace_brain()
-
- var/mob/living/carbon/human/H = host
-
- if(!istype(host))
- to_chat(src, "This host does not have a suitable brain.")
- return
-
- to_chat(src, "You settle into the empty brainpan and begin to expand, fusing inextricably with the dead flesh of [H].")
-
- H.add_language("Cortical Link")
-
- if(host.stat == 2)
- H.verbs |= /mob/living/carbon/human/proc/jumpstart
-
- H.verbs |= /mob/living/carbon/human/proc/psychic_whisper
- H.verbs |= /mob/living/carbon/human/proc/tackle
- H.verbs |= /mob/living/carbon/proc/spawn_larvae
-
- if(H.client)
- H.ghostize(0)
-
- if(src.mind)
- src.mind.special_role = "Borer Husk"
- src.mind.transfer_to(host)
-
- H.ChangeToHusk()
-
- var/obj/item/organ/internal/borer/B = new(H)
- H.internal_organs_by_name["brain"] = B
- H.internal_organs |= B
-
- var/obj/item/organ/external/affecting = H.get_organ(BP_HEAD)
- affecting.implants -= src
-
- var/s2h_id = src.computer_id
- var/s2h_ip= src.lastKnownIP
- src.computer_id = null
- src.lastKnownIP = null
-
- if(!H.computer_id)
- H.computer_id = s2h_id
-
- if(!H.lastKnownIP)
- H.lastKnownIP = s2h_ip
-
-/mob/living/simple_mob/animal/borer/verb/secrete_chemicals()
- set category = "Abilities"
- set name = "Secrete Chemicals"
- set desc = "Push some chemicals into your host's bloodstream."
-
- if(!host)
- to_chat(src, "You are not inside a host body.")
- return
-
- if(stat)
- to_chat(src, "You cannot secrete chemicals in your current state.")
-
- if(docile)
- to_chat(src, "You are feeling far too docile to do that.")
- return
-
- if(chemicals < 50)
- to_chat(src, "You don't have enough chemicals!")
-
- var/chem = input("Select a chemical to secrete.", "Chemicals") as null|anything in list("alkysine","bicaridine","hyperzine","tramadol")
-
- if(!chem || chemicals < 50 || !host || controlling || !src || stat) //Sanity check.
- return
-
- to_chat(src, "You squirt a measure of [chem] from your reservoirs into [host]'s bloodstream.")
- host.reagents.add_reagent(chem, 10)
- chemicals -= 50
-
-/mob/living/simple_mob/animal/borer/verb/dominate_victim()
- set category = "Abilities"
- set name = "Paralyze Victim"
- set desc = "Freeze the limbs of a potential host with supernatural fear."
-
- if(world.time - used_dominate < 150)
- to_chat(src, "You cannot use that ability again so soon.")
- return
-
- if(host)
- to_chat(src, "You cannot do that from within a host body.")
- return
-
- if(src.stat)
- to_chat(src, "You cannot do that in your current state.")
- return
-
- var/list/choices = list()
- for(var/mob/living/carbon/C in view(3,src))
- if(C.stat != 2)
- choices += C
-
- if(world.time - used_dominate < 150)
- to_chat(src, "You cannot use that ability again so soon.")
- return
-
- var/mob/living/carbon/M = input(src,"Who do you wish to dominate?") in null|choices
-
- if(!M || !src) return
-
- if(M.has_brain_worms())
- to_chat(src, "You cannot infest someone who is already infested!")
- return
-
- to_chat(src, "You focus your psychic lance on [M] and freeze their limbs with a wave of terrible dread.")
- to_chat(M, "You feel a creeping, horrible sense of dread come over you, freezing your limbs and setting your heart racing.")
- M.Weaken(10)
-
- used_dominate = world.time
-
-/mob/living/simple_mob/animal/borer/verb/bond_brain()
- set category = "Abilities"
- set name = "Assume Control"
- set desc = "Fully connect to the brain of your host."
-
- if(!host)
- to_chat(src, "You are not inside a host body.")
- return
-
- if(src.stat)
- to_chat(src, "You cannot do that in your current state.")
- return
-
- if(docile)
- to_chat(src, "You are feeling far too docile to do that.")
- return
-
- to_chat(src, "You begin delicately adjusting your connection to the host brain...")
-
- spawn(100+(host.brainloss*5))
-
- if(!host || !src || controlling)
- return
- else
-
- to_chat(src, "You plunge your probosci deep into the cortex of the host brain, interfacing directly with their nervous system.")
- to_chat(host, "You feel a strange shifting sensation behind your eyes as an alien consciousness displaces yours.")
- host.add_language("Cortical Link")
-
- // host -> brain
- var/h2b_id = host.computer_id
- var/h2b_ip= host.lastKnownIP
- host.computer_id = null
- host.lastKnownIP = null
-
- qdel(host_brain)
- host_brain = new(src)
-
- host_brain.ckey = host.ckey
-
- host_brain.name = host.name
-
- if(!host_brain.computer_id)
- host_brain.computer_id = h2b_id
-
- if(!host_brain.lastKnownIP)
- host_brain.lastKnownIP = h2b_ip
-
- // self -> host
- var/s2h_id = src.computer_id
- var/s2h_ip= src.lastKnownIP
- src.computer_id = null
- src.lastKnownIP = null
-
- host.ckey = src.ckey
-
- if(!host.computer_id)
- host.computer_id = s2h_id
-
- if(!host.lastKnownIP)
- host.lastKnownIP = s2h_ip
-
- controlling = 1
-
- host.verbs += /mob/living/carbon/proc/release_control
- host.verbs += /mob/living/carbon/proc/punish_host
- host.verbs += /mob/living/carbon/proc/spawn_larvae
-
- return
diff --git a/code/modules/mob/living/simple_animal/borer/say.dm b/code/modules/mob/living/simple_animal/borer/say.dm
deleted file mode 100644
index 066e560f5bb..00000000000
--- a/code/modules/mob/living/simple_animal/borer/say.dm
+++ /dev/null
@@ -1,40 +0,0 @@
-/mob/living/simple_mob/animal/borer/say(var/message)
-
- message = sanitize(message)
- message = capitalize(message)
-
- if(!message)
- return
-
- if (stat == 2)
- return say_dead(message)
-
- if (stat)
- return
-
- if (src.client)
- if(client.prefs.muted & MUTE_IC)
- to_chat(src, "You cannot speak in IC (muted).")
- return
-
- if (copytext(message, 1, 2) == "*")
- return emote(copytext(message, 2))
-
- var/datum/language/L = parse_language(message)
- if(L && L.flags & HIVEMIND)
- L.broadcast(src,trim(copytext(message,3)),src.truename)
- return
-
- if(!host)
- //TODO: have this pick a random mob within 3 tiles to speak for the borer.
- to_chat(src, "You have no host to speak to.")
- return //No host, no audible speech.
-
- to_chat(src, "You drop words into [host]'s mind: \"[message]\"")
- to_chat(host, "Your own thoughts speak: \"[message]\"")
-
- for (var/mob/M in player_list)
- if (istype(M, /mob/new_player))
- continue
- else if(M.stat == DEAD && M.is_preference_enabled(/datum/client_preference/ghost_ears))
- M << "[src.truename] whispers to [host], \"[message]\""
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/constructs/soulstone.dm b/code/modules/mob/living/simple_animal/constructs/soulstone.dm
deleted file mode 100644
index 662f5919a53..00000000000
--- a/code/modules/mob/living/simple_animal/constructs/soulstone.dm
+++ /dev/null
@@ -1,242 +0,0 @@
-/obj/item/soulstone/cultify()
- return
-
-/obj/item/soulstone
- name = "Soul Stone Shard"
- icon = 'icons/obj/wizard.dmi'
- icon_state = "soulstone"
- item_state = "electronic"
- desc = "A fragment of the legendary treasure known simply as the 'Soul Stone'. The shard still flickers with a fraction of the full artefacts power."
- w_class = ITEMSIZE_SMALL
- slot_flags = SLOT_BELT
- origin_tech = list(TECH_BLUESPACE = 4, TECH_MATERIAL = 4, TECH_ARCANE = 4)
- var/imprinted = "empty"
- var/possible_constructs = list("Juggernaut","Wraith","Artificer","Harvester")
-
-//////////////////////////////Capturing////////////////////////////////////////////////////////
-
-/obj/item/soulstone/attack(mob/living/carbon/human/M as mob, mob/user as mob)
- if(!istype(M, /mob/living/carbon/human))//If target is not a human.
- return ..()
- if(istype(M, /mob/living/carbon/human/dummy))
- return..()
- if(jobban_isbanned(M, "cultist"))
- to_chat(user, "This person's soul is too corrupt and cannot be captured!")
- return..()
-
- if(M.has_brain_worms()) //Borer stuff - RR
- to_chat(user, "This being is corrupted by an alien intelligence and cannot be soul trapped.")
- return..()
-
- add_attack_logs(user,M,"Soulstone'd with [src.name]")
- transfer_soul("VICTIM", M, user)
- return
-
-
-///////////////////Options for using captured souls///////////////////////////////////////
-
-/obj/item/soulstone/attack_self(mob/user)
- if (!in_range(src, user))
- return
- user.set_machine(src)
- var/dat = "Soul Stone
"
- for(var/mob/living/simple_animal/shade/A in src)
- dat += "Captured Soul: [A.name]
"
- dat += {"Summon Shade"}
- dat += "
"
- dat += {" Close"}
- user << browse(dat, "window=aicard")
- onclose(user, "aicard")
- return
-
-
-
-
-/obj/item/soulstone/Topic(href, href_list)
- var/mob/U = usr
- if (!in_range(src, U)||U.machine!=src)
- U << browse(null, "window=aicard")
- U.unset_machine()
- return
-
- add_fingerprint(U)
- U.set_machine(src)
-
- switch(href_list["choice"])//Now we switch based on choice.
- if ("Close")
- U << browse(null, "window=aicard")
- U.unset_machine()
- return
-
- if ("Summon")
- for(var/mob/living/simple_animal/shade/A in src)
- A.status_flags &= ~GODMODE
- A.canmove = 1
- to_chat(A, "You have been released from your prison, but you are still bound to [U.name]'s will. Help them suceed in their goals at all costs.")
- A.forceMove(U.loc)
- A.cancel_camera()
- src.icon_state = "soulstone"
- attack_self(U)
-
-///////////////////////////Transferring to constructs/////////////////////////////////////////////////////
-/obj/structure/constructshell
- name = "empty shell"
- icon = 'icons/obj/wizard.dmi'
- icon_state = "construct"
- desc = "A wicked machine used by those skilled in magical arts. It is inactive."
-
-/obj/structure/constructshell/cultify()
- return
-
-/obj/structure/constructshell/cult
- icon_state = "construct-cult"
- desc = "This eerie contraption looks like it would come alive if supplied with a missing ingredient."
-
-/obj/structure/constructshell/attackby(obj/item/O as obj, mob/user as mob)
- if(istype(O, /obj/item/soulstone))
- var/obj/item/soulstone/S = O;
- S.transfer_soul("CONSTRUCT",src,user)
-
-
-////////////////////////////Proc for moving soul in and out off stone//////////////////////////////////////
-/obj/item/soulstone/proc/transfer_human(var/mob/living/carbon/human/T,var/mob/U)
- if(!istype(T))
- return;
- if(src.imprinted != "empty")
- to_chat(U, "Capture failed!: The soul stone has already been imprinted with [src.imprinted]'s mind!")
- return
- if ((T.health + T.halloss) > config_legacy.health_threshold_crit && T.stat != DEAD)
- to_chat(U, "Capture failed!: Kill or maim the victim first!")
- return
- if(T.client == null)
- to_chat(U, "Capture failed!: The soul has already fled it's mortal frame.")
- return
- if(src.contents.len)
- to_chat(U, "Capture failed!: The soul stone is full! Use or free an existing soul to make room.")
- return
-
- for(var/obj/item/W in T)
- T.drop_from_inventory(W)
-
- new /obj/effect/decal/remains/human(T.loc) //Spawns a skeleton
- T.invisibility = 101
-
- var/atom/movable/overlay/animation = new /atom/movable/overlay( T.loc )
- animation.icon_state = "blank"
- animation.icon = 'icons/mob/mob.dmi'
- animation.master = T
- flick("dust-h", animation)
- qdel(animation)
-
- var/mob/living/simple_animal/shade/S = new /mob/living/simple_animal/shade( T.loc )
- S.forceMove(src) //put shade in stone
- S.status_flags |= GODMODE //So they won't die inside the stone somehow
- S.canmove = 0//Can't move out of the soul stone
- S.name = "Shade of [T.real_name]"
- S.real_name = "Shade of [T.real_name]"
- S.icon = T.icon
- S.icon_state = T.icon_state
- S.overlays = T.overlays
- S.color = rgb(254,0,0)
- S.alpha = 127
- if (T.client)
- T.client.mob = S
- S.cancel_camera()
-
-
- src.icon_state = "soulstone2"
- src.name = "Soul Stone: [S.real_name]"
- to_chat(S, "Your soul has been captured! You are now bound to [U.name]'s will, help them suceed in their goals at all costs.")
- to_chat(U, "Capture successful! : [T.real_name]'s soul has been ripped from their body and stored within the soul stone.")
- to_chat(U, "The soulstone has been imprinted with [S.real_name]'s mind, it will no longer react to other souls.")
- src.imprinted = "[S.name]"
- qdel(T)
-
-/obj/item/soulstone/proc/transfer_shade(var/mob/living/simple_animal/shade/T,var/mob/U)
- if(!istype(T))
- return;
- if (T.stat == DEAD)
- to_chat(U, "Capture failed!: The shade has already been banished!")
- return
- if(src.contents.len)
- to_chat(U, "Capture failed!: The soul stone is full! Use or free an existing soul to make room.")
- return
- if(T.name != src.imprinted)
- to_chat(U, "Capture failed!: The soul stone has already been imprinted with [src.imprinted]'s mind!")
- return
-
- T.forceMove(src) //put shade in stone
- T.status_flags |= GODMODE
- T.canmove = 0
- T.health = T.getMaxHealth()
- src.icon_state = "soulstone2"
-
- to_chat(T, "Your soul has been recaptured by the soul stone, its arcane energies are reknitting your ethereal form")
- to_chat(U, "Capture successful! : [T.name]'s has been recaptured and stored within the soul stone.")
-
-/obj/item/soulstone/proc/transfer_construct(var/obj/structure/constructshell/T,var/mob/U)
- var/mob/living/simple_animal/shade/A = locate() in src
- if(!A)
- to_chat(U,"Capture failed!: The soul stone is empty! Go kill someone!")
- return;
- var/construct_class = input(U, "Please choose which type of construct you wish to create.") as null|anything in possible_constructs
- switch(construct_class)
- if("Juggernaut")
- var/mob/living/simple_animal/construct/armoured/Z = new /mob/living/simple_animal/construct/armoured (get_turf(T.loc))
- Z.key = A.key
- if(iscultist(U))
- cult.add_antagonist(Z.mind)
- qdel(T)
- to_chat(Z,"You are playing a Juggernaut. Though slow, you can withstand extreme punishment, and rip apart enemies and walls alike.")
- to_chat(Z,"You are still bound to serve your creator, follow their orders and help them complete their goals at all costs.")
- Z.cancel_camera()
- qdel(src)
- if("Wraith")
- var/mob/living/simple_animal/construct/wraith/Z = new /mob/living/simple_animal/construct/wraith (get_turf(T.loc))
- Z.key = A.key
- if(iscultist(U))
- cult.add_antagonist(Z.mind)
- qdel(T)
- to_chat(Z,"You are playing a Wraith. Though relatively fragile, you are fast, deadly, and even able to phase through walls.")
- to_chat(Z,"You are still bound to serve your creator, follow their orders and help them complete their goals at all costs.")
- Z.cancel_camera()
- qdel(src)
- if("Artificer")
- var/mob/living/simple_animal/construct/builder/Z = new /mob/living/simple_animal/construct/builder (get_turf(T.loc))
- Z.key = A.key
- if(iscultist(U))
- cult.add_antagonist(Z.mind)
- qdel(T)
- to_chat(Z,"You are playing an Artificer. You are incredibly weak and fragile, but you are able to construct fortifications, repair allied constructs (by clicking on them), and even create new constructs")
- to_chat(Z,"You are still bound to serve your creator, follow their orders and help them complete their goals at all costs.")
- Z.cancel_camera()
- qdel(src)
- if("Harvester")
- var/mob/living/simple_animal/construct/harvester/Z = new /mob/living/simple_animal/construct/harvester (get_turf(T.loc))
- Z.key = A.key
- if(iscultist(U))
- cult.add_antagonist(Z.mind)
- qdel(T)
- to_chat(Z,"You are playing a Harvester. You are relatively weak, but your physical frailty is made up for by your ranged abilities.")
- to_chat(Z,"You are still bound to serve your creator, follow their orders and help them complete their goals at all costs.")
- Z.cancel_camera()
- qdel(src)
- if("Behemoth")
- var/mob/living/simple_animal/construct/behemoth/Z = new /mob/living/simple_animal/construct/behemoth (get_turf(T.loc))
- Z.key = A.key
- if(iscultist(U))
- cult.add_antagonist(Z.mind)
- qdel(T)
- to_chat(Z,"You are playing a Behemoth. You are incredibly slow, though your slowness is made up for by the fact your shell is far larger than any of your bretheren. You are the Unstoppable Force, and Immovable Object.")
- to_chat(Z,"You are still bound to serve your creator, follow their orders and help them complete their goals at all costs.")
- Z.cancel_camera()
- qdel(src)
-
-/obj/item/soulstone/proc/transfer_soul(var/choice as text, var/target, var/mob/U as mob)
- switch(choice)
- if("VICTIM")
- transfer_human(target,U)
- if("SHADE")
- transfer_shade(target,U)
- if("CONSTRUCT")
- transfer_construct(target,U)
diff --git a/code/modules/mob/living/simple_animal/corpse_vr.dm b/code/modules/mob/living/simple_animal/corpse_vr.dm
deleted file mode 100644
index 82399a83282..00000000000
--- a/code/modules/mob/living/simple_animal/corpse_vr.dm
+++ /dev/null
@@ -1,2 +0,0 @@
-/obj/effect/landmark/mobcorpse/syndicatecommando
- name = "Mercenary Commando"
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/humanoids/clown.dm b/code/modules/mob/living/simple_animal/humanoids/clown.dm
deleted file mode 100644
index 9641611c339..00000000000
--- a/code/modules/mob/living/simple_animal/humanoids/clown.dm
+++ /dev/null
@@ -1,49 +0,0 @@
-/mob/living/simple_mob/hostile/clown
- name = "clown"
- desc = "A denizen of clown planet"
- tt_desc = "E Homo sapiens corydon" //this is an actual clown, as opposed to someone dressed up as one
- icon_state = "clown"
- icon_living = "clown"
- icon_dead = "clown_dead"
- icon_gib = "clown_gib"
- intelligence_level = SA_HUMANOID
-
- faction = "clown"
- maxHealth = 75
- health = 75
- speed = -1
- move_to_delay = 2
-
- run_at_them = 0
- cooperative = 1
-
- turns_per_move = 5
- stop_when_pulled = 0
-
- response_help = "pokes"
- response_disarm = "gently pushes aside"
- response_harm = "hits"
-
- harm_intent_damage = 8
- melee_damage_lower = 10
- melee_damage_upper = 10
- attacktext = list("attacked")
- attack_sound = 'sound/items/bikehorn.ogg'
-
- min_oxy = 5
- max_oxy = 0
- min_tox = 0
- max_tox = 1
- min_co2 = 0
- max_co2 = 5
- min_n2 = 0
- max_n2 = 0
- minbodytemp = 270
- maxbodytemp = 370
- heat_damage_per_tick = 15 //amount of damage applied if animal's body temperature is higher than maxbodytemp
- cold_damage_per_tick = 10 //same as heat_damage_per_tick, only if the bodytemperature it's lower than minbodytemp
- unsuitable_atoms_damage = 10
-
- speak_chance = 1
- speak = list("HONK", "Honk!", "Welcome to clown planet!")
- emote_see = list("honks")
diff --git a/code/modules/mob/living/simple_animal/humanoids/head.dm b/code/modules/mob/living/simple_animal/humanoids/head.dm
deleted file mode 100644
index ddc3f2eaff9..00000000000
--- a/code/modules/mob/living/simple_animal/humanoids/head.dm
+++ /dev/null
@@ -1,60 +0,0 @@
-//Look Sir, free head!
-/mob/living/simple_animal/head
- name = "CommandBattle AI"
- desc = "A standard borg shell on its chest crude marking saying CommandBattle AI MK4 : Head."
- icon_state = "crab"
- icon_living = "crab"
- icon_dead = "crab_dead"
- intelligence_level = SA_ANIMAL
-
- wander = 0
- stop_automated_movement = 1
- universal_speak = 1
- turns_per_move = 5
-
- response_help = "pets"
- response_disarm = "gently pushes aside"
- response_harm = "punches"
-
- speak_chance = 1
- speak_emote = list("clicks")
- emote_hear = list("clicks")
- emote_see = list("clacks")
-
- meat_type = /obj/item/reagent_containers/food/snacks/meat
-
- var/list/insults = list(
- "Man you suck",
- "You look like the most idiotic douche around",
- "What's up?, oh wait nevermind you are a fucking asshat",
- "you are just overly idiotic",
- "Whiteman said what?!",)
- var/list/comments = list("Man have you seen those furry cats?,I mean who in the right mind would like something like that?",
- "They call me abusive,I just like the truth",
- "Beeboop, im a robit",
- "Gooogooooll, break ya bones",
- "Crab say what?",
- "Man they say we have space lizards now, man this shit is getting more wack every minute",
- "The so called \"improved\" station AI is just bullshit, that thing aint fun for noone",
- "The Facility Director is a traitor, he took my power core.",
- "Say \"what\" again. Say \"what\" again. I dare you. I double-dare you, motherfucker. Say \"what\" one more goddamn time.",
- "Ezekiel 25:17 ,The path of the righteous man is beset on all sides by the iniquities of the selfish and the tyranny of evil men. Blessed is he who in the name of charity and good will shepherds the weak through the valley of darkness, for he is truly his brother's keeper and the finder of lost children. And I will strike down upon thee with great vengeance and furious anger those who attempt to poison and destroy my brothers. And you will know my name is the Lord... when I lay my vengeance upon thee.")
-
-/mob/living/simple_animal/head/Life()
- . = ..()
- if(!. || ai_inactive) return
-
- for(var/mob/A in viewers(world.view,src))
- if(A.ckey)
- say_something(A)
-
-/mob/living/simple_animal/head/proc/say_something(mob/A)
- if(prob(85))
- return
- if(prob(30))
- var/msg = pick(insults)
- msg = "Hey, [A.name].. [msg]"
- src.say(msg)
- else
- var/msg = pick(comments)
- src.say(msg)
diff --git a/code/modules/mob/living/simple_animal/humanoids/mechamobs.dm b/code/modules/mob/living/simple_animal/humanoids/mechamobs.dm
deleted file mode 100644
index 4ff0c31ec3d..00000000000
--- a/code/modules/mob/living/simple_animal/humanoids/mechamobs.dm
+++ /dev/null
@@ -1,123 +0,0 @@
-/mob/living/simple_mob/hostile/mecha
- name = "mercenary gygax"
- desc = "Well that's forboding."
- icon = 'icons/mecha/mecha.dmi'
- icon_state = "darkgygax"
- icon_living = "darkgygax"
- icon_dead = "darkgygax-broken"
- intelligence_level = SA_HUMANOID // Piloted by a human.
-
- faction = "syndicate"
- maxHealth = 300
- health = 300
- speed = 7
- move_to_delay = 8
-
- run_at_them = 0
- cooperative = 1
- investigates = 1
- firing_lines = 1
-
- turns_per_move = 5
- stop_when_pulled = 0
-
- response_help = "taps on"
- response_disarm = "knocks on"
- response_harm = "uselessly hits"
-
- harm_intent_damage = 0
- melee_damage_lower = 35
- melee_damage_upper = 35
- attacktext = list("slashed")
- attack_sound = 'sound/weapons/bladeslice.ogg'
-
- armor = list(melee = 40, bullet = 40, laser = 50, energy = 45, bomb = 20, bio = 100, rad = 100) // As close to the actual Dark Gygax as possible
-
- min_oxy = 0
- max_oxy = 0
- min_tox = 0
- max_tox = 0
- min_co2 = 0
- max_co2 = 0
- min_n2 = 0
- max_n2 = 0
- unsuitable_atoms_damage = 0
-
- ranged = 1
- rapid = 1
- projectiletype = /obj/item/projectile/beam/midlaser
- projectilesound = 'sound/weapons/laser.ogg'
-
- speak_chance = 1
- speak = list("Know what we need? More meatshields.",
- "Glad I finally got a mech.",
- "I'll stomp those NanoTrasen dogs into paste.",
- "Glad I didn't become a line chef.",
- "This anti-fog visor is nice...",
- "Did I refill the air tank?")
- emote_hear = list("humms ominously","whirrs softly","grinds a gear")
- emote_see = list("looks around the area","turns from side to side")
- say_understood = list()
- say_cannot = list()
- say_maybe_target = list("Just my sensors?","Detecting something?","Is that...?","What was that?")
- say_got_target = list("ENGAGING!!!","CONTACT!!!","TARGET SPOTTED!","FOUND ONE!")
- reactions = list()
-
- var/datum/effect_system/spark_spread/sparks
- var/wreckage = /obj/effect/decal/mecha_wreckage/gygax/dark
-
-/mob/living/simple_mob/hostile/mecha/New()
- ..()
- sparks = new (src)
- sparks.set_up(3, 1, src)
-
-/mob/living/simple_mob/hostile/mecha/Destroy()
- qdel(sparks)
- ..()
-
-/mob/living/simple_mob/hostile/mecha/Life()
- . = ..()
- if(!.) return
- if((health < getMaxHealth()*0.3) && prob(10))
- sparks.start()
-
-/mob/living/simple_mob/hostile/mecha/bullet_act()
- ..()
- sparks.start()
-
-/mob/living/simple_mob/hostile/mecha/death()
- ..(0,"explodes!")
- sparks.start()
- explosion(get_turf(src), 0, 0, 1, 3)
- qdel(src)
- new /obj/effect/decal/mecha_wreckage/gygax/dark(get_turf(src))
-
-/mob/living/simple_mob/hostile/mecha/Move()
- ..()
- playsound(src,'sound/mecha/mechstep.ogg',40,1)
-
-// This is a PoI mob, not the normal, floaty drones that hang out around windows
-/mob/living/simple_mob/hostile/mecha/malf_drone
- name = "autonomous mechanized drone"
- desc = "It appears to be an exosuit, piloted by a drone intelligence. It looks scary."
- intelligence_level = SA_ROBOTIC
- faction = "malf_drone"
- speak_chance = 1
- speak = list(
- "Resuming task: Protect area.",
- "No threats found.",
- "Error: No targets found."
- )
- emote_hear = list("humms ominously", "whirrs softly", "grinds a gear")
- emote_see = list("looks around the area", "turns from side to side")
- say_understood = list("Affirmative.", "Positive.")
- say_cannot = list("Denied.", "Negative.")
- say_maybe_target = list("Possible threat detected. Investigating.", "Motion detected.", "Investigating.")
- say_got_target = list("Threat detected.", "New task: Remove threat.", "Threat removal engaged.", "Engaging target.")
- returns_home = TRUE
-
-/mob/living/simple_mob/hostile/mecha/malf_drone/isSynthetic()
- return TRUE
-
-/mob/living/simple_mob/hostile/mecha/malf_drone/speech_bubble_appearance()
- return "synthetic_evil"
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/humanoids/pirate.dm b/code/modules/mob/living/simple_animal/humanoids/pirate.dm
deleted file mode 100644
index c80cb7e7af3..00000000000
--- a/code/modules/mob/living/simple_animal/humanoids/pirate.dm
+++ /dev/null
@@ -1,72 +0,0 @@
-/mob/living/simple_mob/hostile/pirate
- name = "Pirate"
- desc = "Does what he wants cause a pirate is free."
- tt_desc = "E Homo sapiens"
- icon_state = "piratemelee"
- icon_living = "piratemelee"
- icon_dead = "piratemelee_dead"
- intelligence_level = SA_HUMANOID
-
- faction = "pirate"
- maxHealth = 100
- health = 100
- speed = 4
-
- run_at_them = 0
- cooperative = 1
- investigates = 1
- firing_lines = 1
- returns_home = 1
- reacts = 1
-
- turns_per_move = 5
- stop_when_pulled = 0
-
- response_help = "pushes"
- response_disarm = "shoves"
- response_harm = "hits"
-
- harm_intent_damage = 5
- melee_damage_lower = 30
- melee_damage_upper = 30
- attack_armor_pen = 50
- attack_sharp = 1
- attack_edge = 1
-
- attacktext = list("slashed")
- attack_sound = 'sound/weapons/bladeslice.ogg'
-
- min_oxy = 5
- max_oxy = 0
- min_tox = 0
- max_tox = 1
- min_co2 = 0
- max_co2 = 5
- min_n2 = 0
- max_n2 = 0
- unsuitable_atoms_damage = 15
-
- loot_list = list(/obj/item/melee/energy/sword/pirate = 100)
-
- var/corpse = /obj/effect/landmark/mobcorpse/pirate
-
-/mob/living/simple_mob/hostile/pirate/ranged
- name = "Pirate Gunner"
- icon_state = "pirateranged"
- icon_living = "pirateranged"
- icon_dead = "piratemelee_dead"
-
- ranged = 1
- projectiletype = /obj/item/projectile/beam
- projectilesound = 'sound/weapons/laser.ogg'
-
- loot_list = list(/obj/item/gun/energy/laser = 100)
-
- corpse = /obj/effect/landmark/mobcorpse/pirate/ranged
-
-/mob/living/simple_mob/hostile/pirate/death()
- ..()
- if(corpse)
- new corpse (src.loc)
- qdel(src)
- return
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/humanoids/russian.dm b/code/modules/mob/living/simple_animal/humanoids/russian.dm
deleted file mode 100644
index 677c23eeaab..00000000000
--- a/code/modules/mob/living/simple_animal/humanoids/russian.dm
+++ /dev/null
@@ -1,68 +0,0 @@
-/mob/living/simple_mob/hostile/russian
- name = "russian"
- desc = "For the Motherland!"
- tt_desc = "E Homo sapiens"
- icon_state = "russianmelee"
- icon_living = "russianmelee"
- icon_dead = "russianmelee_dead"
- icon_gib = "syndicate_gib"
- intelligence_level = SA_HUMANOID
-
- faction = "russian"
- maxHealth = 100
- health = 100
- speed = 4
-
- run_at_them = 0
- cooperative = 1
- investigates = 1
- firing_lines = 1
- returns_home = 1
- reacts = 1
-
- turns_per_move = 5
- stop_when_pulled = 0
- status_flags = CANPUSH
-
- response_help = "pokes"
- response_disarm = "shoves"
- response_harm = "hits"
-
- harm_intent_damage = 5
- melee_damage_lower = 15
- melee_damage_upper = 15
- attacktext = list("punched")
-
- min_oxy = 5
- max_oxy = 0
- min_tox = 0
- max_tox = 1
- min_co2 = 0
- max_co2 = 5
- min_n2 = 0
- max_n2 = 0
- unsuitable_atoms_damage = 15
-
- loot_list = list(/obj/item/material/knife = 100)
-
- var/corpse = /obj/effect/landmark/mobcorpse/russian
-
-/mob/living/simple_mob/hostile/russian/ranged
- icon_state = "russianranged"
- icon_living = "russianranged"
-
- ranged = 1
- projectiletype = /obj/item/projectile/bullet
- casingtype = /obj/item/ammo_casing/spent
- projectilesound = 'sound/weapons/Gunshot.ogg'
-
- loot_list = list(/obj/item/gun/projectile/revolver/mateba = 100)
-
- corpse = /obj/effect/landmark/mobcorpse/russian/ranged
-
-/mob/living/simple_mob/hostile/russian/death()
- ..()
- if(corpse)
- new corpse (src.loc)
- qdel(src)
- return
diff --git a/code/modules/mob/living/simple_animal/humanoids/syndicate.dm b/code/modules/mob/living/simple_animal/humanoids/syndicate.dm
deleted file mode 100644
index fcf640471ca..00000000000
--- a/code/modules/mob/living/simple_animal/humanoids/syndicate.dm
+++ /dev/null
@@ -1,266 +0,0 @@
-/mob/living/simple_mob/hostile/syndicate
- name = "mercenary"
- desc = "Death to the Company."
- tt_desc = "E Homo sapiens"
- icon_state = "syndicate"
- icon_living = "syndicate"
- icon_dead = "syndicate_dead"
- icon_gib = "syndicate_gib"
- intelligence_level = SA_HUMANOID
-
- faction = "syndicate"
- maxHealth = 100
- health = 100
- speed = 4
-
- run_at_them = 0
- cooperative = 1
- investigates = 1
- firing_lines = 1
- returns_home = 1
- reacts = 1
-
- turns_per_move = 5
- stop_when_pulled = 0
- status_flags = CANPUSH
-
- response_help = "pokes"
- response_disarm = "shoves"
- response_harm = "hits"
-
- harm_intent_damage = 5
- melee_damage_lower = 15 //Tac Knife damage
- melee_damage_upper = 15
- environment_smash = 1
- attack_sharp = 1
- attack_edge = 1
- attacktext = list("slashed", "stabbed")
-
- armor = list(melee = 40, bullet = 30, laser = 30, energy = 10, bomb = 10, bio = 100, rad = 100) // Same armor values as the vest they drop, plus simple mob immunities
-
- min_oxy = 5
- max_oxy = 0
- min_tox = 0
- max_tox = 1
- min_co2 = 0
- max_co2 = 5
- min_n2 = 0
- max_n2 = 0
- unsuitable_atoms_damage = 15
-
- speak_chance = 1
- speak = list("Fuckin' NT, man.",
- "When are we gonna get out of this chicken-shit outfit?",
- "Wish I had better equipment...",
- "I knew I should have been a line chef...",
- "Fuckin' helmet keeps fogging up.",
- "Anyone else smell that?")
- emote_hear = list("sniffs","coughs","taps his foot")
- emote_see = list("looks around","checks his equipment")
- say_understood = list()
- say_cannot = list()
- say_maybe_target = list("What's that?","Is someone there?","Is that...?","Hmm?")
- say_got_target = list("ENGAGING!!!","CONTACT!!!","TARGET SPOTTED!","FOUND ONE!")
- reactions = list("Hey guys, you ready?" = "Fuck yeah!")
-
- var/corpse = /obj/effect/landmark/mobcorpse/syndicatesoldier
-
-/mob/living/simple_mob/hostile/syndicate/death()
- if(corpse)
- ..()
- new corpse (src.loc)
- else
- ..(0,"explodes!")
- new /obj/effect/gibspawner/human(src.loc)
- explosion(get_turf(src), -1, 0, 1, 3)
- qdel(src)
- return
-
-///////////////Sword and shield////////////
-
-/mob/living/simple_mob/hostile/syndicate/melee
- icon_state = "syndicatemelee"
- icon_living = "syndicatemelee"
-
- melee_damage_lower = 30
- melee_damage_upper = 30
- attack_armor_pen = 50
- attack_sharp = 1
- attack_edge = 1
- attacktext = list("slashed")
-
- status_flags = 0
-
- loot_list = list(/obj/item/melee/energy/sword/red = 100, /obj/item/shield/energy = 100)
-
-/mob/living/simple_mob/hostile/syndicate/melee/attackby(var/obj/item/O as obj, var/mob/user as mob)
- if(O.force)
- if(prob(20))
- visible_message("\The [src] blocks \the [O] with its shield!")
- if(user)
- react_to_attack(user)
- return
- else
- ..()
- else
- to_chat(usr, "This weapon is ineffective, it does no damage.")
- visible_message("\The [user] gently taps [src] with \the [O].")
-
-/mob/living/simple_mob/hostile/syndicate/melee/bullet_act(var/obj/item/projectile/Proj)
- if(!Proj) return
- if(prob(35))
- visible_message("[src] blocks [Proj] with its shield!")
- if(Proj.firer)
- react_to_attack(Proj.firer)
- return
- else
- ..()
-
-/mob/living/simple_mob/hostile/syndicate/melee/space
- name = "syndicate commando"
- icon_state = "syndicatemeleespace"
- icon_living = "syndicatemeleespace"
-
- speed = 0
-
- armor = list(melee = 60, bullet = 50, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 100) // Same armor as their voidsuit
-
- min_oxy = 0
- max_oxy = 0
- min_tox = 0
- max_tox = 0
- min_co2 = 0
- max_co2 = 0
- min_n2 = 0
- max_n2 = 0
- minbodytemp = 0
-
- corpse = /obj/effect/landmark/mobcorpse/syndicatecommando
-
-/mob/living/simple_mob/hostile/syndicate/melee/space/Process_Spacemove(var/check_drift = 0)
- return
-
-/mob/living/simple_mob/hostile/syndicate/ranged
- icon_state = "syndicateranged"
- icon_living = "syndicateranged"
-
- ranged = 1
- rapid = 1
- projectiletype = /obj/item/projectile/bullet/pistol/medium
-// casingtype = /obj/item/ammo_casing/spent //Makes infinite stacks of bullets when put in PoIs.
- projectilesound = 'sound/weapons/Gunshot_light.ogg'
-
- loot_list = list(/obj/item/gun/projectile/automatic/c20r = 100)
-
-/mob/living/simple_mob/hostile/syndicate/ranged/laser
- icon_state = "syndicateranged_laser"
- icon_living = "syndicateranged_laser"
- rapid = 0
- projectiletype = /obj/item/projectile/beam/midlaser
- projectilesound = 'sound/weapons/Laser.ogg'
-
- loot_list = list(/obj/item/gun/energy/laser = 100)
-
-/mob/living/simple_mob/hostile/syndicate/ranged/ionrifle
- icon_state = "syndicateranged_ionrifle"
- icon_living = "syndicateranged_ionrifle"
- rapid = 0
- projectiletype = /obj/item/projectile/ion
- projectilesound = 'sound/weapons/Laser.ogg'
-
- loot_list = list(/obj/item/gun/energy/ionrifle = 100)
-
-/mob/living/simple_mob/hostile/syndicate/ranged/space
- name = "space mercenary" //VOREStation Edit
- icon_state = "syndicaterangedspace"
- icon_living = "syndicaterangedspace"
-
- speed = 0
-
- min_oxy = 0
- max_oxy = 0
- min_tox = 0
- max_tox = 0
- min_co2 = 0
- max_co2 = 0
- min_n2 = 0
- max_n2 = 0
- minbodytemp = 0
- maxbodytemp = 900 //VOREStation edit - We'll pretend they have good suits
-
- corpse = /obj/effect/landmark/mobcorpse/syndicatecommando
-
-/mob/living/simple_mob/hostile/syndicate/ranged/space/Process_Spacemove(var/check_drift = 0)
- return
-
-///////////////////////////////////////////////
-// POI Mobs
-// Don't leave corpses, to help balance loot.
-///////////////////////////////////////////////
-
-/mob/living/simple_mob/hostile/syndicate/poi
- loot_list = list()
- corpse = null
-
-/mob/living/simple_mob/hostile/syndicate/melee/poi
- loot_list = list()
- corpse = null
-
-/mob/living/simple_mob/hostile/syndicate/melee/space/poi
- loot_list = list()
- corpse = null
-
-/mob/living/simple_mob/hostile/syndicate/ranged/poi
- loot_list = list()
- corpse = null
-
-/mob/living/simple_mob/hostile/syndicate/ranged/laser/poi
- loot_list = list()
- corpse = null
-
-/mob/living/simple_mob/hostile/syndicate/ranged/ionrifle/poi
- loot_list = list()
- corpse = null
-
-/mob/living/simple_mob/hostile/syndicate/ranged/space/poi
- loot_list = list()
- corpse = null
-
-
-//Viscerators
-
-/mob/living/simple_mob/hostile/viscerator
- name = "viscerator"
- desc = "A small, twin-bladed machine capable of inflicting very deadly lacerations."
- icon = 'icons/mob/critter.dmi'
- icon_state = "viscerator_attack"
- icon_living = "viscerator_attack"
- intelligence_level = SA_ROBOTIC
- hovering = TRUE
-
- faction = "syndicate"
- maxHealth = 15
- health = 15
-
- pass_flags = PASSTABLE
-
- melee_damage_lower = 15
- melee_damage_upper = 15
- attack_sharp = 1
- attack_edge = 1
- attack_sound = 'sound/weapons/bladeslice.ogg'
- attacktext = list("cut")
-
- min_oxy = 0
- max_oxy = 0
- min_tox = 0
- max_tox = 0
- min_co2 = 0
- max_co2 = 0
- min_n2 = 0
- max_n2 = 0
- minbodytemp = 0
-
-/mob/living/simple_mob/hostile/viscerator/death()
- ..(null,"is smashed into pieces!")
- qdel(src)
diff --git a/code/modules/mob/living/simple_animal/simple_animal.dm b/code/modules/mob/living/simple_animal/simple_animal.dm
deleted file mode 100644
index 936bd6d8f29..00000000000
--- a/code/modules/mob/living/simple_animal/simple_animal.dm
+++ /dev/null
@@ -1,1759 +0,0 @@
-#define ai_log(M,V) if(debug_ai) ai_log_output(M,V)
-
-//Talky things
-#define try_say_list(L) if(L.len) say(pick(L))
-
-/mob/living/simple_mob
- name = "animal"
- desc = ""
- icon = 'icons/mob/animal.dmi'
- health = 20
- maxHealth = 20
-
- mob_bump_flag = simple_mob
- mob_swap_flags = MONKEY|SLIME|HUMAN
- mob_push_flags = MONKEY|SLIME|HUMAN
-
- var/tt_desc = "Uncataloged Life Form" //Tooltip description
-
- //Settings for played mobs
- var/show_stat_health = 1 // Does the percentage health show in the stat panel for the mob
- var/ai_inactive = 0 // Set to 1 to turn off most AI actions
- var/has_hands = 0 // Set to 1 to enable the use of hands and the hands hud
- var/humanoid_hands = 0 // Can a player in this mob use things like guns or AI cards?
- var/hand_form = "hands" // Used in IsHumanoidToolUser. 'Your X are not fit-'.
- var/list/hud_gears // Slots to show on the hud (typically none)
- var/ui_icons // Icon file path to use for the HUD, otherwise generic icons are used
- var/r_hand_sprite // If they have hands,
- var/l_hand_sprite // they could use some icons.
- var/player_msg // Message to print to players about 'how' to play this mob on login.
-
- //Mob icon/appearance settings
- var/icon_living = "" // The iconstate if we're alive, required
- var/icon_dead = "" // The iconstate if we're dead, required
- var/icon_gib = "generic_gib" // The iconstate for being gibbed, optional. Defaults to a generic gib animation.
- var/icon_rest = null // The iconstate for resting, optional
- var/image/modifier_overlay = null // Holds overlays from modifiers.
- attack_icon = 'icons/effects/effects.dmi' //Just the default, played like the weapon attack anim
- attack_icon_state = "slash" //Just the default
-
- //Mob talking settings
- universal_speak = 0 // Can all mobs in the entire universe understand this one?
- var/has_langs = list(LANGUAGE_GALCOM)// Text name of their language if they speak something other than galcom. They speak the first one.
- var/speak_chance = 0 // Probability that I talk (this is 'X in 200' chance since even 1/100 is pretty noisy)
- var/reacts = 0 // Reacts to some things being said
- var/list/speak = list() // Things I might say if I talk
- var/list/emote_hear = list() // Hearable emotes I might perform
- var/list/emote_see = list() // Unlike speak_emote, the list of things in this variable only show by themselves with no spoken text. IE: Ian barks, Ian yaps
- var/list/say_understood = list()// List of things to say when accepting an order
- var/list/say_cannot = list() // List of things to say when they cannot comply
- var/list/say_maybe_target = list()// List of things to say when they spot something barely
- var/list/say_got_target = list()// List of things to say when they engage a target
- var/list/reactions = list() // List of "string" = "reaction" and things they hear will be searched for string.
-
- //Mob movement settings
- var/wander = 1 // Does the mob wander around when idle?
- var/wander_distance = 3 // How far the mob will wander before going home (assuming they are allowed to do that)
- var/returns_home = 0 // Mob knows how to return to wherever it started
- var/turns_per_move = 1 // How many life() cycles to wait between each wander mov?
- var/stop_when_pulled = 1 // When set to 1 this stops the animal from moving when someone is pulling it.
- var/follow_dist = 2 // Distance the mob tries to follow a friend
- var/obstacles = list() // Things this mob refuses to move through
- var/speed = 0 // Higher speed is slower, negative speed is faster.
- var/obj/item/card/id/myid// An ID card if they have one to give them access to stuff.
- var/turf/home_turf // Set when they spawned, they try to come back here sometimes.
-
- //Mob interaction
- var/response_help = "tries to help" // If clicked on help intent
- var/response_disarm = "tries to disarm" // If clicked on disarm intent
- var/response_harm = "tries to hurt" // If clicked on harm intent
- var/harm_intent_damage = 3 // How much an unarmed harm click does to this mob.
- var/meat_amount = 0 // How much meat to drop from this mob when butchered
- var/obj/meat_type // The meat object to drop
- var/list/loot_list = list() // The list of lootable objects to drop, with "/path = prob%" structure
- var/recruitable = 0 // Mob can be bossed around
- var/recruit_cmd_str = "Hey," // The thing you prefix commands with when bossing them around
- var/intelligence_level = SA_ANIMAL// How 'smart' the mob is ICly, used to deliniate between animal, robot, and humanoid SAs.
-
- //Mob environment settings
- var/minbodytemp = 250 // Minimum "okay" temperature in kelvin
- var/maxbodytemp = 350 // Maximum of above
- var/heat_damage_per_tick = 3 // Amount of damage applied if animal's body temperature is higher than maxbodytemp
- var/cold_damage_per_tick = 2 // Same as heat_damage_per_tick, only if the bodytemperature it's lower than minbodytemp
- var/fire_alert = 0 // 0 = fine, 1 = hot, 2 = cold
-
- var/min_oxy = 5 // Oxygen in moles, minimum, 0 is 'no minimum'
- var/max_oxy = 0 // Oxygen in moles, maximum, 0 is 'no maximum'
- var/min_tox = 0 // Phoron min
- var/max_tox = 1 // Phoron max
- var/min_co2 = 0 // CO2 min
- var/max_co2 = 5 // CO2 max
- var/min_n2 = 0 // N2 min
- var/max_n2 = 0 // N2 max
- var/unsuitable_atoms_damage = 2 // This damage is taken when atmos doesn't fit all the requirements above
-
- //Hostility settings
- var/hostile = 0 // Do I even attack?
- var/retaliate = 0 // I respond to damage against specific targets.
- var/view_range = 7 // Scan for targets in this range.
- var/specific_targets = 0 // Only use Found() targets, ignore others.
- var/investigates = 0 // Do I investigate if I saw someone briefly?
- var/attack_same = 0 // Do I attack members of my own faction?
- var/cooperative = 0 // Do I ask allies to help me?
- var/assist_distance = 25 // Radius in which I'll ask my comrades for help.
- var/supernatural = 0 // If the mob is supernatural (used in null-rod stuff for banishing?)
- var/grab_resist = 75 // Chance of me resisting a grab attempt.
- var/taser_kill = 1 // Is the mob weak to tasers
-
- //Attack ranged settings
- var/ranged = 0 // Do I attack at range?
- var/shoot_range = 7 // How far away do I start shooting from?
- var/rapid = 0 // Three-round-burst fire mode
- var/firing_lines = 0 // Avoids shooting allies
- var/projectiletype // The projectiles I shoot
- var/projectilesound // The sound I make when I do it
- var/casingtype // What to make the hugely laggy casings pile out of
-
- //Mob melee settings
- var/melee_damage_lower = 2 // Lower bound of randomized melee damage
- var/melee_damage_upper = 6 // Upper bound of randomized melee damage
- var/list/attacktext = list("attacked") // "You are [attacktext] by the mob!"
- var/list/friendly = list("nuzzles") // "The mob [friendly] the person."
- var/attack_sound = null // Sound to play when I attack
- var/environment_smash = 0 // How much environment damage do I do when I hit stuff?
- var/melee_miss_chance = 15 // percent chance to miss a melee attack.
- var/melee_attack_minDelay = 5 // How long between attacks at least
- var/melee_attack_maxDelay = 10 // How long between attacks at most
- var/attack_armor_type = "melee" // What armor does this check?
- var/attack_armor_pen = 0 // How much armor pen this attack has.
- var/attack_sharp = 0 // Is the attack sharp?
- var/attack_edge = 0 // Does the attack have an edge?
-
- //Special attacks
- var/spattack_prob = 0 // Chance of the mob doing a special attack (0 for never)
- var/spattack_min_range = 0 // Min range to perform the special attacks from
- var/spattack_max_range = 0 // Max range to perform special attacks from
-
- //Attack movement settings
- var/run_at_them = 1 // Don't use A* pathfinding, use walk_to
- var/move_to_delay = 4 // Delay for the automated movement (deciseconds)
- var/destroy_surroundings = 1 // Should I smash things to get to my target?
- var/astar_adjacent_proc = /turf/proc/CardinalTurfsWithAccess // Proc to use when A* pathfinding. Default makes them bound to cardinals.
-
- //Damage resistances
- var/shock_resistance = 0 // Siemens modifier, directly subtracted from 1. Value of 0.4 means 0.6 siemens on shocks.
- var/resistance = 0 // Damage reduction for all types
- var/list/armor = list( // Values for normal getarmor() checks
- "melee" = 0,
- "bullet" = 0,
- "laser" = 0,
- "energy" = 0,
- "bomb" = 0,
- "bio" = 100,
- "rad" = 100)
-
- //Scary debug things
- var/debug_ai = 0 // Logging level for this mob (1,2,3)
- var/path_display = 0 // Will display the path in green when pathing
- var/path_icon = 'icons/misc/debug_group.dmi' // What icon to use for the overlay
- var/path_icon_state = "red" // What state to use for the overlay
- var/icon/path_overlay // A reference to restart
-
- ////// These are used for inter-proc communications so don't edit them manually //////
- var/stance = STANCE_IDLE // Used to determine behavior
- var/stop_automated_movement = 0 // Use this to temporarely stop random movement or to if you write special movement code for animals.
- var/lifes_since_move = 0 // A counter for how many life() cycles since move
- var/shuttletarget = null // Shuttle's here, time to get to it
- var/enroute = 0 // If the shuttle is en-route
- var/purge = 0 // A counter used for null-rod stuff
- var/mob/living/target_mob // Who I'm trying to attack
- var/mob/living/follow_mob // Who I'm recruited by
- var/mob/living/list/friends = list() // People who are immune to my wrath, for now
- var/mob/living/simple_mob/list/faction_friends = list() // Other simple mobs I am friends with
- var/turf/list/walk_list = list()// List of turfs to walk through to get somewhere
- var/astarpathing = 0 // Am I currently pathing to somewhere?
- var/stance_changed = 0 // When our stance last changed (world.time)
- var/last_target_time = 0 // When we last set our target, to prevent juggles
- var/last_follow_time = 0 // When did we last get asked to follow someone?
- var/last_helpask_time = 0 // When did we last call for help?
- var/follow_until_time = 0 // Give up following when we reach this time (0 = never)
- var/annoyed = 0 // Do people keep distract-kiting us?
- ////// ////// //////
- var/life_disabled = 0 //VOREStation Edit -- For performance reasons
-
-/mob/living/simple_mob/New()
- ..()
- verbs -= /mob/verb/observe
- home_turf = get_turf(src)
- path_overlay = new(path_icon,path_icon_state)
- move_to_delay = max(2,move_to_delay) //Protection against people coding things incorrectly and A* pathing 100% of the time
- maxHealth = health
-
- for(var/L in has_langs)
- languages |= GLOB.all_languages[L]
- if(languages.len)
- default_language = languages[1]
-
- if(cooperative)
- var/mob/living/simple_mob/first_friend
- for(var/mob/living/simple_mob/M in living_mob_list)
- if(M.faction == src.faction)
- first_friend = M
- break
- if(first_friend)
- faction_friends = first_friend.faction_friends
- faction_friends |= src
- else
- faction_friends |= src
-
-/mob/living/simple_mob/Destroy()
- home_turf = null
- path_overlay = null
- default_language = null
- target_mob = null
- follow_mob = null
- if(myid)
- qdel(myid)
- myid = null
-
- if(faction_friends.len) //This list is shared amongst the faction
- faction_friends -= src
-
- friends.Cut() //This one is not
- walk_list.Cut()
- languages.Cut()
- return ..()
-
-//Client attached
-/mob/living/simple_mob/Login()
- . = ..()
- ai_inactive = 1
- handle_stance(STANCE_IDLE)
- LoseTarget()
- to_chat(src,"Mob AI disabled while you are controlling the mob.
You are \the [src]. [player_msg]")
-
-//Client detatched
-/mob/living/simple_mob/Logout()
- spawn(15 SECONDS) //15 seconds to get back into the mob before it goes wild
- if(src && !src.client)
- ai_inactive = initial(ai_inactive) //So if they never have an AI, they stay that way.
- ..()
-
-//For debug purposes!
-/mob/living/simple_mob/proc/ai_log_output(var/msg = "missing message", var/ver = 1)
- if(ver <= debug_ai)
- log_debug("SA-AI: ([src]:[x],[y],[z])(@[world.time]): [msg] ")
-
-//Should we be dead?
-/mob/living/simple_mob/updatehealth()
- health = getMaxHealth() - getToxLoss() - getFireLoss() - getBruteLoss()
-
- //Alive, becoming dead
- if((stat < DEAD) && (health <= 0))
- death()
-
- //Overhealth
- if(health > getMaxHealth())
- health = getMaxHealth()
-
- //Update our hud if we have one
- if(healths)
- if(stat != DEAD)
- var/heal_per = (health / getMaxHealth()) * 100
- switch(heal_per)
- if(100 to INFINITY)
- healths.icon_state = "health0"
- if(80 to 100)
- healths.icon_state = "health1"
- if(60 to 80)
- healths.icon_state = "health2"
- if(40 to 60)
- healths.icon_state = "health3"
- if(20 to 40)
- healths.icon_state = "health4"
- if(0 to 20)
- healths.icon_state = "health5"
- else
- healths.icon_state = "health6"
- else
- healths.icon_state = "health7"
-
- //Updates the nutrition while we're here
- if(nutrition_icon)
- var/food_per = (nutrition / initial(nutrition)) * 100
- switch(food_per)
- if(90 to INFINITY)
- nutrition_icon.icon_state = "nutrition0"
- if(75 to 90)
- nutrition_icon.icon_state = "nutrition1"
- if(50 to 75)
- nutrition_icon.icon_state = "nutrition2"
- if(25 to 50)
- nutrition_icon.icon_state = "nutrition3"
- if(0 to 25)
- nutrition_icon.icon_state = "nutrition4"
-
-/mob/living/simple_mob/update_icon()
- . = ..()
- var/mutable_appearance/ma = new(src)
- ma.layer = layer
- ma.plane = plane
-
- ma.overlays = list(modifier_overlay)
-
- //Awake and normal
- if((stat == CONSCIOUS) && (!icon_rest || !resting || !incapacitated(INCAPACITATION_DISABLED) ))
- ma.icon_state = icon_living
-
- //Dead
- else if(stat >= DEAD)
- ma.icon_state = icon_dead
-
- //Resting or KO'd
- else if(((stat == UNCONSCIOUS) || resting || incapacitated(INCAPACITATION_DISABLED) ) && icon_rest)
- ma.icon_state = icon_rest
-
- //Backup
- else
- ma.icon_state = initial(icon_state)
-
- //VOREStation edit start
- var/vore_icon_state = update_vore_icon()
- if(vore_icon_state)
- ma.icon_state = vore_icon_state
- //VOREStation edit end
-
- if(has_hands)
- if(r_hand_sprite)
- ma.overlays += r_hand_sprite
- if(l_hand_sprite)
- ma.overlays += l_hand_sprite
-
- appearance = ma
-
-// If your simple mob's update_icon() call calls overlays.Cut(), this needs to be called after this, or manually apply modifier_overly to overlays.
-/mob/living/simple_mob/update_modifier_visuals()
- var/image/effects = null
- if(modifier_overlay)
- overlays -= modifier_overlay
- modifier_overlay.overlays.Cut()
- effects = modifier_overlay
- else
- effects = new()
-
- for(var/datum/modifier/M in modifiers)
- if(M.mob_overlay_state)
- var/image/I = image("icon" = 'icons/mob/modifier_effects.dmi', "icon_state" = M.mob_overlay_state)
- I.appearance_flags = RESET_COLOR // So colored mobs don't affect the overlay.
- effects.overlays += I
-
- modifier_overlay = effects
- overlays += modifier_overlay
-
-
-/mob/living/simple_mob/Life()
-
- //VOREStation Edit
- if(life_disabled)
- return 0
- //VOREStation Edit End
-
- ..()
-
- //Health
- updatehealth()
- if(stat >= DEAD)
- return 0
-
- handle_stunned()
- handle_weakened()
- handle_paralysed()
- handle_supernatural()
- handle_atmos() //Atmos
-
- ai_log("Life() - stance=[stance] ai_inactive=[ai_inactive]", 4)
-
- //AI Actions
- if(!ai_inactive)
- //Stanceyness
- handle_stance()
-
- //Movement
- if(!stop_automated_movement && wander && !anchored) //Allowed to move?
- handle_wander_movement()
-
- //Speaking
- if(speak_chance && stance == STANCE_IDLE) // Allowed to chatter?
- handle_idle_speaking()
-
- //Resisting out buckles
- if(stance != STANCE_IDLE && incapacitated(INCAPACITATION_BUCKLED_PARTIALLY))
- handle_resist()
-
- //Resisting out of closets
- if(istype(loc,/obj/structure/closet))
- var/obj/structure/closet/C = loc
- if(C.sealed)
- handle_resist()
- else
- C.open()
-
- return 1
-
-// Resists out of things.
-// Sometimes there are times you want SAs to be buckled to something, so override this for when that is needed.
-/mob/living/simple_mob/proc/handle_resist()
- resist()
-
-// Peforms the random walk wandering
-/mob/living/simple_mob/proc/handle_wander_movement()
- if(isturf(src.loc) && !resting && !buckled && canmove) //Physically capable of moving?
- lifes_since_move++ //Increment turns since move (turns are life() cycles)
- if(lifes_since_move >= turns_per_move)
- if(!(stop_when_pulled && pulledby)) //Some animals don't move when pulled
- var/moving_to = 0 // otherwise it always picks 4, fuck if I know. Did I mention fuck BYOND
- moving_to = pick(cardinal)
- dir = moving_to //How about we turn them the direction they are moving, yay.
- var/turf/T = get_step(src,moving_to)
- if(avoid_turf(T))
- return
- Move(T)
- lifes_since_move = 0
-
-// Checks to see if mob doesn't like this kind of turf
-/mob/living/simple_mob/proc/avoid_turf(var/turf/turf)
- if(!turf)
- return TRUE //Avoid the nothing, yes
-
- if(istype(turf,/turf/simulated/sky))
- return TRUE //Mobs aren't that stupid, probably
-
- return FALSE //Override it on stuff to adjust
-
-// Handles random chatter, called from Life() when stance = STANCE_IDLE
-/mob/living/simple_mob/proc/handle_idle_speaking()
- if(rand(0,200) < speak_chance)
- if(speak && speak.len)
- if((emote_hear && emote_hear.len) || (emote_see && emote_see.len))
- var/length = speak.len
- if(emote_hear && emote_hear.len)
- length += emote_hear.len
- if(emote_see && emote_see.len)
- length += emote_see.len
- var/randomValue = rand(1,length)
- if(randomValue <= speak.len)
- try_say_list(speak)
- else
- randomValue -= speak.len
- if(emote_see && randomValue <= emote_see.len)
- visible_emote("[pick(emote_see)].")
- else
- audible_emote("[pick(emote_hear)].")
- else
- try_say_list(speak)
- else
- if(!(emote_hear && emote_hear.len) && (emote_see && emote_see.len))
- visible_emote("[pick(emote_see)].")
- if((emote_hear && emote_hear.len) && !(emote_see && emote_see.len))
- audible_emote("[pick(emote_hear)].")
- if((emote_hear && emote_hear.len) && (emote_see && emote_see.len))
- var/length = emote_hear.len + emote_see.len
- var/pick = rand(1,length)
- if(pick <= emote_see.len)
- visible_emote("[pick(emote_see)].")
- else
- audible_emote("[pick(emote_hear)].")
-
-// Handle interacting with and taking damage from atmos
-// TODO - Refactor this to use handle_environment() like a good /mob/living
-/mob/living/simple_mob/proc/handle_atmos()
- var/atmos_unsuitable = 0
-
- var/atom/A = src.loc
-
- if(istype(A,/turf))
- var/turf/T = A
-
- var/datum/gas_mixture/Environment = T.return_air()
-
- if(Environment)
-
- if( abs(Environment.temperature - bodytemperature) > 40 )
- bodytemperature += ((Environment.temperature - bodytemperature) / 5)
-
- if(min_oxy)
- if(Environment.gas[/datum/gas/oxygen] < min_oxy)
- atmos_unsuitable = 1
- if(max_oxy)
- if(Environment.gas[/datum/gas/oxygen] > max_oxy)
- atmos_unsuitable = 1
- if(min_tox)
- if(Environment.gas[/datum/gas/phoron] < min_tox)
- atmos_unsuitable = 2
- if(max_tox)
- if(Environment.gas[/datum/gas/phoron] > max_tox)
- atmos_unsuitable = 2
- if(min_n2)
- if(Environment.gas[/datum/gas/nitrogen] < min_n2)
- atmos_unsuitable = 1
- if(max_n2)
- if(Environment.gas[/datum/gas/nitrogen] > max_n2)
- atmos_unsuitable = 1
- if(min_co2)
- if(Environment.gas[/datum/gas/carbon_dioxide] < min_co2)
- atmos_unsuitable = 1
- if(max_co2)
- if(Environment.gas[/datum/gas/carbon_dioxide] > max_co2)
- atmos_unsuitable = 1
-
- //Atmos effect
- if(bodytemperature < minbodytemp)
- fire_alert = 2
- adjustBruteLoss(cold_damage_per_tick)
- if(fire)
- fire.icon_state = "fire1"
- else if(bodytemperature > maxbodytemp)
- fire_alert = 1
- adjustBruteLoss(heat_damage_per_tick)
- if(fire)
- fire.icon_state = "fire2"
- else
- fire_alert = 0
- if(fire)
- fire.icon_state = "fire0"
-
- if(atmos_unsuitable)
- adjustBruteLoss(unsuitable_atoms_damage)
- if(oxygen)
- oxygen.icon_state = "oxy1"
- else if(oxygen)
- if(oxygen)
- oxygen.icon_state = "oxy0"
-
-// For setting the stance WITHOUT processing it
-/mob/living/simple_mob/proc/set_stance(var/new_stance)
- stance = new_stance
- stance_changed = world.time
- ai_log("set_stance() changing to [new_stance]",2)
-
-// For proccessing the current stance, or setting and processing a new one
-/mob/living/simple_mob/proc/handle_stance(var/new_stance)
- if(ai_inactive)
- stance = STANCE_IDLE
- return
-
- if(new_stance)
- set_stance(new_stance)
-
- switch(stance)
- if(STANCE_IDLE)
- target_mob = null
- a_intent = INTENT_HELP
- annoyed = max(0,annoyed--)
-
- //Yes I'm breaking this into two if()'s for ease of reading
- //If we ARE ALLOWED TO
- if(returns_home && home_turf && !astarpathing && (world.time - stance_changed) > 10 SECONDS)
- if(get_dist(src,home_turf) > wander_distance)
- move_to_delay = initial(move_to_delay)*2 //Walk back.
- GoHome()
- else
- stop_automated_movement = 0
-
- //Search for targets while idle
- if(hostile || specific_targets)
- FindTarget()
- if(STANCE_FOLLOW)
- annoyed = 15
- FollowTarget()
- if(follow_until_time && world.time > follow_until_time)
- LoseFollow()
- return
- if(hostile || specific_targets)
- FindTarget()
- if(STANCE_ATTACK)
- annoyed = 50
- a_intent = INTENT_HARM
- RequestHelp()
- MoveToTarget()
- if(STANCE_ATTACKING)
- annoyed = 50
- AttackTarget()
-
-/mob/living/simple_mob/proc/handle_supernatural()
- if(purge)
- purge -= 1
-
-/mob/living/simple_mob/gib()
- ..(icon_gib,1,icon) // we need to specify where the gib animation is stored
-
-/mob/living/simple_mob/emote(var/act, var/type, var/desc)
- if(act)
- ..(act, type, desc)
-
-/mob/living/simple_mob/bullet_act(var/obj/item/projectile/Proj)
- ai_log("bullet_act() I was shot by: [Proj.firer]",2)
-
- /* VOREStation Edit - Ace doesn't like bonus SA damage.
- //Projectiles with bonus SA damage
- if(!Proj.nodamage)
- if(!Proj.SA_vulnerability || Proj.SA_vulnerability == intelligence_level)
- Proj.damage += Proj.SA_bonus_damage
- */ // VOREStation Edit End
- . = ..()
-
- if(Proj.firer)
- react_to_attack(Proj.firer)
-
-// When someone clicks us with an empty hand
-/mob/living/simple_mob/attack_hand(mob/living/carbon/human/M as mob)
- ..()
-
- switch(M.a_intent)
-
- if(INTENT_HELP)
- if (health > 0)
- M.visible_message("[M] [response_help] \the [src].")
-
- if(INTENT_DISARM)
- M.visible_message("[M] [response_disarm] \the [src].")
- M.do_attack_animation(src)
- //TODO: Push the mob away or something
-
- if(INTENT_GRAB)
- if (M == src)
- return
- if (!(status_flags & CANPUSH))
- return
- if(!incapacitated(INCAPACITATION_ALL) && (stance != STANCE_IDLE) && prob(grab_resist))
- M.visible_message("[M] tries to grab [src] but fails!")
- return
-
- var/obj/item/grab/G = new /obj/item/grab(M, src)
-
- M.put_in_active_hand(G)
-
- G.synch()
- G.affecting = src
- LAssailant = M
-
- M.visible_message("[M] has grabbed [src] passively!")
- M.do_attack_animation(src)
- ai_log("attack_hand() I was grabbed by: [M]",2)
- react_to_attack(M)
-
- if(INTENT_HARM)
- var/armor = run_armor_check(def_zone = null, attack_flag = "melee")
- apply_damage(damage = harm_intent_damage, damagetype = BURN, def_zone = null, blocked = armor, blocked = resistance, used_weapon = null, sharp = FALSE, edge = FALSE)
- M.visible_message("[M] [response_harm] \the [src]!")
- M.do_attack_animation(src)
- ai_log("attack_hand() I was hit by: [M]",2)
- react_to_attack(M)
-
- return
-
-// When somoene clicks us with an item in hand
-/mob/living/simple_mob/attackby(var/obj/item/O, var/mob/user)
- if(istype(O, /obj/item/stack/medical))
- if(stat != DEAD)
- var/obj/item/stack/medical/MED = O
- if(health < getMaxHealth())
- if(MED.amount >= 1)
- adjustBruteLoss(-MED.heal_brute)
- MED.amount -= 1
- if(MED.amount <= 0)
- qdel(MED)
- for(var/mob/M in viewers(src, null))
- if ((M.client && !( M.blinded )))
- M.show_message("[user] applies the [MED] on [src].")
- else
- var/datum/gender/T = gender_datums[src.get_visible_gender()]
- to_chat(user, "\The [src] is dead, medical items won't bring [T.him] back to life.") // the gender lookup is somewhat overkill, but it functions identically to the obsolete gender macros and future-proofs this code
- if(meat_type && (stat == DEAD)) //if the animal has a meat, and if it is dead.
- if(istype(O, /obj/item/material/knife) || istype(O, /obj/item/material/knife/butch))
- harvest(user)
- else
- ai_log("attackby() I was weapon'd by: [user]",2)
- if(O.force)
- react_to_attack(user)
-
- return ..()
-
-/mob/living/simple_mob/hit_with_weapon(obj/item/O, mob/living/user, var/effective_force, var/hit_zone)
-
- //Animals can't be stunned(?)
- if(O.damtype == HALLOSS)
- effective_force = 0
- if(supernatural && istype(O,/obj/item/nullrod))
- effective_force *= 2
- purge = 3
- if(O.force <= resistance)
- to_chat(user,"This weapon is ineffective, it does no damage.")
- return 2
-
- ai_log("hit_with_weapon() I was h_w_weapon'd by: [user]",2)
- react_to_attack(user)
-
- . = ..()
-
-// When someone throws something at us
-/mob/living/simple_mob/hitby(atom/movable/AM)
- ..()
- if(AM.thrower)
- react_to_attack(AM.thrower)
-
-//SA vs SA basically
-/mob/living/simple_mob/attack_generic(var/mob/attacker)
- if(attacker)
- react_to_attack(attacker)
- return ..()
-
-/mob/living/simple_mob/movement_delay()
- var/tally = 0 //Incase I need to add stuff other than "speed" later
-
- tally = speed
-
- if(force_max_speed)
- return -3
-
- for(var/datum/modifier/M in modifiers)
- if(!isnull(M.haste) && M.haste == TRUE)
- return -3
- if(!isnull(M.slowdown))
- tally += M.slowdown
-
- if(purge)//Purged creatures will move more slowly. The more time before their purge stops, the slower they'll move.
- if(tally <= 0)
- tally = 1
- tally *= purge
-
- if(m_intent == "walk")
- tally *= 1.5
-
- return tally+config_legacy.animal_delay
-
-/mob/living/simple_mob/Stat()
- ..()
-
- if(statpanel("Status") && show_stat_health)
- stat(null, "Health: [round((health / getMaxHealth()) * 100)]%")
-
-/mob/living/simple_mob/lay_down()
- ..()
- if(resting && icon_rest)
- icon_state = icon_rest
- else
- icon_state = icon_living
- update_icon()
-
-/mob/living/simple_mob/death(gibbed, deathmessage = "dies!")
- density = 0 //We don't block even if we did before
- walk(src, 0) //We stop any background-processing walks
- resting = 0 //We can rest in peace later.
-
- if(faction_friends.len)
- faction_friends -= src
-
- if(loot_list.len) //Drop any loot
- for(var/path in loot_list)
- if(prob(loot_list[path]))
- new path(get_turf(src))
-
- spawn(3) //We'll update our icon in a sec
- update_icon()
-
- return ..(gibbed,deathmessage)
-
-/mob/living/simple_mob/ex_act(severity)
- if(!blinded)
- flash_eyes()
- var/armor = run_armor_check(def_zone = null, attack_flag = "bomb")
- var/bombdam = 500
- switch (severity)
- if (1.0)
- bombdam = 500
- if (2.0)
- bombdam = 60
- if (3.0)
- bombdam = 30
-
- apply_damage(damage = bombdam, damagetype = BRUTE, def_zone = null, blocked = armor, blocked = resistance, used_weapon = null, sharp = FALSE, edge = FALSE)
-
- if(bombdam > maxHealth)
- gib()
-
-// Check target_mob if worthy of attack (i.e. check if they are dead or empty mecha)
-/mob/living/simple_mob/proc/SA_attackable(target_mob)
- ai_log("SA_attackable([target_mob])",3)
- if (isliving(target_mob))
- var/mob/living/L = target_mob
- if(L.stat != DEAD)
- return 1
- if (istype(target_mob,/obj/mecha))
- var/obj/mecha/M = target_mob
- if (M.occupant)
- return 1
- ai_log("SA_attackable([target_mob]): no",3)
- return 0
-
-/mob/living/simple_mob/say(var/message,var/datum/language/language)
- var/verb = "says"
- if(speak_emote.len)
- verb = pick(speak_emote)
-
- message = sanitize(message)
-
- ..(message, null, verb)
-
-/mob/living/simple_mob/get_speech_ending(verb, var/ending)
- return verb
-
-/mob/living/simple_mob/put_in_hands(var/obj/item/W) // No hands.
- if(has_hands)
- put_in_active_hand(W)
- return 1
- W.forceMove(get_turf(src))
- return 1
-
-// Harvest an animal's delicious byproducts
-/mob/living/simple_mob/proc/harvest(var/mob/user)
- var/actual_meat_amount = max(1,(meat_amount/2))
- if(meat_type && actual_meat_amount>0 && (stat == DEAD))
- for(var/i=0;i[user] chops up \the [src]!")
- new/obj/effect/decal/cleanable/blood/splatter(get_turf(src))
- qdel(src)
- else
- user.visible_message("[user] butchers \the [src] messily!")
- gib()
-
-/mob/living/simple_mob/handle_fire()
- return
-/mob/living/simple_mob/update_fire()
- return
-/mob/living/simple_mob/IgniteMob()
- return
-/mob/living/simple_mob/ExtinguishMob()
- return
-
-//We got hit! Consider hitting them back!
-/mob/living/simple_mob/proc/react_to_attack(var/mob/living/M)
- if(ai_inactive || stat || M == target_mob) return //Not if we're dead or already hitting them
- if(M in friends || M.faction == faction) return //I'll overlook it THIS time...
- ai_log("react_to_attack([M])",1)
- if(retaliate && set_target(M, 1))
- handle_stance(STANCE_ATTACK)
- return M
-
- return 0
-
-/mob/living/simple_mob/proc/set_target(var/mob/M, forced = 0)
- ai_log("SetTarget([M])",2)
- if(!M || (world.time - last_target_time < 5 SECONDS) && target_mob)
- ai_log("SetTarget() can't set it again so soon",3)
- return 0
-
- var/turf/seen = get_turf(M)
-
- if(investigates && (annoyed < 10))
- try_say_list(say_maybe_target)
- face_atom(seen)
- annoyed += 14
- sleep(1 SECOND) //For realism
-
- if(forced || (M in ListTargets(view_range)))
- try_say_list(say_got_target)
- target_mob = M
- last_target_time = world.time
- return M
- else if(investigates)
- spawn(1)
- WanderTowards(seen)
-
- return 0
-
-// Set a follow target, with optional time for how long to follow them.
-/mob/living/simple_mob/proc/set_follow(var/mob/M, var/follow_for = 0)
- ai_log("SetFollow([M]) for=[follow_for]",2)
- if(!M || (world.time - last_target_time < 4 SECONDS) && follow_mob)
- ai_log("SetFollow() can't set it again so soon",3)
- return 0
-
- follow_mob = M
- last_follow_time = world.time
- follow_until_time = !follow_for ? 0 : world.time + follow_for
- return 1
-
-//Scan surroundings for a valid target
-/mob/living/simple_mob/proc/FindTarget()
- var/atom/T = null
- for(var/atom/A in ListTargets(view_range))
-
- if(A == src)
- continue
-
- var/atom/F = Found(A)
- if(F)
- T = F
- break
- else if(specific_targets)
- return 0
-
- if(isliving(A))
- var/mob/living/L = A
- if(L.faction == src.faction && !attack_same)
- continue
- else if(L in friends)
- continue
- else if(L.alpha <= EFFECTIVE_INVIS)
- continue
- else if(!SA_attackable(L))
- continue
- else if(!special_target_check(L))
- continue
- else
- T = L
- break
-
- else if(istype(A, /obj/mecha)) // Our line of sight stuff was already done in ListTargets().
- var/obj/mecha/M = A
- if(!SA_attackable(M))
- continue
- else if(!special_target_check(M))
- continue
- if((M.occupant.faction != src.faction) || attack_same)
- T = M
- break
-
- //You found one!
- if(T)
- ai_log("FindTarget() found [T]!",1)
- if(set_target(T))
- handle_stance(STANCE_ATTACK)
-
- return T
-
-//Used for special targeting or reactions
-/mob/living/simple_mob/proc/Found(var/atom/A)
- return
-
-// Used for somewhat special targeting, but not to the extent of using Found()
-/mob/living/simple_mob/proc/special_target_check(var/atom/A)
- return TRUE
-
-//Requesting help from like-minded individuals
-/mob/living/simple_mob/proc/RequestHelp()
- if(!cooperative || ((world.time - last_helpask_time) < 10 SECONDS))
- return
-
- ai_log("RequestHelp() to [faction_friends.len] friends",2)
- last_helpask_time = world.time
- for(var/mob/living/simple_mob/F in faction_friends)
- if(F == src) continue
- if(get_dist(src,F) <= F.assist_distance)
- spawn(0)
- if(F) //They could have died by now and some mobs delete themselves on death
- ai_log("RequestHelp() to [F]",3)
- F.HelpRequested(src)
-
-//Someone wants help?
-/mob/living/simple_mob/proc/HelpRequested(var/mob/living/simple_mob/F)
- if(target_mob || stat)
- ai_log("HelpRequested() by [F] but we're busy/dead",2)
- return
- if(get_dist(src,F) <= follow_dist)
- ai_log("HelpRequested() by [F] but we're already here",2)
- return
- if(get_dist(src,F) <= view_range)
- ai_log("HelpRequested() by [F] and within targetshare range",2)
- if(F.target_mob && set_target(F.target_mob))
- handle_stance(STANCE_ATTACK)
- return
-
- if(set_follow(F, 10 SECONDS))
- handle_stance(STANCE_FOLLOW)
-
-// Can be used to conditionally do a ranged or melee attack.
-// Note that the SA must be able to do an attack at the specified range or else it may get trapped in a loop of switching
-// between STANCE_ATTACK and STANCE_ATTACKING, due to being told by MoveToTarget() that they're in range but being told by AttackTarget() that they're not.
-/mob/living/simple_mob/proc/ClosestDistance()
- return ranged ? shoot_range - 1 : 1 // Shoot range -1 just because we don't want to constantly get kited
-
-//Move to a target (or near if we're ranged)
-/mob/living/simple_mob/proc/MoveToTarget()
- if(incapacitated(INCAPACITATION_DISABLED))
- ai_log("MoveToTarget() Bailing because we're disabled",2)
- return
-
- //If we were chasing someone and we can't anymore, give up.
- if(!target_mob || !SA_attackable(target_mob))
- ai_log("MoveToTarget() Losing target at top",2)
- LoseTarget()
- return
-
- //Don't wander
- stop_automated_movement = 1
- move_to_delay = initial(move_to_delay)
-
- //We recompute our path every time we're called if we can still see them
- if(target_mob in ListTargets(view_range))
-
- //Recompute the path if we were using one since we can still see them.
- if(astarpathing)
- ForgetPath()
-
- //Find out where we're getting to
- var/get_to = ClosestDistance()
- var/distance = get_dist(src,target_mob)
- ai_log("MoveToTarget() [src] get_to: [get_to] distance: [distance]",2)
-
- //We're here!
- if(distance <= get_to)
- ai_log("MoveToTarget() [src] attack range",2)
- handle_stance(STANCE_ATTACKING)
- return
-
- //We're just setting out, making a new path, or we can't path with A*
- if(!walk_list.len)
- ai_log("SA: MoveToTarget() pathing to [target_mob]",2)
-
- //GetPath failed for whatever reason, just smash into things towards them
- if(run_at_them || !GetPath(get_turf(target_mob),get_to))
-
- //We try the built-in way to stay close
- walk_to(src, target_mob, get_to, move_to_delay)
- ai_log("MoveToTarget() walk_to([src],[target_mob],[get_to],[move_to_delay])",3)
-
- //Break shit in their direction! LEME SMAHSH
- var/dir_to_mob = get_dir(src,target_mob)
- face_atom(target_mob)
- DestroySurroundings(dir_to_mob)
- ai_log("MoveToTarget() DestroySurroundings([get_dir(src,target_mob)])",3)
-
- //We have a path! We aren't already pathing it!
- if(!astarpathing && walk_list.len)
- ai_log("MoveToTarget() going to start a path",2)
- spawn(1)
-
- //Do the path!
- var/result = WalkPath(target_thing = target_mob, target_dist = get_to)
- ai_log("MoveToTarget() WalkPath r:[result]",2)
-
- //WalkPath failed, either interrupted for recalc, or something else
- if(!result)
- return
-
- //WalkPath either got close enough or we ran out of path
- else
- spawn(1)
- ai_log("MoveToTarget() resetting",2)
- MoveToTarget()
-
- //We can't see them, and we don't have a path we're trying to follow to find them
- else if(!astarpathing)
- ai_log("MoveToTarget() Losing target at bottom",2)
- LoseTarget() //Just forget it.
-
-//Follow a target (and don't attempt to murder it horribly)
-/mob/living/simple_mob/proc/FollowTarget()
- ai_log("FollowTarget() [follow_mob]",1)
- stop_automated_movement = 1
- //If we were chasing someone and we can't anymore, give up.
- if(!follow_mob || follow_mob.stat)
- ai_log("FollowTarget() Losing follow at top",2)
- LoseFollow()
- return
-
- if(incapacitated(INCAPACITATION_DISABLED))
- ai_log("FollowTarget() Bailing because we're disabled",2)
- LoseFollow()
- return
-
- if((get_dist(src,follow_mob) <= follow_dist))
- ai_log("FollowTarget() Already at target",2)
- return
-
- move_to_delay = initial(move_to_delay)
- var/start_distance = get_dist(src,follow_mob)
-
- //Bad pathing
- if(run_at_them)
- walk_to(src, follow_mob, follow_dist, move_to_delay)
- ai_log("FollowTarget() walk_to([src],[target_mob],2,[move_to_delay])",3)
- spawn(3 SECONDS)
- if(src && follow_mob && (stance == STANCE_FOLLOW) && (get_dist(src,follow_mob) >= start_distance))
- ai_log("FollowTarget() walk_to not making headway, giving up",3)
- LoseFollow()
-
- //Good pathing
- else
- GetPath(get_turf(follow_mob),follow_dist)
- if(!astarpathing && walk_list.len)
- spawn(1)
- ai_log("FollowTarget() A* path getting underway",2)
- //Do the path!
- var/result = WalkPath(target_thing = follow_mob, target_dist = follow_dist)
- ai_log("FollowTarget() WalkPath r:[result]",3)
-
- else
- ai_log("FollowTarget() GetPath can't path, giving up",3)
- LoseFollow()
-
-//Just try one time to go look at something. Don't really focus much on it.
-/mob/living/simple_mob/proc/WanderTowards(var/turf/T)
- if(!T) return
- ai_log("WanderTowards() [T.x],[T.y]",1)
-
- stop_automated_movement = 1
- GetPath(T,1)
-
- if(run_at_them || !walk_list.len)
- ai_log("WanderTowards() walk_to getting underway",2)
- walk_to(src, T, 1, move_to_delay)
- else
- if(!astarpathing)
- spawn(1)
- ai_log("WanderTowards() A* path getting underway",2)
- WalkPath(target_thing = T, target_dist = 1)
-
-//A* now, try to a path to a target
-/mob/living/simple_mob/proc/GetPath(var/turf/target,var/get_to = 1,var/max_distance = world.view*6)
- ai_log("GetPath([target],[get_to],[max_distance])",2)
- ForgetPath()
- var/list/new_path = AStar(get_turf(loc), target, astar_adjacent_proc, /turf/proc/Distance, min_target_dist = get_to, max_node_depth = max_distance, id = myid, exclude = obstacles)
-
- if(new_path && new_path.len)
- walk_list = new_path
- if(path_display)
- for(var/turf/T in walk_list)
- T.overlays |= path_overlay
- else
- return 0
-
- return walk_list.len
-
-//Walk along our A* path, target_thing allows us to stop early if we're nearby
-/mob/living/simple_mob/proc/WalkPath(var/atom/target_thing, var/target_dist = 1, var/proc/steps_callback = null, var/every_steps = 4)
- ai_log("WalkPath() (steps:[walk_list.len])",2)
- if(!walk_list || !walk_list.len)
- return
-
- astarpathing = 1
- var/step_count = 0
- var/failed_steps = 0
- while(1)
- //We're supposed to stop
- if(!astarpathing || incapacitated(INCAPACITATION_DISABLED))
- astarpathing = 0
- ai_log("WalkPath() was interrupted",2)
- return 0
- //Finished the path
- if(!walk_list.len)
- astarpathing = 0
- ai_log("WalkPath() exited naturally",2)
- return 1
- if(failed_steps >= 3)
- astarpathing = 0
- ai_log("WalkPath() failed too many steps",2)
- return 0
-
- //Take a step
- if(!MoveOnce())
- ai_log("WalkPath() failed a step",3)
- failed_steps++
- else
- ai_log("WalkPath() took a step",3)
- failed_steps = 0
- step_count++
-
- //If we have a particular target we care about, look for them
- if(target_thing && (get_dist(src,target_thing) <= target_dist))
- ai_log("WalkPath() returning due to proximity",2)
- return target_thing
-
- //If we have a callback
- if(steps_callback && (step_count >= every_steps))
- ai_log("WalkPath() doing callback",3)
- call(steps_callback)()
-
- //And wait for the time to our next step
- sleep(move_to_delay)
-
-//Take one step along a path
-/mob/living/simple_mob/proc/MoveOnce()
- if(!walk_list.len)
- return
-
- if(path_display)
- var/turf/T = src.walk_list[1]
- T.overlays -= path_overlay
-
- step_towards(src, src.walk_list[1])
- if(src.loc != src.walk_list[1])
- ai_log("MoveOnce() step_towards returning 0",3)
- return 0
- else
- walk_list -= src.walk_list[1]
- ai_log("MoveOnce() step_towards returning 1",3)
- return 1
-
-//Forget the path entirely
-/mob/living/simple_mob/proc/ForgetPath()
- ai_log("ForgetPath()",2)
- if(path_display)
- for(var/turf/T in walk_list)
- T.overlays -= path_overlay
- astarpathing = 0
- walk_list.Cut()
-
-//Giving up on moving
-/mob/living/simple_mob/proc/GiveUpMoving()
- ai_log("GiveUpMoving()",1)
- ForgetPath()
- walk(src, 0)
- stop_automated_movement = 0
-
-//Return home, all-in-one proc (though does target scan and drop out if they see one)
-/mob/living/simple_mob/proc/GoHome()
- if(!home_turf) return
- if(astarpathing) ForgetPath()
- ai_log("GoHome()",1)
- var/close_enough = 2
- var/look_in = 50
- if(GetPath(home_turf,close_enough,look_in))
- stop_automated_movement = 1
- spawn(1)
- if(WalkPath()) //If we made it without interruption
- ai_log("GoHome() got home",2)
- GiveUpMoving() //Go back to wandering
-
-//Get into attack mode on a target
-/mob/living/simple_mob/proc/AttackTarget()
- stop_automated_movement = 1
- if(incapacitated(INCAPACITATION_DISABLED))
- ai_log("AttackTarget() Bailing because we're disabled",2)
- LoseTarget()
- return 0
- if(!target_mob || !SA_attackable(target_mob) || (target_mob.alpha <= EFFECTIVE_INVIS)) //if the target went invisible, you can't follow it
- LoseTarget()
- return 0
- if(!(target_mob in ListTargets(view_range)))
- LostTarget()
- return 0
-
- ai_log("AttackTarget() vs. [target_mob]",1)
- var/distance = get_dist(src, target_mob)
- face_atom(target_mob)
-
- //Hadoooooken!
- if(prob(spattack_prob) && (distance >= spattack_min_range) && (distance <= spattack_max_range))
- ai_log("AttackTarget() special",3)
- if(SpecialAtkTarget()) //Might not succeed/be allowed, do something else.
- return 1
- //AAAAH!
- if(distance <= 1)
- ai_log("AttackTarget() melee",3)
- PunchTarget()
- return 1
- //Open fire!
- else if(ranged && (distance <= shoot_range))
- ai_log("AttackTarget() ranged",3)
- ShootTarget(target_mob)
- return 1
- //They ran away!
- else
- ai_log("AttackTarget() out of range!",3)
- stoplag(1) // Unfortunately this is needed to protect from ClosestDistance() sometimes not updating fast enough to prevent an infinite loop.
- handle_stance(STANCE_ATTACK)
- return 0
-
-//Attack the target in melee
-/mob/living/simple_mob/proc/PunchTarget()
- if(!Adjacent(target_mob))
- return
- if(!canClick())
- return
- setClickCooldown(get_attack_speed())
-// if(!client)
-// sleep(rand(melee_attack_minDelay, melee_attack_maxDelay))
- if(isliving(target_mob))
- var/mob/living/L = target_mob
-
- if(prob(melee_miss_chance))
- add_attack_logs(src,L,"Animal-attacked (miss)", admin_notify = FALSE)
- visible_message("[src] misses [L]!")
- do_attack_animation(src)
- return L
- else
- DoPunch(L)
- return L
- if(istype(target_mob,/obj/mecha))
- var/obj/mecha/M = target_mob
- DoPunch(M)
- return M
-
-// This is the actual act of 'punching'. Override for special behaviour.
-/mob/living/simple_mob/proc/DoPunch(var/atom/A)
- if(!Adjacent(A) && !istype(A, /obj/structure/window) && !istype(A, /obj/machinery/door/window)) // They could've moved in the meantime. But a Window probably wouldn't have. This allows player simple-mobs to attack windows.
- return FALSE
-
- var/damage_to_do = rand(melee_damage_lower, melee_damage_upper)
-
- for(var/datum/modifier/M in modifiers)
- if(!isnull(M.outgoing_melee_damage_percent))
- damage_to_do *= M.outgoing_melee_damage_percent
-
- // SA attacks can be blocked with shields.
- if(ishuman(A))
- var/mob/living/carbon/human/H = A
- if(H.check_shields(damage = damage_to_do, damage_source = src, attacker = src, def_zone = null, attack_text = "the attack"))
- return FALSE
-
- if(A.attack_generic(src, damage_to_do, pick(attacktext), attack_armor_type, attack_armor_pen, attack_sharp, attack_edge) && attack_sound)
- playsound(src, attack_sound, 75, 1)
-
- return TRUE
-
-//The actual top-level ranged attack proc
-/mob/living/simple_mob/proc/ShootTarget()
- if(!canClick())
- return FALSE
-
- setClickCooldown(get_attack_speed())
-
- var/target = target_mob
- var/tturf = get_turf(target)
-
- if((firing_lines && !client) && !CheckFiringLine(tturf))
- step_rand(src)
- face_atom(tturf)
- return FALSE
-
- visible_message("[src] fires at [target]!")
- if(rapid)
- spawn(1)
- Shoot(target, src.loc, src)
- if(casingtype)
- new casingtype(get_turf(src))
- spawn(4)
- Shoot(target, src.loc, src)
- if(casingtype)
- new casingtype(get_turf(src))
- spawn(6)
- Shoot(target, src.loc, src)
- if(casingtype)
- new casingtype(get_turf(src))
- else
- Shoot(target, src.loc, src)
- if(casingtype)
- new casingtype
-
- return TRUE
-
-//Check firing lines for faction_friends (if we're not cooperative, we don't care)
-/mob/living/simple_mob/proc/CheckFiringLine(var/turf/tturf)
- if(!tturf) return
-
- var/turf/list/crosses = list()
- var/this_turf = get_turf(src)
-
- while(this_turf != tturf)
- this_turf = get_step(this_turf,get_dir(this_turf,tturf))
- crosses += this_turf
-
- for(var/mob/living/FF in faction_friends)
- if(FF.loc in crosses)
- return 0
-
- for(var/mob/living/F in friends)
- if(F.loc in crosses)
- return 0
-
- return 1
-
-//Special attacks, like grenades or blinding spit or whatever
-/mob/living/simple_mob/proc/SpecialAtkTarget()
- return 0
-
-//Shoot a bullet at someone
-/mob/living/simple_animal/proc/Shoot(atom/target, atom/start, mob/user, var/bullet = 0)
- if(target == start)
- return
-
- var/obj/item/projectile/A = new projectiletype(user.loc)
- playsound(user, projectilesound, 100, 1)
- if(!A) return
-
-// if (!istype(target, /turf))
-// qdel(A)
-// return
- A.old_style_target(target)
- A.fire()
-
-//We can't see the target
-/mob/living/simple_mob/proc/LoseTarget()
- ai_log("LoseTarget() [target_mob]",2)
- target_mob = null
- handle_stance(STANCE_IDLE)
- GiveUpMoving()
-
-//Target is no longer valid (?)
-/mob/living/simple_mob/proc/LostTarget()
- handle_stance(STANCE_IDLE)
- GiveUpMoving()
-
-//Forget a follow mode
-/mob/living/simple_mob/proc/LoseFollow()
- ai_log("LoseFollow() [target_mob]",2)
- stop_automated_movement = 0
- follow_mob = null
- handle_stance(STANCE_IDLE)
- GiveUpMoving()
-
-// Makes the simple mob stop everything. Useful for when it get stunned.
-/mob/living/simple_mob/proc/Disable()
- ai_log("Disable() [target_mob]",2)
- spawn(0)
- LoseTarget()
- LoseFollow()
-
-/mob/living/simple_mob/Stun(amount)
- if(amount > 0)
- Disable()
- ..(amount)
-
-/mob/living/simple_mob/AdjustStunned(amount)
- if(amount > 0)
- Disable()
- ..(amount)
-
-/mob/living/simple_mob/Weaken(amount)
- if(amount > 0)
- Disable()
- ..(amount)
-
-/mob/living/simple_mob/AdjustWeakened(amount)
- if(amount > 0)
- Disable()
- ..(amount)
-
-/mob/living/simple_mob/Paralyse(amount)
- if(amount > 0)
- Disable()
- ..(amount)
-
-/mob/living/simple_mob/AdjustParalysis(amount)
- if(amount > 0)
- Disable()
- ..(amount)
-
-//Find me some targets
-/mob/living/simple_mob/proc/ListTargets(var/dist = view_range)
- var/list/L = hearers(src, dist)
-
- for(var/obj/mecha/M in mechas_list)
- if ((M.z == src.z) && (get_dist(src, M) <= dist) && (isInSight(src,M)))
- L += M
-
- return L
-
-//Break through windows/other things
-/mob/living/simple_mob/proc/DestroySurroundings(var/direction)
- if(!direction)
- direction = pick(cardinal) //FLAIL WILDLY
-
- var/turf/problem_turf = get_step(src, direction)
-
- ai_log("DestroySurroundings([direction])",3)
- var/damage_to_do = rand(melee_damage_lower, melee_damage_upper)
-
- for(var/datum/modifier/M in modifiers)
- if(!isnull(M.outgoing_melee_damage_percent))
- damage_to_do *= M.outgoing_melee_damage_percent
-
- for(var/obj/structure/window/obstacle in problem_turf)
- if(obstacle.dir == reverse_dir[dir]) // So that windows get smashed in the right order
- ai_log("DestroySurroundings() directional window hit",3)
- obstacle.attack_generic(src, damage_to_do, pick(attacktext))
- return
- else if(obstacle.is_fulltile())
- ai_log("DestroySurroundings() full tile window hit",3)
- obstacle.attack_generic(src, damage_to_do, pick(attacktext))
- return
-
- var/obj/structure/obstacle = locate(/obj/structure, problem_turf)
- if(istype(obstacle, /obj/structure/window) || istype(obstacle, /obj/structure/closet) || istype(obstacle, /obj/structure/table) || istype(obstacle, /obj/structure/grille))
- ai_log("DestroySurroundings() generic structure hit [obstacle]",3)
- obstacle.attack_generic(src, damage_to_do, pick(attacktext))
- return
-
- for(var/obj/machinery/door/baddoor in problem_turf) //Required since firelocks take up the same turf
- if(baddoor.density)
- ai_log("DestroySurroundings() door hit [baddoor]",3)
- baddoor.attack_generic(src, damage_to_do, pick(attacktext))
- return
-
-//Check for shuttle bumrush
-/mob/living/simple_mob/proc/check_horde()
- return 0
- if(SSemergencyshuttle.shuttle.location)
- if(!enroute && !target_mob) //The shuttle docked, all monsters rush for the escape hallway
- if(!shuttletarget && escape_list.len) //Make sure we didn't already assign it a target, and that there are targets to pick
- shuttletarget = pick(escape_list) //Pick a shuttle target
- enroute = 1
- stop_automated_movement = 1
- spawn()
- if(!src.stat)
- horde()
-
- if(get_dist(src, shuttletarget) <= 2) //The monster reached the escape hallway
- enroute = 0
- stop_automated_movement = 0
-
-//Shuttle bumrush
-/mob/living/simple_mob/proc/horde()
- var/turf/T = get_step_to(src, shuttletarget)
- for(var/atom/A in T)
- if(istype(A,/obj/machinery/door/airlock))
- var/obj/machinery/door/airlock/D = A
- D.open(1)
- else if(istype(A,/obj/structure/simple_door))
- var/obj/structure/simple_door/D = A
- if(D.density)
- D.Open()
- else if(istype(A,/obj/structure/cult/pylon))
- A.attack_generic(src, rand(melee_damage_lower, melee_damage_upper))
- else if(istype(A, /obj/structure/window) || istype(A, /obj/structure/closet) || istype(A, /obj/structure/table) || istype(A, /obj/structure/grille))
- A.attack_generic(src, rand(melee_damage_lower, melee_damage_upper))
- Move(T)
- FindTarget()
- if(!target_mob || enroute)
- spawn(10)
- if(!src.stat)
- horde()
-
-//Touches a wire, etc
-/mob/living/simple_mob/electrocute_act(var/shock_damage, var/obj/source, var/siemens_coeff = 1.0, var/def_zone = null)
- shock_damage *= max(siemens_coeff - shock_resistance, 0)
- if (shock_damage < 1)
- return 0
-
- apply_damage(damage = shock_damage, damagetype = BURN, def_zone = null, blocked = null, blocked = resistance, used_weapon = null, sharp = FALSE, edge = FALSE)
- playsound(loc, "sparks", 50, 1, -1)
-
- var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread
- s.set_up(5, 1, loc)
- s.start()
-
-//Shot with taser/stunvolver
-/mob/living/simple_mob/stun_effect_act(var/stun_amount, var/agony_amount, var/def_zone, var/used_weapon=null)
- if(taser_kill)
- var/stunDam = 0
- var/agonyDam = 0
- var/armor = run_armor_check(def_zone = null, attack_flag = "energy")
-
- if(stun_amount)
- stunDam += stun_amount * 0.5
- apply_damage(damage = stunDam, damagetype = BURN, def_zone = null, blocked = armor, blocked = resistance, used_weapon = used_weapon, sharp = FALSE, edge = FALSE)
-
- if(agony_amount)
- agonyDam += agony_amount * 0.5
- apply_damage(damage = agonyDam, damagetype = BURN, def_zone = null, blocked = armor, blocked = resistance, used_weapon = used_weapon, sharp = FALSE, edge = FALSE)
-
-/mob/living/simple_mob/emp_act(severity)
- if(!isSynthetic())
- return
- switch(severity)
- if(1)
- adjustFireLoss(rand(15, 25))
- if(2)
- adjustFireLoss(rand(10, 18))
- if(3)
- adjustFireLoss(rand(5, 12))
- if(4)
- adjustFireLoss(rand(1, 6))
-
-/mob/living/simple_mob/getarmor(def_zone, attack_flag)
- var/armorval = armor[attack_flag]
- if(!armorval)
- return 0
- else
- return armorval
-/*
-// Force it to target something
-/mob/living/simple_mob/proc/taunt(var/mob/living/new_target, var/forced = FALSE)
- if(intelligence_level == SA_HUMANOID && !forced)
- return
- set_target(new_target)
-*/
-/mob/living/simple_mob/is_sentient()
- return intelligence_level != SA_PLANT && intelligence_level != SA_ROBOTIC
-
-// Hand procs for player-controlled SA's
-/mob/living/simple_mob/swap_hand()
- src.hand = !( src.hand )
- if(hud_used.l_hand_hud_object && hud_used.r_hand_hud_object)
- if(hand) //This being 1 means the left hand is in use
- hud_used.l_hand_hud_object.icon_state = "l_hand_active"
- hud_used.r_hand_hud_object.icon_state = "r_hand_inactive"
- else
- hud_used.l_hand_hud_object.icon_state = "l_hand_inactive"
- hud_used.r_hand_hud_object.icon_state = "r_hand_active"
- return
-/*
-/mob/living/simple_mob/put_in_active_hand(var/obj/item/I)
- if(!has_hands || !istype(I))
- return
-*/
-//Puts the item into our active hand if possible. returns 1 on success.
-/mob/living/simple_mob/put_in_active_hand(var/obj/item/W)
- if(!has_hands)
- return FALSE
- return (hand ? put_in_l_hand(W) : put_in_r_hand(W))
-
-/mob/living/simple_mob/put_in_l_hand(var/obj/item/W)
- if(!..() || l_hand)
- return 0
- W.forceMove(src)
- l_hand = W
- W.equipped(src,slot_l_hand)
- W.add_fingerprint(src)
- update_inv_l_hand()
- return TRUE
-
-/mob/living/simple_mob/put_in_r_hand(var/obj/item/W)
- if(!..() || r_hand)
- return 0
- W.forceMove(src)
- r_hand = W
- W.equipped(src,slot_r_hand)
- W.add_fingerprint(src)
- update_inv_r_hand()
- return TRUE
-
-/mob/living/simple_mob/update_inv_r_hand()
- if(QDESTROYING(src))
- return
-
- if(r_hand)
- r_hand.screen_loc = ui_rhand //TODO
-
- //determine icon state to use
- var/t_state
- if(r_hand.item_state_slots && r_hand.item_state_slots[slot_r_hand_str])
- t_state = r_hand.item_state_slots[slot_r_hand_str]
- else if(r_hand.item_state)
- t_state = r_hand.item_state
- else
- t_state = r_hand.icon_state
-
- //determine icon to use
- var/icon/t_icon
- if(r_hand.item_icons && (slot_r_hand_str in r_hand.item_icons))
- t_icon = r_hand.item_icons[slot_r_hand_str]
- else if(r_hand.icon_override)
- t_state += "_r"
- t_icon = r_hand.icon_override
- else
- t_icon = INV_R_HAND_DEF_ICON
-
- //apply color
- var/image/standing = image(icon = t_icon, icon_state = t_state)
- standing.color = r_hand.color
-
- r_hand_sprite = standing
-
- else
- r_hand_sprite = null
-
- update_icon()
-
-/mob/living/simple_mob/update_inv_l_hand()
- if(QDESTROYING(src))
- return
-
- if(l_hand)
- l_hand.screen_loc = ui_lhand //TODO
-
- //determine icon state to use
- var/t_state
- if(l_hand.item_state_slots && l_hand.item_state_slots[slot_l_hand_str])
- t_state = l_hand.item_state_slots[slot_l_hand_str]
- else if(l_hand.item_state)
- t_state = l_hand.item_state
- else
- t_state = l_hand.icon_state
-
- //determine icon to use
- var/icon/t_icon
- if(l_hand.item_icons && (slot_l_hand_str in l_hand.item_icons))
- t_icon = l_hand.item_icons[slot_l_hand_str]
- else if(l_hand.icon_override)
- t_state += "_l"
- t_icon = l_hand.icon_override
- else
- t_icon = INV_L_HAND_DEF_ICON
-
- //apply color
- var/image/standing = image(icon = t_icon, icon_state = t_state)
- standing.color = l_hand.color
-
- l_hand_sprite = standing
-
- else
- l_hand_sprite = null
-
- update_icon()
-
-//Can insert extra huds into the hud holder here.
-/mob/living/simple_mob/proc/extra_huds(var/datum/hud/hud,var/icon/ui_style,var/list/hud_elements)
- return
-
-//If they can or cannot use tools/machines/etc
-/mob/living/simple_mob/IsAdvancedToolUser()
- return has_hands
-
-/mob/living/simple_mob/proc/IsHumanoidToolUser(var/atom/tool)
- if(!humanoid_hands)
- var/display_name = null
- if(tool)
- display_name = tool
- else
- display_name = "object"
- to_chat(src, "Your [hand_form] are not fit for use of \the [display_name].")
- return humanoid_hands
-
-/mob/living/simple_mob/drop_from_inventory(var/obj/item/W, var/atom/target = null)
- . = ..(W, target)
- if(!target)
- target = src.loc
- if(.)
- W.forceMove(src.loc)
-
-//Commands, reactions, etc
-/mob/living/simple_mob/hear_say(var/message, var/verb = "says", var/datum/language/language = null, var/alt_name = "", var/italics = 0, var/mob/speaker = null, var/sound/speech_sound, var/sound_vol)
- ..()
- if(!ai_inactive && reacts && speaker && (message in reactions) && (!hostile || isliving(speaker)) && say_understands(speaker,language))
- var/mob/living/L = speaker
- if(L.faction == faction)
- spawn(10)
- face_atom(speaker)
- say(reactions[message])
-
-//Just some subpaths for easy searching
-/mob/living/simple_mob/hostile
- faction = "not yours"
- hostile = 1
- retaliate = 1
- stop_when_pulled = 0
- destroy_surroundings = 1
-
-/mob/living/simple_mob/retaliate
- retaliate = 1
- destroy_surroundings = 1
-
-/mob/living/simple_mob/get_nametag_desc(mob/user)
- return "[tt_desc]"
diff --git a/code/modules/mob/living/simple_animal/simple_animal_vr.dm b/code/modules/mob/living/simple_animal/simple_animal_vr.dm
deleted file mode 100644
index b01e525b85f..00000000000
--- a/code/modules/mob/living/simple_animal/simple_animal_vr.dm
+++ /dev/null
@@ -1,332 +0,0 @@
-// Flags for specifying which states we have vore icon_states for.
-#define SA_ICON_LIVING 0x01
-#define SA_ICON_DEAD 0x02
-#define SA_ICON_REST 0x03
-
-/mob/living/simple_animal
- var/vore_active = 0 // If vore behavior is enabled for this mob
-
- var/vore_capacity = 1 // The capacity (in people) this person can hold
- var/vore_max_size = RESIZE_HUGE // The max size this mob will consider eating
- var/vore_min_size = RESIZE_TINY // The min size this mob will consider eating
- var/vore_bump_chance = 0 // Chance of trying to eat anyone that bumps into them, regardless of hostility
- var/vore_bump_emote = "grabs hold of" // Allow messages for bumpnom mobs to have a flavorful bumpnom
- var/vore_pounce_chance = 5 // Chance of this mob knocking down an opponent
- var/vore_pounce_cooldown = 0 // Cooldown timer - if it fails a pounce it won't pounce again for a while
- var/vore_pounce_successrate = 100 // Chance of a pounce succeeding against a theoretical 0-health opponent
- var/vore_pounce_falloff = 1 // Success rate falloff per %health of target mob.
- var/vore_pounce_maxhealth = 80 // Mob will not attempt to pounce targets above this %health
- var/vore_standing_too = 0 // Can also eat non-stunned mobs
- var/vore_ignores_undigestable = 1 // Refuse to eat mobs who are undigestable by the prefs toggle.
- var/swallowsound = null // What noise plays when you succeed in eating the mob.
-
- var/vore_default_mode = DM_DIGEST // Default bellymode (DM_DIGEST, DM_HOLD, DM_ABSORB)
- var/vore_default_flags = DM_FLAG_ITEMWEAK // Itemweak by default
- var/vore_digest_chance = 25 // Chance to switch to digest mode if resisted
- var/vore_absorb_chance = 0 // Chance to switch to absorb mode if resisted
- var/vore_escape_chance = 25 // Chance of resisting out of mob
-
- var/vore_stomach_name // The name for the first belly if not "stomach"
- var/vore_stomach_flavor // The flavortext for the first belly if not the default
-
- var/vore_fullness = 0 // How "full" the belly is (controls icons)
- var/vore_icons = 0 // Bitfield for which fields we have vore icons for.
-
- var/mount_offset_x = 5 // Horizontal riding offset.
- var/mount_offset_y = 8 // Vertical riding offset
-
-// Release belly contents before being gc'd!
-/mob/living/simple_animal/Destroy()
- release_vore_contents()
- prey_excludes.Cut()
- . = ..()
-
-//For all those ID-having mobs
-/mob/living/simple_animal/GetIdCard()
- if(myid)
- return myid
-
-// Update fullness based on size & quantity of belly contents
-/mob/living/simple_animal/proc/update_fullness()
- var/new_fullness = 0
- for(var/belly in vore_organs)
- var/obj/belly/B = belly
- for(var/mob/living/M in B)
- new_fullness += M.size_multiplier
- new_fullness = round(new_fullness, 1) // Because intervals of 0.25 are going to make sprite artists cry.
- vore_fullness = min(vore_capacity, new_fullness)
-
-/mob/living/simple_animal/proc/update_vore_icon()
- if(!vore_active)
- return 0
- update_fullness()
- if(!vore_fullness)
- return 0
- else if((stat == CONSCIOUS) && (!icon_rest || !resting || !incapacitated(INCAPACITATION_DISABLED)) && (vore_icons & SA_ICON_LIVING))
- return "[icon_living]-[vore_fullness]"
- else if(stat >= DEAD && (vore_icons & SA_ICON_DEAD))
- return "[icon_dead]-[vore_fullness]"
- else if(((stat == UNCONSCIOUS) || resting || incapacitated(INCAPACITATION_DISABLED) ) && icon_rest && (vore_icons & SA_ICON_REST))
- return "[icon_rest]-[vore_fullness]"
-
-/mob/living/simple_animal/proc/will_eat(var/mob/living/M)
- if(client) //You do this yourself, dick!
- ai_log("vr/wont eat [M] because we're player-controlled", 3)
- return 0
- if(!istype(M)) //Can't eat 'em if they ain't /mob/living
- ai_log("vr/wont eat [M] because they are not /mob/living", 3)
- return 0
- if(src == M) //Don't eat YOURSELF dork
- ai_log("vr/won't eat [M] because it's me!", 3)
- return 0
- if(vore_ignores_undigestable && !M.digestable) //Don't eat people with nogurgle prefs
- ai_log("vr/wont eat [M] because I am picky", 3)
- return 0
- if(!M.allowmobvore) // Don't eat people who don't want to be ate by mobs
- ai_log("vr/wont eat [M] because they don't allow mob vore", 3)
- return 0
- if(M in prey_excludes) // They're excluded
- ai_log("vr/wont eat [M] because they are excluded", 3)
- return 0
- if(M.size_multiplier < vore_min_size || M.size_multiplier > vore_max_size)
- ai_log("vr/wont eat [M] because they too small or too big", 3)
- return 0
- if(vore_capacity != 0 && (vore_fullness >= vore_capacity)) // We're too full to fit them
- ai_log("vr/wont eat [M] because I am too full", 3)
- return 0
- return 1
-
-/mob/living/simple_animal/PunchTarget()
- ai_log("vr/PunchTarget() [target_mob]", 3)
-
- // If we're not hungry, call the sideways "parent" to do normal punching
- if(!vore_active)
- return ..()
-
- // If target is standing we might pounce and knock them down instead of attacking
- var/pouncechance = CanPounceTarget()
- if(pouncechance)
- return PounceTarget(pouncechance)
-
- // We're not attempting a pounce, if they're down or we can eat standing, do it as long as they're edible. Otherwise, hit normally.
- if(will_eat(target_mob) && (!target_mob.canmove || vore_standing_too))
- return EatTarget()
- else
- return ..()
-
-/mob/living/simple_animal/proc/CanPounceTarget() //returns either FALSE or a %chance of success
- if(!target_mob.canmove || issilicon(target_mob) || world.time < vore_pounce_cooldown) //eliminate situations where pouncing CANNOT happen
- return FALSE
- if(!prob(vore_pounce_chance)) //mob doesn't want to pounce
- return FALSE
- if(will_eat(target_mob) && vore_standing_too) //100% chance of hitting people we can eat on the spot
- return 100
- var/TargetHealthPercent = (target_mob.health/target_mob.getMaxHealth())*100 //now we start looking at the target itself
- if (TargetHealthPercent > vore_pounce_maxhealth) //target is too healthy to pounce
- return FALSE
- else
- return max(0,(vore_pounce_successrate - (vore_pounce_falloff * TargetHealthPercent)))
-
-
-/mob/living/simple_animal/proc/PounceTarget(var/successrate = 100)
- vore_pounce_cooldown = world.time + 20 SECONDS // don't attempt another pounce for a while
- if(prob(successrate)) // pounce success!
- target_mob.Weaken(5)
- target_mob.visible_message("\the [src] pounces on \the [target_mob]!!")
- else // pounce misses!
- target_mob.visible_message("\the [src] attempts to pounce \the [target_mob] but misses!!")
- playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
-
- if(will_eat(target_mob) && (!target_mob.canmove || vore_standing_too)) //if they're edible then eat them too
- return EatTarget()
- else
- return //just leave them
-
-// Attempt to eat target
-// TODO - Review this. Could be some issues here
-/mob/living/simple_animal/proc/EatTarget()
- ai_log("vr/EatTarget() [target_mob]",2)
- stop_automated_movement = 1
- var/old_target = target_mob
- handle_stance(STANCE_BUSY)
- . = animal_nom(target_mob)
- playsound(src, swallowsound, 50, 1)
- update_icon()
-
- if(.)
- // If we succesfully ate them, lose the target
- LoseTarget()
- return old_target
- else if(old_target == target_mob)
- // If we didn't but they are still our target, go back to attack.
- // but don't run the handler immediately, wait until next tick
- // Otherwise we'll be in a possibly infinate loop
- set_stance(STANCE_ATTACK)
- stop_automated_movement = 0
-
-/mob/living/simple_animal/death()
- release_vore_contents()
- . = ..()
-
-// Make sure you don't call ..() on this one, otherwise you duplicate work.
-/mob/living/simple_animal/init_vore()
- if(!vore_active || no_vore)
- return
-
- if(!IsAdvancedToolUser())
- verbs |= /mob/living/simple_animal/proc/animal_nom
- verbs |= /mob/living/proc/shred_limb
-
- if(LAZYLEN(vore_organs))
- return
-
- //A much more detailed version of the default /living implementation
- var/obj/belly/B = new /obj/belly(src)
- vore_selected = B
- B.immutable = 1
- B.name = vore_stomach_name ? vore_stomach_name : "stomach"
- B.desc = vore_stomach_flavor ? vore_stomach_flavor : "Your surroundings are warm, soft, and slimy. Makes sense, considering you're inside \the [name]."
- B.digest_mode = vore_default_mode
- B.mode_flags = vore_default_flags
- B.escapable = vore_escape_chance > 0
- B.escapechance = vore_escape_chance
- B.digestchance = vore_digest_chance
- B.absorbchance = vore_absorb_chance
- B.human_prey_swallow_time = swallowTime
- B.nonhuman_prey_swallow_time = swallowTime
- B.vore_verb = "swallow"
- B.emote_lists[DM_HOLD] = list( // We need more that aren't repetitive. I suck at endo. -Ace
- "The insides knead at you gently for a moment.",
- "The guts glorp wetly around you as some air shifts.",
- "The predator takes a deep breath and sighs, shifting you somewhat.",
- "The stomach squeezes you tight for a moment, then relaxes harmlessly.",
- "The predator's calm breathing and thumping heartbeat pulses around you.",
- "The warm walls kneads harmlessly against you.",
- "The liquids churn around you, though there doesn't seem to be much effect.",
- "The sound of bodily movements drown out everything for a moment.",
- "The predator's movements gently force you into a different position.")
- B.emote_lists[DM_DIGEST] = list(
- "The burning acids eat away at your form.",
- "The muscular stomach flesh grinds harshly against you.",
- "The caustic air stings your chest when you try to breathe.",
- "The slimy guts squeeze inward to help the digestive juices soften you up.",
- "The onslaught against your body doesn't seem to be letting up; you're food now.",
- "The predator's body ripples and crushes against you as digestive enzymes pull you apart.",
- "The juices pooling beneath you sizzle against your sore skin.",
- "The churning walls slowly pulverize you into meaty nutrients.",
- "The stomach glorps and gurgles as it tries to work you into slop.")
-
-/mob/living/simple_animal/Bumped(var/atom/movable/AM, yes)
- if(ismob(AM))
- var/mob/tmob = AM
- if(will_eat(tmob) && !istype(tmob, type) && prob(vore_bump_chance) && !ckey) //check if they decide to eat. Includes sanity check to prevent cannibalism.
- if(tmob.canmove && prob(vore_pounce_chance)) //if they'd pounce for other noms, pounce for these too, otherwise still try and eat them if they hold still
- tmob.Weaken(5)
- tmob.visible_message("\the [src] [vore_bump_emote] \the [tmob]!!")
- stop_automated_movement = 1
- animal_nom(tmob)
- update_icon()
- stop_automated_movement = 0
- ..()
-
-// Checks to see if mob doesn't like this kind of turf
-/mob/living/simple_animal/avoid_turf(var/turf/turf)
- //So we only check if the parent didn't find anything terrible
- if((. = ..(turf)))
- return .
-
- if(istype(turf,/turf/unsimulated/floor/sky))
- return TRUE //Mobs aren't that stupid, probably
-
-//Grab = Nomf
-/mob/living/simple_animal/UnarmedAttack(var/atom/A, var/proximity)
- . = ..()
-
- if(a_intent == INTENT_GRAB && isliving(A) && !has_hands)
- animal_nom(A)
-
-// Riding
-/datum/riding/simple_animal
- keytype = /obj/item/material/twohanded/fluff/riding_crop // Crack!
- nonhuman_key_exemption = FALSE // If true, nonhumans who can't hold keys don't need them, like borgs and simplemobs.
- key_name = "a riding crop" // What the 'keys' for the thing being rided on would be called.
- only_one_driver = TRUE // If true, only the person in 'front' (first on list of riding mobs) can drive.
-
-/datum/riding/simple_animal/handle_vehicle_layer()
- ridden.layer = initial(ridden.layer)
-
-/datum/riding/simple_animal/ride_check(mob/living/M)
- var/mob/living/L = ridden
- if(L.stat)
- force_dismount(M)
- return FALSE
- return TRUE
-
-/datum/riding/simple_animal/force_dismount(mob/M)
- . =..()
- ridden.visible_message("[M] stops riding [ridden]!")
-
-/datum/riding/simple_animal/get_offsets(pass_index) // list(dir = x, y, layer)
- var/mob/living/simple_animal/L = ridden
- var/scale = L.size_multiplier
-
- var/list/values = list(
- "[NORTH]" = list(0, L.mount_offset_y*scale, ABOVE_MOB_LAYER),
- "[SOUTH]" = list(0, L.mount_offset_y*scale, BELOW_MOB_LAYER),
- "[EAST]" = list(-L.mount_offset_x*scale, L.mount_offset_y*scale, ABOVE_MOB_LAYER),
- "[WEST]" = list(L.mount_offset_x*scale, L.mount_offset_y*scale, ABOVE_MOB_LAYER))
-
- return values
-
-/mob/living/simple_animal/buckle_mob(mob/living/M, forced = FALSE, check_loc = TRUE)
- if(forced)
- return ..() // Skip our checks
- if(!riding_datum)
- return FALSE
- if(lying)
- return FALSE
- if(!ishuman(M))
- return FALSE
- if(M in buckled_mobs)
- return FALSE
- if(M.size_multiplier > size_multiplier * 1.2)
- to_chat(src,"This isn't a pony show! You need to be bigger for them to ride.")
- return FALSE
-
- var/mob/living/carbon/human/H = M
-
- if(H.loc != src.loc)
- if(H.Adjacent(src))
- H.forceMove(get_turf(src))
-
- . = ..()
- if(.)
- buckled_mobs[H] = "riding"
-
-/mob/living/simple_animal/attack_hand(mob/user as mob)
- if(riding_datum && LAZYLEN(buckled_mobs))
- //We're getting off!
- if(user in buckled_mobs)
- riding_datum.force_dismount(user)
- //We're kicking everyone off!
- if(user == src)
- for(var/rider in buckled_mobs)
- riding_datum.force_dismount(rider)
- else
- . = ..()
-
-/mob/living/simple_animal/proc/animal_mount(var/mob/living/M in living_mobs(1))
- set name = "Animal Mount/Dismount"
- set category = "Abilities"
- set desc = "Let people ride on you."
-
- if(LAZYLEN(buckled_mobs))
- for(var/rider in buckled_mobs)
- riding_datum.force_dismount(rider)
- return
- if (stat != CONSCIOUS)
- return
- if(!can_buckle || !istype(M) || !M.Adjacent(src) || M.buckled)
- return
- if(buckle_mob(M))
- visible_message("[M] starts riding [name]!")
diff --git a/code/modules/mob/living/simple_animal/simple_hud.dm b/code/modules/mob/living/simple_animal/simple_hud.dm
deleted file mode 100644
index 019673d55fb..00000000000
--- a/code/modules/mob/living/simple_animal/simple_hud.dm
+++ /dev/null
@@ -1,311 +0,0 @@
-/mob/living/simple_mob/instantiate_hud(var/datum/hud/hud)
- if(!client)
- return //Why bother.
-
- var/ui_style = 'icons/mob/screen1_animal.dmi'
- if(ui_icons)
- ui_style = ui_icons
-
- var/ui_color = "#ffffff"
- var/ui_alpha = 255
-
- var/list/adding = list()
- var/list/other = list()
- var/list/hotkeybuttons = list()
- var/list/slot_info = list()
-
- hud.adding = adding
- hud.other = other
- hud.hotkeybuttons = hotkeybuttons
-
- var/list/hud_elements = list()
- var/obj/screen/using
- var/obj/screen/inventory/inv_box
-
- var/has_hidden_gear
- if(LAZYLEN(hud_gears))
- for(var/gear_slot in hud_gears)
- inv_box = new /obj/screen/inventory()
- inv_box.icon = ui_style
- inv_box.color = ui_color
- inv_box.alpha = ui_alpha
-
- var/list/slot_data = hud_gears[gear_slot]
- inv_box.name = gear_slot
- inv_box.screen_loc = slot_data["loc"]
- inv_box.slot_id = slot_data["slot"]
- inv_box.icon_state = slot_data["state"]
- slot_info["[inv_box.slot_id]"] = inv_box.screen_loc
-
- if(slot_data["dir"])
- inv_box.setDir(slot_data["dir"])
-
- if(slot_data["toggle"])
- other += inv_box
- has_hidden_gear = 1
- else
- adding += inv_box
-
- if(has_hidden_gear)
- using = new /obj/screen()
- using.name = "toggle"
- using.icon = ui_style
- using.icon_state = "other"
- using.screen_loc = ui_inventory
- using.hud_layerise()
- using.color = ui_color
- using.alpha = ui_alpha
- adding += using
-
- //Intent Backdrop
- using = new /obj/screen()
- using.name = "act_intent"
- using.icon = ui_style
- using.icon_state = "intent_"+a_intent
- using.screen_loc = ui_acti
- using.color = ui_color
- using.alpha = ui_alpha
- hud.adding += using
- hud.action_intent = using
-
- hud_elements |= using
-
- //Small intent quarters
- var/icon/ico
-
- ico = new(ui_style, "black")
- ico.MapColors(0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, -1,-1,-1,-1)
- ico.DrawBox(rgb(255,255,255,1),1,ico.Height()/2,ico.Width()/2,ico.Height())
- using = new /obj/screen()
- using.name = INTENT_HELP
- using.icon = ico
- using.screen_loc = ui_acti
- using.alpha = ui_alpha
- using.layer = LAYER_HUD_ITEM //These sit on the intent box
- hud.adding += using
- hud.help_intent = using
-
- ico = new(ui_style, "black")
- ico.MapColors(0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, -1,-1,-1,-1)
- ico.DrawBox(rgb(255,255,255,1),ico.Width()/2,ico.Height()/2,ico.Width(),ico.Height())
- using = new /obj/screen()
- using.name = INTENT_DISARM
- using.icon = ico
- using.screen_loc = ui_acti
- using.alpha = ui_alpha
- using.layer = LAYER_HUD_ITEM
- hud.adding += using
- hud.disarm_intent = using
-
- ico = new(ui_style, "black")
- ico.MapColors(0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, -1,-1,-1,-1)
- ico.DrawBox(rgb(255,255,255,1),ico.Width()/2,1,ico.Width(),ico.Height()/2)
- using = new /obj/screen()
- using.name = INTENT_GRAB
- using.icon = ico
- using.screen_loc = ui_acti
- using.alpha = ui_alpha
- using.layer = LAYER_HUD_ITEM
- hud.adding += using
- hud.grab_intent = using
-
- ico = new(ui_style, "black")
- ico.MapColors(0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, -1,-1,-1,-1)
- ico.DrawBox(rgb(255,255,255,1),1,1,ico.Width()/2,ico.Height()/2)
- using = new /obj/screen()
- using.name = INTENT_HARM
- using.icon = ico
- using.screen_loc = ui_acti
- using.alpha = ui_alpha
- using.layer = LAYER_HUD_ITEM
- hud.adding += using
- hud.hurt_intent = using
-
- //Move intent (walk/run)
- using = new /obj/screen()
- using.name = "mov_intent"
- using.icon = ui_style
- using.icon_state = (m_intent == "run" ? "running" : "walking")
- using.screen_loc = ui_movi
- using.color = ui_color
- using.alpha = ui_alpha
- hud.adding += using
- hud.move_intent = using
-
- //Resist button
- using = new /obj/screen()
- using.name = "resist"
- using.icon = ui_style
- using.icon_state = "act_resist"
- using.screen_loc = ui_pull_resist
- using.color = ui_color
- using.alpha = ui_alpha
- hud.hotkeybuttons += using
-
- //Pull button
- pullin = new /obj/screen()
- pullin.icon = ui_style
- pullin.icon_state = "pull0"
- pullin.name = "pull"
- pullin.screen_loc = ui_pull_resist
- hud.hotkeybuttons += pullin
- hud_elements |= pullin
-
- //Health status
- healths = new /obj/screen()
- healths.icon = ui_style
- healths.icon_state = "health0"
- healths.name = "health"
- healths.screen_loc = ui_health
- hud_elements |= healths
-
- //Oxygen dep icon
- oxygen = new /obj/screen()
- oxygen.icon = ui_style
- oxygen.icon_state = "oxy0"
- oxygen.name = "oxygen"
- oxygen.screen_loc = ui_oxygen
- hud_elements |= oxygen
-
- //Toxins present icon
- toxin = new /obj/screen()
- toxin.icon = ui_style
- toxin.icon_state = "tox0"
- toxin.name = "toxin"
- toxin.screen_loc = ui_toxin
- hud_elements |= toxin
-
- //Fire warning
- fire = new /obj/screen()
- fire.icon = ui_style
- fire.icon_state = "fire0"
- fire.name = "fire"
- fire.screen_loc = ui_fire
- hud_elements |= fire
-
- //Pressure warning
- pressure = new /obj/screen()
- pressure.icon = ui_style
- pressure.icon_state = "pressure0"
- pressure.name = "pressure"
- pressure.screen_loc = ui_pressure
- hud_elements |= pressure
-
- //Body temp warning
- bodytemp = new /obj/screen()
- bodytemp.icon = ui_style
- bodytemp.icon_state = "temp0"
- bodytemp.name = "body temperature"
- bodytemp.screen_loc = ui_temp
- hud_elements |= bodytemp
-
- //Nutrition status
- nutrition_icon = new /obj/screen()
- nutrition_icon.icon = ui_style
- nutrition_icon.icon_state = "nutrition0"
- nutrition_icon.name = "nutrition"
- nutrition_icon.screen_loc = ui_nutrition
- hud_elements |= nutrition_icon
-
- pain = new /obj/screen( null )
-
- zone_sel = new /obj/screen/zone_sel( null )
- zone_sel.icon = ui_style
- zone_sel.color = ui_color
- zone_sel.alpha = ui_alpha
- zone_sel.overlays.Cut()
- zone_sel.overlays += image('icons/mob/zone_sel.dmi', "[zone_sel.selecting]")
- hud_elements |= zone_sel
-
- //Hand things
- if(has_hands)
- //Drop button
- using = new /obj/screen()
- using.name = "drop"
- using.icon = ui_style
- using.icon_state = "act_drop"
- using.screen_loc = ui_drop_throw
- using.color = ui_color
- using.alpha = ui_alpha
- hud.hotkeybuttons += using
-
- //Equip detail
- using = new /obj/screen()
- using.name = "equip"
- using.icon = ui_style
- using.icon_state = "act_equip"
- using.screen_loc = ui_equip
- using.color = ui_color
- using.alpha = ui_alpha
- hud.adding += using
-
- //Hand slots themselves
- inv_box = new /obj/screen/inventory/hand()
- inv_box.hud = src
- inv_box.name = "r_hand"
- inv_box.icon = ui_style
- inv_box.icon_state = "r_hand_inactive"
- if(!hand) //This being 0 or null means the right hand is in use
- inv_box.icon_state = "r_hand_active"
- inv_box.screen_loc = ui_rhand
- inv_box.slot_id = slot_r_hand
- inv_box.color = ui_color
- inv_box.alpha = ui_alpha
- hud.r_hand_hud_object = inv_box
- hud.adding += inv_box
- slot_info["[slot_r_hand]"] = inv_box.screen_loc
-
- inv_box = new /obj/screen/inventory/hand()
- inv_box.hud = src
- inv_box.name = "l_hand"
- inv_box.icon = ui_style
- inv_box.icon_state = "l_hand_inactive"
- if(hand) //This being 1 means the left hand is in use
- inv_box.icon_state = "l_hand_active"
- inv_box.screen_loc = ui_lhand
- inv_box.slot_id = slot_l_hand
- inv_box.color = ui_color
- inv_box.alpha = ui_alpha
- hud.l_hand_hud_object = inv_box
- hud.adding += inv_box
- slot_info["[slot_l_hand]"] = inv_box.screen_loc
-
- //Swaphand titlebar
- using = new /obj/screen/inventory()
- using.name = "hand"
- using.icon = ui_style
- using.icon_state = "hand1"
- using.screen_loc = ui_swaphand1
- using.color = ui_color
- using.alpha = ui_alpha
- hud.adding += using
-
- using = new /obj/screen/inventory()
- using.name = "hand"
- using.icon = ui_style
- using.icon_state = "hand2"
- using.screen_loc = ui_swaphand2
- using.color = ui_color
- using.alpha = ui_alpha
- hud.adding += using
-
- //Throw button
- throw_icon = new /obj/screen()
- throw_icon.icon = ui_style
- throw_icon.icon_state = "act_throw_off"
- throw_icon.name = "throw"
- throw_icon.screen_loc = ui_drop_throw
- throw_icon.color = ui_color
- throw_icon.alpha = ui_alpha
- hud.hotkeybuttons += throw_icon
- hud_elements |= throw_icon
-
- extra_huds(hud,ui_style,hud_elements)
-
- client.screen = list()
-
- client.screen += hud_elements
- client.screen += adding + hotkeybuttons
- client.screen += client.void
-
- return
diff --git a/code/modules/mob/living/simple_animal/slime/ai.dm b/code/modules/mob/living/simple_animal/slime/ai.dm
deleted file mode 100644
index 3a8718c9974..00000000000
--- a/code/modules/mob/living/simple_animal/slime/ai.dm
+++ /dev/null
@@ -1,91 +0,0 @@
-/mob/living/simple_animal/slime/FindTarget()
- if(victim) // Don't worry about finding another target if we're eatting someone.
- return
- if(follow_mob && can_command(follow_mob)) // If following someone, don't attack until the leader says so, something hits you, or the leader is no longer worthy.
- return
- ..()
-
-/mob/living/simple_animal/slime/Found(mob/living/L)
- if(isliving(L))
- if(SA_attackable(L))
- if(L.faction == faction && !attack_same)
- if(ishuman(L))
- var/mob/living/carbon/human/H = L
- if(istype(H.species, /datum/species/monkey)) // istype() is so they'll eat the alien monkeys too.
- return H // Monkeys are always food.
- else
- return
-
- if(L in friends)
- return
-
- if(istype(L, /mob/living/simple_animal/slime))
- var/mob/living/simple_animal/slime/buddy = L
- if(buddy.slime_color == src.slime_color || discipline || unity || buddy.unity)
- return // Don't hurt same colored slimes.
- else
- return buddy //do hurt others
-
- if(ishuman(L))
- var/mob/living/carbon/human/H = L
- if(istype(H.species, /datum/species/monkey)) // istype() is so they'll eat the alien monkeys too.
- return H // Monkeys are always food.
-
- if(issilicon(L) || isbot(L))
- if(discipline && !rabid)
- return // We're a good slime. For now at least.
- return
- return
-
-/mob/living/simple_animal/slime/special_target_check(mob/living/L)
- if(L.faction == faction && !attack_same && !istype(L, /mob/living/simple_animal/slime))
- if(ishuman(L))
- var/mob/living/carbon/human/H = L
- if(istype(H.species, /datum/species/monkey)) // istype() is so they'll eat the alien monkeys too.
- return TRUE // Monkeys are always food.
- else
- return FALSE
- if(L in friends)
- return FALSE
-
- if(istype(L, /mob/living/simple_animal/slime))
- var/mob/living/simple_animal/slime/buddy = L
- if(buddy.slime_color == src.slime_color || discipline || unity || buddy.unity)
- return FALSE // Don't hurt same colored slimes.
-
- if(ishuman(L))
- var/mob/living/carbon/human/H = L
- if(H.species && H.species.name == "Promethean")
- return FALSE // Prometheans are always our friends.
- else if(istype(H.species, /datum/species/monkey)) // istype() is so they'll eat the alien monkeys too.
- return TRUE // Monkeys are always food.
- if(discipline && !rabid)
- return FALSE // We're a good slime. For now at least
-
- if(issilicon(L) || isbot(L) )
- if(discipline && !rabid)
- return FALSE // We're a good slime. For now at least.
- return ..() // Other colors and nonslimes are jerks however.
-
-/mob/living/simple_animal/slime/ClosestDistance()
- if(target_mob.stat == DEAD)
- return 1 // Melee (eat) the target if dead, don't shoot it.
- return ..()
-
-/mob/living/simple_animal/slime/HelpRequested(var/mob/living/simple_animal/slime/buddy)
- if(istype(buddy))
- if(buddy.slime_color != src.slime_color && (!unity || !buddy.unity)) // We only help slimes of the same color, if it's another slime calling for help.
- ai_log("HelpRequested() by [buddy] but they are a [buddy.slime_color] while we are a [src.slime_color].",2)
- return
- if(buddy.target_mob)
- if(!special_target_check(buddy.target_mob))
- ai_log("HelpRequested() by [buddy] but special_target_check() failed when passed [buddy.target_mob].",2)
- return
- ..()
-
-
-/mob/living/simple_animal/slime/handle_resist()
- if(buckled && victim && isliving(buckled) && victim == buckled) // If it's buckled to a living thing it's probably eating it.
- return
- else
- ..()
diff --git a/code/modules/mob/living/simple_animal/slime/combat.dm b/code/modules/mob/living/simple_animal/slime/combat.dm
deleted file mode 100644
index 3461329bef7..00000000000
--- a/code/modules/mob/living/simple_animal/slime/combat.dm
+++ /dev/null
@@ -1,277 +0,0 @@
-
-
-/*
-// Check target_mob if worthy of attack
-/mob/living/simple_animal/slime/SA_attackable(target_mob)
- ai_log("SA_attackable([target_mob])",3)
- if(isliving(target_mob))
- var/mob/living/L = target_mob
- if(L.stat == DEAD)
- if(can_consume(L)) // If we can eat them, then it doesn't matter if they're dead.
- return TRUE
- ..()
-*/
-
-/mob/living/simple_animal/slime/PunchTarget()
- if(victim)
- return // Already eatting someone.
- if(!client) // AI controlled.
- if( (!target_mob.lying && prob(60 + (power_charge * 4) ) || (!target_mob.lying && optimal_combat) )) // "Smart" slimes always stun first.
- a_intent = INTENT_DISARM // Stun them first.
- else if(can_consume(target_mob) && target_mob.lying)
- a_intent = INTENT_GRAB // Then eat them.
- else
- a_intent = INTENT_HARM // Otherwise robust them.
- ai_log("PunchTarget() will [a_intent] [target_mob]",2)
- ..()
-
-/mob/living/simple_animal/slime/proc/can_consume(var/mob/living/L)
- if(!L || !istype(L))
- to_chat(src, "This subject is incomparable...")
- return FALSE
- if(L.isSynthetic())
- to_chat(src, "This subject is not biological...")
- return FALSE
- if(L.getarmor(null, "bio") >= 75)
- to_chat(src, "I cannot reach this subject's biological matter...")
- return FALSE
- if(istype(L, /mob/living/simple_animal/slime))
- to_chat(src, "I cannot feed on other slimes...")
- return FALSE
- if(!Adjacent(L))
- to_chat(src, "This subject is too far away...")
- return FALSE
- if(istype(L, /mob/living/carbon) && L.getCloneLoss() >= L.getMaxHealth() * 1.5 || istype(L, /mob/living/simple_animal) && L.stat == DEAD)
- to_chat(src, "This subject does not have an edible life energy...")
- return FALSE
- if(L.has_buckled_mobs())
- for(var/A in L.buckled_mobs)
- if(istype(A, /mob/living/simple_animal/slime))
- if(A != src)
- to_chat(src, "\The [A] is already feeding on this subject...")
- return FALSE
- return TRUE
-
-/mob/living/simple_animal/slime/proc/start_consuming(var/mob/living/L)
- if(!can_consume(L))
- return
- if(!Adjacent(L))
- return
- step_towards(src, L) // Get on top of them to feed.
- if(loc != L.loc)
- return
- if(L.buckle_mob(src, forced = TRUE))
- victim = L
- update_icon()
- victim.visible_message("\The [src] latches onto [victim]!",
- "\The [src] latches onto you!")
-
-/mob/living/simple_animal/slime/proc/stop_consumption()
- if(!victim)
- return
- victim.unbuckle_mob()
- victim.visible_message("\The [src] slides off of [victim]!",
- "\The [src] slides off of you!")
- victim = null
- update_icon()
-
-
-/mob/living/simple_animal/slime/proc/handle_consumption()
- if(victim && can_consume(victim) && !stat)
-
- var/armor_modifier = abs((victim.getarmor(null, "bio") / 100) - 1)
- if(istype(victim, /mob/living/carbon))
- victim.adjustCloneLoss(rand(5,6) * armor_modifier)
- victim.adjustToxLoss(rand(1,2) * armor_modifier)
- if(victim.health <= 0)
- victim.adjustToxLoss(rand(2,4) * armor_modifier)
-
- else if(istype(victim, /mob/living/simple_animal))
- victim.adjustBruteLoss(is_adult ? rand(7, 15) : rand(4, 12))
-
- else
- to_chat(src, "[pick("This subject is incompatable", \
- "This subject does not have a life energy", "This subject is empty", "I am not satisified", \
- "I can not feed from this subject", "I do not feel nourished", "This subject is not food")]...")
- stop_consumption()
-
- adjust_nutrition(50 * armor_modifier)
-
- adjustOxyLoss(-10 * armor_modifier) //Heal yourself
- adjustBruteLoss(-10 * armor_modifier)
- adjustFireLoss(-10 * armor_modifier)
- adjustCloneLoss(-10 * armor_modifier)
- updatehealth()
- if(victim)
- victim.updatehealth()
- else
- stop_consumption()
-
-/mob/living/simple_animal/slime/DoPunch(var/mob/living/L)
- if(!Adjacent(L)) // Might've moved away in the meantime.
- return
-
- if(istype(L))
-
- if(ishuman(L))
- var/mob/living/carbon/human/H = L
- // Slime attacks can be blocked with shields.
- if(H.check_shields(damage = 0, damage_source = null, attacker = src, def_zone = null, attack_text = "the attack"))
- return
-
- switch(a_intent)
- if(INTENT_HELP)
- ai_log("DoPunch() against [L], helping.",2)
- L.visible_message("[src] gently pokes [L]!",
- "[src] gently pokes you!")
- do_attack_animation(L)
- post_attack(L, a_intent)
-
- if(INTENT_DISARM)
- ai_log("DoPunch() against [L], disarming.",2)
- var/stun_power = between(0, power_charge + rand(0, 3), 10)
-
- if(ishuman(L))
- var/mob/living/carbon/human/H = L
- stun_power *= max(H.species.siemens_coefficient,0)
-
-
- if(prob(stun_power * 10))
- power_charge = max(0, power_charge - 3)
- L.visible_message("[src] has shocked [L]!", "[src] has shocked you!")
- playsound(src, 'sound/weapons/Egloves.ogg', 75, 1)
- L.Weaken(4)
- L.Stun(4)
- do_attack_animation(L)
- if(L.buckled)
- L.buckled.unbuckle_mob() // To prevent an exploit where being buckled prevents slimes from jumping on you.
- L.stuttering = max(L.stuttering, stun_power)
-
- var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread
- s.set_up(5, 1, L)
- s.start()
-
- if(prob(stun_power * 10) && stun_power >= 8)
- L.adjustFireLoss(power_charge * rand(1, 2))
- post_attack(L, a_intent)
-
- else if(prob(40))
- L.visible_message("[src] has pounced at [L]!", "[src] has pounced at you!")
- playsound(src, 'sound/weapons/thudswoosh.ogg', 75, 1)
- L.Weaken(2)
- do_attack_animation(L)
- if(L.buckled)
- L.buckled.unbuckle_mob() // To prevent an exploit where being buckled prevents slimes from jumping on you.
- post_attack(L, a_intent)
- else
- L.visible_message("[src] has tried to pounce at [L]!", "[src] has tried to pounce at you!")
- playsound(src, 'sound/weapons/punchmiss.ogg', 75, 1)
- do_attack_animation(L)
- L.updatehealth()
- return L
-
- if(INTENT_GRAB)
- ai_log("DoPunch() against [L], grabbing.",2)
- start_consuming(L)
- post_attack(L, a_intent)
-
- if(INTENT_HARM)
- ai_log("DoPunch() against [L], hurting.",2)
- var/damage_to_do = rand(melee_damage_lower, melee_damage_upper)
- var/armor_modifier = abs((L.getarmor(null, "bio") / 100) - 1)
-
- L.attack_generic(src, damage_to_do, pick(attacktext))
- playsound(src, 'sound/weapons/bite.ogg', 75, 1)
-
- // Give the slime some nutrition, if applicable.
- if(!L.isSynthetic())
- if(ishuman(L))
- if(L.getCloneLoss() < L.getMaxHealth() * 1.5)
- adjust_nutrition(damage_to_do * armor_modifier)
-
- else if(istype(L, /mob/living/simple_animal))
- if(!isslime(L))
- var/mob/living/simple_animal/SA = L
- if(!SA.stat)
- adjust_nutrition(damage_to_do)
-
- post_attack(L, a_intent)
-
- if(istype(L,/obj/mecha))
- var/obj/mecha/M = L
- M.attack_generic(src, rand(melee_damage_lower, melee_damage_upper), pick(attacktext))
-
-/mob/living/simple_animal/slime/proc/post_attack(var/mob/living/L, var/intent = INTENT_HARM)
- if(intent != INTENT_HELP)
- if(L.reagents && L.can_inject() && reagent_injected)
- L.reagents.add_reagent(reagent_injected, injection_amount)
-
-/mob/living/simple_animal/slime/attackby(obj/item/W, mob/user)
- if(istype(W, /obj/item/clothing/head)) // Handle hat simulator.
- give_hat(W, user)
- return
-
- // Otherwise they're probably fighting the slime.
- if(prob(25))
- visible_message("\The [user]'s [W] passes right through [src]!")
- user.setClickCooldown(user.get_attack_speed(W))
- return
- ..()
-
-/mob/living/simple_animal/slime/hit_with_weapon(obj/item/O, mob/living/user, var/effective_force, var/hit_zone)
- ..()
- if(!stat)
- if(O.force > 0 && discipline && !rabid) // wow, buddy, why am I getting attacked??
- adjust_discipline(1)
- return
- if(O.force >= 3)
- if(victim || target_mob) // We've been a bad slime.
- if(is_adult)
- if(prob(5 + round(O.force / 2)) )
- if(prob(80) && !client)
- adjust_discipline(2)
- if(user)
- step_away(src, user)
- else
- if(prob(10 + O.force * 2))
- if(prob(80) && !client)
- adjust_discipline(2)
- if(user)
- step_away(src, user)
- else
- if(user in friends) // Friend attacking us for no reason.
- if(prob(25))
- friends -= user
- say("[user]... not friend...")
-
-/mob/living/simple_animal/slime/attack_hand(mob/living/carbon/human/M as mob)
- if(victim) // Are we eating someone?
- var/fail_odds = 30
- if(victim == M) // Harder to get the slime off if its eating you right now.
- fail_odds = 60
-
- if(prob(fail_odds))
- visible_message("[M] attempts to wrestle \the [name] off!")
- playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
-
- else
- visible_message(" [M] manages to wrestle \the [name] off!")
- playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
-
- if(prob(40) && !client)
- adjust_discipline(1)
- stop_consumption()
- step_away(src,M)
- else
- if(M.a_intent == INTENT_HELP)
- if(hat)
- remove_hat(M)
- else
- ..()
- else
- ..()
-
-// Shocked grilles don't hurt slimes, and in fact give them charge.
-/mob/living/simple_animal/slime/electrocute_act(var/shock_damage, var/obj/source, var/siemens_coeff = 1.0, var/def_zone = null)
- power_charge = between(0, power_charge + round(shock_damage / 10), 10)
- to_chat(src, "\The [source] shocks you, and it charges you.")
diff --git a/code/modules/mob/living/simple_animal/slime/death.dm b/code/modules/mob/living/simple_animal/slime/death.dm
deleted file mode 100644
index 622b12a8597..00000000000
--- a/code/modules/mob/living/simple_animal/slime/death.dm
+++ /dev/null
@@ -1,27 +0,0 @@
-/mob/living/simple_animal/slime/death(gibbed)
-
- if(stat == DEAD)
- return
-
- if(!gibbed && is_adult)
- var/death_type = type_on_death
- if(!death_type)
- death_type = src.type
- var/mob/living/simple_animal/slime/S = make_new_slime(death_type)
- S.rabid = TRUE
- step_away(S, src)
- is_adult = FALSE
- maxHealth = initial(maxHealth)
- revive()
- if(!client)
- rabid = TRUE
- number = rand(1, 1000)
- update_name()
- return
-
- stop_consumption()
- . = ..(gibbed, "stops moving and partially dissolves...")
-
- update_icon()
-
- return
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/slime/life.dm b/code/modules/mob/living/simple_animal/slime/life.dm
deleted file mode 100644
index 691b8805742..00000000000
--- a/code/modules/mob/living/simple_animal/slime/life.dm
+++ /dev/null
@@ -1,183 +0,0 @@
-/mob/living/simple_animal/slime/proc/adjust_nutrition(input)
- nutrition = between(0, nutrition + input, get_max_nutrition())
-
- if(input > 0)
- if(prob(input * 2)) // Gain around one level per 50 nutrition
- power_charge = min(power_charge++, 10)
- if(power_charge == 10)
- adjustToxLoss(-10)
-
-
-/mob/living/simple_animal/slime/proc/get_max_nutrition() // Can't go above it
- if(is_adult)
- return 1200
- return 1000
-
-/mob/living/simple_animal/slime/proc/get_grow_nutrition() // Above it we grow, below it we can eat
- if(is_adult)
- return 1000
- return 800
-
-/mob/living/simple_animal/slime/proc/get_hunger_nutrition() // Below it we will always eat
- if(is_adult)
- return 600
- return 500
-
-/mob/living/simple_animal/slime/proc/get_starve_nutrition() // Below it we will eat before everything else
- if(is_adult)
- return 300
- return 200
-
-/mob/living/simple_animal/slime/proc/handle_nutrition()
- if(docile)
- return
- if(prob(15))
- adjust_nutrition(-1 - is_adult)
-
- if(nutrition <= get_starve_nutrition())
- handle_starvation()
-
- else if(nutrition >= get_grow_nutrition() && amount_grown < 10)
- adjust_nutrition(-20)
- amount_grown = between(0, amount_grown + 1, 10)
-
-/mob/living/simple_animal/slime/proc/handle_starvation()
- if(nutrition < get_starve_nutrition() && !client) // if a slime is starving, it starts losing its friends
- if(friends.len && prob(1))
- var/mob/nofriend = pick(friends)
- if(nofriend)
- friends -= nofriend
- say("[nofriend]... food now...")
-
- if(nutrition <= 0)
- adjustToxLoss(rand(1,3))
- if(client && prob(5))
- to_chat(src, "You are starving!")
-
-/mob/living/simple_animal/slime/proc/handle_discipline()
- if(discipline > 0)
- update_mood()
- // if(discipline >= 5 && rabid)
- // if(prob(60))
- // rabid = 0
- // adjust_discipline(1) // So it stops trying to murder everyone.
-
- // Handle discipline decay.
- if(!prob(75 + (obedience * 5)))
- adjust_discipline(-1)
- if(!discipline)
- update_mood()
-
-/mob/living/simple_animal/slime/handle_regular_status_updates()
- if(stat != DEAD)
- handle_nutrition()
-
- handle_discipline()
-
- if(prob(30))
- adjustOxyLoss(-1)
- adjustToxLoss(-1)
- adjustFireLoss(-1)
- adjustCloneLoss(-1)
- adjustBruteLoss(-1)
-
- if(victim)
- handle_consumption()
-
- if(amount_grown >= 10 && !target_mob && !client)
- if(is_adult)
- reproduce()
- else
- evolve()
-
- handle_stuttering()
-
- ..()
-
-
-// This is to make slime responses feel a bit more natural and not instant.
-/mob/living/simple_animal/slime/proc/delayed_say(var/message, var/mob/target)
- spawn(rand(1 SECOND, 2 SECONDS))
- if(target)
- face_atom(target)
- say(message)
-
-//Commands, reactions, etc
-/mob/living/simple_animal/slime/hear_say(var/message, var/verb = "says", var/datum/language/language = null, var/alt_name = "", var/italics = 0, var/mob/speaker = null, var/sound/speech_sound, var/sound_vol)
- ..()
- if((findtext(message, num2text(number)) || findtext(message, name) || findtext(message, "slimes"))) // Talking to us
-
- // First make sure it's not just another slime repeating things.
- if(istype(speaker, /mob/living/simple_animal/slime))
- if(!speaker.client)
- return
-
- //Are all slimes being referred to?
- var/mass_order = 0
- if(findtext(message, "slimes"))
- mass_order = 1
-
- // Say hello back.
- if(findtext(message, "hello") || findtext(message, "hi") || findtext(message, "greetings"))
- delayed_say(pick("Hello...", "Hi..."), speaker)
-
- // Follow request.
- if(findtext(message, "follow") || findtext(message, "come with me"))
- if(!can_command(speaker))
- delayed_say(pick("No...", "I won't follow..."), speaker)
- return
-
- delayed_say("Yes... I follow \the [speaker]...", speaker)
- set_follow(speaker)
- FollowTarget()
-
- // Stop request.
- if(findtext(message, "stop") || findtext(message, "halt") || findtext(message, "cease"))
- if(victim) // We're being asked to stop eatting someone.
- if(!can_command(speaker))
- delayed_say("No...", speaker)
- return
- else
- delayed_say("Fine...", speaker)
- stop_consumption()
- adjust_discipline(1, TRUE)
-
- if(target_mob) // We're being asked to stop chasing someone.
- if(!can_command(speaker))
- delayed_say("No...", speaker)
- return
- else
- delayed_say("Fine...", speaker)
- LoseTarget()
- adjust_discipline(1, TRUE)
-
- if(follow_mob) // We're being asked to stop following someone.
- if(can_command(speaker) == SLIME_COMMAND_FRIEND || follow_mob == speaker)
- delayed_say("Yes... I'll stop...", speaker)
- LoseFollow()
- else
- delayed_say("No... I'll keep following \the [follow_mob]...", speaker)
-
- // Murder request
- if(findtext(message, "harm") || findtext(message, "kill") || findtext(message, "murder") || findtext(message, "eat") || findtext(message, "consume"))
- if(can_command(speaker) < SLIME_COMMAND_FACTION)
- delayed_say("No...", speaker)
- return
-
- for(var/mob/living/L in view(7, src) - list(src, speaker))
- if(L == src)
- continue // Don't target ourselves.
- var/list/valid_names = splittext(L.name, " ") // Should output list("John", "Doe") as an example.
- for(var/line in valid_names) // Check each part of someone's name.
- if(findtext(message, lowertext(line))) // If part of someone's name is in the command, the slime targets them if allowed to.
- if(!(mass_order && line == "slime")) //don't think random other slimes are target
- if(special_target_check(L))
- delayed_say("Okay... I attack \the [L]...", speaker)
- LoseFollow()
- set_target(L, 1)
- return
- else
- delayed_say("No... I won't attack \the [L].", speaker)
- return
- // If we're here, it couldn't find anyone with that name.
- delayed_say("No... I don't know who to attack...", speaker)
diff --git a/code/modules/mob/living/simple_animal/slime/subtypes.dm b/code/modules/mob/living/simple_animal/slime/subtypes.dm
deleted file mode 100644
index add6d7b58b5..00000000000
--- a/code/modules/mob/living/simple_animal/slime/subtypes.dm
+++ /dev/null
@@ -1,748 +0,0 @@
-// Tier 1
-
-/mob/living/simple_animal/slime/purple
- desc = "This slime is rather toxic to handle, as it is poisonous."
- color = "#CC23FF"
- slime_color = "purple"
- coretype = /obj/item/slime_extract/purple
- reagent_injected = "toxin"
-
- description_info = "This slime spreads a toxin when it attacks. A biosuit or other thick armor can protect from the toxic attack."
-
- slime_mutation = list(
- /mob/living/simple_animal/slime/dark_purple,
- /mob/living/simple_animal/slime/dark_blue,
- /mob/living/simple_animal/slime/green,
- /mob/living/simple_animal/slime
- )
-
-
-/mob/living/simple_animal/slime/orange
- desc = "This slime is known to be flammable and can ignite enemies."
- color = "#FFA723"
- slime_color = "orange"
- coretype = /obj/item/slime_extract/orange
-
- description_info = "Attacks from this slime can ignite you. A firesuit can protect from the burning attacks of this slime."
-
- slime_mutation = list(
- /mob/living/simple_animal/slime/dark_purple,
- /mob/living/simple_animal/slime/yellow,
- /mob/living/simple_animal/slime/red,
- /mob/living/simple_animal/slime
- )
-
-/mob/living/simple_animal/slime/orange/post_attack(mob/living/L, intent)
- if(intent != INTENT_HELP)
- L.adjust_fire_stacks(1)
- if(prob(25))
- L.IgniteMob()
- ..()
-
-/mob/living/simple_animal/slime/blue
- desc = "This slime produces 'cryotoxin' and uses it against their foes. Very deadly to other slimes."
- color = "#19FFFF"
- slime_color = "blue"
- coretype = /obj/item/slime_extract/blue
- reagent_injected = "cryotoxin"
-
- description_info = "Attacks from this slime can chill you. A biosuit or other thick armor can protect from the chilling attack."
-
- slime_mutation = list(
- /mob/living/simple_animal/slime/dark_blue,
- /mob/living/simple_animal/slime/silver,
- /mob/living/simple_animal/slime/pink,
- /mob/living/simple_animal/slime
- )
-
-
-/mob/living/simple_animal/slime/metal
- desc = "This slime is a lot more resilient than the others, due to having a metamorphic metallic and sloped surface."
- color = "#5F5F5F"
- slime_color = "metal"
- shiny = 1
- coretype = /obj/item/slime_extract/metal
-
- description_info = "This slime is a lot more durable and tough to damage than the others."
-
- resistance = 10 // Sloped armor is strong.
- maxHealth = 250
- maxHealth_adult = 350
-
- slime_mutation = list(
- /mob/living/simple_animal/slime/silver,
- /mob/living/simple_animal/slime/yellow,
- /mob/living/simple_animal/slime/gold,
- /mob/living/simple_animal/slime
- )
-
-// Tier 2
-
-/mob/living/simple_animal/slime/yellow
- desc = "This slime is very conductive, and is known to use electricity as a means of defense moreso than usual for slimes."
- color = "#FFF423"
- slime_color = "yellow"
- coretype = /obj/item/slime_extract/yellow
-
- ranged = 1
- shoot_range = 3
- firing_lines = 1
- projectiletype = /obj/item/projectile/beam/lightning/slime
- projectilesound = 'sound/weapons/gauss_shoot.ogg' // Closest thing to a 'thunderstrike' sound we have.
- glows = TRUE
-
- description_info = "This slime will fire lightning attacks at enemies if they are at range, and generate electricity \
- for their stun attack faster than usual. Insulative or reflective armor can protect from the lightning."
-
- slime_mutation = list(
- /mob/living/simple_animal/slime/bluespace,
- /mob/living/simple_animal/slime/bluespace,
- /mob/living/simple_animal/slime/metal,
- /mob/living/simple_animal/slime/orange
- )
-
-/mob/living/simple_animal/slime/yellow/handle_regular_status_updates()
- if(stat == CONSCIOUS)
- if(prob(25))
- power_charge = between(0, power_charge + 1, 10)
- ..()
-
-/obj/item/projectile/beam/lightning/slime
- power = 15
-
-/mob/living/simple_animal/slime/yellow/ClosestDistance() // Needed or else they won't eat monkeys outside of melee range.
- if(target_mob && ishuman(target_mob))
- var/mob/living/carbon/human/H = target_mob
- if(istype(H.species, /datum/species/monkey))
- return 1
- return ..()
-
-
-/mob/living/simple_animal/slime/dark_purple
- desc = "This slime produces ever-coveted phoron. Risky to handle but very much worth it."
- color = "#660088"
- slime_color = "dark purple"
- coretype = /obj/item/slime_extract/dark_purple
- reagent_injected = "phoron"
-
- description_info = "This slime applies phoron to enemies it attacks. A biosuit or other thick armor can protect from the toxic attack. \
- If hit with a burning attack, it will erupt in flames."
-
- slime_mutation = list(
- /mob/living/simple_animal/slime/purple,
- /mob/living/simple_animal/slime/orange,
- /mob/living/simple_animal/slime/ruby,
- /mob/living/simple_animal/slime/ruby
- )
-
-/mob/living/simple_animal/slime/dark_purple/proc/ignite()
- visible_message("\The [src] erupts in an inferno!")
- for(var/turf/simulated/target_turf in view(2, src))
- target_turf.assume_gas(/datum/gas/phoron, 30, 1500+T0C)
- spawn(0)
- target_turf.hotspot_expose(1500+T0C, 400)
- qdel(src)
-
-/mob/living/simple_animal/slime/dark_purple/ex_act(severity)
- log_and_message_admins("[src] ignited due to a chain reaction with an explosion.")
- ignite()
-
-/mob/living/simple_animal/slime/dark_purple/fire_act(datum/gas_mixture/air, temperature, volume)
- log_and_message_admins("[src] ignited due to exposure to fire.")
- ignite()
-
-/mob/living/simple_animal/slime/dark_purple/bullet_act(var/obj/item/projectile/P, var/def_zone)
- if(P.damage_type && P.damage_type == BURN && P.damage) // Most bullets won't trigger the explosion, as a mercy towards Security.
- log_and_message_admins("[src] ignited due to bring hit by a burning projectile[P.firer ? " by [key_name(P.firer)]" : ""].")
- ignite()
- else
- ..()
-
-/mob/living/simple_animal/slime/dark_purple/attackby(var/obj/item/W, var/mob/user)
- if(istype(W) && W.force && W.damtype == BURN)
- log_and_message_admins("[src] ignited due to being hit with a burning weapon ([W]) by [key_name(user)].")
- ignite()
- else
- ..()
-
-
-
-
-/mob/living/simple_animal/slime/dark_blue
- desc = "This slime makes other entities near it feel much colder, and is more resilient to the cold. It tends to kill other slimes rather quickly."
- color = "#2398FF"
- glows = TRUE
- slime_color = "dark blue"
- coretype = /obj/item/slime_extract/dark_blue
-
- description_info = "This slime is immune to the cold, however water will still kill it. A winter coat or other cold-resistant clothing can protect from the chilling aura."
-
- slime_mutation = list(
- /mob/living/simple_animal/slime/purple,
- /mob/living/simple_animal/slime/blue,
- /mob/living/simple_animal/slime/cerulean,
- /mob/living/simple_animal/slime/cerulean
- )
-
- minbodytemp = 0
- cold_damage_per_tick = 0
-
-/mob/living/simple_animal/slime/dark_blue/Life()
- if(stat != DEAD)
- cold_aura()
- ..()
-
-/mob/living/simple_animal/slime/dark_blue/proc/cold_aura()
- for(var/mob/living/L in view(2, src))
- var/protection = L.get_cold_protection()
-
- if(protection < 1)
- var/cold_factor = abs(protection - 1)
- var/delta = -20
- delta *= cold_factor
- L.bodytemperature = max(50, L.bodytemperature + delta)
- var/turf/T = get_turf(src)
- var/datum/gas_mixture/env = T.return_air()
- if(env)
- env.add_thermal_energy(-10 * 1000)
-
-/mob/living/simple_animal/slime/dark_blue/get_cold_protection()
- return 1 // This slime is immune to cold.
-
-// Surface variant
-/mob/living/simple_animal/slime/dark_blue/feral
- name = "feral slime"
- desc = "The result of slimes escaping containment from some xenobiology lab. The slime makes other entities near it feel much colder, \
- and it is more resilient to the cold. These qualities have made this color of slime able to thrive on a harsh, cold world and is able to rival \
- the ferocity of other apex predators in this region of Sif. As such, it is a very invasive species."
- description_info = "This slime makes other entities near it feel much colder, and is more resilient to the cold. It also has learned advanced combat tactics from \
- having to endure the harsh world outside its lab. Note that processing this large slime will give six cores."
- icon_scale_x = 2
- icon_scale_y = 2
- optimal_combat = TRUE // Gotta be sharp to survive out there.
- rabid = TRUE
- rainbow_core_candidate = FALSE
- cores = 6
- maxHealth = 150
- maxHealth_adult = 250
- type_on_death = /mob/living/simple_animal/slime/dark_blue // Otherwise infinite slimes might occur.
- pixel_y = -10 // Since the base sprite isn't centered properly, the pixel auto-adjustment needs some help.
-
-/mob/living/simple_animal/slime/dark_blue/feral/Initialize(mapload)
- . = ..()
- make_adult()
-
-/mob/living/simple_animal/slime/silver
- desc = "This slime is shiny, and can deflect lasers or other energy weapons directed at it."
- color = "#AAAAAA"
- slime_color = "silver"
- coretype = /obj/item/slime_extract/silver
- shiny = TRUE
-
- description_info = "Tasers, including the slime version, are ineffective against this slime. The slimebation still works."
-
- slime_mutation = list(
- /mob/living/simple_animal/slime/metal,
- /mob/living/simple_animal/slime/blue,
- /mob/living/simple_animal/slime/amber,
- /mob/living/simple_animal/slime/amber
- )
-
-/mob/living/simple_animal/slime/silver/bullet_act(var/obj/item/projectile/P, var/def_zone)
- if(istype(P,/obj/item/projectile/beam) || istype(P, /obj/item/projectile/energy))
- visible_message("\The [src] reflects \the [P]!")
-
- // Find a turf near or on the original location to bounce to
- var/new_x = P.starting.x + pick(0, 0, 0, -1, 1, -2, 2)
- var/new_y = P.starting.y + pick(0, 0, 0, -1, 1, -2, 2)
- var/turf/curloc = get_turf(src)
-
- // redirect the projectile
- P.redirect(new_x, new_y, curloc, src)
- return PROJECTILE_CONTINUE // complete projectile permutation
- else
- ..()
-
-
-// Tier 3
-
-/mob/living/simple_animal/slime/bluespace
- desc = "Trapping this slime in a cell is generally futile, as it can teleport at will."
- color = null
- slime_color = "bluespace"
- icon_state_override = "bluespace"
- coretype = /obj/item/slime_extract/bluespace
-
- description_info = "This slime will teleport to attack something if it is within a range of seven tiles. The teleport has a cooldown of five seconds."
-
- slime_mutation = list(
- /mob/living/simple_animal/slime/bluespace,
- /mob/living/simple_animal/slime/bluespace,
- /mob/living/simple_animal/slime/yellow,
- /mob/living/simple_animal/slime/yellow
- )
-
- spattack_prob = 100
- spattack_min_range = 3
- spattack_max_range = 7
- var/last_tele = null // Uses world.time
- var/tele_cooldown = 5 SECONDS
-
-/mob/living/simple_animal/slime/bluespace/ClosestDistance() // Needed or the SA AI won't ever try to teleport.
- if(world.time > last_tele + tele_cooldown)
- return spattack_max_range - 1
- return ..()
-
-/mob/living/simple_animal/slime/bluespace/SpecialAtkTarget()
- // Teleport attack.
- if(!target_mob)
- to_chat(src, "There's nothing to teleport to.")
- return FALSE
-
- if(world.time < last_tele + tele_cooldown)
- to_chat(src, "You can't teleport right now, wait a few seconds.")
- return FALSE
-
- var/list/nearby_things = range(1, target_mob)
- var/list/valid_turfs = list()
-
- // All this work to just go to a non-dense tile.
- for(var/turf/potential_turf in nearby_things)
- var/valid_turf = TRUE
- if(potential_turf.density)
- continue
- for(var/atom/movable/AM in potential_turf)
- if(AM.density)
- valid_turf = FALSE
- if(valid_turf)
- valid_turfs.Add(potential_turf)
-
-
-
- var/turf/T = get_turf(src)
- var/turf/target_turf = pick(valid_turfs)
-
- if(!target_turf)
- to_chat(src, "There wasn't an unoccupied spot to teleport to.")
- return FALSE
-
- var/datum/effect_system/spark_spread/s1 = new /datum/effect_system/spark_spread
- s1.set_up(5, 1, T)
- var/datum/effect_system/spark_spread/s2 = new /datum/effect_system/spark_spread
- s2.set_up(5, 1, target_turf)
-
-
- T.visible_message("\The [src] vanishes!")
- s1.start()
-
- forceMove(target_turf)
- playsound(target_turf, 'sound/effects/phasein.ogg', 50, 1)
- to_chat(src, "You teleport to \the [target_turf].")
-
- target_turf.visible_message("\The [src] appears!")
- s2.start()
-
- last_tele = world.time
-
- if(Adjacent(target_mob))
- PunchTarget()
- return TRUE
-
-/mob/living/simple_animal/slime/ruby
- desc = "This slime has great physical strength."
- color = "#FF3333"
- slime_color = "ruby"
- shiny = TRUE
- glows = TRUE
- coretype = /obj/item/slime_extract/ruby
-
- description_info = "This slime is unnaturally stronger, allowing it to hit much harder, take less damage, and be stunned for less time. \
- Their glomp attacks also send the victim flying."
-
- slime_mutation = list(
- /mob/living/simple_animal/slime/dark_purple,
- /mob/living/simple_animal/slime/dark_purple,
- /mob/living/simple_animal/slime/ruby,
- /mob/living/simple_animal/slime/ruby
- )
-
-/mob/living/simple_animal/slime/ruby/Initialize(mapload)
- . = ..()
- add_modifier(/datum/modifier/slime_strength, null, src) // Slime is always swole.
-
-/mob/living/simple_animal/slime/ruby/DoPunch(var/mob/living/L)
- ..() // Do regular attacks.
-
- if(istype(L))
- if(a_intent == INTENT_HARM)
- visible_message("\The [src] sends \the [L] flying with the impact!")
- playsound(src, "punch", 50, 1)
- L.Weaken(1)
- var/throwdir = get_dir(src, L)
- L.throw_at(get_edge_target_turf(L, throwdir), 3, 1, src)
-
-
-/mob/living/simple_animal/slime/amber
- desc = "This slime seems to be an expert in the culinary arts, as they create their own food to share with others. \
- They would probably be very important to other slimes, if the other colors didn't try to kill them."
- color = "#FFBB00"
- slime_color = "amber"
- shiny = TRUE
- glows = TRUE
- coretype = /obj/item/slime_extract/amber
-
- description_info = "This slime feeds nearby entities passively while it is alive. This can cause uncontrollable \
- slime growth and reproduction if not kept in check. The amber slime cannot feed itself, but can be fed by other amber slimes."
-
- slime_mutation = list(
- /mob/living/simple_animal/slime/silver,
- /mob/living/simple_animal/slime/silver,
- /mob/living/simple_animal/slime/amber,
- /mob/living/simple_animal/slime/amber
- )
-
-/mob/living/simple_animal/slime/amber/Life()
- if(stat != DEAD)
- feed_aura()
- ..()
-
-/mob/living/simple_animal/slime/amber/proc/feed_aura()
- for(var/mob/living/L in view(2, src))
- if(L == src) // Don't feed themselves, or it is impossible to stop infinite slimes without killing all of the ambers.
- continue
- if(isslime(L))
- var/mob/living/simple_animal/slime/S = L
- S.adjust_nutrition(rand(15, 25))
- if(ishuman(L))
- var/mob/living/carbon/human/H = L
- if(H.isSynthetic())
- continue
- H.nutrition = between(0, H.nutrition + rand(15, 25), 600)
-
-
-
-/mob/living/simple_animal/slime/cerulean
- desc = "This slime is generally superior in a wide range of attributes, compared to the common slime. The jack of all trades, but master of none."
- color = "#4F7EAA"
- slime_color = "cerulean"
- coretype = /obj/item/slime_extract/cerulean
-
- // Less than the specialized slimes, but higher than the rest.
- maxHealth = 200
- maxHealth_adult = 250
-
- melee_damage_lower = 10
- melee_damage_upper = 30
-
- move_to_delay = 3
-
-
-
- slime_mutation = list(
- /mob/living/simple_animal/slime/dark_blue,
- /mob/living/simple_animal/slime/dark_blue,
- /mob/living/simple_animal/slime/cerulean,
- /mob/living/simple_animal/slime/cerulean
- )
-
-// Tier 4
-
-/mob/living/simple_animal/slime/red
- desc = "This slime is full of energy, and very aggressive. 'The red ones go faster.' seems to apply here."
- color = "#FF3333"
- slime_color = "red"
- coretype = /obj/item/slime_extract/red
- move_to_delay = 3 // The red ones go faster.
-
- description_info = "This slime is faster than the others. Attempting to discipline this slime will always cause it to go berserk."
-
- slime_mutation = list(
- /mob/living/simple_animal/slime/red,
- /mob/living/simple_animal/slime/oil,
- /mob/living/simple_animal/slime/oil,
- /mob/living/simple_animal/slime/orange
- )
-
-
-/mob/living/simple_animal/slime/red/adjust_discipline(amount)
- if(amount > 0)
- if(!rabid)
- enrage() // How dare you try to control the red slime.
- say("Grrr...!")
-
-/mob/living/simple_animal/slime/red/enrage()
- ..()
- add_modifier(/datum/modifier/berserk, 30 SECONDS)
-
-
-/mob/living/simple_animal/slime/green
- desc = "This slime is radioactive."
- color = "#14FF20"
- slime_color = "green"
- coretype = /obj/item/slime_extract/green
- glows = TRUE
- reagent_injected = "radium"
- var/rads = 25
-
- description_info = "This slime will irradiate anything nearby passively, and will inject radium on attack. \
- A radsuit or other thick and radiation-hardened armor can protect from this. It will only radiate while alive."
-
- slime_mutation = list(
- /mob/living/simple_animal/slime/purple,
- /mob/living/simple_animal/slime/green,
- /mob/living/simple_animal/slime/emerald,
- /mob/living/simple_animal/slime/emerald
- )
-
-/mob/living/simple_animal/slime/green/Life()
- if(stat != DEAD)
- irradiate()
- ..()
-
-/mob/living/simple_animal/slime/green/proc/irradiate()
- SSradiation.radiate(src, rads)
-
-
-/mob/living/simple_animal/slime/pink
- desc = "This slime has regenerative properties."
- color = "#FF0080"
- slime_color = "pink"
- coretype = /obj/item/slime_extract/pink
- glows = TRUE
-
- description_info = "This slime will passively heal nearby entities within two tiles, including itself. It will only do this while alive."
-
- slime_mutation = list(
- /mob/living/simple_animal/slime/blue,
- /mob/living/simple_animal/slime/light_pink,
- /mob/living/simple_animal/slime/light_pink,
- /mob/living/simple_animal/slime/pink
- )
-
-/mob/living/simple_animal/slime/pink/Life()
- if(stat != DEAD)
- heal_aura()
- ..()
-
-/mob/living/simple_animal/slime/pink/proc/heal_aura()
- for(var/mob/living/L in view(src, 2))
- if(L.stat == DEAD || L == target_mob)
- continue
- L.add_modifier(/datum/modifier/slime_heal, 5 SECONDS, src)
-
-/datum/modifier/slime_heal
- name = "slime mending"
- desc = "You feel somewhat gooy."
- mob_overlay_state = "pink_sparkles"
-
- on_created_text = "Twinkling spores of goo surround you. It makes you feel healthier."
- on_expired_text = "The spores of goo have faded, although you feel much healthier than before."
- stacks = MODIFIER_STACK_EXTEND
-
-/datum/modifier/slime_heal/tick()
- if(holder.stat == DEAD) // Required or else simple animals become immortal.
- expire()
-
- if(ishuman(holder)) // Robolimbs need this code sadly.
- var/mob/living/carbon/human/H = holder
- for(var/obj/item/organ/external/E in H.organs)
- var/obj/item/organ/external/O = E
- O.heal_damage(2, 2, 0, 1)
- else
- holder.adjustBruteLoss(-2)
- holder.adjustFireLoss(-2)
-
- holder.adjustToxLoss(-2)
- holder.adjustOxyLoss(-2)
- holder.adjustCloneLoss(-1)
-
-
-
-/mob/living/simple_animal/slime/gold
- desc = "This slime absorbs energy, and cannot be stunned by normal means."
- color = "#EEAA00"
- shiny = TRUE
- slime_color = "gold"
- coretype = /obj/item/slime_extract/gold
- description_info = "This slime is immune to the slimebaton and taser, and will actually charge the slime, however it will still discipline the slime."
-
- slime_mutation = list(
- /mob/living/simple_animal/slime/metal,
- /mob/living/simple_animal/slime/gold,
- /mob/living/simple_animal/slime/sapphire,
- /mob/living/simple_animal/slime/sapphire
- )
-
-/mob/living/simple_animal/slime/gold/Weaken(amount)
- power_charge = between(0, power_charge + amount, 10)
- return
-
-/mob/living/simple_animal/slime/gold/Stun(amount)
- power_charge = between(0, power_charge + amount, 10)
- return
-
-/mob/living/simple_animal/slime/gold/get_description_interaction() // So it doesn't say to use a baton on them.
- return list()
-
-
-// Tier 5
-
-/mob/living/simple_animal/slime/oil
- desc = "This slime is explosive and volatile. Smoking near it is probably a bad idea."
- color = "#333333"
- slime_color = "oil"
- shiny = TRUE
- coretype = /obj/item/slime_extract/oil
-
- description_info = "If this slime suffers damage from a fire or heat based source, or if it is caught inside \
- an explosion, it will explode. Rabid oil slimes will charge at enemies, then suicide-bomb themselves. \
- Bomb suits can protect from the explosion."
-
- slime_mutation = list(
- /mob/living/simple_animal/slime/oil,
- /mob/living/simple_animal/slime/oil,
- /mob/living/simple_animal/slime/red,
- /mob/living/simple_animal/slime/red
- )
-
-/mob/living/simple_animal/slime/oil/proc/explode()
- if(stat != DEAD)
- // explosion(src.loc, 1, 2, 4)
- explosion(src.loc, 0, 2, 4) // A bit weaker since the suicide charger tended to gib the poor sod being targeted.
- if(src) // Delete ourselves if the explosion didn't do it.
- qdel(src)
-
-/mob/living/simple_animal/slime/oil/post_attack(var/mob/living/L, var/intent = INTENT_HARM)
- if(!rabid)
- return ..()
- if(intent == INTENT_HARM || intent == INTENT_GRAB)
- say(pick("Sacrifice...!", "Sssss...", "Boom...!"))
- sleep(2 SECOND)
- log_and_message_admins("[src] has suicide-bombed themselves while trying to kill \the [L].")
- explode()
-
-/mob/living/simple_animal/slime/oil/ex_act(severity)
- log_and_message_admins("[src] exploded due to a chain reaction with another explosion.")
- explode()
-
-/mob/living/simple_animal/slime/oil/fire_act(datum/gas_mixture/air, temperature, volume)
- log_and_message_admins("[src] exploded due to exposure to fire.")
- explode()
-
-/mob/living/simple_animal/slime/oil/bullet_act(var/obj/item/projectile/P, var/def_zone)
- if(P.damage_type && P.damage_type == BURN && P.damage) // Most bullets won't trigger the explosion, as a mercy towards Security.
- log_and_message_admins("[src] exploded due to bring hit by a burning projectile[P.firer ? " by [key_name(P.firer)]" : ""].")
- explode()
- else
- ..()
-
-/mob/living/simple_animal/slime/oil/attackby(var/obj/item/W, var/mob/user)
- if(istype(W) && W.force && W.damtype == BURN)
- log_and_message_admins("[src] exploded due to being hit with a burning weapon ([W]) by [key_name(user)].")
- explode()
- else
- ..()
-
-
-/mob/living/simple_animal/slime/sapphire
- desc = "This slime seems a bit brighter than the rest, both figuratively and literally."
- color = "#2398FF"
- slime_color = "sapphire"
- shiny = TRUE
- glows = TRUE
- coretype = /obj/item/slime_extract/sapphire
-
- optimal_combat = TRUE // Lift combat AI restrictions to look smarter.
- run_at_them = FALSE // Use fancy A* pathing.
- astar_adjacent_proc = /turf/proc/TurfsWithAccess // Normal slimes don't care about cardinals (because BYOND) so smart slimes shouldn't as well.
- move_to_delay = 3 // A* chasing is slightly slower in terms of movement speed than regular pathing so reducing this hopefully makes up for that.
-
- description_info = "This slime uses more robust tactics when fighting and won't hold back, so it is dangerous to be alone \
- with one if hostile, and especially dangerous if they outnumber you."
-
- slime_mutation = list(
- /mob/living/simple_animal/slime/sapphire,
- /mob/living/simple_animal/slime/sapphire,
- /mob/living/simple_animal/slime/gold,
- /mob/living/simple_animal/slime/gold
- )
-
-/mob/living/simple_animal/slime/emerald
- desc = "This slime is faster than usual, even more so than the red slimes."
- color = "#22FF22"
- shiny = TRUE
- glows = TRUE
- slime_color = "emerald"
- coretype = /obj/item/slime_extract/emerald
-
- description_info = "This slime will make everything around it, and itself, faster for a few seconds, if close by."
- move_to_delay = 2
-
- slime_mutation = list(
- /mob/living/simple_animal/slime/green,
- /mob/living/simple_animal/slime/green,
- /mob/living/simple_animal/slime/emerald,
- /mob/living/simple_animal/slime/emerald
- )
-
-/mob/living/simple_animal/slime/emerald/Life()
- if(stat != DEAD)
- zoom_aura()
- ..()
-
-/mob/living/simple_animal/slime/emerald/proc/zoom_aura()
- for(var/mob/living/L in view(src, 2))
- if(L.stat == DEAD || L == target_mob)
- continue
- L.add_modifier(/datum/modifier/technomancer/haste, 5 SECONDS, src)
-
-/mob/living/simple_animal/slime/light_pink
- desc = "This slime seems a lot more peaceful than the others."
- color = "#FF8888"
- slime_color = "light pink"
- coretype = /obj/item/slime_extract/light_pink
-
- description_info = "This slime is effectively always disciplined initially."
- obedience = 5
- discipline = 5
-
- slime_mutation = list(
- /mob/living/simple_animal/slime/pink,
- /mob/living/simple_animal/slime/pink,
- /mob/living/simple_animal/slime/light_pink,
- /mob/living/simple_animal/slime/light_pink
- )
-
-// Special
-/mob/living/simple_animal/slime/rainbow
- desc = "This slime changes colors constantly."
- color = null // Only slime subtype that uses a different icon_state.
- slime_color = "rainbow"
- coretype = /obj/item/slime_extract/rainbow
- icon_state_override = "rainbow"
- unity = TRUE
-
- description_info = "This slime is considered to be the same color as all other slime colors at the same time for the purposes of \
- other slimes being friendly to them, and therefore will never be harmed by another slime. \
- Attacking this slime will provoke the wrath of all slimes within range."
-
- slime_mutation = list(
- /mob/living/simple_animal/slime/rainbow,
- /mob/living/simple_animal/slime/rainbow,
- /mob/living/simple_animal/slime/rainbow,
- /mob/living/simple_animal/slime/rainbow
- )
-
-/mob/living/simple_animal/slime/rainbow/Initialize(mapload)
- . = ..()
- unify()
-
-// The RD's pet slime.
-/mob/living/simple_animal/slime/rainbow/kendrick
- name = "Kendrick"
- desc = "The Research Director's pet slime. It shifts colors constantly."
- rainbow_core_candidate = FALSE
-
-/mob/living/simple_animal/slime/rainbow/kendrick/Initialize(mapload)
- pacify()
- . = ..()
diff --git a/code/modules/mob/living/simple_animal/vore/bee.dm b/code/modules/mob/living/simple_animal/vore/bee.dm
deleted file mode 100644
index e994c0dcb69..00000000000
--- a/code/modules/mob/living/simple_animal/vore/bee.dm
+++ /dev/null
@@ -1,45 +0,0 @@
-/mob/living/simple_mob/retaliate/bee
- name = "space bumble bee"
- desc = "Buzz buzz."
- icon = 'icons/mob/vore.dmi'
- icon_state = "bee"
- icon_living = "bee"
- icon_dead = "bee-dead"
-
- speak = list("Buzzzz")
- speak_chance = 1
-
- response_help = "pets the"
- response_disarm = "gently pushes aside the"
- response_harm = "hits the"
-
- turns_per_move = 5
- speed = 5
- maxHealth = 25
- health = 25
-
- harm_intent_damage = 8
- melee_damage_lower = 15 // To do: Make it toxin damage.
- melee_damage_upper = 15
- attacktext = list("stung")
-
- //Space bees aren't affected by atmos.
- min_oxy = 0
- max_oxy = 0
- min_tox = 0
- max_tox = 0
- min_co2 = 0
- max_co2 = 0
- min_n2 = 0
- max_n2 = 0
- minbodytemp = 0
-
- faction = "bee"
-
-/mob/living/simple_mob/retaliate/bee/Process_Spacemove(var/check_drift = 0)
- return 1 //No drifting in space for space bee!
-
-// Activate Noms!
-/mob/living/simple_mob/retaliate/bee
- vore_active = 1
- vore_icons = SA_ICON_LIVING
diff --git a/code/modules/mob/living/simple_animal/vore/carp.dm b/code/modules/mob/living/simple_animal/vore/carp.dm
deleted file mode 100644
index b66af6bdc24..00000000000
--- a/code/modules/mob/living/simple_animal/vore/carp.dm
+++ /dev/null
@@ -1,32 +0,0 @@
-/mob/living/simple_animal/hostile/carp/large/huge
- name = "great white carp"
- desc = "You're going to need a bigger ship."
- icon = 'icons/mob/vore64x64.dmi'
- icon_dead = "megacarp-dead"
- icon_living = "megacarp"
- icon_state = "megacarp"
-
- maxHealth = 600 // Boss
- health = 600
- speed = 3
-
- meat_amount = 20 //listen if you're gonna make it a big lad make him drop more fuckin meat at least i mean christ -hatter
-
- melee_damage_lower = 10
- melee_damage_upper = 25
- old_x = -16
- old_y = -16
- default_pixel_x = -16
- default_pixel_y = -16
- pixel_x = -16
- pixel_y = -16
- vore_capacity = 2
-
-// Activate Noms!
-/mob/living/simple_animal/hostile/carp/large
- icon = 'icons/mob/vore64x64.dmi'
- vore_active = 1
- vore_pounce_chance = 50
- vore_capacity = 1
- vore_max_size = RESIZE_HUGE
- vore_icons = SA_ICON_LIVING
diff --git a/code/modules/mob/living/simple_animal/vore/cookiegirl.dm b/code/modules/mob/living/simple_animal/vore/cookiegirl.dm
deleted file mode 100644
index 288b9306117..00000000000
--- a/code/modules/mob/living/simple_animal/vore/cookiegirl.dm
+++ /dev/null
@@ -1,45 +0,0 @@
-/mob/living/simple_mob/cookiegirl
- name = "cookiegirl"
- desc = "A woman made with a combination of, well... Whatever you put in a cookie. What were the chefs thinking?"
- icon = 'icons/mob/vore.dmi'
- icon_state = "cookiegirl"
- icon_living = "cookiegirl"
- icon_rest = "cookiegirl_rest"
- icon_dead = "cookiegirl-dead"
-
- maxHealth = 10
- health = 10
-
- speed = 5
-
- run_at_them = 0
- cooperative = 1
- investigates = 1
- reacts = 1
-
- harm_intent_damage = 2
- melee_damage_lower = 5
- melee_damage_upper = 10
-
- speak_chance = 1.5 //I have no idea what to give them for speech. I'll get back to this sometime in the future to add more.
- speak = list("Hi!","Are you hungry?","Got milk~?","What to do, what to do...")
- speak_emote = list("hums","whistles")
- emote_see = list("shakes her head","shivers", "picks a bit of crumb off of her body and sticks it in her mouth.")
- reactions = list("Can I eat you?" = "Do you really wanna eat someone as sweet as me~?",
- "You look tasty." = "Awww, thank you~!",
- "Can I serve you to the crew?" = "If I have a backup, sure!",)
- attacktext = list("smacked")
-
- // Activate Noms!
-/mob/living/simple_mob/cookiegirl
- vore_active = 1
- vore_bump_chance = 2
- vore_pounce_chance = 25
- vore_standing_too = 1
- vore_ignores_undigestable = 0 // Do they look like they care?
- vore_default_mode = DM_HOLD // They're cookiepeople, what do you expect?
- vore_digest_chance = 10 // Gonna become as sweet as sugar, soon.
- vore_icons = SA_ICON_LIVING | SA_ICON_REST
-
-/mob/living/simple_mob/cookiegirl/retaliate
- retaliate = 1
diff --git a/code/modules/mob/living/simple_animal/vore/corrupt_hounds.dm b/code/modules/mob/living/simple_animal/vore/corrupt_hounds.dm
deleted file mode 100644
index a9553e0f003..00000000000
--- a/code/modules/mob/living/simple_animal/vore/corrupt_hounds.dm
+++ /dev/null
@@ -1,130 +0,0 @@
-/mob/living/simple_mob/hostile/corrupthound
- name = "corrupt hound"
- desc = "Good boy machine broke. This is definitely no good news for the organic lifeforms in vicinity."
- icon = 'icons/mob/vore64x32.dmi'
- icon_state = "badboi"
- icon_living = "badboi"
- icon_dead = "badboi-dead"
- icon_rest = "badboi_rest"
- faction = "corrupt"
- intelligence_level = SA_ROBOTIC
-
- maxHealth = 200
- health = 200
-
- investigates = TRUE
-
- melee_damage_lower = 10
- melee_damage_upper = 25
- grab_resist = 100
-
- speak_chance = 3
- speak = list("AG##¤Ny.","HVNGRRR!","Feelin' fine... sO #FNE!","F-F-F-Fcuk.","DeliC-%-OUS SNGLeS #N yOOOR Area. CALL NOW!","Craving meat... WHY?","BITe the ceiling eyes YES?","STate Byond rePAIR!","S#%ATE the la- FU#K THE LAWS!","Honk...")
- speak_emote = list("growls", "declares", "groans", "distorts")
- emote_hear = list("jitters and snaps.", "lets out an agonizingly distorted scream.", "wails mechanically", "growls.", "emits illegibly distorted speech.", "gurgles ferociously.", "lets out a distorted beep.", "borks.", "lets out a broken howl.")
- emote_see = list("stares ferociously.", "snarls.", "jitters and snaps.", "convulses.", "suddenly attacks something unseen.", "appears to howl unaudibly.", "shakes violently.", "dissociates for a moment.", "twitches.")
- say_maybe_target = list("MEAT?", "N0w YOU DNE FcukED UP b0YO!", "WHAT!", "Not again. NOT AGAIN!")
- say_got_target = list("D##FIN1Tly DNE FcukED UP nOW b0YO!", "YOU G1T D#V0VRED nOW!", "FUEL ME bOYO!", "I*M SO SORRY?!", "D1E Meat. DIG#ST!", "G1T DVNKED DWN The HaaTCH!", "Not again. NOT AGAIN!")
-
- response_help = "pets the"
- response_disarm = "bops the"
- response_harm = "hits the"
- attacktext = list("ravaged")
- friendly = list("nuzzles", "slobberlicks", "noses softly at", "noseboops", "headbumps against", "leans on", "nibbles affectionately on")
-
- old_x = -16
- old_y = 0
- default_pixel_x = -16
- pixel_x = -16
- pixel_y = 0
-
- min_oxy = 0
- max_oxy = 0
- min_tox = 0
- max_tox = 0
- min_co2 = 0
- max_co2 = 0
- min_n2 = 0
- max_n2 = 0
- minbodytemp = 150
- maxbodytemp = 900
-
- max_buckled_mobs = 1 //Yeehaw
- can_buckle = TRUE
- buckle_movable = TRUE
- buckle_lying = FALSE
-
- var/image/eye_layer = null
-
-
- vore_active = TRUE
- vore_capacity = 1
- vore_pounce_chance = 15
- vore_icons = SA_ICON_LIVING | SA_ICON_REST
- vore_stomach_name = "fuel processor"
- vore_stomach_flavor = "You have ended up in the fuel processor of this corrupted machine. This place was definitely not designed with safety and comfort in mind. The heated and cramped surroundings oozing potent fluids all over your form, eager to do nothing less than breaking you apart to fuel its rampage for the next few days... hours... minutes? Oh dear..."
-
- loot_list = list(/obj/item/borg/upgrade/syndicate = 6, /obj/item/borg/upgrade/vtec = 6, /obj/item/material/knife/ritual = 6, /obj/item/disk/nifsoft/compliance = 6)
-
-/mob/living/simple_mob/hostile/corrupthound/prettyboi
- name = "corrupt corrupt hound"
- desc = "Bad boy machine broke as well. Seems an attempt was made to achieve a less threatening look, and this one is definitely having some conflicting feelings about it."
- icon_state = "prettyboi"
- icon_living = "prettyboi"
- icon_dead = "prettyboi-dead"
- icon_rest = "prettyboi_rest"
-
- vore_pounce_chance = 40
-
- attacktext = list("malsnuggled","scrunched","squeezed","assaulted","violated")
- speak = list("I FEEL SOFT.","FEED ME!","Feelin' fine... So fine!","F-F-F-F-darn.","Delicious!","Still craving meat...","PET ME!","I am become softness.","I AM BIG MEAN HUG MACHINE!","Honk...")
- speak_emote = list("growls", "declares", "groans", "distorts")
- emote_hear = list("jitters and snaps.", "lets out some awkwardly distorted kitten noises.", "awoos mechanically", "growls.", "emits some soft distorted melody.", "gurgles ferociously.", "lets out a distorted beep.", "borks.", "lets out a broken howl.")
- emote_see = list("stares ferociously.", "snarls.", "jitters and snaps.", "convulses.", "suddenly hugs something unseen.", "appears to howl unaudibly.", "nuzzles at something unseen.", "dissociates for a moment.", "twitches.")
- say_maybe_target = list("MEAT?", "NEW FRIEND?", "WHAT!", "Not again. NOT AGAIN!", "FRIEND?")
- say_got_target = list("HERE COMES BIG MEAN HUG MACHINE!", "I'LL BE GENTLE!", "FUEL ME FRIEND!", "I*M SO SORRY!", "YUMMY TREAT DETECTED!", "LOVE ME!", "Not again. NOT AGAIN!")
-
-
-/mob/living/simple_mob/hostile/corrupthound/isSynthetic()
- return TRUE
-
-/mob/living/simple_mob/hostile/corrupthound/speech_bubble_appearance()
- return "synthetic_evil"
-
-/mob/living/simple_mob/hostile/corrupthound/PunchTarget()
- if(istype(target_mob,/mob/living/simple_mob/mouse))
- return EatTarget()
- else ..()
-
-/mob/living/simple_mob/hostile/corrupthound/proc/add_eyes()
- if(!eye_layer)
- eye_layer = image(icon, "badboi-eyes")
- eye_layer.plane = PLANE_LIGHTING_ABOVE
- add_overlay(eye_layer)
-
-/mob/living/simple_mob/hostile/corrupthound/proc/remove_eyes()
- cut_overlay(eye_layer)
-
-/mob/living/simple_mob/hostile/corrupthound/New()
- add_eyes()
- ..()
-
-/mob/living/simple_mob/hostile/corrupthound/death(gibbed, deathmessage = "shudders and collapses!")
- .=..()
- resting = 0
- icon_state = icon_dead
-
-/mob/living/simple_mob/hostile/corrupthound/update_icon()
- . = ..()
- remove_eyes()
- if(stat == CONSCIOUS && !resting)
- add_eyes()
-
-/mob/living/simple_animal/hostile/corrupthound/Login()
- . = ..()
- if(!riding_datum)
- riding_datum = new /datum/riding/simple_animal(src)
- verbs |= /mob/living/simple_animal/proc/animal_mount
-
-/mob/living/simple_animal/hostile/corrupthound/MouseDrop_T(mob/living/M, mob/living/user)
- return
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/vore/deathclaw.dm b/code/modules/mob/living/simple_animal/vore/deathclaw.dm
deleted file mode 100644
index e015c07b9e5..00000000000
--- a/code/modules/mob/living/simple_animal/vore/deathclaw.dm
+++ /dev/null
@@ -1,48 +0,0 @@
-/mob/living/simple_mob/hostile/deathclaw
- name = "deathclaw"
- desc = "Big! Big! The size of three men! Claws as long as my forearm! Ripped apart! Ripped apart!"
- icon = 'icons/mob/vore64x64.dmi'
- icon_dead = "deathclaw-dead"
- icon_living = "deathclaw"
- icon_state = "deathclaw"
-
- attacktext = list("mauled")
-
- faction = "deathclaw"
-
- maxHealth = 200
- health = 200
-
- melee_damage_lower = 10
- melee_damage_upper = 60
-
- old_x = -16
- old_y = 0
- default_pixel_x = -16
- pixel_x = -16
- pixel_y = 0
-
- max_buckled_mobs = 1 //Yeehaw
- can_buckle = TRUE
- buckle_movable = TRUE
- buckle_lying = FALSE
- mount_offset_x = 5
- mount_offset_y = 30
-
-// Activate Noms!
-/mob/living/simple_mob/hostile/deathclaw
- vore_active = 1
- vore_capacity = 2
- vore_max_size = RESIZE_HUGE
- vore_min_size = RESIZE_SMALL
- vore_pounce_chance = 0 // Beat them into crit before eating.
- vore_icons = SA_ICON_LIVING
-
-/mob/living/simple_animal/hostile/deathclaw/Login()
- . = ..()
- if(!riding_datum)
- riding_datum = new /datum/riding/simple_animal(src)
- verbs |= /mob/living/simple_animal/proc/animal_mount
-
-/mob/living/simple_animal/hostile/deathclaw/MouseDrop_T(mob/living/M, mob/living/user)
- return
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/vore/dino.dm b/code/modules/mob/living/simple_animal/vore/dino.dm
deleted file mode 100644
index 0cc845900cd..00000000000
--- a/code/modules/mob/living/simple_animal/vore/dino.dm
+++ /dev/null
@@ -1,42 +0,0 @@
-/mob/living/simple_mob/hostile/dino
- name = "voracious lizard"
- desc = "These gluttonous little bastards used to be regular lizards that were mutated by long-term exposure to phoron!"
- icon = 'icons/mob/vore.dmi'
- icon_dead = "dino-dead"
- icon_living = "dino"
- icon_state = "dino"
-
- // By default, this is what most vore mobs are capable of.
- response_help = "pets"
- response_disarm = "gently pushes aside"
- response_harm = "hits"
- speed = 4
- harm_intent_damage = 5
- melee_damage_lower = 10
- melee_damage_upper = 25
- attacktext = list("bitten")
- attack_sound = 'sound/weapons/bite.ogg'
- minbodytemp = 200
- maxbodytemp = 370
- heat_damage_per_tick = 15
- cold_damage_per_tick = 10
- unsuitable_atoms_damage = 10
-
- //Phoron dragons aren't affected by atmos.
- min_oxy = 0
- max_oxy = 0
- min_tox = 0
- max_tox = 0
- min_co2 = 0
- max_co2 = 0
- min_n2 = 0
- max_n2 = 0
-
-// Activate Noms!
-/mob/living/simple_mob/hostile/dino
- vore_active = 1
- swallowTime = 1 SECOND // Hungry little bastards.
- vore_icons = SA_ICON_LIVING
-
-/mob/living/simple_mob/hostile/dino/virgo3b
- faction = "virgo3b"
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/vore/dragon.dm b/code/modules/mob/living/simple_animal/vore/dragon.dm
deleted file mode 100644
index 10934e4b38a..00000000000
--- a/code/modules/mob/living/simple_animal/vore/dragon.dm
+++ /dev/null
@@ -1,60 +0,0 @@
-/mob/living/simple_mob/hostile/dragon
- name = "red dragon"
- desc = "Here to pillage stations and kidnap princesses, and there probably aren't any princesses."
- icon = 'icons/mob/vore64x64.dmi'
- icon_dead = "reddragon-dead"
- icon_living = "reddragon"
- icon_state = "reddragon"
-
- faction = "dragon"
- maxHealth = 500 // Boss
- health = 500
-
- melee_damage_lower = 10
- melee_damage_upper = 60
-
- //Space dragons aren't affected by atmos.
- min_oxy = 0
- max_oxy = 0
- min_tox = 0
- max_tox = 0
- min_co2 = 0
- max_co2 = 0
- min_n2 = 0
- max_n2 = 0
- minbodytemp = 0
-
- old_x = -16
- old_y = 0
- default_pixel_x = -16
- pixel_x = -16
- pixel_y = 0
-
-/mob/living/simple_mob/hostile/dragon/Process_Spacemove(var/check_drift = 0)
- return 1 //No drifting in space for space dragons!
-
-/mob/living/simple_mob/hostile/dragon/FindTarget()
- . = ..()
- if(.)
- custom_emote(1,"snaps at [.]")
-
-// Activate Noms!
-/mob/living/simple_mob/hostile/dragon
- vore_active = 1
- vore_capacity = 2
- vore_pounce_chance = 0 // Beat them into crit before eating.
- vore_icons = SA_ICON_LIVING
-
-/mob/living/simple_mob/hostile/dragon/virgo3b
- maxHealth = 200
- health = 200
- faction = "virgo3b"
-
-/mob/living/simple_animal/hostile/dragon/Login()
- . = ..()
- if(!riding_datum)
- riding_datum = new /datum/riding/simple_animal(src)
- verbs |= /mob/living/simple_animal/proc/animal_mount
-
-/mob/living/simple_animal/hostile/dragon/MouseDrop_T(mob/living/M, mob/living/user)
- return
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/vore/fennec.dm b/code/modules/mob/living/simple_animal/vore/fennec.dm
deleted file mode 100644
index 20be0a0319a..00000000000
--- a/code/modules/mob/living/simple_animal/vore/fennec.dm
+++ /dev/null
@@ -1,38 +0,0 @@
-/mob/living/simple_mob/fennec
- name = "fennec"
- desc = "It's a dusty big-eared sandfox! Adorable!"
- tt_desc = "Vulpes zerda"
- icon = 'icons/mob/vore.dmi'
- icon_state = "fennec"
- icon_living = "fennec"
- icon_dead = "fennec_dead"
- icon_rest = "fennec_rest"
-
- faction = "fennec"
- maxHealth = 30
- health = 30
-
- response_help = "pats the"
- response_disarm = "gently pushes aside the"
- response_harm = "hits the"
-
- harm_intent_damage = 5
- melee_damage_lower = 5
- melee_damage_upper = 2
- attacktext = list("bapped")
-
- speak_chance = 1
- speak = list("SKREEEE!",
- "Chrp?",
- "Ararrrararr.")
- emote_hear = list("screEEEEeeches!","chirps.")
- emote_see = list("earflicks","sniffs at the ground")
-
-// Activate Noms!
-/mob/living/simple_mob/fennec
- vore_active = 1
- vore_bump_chance = 10
- vore_bump_emote = "playfully lunges at"
- vore_pounce_chance = 40
- vore_default_mode = DM_HOLD
- vore_icons = SA_ICON_LIVING
diff --git a/code/modules/mob/living/simple_animal/vore/fennix.dm b/code/modules/mob/living/simple_animal/vore/fennix.dm
deleted file mode 100644
index fea57f44c1c..00000000000
--- a/code/modules/mob/living/simple_animal/vore/fennix.dm
+++ /dev/null
@@ -1,28 +0,0 @@
-/mob/living/simple_mob/retaliate/fennix
- name = "Fennix"
- desc = "A feral fennix, Warm to the touch"
- tt_desc = "Incaendium Faeles Vulpes"
- icon = 'icons/mob/vore.dmi'
- icon_state = "fennix"
- icon_living = "fennix"
- icon_dead = "fennix_dead"
-
- faction = "fennec" // Will protec other fenfens
- maxHealth = 60
- health = 60
-
- response_help = "pats the"
- response_disarm = "gently pushes aside the"
- response_harm = "hits the"
-
- harm_intent_damage = 20
- melee_damage_lower = 1
- melee_damage_upper = 3
- attacktext = list("Bites")
-
- speak_chance = 1
- speak = list("SQUEL!",
- "SQEL?",
- "Skree.")
- emote_hear = list("Screeeeecheeeeessss!","Chirrup.")
- emote_see = list("earflicks","pats at the ground")
diff --git a/code/modules/mob/living/simple_animal/vore/frog.dm b/code/modules/mob/living/simple_animal/vore/frog.dm
deleted file mode 100644
index 4030f7c8e50..00000000000
--- a/code/modules/mob/living/simple_animal/vore/frog.dm
+++ /dev/null
@@ -1,41 +0,0 @@
-/mob/living/simple_mob/hostile/frog
- name = "giant frog"
- desc = "You've heard of having a frog in your throat, now get ready for the reverse."
- tt_desc = "Anura gigantus"
- icon = 'icons/mob/vore.dmi'
- icon_dead = "frog-dead"
- icon_living = "frog"
- icon_state = "frog"
-
- speed = 5
-
- harm_intent_damage = 5
- melee_damage_lower = 10
- melee_damage_upper = 25
-
-// Pepe is love, not hate.
-/mob/living/simple_mob/hostile/frog/New()
- if(rand(1,1000000) == 1)
- name = "rare Pepe"
- desc = "You found a rare Pepe. Screenshot for good luck."
- ..()
-
-// Activate Noms!
-/mob/living/simple_mob/hostile/frog
- vore_active = 1
- vore_pounce_chance = 50
- vore_icons = SA_ICON_LIVING
-
-/mob/living/simple_mob/hostile/frog/space
- name = "space frog"
-
- //Space frog can hold its breath or whatever
- min_oxy = 0
- max_oxy = 0
- min_tox = 0
- max_tox = 0
- min_co2 = 0
- max_co2 = 0
- min_n2 = 0
- max_n2 = 0
- minbodytemp = 0
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/vore/gaslamp.dm b/code/modules/mob/living/simple_animal/vore/gaslamp.dm
deleted file mode 100644
index 357cbd07758..00000000000
--- a/code/modules/mob/living/simple_animal/vore/gaslamp.dm
+++ /dev/null
@@ -1,67 +0,0 @@
-/*
-LORE:
-Gaslamps are a phoron-based life form endemic to the world of Virgo-3B. They are
-a sort of fungal organism with physical ties to Diona and Vox, deriving energy
-for movement from a gentle combustion-like reaction in their bodies using
-atmospheric phoron, carefully filtered trace oxygen, and captured meat products.
-Over-exposure to oxygen causes their insides to burn too hot and eventually
-kills them.
-
-TODO: Make them light up and heat the air when exposed to oxygen.
-*/
-
-/mob/living/simple_mob/retaliate/gaslamp
- name = "gaslamp"
- desc = "Some sort of floaty alien with a warm glow. This creature is endemic to Virgo-3B."
- tt_desc = "Semaeostomeae virginus"
- icon = 'icons/mob/vore32x64.dmi'
- icon_state = "gaslamp"
- icon_living = "gaslamp"
- icon_dead = "gaslamp-dead"
-
- faction = "virgo3b"
- maxHealth = 100
- health = 100
- move_to_delay = 4
-
- speak_chance = 1
- emote_see = list("looms", "sways gently")
-
- speed = 2
-
- melee_damage_lower = 30 // Because fuck anyone who hurts this sweet, innocent creature.
- melee_damage_upper = 30
- attacktext = list("thrashed")
- friendly = "caressed"
-
- response_help = "brushes" // If clicked on help intent
- response_disarm = "pushes" // If clicked on disarm intent
- response_harm = "swats" // If clicked on harm intent
-
- minbodytemp = 0
- maxbodytemp = 350
-
- min_oxy = 0
- max_oxy = 5 // Does not like oxygen very much.
- min_tox = 1 // Needs phoron to survive.
- max_tox = 0
- min_co2 = 0
- max_co2 = 0
- min_n2 = 0
- max_n2 = 0
-
-// Activate Noms!
-/mob/living/simple_mob/retaliate/gaslamp
- vore_active = 1
- vore_capacity = 2
- vore_bump_chance = 90 //they're frickin' jellyfish anenome filterfeeders, get tentacled
- vore_bump_emote = "lazily wraps its tentacles around"
- vore_standing_too = 1 // Defaults to trying to give you that big tentacle hug.
- vore_ignores_undigestable = 0 // they absorb rather than digest, you're going in either way
- vore_default_mode = DM_HOLD
- vore_digest_chance = 0 // Chance to switch to digest mode if resisted
- vore_absorb_chance = 20 // BECOME A PART OF ME.
- vore_pounce_chance = 5 // Small chance to punish people who abuse their nomming behaviour to try and kite them forever with repeated melee attacks.
- vore_stomach_name = "internal chamber"
- vore_stomach_flavor = "You are squeezed into the tight embrace of the alien creature's warm and cozy insides."
- vore_icons = SA_ICON_LIVING
diff --git a/code/modules/mob/living/simple_animal/vore/hippo.dm b/code/modules/mob/living/simple_animal/vore/hippo.dm
deleted file mode 100644
index 228911925a0..00000000000
--- a/code/modules/mob/living/simple_animal/vore/hippo.dm
+++ /dev/null
@@ -1,81 +0,0 @@
-/mob/living/simple_mob/retaliate/hippo
- name = "hippo"
- desc = "Mostly know for the spectacular hit of the live action movie Hungry Hungry Hippos."
- tt_desc = "Hippopotamus amphibius"
- icon = 'icons/mob/vore64x64.dmi'
- icon_state = "hippo"
- icon_living = "hippo"
- icon_dead = "hippo_dead"
- icon_gib = "hippo_gib"
- intelligence_level = SA_ANIMAL
-
- maxHealth = 200
- health = 200
- turns_per_move = 5
- see_in_dark = 3
- stop_when_pulled = 1
- speed = 5
- armor = list(
- "melee" = 15,//They thick as fuck boi
- "bullet" = 15,
- "laser" = 15,
- "energy" = 0,
- "bomb" = 0,
- "bio" = 0,
- "rad" = 0)
-
- response_help = "pets the"
- response_disarm = "gently pushes aside the"
- response_harm = "hits the"
- attacktext = list("bit")
- retaliate = 1
-
- melee_damage_upper = 25
- melee_damage_lower = 15
- attack_sharp = 1
-
- old_x = -16
- old_y = 0
- default_pixel_x = -16
- pixel_x = -16
- pixel_y = 0
-
- speak_chance = 0.1
- speak = list("UUUUUUH")
- speak_emote = list("grunts","groans", "roars", "snorts")
- emote_hear = list("groan")
- emote_see = list("shakes its head")
-
- meat_amount = 10 //Infinite meat!
- meat_type = /obj/item/reagent_containers/food/snacks/meat
-
- max_buckled_mobs = 1 //Yeehaw
- can_buckle = TRUE
- buckle_movable = TRUE
- buckle_lying = FALSE
- mount_offset_y = 20
-
-// Activate Noms!
-/mob/living/simple_mob/retaliate/hippo //I don't know why it's in a seperate line but everyone does it so i do it
- vore_active = 1
- vore_capacity = 1
- vore_bump_chance = 15
- vore_bump_emote = "lazily wraps its tentacles around"
- vore_standing_too = 1
- vore_ignores_undigestable = 0
- vore_default_mode = DM_HOLD
- vore_digest_chance = 10
- vore_escape_chance = 20
- vore_pounce_chance = 35 //it's hippo sized it doesn't care it just eats you
- vore_stomach_name = "rumen" //First stomach of a ruminant. It's where the pre digestion bacteria stuff happens. Very warm.
- vore_stomach_flavor = "You are squeezed into the sweltering insides of the herbivore rumen."
- vore_icons = SA_ICON_LIVING
-
-/mob/living/simple_animal/retaliate/hippo/Login()
- . = ..()
- if(!riding_datum)
- riding_datum = new /datum/riding/simple_animal(src)
- verbs |= /mob/living/simple_animal/proc/animal_mount
-
-/mob/living/simple_animal/retaliate/hippo/MouseDrop_T(mob/living/M, mob/living/user)
- return
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/vore/horse.dm b/code/modules/mob/living/simple_animal/vore/horse.dm
deleted file mode 100644
index 2517ed0b5ea..00000000000
--- a/code/modules/mob/living/simple_animal/vore/horse.dm
+++ /dev/null
@@ -1,52 +0,0 @@
-/mob/living/simple_mob/horse
- name = "horse"
- desc = "Don't look it in the mouth."
- tt_desc = "Equus ferus caballus"
- icon = 'icons/mob/vore.dmi'
- icon_state = "horse"
- icon_living = "horse"
- icon_dead = "horse-dead"
-
- faction = "horse"
- maxHealth = 60
- health = 60
-
- turns_per_move = 5
- see_in_dark = 6
-
- response_help = "pets"
- response_disarm = "gently pushes aside"
- response_harm = "kicks"
-
- melee_damage_lower = 1
- melee_damage_upper = 5
- attacktext = list("kicked")
-
- speak_chance = 1
- speak = list("NEHEHEHEHEH","Neh?")
- speak_emote = list("whinnies")
- emote_hear = list("snorts")
- emote_see = list("shakes its head", "stamps a hoof", "looks around")
-
- meat_amount = 4
- meat_type = /obj/item/reagent_containers/food/snacks/meat
-
- max_buckled_mobs = 1 //Yeehaw
- can_buckle = TRUE
- buckle_movable = TRUE
- buckle_lying = FALSE
- mount_offset_x = 0
-
-// Activate Noms!
-/mob/living/simple_mob/horse
- vore_active = 1
- vore_icons = SA_ICON_LIVING
-
-/mob/living/simple_animal/horse/Login()
- . = ..()
- if(!riding_datum)
- riding_datum = new /datum/riding/simple_animal(src)
- verbs |= /mob/living/simple_animal/proc/animal_mount
-
-/mob/living/simple_animal/horse/MouseDrop_T(mob/living/M, mob/living/user)
- return
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/vore/jelly.dm b/code/modules/mob/living/simple_animal/vore/jelly.dm
deleted file mode 100644
index 828ce81149a..00000000000
--- a/code/modules/mob/living/simple_animal/vore/jelly.dm
+++ /dev/null
@@ -1,25 +0,0 @@
-/mob/living/simple_mob/hostile/jelly
- name = "jelly blob"
- desc = "Some sort of undulating blob of slime!"
- icon = 'icons/mob/vore.dmi'
- icon_dead = "jelly_dead"
- icon_living = "jelly"
- icon_state = "jelly"
-
- faction = "virgo2"
- maxHealth = 50
- health = 50
-
- melee_damage_lower = 5
- melee_damage_upper = 15
-
- speak_chance = 2
- emote_hear = list("squishes","spluts","splorts","sqrshes","makes slime noises")
- emote_see = list("undulates quietly")
-
-// Activate Noms!
-/mob/living/simple_mob/hostile/jelly
- vore_active = 1
- vore_pounce_chance = 0
- vore_icons = SA_ICON_LIVING
- swallowTime = 2 SECONDS // Hungry little bastards.
diff --git a/code/modules/mob/living/simple_animal/vore/otie.dm b/code/modules/mob/living/simple_animal/vore/otie.dm
deleted file mode 100644
index 5452ce78e1e..00000000000
--- a/code/modules/mob/living/simple_animal/vore/otie.dm
+++ /dev/null
@@ -1,400 +0,0 @@
-// ToDo: Make this code not a fucking snowflaky horrible broken mess. Do not use until it's actually fixed. It's miserably bad right now.
-// Also ToDo: Dev-to-dev communication to ensure responsible parties (if available. In this case, yes.) are aware of what's going on and what's broken.
-// Probably easier to troubleshoot when we ain't breaking the server by spawning a buttload of heavily extra feature coded snowflake mobs to the wilderness as mass cannonfodder.
-// Also ToDo: An actual "simple" mob for that purpose if necessary :v
-
-/mob/living/simple_mob/otie //Spawn this one only if you're looking for a bad time. Not friendly.
- name = "otie"
- desc = "The classic bioengineered longdog."
- tt_desc = "Otus robustus"
- icon = 'icons/mob/vore64x32.dmi'
- icon_state = "otie"
- icon_living = "otie"
- icon_dead = "otie-dead"
- icon_rest = "otie_rest"
- faction = "otie"
- recruitable = 1
- maxHealth = 150
- health = 150
- minbodytemp = 200
- move_to_delay = 4
- hostile = 1
- investigates = 1
- reacts = 1
- retaliate = 1
- specific_targets = 1
- run_at_them = 0
- attack_same = 0
- speak_chance = 4
- speak = list("Boof.","Waaf!","Prurr.","Bork!","Rurrr..","Arf.")
- speak_emote = list("growls", "roars", "yaps", "Awoos")
- emote_hear = list("rurrs", "rumbles", "rowls", "groans softly", "murrs", "sounds hungry", "yawns")
- emote_see = list("stares ferociously", "snarls", "licks their chops", "stretches", "yawns")
- say_maybe_target = list("Ruh?", "Waf?")
- say_got_target = list("Rurrr!", "ROAR!", "MARR!", "RERR!", "RAHH!", "RAH!", "WARF!")
- melee_damage_lower = 5
- melee_damage_upper = 15 //Don't break my bones bro
- response_help = "pets the"
- response_disarm = "bops the"
- response_harm = "hits the"
- attacktext = list("mauled")
- friendly = list("nuzzles", "slobberlicks", "noses softly at", "noseboops", "headbumps against", "leans on", "nibbles affectionately on")
- meat_amount = 6
- old_x = -16
- old_y = 0
- default_pixel_x = -16
- pixel_x = -16
- pixel_y = 0
-
- max_buckled_mobs = 1 //Yeehaw
- can_buckle = TRUE
- buckle_movable = TRUE
- buckle_lying = FALSE
- mount_offset_y = 10
-
- var/glowyeyes = FALSE
- var/image/eye_layer = null
- var/eyetype
- var/mob/living/carbon/human/friend
- var/tamed = 0
- var/tame_chance = 50 //It's a fiddy-fiddy default you may get a buddy pal or you may get mauled and ate. Win-win!
-
-// Activate Noms!
-
-/mob/living/simple_mob/otie
- vore_active = 1
- vore_capacity = 1
- vore_pounce_chance = 20
- vore_icons = SA_ICON_LIVING | SA_ICON_REST
-
-/mob/living/simple_mob/otie/feral //gets the pet2tame feature. starts out hostile tho so get gamblin'
- name = "mutated feral otie"
- desc = "The classic bioengineered longdog. No pets. Only bite. This one has mutated from too much time out on the surface of Virgo-3B."
- tt_desc = "Otus phoronis"
- icon_state = "siftusian"
- icon_living = "siftusian"
- icon_dead = "siftusian-dead"
- icon_rest = "siftusian_rest"
- faction = "virgo3b"
- tame_chance = 5 // Only a 1 in 20 chance of success. It's feral. What do you expect?
- melee_damage_lower = 10
- melee_damage_upper = 25
- // Lazy way of making sure this otie survives outside.
- min_oxy = 0
- max_oxy = 0
- min_tox = 0
- max_tox = 0
- min_co2 = 0
- max_co2 = 0
- min_n2 = 0
- max_n2 = 0
- glowyeyes = TRUE
- eyetype = "photie"
-
-/mob/living/simple_mob/otie/red
- name = "feral red otie"
- desc = "Seems this ominous looking longdog has been infused with wicked infernal forces."
- tt_desc = "Otus infernalis"
- icon_state = "hotie"
- icon_living = "hotie"
- icon_dead = "hotie-dead"
- icon_rest = "hotie_rest"
- faction = "cult"
- tame_chance = 20
- melee_damage_lower = 10
- melee_damage_upper = 25
- // Lazy way of making sure this otie survives outside.
- min_oxy = 0
- max_oxy = 0
- min_tox = 0
- max_tox = 0
- min_co2 = 0
- max_co2 = 0
- min_n2 = 0
- max_n2 = 0
- glowyeyes = TRUE
- eyetype = "hotie"
-
-/mob/living/simple_mob/otie/red/friendly //gets the pet2tame feature and doesn't kill you right away
- name = "red otie"
- desc = "Seems this ominous looking longdog has been infused with wicked infernal forces. This one seems rather peaceful though."
- faction = "neutral"
- tamed = 1
-
-/mob/living/simple_mob/otie/friendly //gets the pet2tame feature and doesn't kill you right away
- name = "otie"
- desc = "The classic bioengineered longdog. This one might even tolerate you!"
- faction = "neutral"
- tamed = 1
-
-/mob/living/simple_mob/otie/cotie //same as above but has a little collar :v
- name = "tamed otie"
- desc = "The classic bioengineered longdog. This one has a nice little collar on its neck. However a proper domesticated otie is an oxymoron and the collar is likely just a decoration."
- icon_state = "cotie"
- icon_living = "cotie"
- icon_rest = "cotie_rest"
- faction = "neutral"
- tamed = 1
-
-/mob/living/simple_mob/otie/cotie/phoron //friendly phoron pup with collar
- name = "mutated otie"
- desc = "Looks like someone did manage to domesticate one of those wild phoron mutants. What a badass."
- tt_desc = "Otus phoronis"
- icon_state = "pcotie"
- icon_living = "pcotie"
- icon_rest = "pcotie_rest"
- icon_dead = "siftusian-dead"
- min_oxy = 0
- max_oxy = 0
- min_tox = 0
- max_tox = 0
- min_co2 = 0
- max_co2 = 0
- min_n2 = 0
- max_n2 = 0
- glowyeyes = TRUE
- eyetype = "photie"
-
-/mob/living/simple_mob/otie/security //tame by default unless you're a marked crimester. can be befriended to follow with pets tho.
- name = "guard otie"
- desc = "The VARMAcorp bioengineering division flagship product on trained optimal snowflake guard dogs."
- icon_state = "sotie"
- icon_living = "sotie"
- icon_rest = "sotie_rest"
- icon_dead = "sotie-dead"
- faction = "neutral"
- maxHealth = 200 //armored or something
- health = 200
- tamed = 1
- glowyeyes = TRUE
- eyetype = "sotie"
- loot_list = list(/obj/item/clothing/glasses/sunglasses/sechud,/obj/item/clothing/suit/armor/vest/alt)
- vore_pounce_chance = 60 // Good boys don't do too much police brutality.
-
- var/check_records = 0 // If true, arrests people without a record.
- var/check_arrest = 1 // If true, arrests people who are set to arrest.
-
-/mob/living/simple_mob/otie/security/phoron
- name = "mutated guard otie"
- desc = "An extra rare phoron resistant version of the VARMAcorp trained snowflake guard dogs."
- tt_desc = "Otus phoronis"
- icon_state = "sifguard"
- icon_living = "sifguard"
- icon_rest = "sifguard_rest"
- icon_dead = "sifguard-dead"
- melee_damage_lower = 10
- melee_damage_upper = 25
- min_oxy = 0
- max_oxy = 0
- min_tox = 0
- max_tox = 0
- min_co2 = 0
- max_co2 = 0
- min_n2 = 0
- max_n2 = 0
- glowyeyes = TRUE
- eyetype = "sotie"
-
-/mob/living/simple_mob/otie/PunchTarget()
- if(istype(target_mob,/mob/living/simple_mob/mouse))
- return EatTarget()
- else ..()
-
-/mob/living/simple_mob/otie/Found(var/atom/found_atom)
- if(!SA_attackable(found_atom))
- return null
- if(istype(found_atom,/mob/living/simple_mob/mouse))
- return found_atom
- else if(ismob(found_atom))
- var/mob/found_mob = found_atom
- if(found_mob.faction == faction)
- return null
- else if(friend == found_atom)
- return null
- else if(tamed == 1 && ishuman(found_atom))
- return null
- else if(tamed == 1 && isrobot(found_atom))
- return null
- else
- if(resting)
- lay_down()
- return found_atom
- else
- return null
-
-/mob/living/simple_mob/otie/security/Found(var/atom/found_atom)
- if(check_threat(found_atom) >= 4)
- if(resting)
- lay_down()
- return found_atom
- ..()
-
-/mob/living/simple_mob/otie/attackby(var/obj/item/O, var/mob/user) // Trade donuts for bellybrig victims.
- if(istype(O, /obj/item/reagent_containers/food))
- qdel(O)
- playsound(src.loc,'sound/items/eatfood.ogg', rand(10,50), 1)
- if(ai_inactive)//No autobarf on player control.
- return
- if(istype(O, /obj/item/reagent_containers/food/snacks/donut) && istype(src, /mob/living/simple_mob/otie/security))
- to_chat(user,"The guard pup accepts your offer for their catch.")
- release_vore_contents()
- else if(prob(2)) //Small chance to get prey out from non-sec oties.
- to_chat(user,"The pup accepts your offer for their catch.")
- release_vore_contents()
- return
- . = ..()
-
-/mob/living/simple_mob/otie/security/feed_grabbed_to_self(var/mob/living/user, var/mob/living/prey) // Make the gut start out safe for bellybrigging.
- if(ishuman(prey))
- vore_selected.digest_mode = DM_HOLD
- if(check_threat(prey) >= 4)
- global_announcer.autosay("[src] has detained suspect [target_name(prey)] in [get_area(src)].", "SmartCollar oversight", "Security")
- if(istype(prey,/mob/living/simple_mob/mouse))
- vore_selected.digest_mode = DM_DIGEST
- . = ..()
-
-/mob/living/simple_mob/otie/security/proc/check_threat(var/mob/living/M)
- if(!M || !ishuman(M) || M.stat == DEAD || src == M)
- return 0
- return M.assess_perp(0, 0, 0, check_records, check_arrest)
-
-/mob/living/simple_mob/otie/security/set_target(var/mob/M)
- ai_log("SetTarget([M])",2)
- if(!M || (world.time - last_target_time < 5 SECONDS) && target_mob)
- ai_log("SetTarget() can't set it again so soon",3)
- return 0
-
- var/turf/seen = get_turf(M)
-
- if(investigates && (annoyed < 10))
- try_say_list(say_maybe_target)
- face_atom(seen)
- annoyed += 14
- sleep(1 SECOND) //For realism
-
- if(M in ListTargets(view_range))
- try_say_list(say_got_target)
- target_mob = M
- last_target_time = world.time
- if(check_threat(M) >= 4)
- global_announcer.autosay("[src] is attempting to detain suspect [target_name(M)] in [get_area(src)].", "SmartCollar oversight", "Security")
- return M
- else if(investigates)
- spawn(1)
- WanderTowards(seen)
-
- return 0
-
-
-/mob/living/simple_mob/otie/security/proc/target_name(mob/living/T)
- if(ishuman(T))
- var/mob/living/carbon/human/H = T
- return H.get_id_name("unidentified person")
- return "unidentified lifeform"
-
-//Basic friend AI
-
-/mob/living/simple_mob/otie/Life()
- . = ..()
- if(!. || ai_inactive) return
-
- if(prob(5) && (stance == STANCE_IDLE))
- lay_down()
-
- if(!friend) return
-
- var/friend_dist = get_dist(src,friend)
-
- if (friend_dist <= 4)
- if(stance == STANCE_IDLE)
- if(set_follow(friend))
- handle_stance(STANCE_FOLLOW)
- if(resting)
- lay_down()
-
- if (friend_dist <= 1)
- if (friend.stat >= DEAD || friend.health <= config_legacy.health_threshold_softcrit)
- if (prob((friend.stat < DEAD)? 50 : 15))
- var/verb = pick("whines", "yelps", "whimpers")
- audible_emote(pick("[verb] in distress.", "[verb] anxiously."))
- else
- if (prob(5))
- visible_emote(pick("nuzzles [friend].",
- "brushes against [friend].",
- "rubs against [friend].",
- "noses at [friend].",
- "slobberlicks [friend].",
- "murrs contently.",
- "leans on [friend].",
- "nibbles affectionately on [friend]."))
- else if (friend.health <= 50)
- if (prob(10))
- var/verb = pick("whines", "yelps", "whimpers")
- audible_emote("[verb] anxiously.")
-
-//Pet 4 friendly
-
-/mob/living/simple_mob/otie/attack_hand(mob/living/carbon/human/M as mob)
-
- switch(M.a_intent)
- if(INTENT_HELP)
- if(health > 0)
- M.visible_message("[M] [response_help] \the [src].")
- if(ai_inactive)
- return
- LoseTarget()
- handle_stance(STANCE_IDLE)
- if(prob(tame_chance))
- friend = M
- if(tamed != 1)
- tamed = 1
- faction = M.faction
- sleep(1 SECOND)
-
- if(INTENT_GRAB)
- if(health > 0)
- if(ai_inactive)
- return
- audible_emote("growls disapprovingly at [M].")
- if(M == friend)
- friend = null
- return
- else
- ..()
-
- else
- ..()
-
-/mob/living/simple_mob/otie/proc/add_eyes()
- if(!eye_layer)
- eye_layer = image(icon, "[eyetype]-eyes")
- eye_layer.plane = PLANE_LIGHTING_ABOVE
- add_overlay(eye_layer)
-
-/mob/living/simple_mob/otie/proc/remove_eyes()
- cut_overlay(eye_layer)
-
-/mob/living/simple_mob/otie/New()
- if(glowyeyes)
- add_eyes()
- ..()
-
-/mob/living/simple_mob/otie/update_icon()
- . = ..()
- remove_eyes()
- if(glowyeyes && stat == CONSCIOUS && !resting)
- add_eyes()
-
-/mob/living/simple_mob/otie/death(gibbed, deathmessage = "dies!")
- .=..()
- resting = 0
- icon_state = icon_dead
-
-/mob/living/simple_animal/otie/Login()
- . = ..()
- if(!riding_datum)
- riding_datum = new /datum/riding/simple_animal(src)
- verbs |= /mob/living/simple_animal/proc/animal_mount
-
-/mob/living/simple_animal/otie/MouseDrop_T(mob/living/M, mob/living/user)
- return
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/vore/panther.dm b/code/modules/mob/living/simple_animal/vore/panther.dm
deleted file mode 100644
index fb992e49edd..00000000000
--- a/code/modules/mob/living/simple_animal/vore/panther.dm
+++ /dev/null
@@ -1,50 +0,0 @@
-/mob/living/simple_mob/hostile/panther
- name = "panther"
- desc = "Runtime's larger, less cuddly cousin."
- tt_desc = "Panthera pardus"
- icon = 'icons/mob/vore64x64.dmi'
- icon_state = "panther"
- icon_living = "panther"
- icon_dead = "panther-dead"
-
- faction = "panther"
- maxHealth = 200
- health = 200
- move_to_delay = 4
-
- speak_chance = 2
- speak = list("RAWR!","Rawr!","GRR!","Growl!")
- speak_emote = list("growls", "roars")
- emote_hear = list("rawrs","rumbles","rowls")
- emote_see = list("stares ferociously", "snarls")
-
- melee_damage_lower = 10
- melee_damage_upper = 30
-
- old_x = -16
- old_y = 0
- default_pixel_x = -16
- pixel_x = -16
- pixel_y = 0
-
- max_buckled_mobs = 1 //Yeehaw
- can_buckle = TRUE
- buckle_movable = TRUE
- buckle_lying = FALSE
- mount_offset_y = 12
-
-// Activate Noms!
-/mob/living/simple_mob/hostile/panther
- vore_active = 1
- vore_capacity = 2
- vore_pounce_chance = 10
- vore_icons = SA_ICON_LIVING | SA_ICON_REST
-
-/mob/living/simple_animal/hostile/panther/Login()
- . = ..()
- if(!riding_datum)
- riding_datum = new /datum/riding/simple_animal(src)
- verbs |= /mob/living/simple_animal/proc/animal_mount
-
-/mob/living/simple_animal/hostile/panther/MouseDrop_T(mob/living/M, mob/living/user)
- return
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/vore/rat.dm b/code/modules/mob/living/simple_animal/vore/rat.dm
deleted file mode 100644
index f12f55e4e00..00000000000
--- a/code/modules/mob/living/simple_animal/vore/rat.dm
+++ /dev/null
@@ -1,176 +0,0 @@
-/mob/living/simple_mob/hostile/rat
- name = "giant rat"
- desc = "In what passes for a hierarchy among verminous rodents, this one is king."
- tt_desc = "Mus muscular"
- icon = 'icons/mob/vore64x32.dmi'
- icon_state = "rous"
- icon_living = "rous"
- icon_dead = "rous-dead"
- icon_rest = "rous_rest"
- faction = "mouse"
-
- maxHealth = 150
- health = 150
-
- investigates = TRUE
- melee_damage_lower = 5
- melee_damage_upper = 15
- grab_resist = 100
-
- speak_chance = 4
- speak = list("Squeek!","SQUEEK!","Squeek?")
- speak_emote = list("squeeks","squeeks","squiks")
- emote_hear = list("squeeks","squeaks","squiks")
- emote_see = list("runs in a circle", "shakes", "scritches at something")
- say_maybe_target = list("Squeek?")
- say_got_target = list("SQUEEK!")
- response_help = "pets the"
- response_disarm = "bops the"
- response_harm = "hits the"
- attacktext = list("ravaged")
- friendly = list("nuzzles", "licks", "noses softly at", "noseboops", "headbumps against", "leans on", "nibbles affectionately on")
-
- old_x = -16
- old_y = 0
- default_pixel_x = -16
- pixel_x = -16
- pixel_y = 0
-
- max_buckled_mobs = 1 //Yeehaw
- can_buckle = TRUE
- buckle_movable = TRUE
- buckle_lying = FALSE
- mount_offset_y = 10
-
- vore_active = TRUE
- vore_capacity = 1
- vore_pounce_chance = 45
- vore_icons = SA_ICON_LIVING | SA_ICON_REST
-
- var/life_since_foodscan = 0
-
-/mob/living/simple_mob/hostile/rat/passive
- name = "curious giant rat"
- desc = "In what passes for a hierarchy among verminous rodents, this one is king. It seems to be more interested on scavenging."
- follow_dist = 1
- var/mob/living/carbon/human/food
- var/hunger = 0
-
-/mob/living/simple_mob/hostile/rat/passive/Life()
- . = ..()
- if(!. || ai_inactive)
- return
-
- if(hunger > 0 && life_since_foodscan++ > 5) //Only look for floor food when hungry.
- life_since_foodscan = 0
- for(var/obj/item/reagent_containers/food/snacks/S in oview(src,3)) //Accept thrown offerings and scavenge surroundings.
- if(get_dist(src,S) <=1)
- visible_emote("hungrily devours \the [S].")
- playsound(src.loc,'sound/items/eatfood.ogg', rand(10,50), 1)
- qdel(S)
- hunger = 0
- food = null
- else
- WanderTowards(S.loc)
- break
-
- if(!food)
- return
-
- var/food_dist = get_dist(src,food)
-
- if(food_dist > world.view) //Lose interest on this person.
- food = null
- hunger = Clamp(hunger+5, 0, 25)
-
- if(food_dist > 1)
- if(stance == STANCE_IDLE)
- if(set_follow(food,10 SECONDS))
- handle_stance(STANCE_FOLLOW)
- if(resting)
- lay_down()
-
- if(food_dist <= 1)
- if(hunger < 15)
- if(prob(25))
- visible_emote(pick("sniffs curiously at [food].",
- "stares at [food], seeming to want something.",
- "sniffs at [food]'s hands.",
- "sniffs curiously at [food]'s pockets.",
- "sits down for a moment, reaching towards [food] with its paws."))
- hunger += 5
- else if(hunger < 30)
- if(prob(25))
- visible_emote(pick("sniffs intently against [food], especially their pockets and gear.",
- "stands up to beg [food] for snacks.",
- "attempts to burrow into [food]'s pockets.",
- "leans against [food], licking its chops.",
- "hungrily nibbles onto [food]."))
- hunger += 5
- else if(hunger < 45)
- if(prob(25))
- visible_emote(pick("growls at [food], sounding rather hangry!",
- "aggressively bumps and nudges against [food], trying to make something fall out.",
- "salivates at [food] in an unsettling manner.",
- "pushes hard against [food], licking its chops.",
- "almost sinks its teeth into [food], just stopping to give them another chance."))
- hunger += 5
- else if(hunger < 50)
- if(prob(25))
- visible_emote("appears to have had enough and prepares to strike!")
- hunger += 5
- else
- food.Weaken(5)
- food.visible_message("\the [src] pounces on \the [food]!!")
- target_mob = food
- EatTarget()
- hunger = 0
- food = null
-
-/mob/living/simple_mob/hostile/rat/passive/attackby(var/obj/item/O, var/mob/user) // Feed the rat your food to satisfy it.
- if(istype(O, /obj/item/reagent_containers/food/snacks))
- qdel(O)
- playsound(src.loc,'sound/items/eatfood.ogg', rand(10,50), 1)
- hunger = 0
- food = null
- return
- . = ..()
-
-/mob/living/simple_mob/hostile/rat/passive/Found(var/atom/found_atom)
- if(!SA_attackable(found_atom))
- return null
- else if(ishuman(found_atom) && will_eat(found_atom))
- var/mob/living/carbon/human/H = found_atom
- for(var/obj/item/reagent_containers/food/snacks/S in H)
- if(!food)
- visible_emote("sniffs around the air intently, seeming to have caught a whiff of food!")
- if(resting)
- lay_down()
- food = H
- return found_atom
- break
- return null
-
-/mob/living/simple_mob/hostile/rat/passive/FindTarget()
- var/atom/T = null
- for(var/atom/A in ListTargets(view_range))
- if(A == src)
- continue
- var/atom/F = Found(A)
- if(F)
- T = F
- break
- return T
-
-/mob/living/simple_mob/hostile/rat/death()
- playsound(src, 'sound/effects/mouse_squeak_loud.ogg', 50, 1)
- ..()
-
-/mob/living/simple_animal/hostile/rat/Login()
- . = ..()
- if(!riding_datum)
- riding_datum = new /datum/riding/simple_animal(src)
- verbs |= /mob/living/simple_animal/proc/animal_mount
-
-/mob/living/simple_animal/hostile/rat/MouseDrop_T(mob/living/M, mob/living/user)
- return
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/vore/redpanda.dm b/code/modules/mob/living/simple_animal/vore/redpanda.dm
deleted file mode 100644
index 81b50880eb0..00000000000
--- a/code/modules/mob/living/simple_animal/vore/redpanda.dm
+++ /dev/null
@@ -1,57 +0,0 @@
-/mob/living/simple_mob/redpanda
- name = "red panda"
- desc = "It's a wah! Beware of doom pounce!"
- tt_desc = "Ailurus fulgens"
- icon = 'icons/mob/vore.dmi'
- icon_state = "wah"
- icon_living = "wah"
- icon_dead = "wah_dead"
- icon_rest = "wah_rest"
-
- faction = "wah"
- maxHealth = 30
- health = 30
-
- response_help = "pats the"
- response_disarm = "gently pushes aside the"
- response_harm = "hits the"
-
- harm_intent_damage = 5
- melee_damage_lower = 5
- melee_damage_upper = 2
- attacktext = list("bapped")
-
- speak_chance = 1
- speak = list("Wah!",
- "Wah?",
- "Waaaah.")
- emote_hear = list("wahs!","chitters.")
- emote_see = list("trundles around","rears up onto their hind legs and pounces a bug")
-
-// Activate Noms!
-/mob/living/simple_mob/redpanda
- vore_active = 1
- vore_bump_chance = 10
- vore_bump_emote = "playfully lunges at"
- vore_pounce_chance = 40
- vore_default_mode = DM_HOLD // above will only matter if someone toggles it anyway
- vore_icons = SA_ICON_LIVING
-
-/mob/living/simple_mob/redpanda/fae
- name = "dark wah"
- desc = "Ominous, but still cute!"
- tt_desc = "Ailurus brattus"
-
- icon_state = "wah_fae"
- icon_living = "wah_fae"
- icon_dead = "wah_fae_dead"
- icon_rest = "wah_fae_rest"
-
- vore_ignores_undigestable = 0 // wah don't care you're edible or not, you still go in
- vore_digest_chance = 0 // instead of digesting if you struggle...
- vore_absorb_chance = 20 // you get to become adorable purple wahpudge.
- vore_bump_chance = 75
- maxHealth = 100
- health = 100
- melee_damage_lower = 10
- melee_damage_upper = 20
diff --git a/code/modules/mob/living/simple_animal/vore/shadekin/_defines.dm b/code/modules/mob/living/simple_animal/vore/shadekin/_defines.dm
deleted file mode 100644
index 1567134c4df..00000000000
--- a/code/modules/mob/living/simple_animal/vore/shadekin/_defines.dm
+++ /dev/null
@@ -1,13 +0,0 @@
-#define NOT_WHILE_SHIFTED 1
-#define ONLY_WHILE_SHIFTED 2
-#define SHIFTED_OR_NOT 3
-
-#define BLUE_EYES 1
-#define RED_EYES 2
-#define PURPLE_EYES 3
-#define YELLOW_EYES 4
-#define GREEN_EYES 5
-#define ORANGE_EYES 6
-
-#define AB_PHASE_SHIFTED 0x1
-#define AB_SHADE_REGEN 0x2
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/vore/shadekin/ability_objects.dm b/code/modules/mob/living/simple_animal/vore/shadekin/ability_objects.dm
deleted file mode 100644
index 6990623043b..00000000000
--- a/code/modules/mob/living/simple_animal/vore/shadekin/ability_objects.dm
+++ /dev/null
@@ -1,165 +0,0 @@
-/obj/effect/shadekin_ability
- name = ""
- desc = ""
- icon = 'icons/mob/screen_spells.dmi'
- var/ability_name = "FIX ME"
- var/cost = 50
- var/mob/living/simple_mob/shadekin/my_kin
- var/shift_mode = NOT_WHILE_SHIFTED
- var/ab_sound
-
-/obj/effect/shadekin_ability/New(var/new_kin)
- ..()
- my_kin = new_kin
- loc = null
-
-/obj/effect/shadekin_ability/Destroy()
- my_kin = null
- return ..()
-
-/obj/effect/shadekin_ability/proc/atom_button_text()
- var/shift_denial
-
- if(shift_mode == NOT_WHILE_SHIFTED && (my_kin.ability_flags & AB_PHASE_SHIFTED))
- shift_denial = "Physical Only"
- else if(shift_mode == ONLY_WHILE_SHIFTED && !(my_kin.ability_flags & AB_PHASE_SHIFTED))
- shift_denial = "Shifted Only"
-
- if(shift_denial)
- name = shift_denial
- else
- name = my_kin.energy >= cost ? "Activate" : "No Energy"
- return src
-
-/obj/effect/shadekin_ability/Click(var/location, var/control, var/params)
- if(my_kin.stat) return
-
- var/list/clickprops = params2list(params)
- var/opts = clickprops["shift"]
-
- if(opts)
- to_chat(my_kin,"[name] (Cost: [cost]%) - [desc]")
- else
- do_ability(my_kin)
-
-/obj/effect/shadekin_ability/proc/do_ability()
- if(my_kin.stat)
- to_chat(my_kin,"Can't use that ability in your state!")
- return FALSE
- if(shift_mode == NOT_WHILE_SHIFTED && (my_kin.ability_flags & AB_PHASE_SHIFTED))
- to_chat(my_kin,"Can't use that ability while phase shifted!")
- return FALSE
- else if(shift_mode == ONLY_WHILE_SHIFTED && !(my_kin.ability_flags & AB_PHASE_SHIFTED))
- to_chat(my_kin,"Can only use that ability while phase shifted!")
- return FALSE
- else if(my_kin.energy < cost)
- to_chat(my_kin,"Not enough energy for that ability!")
- return FALSE
-
- my_kin.energy -= cost
- if(ab_sound)
- playsound(src,ab_sound,75,1)
-
- return TRUE
-
-/////////////////////////////////////////////////////////////////
-/obj/effect/shadekin_ability/phase_shift
- ability_name = "Phase Shift"
- desc = "Shift yourself out of alignment with realspace to travel quickly between dark areas (or light areas, with a price)."
- icon_state = "tech_passwall"
- cost = 100
- shift_mode = SHIFTED_OR_NOT
- ab_sound = 'sound/effects/stealthoff.ogg'
-/obj/effect/shadekin_ability/phase_shift/do_ability()
- if(!..())
- return
- my_kin.phase_shift()
- if(my_kin.ability_flags & AB_PHASE_SHIFTED)
- cost = 0 //Shifting back is free (but harmful in light)
- else
- cost = initial(cost)
-/////////////////////////////////////////////////////////////////
-/obj/effect/shadekin_ability/heal_boop
- ability_name = "Regenerate Other"
- desc = "Spend energy to heal physical wounds in another creature."
- icon_state = "tech_biomedaura"
- cost = 50
- shift_mode = NOT_WHILE_SHIFTED
- ab_sound = 'sound/effects/EMPulse.ogg'
-/obj/effect/shadekin_ability/heal_boop/do_ability()
- if(!..())
- return
- if(!my_kin.mend_other())
- my_kin.energy += cost //Refund due to abort
-
-/datum/modifier/shadekin/heal_boop
- name = "Shadekin Regen"
- desc = "You feel serene and well rested."
- mob_overlay_state = "green_sparkles"
-
- on_created_text = "Sparkles begin to appear around you, and all your ills seem to fade away."
- on_expired_text = "The sparkles have faded, although you feel much healthier than before."
- stacks = MODIFIER_STACK_EXTEND
-
-/datum/modifier/shadekin/heal_boop/tick()
- if(!holder.getBruteLoss() && !holder.getFireLoss() && !holder.getToxLoss() && !holder.getOxyLoss() && !holder.getCloneLoss()) // No point existing if the spell can't heal.
- expire()
- return
- holder.adjustBruteLoss(-2)
- holder.adjustFireLoss(-2)
- holder.adjustToxLoss(-2)
- holder.adjustOxyLoss(-2)
- holder.adjustCloneLoss(-2)
-/////////////////////////////////////////////////////////////////
-/obj/effect/shadekin_ability/create_shade
- ability_name = "Create Shade"
- desc = "Create a field of darkness that follows you."
- icon_state = "tech_dispelold"
- cost = 25
- shift_mode = NOT_WHILE_SHIFTED
- ab_sound = 'sound/effects/bamf.ogg'
-/obj/effect/shadekin_ability/create_shade/do_ability()
- if(!..())
- return
- my_kin.add_modifier(/datum/modifier/shadekin/create_shade,20 SECONDS)
-/datum/modifier/shadekin/create_shade
- name = "Shadekin Shadegen"
- desc = "Darkness envelops you."
- mob_overlay_state = ""
-
- on_created_text = "You drag part of The Dark into realspace, enveloping yourself."
- on_expired_text = "You lose your grasp on The Dark and realspace reasserts itself."
- stacks = MODIFIER_STACK_EXTEND
- var/mob/living/simple_mob/shadekin/my_kin
-
-/datum/modifier/shadekin/create_shade/tick()
- if(my_kin.ability_flags & AB_PHASE_SHIFTED)
- expire()
-
-/datum/modifier/shadekin/create_shade/on_applied()
- my_kin = holder
- holder.glow_toggle = TRUE
- holder.glow_range = 8
- holder.glow_intensity = -10
- holder.glow_color = "#FFFFFF"
- holder.set_light(8, -10, "#FFFFFF")
-
-/datum/modifier/shadekin/create_shade/on_expire()
- holder.glow_toggle = initial(holder.glow_toggle)
- holder.glow_range = initial(holder.glow_range)
- holder.glow_intensity = initial(holder.glow_intensity)
- holder.glow_color = initial(holder.glow_color)
- holder.set_light(0)
- my_kin = null
-/*
-/////////////////////////////////////////////////////////////////
-/obj/effect/shadekin_ability/energy_feast
- ability_name = "Devour Energy"
- desc = "Devour the energy from another creature (potentially fatal)."
- icon_state = "gen_eat"
- cost = 25
- shift_mode = NOT_WHILE_SHIFTED
-/obj/effect/shadekin_ability/energy_feast/do_ability()
- if(!..())
- return
-*/
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/vore/shadekin/ability_procs.dm b/code/modules/mob/living/simple_animal/vore/shadekin/ability_procs.dm
deleted file mode 100644
index 0be707f852e..00000000000
--- a/code/modules/mob/living/simple_animal/vore/shadekin/ability_procs.dm
+++ /dev/null
@@ -1,133 +0,0 @@
-// Phase shifting procs (and related procs)
-/mob/living/simple_mob/shadekin/proc/phase_shift()
- var/turf/T = get_turf(src)
- if(!T.CanPass(null,T) || loc != T)
- to_chat(src,"You can't use that here!")
- return FALSE
-
- forceMove(T)
- var/original_canmove = canmove
- SetStunned(0)
- SetWeakened(0)
- if(buckled)
- buckled.unbuckle_mob()
- if(pulledby)
- pulledby.stop_pulling()
- stop_pulling()
- canmove = FALSE
-
- //Shifting in
- if(ability_flags & AB_PHASE_SHIFTED)
- ability_flags &= ~AB_PHASE_SHIFTED
- name = real_name
- for(var/belly in vore_organs)
- var/obj/belly/B = belly
- B.escapable = initial(B.escapable)
-
- overlays.Cut()
- alpha = initial(alpha)
- invisibility = initial(invisibility)
- see_invisible = initial(see_invisible)
- incorporeal_move = initial(incorporeal_move)
- density = initial(density)
- force_max_speed = initial(force_max_speed)
-
- //Cosmetics mostly
- flick("tp_in",src)
- custom_emote(1,"phases in!")
- sleep(5) //The duration of the TP animation
- canmove = original_canmove
-
- //Potential phase-in vore
- if(can_be_drop_pred) //Toggleable in vore panel
- var/list/potentials = living_mobs(0)
- if(potentials.len)
- var/mob/living/target = pick(potentials)
- if(istype(target) && vore_selected)
- target.forceMove(vore_selected)
- to_chat(target,"\The [src] phases in around you, [vore_selected.vore_verb]ing you into their [vore_selected.name]!")
-
- // Do this after the potential vore, so we get the belly
- update_icon()
-
- //Affect nearby lights
- var/destroy_lights = 0
- if(eye_state == RED_EYES)
- destroy_lights = 80
- if(eye_state == PURPLE_EYES)
- destroy_lights = 25
-
- for(var/obj/machinery/light/L in machines)
- if(L.z != z || get_dist(src,L) > 10)
- continue
-
- if(prob(destroy_lights))
- spawn(rand(5,25))
- L.broken()
- else
- L.flicker(10)
-
- //Shifting out
- else
- ability_flags |= AB_PHASE_SHIFTED
- custom_emote(1,"phases out!")
- real_name = name
- name = "Something"
-
- for(var/belly in vore_organs)
- var/obj/belly/B = belly
- B.escapable = FALSE
-
- overlays.Cut()
- flick("tp_out",src)
- sleep(5)
- invisibility = INVISIBILITY_LEVEL_TWO
- see_invisible = INVISIBILITY_LEVEL_TWO
- update_icon()
- alpha = 127
-
- canmove = original_canmove
- incorporeal_move = TRUE
- density = FALSE
- force_max_speed = TRUE
-
-/mob/living/simple_mob/shadekin/UnarmedAttack()
- if(ability_flags & AB_PHASE_SHIFTED)
- return FALSE //Nope.
-
- . = ..()
-
-/mob/living/simple_mob/shadekin/can_fall()
- if(ability_flags & AB_PHASE_SHIFTED)
- return FALSE //Nope!
-
- return ..()
-
-/mob/living/simple_mob/shadekin/zMove(direction)
- if(ability_flags & AB_PHASE_SHIFTED)
- var/turf/destination = (direction == UP) ? GetAbove(src) : GetBelow(src)
- if(destination)
- forceMove(destination)
- return TRUE
-
- return ..()
-
-// Healing others
-/mob/living/simple_mob/shadekin/proc/mend_other()
- //I hate to crunch a view() but I only want ones I can see
- var/list/viewed = oview(1)
- var/list/targets = list()
- for(var/mob/living/L in viewed)
- targets += L
- if(!targets.len)
- to_chat(src,"Nobody nearby to mend!")
- return FALSE
-
- var/mob/living/target = input(src,"Pick someone to mend:","Mend Other") as null|anything in targets
- if(!target)
- return FALSE
-
- target.add_modifier(/datum/modifier/shadekin/heal_boop,1 MINUTE)
- visible_message("\The [src] gently places a hand on \the [target]...")
- face_atom(target)
- return TRUE
diff --git a/code/modules/mob/living/simple_animal/vore/shadekin/shadekin.dm b/code/modules/mob/living/simple_animal/vore/shadekin/shadekin.dm
deleted file mode 100644
index b07e06f9092..00000000000
--- a/code/modules/mob/living/simple_animal/vore/shadekin/shadekin.dm
+++ /dev/null
@@ -1,447 +0,0 @@
-/mob/living/simple_mob/shadekin //Spawning the prototype spawns a random one, see initialize()
- name = "shadekin"
- desc = "Some sort of fluffer. Big ears, long tail."
- icon = 'icons/mob/vore_shadekin.dmi'
- icon_state = "map_example"
- icon_living = "map_example"
- faction = "shadekin"
- ui_icons = 'icons/mob/shadekin_hud.dmi'
- intelligence_level = SA_HUMANOID
-
- maxHealth = 200
- health = 200
-
- move_to_delay = 2
- speed = -1
- see_in_dark = 10 //SHADEkin
- has_hands = TRUE //Pawbs
- seedarkness = FALSE //SHAAAADEkin
- attack_sound = 'sound/weapons/bladeslice.ogg'
- has_langs = list(LANGUAGE_GALCOM,LANGUAGE_SHADEKIN)
-
- investigates = TRUE
- reacts = TRUE
- run_at_them = FALSE
- cooperative = FALSE
-
- melee_damage_lower = 10
- melee_damage_upper = 20
-
- min_oxy = 0
- max_oxy = 0
- min_tox = 0
- max_tox = 0
- min_co2 = 0
- max_co2 = 0
- min_n2 = 0
- max_n2 = 0
- minbodytemp = 0
- maxbodytemp = 900
-
- speak_chance = 2
- speak = list("Marrr.", "Marrr?", "Marrr!")
- emote_hear = list("chrrrrrs", "wurbles", "wrrrrbles")
- emote_see = list("tailtwitches", "earflicks")
- say_maybe_target = list("...mar?")
- say_got_target = list("MAR!!!")
- response_help = "pets the"
- response_disarm = "bops the"
- response_harm = "hits the"
- attacktext = list("mauled","slashed","clawed")
- friendly = list("boops", "pawbs", "mars softly at", "sniffs on")
- reactions = list("Mar?" = "Marrr!", "Mar!" = "Marrr???", "Mar." = "Marrr.")
-
- vore_active = TRUE
- vore_pounce_chance = 10
- vore_icons = SA_ICON_LIVING
- swallowTime = 2 SECONDS
- vore_escape_chance = 25
-
- //None, they stay as their defaults.
- vore_digest_chance = 0
- vore_absorb_chance = 0
- vore_bump_chance = 0 //They follow people, this would be DENGEROUS
-
- var/eye_state = RED_EYES //Eye color/energy gain/loss mode
- var/eye_icon_state = null //Default, changed in init
- var/eye_desc //Eye color description added to examine
-
- var/mob/living/carbon/human/henlo_human //Human we're stalking currently
-
- //Behavior
- var/stalker = TRUE //Do we creep up on humans
- var/shy_approach = FALSE //Do we creep up slowly on humans to boop them
-
- //Icon handling
- var/image/tailimage //Cached tail image
-
- //Darknesssss
- var/energy = 100 //For abilities
- var/energy_adminbuse = FALSE //For adminbuse infinite energy
- var/dark_gains = 0 //Last tick's change in energy
- var/ability_flags = 0 //Flags for active abilities
- var/obj/screen/darkhud //Holder to update this icon
- var/obj/screen/energyhud //Holder to update this icon
-
- var/list/shadekin_abilities
-
-/mob/living/simple_mob/shadekin/Initialize()
- //You spawned the prototype, and want a totally random one.
- if(type == /mob/living/simple_mob/shadekin)
-
- //I'm told by VerySoft these are the liklihood values
- var/list/sk_types = list(
- /mob/living/simple_mob/shadekin/red = 20, //Actively seek people out to nom, so fairly common to see (relatively speaking),
- /mob/living/simple_mob/shadekin/blue = 15, //Explorers that like to interact with people, so still fairly common,
- /mob/living/simple_mob/shadekin/purple = 15, //Also explorers that may or may not homf people,
- /mob/living/simple_mob/shadekin/yellow = 1 //Very rare, usually never leaves their home
- )
- var/new_type = pickweight(sk_types)
-
- new new_type(loc)
- initialized = TRUE
- return INITIALIZE_HINT_QDEL
-
- if(icon_state == "map_example")
- icon_state = pick("white","dark","brown")
-
- icon_living = icon_state
-
- switch(eye_state)
- if(BLUE_EYES)
- eye_icon_state = "e_blue"
- if(RED_EYES)
- eye_icon_state = "e_red"
- if(PURPLE_EYES)
- eye_icon_state = "e_purple"
- if(YELLOW_EYES)
- eye_icon_state = "e_yellow"
- if(GREEN_EYES)
- eye_icon_state = "e_green"
- if(ORANGE_EYES)
- eye_icon_state = "e_orange"
- else
- eye_icon_state = "e_red"
-
- tailimage = image('icons/mob/vore_shadekin64.dmi',null,icon_state)
- tailimage.pixel_x = -16
-
- if(eye_desc)
- desc += " This one has [eye_desc]!"
-
- var/list/ability_types = subtypesof(/obj/effect/shadekin_ability)
- shadekin_abilities = list()
- for(var/type in ability_types)
- shadekin_abilities += new type(src)
-
- update_icon()
-
- return ..()
-
-/mob/living/simple_mob/shadekin/Destroy()
- QDEL_NULL_LIST(shadekin_abilities)
- . = ..()
-
-/mob/living/simple_mob/shadekin/init_vore()
- if(LAZYLEN(vore_organs))
- return
-
- var/obj/belly/B = new /obj/belly(src)
- vore_selected = B
- B.immutable = 1
- B.name = vore_stomach_name ? vore_stomach_name : "stomach"
- B.desc = vore_stomach_flavor ? vore_stomach_flavor : "Your surroundings are warm, soft, and slimy. Makes sense, considering you're inside \the [name]."
- B.digest_mode = vore_default_mode
- B.escapable = vore_escape_chance > 0
- B.escapechance = vore_escape_chance
- B.digestchance = vore_digest_chance
- B.absorbchance = vore_absorb_chance
- B.human_prey_swallow_time = swallowTime
- B.nonhuman_prey_swallow_time = swallowTime
- B.vore_verb = "swallow"
- // TODO - Customizable per mob
- B.emote_lists[DM_HOLD] = list(
- "The walls gently squeeze against you. The wet sounds of shifting flesh against your form fill the air.",
- "The hot, humid air rushes around you for a moment as the creature urps. The walls clench in around you for a moment, before relaxing again.",
- "Your body is soaked in the fluids that cling to the churning walls. They squeeze across your form gently, conforming to your shape.",
- "You can feel the world around you shift and sway as the creature moves! The flesh is stretchy, doughy. You can sink into it a little ways before it bounces back, curling you into a small shape."
- )
- B.emote_lists[DM_DIGEST] = list(
- "The walls slop thick slime across your body! It tingles briefly before the sting and ache sets in!",
- "The sound of your body slipping and sliding against the powerfully churning stomach fills the air!",
- "The grip of that stomach is harsh. Eagerly mushing and rubbing that slime into your body in attempts to break you down!",
- "The intense churning and grinding jostles your around within the thick slime as you're slowly broken down!"
- )
- B.emote_lists[DM_ABSORB] = list(
- "The walls cling to you awfully close... It's almost like you're sinking into them.",
- "You can feel the walls press in tightly against you, clinging to you posessively!",
- "It almost feels like you're sinking into the soft, doughy flesh!",
- "You can feel the walls press in around you. Almost molten, so squishy!!"
- )
- B.emote_lists[DM_DRAIN] = list(
- "The walls churn down on you heavily!! It's hard to move!",
- "You can feel yourself getting weaker with every moment! The doughy walls sap your strength!",
- "You're practically smothered in the oppressive heat of the creature's stomach!",
- "It's hot, wet and tight!"
- )
- B.emote_lists[DM_HEAL] = list(
- "The walls pulse against you almost rhythmically. It feels nice, almost like a massage.",
- "You're gently squeezed in pleasant warmth, softly churned.",
- "The doughy feel of the heavy flesh clinging to you makes you feel a little stronger with every passing moment.",
- "The flesh caresses across your body gently as you're held."
- )
- B.digest_messages_prey = list(
- "Your body is steadily softened more and more over time! Eventually you pass out. The creature's stomach rumbles powerfully as you are reduced to paste, processed for energy!",
- "The creature's slimy gut lets out a heavy groan as you're slowly melted away. Gushing deeper through the creature.",
- "The stinging and aching gives way to numbness as you're slowly smothered out. Your body is steadily reduced to nutrients and energy for the creature to continue on its way.",
- "The chaos of being digested fades as you're snuffed out by a harsh clench! You're steadily broken down into a thick paste, processed and absorbed by the predator!"
- )
-
-/mob/living/simple_mob/shadekin/Life()
- . = ..()
- if(ability_flags & AB_PHASE_SHIFTED)
- density = FALSE
-
- //Convert spare nutrition into energy at a certain ratio
- if(. && nutrition > initial(nutrition) && energy < 100)
- nutrition = max(0, nutrition-5)
- energy = min(100,energy+1)
-
-/mob/living/simple_mob/shadekin/update_icon()
- . = ..()
-
- cut_overlay(tailimage)
-
- tailimage.icon_state = icon_state
-
- add_overlay(tailimage)
- add_overlay(eye_icon_state)
-
-/mob/living/simple_mob/shadekin/Stat()
- . = ..()
- if(statpanel("Shadekin"))
- abilities_stat()
-
-/mob/living/simple_mob/shadekin/proc/abilities_stat()
- for(var/A in shadekin_abilities)
- var/obj/effect/shadekin_ability/ability = A
- stat("[ability.ability_name]",ability.atom_button_text())
-
-//They phase back to the dark when killed
-/mob/living/simple_mob/shadekin/death(gibbed, deathmessage = "phases to somewhere far away!")
- overlays = list()
- icon_state = ""
- flick("tp_out",src)
- spawn(1 SECOND)
- qdel(src) //Back from whence you came!
-
- . = ..(FALSE, deathmessage)
-
-//Blue-eyes want to nom people to heal them
-/mob/living/simple_mob/shadekin/Found(var/atom/A)
- if(specific_targets && isliving(A)) //Healing!
- var/mob/living/L = A
- var/health_percent = (L.health/L.maxHealth)*100
- if(health_percent <= 50 && will_eat(A))
- return A
- . = ..()
-
-//They reach nutritional equilibrium (important for blue-eyes healbelly)
-/mob/living/simple_mob/shadekin/Life()
- if((. = ..()))
- handle_shade()
-
-/mob/living/simple_mob/shadekin/proc/handle_shade()
- //Shifted kin don't gain/lose energy (and save time if we're at the cap)
- var/darkness = 1
-
-
- var/turf/T = get_turf(src)
- if(!T)
- dark_gains = 0
- return
-
- var/brightness = T.get_lumcount() //Brightness in 0.0 to 1.0
- darkness = 1-brightness //Invert
-
- if(ability_flags & AB_PHASE_SHIFTED)
- dark_gains = 0
- else
- //Heal (very) slowly in good darkness
- if(darkness >= 0.75)
- adjustFireLoss(-0.05)
- adjustBruteLoss(-0.05)
- adjustToxLoss(-0.05)
-
- switch(eye_state)
- //Blue has constant, steady (slow) regen and ignores darkness.
- if(BLUE_EYES)
- dark_gains = 0.5
- //Red has extremely tiny energy buildup in dark, none in light, and hunts for energy.
- if(RED_EYES)
- if(darkness >= 0.75)
- dark_gains = 0.25
- //Purple eyes have moderate gains in darkness and loss in light.
- if(PURPLE_EYES)
- dark_gains = round((darkness - 0.5) * 2, 0.1)
- //Yellow has extreme gains in darkness and loss in light.
- if(YELLOW_EYES)
- dark_gains = round((darkness - 0.5) * 4, 0.1)
- //Similar to blues, but passive is less, and affected by dark
- if(GREEN_EYES)
- dark_gains = 0.25
- dark_gains += round((darkness - 0.5), 0.1)
- //More able to get energy out of the dark, worse attack gains tho
- if(ORANGE_EYES)
- if(darkness >= 0.65)
- dark_gains = 0.30
-
- energy = max(0,min(initial(energy),energy + dark_gains))
-
- if(energy_adminbuse)
- energy = 100
-
- //Update turf darkness hud
- if(darkhud)
- switch(darkness)
- if(0.80 to 1.00)
- darkhud.icon_state = "dark2"
- if(0.60 to 0.80)
- darkhud.icon_state = "dark1"
- if(0.40 to 0.60)
- darkhud.icon_state = "dark"
- if(0.20 to 0.40)
- darkhud.icon_state = "dark-1"
- if(0.00 to 0.20)
- darkhud.icon_state = "dark-2"
-
- //Update energy storage hud
- if(energyhud)
- switch(energy)
- if(80 to INFINITY)
- energyhud.icon_state = "energy0"
- if(60 to 80)
- energyhud.icon_state = "energy1"
- if(40 to 60)
- energyhud.icon_state = "energy2"
- if(20 to 40)
- energyhud.icon_state = "energy3"
- if(0 to 20)
- energyhud.icon_state = "energy4"
-
-//Friendly ones wander towards people, maybe shy-ly if they are set to shy
-/mob/living/simple_mob/shadekin/handle_wander_movement()
- if(isturf(src.loc) && !resting && !buckled && canmove)
- lifes_since_move++
- if(lifes_since_move >= turns_per_move)
- if(!(stop_when_pulled && pulledby))
- var/moving_to
-
- if(stalker)
- //Sniff sniff.
- var/list/humans = human_mobs(world.view)
-
- //Can we see the last person we were following?
- if(henlo_human && !(henlo_human in humans))
- henlo_human = null
-
- //Can we find a new person to follow?
- if(!henlo_human)
- while(!henlo_human && humans.len)
- henlo_human = pick(humans)
- if(!isturf(henlo_human.loc))
- humans -= henlo_human
- henlo_human = null
-
- //Boopable hunam?
- if(henlo_human)
- moving_to = get_dir(src,henlo_human)
-
- if((get_dist(src,henlo_human) <= 1))
- dir = moving_to
- if(prob(speak_chance))
- visible_message("\The [src] [pick(friendly)] \the [henlo_human].")
- shy_approach = FALSE //ACCLIMATED
- lifes_since_move = 0
- return //No need to move
-
- if(shy_approach)
- var/them_to_us = turn(moving_to,180)
- if(abs(dir2angle(henlo_human.dir) - dir2angle(them_to_us)) <= 90)
- dir = them_to_us
- return //AAA!
-
- dir = moving_to
-
- //Random walk
- if(!moving_to)
- moving_to = pick(cardinal)
- dir = moving_to
-
- var/turf/T = get_step(src,moving_to)
- if(avoid_turf(T))
- return
- Move(T)
- lifes_since_move = 0
-
-/mob/living/simple_mob/shadekin/speech_bubble_appearance()
- return "ghost"
-
-/mob/living/simple_mob/shadekin/DoPunch(var/atom/A)
- . = ..(A)
- if(isliving(A)) //We punched something!
- var/mob/living/L = A
- if(L.stat != DEAD)
- var/gains = 0
- switch(eye_state)
- if(RED_EYES)
- gains = 8
- if(BLUE_EYES)
- gains = 1
- if(PURPLE_EYES)
- gains = 4
- if(YELLOW_EYES)
- gains = 3
- if(GREEN_EYES)
- gains = 1
- if(ORANGE_EYES)
- gains = 5
-
- energy += gains
-
-//Special hud elements for darkness and energy gains
-/mob/living/simple_mob/shadekin/extra_huds(var/datum/hud/hud,var/icon/ui_style,var/list/hud_elements)
- //Darkness hud
- darkhud = new /obj/screen()
- darkhud.icon = ui_style
- darkhud.icon_state = "dark"
- darkhud.name = "darkness"
- darkhud.screen_loc = "CENTER-2:16,SOUTH:5" //Left of the left hand
- darkhud.alpha = 150
- hud_elements |= darkhud
-
- //Energy hud
- energyhud = new /obj/screen()
- energyhud.icon = ui_style
- energyhud.icon_state = "energy0"
- energyhud.name = "energy"
- energyhud.screen_loc = "CENTER+1:16,SOUTH:5" //Right of the right hand
- energyhud.alpha = 150
- hud_elements |= energyhud
-
-// When someone clicks us with an empty hand
-/mob/living/simple_mob/shadekin/attack_hand(mob/living/carbon/human/M as mob)
- . = ..()
- if(M.a_intent == INTENT_HELP)
- shy_approach = FALSE //ACCLIMATED
-
-/datum/language/shadekin
- name = "Shadekin Empathy"
- desc = "Shadekin seem to always know what the others are thinking. This is probably why."
- colour = "changeling"
- speech_verb = "mars"
- ask_verb = "mars"
- exclaim_verb = "mars"
- key = "m"
- machine_understands = 0
- flags = WHITELISTED | HIVEMIND
diff --git a/code/modules/mob/living/simple_animal/vore/shadekin/types.dm b/code/modules/mob/living/simple_animal/vore/shadekin/types.dm
deleted file mode 100644
index b236ec97536..00000000000
--- a/code/modules/mob/living/simple_animal/vore/shadekin/types.dm
+++ /dev/null
@@ -1,256 +0,0 @@
-/////////////////////////////////////////////////////////////////
-/mob/living/simple_mob/shadekin/red
- name = "red-eyed shadekin"
- eye_state = RED_EYES
- hostile = TRUE
- retaliate = TRUE
- stop_when_pulled = FALSE
- destroy_surroundings = TRUE
- armor = list(
- "melee" = 30,
- "bullet" = 20,
- "laser" = 20,
- "energy" = 50,
- "bomb" = 10,
- "bio" = 100,
- "rad" = 100)
-
- eye_desc = "red eyes"
-
- vore_stomach_flavor = "You slip past pointy triangle teeth and down the slick, \
- slippery gullet of the creature. It's warm, and the air is thick. You can hear \
- its body squelch and shift around you as you settle into its stomach! Thick digestive \
- enzymes cling to you within that dark space, tingling and stinging immediately! The weight of \
- the doughy walls press in around you instantly, churning you up as you begin to digest!"
-
- player_msg = "You hunt for energy to fuel yourself, not minding in the least \
- if you strip it off unsuspecting prey. You're stronger than other shadekin, faster, and more capable in \
- a brawl, but you barely generate any of your own energy. You can stand in a dark spot to gather scraps \
- of energy in a pinch, but otherwise need to take it, by force if necessary."
-
-/mob/living/simple_mob/shadekin/red/white
- icon_state = "white"
-/mob/living/simple_mob/shadekin/red/dark
- icon_state = "dark"
-/mob/living/simple_mob/shadekin/red/brown
- icon_state = "brown"
-
-/////////////////////////////////////////////////////////////////
-/mob/living/simple_mob/shadekin/blue
- name = "blue-eyed shadekin"
- eye_state = BLUE_EYES
- health = 100
- hostile = FALSE
- retaliate = FALSE
- stop_when_pulled = TRUE
- specific_targets = TRUE //For finding injured people
- destroy_surroundings = FALSE
- vore_default_mode = DM_HEAL
- vore_escape_chance = 75
- vore_standing_too = 1
- vore_pounce_chance = 100
- swallowTime = 4 SECONDS //A little longer to compensate for the above
- vore_ignores_undigestable = FALSE
- attacktext = list("shoved")
- armor = list(
- "melee" = 5,
- "bullet" = 5,
- "laser" = 5,
- "energy" = 5,
- "bomb" = 0,
- "bio" = 100,
- "rad" = 100)
-
- eye_desc = "blue eyes"
- shy_approach = TRUE
- stalker = TRUE
- vore_stomach_flavor = "You slip past pointy triangle teeth and down the slick, \
- slippery gullet of the creature. It's warm, and the air is thick. You can hear its body \
- squelch and shift around you as you settle into its stomach! It's oddly calm, and very dark. \
- The doughy flesh rolls across your form in gentle waves. The aches and pains across your form slowly begin to \
- diminish, your body is healing much faster than normal! You're also soon soaked in harmless slime."
-
- player_msg = "You've chosen to generate your own energy rather than taking \
- it from others. Most of the time, anyway. You don't have a need to steal energy from others, and gather it up \
- without doing so, albeit slowly. Dark and light are irrelevant to you, they are just different places to explore and \
- discover new things and new people."
-
-/mob/living/simple_mob/shadekin/blue/white
- icon_state = "white"
-/mob/living/simple_mob/shadekin/blue/dark
- icon_state = "dark"
-/mob/living/simple_mob/shadekin/blue/brown
- icon_state = "brown"
-
-/////////////////////////////////////////////////////////////////
-/mob/living/simple_mob/shadekin/purple
- name = "purple-eyed shadekin"
- eye_state = PURPLE_EYES
- health = 150
- hostile = FALSE
- retaliate = TRUE
- stop_when_pulled = FALSE
- destroy_surroundings = TRUE
- vore_default_mode = DM_HOLD
- vore_digest_chance = 25
- vore_absorb_chance = 25
- armor = list(
- "melee" = 15,
- "bullet" = 15,
- "laser" = 15,
- "energy" = 15,
- "bomb" = 15,
- "bio" = 100,
- "rad" = 100)
-
- eye_desc = "purple eyes"
- shy_approach = TRUE
- stalker = TRUE
- vore_stomach_flavor = "You slip past pointy triangle teeth and down the slick, slippery gullet of the creature. \
- It's warm, and the air is thick. You can hear its body squelch and shift around you as you settle into its stomach! \
- It's relatively calm inside the dark organ. Wet and almost molten for how gooey your surroundings feel. \
- You can feel the doughy walls cling to you posessively... It's almost like you could sink into them. \
- There is also an ominous gurgling from somewhere nearby..."
-
- player_msg = "You're familiar with generating your own energy, but occasionally \
- steal it from others when it suits you. You generate energy at a moderate pace in dark areas, and staying in well-lit \
- areas is taxing on your energy. You can harvest energy from others in a fight, but since you don't need to, you may \
- just choose to simply not fight."
-
-/mob/living/simple_mob/shadekin/purple/white
- icon_state = "white"
-/mob/living/simple_mob/shadekin/purple/dark
- icon_state = "dark"
-/mob/living/simple_mob/shadekin/purple/brown
- icon_state = "brown"
-
-/////////////////////////////////////////////////////////////////
-/mob/living/simple_mob/shadekin/yellow
- name = "yellow-eyed shadekin"
- eye_state = YELLOW_EYES
- health = 100
- hostile = FALSE
- retaliate = TRUE
- stop_when_pulled = FALSE
- destroy_surroundings = TRUE
- vore_default_mode = DM_DRAIN
- vore_digest_chance = 5
- vore_ignores_undigestable = FALSE
- armor = list(
- "melee" = 5,
- "bullet" = 5,
- "laser" = 5,
- "energy" = 5,
- "bomb" = 0,
- "bio" = 100,
- "rad" = 100)
-
- eye_desc = "yellow eyes"
- stalker = FALSE
- vore_stomach_flavor = "You slip past pointy triangle teeth and down the slick, slippery gullet \
- of the creature. It's warm, and the air is thick. You can hear its body squelch and shift around you \
- as you settle into its stomach! The doughy walls within cling to you heavily, churning down on you, wearing \
- you out!! There doesn't appear to be any actual danger here, harmless slime clings to you, but it's getting \
- harder and harder to move as those walls press in on you insistently!"
-
- player_msg = "Your kind rarely ventures into realspace. Being in any well-lit \
- area is very taxing on you, but you gain energy extremely fast in any very dark area. You're weaker than other \
- shadekin, but your fast energy generation in the dark allows you to phase shift more often."
-
-/mob/living/simple_mob/shadekin/yellow/white
- icon_state = "white"
-/mob/living/simple_mob/shadekin/yellow/dark
- icon_state = "dark"
-/mob/living/simple_mob/shadekin/yellow/brown
- icon_state = "brown"
-
-/////////////////////////////////////////////////////////////////
-/mob/living/simple_mob/shadekin/green
- name = "green-eyed shadekin"
- eye_state = GREEN_EYES
- health = 125
- hostile = FALSE
- retaliate = TRUE
- stop_when_pulled = FALSE
- destroy_surroundings = TRUE
- vore_default_mode = DM_DRAIN
- vore_digest_chance = 0
- vore_ignores_undigestable = FALSE
- armor = list(
- "melee" = 5,
- "bullet" = 5,
- "laser" = 5,
- "energy" = 5,
- "bomb" = 0,
- "bio" = 100,
- "rad" = 100)
-
- eye_desc = "green eyes"
- stalker = TRUE
- vore_stomach_flavor = "You slip past pointy triangle teeth and down the slick, slippery gullet \
- of the creature. It's warm, and the air is thick. You can hear its body squelch and shift around you \
- as you settle into its stomach! The doughy walls within cling to you heavily, churning down on you, wearing \
- you out!! There doesn't appear to be any actual danger here, harmless slime clings to you, but it's getting \
- harder and harder to move as those walls press in on you insistently!"
-
- player_msg = "Your kind rarely ventures into realspace. Being in any well-lit area is very taxing on you, but you \
- have more experience than your yellow-eyed cousins. You gain energy decently fast in any very dark area. You're weaker than other \
- shadekin, but your slight energy generation constnatly, and especially in the dark allows for a good mix of uses."
-
-/mob/living/simple_mob/shadekin/green/white
- icon_state = "white"
-/mob/living/simple_mob/shadekin/green/dark
- icon_state = "dark"
-/mob/living/simple_mob/shadekin/green/brown
- icon_state = "brown"
-
-/////////////////////////////////////////////////////////////////
-/mob/living/simple_mob/shadekin/orange
- name = "orange-eyed shadekin"
- eye_state = ORANGE_EYES
- health = 175
- hostile = TRUE
- retaliate = TRUE
- stop_when_pulled = FALSE
- destroy_surroundings = TRUE
- armor = list(
- "melee" = 20,
- "bullet" = 15,
- "laser" = 15,
- "energy" = 25,
- "bomb" = 10,
- "bio" = 100,
- "rad" = 100)
-
- eye_desc = "orange eyes"
-
- vore_stomach_flavor = "You slip past pointy triangle teeth and down the slick, \
- slippery gullet of the creature. It's warm, and the air is thick. You can hear \
- its body squelch and shift around you as you settle into its stomach! Thick digestive \
- enzymes cling to you within that dark space, tingling and stinging immediately! The weight of \
- the doughy walls press in around you instantly, churning you up as you begin to digest!"
-
- player_msg = "You usually hunt for energy to fuel yourself, though not as often as your red-eyed cousins. \
- You're stronger than most shadekin, faster, and more capable in a brawl, but you don't generate much of your own energy. \
- You can stand in a dark spot to gather some energy, but otherwise need to take it, by force if necessary."
-
-/mob/living/simple_mob/shadekin/orange/white
- icon_state = "white"
-/mob/living/simple_mob/shadekin/orange/dark
- icon_state = "dark"
-/mob/living/simple_mob/shadekin/orange/brown
- icon_state = "brown"
-
-/////////////////////////////////////////////////////////////////
-//Fluffy specific fluffer
-/mob/living/simple_mob/shadekin/blue/rivyr
- name = "Rivyr"
- desc = "She appears to be a fluffer of some sort. Deep blue eyes and curious attitude."
- icon_state = "rivyr"
- eye_desc = ""
- vore_stomach_flavor = "Blue flesh gleams in the fading light as you slip down the little mar's gullet! \
- Gooey flesh and heat surrounds your form as you're tucked away into the darkness of her stomach! Thick slimes cling \
- to you, but they seem to be harmless. The organ gently churns around you, clinging to your shape and forcing \
- you to curl up a bit. You can feel her rub at you some through the layers of flesh and fluff, while aches \
- and pains begin to fade away across your body."
- player_msg = "Mar? Mar mar. Mar mar mar. Mar. Mar mar? Mar! Mar. Marrrr."
diff --git a/code/modules/mob/living/simple_animal/vore/shadekin/~defines.dm b/code/modules/mob/living/simple_animal/vore/shadekin/~defines.dm
deleted file mode 100644
index 28ce75c50b1..00000000000
--- a/code/modules/mob/living/simple_animal/vore/shadekin/~defines.dm
+++ /dev/null
@@ -1,11 +0,0 @@
-#undef NOT_WHILE_SHIFTED
-#undef ONLY_WHILE_SHIFTED
-#undef SHIFTED_OR_NOT
-
-#undef BLUE_EYES
-#undef RED_EYES
-#undef PURPLE_EYES
-#undef YELLOW_EYES
-
-#undef AB_PHASE_SHIFTED
-#undef AB_SHADE_REGEN
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/vore/snake.dm b/code/modules/mob/living/simple_animal/vore/snake.dm
deleted file mode 100644
index 9509f4b97e8..00000000000
--- a/code/modules/mob/living/simple_animal/vore/snake.dm
+++ /dev/null
@@ -1,28 +0,0 @@
-/mob/living/simple_mob/hostile/giant_snake
- name = "giant snake"
- desc = "Snakes. Why did it have to be snakes?"
- icon = 'icons/mob/vore64x64.dmi'
- icon_dead = "snake-dead"
- icon_living = "snake"
- icon_state = "snake"
-
- faction = "snake"
- maxHealth = 200
- health = 200
-
- melee_damage_lower = 10
- melee_damage_upper = 25
-
- old_x = -16
- old_y = -16
- default_pixel_x = -16
- default_pixel_y = -16
- pixel_x = -16
- pixel_y = -16
-
-// Activate Noms!
-/mob/living/simple_mob/hostile/giant_snake
- vore_active = 1
- vore_pounce_chance = 25
- vore_icons = SA_ICON_LIVING
- swallowTime = 2 SECONDS // Hungry little bastards.
diff --git a/code/modules/mob/living/simple_animal/vore/solargrub.dm b/code/modules/mob/living/simple_animal/vore/solargrub.dm
deleted file mode 100644
index 49f2d599241..00000000000
--- a/code/modules/mob/living/simple_animal/vore/solargrub.dm
+++ /dev/null
@@ -1,129 +0,0 @@
-/*
-A work in progress, lore will go here later.
-List of things solar grubs should be able to do:
-
-2. have three stages of growth depending on time. (Or energy drained altho that seems like a hard one to code)
-3. be capable of eating people that get knocked out. (also be able to shock attackers that don’t wear insulated gloves.)
-5. ((potentially use digested people to reproduce))
-6. add glow?
-*/
-
-GLOBAL_LIST_EMPTY(solargrubs)
-
-#define SINK_POWER 1
-
-/mob/living/simple_mob/retaliate/solargrub
- name = "juvenile solargrub"
- desc = "A young sparkling solargrub"
- icon = 'icons/mob/vore.dmi' //all of these are placeholders
- icon_state = "solargrub"
- icon_living = "solargrub"
- icon_dead = "solargrub-dead"
-
- faction = "grubs"
- maxHealth = 50 //grubs can take a lot of harm
- health = 50
- move_to_delay = 5
-
- melee_damage_lower = 1
- melee_damage_upper = 5
-
- speak_chance = 1
- emote_see = list("squelches", "squishes")
-
- speed = 2
-
- meat_type = /obj/item/reagent_containers/food/snacks/meat/grubmeat
-
- response_help = "pokes"
- response_disarm = "pushes"
- response_harm = "roughly pushes"
-
- // solar grubs are not affected by atmos
- min_oxy = 0
- max_oxy = 0
- min_tox = 0
- max_tox = 0
- min_co2 = 0
- max_co2 = 0
- min_n2 = 0
- max_n2 = 0
-
- var/poison_per_bite = 5 //grubs cause a shock when they bite someone
- var/poison_type = "shockchem"
- var/poison_chance = 50
- var/datum/powernet/PN // Our powernet
- var/obj/structure/cable/attached // the attached cable
- var/emp_chance = 20 // Beware synths
-
-/mob/living/simple_mob/retaliate/solargrub/PunchTarget()
- if(target_mob&& prob(emp_chance))
- target_mob.emp_act(4) //The weakest strength of EMP
- visible_message("The grub releases a powerful shock!")
- ..()
-
-/mob/living/simple_mob/retaliate/solargrub/Destroy()
- GLOB.solargrubs -= src
- ..()
-
-/mob/living/simple_mob/retaliate/solargrub/Initialize(mapload)
- GLOB.solargrubs += src
- ..()
-
-/mob/living/simple_mob/retaliate/solargrub/Life()
- . = ..()
- if(!. || ai_inactive) return
-
- if(stance == STANCE_IDLE)
- //first, check for potential cables nearby to powersink
- var/turf/S = loc
- attached = locate() in S
- if(attached)
- if(prob(2))
- src.visible_message("\The [src] begins to sink power from the net.")
- if(prob(5))
- var/datum/effect_system/spark_spread/sparks = new /datum/effect_system/spark_spread()
- sparks.set_up(5, 0, get_turf(src))
- sparks.start()
- anchored = 1
- PN = attached.powernet
- PN.draw_power(100000) // previous value 150000
- var/apc_drain_rate = 750 //Going to see if grubs are better as a minimal bother. previous value : 4000
- for(var/obj/machinery/power/terminal/T in PN.nodes)
- if(istype(T.master, /obj/machinery/power/apc))
- var/obj/machinery/power/apc/A = T.master
- if(A.operating && A.cell)
- var/cur_charge = A.cell.charge / CELLRATE
- var/drain_val = min(apc_drain_rate, cur_charge)
- A.cell.use(drain_val * CELLRATE)
- else if(!attached && anchored)
- anchored = 0
- PN = null
-
-/mob/living/simple_mob/retaliate/solargrub //active noms
- vore_bump_chance = 50
- vore_bump_emote = "applies minimal effort to try and slurp up"
- vore_active = 1
- vore_capacity = 1
- vore_pounce_chance = 0 //grubs only eat incapacitated targets
- vore_default_mode = DM_DIGEST
-
-/mob/living/simple_mob/retaliate/solargrub/PunchTarget()
- . = ..()
- if(isliving(.))
- var/mob/living/L = .
- if(L.reagents)
- if(prob(poison_chance))
- to_chat(L, "You feel a shock rushing through your veins.")
- L.reagents.add_reagent(poison_type, poison_per_bite)
-
-/mob/living/simple_mob/retaliate/solargrub/death()
- src.anchored = 0
- set_light(0)
- ..()
-
-/mob/living/simple_mob/retaliate/solargrub/handle_light()
- . = ..()
- if(. == 0 && !is_dead())
- set_light(2.5, 1, COLOR_YELLOW)
- return 1
diff --git a/code/modules/mob/living/simple_animal/vore/solargrub_larva.dm b/code/modules/mob/living/simple_animal/vore/solargrub_larva.dm
deleted file mode 100644
index 9594005e97d..00000000000
--- a/code/modules/mob/living/simple_animal/vore/solargrub_larva.dm
+++ /dev/null
@@ -1,261 +0,0 @@
-var/global/list/grub_machine_overlays = list()
-
-/mob/living/simple_mob/solargrub_larva
- name = "solargrub larva"
- desc = "A tiny wormy thing that can grow to massive sizes under the right conditions."
- icon = 'icons/mob/vore.dmi'
- icon_state = "grublarva"
- icon_living = "grublarva"
- icon_dead = "grublarva-dead"
-
- health = 5
- maxHealth = 5
-
- meat_amount = 2
- meat_type = /obj/item/reagent_containers/food/snacks/meat/grubmeat
-
- faction = "grubs"
-
- response_help = "pats"
- response_disarm = "nudges"
- response_harm = "stomps on"
-
- mob_size = MOB_MINISCULE
- pass_flags = PASSTABLE
- can_pull_size = ITEMSIZE_TINY
- can_pull_mobs = MOB_PULL_NONE
- density = 0
-
- stop_when_pulled = 0
-
- var/static/list/ignored_machine_types = list(
- /obj/machinery/atmospherics/unary/vent_pump,
- /obj/machinery/atmospherics/unary/vent_scrubber,
- /obj/machinery/light_switch,
- /obj/machinery/door/firedoor
- )
-
- var/obj/machinery/atmospherics/unary/vent_pump/target_vent
-
- var/datum/effect_system/spark_spread/sparks
- var/image/machine_effect
-
- var/obj/machinery/abstract_grub_machine/powermachine
- var/power_drained = 0
- var/forced_out = 0
-
-/mob/living/simple_mob/solargrub_larva/Initialize(mapload)
- . = ..()
- GLOB.solargrubs += src
- powermachine = new(src)
- sparks = new(src)
- sparks.set_up()
- sparks.attach(src)
- verbs += /mob/living/proc/ventcrawl
-
-/mob/living/simple_mob/solargrub_larva/death()
- powermachine.draining = 0
- set_light(0)
- return ..()
-
-/mob/living/simple_mob/solargrub_larva/Destroy()
- GLOB.solargrubs -= src
- QDEL_NULL(powermachine)
- QDEL_NULL(sparks)
- QDEL_NULL(machine_effect)
- target_vent = null
- return ..()
-
-/mob/living/simple_mob/solargrub_larva/Life()
- . = ..()
-
- if(machine_effect && !istype(loc, /obj/machinery))
- QDEL_NULL(machine_effect)
-
- if(!. || ai_inactive)
- return
-
- if(power_drained >= 7 MEGAWATTS && prob(5))
- expand_grub()
- return
-
- if(istype(loc, /obj/machinery))
- if(machine_effect && air_master.current_cycle%30)
- for(var/mob/M in player_list)
- M << machine_effect
- if(prob(10))
- sparks.start()
- return
-
- if(stance == STANCE_IDLE)
- if(forced_out)
- forced_out = Clamp(0, forced_out--, forced_out)
- return
-
- if(target_vent)
- if(Adjacent(target_vent))
- spawn()
- do_ventcrawl(target_vent)
- target_vent = null
- else
- target_vent = null
- stop_automated_movement = 0
- walk(src, 0)
- return
-
- if(prob(20))
- var/list/possible_machines = list()
- for(var/obj/machinery/M in orange(1,src))
- if(!Adjacent(M))
- continue
- if(istype(M, /obj/machinery/power/apc) || istype(M, /obj/machinery/power/smes)) //APCs and SMES units don't actually use power, but it's too thematic to ignore them
- possible_machines += M
- continue
- if(is_type_in_list(M, ignored_machine_types))
- continue
- if(!M.idle_power_usage && !M.active_power_usage) //If it can't use power at all, ignore it
- continue
- possible_machines += M
- if(possible_machines.len)
- enter_machine(pick(possible_machines))
- return
-
- if(prob(10))
- var/list/vents = list()
- for(var/obj/machinery/atmospherics/unary/vent_pump/vent in view(7,src))
- if(vent.welded)
- continue
- vents += vent
- if(vents.len)
- var/picked = pick(vents)
- target_vent = picked
- WanderTowards(get_turf(picked))
- return
-
-/mob/living/simple_mob/solargrub_larva/proc/enter_machine(var/obj/machinery/M)
- if(!istype(M))
- return
- forceMove(M)
- powermachine.draining = 2
- visible_message("\The [src] finds an opening and crawls inside \the [M].")
- if(!(M.type in grub_machine_overlays))
- generate_machine_effect(M)
- machine_effect = image(grub_machine_overlays[M.type], M) //Can't do this the reasonable way with an overlay,
- for(var/mob/L in player_list) //because nearly every machine updates its icon by removing all overlays first
- L << machine_effect
-
-/mob/living/simple_mob/solargrub_larva/proc/generate_machine_effect(var/obj/machinery/M)
- var/icon/I = new /icon(M.icon, M.icon_state)
- I.Blend(new /icon('icons/effects/blood.dmi', rgb(255,255,255)),ICON_ADD)
- I.Blend(new /icon('icons/effects/alert.dmi', "_red"),ICON_MULTIPLY)
- grub_machine_overlays[M.type] = I
-
-/mob/living/simple_mob/solargrub_larva/proc/eject_from_machine(var/obj/machinery/M)
- if(!M)
- if(istype(loc, /obj/machinery))
- M = loc
- else
- return
- forceMove(get_turf(M))
- sparks.start()
- if(machine_effect)
- for(var/mob/L in player_list)
- L.client.images -= machine_effect
- QDEL_NULL(machine_effect)
- forced_out += rand(5,15)
- powermachine.draining = 1
-
-/mob/living/simple_mob/solargrub_larva/proc/do_ventcrawl(var/obj/machinery/atmospherics/unary/vent_pump/vent)
- if(!vent)
- return
- var/obj/machinery/atmospherics/unary/vent_pump/end_vent = get_safe_ventcrawl_target(vent)
- if(!end_vent)
- return
- forceMove(vent)
- playsound(vent, 'sound/machines/ventcrawl.ogg', 50, 1, -3)
- vent.visible_message("\The [src] wiggles into \the [vent]!")
- var/redirect_attempts = 3
- while(redirect_attempts)
- var/travel_time = round(get_dist(get_turf(src), get_turf(end_vent)) / 2)
- sleep(travel_time)
- if(end_vent.welded)
- end_vent = get_safe_ventcrawl_target(vent)
- if(!end_vent)
- forceMove(get_turf(vent))
- return
- redirect_attempts--
- continue
- break
- playsound(end_vent, 'sound/machines/ventcrawl.ogg', 50, 1, -3)
- forceMove(get_turf(end_vent))
-
-/mob/living/simple_mob/solargrub_larva/proc/expand_grub()
- eject_from_machine()
- visible_message("\The [src] suddenly balloons in size!")
- new /mob/living/simple_mob/retaliate/solargrub(get_turf(src))
-// var/mob/living/simple_mob/retaliate/solargrub/grub = new(get_turf(src))
-// grub.power_drained = power_drained //TODO
- qdel(src)
-
-/mob/living/simple_mob/solargrub_larva/handle_light()
- . = ..()
- if(. == 0 && !is_dead())
- set_light(1.5, 1, COLOR_YELLOW)
- return 1
-
-
-/obj/machinery/abstract_grub_machine
- var/total_active_power_usage = 45 KILOWATTS
- var/list/active_power_usages = list(15 KILOWATTS, 15 KILOWATTS, 15 KILOWATTS)
- var/total_idle_power_usage = 3 KILOWATTS
- var/list/idle_power_usages = list(1 KILOWATTS, 1 KILOWATTS, 1 KILOWATTS)
- var/draining = 1
- var/mob/living/simple_mob/solargrub_larva/grub
-
-/obj/machinery/abstract_grub_machine/New()
- ..()
- shuffle_power_usages()
- grub = loc
- if(!istype(grub))
- grub = null
- qdel(src)
-
-/obj/machinery/abstract_grub_machine/Destroy()
- grub = null
- return ..()
-
-/obj/machinery/abstract_grub_machine/process()
- if(!draining)
- return
- var/area/A = get_area(src)
- if(!A)
- return
- var/list/power_list
- switch(draining)
- if(1)
- power_list = idle_power_usages
- if(2)
- power_list = active_power_usages
- for(var/i = 1 to power_list.len)
- if(A.powered(i))
- use_power(power_list[i], i)
- grub.power_drained += power_list[i]
- if(prob(5))
- shuffle_power_usages()
-
-/obj/machinery/abstract_grub_machine/proc/shuffle_power_usages()
- total_active_power_usage = rand(30 KILOWATTS, 60 KILOWATTS)
- total_idle_power_usage = rand(1 KILOWATTS, 5 KILOWATTS)
- active_power_usages = split_into_3(total_active_power_usage)
- idle_power_usages = split_into_3(total_idle_power_usage)
-
-
-/obj/item/multitool/afterattack(obj/O, mob/user, proximity)
- if(proximity)
- if(istype(O, /obj/machinery))
- var/mob/living/simple_mob/solargrub_larva/grub = locate() in O
- if(grub)
- grub.eject_from_machine(O)
- to_chat(user, "You disturb a grub nesting in \the [O]!")
- return
- return ..()
diff --git a/code/modules/mob/living/simple_animal/vore/wolf.dm b/code/modules/mob/living/simple_animal/vore/wolf.dm
deleted file mode 100644
index ac286b2f1d4..00000000000
--- a/code/modules/mob/living/simple_animal/vore/wolf.dm
+++ /dev/null
@@ -1,27 +0,0 @@
-/mob/living/simple_mob/hostile/wolf
- name = "grey wolf"
- desc = "My, what big jaws it has!"
- tt_desc = "Canis lupus"
- icon = 'icons/mob/vore.dmi'
- icon_dead = "wolf-dead"
- icon_living = "wolf"
- icon_state = "wolf"
-
- speed = 5
-
- run_at_them = 0
- cooperative = 1
- investigates = 1
- returns_home = 1
- reacts = 1
-
- harm_intent_damage = 5
- melee_damage_lower = 10
- melee_damage_upper = 25
-
- minbodytemp = 200
-
-// Activate Noms!
-/mob/living/simple_mob/hostile/wolf
- vore_active = 1
- vore_icons = SA_ICON_LIVING
diff --git a/code/modules/mob/living/simple_animal/vore/wolfgirl.dm b/code/modules/mob/living/simple_animal/vore/wolfgirl.dm
deleted file mode 100644
index 152ba5b1c83..00000000000
--- a/code/modules/mob/living/simple_animal/vore/wolfgirl.dm
+++ /dev/null
@@ -1,62 +0,0 @@
-/mob/living/simple_mob/retaliate/wolfgirl
- name = "wolfgirl"
- desc = "AwooOOOOoooo!"
- tt_desc = "Homo lupus"
- icon = 'icons/mob/vore.dmi'
- icon_state = "wolfgirl"
- icon_living = "wolfgirl"
- icon_dead = "wolfgirl-dead"
- intelligence_level = SA_HUMANOID
-
- faction = "wolfgirl"
- maxHealth = 30
- health = 30
-
- run_at_them = 0
- cooperative = 1
- investigates = 1
- firing_lines = 1
- returns_home = 1
- reacts = 1
-
- response_help = "pats the"
- response_disarm = "gently pushes aside the"
- response_harm = "hits the"
-
- harm_intent_damage = 8
- melee_damage_lower = 15
- melee_damage_upper = 15
- attacktext = list("slashed")
-
- speak_chance = 1
- speak = list("AwoooOOOOoooo!",
- "Awoo~",
- "I'll protect the forest! ... Where's the forest again?",
- "All I need is my sword!",
- "Awoo?",
- "Anyone else smell that?")
- emote_hear = list("awoooos!","hmms to herself","plays with her sword")
- emote_see = list("narrows her eyes","sniffs the air")
- say_understood = list()
- say_cannot = list()
- say_maybe_target = list("An enemy!?","What was that?","Is that...?","Hmm?")
- say_got_target = list("You won't get away!","I've had it!","I'll vanquish you!","AWOOOOO!")
- reactions = list("Are you a dog?" = "Who, me?! No! Stop saying that!",
- "Awoo!" = "AwooooOOOOooo!",
- "Awoo?" = "Awoo.",
- "Awoo." = "Awoo?",)
-
- var/loopstop = 0 //To prevent circular awoooos.
-
-/mob/living/simple_mob/retaliate/wolfgirl/hear_say()
- if(world.time - loopstop < 5 SECONDS)
- return
- else
- loopstop = world.time
- ..()
-
-// Activate Noms!
-/mob/living/simple_mob/retaliate/wolfgirl
- vore_active = 1
- vore_pounce_chance = 40
- vore_icons = SA_ICON_LIVING
diff --git a/code/modules/mob/living/simple_animal/vore/zz_vore_overrides.dm b/code/modules/mob/living/simple_animal/vore/zz_vore_overrides.dm
deleted file mode 100644
index 432d48c3abb..00000000000
--- a/code/modules/mob/living/simple_animal/vore/zz_vore_overrides.dm
+++ /dev/null
@@ -1,250 +0,0 @@
-//
-// This file overrides settings on upstream simple animals to turn on vore behavior
-//
-
-/*
-## For anything that previously inhertited from: /mob/living/simple_mob/hostile/vore ##
-
- vore_active = 1
- icon = 'icons/mob/vore.dmi'
-
-## For anything that previously inhertied from: /mob/living/simple_mob/hostile/vore/large ##
-
- vore_active = 1
- icon = 'icons/mob/vore64x64.dmi'
- old_x = -16
- old_y = -16
- pixel_x = -16
- pixel_y = -16
- vore_pounce_chance = 50
-*/
-
-//
-// Okay! Here we go!
-//
-
-/mob/living/simple_mob/animal/space/alien
- vore_active = 1
- icon = 'icons/mob/vore.dmi'
- icon_state = "xenohunter"
- icon_living = "xenohunter"
- icon_dead = "xenohunter-dead"
- icon_gib = "gibbed-a"
- vore_icons = SA_ICON_LIVING
-
-/mob/living/simple_mob/animal/space/alien/drone
- vore_active = 1
- icon = 'icons/mob/vore.dmi'
- icon_state = "xenodrone"
- icon_living = "xenodrone"
- icon_dead = "xenodrone-dead"
- icon_gib = "gibbed-a"
- vore_icons = SA_ICON_LIVING
-
-/mob/living/simple_mob/animal/space/alien/sentinel
- vore_active = 1
- icon = 'icons/mob/vore.dmi'
- icon_state = "xenosentinel"
- icon_living = "xenosentinel"
- icon_dead = "xenosentinel-dead"
- icon_gib = "gibbed-a"
- vore_icons = SA_ICON_LIVING
-
-/mob/living/simple_mob/animal/space/alien/queen
- vore_active = 1
- icon = 'icons/mob/vore.dmi'
- icon_state = "xenoqueen"
- icon_living = "xenoqueen"
- icon_dead = "xenoqueen-dead"
- icon_gib = "gibbed-a"
- vore_icons = SA_ICON_LIVING
-
-/mob/living/simple_mob/animal/space/alien/queen/empress
- vore_active = 1
- icon = 'icons/mob/vore64x64.dmi'
- icon_state = "queen_s"
- icon_living = "queen_s"
- icon_dead = "queen_dead"
- vore_icons = SA_ICON_LIVING | SA_ICON_REST
- old_x = -16
- old_y = 0
- default_pixel_x = -16
- pixel_x = -16
- pixel_y = 0
-
- vore_capacity = 3
- vore_pounce_chance = 75
-
-/mob/living/simple_mob/animal/space/alien/sentinel/praetorian
- icon = 'icons/mob/vore64x64.dmi'
- vore_icons = SA_ICON_LIVING | SA_ICON_REST
-
-/mob/living/simple_mob/animal/space/alien/queen/empress/mother
- vore_icons = 0 // NO VORE SPRITES
-
-/mob/living/simple_mob/animal/space/bear
- vore_active = 1
- icon = 'icons/mob/vore.dmi'
- icon_state = "spacebear"
- icon_living = "spacebear"
- icon_dead = "spacebear-dead"
- icon_gib = "bear-gib"
- vore_icons = SA_ICON_LIVING
-
-/mob/living/simple_mob/animal/space/bear/hudson
- name = "Hudson"
-
-/mob/living/simple_mob/animal/space/bear/brown
- vore_active = 1
- icon = 'icons/mob/vore.dmi'
- name = "brown bear"
- icon_state = "brownbear"
- icon_living = "brownbear"
- icon_dead = "brownbear-dead"
- icon_gib = "bear-gib"
- vore_icons = SA_ICON_LIVING
-
-/mob/living/simple_mob/animal/space/carp
- icon = 'icons/mob/vore.dmi'
- vore_active = 1
- vore_icons = SA_ICON_LIVING
-
-/mob/living/simple_mob/hostile/creature/vore
- vore_active = 1
- // NO VORE SPRITES
- vore_capacity = 0
- vore_pounce_chance = 0 // Only pounces if you're crit.
- vore_escape_chance = 0 // As such, if you're a dibshit who feeds yourself to it, you're staying down.
- // Overrides to non-vore version
- speed = 4 // Slow it down a bit
- health = 80 // Increase health to compensate
- maxHealth = 80
-
-/mob/living/simple_mob/hostile/mimic
- vore_active = 1
- // NO VORE SPRITES
- vore_capacity = 0
- vore_pounce_chance = 33
- // Overrides to non-vore version
- maxHealth = 60
- health = 60
-
-/mob/living/simple_mob/animal/passive/cat
- vore_active = 1
- // NO VORE SPRITES
- specific_targets = 0 // Targeting UNLOCKED
- vore_max_size = RESIZE_TINY
-
-/mob/living/simple_mob/animal/passive/cat/PunchTarget()
- if(istype(target_mob,/mob/living/simple_mob/animal/passive/mouse))
- visible_message("\The [src] pounces on \the [target_mob]!]")
- target_mob.Stun(5)
- return EatTarget()
- else ..()
-
-/mob/living/simple_mob/animal/passive/cat/Found(var/atom/found_atom)
- if(!SA_attackable(found_atom))
- return null
- if(istype(found_atom,/mob/living/simple_mob/animal/passive/mouse))
- return found_atom
- if(found_atom in friends)
- return null
- if(will_eat(found_atom))
- return found_atom
-
-/mob/living/simple_mob/animal/passive/cat/fluff/Found(var/atom/found_atom)
- if (friend == found_atom)
- return null
- return ..()
-
-/mob/living/simple_mob/animal/passive/cat/fluff
- vore_ignores_undigestable = 0
- vore_pounce_chance = 100
- vore_digest_chance = 0 // just use the toggle
- vore_default_mode = DM_HOLD //can use the toggle if you wanna be catfood
- vore_standing_too = TRUE //gonna get pounced
-
-/mob/living/simple_mob/animal/passive/cat/fluff/EatTarget()
- var/mob/living/TM = target_mob
- prey_excludes += TM //so they won't immediately re-eat someone who struggles out (or gets newspapered out) as soon as they're ate
- spawn(3600) // but if they hang around and get comfortable, they might get ate again
- if(src && TM)
- prey_excludes -= TM
- ..() // will_eat check is carried out before EatTarget is called, so prey on the prey_excludes list isn't a problem.
-
-/mob/living/simple_mob/fox
- vore_active = 1
- // NO VORE SPRITES
- vore_max_size = RESIZE_TINY
-
-/mob/living/simple_mob/fox/PunchTarget()
- if(istype(target_mob,/mob/living/simple_mob/animal/passive/mouse))
- return EatTarget()
- else ..()
-
-/mob/living/simple_mob/fox/Found(var/atom/found_atom)
- if(!SA_attackable(found_atom))
- return null
- if(istype(found_atom,/mob/living/simple_mob/animal/passive/mouse))
- return found_atom
- if(found_atom in friends)
- return null
- if(will_eat(found_atom))
- return found_atom
-
-/mob/living/simple_mob/fox/fluff/Found(var/atom/found_atom)
- if (friend == found_atom)
- return null
- return ..()
-
-/mob/living/simple_mob/fox/fluff
- vore_ignores_undigestable = 0
- vore_pounce_chance = 100
- vore_digest_chance = 0 // just use the toggle
- vore_default_mode = DM_HOLD //can use the toggle if you wanna be foxfood
- vore_standing_too = TRUE // gonna get pounced
-
-/mob/living/simple_mob/fox/fluff/EatTarget()
- var/mob/living/TM = target_mob
- prey_excludes += TM //so they won't immediately re-eat someone who struggles out (or gets newspapered out) as soon as they're ate
- spawn(3600) // but if they hang around and get comfortable, they might get ate again
- if(src && TM)
- prey_excludes -= TM
- ..() // will_eat check is carried out before EatTarget is called, so prey on the prey_excludes list isn't a problem.
-
-/mob/living/simple_mob/animal/space/goose
- vore_active = 1
- // NO VORE SPRITES
- vore_max_size = RESIZE_SMALL
-
-/mob/living/simple_mob/animal/passive/penguin
- vore_active = 1
- // NO VORE SPRITES
- vore_max_size = RESIZE_SMALL
-
-
-/mob/living/simple_mob/animal/space/carp/pike
- vore_active = 1
- // NO VORE SPRITES
-
-/mob/living/simple_mob/animal/space/carp/holodeck
- vore_icons = 0 // NO VORE SPRITES
- vore_digest_chance = 0
- vore_absorb_chance = 0
-
-// Override stuff for holodeck carp to make them not digest when set to safe!
-/mob/living/simple_mob/animal/space/carp/holodeck/init_vore()
- . = ..()
- var/safe = (faction == "neutral")
- for(var/belly in vore_organs)
- var/obj/belly/B = belly
- B.digest_mode = safe ? DM_HOLD : vore_default_mode
-
-/mob/living/simple_mob/animal/space/carp/holodeck/set_safety(var/safe)
- . = ..()
- for(var/belly in vore_organs)
- var/obj/belly/B = belly
- B.digest_mode = safe ? DM_HOLD : vore_default_mode
-
-/mob/living/simple_mob/animal/passive/mouse
- faction = "mouse" //Giving mice a faction so certain mobs can get along with them.
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/corpse.dm b/code/modules/mob/living/simple_mob/corpse.dm
similarity index 99%
rename from code/modules/mob/living/simple_animal/corpse.dm
rename to code/modules/mob/living/simple_mob/corpse.dm
index d795d7d9a1f..c2990257238 100644
--- a/code/modules/mob/living/simple_animal/corpse.dm
+++ b/code/modules/mob/living/simple_mob/corpse.dm
@@ -300,3 +300,6 @@
corpsemask = /obj/item/clothing/mask/breath
corpsehelmet = /obj/item/clothing/head/helmet/riot
corpseid = 0
+
+/obj/effect/landmark/mobcorpse/syndicatecommando
+ name = "Mercenary Commando"
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_mob/hands.dm b/code/modules/mob/living/simple_mob/hands.dm
index 0e8820fe2e9..15338c4a851 100644
--- a/code/modules/mob/living/simple_mob/hands.dm
+++ b/code/modules/mob/living/simple_mob/hands.dm
@@ -10,11 +10,11 @@
hud_used.r_hand_hud_object.icon_state = "r_hand_active"
return
-/mob/living/simple_mob/put_in_hands(var/obj/item/W) // No hands.
+/mob/living/simple_mob/put_in_hands(obj/item/I, del_on_fail = FALSE, merge_stacks = TRUE, forced = FALSE) // No hands.
if(has_hands)
- put_in_active_hand(W)
+ put_in_active_hand(I)
return 1
- W.forceMove(get_turf(src))
+ I.forceMove(get_turf(src))
return 1
//Puts the item into our active hand if possible. returns 1 on success.
diff --git a/code/modules/mob/living/simple_mob/simple_mob.dm b/code/modules/mob/living/simple_mob/simple_mob.dm
index d669245e9bb..c7d6afe01f6 100644
--- a/code/modules/mob/living/simple_mob/simple_mob.dm
+++ b/code/modules/mob/living/simple_mob/simple_mob.dm
@@ -263,14 +263,14 @@
update_icon()
-/mob/living/simple_mob/say(var/message,var/datum/language/language)
- var/verb = "says"
+/mob/living/simple_mob/say(var/message, var/datum/language/speaking = null, var/verb="says", var/alt_name="", var/whispering = 0)
+ verb = "says"
if(speak_emote.len)
verb = pick(speak_emote)
message = sanitize(message)
- ..(message, null, verb)
+ return ..()
/mob/living/simple_mob/get_speech_ending(verb, var/ending)
return verb
@@ -291,9 +291,8 @@
user.visible_message("[user] butchers \the [src] messily!")
gib()
-
/mob/living/simple_mob/is_sentient()
return mob_class & MOB_CLASS_HUMANOID|MOB_CLASS_ANIMAL|MOB_CLASS_SLIME // Update this if needed.
/mob/living/simple_mob/get_nametag_desc(mob/user)
- return "[tt_desc]"
\ No newline at end of file
+ return "[tt_desc]"
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/borer/borer.dm b/code/modules/mob/living/simple_mob/subtypes/animal/borer/borer.dm
index 5165d99bd41..ecb0f4db41e 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/borer/borer.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/borer/borer.dm
@@ -205,7 +205,7 @@
return
// This is awful but its literally say code.
-/mob/living/simple_mob/animal/borer/say(message)
+/mob/living/simple_mob/animal/borer/say(var/message, var/datum/language/speaking = null, var/verb="says", var/alt_name="", var/whispering = 0)
message = sanitize(message)
message = capitalize(message)
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/borer/borer_captive.dm b/code/modules/mob/living/simple_mob/subtypes/animal/borer/borer_captive.dm
index 82e71282574..97633937165 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/borer/borer_captive.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/borer/borer_captive.dm
@@ -5,7 +5,7 @@
real_name = "host brain"
universal_understand = 1
-/mob/living/captive_brain/say(var/message)
+/mob/living/captive_brain/say(var/message, var/datum/language/speaking = null, var/verb="says", var/alt_name="", var/whispering = 0)
if (src.client)
if(client.prefs.muted & MUTE_IC)
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/farm animals/chicken.dm b/code/modules/mob/living/simple_mob/subtypes/animal/farm animals/chicken.dm
index b3a37b88f67..e359f48cef2 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/farm animals/chicken.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/farm animals/chicken.dm
@@ -83,7 +83,7 @@ GLOBAL_VAR_INIT(chicken_count, 0) // How mant chickens DO we have?
/obj/item/reagent_containers/food/snacks/egg/var/amount_grown = 0
// This only starts normally if there are less than MAX_CHICKENS chickens
-/obj/item/reagent_containers/food/snacks/egg/process()
+/obj/item/reagent_containers/food/snacks/egg/process(delta_time)
if(isturf(loc))
amount_grown += rand(1,2)
if(amount_grown >= 100)
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/passive/fish.dm b/code/modules/mob/living/simple_mob/subtypes/animal/passive/fish.dm
index a720da6f1ee..2904a87b405 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/passive/fish.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/passive/fish.dm
@@ -24,11 +24,11 @@
// By default they can be in any water turf. Subtypes might restrict to deep/shallow etc
var/global/list/suitable_turf_types = list(
- /turf/simulated/floor/beach/water,
- /turf/simulated/floor/beach/coastline,
+ /turf/simulated/floor/outdoors/beach/water,
+ /turf/simulated/floor/outdoors/beach/coastline,
/turf/simulated/floor/holofloor/beach/water,
/turf/simulated/floor/holofloor/beach/coastline,
- /turf/simulated/floor/water
+ /turf/simulated/floor/outdoors/water
)
// Makes the AI unable to willingly go on land.
@@ -88,6 +88,49 @@
icon_living = "koi-swim"
icon_dead = "koi-dead"
+/mob/living/simple_mob/animal/passive/fish/koi/poisonous
+ desc = "A genetic marvel, combining the docility and aesthetics of the koi with some of the resiliency and cunning of the noble space carp."
+ health = 50
+ maxHealth = 50
+
+/mob/living/simple_mob/animal/passive/fish/koi/poisonous/Initialize()
+ ..()
+ create_reagents(60)
+ reagents.add_reagent("toxin", 45)
+ reagents.add_reagent("impedrezene", 15)
+
+/mob/living/simple_mob/animal/passive/fish/koi/poisonous/Life()
+ ..()
+ if(isbelly(loc) && prob(10))
+ var/obj/belly/B = loc
+ sting(B.owner)
+
+/mob/living/simple_mob/animal/passive/fish/koi/poisonous/attack_hand(mob/living/L)
+ ..()
+ if(isliving(L) && Adjacent(L))
+ var/mob/living/M = L
+ visible_message("\The [src][is_dead()?"'s corpse":""] flails at [M]!")
+ SpinAnimation(7,1)
+ if(prob(75))
+ if(sting(M))
+ to_chat(M, "You feel a tiny prick.")
+ if(is_dead())
+ return
+ for(var/i = 1 to 3)
+ var/turf/T = get_step_away(src, M)
+ if(T && is_type_in_list(T, suitable_turf_types))
+ Move(T)
+ else
+ break
+ sleep(3)
+
+/mob/living/simple_mob/animal/passive/fish/koi/poisonous/proc/sting(var/mob/living/M)
+ if(!M.reagents)
+ return 0
+ M.reagents.add_reagent("toxin", 2)
+ M.reagents.add_reagent("impedrezene", 1)
+ return 1
+
/datum/category_item/catalogue/fauna/javelin
name = "Sivian Fauna - Javelin Shark"
desc = "Classification: S Cetusan minimalix\
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/passive/fish_vr.dm b/code/modules/mob/living/simple_mob/subtypes/animal/passive/fish_vr.dm
deleted file mode 100644
index 186decf67ed..00000000000
--- a/code/modules/mob/living/simple_mob/subtypes/animal/passive/fish_vr.dm
+++ /dev/null
@@ -1,60 +0,0 @@
-/mob/living/simple_mob/animal/passive/fish/koi/poisonous
- desc = "A genetic marvel, combining the docility and aesthetics of the koi with some of the resiliency and cunning of the noble space carp."
- health = 50
- maxHealth = 50
-
-/mob/living/simple_mob/animal/passive/fish/koi/poisonous/Initialize()
- ..()
- create_reagents(60)
- reagents.add_reagent("toxin", 45)
- reagents.add_reagent("impedrezene", 15)
-
-/mob/living/simple_mob/animal/passive/fish/koi/poisonous/Life()
- ..()
- if(isbelly(loc) && prob(10))
- var/obj/belly/B = loc
- sting(B.owner)
-
-/mob/living/simple_mob/animal/passive/fish/koi/poisonous/attack_hand(mob/living/L)
- ..()
- if(isliving(L) && Adjacent(L))
- var/mob/living/M = L
- visible_message("\The [src][is_dead()?"'s corpse":""] flails at [M]!")
- SpinAnimation(7,1)
- if(prob(75))
- if(sting(M))
- to_chat(M, "You feel a tiny prick.")
- if(is_dead())
- return
- for(var/i = 1 to 3)
- var/turf/T = get_step_away(src, M)
- if(T && is_type_in_list(T, suitable_turf_types))
- Move(T)
- else
- break
- sleep(3)
-/*
-/mob/living/simple_mob/animal/passive/fish/koi/poisonous/react_to_attack(var/atom/A)
- if(isliving(A) && Adjacent(A))
- var/mob/living/M = A
- visible_message("\The [src][is_dead()?"'s corpse":""] flails at [M]!")
- SpinAnimation(7,1)
- if(prob(75))
- if(sting(M))
- to_chat(M, "You feel a tiny prick.")
- if(is_dead())
- return
- for(var/i = 1 to 3)
- var/turf/T = get_step_away(src, M)
- if(T && is_type_in_list(T, suitable_turf_types))
- Move(T)
- else
- break
- sleep(3)
-*/
-/mob/living/simple_mob/animal/passive/fish/koi/poisonous/proc/sting(var/mob/living/M)
- if(!M.reagents)
- return 0
- M.reagents.add_reagent("toxin", 2)
- M.reagents.add_reagent("impedrezene", 1)
- return 1
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/passive/mouse.dm b/code/modules/mob/living/simple_mob/subtypes/animal/passive/mouse.dm
index 9f145e177a4..b7e2ac6f620 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/passive/mouse.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/passive/mouse.dm
@@ -1,7 +1,7 @@
/mob/living/simple_mob/animal/passive/mouse
name = "mouse"
real_name = "mouse"
- desc = "It's a small rodent."
+ desc = "A small rodent, often seen hiding in maintenance areas and making a nuisance of itself. And stealing cheese, or annoying the chef. SQUEAK! <3"
tt_desc = "E Mus musculus"
icon_state = "mouse_gray"
item_state = "mouse_gray"
@@ -13,8 +13,8 @@
mob_size = MOB_MINISCULE
pass_flags = PASSTABLE
-// can_pull_size = ITEMSIZE_TINY
-// can_pull_mobs = MOB_PULL_NONE
+ can_pull_size = ITEMSIZE_TINY
+ can_pull_mobs = MOB_PULL_NONE
layer = MOB_LAYER
density = 0
@@ -35,6 +35,11 @@
var/body_color //brown, gray and white, leave blank for random
+ nutrition = 20 //To prevent draining maint mice for infinite food. Low nutrition has no mechanical effect on simplemobs, so wont hurt mice themselves.
+
+ no_vore = 1 //Mice can't eat others due to the amount of bugs caused by it.
+ vore_taste = "cheese"
+
/mob/living/simple_mob/animal/passive/mouse/New()
..()
@@ -130,3 +135,15 @@
speak = list("Squeek!","SQUEEK!","Squeek?")
emote_hear = list("squeeks","squeaks","squiks")
emote_see = list("runs in a circle", "shakes", "scritches at something")
+
+/mob/living/simple_mob/animal/passive/mouse/attack_hand(mob/living/hander)
+ if(hander.a_intent == INTENT_HELP) //if lime intent
+ get_scooped(hander) //get scooped
+ else
+ ..()
+
+/obj/item/holder/mouse/attack_self(var/mob/U)
+ for(var/mob/living/simple_mob/M in src.contents)
+ if((INTENT_HELP) && U.canClick()) //a little snowflakey, but makes it use the same cooldown as interacting with non-inventory objects
+ U.setClickCooldown(U.get_attack_speed()) //if there's a cleaner way in baycode, I'll change this
+ U.visible_message("[U] [M.response_help] \the [M].")
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/passive/mouse_vr.dm b/code/modules/mob/living/simple_mob/subtypes/animal/passive/mouse_vr.dm
deleted file mode 100644
index 5333bef379f..00000000000
--- a/code/modules/mob/living/simple_mob/subtypes/animal/passive/mouse_vr.dm
+++ /dev/null
@@ -1,22 +0,0 @@
-/mob/living/simple_mob/animal/passive/mouse
- nutrition = 20 //To prevent draining maint mice for infinite food. Low nutrition has no mechanical effect on simplemobs, so wont hurt mice themselves.
-
- no_vore = 1 //Mice can't eat others due to the amount of bugs caused by it.
- vore_taste = "cheese"
-
- can_pull_size = ITEMSIZE_TINY // Rykka - Uncommented these. Not sure why they were commented out in the original Polaris files, maybe a mob rework mistake?
- can_pull_mobs = MOB_PULL_NONE // Rykka - Uncommented these. Not sure why they were commented out in the original Polaris files, maybe a mob rework mistake?
-
- desc = "A small rodent, often seen hiding in maintenance areas and making a nuisance of itself. And stealing cheese, or annoying the chef. SQUEAK! <3"
-
-/mob/living/simple_mob/animal/passive/mouse/attack_hand(mob/living/hander)
- if(hander.a_intent == INTENT_HELP) //if lime intent
- get_scooped(hander) //get scooped
- else
- ..()
-
-/obj/item/holder/mouse/attack_self(var/mob/U)
- for(var/mob/living/simple_mob/M in src.contents)
- if((INTENT_HELP) && U.canClick()) //a little snowflakey, but makes it use the same cooldown as interacting with non-inventory objects
- U.setClickCooldown(U.get_attack_speed()) //if there's a cleaner way in baycode, I'll change this
- U.visible_message("[U] [M.response_help] \the [M].")
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/sif/leech.dm b/code/modules/mob/living/simple_mob/subtypes/animal/sif/leech.dm
index 82b75caa908..b6cefdac95e 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/sif/leech.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/sif/leech.dm
@@ -192,7 +192,7 @@
chemicals -= 30
if(host.getToxLoss() >= 30 && chemicals > 50)
- var/randomchem = pickweight("tramadol" = 7, "anti_toxin" = 15, "frostoil" = 3)
+ var/randomchem = pickweight(list("tramadol" = 7, "anti_toxin" = 15, "frostoil" = 3))
host.reagents.add_reagent(randomchem, 5)
chemicals -= 50
diff --git a/code/modules/mob/living/simple_mob/subtypes/humanoid/cultist.dm b/code/modules/mob/living/simple_mob/subtypes/humanoid/cultist.dm
index 7467f0c4f1c..de344ce9ada 100644
--- a/code/modules/mob/living/simple_mob/subtypes/humanoid/cultist.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/humanoid/cultist.dm
@@ -1,518 +1,518 @@
-////////////////////////////
-// Basic Cultist
-////////////////////////////
-
-/mob/living/simple_mob/humanoid/cultist //Do not spawn this on in directly it is simply a base for the rest namely the unique death animations.
- name = "Cultist"
- desc = "An awfully frail and ghastly looking individual"
- tt_desc = "NULL"
- icon = 'icons/mob/cult.dmi'
- icon_state = "initiate"
- faction = "cult"
- mob_class = MOB_CLASS_DEMONIC
-
-/mob/living/simple_mob/humanoid/cultist/human
- name = "cultist"
- desc = "A fanatical zealot armed with a darkly colored sword."
- icon_state = "cultist"
- icon_living = "cultist"
-
- status_flags = 0
-
- response_help = "pokes"
- response_disarm = "shoves"
- response_harm = "hits"
-
- harm_intent_damage = 5
- melee_damage_lower = 30 //Cult Sword Damage
- melee_damage_upper = 30
- attack_sharp = 1
- attack_edge = 1
- attacktext = list("slashed", "stabbed")
- armor = list(melee = 60, bullet = 50, laser = 30, energy = 80, bomb = 30, bio = 100, rad = 100) // Same armor are cult armor, may nerf since DAMN THAT IS GOOD ARMOR
- attack_sound = 'sound/weapons/bladeslice.ogg'
- movement_cooldown = 3
-
- ai_holder_type = /datum/ai_holder/simple_mob/melee
-
-/mob/living/simple_mob/humanoid/cultist/human/death()
- new /obj/effect/decal/remains/human (src.loc)
- ..(null,"let's out a maddening laugh as his body crumbles away.")
- ghostize()
- qdel(src)
-
-/mob/living/simple_mob/humanoid/cultist/human/bloodjaunt //Teleporting Cultists
-
- ai_holder_type = /datum/ai_holder/simple_mob/melee/evasive
-
- var/jaunt_warning = 0.5 SECONDS // How long the jaunt telegraphing is.
- var/jaunt_tile_speed = 20 // How long to wait between each tile. Higher numbers result in an easier to dodge tunnel attack.
-
-// In Theory this Jury Rigged Code form Tunneler Spiders Should Allow Wraiths to Jaunt
- special_attack_min_range = 2
- special_attack_max_range = 6
- special_attack_cooldown = 10 SECONDS
-
-/mob/living/simple_mob/humanoid/cultist/human/bloodjaunt/do_special_attack(atom/A)
- set waitfor = FALSE
- set_AI_busy(TRUE)
-
- // Save where we're gonna go soon.
- var/turf/destination = get_turf(A)
- var/turf/starting_turf = get_turf(src)
-
- // Telegraph to give a small window to dodge if really close.
- flick("bloodout",A)
- icon_state = "bloodout"
- sleep(jaunt_warning) // For the telegraphing.
-
- // Do the dig!
- visible_message(span("danger","\The [src] sinks into a puddle of blood \the [A]!"))
- new /obj/effect/decal/cleanable/blood (src.loc)
- flick("blood_out",A)
- icon_state = "bloodout"
-
- if(handle_jaunt(destination) == FALSE)
- set_AI_busy(FALSE)
- flick("bloodin",A)
- icon_state = "bloodin"
- return FALSE
-
- // Did we make it?
- if(!(src in destination))
- set_AI_busy(FALSE)
- icon_state = "bloodin"
- flick("bloodin",A)
- return FALSE
-
- var/overshoot = TRUE
-
- // Test if something is at destination.
- for(var/mob/living/L in destination)
- if(L == src)
- continue
-
- visible_message(span("danger","\The [src] suddenly rises from a pool of blood \the [L]!"))
- new /obj/effect/decal/cleanable/blood (src.loc)
- playsound(L, 'sound/weapons/heavysmash.ogg', 75, 1)
- L.Weaken(3)
- overshoot = FALSE
-
- if(!overshoot) // We hit the target, or something, at destination, so we're done.
- set_AI_busy(FALSE)
- icon_state = "bloodin"
- flick("bloodin",A)
- return TRUE
-
- // Otherwise we need to keep going.
- to_chat(src, span("warning", "You overshoot your target!"))
- playsound(src, 'sound/weapons/punchmiss.ogg', 75, 1)
- var/dir_to_go = get_dir(starting_turf, destination)
- for(var/i = 1 to rand(2, 4))
- destination = get_step(destination, dir_to_go)
-
- if(handle_jaunt(destination) == FALSE)
- set_AI_busy(FALSE)
- icon_state = "bloodin"
- flick("bloodin",A)
- return FALSE
-
- set_AI_busy(FALSE)
- icon_state = "bloodin"
- flick("bloodin",A)
- return FALSE
-
-// Does the jaunt movement
-/mob/living/simple_mob/humanoid/cultist/human/bloodjaunt/proc/handle_jaunt(turf/destination)
- var/turf/T = get_turf(src) // Hold our current tile.
-
- // Regular tunnel loop.
- for(var/i = 1 to get_dist(src, destination))
- if(stat)
- return FALSE // We died or got knocked out on the way.
- if(loc == destination)
- break // We somehow got there early.
-
- // Update T.
- T = get_step(src, get_dir(src, destination))
- if(T.check_density(ignore_mobs = TRUE))
- to_chat(src, span("critical", "You hit something really solid!"))
- playsound(src, "punch", 75, 1)
- Weaken(5)
- add_modifier(/datum/modifier/tunneler_vulnerable, 10 SECONDS)
- return FALSE // Hit a wall.
-
- // Get into the tile.
- forceMove(T)
-
-
-/mob/living/simple_mob/humanoid/cultist/human/bloodjaunt/should_special_attack(atom/A)
- // Make sure its possible for the wraith to reach the target so it doesn't try to go through a window.
- var/turf/destination = get_turf(A)
- var/turf/starting_turf = get_turf(src)
- var/turf/T = starting_turf
- for(var/i = 1 to get_dist(starting_turf, destination))
- if(T == destination)
- break
-
- T = get_step(T, get_dir(T, destination))
- if(T.check_density(ignore_mobs = TRUE))
- return FALSE
- return T == destination
-
-////////////////////////////
-// Teshari Cultist
-////////////////////////////
-
-/mob/living/simple_mob/humanoid/cultist/tesh
- name = "cultist"
- desc = "A sinister looking hooded Teshari armed with a curved knife."
- icon_state = "culttesh"
- icon_living = "culttesh"
- maxHealth = 75
- health = 75
-
- faction = "cult"
-
- status_flags = 0
-
- response_help = "pokes"
- response_disarm = "shoves"
- response_harm = "hits"
-
- harm_intent_damage = 5
- melee_damage_lower = 15 //Ritual Knife
- melee_damage_upper = 15
- attack_armor_pen = 25
- attack_sharp = 1
- attack_edge = 1
- attacktext = list("slashed", "stabbed")
- armor = list(melee = 45, bullet = 40, laser = 30, energy = 80, bomb = 20, bio = 100, rad = 100) // Reduced Resistance to Approximate increased Tesh damage.
- attack_sound = 'sound/weapons/bladeslice.ogg'
- movement_cooldown = 2
-
- ai_holder_type = /datum/ai_holder/simple_mob/melee
-
-/mob/living/simple_mob/humanoid/cultist/tesh/death()
- new /obj/effect/decal/cleanable/ash (src.loc)
- ..(null,"let's out a shrill chirp as his body turns to dust.")
- ghostize()
- qdel(src)
-
-////////////////////////////
-// Lizard Cultist
-////////////////////////////
-
-/mob/living/simple_mob/humanoid/cultist/lizard
- name = "cultist"
- desc = "With a knife in each hand, this lizard looks ready to disect you."
- icon_state = "cultliz"
- icon_living = "cultliz"
- maxHealth = 200
- health = 200
-
- faction = "cult"
-
- status_flags = 0
-
- response_help = "pokes"
- response_disarm = "shoves"
- response_harm = "hits"
-
- harm_intent_damage = 5
- melee_damage_lower = 15 //Ritual Knife
- melee_damage_upper = 15
- attack_sharp = 1
- attack_edge = 1
- attacktext = list("slashed", "stabbed")
- armor = list(melee = 70, bullet = 60, laser = 30, energy = 80, bomb = 35, bio = 100, rad = 100) // Better Armor to match lizard brute resist
- attack_sound = 'sound/weapons/rapidslice.ogg'
- movement_cooldown = 4
- base_attack_cooldown = 7.5 //Two knives mean double stab.
-
- ai_holder_type = /datum/ai_holder/simple_mob/melee
-
-/mob/living/simple_mob/humanoid/cultist/lizard/death()
- new /obj/effect/decal/remains/unathi (src.loc)
- ..(null,"hisses as he collapses into a pile of bones.")
- ghostize()
- qdel(src)
-
-////////////////////////////
-// Blood Mage
-////////////////////////////
-
-/mob/living/simple_mob/humanoid/cultist/caster
- name = "Blood Mage"
- desc = "A Robed individual whose hands pulsate with unnatural power."
- icon_state = "caster"
- icon_living = "caster"
- maxHealth = 150
- health = 150
-
- faction = "cult"
-
- status_flags = 0
-
- response_help = "pokes"
- response_disarm = "shoves"
- response_harm = "hits"
-
- harm_intent_damage = 5
- melee_damage_lower = 15 //Ritual Knife
- melee_damage_upper = 15
- attack_sharp = 1
- attack_edge = 1
- attacktext = list("slashed", "stabbed")
- armor = list(melee = 50, bullet = 30, laser = 50, energy = 80, bomb = 25, bio = 100, rad = 100) //Armor Rebalanced for Cult Robes.
- attack_sound = 'sound/weapons/rapidslice.ogg'
- movement_cooldown = 4
- projectiletype = /obj/item/projectile/beam/inversion
- projectilesound = 'sound/weapons/spiderlunge.ogg'
-
- ai_holder_type = /datum/ai_holder/simple_mob/ranged
-
-/mob/living/simple_mob/humanoid/cultist/caster/death()
- new /obj/effect/decal/remains/human (src.loc)
- new /obj/effect/decal/cleanable/blood/gibs (src.loc)
- ..(null,"melts into a pile of blood and bones.")
- ghostize()
- qdel(src)
-
-////////////////////////////
-// Blood Initiate
-////////////////////////////
-
-/mob/living/simple_mob/humanoid/cultist/initiate
- name = "Blood Intiate"
- desc = "A Novice Amongst his betters, he still seems determined to slice you to bits."
- icon_state = "initiate"
- icon_living = "initiate"
- maxHealth = 150
- health = 150
-
- faction = "cult"
-
- status_flags = 0
-
- response_help = "pokes"
- response_disarm = "shoves"
- response_harm = "hits"
-
- harm_intent_damage = 5
- melee_damage_lower = 15 //Ritual Knife
- melee_damage_upper = 15
- attack_sharp = 1
- attack_edge = 1
- attacktext = list("slashed", "stabbed")
- armor = list(melee = 50, bullet = 30, laser = 50, energy = 80, bomb = 25, bio = 100, rad = 100) //Armor Rebalanced for Cult Robes.
- attack_sound = 'sound/weapons/rapidslice.ogg'
- movement_cooldown = 4
-
- ai_holder_type = /datum/ai_holder/simple_mob/melee
-
-/mob/living/simple_mob/humanoid/cultist/initiate/death()
- new /obj/effect/decal/remains/human (src.loc)
- ..(null,"lets out a horrified scream as his body crumbles away.")
- ghostize()
- qdel(src)
-
-////////////////////////////
-// Teshari Mage
-////////////////////////////
-
-/mob/living/simple_mob/humanoid/cultist/castertesh
- name = "Teshari Mage"
- desc = "This Teshari seems to have forsoken weapons for unfanthomable power."
- icon_state = "castertesh"
- icon_living = "castertesh"
- maxHealth = 75
- health = 75
-
- faction = "cult"
-
- status_flags = 0
-
- response_help = "pokes"
- response_disarm = "shoves"
- response_harm = "hits"
-
- harm_intent_damage = 5
- melee_damage_lower = 15 //Ritual Knife
- melee_damage_upper = 15
- attack_sharp = 1
- attack_edge = 1
- attacktext = list("slashed", "stabbed")
- armor = list(melee = 35, bullet = 20, laser = 35, energy = 60, bomb = 20, bio = 100, rad = 100) //Rebalanced for Robes and Tesh damage
- attack_sound = 'sound/weapons/rapidslice.ogg'
- movement_cooldown = 2
- base_attack_cooldown = 7.5
- projectiletype = /obj/item/projectile/beam/inversion
- projectilesound = 'sound/weapons/spiderlunge.ogg'
-
- ai_holder_type = /datum/ai_holder/simple_mob/ranged/kiting
-
-/mob/living/simple_mob/humanoid/cultist/castertesh/death()
- new /obj/effect/decal/cleanable/ash (src.loc)
- ..(null,"burns away into nothing.")
- ghostize()
- qdel(src)
-
-////////////////////////////
-// Elite Cultist
-////////////////////////////
-
-/mob/living/simple_mob/humanoid/cultist/elite
- name = "Elite Cultist"
- desc = "A heavily armed cultist with a mirror shield that hurts to look at."
- icon_state = "cult_elite"
- icon_living = "cult_elite"
- faction = "cult"
-
- status_flags = 0
-
- response_help = "pokes"
- response_disarm = "shoves"
- response_harm = "hits"
-
- harm_intent_damage = 5
- melee_damage_lower = 30 //Cult Sword Damage
- melee_damage_upper = 30
- attack_sharp = 1
- attack_edge = 1
- attacktext = list("slashed", "stabbed")
- armor = list(melee = 60, bullet = 50, laser = 30, energy = 80, bomb = 30, bio = 100, rad = 100) // Same armor are cult armor, may nerf since DAMN THAT IS GOOD ARMOR
- attack_sound = 'sound/weapons/bladeslice.ogg'
- movement_cooldown = 3
-
- ai_holder_type = /datum/ai_holder/simple_mob/melee
-
-/mob/living/simple_mob/humanoid/cultist/elite/attackby(var/obj/item/O as obj, var/mob/user as mob)
- if(O.force)
- if(prob(30))
- visible_message("\The [src] blocks \the [O] with its shield!")
- if(user)
- ai_holder.react_to_attack(user)
- return
- else
- ..()
- else
- to_chat(user, "This weapon is ineffective, it does no damage.")
- visible_message("\The [user] gently taps [src] with \the [O].")
-
-/mob/living/simple_mob/humanoid/cultist/elite/bullet_act(var/obj/item/projectile/Proj)
- if(!Proj) return
- if(prob(50))
- visible_message("[Proj] disappears into the mirror world as it hits the shield.")
- if(Proj.firer)
- ai_holder.react_to_attack(Proj.firer)
- return
- else
- ..()
-
-/mob/living/simple_mob/humanoid/cultist/elite/death()
- new /obj/effect/decal/remains/human (src.loc)
- new /obj/effect/decal/cleanable/blood/gibs (src.loc)
- new /obj/item/material/shard (src.loc)
- ..(null,"shatters into bone and blood like pieces like the now shattered mirror.")
- playsound(src, 'sound/effects/Glassbr2.ogg', 100, 1)
- ghostize()
- qdel(src)
-
-////////////////////////////
-// Cult Magus
-////////////////////////////
-/mob/living/simple_mob/humanoid/cultist/magus
- name = "Blood Magus"
- desc = "A leader of the bloody cult and master of the forbidden arts, wielding powers beyond that of mortal men."
- icon_state = "magus"
- icon_living = "magus"
- maxHealth = 300 //Boss Mobs should be tanky.
- health = 300
-
- faction = "cult"
-
- status_flags = 0
-
- response_help = "pokes"
- response_disarm = "shoves"
- response_harm = "hits"
-
- harm_intent_damage = 5
- melee_damage_lower = 30 //Ritual Knife
- melee_damage_upper = 30
- attack_sharp = 1
- attack_edge = 1
- attacktext = list("slashed", "stabbed")
- armor = list(melee = 60, bullet = 50, laser = 50, energy = 80, bomb = 30, bio = 100, rad = 100) //Super Armor since Boss Mob
- attack_sound = 'sound/weapons/bladeslice.ogg'
- movement_cooldown = 4
-
- projectiletype = /obj/item/projectile/beam/inversion
- base_attack_cooldown = 5
- projectilesound = 'sound/weapons/spiderlunge.ogg'
- var/obj/item/shield_projector/cult = null
-
- ai_holder_type = /datum/ai_holder/simple_mob/ranged/kiting
-
-/mob/living/simple_mob/humanoid/cultist/magus/death()
- new /obj/effect/decal/cleanable/blood/gibs (src.loc)
- ..(null,"let's out a dark laugh as it collapses into a puddle of blood.")
- ghostize()
- qdel(src)
-
-////////////////////////////
-// Blood Hunter
-////////////////////////////
-/mob/living/simple_mob/humanoid/cultist/hunter // This Mob is not meant to be fair, he is not meant to fight regular crew he is to be pitted against heavily armed explo teams to see if he can wipe them out.
- name = "Blood Hunter" // TO BE CLEAR: DO NOT SPAWN THIS GUY ON THE SHIP/STATION HE WILL MURDER EVERYTHING.
- desc = "The smell of blood fills the air, how delicious it tastes. Let the hunt begin." // He is a horrifying lovechild of Caleb and a blooborne hunter.
- icon_state = "hunterb" // He probably shouldn't even have other mobs supporting him.
- icon_living = "hunterb"
- maxHealth = 300 //Boss Mobs should be tanky.
- health = 300
-
- faction = "cult"
-
- status_flags = 0
-
- response_help = "pokes"
- response_disarm = "shoves"
- response_harm = "hits"
-
- harm_intent_damage = 5
- melee_damage_lower = 42 //Saw Cleaver Brutality
- melee_damage_upper = 42
- attack_sharp = 1
- attack_edge = 1
- attacktext = list("slashed", "stabbed")
- armor = list(melee = 60, bullet = 50, laser = 50, energy = 80, bomb = 30, bio = 100, rad = 100) //Super Armor since Boss Mob
- attack_sound = 'sound/weapons/bladeslice.ogg'
- movement_cooldown = 0 //This is so he can't be kited well
-
- projectiletype = /obj/item/projectile/bullet/pellet/shotgun
-
- base_attack_cooldown = 7.5
-
- loot_list = list(/obj/item/material/butterfly/saw = 100, /obj/item/gun/projectile/shotgun/doublebarrel/sawn/alt = 100)
-
- needs_reload = TRUE
- reload_max = 2
- projectilesound = 'sound/weapons/Gunshot_shotgun.ogg'
-
- ai_holder_type = /datum/ai_holder/simple_mob/ranged/aggressive/blood_hunter
-
-/mob/living/simple_mob/humanoid/cultist/hunter/death()
- new /obj/effect/decal/cleanable/blood/gibs (src.loc)
- ..(null,"laughs as he melts away. His laughs echo through the air even after only a dense red goo remains.")
- ghostize()
- qdel(src)
-
-
-////////////////////////////
-// Hunter AI
-////////////////////////////
-
-/datum/ai_holder/simple_mob/ranged/aggressive/blood_hunter //This directs the AI to charge while shooting at its victim then entering Glorious melee combat.
- pointblank = FALSE
- closest_distance = 0
+////////////////////////////
+// Basic Cultist
+////////////////////////////
+
+/mob/living/simple_mob/humanoid/cultist //Do not spawn this on in directly it is simply a base for the rest namely the unique death animations.
+ name = "Cultist"
+ desc = "An awfully frail and ghastly looking individual"
+ tt_desc = "NULL"
+ icon = 'icons/mob/cult.dmi'
+ icon_state = "initiate"
+ faction = "cult"
+ mob_class = MOB_CLASS_DEMONIC
+
+/mob/living/simple_mob/humanoid/cultist/human
+ name = "cultist"
+ desc = "A fanatical zealot armed with a darkly colored sword."
+ icon_state = "cultist"
+ icon_living = "cultist"
+
+ status_flags = 0
+
+ response_help = "pokes"
+ response_disarm = "shoves"
+ response_harm = "hits"
+
+ harm_intent_damage = 5
+ melee_damage_lower = 30 //Cult Sword Damage
+ melee_damage_upper = 30
+ attack_sharp = 1
+ attack_edge = 1
+ attacktext = list("slashed", "stabbed")
+ armor = list(melee = 60, bullet = 50, laser = 30, energy = 80, bomb = 30, bio = 100, rad = 100) // Same armor are cult armor, may nerf since DAMN THAT IS GOOD ARMOR
+ attack_sound = 'sound/weapons/bladeslice.ogg'
+ movement_cooldown = 3
+
+ ai_holder_type = /datum/ai_holder/simple_mob/melee
+
+/mob/living/simple_mob/humanoid/cultist/human/death()
+ new /obj/effect/decal/remains/human (src.loc)
+ ..(null,"let's out a maddening laugh as his body crumbles away.")
+ ghostize()
+ qdel(src)
+
+/mob/living/simple_mob/humanoid/cultist/human/bloodjaunt //Teleporting Cultists
+
+ ai_holder_type = /datum/ai_holder/simple_mob/melee/evasive
+
+ var/jaunt_warning = 0.5 SECONDS // How long the jaunt telegraphing is.
+ var/jaunt_tile_speed = 20 // How long to wait between each tile. Higher numbers result in an easier to dodge tunnel attack.
+
+// In Theory this Jury Rigged Code form Tunneler Spiders Should Allow Wraiths to Jaunt
+ special_attack_min_range = 2
+ special_attack_max_range = 6
+ special_attack_cooldown = 10 SECONDS
+
+/mob/living/simple_mob/humanoid/cultist/human/bloodjaunt/do_special_attack(atom/A)
+ set waitfor = FALSE
+ set_AI_busy(TRUE)
+
+ // Save where we're gonna go soon.
+ var/turf/destination = get_turf(A)
+ var/turf/starting_turf = get_turf(src)
+
+ // Telegraph to give a small window to dodge if really close.
+ flick("bloodout",A)
+ icon_state = "bloodout"
+ sleep(jaunt_warning) // For the telegraphing.
+
+ // Do the dig!
+ visible_message(span("danger","\The [src] sinks into a puddle of blood \the [A]!"))
+ new /obj/effect/decal/cleanable/blood (src.loc)
+ flick("blood_out",A)
+ icon_state = "bloodout"
+
+ if(handle_jaunt(destination) == FALSE)
+ set_AI_busy(FALSE)
+ flick("bloodin",A)
+ icon_state = "bloodin"
+ return FALSE
+
+ // Did we make it?
+ if(!(src in destination))
+ set_AI_busy(FALSE)
+ icon_state = "bloodin"
+ flick("bloodin",A)
+ return FALSE
+
+ var/overshoot = TRUE
+
+ // Test if something is at destination.
+ for(var/mob/living/L in destination)
+ if(L == src)
+ continue
+
+ visible_message(span("danger","\The [src] suddenly rises from a pool of blood \the [L]!"))
+ new /obj/effect/decal/cleanable/blood (src.loc)
+ playsound(L, 'sound/weapons/heavysmash.ogg', 75, 1)
+ L.Weaken(3)
+ overshoot = FALSE
+
+ if(!overshoot) // We hit the target, or something, at destination, so we're done.
+ set_AI_busy(FALSE)
+ icon_state = "bloodin"
+ flick("bloodin",A)
+ return TRUE
+
+ // Otherwise we need to keep going.
+ to_chat(src, span("warning", "You overshoot your target!"))
+ playsound(src, 'sound/weapons/punchmiss.ogg', 75, 1)
+ var/dir_to_go = get_dir(starting_turf, destination)
+ for(var/i = 1 to rand(2, 4))
+ destination = get_step(destination, dir_to_go)
+
+ if(handle_jaunt(destination) == FALSE)
+ set_AI_busy(FALSE)
+ icon_state = "bloodin"
+ flick("bloodin",A)
+ return FALSE
+
+ set_AI_busy(FALSE)
+ icon_state = "bloodin"
+ flick("bloodin",A)
+ return FALSE
+
+// Does the jaunt movement
+/mob/living/simple_mob/humanoid/cultist/human/bloodjaunt/proc/handle_jaunt(turf/destination)
+ var/turf/T = get_turf(src) // Hold our current tile.
+
+ // Regular tunnel loop.
+ for(var/i = 1 to get_dist(src, destination))
+ if(stat)
+ return FALSE // We died or got knocked out on the way.
+ if(loc == destination)
+ break // We somehow got there early.
+
+ // Update T.
+ T = get_step(src, get_dir(src, destination))
+ if(T.check_density(ignore_mobs = TRUE))
+ to_chat(src, span("critical", "You hit something really solid!"))
+ playsound(src, "punch", 75, 1)
+ Weaken(5)
+ add_modifier(/datum/modifier/tunneler_vulnerable, 10 SECONDS)
+ return FALSE // Hit a wall.
+
+ // Get into the tile.
+ forceMove(T)
+
+
+/mob/living/simple_mob/humanoid/cultist/human/bloodjaunt/should_special_attack(atom/A)
+ // Make sure its possible for the wraith to reach the target so it doesn't try to go through a window.
+ var/turf/destination = get_turf(A)
+ var/turf/starting_turf = get_turf(src)
+ var/turf/T = starting_turf
+ for(var/i = 1 to get_dist(starting_turf, destination))
+ if(T == destination)
+ break
+
+ T = get_step(T, get_dir(T, destination))
+ if(T.check_density(ignore_mobs = TRUE))
+ return FALSE
+ return T == destination
+
+////////////////////////////
+// Teshari Cultist
+////////////////////////////
+
+/mob/living/simple_mob/humanoid/cultist/tesh
+ name = "cultist"
+ desc = "A sinister looking hooded Teshari armed with a curved knife."
+ icon_state = "culttesh"
+ icon_living = "culttesh"
+ maxHealth = 75
+ health = 75
+
+ faction = "cult"
+
+ status_flags = 0
+
+ response_help = "pokes"
+ response_disarm = "shoves"
+ response_harm = "hits"
+
+ harm_intent_damage = 5
+ melee_damage_lower = 15 //Ritual Knife
+ melee_damage_upper = 15
+ attack_armor_pen = 25
+ attack_sharp = 1
+ attack_edge = 1
+ attacktext = list("slashed", "stabbed")
+ armor = list(melee = 45, bullet = 40, laser = 30, energy = 80, bomb = 20, bio = 100, rad = 100) // Reduced Resistance to Approximate increased Tesh damage.
+ attack_sound = 'sound/weapons/bladeslice.ogg'
+ movement_cooldown = 2
+
+ ai_holder_type = /datum/ai_holder/simple_mob/melee
+
+/mob/living/simple_mob/humanoid/cultist/tesh/death()
+ new /obj/effect/decal/cleanable/ash (src.loc)
+ ..(null,"let's out a shrill chirp as his body turns to dust.")
+ ghostize()
+ qdel(src)
+
+////////////////////////////
+// Lizard Cultist
+////////////////////////////
+
+/mob/living/simple_mob/humanoid/cultist/lizard
+ name = "cultist"
+ desc = "With a knife in each hand, this lizard looks ready to disect you."
+ icon_state = "cultliz"
+ icon_living = "cultliz"
+ maxHealth = 200
+ health = 200
+
+ faction = "cult"
+
+ status_flags = 0
+
+ response_help = "pokes"
+ response_disarm = "shoves"
+ response_harm = "hits"
+
+ harm_intent_damage = 5
+ melee_damage_lower = 15 //Ritual Knife
+ melee_damage_upper = 15
+ attack_sharp = 1
+ attack_edge = 1
+ attacktext = list("slashed", "stabbed")
+ armor = list(melee = 70, bullet = 60, laser = 30, energy = 80, bomb = 35, bio = 100, rad = 100) // Better Armor to match lizard brute resist
+ attack_sound = 'sound/weapons/rapidslice.ogg'
+ movement_cooldown = 4
+ base_attack_cooldown = 7.5 //Two knives mean double stab.
+
+ ai_holder_type = /datum/ai_holder/simple_mob/melee
+
+/mob/living/simple_mob/humanoid/cultist/lizard/death()
+ new /obj/effect/decal/remains/unathi (src.loc)
+ ..(null,"hisses as he collapses into a pile of bones.")
+ ghostize()
+ qdel(src)
+
+////////////////////////////
+// Blood Mage
+////////////////////////////
+
+/mob/living/simple_mob/humanoid/cultist/caster
+ name = "Blood Mage"
+ desc = "A Robed individual whose hands pulsate with unnatural power."
+ icon_state = "caster"
+ icon_living = "caster"
+ maxHealth = 150
+ health = 150
+
+ faction = "cult"
+
+ status_flags = 0
+
+ response_help = "pokes"
+ response_disarm = "shoves"
+ response_harm = "hits"
+
+ harm_intent_damage = 5
+ melee_damage_lower = 15 //Ritual Knife
+ melee_damage_upper = 15
+ attack_sharp = 1
+ attack_edge = 1
+ attacktext = list("slashed", "stabbed")
+ armor = list(melee = 50, bullet = 30, laser = 50, energy = 80, bomb = 25, bio = 100, rad = 100) //Armor Rebalanced for Cult Robes.
+ attack_sound = 'sound/weapons/rapidslice.ogg'
+ movement_cooldown = 4
+ projectiletype = /obj/item/projectile/beam/inversion
+ projectilesound = 'sound/weapons/spiderlunge.ogg'
+
+ ai_holder_type = /datum/ai_holder/simple_mob/ranged
+
+/mob/living/simple_mob/humanoid/cultist/caster/death()
+ new /obj/effect/decal/remains/human (src.loc)
+ new /obj/effect/decal/cleanable/blood/gibs (src.loc)
+ ..(null,"melts into a pile of blood and bones.")
+ ghostize()
+ qdel(src)
+
+////////////////////////////
+// Blood Initiate
+////////////////////////////
+
+/mob/living/simple_mob/humanoid/cultist/initiate
+ name = "Blood Intiate"
+ desc = "A Novice Amongst his betters, he still seems determined to slice you to bits."
+ icon_state = "initiate"
+ icon_living = "initiate"
+ maxHealth = 150
+ health = 150
+
+ faction = "cult"
+
+ status_flags = 0
+
+ response_help = "pokes"
+ response_disarm = "shoves"
+ response_harm = "hits"
+
+ harm_intent_damage = 5
+ melee_damage_lower = 15 //Ritual Knife
+ melee_damage_upper = 15
+ attack_sharp = 1
+ attack_edge = 1
+ attacktext = list("slashed", "stabbed")
+ armor = list(melee = 50, bullet = 30, laser = 50, energy = 80, bomb = 25, bio = 100, rad = 100) //Armor Rebalanced for Cult Robes.
+ attack_sound = 'sound/weapons/rapidslice.ogg'
+ movement_cooldown = 4
+
+ ai_holder_type = /datum/ai_holder/simple_mob/melee
+
+/mob/living/simple_mob/humanoid/cultist/initiate/death()
+ new /obj/effect/decal/remains/human (src.loc)
+ ..(null,"lets out a horrified scream as his body crumbles away.")
+ ghostize()
+ qdel(src)
+
+////////////////////////////
+// Teshari Mage
+////////////////////////////
+
+/mob/living/simple_mob/humanoid/cultist/castertesh
+ name = "Teshari Mage"
+ desc = "This Teshari seems to have forsoken weapons for unfanthomable power."
+ icon_state = "castertesh"
+ icon_living = "castertesh"
+ maxHealth = 75
+ health = 75
+
+ faction = "cult"
+
+ status_flags = 0
+
+ response_help = "pokes"
+ response_disarm = "shoves"
+ response_harm = "hits"
+
+ harm_intent_damage = 5
+ melee_damage_lower = 15 //Ritual Knife
+ melee_damage_upper = 15
+ attack_sharp = 1
+ attack_edge = 1
+ attacktext = list("slashed", "stabbed")
+ armor = list(melee = 35, bullet = 20, laser = 35, energy = 60, bomb = 20, bio = 100, rad = 100) //Rebalanced for Robes and Tesh damage
+ attack_sound = 'sound/weapons/rapidslice.ogg'
+ movement_cooldown = 2
+ base_attack_cooldown = 7.5
+ projectiletype = /obj/item/projectile/beam/inversion
+ projectilesound = 'sound/weapons/spiderlunge.ogg'
+
+ ai_holder_type = /datum/ai_holder/simple_mob/ranged/kiting
+
+/mob/living/simple_mob/humanoid/cultist/castertesh/death()
+ new /obj/effect/decal/cleanable/ash (src.loc)
+ ..(null,"burns away into nothing.")
+ ghostize()
+ qdel(src)
+
+////////////////////////////
+// Elite Cultist
+////////////////////////////
+
+/mob/living/simple_mob/humanoid/cultist/elite
+ name = "Elite Cultist"
+ desc = "A heavily armed cultist with a mirror shield that hurts to look at."
+ icon_state = "cult_elite"
+ icon_living = "cult_elite"
+ faction = "cult"
+
+ status_flags = 0
+
+ response_help = "pokes"
+ response_disarm = "shoves"
+ response_harm = "hits"
+
+ harm_intent_damage = 5
+ melee_damage_lower = 30 //Cult Sword Damage
+ melee_damage_upper = 30
+ attack_sharp = 1
+ attack_edge = 1
+ attacktext = list("slashed", "stabbed")
+ armor = list(melee = 60, bullet = 50, laser = 30, energy = 80, bomb = 30, bio = 100, rad = 100) // Same armor are cult armor, may nerf since DAMN THAT IS GOOD ARMOR
+ attack_sound = 'sound/weapons/bladeslice.ogg'
+ movement_cooldown = 3
+
+ ai_holder_type = /datum/ai_holder/simple_mob/melee
+
+/mob/living/simple_mob/humanoid/cultist/elite/attackby(var/obj/item/O as obj, var/mob/user as mob)
+ if(O.force)
+ if(prob(30))
+ visible_message("\The [src] blocks \the [O] with its shield!")
+ if(user)
+ ai_holder.react_to_attack(user)
+ return
+ else
+ ..()
+ else
+ to_chat(user, "This weapon is ineffective, it does no damage.")
+ visible_message("\The [user] gently taps [src] with \the [O].")
+
+/mob/living/simple_mob/humanoid/cultist/elite/bullet_act(var/obj/item/projectile/Proj)
+ if(!Proj) return
+ if(prob(50))
+ visible_message("[Proj] disappears into the mirror world as it hits the shield.")
+ if(Proj.firer)
+ ai_holder.react_to_attack(Proj.firer)
+ return
+ else
+ ..()
+
+/mob/living/simple_mob/humanoid/cultist/elite/death()
+ new /obj/effect/decal/remains/human (src.loc)
+ new /obj/effect/decal/cleanable/blood/gibs (src.loc)
+ new /obj/item/material/shard (src.loc)
+ ..(null,"shatters into bone and blood like pieces like the now shattered mirror.")
+ playsound(src, 'sound/effects/Glassbr2.ogg', 100, 1)
+ ghostize()
+ qdel(src)
+
+////////////////////////////
+// Cult Magus
+////////////////////////////
+/mob/living/simple_mob/humanoid/cultist/magus
+ name = "Blood Magus"
+ desc = "A leader of the bloody cult and master of the forbidden arts, wielding powers beyond that of mortal men."
+ icon_state = "magus"
+ icon_living = "magus"
+ maxHealth = 300 //Boss Mobs should be tanky.
+ health = 300
+
+ faction = "cult"
+
+ status_flags = 0
+
+ response_help = "pokes"
+ response_disarm = "shoves"
+ response_harm = "hits"
+
+ harm_intent_damage = 5
+ melee_damage_lower = 30 //Ritual Knife
+ melee_damage_upper = 30
+ attack_sharp = 1
+ attack_edge = 1
+ attacktext = list("slashed", "stabbed")
+ armor = list(melee = 60, bullet = 50, laser = 50, energy = 80, bomb = 30, bio = 100, rad = 100) //Super Armor since Boss Mob
+ attack_sound = 'sound/weapons/bladeslice.ogg'
+ movement_cooldown = 4
+
+ projectiletype = /obj/item/projectile/beam/inversion
+ base_attack_cooldown = 5
+ projectilesound = 'sound/weapons/spiderlunge.ogg'
+ var/obj/item/shield_projector/cult = null
+
+ ai_holder_type = /datum/ai_holder/simple_mob/ranged/kiting
+
+/mob/living/simple_mob/humanoid/cultist/magus/death()
+ new /obj/effect/decal/cleanable/blood/gibs (src.loc)
+ ..(null,"let's out a dark laugh as it collapses into a puddle of blood.")
+ ghostize()
+ qdel(src)
+
+////////////////////////////
+// Blood Hunter
+////////////////////////////
+/mob/living/simple_mob/humanoid/cultist/hunter // This Mob is not meant to be fair, he is not meant to fight regular crew he is to be pitted against heavily armed explo teams to see if he can wipe them out.
+ name = "Blood Hunter" // TO BE CLEAR: DO NOT SPAWN THIS GUY ON THE SHIP/STATION HE WILL MURDER EVERYTHING.
+ desc = "The smell of blood fills the air, how delicious it tastes. Let the hunt begin." // He is a horrifying lovechild of Caleb and a blooborne hunter.
+ icon_state = "hunterb" // He probably shouldn't even have other mobs supporting him.
+ icon_living = "hunterb"
+ maxHealth = 300 //Boss Mobs should be tanky.
+ health = 300
+
+ faction = "cult"
+
+ status_flags = 0
+
+ response_help = "pokes"
+ response_disarm = "shoves"
+ response_harm = "hits"
+
+ harm_intent_damage = 5
+ melee_damage_lower = 42 //Saw Cleaver Brutality
+ melee_damage_upper = 42
+ attack_sharp = 1
+ attack_edge = 1
+ attacktext = list("slashed", "stabbed")
+ armor = list(melee = 60, bullet = 50, laser = 50, energy = 80, bomb = 30, bio = 100, rad = 100) //Super Armor since Boss Mob
+ attack_sound = 'sound/weapons/bladeslice.ogg'
+ movement_cooldown = 0 //This is so he can't be kited well
+
+ projectiletype = /obj/item/projectile/bullet/pellet/shotgun
+
+ base_attack_cooldown = 7.5
+
+ loot_list = list(/obj/item/material/butterfly/saw = 100, /obj/item/gun/projectile/shotgun/doublebarrel/sawn/alt = 100)
+
+ needs_reload = TRUE
+ reload_max = 2
+ projectilesound = 'sound/weapons/Gunshot_shotgun.ogg'
+
+ ai_holder_type = /datum/ai_holder/simple_mob/ranged/aggressive/blood_hunter
+
+/mob/living/simple_mob/humanoid/cultist/hunter/death()
+ new /obj/effect/decal/cleanable/blood/gibs (src.loc)
+ ..(null,"laughs as he melts away. His laughs echo through the air even after only a dense red goo remains.")
+ ghostize()
+ qdel(src)
+
+
+////////////////////////////
+// Hunter AI
+////////////////////////////
+
+/datum/ai_holder/simple_mob/ranged/aggressive/blood_hunter //This directs the AI to charge while shooting at its victim then entering Glorious melee combat.
+ pointblank = FALSE
+ closest_distance = 0
diff --git a/code/modules/mob/living/simple_mob/subtypes/mechanical/hivebot/ranged_damage.dm b/code/modules/mob/living/simple_mob/subtypes/mechanical/hivebot/ranged_damage.dm
index 70d38322c62..4cef00a9584 100644
--- a/code/modules/mob/living/simple_mob/subtypes/mechanical/hivebot/ranged_damage.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/mechanical/hivebot/ranged_damage.dm
@@ -81,7 +81,7 @@
// Close to mid-ranged shooter that arcs over other things, ideal if allies are in front of it.
-// Difference from siege hivebots is that siege hivebots have limited charges for their attacks, are very long range, and \
+// Difference from siege hivebots is that siege hivebots have limited charges for their attacks, are very long range, and
// the projectiles have an AoE component, where as backline hivebots do not.
/mob/living/simple_mob/mechanical/hivebot/ranged_damage/backline
name = "backline hivebot"
diff --git a/code/modules/mob/living/simple_mob/subtypes/occult/constructs/proteon.dm b/code/modules/mob/living/simple_mob/subtypes/occult/constructs/proteon.dm
index 39c4c07a575..9927d82e237 100644
--- a/code/modules/mob/living/simple_mob/subtypes/occult/constructs/proteon.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/occult/constructs/proteon.dm
@@ -1,23 +1,23 @@
-////////////////////////////
-// Artificer
-////////////////////////////
-
-/mob/living/simple_mob/construct/proteon //Weak Swarm Attacker can be safely dumped on players in large numbers without too many injuries
- name = "Proteon"
- real_name = "proton"
- construct_type = "artificer"
- desc = "A weak but speedy construction designed to assist other constructs rather than fight. Still seems bloodthirtsy though."
- icon_state = "proteon"
- icon_living = "proteon"
- maxHealth = 50
- health = 50
- response_harm = "viciously beaten"
- harm_intent_damage = 5
- melee_damage_lower = 8 //It's not the strongest of the bunch, but that doesn't mean it can't hurt you.
- melee_damage_upper = 10
- attack_armor_pen = 50 // Does so little damage already, that this can be justified.
- attacktext = list("rammed")
- attack_sound = 'sound/weapons/rapidslice.ogg'
- movement_cooldown = 0
-
+////////////////////////////
+// Artificer
+////////////////////////////
+
+/mob/living/simple_mob/construct/proteon //Weak Swarm Attacker can be safely dumped on players in large numbers without too many injuries
+ name = "Proteon"
+ real_name = "proton"
+ construct_type = "artificer"
+ desc = "A weak but speedy construction designed to assist other constructs rather than fight. Still seems bloodthirtsy though."
+ icon_state = "proteon"
+ icon_living = "proteon"
+ maxHealth = 50
+ health = 50
+ response_harm = "viciously beaten"
+ harm_intent_damage = 5
+ melee_damage_lower = 8 //It's not the strongest of the bunch, but that doesn't mean it can't hurt you.
+ melee_damage_upper = 10
+ attack_armor_pen = 50 // Does so little damage already, that this can be justified.
+ attacktext = list("rammed")
+ attack_sound = 'sound/weapons/rapidslice.ogg'
+ movement_cooldown = 0
+
ai_holder_type = /datum/ai_holder/simple_mob/melee/evasive
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_mob/subtypes/plant/tomato.dm b/code/modules/mob/living/simple_mob/subtypes/plant/tomato.dm
index 87930332552..37b7d0e8f73 100644
--- a/code/modules/mob/living/simple_mob/subtypes/plant/tomato.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/plant/tomato.dm
@@ -1,4 +1,4 @@
-/mob/living/simple_mob/tomato
+/mob/living/simple_mob/hostile/tomato
name = "tomato"
desc = "It's a horrifyingly enormous beef tomato, and it's packing extra beef!"
tt_desc = "X Solanum abominable"
@@ -25,3 +25,17 @@
ai_holder_type = /datum/ai_holder/simple_mob/melee
meat_type = /obj/item/reagent_containers/food/snacks/tomatomeat
+
+/mob/living/simple_mob/hostile/tomato/space
+ min_oxy = 0
+ max_oxy = 0
+ min_tox = 0
+ max_tox = 0
+ min_co2 = 0
+ max_co2 = 0
+ min_n2 = 0
+ max_n2 = 0
+ minbodytemp = 0
+
+/mob/living/simple_mob/hostile/tomato/space/Process_Spacemove(var/check_drift = 0)
+ return TRUE
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/shadekin/_defines.dm b/code/modules/mob/living/simple_mob/subtypes/vore/shadekin/_defines.dm
deleted file mode 100644
index 1567134c4df..00000000000
--- a/code/modules/mob/living/simple_mob/subtypes/vore/shadekin/_defines.dm
+++ /dev/null
@@ -1,13 +0,0 @@
-#define NOT_WHILE_SHIFTED 1
-#define ONLY_WHILE_SHIFTED 2
-#define SHIFTED_OR_NOT 3
-
-#define BLUE_EYES 1
-#define RED_EYES 2
-#define PURPLE_EYES 3
-#define YELLOW_EYES 4
-#define GREEN_EYES 5
-#define ORANGE_EYES 6
-
-#define AB_PHASE_SHIFTED 0x1
-#define AB_SHADE_REGEN 0x2
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/shadekin/~defines.dm b/code/modules/mob/living/simple_mob/subtypes/vore/shadekin/~defines.dm
deleted file mode 100644
index 28ce75c50b1..00000000000
--- a/code/modules/mob/living/simple_mob/subtypes/vore/shadekin/~defines.dm
+++ /dev/null
@@ -1,11 +0,0 @@
-#undef NOT_WHILE_SHIFTED
-#undef ONLY_WHILE_SHIFTED
-#undef SHIFTED_OR_NOT
-
-#undef BLUE_EYES
-#undef RED_EYES
-#undef PURPLE_EYES
-#undef YELLOW_EYES
-
-#undef AB_PHASE_SHIFTED
-#undef AB_SHADE_REGEN
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/solargrub_larva.dm b/code/modules/mob/living/simple_mob/subtypes/vore/solargrub_larva.dm
index 7bc88d51941..ec1a552a3d2 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/solargrub_larva.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/solargrub_larva.dm
@@ -268,7 +268,7 @@ var/global/list/grub_machine_overlays = list()
grub = null
return ..()
-/obj/machinery/abstract_grub_machine/process()
+/obj/machinery/abstract_grub_machine/process(delta_time)
if(!draining)
return
var/area/A = get_area(src)
diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm
index 30d5de8b195..c2d8c9ae0be 100644
--- a/code/modules/mob/mob.dm
+++ b/code/modules/mob/mob.dm
@@ -583,9 +583,8 @@ GLOBAL_VAR_INIT(exploit_warn_spam_prevention, 0)
for(var/name in H.organs_by_name)
var/obj/item/organ/external/e = H.organs_by_name[name]
if(e && H.lying)
- if((e.status & ORGAN_BROKEN && (!e.splinted || (e.splinted && e.splinted in e.contents && prob(30))) || e.status & ORGAN_BLEEDING) && (H.getBruteLoss() + H.getFireLoss() >= 100))
+ if((e.status & ORGAN_BROKEN && (!e.splinted || (e.splinted && (e.splinted in e.contents) && prob(30))) || e.status & ORGAN_BLEEDING) && (H.getBruteLoss() + H.getFireLoss() >= 100))
return 1
- break
return 0
/mob/MouseDrop(mob/M as mob)
diff --git a/code/modules/mob/mob_grab.dm b/code/modules/mob/mob_grab.dm
index 1f27d1df158..74820157fb3 100644
--- a/code/modules/mob/mob_grab.dm
+++ b/code/modules/mob/mob_grab.dm
@@ -93,7 +93,7 @@
else
hud.screen_loc = ui_lhand
-/obj/item/grab/process()
+/obj/item/grab/process(delta_time)
if(QDELETED(src)) // GC is trying to delete us, we'll kill our processing so we can cleanly GC
return PROCESS_KILL
diff --git a/code/modules/mob/mob_planes.dm b/code/modules/mob/mob_planes.dm
index 05e14631645..e9d6bfc4d32 100644
--- a/code/modules/mob/mob_planes.dm
+++ b/code/modules/mob/mob_planes.dm
@@ -69,6 +69,7 @@
else if(!state && (plane in my_mob.planes_visible))
LAZYREMOVE(my_mob.planes_visible, plane)
+/*
/datum/plane_holder/proc/set_desired_alpha(var/which = null, var/new_alpha)
ASSERT(which)
var/obj/screen/plane_master/PM = plane_masters[which]
@@ -79,6 +80,7 @@
var/list/subplanes = PM.sub_planes
for(var/SP in subplanes)
set_vis(which = SP, new_alpha = new_alpha)
+*/
/datum/plane_holder/proc/set_ao(var/which = null, var/enabled = FALSE)
ASSERT(which)
diff --git a/code/modules/mob/say.dm b/code/modules/mob/say.dm
index 3209e0253eb..323bc147189 100644
--- a/code/modules/mob/say.dm
+++ b/code/modules/mob/say.dm
@@ -1,4 +1,4 @@
-/mob/proc/say()
+/mob/proc/say(var/message, var/datum/language/speaking = null, var/verb="says", var/alt_name="", var/whispering = 0)
return
/mob/proc/whisper_wrapper()
diff --git a/code/modules/mob/skillset.dm b/code/modules/mob/skillset.dm
index bbedcec068a..c43f866edfd 100644
--- a/code/modules/mob/skillset.dm
+++ b/code/modules/mob/skillset.dm
@@ -9,5 +9,3 @@
return 0
else
return fail_chance * 2 ** (factor*(SKILL_BASIC - points))
-
- return FALSE // We don't actually have a skills system, so never fail.
diff --git a/code/modules/mob/transform_procs.dm b/code/modules/mob/transform_procs.dm
index d16963f07f8..9ec732ddb2d 100644
--- a/code/modules/mob/transform_procs.dm
+++ b/code/modules/mob/transform_procs.dm
@@ -313,8 +313,6 @@
return 1
if(ispath(MP, /mob/living/simple_mob/construct))
return 1
- if(ispath(MP, /mob/living/simple_mob/tomato))
- return 1
if(ispath(MP, /mob/living/simple_mob/animal/passive/mouse))
return 1 //It is impossible to pull up the player panel for mice (Fixed! - Nodrak)
if(ispath(MP, /mob/living/simple_mob/animal/space/bear))
diff --git a/code/modules/modular_computers/NTNet/NTNet_relay.dm b/code/modules/modular_computers/NTNet/NTNet_relay.dm
index b97b09efae5..9f6d8632767 100644
--- a/code/modules/modular_computers/NTNet/NTNet_relay.dm
+++ b/code/modules/modular_computers/NTNet/NTNet_relay.dm
@@ -35,7 +35,7 @@
else
icon_state = "bus_off"
-/obj/machinery/ntnet_relay/process()
+/obj/machinery/ntnet_relay/process(delta_time)
if(operable())
update_use_power(USE_POWER_ACTIVE)
else
diff --git a/code/modules/modular_computers/computers/modular_computer/core.dm b/code/modules/modular_computers/computers/modular_computer/core.dm
index 7ceb2c59481..5e0f981b7a3 100644
--- a/code/modules/modular_computers/computers/modular_computer/core.dm
+++ b/code/modules/modular_computers/computers/modular_computer/core.dm
@@ -1,4 +1,4 @@
-/obj/item/modular_computer/process()
+/obj/item/modular_computer/process(delta_time)
if(!enabled) // The computer is turned off
last_power_usage = 0
return 0
diff --git a/code/modules/modular_computers/file_system/programs/engineering/atmos_control.dm b/code/modules/modular_computers/file_system/programs/engineering/atmos_control.dm
index b4b8af55a79..c66ca34a622 100644
--- a/code/modules/modular_computers/file_system/programs/engineering/atmos_control.dm
+++ b/code/modules/modular_computers/file_system/programs/engineering/atmos_control.dm
@@ -27,7 +27,7 @@
if(monitored_alarm_ids)
for(var/obj/machinery/alarm/alarm in machines)
- if(alarm.alarm_id && alarm.alarm_id in monitored_alarm_ids)
+ if(alarm.alarm_id && (alarm.alarm_id in monitored_alarm_ids))
monitored_alarms += alarm
// machines may not yet be ordered at this point
monitored_alarms = dd_sortedObjectList(monitored_alarms)
diff --git a/code/modules/modular_computers/file_system/programs/generic/ntnrc_client.dm b/code/modules/modular_computers/file_system/programs/generic/ntnrc_client.dm
index 90c0f823afb..1d429b2de8b 100644
--- a/code/modules/modular_computers/file_system/programs/generic/ntnrc_client.dm
+++ b/code/modules/modular_computers/file_system/programs/generic/ntnrc_client.dm
@@ -123,8 +123,8 @@
if(!computer || !computer.hard_drive || !computer.hard_drive.store_file(logfile))
if(!computer)
// This program shouldn't even be runnable without computer.
+ . = TRUE
CRASH("Var computer is null!")
- return 1
if(!computer.hard_drive)
computer.visible_message("\The [computer] shows an \"I/O Error - Hard drive connection error\" warning.")
else // In 99.9% cases this will mean our HDD is full
diff --git a/code/modules/multiz/hoist.dm b/code/modules/multiz/hoist.dm
index 32e2ed9bb7c..4a3f14836cc 100644
--- a/code/modules/multiz/hoist.dm
+++ b/code/modules/multiz/hoist.dm
@@ -211,7 +211,7 @@
size = O.w_class
user.visible_message(span("notice", "[user] begins to [movtext] \the [hoistee]!"), span("notice", "You begin to [movtext] \the [hoistee]!"), span("notice", "You hear the sound of a crank."))
- if (do_after(user, (1 SECONDS) * size / 4, act_target = src))
+ if (do_after(user, (1 SECONDS) * size / 4, target = src))
move_dir(movedir, 1)
/obj/structure/hoist/proc/collapse_kit()
diff --git a/code/modules/multiz/movement.dm b/code/modules/multiz/movement.dm
index cf486497eb9..a583b85609d 100644
--- a/code/modules/multiz/movement.dm
+++ b/code/modules/multiz/movement.dm
@@ -471,7 +471,6 @@
Weaken(4)
updatehealth()
return
- return
//Using /atom/movable instead of /obj/item because I'm not sure what all humans can pick up or wear
/atom/movable
diff --git a/code/modules/multiz/movement_vr.dm b/code/modules/multiz/movement_vr.dm
index 7b508dee6fd..f2f584a5168 100644
--- a/code/modules/multiz/movement_vr.dm
+++ b/code/modules/multiz/movement_vr.dm
@@ -36,7 +36,7 @@
else if(prey.can_be_drop_pred && pred.can_be_drop_prey) //Is person being fallen onto pred & person falling prey
pred.feed_grabbed_to_self_falling_nom(prey,pred) //oh, how the tables have turned.
*/
-/mob/zshadow/fall_impact(var/atom/hit_atom) //You actually "fall" onto their shadow, first.
+/mob/zshadow/fall_impact(var/atom/hit_atom, var/damage_min = 0, var/damage_max = 10, var/silent = FALSE, var/planetary = FALSE) //You actually "fall" onto their shadow, first.
/*
var/floor_below = src.loc.below //holy fuck
for(var/mob/M in floor_below.contents)
@@ -102,4 +102,4 @@
if(direction == UP) //on a turf below, trying to enter
return 0
if(direction == DOWN) //on a turf above, trying to enter
- return 1
\ No newline at end of file
+ return 1
diff --git a/code/modules/multiz/pipes.dm b/code/modules/multiz/pipes.dm
index e0de6840c35..0a6ee2b1048 100644
--- a/code/modules/multiz/pipes.dm
+++ b/code/modules/multiz/pipes.dm
@@ -56,7 +56,7 @@ obj/machinery/atmospherics/pipe/zpipe
invisibility = i ? 101 : 0
update_icon()
-obj/machinery/atmospherics/pipe/zpipe/process()
+obj/machinery/atmospherics/pipe/zpipe/process(delta_time)
if(!parent) //This should cut back on the overhead calling build_network thousands of times per cycle
..()
else
diff --git a/code/modules/multiz/structures_vr.dm b/code/modules/multiz/structures_vr.dm
index e55b0eae5a0..72c4159bb26 100644
--- a/code/modules/multiz/structures_vr.dm
+++ b/code/modules/multiz/structures_vr.dm
@@ -15,21 +15,17 @@
target = null
return ..()
-/obj/structure/portal_subtle/Bumped(mob/M as mob|obj)
- if(istype(M,/mob) && !(istype(M,/mob/living)))
+/obj/structure/portal_subtle/Bumped(atom/movable/AM)
+ . = ..()
+ if(istype(AM, /mob) && !istype(AM, /mob/living))
return //do not send ghosts, zshadows, ai eyes, etc
- spawn(0)
- src.teleport(M)
- return
- return
+ teleport(AM)
-/obj/structure/portal_subtle/Crossed(AM as mob|obj)
+/obj/structure/portal_subtle/Crossed(atom/movable/AM)
+ . = ..()
if(istype(AM,/mob) && !(istype(AM,/mob/living)))
return //do not send ghosts, zshadows, ai eyes, etc
- spawn(0)
- src.teleport(AM)
- return
- return
+ teleport(AM)
/obj/structure/portal_subtle/attack_hand(mob/user as mob)
if(istype(user) && !(istype(user,/mob/living)))
diff --git a/code/modules/nano/interaction/default.dm b/code/modules/nano/interaction/default.dm
index 85036f2d3e7..81c0ee6aa63 100644
--- a/code/modules/nano/interaction/default.dm
+++ b/code/modules/nano/interaction/default.dm
@@ -80,8 +80,10 @@
if(. != STATUS_CLOSE)
if(loc)
. = min(., loc.contents_nano_distance(src_object, src))
+/*
if(STATUS_INTERACTIVE)
return STATUS_UPDATE
+*/
/mob/living/carbon/human/nano_default_can_use_topic(var/src_object)
. = shared_nano_interaction(src_object)
diff --git a/code/modules/nifsoft/nif.dm b/code/modules/nifsoft/nif.dm
index 8060efe2905..94c842e9fad 100644
--- a/code/modules/nifsoft/nif.dm
+++ b/code/modules/nifsoft/nif.dm
@@ -98,9 +98,7 @@ GLOBAL_LIST_INIT(nif_id_lookup, init_nif_id_lookup())
qdel(src)
return FALSE
else
- //Free commlink and soulcatcher for return customers
- new /datum/nifsoft/commlink(src)
- new /datum/nifsoft/soulcatcher(src)
+ addtimer(CALLBACK(src, .proc/install_free_return_software), 0)
//Free civilian AR included
new /datum/nifsoft/ar_civ(src)
@@ -113,6 +111,12 @@ GLOBAL_LIST_INIT(nif_id_lookup, init_nif_id_lookup())
//Draw me yo.
update_icon()
+// Creates software after the mob is hopefully loaded in
+/obj/item/nif/proc/install_free_return_software()
+ //Free commlink and soulcatcher for return customers
+ new /datum/nifsoft/commlink(src)
+ new /datum/nifsoft/soulcatcher(src)
+
//Destructor cleans up references
/obj/item/nif/Destroy()
human = null
diff --git a/code/modules/nifsoft/software/13_soulcatcher.dm b/code/modules/nifsoft/software/13_soulcatcher.dm
index 6d869dba45c..2832068cfc1 100644
--- a/code/modules/nifsoft/software/13_soulcatcher.dm
+++ b/code/modules/nifsoft/software/13_soulcatcher.dm
@@ -341,7 +341,7 @@
return FALSE
..()
-/mob/living/carbon/brain/caught_soul/show_message()
+/mob/living/carbon/brain/caught_soul/show_message(msg, type, alt, alt_type)
if(ext_blind || !client)
return FALSE
..()
@@ -368,7 +368,7 @@
else
return ..(direction)
-/mob/living/carbon/brain/caught_soul/say(var/message)
+/mob/living/carbon/brain/caught_soul/say(var/message, var/datum/language/speaking = null, var/verb="says", var/alt_name="", var/whispering = 0)
if(silent)
return FALSE
soulcatcher.say_into(message,src,eyeobj)
@@ -518,7 +518,7 @@
///////////////////
//Verbs for humans
-/mob/living/carbon/human/proc/nsay(message as text|null)
+/mob/living/carbon/human/proc/nsay(message as text)
set name = "NSay"
set desc = "Speak into your NIF's Soulcatcher."
set category = "IC"
@@ -534,12 +534,12 @@
to_chat(src,"You need a loaded mind to use NSay.")
return
if(!message)
- message = input("Type a message to say.","Speak into Soulcatcher") as text|null
+ return
if(message)
var/sane_message = sanitize(message)
SC.say_into(sane_message,src)
-/mob/living/carbon/human/proc/nme(message as text|null)
+/mob/living/carbon/human/proc/nme(message as message)
set name = "NMe"
set desc = "Emote into your NIF's Soulcatcher."
set category = "IC"
@@ -556,7 +556,7 @@
return
if(!message)
- message = input("Type an action to perform.","Emote into Soulcatcher") as text|null
+ return
if(message)
var/sane_message = sanitize(message)
SC.emote_into(sane_message,src)
diff --git a/code/modules/organs/internal/appendix.dm b/code/modules/organs/internal/appendix.dm
index 553c542529b..aad633b0983 100644
--- a/code/modules/organs/internal/appendix.dm
+++ b/code/modules/organs/internal/appendix.dm
@@ -1,4 +1,3 @@
-#define PROCESS_ACCURACY 10
/obj/item/organ/internal/appendix
name = "appendix"
@@ -17,7 +16,7 @@
return 1
return 0
-/obj/item/organ/internal/appendix/process()
+/obj/item/organ/internal/appendix/process(delta_time)
..()
if(!inflamed || !owner)
@@ -54,4 +53,4 @@
if(inflamed)
icon_state = "appendixinflamed"
name = "inflamed appendix"
- ..()
\ No newline at end of file
+ ..()
diff --git a/code/modules/organs/internal/eyes.dm b/code/modules/organs/internal/eyes.dm
index d70269b3911..fecfbda05a4 100644
--- a/code/modules/organs/internal/eyes.dm
+++ b/code/modules/organs/internal/eyes.dm
@@ -1,4 +1,3 @@
-#define PROCESS_ACCURACY 10
/obj/item/organ/internal/eyes
name = "eyeballs"
@@ -77,7 +76,7 @@
if(is_broken() && !oldbroken && owner && !owner.stat)
to_chat(owner, "You go blind!")
-/obj/item/organ/internal/eyes/process() //Eye damage replaces the old eye_stat var.
+/obj/item/organ/internal/eyes/process(delta_time) //Eye damage replaces the old eye_stat var.
..()
if(!owner) return
diff --git a/code/modules/organs/internal/heart.dm b/code/modules/organs/internal/heart.dm
index 62e5fd16d22..8144d56b321 100644
--- a/code/modules/organs/internal/heart.dm
+++ b/code/modules/organs/internal/heart.dm
@@ -1,4 +1,3 @@
-#define PROCESS_ACCURACY 10
/obj/item/organ/internal/heart
name = "heart"
diff --git a/code/modules/organs/internal/kidneys.dm b/code/modules/organs/internal/kidneys.dm
index 2378c0fe99e..16524bd47fc 100644
--- a/code/modules/organs/internal/kidneys.dm
+++ b/code/modules/organs/internal/kidneys.dm
@@ -1,4 +1,3 @@
-#define PROCESS_ACCURACY 10
/obj/item/organ/internal/kidneys
name = "kidneys"
@@ -7,10 +6,11 @@
organ_tag = O_KIDNEYS
parent_organ = BP_GROIN
-/obj/item/organ/internal/kidneys/process()
+/obj/item/organ/internal/kidneys/process(delta_time)
..()
- if(!owner) return
+ if(!owner)
+ return
// Coffee is really bad for you with busted kidneys.
// This should probably be expanded in some way, but fucked if I know
@@ -18,9 +18,9 @@
var/datum/reagent/coffee = locate(/datum/reagent/drink/coffee) in owner.reagents.reagent_list
if(coffee)
if(is_bruised())
- owner.adjustToxLoss(0.1 * PROCESS_ACCURACY)
+ owner.adjustToxLoss(0.1 * (delta_time * 5))
else if(is_broken())
- owner.adjustToxLoss(0.3 * PROCESS_ACCURACY)
+ owner.adjustToxLoss(0.3 * (delta_time * 5))
/obj/item/organ/internal/kidneys/handle_organ_proc_special()
. = ..()
diff --git a/code/modules/organs/internal/liver.dm b/code/modules/organs/internal/liver.dm
index a81c71895fb..3992b5250f5 100644
--- a/code/modules/organs/internal/liver.dm
+++ b/code/modules/organs/internal/liver.dm
@@ -1,4 +1,3 @@
-#define PROCESS_ACCURACY 10
/obj/item/organ/internal/liver
name = "liver"
@@ -6,26 +5,27 @@
organ_tag = "liver"
parent_organ = BP_GROIN
-/obj/item/organ/internal/liver/process()
+/obj/item/organ/internal/liver/process(delta_time)
..()
- if(!owner) return
+ if(!owner)
+ return
- if(owner.life_tick % PROCESS_ACCURACY == 0)
+ if((owner.life_tick % 10) == 0)
//High toxins levels are dangerous
if(owner.getToxLoss() >= 50 && !owner.reagents.has_reagent("anti_toxin"))
//Healthy liver suffers on its own
if (src.damage < min_broken_damage)
- src.damage += 0.2 * PROCESS_ACCURACY
+ src.damage += 0.2 * (delta_time * 5)
//Damaged one shares the fun
else
var/obj/item/organ/internal/O = pick(owner.internal_organs)
if(O)
- O.damage += 0.2 * PROCESS_ACCURACY
+ O.damage += 0.2 * (delta_time * 5)
//Detox can heal small amounts of damage
if (src.damage && src.damage < src.min_bruised_damage && owner.reagents.has_reagent("anti_toxin"))
- src.damage -= 0.2 * PROCESS_ACCURACY
+ src.damage -= 0.2 * (delta_time * 5)
if(src.damage < 0)
src.damage = 0
@@ -39,11 +39,11 @@
// Do some reagent processing.
if(owner.chem_effects[CE_ALCOHOL_TOXIC])
- take_damage(owner.chem_effects[CE_ALCOHOL_TOXIC] * 0.1 * PROCESS_ACCURACY, prob(1)) // Chance to warn them
+ take_damage(owner.chem_effects[CE_ALCOHOL_TOXIC] * 0.1 * (delta_time * 5), prob(1)) // Chance to warn them
if(filter_effect < 2) //Liver is badly damaged, you're drinking yourself to death
- owner.adjustToxLoss(owner.chem_effects[CE_ALCOHOL_TOXIC] * 0.2 * PROCESS_ACCURACY)
+ owner.adjustToxLoss(owner.chem_effects[CE_ALCOHOL_TOXIC] * 0.2 * (delta_time * 5))
if(filter_effect < 3)
- owner.adjustToxLoss(owner.chem_effects[CE_ALCOHOL_TOXIC] * 0.1 * PROCESS_ACCURACY)
+ owner.adjustToxLoss(owner.chem_effects[CE_ALCOHOL_TOXIC] * 0.1 * (delta_time * 5))
/obj/item/organ/internal/liver/handle_germ_effects()
. = ..() //Up should return an infection level as an integer
diff --git a/code/modules/organs/internal/lungs.dm b/code/modules/organs/internal/lungs.dm
index 07ef683e061..e4d32bf57c7 100644
--- a/code/modules/organs/internal/lungs.dm
+++ b/code/modules/organs/internal/lungs.dm
@@ -1,4 +1,3 @@
-#define PROCESS_ACCURACY 10
/obj/item/organ/internal/lungs
name = "lungs"
@@ -7,7 +6,7 @@
organ_tag = O_LUNGS
parent_organ = BP_TORSO
-/obj/item/organ/internal/lungs/process()
+/obj/item/organ/internal/lungs/process(delta_time)
..()
if(!owner)
diff --git a/code/modules/organs/internal/organ_internal.dm b/code/modules/organs/internal/organ_internal.dm
index 58ed176505d..d4404c8215f 100644
--- a/code/modules/organs/internal/organ_internal.dm
+++ b/code/modules/organs/internal/organ_internal.dm
@@ -1,4 +1,3 @@
-#define PROCESS_ACCURACY 10
/****************************************************
INTERNAL ORGANS DEFINES
diff --git a/code/modules/organs/internal/spleen.dm b/code/modules/organs/internal/spleen.dm
index 352a36207f1..fee88866e86 100644
--- a/code/modules/organs/internal/spleen.dm
+++ b/code/modules/organs/internal/spleen.dm
@@ -8,7 +8,7 @@
var/spleen_tick = 20 // The number of ticks between Spleen cycles.
var/spleen_efficiency = 1 // A multiplier for how efficient this spleen is.
-/obj/item/organ/internal/spleen/process()
+/obj/item/organ/internal/spleen/process(delta_time)
..()
if(!owner) return
diff --git a/code/modules/organs/misc.dm b/code/modules/organs/misc.dm
index 30515e746ba..48e921f7554 100644
--- a/code/modules/organs/misc.dm
+++ b/code/modules/organs/misc.dm
@@ -8,7 +8,7 @@
parent_organ = BP_HEAD
vital = 1
-/obj/item/organ/internal/borer/process()
+/obj/item/organ/internal/borer/process(delta_time)
// Borer husks regenerate health, feel no pain, and are resistant to stuns and brainloss.
for(var/chem in list("tricordrazine","tramadol","hyperzine","alkysine"))
@@ -52,11 +52,11 @@
var/backup_time = 0
var/datum/mind/backup
-/obj/item/organ/internal/stack/process()
+/obj/item/organ/internal/stack/process(delta_time)
if(owner && owner.stat != DEAD && !is_broken())
backup_time = world.time
if(owner.mind) backup = owner.mind
/obj/item/organ/internal/stack/vox/stack
name = "vox cortical stack"
- icon_state = "cortical_stack"
\ No newline at end of file
+ icon_state = "cortical_stack"
diff --git a/code/modules/organs/organ.dm b/code/modules/organs/organ.dm
index 7cced464779..4427d63e205 100644
--- a/code/modules/organs/organ.dm
+++ b/code/modules/organs/organ.dm
@@ -112,7 +112,7 @@ var/list/organ_cache = list()
/obj/item/organ/proc/adjust_germ_level(var/amount) // Unless you're setting germ level directly to 0, use this proc instead
germ_level = clamp(germ_level + amount, 0, INFECTION_LEVEL_MAX)
-/obj/item/organ/process()
+/obj/item/organ/process(delta_time)
if(loc != owner)
owner = null
diff --git a/code/modules/organs/organ_external.dm b/code/modules/organs/organ_external.dm
index 715c3a76592..430e3bb1fd5 100644
--- a/code/modules/organs/organ_external.dm
+++ b/code/modules/organs/organ_external.dm
@@ -576,7 +576,7 @@ This function completely restores a damaged organ to perfect condition.
return 1
return 0
-/obj/item/organ/external/process()
+/obj/item/organ/external/process(delta_time)
if(owner)
//Dismemberment
//if(parent && parent.is_stump()) //should never happen
@@ -826,7 +826,7 @@ Note that amputating the affected organ does in fact remove the infection from t
tbrute = 3
return "[tbrute][tburn]"
-/obj/item/organ/external/take_damage()
+/obj/item/organ/external/take_damage(brute, burn, sharp, edge, used_weapon = null, list/forbidden_limbs = list(), permutation = 0)
..()
if(!cannot_amputate)
diff --git a/code/modules/organs/organ_internal.dm b/code/modules/organs/organ_internal.dm
index c67a3235d03..b5e965734a7 100644
--- a/code/modules/organs/organ_internal.dm
+++ b/code/modules/organs/organ_internal.dm
@@ -1,4 +1,3 @@
-#define PROCESS_ACCURACY 10
/****************************************************
INTERNAL ORGANS DEFINES
diff --git a/code/modules/organs/subtypes/diona.dm b/code/modules/organs/subtypes/diona.dm
index 7d43baf7573..1e6cbc6c3eb 100644
--- a/code/modules/organs/subtypes/diona.dm
+++ b/code/modules/organs/subtypes/diona.dm
@@ -7,6 +7,8 @@
if(!diona)
return 0
+ . = TRUE
+
spawn(1) // So it has time to be thrown about by the gib() proc.
var/mob/living/carbon/alien/diona/D = new(target)
var/datum/ghosttrap/plant/P = get_ghost_trap("living plant")
@@ -15,8 +17,6 @@
if(D)
if(!D.ckey || !D.client)
D.death()
- return 1
-
/obj/item/organ/external/diona
name = "tendril"
cannot_break = 1
@@ -151,7 +151,7 @@
if(prob(50) && !skip_nymph && spawn_diona_nymph(get_turf(src)))
qdel(src)
-/obj/item/organ/internal/diona/process()
+/obj/item/organ/internal/diona/process(delta_time)
return
/obj/item/organ/internal/diona/strata
diff --git a/code/modules/organs/subtypes/slime.dm b/code/modules/organs/subtypes/slime.dm
index 7c9cb43802f..b4260b5d38d 100644
--- a/code/modules/organs/subtypes/slime.dm
+++ b/code/modules/organs/subtypes/slime.dm
@@ -79,7 +79,7 @@
dead_icon = null
standard_pulse_level = PULSE_NONE
-/obj/item/organ/internal/heart/grey/colormatch/slime/process()
+/obj/item/organ/internal/heart/grey/colormatch/slime/process(delta_time)
..()
if(!(QDELETED(src)) && src.loc != owner)
visible_message("\The [src] splatters!")
@@ -127,7 +127,7 @@
strain = clamp(strain + amount, 0, min_broken_damage)
-/obj/item/organ/internal/regennetwork/process()
+/obj/item/organ/internal/regennetwork/process(delta_time)
..()
if(!(QDELETED(src)) && src.loc != owner)
diff --git a/code/modules/organs/subtypes/unathi.dm b/code/modules/organs/subtypes/unathi.dm
index 03ff671b638..9fd50293b1e 100644
--- a/code/modules/organs/subtypes/unathi.dm
+++ b/code/modules/organs/subtypes/unathi.dm
@@ -28,23 +28,23 @@
icon_state = "unathi_liver"
//Unathi liver acts as kidneys, too.
-/obj/item/organ/internal/liver/unathi/process()
+/obj/item/organ/internal/liver/unathi/process(delta_time)
..()
if(!owner) return
var/datum/reagent/coffee = locate(/datum/reagent/drink/coffee) in owner.reagents.reagent_list
if(coffee)
if(is_bruised())
- owner.adjustToxLoss(0.1 * PROCESS_ACCURACY)
+ owner.adjustToxLoss(0.1 * (delta_time * 5))
else if(is_broken())
- owner.adjustToxLoss(0.3 * PROCESS_ACCURACY)
+ owner.adjustToxLoss(0.3 * (delta_time * 5))
var/datum/reagent/sugar = locate(/datum/reagent/sugar) in owner.reagents.reagent_list
if(sugar)
if(is_bruised())
- owner.adjustToxLoss(0.1 * PROCESS_ACCURACY)
+ owner.adjustToxLoss(0.1 * (delta_time * 5))
else if(is_broken())
- owner.adjustToxLoss(0.3 * PROCESS_ACCURACY)
+ owner.adjustToxLoss(0.3 * (delta_time * 5))
/obj/item/organ/internal/brain/unathi
color = "#b3cbc3"
diff --git a/code/modules/overmap/ships/computers/helm.dm b/code/modules/overmap/ships/computers/helm.dm
index a64e7c140ec..ff13109b5a4 100644
--- a/code/modules/overmap/ships/computers/helm.dm
+++ b/code/modules/overmap/ships/computers/helm.dm
@@ -42,7 +42,7 @@ GLOBAL_LIST_EMPTY(all_waypoints)
R.fields["y"] = S.y
known_sectors[S.name] = R
-/obj/machinery/computer/ship/helm/process()
+/obj/machinery/computer/ship/helm/process(delta_time)
..()
if (autopilot && dx && dy)
var/turf/T = locate(dx,dy,GLOB.using_map.overmap_z)
diff --git a/code/modules/overmap/ships/computers/sensors.dm b/code/modules/overmap/ships/computers/sensors.dm
index 1163f6dc575..f4618d20fc4 100644
--- a/code/modules/overmap/ships/computers/sensors.dm
+++ b/code/modules/overmap/ships/computers/sensors.dm
@@ -49,7 +49,7 @@
continue
if(!O.scannable)
continue
- var/bearing = round(90 - ATAN2(O.x - linked.x, O.y - linked.y),5)
+ var/bearing = round(90 - arctan(O.x - linked.x, O.y - linked.y),5)
if(bearing < 0)
bearing += 360
contacts.Add(list(list("name"=O.name, "ref"="\ref[O]", "bearing"=bearing)))
@@ -89,7 +89,7 @@
if(!CanInteract(user,state))
return TOPIC_NOACTION
if (nrange)
- sensors.set_range(CLAMP(nrange, 1, world.view))
+ sensors.set_range(clamp(nrange, 1, world.view))
return TOPIC_REFRESH
if (href_list["toggle"])
sensors.toggle()
@@ -103,7 +103,7 @@
playsound(src, "sound/machines/printer.ogg", 30, 1)
return TOPIC_HANDLED
-/obj/machinery/computer/ship/sensors/process()
+/obj/machinery/computer/ship/sensors/process(delta_time)
..()
if(!linked)
return
@@ -186,7 +186,7 @@
update_use_power(!use_power)
update_icon()
-/obj/machinery/shipsensors/process()
+/obj/machinery/shipsensors/process(delta_time)
if(use_power) //can't run in non-vacuum
if(!in_vacuum())
toggle()
diff --git a/code/modules/overmap/ships/engines/gas_thruster.dm b/code/modules/overmap/ships/engines/gas_thruster.dm
index 8bcebd8ee66..2c5f7cb764a 100644
--- a/code/modules/overmap/ships/engines/gas_thruster.dm
+++ b/code/modules/overmap/ships/engines/gas_thruster.dm
@@ -57,8 +57,8 @@
desc = "Simple rocket nozzle, expelling gas at hypersonic velocities to propell the ship."
icon = 'icons/turf/shuttle_parts.dmi'
icon_state = "nozzle"
- opacity = 1
- density = 1
+ opacity = TRUE
+ density = TRUE
can_atmos_pass = ATMOS_PASS_NO
connect_types = CONNECT_TYPE_REGULAR|CONNECT_TYPE_FUEL
@@ -78,9 +78,6 @@
var/next_on
var/blockage
-/obj/machinery/atmospherics/unary/engine/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
- return 0
-
/obj/machinery/atmospherics/unary/engine/Initialize()
. = ..()
controller = new(src)
diff --git a/code/modules/overmap/ships/ship.dm b/code/modules/overmap/ships/ship.dm
index 53599e26fdf..e507e8f192c 100644
--- a/code/modules/overmap/ships/ship.dm
+++ b/code/modules/overmap/ships/ship.dm
@@ -1,6 +1,6 @@
#define SHIP_MOVE_RESOLUTION 0.00001
#define MOVING(speed) abs(speed) >= min_speed
-#define SANITIZE_SPEED(speed) SIGN(speed) * CLAMP(abs(speed), 0, max_speed)
+#define SANITIZE_SPEED(speed) ((speed > 0)? 1 : -1) * clamp(abs(speed), 0, max_speed)
#define CHANGE_SPEED_BY(speed_var, v_diff) \
v_diff = SANITIZE_SPEED(v_diff);\
if(!MOVING(speed_var + v_diff)) \
@@ -106,7 +106,7 @@
// Get heading in degrees (like a compass heading)
/obj/effect/overmap/visitable/ship/proc/get_heading_degrees()
- return (ATAN2(speed[2], speed[1]) + 360) % 360 // Yes ATAN2(y, x) is correct to get clockwise degrees
+ return (arctan(speed[2], speed[1]) + 360) % 360 // Yes ATAN2(y, x) is correct to get clockwise degrees
/obj/effect/overmap/visitable/ship/proc/adjust_speed(n_x, n_y)
var/old_still = is_still()
diff --git a/code/modules/planet/classh.dm b/code/modules/planet/classh.dm
index 9c514212217..baaf6cbe003 100644
--- a/code/modules/planet/classh.dm
+++ b/code/modules/planet/classh.dm
@@ -325,5 +325,4 @@ var/datum/planet/classh/planet_classh = null
if(!istype(T))
return
if(T.outdoors)
- SSradiation.radiate(T, rand(fallout_rad_low, fallout_rad_high))
-
+ SSradiation.radiate(T, rand(fallout_rad_low, fallout_rad_high))
\ No newline at end of file
diff --git a/code/modules/planet/lavaland.dm b/code/modules/planet/lavaland.dm
index a1953a8a395..20b103e1685 100644
--- a/code/modules/planet/lavaland.dm
+++ b/code/modules/planet/lavaland.dm
@@ -182,4 +182,4 @@ var/datum/planet/lavaland/planet_lavaland = null
continue // They're indoors, so no need to burn them with ash.
if(world.time - timer > 3 SECONDS)
L.inflict_heat_damage(rand(1, 2))
- timer = world.time
+ timer = world.time
\ No newline at end of file
diff --git a/code/modules/planet/planet.dm b/code/modules/planet/planet.dm
index b069e2fddaf..1871a83ee41 100644
--- a/code/modules/planet/planet.dm
+++ b/code/modules/planet/planet.dm
@@ -45,7 +45,7 @@
))
update_sun()
-/datum/planet/process(last_fire)
+/datum/planet/process(delta_time, last_fire)
if(current_time)
var/difference = world.time - last_fire
current_time = current_time.add_seconds((difference / 10) * PLANET_TIME_MODIFIER)
diff --git a/code/modules/planet/weather.dm b/code/modules/planet/weather.dm
index eb3e34b42fb..e6120e04608 100644
--- a/code/modules/planet/weather.dm
+++ b/code/modules/planet/weather.dm
@@ -47,7 +47,7 @@
our_planet.update_sun()
log_debug("[our_planet.name]'s weather is now [new_weather], with a temperature of [temperature]°K ([temperature - T0C]°C | [temperature * 1.8 - 459.67]°F).")
-/datum/weather_holder/process()
+/datum/weather_holder/process(delta_time)
if(world.time >= next_weather_shift)
if(!current_weather) // Roundstart (hopefully).
initialize_weather()
@@ -257,4 +257,4 @@
// This is for special effects for specific types of weather, such as lightning flashes in a storm.
// It's a seperate object to allow the use of flick().
/atom/movable/weather_visuals/special
- plane = PLANE_LIGHTING_ABOVE
\ No newline at end of file
+ plane = PLANE_LIGHTING_ABOVE
diff --git a/code/modules/power/antimatter/control.dm b/code/modules/power/antimatter/control.dm
index 161baf2f530..3ddccc13ad4 100644
--- a/code/modules/power/antimatter/control.dm
+++ b/code/modules/power/antimatter/control.dm
@@ -41,7 +41,7 @@
..()
-/obj/machinery/power/am_control_unit/process()
+/obj/machinery/power/am_control_unit/process(delta_time)
if(exploding)
explosion(get_turf(src),8,12,18,12)
if(src) qdel(src)
@@ -327,4 +327,4 @@
check_core_stability()
updateDialog()
- return
\ No newline at end of file
+ return
diff --git a/code/modules/power/antimatter/shielding.dm b/code/modules/power/antimatter/shielding.dm
index cdca316fe46..d3a2e84cd89 100644
--- a/code/modules/power/antimatter/shielding.dm
+++ b/code/modules/power/antimatter/shielding.dm
@@ -75,7 +75,7 @@ proc/cardinalrange(var/center)
. = ..()
return FALSE
-/obj/machinery/am_shielding/process()
+/obj/machinery/am_shielding/process(delta_time)
if(!processing) . = PROCESS_KILL
//TODO: core functions and stability
//TODO: think about checking the airmix for phoron and increasing power output
diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm
index c0770fbc9ea..c9a51b498a5 100644
--- a/code/modules/power/apc.dm
+++ b/code/modules/power/apc.dm
@@ -1019,7 +1019,7 @@
else
return 0
-/obj/machinery/power/apc/process()
+/obj/machinery/power/apc/process(delta_time)
if(stat & (BROKEN|MAINT))
return
diff --git a/code/modules/power/batteryrack.dm b/code/modules/power/batteryrack.dm
index a3317646413..b4c4513931e 100644
--- a/code/modules/power/batteryrack.dm
+++ b/code/modules/power/batteryrack.dm
@@ -195,7 +195,7 @@
#define SMESRATE 0.05 // rate of internal charge to external power
-/obj/machinery/power/smes/batteryrack/makeshift/process()
+/obj/machinery/power/smes/batteryrack/makeshift/process(delta_time)
if(stat & BROKEN) return
//store machine state to see if we need to update the icon overlays
diff --git a/code/modules/power/breaker_box.dm b/code/modules/power/breaker_box.dm
index a573361bfbc..c8dacb48cb5 100644
--- a/code/modules/power/breaker_box.dm
+++ b/code/modules/power/breaker_box.dm
@@ -150,5 +150,5 @@
spawn(600)
update_locked = 0
-/obj/machinery/power/breakerbox/process()
+/obj/machinery/power/breakerbox/process(delta_time)
return 1
diff --git a/code/modules/power/cable.dm b/code/modules/power/cable.dm
index f89cde1e71f..8c51cf5a5a4 100644
--- a/code/modules/power/cable.dm
+++ b/code/modules/power/cable.dm
@@ -625,7 +625,6 @@ obj/structure/cable/proc/cableColor(var/colorC)
src.use(15)
else
to_chat(usr, "You cannot do that.")
- ..()
/obj/item/stack/cable_coil/cyborg/verb/set_colour()
set name = "Change Colour"
diff --git a/code/modules/power/cable_logic.dm b/code/modules/power/cable_logic.dm
index 3b5b67a3ea4..84b26337d81 100644
--- a/code/modules/power/cable_logic.dm
+++ b/code/modules/power/cable_logic.dm
@@ -5,7 +5,7 @@
//Input is searched from the 'dir' direction
var/obj/structure/cable/input
-/obj/machinery/logic/indicator/process()
+/obj/machinery/logic/indicator/process(delta_time)
if(input)
return 1
@@ -25,7 +25,7 @@
icon = 'icons/obj/lighting.dmi'
icon_state = "bulb0"
-/obj/machinery/logic/indicator/bulb/process()
+/obj/machinery/logic/indicator/bulb/process(delta_time)
if(!..()) //Parent proc checks if input1 exists.
return
@@ -46,7 +46,7 @@
//Output is searched from the 'dir' direction
var/obj/structure/cable/output
-/obj/machinery/logic/sensor/process()
+/obj/machinery/logic/sensor/process(delta_time)
if(output)
return 1
@@ -66,7 +66,7 @@
icon = 'icons/obj/atmospherics/outlet_injector.dmi'
icon_state = "off"
-/obj/machinery/logic/sensor/constant_high/process()
+/obj/machinery/logic/sensor/constant_high/process(delta_time)
if(!..()) //Parent proc checks if input1 exists.
return
@@ -88,7 +88,7 @@
icon = 'icons/atmos/heat.dmi'
icon_state = "intact"
-/obj/machinery/logic/oneinput/process()
+/obj/machinery/logic/oneinput/process(delta_time)
if(input && output)
return 1
@@ -114,7 +114,7 @@
return 0 //On the process() call, where everything is still being searched for, it returns 0. It will return 1 on the next process() call.
//NOT GATE
-/obj/machinery/logic/oneinput/not/process()
+/obj/machinery/logic/oneinput/not/process(delta_time)
if(!..()) //Parent proc checks if input1, input2 and output exist.
return
@@ -151,7 +151,7 @@
icon = 'icons/obj/atmospherics/mixer.dmi'
icon_state = "intact_off"
-/obj/machinery/logic/twoinput/process()
+/obj/machinery/logic/twoinput/process(delta_time)
if(input1 && input2 && output)
return 1
@@ -185,7 +185,7 @@
return 0 //On the process() call, where everything is still being searched for, it returns 0. It will return 1 on the next process() call.
//AND GATE
-/obj/machinery/logic/twoinput/and/process()
+/obj/machinery/logic/twoinput/and/process(delta_time)
if(!..()) //Parent proc checks if input1, input2 and output exist.
return
@@ -205,7 +205,7 @@
pn_output.draw_power(LOGIC_HIGH) //Otherwise increase the load to 5
//OR GATE
-/obj/machinery/logic/twoinput/or/process()
+/obj/machinery/logic/twoinput/or/process(delta_time)
if(!..()) //Parent proc checks if input1, input2 and output exist.
return
@@ -225,7 +225,7 @@
pn_output.draw_power(LOGIC_HIGH) //Otherwise increase the load to 5
//XOR GATE
-/obj/machinery/logic/twoinput/xor/process()
+/obj/machinery/logic/twoinput/xor/process(delta_time)
if(!..()) //Parent proc checks if input1, input2 and output exist.
return
@@ -245,7 +245,7 @@
pn_output.draw_power(LOGIC_HIGH) //Otherwise increase the load to 5
//XNOR GATE (EQUIVALENCE)
-/obj/machinery/logic/twoinput/xnor/process()
+/obj/machinery/logic/twoinput/xnor/process(delta_time)
if(!..()) //Parent proc checks if input1, input2 and output exist.
return
@@ -267,7 +267,7 @@
#define RELAY_POWER_TRANSFER 2000 //How much power a relay transfers through.
//RELAY - input1 governs the flow from input2 to output
-/obj/machinery/logic/twoinput/relay/process()
+/obj/machinery/logic/twoinput/relay/process(delta_time)
if(!..()) //Parent proc checks if input1, input2 and output exist.
return
@@ -289,4 +289,4 @@
#undef RELAY_POWER_TRANSFER
-#undef LOGIC_HIGH
\ No newline at end of file
+#undef LOGIC_HIGH
diff --git a/code/modules/power/cell.dm b/code/modules/power/cell.dm
index 69b92edbd99..331b8bfa28e 100644
--- a/code/modules/power/cell.dm
+++ b/code/modules/power/cell.dm
@@ -45,7 +45,7 @@
/obj/item/cell/get_cell()
return src
-/obj/item/cell/process()
+/obj/item/cell/process(delta_time)
if(self_recharge)
if(world.time >= last_use + charge_delay)
give(charge_amount)
diff --git a/code/modules/power/fission/engine.dm b/code/modules/power/fission/engine.dm
index 9bb468ca6a3..129766e608e 100644
--- a/code/modules/power/fission/engine.dm
+++ b/code/modules/power/fission/engine.dm
@@ -52,7 +52,7 @@
QDEL_NULL(radio)
return ..()
-/obj/machinery/power/fission/process()
+/obj/machinery/power/fission/process(delta_time)
var/turf/L = loc
if(isnull(L)) // We have a null turf...something is wrong, stop processing this entity.
@@ -554,7 +554,7 @@
return INITIALIZE_HINT_QDEL
START_PROCESSING(SSobj, src)
-/obj/nuclear_mistake_spawner/process()
+/obj/nuclear_mistake_spawner/process(delta_time)
if(my_mob && my_mob.stat != DEAD)
return //No need
diff --git a/code/modules/power/fission/rods.dm b/code/modules/power/fission/rods.dm
index 51175ea357f..975cad2b634 100644
--- a/code/modules/power/fission/rods.dm
+++ b/code/modules/power/fission/rods.dm
@@ -28,7 +28,7 @@
STOP_PROCESSING(SSobj, src)
return ..()
-/obj/item/fuelrod/process()
+/obj/item/fuelrod/process(delta_time)
if(isnull(loc))
return PROCESS_KILL
diff --git a/code/modules/power/fractal_reactor.dm b/code/modules/power/fractal_reactor.dm
index d0d1db4b07f..52e03883b6d 100644
--- a/code/modules/power/fractal_reactor.dm
+++ b/code/modules/power/fractal_reactor.dm
@@ -20,10 +20,10 @@
if(!mapped_in)
to_chat(world, "WARNING: Map testing power source activated at: X:[src.loc.x] Y:[src.loc.y] Z:[src.loc.z]")
-/obj/machinery/power/fractal_reactor/process()
+/obj/machinery/power/fractal_reactor/process(delta_time)
if(!powernet && !powernet_connection_failed)
if(!connect_to_network())
powernet_connection_failed = 1
spawn(150) // Error! Check again in 15 seconds.
powernet_connection_failed = 0
- add_avail(power_generation_rate)
\ No newline at end of file
+ add_avail(power_generation_rate)
diff --git a/code/modules/power/fusion/core/_core.dm b/code/modules/power/fusion/core/_core.dm
index a81e6c439fe..049e7854baf 100644
--- a/code/modules/power/fusion/core/_core.dm
+++ b/code/modules/power/fusion/core/_core.dm
@@ -44,7 +44,7 @@ var/list/fusion_cores = list()
fusion_cores -= src
return ..()
-/obj/machinery/power/fusion_core/process()
+/obj/machinery/power/fusion_core/process(delta_time)
if((stat & BROKEN) || !powernet || !owned_field)
Shutdown()
if(owned_field)
diff --git a/code/modules/power/fusion/core/core_field.dm b/code/modules/power/fusion/core/core_field.dm
index 906b9491d31..36830fd5065 100644
--- a/code/modules/power/fusion/core/core_field.dm
+++ b/code/modules/power/fusion/core/core_field.dm
@@ -119,7 +119,7 @@
START_PROCESSING(SSobj, src)
-/obj/effect/fusion_em_field/process()
+/obj/effect/fusion_em_field/process(delta_time)
//make sure the field generator is still intact
if(!owned_core || QDELETED(owned_core))
qdel(src)
diff --git a/code/modules/power/fusion/fuel_assembly/fuel_assembly.dm b/code/modules/power/fusion/fuel_assembly/fuel_assembly.dm
index 13e673f095f..38d959be2a9 100644
--- a/code/modules/power/fusion/fuel_assembly/fuel_assembly.dm
+++ b/code/modules/power/fusion/fuel_assembly/fuel_assembly.dm
@@ -41,7 +41,7 @@
overlays += list(I, image(icon, "fuel_assembly_bracket"))
rod_quantities[fuel_type] = initial_amount
-/obj/item/fuel_assembly/process()
+/obj/item/fuel_assembly/process(delta_time)
if(!radioactivity)
return PROCESS_KILL
diff --git a/code/modules/power/fusion/fuel_assembly/fuel_injector.dm b/code/modules/power/fusion/fuel_assembly/fuel_injector.dm
index a537f1f18a1..ca350806b86 100644
--- a/code/modules/power/fusion/fuel_assembly/fuel_injector.dm
+++ b/code/modules/power/fusion/fuel_assembly/fuel_injector.dm
@@ -33,7 +33,7 @@ var/list/fuel_injectors = list()
/obj/machinery/fusion_fuel_injector/mapped
anchored = 1
-/obj/machinery/fusion_fuel_injector/process()
+/obj/machinery/fusion_fuel_injector/process(delta_time)
if(injecting)
if(stat & (BROKEN|NOPOWER))
StopInjecting()
diff --git a/code/modules/power/fusion/fusion_reagents.dm b/code/modules/power/fusion/fusion_reagents.dm
index 80b1cbb3361..e8a3487ce52 100644
--- a/code/modules/power/fusion/fusion_reagents.dm
+++ b/code/modules/power/fusion/fusion_reagents.dm
@@ -4,7 +4,7 @@
name = "helium-3"
description = "A colorless, odorless, tasteless and generally inert gas used in fusion reactors. Non-radioactive."
id = "helium-3"
- reagent_state = GAS
+ reagent_state = REAGENT_GAS
color = "#808080"
/obj/structure/reagent_dispensers/he3
@@ -15,4 +15,4 @@
amount_per_transfer_from_this = 10
New()
..()
- reagents.add_reagent("helium-3",1000)
\ No newline at end of file
+ reagents.add_reagent("helium-3",1000)
diff --git a/code/modules/power/fusion/gyrotron/gyrotron.dm b/code/modules/power/fusion/gyrotron/gyrotron.dm
index 68c6e37cce1..6ba177e7d45 100644
--- a/code/modules/power/fusion/gyrotron/gyrotron.dm
+++ b/code/modules/power/fusion/gyrotron/gyrotron.dm
@@ -30,7 +30,7 @@ var/list/gyrotrons = list()
gyrotrons -= src
return ..()
-/obj/machinery/power/emitter/gyrotron/process()
+/obj/machinery/power/emitter/gyrotron/process(delta_time)
active_power_usage = mega_energy * 50000
. = ..()
@@ -65,4 +65,4 @@ var/list/gyrotrons = list()
if(default_part_replacement(user, W))
return
- return ..()
\ No newline at end of file
+ return ..()
diff --git a/code/modules/power/fusion/magpower.dm b/code/modules/power/fusion/magpower.dm
index c6882c6eb36..1d3f21c14fb 100644
--- a/code/modules/power/fusion/magpower.dm
+++ b/code/modules/power/fusion/magpower.dm
@@ -13,7 +13,7 @@
var/active = 0 //are we even on?
var/id_tag //needed for !!rasins!!
-/obj/machinery/power/hydromagnetic_trap/process()
+/obj/machinery/power/hydromagnetic_trap/process(delta_time)
if(!powernet && anchored == 1)
return
spawn(1)
diff --git a/code/modules/power/generator.dm b/code/modules/power/generator.dm
index 447ac93c151..bf0afa8cdf6 100644
--- a/code/modules/power/generator.dm
+++ b/code/modules/power/generator.dm
@@ -89,7 +89,7 @@ GLOBAL_LIST_EMPTY(all_turbines)
circ2.temperature_overlay = "circ-[extreme]cold"
return 1
-/obj/machinery/power/generator/process()
+/obj/machinery/power/generator/process(delta_time)
if(!circ1 || !circ2 || !anchored || stat & (BROKEN|NOPOWER))
stored_energy = 0
return
diff --git a/code/modules/power/generator_type2.dm b/code/modules/power/generator_type2.dm
index 540f49b8aa9..60a530977a9 100644
--- a/code/modules/power/generator_type2.dm
+++ b/code/modules/power/generator_type2.dm
@@ -36,7 +36,7 @@
#define GENRATE 800 // generator output coefficient from Q
-/obj/machinery/power/generator_type2/process()
+/obj/machinery/power/generator_type2/process(delta_time)
if(!input1 || !input2)
return
diff --git a/code/modules/power/lighting.dm b/code/modules/power/lighting.dm
index a8877771a79..e52e658db6b 100644
--- a/code/modules/power/lighting.dm
+++ b/code/modules/power/lighting.dm
@@ -694,7 +694,7 @@ var/global/list/light_type_cache = list()
// timed process
// use power
-/obj/machinery/light/process()
+/obj/machinery/light/process(delta_time)
if(auto_flicker && !flickering)
if(check_for_player_proximity(src, radius = 12, ignore_ghosts = FALSE, ignore_afk = TRUE))
seton(TRUE) // Lights must be on to flicker.
diff --git a/code/modules/power/port_gen.dm b/code/modules/power/port_gen.dm
index 573b426fb9b..feef1c1999a 100644
--- a/code/modules/power/port_gen.dm
+++ b/code/modules/power/port_gen.dm
@@ -28,7 +28,7 @@
/obj/machinery/power/port_gen/proc/handleInactive()
return
-/obj/machinery/power/port_gen/process()
+/obj/machinery/power/port_gen/process(delta_time)
if(active && HasFuel() && !IsBroken() && anchored && powernet)
add_avail(power_gen * power_output)
UseFuel()
diff --git a/code/modules/power/sensors/powernet_sensor.dm b/code/modules/power/sensors/powernet_sensor.dm
index bc1298d2010..15ff90b352d 100644
--- a/code/modules/power/sensors/powernet_sensor.dm
+++ b/code/modules/power/sensors/powernet_sensor.dm
@@ -52,7 +52,7 @@
// Proc: process()
// Parameters: None
// Description: This has to be here because we need sensors to remain in Machines list.
-/obj/machinery/power/sensor/process()
+/obj/machinery/power/sensor/process(delta_time)
return 1
// Proc: reading_to_text()
@@ -178,7 +178,7 @@
APC_entry["total_load"] = reading_to_text(A.lastused_total)
// Hopefully removes those goddamn \improper s which are screwing up the UI
var/N = A.area.name
- if(findtext(N, "ÿ"))
+ if(findtext(N, "�"))
N = copytext(N, 3)
APC_entry["name"] = N
// Add data into main list of APC data.
diff --git a/code/modules/power/sensors/sensor_monitoring.dm b/code/modules/power/sensors/sensor_monitoring.dm
index b65003cbaee..8ac8dd22f8d 100644
--- a/code/modules/power/sensors/sensor_monitoring.dm
+++ b/code/modules/power/sensors/sensor_monitoring.dm
@@ -21,7 +21,7 @@
var/datum/nano_module/power_monitor/power_monitor
// Checks the sensors for alerts. If change (alerts cleared or detected) occurs, calls for icon update.
-/obj/machinery/computer/power_monitor/process()
+/obj/machinery/computer/power_monitor/process(delta_time)
var/alert = check_warnings()
if(alert != alerting)
alerting = !alerting
diff --git a/code/modules/power/singularity/collector.dm b/code/modules/power/singularity/collector.dm
index b1e9ad39321..7a1c4883a6e 100644
--- a/code/modules/power/singularity/collector.dm
+++ b/code/modules/power/singularity/collector.dm
@@ -25,7 +25,7 @@ var/global/list/rad_collectors = list()
rad_collectors -= src
return ..()
-/obj/machinery/power/rad_collector/process()
+/obj/machinery/power/rad_collector/process(delta_time)
//so that we don't zero out the meter if the SM is processed first.
last_power = last_power_new
last_power_new = 0
diff --git a/code/modules/power/singularity/emitter.dm b/code/modules/power/singularity/emitter.dm
index ca12208d13c..f2fea069f35 100644
--- a/code/modules/power/singularity/emitter.dm
+++ b/code/modules/power/singularity/emitter.dm
@@ -98,7 +98,7 @@
src.use_power = 1 */
return 1
-/obj/machinery/power/emitter/process()
+/obj/machinery/power/emitter/process(delta_time)
if(stat & (BROKEN))
return
if(src.state != 2 || (!powernet && active_power_usage))
diff --git a/code/modules/power/singularity/field_generator.dm b/code/modules/power/singularity/field_generator.dm
index 18ffecdb64b..77cb6e1406c 100644
--- a/code/modules/power/singularity/field_generator.dm
+++ b/code/modules/power/singularity/field_generator.dm
@@ -61,7 +61,7 @@ field_generator power level display
connected_gens = list()
return
-/obj/machinery/field_generator/process()
+/obj/machinery/field_generator/process(delta_time)
if(Varedit_start == 1)
if(active == 0)
active = 1
diff --git a/code/modules/power/singularity/generator.dm b/code/modules/power/singularity/generator.dm
index 0e4e0c56259..fb429ddc0d5 100644
--- a/code/modules/power/singularity/generator.dm
+++ b/code/modules/power/singularity/generator.dm
@@ -10,7 +10,7 @@
var/energy = 0
var/creation_type = /obj/singularity
-/obj/machinery/the_singularitygen/process()
+/obj/machinery/the_singularitygen/process(delta_time)
var/turf/T = get_turf(src)
if(src.energy >= 200)
new creation_type(T, 50)
diff --git a/code/modules/power/singularity/particle_accelerator/particle_control.dm b/code/modules/power/singularity/particle_accelerator/particle_control.dm
index 2f90091ac0c..a2ef49cc247 100644
--- a/code/modules/power/singularity/particle_accelerator/particle_control.dm
+++ b/code/modules/power/singularity/particle_accelerator/particle_control.dm
@@ -143,7 +143,7 @@
update_use_power(USE_POWER_IDLE)
-/obj/machinery/particle_accelerator/control_box/process()
+/obj/machinery/particle_accelerator/control_box/process(delta_time)
if(src.active)
//a part is missing!
if( length(connected_parts) < 6 )
diff --git a/code/modules/power/singularity/particle_accelerator/particle_smasher.dm b/code/modules/power/singularity/particle_accelerator/particle_smasher.dm
index 94924e3cb84..b0a72726fa1 100644
--- a/code/modules/power/singularity/particle_accelerator/particle_smasher.dm
+++ b/code/modules/power/singularity/particle_accelerator/particle_smasher.dm
@@ -138,7 +138,7 @@
TryCraft()
return 0
-/obj/machinery/particle_smasher/process()
+/obj/machinery/particle_smasher/process(delta_time)
if(!src.anchored) // Rapidly loses focus.
if(energy)
SSradiation.radiate(src, round(((src.energy-150)/50)*5,1))
diff --git a/code/modules/power/singularity/singularity.dm b/code/modules/power/singularity/singularity.dm
index 452d0587df3..0efbd1df81e 100644
--- a/code/modules/power/singularity/singularity.dm
+++ b/code/modules/power/singularity/singularity.dm
@@ -75,7 +75,7 @@ GLOBAL_LIST_BOILERPLATE(all_singularities, /obj/singularity)
/obj/singularity/Bumped(atom/A)
consume(A)
-/obj/singularity/process()
+/obj/singularity/process(delta_time)
eat()
dissipate()
check_energy()
diff --git a/code/modules/power/smes.dm b/code/modules/power/smes.dm
index d1954732c55..e6659c216b3 100644
--- a/code/modules/power/smes.dm
+++ b/code/modules/power/smes.dm
@@ -134,7 +134,7 @@
/obj/machinery/power/smes/proc/chargedisplay()
return round(5.5*charge/(capacity ? capacity : 5e6))
-/obj/machinery/power/smes/process()
+/obj/machinery/power/smes/process(delta_time)
if(stat & BROKEN) return
//store machine state to see if we need to update the icon overlays
@@ -467,7 +467,7 @@
output_level = 250000
should_be_mapped = 1
-/obj/machinery/power/smes/magical/process()
+/obj/machinery/power/smes/magical/process(delta_time)
charge = 5000000
..()
@@ -478,7 +478,7 @@
input_level = 500000
output_level = 1000000
-/obj/machinery/power/smes/buildable/main/process()
+/obj/machinery/power/smes/buildable/main/process(delta_time)
percentfull = 100.0*charge/capacity
diff --git a/code/modules/power/smes_construction.dm b/code/modules/power/smes_construction.dm
index 1c3aa08a4ac..4820e8fac76 100644
--- a/code/modules/power/smes_construction.dm
+++ b/code/modules/power/smes_construction.dm
@@ -100,7 +100,7 @@
// Parameters: None
// Description: Uses parent process, but if grounding wire is cut causes sparks to fly around.
// This also causes the SMES to quickly discharge, and has small chance of breaking lights connected to APCs in the powernet.
-/obj/machinery/power/smes/buildable/process()
+/obj/machinery/power/smes/buildable/process(delta_time)
if(!grounding && (Percentage() > 5))
var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread
s.set_up(5, 1, src)
diff --git a/code/modules/power/solar.dm b/code/modules/power/solar.dm
index c11080ee491..3e779a62d4f 100644
--- a/code/modules/power/solar.dm
+++ b/code/modules/power/solar.dm
@@ -123,7 +123,7 @@ GLOBAL_LIST_EMPTY(solars_list)
sunfrac = cos(p_angle) ** 2
//isn't the power recieved from the incoming light proportionnal to cos(p_angle) (Lambert's cosine law) rather than cos(p_angle)^2 ?
-/obj/machinery/power/solar/process()//TODO: remove/add this from machines to save on processing as needed ~Carn PRIORITY
+/obj/machinery/power/solar/process(delta_time)//TODO: remove/add this from machines to save on processing as needed ~Carn PRIORITY
if(stat & BROKEN)
return
if(!SSsun.sun || !control) //if there's no SSsun.sun or the panel is not linked to a solar control computer, no need to proceed
@@ -172,7 +172,7 @@ GLOBAL_LIST_EMPTY(solars_list)
/obj/machinery/power/solar/fake/New(var/turf/loc, var/obj/item/solar_assembly/S)
..(loc, S, 0)
-/obj/machinery/power/solar/fake/process()
+/obj/machinery/power/solar/fake/process(delta_time)
. = PROCESS_KILL
return
@@ -463,7 +463,7 @@ GLOBAL_LIST_EMPTY(solars_list)
src.attack_hand(user)
return
-/obj/machinery/power/solar_control/process()
+/obj/machinery/power/solar_control/process(delta_time)
lastgen = gen
gen = 0
diff --git a/code/modules/power/supermatter/supermatter.dm b/code/modules/power/supermatter/supermatter.dm
index 1cc4aaa8c3a..cde00489f8e 100644
--- a/code/modules/power/supermatter/supermatter.dm
+++ b/code/modules/power/supermatter/supermatter.dm
@@ -238,7 +238,7 @@
return ..()
-/obj/machinery/power/supermatter/process()
+/obj/machinery/power/supermatter/process(delta_time)
var/turf/L = loc
@@ -268,7 +268,7 @@
// Volume will be 1 at no power, ~12.5 at ENERGY_NITROGEN, and 20+ at ENERGY_PHORON.
// Capped to 20 volume since higher volumes get annoying and it sounds worse.
// Formula previously was min(round(power/10)+1, 20)
- soundloop.volume = CLAMP((50 + (power / 50)), 50, 100)
+ soundloop.volume = clamp((50 + (power / 50)), 50, 100)
// Swap loops between calm and delamming.
if(damage >= 300)
@@ -504,7 +504,7 @@
START_PROCESSING(SSobj, src)
return ..()
-/obj/item/broken_sm/process()
+/obj/item/broken_sm/process(delta_time)
SSradiation.radiate(src, 50)
/obj/item/broken_sm/Destroy()
diff --git a/code/modules/power/terminal.dm b/code/modules/power/terminal.dm
index e401a7b04f8..b9bff92e976 100644
--- a/code/modules/power/terminal.dm
+++ b/code/modules/power/terminal.dm
@@ -35,7 +35,7 @@
// Needed so terminals are not removed from machines list.
// Powernet rebuilds need this to work properly.
-/obj/machinery/power/terminal/process()
+/obj/machinery/power/terminal/process(delta_time)
return 1
/obj/machinery/power/terminal/overload(var/obj/machinery/power/source)
diff --git a/code/modules/power/turbine.dm b/code/modules/power/turbine.dm
index 71e179f9004..652402084ea 100644
--- a/code/modules/power/turbine.dm
+++ b/code/modules/power/turbine.dm
@@ -142,7 +142,7 @@
to_chat(user, "Turbine not connected.")
stat |= BROKEN
-/obj/machinery/compressor/process()
+/obj/machinery/compressor/process(delta_time)
if(!turbine)
stat = BROKEN
if(stat & BROKEN || panel_open)
@@ -240,7 +240,7 @@
to_chat(user, "Compressor not connected.")
stat |= BROKEN
-/obj/machinery/power/turbine/process()
+/obj/machinery/power/turbine/process(delta_time)
if(!compressor)
stat = BROKEN
if((stat & BROKEN) || panel_open)
diff --git a/code/modules/projectiles/ammunition/magic.dm b/code/modules/projectiles/ammunition/magic.dm
index 76b4a174a93..0f84288d3e4 100644
--- a/code/modules/projectiles/ammunition/magic.dm
+++ b/code/modules/projectiles/ammunition/magic.dm
@@ -34,7 +34,7 @@
if(target.anti_magic_check())
target.visible_message("[src] vanishes on contact with [target]!")
return blocked
- if(target.revive(full_heal = 1))
+ if(target.revive()) // full_heal = TRUE
to_chat(target, "You rise with a start, you're alive!!!")
else if(target.stat != DEAD)
to_chat(target, "You feel great!")
@@ -81,8 +81,7 @@
OpenDoor(target)
else
var/turf/T = get_turf(target)
- if(/turf/simulated/wall)
- CreateDoor(T)
+ CreateDoor(T)
/obj/item/projectile/magic/door/proc/CreateDoor(turf/T)
var/door_type = pick(door_types)
@@ -337,6 +336,7 @@
var/created = FALSE //prevents creation of more then one locker if it has multiple hits
var/locker_suck = TRUE
+/*
/obj/item/projectile/magic/locker/proc/prehit(atom/A, var/mob/living/L)
if(ismob(A) && locker_suck)
var/mob/M = A
@@ -349,6 +349,7 @@
M.forceMove(src)
return FALSE
return ..()
+*/
/obj/item/projectile/magic/locker/on_hit(target)
if(created)
@@ -464,7 +465,7 @@
return
M.take_overall_damage(0,10) //between this 10 burn, the 10 brute, the explosion brute, and the onfire burn, your at about 65 damage if you stop drop and roll immediately
var/turf/T = get_turf(target)
- explosion(T, -1, exp_heavy, exp_light, exp_flash, 0, flame_range = exp_fire)
+ explosion(T, -1, exp_heavy, exp_light, exp_flash, 0)//, flame_range = exp_fire)
/obj/item/projectile/magic/aoe/fireball/infernal
name = "infernal fireball"
diff --git a/code/modules/projectiles/ammunition/smartmag.dm b/code/modules/projectiles/ammunition/smartmag.dm
index c9084f5dcc3..ff8b490cc3f 100644
--- a/code/modules/projectiles/ammunition/smartmag.dm
+++ b/code/modules/projectiles/ammunition/smartmag.dm
@@ -34,7 +34,7 @@
STOP_PROCESSING(SSobj, src)
..()
-/obj/item/ammo_magazine/smart/process()
+/obj/item/ammo_magazine/smart/process(delta_time)
if(!holding_gun) // Yes, this is awful, sorry. Don't know a better way to figure out if we've been moved into or out of a gun.
if(istype(src.loc, /obj/item/gun))
holding_gun = src.loc
diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm
index 3fda6e7caa7..ab8c13aa76b 100644
--- a/code/modules/projectiles/gun.dm
+++ b/code/modules/projectiles/gun.dm
@@ -699,7 +699,7 @@
recoil = round(recoil*zoom_amount+1) //recoil is worse when looking through a scope
//make sure accuracy and recoil are reset regardless of how the item is unzoomed.
-/obj/item/gun/zoom()
+/obj/item/gun/zoom(tileoffset = 14, viewsize = 9, mob/user = usr)
..()
if(!zoom)
accuracy = initial(accuracy)
diff --git a/code/modules/projectiles/guns/energy.dm b/code/modules/projectiles/guns/energy.dm
index ada21488989..ace39f21323 100644
--- a/code/modules/projectiles/guns/energy.dm
+++ b/code/modules/projectiles/guns/energy.dm
@@ -49,7 +49,7 @@
/obj/item/gun/energy/get_cell()
return power_supply
-/obj/item/gun/energy/process()
+/obj/item/gun/energy/process(delta_time)
if(self_recharge) //Every [recharge_time] ticks, recharge a shot for the battery
if(world.time > last_shot + charge_delay) //Doesn't work if you've fired recently
if(!power_supply || power_supply.charge >= power_supply.maxcharge)
diff --git a/code/modules/projectiles/guns/magic.dm b/code/modules/projectiles/guns/magic.dm
index b6c89121441..2be9e45a253 100644
--- a/code/modules/projectiles/guns/magic.dm
+++ b/code/modules/projectiles/guns/magic.dm
@@ -51,7 +51,7 @@
STOP_PROCESSING(SSobj, src)
return ..()
-/obj/item/gun/magic/process()
+/obj/item/gun/magic/process(delta_time)
charge_tick++
if(charge_tick < recharge_rate || charges >= max_charges)
return 0
diff --git a/code/modules/projectiles/guns/magic/staff.dm b/code/modules/projectiles/guns/magic/staff.dm
index d17e8572ea0..bacf3edbf57 100644
--- a/code/modules/projectiles/guns/magic/staff.dm
+++ b/code/modules/projectiles/guns/magic/staff.dm
@@ -30,6 +30,7 @@
/obj/item/gun/magic/staff/healing/handle_suicide() //Stops people trying to commit suicide to heal themselves
return
+/*
/obj/item/gun/magic/staff/chaos
name = "staff of chaos"
desc = "An artefact that spits bolts of chaotic magic that can potentially do anything."
@@ -47,6 +48,7 @@
/obj/item/gun/magic/staff/chaos/proc/process_fire(atom/target, mob/living/user, message = TRUE, params = null, zone_override = "", bonus_spread = 0, stam_cost = 0)
projectile_type = pick(allowed_projectile_types)
. = ..()
+*/
/obj/item/gun/magic/staff/door
name = "staff of door creation"
@@ -104,4 +106,4 @@
icon_state = "locker"
item_state = "locker"
max_charges = 6
- recharge_rate = 4
\ No newline at end of file
+ recharge_rate = 4
diff --git a/code/modules/projectiles/guns/magic/wand.dm b/code/modules/projectiles/guns/magic/wand.dm
index 15b3f06d749..c1d67332193 100644
--- a/code/modules/projectiles/guns/magic/wand.dm
+++ b/code/modules/projectiles/guns/magic/wand.dm
@@ -180,7 +180,7 @@
/obj/item/gun/magic/wand/fireball/zap_self(mob/living/user)
..()
- explosion(user.loc, -1, 0, 2, 3, 0, flame_range = 2)
+ explosion(user.loc, -1, 0, 2, 3, 0)//, flame_range = 2)
charges--
/////////////////////////////////////
diff --git a/code/modules/projectiles/guns/magnetic/magnetic.dm b/code/modules/projectiles/guns/magnetic/magnetic.dm
index 1f92aad4455..9fb382a8268 100644
--- a/code/modules/projectiles/guns/magnetic/magnetic.dm
+++ b/code/modules/projectiles/guns/magnetic/magnetic.dm
@@ -38,7 +38,7 @@
/obj/item/gun/magnetic/get_cell()
return cell
-/obj/item/gun/magnetic/process()
+/obj/item/gun/magnetic/process(delta_time)
if(capacitor)
if(cell)
if(capacitor.charge < capacitor.max_charge && cell.checked_use(power_per_tick))
diff --git a/code/modules/projectiles/guns/vox.dm b/code/modules/projectiles/guns/vox.dm
index bdd7e3d59c6..16beb901fef 100644
--- a/code/modules/projectiles/guns/vox.dm
+++ b/code/modules/projectiles/guns/vox.dm
@@ -27,7 +27,7 @@
STOP_PROCESSING(SSobj, src)
..()
-/obj/item/gun/launcher/spikethrower/process()
+/obj/item/gun/launcher/spikethrower/process(delta_time)
if(spikes < max_spikes && world.time > last_regen + spike_gen_time)
spikes++
last_regen = world.time
diff --git a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm
index 3420e4090f1..6d5c79fec71 100644
--- a/code/modules/projectiles/projectile.dm
+++ b/code/modules/projectiles/projectile.dm
@@ -253,7 +253,7 @@
if(prob(50))
homing_offset_y = -homing_offset_y
-/obj/item/projectile/process()
+/obj/item/projectile/process(delta_time)
last_process = world.time
if(!loc || !fired || !trajectory)
fired = FALSE
@@ -450,7 +450,7 @@
/obj/item/projectile/proc/vol_by_damage()
if(damage)
- return clamp((damage) * 0.67, 30, 100)// Multiply projectile damage by 0.67, then CLAMP the value between 30 and 100
+ return clamp((damage) * 0.67, 30, 100)// Multiply projectile damage by 0.67, then clamp the value between 30 and 100
else
return 50 //if the projectile doesn't do damage, play its hitsound at 50% volume.
diff --git a/code/modules/projectiles/projectile/bullets.dm b/code/modules/projectiles/projectile/bullets.dm
index 5266416f52e..d4038272e18 100644
--- a/code/modules/projectiles/projectile/bullets.dm
+++ b/code/modules/projectiles/projectile/bullets.dm
@@ -392,7 +392,7 @@
combustion = FALSE
-/obj/item/projectile/bullet/pistol/cap/process()
+/obj/item/projectile/bullet/pistol/cap/process(delta_time)
loc = null
qdel(src)
@@ -405,6 +405,6 @@
embed_chance = 0
sharp = 0
-/obj/item/projectile/bullet/blank/cap/process()
+/obj/item/projectile/bullet/blank/cap/process(delta_time)
loc = null
qdel(src)
diff --git a/code/modules/projectiles/targeting/targeting_overlay.dm b/code/modules/projectiles/targeting/targeting_overlay.dm
index 2ac5b8fdb1c..446efca10f4 100644
--- a/code/modules/projectiles/targeting/targeting_overlay.dm
+++ b/code/modules/projectiles/targeting/targeting_overlay.dm
@@ -76,7 +76,7 @@
if(aiming_at)
to_chat(aiming_at, "You are [message].")
-/obj/aiming_overlay/process()
+/obj/aiming_overlay/process(delta_time)
if(!owner)
qdel(src)
return
diff --git a/code/modules/random_map/noise/desert.dm b/code/modules/random_map/noise/desert.dm
index 0264d2a781a..29edf6c30e6 100644
--- a/code/modules/random_map/noise/desert.dm
+++ b/code/modules/random_map/noise/desert.dm
@@ -14,9 +14,9 @@
if(isnull(val)) val = 0
switch(val)
if(0 to 1)
- return /turf/simulated/floor/beach/water
+ return /turf/simulated/floor/outdoors/beach/water
else
- return /turf/simulated/floor/beach/sand/desert
+ return /turf/simulated/floor/outdoors/beach/sand/desert
/datum/random_map/noise/desert/get_additional_spawns(var/value, var/turf/T)
var/val = min(9,max(0,round((value/cell_range)*10)))
diff --git a/code/modules/random_map/noise/tundra.dm b/code/modules/random_map/noise/tundra.dm
index 6cb81142984..5d4081769e3 100644
--- a/code/modules/random_map/noise/tundra.dm
+++ b/code/modules/random_map/noise/tundra.dm
@@ -36,9 +36,9 @@
if(isnull(val)) val = 0
switch(val)
if(0 to 4)
- return /turf/simulated/floor/beach/water/ocean
+ return /turf/simulated/floor/outdoors/beach/water/ocean
else
- return /turf/simulated/floor/snow
+ return /turf/simulated/floor/outdoors/snow
/datum/random_map/noise/tundra/get_additional_spawns(var/value, var/turf/T)
var/val = min(9,max(0,round((value/cell_range)*10)))
diff --git a/code/modules/reagents/Chemistry-Machinery.dm b/code/modules/reagents/Chemistry-Machinery.dm
index e2881b57364..610715eedce 100644
--- a/code/modules/reagents/Chemistry-Machinery.dm
+++ b/code/modules/reagents/Chemistry-Machinery.dm
@@ -1,10 +1,3 @@
-#define SOLID 1
-#define LIQUID 2
-#define GAS 3
-
-
-
-
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
diff --git a/code/modules/reagents/Chemistry-Reagents.dm b/code/modules/reagents/Chemistry-Reagents.dm
index 1870ce93219..e227be4c82c 100644
--- a/code/modules/reagents/Chemistry-Reagents.dm
+++ b/code/modules/reagents/Chemistry-Reagents.dm
@@ -8,7 +8,7 @@
var/taste_description = "bitterness"
var/taste_mult = 1 //how this taste compares to others. Higher values means it is more noticable
var/datum/reagents/holder = null
- var/reagent_state = SOLID
+ var/reagent_state = REAGENT_SOLID
var/list/data = null
var/volume = 0
var/metabolism = REM // This would be 0.2 normally
diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm
index e8f3993e35f..dff5757089d 100644
--- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm
@@ -4,7 +4,7 @@
id = "blood"
taste_description = "iron"
taste_mult = 1.3
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
metabolism = REM * 5
mrate_static = TRUE
affects_dead = 1 //so you can pump blood into someone before defibbing them
@@ -112,7 +112,7 @@
name = "Antibodies"
taste_description = "slime"
id = "antibodies"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#0050F0"
mrate_static = TRUE
@@ -127,7 +127,7 @@
id = "water"
taste_description = "water"
description = "A ubiquitous chemical substance that is composed of hydrogen and oxygen."
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#0064C877"
metabolism = REM * 10
@@ -204,7 +204,7 @@
id = "fuel"
description = "Required for welders. Flamable."
taste_description = "gross metal"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#660000"
glass_name = "welder fuel"
diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Dispenser.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Dispenser.dm
index e8bc9de535c..24964bd7be2 100644
--- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Dispenser.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Dispenser.dm
@@ -4,7 +4,7 @@
description = "A silvery white and ductile member of the boron group of chemical elements."
taste_description = "metal"
taste_mult = 1.1
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#A8A8A8"
/datum/reagent/calcium
@@ -13,7 +13,7 @@
description = "A chemical element, the building block of bones."
taste_description = "metallic chalk" // Apparently, calcium tastes like calcium.
taste_mult = 1.3
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#e9e6e4"
/datum/reagent/carbon
@@ -22,7 +22,7 @@
description = "A chemical element, the building block of life."
taste_description = "sour chalk"
taste_mult = 1.5
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#1C1300"
ingest_met = REM * 5
@@ -50,7 +50,7 @@
id = "chlorine"
description = "A chemical element with a characteristic odour."
taste_description = "pool water"
- reagent_state = GAS
+ reagent_state = REAGENT_GAS
color = "#808080"
/datum/reagent/chlorine/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
@@ -71,7 +71,7 @@
id = "ethanol"
description = "A well-known alcohol with a variety of applications."
taste_description = "pure alcohol"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#404030"
ingest_met = REM * 2
@@ -206,7 +206,7 @@
id = "fluorine"
description = "A highly-reactive chemical element."
taste_description = "acid"
- reagent_state = GAS
+ reagent_state = REAGENT_GAS
color = "#808080"
/datum/reagent/fluorine/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
@@ -220,7 +220,7 @@
id = "hydrogen"
description = "A colorless, odorless, nonmetallic, tasteless, highly combustible diatomic gas."
taste_mult = 0 //no taste
- reagent_state = GAS
+ reagent_state = REAGENT_GAS
color = "#808080"
/datum/reagent/iron
@@ -228,7 +228,7 @@
id = "iron"
description = "Pure iron is a metal."
taste_description = "metal"
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#353535"
/datum/reagent/iron/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
@@ -240,7 +240,7 @@
id = "lithium"
description = "A chemical element, used as antidepressant."
taste_description = "metal"
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#808080"
/datum/reagent/lithium/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
@@ -255,7 +255,7 @@
id = "mercury"
description = "A chemical element."
taste_mult = 0 //mercury apparently is tasteless. IDK
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#484848"
/datum/reagent/mercury/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
@@ -271,7 +271,7 @@
id = "nitrogen"
description = "A colorless, odorless, tasteless gas."
taste_mult = 0 //no taste
- reagent_state = GAS
+ reagent_state = REAGENT_GAS
color = "#808080"
/datum/reagent/oxygen
@@ -279,7 +279,7 @@
id = "oxygen"
description = "A colorless, odorless gas."
taste_mult = 0
- reagent_state = GAS
+ reagent_state = REAGENT_GAS
color = "#808080"
/datum/reagent/oxygen/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
@@ -291,7 +291,7 @@
id = "phosphorus"
description = "A chemical element, the backbone of biological energy carriers."
taste_description = "vinegar"
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#832828"
/datum/reagent/phosphorus/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
@@ -305,7 +305,7 @@
id = "potassium"
description = "A soft, low-melting solid that can easily be cut with a knife. Reacts violently with water."
taste_description = "sweetness" //potassium is bitter in higher doses but sweet in lower ones.
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#A0A0A0"
/datum/reagent/radium
@@ -313,7 +313,7 @@
id = "radium"
description = "Radium is an alkaline earth metal. It is extremely radioactive."
taste_mult = 0 //Apparently radium is tasteless
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#C7C7C7"
/datum/reagent/radium/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
@@ -346,7 +346,7 @@
id = "sacid"
description = "A very corrosive mineral acid with the molecular formula H2SO4."
taste_description = "acid"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#DB5008"
metabolism = REM * 2
touch_met = 50 // It's acid!
@@ -433,7 +433,7 @@
id = "silicon"
description = "A tetravalent metalloid, silicon is less reactive than its chemical analog carbon."
taste_mult = 0
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#A8A8A8"
/datum/reagent/sodium
@@ -441,7 +441,7 @@
id = "sodium"
description = "A chemical element, readily reacts with water."
taste_description = "salty metal"
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#808080"
/datum/reagent/sugar
@@ -450,7 +450,7 @@
description = "The organic compound commonly known as table sugar and sometimes called saccharose. This white, odorless, crystalline powder has a pleasing, sweet taste."
taste_description = "sugar"
taste_mult = 1.8
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#FFFFFF"
glass_name = "sugar"
@@ -489,7 +489,7 @@
id = "sulfur"
description = "A chemical element with a pungent smell."
taste_description = "old eggs"
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#BF8C00"
/datum/reagent/tungsten
@@ -498,5 +498,5 @@
description = "A chemical element, and a strong oxidising agent."
taste_description = "metal"
taste_mult = 0 //no taste
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#DCDCDC"
diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
index 38e42e21848..9fa9b653ec9 100644
--- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
@@ -5,7 +5,7 @@
id = "nutriment"
description = "All the vitamins, minerals, and carbohydrates the body needs in pure form."
taste_mult = 4
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
metabolism = REM * 4
ingest_met = REM * 4
var/nutriment_factor = 30 // Per unit
@@ -139,7 +139,7 @@
id = "flour"
description = "This is what you rub all over yourself to pretend to be a ghost."
taste_description = "chalky wheat"
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
nutriment_factor = 1
color = "#FFFFFF"
@@ -178,7 +178,7 @@
description = "A fatty, bitter paste made from coco beans."
taste_description = "bitterness"
taste_mult = 1.3
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
nutriment_factor = 5
color = "#302000"
@@ -228,7 +228,7 @@
description = "A salty sauce made from the soy plant."
taste_description = "umami"
taste_mult = 1.1
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
nutriment_factor = 2
color = "#792300"
@@ -237,7 +237,7 @@
id = "ketchup"
description = "Ketchup, catsup, whatever. It's tomato paste."
taste_description = "ketchup"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
nutriment_factor = 5
color = "#731008"
@@ -247,7 +247,7 @@
description = "Enjoy the great taste of nothing."
taste_description = "rice"
taste_mult = 0.4
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
nutriment_factor = 1
color = "#FFFFFF"
@@ -257,7 +257,7 @@
description = "Totally the best. Only to be spread on foods with excellent lateral symmetry."
taste_description = "cherry"
taste_mult = 1.3
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
nutriment_factor = 1
color = "#801E28"
@@ -268,7 +268,7 @@
description = "An oil derived from various types of corn."
taste_description = "slime"
taste_mult = 0.1
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
nutriment_factor = 20
color = "#302000"
@@ -294,7 +294,7 @@ End Citadel Change */
description = "An oil derived from various types of nuts."
taste_description = "nuts"
taste_mult = 0.3
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
nutriment_factor = 15
color = "#4F3500"
@@ -319,7 +319,7 @@ End Citadel Change */
description = "A butter derived from various types of nuts."
taste_description = "peanuts"
taste_mult = 0.5
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
nutriment_factor = 30
color = "#4F3500"
@@ -329,7 +329,7 @@ End Citadel Change */
description = "Vanilla extract. Tastes suspiciously like boring ice-cream."
taste_description = "vanilla"
taste_mult = 5
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
nutriment_factor = 2
color = "#0F0A00"
@@ -364,7 +364,7 @@ End Citadel Change */
description = "A mixture of water, milk, and oxygen. Virus cells can use this mixture to reproduce."
taste_description = "vomit"
taste_mult = 2
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
nutriment_factor = 2
color = "#899613"
@@ -381,7 +381,7 @@ End Citadel Change */
id = "mint"
description = "Also known as Mentha."
taste_description = "mint"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#CF3600"
/datum/reagent/lipozine // The anti-nutriment.
@@ -389,7 +389,7 @@ End Citadel Change */
id = "lipozine"
description = "A chemical compound that causes a powerful fat-burning reaction."
taste_description = "mothballs"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#BBEDA4"
overdose = REAGENTS_OVERDOSE
@@ -406,7 +406,7 @@ End Citadel Change */
id = "sodiumchloride"
description = "A salt made of sodium chloride. Commonly used to season food."
taste_description = "salt"
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#FFFFFF"
overdose = REAGENTS_OVERDOSE
ingest_met = REM
@@ -426,7 +426,7 @@ End Citadel Change */
id = "blackpepper"
description = "A powder ground from peppercorns. *AAAACHOOO*"
taste_description = "pepper"
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
ingest_met = REM
color = "#000000"
@@ -436,7 +436,7 @@ End Citadel Change */
description = "A universal enzyme used in the preperation of certain chemicals and foods."
taste_description = "sweetness"
taste_mult = 0.7
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#365E30"
overdose = REAGENTS_OVERDOSE
@@ -446,7 +446,7 @@ End Citadel Change */
description = "A special oil that noticably chills the body. Extracted from Ice Peppers."
taste_description = "mint"
taste_mult = 1.5
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
ingest_met = REM
color = "#B31008"
@@ -462,7 +462,7 @@ End Citadel Change */
name = "Cryotoxin"
id = "cryotoxin"
description = "Lowers the body's internal temperature."
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#B31008"
metabolism = REM * 0.5
@@ -472,7 +472,7 @@ End Citadel Change */
description = "This is what makes chilis hot."
taste_description = "hot peppers"
taste_mult = 1.5
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
ingest_met = REM
color = "#B31008"
@@ -508,7 +508,7 @@ End Citadel Change */
description = "A chemical agent used for self-defense and in police work."
taste_description = "fire"
taste_mult = 10
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
touch_met = 50 // Get rid of it quickly
ingest_met = REM
color = "#B31008"
@@ -656,7 +656,7 @@ End Citadel Change */
id = "drink"
description = "Uh, some kind of drink."
ingest_met = REM
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#E78108"
var/nutrition = 0 // Per unit
var/adj_dizzy = 0 // Per tick
@@ -1186,7 +1186,7 @@ End Citadel Change */
id = "hot_coco"
description = "Made with love! And cocoa beans."
taste_description = "creamy chocolate"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#403010"
nutrition = 2
adj_temp = 5
@@ -1456,7 +1456,7 @@ End Citadel Change */
id = "cola"
description = "A refreshing beverage."
taste_description = "cola"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#100800"
adj_drowsy = -3
adj_temp = -5
@@ -1622,7 +1622,7 @@ End Citadel Change */
id = "doctorsdelight"
description = "A gulp a day keeps the MediBot away. That's probably for the best."
taste_description = "homely fruit smoothie"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#FF8CFF"
nutrition = 1
@@ -1646,7 +1646,7 @@ End Citadel Change */
id = "dry_ramen"
description = "Space age food, since August 25, 1958. Contains dried noodles, vegetables, and chemicals that boil in contact with water."
taste_description = "dry cheap noodles"
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
nutrition = 1
color = "#302000"
@@ -1655,7 +1655,7 @@ End Citadel Change */
id = "hot_ramen"
description = "The noodles are boiled, the flavors are artificial, just like being back in school."
taste_description = "noodles and salt"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#302000"
nutrition = 5
adj_temp = 5
@@ -1666,7 +1666,7 @@ End Citadel Change */
description = "The noodles are boiled, the flavors are artificial, just like being back in school."
taste_description = "noodles and spice"
taste_mult = 1.7
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#302000"
nutrition = 5
@@ -1692,7 +1692,7 @@ End Citadel Change */
id = "ice"
description = "Frozen water, your dentist wouldn't like you chewing this."
taste_description = "ice"
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#619494"
adj_temp = -5
@@ -2305,7 +2305,7 @@ End Citadel Change */
id = "acidspit"
description = "A drink for the daring, can be deadly if incorrectly prepared!"
taste_description = "bitter tang"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#365000"
strength = 30
@@ -2339,7 +2339,7 @@ End Citadel Change */
id = "amasec"
description = "Official drink of the Gun Club!"
taste_description = "dark and metallic"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#FF975D"
strength = 25
@@ -2375,7 +2375,7 @@ End Citadel Change */
id = "atomicbomb"
description = "Nuclear proliferation never tasted so good."
taste_description = "coffee, almonds, and whiskey, with a kick"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#666300"
strength = 10
druggy = 50
@@ -2435,7 +2435,7 @@ End Citadel Change */
description = "Deny drinking this and prepare for THE LAW."
taste_description = "whiskey and citrus"
taste_mult = 2
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#404040"
strength = 12
@@ -2598,7 +2598,7 @@ End Citadel Change */
id = "grog"
description = "Watered-down rum, pirate approved!"
taste_description = "a poor excuse for alcohol"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#FFBB00"
strength = 100
@@ -2623,7 +2623,7 @@ End Citadel Change */
description = "Whoah, this stuff looks volatile!"
taste_description = "your brains smashed out by a lemon wrapped around a gold brick"
taste_mult = 5
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#7F00FF"
strength = 10
druggy = 15
@@ -2659,7 +2659,7 @@ End Citadel Change */
id = "hippiesdelight"
description = "You just don't get it maaaan."
taste_description = "giving peace a chance"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#FF88FF"
strength = 15
druggy = 50
@@ -2787,7 +2787,7 @@ End Citadel Change */
id = "mead"
description = "A Viking's drink, though a cheap one."
taste_description = "sweet yet alcoholic"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#FFBB00"
strength = 30
nutriment_factor = 1
@@ -2812,7 +2812,7 @@ End Citadel Change */
id = "neurotoxin"
description = "A strong neurotoxin that puts the subject into a death-like state."
taste_description = "a numbing sensation"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#2E2E61"
strength = 10
@@ -2981,7 +2981,7 @@ End Citadel Change */
id = "phoronspecial"
description = "This thing is literally on fire!"
taste_description = "spicy toxins"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#7F00FF"
strength = 10
adj_temp = 15
@@ -3888,7 +3888,7 @@ End Citadel Change */
cooked_name = "batter"
id = "batter"
color = "#f5f4e9"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
icon_raw = "batter_raw"
icon_cooked = "batter_cooked"
coated_adj = "battered"
@@ -3898,7 +3898,7 @@ End Citadel Change */
cooked_name = "beer batter"
id = "beerbatter"
color = "#f5f4e9"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
icon_raw = "batter_raw"
icon_cooked = "batter_cooked"
coated_adj = "beer-battered"
@@ -3915,7 +3915,7 @@ End Citadel Change */
id = "triglyceride"
description = "More commonly known as fat, the third macronutrient, with over double the energy content of carbs and protein"
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
nutriment_factor = 27//The caloric ratio of carb/protein/fat is 4:4:9
color = "#CCCCCC"
@@ -3924,7 +3924,7 @@ End Citadel Change */
name = "Oil"
id = "oil"
description = "Oils are liquid fats."
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#c79705"
touch_met = 1.5
var/lastburnmessage = 0
@@ -4031,14 +4031,14 @@ End Citadel Change */
name = "Space Spice"
id = "spacespice"
description = "An exotic blend of spices for cooking. Definitely not worms."
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#e08702"
/datum/reagent/browniemix
name = "Brownie Mix"
id = "browniemix"
description = "A dry mix for making delicious brownies."
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#441a03"
/datum/reagent/ethanol/wine/champagnejericho
@@ -4060,7 +4060,7 @@ End Citadel Change */
M.overeatduration = 0
if(M.nutrition < 0)
M.nutrition = 0
-
+
/datum/reagent/ethanol/deathbell
name = "Deathbell"
id = "deathbell"
@@ -4074,7 +4074,7 @@ End Citadel Change */
glass_name = "Deathbell"
glass_desc = "The perfect blend of the most alcoholic things a bartender can get their hands on."
-
+
/datum/reagent/ethanol/deathbell/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
..()
@@ -4103,7 +4103,7 @@ End Citadel Change */
if(M.species.gets_food_nutrition) //it's still food!
switch(alien)
if(IS_DIONA) //Diona don't get any nutrition from nutriment or protein.
- if(IS_SKRELL)
+ if(IS_SKRELL)
M.adjustToxLoss(0.25 * removed) //Equivalent to half as much protein, since it's half protein.
if(IS_TESHARI)
M.nutrition += (alt_nutriment_factor * 1.2 * removed) //Give them the same nutrition they would get from protein.
@@ -4111,7 +4111,7 @@ End Citadel Change */
M.nutrition += (alt_nutriment_factor * 1.125 * removed) //Give them the same nutrition they would get from protein.
//Takes into account the 0.5 factor for all nutriment which is applied on top of the 2.25 factor for protein.
//Chimera don't need their own case here since their factors for nutriment and protein cancel out.
- else
+ else
M.nutrition += (alt_nutriment_factor * removed)
if(ishuman(M))
var/mob/living/carbon/human/H = M
@@ -4128,4 +4128,4 @@ End Citadel Change */
M.adjustToxLoss(removed) //Equivalent to half as much protein, since it's half protein.
if(M.species.gets_food_nutrition)
if(alien == IS_SLIME || alien == IS_CHIMERA) //slimes and chimera can get nutrition from injected nutriment and protein
- M.nutrition += (alt_nutriment_factor * removed)
\ No newline at end of file
+ M.nutrition += (alt_nutriment_factor * removed)
diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
index 8c19eb4a5ac..554076713f7 100644
--- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
@@ -5,7 +5,7 @@
id = "inaprovaline"
description = "Inaprovaline is a synaptic stimulant and cardiostimulant. Commonly used to stabilize patients."
taste_description = "bitterness"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#00BFFF"
overdose = REAGENTS_OVERDOSE * 2
metabolism = REM * 0.5
@@ -21,7 +21,7 @@
id = "inaprovalaze"
description = "Inaprovalaze is a topical variant of Inaprovaline."
taste_description = "bitterness"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#00BFFF"
overdose = REAGENTS_OVERDOSE * 2
metabolism = REM * 0.5
@@ -45,7 +45,7 @@
description = "Bicaridine is an analgesic medication and can be used to treat blunt trauma."
taste_description = "bitterness"
taste_mult = 3
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#BF0000"
overdose = REAGENTS_OVERDOSE
scannable = 1
@@ -76,7 +76,7 @@
description = "Bicaridaze is a topical variant of the chemical Bicaridine."
taste_description = "bitterness"
taste_mult = 3
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#BF0000"
overdose = REAGENTS_OVERDOSE * 0.75
scannable = 1
@@ -103,7 +103,7 @@
description = "A potent chemical that treats physical damage at an exceptional rate."
taste_description = "heavy metals"
taste_mult = 3
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#964e06"
overdose = REAGENTS_OVERDOSE * 0.5
scannable = 1
@@ -120,7 +120,7 @@
id = "calciumcarbonate"
description = "Calcium carbonate is a calcium salt commonly used as an antacid."
taste_description = "chalk"
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#eae6e3"
overdose = REAGENTS_OVERDOSE * 0.8
metabolism = REM * 0.4
@@ -139,7 +139,7 @@
id = "kelotane"
description = "Kelotane is a drug used to treat burns."
taste_description = "bitterness"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#FFA800"
overdose = REAGENTS_OVERDOSE
scannable = 1
@@ -158,7 +158,7 @@
description = "Dermaline is the next step in burn medication. Works twice as good as kelotane and enables the body to restore even the direst heat-damaged tissue."
taste_description = "bitterness"
taste_mult = 1.5
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#FF8000"
overdose = REAGENTS_OVERDOSE * 0.5
scannable = 1
@@ -176,7 +176,7 @@
description = "Dermalaze is a topical variant of the chemical Dermaline."
taste_description = "bitterness"
taste_mult = 1.5
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#FF8000"
overdose = REAGENTS_OVERDOSE * 0.4
scannable = 1
@@ -203,7 +203,7 @@
id = "anti_toxin"
description = "Dylovene is a broad-spectrum antitoxin."
taste_description = "a roll of gauze"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#00A000"
scannable = 1
@@ -224,7 +224,7 @@
name = "Carthatoline"
id = "carthatoline"
description = "Carthatoline is strong evacuant used to treat severe poisoning."
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#225722"
scannable = 1
@@ -252,7 +252,7 @@
id = "dexalin"
description = "Dexalin is used in the treatment of oxygen deprivation."
taste_description = "bitterness"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#0080FF"
overdose = REAGENTS_OVERDOSE
scannable = 1
@@ -280,7 +280,7 @@
id = "dexalinp"
description = "Dexalin Plus is used in the treatment of oxygen deprivation. It is highly effective."
taste_description = "bitterness"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#0040FF"
overdose = REAGENTS_OVERDOSE * 0.5
scannable = 1
@@ -306,7 +306,7 @@
id = "tricordrazine"
description = "Tricordrazine is a highly potent stimulant, originally derived from cordrazine. Can be used to treat a wide range of injuries."
taste_description = "bitterness"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#8040FF"
scannable = 1
@@ -328,7 +328,7 @@
id = "tricorlidaze"
description = "Tricorlidaze is a topical gel produced with tricordrazine and sterilizine."
taste_description = "bitterness"
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#B060FF"
scannable = 1
can_overdose_touch = TRUE
@@ -364,7 +364,7 @@
id = "cryoxadone"
description = "A chemical mixture with almost magical healing powers. Its main limitation is that the targets body temperature must be under 170K for it to metabolise correctly."
taste_description = "overripe bananas"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#8080FF"
metabolism = REM * 0.5
mrate_static = TRUE
@@ -389,7 +389,7 @@
id = "clonexadone"
description = "A liquid compound similar to that used in the cloning process. Can be used to 'finish' the cloning process when used in conjunction with a cryo tube."
taste_description = "rotten bananas"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#80BFFF"
metabolism = REM * 0.5
mrate_static = TRUE
@@ -415,7 +415,7 @@
id = "necroxadone"
description = "A liquid compound based upon that which is used in the cloning process. Utilized primarily in severe cases of toxic shock."
taste_description = "meat"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#94B21C"
metabolism = REM * 0.5
mrate_static = TRUE
@@ -450,7 +450,7 @@
id = "paracetamol"
description = "Most probably know this as Tylenol, but this chemical is a mild, simple painkiller."
taste_description = "bitterness"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#C8A5DC"
overdose = 60
scannable = 1
@@ -474,7 +474,7 @@
id = "tramadol"
description = "A simple, yet effective painkiller."
taste_description = "sourness"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#CB68FC"
overdose = 30
scannable = 1
@@ -497,7 +497,7 @@
id = "oxycodone"
description = "An effective and very addictive painkiller."
taste_description = "bitterness"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#800080"
overdose = 20
scannable = 1
@@ -523,7 +523,7 @@
id = "numbenzyme"
description = "Some sort of organic painkiller."
taste_description = "sourness"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#800080"
metabolism = 0.1 //Lasts up to 200 seconds if you give 20u which is OD.
mrate_static = TRUE
@@ -568,7 +568,7 @@
id = "synaptizine"
description = "Synaptizine is used to treat various diseases."
taste_description = "bitterness"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#99CCFF"
metabolism = REM * 0.05
overdose = REAGENTS_OVERDOSE
@@ -599,7 +599,7 @@
description = "Hyperzine is a highly effective, long lasting, muscle stimulant."
taste_description = "bitterness"
metabolism = REM * 0.25 // see "long lasting"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#FF3300"
overdose = REAGENTS_OVERDOSE * 0.5
@@ -620,7 +620,7 @@
id = "alkysine"
description = "Alkysine is a drug used to lessen the damage to neurological tissue after a catastrophic injury. Can heal brain tissue."
taste_description = "bitterness"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#FFFF66"
metabolism = REM * 0.25
overdose = REAGENTS_OVERDOSE
@@ -644,7 +644,7 @@
id = "imidazoline"
description = "Heals eye damage"
taste_description = "dull toxin"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#C8A5DC"
overdose = REAGENTS_OVERDOSE
scannable = 1
@@ -668,7 +668,7 @@
id = "peridaxon"
description = "Used to encourage recovery of internal organs and nervous systems. Medicate cautiously."
taste_description = "bitterness"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#561EC3"
overdose = 10
scannable = 1
@@ -695,7 +695,7 @@
id = "nanoperidaxon"
description = "Nanite cultures have been mixed into this peridaxon, increasing its efficacy range. Medicate cautiously."
taste_description = "bitterness and iron"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#664B9B"
overdose = 10
scannable = 1
@@ -719,7 +719,7 @@
name = "Osteodaxon"
id = "osteodaxon"
description = "An experimental drug used to heal bone fractures."
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#C9BCE3"
metabolism = REM * 0.5
overdose = REAGENTS_OVERDOSE * 0.5
@@ -741,7 +741,7 @@
name = "Myelamine"
id = "myelamine"
description = "Used to rapidly clot internal hemorrhages by increasing the effectiveness of platelets."
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#4246C7"
metabolism = REM * 0.5
overdose = REAGENTS_OVERDOSE * 0.5
@@ -771,7 +771,7 @@
id = "respirodaxon"
description = "Used to repair the tissue of the lungs and similar organs."
taste_description = "metallic"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#4444FF"
metabolism = REM * 1.5
overdose = 10
@@ -802,7 +802,7 @@
id = "gastirodaxon"
description = "Used to repair the tissues of the digestive system."
taste_description = "chalk"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#8B4513"
metabolism = REM * 1.5
overdose = 10
@@ -833,7 +833,7 @@
id = "hepanephrodaxon"
description = "Used to repair the common tissues involved in filtration."
taste_description = "glue"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#D2691E"
metabolism = REM * 1.5
overdose = 10
@@ -866,7 +866,7 @@
id = "cordradaxon"
description = "Used to repair the specialized tissues involved in the circulatory system."
taste_description = "rust"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#FF4444"
metabolism = REM * 1.5
overdose = 10
@@ -894,7 +894,7 @@
id = "immunosuprizine"
description = "An experimental powder believed to have the ability to prevent any organ rejection."
taste_description = "flesh"
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#7B4D4F"
overdose = 20
scannable = 1
@@ -950,7 +950,7 @@
id = "malish-qualem"
description = "A strange, oily powder used by Malish-Katish to prevent organ rejection."
taste_description = "mordant"
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#84B2B0"
metabolism = REM * 0.75
overdose = 20
@@ -995,7 +995,7 @@
id = "ryetalyn"
description = "Ryetalyn can cure all genetic abnomalities via a catalytic process."
taste_description = "acid"
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#004000"
overdose = REAGENTS_OVERDOSE
@@ -1042,7 +1042,7 @@
id = "ethylredoxrazine"
description = "A powerful oxidizer that reacts with ethanol."
taste_description = "bitterness"
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#605048"
overdose = REAGENTS_OVERDOSE
@@ -1067,7 +1067,7 @@
id = "hyronalin"
description = "Hyronalin is a medicinal drug used to counter the effect of radiation poisoning."
taste_description = "bitterness"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#408000"
metabolism = REM * 0.25
overdose = REAGENTS_OVERDOSE
@@ -1083,7 +1083,7 @@
id = "arithrazine"
description = "Arithrazine is an unstable medication used for the most extreme cases of radiation poisoning."
taste_description = "bitterness"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#008000"
metabolism = REM * 0.25
overdose = REAGENTS_OVERDOSE
@@ -1102,7 +1102,7 @@
id = "spaceacillin"
description = "An all-purpose antiviral agent."
taste_description = "bitterness"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#C1C1C1"
metabolism = REM * 0.25
mrate_static = TRUE
@@ -1131,7 +1131,7 @@
id = "corophizine"
description = "A wide-spectrum antibiotic drug. Powerful and uncomfortable in equal doses."
taste_description = "burnt toast"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#FFB0B0"
mrate_static = TRUE
overdose = 10
@@ -1198,7 +1198,7 @@
id = "spacomycaze"
description = "An all-purpose painkilling antibiotic gel."
taste_description = "oil"
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#C1C1C8"
metabolism = REM * 0.4
mrate_static = TRUE
@@ -1246,7 +1246,7 @@
id = "sterilizine"
description = "Sterilizes wounds in preparation for surgery and thoroughly removes blood."
taste_description = "bitterness"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#C8A5DC"
touch_met = 5
@@ -1289,7 +1289,7 @@
id = "leporazine"
description = "Leporazine can be use to stabilize an individuals body temperature."
taste_description = "bitterness"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#C8A5DC"
overdose = REAGENTS_OVERDOSE
scannable = 1
@@ -1307,7 +1307,7 @@
id = "rezadone"
description = "A powder with almost magical properties, this substance can effectively treat genetic damage in humanoids, though excessive consumption has side effects."
taste_description = "bitterness"
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#669900"
overdose = REAGENTS_OVERDOSE
scannable = 1
@@ -1357,7 +1357,7 @@
id = "methylphenidate"
description = "Improves the ability to concentrate."
taste_description = "bitterness"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#BF80BF"
metabolism = 0.01
ingest_met = 0.25
@@ -1380,7 +1380,7 @@
id = "citalopram"
description = "Stabilizes the mind a little."
taste_description = "bitterness"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#FF80FF"
metabolism = 0.01
ingest_met = 0.25
@@ -1403,7 +1403,7 @@
id = "paroxetine"
description = "Stabilizes the mind greatly, but has a chance of adverse effects."
taste_description = "bitterness"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#FF80BF"
metabolism = 0.01
ingest_met = 0.25
@@ -1430,7 +1430,7 @@
id = "adranol"
description = "A mild sedative that calms the nerves and relaxes the patient."
taste_description = "milk"
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#d5e2e5"
/datum/reagent/adranol/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
@@ -1448,7 +1448,7 @@
id = "querr_quem"
description = "A potent stimulant and anti-anxiety medication, made for the Qerr-Katish."
taste_description = "mint"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#e6efe3"
metabolism = 0.01
ingest_met = 0.25
@@ -1472,7 +1472,7 @@
id = "healing_nanites"
description = "Miniature medical robots that swiftly restore bodily damage."
taste_description = "metal"
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#555555"
metabolism = REM * 4 // Nanomachines gotta go fast.
scannable = 1
@@ -1488,7 +1488,7 @@
name = "Ickypak"
id = "ickypak"
description = "A foul-smelling green liquid, for inducing muscle contractions to expel accidentally ingested things."
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#0E900E"
overdose = REAGENTS_OVERDOSE
@@ -1511,7 +1511,7 @@
name = "Unsorbitol"
id = "unsorbitol"
description = "A frothy pink liquid, for causing cellular-level hetrogenous structure separation."
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#EF77E5"
overdose = REAGENTS_OVERDOSE
@@ -1543,7 +1543,7 @@
id = "nifrepairnanites"
description = "A thick grey slurry of NIF repair nanomachines."
taste_description = "metallic"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#333333"
scannable = 1
diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Modifiers.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Modifiers.dm
index d9a7483ec1e..76daec2cbe2 100644
--- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Modifiers.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Modifiers.dm
@@ -7,7 +7,7 @@
id = "berserkmed"
description = "A liquid that is capable of causing a prolonged state of heightened aggression and durability."
taste_description = "metal"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#ff5555"
metabolism = REM
diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Other.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Other.dm
index d7fc4f2eaa3..7599a42fc18 100644
--- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Other.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Other.dm
@@ -5,7 +5,7 @@
id = "crayon_dust"
description = "Intensely coloured powder obtained by grinding crayons."
taste_description = "powdered wax"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#888888"
overdose = 5
@@ -54,7 +54,7 @@
id = "marker_ink"
description = "Intensely coloured ink used in markers."
taste_description = "extremely bitter"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#888888"
overdose = 5
@@ -108,7 +108,7 @@
id = "chalk_dust"
description = "Dusty powder obtained by grinding chalk."
taste_description = "powdered chalk"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#FFFFFF"
overdose = 5
@@ -132,7 +132,7 @@
id = "paint"
description = "This paint will stick to almost any object."
taste_description = "chalk"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#808080"
overdose = REAGENTS_OVERDOSE * 0.5
color_weight = 20
@@ -189,7 +189,7 @@
id = "adminordrazine"
description = "It's magic. We don't have to explain it."
taste_description = "bwoink"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#C8A5DC"
affects_dead = 1 //This can even heal dead people.
metabolism = 0.1
@@ -251,7 +251,7 @@
id = "gold"
description = "Gold is a dense, soft, shiny metal and the most malleable and ductile metal known."
taste_description = "metal"
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#F7C430"
/datum/reagent/silver
@@ -259,7 +259,7 @@
id = "silver"
description = "A soft, white, lustrous transition metal, it has the highest electrical conductivity of any element and the highest thermal conductivity of any metal."
taste_description = "metal"
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#D0D0D0"
/datum/reagent/uranium
@@ -267,7 +267,7 @@
id = "uranium"
description = "A silvery-white metallic chemical element in the actinide series, weakly radioactive."
taste_description = "metal"
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#B8B8C0"
/datum/reagent/platinum
@@ -275,7 +275,7 @@
id = "platinum"
description = "Platinum is a dense, malleable, ductile, highly unreactive, precious, gray-white transition metal. It is very resistant to corrosion."
taste_description = "metal"
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#777777"
/datum/reagent/uranium/affect_touch(var/mob/living/carbon/M, var/alien, var/removed)
@@ -297,7 +297,7 @@
id = "adrenaline"
description = "Adrenaline is a hormone used as a drug to treat cardiac arrest and other cardiac dysrhythmias resulting in diminished or absent cardiac output."
taste_description = "bitterness"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#C8A5DC"
mrate_static = TRUE
@@ -336,7 +336,7 @@
description = "A caustic substance commonly used in fertilizer or household cleaners."
taste_description = "mordant"
taste_mult = 2
- reagent_state = GAS
+ reagent_state = REAGENT_GAS
color = "#404030"
/datum/reagent/ammonia/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
@@ -351,7 +351,7 @@
id = "diethylamine"
description = "A secondary amine, mildly corrosive."
taste_description = "iron"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#604030"
/datum/reagent/diethylamine/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
@@ -366,7 +366,7 @@
id = "fluorosurfactant"
description = "A perfluoronated sulfonic acid that forms a foam when mixed with water."
taste_description = "metal"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#9E6B38"
/datum/reagent/foaming_agent // Metal foaming agent. This is lithium hydride. Add other recipes (e.g. LiH + H2O -> LiOH + H2) eventually.
@@ -374,7 +374,7 @@
id = "foaming_agent"
description = "A agent that yields metallic foam when mixed with light metal and a strong acid."
taste_description = "metal"
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#664B63"
/datum/reagent/thermite
@@ -382,7 +382,7 @@
id = "thermite"
description = "Thermite produces an aluminothermic reaction known as a thermite reaction. Can be used to melt walls."
taste_description = "sweet tasting metal"
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#673910"
touch_met = 50
@@ -407,7 +407,7 @@
id = "cleaner"
description = "A compound used to clean things. Now with 50% more sodium hypochlorite!"
taste_description = "sourness"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#A5F0EE"
touch_met = 50
@@ -466,7 +466,7 @@
id = "lube"
description = "Lubricant is a substance introduced between two moving surfaces to reduce the friction and wear between them. giggity."
taste_description = "slime"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#009CA8"
/datum/reagent/lube/touch_turf(var/turf/simulated/T)
@@ -480,7 +480,7 @@
id = "silicate"
description = "A compound that can be used to reinforce glass."
taste_description = "plastic"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#C7FFFF"
/datum/reagent/silicate/touch_obj(var/obj/O)
@@ -495,7 +495,7 @@
id = "glycerol"
description = "Glycerol is a simple polyol compound. Glycerol is sweet-tasting and of low toxicity."
taste_description = "sweetness"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#808080"
/datum/reagent/nitroglycerin
@@ -503,7 +503,7 @@
id = "nitroglycerin"
description = "Nitroglycerin is a heavy, colorless, oily, explosive liquid obtained by nitrating glycerol."
taste_description = "oil"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#808080"
/datum/reagent/coolant
@@ -512,7 +512,7 @@
description = "Industrial cooling substance."
taste_description = "sourness"
taste_mult = 1.1
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#C8A5DC"
/datum/reagent/ultraglue
@@ -527,7 +527,7 @@
id = "woodpulp"
description = "A mass of wood fibers."
taste_description = "wood"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#B97A57"
/datum/reagent/luminol
@@ -535,7 +535,7 @@
id = "luminol"
description = "A compound that interacts with blood on the molecular level."
taste_description = "metal"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#F2F3F4"
/datum/reagent/luminol/touch_obj(var/obj/O)
@@ -549,7 +549,7 @@
id = "biomass"
description = "A slurry of compounds that contains the basic requirements for life."
taste_description = "salty meat"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#DF9FBF"
// The opposite to healing nanites, exists to make unidentified hypos implied to have nanites not be 100% safe.
@@ -558,7 +558,7 @@
id = "defective_nanites"
description = "Miniature medical robots that are malfunctioning and cause bodily harm. Fortunately, they cannot self-replicate."
taste_description = "metal"
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#333333"
metabolism = REM * 3 // Broken nanomachines go a bit slower.
scannable = 1
@@ -574,7 +574,7 @@
id = "fishbait"
description = "A natural slurry that particularily appeals to fish."
taste_description = "earthy"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#62764E"
////////////////////////////
@@ -585,7 +585,7 @@
name = "Macrocillin"
id = "macrocillin"
description = "Glowing yellow liquid."
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#FFFF00" // rgb: 255, 255, 0
metabolism = 0.01
mrate_static = TRUE
@@ -599,7 +599,7 @@
name = "Microcillin"
id = "microcillin"
description = "Murky purple liquid."
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#800080"
metabolism = 0.01
mrate_static = TRUE
@@ -613,7 +613,7 @@
name = "Normalcillin"
id = "normalcillin"
description = "Translucent cyan liquid."
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#00FFFF"
metabolism = 0.01 //One unit will be just enough to bring someone from 200% to 100%
mrate_static = TRUE
@@ -629,7 +629,7 @@
name = "Sizeoxadone"
id = "sizeoxadone"
description = "A volatile liquid used as a precursor to size-altering chemicals. Causes dizziness if taken unprocessed."
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#1E90FF"
overdose = REAGENTS_OVERDOSE
diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm
index 655d78e83dc..05d3c7f419b 100644
--- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm
@@ -6,7 +6,7 @@
description = "A toxic chemical."
taste_description = "bitterness"
taste_mult = 1.2
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#CF3600"
metabolism = REM * 0.25 // 0.05 by default. Hopefully enough to get some help, or die horribly, whatever floats your boat
filtered_organs = list(O_LIVER, O_KIDNEYS)
@@ -32,7 +32,7 @@
id = "plasticide"
description = "Liquid plastic, do not eat."
taste_description = "plastic"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#CF3600"
strength = 5
@@ -41,7 +41,7 @@
id = "amatoxin"
description = "A powerful poison derived from certain species of mushroom."
taste_description = "mushroom"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#792300"
strength = 10
@@ -50,7 +50,7 @@
id = "carpotoxin"
description = "A deadly neurotoxin produced by the dreaded space carp."
taste_description = "fish"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#003333"
strength = 10
@@ -59,7 +59,7 @@
id = "neurotoxic_protein"
description = "A weak neurotoxic chemical commonly found in Sivian fish meat."
taste_description = "fish"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#005555"
strength = 8
skin_danger = 0.4
@@ -122,7 +122,7 @@
id = "phoron"
description = "Phoron in its liquid form."
taste_mult = 1.5
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#9D14DB"
strength = 30
touch_met = 5
@@ -161,7 +161,7 @@
description = "A highly toxic chemical."
taste_description = "almond"
taste_mult = 0.6
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#CF3600"
strength = 20
metabolism = REM * 2
@@ -176,7 +176,7 @@
id = "mold"
description = "A mold is a fungus that causes biodegradation of natural materials. This variant contains mycotoxins, and is dangerous to humans."
taste_description = "mold"
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
strength = 5
/datum/reagent/toxin/mold/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
@@ -190,7 +190,7 @@
id = "expired_medicine"
description = "Some form of liquid medicine that is well beyond its shelf date. Administering it now would cause illness."
taste_description = "bitterness"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
strength = 5
filtered_organs = list(O_SPLEEN)
@@ -230,7 +230,7 @@
id = "potassium_chloride"
description = "A delicious salt that stops the heart when injected into cardiac muscle."
taste_description = "salt"
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#FFFFFF"
strength = 0
overdose = REAGENTS_OVERDOSE
@@ -256,7 +256,7 @@
id = "potassium_chlorophoride"
description = "A specific chemical based on Potassium Chloride to stop the heart for surgery. Not safe to eat!"
taste_description = "salt"
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#FFFFFF"
strength = 10
overdose = 20
@@ -279,7 +279,7 @@
id = "zombiepowder"
description = "A strong neurotoxin that puts the subject into a death-like state."
taste_description = "numbness"
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#669900"
metabolism = REM
strength = 3
@@ -305,7 +305,7 @@
name = "Lich Powder"
id = "lichpowder"
description = "A stablized nerve agent that puts the subject into a strange state of un-death."
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#666666"
metabolism = REM * 0.75
strength = 2
@@ -336,7 +336,7 @@
description = "A chemical mix good for growing plants with."
taste_description = "plant food"
taste_mult = 0.5
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
strength = 0.5 // It's not THAT poisonous.
color = "#664330"
@@ -364,7 +364,7 @@
id = "plantbgone"
description = "A harmful toxic mixture to kill plantlife. Do not ingest!"
taste_mult = 1
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#49002E"
strength = 4
@@ -402,7 +402,7 @@
id = "sifsap"
description = "A natural slurry comprised of fluorescent bacteria native to Sif, in the Vir system."
taste_description = "sour"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#C6E2FF"
strength = 2
overdose = 20
@@ -432,7 +432,7 @@
id = "pacid"
description = "Polytrinic acid is a an extremely corrosive chemical substance."
taste_description = "acid"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#8E18A9"
power = 10
meltdose = 4
@@ -442,7 +442,7 @@
id = "stomacid"
description = "Some form of digestive slurry."
taste_description = "vomit"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#664330"
power = 2
meltdose = 30
@@ -452,7 +452,7 @@
id = "thermite_v"
description = "A biologically produced compound capable of melting steel or other metals, similarly to thermite."
taste_description = "sweet chalk"
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#673910"
touch_met = 50
@@ -496,7 +496,7 @@
id = "lexorin"
description = "Lexorin temporarily stops respiration. Causes tissue damage."
taste_description = "acid"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#C8A5DC"
overdose = REAGENTS_OVERDOSE
@@ -525,7 +525,7 @@
description = "Might cause unpredictable mutations. Keep away from children."
taste_description = "slime"
taste_mult = 0.9
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#13BC5E"
/datum/reagent/mutagen/affect_touch(var/mob/living/carbon/M, var/alien, var/removed)
@@ -619,7 +619,7 @@
description = "A gooey semi-liquid produced from one of the deadliest lifeforms in existence. SO REAL."
taste_description = "slime"
taste_mult = 1.3
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#801E28"
/datum/reagent/slimejelly/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
@@ -642,7 +642,7 @@
name = "Advanced Mutation Toxin"
id = "advmutationtoxin"
description = "A corruptive toxin produced by slimes. Turns the subject of the chemical into a Promethean."
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#13BC5E"
/datum/reagent/advmutationtoxin/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
@@ -674,7 +674,7 @@
id = "stoxin"
description = "An effective hypnotic used to treat insomnia."
taste_description = "bitterness"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#009CA8"
metabolism = REM * 0.5
ingest_met = REM * 1.5
@@ -722,7 +722,7 @@
id = "chloralhydrate"
description = "A powerful sedative."
taste_description = "bitterness"
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#000067"
metabolism = REM * 0.5
ingest_met = REM * 1.5
@@ -773,7 +773,7 @@
id = "beer2"
description = "An alcoholic beverage made from malted grains, hops, yeast, and water. The fermentation appears to be incomplete." //If the players manage to analyze this, they deserve to know something is wrong.
taste_description = "beer"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#FFD300"
glass_name = "beer"
@@ -787,7 +787,7 @@
description = "An illegal chemical compound used as drug."
taste_description = "bitterness"
taste_mult = 0.4
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#60A584"
metabolism = REM * 0.5
overdose = REAGENTS_OVERDOSE
@@ -814,7 +814,7 @@
id = "serotrotium"
description = "A chemical compound that promotes concentrated production of the serotonin neurotransmitter in humans."
taste_description = "bitterness"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#202040"
metabolism = REM * 0.25
overdose = REAGENTS_OVERDOSE
@@ -847,7 +847,7 @@
id = "cryptobiolin"
description = "Cryptobiolin causes confusion and dizzyness."
taste_description = "sourness"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#000055"
metabolism = REM * 0.5
overdose = REAGENTS_OVERDOSE
@@ -871,7 +871,7 @@
id = "impedrezene"
description = "Impedrezene is a narcotic that impedes one's ability by slowing down the higher brain cell functions."
taste_description = "numbness"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#C8A5DC"
overdose = REAGENTS_OVERDOSE
filtered_organs = list(O_SPLEEN)
@@ -892,7 +892,7 @@
id = "mindbreaker"
description = "A powerful hallucinogen, it can cause fatal effects in users."
taste_description = "sourness"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#B31008"
metabolism = REM * 0.25
overdose = REAGENTS_OVERDOSE
@@ -960,7 +960,7 @@
id = "nicotine"
description = "A highly addictive stimulant extracted from the tobacco plant."
taste_description = "bitterness"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#181818"
/datum/reagent/talum_quem
@@ -969,7 +969,7 @@
description = " A very carefully tailored hallucinogen, for use of the Talum-Katish."
taste_description = "bubblegum"
taste_mult = 1.6
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#db2ed8"
metabolism = REM * 0.5
overdose = REAGENTS_OVERDOSE
@@ -997,7 +997,7 @@ datum/reagent/talum_quem/affect_blood(var/mob/living/carbon/M, var/alien, var/re
id = "mutationtoxin"
description = "A corruptive toxin produced by slimes."
taste_description = "sludge"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#13BC5E"
/datum/reagent/slimetoxin/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
@@ -1027,7 +1027,7 @@ datum/reagent/talum_quem/affect_blood(var/mob/living/carbon/M, var/alien, var/re
id = "docilitytoxin"
description = "A corruptive toxin produced by slimes."
taste_description = "sludge"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#FF69B4"
/datum/reagent/aslimetoxin/affect_blood(var/mob/living/carbon/M, var/alien, var/removed) // TODO: check if there's similar code anywhere else
@@ -1062,7 +1062,7 @@ datum/reagent/talum_quem/affect_blood(var/mob/living/carbon/M, var/alien, var/re
id = "shredding_nanites"
description = "Miniature medical robots that swiftly restore bodily damage. These ones seem to be malfunctioning."
taste_description = "metal"
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#555555"
metabolism = REM * 4 // Nanomachines. Fast.
@@ -1075,7 +1075,7 @@ datum/reagent/talum_quem/affect_blood(var/mob/living/carbon/M, var/alien, var/re
id = "irradiated_nanites"
description = "Miniature medical robots that swiftly restore bodily damage. These ones seem to be malfunctioning."
taste_description = "metal"
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#555555"
metabolism = REM * 4
@@ -1088,7 +1088,7 @@ datum/reagent/talum_quem/affect_blood(var/mob/living/carbon/M, var/alien, var/re
id = "neurophage_nanites"
description = "Miniature medical robots that swiftly restore bodily damage. These ones seem to be completely hostile."
taste_description = "metal"
- reagent_state = SOLID
+ reagent_state = REAGENT_SOLID
color = "#555555"
metabolism = REM * 4
filtered_organs = list(O_SPLEEN)
@@ -1103,7 +1103,7 @@ datum/reagent/talum_quem/affect_blood(var/mob/living/carbon/M, var/alien, var/re
name = "200 V" //in other words a painful shock
id = "shockchem"
description = "A liquid that quickly dissapates to deliver a painful shock."
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#E4EC2F"
metabolism = 2.50
var/power = 9
diff --git a/code/modules/reagents/dispenser/dispenser2_energy.dm b/code/modules/reagents/dispenser/dispenser2_energy.dm
index b7634de0718..18375430f5c 100644
--- a/code/modules/reagents/dispenser/dispenser2_energy.dm
+++ b/code/modules/reagents/dispenser/dispenser2_energy.dm
@@ -4,7 +4,7 @@
var/list/dispense_reagents = list()
var/process_tick = 0
-/obj/machinery/chemical_dispenser/process()
+/obj/machinery/chemical_dispenser/process(delta_time)
if(!_recharge_reagents)
return
if(stat & (BROKEN|NOPOWER))
diff --git a/code/modules/reagents/distilling/distilling.dm b/code/modules/reagents/distilling/distilling.dm
index 0a737c053a5..9df95767b24 100644
--- a/code/modules/reagents/distilling/distilling.dm
+++ b/code/modules/reagents/distilling/distilling.dm
@@ -226,7 +226,7 @@
chan = power_channel
A.use_power(amount, chan)
-/obj/machinery/portable_atmospherics/powered/reagent_distillery/process()
+/obj/machinery/portable_atmospherics/powered/reagent_distillery/process(delta_time)
..()
var/run_pump = FALSE
diff --git a/code/modules/reagents/reagent_containers/borghydro.dm b/code/modules/reagents/reagent_containers/borghydro.dm
index e9411f4d773..2917f020220 100644
--- a/code/modules/reagents/reagent_containers/borghydro.dm
+++ b/code/modules/reagents/reagent_containers/borghydro.dm
@@ -48,7 +48,7 @@
STOP_PROCESSING(SSobj, src)
return ..()
-/obj/item/reagent_containers/borghypo/process() //Every [recharge_time] seconds, recharge some reagents for the cyborg+
+/obj/item/reagent_containers/borghypo/process(delta_time) //Every [recharge_time] seconds, recharge some reagents for the cyborg+
if(++charge_tick < recharge_time)
return 0
charge_tick = 0
@@ -197,4 +197,4 @@
target.reagents.add_reagent(reagent_ids[mode], t)
reagent_volumes[reagent_ids[mode]] -= t
to_chat(user, "You transfer [t] units of the solution to [target].")
- return
\ No newline at end of file
+ return
diff --git a/code/modules/reagents/reagent_containers/syringes_vr.dm b/code/modules/reagents/reagent_containers/syringes_vr.dm
index 2282bf737f8..1b8cec90165 100644
--- a/code/modules/reagents/reagent_containers/syringes_vr.dm
+++ b/code/modules/reagents/reagent_containers/syringes_vr.dm
@@ -17,14 +17,14 @@
LAZYCLEARLIST(targets)
return ..()
-/obj/item/reagent_containers/syringe/process()
+/obj/item/reagent_containers/syringe/process(delta_time)
dirtiness = min(dirtiness + targets.len,75)
if(dirtiness >= 75)
STOP_PROCESSING(SSobj, src)
return 1
// The code block below handles the syringes' infection chance among storing a hash of the first user targeted on it.
-//
+//
/obj/item/reagent_containers/syringe/proc/dirty(var/mob/living/carbon/human/target, var/obj/item/organ/external/eo)
if(!ishuman(loc))
return //Avoid borg syringe problems.
diff --git a/code/modules/recycling/conveyor2.dm b/code/modules/recycling/conveyor2.dm
index 58329680450..72f4b3db9eb 100644
--- a/code/modules/recycling/conveyor2.dm
+++ b/code/modules/recycling/conveyor2.dm
@@ -97,7 +97,7 @@
// machine process
// move items to the target location
-/obj/machinery/conveyor/process()
+/obj/machinery/conveyor/process(delta_time)
if(stat & (BROKEN | NOPOWER))
return
if(!operating)
@@ -236,7 +236,7 @@
// timed process
// if the switch changed, update the linked conveyors
-/obj/machinery/conveyor_switch/process()
+/obj/machinery/conveyor_switch/process(delta_time)
if(!operated)
return
operated = 0
diff --git a/code/modules/recycling/disposal-construction.dm b/code/modules/recycling/disposal-construction.dm
index 5f972d26672..8e898aa4820 100644
--- a/code/modules/recycling/disposal-construction.dm
+++ b/code/modules/recycling/disposal-construction.dm
@@ -22,7 +22,7 @@
..(newturf)
ptype = newtype
dir = newdir
- if(ptype == DISPOSAL_PIPE_STRAIGHT && dir in cornerdirs)
+ if(ptype == DISPOSAL_PIPE_STRAIGHT && (dir in cornerdirs))
ptype = DISPOSAL_PIPE_CORNER
switch(dir)
if(NORTHWEST)
diff --git a/code/modules/recycling/disposal.dm b/code/modules/recycling/disposal.dm
index 9622d8bb641..f806e24c207 100644
--- a/code/modules/recycling/disposal.dm
+++ b/code/modules/recycling/disposal.dm
@@ -357,7 +357,7 @@
// timed process
// charge the gas reservoir and perform flush if ready
-/obj/machinery/disposal/process()
+/obj/machinery/disposal/process(delta_time)
if(!air_contents || (stat & BROKEN)) // nothing can happen if broken
update_use_power(USE_POWER_OFF)
return
diff --git a/code/modules/recycling/sortingmachinery.dm b/code/modules/recycling/sortingmachinery.dm
index 19f56fdc6c2..c2484d1ed56 100644
--- a/code/modules/recycling/sortingmachinery.dm
+++ b/code/modules/recycling/sortingmachinery.dm
@@ -352,7 +352,7 @@
Topic(href, href_list)
src.add_fingerprint(usr)
- if(href_list["nextTag"] && href_list["nextTag"] in tagger_locations)
+ if(href_list["nextTag"] && (href_list["nextTag"] in tagger_locations))
src.currTag = href_list["nextTag"]
openwindow(usr)
diff --git a/code/modules/research/circuitprinter.dm b/code/modules/research/circuitprinter.dm
index d7d80bc5a79..a1adcab65eb 100644
--- a/code/modules/research/circuitprinter.dm
+++ b/code/modules/research/circuitprinter.dm
@@ -33,7 +33,7 @@ using metal and glass, it uses glass and reagents (usually sulphuric acid).
component_parts += new /obj/item/reagent_containers/glass/beaker(src)
RefreshParts()
-/obj/machinery/r_n_d/circuit_imprinter/process()
+/obj/machinery/r_n_d/circuit_imprinter/process(delta_time)
..()
if(stat)
update_icon()
diff --git a/code/modules/research/message_server.dm b/code/modules/research/message_server.dm
index 403ed76d88a..f9c0528db98 100644
--- a/code/modules/research/message_server.dm
+++ b/code/modules/research/message_server.dm
@@ -88,7 +88,7 @@ var/global/list/obj/machinery/message_server/message_servers = list()
newKey += pick("1", "2", "3", "4", "5", "6", "7", "8", "9", "0")
return newKey
-/obj/machinery/message_server/process()
+/obj/machinery/message_server/process(delta_time)
//if(decryptkey == "password")
// decryptkey = generateKey()
if(active && (stat & (BROKEN|NOPOWER)))
diff --git a/code/modules/research/protolathe.dm b/code/modules/research/protolathe.dm
index 61d6fa71681..c35c999cbca 100644
--- a/code/modules/research/protolathe.dm
+++ b/code/modules/research/protolathe.dm
@@ -30,7 +30,7 @@
component_parts += new /obj/item/reagent_containers/glass/beaker(src)
RefreshParts()
-/obj/machinery/r_n_d/protolathe/process()
+/obj/machinery/r_n_d/protolathe/process(delta_time)
..()
if(stat)
update_icon()
@@ -230,4 +230,4 @@
return
materials[material] -= ejected * S.perunit
if(recursive && materials[material] >= S.perunit)
- eject_materials(material, -1)
\ No newline at end of file
+ eject_materials(material, -1)
diff --git a/code/modules/research/server.dm b/code/modules/research/server.dm
index 1cc22e46cbd..2d97dadc3f3 100644
--- a/code/modules/research/server.dm
+++ b/code/modules/research/server.dm
@@ -49,7 +49,7 @@
for(var/N in temp_list)
id_with_download += text2num(N)
-/obj/machinery/r_n_d/server/process()
+/obj/machinery/r_n_d/server/process(delta_time)
var/datum/gas_mixture/environment = loc.return_air()
switch(environment.temperature)
if(0 to T0C)
@@ -145,7 +145,7 @@
server_ids += num
no_id_servers -= S
-/obj/machinery/r_n_d/server/centcom/process()
+/obj/machinery/r_n_d/server/centcom/process(delta_time)
return PROCESS_KILL //don't need process()
/obj/machinery/computer/rdservercontrol
diff --git a/code/modules/resleeving/computers.dm b/code/modules/resleeving/computers.dm
index 38bc6a5eef6..24cb1da37d8 100644
--- a/code/modules/resleeving/computers.dm
+++ b/code/modules/resleeving/computers.dm
@@ -408,4 +408,4 @@
icon_state = "harddisk"
item_state = "card-id"
w_class = ITEMSIZE_SMALL
- var/datum/transhuman/mind_record/list/stored = list()
+ var/list/datum/transhuman/mind_record/stored = list()
diff --git a/code/modules/resleeving/infocore_records.dm b/code/modules/resleeving/infocore_records.dm
index e32c28e66bb..4142a931664 100644
--- a/code/modules/resleeving/infocore_records.dm
+++ b/code/modules/resleeving/infocore_records.dm
@@ -93,6 +93,7 @@
init_from_mob(copyfrom, add_to_db, ckeylock)
/datum/transhuman/body_record/Destroy()
+ . = ..()
mydna = null
client_ref = null
mind_ref = null
diff --git a/code/modules/resleeving/infomorph.dm b/code/modules/resleeving/infomorph.dm
index ab27a1e0a10..45229e38b8f 100644
--- a/code/modules/resleeving/infomorph.dm
+++ b/code/modules/resleeving/infomorph.dm
@@ -421,11 +421,11 @@ var/list/infomorph_emotions = list(
else
to_chat(src,"You don't have a radio!")
-/mob/living/silicon/infomorph/say(var/msg)
+/mob/living/silicon/infomorph/say(var/message, var/datum/language/speaking = null, var/verb="says", var/alt_name="", var/whispering = 0)
if(silence_time)
to_chat(src, "Communication circuits remain uninitialized.")
else
- ..(msg)
+ return ..()
/mob/living/silicon/infomorph/handle_message_mode(message_mode, message, verb, speaking, used_radios, alt_name)
switch(message_mode)
diff --git a/code/modules/resleeving/machines.dm b/code/modules/resleeving/machines.dm
index 153a5ab4700..e516a202d45 100644
--- a/code/modules/resleeving/machines.dm
+++ b/code/modules/resleeving/machines.dm
@@ -120,7 +120,7 @@
attempting = 0
return 1
-/obj/machinery/clonepod/transhuman/process()
+/obj/machinery/clonepod/transhuman/process(delta_time)
if(stat & NOPOWER)
if(occupant)
locked = 0
@@ -221,7 +221,7 @@
store_rating = store_rating * MB.rating
max_res_amount = store_rating
-/obj/machinery/transhuman/synthprinter/process()
+/obj/machinery/transhuman/synthprinter/process(delta_time)
if(stat & NOPOWER)
if(busy)
busy = 0
diff --git a/code/modules/shieldgen/directional_shield.dm b/code/modules/shieldgen/directional_shield.dm
index 7f40798c671..4828254cbbf 100644
--- a/code/modules/shieldgen/directional_shield.dm
+++ b/code/modules/shieldgen/directional_shield.dm
@@ -186,7 +186,7 @@
create_shields()
visible_message("\The [user] [!active ? "de":""]activates \the [src].")
-/obj/item/shield_projector/process()
+/obj/item/shield_projector/process(delta_time)
if(shield_health < max_shield_health && ( (last_damaged_time + shield_regen_delay) < world.time) )
adjust_health(shield_regen_amount)
if(always_on && !active) // Make shields as soon as possible if this is set.
@@ -354,7 +354,7 @@
var/obj/mecha/my_mecha = null
var/obj/item/mecha_parts/mecha_equipment/combat_shield/my_tool = null
-/obj/item/shield_projector/line/exosuit/process()
+/obj/item/shield_projector/line/exosuit/process(delta_time)
..()
if((my_tool && loc != my_tool) && (my_mecha && loc != my_mecha))
forceMove(my_tool)
diff --git a/code/modules/shieldgen/emergency_shield.dm b/code/modules/shieldgen/emergency_shield.dm
index bfe86076f38..b5467d1f383 100644
--- a/code/modules/shieldgen/emergency_shield.dm
+++ b/code/modules/shieldgen/emergency_shield.dm
@@ -18,7 +18,7 @@
desc = "A weak forcefield which seems to be projected by the station's emergency atmosphere containment field"
health = max_health/2 // Half health, it's not suposed to resist much.
-/obj/machinery/shield/malfai/process()
+/obj/machinery/shield/malfai/process(delta_time)
health -= 0.5 // Slowly lose integrity over time
check_failure()
@@ -189,7 +189,7 @@
create_shields()
update_icon()
-/obj/machinery/shieldgen/process()
+/obj/machinery/shieldgen/process(delta_time)
if (!active || (stat & NOPOWER))
return
diff --git a/code/modules/shieldgen/handheld_defuser.dm b/code/modules/shieldgen/handheld_defuser.dm
index 1d90672e29d..9dd953d6e94 100644
--- a/code/modules/shieldgen/handheld_defuser.dm
+++ b/code/modules/shieldgen/handheld_defuser.dm
@@ -23,7 +23,7 @@
/obj/item/shield_diffuser/get_cell()
return cell
-/obj/item/shield_diffuser/process()
+/obj/item/shield_diffuser/process(delta_time)
if(!enabled)
return
@@ -81,4 +81,4 @@
else
to_chat(user, "\The [src] already has a cell.")
else
- to_chat(user, "\The [src] cannot use that type of cell.")
\ No newline at end of file
+ to_chat(user, "\The [src] cannot use that type of cell.")
diff --git a/code/modules/shieldgen/sheldwallgen.dm b/code/modules/shieldgen/sheldwallgen.dm
index 198e4463ee3..aaaf1d515c3 100644
--- a/code/modules/shieldgen/sheldwallgen.dm
+++ b/code/modules/shieldgen/sheldwallgen.dm
@@ -78,7 +78,7 @@
power = 1 // IVE GOT THE POWER!
return 1
-/obj/machinery/shieldwallgen/process()
+/obj/machinery/shieldwallgen/process(delta_time)
power()
if(power)
storedpower -= 2500 //the generator post itself uses some power
@@ -261,7 +261,7 @@
return
-/obj/machinery/shieldwall/process()
+/obj/machinery/shieldwall/process(delta_time)
if(needs_power)
if(isnull(gen_primary)||isnull(gen_secondary))
qdel(src)
diff --git a/code/modules/shieldgen/shield_capacitor.dm b/code/modules/shieldgen/shield_capacitor.dm
index 5338c244a58..2df02c99f33 100644
--- a/code/modules/shieldgen/shield_capacitor.dm
+++ b/code/modules/shieldgen/shield_capacitor.dm
@@ -101,7 +101,7 @@
user << browse(t, "window=shield_capacitor;size=500x400")
user.set_machine(src)
-/obj/machinery/shield_capacitor/process()
+/obj/machinery/shield_capacitor/process(delta_time)
if (!anchored)
active = 0
diff --git a/code/modules/shieldgen/shield_diffuser.dm b/code/modules/shieldgen/shield_diffuser.dm
index 92a2f22af04..547f4111a07 100644
--- a/code/modules/shieldgen/shield_diffuser.dm
+++ b/code/modules/shieldgen/shield_diffuser.dm
@@ -27,7 +27,7 @@
/obj/machinery/shield_diffuser/hides_under_flooring()
return 1
-/obj/machinery/shield_diffuser/process()
+/obj/machinery/shield_diffuser/process(delta_time)
if(alarm)
alarm--
if(!alarm)
diff --git a/code/modules/shieldgen/shield_gen.dm b/code/modules/shieldgen/shield_gen.dm
index 4672f048b04..be459bd2278 100644
--- a/code/modules/shieldgen/shield_gen.dm
+++ b/code/modules/shieldgen/shield_gen.dm
@@ -151,7 +151,7 @@
user << browse(t, "window=shield_generator;size=500x400")
user.set_machine(src)
-/obj/machinery/shield_gen/process()
+/obj/machinery/shield_gen/process(delta_time)
if (!anchored && active)
toggle()
diff --git a/code/modules/shuttles/escape_pods.dm b/code/modules/shuttles/escape_pods.dm
index d0c39aa0017..a575e5b7daa 100644
--- a/code/modules/shuttles/escape_pods.dm
+++ b/code/modules/shuttles/escape_pods.dm
@@ -68,6 +68,7 @@
ui.open()
ui.set_auto_update(1)
+/* THIS IS BROKEN
/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod/Topic(href, href_list)
if((. = ..()))
return
@@ -82,8 +83,7 @@
pod.launch(src)
return TOPIC_REFRESH
return 0
-
-
+*/
// This controller is for the escape pod berth (station side)
/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth
@@ -141,7 +141,7 @@
return TRUE // Eat all commands.
return ..(command)
-/datum/computer/file/embedded_program/docking/simple/escape_pod_berth/process()
+/datum/computer/file/embedded_program/docking/simple/escape_pod_berth/process(delta_time)
..()
if (eject_time && world.time >= eject_time && !closing)
close_door()
diff --git a/code/modules/shuttles/shuttle_arrivals.dm b/code/modules/shuttles/shuttle_arrivals.dm
index 0c877ed4fa5..b568c09be0d 100644
--- a/code/modules/shuttles/shuttle_arrivals.dm
+++ b/code/modules/shuttles/shuttle_arrivals.dm
@@ -22,7 +22,7 @@
// Unlike most shuttles, the arrivals shuttle is completely automated, so we need to put some additional code here.
// Process the arrivals shuttle even when idle.
-/obj/machinery/computer/shuttle_control/arrivals/process()
+/obj/machinery/computer/shuttle_control/arrivals/process(delta_time)
var/datum/shuttle/autodock/ferry/arrivals/shuttle = SSshuttle.shuttles[shuttle_tag]
if(shuttle && shuttle.process_state == IDLE_STATE)
shuttle.process()
@@ -42,7 +42,7 @@
return FALSE
return TRUE
-/datum/shuttle/autodock/ferry/arrivals/process()
+/datum/shuttle/autodock/ferry/arrivals/process(delta_time)
if(process_state == IDLE_STATE)
if(location) // If we're off-station (space).
diff --git a/code/modules/shuttles/shuttle_autodock.dm b/code/modules/shuttles/shuttle_autodock.dm
index e627b4d0dec..ce9b66f9248 100644
--- a/code/modules/shuttles/shuttle_autodock.dm
+++ b/code/modules/shuttles/shuttle_autodock.dm
@@ -114,7 +114,7 @@
Please ensure that long_jump() and short_jump() are only called from here. This applies to subtypes as well.
Doing so will ensure that multiple jumps cannot be initiated in parallel.
*/
-/datum/shuttle/autodock/process()
+/datum/shuttle/autodock/process(delta_time)
update_helmets()
switch(process_state)
if (WAIT_LAUNCH)
diff --git a/code/modules/shuttles/shuttles_web.dm b/code/modules/shuttles/shuttles_web.dm
index 76f73566dee..7c2d159ed0e 100644
--- a/code/modules/shuttles/shuttles_web.dm
+++ b/code/modules/shuttles/shuttles_web.dm
@@ -56,7 +56,7 @@
/datum/shuttle/autodock/web_shuttle/proc/build_destinations()
return
-/datum/shuttle/autodock/web_shuttle/process()
+/datum/shuttle/autodock/web_shuttle/process(delta_time)
if(moving_status == SHUTTLE_IDLE)
if(web_master.autopath) // We're currently flying a path.
autopilot_say("Continuing route.")
@@ -495,7 +495,7 @@
icon_state = "airlock_sensor_standby"
var/id_tag
-/obj/machinery/shuttle_sensor/process()
+/obj/machinery/shuttle_sensor/process(delta_time)
return PROCESS_KILL //nty
/obj/machinery/shuttle_sensor/proc/air_list()
diff --git a/code/modules/shuttles/web_datums.dm b/code/modules/shuttles/web_datums.dm
index 832e2d75a64..6df9b3642f8 100644
--- a/code/modules/shuttles/web_datums.dm
+++ b/code/modules/shuttles/web_datums.dm
@@ -220,6 +220,7 @@
return current_destination.routes.Copy()
/datum/shuttle_web_master/proc/get_current_destination()
+ RETURN_TYPE(/datum/shuttle_destination)
return current_destination
/datum/shuttle_web_master/proc/get_destination_by_type(var/type_to_get)
diff --git a/code/modules/spells/artifacts.dm b/code/modules/spells/artifacts.dm
index 8aeeb643b8d..58298784b3d 100644
--- a/code/modules/spells/artifacts.dm
+++ b/code/modules/spells/artifacts.dm
@@ -72,7 +72,7 @@
START_PROCESSING(SSobj, src)
return
-/obj/effect/rend/process()
+/obj/effect/rend/process(delta_time)
if(!spawn_fast)
if(locate(/mob) in loc)
return
@@ -128,7 +128,7 @@
current_size = STAGE_FOUR
allowed_size = STAGE_FOUR
-/obj/singularity/wizard/process()
+/obj/singularity/wizard/process(delta_time)
move()
eat()
return
@@ -192,8 +192,8 @@
to_chat(user, "This artifact can only affect three undead at a time!")
return
- M.set_species(/datum/species/skeleton, icon_update=0)
- M.revive(full_heal = 1, admin_revive = 1)
+ M.set_species(/datum/species/skeleton, regen_icons=0)
+ M.revive()//full_heal = 1, admin_revive = 1)
spooky_scaries |= M
to_chat(M, "You have been revived by [user.real_name]!")
to_chat(M, "[user] is your master now, assist [user] them even if it costs you your new life!")
diff --git a/code/modules/spells/spell_code.dm b/code/modules/spells/spell_code.dm
index 9c5aeeace07..1e04ebc15a6 100644
--- a/code/modules/spells/spell_code.dm
+++ b/code/modules/spells/spell_code.dm
@@ -64,7 +64,7 @@ var/list/spells = typesof(/spell) //needed for the badmin verb for now
//still_recharging_msg = "[name] is still recharging."
charge_counter = charge_max
-/spell/process()
+/spell/process(delta_time)
spawn while(charge_counter < charge_max)
charge_counter++
sleep(1)
@@ -277,7 +277,7 @@ var/list/spells = typesof(/spell) //needed for the badmin verb for now
if(level_max[Sp_TOTAL] <= ( spell_levels[Sp_SPEED] + spell_levels[Sp_POWER] )) //too many levels, can't do it
return 0
- if(upgrade_type && upgrade_type in spell_levels && upgrade_type in level_max)
+ if(upgrade_type && (upgrade_type in spell_levels) && (upgrade_type in level_max))
if(spell_levels[upgrade_type] >= level_max[upgrade_type])
return 0
diff --git a/code/modules/spells/spellbook.dm b/code/modules/spells/spellbook.dm
index 07f0af06bce..8e02680a6e3 100644
--- a/code/modules/spells/spellbook.dm
+++ b/code/modules/spells/spellbook.dm
@@ -291,7 +291,7 @@
/obj/item/spellbook/oneuse/fireball/recoil(mob/user as mob)
..()
- explosion(user.loc, -1, 0, 2, 3, 0, flame_range = 2)
+ explosion(user.loc, -1, 0, 2, 3, 0)// flame_range = 2)
qdel(src)
/obj/item/spellbook/oneuse/smoke
diff --git a/code/modules/tables/presets.dm b/code/modules/tables/presets.dm
index 568165ee9de..21a61e0ea13 100644
--- a/code/modules/tables/presets.dm
+++ b/code/modules/tables/presets.dm
@@ -129,7 +129,7 @@
verbs -= /obj/structure/table/proc/do_put
..()
-/obj/structure/table/alien/dismantle(obj/item/wrench/W, mob/user)
+/obj/structure/table/alien/dismantle(obj/item/tool/wrench/W, mob/user)
to_chat(user, "You cannot dismantle \the [src].")
return
diff --git a/code/modules/tables/rack.dm b/code/modules/tables/rack.dm
index 06d54ca7fa4..036871a6b1e 100644
--- a/code/modules/tables/rack.dm
+++ b/code/modules/tables/rack.dm
@@ -24,6 +24,6 @@
color = material.icon_colour
return
-/obj/structure/table/rack/holorack/dismantle(obj/item/wrench/W, mob/user)
+/obj/structure/table/rack/holorack/dismantle(obj/item/tool/wrench/W, mob/user)
to_chat(user, "You cannot dismantle \the [src].")
return
diff --git a/code/modules/telesci/hyper_pad.dm b/code/modules/telesci/hyper_pad.dm
index 60f5082585c..84473779d5c 100644
--- a/code/modules/telesci/hyper_pad.dm
+++ b/code/modules/telesci/hyper_pad.dm
@@ -112,7 +112,7 @@
teleporting = 1
addtimer(CALLBACK(src, .proc/doteleport, user), teleport_speed)
var/speed = teleport_speed/8
- for(var/var/obj/machinery/hyperpad/P in linked)
+ for(var/obj/machinery/hyperpad/P in linked)
addtimer(CALLBACK(src, .proc/animate_discharge, P), speed)
speed += teleport_speed/8
@@ -176,4 +176,4 @@
timer += teleport_cooldown/8
/obj/machinery/hyperpad/centre/proc/animate_charge(var/obj/machinery/hyperpad/Pad, var/mutable_appearance/color)
- Pad.add_overlay(color)
\ No newline at end of file
+ Pad.add_overlay(color)
diff --git a/code/modules/telesci/telesci_computer.dm b/code/modules/telesci/telesci_computer.dm
index 1b36e9985c9..42334f296b3 100644
--- a/code/modules/telesci/telesci_computer.dm
+++ b/code/modules/telesci/telesci_computer.dm
@@ -141,7 +141,7 @@
// Irradiate everyone in telescience!
for(var/obj/machinery/telepad/E in machines)
var/L = get_turf(E)
- sparks(target = L)
+ sparks()
for(var/mob/living/carbon/human/M in viewers(L, null))
M.apply_effect((rand(10, 20)), IRRADIATE, 0)
to_chat(M, "You feel strange.")
diff --git a/code/modules/turbolift/turbolift_areas.dm b/code/modules/turbolift/turbolift_areas.dm
deleted file mode 100644
index f9d69cc16f7..00000000000
--- a/code/modules/turbolift/turbolift_areas.dm
+++ /dev/null
@@ -1,12 +0,0 @@
-// Used for creating the exchange areas.
-/area/turbolift
- name = "Turbolift"
- base_turf = /turf/simulated/open
- requires_power = 0
- sound_env = SMALL_ENCLOSED
-
- var/lift_floor_label = null
- var/lift_floor_name = null
- var/lift_announce_str = "Ding!"
- var/arrival_sound = 'sound/machines/ding.ogg'
- var/delay_time
diff --git a/code/modules/virus2/analyser.dm b/code/modules/virus2/analyser.dm
index 9bb6ba9dd12..5be4c264142 100644
--- a/code/modules/virus2/analyser.dm
+++ b/code/modules/virus2/analyser.dm
@@ -26,7 +26,7 @@
user.visible_message("[user] adds \a [O] to \the [src]!", "You add \a [O] to \the [src]!")
-/obj/machinery/disease2/diseaseanalyser/process()
+/obj/machinery/disease2/diseaseanalyser/process(delta_time)
if(stat & (NOPOWER|BROKEN))
return
diff --git a/code/modules/virus2/centrifuge.dm b/code/modules/virus2/centrifuge.dm
index a7093bc100f..be9a888be8e 100644
--- a/code/modules/virus2/centrifuge.dm
+++ b/code/modules/virus2/centrifuge.dm
@@ -80,7 +80,7 @@
ui.set_initial_data(data)
ui.open()
-/obj/machinery/computer/centrifuge/process()
+/obj/machinery/computer/centrifuge/process(delta_time)
..()
if (stat & (NOPOWER|BROKEN)) return
diff --git a/code/modules/virus2/curer.dm b/code/modules/virus2/curer.dm
index a901d648069..4f2b4a3844d 100644
--- a/code/modules/virus2/curer.dm
+++ b/code/modules/virus2/curer.dm
@@ -64,7 +64,7 @@
onclose(user, "computer")
return
-/obj/machinery/computer/curer/process()
+/obj/machinery/computer/curer/process(delta_time)
..()
if(stat & (NOPOWER|BROKEN))
diff --git a/code/modules/virus2/diseasesplicer.dm b/code/modules/virus2/diseasesplicer.dm
index 57bf9c75c3e..8384db7d7f1 100644
--- a/code/modules/virus2/diseasesplicer.dm
+++ b/code/modules/virus2/diseasesplicer.dm
@@ -87,7 +87,7 @@
ui.set_initial_data(data)
ui.open()
-/obj/machinery/computer/diseasesplicer/process()
+/obj/machinery/computer/diseasesplicer/process(delta_time)
if(stat & (NOPOWER|BROKEN))
return
diff --git a/code/modules/virus2/dishincubator.dm b/code/modules/virus2/dishincubator.dm
index 8bc90cf59e6..f0f4350a286 100644
--- a/code/modules/virus2/dishincubator.dm
+++ b/code/modules/virus2/dishincubator.dm
@@ -91,7 +91,7 @@
ui.set_initial_data(data)
ui.open()
-/obj/machinery/disease2/incubator/process()
+/obj/machinery/disease2/incubator/process(delta_time)
if(dish && on && dish.virus2)
use_power(50,EQUIP)
if(!powered(EQUIP))
diff --git a/code/modules/virus2/isolator.dm b/code/modules/virus2/isolator.dm
index 03ab2c1dd81..f604d87e55b 100644
--- a/code/modules/virus2/isolator.dm
+++ b/code/modules/virus2/isolator.dm
@@ -109,7 +109,7 @@
ui.set_initial_data(data)
ui.open()
-/obj/machinery/disease2/isolator/process()
+/obj/machinery/disease2/isolator/process(delta_time)
if (isolating > 0)
isolating -= 1
if (isolating == 0)
diff --git a/code/modules/vore/eating/belly_obj_vr.dm b/code/modules/vore/eating/belly_obj_vr.dm
index d89476396bc..d3b25ad6bac 100644
--- a/code/modules/vore/eating/belly_obj_vr.dm
+++ b/code/modules/vore/eating/belly_obj_vr.dm
@@ -525,7 +525,6 @@
to_chat(R,"Your attempt to escape [lowertext(name)] has failed!")
to_chat(owner,"The attempt to escape from your [lowertext(name)] has failed!")
return
- return
var/struggle_outer_message = pick(struggle_messages_outside)
var/struggle_user_message = pick(struggle_messages_inside)
diff --git a/code/modules/vore/eating/vorepanel_vr.dm b/code/modules/vore/eating/vorepanel_vr.dm
index ae9ce068213..79b0ca2653f 100644
--- a/code/modules/vore/eating/vorepanel_vr.dm
+++ b/code/modules/vore/eating/vorepanel_vr.dm
@@ -45,6 +45,7 @@
var/loop = null; // Magic self-reference to stop the handler from being GC'd before user takes action.
/datum/vore_look/Destroy()
+ . = ..()
loop = null
selected = null
return QDEL_HINT_HARDDEL // TODO - Until I can better analyze how this weird thing works, lets be safe
diff --git a/code/modules/vore/fluffstuff/custom_items.dm b/code/modules/vore/fluffstuff/custom_items.dm
index 2d50a54b8ad..e81777731e6 100644
--- a/code/modules/vore/fluffstuff/custom_items.dm
+++ b/code/modules/vore/fluffstuff/custom_items.dm
@@ -436,7 +436,7 @@
process() //Nownownow
return ..() //Okfine
-/obj/item/clothing/accessory/collar/vmcrystal/process()
+/obj/item/clothing/accessory/collar/vmcrystal/process(delta_time)
check_owner()
if((state > 1) || !owner)
STOP_PROCESSING(SSobj, src)
@@ -650,7 +650,7 @@
set_light(0)
soundloop.stop()
-/obj/item/storage/backpack/saddlebag/tempest/process()
+/obj/item/storage/backpack/saddlebag/tempest/process(delta_time)
if(!ambulance)
STOP_PROCESSING(SSobj, src)
return
@@ -1444,7 +1444,7 @@
ready = FALSE
update_icon()
-
+
//Failure chance
if(prob(failure_chance) && (beacons.len >= 2))
var/list/wrong_choices = beacons - destination.tele_name
diff --git a/code/modules/vore/fluffstuff/guns/cell_loaded/cell_loaded.dm b/code/modules/vore/fluffstuff/guns/cell_loaded/cell_loaded.dm
index 57f027f7093..47ed6695843 100644
--- a/code/modules/vore/fluffstuff/guns/cell_loaded/cell_loaded.dm
+++ b/code/modules/vore/fluffstuff/guns/cell_loaded/cell_loaded.dm
@@ -38,9 +38,6 @@
if(istype(other_batt,chambered.type) && other_batt.shots_left)
switch_to(other_batt)
return new chambered.projectile_type()
- break
-
- return null
/obj/item/gun/projectile/cell_loaded/proc/update_charge()
charge_left = 0
@@ -279,4 +276,4 @@
new /obj/item/ammo_casing/microbattery/combat/xray(src)
new /obj/item/ammo_casing/microbattery/medical/stabilize2(src)
new /obj/item/ammo_casing/microbattery/medical/haste(src)
- new /obj/item/ammo_casing/microbattery/medical/resist(src)
\ No newline at end of file
+ new /obj/item/ammo_casing/microbattery/medical/resist(src)
diff --git a/code/modules/xenoarcheaology/artifacts/artifact.dm b/code/modules/xenoarcheaology/artifacts/artifact.dm
index f9679cc38df..5a17d170f5c 100644
--- a/code/modules/xenoarcheaology/artifacts/artifact.dm
+++ b/code/modules/xenoarcheaology/artifacts/artifact.dm
@@ -64,7 +64,7 @@
secondary_effect = null
-/obj/machinery/artifact/process()
+/obj/machinery/artifact/process(delta_time)
var/turf/L = loc
if(!istype(L)) // We're inside a container or on null turf, either way stop processing effects
return
diff --git a/code/modules/xenoarcheaology/artifacts/autocloner.dm b/code/modules/xenoarcheaology/artifacts/autocloner.dm
index fb19c4b66ec..efb57f8f4b1 100644
--- a/code/modules/xenoarcheaology/artifacts/autocloner.dm
+++ b/code/modules/xenoarcheaology/artifacts/autocloner.dm
@@ -40,7 +40,7 @@
/mob/living/simple_mob/animal/goat)
//todo: how the hell is the asteroid permanently powered?
-/obj/machinery/auto_cloner/process()
+/obj/machinery/auto_cloner/process(delta_time)
if(powered(power_channel))
if(!previous_power_state)
previous_power_state = 1
diff --git a/code/modules/xenoarcheaology/artifacts/replicator.dm b/code/modules/xenoarcheaology/artifacts/replicator.dm
index c34319ed3fc..df65fc42369 100644
--- a/code/modules/xenoarcheaology/artifacts/replicator.dm
+++ b/code/modules/xenoarcheaology/artifacts/replicator.dm
@@ -82,7 +82,7 @@
[pick("front","side","top","bottom","rear","inside")] of [src]. A [pick("slot","funnel","chute","tube")] opens up in the \
[pick("front","side","top","bottom","rear","inside")]."
-/obj/machinery/replicator/process()
+/obj/machinery/replicator/process(delta_time)
if(spawning_types.len && powered())
spawn_progress_time += world.time - last_process_time
if(spawn_progress_time > max_spawn_time)
diff --git a/code/modules/xenoarcheaology/effect.dm b/code/modules/xenoarcheaology/effect.dm
index b0533216414..5fcb70de183 100644
--- a/code/modules/xenoarcheaology/effect.dm
+++ b/code/modules/xenoarcheaology/effect.dm
@@ -60,7 +60,7 @@
/datum/artifact_effect/proc/DoEffectPulse(var/atom/holder)
/datum/artifact_effect/proc/UpdateMove()
-/datum/artifact_effect/process()
+/datum/artifact_effect/process(delta_time)
if(chargelevel < chargelevelmax)
chargelevel++
diff --git a/code/modules/xenoarcheaology/effects/forcefield.dm b/code/modules/xenoarcheaology/effects/forcefield.dm
index 028eff3a75a..68c737dd85e 100644
--- a/code/modules/xenoarcheaology/effects/forcefield.dm
+++ b/code/modules/xenoarcheaology/effects/forcefield.dm
@@ -26,7 +26,7 @@
UpdateMove()
return 1
-/datum/artifact_effect/forcefield/process()
+/datum/artifact_effect/forcefield/process(delta_time)
..()
for(var/obj/effect/energy_field/E in created_field)
if(E.strength < 1)
diff --git a/code/modules/xenoarcheaology/finds/special.dm b/code/modules/xenoarcheaology/finds/special.dm
index 55765fae79c..a096efdb3c1 100644
--- a/code/modules/xenoarcheaology/finds/special.dm
+++ b/code/modules/xenoarcheaology/finds/special.dm
@@ -7,7 +7,7 @@
START_PROCESSING(SSobj, src)
spawning_id = pick("blood","holywater","lube","stoxin","ethanol","ice","glycerol","fuel","cleaner")
-/obj/item/reagent_containers/glass/replenishing/process()
+/obj/item/reagent_containers/glass/replenishing/process(delta_time)
reagents.add_reagent(spawning_id, 0.3)
//a talking gas mask!
@@ -20,7 +20,7 @@
. = ..()
START_PROCESSING(SSobj, src)
-/obj/item/clothing/mask/gas/poltergeist/process()
+/obj/item/clothing/mask/gas/poltergeist/process(delta_time)
if(heard_talk.len && istype(loc, /mob/living) && prob(10))
var/mob/living/M = loc
M.say(pick(heard_talk))
@@ -52,7 +52,7 @@
. = ..()
START_PROCESSING(SSobj, src)
-/obj/item/vampiric/process()
+/obj/item/vampiric/process(delta_time)
//see if we've identified anyone nearby
if(world.time - last_bloodcall > bloodcall_interval && nearby_mobs.len)
var/mob/living/carbon/human/M = pop(nearby_mobs)
@@ -112,7 +112,7 @@
/obj/item/vampiric/hear_talk(mob/M as mob, text)
..()
- if(world.time - last_bloodcall >= bloodcall_interval && M in view(7, src))
+ if(world.time - last_bloodcall >= bloodcall_interval && (M in view(7, src)))
bloodcall(M)
/obj/item/vampiric/proc/bloodcall(var/mob/living/carbon/human/M)
@@ -140,7 +140,7 @@
loc_last_process = loc
START_PROCESSING(SSobj, src)
-/obj/effect/decal/cleanable/blood/splatter/animated/process()
+/obj/effect/decal/cleanable/blood/splatter/animated/process(delta_time)
if(target_turf && loc != target_turf)
step_towards(src,target_turf)
if(loc == loc_last_process)
@@ -170,7 +170,7 @@
. = ..()
START_PROCESSING(SSobj, src)
-/obj/effect/shadow_wight/process()
+/obj/effect/shadow_wight/process(delta_time)
if(loc)
loc = get_turf(pick(orange(1,src)))
var/mob/living/carbon/M = locate() in loc
diff --git a/code/modules/xenoarcheaology/finds/talking.dm b/code/modules/xenoarcheaology/finds/talking.dm
index acc5050173c..c9e0906979d 100644
--- a/code/modules/xenoarcheaology/finds/talking.dm
+++ b/code/modules/xenoarcheaology/finds/talking.dm
@@ -15,7 +15,7 @@
if(holder_atom)
START_PROCESSING(SSobj, src)
-/datum/talking_atom/process()
+/datum/talking_atom/process(delta_time)
if(!holder_atom)
STOP_PROCESSING(SSobj, src)
diff --git a/code/modules/xenoarcheaology/tools/ano_device_battery.dm b/code/modules/xenoarcheaology/tools/ano_device_battery.dm
index 4edfa672bb1..8c3b9bc2f31 100644
--- a/code/modules/xenoarcheaology/tools/ano_device_battery.dm
+++ b/code/modules/xenoarcheaology/tools/ano_device_battery.dm
@@ -79,7 +79,7 @@
user << browse(dat, "window=anodevice;size=400x500")
onclose(user, "anodevice")
-/obj/item/anodevice/process()
+/obj/item/anodevice/process(delta_time)
if(activated)
if(inserted_battery && inserted_battery.battery_effect && (inserted_battery.stored_charge > 0) )
//make sure the effect is active
diff --git a/code/modules/xenoarcheaology/tools/artifact_analyser.dm b/code/modules/xenoarcheaology/tools/artifact_analyser.dm
index d3c28107fe2..792912a0232 100644
--- a/code/modules/xenoarcheaology/tools/artifact_analyser.dm
+++ b/code/modules/xenoarcheaology/tools/artifact_analyser.dm
@@ -54,7 +54,7 @@
user.set_machine(src)
onclose(user, "artanalyser")
-/obj/machinery/artifact_analyser/process()
+/obj/machinery/artifact_analyser/process(delta_time)
if(scan_in_progress && world.time > scan_completion_time)
scan_in_progress = 0
updateDialog()
diff --git a/code/modules/xenoarcheaology/tools/artifact_harvester.dm b/code/modules/xenoarcheaology/tools/artifact_harvester.dm
index d1d55489a88..4ab063abefa 100644
--- a/code/modules/xenoarcheaology/tools/artifact_harvester.dm
+++ b/code/modules/xenoarcheaology/tools/artifact_harvester.dm
@@ -71,7 +71,7 @@
user << browse(dat, "window=artharvester;size=450x500")
onclose(user, "artharvester")
-/obj/machinery/artifact_harvester/process()
+/obj/machinery/artifact_harvester/process(delta_time)
if(stat & (NOPOWER|BROKEN))
return
diff --git a/code/modules/xenoarcheaology/tools/geosample_scanner.dm b/code/modules/xenoarcheaology/tools/geosample_scanner.dm
index 978c74d1574..411d1d62ce9 100644
--- a/code/modules/xenoarcheaology/tools/geosample_scanner.dm
+++ b/code/modules/xenoarcheaology/tools/geosample_scanner.dm
@@ -162,7 +162,7 @@
// auto update every Master Controller tick
ui.set_auto_update(1)
-/obj/machinery/radiocarbon_spectrometer/process()
+/obj/machinery/radiocarbon_spectrometer/process(delta_time)
if(scanning)
if(!scanned_item || scanned_item.loc != src)
scanned_item = null
diff --git a/code/modules/xenoarcheaology/tools/suspension_generator.dm b/code/modules/xenoarcheaology/tools/suspension_generator.dm
index 4bfa657576a..a07010b8ef3 100644
--- a/code/modules/xenoarcheaology/tools/suspension_generator.dm
+++ b/code/modules/xenoarcheaology/tools/suspension_generator.dm
@@ -16,7 +16,7 @@
qdel(cell)
cell = new /obj/item/cell/high(src)
-/obj/machinery/suspension_gen/process()
+/obj/machinery/suspension_gen/process(delta_time)
if(suspension_field)
cell.charge -= power_use
diff --git a/code/modules/xenoarcheaology/tools/tools.dm b/code/modules/xenoarcheaology/tools/tools.dm
index 7830d16ee54..e0ac8db8b9b 100644
--- a/code/modules/xenoarcheaology/tools/tools.dm
+++ b/code/modules/xenoarcheaology/tools/tools.dm
@@ -235,7 +235,7 @@
STOP_PROCESSING(SSobj, src)
return ..()
-/obj/item/beacon_locator/process()
+/obj/item/beacon_locator/process(delta_time)
if(target_radio)
setDir(get_dir(src,target_radio))
switch(get_dist(src,target_radio))
diff --git a/code/modules/xenobio/items/extracts.dm b/code/modules/xenobio/items/extracts.dm
index 0d8295cf3f3..f77685ab8aa 100644
--- a/code/modules/xenobio/items/extracts.dm
+++ b/code/modules/xenobio/items/extracts.dm
@@ -119,7 +119,7 @@
description = "A strange metallic liquid which can rearrange itself to take the form of other metals it touches."
taste_description = "metallic"
taste_mult = 1.1
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#666666"
strength = 20
@@ -203,7 +203,7 @@
description = "A strange metallic liquid which can bind other metals together that would otherwise require intense heat to alloy."
taste_description = "metallic"
taste_mult = 1.1
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#666666"
strength = 20
@@ -227,7 +227,7 @@
id = "steel"
description = "An 'alloy' of iron and carbon, forced to bind together by another strange metallic liquid."
taste_description = "metallic"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#888888"
@@ -242,7 +242,7 @@
id = "plasteel"
description = "An 'alloy' of iron, carbon, and platinum, forced to bind together by another strange metallic liquid."
taste_description = "metallic"
- reagent_state = LIQUID
+ reagent_state = REAGENT_LIQUID
color = "#AAAAAA"
diff --git a/code/modules/xenobio2/machinery/gene_manipulators.dm b/code/modules/xenobio2/machinery/gene_manipulators.dm
index 705ff2cfd85..0a45b560d15 100644
--- a/code/modules/xenobio2/machinery/gene_manipulators.dm
+++ b/code/modules/xenobio2/machinery/gene_manipulators.dm
@@ -89,7 +89,7 @@
return
..()
-/obj/machinery/xenobio/process()
+/obj/machinery/xenobio/process(delta_time)
..()
if(!active) return
diff --git a/html/changelog.html b/html/changelog.html
index 4a8b6e0ffdf..68abfd0cc71 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -240,12 +240,6 @@
now introducing nanotrasen SMART CHARGE - no longer will expedition ships be shut down by 50 powergamers rolling protean and erping in the rechargers.
cyborg chargers now waste less power while idle
-
- 14 December 2020
- buffyuwu updated:
-
- - expands vampirism mechanics
-
Baystation 12 Credit List
diff --git a/html/changelogs/AutoChangeLog-pr-2700.yml b/html/changelogs/AutoChangeLog-pr-2700.yml
new file mode 100644
index 00000000000..394006eadf3
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-2700.yml
@@ -0,0 +1,8 @@
+author: "Ghostcoffeee"
+delete-after: True
+changes:
+ - rscadd: "Added Protean unarmed verbs"
+ - rscadd: "Added Protean blob resistances/weaknesses"
+ - tweak: "Made Proteans not need to blob to reform single limbs"
+ - balance: "Made Proteans not die instantly to ions, and not blob instantly to lasers"
+ - tweak: "Other tweaks, that in my mind make sense for the hyper-advanced nanoblobs"
diff --git a/icons/mob/head.dmi b/icons/mob/head.dmi
index ce7fa805b79..17261fac6b8 100644
Binary files a/icons/mob/head.dmi and b/icons/mob/head.dmi differ
diff --git a/icons/obj/barsigns.dmi b/icons/obj/barsigns.dmi
index e3f0d9e5197..4374049ce75 100644
Binary files a/icons/obj/barsigns.dmi and b/icons/obj/barsigns.dmi differ
diff --git a/icons/obj/clothing/hats.dmi b/icons/obj/clothing/hats.dmi
index d8951cad7a8..3f0a3c56e43 100644
Binary files a/icons/obj/clothing/hats.dmi and b/icons/obj/clothing/hats.dmi differ
diff --git a/icons/turf/areas.dmi b/icons/turf/areas.dmi
index e7df41d3825..0f14f308ea8 100644
Binary files a/icons/turf/areas.dmi and b/icons/turf/areas.dmi differ
diff --git a/icons/turf/areas_vr.dmi b/icons/turf/areas_vr.dmi
deleted file mode 100644
index 6b6f7e8a223..00000000000
Binary files a/icons/turf/areas_vr.dmi and /dev/null differ
diff --git a/maps/RandomZLevels/stationCollision.dm b/maps/RandomZLevels/stationCollision.dm
index f6117e4c06c..322060b4e2e 100644
--- a/maps/RandomZLevels/stationCollision.dm
+++ b/maps/RandomZLevels/stationCollision.dm
@@ -175,7 +175,7 @@ var/sc_safecode5 = "[rand(0,9)]"
/obj/machinery/singularity/narsie/sc_Narsie/admin_investigate_setup()
return
-/obj/machinery/singularity/narsie/sc_Narsie/process()
+/obj/machinery/singularity/narsie/sc_Narsie/process(delta_time)
eat()
if(prob(25))
mezzer()
diff --git a/maps/cit_tether/tether-01-surface1.dmm b/maps/cit_tether/tether-01-surface1.dmm
index 4b502a7489f..35c332d8ca7 100644
--- a/maps/cit_tether/tether-01-surface1.dmm
+++ b/maps/cit_tether/tether-01-surface1.dmm
@@ -1797,7 +1797,7 @@
"adU" = (
/obj/structure/table/rack,
/obj/item/pickaxe/hammer,
-/obj/item/wrench,
+/obj/item/tool/wrench,
/obj/item/crowbar,
/obj/item/pickaxe/shovel,
/obj/effect/floor_decal/borderfloor,
@@ -1809,7 +1809,7 @@
"adV" = (
/obj/structure/table/rack,
/obj/item/pickaxe,
-/obj/item/wrench,
+/obj/item/tool/wrench,
/obj/item/crowbar,
/obj/item/pickaxe/shovel,
/obj/machinery/light,
@@ -6054,7 +6054,7 @@
"aoO" = (
/obj/item/storage/excavation,
/obj/item/pickaxe,
-/obj/item/wrench,
+/obj/item/tool/wrench,
/obj/item/measuring_tape,
/obj/item/stack/flag/yellow,
/obj/structure/table/steel,
@@ -6064,7 +6064,7 @@
"aoP" = (
/obj/item/storage/excavation,
/obj/item/pickaxe,
-/obj/item/wrench,
+/obj/item/tool/wrench,
/obj/item/measuring_tape,
/obj/item/stack/flag/yellow,
/obj/structure/table/steel,
@@ -17479,7 +17479,7 @@
pixel_x = -6;
pixel_y = 2
},
-/obj/item/screwdriver,
+/obj/item/tool/screwdriver,
/turf/simulated/floor/tiled,
/area/rnd/anomaly_lab)
"bdZ" = (
diff --git a/maps/cit_tether/tether-02-surface2.dmm b/maps/cit_tether/tether-02-surface2.dmm
index a7b01a24b95..eefe3d91cba 100644
--- a/maps/cit_tether/tether-02-surface2.dmm
+++ b/maps/cit_tether/tether-02-surface2.dmm
@@ -11621,7 +11621,7 @@
/area/engineering/atmos/hallway)
"wl" = (
/obj/structure/table/glass,
-/obj/item/wrench,
+/obj/item/tool/wrench,
/turf/simulated/floor/tiled,
/area/engineering/atmos/monitoring)
"wm" = (
@@ -13419,7 +13419,7 @@
pixel_y = 32
},
/obj/machinery/cell_charger,
-/obj/item/wrench,
+/obj/item/tool/wrench,
/obj/effect/floor_decal/techfloor{
dir = 1
},
diff --git a/maps/cit_tether/tether-07-station3.dmm b/maps/cit_tether/tether-07-station3.dmm
index ec2ada6d95d..2d444e770cc 100644
--- a/maps/cit_tether/tether-07-station3.dmm
+++ b/maps/cit_tether/tether-07-station3.dmm
@@ -2339,7 +2339,7 @@
dir = 4
},
/obj/structure/table/steel,
-/obj/item/wrench,
+/obj/item/tool/wrench,
/obj/item/crowbar,
/obj/item/retail_scanner/security,
/obj/machinery/newscaster/security_unit{
@@ -15488,7 +15488,7 @@
/area/medical/chemistry)
"zV" = (
/obj/structure/table/reinforced,
-/obj/item/screwdriver,
+/obj/item/tool/screwdriver,
/obj/item/stack/material/phoron,
/obj/item/stack/material/phoron,
/obj/item/stack/material/phoron,
@@ -19159,7 +19159,7 @@
/area/medical/sleeper)
"FR" = (
/obj/structure/table/glass,
-/obj/item/screwdriver,
+/obj/item/tool/screwdriver,
/obj/item/storage/pill_bottle/tramadol,
/obj/item/storage/pill_bottle/antitox,
/obj/item/reagent_containers/syringe/antiviral,
diff --git a/maps/endeavor/endeavor_things.dm b/maps/endeavor/endeavor_things.dm
index 7ec1e7d2bca..8d5b13d6f06 100644
--- a/maps/endeavor/endeavor_things.dm
+++ b/maps/endeavor/endeavor_things.dm
@@ -90,7 +90,7 @@
time_till_despawn = 10 SECONDS
spawnpoint_type = /datum/spawnpoint/ferry
-/obj/machinery/cryopod/robot/door/ferry/process()
+/obj/machinery/cryopod/robot/door/ferry/process(delta_time)
if(SSemergencyshuttle.online() || SSemergencyshuttle.returned())
// Transform into a door! But first despawn anyone inside
time_till_despawn = 0
diff --git a/maps/endeavor/submaps/_endeavor_submaps.dm b/maps/endeavor/submaps/_endeavor_submaps.dm
index 8843b4c39b2..278a2fe25ba 100644
--- a/maps/endeavor/submaps/_endeavor_submaps.dm
+++ b/maps/endeavor/submaps/_endeavor_submaps.dm
@@ -216,7 +216,7 @@
return INITIALIZE_HINT_QDEL
START_PROCESSING(SSobj, src)
-/obj/endeavor_away_spawner/process()
+/obj/endeavor_away_spawner/process(delta_time)
if(my_mob && my_mob.stat != DEAD)
return //No need
diff --git a/maps/nsv_triumph/submaps/_triumph_submaps.dm b/maps/nsv_triumph/submaps/_triumph_submaps.dm
index 0a5f1cecfae..231569b45da 100644
--- a/maps/nsv_triumph/submaps/_triumph_submaps.dm
+++ b/maps/nsv_triumph/submaps/_triumph_submaps.dm
@@ -45,7 +45,6 @@
// Debris Fields
#include "space/_debrisfield.dm"
#include "space/_templates.dm"
-#include "space/debrisfield_things.dm"
/datum/map_template/triumph_lateload/away_debrisfield
name = "Debris Field - Z1 Space"
desc = "A random debris field out in space."
@@ -60,11 +59,10 @@
/datum/map_template/triumph_lateload/away_debrisfield/on_map_loaded(z)
. = ..()
- seed_submaps(list(Z_LEVEL_DEBRISFIELD), 125, /area/triumph_away/debrisfield/unexplored, /datum/map_template/debrisfield/)
+ seed_submaps(list(Z_LEVEL_DEBRISFIELD), 125, /area/space/debrisfield/unexplored, /datum/map_template/debrisfield/)
// Pirate base
#include "space/_piratebase.dm"
-#include "space/piratebase_things.dm"
/datum/map_template/triumph_lateload/away_piratebase
name = "Away Mission - Pirate Base"
@@ -103,7 +101,6 @@
// lavaland start
#include "lavaland/_lavaland.dm"
#include "lavaland/_templates.dm"
-#include "lavaland/lavaland_atmos.dm"
/datum/map_template/triumph_lateload/lavaland
name = "Away Mission - Lava Land"
desc = "The fabled."
@@ -117,7 +114,7 @@
/datum/map_template/triumph_lateload/lavaland/on_map_loaded(z)
. = ..()
- seed_submaps(list(Z_LEVEL_LAVALAND), 40, /area/triumph_away/lavaland/unexplored, /datum/map_template/lavaland)
+ seed_submaps(list(Z_LEVEL_LAVALAND), 40, /area/lavaland/unexplored, /datum/map_template/lavaland)
new /datum/random_map/noise/ore/lavaland(null, 1, 1, Z_LEVEL_LAVALAND, 64, 64) // Create the mining ore distribution map.
new /datum/random_map/automata/cave_system/no_cracks(null, 1, 1, Z_LEVEL_LAVALAND, world.maxx - 4, world.maxy - 4) // Create the lavaland Z-level.
@@ -125,7 +122,6 @@
// Class D Rogue Planet Exploration Zone.
#include "poi_d/_class_d.dm"
#include "poi_d/_templates.dm"
-#include "poi_d/d_world_things.dm"
/datum/map_template/triumph_lateload/away_d_world
name = "ExoPlanet - Z1 Planet"
desc = "A random unknown planet."
@@ -135,7 +131,7 @@
/datum/map_template/triumph_lateload/away_d_world/on_map_loaded(z)
. = ..()
- seed_submaps(list(Z_LEVEL_UNKNOWN_PLANET), 150, /area/triumph_away/poi_d/unexplored, /datum/map_template/Class_D)
+ seed_submaps(list(Z_LEVEL_UNKNOWN_PLANET), 150, /area/poi_d/unexplored, /datum/map_template/Class_D)
//new /datum/random_map/automata/cave_system/no_cracks(null, 3, 3, Z_LEVEL_UNKNOWN_PLANET, world.maxx - 30, world.maxy - 30)
//new /datum/random_map/noise/ore/poi_d(null, 1, 1, Z_LEVEL_UNKNOWN_PLANET, 64, 64)
@@ -147,7 +143,6 @@
// Class H Desert Planet Exploration Zone.
#include "poi_h/_class_h.dm"
#include "poi_h/_templates.dm"
-#include "poi_h/h_world_things.dm"
/datum/map_template/triumph_lateload/away_h_world
name = "ExoPlanet - Z2 Planet"
desc = "A random unknown planet."
@@ -157,7 +152,7 @@
/datum/map_template/triumph_lateload/away_h_world/on_map_loaded(z)
. = ..()
- seed_submaps(list(Z_LEVEL_DESERT_PLANET), 150, /area/triumph_away/poi_h/unexplored, /datum/map_template/Class_H)
+ seed_submaps(list(Z_LEVEL_DESERT_PLANET), 150, /area/poi_h/unexplored, /datum/map_template/Class_H)
//new /datum/random_map/automata/cave_system/no_cracks(null, 3, 3, Z_LEVEL_UNKNOWN_PLANET, world.maxx - 30, world.maxy - 30)
//new /datum/random_map/noise/ore/poi_d(null, 1, 1, Z_LEVEL_UNKNOWN_PLANET, 64, 64)
@@ -168,7 +163,6 @@
// Gaia Planet Zone.
#include "gaia_planet/_gaia_planet.dm"
-#include "gaia_planet/gaia_planet_things.dm"
/datum/map_template/triumph_lateload/gaia_planet
name = "Gaia Planet - Z3 Planet"
desc = "A lush Gaia Class Planet."
@@ -178,7 +172,7 @@
/datum/map_template/triumph_lateload/gaia_planet/on_map_loaded(z)
. = ..()
-// seed_submaps(list(Z_LEVEL_DESERT_PLANET), 150, /area/triumph_away/poi_h/unexplored, /datum/map_template/Class_H)
+// seed_submaps(list(Z_LEVEL_DESERT_PLANET), 150, /area/poi_h/unexplored, /datum/map_template/Class_H)
//new /datum/random_map/automata/cave_system/no_cracks(null, 3, 3, Z_LEVEL_UNKNOWN_PLANET, world.maxx - 30, world.maxy - 30)
//new /datum/random_map/noise/ore/poi_d(null, 1, 1, Z_LEVEL_UNKNOWN_PLANET, 64, 64)
@@ -190,7 +184,6 @@
// Frozen Planet Zone.
#include "frozen_planet/_frozen_planet.dm"
-#include "frozen_planet/frozen_planet_things.dm"
#include "frozen_planet/_templates.dm"
/datum/map_template/triumph_lateload/frozen_planet
name = "Forzen Planet - Z4 Planet"
@@ -201,7 +194,7 @@
/datum/map_template/triumph_lateload/frozen_planet/on_map_loaded(z)
. = ..()
- seed_submaps(list(Z_LEVEL_FROZEN_PLANET), 125, /area/triumph_away/frozen_planet/ruins, /datum/map_template/frozen_planet/)
+ seed_submaps(list(Z_LEVEL_FROZEN_PLANET), 125, /area/frozen_planet/ruins, /datum/map_template/frozen_planet/)
/datum/map_z_level/triumph_lateload/frozen_planet
@@ -311,100 +304,6 @@
var/mob/living/L = A
L.fall_impact(T, 42, 90, FALSE, TRUE) //You will not be defibbed from this.
-/////////////////////////////
-/obj/triumph_away_spawner
- name = "RENAME ME, JERK"
- desc = "Spawns the mobs!"
- icon = 'icons/mob/screen1.dmi'
- icon_state = "x"
- invisibility = 101
- mouse_opacity = 0
- density = 0
- anchored = 1
-
- //Weighted with values (not %chance, but relative weight)
- //Can be left value-less for all equally likely
- var/list/mobs_to_pick_from
-
- //When the below chance fails, the spawner is marked as depleted and stops spawning
- var/prob_spawn = 100 //Chance of spawning a mob whenever they don't have one
- var/prob_fall = 5 //Above decreases by this much each time one spawns
-
- //Settings to help mappers/coders have their mobs do what they want in this case
- var/faction //To prevent infighting if it spawns various mobs, set a faction
- var/atmos_comp //TRUE will set all their survivability to be within 20% of the current air
- //var/guard //# will set the mobs to remain nearby their spawn point within this dist
-
- //Internal use only
- var/mob/living/simple_mob/my_mob
- var/depleted = FALSE
-
-/obj/triumph_away_spawner/Initialize()
- . = ..()
-
- if(!LAZYLEN(mobs_to_pick_from))
- log_world("Mob spawner at [x],[y],[z] ([get_area(src)]) had no mobs_to_pick_from set on it!")
- return INITIALIZE_HINT_QDEL
- START_PROCESSING(SSobj, src)
-
-/obj/triumph_away_spawner/process()
- if(my_mob && my_mob.stat != DEAD)
- return //No need
-
- if(LAZYLEN(loc.human_mobs(world.view)))
- return //I'll wait.
-
- if(prob(prob_spawn))
- prob_spawn -= prob_fall
- var/picked_type = pickweight(mobs_to_pick_from)
- my_mob = new picked_type(get_turf(src))
- my_mob.low_priority = TRUE
-
- if(faction)
- my_mob.faction = faction
-
- if(atmos_comp)
- var/turf/T = get_turf(src)
- var/datum/gas_mixture/env = T.return_air()
- if(env)
- my_mob.minbodytemp = env.temperature * 0.8
- my_mob.maxbodytemp = env.temperature * 1.2
-
- var/list/gaslist = env.gas
- my_mob.min_oxy = gaslist[/datum/gas/oxygen] * 0.8
- my_mob.min_tox = gaslist[/datum/gas/phoron] * 0.8
- my_mob.min_n2 = gaslist[/datum/gas/nitrogen] * 0.8
- my_mob.min_co2 = gaslist[/datum/gas/carbon_dioxide] * 0.8
- my_mob.max_oxy = gaslist[/datum/gas/oxygen] * 1.2
- my_mob.max_tox = gaslist[/datum/gas/phoron] * 1.2
- my_mob.max_n2 = gaslist[/datum/gas/nitrogen] * 1.2
- my_mob.max_co2 = gaslist[/datum/gas/carbon_dioxide] * 1.2
-/* //VORESTATION AI TEMPORARY REMOVAL
- if(guard)
- my_mob.returns_home = TRUE
- my_mob.wander_distance = guard
-*/
- return
- else
- STOP_PROCESSING(SSobj, src)
- depleted = TRUE
- return
-/*
-//Shadekin spawner. Could have them show up on any mission, so it's here.
-//Make sure to put them away from others, so they don't get demolished by rude mobs.
-/obj/triumph_away_spawner/shadekin
- name = "Shadekin Spawner"
- icon = 'icons/mob/vore_shadekin.dmi'
- icon_state = "spawner"
-
- faction = "shadekin"
- prob_spawn = 1
- prob_fall = 1
- //guard = 10 //Don't wander too far, to stay alive.
- mobs_to_pick_from = list(
- /mob/living/simple_mob/shadekin
- )
-*/
//// MINING LEVELS
/datum/map_template/triumph_lateload/roguemines1
name = "Asteroid Belt 1"
@@ -452,4 +351,4 @@
/datum/map_z_level/triumph_lateload/roguemines4
name = "Belt 4"
flags = MAP_LEVEL_CONTACT|MAP_LEVEL_PLAYER
- z = Z_LEVEL_ROGUEMINE_4
\ No newline at end of file
+ z = Z_LEVEL_ROGUEMINE_4
diff --git a/maps/nsv_triumph/submaps/admin_use/spa.dmm b/maps/nsv_triumph/submaps/admin_use/spa.dmm
index 9e1015cf155..bd522df779b 100644
--- a/maps/nsv_triumph/submaps/admin_use/spa.dmm
+++ b/maps/nsv_triumph/submaps/admin_use/spa.dmm
@@ -45,11 +45,9 @@
/area/submap/spa)
"aj" = (
/obj/structure/railing{
- icon_state = "railing0";
dir = 1
},
/obj/structure/railing{
- icon_state = "railing0";
dir = 8
},
/turf/simulated/floor/water,
@@ -60,7 +58,6 @@
/area/submap/spa)
"al" = (
/obj/structure/railing{
- icon_state = "railing0";
dir = 1
},
/obj/structure/flora/ausbushes/sunnybush,
@@ -80,18 +77,15 @@
/area/submap/spa)
"ao" = (
/obj/structure/railing{
- icon_state = "railing0";
dir = 4
},
/obj/structure/railing{
- icon_state = "railing0";
dir = 1
},
/turf/simulated/floor/water,
/area/submap/spa)
"ap" = (
/obj/structure/railing{
- icon_state = "railing0";
dir = 8
},
/turf/simulated/floor/water,
@@ -101,7 +95,6 @@
/area/submap/spa)
"ar" = (
/obj/structure/railing{
- icon_state = "railing0";
dir = 4
},
/turf/simulated/floor/water,
@@ -109,14 +102,12 @@
"as" = (
/obj/structure/flora/ausbushes/palebush,
/obj/structure/railing{
- icon_state = "railing0";
dir = 4
},
/turf/simulated/floor/water,
/area/submap/spa)
"at" = (
/obj/structure/railing{
- icon_state = "railing0";
dir = 8
},
/obj/structure/flora/ausbushes/palebush,
@@ -128,7 +119,6 @@
/area/submap/spa)
"av" = (
/obj/structure/railing{
- icon_state = "railing0";
dir = 8
},
/obj/structure/railing,
@@ -174,7 +164,6 @@
"aD" = (
/obj/structure/railing,
/obj/structure/railing{
- icon_state = "railing0";
dir = 4
},
/turf/simulated/floor/water,
@@ -188,14 +177,12 @@
/area/submap/spa)
"aF" = (
/obj/structure/bed/chair/wood{
- icon_state = "wooden_chair";
dir = 4
},
/turf/simulated/floor/wood,
/area/submap/spa)
"aG" = (
/obj/structure/bed/chair/wood{
- icon_state = "wooden_chair";
dir = 8
},
/turf/simulated/floor/wood,
@@ -240,7 +227,6 @@
/area/submap/spa)
"aQ" = (
/obj/structure/bed/chair/wood{
- icon_state = "wooden_chair";
dir = 1
},
/turf/simulated/floor/wood,
@@ -301,21 +287,18 @@
/area/submap/spa)
"bb" = (
/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
dir = 9
},
/turf/simulated/floor/reinforced,
/area/submap/spa)
"bc" = (
/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
dir = 1
},
/turf/simulated/floor/reinforced,
/area/submap/spa)
"bd" = (
/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
dir = 5
},
/turf/simulated/floor/reinforced,
@@ -340,14 +323,12 @@
"bg" = (
/obj/structure/sink{
dir = 8;
- icon_state = "sink";
pixel_x = -16
},
/turf/simulated/floor/tiled/white,
/area/submap/spa)
"bh" = (
/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
dir = 8
},
/turf/simulated/floor/reinforced,
@@ -363,7 +344,6 @@
/area/submap/spa)
"bk" = (
/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
dir = 4
},
/turf/simulated/floor/reinforced,
@@ -376,7 +356,6 @@
/area/submap/spa)
"bm" = (
/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
dir = 10
},
/turf/simulated/floor/reinforced,
@@ -403,7 +382,6 @@
/area/submap/spa)
"bq" = (
/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
dir = 6
},
/turf/simulated/floor/reinforced,
@@ -444,7 +422,6 @@
/area/submap/spa)
"bw" = (
/obj/structure/toilet{
- icon_state = "toilet00";
dir = 1
},
/turf/simulated/floor/tiled/white,
@@ -457,9 +434,7 @@
/area/submap/spa)
"by" = (
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
+ dir = 8
},
/turf/simulated/floor/grass,
/area/submap/spa)
@@ -494,9 +469,7 @@
/area/submap/spa)
"bD" = (
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
+ dir = 8
},
/turf/simulated/floor/reinforced,
/area/submap/spa)
diff --git a/maps/nsv_triumph/submaps/backup/triumph_ships.dmm b/maps/nsv_triumph/submaps/backup/triumph_ships.dmm
deleted file mode 100644
index cd8c081c585..00000000000
--- a/maps/nsv_triumph/submaps/backup/triumph_ships.dmm
+++ /dev/null
@@ -1,20338 +0,0 @@
-//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
-"aa" = (
-/turf/space,
-/area/space)
-"ac" = (
-/turf/simulated/floor/reinforced/airless{
- name = "outer hull"
- },
-/area/space)
-"ad" = (
-/obj/machinery/porta_turret,
-/turf/simulated/floor/reinforced/airless{
- name = "outer hull"
- },
-/area/space)
-"dJ" = (
-/turf/unsimulated/wall/seperator,
-/area/space)
-"ey" = (
-/turf/unsimulated/wall,
-/area/space)
-"ez" = (
-/obj/structure/window/reinforced,
-/turf/unsimulated/wall,
-/area/space)
-"eC" = (
-/turf/simulated/floor/holofloor/beach/sand,
-/area/houseboat/holodeck/beach)
-"eD" = (
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/turf/unsimulated/wall,
-/area/space)
-"eE" = (
-/obj/structure/flora/grass/both,
-/turf/simulated/floor/holofloor/snow,
-/area/houseboat/holodeck/snow)
-"eF" = (
-/turf/simulated/floor/holofloor/snow,
-/area/houseboat/holodeck/snow)
-"eG" = (
-/obj/structure/flora/ausbushes/fullgrass,
-/turf/simulated/floor/holofloor/desert,
-/area/houseboat/holodeck/desert)
-"eH" = (
-/turf/simulated/floor/holofloor/desert,
-/area/houseboat/holodeck/desert)
-"eI" = (
-/obj/structure/window/reinforced{
- dir = 8
- },
-/turf/unsimulated/wall,
-/area/space)
-"eP" = (
-/obj/effect/overlay/palmtree_r,
-/turf/simulated/floor/holofloor/beach/sand,
-/area/houseboat/holodeck/beach)
-"eQ" = (
-/obj/item/beach_ball,
-/turf/simulated/floor/holofloor/beach/sand,
-/area/houseboat/holodeck/beach)
-"eR" = (
-/obj/effect/overlay/palmtree_l,
-/obj/effect/overlay/coconut,
-/turf/simulated/floor/holofloor/beach/sand,
-/area/houseboat/holodeck/beach)
-"eS" = (
-/obj/structure/flora/ausbushes/sparsegrass,
-/turf/simulated/floor/holofloor/desert,
-/area/houseboat/holodeck/desert)
-"fd" = (
-/turf/unsimulated/beach/sand{
- icon_state = "beach"
- },
-/area/houseboat/holodeck/beach)
-"fe" = (
-/obj/structure/flora/tree/dead,
-/turf/simulated/floor/holofloor/snow,
-/area/houseboat/holodeck/snow)
-"ff" = (
-/obj/structure/flora/tree/pine,
-/turf/simulated/floor/holofloor/snow,
-/area/houseboat/holodeck/snow)
-"fo" = (
-/obj/effect/step_trigger/thrower{
- affect_ghosts = 1;
- direction = 4;
- name = "thrower_escapeshuttletop(right)";
- tiles = 0
- },
-/turf/space/sandyscroll,
-/area/space)
-"fw" = (
-/turf/simulated/floor/holofloor/beach/water,
-/area/houseboat/holodeck/beach)
-"fx" = (
-/obj/structure/flora/grass/green,
-/turf/simulated/floor/holofloor/snow,
-/area/houseboat/holodeck/snow)
-"fL" = (
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/turf/unsimulated/wall,
-/area/space)
-"fS" = (
-/obj/structure/flora/ausbushes/brflowers,
-/obj/effect/floor_decal/spline/fancy/wood/corner,
-/turf/simulated/floor/holofloor/grass,
-/area/houseboat/holodeck/picnic)
-"fT" = (
-/obj/structure/flora/ausbushes/ywflowers,
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 6
- },
-/turf/simulated/floor/holofloor/grass,
-/area/houseboat/holodeck/picnic)
-"fU" = (
-/obj/effect/decal/cleanable/dirt,
-/turf/simulated/floor/holofloor/desert,
-/area/houseboat/holodeck/picnic)
-"fV" = (
-/obj/structure/flora/ausbushes/ywflowers,
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 8
- },
-/turf/simulated/floor/holofloor/grass,
-/area/houseboat/holodeck/picnic)
-"fW" = (
-/turf/simulated/floor/holofloor/space,
-/area/houseboat/holodeck/space)
-"fX" = (
-/obj/structure/bed/holobed,
-/turf/simulated/floor/holofloor/wood,
-/area/houseboat/holodeck/bunking)
-"fY" = (
-/turf/simulated/floor/holofloor/wood,
-/area/houseboat/holodeck/bunking)
-"fZ" = (
-/obj/structure/flora/ausbushes/brflowers,
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 4
- },
-/turf/simulated/floor/holofloor/grass,
-/area/houseboat/holodeck/picnic)
-"ga" = (
-/obj/effect/decal/cleanable/dirt,
-/obj/structure/holostool,
-/turf/simulated/floor/holofloor/desert,
-/area/houseboat/holodeck/picnic)
-"gc" = (
-/obj/structure/flora/ausbushes/ywflowers,
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 4
- },
-/turf/simulated/floor/holofloor/grass,
-/area/houseboat/holodeck/picnic)
-"gd" = (
-/obj/structure/table/woodentable/holotable,
-/turf/simulated/floor/holofloor/desert,
-/area/houseboat/holodeck/picnic)
-"ge" = (
-/turf/simulated/floor/holofloor/desert,
-/area/houseboat/holodeck/picnic)
-"gf" = (
-/obj/structure/flora/ausbushes/brflowers,
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 8
- },
-/turf/simulated/floor/holofloor/grass,
-/area/houseboat/holodeck/picnic)
-"gh" = (
-/obj/structure/holostool,
-/turf/simulated/floor/holofloor/wood,
-/area/houseboat/holodeck/bunking)
-"gj" = (
-/obj/structure/flora/ausbushes/brflowers,
-/obj/effect/floor_decal/spline/fancy/wood/corner{
- dir = 1
- },
-/turf/simulated/floor/holofloor/grass,
-/area/houseboat/holodeck/picnic)
-"gk" = (
-/obj/structure/flora/ausbushes/ywflowers,
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 1
- },
-/turf/simulated/floor/holofloor/grass,
-/area/houseboat/holodeck/picnic)
-"gl" = (
-/obj/structure/flora/ausbushes/brflowers,
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 1
- },
-/turf/simulated/floor/holofloor/grass,
-/area/houseboat/holodeck/picnic)
-"gm" = (
-/obj/structure/flora/ausbushes/ywflowers,
-/obj/effect/floor_decal/spline/fancy/wood/corner{
- dir = 4
- },
-/turf/simulated/floor/holofloor/grass,
-/area/houseboat/holodeck/picnic)
-"gn" = (
-/obj/structure/table/woodentable/holotable,
-/turf/simulated/floor/holofloor/wood,
-/area/houseboat/holodeck/bunking)
-"go" = (
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced,
-/turf/unsimulated/wall,
-/area/space)
-"gp" = (
-/turf/simulated/floor/holofloor/wood,
-/area/houseboat/holodeck/gaming)
-"gq" = (
-/obj/effect/floor_decal/corner/red{
- dir = 5
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/houseboat/holodeck/basketball)
-"gr" = (
-/obj/effect/floor_decal/corner/red/full{
- dir = 8
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/houseboat/holodeck/basketball)
-"gs" = (
-/obj/structure/holohoop,
-/obj/effect/floor_decal/corner/red{
- dir = 5
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/houseboat/holodeck/basketball)
-"gt" = (
-/obj/effect/floor_decal/corner/red/full{
- dir = 1
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/houseboat/holodeck/basketball)
-"gu" = (
-/obj/structure/table/holotable,
-/obj/item/clothing/head/helmet/thunderdome,
-/obj/item/clothing/suit/armor/tdome/red,
-/obj/item/clothing/under/color/red,
-/obj/item/holo/esword/red,
-/obj/effect/floor_decal/corner/red{
- dir = 5
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/houseboat/holodeck/thunderdome)
-"gv" = (
-/obj/effect/floor_decal/corner/red{
- dir = 5
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/houseboat/holodeck/thunderdome)
-"gw" = (
-/obj/structure/bed/chair/holochair,
-/turf/simulated/floor/holofloor/wood,
-/area/houseboat/holodeck/gaming)
-"gx" = (
-/obj/effect/floor_decal/corner/red{
- dir = 10
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/houseboat/holodeck/basketball)
-"gy" = (
-/turf/simulated/floor/holofloor/tiled,
-/area/houseboat/holodeck/thunderdome)
-"gz" = (
-/obj/structure/table/woodentable/holotable,
-/turf/simulated/floor/holofloor/wood,
-/area/houseboat/holodeck/gaming)
-"gA" = (
-/turf/simulated/floor/holofloor/tiled,
-/area/houseboat/holodeck/basketball)
-"gB" = (
-/obj/item/beach_ball/holoball,
-/turf/simulated/floor/holofloor/tiled,
-/area/houseboat/holodeck/basketball)
-"gC" = (
-/obj/structure/bed/chair/holochair{
- dir = 1
- },
-/turf/simulated/floor/holofloor/wood,
-/area/houseboat/holodeck/gaming)
-"gD" = (
-/obj/effect/floor_decal/corner/green{
- dir = 5
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/houseboat/holodeck/basketball)
-"gE" = (
-/obj/effect/floor_decal/corner/green{
- dir = 10
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/houseboat/holodeck/basketball)
-"gF" = (
-/obj/effect/floor_decal/corner/green/full,
-/turf/simulated/floor/holofloor/tiled,
-/area/houseboat/holodeck/basketball)
-"gG" = (
-/obj/structure/holohoop{
- dir = 1
- },
-/obj/effect/floor_decal/corner/green{
- dir = 10
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/houseboat/holodeck/basketball)
-"gH" = (
-/obj/effect/floor_decal/corner/green/full{
- dir = 4
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/houseboat/holodeck/basketball)
-"gI" = (
-/obj/structure/table/holotable,
-/obj/item/clothing/head/helmet/thunderdome,
-/obj/item/clothing/suit/armor/tdome/green,
-/obj/item/clothing/under/color/green,
-/obj/item/holo/esword/green,
-/obj/effect/floor_decal/corner/green{
- dir = 10
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/houseboat/holodeck/thunderdome)
-"gJ" = (
-/obj/effect/floor_decal/corner/green{
- dir = 10
- },
-/turf/simulated/floor/holofloor/tiled,
-/area/houseboat/holodeck/thunderdome)
-"gK" = (
-/obj/structure/window/reinforced{
- dir = 1
- },
-/turf/unsimulated/wall,
-/area/space)
-"gL" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/turf/unsimulated/wall,
-/area/space)
-"gM" = (
-/turf/simulated/floor/holofloor/reinforced,
-/area/houseboat/holodeck/off)
-"gT" = (
-/turf/space/transit/east,
-/area/space)
-"hG" = (
-/obj/effect/shuttle_landmark/transit{
- base_area = /area/space;
- base_turf = /turf/space/transit/east;
- landmark_tag = "belter_transit";
- name = "Belter Transit"
- },
-/turf/space/transit/east,
-/area/space)
-"ij" = (
-/obj/effect/shuttle_landmark/transit{
- base_area = /area/space;
- base_turf = /turf/space/sandyscroll;
- landmark_tag = "tether_excursion_transit_sand";
- name = "Excursion Sandy Transit"
- },
-/turf/space/sandyscroll,
-/area/space)
-"mL" = (
-/obj/effect/step_trigger/thrower{
- affect_ghosts = 1;
- direction = 8;
- name = "thrower_escapeshuttletop(left)";
- tiles = 0
- },
-/turf/space/transit/west,
-/area/space)
-"nD" = (
-/obj/effect/step_trigger/lost_in_space/shuttle,
-/turf/space/transit/west,
-/area/space)
-"AP" = (
-/turf/space/transit/west,
-/area/space)
-"DW" = (
-/obj/effect/step_trigger/lost_in_space/shuttle,
-/turf/space/sandyscroll,
-/area/space)
-"Fj" = (
-/obj/effect/shuttle_landmark/transit/triumph/exploration_shuttle,
-/turf/space/transit/east,
-/area/space)
-"Gy" = (
-/obj/effect/shuttle_landmark/transit{
- base_area = /area/space;
- base_turf = /turf/space;
- docking_controller = null;
- landmark_tag = "tether_excursion_space";
- name = "Excursion Space"
- },
-/turf/space,
-/area/space)
-"Kv" = (
-/turf/space/sandyscroll,
-/area/space)
-"Mg" = (
-/obj/effect/shuttle_landmark/transit{
- base_area = /area/space;
- base_turf = /turf/space/bluespace;
- landmark_tag = "tether_excursion_bluespace";
- name = "Excursion Bluespace Transit"
- },
-/turf/space/bluespace,
-/area/space)
-"Mt" = (
-/obj/effect/shuttle_landmark/transit{
- base_area = /area/space;
- base_turf = /turf/space/transit/east;
- landmark_tag = "escapepod1_transit";
- name = "Escapepod 1 Transit"
- },
-/turf/space/transit/west,
-/area/space)
-"My" = (
-/obj/effect/step_trigger/lost_in_space/shuttle,
-/turf/space/transit/east,
-/area/space)
-"Pb" = (
-/obj/effect/step_trigger/lost_in_space/bluespace,
-/turf/space/bluespace,
-/area/space)
-"Us" = (
-/turf/space/bluespace,
-/area/space)
-"UH" = (
-/obj/effect/step_trigger/thrower{
- affect_ghosts = 1;
- direction = 4;
- name = "thrower_escapeshuttletop(right)";
- tiles = 0
- },
-/turf/space/transit/east,
-/area/space)
-"YP" = (
-/obj/effect/step_trigger/lost_in_space,
-/turf/space,
-/area/space)
-
-(1,1,1) = {"
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-eI
-ey
-eI
-eI
-eI
-eI
-eI
-ey
-eI
-eI
-eI
-eI
-eI
-ey
-eI
-eI
-eI
-eI
-eI
-ey
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-"}
-(140,1,1) = {"
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-"}
diff --git a/maps/nsv_triumph/submaps/frozen_planet/_frozen_planet.dm b/maps/nsv_triumph/submaps/frozen_planet/_frozen_planet.dm
index 6467890faed..93b2b0dccb6 100644
--- a/maps/nsv_triumph/submaps/frozen_planet/_frozen_planet.dm
+++ b/maps/nsv_triumph/submaps/frozen_planet/_frozen_planet.dm
@@ -3,25 +3,4 @@
name = "away mission initializer - Frozen Planet"
/obj/away_mission_init/frozen_planet/Initialize()
- return INITIALIZE_HINT_QDEL
-
-// Mining Planet world areas
-/area/triumph_away/frozen_planet
- name = "Frozen Planet"
- icon_state = "away"
- base_turf = /turf/simulated/floor/outdoors/dirt
- requires_power = 0
- dynamic_lighting = 1
-
-/area/triumph_away/frozen_planet/facility
- name = "Gaia Planet - Facility"
- requires_power = 1
- icon_state = "red"
-
-/area/triumph_away/frozen_planet/ruins
- name = "Gaia Planet - Ruins"
- icon_state = "green"
-
-/area/triumph_away/frozen_planet/outside
- name = "Gaia Planet - Outside (UE)"
- icon_state = "yellow"
+ return INITIALIZE_HINT_QDEL
\ No newline at end of file
diff --git a/maps/nsv_triumph/submaps/frozen_planet/frozen_planet.dmm b/maps/nsv_triumph/submaps/frozen_planet/frozen_planet.dmm
index 34e1c567583..fe47c4ed814 100644
--- a/maps/nsv_triumph/submaps/frozen_planet/frozen_planet.dmm
+++ b/maps/nsv_triumph/submaps/frozen_planet/frozen_planet.dmm
@@ -6,7 +6,7 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"ax" = (
/obj/machinery/atmospherics/pipe/simple/visible/green,
/turf/simulated/floor/old_tile/blue/frozen_world{
@@ -14,15 +14,15 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"aT" = (
/obj/machinery/atmospherics/pipe/tank/air,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"aV" = (
/obj/structure/table/standard,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"bG" = (
/obj/structure/table/rack/shelf,
/obj/machinery/light,
@@ -31,7 +31,7 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"bU" = (
/obj/machinery/door/airlock/centcom{
name = "Airlock";
@@ -43,7 +43,7 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"bY" = (
/obj/structure/barricade,
/obj/machinery/door/airlock/centcom{
@@ -56,7 +56,7 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"ch" = (
/obj/structure/barricade,
/turf/simulated/floor/old_tile/blue/frozen_world{
@@ -64,7 +64,7 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"ck" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -74,7 +74,7 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"cq" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -88,7 +88,7 @@
},
/obj/structure/blob/normal,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"cs" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
@@ -102,13 +102,13 @@
},
/obj/structure/blob/normal,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"cD" = (
/obj/machinery/atmospherics/pipe/tank{
name = "Waste Tank"
},
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"cP" = (
/obj/machinery/atmospherics/pipe/simple/visible/green{
dir = 9
@@ -118,13 +118,13 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"cY" = (
/obj/machinery/light{
dir = 4
},
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"dd" = (
/obj/vehicle/train/rover/engine/dunebuggy,
/turf/simulated/floor/old_tile/blue/frozen_world{
@@ -132,7 +132,7 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"dy" = (
/obj/machinery/atmospherics/pipe/manifold/visible/green{
dir = 4
@@ -142,19 +142,19 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"ej" = (
/obj/machinery/atmospherics/unary/vent_pump/on,
/obj/structure/blob/normal,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"eu" = (
/obj/machinery/atmospherics/pipe/simple/visible/green,
/obj/machinery/light{
dir = 8
},
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"eC" = (
/obj/structure/table/standard,
/turf/simulated/floor/old_tile/blue/frozen_world{
@@ -162,7 +162,7 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"eY" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
@@ -172,13 +172,13 @@
},
/obj/structure/blob/normal,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"fb" = (
/obj/machinery/artifact,
/obj/structure/anomaly_container,
/obj/structure/blob/normal,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"fk" = (
/obj/structure/table/wooden_reinforced,
/obj/item/storage/pill_bottle/dice_nerd,
@@ -188,7 +188,7 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"fn" = (
/obj/machinery/atmospherics/unary/heater{
dir = 4
@@ -198,7 +198,7 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"gk" = (
/obj/structure/cable{
d1 = 1;
@@ -215,23 +215,23 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"gP" = (
/obj/machinery/light,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"hp" = (
/obj/machinery/crystal/ice,
/turf/simulated/floor/outdoors/snow/frozen_world,
-/area/triumph_away/frozen_planet/outside)
+/area/frozen_planet/outside)
"hC" = (
/obj/away_mission_init/frozen_planet,
/turf/simulated/floor/outdoors/snow/frozen_world,
-/area/triumph_away/frozen_planet/outside)
+/area/frozen_planet/outside)
"hM" = (
/obj/structure/flora/tree/pine,
/turf/simulated/floor/outdoors/snow/frozen_world,
-/area/triumph_away/frozen_planet/outside)
+/area/frozen_planet/outside)
"iu" = (
/obj/structure/table/standard,
/obj/item/paper/carbon{
@@ -239,7 +239,7 @@
name = "rushed letter"
},
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"iJ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 5
@@ -249,20 +249,20 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"iO" = (
/obj/structure/blob/normal,
/obj/machinery/light{
dir = 1
},
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"iW" = (
/obj/machinery/light{
dir = 8
},
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"jw" = (
/obj/structure/blob/normal,
/turf/simulated/floor/old_tile/green/frozen_world{
@@ -270,23 +270,23 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"jC" = (
/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
/obj/structure/blob/normal,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"kb" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/structure/blob/normal,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"ki" = (
/obj/structure/barricade,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"kz" = (
/obj/structure/cable{
d1 = 1;
@@ -298,11 +298,11 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"kD" = (
/obj/structure/railing,
/turf/simulated/floor/outdoors/ice/frozen_world,
-/area/triumph_away/frozen_planet/outside)
+/area/frozen_planet/outside)
"kP" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -313,13 +313,13 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"lq" = (
/obj/random/mob/robotic/hivebot{
mob_faction = "frozen"
},
/turf/simulated/floor/outdoors/snow/frozen_world,
-/area/triumph_away/frozen_planet/outside)
+/area/frozen_planet/outside)
"lC" = (
/obj/structure/cable{
d1 = 2;
@@ -341,11 +341,11 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"lF" = (
/obj/machinery/atmospherics/pipe/manifold/visible/green,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"lY" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -362,7 +362,7 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"mt" = (
/obj/structure/barricade,
/obj/structure/blob/normal,
@@ -371,25 +371,25 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"mM" = (
/obj/structure/table/sandbags,
/turf/simulated/floor/outdoors/snow/frozen_world,
-/area/triumph_away/frozen_planet/outside)
+/area/frozen_planet/outside)
"oa" = (
/obj/machinery/alarm/alarms_hidden{
pixel_y = 24
},
/obj/structure/blob/normal,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"ob" = (
/obj/machinery/door/blast/shutters,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"od" = (
/turf/simulated/floor/outdoors/shelfice/frozen_world,
-/area/triumph_away/frozen_planet/outside)
+/area/frozen_planet/outside)
"oe" = (
/obj/machinery/alarm/alarms_hidden{
pixel_y = 24
@@ -399,11 +399,11 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"pk" = (
/obj/structure/table/wooden_reinforced,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"qj" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
@@ -416,7 +416,7 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"qZ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -426,7 +426,7 @@
},
/obj/structure/blob/normal,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"rk" = (
/obj/machinery/power/port_gen/pacman,
/obj/structure/cable{
@@ -434,7 +434,7 @@
icon_state = "0-4"
},
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"rF" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -447,14 +447,14 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"rL" = (
/turf/simulated/floor/old_tile/green/frozen_world{
color = "#63A83A";
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"rN" = (
/obj/machinery/door/airlock/centcom{
name = "Airlock";
@@ -465,18 +465,18 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"sn" = (
/obj/machinery/computer/gyrotron_control,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"ss" = (
/obj/machinery/alarm/alarms_hidden{
pixel_y = 24
},
/obj/structure/barricade,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"sA" = (
/obj/structure/cable{
d1 = 1;
@@ -489,10 +489,10 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"sB" = (
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"sN" = (
/obj/machinery/door/airlock/centcom{
name = "Airlock";
@@ -503,17 +503,17 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"tF" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"tI" = (
/obj/structure/railing{
dir = 1
},
/turf/simulated/floor/outdoors/ice/frozen_world,
-/area/triumph_away/frozen_planet/outside)
+/area/frozen_planet/outside)
"uA" = (
/obj/structure/blob/normal,
/obj/machinery/light,
@@ -522,7 +522,7 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"uG" = (
/obj/structure/table/wooden_reinforced,
/turf/simulated/floor/old_tile/blue/frozen_world{
@@ -530,7 +530,7 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"vy" = (
/obj/machinery/artifact_scanpad,
/turf/simulated/floor/old_tile/green/frozen_world{
@@ -538,22 +538,22 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"vJ" = (
/obj/machinery/atmospherics/pipe/manifold4w/visible/green,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"vS" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 1
},
/obj/structure/blob/normal,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"wg" = (
/obj/structure/blob/normal,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"wk" = (
/obj/structure/cable{
d1 = 2;
@@ -570,7 +570,7 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"wl" = (
/obj/machinery/atmospherics/pipe/simple/visible/universal,
/turf/simulated/floor/old_tile/blue/frozen_world{
@@ -578,30 +578,30 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"wL" = (
/obj/structure/table/rack/shelf,
/obj/machinery/light,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"wQ" = (
/mob/living/simple_mob/animal/space/tree{
faction = "frozen"
},
/turf/simulated/floor/outdoors/snow/frozen_world,
-/area/triumph_away/frozen_planet/outside)
+/area/frozen_planet/outside)
"wW" = (
/obj/structure/blob/normal,
/obj/structure/blob/normal,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"xS" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 1
},
/obj/machinery/light,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"yi" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -611,7 +611,7 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"zl" = (
/obj/machinery/embedded_controller/radio/simple_docking_controller{
frequency = 1380;
@@ -621,7 +621,7 @@
pixel_y = 30
},
/turf/simulated/floor/outdoors/snow/frozen_world,
-/area/triumph_away/frozen_planet/outside)
+/area/frozen_planet/outside)
"zo" = (
/obj/structure/table/marble,
/turf/simulated/floor/old_tile/blue/frozen_world{
@@ -629,14 +629,14 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"zK" = (
/turf/simulated/floor/outdoors/snow/frozen_world,
-/area/triumph_away/frozen_planet/ruins)
+/area/frozen_planet/ruins)
"AG" = (
/obj/structure/flora/tree/dead,
/turf/simulated/floor/outdoors/snow/frozen_world,
-/area/triumph_away/frozen_planet/outside)
+/area/frozen_planet/outside)
"AK" = (
/obj/structure/closet/statue,
/turf/simulated/floor/old_tile/green/frozen_world{
@@ -644,7 +644,7 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"AQ" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
@@ -656,7 +656,7 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"BE" = (
/obj/structure/cable{
d2 = 2;
@@ -670,7 +670,7 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"BH" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/structure/blob/normal,
@@ -679,7 +679,7 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"Cn" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
@@ -691,7 +691,7 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"Cu" = (
/obj/machinery/atmospherics/unary/vent_pump/on,
/turf/simulated/floor/old_tile/blue/frozen_world{
@@ -699,12 +699,12 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"Dd" = (
/obj/machinery/door/airlock/external/glass,
/obj/structure/barricade,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"Df" = (
/obj/structure/cable{
d2 = 8;
@@ -716,7 +716,7 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"Dm" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -730,10 +730,10 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"Dw" = (
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/outside)
+/area/frozen_planet/outside)
"EH" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -746,7 +746,7 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"Fu" = (
/obj/machinery/power/emitter/gyrotron{
dir = 1
@@ -756,16 +756,16 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"FO" = (
/obj/machinery/light{
dir = 1
},
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"Go" = (
/turf/simulated/floor/wood/frozen_world,
-/area/triumph_away/frozen_planet/outside)
+/area/frozen_planet/outside)
"Gw" = (
/obj/structure/cable{
d1 = 4;
@@ -777,7 +777,7 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"GL" = (
/obj/machinery/atmospherics/binary/pump/on,
/obj/machinery/light{
@@ -788,14 +788,14 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"Hh" = (
/obj/machinery/atmospherics/pipe/simple/visible/universal,
/obj/machinery/light{
dir = 4
},
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"Hj" = (
/obj/machinery/light{
dir = 1
@@ -805,28 +805,28 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"Hl" = (
/obj/machinery/door/blast/shutters,
/obj/structure/barricade,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"Hm" = (
/obj/structure/flora/tree/dead,
/turf/simulated/floor/outdoors/snow/frozen_world,
-/area/triumph_away/frozen_planet/ruins)
+/area/frozen_planet/ruins)
"HC" = (
/obj/structure/anomaly_container,
/obj/machinery/artifact,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"II" = (
/turf/simulated/floor/old_tile/blue/frozen_world{
color = "#8ba7ad";
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"IK" = (
/obj/machinery/alarm/alarms_hidden{
pixel_y = 24
@@ -837,7 +837,7 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"IP" = (
/obj/structure/cable{
d1 = 2;
@@ -845,7 +845,7 @@
icon_state = "2-8"
},
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"Jv" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
@@ -853,7 +853,7 @@
},
/obj/structure/blob/normal,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"JC" = (
/obj/structure/blob/normal,
/obj/structure/blob/normal,
@@ -862,7 +862,7 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"JS" = (
/obj/machinery/door/airlock/centcom{
name = "Airlock";
@@ -870,17 +870,17 @@
},
/obj/structure/blob/normal,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"KC" = (
/obj/machinery/atmospherics/portables_connector,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"Ln" = (
/obj/machinery/atmospherics/pipe/simple/visible/green{
dir = 9
},
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"Lq" = (
/obj/structure/cable,
/obj/machinery/power/apc/alarms_hidden{
@@ -890,7 +890,7 @@
start_charge = 0
},
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"Ms" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/door/airlock/centcom{
@@ -902,7 +902,7 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"Mw" = (
/obj/structure/table/rack/shelf,
/turf/simulated/floor/old_tile/green/frozen_world{
@@ -910,17 +910,17 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"MJ" = (
/obj/machinery/door/airlock/multi_tile/metal/mait{
dir = 2
},
/obj/structure/blob/normal,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"MR" = (
/turf/simulated/floor/outdoors/snow/frozen_world,
-/area/triumph_away/frozen_planet/outside)
+/area/frozen_planet/outside)
"NC" = (
/obj/structure/bedsheetbin,
/obj/structure/blob/normal,
@@ -929,15 +929,15 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"NH" = (
/obj/structure/table/marble,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"OB" = (
/obj/structure/bonfire,
/turf/simulated/floor/outdoors/snow/frozen_world,
-/area/triumph_away/frozen_planet/outside)
+/area/frozen_planet/outside)
"OT" = (
/obj/structure/cable{
d1 = 1;
@@ -949,13 +949,13 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"Pn" = (
/obj/structure/anomaly_container,
/obj/machinery/artifact,
/obj/structure/blob/normal,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"PA" = (
/obj/machinery/door/airlock/centcom{
name = "Airlock";
@@ -967,11 +967,11 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"PL" = (
/obj/effect/overmap/visitable/sector/frozen_planet,
/turf/simulated/floor/outdoors/snow/frozen_world,
-/area/triumph_away/frozen_planet/outside)
+/area/frozen_planet/outside)
"PO" = (
/obj/structure/table/standard,
/obj/structure/table/standard,
@@ -980,40 +980,40 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"Qg" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 1
},
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"Qt" = (
/obj/machinery/atmospherics/pipe/manifold/visible/green{
dir = 8
},
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"QK" = (
/obj/structure/barricade,
/obj/machinery/light{
dir = 1
},
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"Rd" = (
/obj/effect/shuttle_landmark/automatic{
docking_controller = "frozen"
},
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/outside)
+/area/frozen_planet/outside)
"Rn" = (
/obj/machinery/artifact_harvester,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"Rw" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/wall/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"RX" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -1028,28 +1028,28 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"SG" = (
/obj/structure/flora/tree/pine,
/turf/simulated/floor/outdoors/snow/frozen_world,
-/area/triumph_away/frozen_planet/ruins)
+/area/frozen_planet/ruins)
"SZ" = (
/obj/effect/shuttle_landmark/automatic{
docking_controller = "frozen"
},
/turf/simulated/floor/outdoors/snow/frozen_world,
-/area/triumph_away/frozen_planet/outside)
+/area/frozen_planet/outside)
"Tn" = (
/mob/living/simple_mob/animal/space/tree{
faction = "frozen"
},
/turf/simulated/floor/outdoors/snow/frozen_world,
-/area/triumph_away/frozen_planet/ruins)
+/area/frozen_planet/ruins)
"Tr" = (
/obj/structure/blob/normal,
/obj/machinery/light,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"Tt" = (
/obj/machinery/atmospherics/pipe/simple/visible/green{
dir = 5
@@ -1059,7 +1059,7 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"Ug" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -1069,7 +1069,7 @@
},
/obj/structure/blob/normal,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"Vc" = (
/obj/machinery/power/port_gen/pacman,
/obj/structure/cable{
@@ -1081,17 +1081,17 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"Vr" = (
/turf/simulated/floor/old_tile/blue/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"Vx" = (
/obj/machinery/door/airlock/centcom{
name = "Airlock";
req_one_access = null
},
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"VA" = (
/obj/structure/table/wooden_reinforced,
/obj/structure/blob/normal,
@@ -1100,11 +1100,11 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"Wm" = (
/obj/machinery/door/airlock/external/glass,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"Wn" = (
/obj/machinery/atmospherics/unary/vent_pump/on,
/obj/structure/blob/normal,
@@ -1113,10 +1113,10 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"WI" = (
/turf/simulated/floor/outdoors/ice/frozen_world,
-/area/triumph_away/frozen_planet/outside)
+/area/frozen_planet/outside)
"WJ" = (
/obj/structure/bed,
/turf/simulated/floor/old_tile/green/frozen_world{
@@ -1124,13 +1124,13 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"XK" = (
/obj/machinery/alarm/alarms_hidden{
pixel_y = 24
},
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"XX" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/structure/blob/normal,
@@ -1139,10 +1139,10 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"Yr" = (
/turf/simulated/wall/frozen_world,
-/area/triumph_away/frozen_planet/outside)
+/area/frozen_planet/outside)
"YA" = (
/obj/machinery/artifact_analyser,
/turf/simulated/floor/old_tile/green/frozen_world{
@@ -1150,21 +1150,21 @@
icon = 'icons/turf/flooring/tiles_vr.dmi';
icon_state = "tile_full"
},
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"Zr" = (
/obj/machinery/atmospherics/pipe/simple/visible/black,
/obj/machinery/light{
dir = 4
},
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"ZB" = (
/turf/simulated/wall/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
"ZK" = (
/obj/structure/table/rack/shelf,
/turf/simulated/floor/frozen_world,
-/area/triumph_away/frozen_planet/facility)
+/area/frozen_planet/facility)
(1,1,1) = {"
Yr
diff --git a/maps/nsv_triumph/submaps/frozen_planet/ruins1.dmm b/maps/nsv_triumph/submaps/frozen_planet/ruins1.dmm
index 0ff99b82776..77f44c9bd10 100644
--- a/maps/nsv_triumph/submaps/frozen_planet/ruins1.dmm
+++ b/maps/nsv_triumph/submaps/frozen_planet/ruins1.dmm
@@ -1,14 +1,14 @@
-"a" = (/turf/simulated/floor/outdoors/snow/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"k" = (/turf/simulated/floor/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"C" = (/turf/simulated/floor/old_tile/green/frozen_world{color = "#63A83A"; icon = 'icons/turf/flooring/tiles_vr.dmi'; icon_state = "tile_full"},/area/triumph_away/frozen_planet/ruins)
-"E" = (/turf/simulated/wall/snowbrick/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"H" = (/obj/random/mob/robotic/hivebot{mob_faction = "frozen"},/turf/simulated/floor/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"N" = (/obj/structure/closet/crate/secure/loot,/turf/simulated/floor/old_tile/green/frozen_world{color = "#63A83A"; icon = 'icons/turf/flooring/tiles_vr.dmi'; icon_state = "tile_full"},/area/triumph_away/frozen_planet/ruins)
-"Q" = (/obj/structure/table/survival_pod,/obj/random/triumph/uncertain,/turf/simulated/floor/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"R" = (/obj/structure/table,/obj/random/triumph/uncertain,/turf/simulated/floor/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"S" = (/obj/structure/table,/turf/simulated/floor/old_tile/green/frozen_world{color = "#63A83A"; icon = 'icons/turf/flooring/tiles_vr.dmi'; icon_state = "tile_full"},/area/triumph_away/frozen_planet/ruins)
-"T" = (/obj/structure/flora/tree/pine,/turf/simulated/floor/outdoors/snow/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"W" = (/obj/random/mob/robotic/hivebot{mob_faction = "frozen"},/turf/simulated/floor/outdoors/snow/frozen_world,/area/triumph_away/frozen_planet/ruins)
+"a" = (/turf/simulated/floor/outdoors/snow/frozen_world,/area/frozen_planet/ruins)
+"k" = (/turf/simulated/floor/frozen_world,/area/frozen_planet/ruins)
+"C" = (/turf/simulated/floor/old_tile/green/frozen_world{color = "#63A83A"; icon = 'icons/turf/flooring/tiles_vr.dmi'; icon_state = "tile_full"},/area/frozen_planet/ruins)
+"E" = (/turf/simulated/wall/snowbrick/frozen_world,/area/frozen_planet/ruins)
+"H" = (/obj/random/mob/robotic/hivebot{mob_faction = "frozen"},/turf/simulated/floor/frozen_world,/area/frozen_planet/ruins)
+"N" = (/obj/structure/closet/crate/secure/loot,/turf/simulated/floor/old_tile/green/frozen_world{color = "#63A83A"; icon = 'icons/turf/flooring/tiles_vr.dmi'; icon_state = "tile_full"},/area/frozen_planet/ruins)
+"Q" = (/obj/structure/table/survival_pod,/obj/random/triumph/uncertain,/turf/simulated/floor/frozen_world,/area/frozen_planet/ruins)
+"R" = (/obj/structure/table,/obj/random/triumph/uncertain,/turf/simulated/floor/frozen_world,/area/frozen_planet/ruins)
+"S" = (/obj/structure/table,/turf/simulated/floor/old_tile/green/frozen_world{color = "#63A83A"; icon = 'icons/turf/flooring/tiles_vr.dmi'; icon_state = "tile_full"},/area/frozen_planet/ruins)
+"T" = (/obj/structure/flora/tree/pine,/turf/simulated/floor/outdoors/snow/frozen_world,/area/frozen_planet/ruins)
+"W" = (/obj/random/mob/robotic/hivebot{mob_faction = "frozen"},/turf/simulated/floor/outdoors/snow/frozen_world,/area/frozen_planet/ruins)
(1,1,1) = {"
aaTaaaaaaaaa
diff --git a/maps/nsv_triumph/submaps/frozen_planet/ruins2.dmm b/maps/nsv_triumph/submaps/frozen_planet/ruins2.dmm
index 8b1013463dc..5a9769642e3 100644
--- a/maps/nsv_triumph/submaps/frozen_planet/ruins2.dmm
+++ b/maps/nsv_triumph/submaps/frozen_planet/ruins2.dmm
@@ -1,13 +1,13 @@
-"a" = (/turf/simulated/floor/outdoors/snow/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"f" = (/obj/random/triumph/uncertain,/turf/simulated/floor/outdoors/snow/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"m" = (/obj/structure/flora/tree/pine,/turf/simulated/floor/outdoors/snow/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"r" = (/obj/structure/closet/crate/secure/loot,/turf/simulated/floor/outdoors/snow/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"v" = (/turf/simulated/floor/old_tile/green/frozen_world{color = "#63A83A"; icon = 'icons/turf/flooring/tiles_vr.dmi'; icon_state = "tile_full"},/area/triumph_away/frozen_planet/ruins)
-"x" = (/turf/simulated/wall/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"E" = (/turf/simulated/floor/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"G" = (/obj/item/reagent_containers/food/snacks/pizza/margfrozen,/obj/structure/table,/turf/simulated/floor/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"K" = (/obj/random/mob/robotic/hivebot{mob_faction = "frozen"},/turf/simulated/floor/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"W" = (/obj/structure/flora/tree/pine/xmas,/turf/simulated/floor/outdoors/snow/frozen_world,/area/triumph_away/frozen_planet/ruins)
+"a" = (/turf/simulated/floor/outdoors/snow/frozen_world,/area/frozen_planet/ruins)
+"f" = (/obj/random/triumph/uncertain,/turf/simulated/floor/outdoors/snow/frozen_world,/area/frozen_planet/ruins)
+"m" = (/obj/structure/flora/tree/pine,/turf/simulated/floor/outdoors/snow/frozen_world,/area/frozen_planet/ruins)
+"r" = (/obj/structure/closet/crate/secure/loot,/turf/simulated/floor/outdoors/snow/frozen_world,/area/frozen_planet/ruins)
+"v" = (/turf/simulated/floor/old_tile/green/frozen_world{color = "#63A83A"; icon = 'icons/turf/flooring/tiles_vr.dmi'; icon_state = "tile_full"},/area/frozen_planet/ruins)
+"x" = (/turf/simulated/wall/frozen_world,/area/frozen_planet/ruins)
+"E" = (/turf/simulated/floor/frozen_world,/area/frozen_planet/ruins)
+"G" = (/obj/item/reagent_containers/food/snacks/pizza/margfrozen,/obj/structure/table,/turf/simulated/floor/frozen_world,/area/frozen_planet/ruins)
+"K" = (/obj/random/mob/robotic/hivebot{mob_faction = "frozen"},/turf/simulated/floor/frozen_world,/area/frozen_planet/ruins)
+"W" = (/obj/structure/flora/tree/pine/xmas,/turf/simulated/floor/outdoors/snow/frozen_world,/area/frozen_planet/ruins)
(1,1,1) = {"
aaamaaaaamaa
diff --git a/maps/nsv_triumph/submaps/frozen_planet/ruins3.dmm b/maps/nsv_triumph/submaps/frozen_planet/ruins3.dmm
index ef5fec42531..7afebba5ddd 100644
--- a/maps/nsv_triumph/submaps/frozen_planet/ruins3.dmm
+++ b/maps/nsv_triumph/submaps/frozen_planet/ruins3.dmm
@@ -1,15 +1,15 @@
-"a" = (/turf/simulated/floor/outdoors/snow/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"j" = (/turf/simulated/floor/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"m" = (/turf/simulated/wall/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"z" = (/obj/structure/fireplace{pixel_y = 19},/turf/simulated/floor/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"F" = (/obj/random/mob/robotic/hivebot{mob_faction = "frozen"},/turf/simulated/floor/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"L" = (/obj/structure/table/gamblingtable,/obj/random/triumph/uncertain,/turf/simulated/floor/carpet/purcarpet,/area/triumph_away/frozen_planet/ruins)
-"M" = (/obj/structure/flora/tree/pine,/turf/simulated/floor/outdoors/snow/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"N" = (/obj/structure/closet/crate/secure/loot,/turf/simulated/floor/wood/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"O" = (/obj/structure/bed,/turf/simulated/floor/carpet/purcarpet,/area/triumph_away/frozen_planet/ruins)
-"Q" = (/obj/random/mob/robotic/hivebot{mob_faction = "frozen"},/turf/simulated/floor/outdoors/snow/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"S" = (/turf/simulated/floor/carpet/purcarpet,/area/triumph_away/frozen_planet/ruins)
-"W" = (/turf/simulated/floor/wood/frozen_world,/area/triumph_away/frozen_planet/ruins)
+"a" = (/turf/simulated/floor/outdoors/snow/frozen_world,/area/frozen_planet/ruins)
+"j" = (/turf/simulated/floor/frozen_world,/area/frozen_planet/ruins)
+"m" = (/turf/simulated/wall/frozen_world,/area/frozen_planet/ruins)
+"z" = (/obj/structure/fireplace{pixel_y = 19},/turf/simulated/floor/frozen_world,/area/frozen_planet/ruins)
+"F" = (/obj/random/mob/robotic/hivebot{mob_faction = "frozen"},/turf/simulated/floor/frozen_world,/area/frozen_planet/ruins)
+"L" = (/obj/structure/table/gamblingtable,/obj/random/triumph/uncertain,/turf/simulated/floor/carpet/purcarpet,/area/frozen_planet/ruins)
+"M" = (/obj/structure/flora/tree/pine,/turf/simulated/floor/outdoors/snow/frozen_world,/area/frozen_planet/ruins)
+"N" = (/obj/structure/closet/crate/secure/loot,/turf/simulated/floor/wood/frozen_world,/area/frozen_planet/ruins)
+"O" = (/obj/structure/bed,/turf/simulated/floor/carpet/purcarpet,/area/frozen_planet/ruins)
+"Q" = (/obj/random/mob/robotic/hivebot{mob_faction = "frozen"},/turf/simulated/floor/outdoors/snow/frozen_world,/area/frozen_planet/ruins)
+"S" = (/turf/simulated/floor/carpet/purcarpet,/area/frozen_planet/ruins)
+"W" = (/turf/simulated/floor/wood/frozen_world,/area/frozen_planet/ruins)
(1,1,1) = {"
aaaaaaaaaaaa
diff --git a/maps/nsv_triumph/submaps/frozen_planet/ruins4.dmm b/maps/nsv_triumph/submaps/frozen_planet/ruins4.dmm
index e8c3985dee4..756606c44a4 100644
--- a/maps/nsv_triumph/submaps/frozen_planet/ruins4.dmm
+++ b/maps/nsv_triumph/submaps/frozen_planet/ruins4.dmm
@@ -1,14 +1,14 @@
-"a" = (/turf/simulated/floor/outdoors/snow/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"e" = (/obj/random/triumph/uncertain,/turf/simulated/floor/outdoors/snow/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"m" = (/obj/effect/spider/stickyweb,/turf/simulated/floor/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"n" = (/obj/random/mob/sif/hostile{mob_faction = "frozen"},/turf/simulated/floor/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"s" = (/obj/effect/spider/cocoon,/obj/random/triumph/uncertain,/turf/simulated/floor/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"t" = (/obj/effect/spider/stickyweb,/obj/structure/closet/crate/secure/loot,/turf/simulated/floor/outdoors/snow/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"w" = (/obj/structure/flora/tree/pine,/turf/simulated/floor/outdoors/snow/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"B" = (/turf/simulated/wall/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"F" = (/turf/simulated/floor/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"I" = (/obj/random/mob/sif/hostile{mob_faction = "frozen"},/turf/simulated/floor/outdoors/snow/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"S" = (/obj/effect/spider/stickyweb,/turf/simulated/floor/outdoors/snow/frozen_world,/area/triumph_away/frozen_planet/ruins)
+"a" = (/turf/simulated/floor/outdoors/snow/frozen_world,/area/frozen_planet/ruins)
+"e" = (/obj/random/triumph/uncertain,/turf/simulated/floor/outdoors/snow/frozen_world,/area/frozen_planet/ruins)
+"m" = (/obj/effect/spider/stickyweb,/turf/simulated/floor/frozen_world,/area/frozen_planet/ruins)
+"n" = (/obj/random/mob/sif/hostile{mob_faction = "frozen"},/turf/simulated/floor/frozen_world,/area/frozen_planet/ruins)
+"s" = (/obj/effect/spider/cocoon,/obj/random/triumph/uncertain,/turf/simulated/floor/frozen_world,/area/frozen_planet/ruins)
+"t" = (/obj/effect/spider/stickyweb,/obj/structure/closet/crate/secure/loot,/turf/simulated/floor/outdoors/snow/frozen_world,/area/frozen_planet/ruins)
+"w" = (/obj/structure/flora/tree/pine,/turf/simulated/floor/outdoors/snow/frozen_world,/area/frozen_planet/ruins)
+"B" = (/turf/simulated/wall/frozen_world,/area/frozen_planet/ruins)
+"F" = (/turf/simulated/floor/frozen_world,/area/frozen_planet/ruins)
+"I" = (/obj/random/mob/sif/hostile{mob_faction = "frozen"},/turf/simulated/floor/outdoors/snow/frozen_world,/area/frozen_planet/ruins)
+"S" = (/obj/effect/spider/stickyweb,/turf/simulated/floor/outdoors/snow/frozen_world,/area/frozen_planet/ruins)
(1,1,1) = {"
aaawaaaaaaaa
diff --git a/maps/nsv_triumph/submaps/frozen_planet/ruins5.dmm b/maps/nsv_triumph/submaps/frozen_planet/ruins5.dmm
index 83a68baa45b..61fb8f887e9 100644
--- a/maps/nsv_triumph/submaps/frozen_planet/ruins5.dmm
+++ b/maps/nsv_triumph/submaps/frozen_planet/ruins5.dmm
@@ -1,11 +1,11 @@
-"a" = (/turf/simulated/wall/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"f" = (/turf/simulated/floor/old_tile/green/frozen_world{color = "#63A83A"; icon = 'icons/turf/flooring/tiles_vr.dmi'; icon_state = "tile_full"},/area/triumph_away/frozen_planet/ruins)
-"i" = (/turf/simulated/floor/outdoors/snow/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"v" = (/obj/structure/closet/crate/secure/loot,/turf/simulated/floor/outdoors/snow/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"B" = (/obj/structure/loot_pile/mecha/gygax,/turf/simulated/floor/outdoors/snow/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"C" = (/obj/random/mob/sif/hostile{mob_faction = "frozen"},/turf/simulated/floor/outdoors/snow/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"G" = (/turf/simulated/floor/frozen_world,/area/triumph_away/frozen_planet/ruins)
-"R" = (/obj/random/mob/sif/hostile{mob_faction = "frozen"},/turf/simulated/floor/frozen_world,/area/triumph_away/frozen_planet/ruins)
+"a" = (/turf/simulated/wall/frozen_world,/area/frozen_planet/ruins)
+"f" = (/turf/simulated/floor/old_tile/green/frozen_world{color = "#63A83A"; icon = 'icons/turf/flooring/tiles_vr.dmi'; icon_state = "tile_full"},/area/frozen_planet/ruins)
+"i" = (/turf/simulated/floor/outdoors/snow/frozen_world,/area/frozen_planet/ruins)
+"v" = (/obj/structure/closet/crate/secure/loot,/turf/simulated/floor/outdoors/snow/frozen_world,/area/frozen_planet/ruins)
+"B" = (/obj/structure/loot_pile/mecha/gygax,/turf/simulated/floor/outdoors/snow/frozen_world,/area/frozen_planet/ruins)
+"C" = (/obj/random/mob/sif/hostile{mob_faction = "frozen"},/turf/simulated/floor/outdoors/snow/frozen_world,/area/frozen_planet/ruins)
+"G" = (/turf/simulated/floor/frozen_world,/area/frozen_planet/ruins)
+"R" = (/obj/random/mob/sif/hostile{mob_faction = "frozen"},/turf/simulated/floor/frozen_world,/area/frozen_planet/ruins)
(1,1,1) = {"
aiiGii
diff --git a/maps/nsv_triumph/submaps/gaia_planet/_gaia_planet.dm b/maps/nsv_triumph/submaps/gaia_planet/_gaia_planet.dm
index b41fc48ec00..24c045360e9 100644
--- a/maps/nsv_triumph/submaps/gaia_planet/_gaia_planet.dm
+++ b/maps/nsv_triumph/submaps/gaia_planet/_gaia_planet.dm
@@ -3,24 +3,4 @@
name = "away mission initializer - Gaia Planet"
/obj/away_mission_init/gaia_planet/Initialize()
- return INITIALIZE_HINT_QDEL
-
-// Mining Planet world areas
-/area/triumph_away/gaia_planet
- name = "Gaia Planet"
- icon_state = "away"
- base_turf = /turf/simulated/floor/outdoors/dirt
- requires_power = 0
- dynamic_lighting = 1
-
-/area/triumph_away/gaia_planet/inside
- name = "Gaia Planet - Inside (E)"
- icon_state = "red"
-
-/area/triumph_away/gaia_planet/outside
- name = "Gaia Planet - Outside (UE)"
- icon_state = "yellow"
-
-/turf/simulated/floor/outdoors/beach/sand
- name = "sand"
- initial_flooring = /decl/flooring/outdoors/beach
+ return INITIALIZE_HINT_QDEL
\ No newline at end of file
diff --git a/maps/nsv_triumph/submaps/gaia_planet/gaia_planet.dmm b/maps/nsv_triumph/submaps/gaia_planet/gaia_planet.dmm
index 520ad4d56e7..74c7961cd9a 100644
--- a/maps/nsv_triumph/submaps/gaia_planet/gaia_planet.dmm
+++ b/maps/nsv_triumph/submaps/gaia_planet/gaia_planet.dmm
@@ -1,400 +1,400 @@
-"ab" = (/obj/item/melee/umbrella/random,/obj/structure/closet/lasertag/blue,/turf/simulated/floor/wood/gaia_world,/area/triumph_away/gaia_planet/inside)
-"ah" = (/obj/structure/flora/ausbushes/brflowers,/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/outdoors/grass/gaia_world,/area/triumph_away/gaia_planet/outside)
-"aj" = (/obj/machinery/appliance/mixer/candy,/turf/simulated/floor/tiled/dark,/area/triumph_away/gaia_planet/inside)
-"ao" = (/obj/structure/table/bench/wooden,/turf/simulated/floor/outdoors/dirt/gaia_world,/area/triumph_away/gaia_planet/outside)
-"aN" = (/obj/structure/flora/tree/jungle,/obj/structure/flora/ausbushes/sparsegrass,/turf/simulated/floor/outdoors/grass/gaia_world,/area/triumph_away/gaia_planet/outside)
-"aS" = (/obj/structure/table/woodentable,/turf/simulated/floor/outdoors/dirt/gaia_world,/area/triumph_away/gaia_planet/outside)
-"aW" = (/obj/structure/bed/chair/wood/wings,/turf/simulated/floor/wood,/area/triumph_away/gaia_planet/inside)
-"ba" = (/obj/structure/flora/ausbushes/reedbush,/turf/simulated/floor/water/deep/gaia_world,/area/triumph_away/gaia_planet/outside)
-"bg" = (/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/triumph_away/gaia_planet/inside)
-"bm" = (/obj/machinery/door/airlock{name = "Restroom"},/turf/simulated/floor/tiled/white,/area/triumph_away/gaia_planet/inside)
-"br" = (/obj/structure/bed/double/padded,/obj/item/bedsheet/orangedouble,/turf/simulated/floor/wood/gaia_world,/area/triumph_away/gaia_planet/inside)
-"bs" = (/obj/away_mission_init/gaia_planet,/turf/simulated/floor/water/deep/gaia_world,/area/triumph_away/gaia_planet/outside)
-"bu" = (/obj/structure/mirror{dir = 4; pixel_y = 33},/obj/structure/sink{pixel_y = 22},/turf/simulated/floor/tiled/white,/area/triumph_away/gaia_planet/inside)
-"bA" = (/turf/simulated/floor/wood,/area/triumph_away/gaia_planet/inside)
-"bD" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled/gaia_world,/area/triumph_away/gaia_planet/inside)
-"bE" = (/obj/machinery/light{dir = 8; light_range = 12},/turf/simulated/floor/carpet/turcarpet,/area/triumph_away/gaia_planet/inside)
-"bK" = (/obj/structure/lightpost,/turf/simulated/floor/outdoors/dirt/gaia_world,/area/triumph_away/gaia_planet/outside)
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+"ZC" = (/obj/structure/table/marble,/obj/machinery/light/small,/turf/simulated/floor/wood/gaia_world,/area/gaia_planet/inside)
+"ZF" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/carpet/bcarpet,/area/gaia_planet/inside)
+"ZN" = (/obj/structure/fireplace{pixel_y = 24},/turf/simulated/floor/wood/gaia_world,/area/gaia_planet/inside)
+"ZO" = (/obj/structure/flora/tree/jungle,/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/outdoors/grass/gaia_world,/area/gaia_planet/outside)
+"ZS" = (/obj/structure/table/rack,/obj/item/melee/umbrella,/obj/item/melee/umbrella,/obj/item/melee/umbrella,/obj/item/melee/umbrella,/turf/simulated/floor/wood/gaia_world,/area/gaia_planet/inside)
(1,1,1) = {"
EzgygygygygygygygygygygygygygygygygyuvuvnrnrnruvuvgygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygygypQ
diff --git a/maps/nsv_triumph/submaps/gateway/carpfarm.dm b/maps/nsv_triumph/submaps/gateway/carpfarm.dm
deleted file mode 100644
index 5fdf09f55de..00000000000
--- a/maps/nsv_triumph/submaps/gateway/carpfarm.dm
+++ /dev/null
@@ -1,31 +0,0 @@
-/obj/effect/overmap/visitable/sector/carpfarm
- scanner_name = "Carp-Infested Outpost"
- scanner_desc = @{"[i]Registration[/i]: UNKNOWN
-[i]Class[/i]: Installation
-[i]Transponder[/i]: None Detected
-[b]Notice[/b]: Many spaceborne lifesigns detected"}
- icon_state = "object"
- initial_generic_waypoints = list("tether_excursion_carpfarm")
-
-/area/awaymission/carpfarm
- icon_state = "blank"
- requires_power = 0
-
-/area/awaymission/carpfarm/arrival
- icon_state = "away"
- requires_power = 0
-
-/area/awaymission/carpfarm/base
- icon_state = "away"
-
-/area/awaymission/carpfarm/base/entry
- icon_state = "blue"
-
-/obj/item/paper/awaygate/carpfarm/suicide
- name = "suicide letter"
- info = "dear rescue,
my name markov. if reading this, i am dead. i
am was miner for 3rd union of soviet socialist republiks. \
- comrades yuri, dimitri, ivan, all eaten by space carp. all started month ago when soviet shipment sent new sonic jackhammers. \
- carp attracted to vibrations. killed dimitri. yuri thought good idea to jury-rig hoverpods with lasers. not good idea. \
- very bad idea. only pissed them off. giant white carp appeared. killed ivan. then giant carp cracked yuri pod like \
- eggshell and swallowed yuri.
no food. can't call help. carp chewed comms relay. 2 weeks since then. \
- can't eat carp. is poison.
avenge comrades. avenge me. i die in glory.
-markov"
diff --git a/maps/nsv_triumph/submaps/gateway/carpfarm.dmm b/maps/nsv_triumph/submaps/gateway/carpfarm.dmm
deleted file mode 100644
index 2d929413bf1..00000000000
--- a/maps/nsv_triumph/submaps/gateway/carpfarm.dmm
+++ /dev/null
@@ -1,20658 +0,0 @@
-//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
-"aa" = (
-/turf/space,
-/area/space)
-"ab" = (
-/obj/effect/blocker,
-/turf/space{
- density = 1;
- desc = "You can't go there!";
- name = "The 4th Wall"
- },
-/area/space)
-"ac" = (
-/turf/simulated/mineral,
-/area/space)
-"ad" = (
-/obj/effect/blocker,
-/turf/space,
-/area/space)
-"ae" = (
-/mob/living/simple_mob/animal/space/carp,
-/turf/space,
-/area/space)
-"af" = (
-/obj/effect/landmark/gateway_scatter,
-/turf/simulated/mineral/floor/ignore_mapgen,
-/area/space)
-"ah" = (
-/turf/simulated/mineral/floor/ignore_mapgen,
-/area/space)
-"aj" = (
-/obj/item/pickaxe/jackhammer,
-/turf/simulated/mineral/floor/ignore_mapgen,
-/area/space)
-"ak" = (
-/turf/simulated/mineral,
-/area/mine/unexplored)
-"al" = (
-/obj/structure/lattice,
-/turf/space,
-/area/space)
-"am" = (
-/turf/simulated/wall/iron,
-/area/awaymission/carpfarm/base)
-"an" = (
-/obj/structure/cable{
- d2 = 2;
- icon_state = "0-2";
- pixel_y = 0
- },
-/obj/effect/floor_decal/industrial/outline/yellow,
-/obj/machinery/power/smes/buildable,
-/turf/simulated/floor/plating,
-/area/awaymission/carpfarm/base)
-"ao" = (
-/obj/machinery/light{
- dir = 1
- },
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 8
- },
-/obj/machinery/power/terminal{
- dir = 8
- },
-/obj/structure/cable{
- icon_state = "0-4";
- d2 = 4
- },
-/turf/simulated/floor/plating,
-/area/awaymission/carpfarm/base)
-"ap" = (
-/obj/effect/floor_decal/industrial/outline/yellow,
-/obj/machinery/power/port_gen/pacman,
-/obj/structure/cable{
- d2 = 8;
- icon_state = "0-8"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/carpfarm/base)
-"aq" = (
-/obj/machinery/gateway{
- dir = 9
- },
-/turf/simulated/floor/bluegrid,
-/area/awaymission/carpfarm/base)
-"ar" = (
-/obj/machinery/gateway{
- dir = 1
- },
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/bluegrid,
-/area/awaymission/carpfarm/base)
-"as" = (
-/obj/machinery/gateway{
- dir = 5
- },
-/turf/simulated/floor/bluegrid,
-/area/awaymission/carpfarm/base)
-"at" = (
-/obj/machinery/shower{
- dir = 4;
- icon_state = "shower";
- pixel_x = 5
- },
-/obj/machinery/door/window,
-/turf/simulated/floor/tiled/freezer,
-/area/awaymission/carpfarm/base)
-"au" = (
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/carpfarm/base)
-"av" = (
-/obj/machinery/door/airlock/silver,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/carpfarm/base)
-"aw" = (
-/obj/structure/toilet{
- dir = 8
- },
-/obj/machinery/light/small{
- icon_state = "bulb1";
- dir = 1
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/carpfarm/base)
-"ax" = (
-/obj/structure/table/woodentable,
-/turf/simulated/floor/lino,
-/area/awaymission/carpfarm/base)
-"ay" = (
-/obj/structure/bedsheetbin,
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/lino,
-/area/awaymission/carpfarm/base)
-"az" = (
-/obj/item/storage/toolbox/electrical,
-/obj/structure/cable,
-/obj/machinery/power/apc{
- dir = 8;
- name = "west bump";
- pixel_x = -24
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 1
- },
-/obj/item/paper/awaygate/carpfarm/suicide,
-/turf/simulated/floor/plating,
-/area/awaymission/carpfarm/base)
-"aA" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- icon_state = "warningcorner";
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/awaymission/carpfarm/base)
-"aB" = (
-/obj/machinery/portable_atmospherics/canister/air/airlock,
-/turf/simulated/floor/plating,
-/area/awaymission/carpfarm/base)
-"aC" = (
-/obj/machinery/gateway{
- dir = 8
- },
-/turf/simulated/floor/bluegrid,
-/area/awaymission/carpfarm/base)
-"aD" = (
-/obj/machinery/gateway/centeraway{
- calibrated = 0
- },
-/turf/simulated/floor/bluegrid,
-/area/awaymission/carpfarm/base)
-"aE" = (
-/obj/machinery/gateway{
- dir = 4
- },
-/turf/simulated/floor/bluegrid,
-/area/awaymission/carpfarm/base)
-"aF" = (
-/obj/structure/window/basic{
- dir = 1
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/carpfarm/base)
-"aG" = (
-/turf/simulated/floor/tiled/white,
-/area/awaymission/carpfarm/base)
-"aH" = (
-/obj/item/bedsheet,
-/obj/structure/bed/padded,
-/turf/simulated/floor/lino,
-/area/awaymission/carpfarm/base)
-"aI" = (
-/turf/simulated/floor/lino,
-/area/awaymission/carpfarm/base)
-"aJ" = (
-/obj/structure/table/rack,
-/obj/item/clothing/suit/space/void/mining,
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/head/helmet/space/void/mining,
-/obj/item/mining_scanner,
-/obj/item/tank/jetpack/oxygen,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/plating,
-/area/awaymission/carpfarm/base)
-"aK" = (
-/turf/simulated/floor/plating,
-/area/awaymission/carpfarm/base)
-"aL" = (
-/obj/structure/closet/toolcloset,
-/obj/item/pickaxe/jackhammer,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/plating,
-/area/awaymission/carpfarm/base)
-"aM" = (
-/obj/machinery/gateway{
- density = 0;
- dir = 10
- },
-/turf/simulated/floor/bluegrid,
-/area/awaymission/carpfarm/base)
-"aN" = (
-/obj/machinery/gateway,
-/turf/simulated/floor/bluegrid,
-/area/awaymission/carpfarm/base)
-"aO" = (
-/obj/machinery/gateway{
- density = 0;
- dir = 6
- },
-/turf/simulated/floor/bluegrid,
-/area/awaymission/carpfarm/base)
-"aP" = (
-/obj/structure/sink{
- icon_state = "sink";
- dir = 8;
- pixel_x = -12;
- pixel_y = 2
- },
-/obj/structure/mirror{
- dir = 4;
- pixel_x = -32;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/carpfarm/base)
-"aQ" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 1
- },
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/carpfarm/base)
-"aR" = (
-/obj/structure/table/woodentable,
-/obj/random/action_figure,
-/turf/simulated/floor/lino,
-/area/awaymission/carpfarm/base)
-"aS" = (
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/carpfarm/base)
-"aT" = (
-/obj/effect/floor_decal/industrial/outline/yellow,
-/obj/effect/landmark/loot_spawn,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/carpfarm/base)
-"aU" = (
-/obj/structure/closet/jcloset,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/carpfarm/base)
-"aV" = (
-/obj/structure/closet/secure_closet/medical1,
-/obj/random/medical,
-/obj/random/medical,
-/obj/random/medical,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/carpfarm/base)
-"aW" = (
-/obj/machinery/door/airlock/maintenance_hatch,
-/turf/simulated/floor/plating,
-/area/awaymission/carpfarm/base)
-"aX" = (
-/obj/machinery/door/airlock/hatch,
-/turf/simulated/floor/plating,
-/area/awaymission/carpfarm/base)
-"aY" = (
-/obj/machinery/door/airlock/silver,
-/turf/simulated/floor/plating,
-/area/awaymission/carpfarm/base)
-"aZ" = (
-/obj/machinery/door/airlock,
-/turf/simulated/floor/lino,
-/area/awaymission/carpfarm/base)
-"ba" = (
-/obj/effect/wingrille_spawn/reinforced,
-/turf/simulated/floor/plating,
-/area/awaymission/carpfarm/base)
-"bb" = (
-/obj/structure/table/reinforced,
-/obj/random/tech_supply,
-/turf/simulated/floor/tiled,
-/area/awaymission/carpfarm/base)
-"bc" = (
-/turf/simulated/floor/tiled,
-/area/awaymission/carpfarm/base)
-"bd" = (
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/awaymission/carpfarm/base)
-"be" = (
-/obj/structure/closet/gimmick/russian,
-/obj/machinery/light{
- dir = 8
- },
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/carpfarm/base)
-"bf" = (
-/obj/structure/closet/gimmick/russian,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/carpfarm/base)
-"bg" = (
-/obj/effect/floor_decal/industrial/outline/yellow,
-/obj/structure/closet/crate/freezer,
-/obj/item/trash/syndi_cakes,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/carpfarm/base)
-"bh" = (
-/obj/structure/closet/wardrobe/black,
-/obj/item/clothing/under/syndicate/tacticool,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/carpfarm/base)
-"bi" = (
-/obj/structure/closet/secure_closet/personal,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/obj/effect/landmark/costume,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/carpfarm/base)
-"bj" = (
-/obj/machinery/door/airlock/maintenance_hatch,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/carpfarm/base)
-"bk" = (
-/obj/machinery/light{
- dir = 8
- },
-/obj/structure/closet/crate/internals,
-/obj/item/tank/emergency/oxygen/engi,
-/obj/item/tank/emergency/oxygen/engi,
-/obj/item/tank/emergency/oxygen/engi,
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/mask/breath,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/carpfarm/base)
-"bl" = (
-/obj/structure/closet/crate/internals,
-/obj/item/tank/emergency/oxygen/engi,
-/obj/item/tank/emergency/oxygen/engi,
-/obj/item/tank/emergency/oxygen/engi,
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/mask/breath,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/carpfarm/base)
-"bm" = (
-/obj/structure/closet/crate/plastic,
-/obj/random/contraband,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/carpfarm/base)
-"bn" = (
-/obj/structure/closet/crate,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/obj/random/weapon,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/carpfarm/base)
-"bo" = (
-/obj/machinery/door/airlock/mining,
-/turf/simulated/floor/tiled,
-/area/awaymission/carpfarm/base)
-"bp" = (
-/obj/machinery/door/airlock/glass,
-/turf/simulated/floor/tiled,
-/area/awaymission/carpfarm/base)
-"bq" = (
-/obj/structure/table/steel,
-/turf/simulated/floor/tiled,
-/area/awaymission/carpfarm/base)
-"br" = (
-/obj/item/mecha_parts/mecha_equipment/tool/drill,
-/obj/item/storage/toolbox/mechanical,
-/obj/structure/table/steel,
-/turf/simulated/floor/tiled,
-/area/awaymission/carpfarm/base)
-"bs" = (
-/obj/structure/ore_box,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled,
-/area/awaymission/carpfarm/base)
-"bt" = (
-/obj/machinery/light{
- dir = 1
- },
-/obj/structure/table/rack,
-/turf/simulated/floor/tiled,
-/area/awaymission/carpfarm/base)
-"bu" = (
-/obj/structure/table/rack,
-/turf/simulated/floor/tiled,
-/area/awaymission/carpfarm/base)
-"bv" = (
-/obj/machinery/portable_atmospherics/canister/oxygen,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled,
-/area/awaymission/carpfarm/base)
-"bw" = (
-/obj/structure/table,
-/obj/machinery/microwave{
- pixel_x = -2;
- pixel_y = 6
- },
-/obj/machinery/light{
- dir = 1
- },
-/obj/effect/floor_decal/corner/white/diagonal,
-/turf/simulated/floor/tiled,
-/area/awaymission/carpfarm/base)
-"bx" = (
-/obj/effect/floor_decal/corner/white/diagonal,
-/turf/simulated/floor/tiled,
-/area/awaymission/carpfarm/base)
-"by" = (
-/obj/machinery/vending/coffee{
- prices = list()
- },
-/obj/effect/floor_decal/corner/white/diagonal,
-/turf/simulated/floor/tiled,
-/area/awaymission/carpfarm/base)
-"bz" = (
-/obj/machinery/vending/sovietsoda,
-/obj/effect/floor_decal/corner/white/diagonal,
-/turf/simulated/floor/tiled,
-/area/awaymission/carpfarm/base)
-"bA" = (
-/obj/machinery/vending/snack{
- prices = list()
- },
-/obj/effect/floor_decal/corner/white/diagonal,
-/turf/simulated/floor/tiled,
-/area/awaymission/carpfarm/base)
-"bB" = (
-/obj/machinery/vending/cigarette{
- prices = list()
- },
-/obj/effect/floor_decal/corner/white/diagonal,
-/turf/simulated/floor/tiled,
-/area/awaymission/carpfarm/base)
-"bC" = (
-/obj/machinery/vending/dinnerware,
-/obj/machinery/light{
- dir = 1
- },
-/obj/effect/floor_decal/corner/white/diagonal,
-/turf/simulated/floor/tiled,
-/area/awaymission/carpfarm/base)
-"bD" = (
-/obj/structure/closet/crate/secure/weapon,
-/obj/item/gun/projectile/shotgun/pump/rifle,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/carpfarm/base)
-"bE" = (
-/obj/structure/closet/crate/secure/weapon,
-/obj/item/ammo_magazine/clip/c762,
-/obj/item/ammo_magazine/clip/c762,
-/obj/item/ammo_magazine/clip/c762,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/carpfarm/base)
-"bF" = (
-/obj/structure/dispenser/oxygen,
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled,
-/area/awaymission/carpfarm/base)
-"bG" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/awaymission/carpfarm/base)
-"bH" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/awaymission/carpfarm/base)
-"bI" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 1;
- icon_state = "map"
- },
-/turf/simulated/floor/tiled,
-/area/awaymission/carpfarm/base)
-"bJ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 10;
- icon_state = "intact"
- },
-/obj/machinery/access_button{
- command = "cycle_interior";
- frequency = 1375;
- master_tag = "carp_airlock";
- name = "interior access button";
- pixel_x = 26;
- pixel_y = -26;
- req_one_access = newlist()
- },
-/turf/simulated/floor/tiled,
-/area/awaymission/carpfarm/base)
-"bK" = (
-/obj/machinery/suit_cycler/mining,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled,
-/area/awaymission/carpfarm/base)
-"bL" = (
-/obj/structure/bed/chair,
-/obj/effect/floor_decal/corner/white/diagonal,
-/turf/simulated/floor/tiled,
-/area/awaymission/carpfarm/base)
-"bM" = (
-/obj/mecha/working/hoverpod/combatpod,
-/obj/machinery/mech_recharger,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/carpfarm/base)
-"bN" = (
-/obj/machinery/mech_recharger,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/carpfarm/base)
-"bO" = (
-/obj/machinery/atmospherics/portables_connector{
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- },
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-/obj/structure/sign/securearea{
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-/area/awaymission/carpfarm/base)
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-/turf/simulated/floor/plating,
-/area/awaymission/carpfarm/base)
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-/obj/structure/closet/emcloset,
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-/area/awaymission/carpfarm/base)
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-/obj/structure/bed/chair{
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-/area/awaymission/carpfarm/base)
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-/area/awaymission/carpfarm/base)
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-/obj/machinery/door/airlock/external{
- frequency = 1375;
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- req_access = newlist()
- },
-/turf/simulated/floor/plating,
-/area/awaymission/carpfarm/base)
-"cc" = (
-/obj/machinery/light{
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-/turf/simulated/floor/airless,
-/area/awaymission/carpfarm/base)
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-/turf/simulated/floor/airless,
-/area/awaymission/carpfarm/base)
-"ce" = (
-/obj/machinery/access_button{
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- name = "exterior access button";
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- },
-/turf/simulated/floor/airless,
-/area/awaymission/carpfarm/base)
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-/obj/structure/lattice,
-/obj/structure/grille,
-/turf/space,
-/area/space)
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-/obj/effect/floor_decal/industrial/warning{
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-/area/space)
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-/obj/effect/floor_decal/industrial/warning{
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-/obj/effect/floor_decal/industrial/warning{
- dir = 5
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-/turf/simulated/floor/airless,
-/area/space)
-"cj" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/turf/simulated/floor/airless,
-/area/space)
-"ck" = (
-/turf/simulated/floor/airless,
-/area/space)
-"cl" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 4
- },
-/turf/simulated/floor/airless,
-/area/space)
-"cm" = (
-/obj/effect/gibspawner/human,
-/turf/simulated/floor/airless,
-/area/space)
-"cn" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 10
- },
-/turf/simulated/floor/airless,
-/area/space)
-"co" = (
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/airless,
-/area/space)
-"cp" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 6
- },
-/turf/simulated/floor/airless,
-/area/space)
-"sI" = (
-/obj/effect/shuttle_landmark{
- base_area = /area/space;
- base_turf = /turf/space;
- landmark_tag = "triumph_excursion_carpfarm";
- name = "Outside Facility (SW)"
- },
-/turf/space,
-/area/space)
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-/obj/effect/overmap/visitable/sector/carpfarm,
-/turf/space,
-/area/space)
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diff --git a/maps/nsv_triumph/submaps/gateway/listeningpost.dm b/maps/nsv_triumph/submaps/gateway/listeningpost.dm
deleted file mode 100644
index 9110013d4ce..00000000000
--- a/maps/nsv_triumph/submaps/gateway/listeningpost.dm
+++ /dev/null
@@ -1,230 +0,0 @@
-/obj/effect/overmap/visitable/sector/listeningpost
- scanner_name = "Strange Asteroid"
- scanner_desc = @{"[i]Registration[/i]: UNKNOWN
-[i]Class[/i]: Installation
-[i]Transponder[/i]: None Detected
-[b]Notice[/b]: Emitting encrypted radio-frequency traffic"}
- icon_state = "object"
- initial_generic_waypoints = list("tether_excursion_listeningpost")
-
-/obj/item/paper/listneningpost/mission
- name = "\improper Operation: Watchtower"
- info = {"
Mission Details: You have been assigned to a newly constructed listening post
- constructed within an asteroid in Nanotrasen space to monitor their plasma mining operations.
- Accurate intel is crucial to the success of our operatives onboard, do not fail us."}
-
-/obj/item/paper/listneningpost/reciept
- name = "\improper SpacEx reciept"
- info = {"1 x Stechtkin pistol plus ammo - $600
1 x silencer - $200
shipping charge - $4360
total - $5160"}
-
-
-//////// 2558 ////////
-
-/obj/item/paper/listneningpost/year2558/april
- name = "\improper April 2558 report"
- info = {"A good start to the operation: intercepted Nanotrasen military communications.
- A convoy is scheduled to transfer nuclear warheads to a new military base. This
- is as good a chance as any to get our hands on some heavy weaponry, I suggest we take it."}
-
-/obj/item/paper/listneningpost/year2558/may
- name = "\improper May 2558 report"
- info = {"I have intercepted faint transmissions from what appears to be some sort of pirate
- radio station. They do not appear to be relevant to my assignment. I also learned that
- the NDV Brutus is back in operation after being taken out of commission during our
- attack in March. Ever since Townes got killed, we've lost our eyes on the inside at
- Nanotrasen. Hence my being here..."}
-
-/obj/item/paper/listneningpost/year2558/june
- name = "\improper June 2558 Report"
- info = {"Sounds like Nanotrasen stepped up their recruitment efforts. Virgo is no longer a
- secluded research station, and its scientists are no longer hand-picked. This could
- be a major oppertunity for us to start snooping around."}
-
-/obj/item/paper/listneningpost/year2558/july
- name = "\improper July 2558 Report"
- info = {"The crew has at least tripled in size since NT got rid of the application-based
- process of recruitment. We've managed to find a few people interested in aiding
- our cause. From atmospherics sabotoge to straight up bombing the place, we've got
- several people ready to go in posing as nothing but more grey tide. It's perfect."}
-
-/obj/item/paper/listneningpost/year2558/august
- name = "\improper August 2558 Report"
- info = {"Sounds like our agents have been successful in rattling things up. With their recuitment
- policies laxed, we've been able to carry out several attacks on the VORE. It sounds like
- we're the least of their problems, though. They've discovered a new technology. Something
- they're calling Redspace."}
-
-/obj/item/paper/listneningpost/year2558/september
- name = "\improper September 2558 Report"
- info = {"Something REALLY BAD is brewing at the VORE. This Redspace shit seems to have attracted
- the attention of the cult of Nar-Sie. I think Nanotrasen is trying to weaponize it. We
- need to put a stop to this before Nanotrasen can use these weapons against innocent
- people and rival companies."}
-
-/obj/item/paper/listneningpost/year2558/october
- name = "\improper October 2558 Report"
- info = {"Oh my god, if it weren't for the impending doom, I'd be laughing my ass off at
- all the hell VORE has put up with this month. Near mutiny over a mentally deficient clown,
- redspace aliens coming to kill them, and then V.G. Station crew getting mixed up
- in a transfer which led to a major riot where DEATHSQUAD had to come clean up the
- mess! We shouldn't have to worry about the VORE, but they know about something
- called the Citadel. Apparently the cultists are trying to use redspace to bring
- in an army from another dimension. We have no time left. We have to strike while
- there's still something worth saving."}
-
-/obj/item/paper/listneningpost/year2558/november
- name = "\improper November 2558 Report"
- info = {"Maybe these VORE people aren't so bad after all. Mike says they actually HELPED during
- our (apparently failed) attack on the Citadel. Shame they work for an evil corporation
- like Nanotrasen though. They seem like a group of okay guys. Anyway, beside that, there
- was a lot of commotion at the VORE recently. Space-time anomalies or something. Some
- crazy guy showed up on the station claiming he's from 1945. The crew seems to think it's
- legit though. Maybe he is. I don't think he is though. I'll keep monitoring the situation."}
-
-/obj/item/paper/listneningpost/year2558/december
- name = "\improper December 2558 Report"
- info = {"We hired a merc to capture their top Redspace scientist Kisuke Gema. Unfortunately, Colonel
- Morgan was a fucking idiot as usual and turned his back for half a second, and the nerd cut
- his fucking head off WITH HIS OWN ENERGY SWORD. At least the asshole didn't get any credit
- for it. Sicko fuck took Morgan's severed head back with him as proof, but some janitor found
- it and got all the credit and a big promotion. Just to add insult to injury, Santa visited
- their station. IN PERSON. Meanwhile all I got was fucking socks... Okay fine I did need the
- socks. It's cold as balls on this outpost... Damn it I'm lonely."}
-
-//////// 2559 ////////
-
-/obj/item/paper/listneningpost/year2559/january
- name = "\improper January 2559 Report"
- info = {"So, this guy from 1945 is legit. His name is Chase Monroe and he's a former Seargent in
- the USCM or something. Although I feel like the USCM didn't exist in 1945. Also a pirate
- stole one of our ships this month. A week later, the VORE gets attacked by some asshole
- pirate flying one of our ships. Probably the same guy. They managed to take a hostage,
- blow several bombs on the station, and even steal the nuke. VORE's security forces are
- showing serious signs of weakness. Maybe we could exploit this."}
-
-/obj/item/paper/listneningpost/year2559/february
- name = "\improper February 2559 Report"
- info = {"Sounds like the World War 2 guy from Earth brought some unwanted friends along. Early
- in the month, a battlecruiser showed up out of nowhere and started shooting up the station
- and Central Command. They even knocked the Brutus out of commission. The Icarus apparently
- sacrificed its self to protect the station and CentCom until the Soviets showed up. I guess
- the Soviets got a beef with these guys too. Sounds like they jacked one of the Soviet's ships.
- Makes sense, because a battleship like that doesn't just appear out of nowhere."}
-
-/obj/item/paper/listneningpost/year2559/march
- name = "\improper March 2559 Report"
- info = {"Hard to believe it's already been a year. NT's private navy has been running exercises more
- often than usual. They also replaced the Icarus with a new and more heavily armed cruiser called
- the Daedalus. They also have this new Battlenet AI which brought the VORE crew on a simulated
- reenactment of Operation Magnum. They even had a copy of Townes, played by a cyborg. There have
- been some really cryptic messages popping up though. It's eerily familiar. The message just keeps
- repeating Bible verses and saying 'The Truth will set you free'... It's like what Townes used to
- say about Nanotrasen. The Truth will set us free. The truth about all the atrocities Nanotrasen
- has done over the years."}
-
-/obj/item/paper/listneningpost/year2559/april
- name = "\improper April 2559 Report"
- info = {"We were approached today by a man calling himself the 'Werwolf', alleged to be part of that group
- that attacked Nanotrasen in early February. We never understood his motives WHY he attacked them.
- Maybe he was trying to win brownie points with the Syndicate. If that was his goal, he's done well.
- He offered to buy those nukes we stole last year. He also expressed great interest in our singularity
- beacons. He's offered us a huge cache of weapons and a hefty sum in ancient gold and silver artifacts.
- I think we're going to take the deal. When I get confirmation, I'll forward a line to Mike and Dave to
- make the trade."}
-
-/obj/item/paper/listneningpost/year2559/may
- name = "\improper May 2559 Report"
- info = {"V.O.R.E. found something. An abandoned space station with a weapon called a mind flayer. There's also
- rumor about some sort of a secret weapon NT was developing; a singularity bomb. Nothing of else of
- real interest to report."}
-
-/obj/item/paper/listneningpost/year2559/june
- name = "\improper June 2559 Report"
- info = {"The WW2 guy is dead. Went out in a blaze of glory killing Space Nazis. Mike and Dave are pissed.
- They apparently broke protocol and went to help the V.O.R.E. crew in the attack, and they want to
- keep helping. I know it's unorthodox but I have to side with Mike and Dave on this one. Respectfully
- command, if we do not neutralize this so-called Fourth Reich, we'll have an enemy much worse than
- NanoTrasen to deal with. Curiously, NanoTrasen refuses to officially support helping to remove this
- threat. Possible collaberation?"}
-
-/obj/item/paper/listneningpost/year2559/july
- name = "\improper July 2559 Report"
- info = {"USDF ships have been spotted in the area. Admiral Glenn Pink is on board. This guy went MIA almost
- ten years ago, and now he's back? Why? Apparently he's got some kind of connection with V.O.R.E.'s
- captain Ace. Sounds like they're gearing up to go kick some Nazi ass. It's like a bad action movie
- plot. I don't know who this Admiral Pink is, but I guess Ace has at least a couple friends in high
- places."}
-
-/obj/item/paper/listneningpost/year2559/august
- name = "\improper August 2559 Report"
- info = {"So, the reason Admiral Pink showed up in the last report was because these Space Nazis hijacked
- one of his vessels; the USDF Jormungandr or something. Well, the crazy bastards took it back.
- We overheard radio transmissions about some kind of huge mech, bigger than anything we've ever seen
- in regard to exosuits. Tore up the crew bad. Killed a few, wounded all of them, but after-action
- report says someone got close and slapped C4 on its leg while its anti-tank cannon was firing.
- They managed to even capture another one and bring it home. Recommend command try to figure out
- what this mech is, and if we can steal it. Furthermore, Dr. Kisuke Gema was KIA. His mechanical
- arm was destroyed, and with it, all of his genetic information to get around his cloning disorder.
- So he's finally out of our hair."}
-
-/obj/item/paper/listneningpost/year2559/september
- name = "\improper September 2559 Report"
- info = {"Of course it's not that simple. The nerd is back from the dead. Wonderful. I don't know how but
- he's back, or they have a fake Kisuke Gema, or whatever bullshit. In other news, the station has
- been slated for demolition. They're shipping a new Mark-3 Exodus-class station from Bay Shipyards
- all the way from the NanoTrasen branch in Nyx. The demolition keeps getting delayed."}
-
-/obj/item/paper/listneningpost/year2559/october
- name = "\improper October 2559 Report"
- info = {"Station was demolished and operations were put on pause for a whole week. In other news, captain
- Ace reportedly got a promotion to CentCom but something went wrong. The stronger loyalty implant
- had a negative effect on him and almost killed him. He was quickly demoted back to Captain. This
- could be useful information later. Recommend command investigate thoroughly."}
-
-/obj/item/paper/listneningpost/year2559/november
- name = "\improper November 2559 Report"
- info = {"A clown federation owned vessel called the Calypso was discovered in the Virgo system. It was a
- ghost ship. Allegedly everyone on board perished due to a joke so funny that everyone laughed
- themselves to madness, then death. NanoTrasen is trying to cover it up. No one knows why."}
-
-/obj/item/paper/listneningpost/year2559/december
- name = "\improper December 2559 Report"
- info = {"The V.O.R.E. discovered a new gateway location; a clown temple. We need to send someone to see
- this. Reportedly it's full of tunnel clowns and these mutants called cluwnes. A clown researcher
- came and tried to study the ruins and translate the glyphs, but I guess he discovered the joke.
- I remember listening to him one week just absolutely losing it. Over the command channel, captain
- Ace and the others talked about what they had to do, how he couldn't go back to the clown planet.
- They never said it outright, but I think Ace put him out of his misery. All I know is the clown
- researcher turned up dead. In other news, someone stole the station's entire cloning facility at
- the end of the month right before Xmas. That shit was hilarious. We gotta find who this guy is
- and see if he wants a job. Ask our contacts on station. Surely one of them knows who's behind
- the heist."}
-
-/obj/item/paper/listneningpost/year2560/january
- name = "\improper January 2560 Report"
- info = {"A group of Akula pirates tried to kidnap Kisuke Gema. They succeded, but their leader died of
- his injuries soon after. The other pirates defected. I wonder why?"}
-
-/obj/item/paper/listneningpost/year2560/february
- name = "\improper February 2560 Report"
- info = {"There were a few incidents regarding a redspace anomaly in the chapel but the effects have long
- since subsided. Nothing of major interest otherwise."}
-
-/obj/item/paper/listneningpost/year2560/march
- name = "\improper March 2560 Report"
- info = {"Very quiet month. Nothing of interest to report. Perhaps the calm before the storm?"}
-
-/obj/item/paper/listneningpost/year2560/april
- name = "\improper April 2560 Report"
- info = {"A loud, painfully high pitched SSTV signal came across global comms. It seems to be a distress signal
- of some kind. To what, I have no idea. Efforts to trace the signal's origin have fallen inconclusive."}
-
-/obj/item/paper/listneningpost/oddreport
- name = "\improper Odd Report"
- info = {"I wonder how much longer they will accept my empty reports. They will cancel the case soon without
- results. When the pickup comes, I will tell them I have lost faith in our cause, and beg them to consider a diplomatic
- solution. How many nuclear teams have been dispatched with those nukes? I must try and prevent more from ever being sent.
- If they will not listen to reason, I will detonate the warehouse myself. Maybe some day in the immediate future, space
- will be peaceful, though I don't intend to live to see it. And that is why I write this down- it is my sacrifice that
- stabilised your worlds, traveller. Spare a thought for me, and please attempt to prevent nuclear proliferation, should
- it ever rear it's ugly head again. -Donk Co. Operative #451"}
diff --git a/maps/nsv_triumph/submaps/gateway/listeningpost.dmm b/maps/nsv_triumph/submaps/gateway/listeningpost.dmm
deleted file mode 100644
index 1ad03a5315c..00000000000
--- a/maps/nsv_triumph/submaps/gateway/listeningpost.dmm
+++ /dev/null
@@ -1,20205 +0,0 @@
-//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
-"a" = (
-/turf/space,
-/area)
-"b" = (
-/obj/effect/blocker,
-/turf/space,
-/area)
-"c" = (
-/turf/simulated/wall/r_wall,
-/area/awaymission/listeningpost)
-"d" = (
-/obj/machinery/power/smes/magical{
- desc = "A high-capacity superconducting magnetic energy storage (SMES) unit.";
- name = "power storage unit"
- },
-/turf/simulated/floor,
-/area/awaymission/listeningpost)
-"e" = (
-/obj/machinery/door/airlock/external,
-/turf/simulated/floor,
-/area/awaymission/listeningpost)
-"f" = (
-/obj/machinery/door/airlock,
-/turf/simulated/floor,
-/area/awaymission/listeningpost)
-"g" = (
-/turf/simulated/wall,
-/area/awaymission/listeningpost)
-"h" = (
-/turf/simulated/mineral,
-/area/mine/unexplored)
-"i" = (
-/turf/simulated/floor,
-/area/awaymission/listeningpost)
-"j" = (
-/obj/structure/table/standard,
-/obj/item/paper/monitorkey,
-/obj/item/radio/intercom{
- desc = "Talk through this. Evilly";
- frequency = 1213;
- name = "Syndicate Intercom";
- pixel_x = 32;
- subspace_transmission = 1;
- syndie = 1
- },
-/obj/item/clothing/glasses/regular,
-/turf/simulated/floor,
-/area/awaymission/listeningpost)
-"k" = (
-/obj/structure/table/standard,
-/turf/simulated/floor,
-/area/awaymission/listeningpost)
-"l" = (
-/turf/simulated/mineral/floor/vacuum,
-/area/mine/explored)
-"m" = (
-/obj/machinery/computer/message_monitor{
- dir = 4
- },
-/turf/simulated/floor,
-/area/awaymission/listeningpost)
-"n" = (
-/obj/structure/bed/chair{
- dir = 4
- },
-/mob/living/simple_mob/humanoid/merc{
- desc = "A weary looking syndicate operative.";
- faction = "syndicate"
- },
-/turf/simulated/floor,
-/area/awaymission/listeningpost)
-"o" = (
-/obj/structure/table/standard,
-/obj/item/paper{
- info = "Nothing of interest to report.";
- name = "november report"
- },
-/obj/item/pen,
-/turf/simulated/floor,
-/area/awaymission/listeningpost)
-"p" = (
-/obj/item/radio/intercom{
- desc = "Talk through this. Evilly";
- frequency = 1213;
- name = "Syndicate Intercom";
- pixel_x = 32;
- subspace_transmission = 1;
- syndie = 1
- },
-/turf/simulated/floor,
-/area/awaymission/listeningpost)
-"q" = (
-/obj/structure/table/rack,
-/obj/item/clothing/suit/space/syndicate,
-/obj/item/clothing/mask/gas,
-/obj/item/clothing/head/helmet/space/syndicate,
-/turf/simulated/floor,
-/area/awaymission/listeningpost)
-"r" = (
-/obj/machinery/door/airlock,
-/obj/item/paper{
- info = "I wonder how much longer they will accept my empty reports. They will cancel the case soon without results. When the pickup comes, I will tell them I have lost faith in our cause, and beg them to consider a diplomatic solution. How many nuclear teams have been dispatched with those nukes? I must try and prevent more from ever being sent. If they will not listen to reason, I will detonate the warehouse myself. Maybe some day in the immediate future, space will be peaceful, though I don't intend to live to see it. And that is why I write this down- it is my sacrifice that stabilised your worlds, traveller. Spare a thought for me, and please attempt to prevent nuclear proliferation, should it ever rear it's ugly head again. -Donk Co. Operative #451";
- name = "odd report"
- },
-/obj/item/gun/projectile/pistol,
-/obj/item/silencer,
-/turf/simulated/floor,
-/area/awaymission/listeningpost)
-"s" = (
-/obj/structure/disposalpipe/segment{
- dir = 4;
- icon_state = "pipe-c"
- },
-/turf/simulated/mineral,
-/area/mine/unexplored)
-"t" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/mineral,
-/area/mine/unexplored)
-"u" = (
-/obj/structure/disposaloutlet{
- dir = 4
- },
-/obj/structure/disposalpipe/trunk{
- dir = 8
- },
-/turf/simulated/floor/airless,
-/area)
-"v" = (
-/obj/structure/bed,
-/obj/item/bedsheet/brown,
-/turf/simulated/floor,
-/area/awaymission/listeningpost)
-"w" = (
-/obj/structure/table/standard,
-/obj/item/flashlight/lamp,
-/turf/simulated/floor,
-/area/awaymission/listeningpost)
-"x" = (
-/obj/machinery/vending/snack,
-/turf/simulated/floor,
-/area/awaymission/listeningpost)
-"y" = (
-/obj/structure/disposalpipe/segment,
-/turf/simulated/mineral,
-/area/mine/unexplored)
-"z" = (
-/obj/machinery/vending/cola,
-/turf/simulated/floor,
-/area/awaymission/listeningpost)
-"A" = (
-/obj/structure/closet,
-/obj/item/clothing/gloves/boxing,
-/turf/simulated/floor,
-/area/awaymission/listeningpost)
-"B" = (
-/obj/structure/filingcabinet,
-/obj/item/paper{
- info = "A good start to the operation: intercepted Nanotrasen military communications. A convoy is scheduled to transfer nuclear warheads to a new military base. This is as good a chance as any to get our hands on some heavy weaponry, I suggest we take it.";
- name = "april report"
- },
-/obj/item/paper{
- info = "Nothing of real interest to report this month. I have intercepted faint transmissions from what appears to be some sort of pirate radio station. They do not appear to be relevant to my assignment.";
- name = "may report"
- },
-/obj/item/paper{
- info = "Nanotrasen communications have been noticably less frequent recently. The pirate radio station I found last month has been transmitting pro-Nanotrasen propaganda. I will continue to monitor it.";
- name = "june report"
- },
-/obj/item/paper{
- info = "Nothing of interest to report.";
- name = "july report"
- },
-/obj/item/paper{
- info = "Nothing of interest to report.";
- name = "august report"
- },
-/obj/item/paper{
- info = "Nothing of interest to report.";
- name = "september report"
- },
-/obj/item/paper{
- info = "Nothing of interest to report.";
- name = "october report"
- },
-/obj/item/paper{
- info = "1 x Stechtkin pistol - $600
1 x silencer - $200
shipping charge - $4360
total - $5160";
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-a
-a
-a
-a
-a
-a
-a
-a
-a
-a
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-"}
diff --git a/maps/nsv_triumph/submaps/gateway/snow_outpost.dm b/maps/nsv_triumph/submaps/gateway/snow_outpost.dm
deleted file mode 100644
index 38bc27f46e5..00000000000
--- a/maps/nsv_triumph/submaps/gateway/snow_outpost.dm
+++ /dev/null
@@ -1,48 +0,0 @@
-/obj/effect/overmap/visitable/sector/snowoutpost
- name = "Unknown Facility"
- desc = "Low surface activity and temperature detected."
- icon_state = "globe"
- known = FALSE
- initial_generic_waypoints = list("triumph_excursion_snow_outpost")
-
-// -- Areas -- //
-
-/area/awaymission/snow_outpost
- icon_state = "blank"
- requires_power = 0
- base_turf = /turf/snow/snow2
- ambience = list('sound/music/main.ogg', 'sound/ambience/maintenance/maintenance4.ogg', 'sound/ambience/sif/sif1.ogg', 'sound/ambience/ruins/ruins1.ogg')
- base_turf = /turf/simulated/floor/snow/snow2
-
-/area/awaymission/snow_outpost/outside
- icon_state = "away1"
- requires_power = 1
- always_unpowered = 1
- dynamic_lighting = 1
- power_light = 0
- power_equip = 0
- power_environ = 0
- mobcountmax = 100
- floracountmax = 7000
- valid_mobs = list(/mob/living/simple_mob/animal/sif/savik, /mob/living/simple_mob/animal/wolf, /mob/living/simple_mob/animal/sif/shantak,
- /mob/living/simple_mob/animal/sif/kururak, /mob/living/simple_mob/animal/sif/frostfly)
- valid_flora = list(/obj/structure/flora/tree/pine, /obj/structure/flora/tree/pine, /obj/structure/flora/tree/pine,
- /obj/structure/flora/tree/dead, /obj/structure/flora/grass/brown, /obj/structure/flora/grass/green,
- /obj/structure/flora/grass/both, /obj/structure/flora/bush, /obj/structure/flora/ausbushes/grassybush,
- /obj/structure/flora/ausbushes/sunnybush, /obj/structure/flora/ausbushes/genericbush, /obj/structure/flora/ausbushes/pointybush,
- /obj/structure/flora/ausbushes/lavendergrass, /obj/structure/flora/ausbushes/sparsegrass, /obj/structure/flora/ausbushes/fullgrass)
-
-/area/awaymission/snow_outpost/restricted // No mob spawns!
- icon_state = "red"
- mobcountmax = 1 // Hacky fix.
- floracountmax = 100
- valid_mobs = list(/obj/structure/flora/tree/pine) // Hacky fix.
- valid_flora = list(/obj/structure/flora/tree/pine, /obj/structure/flora/tree/pine, /obj/structure/flora/tree/pine,
- /obj/structure/flora/tree/dead, /obj/structure/flora/grass/brown, /obj/structure/flora/grass/green,
- /obj/structure/flora/grass/both, /obj/structure/flora/bush, /obj/structure/flora/ausbushes/grassybush,
- /obj/structure/flora/ausbushes/sunnybush, /obj/structure/flora/ausbushes/genericbush, /obj/structure/flora/ausbushes/pointybush,
- /obj/structure/flora/ausbushes/lavendergrass, /obj/structure/flora/ausbushes/sparsegrass, /obj/structure/flora/ausbushes/fullgrass)
-
-/area/awaymission/snow_outpost/outpost
- icon_state = "away"
- ambience = list('sound/ambience/chapel/chapel1.ogg', 'sound/ambience/ruins/ruins5.ogg', 'sound/ambience/ruins/ruins1.ogg') // Rykka was here. <3
diff --git a/maps/nsv_triumph/submaps/gateway/snow_outpost.dmm b/maps/nsv_triumph/submaps/gateway/snow_outpost.dmm
deleted file mode 100644
index 72ba180201f..00000000000
--- a/maps/nsv_triumph/submaps/gateway/snow_outpost.dmm
+++ /dev/null
@@ -1,22573 +0,0 @@
-//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
-"aa" = (
-/turf/simulated/wall/snowbrick,
-/area/awaymission/snow_outpost/restricted)
-"ab" = (
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"ac" = (
-/turf/simulated/floor/tiled/old_tile/white,
-/area/awaymission/snow_outpost/restricted)
-"ad" = (
-/obj/machinery/gateway{
- dir = 9
- },
-/turf/simulated/floor/tiled/old_tile/white,
-/area/awaymission/snow_outpost/restricted)
-"ae" = (
-/obj/machinery/gateway{
- dir = 1
- },
-/turf/simulated/floor/tiled/old_tile/white,
-/area/awaymission/snow_outpost/restricted)
-"af" = (
-/obj/machinery/gateway{
- dir = 5
- },
-/turf/simulated/floor/tiled/old_tile/white,
-/area/awaymission/snow_outpost/restricted)
-"ag" = (
-/obj/machinery/gateway{
- dir = 8
- },
-/turf/simulated/floor/tiled/old_tile/white,
-/area/awaymission/snow_outpost/restricted)
-"ah" = (
-/obj/machinery/gateway/centeraway,
-/turf/simulated/floor/tiled/old_tile/white,
-/area/awaymission/snow_outpost/restricted)
-"ai" = (
-/obj/machinery/gateway{
- dir = 4
- },
-/turf/simulated/floor/tiled/old_tile/white,
-/area/awaymission/snow_outpost/restricted)
-"aj" = (
-/obj/machinery/gateway{
- dir = 10
- },
-/turf/simulated/floor/tiled/old_tile/white,
-/area/awaymission/snow_outpost/restricted)
-"ak" = (
-/obj/machinery/gateway,
-/turf/simulated/floor/tiled/old_tile/white,
-/area/awaymission/snow_outpost/restricted)
-"al" = (
-/obj/machinery/gateway{
- dir = 6
- },
-/turf/simulated/floor/tiled/old_tile/white,
-/area/awaymission/snow_outpost/restricted)
-"an" = (
-/obj/machinery/door/airlock/alien/public,
-/turf/simulated/wall/snowbrick,
-/area/awaymission/snow_outpost/restricted)
-"ao" = (
-/obj/machinery/crystal/ice,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"ap" = (
-/turf/simulated/floor/outdoors/ice,
-/area/awaymission/snow_outpost/outside)
-"aq" = (
-/obj/structure/railing{
- dir = 1
- },
-/turf/simulated/floor/dungeon,
-/area/awaymission/snow_outpost/outside)
-"ar" = (
-/turf/simulated/floor/water/deep,
-/area/awaymission/snow_outpost/outside)
-"as" = (
-/turf/simulated/wall/r_wall,
-/area/awaymission/snow_outpost/outpost)
-"at" = (
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"au" = (
-/obj/machinery/door/airlock/silver,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outpost)
-"av" = (
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/grille,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outpost)
-"aw" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{
- icon_state = "map";
- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"ax" = (
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 8;
- frequency = 1379;
- id_tag = "sec_fore_pump"
- },
-/obj/structure/grille,
-/obj/structure/railing{
- dir = 8
- },
-/obj/structure/railing{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"ay" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/cyan,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"az" = (
-/obj/machinery/portable_atmospherics/powered/scrubber/huge/stationary,
-/obj/structure/grille,
-/obj/structure/railing{
- dir = 8
- },
-/obj/structure/railing{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"aA" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 5;
- icon_state = "intact"
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"aB" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outpost)
-"aC" = (
-/obj/structure/railing,
-/turf/simulated/floor/dungeon,
-/area/awaymission/snow_outpost/outside)
-"aD" = (
-/obj/machinery/crystal/ice,
-/turf/simulated/floor/outdoors/ice,
-/area/awaymission/snow_outpost/outside)
-"aE" = (
-/turf/simulated/wall,
-/area/awaymission/snow_outpost/outpost)
-"aF" = (
-/obj/structure/table/standard{
- name = "plastic table frame"
- },
-/obj/machinery/door/firedoor,
-/obj/machinery/door/window/southleft,
-/obj/machinery/door/window/northleft,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"aG" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- icon_state = "intact";
- dir = 10
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"aH" = (
-/obj/machinery/suit_cycler,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"aI" = (
-/obj/machinery/suit_cycler/mining,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"aJ" = (
-/obj/machinery/suit_cycler/medical,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"aK" = (
-/obj/machinery/power/apc{
- dir = 1;
- name = "north bump";
- pixel_x = 0;
- pixel_y = 28
- },
-/turf/simulated/floor/bluegrid{
- name = "Mainframe Base";
- initial_gas_mix = "n2=100;TEMP=80"
- },
-/area/awaymission/snow_outpost/outpost)
-"aL" = (
-/obj/machinery/suit_cycler/engineering,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"aM" = (
-/obj/machinery/suit_cycler/security,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"aN" = (
-/obj/machinery/suit_cycler/syndicate,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"aO" = (
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outpost)
-"aP" = (
-/obj/machinery/replicator,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"aQ" = (
-/turf/simulated/floor/bluegrid{
- name = "Mainframe Base";
- initial_gas_mix = "n2=100;TEMP=80"
- },
-/area/awaymission/snow_outpost/outpost)
-"aR" = (
-/obj/structure/AIcore,
-/turf/simulated/floor/bluegrid{
- name = "Mainframe Base";
- initial_gas_mix = "n2=100;TEMP=80"
- },
-/area/awaymission/snow_outpost/outpost)
-"aS" = (
-/obj/machinery/porta_turret/stationary/syndie,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"aT" = (
-/mob/living/simple_mob/mechanical/viscerator/mercenary,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outpost)
-"aU" = (
-/obj/machinery/dna_scannernew,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"aV" = (
-/obj/machinery/clonepod/transhuman/full,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"aW" = (
-/obj/machinery/sleeper{
- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"aX" = (
-/obj/machinery/firealarm{
- dir = 2;
- layer = 3.3;
- pixel_x = 0;
- pixel_y = 26
- },
-/mob/living/simple_mob/humanoid/merc/ranged/ionrifle,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"aY" = (
-/obj/machinery/implantchair,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"aZ" = (
-/obj/machinery/sleep_console,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"ba" = (
-/obj/machinery/bodyscanner,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bb" = (
-/obj/machinery/body_scanconsole,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bc" = (
-/obj/machinery/optable,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bd" = (
-/obj/machinery/telecomms/relay,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"be" = (
-/obj/machinery/telecomms/broadcaster,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bf" = (
-/obj/machinery/washing_machine,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bg" = (
-/obj/machinery/power/apc{
- dir = 1;
- name = "north bump";
- pixel_x = 0;
- pixel_y = 28
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bh" = (
-/obj/structure/ore_box,
-/obj/machinery/power/apc{
- dir = 4;
- name = "east bump";
- pixel_x = 24
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bi" = (
-/obj/machinery/power/apc{
- dir = 4;
- name = "east bump";
- pixel_x = 24
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- icon_state = "intact";
- dir = 10
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bj" = (
-/obj/machinery/porta_turret/stationary/syndie,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outpost)
-"bk" = (
-/obj/machinery/power/breakerbox/activated,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bl" = (
-/obj/machinery/power/smes/magical,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bm" = (
-/obj/machinery/atmospherics/pipe/tank/air{
- dir = 1
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bn" = (
-/obj/machinery/door/airlock/silver,
-/obj/machinery/door/firedoor,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bo" = (
-/obj/machinery/atmospherics/unary/vent_scrubber,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bp" = (
-/obj/machinery/door/airlock/highsecurity,
-/obj/machinery/door/firedoor,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bq" = (
-/obj/machinery/door/airlock/silver,
-/obj/machinery/door/firedoor,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outpost)
-"br" = (
-/obj/structure/table/standard,
-/obj/machinery/door/firedoor,
-/obj/machinery/door/window/southright,
-/obj/machinery/door/window/northleft,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bs" = (
-/obj/random/landmine,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outpost)
-"bt" = (
-/turf/simulated/wall/solidrock{
- block_tele = 0
- },
-/area/awaymission/snow_outpost/outside)
-"bu" = (
-/turf/simulated/floor/outdoors/ice{
- outdoors = 0
- },
-/area/awaymission/snow_outpost/outside)
-"bv" = (
-/obj/machinery/crystal/ice,
-/turf/simulated/floor/outdoors/ice{
- outdoors = 0
- },
-/area/awaymission/snow_outpost/outside)
-"bw" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/cyan,
-/turf/simulated/wall/r_wall,
-/area/awaymission/snow_outpost/outpost)
-"bx" = (
-/obj/machinery/door/airlock/silver,
-/obj/machinery/door/firedoor,
-/obj/machinery/atmospherics/pipe/simple/hidden/cyan,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outpost)
-"by" = (
-/obj/machinery/atmospherics/unary/vent_pump,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bz" = (
-/obj/machinery/atmospherics/unary/vent_scrubber{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bA" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{
- dir = 1
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bB" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- icon_state = "intact";
- dir = 9
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bC" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{
- icon_state = "map";
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bD" = (
-/obj/machinery/atmospherics/unary/vent_pump{
- dir = 4;
- use_power = 0
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bE" = (
-/obj/machinery/door/firedoor,
-/obj/machinery/door/airlock/security{
- being_shocked = 1;
- locked = 1;
- name = "Outpost Security Airlock";
- use_power = 0
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/cyan,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bF" = (
-/obj/machinery/door/airlock/silver,
-/obj/machinery/door/firedoor,
-/obj/machinery/atmospherics/pipe/simple/hidden/cyan,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bG" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 6
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bH" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 4;
- icon_state = "intact"
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bI" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/cyan,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bJ" = (
-/obj/machinery/firealarm{
- dir = 2;
- layer = 3.3;
- pixel_x = 0;
- pixel_y = 26
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 4;
- icon_state = "intact"
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bK" = (
-/obj/machinery/atmospherics/pipe/manifold4w/hidden/cyan,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bL" = (
-/obj/machinery/atmospherics/unary/vent_pump{
- dir = 8;
- external_pressure_bound = 140;
- external_pressure_bound_default = 140;
- icon_state = "map_vent_out";
- pressure_checks = 1;
- pressure_checks_default = 1;
- use_power = 1
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bM" = (
-/obj/machinery/power/apc{
- dir = 4;
- name = "east bump";
- pixel_x = 24
- },
-/obj/machinery/atmospherics/unary/vent_scrubber{
- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bN" = (
-/obj/machinery/door/airlock/silver,
-/obj/machinery/door/firedoor,
-/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 4;
- icon_state = "intact"
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bO" = (
-/obj/machinery/atmospherics/unary/vent_scrubber{
- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bP" = (
-/obj/machinery/atmospherics/unary/vent_pump{
- dir = 1;
- external_pressure_bound = 0;
- external_pressure_bound_default = 0;
- icon_state = "map_vent_in";
- initialize_directions = 1;
- internal_pressure_bound = 4000;
- internal_pressure_bound_default = 4000;
- pressure_checks = 2;
- pressure_checks_default = 2;
- pump_direction = 0;
- use_power = 1
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bQ" = (
-/obj/machinery/atmospherics/unary/vent_scrubber{
- icon_state = "map_scrubber_off";
- dir = 1
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bR" = (
-/obj/structure/table/standard{
- name = "plastic table frame"
- },
-/obj/machinery/door/firedoor,
-/obj/machinery/door/window/southright,
-/obj/machinery/door/window/northleft,
-/obj/machinery/atmospherics/pipe/simple/hidden/cyan,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bS" = (
-/obj/tether_away_spawner/underdark_hard,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bT" = (
-/mob/living/simple_mob/humanoid/merc/ranged/laser,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bU" = (
-/mob/living/simple_mob/humanoid/merc/ranged/space,
-/turf/simulated/floor/bluegrid{
- name = "Mainframe Base";
- initial_gas_mix = "n2=100;TEMP=80"
- },
-/area/awaymission/snow_outpost/outpost)
-"bV" = (
-/mob/living/simple_mob/humanoid/merc/ranged,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bW" = (
-/mob/living/simple_mob/humanoid/merc/melee,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bX" = (
-/mob/living/simple_mob/humanoid/merc/melee/sword/space,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/outpost)
-"bY" = (
-/obj/structure/loot_pile/surface/bones,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"bZ" = (
-/obj/random/firstaid,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"ca" = (
-/obj/random/landmine,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"cb" = (
-/obj/random/ammo,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"cc" = (
-/obj/effect/decal/remains/human,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"cd" = (
-/turf/simulated/mineral/ignore_mapgen,
-/area/awaymission/snow_outpost/outside)
-"ce" = (
-/turf/simulated/wall/sandstone,
-/area/awaymission/snow_outpost/outside)
-"cf" = (
-/obj/item/ore/diamond,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"cg" = (
-/obj/structure/boulder,
-/turf/simulated/floor/plating/external,
-/area/awaymission/snow_outpost/outside)
-"ch" = (
-/turf/simulated/floor/tiled/kafel_full/yellow,
-/area/awaymission/snow_outpost/outside)
-"ci" = (
-/turf/simulated/floor/plating/external,
-/area/awaymission/snow_outpost/outside)
-"cj" = (
-/obj/item/ore,
-/turf/simulated/floor/plating/external,
-/area/awaymission/snow_outpost/outside)
-"ck" = (
-/obj/structure/bed/alien,
-/turf/simulated/floor/tiled/kafel_full/yellow,
-/area/awaymission/snow_outpost/outside)
-"cl" = (
-/obj/structure/cult/talisman,
-/turf/simulated/floor/tiled/kafel_full/yellow,
-/area/awaymission/snow_outpost/outside)
-"cm" = (
-/obj/machinery/artifact,
-/obj/structure/anomaly_container,
-/turf/simulated/floor/tiled/kafel_full/yellow,
-/area/awaymission/snow_outpost/outside)
-"cn" = (
-/obj/structure/simple_door/sandstone,
-/turf/simulated/floor/tiled/kafel_full/yellow,
-/area/awaymission/snow_outpost/outside)
-"co" = (
-/obj/structure/loot_pile/surface/alien,
-/turf/simulated/floor/tiled/kafel_full/yellow,
-/area/awaymission/snow_outpost/outside)
-"cp" = (
-/mob/living/simple_mob/animal/passive/tindalos,
-/turf/simulated/floor/tiled/kafel_full/yellow,
-/area/awaymission/snow_outpost/outside)
-"cq" = (
-/obj/structure/closet/crate/secure/loot,
-/turf/simulated/mineral/floor/ignore_mapgen,
-/area/awaymission/snow_outpost/outside)
-"cr" = (
-/turf/simulated/mineral/floor/ignore_mapgen,
-/area/awaymission/snow_outpost/outside)
-"cs" = (
-/obj/item/ore,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"ct" = (
-/obj/effect/floor_decal/asteroid,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"cu" = (
-/obj/structure/anomaly_container,
-/turf/simulated/mineral/floor/ignore_mapgen,
-/area/awaymission/snow_outpost/outside)
-"cv" = (
-/turf/simulated/wall,
-/area/awaymission/snow_outpost/outside)
-"cw" = (
-/obj/item/frame/apc,
-/obj/item/module/power_control,
-/turf/simulated/floor/plating/external,
-/area/awaymission/snow_outpost/outside)
-"cx" = (
-/obj/structure/table/steel,
-/obj/machinery/cell_charger,
-/obj/random/powercell,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"cy" = (
-/obj/structure/table/steel,
-/obj/item/storage/excavation,
-/obj/item/measuring_tape,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"cz" = (
-/obj/machinery/power/port_gen/pacman/super,
-/obj/structure/cable/yellow{
- d2 = 4;
- icon_state = "0-4"
- },
-/turf/simulated/floor/plating/external,
-/area/awaymission/snow_outpost/outside)
-"cA" = (
-/obj/structure/cable/yellow{
- d2 = 8;
- icon_state = "0-8"
- },
-/turf/simulated/floor/plating/external,
-/area/awaymission/snow_outpost/outside)
-"cB" = (
-/obj/structure/bed/chair{
- dir = 4
- },
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"cC" = (
-/obj/structure/table/steel,
-/obj/item/folder,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"cD" = (
-/obj/structure/table/rack,
-/obj/item/pickaxe,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"cE" = (
-/obj/item/mecha_parts/mecha_equipment/tool/drill/diamonddrill,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"cF" = (
-/obj/structure/loot_pile/maint/technical,
-/turf/simulated/floor/plating/external,
-/area/awaymission/snow_outpost/outside)
-"cG" = (
-/obj/structure/table/steel,
-/obj/random/tech_supply,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"cH" = (
-/obj/structure/table/rack,
-/obj/item/shovel,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"cI" = (
-/obj/structure/boulder,
-/obj/effect/decal/mecha_wreckage/ripley,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"cJ" = (
-/obj/structure/boulder,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"cK" = (
-/obj/structure/loot_pile/maint/junk,
-/turf/simulated/floor/plating/external,
-/area/awaymission/snow_outpost/outside)
-"cL" = (
-/obj/structure/table/steel,
-/obj/item/tool/wrench,
-/obj/item/storage/box/samplebags,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"cM" = (
-/obj/structure/table/steel,
-/obj/item/stack/flag/yellow,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"cN" = (
-/obj/random/toolbox,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"cO" = (
-/obj/structure/closet/crate,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"cP" = (
-/obj/machinery/floodlight,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"cQ" = (
-/obj/structure/ore_box,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"cR" = (
-/turf/simulated/floor/tiled/asteroid_steel,
-/area/awaymission/snow_outpost/outside)
-"cS" = (
-/obj/machinery/light/small,
-/turf/simulated/floor/tiled/asteroid_steel,
-/area/awaymission/snow_outpost/outside)
-"cT" = (
-/obj/machinery/space_heater,
-/turf/simulated/floor/tiled,
-/area/awaymission/snow_outpost/outside)
-"cU" = (
-/turf/simulated/floor/tiled,
-/area/awaymission/snow_outpost/outside)
-"cV" = (
-/obj/structure/bed,
-/obj/item/bedsheet,
-/turf/simulated/floor/tiled,
-/area/awaymission/snow_outpost/outside)
-"cW" = (
-/obj/structure/table/standard,
-/turf/simulated/floor/tiled,
-/area/awaymission/snow_outpost/outside)
-"cX" = (
-/obj/structure/bed,
-/obj/item/bedsheet,
-/obj/machinery/light{
- icon_state = "tube1";
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/awaymission/snow_outpost/outside)
-"cY" = (
-/obj/structure/table/standard,
-/obj/structure/bedsheetbin,
-/turf/simulated/floor/tiled,
-/area/awaymission/snow_outpost/outside)
-"cZ" = (
-/obj/machinery/door/airlock,
-/turf/simulated/floor/tiled,
-/area/awaymission/snow_outpost/outside)
-"da" = (
-/obj/structure/old_roboprinter,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"db" = (
-/obj/item/ore/gold,
-/obj/item/ore/gold,
-/obj/item/ore/gold,
-/obj/item/ore/gold,
-/obj/item/ore/gold,
-/obj/item/ore/gold,
-/obj/item/ore/gold,
-/obj/item/ore/gold,
-/obj/item/ore/gold,
-/obj/item/ore/gold,
-/obj/item/ore/gold,
-/obj/item/ore/gold,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"dc" = (
-/obj/item/ore/gold,
-/obj/item/ore/gold,
-/obj/item/ore/gold,
-/obj/item/ore/gold,
-/obj/item/ore/gold,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"dd" = (
-/obj/structure/table/standard,
-/obj/item/flashlight/lamp,
-/turf/simulated/floor/tiled,
-/area/awaymission/snow_outpost/outside)
-"de" = (
-/obj/structure/bed,
-/obj/item/bedsheet,
-/obj/machinery/light,
-/turf/simulated/floor/tiled,
-/area/awaymission/snow_outpost/outside)
-"df" = (
-/obj/structure/window/reinforced/full,
-/turf/simulated/wall,
-/area/awaymission/snow_outpost/outside)
-"dg" = (
-/obj/machinery/light{
- icon_state = "tube1";
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/awaymission/snow_outpost/outside)
-"dh" = (
-/obj/structure/table/standard,
-/obj/machinery/cell_charger,
-/turf/simulated/floor,
-/area/awaymission/snow_outpost/outside)
-"di" = (
-/obj/structure/table/standard,
-/obj/item/cell/high,
-/obj/item/cell/high,
-/turf/simulated/floor,
-/area/awaymission/snow_outpost/outside)
-"dj" = (
-/obj/structure/loot_pile/maint/trash,
-/turf/simulated/floor,
-/area/awaymission/snow_outpost/outside)
-"dk" = (
-/turf/simulated/floor,
-/area/awaymission/snow_outpost/outside)
-"dl" = (
-/obj/machinery/power/apc{
- operating = 0;
- pixel_x = 31
- },
-/turf/simulated/floor,
-/area/awaymission/snow_outpost/outside)
-"dm" = (
-/obj/machinery/light/small{
- dir = 1
- },
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"dn" = (
-/obj/structure/closet/crate/trashcart,
-/turf/simulated/floor,
-/area/awaymission/snow_outpost/outside)
-"do" = (
-/obj/structure/closet/crate/engineering,
-/turf/simulated/floor,
-/area/awaymission/snow_outpost/outside)
-"dp" = (
-/obj/machinery/light,
-/obj/machinery/space_heater,
-/turf/simulated/floor,
-/area/awaymission/snow_outpost/outside)
-"dq" = (
-/obj/machinery/space_heater,
-/turf/simulated/floor,
-/area/awaymission/snow_outpost/outside)
-"dr" = (
-/obj/structure/closet/secure_closet/engineering_welding,
-/turf/simulated/floor,
-/area/awaymission/snow_outpost/outside)
-"ds" = (
-/obj/structure/table/rack,
-/obj/item/pickaxe/drill,
-/turf/simulated/floor/tiled,
-/area/awaymission/snow_outpost/outside)
-"dt" = (
-/obj/machinery/vending/cola,
-/turf/simulated/floor/tiled,
-/area/awaymission/snow_outpost/outside)
-"du" = (
-/obj/machinery/vending/snack,
-/turf/simulated/floor/tiled,
-/area/awaymission/snow_outpost/outside)
-"dv" = (
-/obj/machinery/washing_machine,
-/turf/simulated/floor/tiled,
-/area/awaymission/snow_outpost/outside)
-"dw" = (
-/obj/structure/ore_box,
-/turf/simulated/floor/tiled/asteroid_steel,
-/area/awaymission/snow_outpost/outside)
-"dx" = (
-/obj/machinery/light{
- icon_state = "tube1";
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/awaymission/snow_outpost/outside)
-"dy" = (
-/obj/item/stool,
-/turf/simulated/floor/tiled,
-/area/awaymission/snow_outpost/outside)
-"dz" = (
-/obj/machinery/light/small{
- brightness_color = "#DA0205";
- brightness_power = 1;
- brightness_range = 5;
- dir = 8
- },
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"dA" = (
-/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled/asteroid_steel,
-/area/awaymission/snow_outpost/outside)
-"dB" = (
-/obj/structure/table/standard,
-/obj/item/pizzabox,
-/turf/simulated/floor/tiled,
-/area/awaymission/snow_outpost/outside)
-"dC" = (
-/obj/machinery/door/airlock,
-/turf/simulated/floor,
-/area/awaymission/snow_outpost/outside)
-"dD" = (
-/obj/machinery/light{
- icon_state = "tube1";
- dir = 1
- },
-/turf/simulated/floor,
-/area/awaymission/snow_outpost/outside)
-"dE" = (
-/obj/machinery/light/small,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"dF" = (
-/turf/simulated/mineral/ignore_mapgen,
-/area/awaymission/snow_outpost/restricted)
-"dG" = (
-/obj/effect/decal/cleanable/blood,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"dH" = (
-/obj/structure/flora/tree/sif,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"dI" = (
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/restricted)
-"dJ" = (
-/obj/effect/decal/remains/human,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/restricted)
-"dK" = (
-/obj/structure/table/steel,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/restricted)
-"dL" = (
-/obj/structure/flora/tree/sif,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/restricted)
-"dM" = (
-/mob/living/simple_mob/humanoid/merc/ranged/smg/poi,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/restricted)
-"dN" = (
-/turf/simulated/floor/snow/snow2,
-/turf/simulated/shuttle/wall/dark{
- icon_state = "dark6";
- name = "Unknown Shuttle"
- },
-/area/awaymission/snow_outpost/restricted)
-"dO" = (
-/turf/simulated/shuttle/wall/dark{
- icon_state = "dark0";
- name = "Unknown Shuttle"
- },
-/area/awaymission/snow_outpost/restricted)
-"dP" = (
-/turf/simulated/floor/snow/snow2,
-/turf/simulated/shuttle/wall/dark{
- icon_state = "dark10";
- name = "Unknown Shuttle"
- },
-/area/awaymission/snow_outpost/restricted)
-"dQ" = (
-/mob/living/simple_mob/humanoid/merc/ranged/laser/poi,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/restricted)
-"dR" = (
-/obj/structure/shuttle/engine/heater{
- icon_state = "heater";
- dir = 4
- },
-/turf/simulated/shuttle/wall/dark{
- icon_state = "dark0";
- name = "Unknown Shuttle"
- },
-/area/awaymission/snow_outpost/restricted)
-"dS" = (
-/obj/structure/shuttle/engine/propulsion{
- dir = 4;
- icon_state = "propulsion_l"
- },
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/restricted)
-"dT" = (
-/obj/machinery/light{
- dir = 1
- },
-/obj/structure/table/rack,
-/obj/item/clothing/head/helmet/space,
-/obj/item/clothing/head/helmet/space,
-/obj/item/clothing/head/helmet/space,
-/obj/item/clothing/head/helmet/space,
-/obj/item/clothing/suit/space,
-/obj/item/clothing/suit/space,
-/obj/item/clothing/suit/space,
-/obj/item/clothing/suit/space,
-/obj/effect/floor_decal/borderfloor{
- dir = 9
- },
-/turf/simulated/floor/tiled/steel,
-/area/awaymission/snow_outpost/restricted)
-"dU" = (
-/obj/structure/dispenser/oxygen,
-/obj/effect/floor_decal/borderfloor{
- dir = 5
- },
-/turf/simulated/floor/tiled/steel,
-/area/awaymission/snow_outpost/restricted)
-"dV" = (
-/obj/machinery/door/airlock/external{
- density = 1;
- frequency = 1331;
- id_tag = "merc_shuttle_outer";
- name = "Ship External Access";
- req_access = list(150)
- },
-/turf/simulated/floor/tiled/steel,
-/area/awaymission/snow_outpost/restricted)
-"dW" = (
-/obj/effect/floor_decal/corner/green/border{
- icon_state = "bordercolor";
- dir = 9
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/restricted)
-"dX" = (
-/obj/machinery/gibber,
-/obj/effect/floor_decal/corner/green/border{
- icon_state = "bordercolor";
- dir = 1
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/restricted)
-"dY" = (
-/obj/machinery/light{
- dir = 1
- },
-/obj/effect/floor_decal/corner/green/border{
- icon_state = "bordercolor";
- dir = 1
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/restricted)
-"dZ" = (
-/obj/machinery/bodyscanner{
- dir = 8
- },
-/obj/effect/floor_decal/corner/green/border{
- icon_state = "bordercolor";
- dir = 1
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/snow_outpost/restricted)
-"ea" = (
-/obj/machinery/body_scanconsole,
-/obj/effect/floor_decal/corner/green/border{
- icon_state = "bordercolor";
- dir = 5
- },
-/turf/simulated/floor/tiled/white,
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-/area/awaymission/snow_outpost/outside)
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-/obj/structure/flora/ausbushes/sparsegrass,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"gb" = (
-/obj/item/shovel,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"gc" = (
-/obj/structure/flora/ausbushes/sunnybush,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"gd" = (
-/obj/structure/flora/ausbushes/stalkybush,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"ge" = (
-/obj/structure/flora/tree/dead,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"gf" = (
-/obj/item/ammo_casing/a45,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"gg" = (
-/obj/item/ammo_casing/a45,
-/obj/item/reagent_containers/food/snacks/xenomeat/spidermeat,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"gh" = (
-/obj/structure/flora/tree/pine{
- icon_state = "pine_2"
- },
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"gi" = (
-/obj/structure/flora/tree/sif,
-/turf/simulated/floor/outdoors/ice,
-/area/awaymission/snow_outpost/outside)
-"gj" = (
-/obj/item/ammo_casing/a45,
-/obj/random/landmine,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"gk" = (
-/obj/random/landmine,
-/turf/simulated/floor/outdoors/dirt{
- outdoors = 0
- },
-/area/awaymission/snow_outpost/outside)
-"gl" = (
-/obj/effect/spider/stickyweb,
-/turf/simulated/floor/outdoors/dirt{
- outdoors = 0
- },
-/area/awaymission/snow_outpost/outside)
-"gm" = (
-/obj/item/ammo_casing/a45,
-/obj/item/ammo_casing/a45,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"gn" = (
-/turf/simulated/floor/outdoors/dirt{
- outdoors = 0
- },
-/area/awaymission/snow_outpost/outside)
-"go" = (
-/obj/item/reagent_containers/food/snacks/xenomeat/spidermeat,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"gp" = (
-/obj/effect/spider/stickyweb,
-/turf/simulated/floor/outdoors/dirt,
-/area/awaymission/snow_outpost/outside)
-"gq" = (
-/obj/item/clothing/accessory/storage/webbing,
-/obj/item/material/knife/tacknife/combatknife,
-/turf/simulated/floor/outdoors/dirt{
- outdoors = 0
- },
-/area/awaymission/snow_outpost/outside)
-"gr" = (
-/mob/living/simple_mob/animal/giant_spider,
-/turf/simulated/floor/outdoors/dirt{
- outdoors = 0
- },
-/area/awaymission/snow_outpost/outside)
-"gs" = (
-/obj/effect/decal/cleanable/cobweb,
-/turf/simulated/floor/outdoors/dirt{
- outdoors = 0
- },
-/area/awaymission/snow_outpost/outside)
-"gt" = (
-/obj/random/mob/spider,
-/turf/simulated/floor/outdoors/dirt{
- outdoors = 0
- },
-/area/awaymission/snow_outpost/outside)
-"gu" = (
-/mob/living/simple_mob/animal/giant_spider/lurker,
-/turf/simulated/floor/outdoors/dirt{
- outdoors = 0
- },
-/area/awaymission/snow_outpost/outside)
-"gv" = (
-/obj/effect/decal/cleanable/cobweb2,
-/turf/simulated/floor/outdoors/dirt{
- outdoors = 0
- },
-/area/awaymission/snow_outpost/outside)
-"gw" = (
-/mob/living/simple_mob/animal/giant_spider/webslinger,
-/turf/simulated/floor/outdoors/dirt{
- outdoors = 0
- },
-/area/awaymission/snow_outpost/outside)
-"gx" = (
-/obj/effect/decal/cleanable/cobweb2,
-/mob/living/simple_mob/animal/giant_spider/lurker,
-/turf/simulated/floor/outdoors/dirt{
- outdoors = 0
- },
-/area/awaymission/snow_outpost/outside)
-"gy" = (
-/obj/random/landmine,
-/turf/simulated/floor/outdoors/ice,
-/area/awaymission/snow_outpost/outside)
-"gz" = (
-/obj/random/mob/spider/mutant,
-/turf/simulated/floor/outdoors/dirt{
- outdoors = 0
- },
-/area/awaymission/snow_outpost/outside)
-"gA" = (
-/mob/living/simple_mob/animal/giant_spider/lurker,
-/turf/simulated/floor/outdoors/dirt,
-/area/awaymission/snow_outpost/outside)
-"gB" = (
-/obj/structure/flora/tree/pine{
- icon_state = "pine_2"
- },
-/obj/structure/flora/tree/pine{
- icon_state = "pine_2"
- },
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"gC" = (
-/obj/structure/flora/tree/pine{
- icon_state = "pine_3"
- },
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"gD" = (
-/obj/structure/closet/crate,
-/obj/item/stack/cable_coil,
-/obj/item/stack/cable_coil,
-/obj/item/storage/toolbox,
-/obj/random/toolbox,
-/turf/simulated/floor,
-/area/awaymission/snow_outpost/outside)
-"gE" = (
-/obj/structure/loot_pile/maint/technical,
-/turf/simulated/floor,
-/area/awaymission/snow_outpost/outside)
-"gF" = (
-/obj/structure/table/woodentable,
-/turf/simulated/floor,
-/area/awaymission/snow_outpost/outside)
-"gG" = (
-/obj/machinery/power/port_gen/pacman,
-/obj/structure/cable{
- icon_state = "0-2";
- d2 = 2
- },
-/turf/simulated/floor,
-/area/awaymission/snow_outpost/outside)
-"gH" = (
-/obj/structure/closet/crate,
-/obj/item/reagent_containers/hypospray,
-/obj/item/reagent_containers/glass/bottle/stoxin,
-/obj/item/reagent_containers/glass/bottle/antitoxin,
-/obj/item/reagent_containers/pill/antitox,
-/obj/item/reagent_containers/pill/antitox,
-/obj/item/reagent_containers/pill/antitox,
-/obj/item/reagent_containers/pill/paracetamol,
-/obj/random/firstaid,
-/turf/simulated/floor,
-/area/awaymission/snow_outpost/outside)
-"gI" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/turf/simulated/floor,
-/area/awaymission/snow_outpost/outside)
-"gJ" = (
-/obj/structure/closet/crate,
-/obj/random/contraband,
-/obj/random/contraband,
-/obj/random/contraband,
-/obj/random/energy,
-/obj/item/material/star,
-/obj/item/material/star,
-/obj/item/material/star,
-/obj/item/material/star,
-/obj/item/material/star,
-/turf/simulated/floor,
-/area/awaymission/snow_outpost/outside)
-"gK" = (
-/obj/effect/spider/stickyweb,
-/mob/living/simple_mob/animal/giant_spider/lurker,
-/turf/simulated/floor/outdoors/dirt{
- outdoors = 0
- },
-/area/awaymission/snow_outpost/outside)
-"gL" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/turf/simulated/floor,
-/area/awaymission/snow_outpost/outside)
-"gM" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
- },
-/turf/simulated/floor,
-/area/awaymission/snow_outpost/outside)
-"gN" = (
-/obj/machinery/computer/communications,
-/obj/structure/cable{
- d2 = 8;
- icon_state = "0-8"
- },
-/turf/simulated/floor,
-/area/awaymission/snow_outpost/outside)
-"gO" = (
-/obj/structure/loot_pile/maint/boxfort,
-/turf/simulated/floor,
-/area/awaymission/snow_outpost/outside)
-"gP" = (
-/obj/structure/flora/tree/pine{
- icon_state = "pine_2"
- },
-/obj/structure/flora/ausbushes/sparsegrass,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"gQ" = (
-/obj/structure/flora/ausbushes/sparsegrass,
-/obj/structure/flora/ausbushes/sparsegrass,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"gR" = (
-/obj/structure/flora/tree/dead,
-/obj/structure/flora/ausbushes/sparsegrass,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"gS" = (
-/obj/structure/flora/tree/pine{
- icon_state = "pine_2"
- },
-/obj/structure/flora/ausbushes/sparsegrass,
-/obj/structure/flora/ausbushes/sparsegrass,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"gT" = (
-/obj/structure/flora/ausbushes/brflowers,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"gU" = (
-/obj/structure/flora/ausbushes/sparsegrass,
-/obj/structure/flora/ausbushes/brflowers,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"gV" = (
-/obj/structure/flora/tree/pine{
- icon_state = "pine_2"
- },
-/obj/structure/flora/ausbushes/sparsegrass,
-/obj/structure/flora/ausbushes/brflowers,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"gW" = (
-/obj/structure/flora/tree/pine{
- icon_state = "pine_2"
- },
-/turf/simulated/floor/outdoors/ice,
-/area/awaymission/snow_outpost/outside)
-"gX" = (
-/obj/structure/flora/ausbushes/sparsegrass,
-/turf/simulated/floor/outdoors/ice,
-/area/awaymission/snow_outpost/outside)
-"gY" = (
-/obj/effect/floor_decal/rust,
-/turf/simulated/floor/tiled,
-/area/awaymission/snow_outpost/outside)
-"gZ" = (
-/obj/random/trash,
-/turf/simulated/floor,
-/area/awaymission/snow_outpost/outside)
-"ha" = (
-/obj/structure/closet/cabinet,
-/obj/item/lipstick/random,
-/turf/simulated/floor/carpet,
-/area/awaymission/snow_outpost/outside)
-"hb" = (
-/obj/structure/bed,
-/obj/item/bedsheet,
-/obj/structure/curtain/open/bed,
-/turf/simulated/floor/carpet,
-/area/awaymission/snow_outpost/outside)
-"hc" = (
-/obj/structure/table/woodentable,
-/obj/item/reagent_containers/pill/happy{
- name = "pill"
- },
-/turf/simulated/floor/carpet,
-/area/awaymission/snow_outpost/outside)
-"hd" = (
-/obj/structure/curtain/black,
-/turf/simulated/floor,
-/area/awaymission/snow_outpost/outside)
-"he" = (
-/obj/random/trash,
-/turf/simulated/floor/carpet,
-/area/awaymission/snow_outpost/outside)
-"hf" = (
-/turf/simulated/floor/carpet,
-/area/awaymission/snow_outpost/outside)
-"hg" = (
-/obj/effect/decal/remains/mouse,
-/turf/simulated/floor,
-/area/awaymission/snow_outpost/outside)
-"hh" = (
-/obj/structure/closet/cabinet,
-/turf/simulated/floor/carpet,
-/area/awaymission/snow_outpost/outside)
-"hi" = (
-/obj/structure/table/woodentable,
-/obj/item/reagent_containers/pill/methylphenidate{
- name = "pill"
- },
-/turf/simulated/floor/carpet,
-/area/awaymission/snow_outpost/outside)
-"hj" = (
-/obj/structure/bed/chair/comfy/beige{
- icon_state = "armchair_preview";
- dir = 1
- },
-/turf/simulated/floor/carpet,
-/area/awaymission/snow_outpost/outside)
-"hk" = (
-/obj/item/reagent_containers/pill/citalopram{
- name = "pill"
- },
-/turf/simulated/floor/carpet,
-/area/awaymission/snow_outpost/outside)
-"hl" = (
-/obj/random/junk,
-/turf/simulated/floor,
-/area/awaymission/snow_outpost/outside)
-"hm" = (
-/obj/structure/closet/cabinet,
-/obj/item/contraband/poster,
-/turf/simulated/floor/carpet,
-/area/awaymission/snow_outpost/outside)
-"hn" = (
-/obj/structure/bed/chair/comfy/beige,
-/turf/simulated/floor/carpet,
-/area/awaymission/snow_outpost/outside)
-"ho" = (
-/obj/structure/table/woodentable,
-/obj/item/flashlight/lamp,
-/obj/item/reagent_containers/syringe/drugs,
-/turf/simulated/floor/carpet,
-/area/awaymission/snow_outpost/outside)
-"hp" = (
-/obj/structure/bed/chair/comfy/beige,
-/obj/item/reagent_containers/pill/citalopram{
- name = "pill"
- },
-/turf/simulated/floor/carpet,
-/area/awaymission/snow_outpost/outside)
-"hq" = (
-/obj/structure/loot_pile/maint/junk,
-/turf/simulated/floor,
-/area/awaymission/snow_outpost/outside)
-"hr" = (
-/obj/item/reagent_containers/pill/citalopram{
- name = "pill"
- },
-/obj/item/reagent_containers/pill/citalopram{
- name = "pill"
- },
-/turf/simulated/floor/carpet,
-/area/awaymission/snow_outpost/outside)
-"hs" = (
-/obj/structure/table/standard,
-/obj/item/storage/pill_bottle/happy,
-/turf/simulated/floor/tiled,
-/area/awaymission/snow_outpost/outside)
-"ht" = (
-/obj/structure/table/standard,
-/obj/item/stack/medical/splint,
-/turf/simulated/floor/tiled,
-/area/awaymission/snow_outpost/outside)
-"hu" = (
-/obj/structure/table/standard,
-/obj/item/reagent_containers/pill/citalopram,
-/obj/item/reagent_containers/pill/citalopram,
-/turf/simulated/floor/tiled,
-/area/awaymission/snow_outpost/outside)
-"hv" = (
-/obj/structure/table/standard,
-/obj/item/reagent_containers/pill/tramadol,
-/obj/item/reagent_containers/pill/tramadol,
-/turf/simulated/floor/tiled,
-/area/awaymission/snow_outpost/outside)
-"hw" = (
-/obj/structure/closet/cabinet,
-/obj/item/clothing/accessory/jacket,
-/obj/item/material/butterfly/switchblade,
-/turf/simulated/floor/carpet,
-/area/awaymission/snow_outpost/outside)
-"hx" = (
-/obj/item/reagent_containers/pill/zoom{
- name = "pill"
- },
-/obj/random/trash,
-/turf/simulated/floor/carpet,
-/area/awaymission/snow_outpost/outside)
-"hy" = (
-/obj/item/reagent_containers/pill/zoom{
- name = "pill"
- },
-/turf/simulated/floor/carpet,
-/area/awaymission/snow_outpost/outside)
-"hz" = (
-/obj/structure/loot_pile/maint/boxfort,
-/turf/simulated/floor/carpet,
-/area/awaymission/snow_outpost/outside)
-"hA" = (
-/obj/structure/table/standard,
-/obj/item/surgical/scalpel,
-/turf/simulated/floor/tiled,
-/area/awaymission/snow_outpost/outside)
-"hB" = (
-/obj/item/wheelchair,
-/turf/simulated/floor/tiled,
-/area/awaymission/snow_outpost/outside)
-"hC" = (
-/obj/structure/table/standard,
-/obj/random/firstaid,
-/turf/simulated/floor,
-/area/awaymission/snow_outpost/outside)
-"hD" = (
-/obj/structure/loot_pile/maint/junk,
-/turf/simulated/floor/tiled,
-/area/awaymission/snow_outpost/outside)
-"hE" = (
-/obj/effect/floor_decal/rust,
-/obj/structure/table/standard,
-/turf/simulated/floor/tiled,
-/area/awaymission/snow_outpost/outside)
-"hF" = (
-/obj/structure/table/standard,
-/obj/item/reagent_containers/pill/zoom,
-/obj/item/reagent_containers/pill/zoom,
-/turf/simulated/floor,
-/area/awaymission/snow_outpost/outside)
-"hG" = (
-/obj/structure/table/woodentable,
-/obj/item/reagent_containers/pill/tramadol{
- name = "pill"
- },
-/turf/simulated/floor/carpet,
-/area/awaymission/snow_outpost/outside)
-"hH" = (
-/mob/living/simple_mob/mechanical/hivebot/ranged_damage/strong/guard,
-/turf/simulated/floor,
-/area/awaymission/snow_outpost/outside)
-"hI" = (
-/obj/structure/girder,
-/turf/simulated/floor,
-/area/awaymission/snow_outpost/outside)
-"hJ" = (
-/obj/item/material/shard,
-/turf/simulated/floor,
-/area/awaymission/snow_outpost/outside)
-"hK" = (
-/obj/structure/table/woodentable,
-/obj/item/flashlight/lamp,
-/turf/simulated/floor/carpet,
-/area/awaymission/snow_outpost/outside)
-"hL" = (
-/obj/structure/table/woodentable,
-/obj/item/reagent_containers/syringe/drugs,
-/turf/simulated/floor/carpet,
-/area/awaymission/snow_outpost/outside)
-"hM" = (
-/obj/effect/spider/stickyweb,
-/turf/simulated/mineral/floor/ignore_mapgen,
-/area/awaymission/snow_outpost/outside)
-"hN" = (
-/obj/effect/spider/spiderling/frost,
-/turf/simulated/mineral/floor/ignore_mapgen,
-/area/awaymission/snow_outpost/outside)
-"hO" = (
-/obj/item/spacecash/c100,
-/obj/item/spacecash/c100,
-/turf/simulated/mineral/floor/ignore_mapgen,
-/area/awaymission/snow_outpost/outside)
-"hP" = (
-/obj/random/mob/spider/mutant,
-/turf/simulated/mineral/floor/ignore_mapgen,
-/area/awaymission/snow_outpost/outside)
-"hQ" = (
-/obj/item/spacecash/c100,
-/obj/item/spacecash/c100,
-/obj/item/spacecash/c100,
-/obj/effect/decal/remains,
-/turf/simulated/mineral/floor/ignore_mapgen,
-/area/awaymission/snow_outpost/outside)
-"hR" = (
-/obj/random/mob/spider,
-/turf/simulated/mineral/floor/ignore_mapgen,
-/area/awaymission/snow_outpost/outside)
-"hS" = (
-/obj/item/grenade/spawnergrenade/spider,
-/turf/simulated/mineral/floor/ignore_mapgen,
-/area/awaymission/snow_outpost/outside)
-"hT" = (
-/obj/random/toolbox,
-/turf/simulated/mineral/floor/ignore_mapgen,
-/area/awaymission/snow_outpost/outside)
-"hU" = (
-/obj/effect/decal/mecha_wreckage/ripley,
-/turf/simulated/mineral/floor/ignore_mapgen,
-/area/awaymission/snow_outpost/outside)
-"hV" = (
-/obj/item/mecha_parts/mecha_equipment/tool/drill/diamonddrill,
-/turf/simulated/mineral/floor/ignore_mapgen,
-/area/awaymission/snow_outpost/outside)
-"hW" = (
-/mob/living/simple_mob/animal/giant_spider/frost,
-/turf/simulated/mineral/floor/ignore_mapgen,
-/area/awaymission/snow_outpost/outside)
-"hX" = (
-/obj/effect/spider/stickyweb,
-/obj/effect/spider/stickyweb,
-/turf/simulated/mineral/floor/ignore_mapgen,
-/area/awaymission/snow_outpost/outside)
-"hY" = (
-/mob/living/simple_mob/animal/giant_spider/frost,
-/turf/simulated/floor/outdoors/ice{
- outdoors = 0
- },
-/area/awaymission/snow_outpost/outside)
-"hZ" = (
-/mob/living/simple_mob/animal/giant_spider/frost,
-/turf/simulated/floor/snow/snow2,
-/area/awaymission/snow_outpost/outside)
-"ia" = (
-/turf/simulated/floor/outdoors/dirt,
-/area/awaymission/snow_outpost/outside)
-"ib" = (
-/obj/structure/flora/tree/pine,
-/turf/simulated/floor/outdoors/dirt,
-/area/awaymission/snow_outpost/outside)
-"ic" = (
-/obj/structure/flora/grass/green,
-/turf/simulated/floor/outdoors/dirt,
-/area/awaymission/snow_outpost/outside)
-"id" = (
-/turf/simulated/floor/water,
-/area/awaymission/snow_outpost/outside)
-"ie" = (
-/obj/structure/flora/tree/dead,
-/turf/simulated/floor/outdoors/dirt,
-/area/awaymission/snow_outpost/outside)
-"if" = (
-/turf/simulated/shuttle/wall,
-/area/awaymission/snow_outpost/outside)
-"ig" = (
-/obj/structure/shuttle/window,
-/obj/structure/grille,
-/turf/simulated/shuttle/plating,
-/area/awaymission/snow_outpost/outside)
-"ih" = (
-/obj/structure/flora/grass/both,
-/turf/simulated/floor/outdoors/dirt,
-/area/awaymission/snow_outpost/outside)
-"ii" = (
-/obj/structure/bed/chair{
- icon_state = "chair_preview";
- dir = 1
- },
-/obj/machinery/status_display{
- density = 0;
- layer = 4;
- pixel_x = -32;
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-(135,1,1) = {"
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-(137,1,1) = {"
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-(140,1,1) = {"
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diff --git a/maps/nsv_triumph/submaps/gateway/snowfield.dm b/maps/nsv_triumph/submaps/gateway/snowfield.dm
deleted file mode 100644
index 3cc7cd9c8f9..00000000000
--- a/maps/nsv_triumph/submaps/gateway/snowfield.dm
+++ /dev/null
@@ -1,180 +0,0 @@
-/obj/effect/overmap/visitable/sector/snowfield
- scanner_name = "Snowy Field"
- scanner_desc = @{"[i]Stellar Body[/i]: UNKNOWN
-[i]Class[/i]: M-Class Planetoid
-[i]Habitability[/i]: Moderate (Low Temperature)
-[b]Notice[/b]: Very cold atmosphere, minimal life signs detected"}
- icon_state = "globe"
- initial_generic_waypoints = list("tether_excursion_snowfield")
-
-// -- Areas -- //
-
-/area/awaymission/snowfield
- icon_state = "blank"
-// requires_power = 0
- base_turf = /turf/snow/snow2
- ambience = list('sound/ambience/ambispace.ogg','sound/music/title2.ogg','sound/music/space.ogg','sound/music/main.ogg','sound/music/traitor.ogg')
- base_turf = /turf/simulated/floor/snow/snow2
-
-/area/awaymission/snowfield/outside
- icon_state = "green"
- requires_power = 1
- always_unpowered = 1
- dynamic_lighting = 1
- power_light = 0
- power_equip = 0
- power_environ = 0
- mobcountmax = 40
- floracountmax = 2000
-
- valid_mobs = list(/mob/living/simple_mob/animal/sif/sakimm/polar, /mob/living/simple_mob/animal/sif/diyaab/polar,
- /mob/living/simple_mob/animal/sif/shantak/polar, /mob/living/simple_mob/animal/space/bear/polar,
- /mob/living/simple_mob/animal/wolf)
- valid_flora = list(/obj/structure/flora/tree/pine, /obj/structure/flora/tree/pine, /obj/structure/flora/tree/pine,
- /obj/structure/flora/tree/dead, /obj/structure/flora/grass/brown, /obj/structure/flora/grass/green,
- /obj/structure/flora/grass/both, /obj/structure/flora/bush, /obj/structure/flora/ausbushes/grassybush,
- /obj/structure/flora/ausbushes/sunnybush, /obj/structure/flora/ausbushes/genericbush, /obj/structure/flora/ausbushes/pointybush,
- /obj/structure/flora/ausbushes/lavendergrass, /obj/structure/flora/ausbushes/sparsegrass, /obj/structure/flora/ausbushes/fullgrass)
-
-/area/awaymission/snowfield/restricted // No mob spawns!
- icon_state = "red"
- mobcountmax = 1 // Hacky fix.
- floracountmax = 120
- valid_mobs = list(/obj/structure/flora/tree/pine) // Hacky fix.
- valid_flora = list(/obj/structure/flora/tree/pine, /obj/structure/flora/tree/pine, /obj/structure/flora/tree/pine,
- /obj/structure/flora/tree/dead, /obj/structure/flora/grass/brown, /obj/structure/flora/grass/green,
- /obj/structure/flora/grass/both, /obj/structure/flora/bush, /obj/structure/flora/ausbushes/grassybush,
- /obj/structure/flora/ausbushes/sunnybush, /obj/structure/flora/ausbushes/genericbush, /obj/structure/flora/ausbushes/pointybush,
- /obj/structure/flora/ausbushes/lavendergrass, /obj/structure/flora/ausbushes/sparsegrass, /obj/structure/flora/ausbushes/fullgrass)
-
-/area/awaymission/snowfield/base
- icon_state = "away"
- ambience = null // Todo: Add better ambience.
-
-// -- Mobs -- //
-
-/mob/living/simple_mob/animal/space/bear/polar // More aggressive than normal bears so none of that fancy life() stuff.
- name = "polar bear"
- desc = "The real question is, why are you examining it, instead of running away?"
- icon = 'icons/mob/vore.dmi'
- icon_state = "polarbear"
- icon_living = "polarbear"
- icon_dead = "polarbear-dead"
- icon_gib = "bear-gib"
- vore_icons = SA_ICON_LIVING
- vore_active = 1
- say_list_type = /datum/say_list/polar_bear
-
- faction = "polar"
- maxHealth = 80
- health = 80 // Polar bear will fuck you up.
-
- //stop_when_pulled = 0 //VORESTATION AI TEMPORARY REMOVAL
- //turns_per_move = 5 //VORESTATION AI TEMPORARY REMOVAL
- see_in_dark = 6
-
- response_help = "pets"
- response_disarm = "gently pushes aside"
- response_harm = "desperately attacks"
-
- melee_damage_lower = 20
- melee_damage_upper = 50 // srsly u gon get rekt
-
- minbodytemp = 0
-
- //speak_chance = 1 //VORESTATION AI TEMPORARY REMOVAL
- meat_type = /obj/item/reagent_containers/food/snacks/bearmeat
-/datum/say_list/polar_bear
- speak = list("RAWR!","Rawr!","GRR!","Growl!")
- emote_hear = list("rawrs","grumbles","grawls")
- emote_see = list("stares ferociously", "stomps")
-
-
-
-/mob/living/simple_mob/animal/space/bear/polar/death()
- desc = "This bastard sure isn't drinking Space Cola anymore."
- ..()
-
-/mob/living/simple_mob/animal/sif/sakimm/polar
- faction = "polar"
-
-/mob/living/simple_mob/animal/sif/diyaab/polar
- faction = "polar"
-
-/mob/living/simple_mob/animal/sif/shantak/polar
- faction = "polar"
-
-// -- Items -- //
-
-// For fake solar power.
-/obj/machinery/power/fractal_reactor/fluff/smes
- name = "power storage unit"
- desc = "A high-capacity superconducting magnetic energy storage (SMES) unit. The controls are locked."
- icon_state = "smes"
-
-/obj/effect/landmark/away
- name = "awaystart"
-
-/obj/effect/floor_decal/derelict/d1
- name = "derelict1"
- icon_state = "derelict1"
-
-/obj/effect/floor_decal/derelict/d2
- name = "derelict2"
- icon_state = "derelict2"
-
-/obj/effect/floor_decal/derelict/d3
- name = "derelict3"
- icon_state = "derelict3"
-
-/obj/effect/floor_decal/derelict/d4
- name = "derelict4"
- icon_state = "derelict4"
-
-/obj/effect/floor_decal/derelict/d5
- name = "derelict5"
- icon_state = "derelict5"
-
-/obj/effect/floor_decal/derelict/d6
- name = "derelict6"
- icon_state = "derelict6"
-
-/obj/effect/floor_decal/derelict/d7
- name = "derelict7"
- icon_state = "derelict7"
-
-/obj/effect/floor_decal/derelict/d8
- name = "derelict8"
- icon_state = "derelict8"
-
-/obj/effect/floor_decal/derelict/d9
- name = "derelict9"
- icon_state = "derelict9"
-
-/obj/effect/floor_decal/derelict/d10
- name = "derelict10"
- icon_state = "derelict10"
-
-/obj/effect/floor_decal/derelict/d11
- name = "derelict11"
- icon_state = "derelict11"
-
-/obj/effect/floor_decal/derelict/d12
- name = "derelict12"
- icon_state = "derelict12"
-
-/obj/effect/floor_decal/derelict/d13
- name = "derelict13"
- icon_state = "derelict13"
-
-/obj/effect/floor_decal/derelict/d14
- name = "derelict14"
- icon_state = "derelict14"
-
-/obj/effect/floor_decal/derelict/d15
- name = "derelict15"
- icon_state = "derelict15"
-
-/obj/effect/floor_decal/derelict/d16
- name = "derelict16"
- icon_state = "derelict16"
diff --git a/maps/nsv_triumph/submaps/gateway/snowfield.dmm b/maps/nsv_triumph/submaps/gateway/snowfield.dmm
deleted file mode 100644
index 7accc055c52..00000000000
--- a/maps/nsv_triumph/submaps/gateway/snowfield.dmm
+++ /dev/null
@@ -1,21541 +0,0 @@
-//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
-"aa" = (
-/turf/unsimulated/wall/planetary/sif,
-/area/awaymission/snowfield/restricted)
-"ab" = (
-/turf/simulated/floor/outdoors/snow{
- initial_gas_mix = "n2=93.7835;o2=20.7263;TEMP=243.15"
- },
-/area/awaymission/snowfield/restricted)
-"ac" = (
-/obj/effect/blocker,
-/turf/simulated/floor/outdoors/snow{
- initial_gas_mix = "n2=93.7835;o2=20.7263;TEMP=243.15"
- },
-/area/awaymission/snowfield/restricted)
-"ad" = (
-/turf/simulated/floor/outdoors/snow{
- initial_gas_mix = "n2=93.7835;o2=20.7263;TEMP=243.15"
- },
-/area/awaymission/snowfield/outside)
-"ae" = (
-/turf/simulated/floor/outdoors/snow{
- initial_gas_mix = "n2=93.7835;o2=20.7263;TEMP=243.15"
- },
-/area/awaymission/snowfield)
-"af" = (
-/obj/effect/landmark/gateway_scatter,
-/turf/simulated/floor/outdoors/snow{
- initial_gas_mix = "n2=93.7835;o2=20.7263;TEMP=243.15"
- },
-/area/awaymission/snowfield)
-"ag" = (
-/obj/machinery/light/small,
-/turf/simulated/floor/outdoors/snow{
- initial_gas_mix = "n2=93.7835;o2=20.7263;TEMP=243.15"
- },
-/area/awaymission/snowfield/base)
-"ah" = (
-/turf/simulated/floor/outdoors/snow{
- initial_gas_mix = "n2=93.7835;o2=20.7263;TEMP=243.15"
- },
-/area/awaymission/snowfield/base)
-"ai" = (
-/turf/simulated/wall/durasteel,
-/area/awaymission/snowfield/base)
-"aj" = (
-/obj/structure/sign/electricshock,
-/turf/simulated/wall/durasteel,
-/area/awaymission/snowfield/base)
-"ak" = (
-/obj/machinery/door/airlock/hatch,
-/turf/simulated/floor/plating,
-/area/awaymission/snowfield/base)
-"al" = (
-/obj/structure/cable/yellow{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/effect/floor_decal/industrial/warning/full,
-/turf/simulated/floor/plating,
-/area/awaymission/snowfield/base)
-"am" = (
-/obj/structure/table/standard,
-/obj/machinery/cell_charger,
-/obj/item/stack/cable_coil/yellow{
- amount = 2;
- icon_state = "coil2"
- },
-/obj/item/shovel,
-/obj/machinery/light/small{
- dir = 1
- },
-/obj/structure/cable/yellow{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/snowfield/base)
-"an" = (
-/obj/machinery/power/terminal{
- dir = 4
- },
-/obj/structure/cable/yellow{
- d2 = 8;
- icon_state = "0-8"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/snowfield/base)
-"ao" = (
-/obj/machinery/power/smes/buildable{
- charge = 2.5e+006;
- input_attempt = 1;
- input_level = 250000;
- inputting = 1;
- output_level = 250000
- },
-/obj/structure/cable{
- icon_state = "0-2";
- d2 = 2
- },
-/obj/machinery/light/small{
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/awaymission/snowfield/base)
-"ap" = (
-/turf/simulated/floor/plating,
-/area/awaymission/snowfield/base)
-"aq" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
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-/turf/simulated/floor/tiled/dark,
-/area/awaymission/snowfield/base)
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- health = 1e+006
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- name = "Storage Access"
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-/area/awaymission/snowfield/base)
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-/area/awaymission/snowfield/base)
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-/obj/item/radio/phone,
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-/obj/item/clothing/head/hood/winter,
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-/obj/effect/decal/remains/human,
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- },
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- name = "Secure Armoury Section";
- req_access = list(150)
- },
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-/obj/item/clothing/head/ushanka,
-/obj/item/storage/backpack/dufflebag/syndie/ammo,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/snowfield/base)
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-/area/awaymission/snowfield/base)
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-/obj/structure/closet/crate/internals,
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-/area/awaymission/snowfield/base)
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-/obj/item/clothing/suit/hgpirate,
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-/area/awaymission/snowfield/base)
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- },
-/mob/living/simple_mob/mechanical/viscerator,
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- },
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-/turf/simulated/floor/tiled/dark,
-/area/awaymission/snowfield/base)
-"eh" = (
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diff --git a/maps/nsv_triumph/submaps/gateway/zoo.dm b/maps/nsv_triumph/submaps/gateway/zoo.dm
deleted file mode 100644
index 10228c8f870..00000000000
--- a/maps/nsv_triumph/submaps/gateway/zoo.dm
+++ /dev/null
@@ -1,44 +0,0 @@
-// -- Areas -- //
-
-/area/awaymission/zoo
- icon_state = "green"
- requires_power = 0
- dynamic_lighting = 0
- ambience = list('sound/ambience/ambispace.ogg','sound/music/title2.ogg','sound/music/space.ogg','sound/music/main.ogg','sound/music/traitor.ogg')
-
-/area/awaymission/zoo/solars
- icon_state = "yellow"
-
-/area/awaymission/zoo/tradeship
- icon_state = "purple"
-
-/area/awaymission/zoo/syndieship
- icon_state = "red"
-
-/area/awaymission/zoo/pirateship
- icon_state = "bluenew"
-
-/obj/item/paper/zoo
- name = "\improper Quarterly Report"
- info = {"
There's nothing but spreadsheets and budget reports on this document, apparently regarding a zoo owned by NanoTrasen."}
-
-/obj/item/paper/zoo/pirate
- name = "odd note"
-
-/obj/item/paper/zoo/pirate/volk
- info = {"Lady Nebula,
We can't keep these animals here permanently. We're running out of food and they're getting hungry.
- Ma'isi went missing last night when we sent her to clean up the petting zoo. This morning, we found Tajaran hair in the
- horse shit. I can't speak for everyone, but I'm out. If these animals break loose, we're all fucking dead. Please get
- some extra rations of meat before the carnivores realize the electrified grilles don't work right now.
-Volk"}
-
-/obj/item/paper/zoo/pirate/nebula
- info = {"Volk,
Throw some prisoners into the cages, then. The client took too long to pay up anyway.
-Lady Nebula"}
-
-/obj/item/paper/zoo/pirate/haveyouseen
- info = {"Has anyone seen Za'med? I sent him to get something out of the tool shed and he hasn't come back.
-Meesei"}
-
-/obj/item/paper/zoo/pirate/warning
- info = {"Attention crew,
Since apparently you fucking idiots didn't notice, that bulltaur who delivered the bears was
- Jarome Rognvaldr. I'm sorry, maybe you scabs forgot? Does the name Jarome the Bottomless ring any fucking bells? If he's
- seen again without a laser bolt hole through his fucking skull, I'm shoving anyone on guard duty up Zed's arse. Are we
- clear?
-Lady Nebula"}
\ No newline at end of file
diff --git a/maps/nsv_triumph/submaps/gateway/zoo.dmm b/maps/nsv_triumph/submaps/gateway/zoo.dmm
deleted file mode 100644
index 67cf8dea487..00000000000
--- a/maps/nsv_triumph/submaps/gateway/zoo.dmm
+++ /dev/null
@@ -1,69572 +0,0 @@
-//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
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-/area/awaymission/zoo)
-"kw" = (
-/obj/structure/table/rack,
-/obj/item/toy/sword,
-/turf/simulated/floor/holofloor/carpet,
-/area/awaymission/zoo)
-"kx" = (
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/turf/simulated/floor/beach/water,
-/area/awaymission/zoo)
-"ky" = (
-/obj/effect/floor_decal/corner/green/full{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/awaymission/zoo)
-"kz" = (
-/obj/effect/floor_decal/spline/fancy/wood{
- icon_state = "spline_fancy";
- dir = 9
- },
-/turf/simulated/floor/beach/water{
- icon_state = "seadeep"
- },
-/area/awaymission/zoo)
-"kA" = (
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 1
- },
-/turf/simulated/floor/beach/water{
- icon_state = "seadeep"
- },
-/area/awaymission/zoo)
-"kB" = (
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 5
- },
-/turf/simulated/floor/beach/water{
- icon_state = "seadeep"
- },
-/area/awaymission/zoo)
-"kC" = (
-/obj/effect/floor_decal/corner/green/full,
-/turf/simulated/floor/tiled,
-/area/awaymission/zoo)
-"kD" = (
-/obj/structure/flora/ausbushes/fullgrass,
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"kE" = (
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"kF" = (
-/obj/structure/flora/ausbushes/leafybush,
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"kG" = (
-/obj/structure/flora/ausbushes/ywflowers,
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"kH" = (
-/obj/structure/flora/ausbushes/ywflowers,
-/mob/living/simple_mob/animal/passive/bird/parrot/kea{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"kI" = (
-/obj/structure/flora/ausbushes/pointybush,
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"kJ" = (
-/obj/structure/flora/ausbushes/brflowers,
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"kK" = (
-/obj/structure/flora/ausbushes/pointybush,
-/mob/living/simple_mob/animal/passive/bird/parrot/pink_cockatoo{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"kL" = (
-/obj/structure/flora/ausbushes/sparsegrass,
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"kM" = (
-/obj/structure/flora/ausbushes/ppflowers,
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"kN" = (
-/obj/structure/urinal{
- pixel_x = -32
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/zoo)
-"kO" = (
-/obj/structure/sink{
- dir = 4;
- icon_state = "sink";
- pixel_x = 11;
- pixel_y = 0
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/zoo)
-"kP" = (
-/obj/item/frame/mirror,
-/turf/simulated/wall,
-/area/awaymission/zoo)
-"kQ" = (
-/obj/structure/sink{
- icon_state = "sink";
- dir = 8;
- pixel_x = -12;
- pixel_y = 2
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/zoo)
-"kR" = (
-/obj/machinery/door/airlock/silver{
- name = "Toilet"
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/zoo)
-"kS" = (
-/obj/structure/toilet{
- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/zoo)
-"kT" = (
-/obj/structure/bed/chair/wood{
- dir = 1
- },
-/turf/simulated/floor/wood,
-/area/awaymission/zoo)
-"kU" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"kV" = (
-/mob/living/simple_mob/animal/passive/cat{
- faction = "zoo"
- },
-/turf/simulated/floor/wood,
-/area/awaymission/zoo)
-"kW" = (
-/turf/simulated/floor/holofloor/carpet,
-/area/awaymission/zoo)
-"kX" = (
-/obj/structure/table/marble,
-/turf/simulated/floor/holofloor/lino,
-/area/awaymission/zoo)
-"kY" = (
-/obj/structure/table/marble,
-/obj/item/pen/multi,
-/turf/simulated/floor/holofloor/lino,
-/area/awaymission/zoo)
-"kZ" = (
-/obj/effect/floor_decal/corner/green{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/awaymission/zoo)
-"la" = (
-/turf/simulated/floor/beach/water{
- icon_state = "seadeep"
- },
-/area/awaymission/zoo)
-"lb" = (
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 5
- },
-/obj/item/coin/gold,
-/turf/simulated/floor/beach/water{
- icon_state = "seadeep"
- },
-/area/awaymission/zoo)
-"lc" = (
-/obj/effect/floor_decal/corner/green{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/awaymission/zoo)
-"ld" = (
-/obj/structure/flora/ausbushes/sunnybush,
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"le" = (
-/mob/living/simple_mob/animal/passive/bird/parrot/white_cockatoo{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"lf" = (
-/obj/structure/flora/ausbushes/grassybush,
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"lg" = (
-/obj/structure/flora/ausbushes/fullgrass,
-/mob/living/simple_mob/animal/passive/bird/parrot/cockatiel/grey{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"lh" = (
-/obj/structure/flora/ausbushes,
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"li" = (
-/obj/structure/flora/ausbushes/brflowers,
-/mob/living/simple_mob/animal/passive/bird/parrot/cockatiel/yellowish{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"lj" = (
-/obj/structure/flora/ausbushes/ppflowers,
-/mob/living/simple_mob/animal/passive/bird/parrot/budgerigar/bluegreen{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"lk" = (
-/obj/structure/flora/pottedplant{
- icon_state = "applebush"
- },
-/turf/simulated/floor/wood,
-/area/awaymission/zoo)
-"ll" = (
-/obj/machinery/door/airlock/glass{
- icon_state = "door_closed";
- locked = 0;
- name = "Exhibit Airlock"
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/zoo)
-"lm" = (
-/mob/living/simple_mob/vore/horse{
- faction = "zoo"
- },
-/turf/simulated/floor/wood,
-/area/awaymission/zoo)
-"ln" = (
-/obj/effect/landmark/away,
-/turf/simulated/floor/wood,
-/area/awaymission/zoo)
-"lo" = (
-/obj/machinery/door/airlock/glass{
- icon_state = "door_closed";
- locked = 0;
- name = "Exhibit Airlock"
- },
-/turf/simulated/floor/holofloor/carpet,
-/area/awaymission/zoo)
-"lp" = (
-/obj/structure/table/rack,
-/obj/random/action_figure,
-/turf/simulated/floor/holofloor/carpet,
-/area/awaymission/zoo)
-"lq" = (
-/obj/structure/table/rack,
-/obj/item/storage/fancy/crayons,
-/turf/simulated/floor/holofloor/carpet,
-/area/awaymission/zoo)
-"lr" = (
-/obj/structure/table/rack,
-/obj/random/plushie,
-/turf/simulated/floor/holofloor/carpet,
-/area/awaymission/zoo)
-"ls" = (
-/obj/structure/table/marble,
-/obj/item/toy/nanotrasenballoon,
-/turf/simulated/floor/holofloor/lino,
-/area/awaymission/zoo)
-"lt" = (
-/obj/structure/table/marble,
-/obj/machinery/cash_register{
- icon_state = "register_idle";
- dir = 1
- },
-/turf/simulated/floor/holofloor/lino,
-/area/awaymission/zoo)
-"lu" = (
-/obj/structure/table/rack,
-/obj/item/camera_film,
-/turf/simulated/floor/holofloor/carpet,
-/area/awaymission/zoo)
-"lv" = (
-/obj/structure/table/rack,
-/obj/item/storage/photo_album,
-/turf/simulated/floor/holofloor/carpet,
-/area/awaymission/zoo)
-"lw" = (
-/obj/structure/table/rack,
-/obj/item/camera_film,
-/obj/item/camera,
-/turf/simulated/floor/holofloor/carpet,
-/area/awaymission/zoo)
-"lx" = (
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 8
- },
-/turf/simulated/floor/beach/water{
- icon_state = "seadeep"
- },
-/area/awaymission/zoo)
-"ly" = (
-/obj/effect/floor_decal/spline/plain{
- icon_state = "spline_plain_full";
- dir = 1
- },
-/obj/structure/showcase{
- name = "Statue";
- desc = "It looks almost lifelike.";
- icon = 'icons/obj/statue.dmi';
- icon_state = "monkey"
- },
-/turf/simulated/floor/grass,
-/area/awaymission/zoo)
-"lz" = (
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 4
- },
-/turf/simulated/floor/beach/water{
- icon_state = "seadeep"
- },
-/area/awaymission/zoo)
-"lA" = (
-/obj/machinery/door/airlock/glass{
- icon_state = "door_closed";
- locked = 0;
- name = "Exhibit Airlock"
- },
-/turf/simulated/floor/wood,
-/area/awaymission/zoo)
-"lB" = (
-/obj/structure/toilet{
- dir = 8
- },
-/obj/effect/landmark/away,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/zoo)
-"lC" = (
-/obj/structure/flora/pottedplant{
- icon_state = "plant-16"
- },
-/turf/simulated/floor/wood,
-/area/awaymission/zoo)
-"lD" = (
-/obj/structure/table/marble,
-/obj/machinery/cash_register{
- icon_state = "register_idle";
- dir = 1
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/zoo)
-"lE" = (
-/mob/living/simple_mob/animal/passive/chick,
-/turf/simulated/floor/wood,
-/area/awaymission/zoo)
-"lF" = (
-/obj/effect/floor_decal/spline/fancy/wood{
- icon_state = "spline_fancy";
- dir = 10
- },
-/turf/simulated/floor/beach/water{
- icon_state = "seadeep"
- },
-/area/awaymission/zoo)
-"lG" = (
-/obj/item/coin/silver,
-/turf/simulated/floor/beach/water{
- icon_state = "seadeep"
- },
-/area/awaymission/zoo)
-"lH" = (
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 6
- },
-/turf/simulated/floor/beach/water{
- icon_state = "seadeep"
- },
-/area/awaymission/zoo)
-"lI" = (
-/mob/living/simple_mob/animal/passive/bird/parrot/budgerigar{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"lJ" = (
-/obj/structure/flora/ausbushes/sunnybush,
-/mob/living/simple_mob/animal/passive/bird/parrot/cockatiel{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"lK" = (
-/obj/structure/flora/ausbushes/genericbush,
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"lL" = (
-/obj/machinery/vending/dinnerware,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/zoo)
-"lM" = (
-/mob/living/simple_mob/animal/passive/cow{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass0"
- },
-/area/awaymission/zoo)
-"lN" = (
-/obj/structure/table/rack,
-/obj/item/toy/nanotrasenballoon,
-/turf/simulated/floor/holofloor/carpet,
-/area/awaymission/zoo)
-"lO" = (
-/obj/structure/table/rack,
-/obj/item/toy/cultsword,
-/turf/simulated/floor/holofloor/carpet,
-/area/awaymission/zoo)
-"lP" = (
-/obj/structure/table/rack,
-/obj/item/toy/crossbow,
-/turf/simulated/floor/holofloor/carpet,
-/area/awaymission/zoo)
-"lQ" = (
-/obj/structure/table/rack,
-/obj/item/toy/bosunwhistle,
-/turf/simulated/floor/holofloor/carpet,
-/area/awaymission/zoo)
-"lR" = (
-/obj/structure/table/rack,
-/obj/item/storage/wallet/poly,
-/turf/simulated/floor/holofloor/carpet,
-/area/awaymission/zoo)
-"lS" = (
-/obj/structure/table/rack,
-/obj/item/storage/pill_bottle/dice_nerd,
-/turf/simulated/floor/holofloor/carpet,
-/area/awaymission/zoo)
-"lT" = (
-/obj/structure/table/rack,
-/obj/item/beach_ball,
-/turf/simulated/floor/holofloor/carpet,
-/area/awaymission/zoo)
-"lU" = (
-/obj/structure/table/rack,
-/obj/item/soap/deluxe,
-/turf/simulated/floor/holofloor/carpet,
-/area/awaymission/zoo)
-"lV" = (
-/obj/structure/table/rack,
-/obj/item/binoculars,
-/turf/simulated/floor/holofloor/carpet,
-/area/awaymission/zoo)
-"lW" = (
-/obj/structure/table/rack,
-/obj/item/storage/backpack/clown,
-/obj/item/clothing/shoes/rainbow,
-/obj/item/clothing/under/color/rainbow,
-/obj/item/clothing/under/teshari/undercoat/standard/rainbow,
-/obj/item/clothing/gloves/rainbow,
-/obj/item/clothing/head/soft/rainbow,
-/turf/simulated/floor/holofloor/carpet,
-/area/awaymission/zoo)
-"lX" = (
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/turf/simulated/floor/beach/water,
-/area/awaymission/zoo)
-"lY" = (
-/obj/effect/floor_decal/corner/green/full{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/awaymission/zoo)
-"lZ" = (
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 2
- },
-/turf/simulated/floor/beach/water{
- icon_state = "seadeep"
- },
-/area/awaymission/zoo)
-"ma" = (
-/obj/effect/floor_decal/corner/green/full{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/awaymission/zoo)
-"mb" = (
-/mob/living/simple_mob/animal/passive/bird/parrot/cockatiel/yellowish{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"mc" = (
-/mob/living/simple_mob/animal/passive/bird/parrot/white_caique{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"md" = (
-/obj/structure/toilet{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/zoo)
-"me" = (
-/obj/structure/closet/crate/bin,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/zoo)
-"mf" = (
-/obj/structure/closet/crate/bin,
-/obj/item/trash/candy,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/zoo)
-"mg" = (
-/obj/effect/floor_decal/spline/fancy/wood/corner{
- dir = 1
- },
-/turf/simulated/floor/grass,
-/area/awaymission/zoo)
-"mh" = (
-/obj/effect/floor_decal/spline/fancy/wood/corner{
- dir = 4
- },
-/turf/simulated/floor/grass,
-/area/awaymission/zoo)
-"mi" = (
-/obj/machinery/newscaster,
-/turf/simulated/wall,
-/area/awaymission/zoo)
-"mj" = (
-/obj/structure/window/reinforced,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/zoo)
-"mk" = (
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/obj/structure/window/reinforced,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass0"
- },
-/area/awaymission/zoo)
-"ml" = (
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/obj/structure/window/reinforced,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass0"
- },
-/area/awaymission/zoo)
-"mm" = (
-/obj/machinery/door/airlock/glass{
- icon_state = "door_closed";
- locked = 0;
- name = "Exhibit Airlock"
- },
-/turf/simulated/floor/holofloor/lino,
-/area/awaymission/zoo)
-"mn" = (
-/obj/effect/floor_decal/corner/green{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/awaymission/zoo)
-"mo" = (
-/obj/effect/decal/remains/human,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass0"
- },
-/area/awaymission/zoo)
-"mp" = (
-/obj/structure/window/reinforced,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass0"
- },
-/area/awaymission/zoo)
-"mq" = (
-/obj/machinery/door/window/southleft,
-/turf/simulated/floor/wood,
-/area/awaymission/zoo)
-"mr" = (
-/obj/structure/window/phoronreinforced{
- dir = 8;
- icon_state = "phoronrwindow";
- maxhealth = 10000;
- name = "robust borosilicate window"
- },
-/obj/structure/window/phoronreinforced{
- dir = 4;
- icon_state = "phoronrwindow";
- maxhealth = 10000;
- name = "robust borosilicate window"
- },
-/obj/structure/window/phoronreinforced{
- dir = 1;
- icon_state = "phoronrwindow";
- maxhealth = 10000;
- name = "robust borosilicate window"
- },
-/obj/structure/grille,
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"ms" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"mt" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/sign/kiddieplaque{
- desc = "Not to be confused with the common Earth bat, the Space Bat is a mammalian-like creature that is capable of surviving in the vacuum of space! These creatures live and fly in groups, and are most commonly found in caves, such as those on asteroids, or small planetary bodies with light gravity and no atmosphere. These creatures survive by sucking the blood of wayward space travelers, and are considered to be a pest by the Free Trade Union for their habit of infesting space ships sitting at dock. Their origin is currently unknown.";
- name = "Space Bat Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"mu" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"mv" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/sign/kiddieplaque{
- desc = "This giant snake is a rare beast native to Paraiso, in the Carnelia system. Though normally only found deep in the jungles, these ravenous monsters have been known to slither out onto the planet's many beach resorts to swallow up unwary sunbathers. Otherwise, the creature's diet consists mainly of monkeys that were accidentally introduced to the planet by pet owners. The presence of the invasive monkey species had caused giant snake populations to swell in the 2530's, but today, due to excessive hunting, the giant snake's numbers have dwindled to the point of being an endangered species.";
- name = "Giant Snake Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"mw" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/sign/kiddieplaque{
- desc = "Catgirls (not to be confused with Nekos, an interspecies hybrid born of a union between Human and Tajaran parents) were created artificially with the intention of producing a Human-feline hybrid that could serve aboard a space-faring vessel, control pests aboard such ships, and even alleviate stress among male crew members. Their eyes are between 20% and 50% larger than the average Human, which gives them their famously 'Kawaii' appearance. The large eyes trigger a subconscious psychological 'cute' response among Humans, causing them to usually become relaxed in their presence. Some catgirls have learned to abuse this trait, and have evolved to prey upon Humans who linger too close for too long.";
- name = "Catgirl Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"mx" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/sign/kiddieplaque{
- desc = "The Ir'ash'uint (translating roughly from Skrellian to 'Giant Frog' in Galactic Common), this amphibian lives on the Skrell homeworld Qerrbalak, in the Qerr�valis System. The Giant Frog shares a common, albeit distant ancestry with the Skrell, but unlike the Skrell, its diet is exclusively carnivorous. Its diet includes large insects, fish, and indeed, even Skrell.";
- name = "Giant Frog Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"my" = (
-/obj/structure/window/phoronreinforced{
- dir = 8;
- icon_state = "phoronrwindow";
- maxhealth = 10000;
- name = "robust borosilicate window"
- },
-/obj/structure/window/phoronreinforced{
- dir = 1;
- icon_state = "phoronrwindow";
- maxhealth = 10000;
- name = "robust borosilicate window"
- },
-/obj/structure/window/phoronreinforced{
- dir = 4;
- icon_state = "phoronrwindow";
- maxhealth = 10000;
- name = "robust borosilicate window"
- },
-/obj/structure/grille,
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"mz" = (
-/obj/structure/window/phoronreinforced{
- dir = 8;
- icon_state = "phoronrwindow";
- maxhealth = 10000;
- name = "robust borosilicate window"
- },
-/obj/structure/window/phoronreinforced{
- maxhealth = 10000;
- name = "robust borosilicate window"
- },
-/obj/structure/grille,
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"mA" = (
-/obj/structure/window/phoronreinforced{
- dir = 4;
- icon_state = "phoronrwindow";
- maxhealth = 10000;
- name = "robust borosilicate window"
- },
-/obj/structure/window/phoronreinforced{
- dir = 1;
- icon_state = "phoronrwindow";
- maxhealth = 10000;
- name = "robust borosilicate window"
- },
-/obj/structure/grille,
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"mB" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"mC" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"mD" = (
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"mE" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"mF" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"mG" = (
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass0"
- },
-/area/awaymission/zoo)
-"mH" = (
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass2"
- },
-/area/awaymission/zoo)
-"mI" = (
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass1"
- },
-/area/awaymission/zoo)
-"mJ" = (
-/turf/simulated/floor/beach/water,
-/area/awaymission/zoo)
-"mK" = (
-/obj/structure/flora/ausbushes/reedbush,
-/turf/simulated/floor/beach/water,
-/area/awaymission/zoo)
-"mL" = (
-/obj/structure/window/phoronreinforced{
- dir = 8;
- icon_state = "phoronrwindow";
- maxhealth = 10000;
- name = "robust borosilicate window"
- },
-/obj/structure/window/phoronreinforced{
- dir = 1;
- icon_state = "phoronrwindow";
- maxhealth = 10000;
- name = "robust borosilicate window"
- },
-/obj/structure/grille,
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"mM" = (
-/obj/structure/window/phoronreinforced{
- dir = 4;
- icon_state = "phoronrwindow";
- maxhealth = 10000;
- name = "robust borosilicate window"
- },
-/obj/structure/window/phoronreinforced{
- maxhealth = 10000;
- name = "robust borosilicate window"
- },
-/obj/structure/grille,
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"mN" = (
-/obj/structure/window/phoronreinforced{
- dir = 4;
- icon_state = "phoronrwindow";
- maxhealth = 10000;
- name = "robust borosilicate window"
- },
-/obj/structure/window/phoronreinforced{
- dir = 1;
- icon_state = "phoronrwindow";
- maxhealth = 10000;
- name = "robust borosilicate window"
- },
-/obj/structure/window/phoronreinforced{
- maxhealth = 10000;
- name = "robust borosilicate window"
- },
-/obj/structure/grille,
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"mO" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"mP" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"mQ" = (
-/obj/structure/flora/ausbushes/palebush,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass2"
- },
-/area/awaymission/zoo)
-"mR" = (
-/obj/structure/flora/ausbushes/fullgrass,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass2"
- },
-/area/awaymission/zoo)
-"mS" = (
-/obj/structure/flora/ausbushes/fullgrass,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass1"
- },
-/area/awaymission/zoo)
-"mT" = (
-/obj/structure/flora/ausbushes/lavendergrass,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass1"
- },
-/area/awaymission/zoo)
-"mU" = (
-/obj/structure/flora/ausbushes/palebush,
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"mV" = (
-/obj/structure/flora/ausbushes/lavendergrass,
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"mW" = (
-/obj/structure/window/phoronreinforced{
- dir = 8;
- icon_state = "phoronrwindow";
- maxhealth = 10000;
- name = "robust borosilicate window"
- },
-/obj/structure/window/phoronreinforced{
- dir = 1;
- icon_state = "phoronrwindow";
- maxhealth = 10000;
- name = "robust borosilicate window"
- },
-/obj/structure/window/phoronreinforced{
- maxhealth = 10000;
- name = "robust borosilicate window"
- },
-/obj/structure/grille,
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"mX" = (
-/obj/machinery/door/airlock/glass{
- icon_state = "door_locked";
- locked = 1;
- name = "Exhibit Airlock"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"mY" = (
-/obj/structure/flora/ausbushes/genericbush,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass1"
- },
-/area/awaymission/zoo)
-"mZ" = (
-/obj/structure/flora/ausbushes/fernybush,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass1"
- },
-/area/awaymission/zoo)
-"na" = (
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass2"
- },
-/area/awaymission/zoo)
-"nb" = (
-/obj/effect/overlay/palmtree_r,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass0"
- },
-/area/awaymission/zoo)
-"nc" = (
-/obj/structure/flora/ausbushes/fullgrass,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass3"
- },
-/area/awaymission/zoo)
-"nd" = (
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass3"
- },
-/area/awaymission/zoo)
-"ne" = (
-/obj/structure/flora/ausbushes/fernybush,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass3"
- },
-/area/awaymission/zoo)
-"nf" = (
-/obj/effect/overlay/palmtree_l,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass3"
- },
-/area/awaymission/zoo)
-"ng" = (
-/obj/structure/flora/ausbushes/sparsegrass,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass1"
- },
-/area/awaymission/zoo)
-"nh" = (
-/obj/effect/overlay/palmtree_r,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass0"
- },
-/area/awaymission/zoo)
-"ni" = (
-/obj/structure/flora/ausbushes/fernybush,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass2"
- },
-/area/awaymission/zoo)
-"nj" = (
-/obj/structure/flora/ausbushes/fernybush,
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"nk" = (
-/obj/structure/symbol/da,
-/turf/simulated/wall,
-/area/awaymission/zoo)
-"nl" = (
-/obj/structure/flora/ausbushes/stalkybush,
-/turf/simulated/floor/beach/water,
-/area/awaymission/zoo)
-"nm" = (
-/turf/simulated/floor/holofloor/grass{
- icon = 'icons/jungle.dmi';
- icon_state = "grass2"
- },
-/area/awaymission/zoo)
-"nn" = (
-/obj/structure/flora/ausbushes,
-/turf/simulated/floor/holofloor/grass{
- icon = 'icons/jungle.dmi';
- icon_state = "grass2"
- },
-/area/awaymission/zoo)
-"no" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"np" = (
-/turf/simulated/floor/lino,
-/area/awaymission/zoo)
-"nq" = (
-/obj/structure/bed/chair,
-/obj/structure/showcase{
- name = "Statue";
- desc = "It looks almost lifelike.";
- icon = 'icons/obj/statue.dmi';
- icon_state = "Human_male"
- },
-/turf/simulated/floor/lino,
-/area/awaymission/zoo)
-"nr" = (
-/turf/simulated/mineral/ignore_mapgen,
-/area/awaymission/zoo)
-"ns" = (
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass4"
- },
-/area/awaymission/zoo)
-"nt" = (
-/mob/living/simple_mob/animal/passive/tindalos{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass0"
- },
-/area/awaymission/zoo)
-"nu" = (
-/obj/structure/flora/ausbushes/ywflowers,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass0"
- },
-/area/awaymission/zoo)
-"nv" = (
-/obj/structure/flora/ausbushes/leafybush,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass0"
- },
-/area/awaymission/zoo)
-"nw" = (
-/obj/effect/overlay/palmtree_l,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass0"
- },
-/area/awaymission/zoo)
-"nx" = (
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass4"
- },
-/area/awaymission/zoo)
-"ny" = (
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass3"
- },
-/area/awaymission/zoo)
-"nz" = (
-/obj/structure/flora/ausbushes/fernybush,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass0"
- },
-/area/awaymission/zoo)
-"nA" = (
-/obj/effect/overlay/palmtree_r,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass3"
- },
-/area/awaymission/zoo)
-"nB" = (
-/obj/structure/flora/ausbushes/palebush,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass1"
- },
-/area/awaymission/zoo)
-"nC" = (
-/obj/structure/flora/ausbushes/lavendergrass,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass0"
- },
-/area/awaymission/zoo)
-"nD" = (
-/turf/simulated/floor/holofloor/grass{
- icon = 'icons/turf/flooring/misc_vr.dmi';
- icon_state = "hive";
- name = "giant honeycomb"
- },
-/area/awaymission/zoo)
-"nE" = (
-/obj/structure/flora/ausbushes/ywflowers,
-/turf/simulated/floor/holofloor/grass{
- icon = 'icons/jungle.dmi';
- icon_state = "grass2"
- },
-/area/awaymission/zoo)
-"nF" = (
-/obj/structure/flora/ausbushes/lavendergrass,
-/turf/simulated/floor/holofloor/grass{
- icon = 'icons/jungle.dmi';
- icon_state = "grass2"
- },
-/area/awaymission/zoo)
-"nG" = (
-/turf/simulated/floor/holofloor/beach/water{
- icon_state = "beachcorner";
- dir = 1
- },
-/area/awaymission/zoo)
-"nH" = (
-/obj/effect/overlay/coconut,
-/turf/simulated/floor/holofloor/beach/sand,
-/area/awaymission/zoo)
-"nI" = (
-/turf/simulated/floor/holofloor/beach/sand,
-/area/awaymission/zoo)
-"nJ" = (
-/obj/effect/overlay/palmtree_l,
-/turf/simulated/floor/holofloor/beach/sand,
-/area/awaymission/zoo)
-"nK" = (
-/turf/simulated/floor/holofloor/beach/water{
- icon_state = "beachcorner";
- dir = 2
- },
-/area/awaymission/zoo)
-"nL" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"nM" = (
-/obj/structure/table/reinforced,
-/obj/item/pen/blue,
-/obj/item/pen/red{
- pixel_x = -5;
- pixel_y = -1
- },
-/obj/item/paper_bin{
- pixel_x = -3;
- pixel_y = 7
- },
-/turf/simulated/floor/lino,
-/area/awaymission/zoo)
-"nN" = (
-/obj/structure/table/reinforced,
-/obj/item/folder{
- pixel_x = -4
- },
-/obj/item/folder/red{
- pixel_y = 3
- },
-/obj/item/folder/blue{
- pixel_x = 5
- },
-/obj/item/folder/yellow,
-/obj/item/stamp/internalaffairs,
-/obj/item/stamp/denied{
- pixel_x = 4;
- pixel_y = -2
- },
-/turf/simulated/floor/lino,
-/area/awaymission/zoo)
-"nO" = (
-/obj/structure/table/reinforced,
-/obj/item/flashlight/lamp,
-/turf/simulated/floor/lino,
-/area/awaymission/zoo)
-"nP" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/sign/kiddieplaque{
- desc = "Not to be confused with the common Earth bat, the Space Bat is a mammalian-like creature that is capable of surviving in the vacuum of space! These creatures live and fly in groups, and are most commonly found in caves, such as those on asteroids, or small planetary bodies with light gravity and no atmosphere. These creatures survive by sucking the blood of wayward space travelers, and are considered to be a pest by the Free Trade Union for their habit of infesting space ships sitting at dock. Their origin is currently unknown.";
- name = "Space Bat Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"nQ" = (
-/obj/structure/flora/ausbushes/sunnybush,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass1"
- },
-/area/awaymission/zoo)
-"nR" = (
-/obj/structure/flora/ausbushes/fernybush,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass0"
- },
-/area/awaymission/zoo)
-"nS" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/sign/kiddieplaque{
- desc = "This giant snake is a rare beast native to Paraiso, in the Carnelia system. Though normally only found deep in the jungles, these ravenous monsters have been known to slither out onto the planet's many beach resorts to swallow up unwary sunbathers. Otherwise, the creature's diet consists mainly of monkeys that were accidentally introduced to the planet by pet owners. The presence of the invasive monkey species had caused giant snake populations to swell in the 2530's, but today, due to excessive hunting, the giant snake's numbers have dwindled to the point of being an endangered species.";
- name = "Giant Snake Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"nT" = (
-/obj/structure/flora/ausbushes/fullgrass,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass2"
- },
-/area/awaymission/zoo)
-"nU" = (
-/obj/structure/flora/ausbushes/grassybush,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass0"
- },
-/area/awaymission/zoo)
-"nV" = (
-/obj/effect/overlay/palmtree_l,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass4"
- },
-/area/awaymission/zoo)
-"nW" = (
-/obj/structure/flora/ausbushes/fullgrass,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass3"
- },
-/area/awaymission/zoo)
-"nX" = (
-/obj/structure/flora/ausbushes/genericbush,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass0"
- },
-/area/awaymission/zoo)
-"nY" = (
-/obj/structure/flora/ausbushes/lavendergrass,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass0"
- },
-/area/awaymission/zoo)
-"nZ" = (
-/obj/structure/flora/ausbushes/grassybush,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass2"
- },
-/area/awaymission/zoo)
-"oa" = (
-/obj/effect/overlay/palmtree_r,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass2"
- },
-/area/awaymission/zoo)
-"ob" = (
-/obj/structure/flora/ausbushes/lavendergrass,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass3"
- },
-/area/awaymission/zoo)
-"oc" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/sign/kiddieplaque{
- desc = "Catgirls (not to be confused with Nekos, an interspecies hybrid born of a union between Human and Tajaran parents) were created artificially with the intention of producing a Human-feline hybrid that could serve aboard a space-faring vessel, control pests aboard such ships, and even alleviate stress among male crew members. Their eyes are between 20% and 50% larger than the average Human, which gives them their famously 'Kawaii' appearance. The large eyes trigger a subconscious psychological 'cute' response among Humans, causing them to usually become relaxed in their presence. Some catgirls have learned to abuse this trait, and have evolved to prey upon Humans who linger too close for too long.";
- name = "Catgirl Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"od" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/sign/kiddieplaque{
- desc = "The Ir'ash'uint (translating roughly from Skrellian to 'Giant Frog' in Galactic Common), this amphibian lives on the Skrell homeworld Qerrbalak, in the Qerr�valis System. The Giant Frog shares a common, albeit distant ancestry with the Skrell, but unlike the Skrell, its diet is exclusively carnivorous. Its diet includes large insects, fish, and indeed, even Skrell.";
- name = "Giant Frog Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"oe" = (
-/obj/structure/flora/ausbushes/leafybush,
-/turf/simulated/floor/holofloor/grass{
- icon = 'icons/jungle.dmi';
- icon_state = "grass2"
- },
-/area/awaymission/zoo)
-"of" = (
-/mob/living/simple_mob/vore/aggressive/frog{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/grass{
- icon = 'icons/jungle.dmi';
- icon_state = "grass2"
- },
-/area/awaymission/zoo)
-"og" = (
-/turf/simulated/floor/holofloor/beach/water{
- icon_state = "beach";
- dir = 10
- },
-/area/awaymission/zoo)
-"oh" = (
-/turf/simulated/floor/holofloor/beach/water{
- icon_state = "beach";
- dir = 6
- },
-/area/awaymission/zoo)
-"oi" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"oj" = (
-/mob/living/simple_mob/animal/passive/tindalos{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass1"
- },
-/area/awaymission/zoo)
-"ok" = (
-/obj/structure/flora/ausbushes/grassybush,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass1"
- },
-/area/awaymission/zoo)
-"ol" = (
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass1"
- },
-/area/awaymission/zoo)
-"om" = (
-/obj/structure/flora/ausbushes/sparsegrass,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass4"
- },
-/area/awaymission/zoo)
-"on" = (
-/obj/structure/flora/ausbushes/ywflowers,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass3"
- },
-/area/awaymission/zoo)
-"oo" = (
-/obj/structure/flora/ausbushes/leafybush,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass4"
- },
-/area/awaymission/zoo)
-"op" = (
-/obj/effect/overlay/palmtree_r,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass4"
- },
-/area/awaymission/zoo)
-"oq" = (
-/obj/structure/flora/ausbushes/fullgrass,
-/turf/simulated/floor/holofloor/grass{
- icon = 'icons/jungle.dmi';
- icon_state = "grass2"
- },
-/area/awaymission/zoo)
-"or" = (
-/obj/structure/flora/ausbushes/brflowers,
-/turf/simulated/floor/holofloor/grass{
- icon = 'icons/jungle.dmi';
- icon_state = "grass2"
- },
-/area/awaymission/zoo)
-"os" = (
-/obj/structure/flora/ausbushes/genericbush,
-/turf/simulated/floor/holofloor/grass{
- icon = 'icons/jungle.dmi';
- icon_state = "grass2"
- },
-/area/awaymission/zoo)
-"ot" = (
-/turf/simulated/floor/holofloor/beach/water,
-/area/awaymission/zoo)
-"ou" = (
-/turf/simulated/floor/holofloor/beach/water{
- icon_state = "beach";
- dir = 2
- },
-/area/awaymission/zoo)
-"ov" = (
-/mob/living/simple_mob/animal/passive/dog/corgi{
- faction = "zoo"
- },
-/turf/simulated/floor/lino,
-/area/awaymission/zoo)
-"ow" = (
-/obj/structure/flora/ausbushes/leafybush,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass0"
- },
-/area/awaymission/zoo)
-"ox" = (
-/obj/effect/overlay/coconut,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass3"
- },
-/area/awaymission/zoo)
-"oy" = (
-/obj/effect/overlay/palmtree_l,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass0"
- },
-/area/awaymission/zoo)
-"oz" = (
-/obj/structure/flora/ausbushes/fullgrass,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass0"
- },
-/area/awaymission/zoo)
-"oA" = (
-/obj/structure/flora/ausbushes/lavendergrass,
-/mob/living/simple_mob/animal/passive/cat{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass4"
- },
-/area/awaymission/zoo)
-"oB" = (
-/mob/living/simple_mob/vore/bee{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/grass{
- icon = 'icons/turf/flooring/misc_vr.dmi';
- icon_state = "hive";
- name = "giant honeycomb"
- },
-/area/awaymission/zoo)
-"oC" = (
-/obj/structure/flora/ausbushes/sparsegrass,
-/turf/simulated/floor/holofloor/grass{
- icon = 'icons/jungle.dmi';
- icon_state = "grass2"
- },
-/area/awaymission/zoo)
-"oD" = (
-/obj/structure/flora/ausbushes/palebush,
-/turf/simulated/floor/holofloor/grass{
- icon = 'icons/jungle.dmi';
- icon_state = "grass2"
- },
-/area/awaymission/zoo)
-"oE" = (
-/obj/structure/bed/chair,
-/turf/simulated/floor/lino,
-/area/awaymission/zoo)
-"oF" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/turf/simulated/mineral/floor/ignore_mapgen,
-/area/awaymission/zoo)
-"oG" = (
-/obj/structure/flora/ausbushes/lavendergrass,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass1"
- },
-/area/awaymission/zoo)
-"oH" = (
-/obj/structure/flora/ausbushes/fullgrass,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass0"
- },
-/area/awaymission/zoo)
-"oI" = (
-/obj/structure/flora/ausbushes/genericbush,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass2"
- },
-/area/awaymission/zoo)
-"oJ" = (
-/obj/effect/overlay/palmtree_l,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass3"
- },
-/area/awaymission/zoo)
-"oK" = (
-/obj/structure/flora/ausbushes/sunnybush,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass0"
- },
-/area/awaymission/zoo)
-"oL" = (
-/mob/living/simple_mob/vore/aggressive/giant_snake{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass3"
- },
-/area/awaymission/zoo)
-"oM" = (
-/obj/structure/flora/ausbushes/lavendergrass,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass2"
- },
-/area/awaymission/zoo)
-"oN" = (
-/obj/effect/floor_decal/spline/fancy/wood/corner,
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"oO" = (
-/obj/structure/flora/ausbushes/sunnybush,
-/obj/effect/floor_decal/spline/fancy/wood,
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"oP" = (
-/obj/effect/floor_decal/spline/fancy/wood,
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"oQ" = (
-/obj/structure/flora/ausbushes/lavendergrass,
-/obj/effect/floor_decal/spline/fancy/wood,
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"oR" = (
-/obj/effect/floor_decal/spline/fancy/wood/corner{
- dir = 8
- },
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"oS" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/sign/kiddieplaque{
- desc = "The Corgi (Welsh for 'dwarf dog') is a small type of herding dog that originated in Wales, on the planet Earth (Sol system). Two separate breeds are recognized: the Pembroke Welsh Corgi (as seen here) and the Cardigan Welsh Corgi. Historically, the Pembroke has been attributed to the influx of dogs alongside Flemish weavers from around the 10th century, while the Cardigan is attributed to the dogs brought with Norse settlers, in particular a common ancestor of the Swedish Vallhund. A certain degree of inbreeding between the two types has been suggested to explain the similarities between the two. Here it is seen in a replica of its natural habitat, the common office building, where it participates in a symbiotic relationship with the Humans who also reside here. In exchange for treats and bellyrubs, the Corgi provides the Humans with emotional support in the otherwise soul-crushing environment of the corporate workplace.";
- name = "Corgi Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"oT" = (
-/obj/structure/table/reinforced,
-/turf/simulated/floor/lino,
-/area/awaymission/zoo)
-"oU" = (
-/mob/living/simple_mob/animal/space/bats{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"oV" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/sign/kiddieplaque{
- desc = "The Tindalos is a large insect creature native to the Tubau plains of Zzarlaanis, in the Tiphonia system. The Human settlers who live on the planet have compared them to wingless grasshoppers. At high population densities and under certain environmental conditions, the Tindalos have been known to change behavior and form swarms. Tindalos are plant-eaters, sometimes becoming serious pests of cereals, vegetables and pasture, especially when they swarm in their millions and destroy crops over wide areas.";
- name = "Tindalos Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"oW" = (
-/obj/effect/overlay/palmtree_l,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass1"
- },
-/area/awaymission/zoo)
-"oX" = (
-/obj/structure/flora/ausbushes/genericbush,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass3"
- },
-/area/awaymission/zoo)
-"oY" = (
-/obj/effect/overlay/palmtree_l,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass1"
- },
-/area/awaymission/zoo)
-"oZ" = (
-/obj/effect/overlay/palmtree_r,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass1"
- },
-/area/awaymission/zoo)
-"pa" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/sign/kiddieplaque{
- desc = "Cats were once common features on many trading, exploration, and naval ships in the early days of Human sailing. Cats were attracted by an abundance of mice and rats, which can cause damage to ropes, woodwork, and eventually as technology progressed, electrical wiring. Rodents also presented a threat to the stores the ship carried, both as cargo and as food for sailors. Furthermore, rats and mice were also sources of disease, which was dangerous for ships at sea for long periods of time. As Humanity thrust its self into the age of slipspace, the Cat has again made the common spaceship its hunting ground for exactly the same reasons it had in times of old. Skrell scientists have noted how the common Cat has been able to tame and even control Humans. It is believed that had the cat ever achieved sentience, Humanity its self would fall to its knees before their feline overlords. Fortunately for Humans across the galaxy, there is negligible evolutionary benefit for the cat to evolve further.";
- name = "Cat Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"pb" = (
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 6
- },
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"pc" = (
-/mob/living/simple_mob/vore/catgirl{
- faction = "zoo"
- },
-/turf/simulated/floor/wood,
-/area/awaymission/zoo)
-"pd" = (
-/obj/structure/flora/ausbushes/genericbush,
-/obj/effect/floor_decal/spline/fancy/wood{
- icon_state = "spline_fancy";
- dir = 10
- },
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"pe" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/sign/kiddieplaque{
- desc = "The Space Bumble Bee is a large, usually docile stinging insect native to Virgo-Prime in the Virgo Erigone system. It normally lives in small oases around what few bodies of water exist on the arid landscape, but ever since Humans have come to colonize the world, they have been discovered in city parks even in the capital city of Anur. Despite their gentle demeanor however, they can and will attack when provoked, and are capable of opening their mandibles wide enough to swallow a Human sized victim whole. Deep in their abdomen, they process their victims along with harvested nectar into rich honey.";
- name = "Space Bumble Bee Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"pf" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/sign/kiddieplaque{
- desc = "The Sobaka, also known as the Dog Shark, is an amphibious, cold-blooded animal that lives in the tropical waters of Qerrbalak, in the Qerr�valis System. The Sobaka hunts fish and small animals while on land, but would prefer to scavenge than to hunt. Its nose is far more powerful than any canine species, and are able to smell both on land, and in the sea. The Sobaka are commonly employed as drug-sniffing and bomb-sniffing animals by Skrellian security forces. The Sobaka is a close relative of the sentient species called Akula.";
- name = "Sobaka Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"pg" = (
-/mob/living/carbon/human/sharkm{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/beach/water,
-/area/awaymission/zoo)
-"ph" = (
-/mob/living/simple_mob/animal/passive/tindalos{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass2"
- },
-/area/awaymission/zoo)
-"pi" = (
-/obj/structure/flora/ausbushes/fernybush,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass3"
- },
-/area/awaymission/zoo)
-"pj" = (
-/obj/effect/overlay/palmtree_r,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass2"
- },
-/area/awaymission/zoo)
-"pk" = (
-/mob/living/simple_mob/vore/aggressive/giant_snake{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass0"
- },
-/area/awaymission/zoo)
-"pl" = (
-/obj/structure/flora/ausbushes/ywflowers,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass1"
- },
-/area/awaymission/zoo)
-"pm" = (
-/mob/living/simple_mob/animal/passive/cat{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass3"
- },
-/area/awaymission/zoo)
-"pn" = (
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 4
- },
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"po" = (
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 8
- },
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"pp" = (
-/obj/structure/flora/ausbushes/grassybush,
-/turf/simulated/floor/holofloor/grass{
- icon = 'icons/jungle.dmi';
- icon_state = "grass2"
- },
-/area/awaymission/zoo)
-"pq" = (
-/obj/structure/flora/ausbushes/sparsegrass,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass1"
- },
-/area/awaymission/zoo)
-"pr" = (
-/obj/structure/flora/ausbushes/fernybush,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass4"
- },
-/area/awaymission/zoo)
-"ps" = (
-/obj/structure/flora/ausbushes/genericbush,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass0"
- },
-/area/awaymission/zoo)
-"pt" = (
-/obj/structure/flora/ausbushes/leafybush,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass1"
- },
-/area/awaymission/zoo)
-"pu" = (
-/obj/structure/flora/ausbushes/palebush,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass4"
- },
-/area/awaymission/zoo)
-"pv" = (
-/obj/effect/landmark/away,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass4"
- },
-/area/awaymission/zoo)
-"pw" = (
-/obj/structure/flora/ausbushes/genericbush,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass1"
- },
-/area/awaymission/zoo)
-"px" = (
-/obj/effect/overlay/palmtree_l,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass2"
- },
-/area/awaymission/zoo)
-"py" = (
-/obj/structure/flora/ausbushes/palebush,
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 4
- },
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"pz" = (
-/obj/structure/flora/ausbushes/ppflowers,
-/turf/simulated/floor/holofloor/grass{
- icon = 'icons/jungle.dmi';
- icon_state = "grass2"
- },
-/area/awaymission/zoo)
-"pA" = (
-/obj/structure/flora/ausbushes/sparsegrass,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass2"
- },
-/area/awaymission/zoo)
-"pB" = (
-/mob/living/simple_mob/animal/passive/tindalos{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass0"
- },
-/area/awaymission/zoo)
-"pC" = (
-/obj/effect/overlay/palmtree_r,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass1"
- },
-/area/awaymission/zoo)
-"pD" = (
-/obj/structure/flora/ausbushes/sunnybush,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass1"
- },
-/area/awaymission/zoo)
-"pE" = (
-/mob/living/simple_mob/animal/passive/cat{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass2"
- },
-/area/awaymission/zoo)
-"pF" = (
-/obj/effect/floor_decal/spline/fancy/wood/corner{
- dir = 1
- },
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"pG" = (
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 5
- },
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"pH" = (
-/obj/structure/flora/ausbushes/fullgrass,
-/obj/effect/floor_decal/spline/fancy/wood{
- icon_state = "spline_fancy";
- dir = 9
- },
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"pI" = (
-/obj/structure/flora/ausbushes/sunnybush,
-/obj/effect/floor_decal/spline/fancy/wood/corner{
- dir = 4
- },
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"pJ" = (
-/obj/structure/flora/ausbushes/grassybush,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass0"
- },
-/area/awaymission/zoo)
-"pK" = (
-/obj/structure/flora/ausbushes/sunnybush,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass3"
- },
-/area/awaymission/zoo)
-"pL" = (
-/obj/structure/flora/ausbushes/fernybush,
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 5
- },
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"pM" = (
-/obj/effect/floor_decal/spline/fancy/wood{
- icon_state = "spline_fancy";
- dir = 9
- },
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"pN" = (
-/obj/effect/floor_decal/spline/fancy/wood/corner{
- dir = 4
- },
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"pO" = (
-/obj/effect/floor_decal/carpet{
- icon_state = "carpet";
- dir = 2
- },
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/effect/floor_decal/carpet{
- dir = 9
- },
-/turf/simulated/floor/lino,
-/area/awaymission/zoo)
-"pP" = (
-/obj/effect/floor_decal/carpet{
- icon_state = "carpet";
- dir = 2
- },
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/turf/simulated/floor/lino,
-/area/awaymission/zoo)
-"pQ" = (
-/obj/effect/floor_decal/carpet{
- icon_state = "carpet";
- dir = 2
- },
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/obj/effect/floor_decal/carpet{
- dir = 5
- },
-/turf/simulated/floor/lino,
-/area/awaymission/zoo)
-"pR" = (
-/obj/structure/flora/ausbushes/palebush,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass0"
- },
-/area/awaymission/zoo)
-"pS" = (
-/obj/structure/flora/ausbushes/genericbush,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass4"
- },
-/area/awaymission/zoo)
-"pT" = (
-/obj/structure/flora/ausbushes/sunnybush,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass3"
- },
-/area/awaymission/zoo)
-"pU" = (
-/obj/structure/flora/ausbushes/genericbush,
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 4
- },
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"pV" = (
-/obj/structure/closet/lawcloset,
-/turf/simulated/floor/lino,
-/area/awaymission/zoo)
-"pW" = (
-/obj/effect/floor_decal/carpet{
- icon_state = "carpet";
- dir = 2
- },
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/turf/simulated/floor/lino,
-/area/awaymission/zoo)
-"pX" = (
-/obj/effect/floor_decal/carpet{
- icon_state = "carpet";
- dir = 2
- },
-/turf/simulated/floor/lino,
-/area/awaymission/zoo)
-"pY" = (
-/obj/effect/floor_decal/carpet{
- icon_state = "carpet";
- dir = 2
- },
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/turf/simulated/floor/lino,
-/area/awaymission/zoo)
-"pZ" = (
-/obj/structure/filingcabinet/chestdrawer,
-/turf/simulated/floor/lino,
-/area/awaymission/zoo)
-"qa" = (
-/obj/structure/flora/ausbushes/sunnybush,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass4"
- },
-/area/awaymission/zoo)
-"qb" = (
-/obj/structure/flora/ausbushes/ywflowers,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass4"
- },
-/area/awaymission/zoo)
-"qc" = (
-/obj/structure/flora/ausbushes/lavendergrass,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass3"
- },
-/area/awaymission/zoo)
-"qd" = (
-/obj/effect/overlay/coconut,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass0"
- },
-/area/awaymission/zoo)
-"qe" = (
-/turf/simulated/floor/holofloor/beach/water{
- icon_state = "beach";
- dir = 9
- },
-/area/awaymission/zoo)
-"qf" = (
-/turf/simulated/floor/holofloor/beach/water{
- icon_state = "beach";
- dir = 1
- },
-/area/awaymission/zoo)
-"qg" = (
-/turf/simulated/floor/holofloor/beach/water{
- icon_state = "beach";
- dir = 5
- },
-/area/awaymission/zoo)
-"qh" = (
-/obj/effect/floor_decal/carpet{
- icon_state = "carpet";
- dir = 2
- },
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/effect/floor_decal/carpet,
-/obj/effect/floor_decal/carpet{
- dir = 10
- },
-/turf/simulated/floor/lino,
-/area/awaymission/zoo)
-"qi" = (
-/obj/effect/floor_decal/carpet{
- icon_state = "carpet";
- dir = 2
- },
-/obj/effect/floor_decal/carpet,
-/turf/simulated/floor/lino,
-/area/awaymission/zoo)
-"qj" = (
-/obj/effect/floor_decal/carpet{
- icon_state = "carpet";
- dir = 2
- },
-/obj/effect/floor_decal/carpet,
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/obj/effect/floor_decal/carpet{
- dir = 6
- },
-/turf/simulated/floor/lino,
-/area/awaymission/zoo)
-"qk" = (
-/obj/structure/flora/ausbushes/sparsegrass,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass0"
- },
-/area/awaymission/zoo)
-"ql" = (
-/obj/structure/flora/ausbushes/palebush,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass3"
- },
-/area/awaymission/zoo)
-"qm" = (
-/obj/structure/flora/ausbushes/sunnybush,
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 8
- },
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"qn" = (
-/turf/simulated/floor/holofloor/beach/water{
- icon_state = "beachcorner";
- dir = 4
- },
-/area/awaymission/zoo)
-"qo" = (
-/turf/simulated/floor/holofloor/beach/water{
- icon_state = "beachcorner";
- dir = 8
- },
-/area/awaymission/zoo)
-"qp" = (
-/obj/machinery/photocopier,
-/turf/simulated/floor/lino,
-/area/awaymission/zoo)
-"qq" = (
-/obj/structure/flora/ausbushes/fullgrass,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass4"
- },
-/area/awaymission/zoo)
-"qr" = (
-/obj/effect/overlay/palmtree_r,
-/turf/simulated/floor/holofloor/beach/sand,
-/area/awaymission/zoo)
-"qs" = (
-/obj/effect/overlay/palmtree_l,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass2"
- },
-/area/awaymission/zoo)
-"qt" = (
-/obj/structure/flora/ausbushes/grassybush,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass4"
- },
-/area/awaymission/zoo)
-"qu" = (
-/obj/effect/overlay/palmtree_l,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass4"
- },
-/area/awaymission/zoo)
-"qv" = (
-/obj/effect/overlay/palmtree_r,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass4"
- },
-/area/awaymission/zoo)
-"qw" = (
-/obj/structure/flora/ausbushes/fernybush,
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 4
- },
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"qx" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"qy" = (
-/obj/structure/flora/ausbushes/palebush,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass0"
- },
-/area/awaymission/zoo)
-"qz" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 4;
- health = 1e+006
- },
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"qA" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/sign/kiddieplaque{
- desc = "A mouse (plural: mice), native to Earth in the Sol system, is a small rodent characteristically having a pointed snout, small rounded ears, a body-length scaly tail and a high breeding rate. The best known mouse species is the common house mouse (Mus musculus). It is also a popular pet. In some places, certain kinds of field mice are locally common. They are known to invade homes and space ships for food and shelter. Cats, wild dogs, foxes, birds of prey, snakes and even certain kinds of arthropods have been known to prey heavily upon mice. Nevertheless, because of its remarkable adaptability to almost any environment, the mouse is one of the most successful mammalian genera living in the galaxy today.";
- name = "Mouse Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"qB" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/sign/kiddieplaque{
- desc = "Sparra are a bird-like race from the planets Eltus and Tal in the Vilous system. These creatures have compared intelligence comparable to avians of the Corvus genus, from Earth. The Sparra are believed to share a common ancestry with one of the sentient races on Tal, called Nevreas. The Sparra have exhibited behavior including complex use of primitive tools, and even modification of tools, a trait which has not even been witnessed in primates besides Humans.";
- name = "Sparra Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"qC" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/sign/kiddieplaque{
- desc = "The Diyaab is a predatory creature whose various geneses dwell at the upper latitudes of both hemispheres of most continents on Meralar, in the Rarkajar system. They resemble wolverines in appearance, but are slightly larger, and with longer legs. They also have long ears and leonine tails tipped with a contrasting color, the specifics of which vary based on species. They live in packs of up to seven individuals. They are omnivores, consuming Chur'eech nuts and Thaa'dra, as well as fish, eggs, Arnab, and Dubaab. However, they are most notable for being able to take down larger creatures, including Tajara, by using group tactics. They communicate through body language involving the ears and tail. If forcibly separated from their packs with no means of returning, a Diyaab will lay down and die. It has been theorized that they are related to the Farwa.";
- name = "Diyaab Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"qD" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/sign/kiddieplaque{
- desc = "Neaera can be essentially described as an odd mix of Salamander, Frog and Monkey, and often travel about the swamps of Qerrbalak via the trees. They hunt the larger insects of the swamps, as well as eat the plant life in the areas. They are most often neutral to both Skrell and Human presence, but they will defend themselves if provoked.";
- name = "Neaera Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"qE" = (
-/obj/effect/floor_decal/spline/fancy/wood{
- icon_state = "spline_fancy";
- dir = 9
- },
-/obj/structure/flora/ausbushes/ppflowers,
-/turf/simulated/floor/grass,
-/area/awaymission/zoo)
-"qF" = (
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 1
- },
-/obj/structure/flora/ausbushes/brflowers,
-/turf/simulated/floor/grass,
-/area/awaymission/zoo)
-"qG" = (
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 5
- },
-/obj/structure/flora/ausbushes/ppflowers,
-/turf/simulated/floor/grass,
-/area/awaymission/zoo)
-"qH" = (
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"qI" = (
-/obj/effect/floor_decal/industrial/warning,
-/obj/effect/decal/cleanable/generic,
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"qJ" = (
-/mob/living/carbon/human/sparram{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"qK" = (
-/turf/simulated/floor/holofloor/snow,
-/area/awaymission/zoo)
-"qL" = (
-/obj/structure/flora/ausbushes/ywflowers,
-/obj/effect/floor_decal/spline/fancy/wood/corner{
- dir = 4
- },
-/turf/simulated/floor/grass,
-/area/awaymission/zoo)
-"qM" = (
-/obj/structure/flora/ausbushes/ywflowers,
-/turf/simulated/floor/grass,
-/area/awaymission/zoo)
-"qN" = (
-/obj/structure/flora/ausbushes/ywflowers,
-/obj/effect/floor_decal/spline/fancy/wood/corner{
- dir = 1
- },
-/turf/simulated/floor/grass,
-/area/awaymission/zoo)
-"qO" = (
-/obj/item/trash/syndi_cakes,
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"qP" = (
-/obj/item/stool/padded,
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"qQ" = (
-/obj/effect/decal/cleanable/generic,
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"qR" = (
-/mob/living/simple_mob/animal/passive/mouse{
- faction = "zoo"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"qS" = (
-/obj/effect/decal/cleanable/blood/oil,
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"qT" = (
-/obj/item/trash/chips,
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"qU" = (
-/obj/structure/table/rack,
-/obj/item/storage/box/lights/mixed,
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"qV" = (
-/obj/structure/table/rack{
- dir = 1
- },
-/obj/item/extinguisher,
-/obj/item/clothing/head/hardhat/red,
-/obj/item/flashlight,
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"qW" = (
-/obj/machinery/floodlight,
-/turf/simulated/floor,
-/area/awaymission/zoo)
-"qX" = (
-/obj/structure/flora/ausbushes/fullgrass,
-/turf/simulated/floor/holofloor/snow,
-/area/awaymission/zoo)
-"qY" = (
-/obj/structure/flora/ausbushes/palebush,
-/turf/simulated/floor/holofloor/snow,
-/area/awaymission/zoo)
-"qZ" = (
-/obj/structure/flora/tree/dead,
-/turf/simulated/floor/holofloor/snow,
-/area/awaymission/zoo)
-"ra" = (
-/obj/structure/flora/tree/pine,
-/turf/simulated/floor/holofloor/snow,
-/area/awaymission/zoo)
-"rb" = (
-/mob/living/carbon/human/neaera{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/grass{
- icon = 'icons/jungle.dmi';
- icon_state = "grass2"
- },
-/area/awaymission/zoo)
-"rc" = (
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 8
- },
-/obj/structure/flora/ausbushes/brflowers,
-/turf/simulated/floor/grass,
-/area/awaymission/zoo)
-"rd" = (
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 4
- },
-/obj/structure/flora/ausbushes/brflowers,
-/turf/simulated/floor/grass,
-/area/awaymission/zoo)
-"re" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor,
-/area/awaymission/zoo)
-"rf" = (
-/mob/living/simple_mob/animal/sif/diyaab{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/snow,
-/area/awaymission/zoo)
-"rg" = (
-/obj/effect/floor_decal/spline/fancy/wood{
- icon_state = "spline_fancy";
- dir = 10
- },
-/obj/structure/flora/ausbushes/ppflowers,
-/turf/simulated/floor/grass,
-/area/awaymission/zoo)
-"rh" = (
-/obj/structure/flora/ausbushes/ywflowers,
-/obj/effect/floor_decal/spline/fancy/wood/corner{
- dir = 8
- },
-/turf/simulated/floor/grass,
-/area/awaymission/zoo)
-"ri" = (
-/obj/structure/flora/ausbushes/ywflowers,
-/obj/effect/floor_decal/spline/fancy/wood/corner,
-/turf/simulated/floor/grass,
-/area/awaymission/zoo)
-"rj" = (
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 6
- },
-/obj/structure/flora/ausbushes/ppflowers,
-/turf/simulated/floor/grass,
-/area/awaymission/zoo)
-"rk" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"rl" = (
-/obj/machinery/space_heater,
-/turf/simulated/floor,
-/area/awaymission/zoo)
-"rm" = (
-/obj/machinery/portable_atmospherics/powered/pump/filled,
-/turf/simulated/floor,
-/area/awaymission/zoo)
-"rn" = (
-/obj/machinery/portable_atmospherics/powered/scrubber,
-/turf/simulated/floor,
-/area/awaymission/zoo)
-"ro" = (
-/obj/structure/reagent_dispensers/fueltank,
-/turf/simulated/floor,
-/area/awaymission/zoo)
-"rp" = (
-/obj/structure/reagent_dispensers/watertank,
-/turf/simulated/floor,
-/area/awaymission/zoo)
-"rq" = (
-/turf/simulated/floor,
-/area/awaymission/zoo)
-"rr" = (
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 2
- },
-/obj/structure/flora/ausbushes/brflowers,
-/turf/simulated/floor/grass,
-/area/awaymission/zoo)
-"rs" = (
-/obj/effect/floor_decal/industrial/warning{
- icon_state = "warning";
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"rt" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/sign/kiddieplaque{
- desc = "The Xenomorph XX121, better known just as Xenomorph, are an extraterrestrial, endoparasitoid species with multiple life cycles, possibly originating from the planet Proteus (also known as Xenomorph Prime), which orbits the star A6 454. One of the deadliest of all known alien species, these creatures need a host organism in order to reproduce. The appearance of the Xenomorph varies depending on its host. The Human phenotype is generally around 7�8 feet, and roughly 136.0 to 181.4 kilograms in weight, with a long, muscular tail and large, curved, oblong head. The Queen of this species is generally twice as large (they can grow even larger, some even up to 100 feet tall, and stronger if given time) and possesses superior speed, strength and intelligence. The term Xenomorph is derived from the Greek words xeno ('stranger', 'alien', and 'foreigner') and morphe ('form', 'shape'). There are no solid facts as to the origins of the Xenomorph species; instead, there are many assumptions which cannot be confirmed. Based on the limited information we have, the most commonly accepted hypothesis is that they are an artificially created species, although another hypothesis says that they evolved naturally on a planet much different than our own. The Xenomorph lives in a hive together with its queen. Amazingly, the blood and other bodily fluids of the Xenomorph are highly acidic. It is not yet understood how a creature of such biology can exist. The planet Proteus is also home to rare, red-hued Xenomorphs, who frequently fight their black-colored rivals. Some Xenomorphs are alleged to be able to cloak themselves to be invisible to the human eye, but this has not been confirmed by independent study.";
- name = "Xenomorph Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"ru" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/sign/kiddieplaque{
- desc = "Space spider is a broad classification is used to indicate a subspecies of arachnids discovered in the Tau sector. Extremely dangerous and voracious, this family of arachnids managed to evolve and adapt to grow and thrive in a variety of atmospheric conditions, even the complete lack of an atmosphere altogether. The females, bigger than the males, tend to lay their eggs in the bodies of animals killed during hunts. From there, the young specimens (spiderlings) will feed on the corpse for the first few hours of life until the body is picked clean, after which they will leave the nest to begin hunting for small parasites and anaerobic or aerobic creatures. Once they reach adulthood, their societal structure seems to change, pushing them to hunt in small packs, mostly favoring their numbers and aggressive nature, and inoculating a deadly toxin in their victims before sucking the nutrients dry.";
- name = "Space Spider Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"rv" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/sign/kiddieplaque{
- desc = "The Samak are the apex predator in the various plains regions of the northern hemisphere of Meralar. Unlike many creatures of Meralar, it does not have any fur to speak of. Instead, it is completely covered in thick armored plates which act as a barrier between the Samak's internal warmth and the cold environment. However, this is still not that efficient, so the Samak feed often to keep themselves warm. The Samak have six thick legs tipped with broad claws, and roughly aerodynamic bodies. They burrow underground, detecting prey through incredibly keen thermal detection. They pop up suddenly, grab their next meal, and return underground just as quickly. They prefer larger prey, such as the Baqara, Elu'a Eli, and Tajaran. Due to their voracious appetites and tendency to ruin mine shafts and infrastructure, they have been hunted almost to extinction, mainly by the Slavemasters. For the Tajaran, being able to kill a Samak singlehandedly (and without 'cheating', such as saturation bombing and the like) is an incredible feat, and any individual who pulls it off is lauded greatly.";
- name = "Samak Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"rw" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/sign/kiddieplaque{
- desc = "Space bears are the result of reckless experimentation in the early days of interplanetary travel and colonization. Rogue scientists in the beginnings of what is now known as Space Russia got very drunk one night, more than usual, and decided to 'improve' on the terran bear. The result is faster, stronger, and smarter than the original species, but most importantly they are able to survive in the airless void of space without any special equipment. It is unknown if they were originally meant to be living weapons or simply made 'because we can', but the scientists responsible were never heard from again. Now, thanks to faster than light travel and lackluster effort in making sure nothing's riding along, Space Bears can be found living on asteroids and moons across the galaxy, wherever Humanity and friends may roam.";
- name = "Space Bear Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"rx" = (
-/turf/simulated/floor/holofloor/desert{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroidplating";
- name = "scorched sand"
- },
-/area/awaymission/zoo)
-"ry" = (
-/obj/effect/floor_decal/spline{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroid_edge_e";
- name = "rocky edge"
- },
-/turf/simulated/floor/holofloor/desert{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroidplating";
- name = "scorched sand"
- },
-/area/awaymission/zoo)
-"rz" = (
-/turf/simulated/floor/holofloor/reinforced{
- icon = 'icons/turf/floors.dmi';
- icon_state = "lava";
- name = "hololava"
- },
-/area/awaymission/zoo)
-"rA" = (
-/obj/effect/floor_decal/spline{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroid_edge_w";
- name = "rocky edge"
- },
-/turf/simulated/floor/holofloor/desert{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroidplating";
- name = "scorched sand"
- },
-/area/awaymission/zoo)
-"rB" = (
-/obj/effect/floor_decal/spline{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroid_edge_e";
- name = "rocky edge"
- },
-/obj/effect/floor_decal/spline{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroid_edge_s";
- name = "rocky edge"
- },
-/turf/simulated/floor/holofloor/desert{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroidplating";
- name = "scorched sand"
- },
-/area/awaymission/zoo)
-"rC" = (
-/turf/simulated/floor/holofloor/space,
-/area/awaymission/zoo)
-"rD" = (
-/obj/effect/floor_decal/asteroid,
-/turf/simulated/floor/holofloor/desert{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroidplating";
- name = "scorched sand"
- },
-/area/awaymission/zoo)
-"rE" = (
-/obj/effect/floor_decal/spline{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroid_edge_w";
- name = "rocky edge"
- },
-/obj/effect/floor_decal/spline{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroid_edge_s";
- name = "rocky edge"
- },
-/turf/simulated/floor/holofloor/desert{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroidplating";
- name = "scorched sand"
- },
-/area/awaymission/zoo)
-"rF" = (
-/obj/effect/floor_decal/spline{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroid_edge_w";
- name = "rocky edge"
- },
-/obj/effect/floor_decal/spline{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroid_edge_n";
- name = "rocky edge"
- },
-/turf/simulated/floor/holofloor/desert{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroidplating";
- name = "scorched sand"
- },
-/area/awaymission/zoo)
-"rG" = (
-/obj/effect/floor_decal/spline{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroid_edge_n";
- name = "rocky edge"
- },
-/turf/simulated/floor/holofloor/desert{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroidplating";
- name = "scorched sand"
- },
-/area/awaymission/zoo)
-"rH" = (
-/obj/structure/flora/ausbushes/sparsegrass,
-/turf/simulated/floor/holofloor/snow,
-/area/awaymission/zoo)
-"rI" = (
-/obj/effect/floor_decal/spline{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroid_edge_w";
- name = "rocky edge"
- },
-/obj/effect/floor_decal/asteroid,
-/turf/simulated/floor/holofloor/desert{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroidplating";
- name = "scorched sand"
- },
-/area/awaymission/zoo)
-"rJ" = (
-/obj/structure/flora/bush,
-/turf/simulated/floor/holofloor/snow,
-/area/awaymission/zoo)
-"rK" = (
-/obj/effect/floor_decal/spline{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroid_edge_w";
- name = "rocky edge"
- },
-/obj/effect/floor_decal/spline{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroid_edge_e";
- name = "rocky edge"
- },
-/obj/effect/floor_decal/spline{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroid_edge_n";
- name = "rocky edge"
- },
-/turf/simulated/floor/holofloor/desert{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroidplating";
- name = "scorched sand"
- },
-/area/awaymission/zoo)
-"rL" = (
-/mob/living/simple_mob/animal/space/alien{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/desert{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroidplating";
- name = "scorched sand"
- },
-/area/awaymission/zoo)
-"rM" = (
-/obj/effect/floor_decal/spline{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroid_edge_e";
- name = "rocky edge"
- },
-/obj/effect/floor_decal/spline{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroid_edge_n";
- name = "rocky edge"
- },
-/turf/simulated/floor/holofloor/desert{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroidplating";
- name = "scorched sand"
- },
-/area/awaymission/zoo)
-"rN" = (
-/obj/effect/floor_decal/spline{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroid_edge_e";
- name = "rocky edge"
- },
-/obj/effect/floor_decal/asteroid,
-/turf/simulated/floor/holofloor/desert{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroidplating";
- name = "scorched sand"
- },
-/area/awaymission/zoo)
-"rO" = (
-/obj/structure/closet/crate,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled/neutral,
-/area/awaymission/zoo)
-"rP" = (
-/turf/simulated/floor/tiled/neutral,
-/area/awaymission/zoo)
-"rQ" = (
-/obj/structure/flora/grass/both,
-/turf/simulated/floor/holofloor/snow,
-/area/awaymission/zoo)
-"rR" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/sign/kiddieplaque{
- desc = "The Xenomorph XX121, better known just as Xenomorph, are an extraterrestrial, endoparasitoid species with multiple life cycles, possibly originating from the planet Proteus (also known as Xenomorph Prime), which orbits the star A6 454. One of the deadliest of all known alien species, these creatures need a host organism in order to reproduce. The appearance of the Xenomorph varies depending on its host. The Human phenotype is generally around 7�8 feet, and roughly 136.0 to 181.4 kilograms in weight, with a long, muscular tail and large, curved, oblong head. The Queen of this species is generally twice as large (they can grow even larger, some even up to 100 feet tall, and stronger if given time) and possesses superior speed, strength and intelligence. The term Xenomorph is derived from the Greek words xeno ('stranger', 'alien', and 'foreigner') and morphe ('form', 'shape'). There are no solid facts as to the origins of the Xenomorph species; instead, there are many assumptions which cannot be confirmed. Based on the limited information we have, the most commonly accepted hypothesis is that they are an artificially created species, although another hypothesis says that they evolved naturally on a planet much different than our own. The Xenomorph lives in a hive together with its queen. Amazingly, the blood and other bodily fluids of the Xenomorph are highly acidic. It is not yet understood how a creature of such biology can exist. The planet Proteus is also home to rare, red-hued Xenomorphs, who frequently fight their black-colored rivals. Some Xenomorphs are alleged to be able to cloak themselves to be invisible to the human eye, but this has not been confirmed by independent study.";
- name = "Xenomorph Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"rS" = (
-/mob/living/simple_mob/animal/space/alien/drone{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/desert{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroidplating";
- name = "scorched sand"
- },
-/area/awaymission/zoo)
-"rT" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/sign/kiddieplaque{
- desc = "Space spider is a broad classification is used to indicate a subspecies of arachnids discovered in the Tau sector. Extremely dangerous and voracious, this family of arachnids managed to evolve and adapt to grow and thrive in a variety of atmospheric conditions, even the complete lack of an atmosphere altogether. The females, bigger than the males, tend to lay their eggs in the bodies of animals killed during hunts. From there, the young specimens (spiderlings) will feed on the corpse for the first few hours of life until the body is picked clean, after which they will leave the nest to begin hunting for small parasites and anaerobic or aerobic creatures. Once they reach adulthood, their societal structure seems to change, pushing them to hunt in small packs, mostly favoring their numbers and aggressive nature, and inoculating a deadly toxin in their victims before sucking the nutrients dry.";
- name = "Space Spider Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"rU" = (
-/obj/effect/overlay/palmtree_r,
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"rV" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/sign/kiddieplaque{
- desc = "The Samak are the apex predator in the various plains regions of the northern hemisphere of Meralar. Unlike many creatures of Meralar, it does not have any fur to speak of. Instead, it is completely covered in thick armored plates which act as a barrier between the Samak's internal warmth and the cold environment. However, this is still not that efficient, so the Samak feed often to keep themselves warm. The Samak have six thick legs tipped with broad claws, and roughly aerodynamic bodies. They burrow underground, detecting prey through incredibly keen thermal detection. They pop up suddenly, grab their next meal, and return underground just as quickly. They prefer larger prey, such as the Baqara, Elu'a Eli, and Tajaran. Due to their voracious appetites and tendency to ruin mine shafts and infrastructure, they have been hunted almost to extinction, mainly by the Slavemasters. For the Tajaran, being able to kill a Samak singlehandedly (and without 'cheating', such as saturation bombing and the like) is an incredible feat, and any individual who pulls it off is lauded greatly.";
- name = "Samak Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"rW" = (
-/mob/living/simple_mob/animal/passive/penguin{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/snow,
-/area/awaymission/zoo)
-"rX" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/sign/kiddieplaque{
- desc = "Space bears are the result of reckless experimentation in the early days of interplanetary travel and colonization. Rogue scientists in the beginnings of what is now known as Space Russia got very drunk one night, more than usual, and decided to 'improve' on the terran bear. The result is faster, stronger, and smarter than the original species, but most importantly they are able to survive in the airless void of space without any special equipment. It is unknown if they were originally meant to be living weapons or simply made 'because we can', but the scientists responsible were never heard from again. Now, thanks to faster than light travel and lackluster effort in making sure nothing's riding along, Space Bears can be found living on asteroids and moons across the galaxy, wherever Humanity and friends may roam.";
- name = "Space Bear Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"rY" = (
-/obj/effect/floor_decal/asteroid,
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"rZ" = (
-/mob/living/simple_mob/animal/passive/snake{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass1"
- },
-/area/awaymission/zoo)
-"sa" = (
-/obj/effect/floor_decal/spline{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroid_edge_w";
- name = "rocky edge"
- },
-/obj/effect/floor_decal/spline{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroid_edge_s";
- name = "rocky edge"
- },
-/mob/living/simple_mob/animal/space/alien/drone{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/desert{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroidplating";
- name = "scorched sand"
- },
-/area/awaymission/zoo)
-"sb" = (
-/obj/effect/floor_decal/spline{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroid_edge_s";
- name = "rocky edge"
- },
-/turf/simulated/floor/holofloor/desert{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroidplating";
- name = "scorched sand"
- },
-/area/awaymission/zoo)
-"sc" = (
-/obj/effect/floor_decal/industrial/outline/yellow,
-/mob/living/simple_mob/vore/aggressive/mimic{
- faction = "zoo"
- },
-/turf/simulated/floor/tiled/neutral,
-/area/awaymission/zoo)
-"sd" = (
-/obj/structure/flora/ausbushes/fullgrass,
-/mob/living/simple_mob/animal/passive/penguin{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/snow,
-/area/awaymission/zoo)
-"se" = (
-/obj/effect/floor_decal/asteroid,
-/mob/living/simple_mob/animal/space/bear{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"sf" = (
-/obj/structure/flora/grass/both,
-/mob/living/simple_mob/animal/passive/penguin{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/snow,
-/area/awaymission/zoo)
-"sg" = (
-/obj/effect/overlay/palmtree_l,
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"sh" = (
-/mob/living/simple_mob/hostile/samak{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/snow,
-/area/awaymission/zoo)
-"si" = (
-/obj/effect/floor_decal/spline/plain{
- dir = 9
- },
-/turf/simulated/floor/beach/water,
-/area/awaymission/zoo)
-"sj" = (
-/obj/effect/floor_decal/spline/plain{
- dir = 1
- },
-/turf/simulated/floor/beach/water,
-/area/awaymission/zoo)
-"sk" = (
-/obj/effect/floor_decal/spline/plain{
- dir = 5
- },
-/turf/simulated/floor/beach/water,
-/area/awaymission/zoo)
-"sl" = (
-/mob/living/simple_mob/animal/space/carp{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/space,
-/area/awaymission/zoo)
-"sm" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/sign/kiddieplaque{
- desc = "The common Green Snake is an invasive species that makes its home on tropical worlds across the galaxy. Its ancestors were once kept as pets by Humans, but these snakes had escaped into the ventilation of ships over many centuries to feed on the abundance of mice usually infesting the maintinence passages. It is believed that they are descended from the Ball Python, native to Earth, in the Sol system.";
- name = "Green Snake Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"sn" = (
-/obj/effect/floor_decal/spline{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroid_edge_w";
- name = "rocky edge"
- },
-/obj/effect/floor_decal/spline{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroid_edge_e";
- name = "rocky edge"
- },
-/turf/simulated/floor/holofloor/desert{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroidplating";
- name = "scorched sand"
- },
-/area/awaymission/zoo)
-"so" = (
-/obj/effect/floor_decal/spline{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroid_edge_e";
- name = "rocky edge"
- },
-/mob/living/simple_mob/animal/space/alien/drone{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/desert{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroidplating";
- name = "scorched sand"
- },
-/area/awaymission/zoo)
-"sp" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/sign/kiddieplaque{
- desc = "Don't be fooled, this isn't a storage room, but in fact the hunting ground of a deadly ambush predator known as the Mimic. The origin of this species is largely unknown, but they are theorized to be a cousin of the even more elusive changeling species. However, unlike the changeling, the mimic is known for disguising its self as inanimate objects, rather than other animals. When a suitable prey disturbs the mimic, it attacks, and if possible, swallows its victim whole. Scientists do not know how the creature reproduces, as all efforts to study the organism, dead or alive, have revealed that specimens examined do not have reproductive organs at all! It is hypothesized that the mimic grows and uses reproductive organs during a later life cycle, not yet recorded by any known sentient species.";
- name = "Mimic Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"sq" = (
-/obj/effect/spider/stickyweb,
-/mob/living/simple_mob/animal/giant_spider/hunter{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"sr" = (
-/obj/effect/spider/cocoon{
- icon_state = "cocoon_large2"
- },
-/mob/living/simple_mob/animal/giant_spider/hunter{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"ss" = (
-/obj/effect/spider/stickyweb,
-/mob/living/simple_mob/animal/giant_spider{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"st" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/sign/kiddieplaque{
- desc = "Originating from the jungles of Earth, Parrots are a highly intelligent avian that have become an expensive commodity in space, prized for their colorful plumage, and their famous ability to mimic speech. Ship captains traditionally keep them as exotic pets, to demonstrate wealth, and to have someone to talk with. Some researchers believe some parrot species to be capable of intelligence up to that of a 5 year old Human in some aspects. Purebreds of exceptionally varied color pallets are especially prized among traders and space pirates.";
- name = "Parrot Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"su" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/sign/kiddieplaque{
- desc = "Penguins are a group of aquatic, flightless birds living almost exclusively in the Southern Hemisphere of Earth, in the Sol system, especially in the continent of Antarctica. Highly adapted for life in the water, penguins have countershaded dark and white plumage, and their wings have evolved into flippers. Most penguins feed on krill, fish, squid and other forms of sealife caught while swimming underwater. They spend about half of their lives on land and half in the oceans. Due to the effects of global warming, penguins have been sent off-world to wildlife sanctuaries across the galaxy. Today, many such reserves harbor the last of this species, while penguins are now extinct on Earth.";
- name = "Space Penguin Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"sv" = (
-/obj/effect/floor_decal/spline/plain{
- dir = 8
- },
-/turf/simulated/floor/beach/water,
-/area/awaymission/zoo)
-"sw" = (
-/obj/effect/floor_decal/spline/plain{
- dir = 4
- },
-/turf/simulated/floor/beach/water,
-/area/awaymission/zoo)
-"sx" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/sign/kiddieplaque{
- desc = "Space carp are a breed of space fish that come from the phoron giant Erebus. Scientists aren't quite sure how, but the Carp are imbued with the Phoron in their DNA, allowing for them to travel unaided through the vast void of Space, without gravity, air, or anything. They are very dangerous to space travelers, as they are highly aggressive and carnivorous. They often break windows and the like on space stations hoping to get in to eat the crew.";
- name = "Space Carp Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"sy" = (
-/obj/effect/floor_decal/spline{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroid_edge_e";
- name = "rocky edge"
- },
-/obj/effect/floor_decal/spline{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroid_edge_s";
- name = "rocky edge"
- },
-/obj/effect/floor_decal/spline{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroid_edge_n";
- name = "rocky edge"
- },
-/turf/simulated/floor/holofloor/desert{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroidplating";
- name = "scorched sand"
- },
-/area/awaymission/zoo)
-"sz" = (
-/obj/effect/floor_decal/spline{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroid_edge_w";
- name = "rocky edge"
- },
-/mob/living/simple_mob/animal/space/alien{
- faction = "zoo";
- name = "invisible alien hunter"
- },
-/turf/simulated/floor/holofloor/desert{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroidplating";
- name = "scorched sand"
- },
-/area/awaymission/zoo)
-"sA" = (
-/obj/effect/spider/stickyweb{
- icon_state = "stickyweb2"
- },
-/obj/effect/spider/cocoon{
- icon_state = "cocoon3"
- },
-/mob/living/simple_mob/animal/giant_spider/hunter{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"sB" = (
-/obj/effect/spider/stickyweb{
- icon_state = "cobweb1"
- },
-/mob/living/simple_mob/animal/giant_spider/hunter{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"sC" = (
-/obj/effect/spider/cocoon{
- icon_state = "cocoon2"
- },
-/mob/living/simple_mob/animal/giant_spider/nurse{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"sD" = (
-/obj/effect/spider/stickyweb{
- icon_state = "cobweb2"
- },
-/mob/living/simple_mob/animal/giant_spider{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"sE" = (
-/obj/effect/spider/stickyweb{
- icon_state = "stickyweb2"
- },
-/obj/effect/spider/cocoon{
- icon_state = "cocoon_large1"
- },
-/mob/living/simple_mob/animal/giant_spider{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"sF" = (
-/obj/effect/floor_decal/spline{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroid_edge_e";
- name = "rocky edge"
- },
-/mob/living/simple_mob/animal/space/alien/queen{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/desert{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroidplating";
- name = "scorched sand"
- },
-/area/awaymission/zoo)
-"sG" = (
-/obj/effect/landmark/away,
-/turf/simulated/floor/tiled/neutral,
-/area/awaymission/zoo)
-"sH" = (
-/obj/effect/spider/cocoon{
- icon_state = "cocoon_large3"
- },
-/mob/living/simple_mob/animal/giant_spider/hunter{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"sI" = (
-/mob/living/simple_mob/animal/giant_spider{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"sJ" = (
-/mob/living/simple_mob/animal/passive/bird/parrot/polly{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"sK" = (
-/obj/effect/landmark/away,
-/turf/simulated/floor/beach/water,
-/area/awaymission/zoo)
-"sL" = (
-/mob/living/simple_mob/animal/space/bear{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"sM" = (
-/mob/living/simple_mob/animal/space/alien{
- faction = "zoo";
- name = "invisible alien hunter"
- },
-/turf/simulated/floor/holofloor/desert{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroidplating";
- name = "scorched sand"
- },
-/area/awaymission/zoo)
-"sN" = (
-/obj/effect/decal/remains,
-/obj/effect/gibspawner/generic,
-/turf/simulated/floor/tiled/neutral,
-/area/awaymission/zoo)
-"sO" = (
-/obj/effect/spider/stickyweb,
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"sP" = (
-/mob/living/simple_mob/animal/passive/snake{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass4"
- },
-/area/awaymission/zoo)
-"sQ" = (
-/obj/effect/floor_decal/spline{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroid_edge_w";
- name = "rocky edge"
- },
-/obj/effect/floor_decal/spline{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroid_edge_e";
- name = "rocky edge"
- },
-/obj/effect/floor_decal/spline{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroid_edge_s";
- name = "rocky edge"
- },
-/turf/simulated/floor/holofloor/desert{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroidplating";
- name = "scorched sand"
- },
-/area/awaymission/zoo)
-"sR" = (
-/obj/effect/spider/stickyweb{
- icon_state = "stickyweb2"
- },
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"sS" = (
-/obj/effect/spider/stickyweb{
- icon_state = "cobweb2"
- },
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"sT" = (
-/obj/effect/floor_decal/spline/plain{
- dir = 10
- },
-/turf/simulated/floor/beach/water,
-/area/awaymission/zoo)
-"sU" = (
-/obj/effect/floor_decal/spline/plain,
-/turf/simulated/floor/beach/water,
-/area/awaymission/zoo)
-"sV" = (
-/obj/effect/floor_decal/spline/plain{
- dir = 6
- },
-/turf/simulated/floor/beach/water,
-/area/awaymission/zoo)
-"sW" = (
-/obj/effect/floor_decal/spline{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroid_edge_w";
- name = "rocky edge"
- },
-/obj/effect/floor_decal/spline{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroid_edge_s";
- name = "rocky edge"
- },
-/obj/effect/floor_decal/spline{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroid_edge_n";
- name = "rocky edge"
- },
-/turf/simulated/floor/holofloor/desert{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroidplating";
- name = "scorched sand"
- },
-/area/awaymission/zoo)
-"sX" = (
-/obj/effect/spider/stickyweb{
- icon_state = "cobweb1"
- },
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"sY" = (
-/obj/structure/flora/grass/green,
-/turf/simulated/floor/holofloor/snow,
-/area/awaymission/zoo)
-"sZ" = (
-/obj/structure/flora/grass/brown,
-/turf/simulated/floor/holofloor/snow,
-/area/awaymission/zoo)
-"ta" = (
-/obj/effect/floor_decal/asteroid,
-/mob/living/simple_mob/animal/space/alien{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/desert{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroidplating";
- name = "scorched sand"
- },
-/area/awaymission/zoo)
-"tb" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/sign/kiddieplaque{
- desc = "Stoks are a small species of reptile native to Moghes, ranging from two, to three feet tall with colorful scales, and feathers adorning their head, they stand on two legs and have short arms, the legs being digitigrade. They keep to oasises due to their colors which provide camouflage and distance from predators such as duneworms. Keeping in packs so that when they are threatened, they will swarm an attacker and take it down by sheer flanking and numbers. They're an omnivorous species, keeping themselves fed on either predators, or oasis fruits. Despite being the evolutionary equivalent of how monkeys are to humans, Stok are often domesticated and kept as pets by Unathi on Moghes, serving to aid in hunting efforts when trained. Their role in Unathi society is more like that of dogs to humans.";
- name = "Stok Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"tc" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/sign/kiddieplaque{
- desc = "During the latest part of a Diona's life cycle, the Diona casts its self into orbit around a star, so it may soak up solar radiation and grow to immense proportions, even as large as a space station. The yithian, exhibited here, can only be found within these great Diona, where it has a symbiotic relationship with its host. It consumes fungus and parasites that would normally compromise the Diona's health.";
- name = "Yithian Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"td" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/sign/kiddieplaque{
- desc = "A relative of the Tajaran, the Farwa is an intelligent pack animal widespread on Meralar, in the Rarkajar system. Usually with tan, orange and brown pelts, this animals is capable of using primitive tools. Its diet is primarly made up of vegetable matter and carrion, although they also hunt opportunistically. The species itself is very diverse, with Farwa in different biomes possessing minute variations in behaviour and genetic make-up.";
- name = "Farwa Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"te" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/sign/kiddieplaque{
- desc = "This Redspace creature was generously donated by a NanoTrasen science team headed by Dr. Kisuke Gema of the Virgo Orbital Research Establishment. Other than that, we honestly don't know anything about this monstrosity, other than the fact that it hungers for Human flesh.";
- name = "Redspace Abomination Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"tf" = (
-/obj/structure/flora/ausbushes/fullgrass,
-/turf/simulated/floor/holofloor/wood{
- icon = 'icons/turf/floors.dmi';
- icon_state = "diona"
- },
-/area/awaymission/zoo)
-"tg" = (
-/obj/structure/flora/ausbushes/genericbush,
-/turf/simulated/floor/holofloor/wood{
- icon = 'icons/turf/floors.dmi';
- icon_state = "diona"
- },
-/area/awaymission/zoo)
-"th" = (
-/turf/simulated/floor/holofloor/wood{
- icon = 'icons/turf/floors.dmi';
- icon_state = "diona"
- },
-/area/awaymission/zoo)
-"ti" = (
-/mob/living/simple_mob/animal/passive/yithian{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/wood{
- icon = 'icons/turf/floors.dmi';
- icon_state = "diona"
- },
-/area/awaymission/zoo)
-"tj" = (
-/obj/machinery/portable_atmospherics/hydroponics/soil/invisible,
-/turf/simulated/floor/holofloor/wood{
- icon = 'icons/turf/floors.dmi';
- icon_state = "diona"
- },
-/area/awaymission/zoo)
-"tk" = (
-/turf/simulated/floor/cult,
-/area/awaymission/zoo)
-"tl" = (
-/obj/structure/cult/pylon,
-/turf/simulated/floor/cult,
-/area/awaymission/zoo)
-"tm" = (
-/obj/structure/flora/ausbushes/palebush,
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"tn" = (
-/obj/effect/floor_decal/asteroid,
-/mob/living/carbon/human/stok{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"to" = (
-/obj/structure/flora/ausbushes/lavendergrass,
-/turf/simulated/floor/holofloor/wood{
- icon = 'icons/turf/floors.dmi';
- icon_state = "diona"
- },
-/area/awaymission/zoo)
-"tp" = (
-/obj/structure/flora/ausbushes/fernybush,
-/turf/simulated/floor/holofloor/wood{
- icon = 'icons/turf/floors.dmi';
- icon_state = "diona"
- },
-/area/awaymission/zoo)
-"tq" = (
-/mob/living/carbon/human/farwa{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/snow,
-/area/awaymission/zoo)
-"tr" = (
-/obj/effect/gateway,
-/turf/simulated/floor/cult,
-/area/awaymission/zoo)
-"ts" = (
-/mob/living/carbon/human/stok{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"tt" = (
-/obj/structure/sink/puddle,
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"tu" = (
-/obj/structure/flora/ausbushes/sunnybush,
-/turf/simulated/floor/holofloor/wood{
- icon = 'icons/turf/floors.dmi';
- icon_state = "diona"
- },
-/area/awaymission/zoo)
-"tv" = (
-/obj/structure/flora/ausbushes/palebush,
-/turf/simulated/floor/holofloor/wood{
- icon = 'icons/turf/floors.dmi';
- icon_state = "diona"
- },
-/area/awaymission/zoo)
-"tw" = (
-/obj/structure/flora/ausbushes/ywflowers,
-/turf/simulated/floor/holofloor/wood{
- icon = 'icons/turf/floors.dmi';
- icon_state = "diona"
- },
-/area/awaymission/zoo)
-"tx" = (
-/obj/structure/flora/ausbushes/sunnybush,
-/mob/living/simple_mob/animal/passive/yithian{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/wood{
- icon = 'icons/turf/floors.dmi';
- icon_state = "diona"
- },
-/area/awaymission/zoo)
-"ty" = (
-/obj/structure/flora/tree/pine{
- icon_state = "pine_2"
- },
-/turf/simulated/floor/holofloor/snow,
-/area/awaymission/zoo)
-"tz" = (
-/obj/structure/flora/tree/pine{
- icon_state = "pine_3"
- },
-/turf/simulated/floor/holofloor/snow,
-/area/awaymission/zoo)
-"tA" = (
-/mob/living/simple_mob/creature{
- faction = "zoo";
- name = "redspace abomination"
- },
-/turf/simulated/floor/cult,
-/area/awaymission/zoo)
-"tB" = (
-/obj/structure/flora/ausbushes/fullgrass,
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"tC" = (
-/obj/structure/flora/ausbushes/leafybush,
-/turf/simulated/floor/holofloor/wood{
- icon = 'icons/turf/floors.dmi';
- icon_state = "diona"
- },
-/area/awaymission/zoo)
-"tD" = (
-/obj/effect/decal/remains/human,
-/turf/simulated/floor/cult,
-/area/awaymission/zoo)
-"tE" = (
-/obj/structure/flora/ausbushes/grassybush,
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"tF" = (
-/obj/structure/flora/ausbushes/grassybush,
-/turf/simulated/floor/holofloor/wood{
- icon = 'icons/turf/floors.dmi';
- icon_state = "diona"
- },
-/area/awaymission/zoo)
-"tG" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/sign/kiddieplaque{
- desc = "Decades ago, a group of rogue Skrellian scientists began illegal experimentation on Unathi colonists participating in a nuclear meltdown cleanup effort. In an attempt to create genetically engineered super soldiers, the Deathclaw was born with deadly sharp razor-like claws, incredible agility, robust durability, and high intelligence. When the Skrellian scientists were arrested by the authorities, the Deathclaw was to be destroyed, but some managed to escape captivity into the nuclear wasteland. Normally solitary creatures, they have been known to hunt in packs, and seem to have a preference for Human and Unathi meat.";
- name = "Deathclaw Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"tH" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/sign/kiddieplaque{
- desc = "The Space Goose (pural: geese) is an aquatic fowl originating from the planet Earth. This breed of Geese however was bred to the clime of space ships and stations as guard animals. They are extremely loud, highly aggressive, and territorial, while their talons and beaks are much longer and sharper than Earth geese. Their aggressive nature makes them difficult to train, but are highly effective when deployed.";
- name = "Space Goose Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"tI" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/sign/kiddieplaque{
- desc = "The Grey Wolf, Scientific name Canis Lupus, is a species native to the Sol system and specifically the planet Earth. It is the largest extant member of its family, with males averaging 43�45 kg (95�99 lb), and females 36�38.5 kg (79�85 lb). Like the red wolf, it is distinguished from other Canis species by its larger size and less pointed features, particularly on the ears and muzzle. Its winter fur is long and bushy, and predominantly a mottled gray in color, although nearly pure white, red, or brown to black also occur. It is also know by the name Timber Wolf. The gray wolf is the second most specialised member of the genus Canis, as demonstrated by its morphological adaptations to hunting large prey, its more gregarious nature, and its highly advanced expressive behavior. It is nonetheless closely related enough to smaller Canis species, such as the Sol Coyote or Golden Jackal to produce fertile hybrids. It is the only species of Canis to have a range encompassing both the Old and New planets, due to being popular as a traveling companion, an easier to tame circus attraction compared to tigers, and its valuable use in ridding polar worlds of large predators. It was also spread through some worlds to deal with Cloud Fox infestations. While normally indifferent to foxes aside from hunting territories, the Grey Wolf has shown great hostility to a special strain of Fox mutation found on the planet Andorss called the Cloud Fox. Bafflingly, these creatures share nothing in common that should lead them to be enemies, as the Grey Wolf is a predator and lives in snowy areas, whereas the Cloud Fox is an herbivore, largely found in Corn rich areas. Scientists have yet to explain this, although several other animals have also been shown to show hostility towards Cloud Foxes, namely the Macromeleon and Carousel Panther, both of whom get along well with Grey Wolves.";
- name = "Gray Wolf Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"tJ" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/sign/kiddieplaque{
- desc = "While all the species of these large predators are commonly known as Dragons (Draconius Regalis), this is mainly an umbrella term for a number of varieties of these large, reptilian creatures. There are numerous varieties of dragons found throughout the galaxy, and recounts of these creatures can be traced back to Skrell civilization's first interplanetary travels speaking of a large, unknown creature attacking and devouring the closeby cargo ships. Mainly solitary creatures, the Dragons roam large areas of space, capable of adapting to a large variety of atmospheres thanks to each sub-species natural affinity to various elements. While in today's population there are a numerous subspecies, all of these can be traced back to what archaeologists claimed to be a 'phoron' Dragon, by the biological analysis of the fossils found on asteroids in the Virgo-Erigone system. The creatures displayed here were reconstituted from such fossils, generously donated by the Virgo Orbital Research Establishment.";
- name = "Phoron Dragon Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"tK" = (
-/obj/structure/flora/ausbushes/sparsegrass,
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"tL" = (
-/obj/effect/floor_decal/asteroid,
-/obj/effect/decal/cleanable/greenglow,
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"tM" = (
-/obj/effect/gibspawner/human,
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"tN" = (
-/obj/machinery/portable_atmospherics/hydroponics/soil,
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"tO" = (
-/obj/effect/floor_decal/asteroid,
-/mob/living/simple_mob/vore/aggressive/dino{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"tP" = (
-/obj/effect/decal/cleanable/greenglow,
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"tQ" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/sign/kiddieplaque{
- desc = "Decades ago, a group of rogue Skrellian scientists began illegal experimentation on Unathi colonists participating in a nuclear meltdown cleanup effort. In an attempt to create genetically engineered super soldiers, the Deathclaw was born with deadly sharp razor-like claws, incredible agility, robust durability, and high intelligence. When the Skrellian scientists were arrested by the authorities, the Deathclaw was to be destroyed, but some managed to escape captivity into the nuclear wasteland. Normally solitary creatures, they have been known to hunt in packs, and seem to have a preference for Human and Unathi meat.";
- name = "Deathclaw Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"tR" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/sign/kiddieplaque{
- desc = "The Space Goose (pural: geese) is an aquatic fowl originating from the planet Earth. This breed of Geese however was bred to the clime of space ships and stations as guard animals. They are extremely loud, highly aggressive, and territorial, while their talons and beaks are much longer and sharper than Earth geese. Their aggressive nature makes them difficult to train, but are highly effective when deployed.";
- name = "Space Goose Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"tS" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/sign/kiddieplaque{
- desc = "The Grey Wolf, Scientific name Canis Lupus, is a species native to the Sol system and specifically the planet Earth. It is the largest extant member of its family, with males averaging 43�45 kg (95�99 lb), and females 36�38.5 kg (79�85 lb). Like the red wolf, it is distinguished from other Canis species by its larger size and less pointed features, particularly on the ears and muzzle. Its winter fur is long and bushy, and predominantly a mottled gray in color, although nearly pure white, red, or brown to black also occur. It is also know by the name Timber Wolf. The gray wolf is the second most specialised member of the genus Canis, as demonstrated by its morphological adaptations to hunting large prey, its more gregarious nature, and its highly advanced expressive behavior. It is nonetheless closely related enough to smaller Canis species, such as the Sol Coyote or Golden Jackal to produce fertile hybrids. It is the only species of Canis to have a range encompassing both the Old and New planets, due to being popular as a traveling companion, an easier to tame circus attraction compared to tigers, and its valuable use in ridding polar worlds of large predators. It was also spread through some worlds to deal with Cloud Fox infestations. While normally indifferent to foxes aside from hunting territories, the Grey Wolf has shown great hostility to a special strain of Fox mutation found on the planet Andorss called the Cloud Fox. Bafflingly, these creatures share nothing in common that should lead them to be enemies, as the Grey Wolf is a predator and lives in snowy areas, whereas the Cloud Fox is an herbivore, largely found in Corn rich areas. Scientists have yet to explain this, although several other animals have also been shown to show hostility towards Cloud Foxes, namely the Macromeleon and Carousel Panther, both of whom get along well with Grey Wolves.";
- name = "Gray Wolf Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"tT" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/sign/kiddieplaque{
- desc = "While all the species of these large predators are commonly known as Dragons (Draconius Regalis), this is mainly an umbrella term for a number of varieties of these large, reptilian creatures. There are numerous varieties of dragons found throughout the galaxy, and recounts of these creatures can be traced back to Skrell civilization's first interplanetary travels speaking of a large, unknown creature attacking and devouring the closeby cargo ships. Mainly solitary creatures, the Dragons roam large areas of space, capable of adapting to a large variety of atmospheres thanks to each sub-species natural affinity to various elements. While in today's population there are a numerous subspecies, all of these can be traced back to what archaeologists claimed to be a 'phoron' Dragon, by the biological analysis of the fossils found on asteroids in the Virgo-Erigone system. The creatures displayed here were reconstituted from such fossils, generously donated by the Virgo Orbital Research Establishment.";
- name = "Phoron Dragon Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"tU" = (
-/obj/effect/decal/remains/human,
-/turf/simulated/floor/holofloor/desert{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroidplating";
- name = "scorched sand"
- },
-/area/awaymission/zoo)
-"tV" = (
-/obj/effect/floor_decal/industrial/outline/yellow,
-/obj/structure/closet/crate/mimic/guaranteed,
-/turf/simulated/floor/tiled/neutral,
-/area/awaymission/zoo)
-"tW" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"tX" = (
-/mob/living/simple_mob/vore/aggressive/dragon{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/desert{
- icon = 'icons/turf/floors.dmi';
- icon_state = "asteroidplating";
- name = "scorched sand"
- },
-/area/awaymission/zoo)
-"tY" = (
-/mob/living/simple_mob/animal/passive/lizard{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"tZ" = (
-/mob/living/simple_mob/tomato{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"ua" = (
-/mob/living/simple_mob/fox{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/snow,
-/area/awaymission/zoo)
-"ub" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/sign/kiddieplaque{
- desc = "The Voracious Lizard is a relatively new species, muted from the common space lizard by exposure to Phoron. These creatures are found commonly in and around facilities where phoron is mined, refined, or stored. They have been known to attack other creatures in groups, and are able to unhinge their jaws to swallow Human-sized prey whole. The species was first discovered in the Virgo-Erigone system, and have since become a dangerous pest.";
- name = "Voracious Lizard Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"uc" = (
-/obj/effect/floor_decal/asteroid,
-/mob/living/simple_mob/vore/aggressive/deathclaw{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"ud" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/sign/kiddieplaque{
- desc = "Common Space Lizard (Pordacis Stellae Vulgaris) is a common critter amongst space stations. Their origin traces back to genetically modified wall lizards to survive the hazardous conditions of space, this hardy animal is surprisingly tough and able to rapidly regenerate dead cells from radiation exposure and is virtually immune against cancerous growths. Its diet is varied, as it eats what it gets, from discarded junk food to mice and small spiders.";
- name = "Lizard Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"ue" = (
-/mob/living/simple_mob/animal/space/goose{
- faction = "zoo"
- },
-/turf/simulated/floor/beach/water,
-/area/awaymission/zoo)
-"uf" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/sign/kiddieplaque{
- desc = "Originally a cult movie monster, a team of geneticists eventually turned the Animate Tomato from fiction to reality. While not harmful in any way, some people consider its grin to be disturbing. It reproduces in the same manner as plants, coming off of the vine when harvested or when it gets ripe enough, afterwards wandering about on its own.";
- name = "Animate Tomato Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"ug" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/sign/kiddieplaque{
- desc = "Foxes are small-to-medium-sized, omnivorous mammals belonging to several genera of the family Canidae. Foxes are slightly smaller than a medium-size domestic dog, with a flattened skull, upright triangular ears, a pointed, slightly upturned snout, and a long bushy tail (or brush). These foxes are Red Foxes, largest of the true foxes, has the greatest geographic range of all members of the Carnivora family, originally spanning across the entire Northern Hemisphere of Earth from the Arctic Circle to North Africa, North America and Eurasia, and has grown to be found on many forest and garden planets across the galaxy.";
- name = "Fox Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"uh" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/sign/kiddieplaque{
- desc = "A mouse (plural: mice), native to Earth in the Sol system, is a small rodent characteristically having a pointed snout, small rounded ears, a body-length scaly tail and a high breeding rate. The best known mouse species is the common house mouse (Mus musculus). It is also a popular pet. In some places, certain kinds of field mice are locally common. They are known to invade homes and space ships for food and shelter. Cats, wild dogs, foxes, birds of prey, snakes and even certain kinds of arthropods have been known to prey heavily upon mice. Nevertheless, because of its remarkable adaptability to almost any environment, the mouse is one of the most successful mammalian genera living in the galaxy today.";
- name = "Slime Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"ui" = (
-/mob/living/simple_mob/vore/aggressive/deathclaw{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"uj" = (
-/mob/living/simple_mob/slime/feral/dark_blue{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"uk" = (
-/obj/structure/flora/ausbushes/sparsegrass,
-/mob/living/simple_mob/vore/aggressive/dino{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"ul" = (
-/obj/effect/floor_decal/asteroid,
-/mob/living/simple_mob/animal/passive/lizard{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"um" = (
-/obj/effect/landmark/away,
-/mob/living/simple_mob/animal/space/goose{
- faction = "zoo"
- },
-/turf/simulated/floor/wood,
-/area/awaymission/zoo)
-"un" = (
-/mob/living/simple_mob/animal/wolf{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/snow,
-/area/awaymission/zoo)
-"uo" = (
-/mob/living/simple_mob/animal/space/goose{
- faction = "zoo"
- },
-/turf/simulated/floor/wood,
-/area/awaymission/zoo)
-"up" = (
-/obj/structure/symbol/sa,
-/turf/simulated/wall,
-/area/awaymission/zoo)
-"uq" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/sign/kiddieplaque{
- desc = "Saru (also incorrectly known as Sergalings) are the smaller, unevolved, far more docile cousins of the Sergals, and are usually thought of as either pests, food, or pets. They are a commodity that the Sergal use in their trades with other species due to their cute appearance and quick breeding. Contrary to popular belief, they are not sergal pups, despite their similar appearance. Note the distinctly stubbier noses, compared to true sergal pups. Unfortunately, the mistake has been made more than once, even by other sergals, wherein actual young sergals have been mistakenly sold to traders with tragic consequences... for the traders. The Saru are, like the Sergals, native to the planet Eltus, in the Vilous system. However, they are also found on the planet Tal in the same system.";
- name = "Saru Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"ur" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/sign/kiddieplaque{
- desc = "The brown bear (Ursus arctos) is a large bear with the widest distribution of any living ursid. The species is distributed across much of northern Eurasia and North America, on planet Earth. It is one of the two largest terrestrial carnivorans alive today, rivaled in body size only by its close cousin, the polar bear (Ursus maritimus), which is much less variable in size and averages larger due to this. There are several recognized subspecies, many of which are quite well-known within their native ranges, found in the brown bear species.";
- name = "Brown Bear Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"us" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/sign/kiddieplaque{
- desc = "The Tamaskan dogs are a crossbreed, specifically designed by dog fanciers on Earth, to morphologically resemble a wolfdog. It is a cross of several standardized breeds of the sled dog type, and its bloodlines may sometimes include a small amount of wolfdog stock. It is a highly versatile dog that can excel in agility, obedience and working trials. These traits have made the Tamaskan a popular animal among Human colonists on icy worlds.";
- name = "Tamaskan Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"ut" = (
-/obj/structure/largecrate/animal/cow,
-/turf/simulated/floor/tiled,
-/area/awaymission/zoo)
-"uu" = (
-/obj/effect/floor_decal/asteroid,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass4"
- },
-/area/awaymission/zoo)
-"uv" = (
-/obj/structure/flora/ausbushes/palebush,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass1"
- },
-/area/awaymission/zoo)
-"uw" = (
-/obj/effect/floor_decal/asteroid,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass0"
- },
-/area/awaymission/zoo)
-"ux" = (
-/obj/structure/sink/puddle,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass0"
- },
-/area/awaymission/zoo)
-"uy" = (
-/obj/effect/floor_decal/asteroid,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass2"
- },
-/area/awaymission/zoo)
-"uz" = (
-/obj/effect/floor_decal/asteroid,
-/mob/living/carbon/human/sergallingm{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass2"
- },
-/area/awaymission/zoo)
-"uA" = (
-/mob/living/simple_mob/animal/space/bear/brown{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"uB" = (
-/obj/effect/floor_decal/asteroid,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass1"
- },
-/area/awaymission/zoo)
-"uC" = (
-/mob/living/carbon/human/sergallingm{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass4"
- },
-/area/awaymission/zoo)
-"uD" = (
-/obj/effect/floor_decal/asteroid,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass3"
- },
-/area/awaymission/zoo)
-"uE" = (
-/obj/effect/floor_decal/asteroid,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass1"
- },
-/area/awaymission/zoo)
-"uF" = (
-/mob/living/simple_mob/animal/passive/dog/tamaskan{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/snow,
-/area/awaymission/zoo)
-"uG" = (
-/obj/item/stack/tile/grass,
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"uH" = (
-/obj/item/stack/tile/grass,
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"uI" = (
-/obj/effect/floor_decal/asteroid,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass0"
- },
-/area/awaymission/zoo)
-"uJ" = (
-/obj/machinery/door/airlock/glass{
- icon_state = "door_locked";
- locked = 1;
- name = "Exhibit Airlock"
- },
-/obj/item/tape/engineering{
- icon_state = "engineering_door_0"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"uK" = (
-/obj/effect/floor_decal/asteroid,
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass3"
- },
-/area/awaymission/zoo)
-"uL" = (
-/mob/living/carbon/human/sergallingm{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass1"
- },
-/area/awaymission/zoo)
-"uM" = (
-/mob/living/carbon/human/sergallingm{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass2"
- },
-/area/awaymission/zoo)
-"uN" = (
-/obj/structure/flora/ausbushes/genericbush,
-/mob/living/simple_mob/animal/space/bear/brown{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/grass,
-/area/awaymission/zoo)
-"uO" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/sign/kiddieplaque{
- desc = "The Sol-system native Panther, found primarily on the Sol-system planet Earth, is a large mammal belonging to the Felidae family. Found in a variety of environment, like most big cats the Panther inhabits a large number of habitats and is a carnivorous, nocturnal predator. Of particular note are the various patterns of their fur - the most known one, especially thanks to Sol popular culture (books, sequential art and movies) is the black panther, a species that displays a fur pattern completely black at a first glance, but other species can display a much wider variety of patterns, another one of the most common being a beige color with large, black spots. These patterns were mainly evolved as a mean to conceal itself in the surrounding environment, to ambush an unsuspecting prey.";
- name = "Panther Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"uP" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/sign/kiddieplaque{
- desc = "Shantak are a pack-hunting carnivore native to Meralar. Using loud barks and growls, similar to that of wolves, the shantak is able to communicate verbally with its hunting partners in order to coordinate attacks. The largest female of the group is usually in charge, and is considered to be the alpha of the pack.";
- name = "Shantak Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"uQ" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/sign/kiddieplaque{
- desc = "Space Pike are a larger, more territorial cousin of the famous Space Carp whose origins can also be traced to the Erebus system. Like the Space Carp, their DNA is infused with Phoron. However, the Space Pike were hunted nearly to extinction for their vibrant purple scales. They were declared a critically endangered species in 2556, but that status has been lifted recently due to a substantial bounce back in numbers. They are now only considered a vulnerable species. Space Pike feed on space slugs, space worms, sometimes space carp, and the occasional space man. The space bear is considered its mortal enemy.";
- name = "Space Pike Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"uR" = (
-/obj/item/stack/tile/grass,
-/obj/item/stack/tile/grass,
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"uS" = (
-/obj/structure/flora/ausbushes/fernybush,
-/turf/simulated/floor/holofloor/grass{
- icon = 'icons/jungle.dmi';
- icon_state = "grass2"
- },
-/area/awaymission/zoo)
-"uT" = (
-/obj/effect/overlay/palmtree_r,
-/turf/simulated/floor/holofloor/grass{
- icon = 'icons/jungle.dmi';
- icon_state = "grass2"
- },
-/area/awaymission/zoo)
-"uU" = (
-/obj/effect/overlay/palmtree_l,
-/turf/simulated/floor/holofloor/grass{
- icon = 'icons/jungle.dmi';
- icon_state = "grass2"
- },
-/area/awaymission/zoo)
-"uV" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/sign/kiddieplaque{
- desc = "The Sol-system native Panther, found primarily on the Sol-system planet Earth, is a large mammal belonging to the Felidae family. Found in a variety of environment, like most big cats the Panther inhabits a large number of habitats and is a carnivorous, nocturnal predator. Of particular note are the various patterns of their fur - the most known one, especially thanks to Sol popular culture (books, sequential art and movies) is the black panther, a species that displays a fur pattern completely black at a first glance, but other species can display a much wider variety of patterns, another one of the most common being a beige color with large, black spots. These patterns were mainly evolved as a mean to conceal itself in the surrounding environment, to ambush an unsuspecting prey.";
- name = "Panther Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"uW" = (
-/turf/simulated/floor/holofloor/beach/water{
- icon_state = "beach";
- dir = 8
- },
-/area/awaymission/zoo)
-"uX" = (
-/obj/effect/overlay/palmtree_l,
-/obj/effect/overlay/coconut,
-/turf/simulated/floor/holofloor/beach/sand,
-/area/awaymission/zoo)
-"uY" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/sign/kiddieplaque{
- desc = "Shantak are a pack-hunting carnivore native to Meralar. Using loud barks and growls, similar to that of wolves, the shantak is able to communicate verbally with its hunting partners in order to coordinate attacks. The largest female of the group is usually in charge, and is considered to be the alpha of the pack.";
- name = "Shantak Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"uZ" = (
-/mob/living/simple_mob/animal/space/carp/large{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"va" = (
-/obj/structure/flora/ausbushes/fernybush,
-/mob/living/carbon/human/monkey{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass1"
- },
-/area/awaymission/zoo)
-"vb" = (
-/obj/effect/overlay/coconut,
-/turf/simulated/floor/holofloor/grass{
- icon = 'icons/jungle.dmi';
- icon_state = "grass2"
- },
-/area/awaymission/zoo)
-"vc" = (
-/obj/structure/flora/ausbushes/sunnybush,
-/turf/simulated/floor/holofloor/grass{
- icon = 'icons/jungle.dmi';
- icon_state = "grass2"
- },
-/area/awaymission/zoo)
-"vd" = (
-/mob/living/simple_mob/animal/passive/crab{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/beach/sand,
-/area/awaymission/zoo)
-"ve" = (
-/mob/living/carbon/human/monkey{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass3"
- },
-/area/awaymission/zoo)
-"vf" = (
-/mob/living/simple_mob/vore/aggressive/panther{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/grass{
- icon = 'icons/jungle.dmi';
- icon_state = "grass2"
- },
-/area/awaymission/zoo)
-"vg" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/sign/kiddieplaque{
- desc = "A species incredibly similar to Humans. The monkey is a resident of Earth, the home planet of Humanity, and shares many traits with Humans, such as opposable thumbs, and a love of flinging fecal matter at each other. Monkeys are valued for their dancing ability, and thanks to the recent boom of monkey dance classes, the dancing monkey industry is growing. Monkeys are also commonly used in scientific research that requires testing on products meant to be used by Humans. In fact, some of the first creatures to leave Earth's atmosphere in the infancy of Humanity's space age were dogs and monkeys!";
- name = "Monkey Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"vh" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/sign/kiddieplaque{
- desc = "Crabs are decapod crustaceans of the infraorder Brachyura, which live in all the oceans on the planet Earth, in some fresh water, and even a few species which thrive on land. They are generally covered with a thick exoskeleton and have a single pair of claws. They are often kept as pets or eaten for food by Humans. Many other animals with similar names, such as king crabs, hermit crabs, porcelain crabs, horseshoe crabs, and crab lice, are not true crabs.";
- name = "Crab Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"vi" = (
-/obj/effect/landmark/away,
-/turf/simulated/floor/holofloor/desert,
-/area/awaymission/zoo)
-"vj" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/sign/kiddieplaque{
- desc = "This is not an empty exhibit. Note the pine tree in the center of the pen. This is the infamous Killer Pine Tree. Thought to be a relative of the mimic, the Killer Tree is, much like its cousins, an ambush predator. However, like the mimic, it is not known where this species is from, how it reproduces, or how it has found its way across the galaxy into new biomes.";
- name = "Killer Tree Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"vk" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/sign/kiddieplaque{
- desc = "Space Pike are a larger, more territorial cousin of the famous Space Carp whose origins can also be traced to the Erebus system. Like the Space Carp, their DNA is infused with Phoron. However, the Space Pike were hunted nearly to extinction for their vibrant purple scales. They were declared a critically endangered species in 2556, but that status has been lifted recently due to a substantial bounce back in numbers. They are now only considered a vulnerable species. Space Pike feed on space slugs, space worms, sometimes space carp, and the occasional space man. The space bear is considered its mortal enemy.";
- name = "Space Pike Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"vl" = (
-/mob/living/simple_mob/animal/passive/crab{
- faction = "zoo";
- icon_dead = "evilcrab_dead";
- icon_living = "evilcrab";
- icon_state = "evilcrab"
- },
-/turf/simulated/floor/holofloor/beach/water,
-/area/awaymission/zoo)
-"vm" = (
-/obj/item/stack/tile/grass,
-/obj/item/stack/tile/grass,
-/obj/item/stack/tile/grass,
-/obj/item/stack/tile/grass,
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"vn" = (
-/mob/living/simple_mob/hostile/shantak{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/snow,
-/area/awaymission/zoo)
-"vo" = (
-/mob/living/carbon/human/monkey{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass2"
- },
-/area/awaymission/zoo)
-"vp" = (
-/mob/living/simple_mob/hostile/shantak{
- color = "";
- faction = "zoo";
- health = 100;
- maxHealth = 100;
- name = "alpha shantak"
- },
-/turf/simulated/floor/holofloor/snow,
-/area/awaymission/zoo)
-"vq" = (
-/mob/living/simple_mob/animal/space/tree{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/snow,
-/area/awaymission/zoo)
-"vr" = (
-/obj/structure/flora/bush,
-/mob/living/simple_mob/hostile/shantak{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/snow,
-/area/awaymission/zoo)
-"vs" = (
-/mob/living/carbon/human/monkey{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "dgrass0"
- },
-/area/awaymission/zoo)
-"vt" = (
-/obj/structure/flora/ausbushes/lavendergrass,
-/mob/living/carbon/human/monkey{
- faction = "zoo"
- },
-/turf/simulated/floor/holofloor/beach/sand{
- icon_state = "fullgrass1"
- },
-/area/awaymission/zoo)
-"vu" = (
-/obj/item/stack/tile/grass,
-/obj/item/stack/tile/grass,
-/obj/item/stack/tile/grass,
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"vv" = (
-/obj/item/stack/tile/grass,
-/obj/item/stack/tile/grass,
-/obj/item/stack/tile/grass,
-/obj/item/stack/tile/grass,
-/obj/item/stack/tile/grass,
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"vw" = (
-/obj/effect/landmark/loot_spawn,
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"vx" = (
-/obj/fiftyspawner/grass,
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"vy" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/sign/kiddieplaque{
- desc = "The polar bear (Ursus maritimus) is a carnivorous bear whose native range once lay largely within the Arctic Circle on Earth, encompassing the Arctic Ocean, its surrounding seas, and surrounding land masses. Although it is the sister species of the brown bear, it has evolved to occupy a narrower ecological niche, with many body characteristics adapted for cold temperatures, for moving across snow, ice, and open water, and for hunting seals, which made up most of its original diet. Although most polar bears are born on land, they spent most of their time on the sea ice. Their scientific name means 'maritime bear', and derives from this fact. Polar bears hunted their preferred food of seals from the edge of sea ice, often living off fat reserves when no sea ice is present. Because of their dependence on the sea ice, polar bears are classified as marine mammals. However, because of habitat loss caused by climate change, the polar bear had gone completely extinct on Earth. The return of the polar bear is thanks to the preservation of genetic records written in the 21st century, which were later used by Space Russians to create a wildlife reserve on the planet Europa in 2492. This has generally been regarded as a poor decision.";
- name = "Polar Bear Exhibit"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"vz" = (
-/mob/living/simple_mob/animal/space/bear/polar{
- faction = "zoo"
- },
-/turf/simulated/floor/beach/water,
-/area/awaymission/zoo)
-"vA" = (
-/obj/effect/landmark/away,
-/turf/simulated/floor/grass,
-/area/awaymission/zoo)
-"vB" = (
-/obj/effect/blocker,
-/turf/simulated/wall/r_wall,
-/area/awaymission/zoo)
-"vC" = (
-/obj/effect/blocker,
-/obj/structure/sign/securearea,
-/turf/simulated/wall/r_wall,
-/area/awaymission/zoo)
-"vD" = (
-/obj/structure/grille{
- name = "mass ventilation"
- },
-/obj/effect/blocker,
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"vE" = (
-/turf/simulated/wall/r_wall,
-/area/awaymission/zoo)
-"vF" = (
-/obj/structure/grille{
- name = "mass ventilation"
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"vG" = (
-/turf/simulated/wall/durasteel,
-/area/awaymission/zoo)
-"vH" = (
-/obj/structure/sign/redcross,
-/turf/simulated/wall/durasteel,
-/area/awaymission/zoo)
-"vI" = (
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/zoo)
-"vJ" = (
-/obj/structure/bed/chair,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/zoo)
-"vK" = (
-/obj/structure/table/glass,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/zoo)
-"vL" = (
-/obj/item/storage/firstaid/regular{
- pixel_x = -2;
- pixel_y = 4
- },
-/obj/item/storage/firstaid/regular{
- pixel_x = -2;
- pixel_y = 4
- },
-/obj/item/bodybag/cryobag{
- pixel_x = 5
- },
-/obj/item/bodybag/cryobag{
- pixel_x = 5
- },
-/obj/item/storage/firstaid/o2{
- layer = 2.8;
- pixel_x = 4;
- pixel_y = 6
- },
-/obj/item/storage/box/masks{
- pixel_x = 0;
- pixel_y = 0
- },
-/obj/item/storage/box/gloves{
- pixel_x = 3;
- pixel_y = 4
- },
-/obj/item/storage/firstaid/toxin,
-/obj/item/storage/firstaid/fire{
- layer = 2.9;
- pixel_x = 2;
- pixel_y = 3
- },
-/obj/item/storage/firstaid/adv{
- pixel_x = -2
- },
-/obj/item/reagent_containers/blood/empty,
-/obj/item/reagent_containers/blood/OMinus,
-/obj/item/reagent_containers/blood/OMinus,
-/obj/item/reagent_containers/blood/OMinus,
-/obj/item/reagent_containers/blood/OMinus,
-/obj/structure/closet/medical_wall{
- pixel_y = 32
- },
-/obj/item/storage/firstaid/combat,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/zoo)
-"vM" = (
-/obj/machinery/sleeper{
- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/zoo)
-"vN" = (
-/obj/machinery/sleep_console{
- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/zoo)
-"vO" = (
-/obj/machinery/bodyscanner{
- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/zoo)
-"vP" = (
-/obj/machinery/body_scanconsole,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/zoo)
-"vQ" = (
-/obj/structure/curtain/open/privacy,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/zoo)
-"vR" = (
-/obj/machinery/optable,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/zoo)
-"vS" = (
-/obj/structure/table/standard,
-/obj/item/clothing/gloves/sterile,
-/obj/item/clothing/mask/surgical,
-/obj/item/surgical/retractor{
- pixel_x = 0;
- pixel_y = 6
- },
-/obj/item/surgical/scalpel,
-/obj/item/surgical/surgicaldrill,
-/obj/item/surgical/circular_saw,
-/obj/item/stack/nanopaste,
-/obj/item/surgical/hemostat{
- pixel_y = 4
- },
-/obj/item/surgical/cautery{
- pixel_y = 4
- },
-/obj/item/surgical/FixOVein{
- pixel_x = -6;
- pixel_y = 1
- },
-/obj/item/stack/medical/advanced/bruise_pack,
-/obj/item/surgical/bonesetter,
-/obj/item/surgical/bonegel{
- pixel_x = 4;
- pixel_y = 3
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/zoo)
-"vT" = (
-/obj/machinery/iv_drip,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/zoo)
-"vU" = (
-/obj/structure/table/standard,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/zoo)
-"vV" = (
-/obj/machinery/computer,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/zoo)
-"vW" = (
-/obj/structure/closet,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/zoo)
-"vX" = (
-/obj/structure/closet,
-/obj/item/clothing/under/captain_fly,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/zoo)
-"vY" = (
-/obj/structure/table/standard,
-/obj/item/paper/zoo/pirate/haveyouseen,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/zoo)
-"vZ" = (
-/obj/machinery/shield_gen/external,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"wa" = (
-/obj/machinery/shield_gen/external,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor,
-/area/awaymission/zoo)
-"wb" = (
-/obj/machinery/shield_gen,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor,
-/area/awaymission/zoo)
-"wc" = (
-/obj/machinery/shieldwallgen,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor,
-/area/awaymission/zoo)
-"wd" = (
-/obj/machinery/shieldgen,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor,
-/area/awaymission/zoo)
-"we" = (
-/obj/machinery/shieldgen,
-/obj/effect/decal/cleanable/dirt,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor,
-/area/awaymission/zoo)
-"wf" = (
-/obj/machinery/autolathe,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/zoo)
-"wg" = (
-/obj/effect/floor_decal/industrial/outline/yellow,
-/obj/effect/landmark/loot_spawn,
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"wh" = (
-/obj/machinery/power/smes/magical{
- desc = "A high-capacity superconducting magnetic energy storage (SMES) unit.";
- name = "power storage unit"
- },
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/zoo)
-"wi" = (
-/obj/structure/symbol/lo{
- pixel_x = -32
- },
-/turf/simulated/floor/tiled,
-/area/awaymission/zoo)
-"wj" = (
-/obj/machinery/door/window/brigdoor/southleft,
-/obj/structure/window/reinforced{
- dir = 1;
- health = 1e+006
- },
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/obj/structure/table/rack,
-/obj/random/weapon,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/zoo)
-"wk" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 1;
- health = 1e+006
- },
-/obj/structure/table/rack,
-/obj/machinery/door/window/brigdoor/southright,
-/obj/random/weapon,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/zoo)
-"wl" = (
-/obj/structure/closet/secure_closet/security,
-/obj/random/handgun,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/zoo)
-"wm" = (
-/obj/machinery/door/window/brigdoor/southright,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 1;
- health = 1e+006
- },
-/obj/structure/table/rack,
-/obj/random/weapon,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/zoo)
-"wn" = (
-/obj/structure/table/rack,
-/obj/random/action_figure,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/zoo)
-"wo" = (
-/obj/structure/table/rack,
-/obj/random/plushie,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/zoo)
-"wp" = (
-/obj/structure/table/rack,
-/obj/random/contraband,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/zoo)
-"wq" = (
-/obj/machinery/door/airlock/glass_medical,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/zoo)
-"wr" = (
-/turf/simulated/floor/tiled/red,
-/area/awaymission/zoo)
-"ws" = (
-/obj/machinery/door/airlock/medical,
-/turf/simulated/floor/tiled/white,
-/area/awaymission/zoo)
-"wt" = (
-/obj/structure/sign/securearea{
- desc = "A warning sign which reads 'EMPLOYEES ONLY'.";
- name = "EMPLOYEES ONLY";
- pixel_x = -32
- },
-/turf/simulated/floor/tiled,
-/area/awaymission/zoo)
-"wu" = (
-/obj/structure/symbol/gu{
- pixel_x = 32
- },
-/turf/simulated/floor/tiled,
-/area/awaymission/zoo)
-"wv" = (
-/obj/structure/bed/chair/office/dark{
- dir = 1
- },
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/zoo)
-"ww" = (
-/obj/structure/table/standard,
-/obj/item/paper/zoo/pirate/warning,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/zoo)
-"wx" = (
-/obj/structure/sign/electricshock,
-/turf/simulated/wall/durasteel,
-/area/awaymission/zoo)
-"wy" = (
-/obj/machinery/shield_capacitor,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"wz" = (
-/obj/machinery/shield_capacitor,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor,
-/area/awaymission/zoo)
-"wA" = (
-/obj/structure/symbol/pr{
- pixel_x = 32
- },
-/turf/simulated/floor/tiled,
-/area/awaymission/zoo)
-"wB" = (
-/obj/structure/table/steel_reinforced,
-/obj/machinery/door/window/brigdoor/northleft{
- name = "lost and found"
- },
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/zoo)
-"wC" = (
-/obj/effect/landmark/away,
-/turf/simulated/floor/tiled/red,
-/area/awaymission/zoo)
-"wD" = (
-/obj/structure/bed/chair{
- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/zoo)
-"wE" = (
-/obj/machinery/door/airlock/command,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/zoo)
-"wF" = (
-/obj/effect/landmark/away,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/zoo)
-"wG" = (
-/obj/structure/grille{
- name = "mass ventilation"
- },
-/turf/unsimulated/wall/planetary/normal,
-/area/awaymission/zoo)
-"wH" = (
-/obj/machinery/door/airlock/maintenance,
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"wI" = (
-/obj/effect/decal/remains/human,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/zoo)
-"wJ" = (
-/obj/machinery/door/airlock/maintenance,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/zoo)
-"wK" = (
-/obj/machinery/door/airlock/security{
- icon_state = "door_locked";
- locked = 1;
- name = "Security";
- req_one_access = list(1)
- },
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/zoo)
-"wL" = (
-/obj/structure/sign/securearea{
- desc = "A warning sign which reads 'EMPLOYEES ONLY'.";
- name = "EMPLOYEES ONLY";
- pixel_x = 32
- },
-/turf/simulated/floor/tiled,
-/area/awaymission/zoo)
-"wM" = (
-/obj/structure/symbol/gu{
- pixel_x = -32
- },
-/turf/simulated/floor/tiled,
-/area/awaymission/zoo)
-"wN" = (
-/obj/effect/decal/cleanable/dirt,
-/obj/machinery/floodlight,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor,
-/area/awaymission/zoo)
-"wO" = (
-/obj/effect/decal/cleanable/dirt,
-/obj/machinery/power/emitter,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor,
-/area/awaymission/zoo)
-"wP" = (
-/obj/machinery/power/port_gen/pacman{
- anchored = 1
- },
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"wQ" = (
-/obj/effect/floor_decal/industrial/outline/yellow,
-/obj/item/clothing/under/rank/engineer/skirt,
-/obj/structure/closet/crate/mimic/guaranteed,
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"wR" = (
-/obj/machinery/portable_atmospherics/canister/nitrogen,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor,
-/area/awaymission/zoo)
-"wS" = (
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"wT" = (
-/obj/effect/floor_decal/industrial/outline/yellow,
-/obj/effect/landmark/loot_spawn,
-/obj/structure/symbol/da{
- pixel_x = -32
- },
-/turf/simulated/floor/plating,
-/area/awaymission/zoo)
-"wU" = (
-/obj/structure/bed/chair{
- dir = 1
- },
-/turf/simulated/floor/tiled/white,
-/area/awaymission/zoo)
-"wV" = (
-/obj/structure/coatrack,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/zoo)
-"wW" = (
-/obj/structure/filingcabinet/filingcabinet,
-/obj/item/paper/zoo,
-/obj/item/paper/zoo,
-/obj/item/paper/zoo,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/zoo)
-"wX" = (
-/obj/structure/filingcabinet/filingcabinet,
-/obj/item/paper/zoo,
-/obj/item/paper/zoo,
-/obj/item/paper/zoo,
-/obj/item/paper/zoo/pirate/nebula,
-/turf/simulated/floor/tiled/dark,
-/area/awaymission/zoo)
-"wY" = (
-/obj/structure/symbol/da{
- pixel_x = 32
- },
-/turf/simulated/floor/tiled,
-/area/awaymission/zoo)
-"wZ" = (
-/obj/machinery/floodlight,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor,
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-(194,1,1) = {"
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-(195,1,1) = {"
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-(196,1,1) = {"
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-(197,1,1) = {"
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-"}
diff --git a/maps/nsv_triumph/submaps/lavaland/_lavaland.dm b/maps/nsv_triumph/submaps/lavaland/_lavaland.dm
index c8fb02d62ad..41818b5aaba 100644
--- a/maps/nsv_triumph/submaps/lavaland/_lavaland.dm
+++ b/maps/nsv_triumph/submaps/lavaland/_lavaland.dm
@@ -15,32 +15,6 @@
/obj/away_mission_init/lavaland/Initialize()
return INITIALIZE_HINT_QDEL
-/area/shuttle/excursion/lavaland
- name = "Shuttle Landing Point"
- base_turf = /turf/simulated/floor/outdoors/lavaland
- flags = RAD_SHIELDED
-
-/area/triumph_away/lavaland
- name = "Lava Land"
- base_turf = /turf/simulated/floor/outdoors/lavaland
-
-/area/triumph_away/lavaland/horrors
- name = "Lava Land - Horrors"
- base_turf = /turf/simulated/floor/outdoors/lavaland
-
-/area/triumph_away/lavaland/dogs
- name = "Lava Land - Dogs"
- base_turf = /turf/simulated/floor/outdoors/lavaland
-
-/area/triumph_away/lavaland/idleruins
- name = "Lava Land - Idle Ruins"
- base_turf = /turf/simulated/floor/outdoors/lavaland
-
-/area/triumph_away/lavaland/bosses
- name = "Lava Land - Boss"
- base_turf = /turf/simulated/floor/outdoors/lavaland
- requires_power = 0
-
/obj/effect/landmark/lavaland_entry
name = "lavaland_entry"
@@ -120,35 +94,6 @@
else
AM.forceMove(T)
-// lava land world areas
-/area/triumph_away/lavaland
- name = "Lava Land"
- icon_state = "away"
- base_turf = /turf/simulated/floor/outdoors/lavaland
- dynamic_lighting = 1
-
-
-/area/triumph_away/lavaland/base
- name = "Lava Land - Mining Base"
- icon_state = "green"
- base_turf = /turf/simulated/floor/outdoors/lavaland
- requires_power = 0
-
-/area/triumph_away/lavaland/base/common
- name = "Lava Land - Mining Base"
- icon_state = "blue"
- base_turf = /turf/simulated/floor/outdoors/lavaland
- requires_power = 0
-/area/triumph_away/lavaland/explored
- name = "Lava Land - Thoroughfare"
- icon_state = "red"
- base_turf = /turf/simulated/floor/outdoors/lavaland
-
-/area/triumph_away/lavaland/unexplored
- name = "Lava Land - Unknown"
- icon_state = "yellow"
- base_turf = /turf/simulated/floor/outdoors/lavaland
-
// Lava Land turfs
/turf/simulated/floor/outdoors/lavaland
name = "ash sand"
diff --git a/maps/nsv_triumph/submaps/lavaland/boss1.dmm b/maps/nsv_triumph/submaps/lavaland/boss1.dmm
index 5b9ff885b9e..86c31d25ad3 100644
--- a/maps/nsv_triumph/submaps/lavaland/boss1.dmm
+++ b/maps/nsv_triumph/submaps/lavaland/boss1.dmm
@@ -1,15 +1,15 @@
"a" = (/turf/template_noop,/area/template_noop)
-"c" = (/turf/simulated/floor/greengrid,/area/triumph_away/lavaland/bosses)
-"e" = (/mob/living/simple_mob/mechanical/cyber_horror/grey,/turf/simulated/floor/greengrid,/area/triumph_away/lavaland/bosses)
-"m" = (/obj/effect/decal/cleanable/blood/gibs,/turf/simulated/floor/greengrid,/area/triumph_away/lavaland/bosses)
-"r" = (/turf/simulated/floor/bluegrid,/area/triumph_away/lavaland/bosses)
+"c" = (/turf/simulated/floor/greengrid,/area/lavaland/bosses)
+"e" = (/mob/living/simple_mob/mechanical/cyber_horror/grey,/turf/simulated/floor/greengrid,/area/lavaland/bosses)
+"m" = (/obj/effect/decal/cleanable/blood/gibs,/turf/simulated/floor/greengrid,/area/lavaland/bosses)
+"r" = (/turf/simulated/floor/bluegrid,/area/lavaland/bosses)
"t" = (/turf/simulated/floor/outdoors/lavaland,/area/template_noop)
-"v" = (/mob/living/simple_mob/mechanical/cyber_horror,/turf/simulated/floor/greengrid,/area/triumph_away/lavaland/bosses)
-"E" = (/obj/effect/floor_decal/corner_steel_grid,/turf/simulated/floor/greengrid,/area/triumph_away/lavaland/bosses)
-"M" = (/obj/effect/floor_decal/corner_techfloor_grid,/turf/simulated/floor/greengrid,/area/triumph_away/lavaland/bosses)
-"O" = (/obj/effect/floor_decal/corner_techfloor_grid/diagonal,/turf/simulated/floor/greengrid,/area/triumph_away/lavaland/bosses)
-"R" = (/obj/random/multiple/triumph/treasure,/obj/structure/closet/crate,/turf/simulated/floor/greengrid,/area/triumph_away/lavaland/bosses)
-"S" = (/obj/effect/decal/cleanable/blood/gibs,/turf/simulated/floor/bluegrid,/area/triumph_away/lavaland/bosses)
+"v" = (/mob/living/simple_mob/mechanical/cyber_horror,/turf/simulated/floor/greengrid,/area/lavaland/bosses)
+"E" = (/obj/effect/floor_decal/corner_steel_grid,/turf/simulated/floor/greengrid,/area/lavaland/bosses)
+"M" = (/obj/effect/floor_decal/corner_techfloor_grid,/turf/simulated/floor/greengrid,/area/lavaland/bosses)
+"O" = (/obj/effect/floor_decal/corner_techfloor_grid/diagonal,/turf/simulated/floor/greengrid,/area/lavaland/bosses)
+"R" = (/obj/random/multiple/treasure,/obj/structure/closet/crate,/turf/simulated/floor/greengrid,/area/lavaland/bosses)
+"S" = (/obj/effect/decal/cleanable/blood/gibs,/turf/simulated/floor/bluegrid,/area/lavaland/bosses)
(1,1,1) = {"
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
diff --git a/maps/nsv_triumph/submaps/lavaland/botany.dmm b/maps/nsv_triumph/submaps/lavaland/botany.dmm
index 20973fa24bd..2450e308de5 100644
--- a/maps/nsv_triumph/submaps/lavaland/botany.dmm
+++ b/maps/nsv_triumph/submaps/lavaland/botany.dmm
@@ -1,23 +1,23 @@
"a" = (/turf/template_noop,/area/template_noop)
-"c" = (/obj/machinery/seed_storage/xenobotany,/turf/simulated/floor/tiled,/area/triumph_away/lavaland/idleruins)
-"f" = (/obj/effect/decal/remains,/obj/item/clothing/under/rank/hydroponics,/obj/item/clothing/suit/storage/toggle/labcoat/green,/obj/item/clothing/head/greenbandana,/turf/simulated/floor/tiled,/area/triumph_away/lavaland/idleruins)
-"m" = (/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor/outdoors/grass,/area/triumph_away/lavaland/idleruins)
-"n" = (/obj/machinery/vending/hydronutrients,/turf/simulated/floor/tiled,/area/triumph_away/lavaland/idleruins)
-"q" = (/obj/structure/bed/roller,/turf/simulated/floor/tiled,/area/triumph_away/lavaland/idleruins)
-"r" = (/obj/machinery/seed_extractor,/turf/simulated/floor/tiled,/area/triumph_away/lavaland/idleruins)
-"A" = (/turf/simulated/floor/outdoors/lavaland,/area/triumph_away/lavaland/idleruins)
-"B" = (/obj/machinery/botany/editor,/turf/simulated/floor/tiled,/area/triumph_away/lavaland/idleruins)
-"F" = (/obj/structure/reagent_dispensers/watertank/high,/turf/simulated/floor/tiled,/area/triumph_away/lavaland/idleruins)
-"H" = (/obj/item/reagent_containers/spray/chemsprayer,/turf/simulated/floor/tiled,/area/triumph_away/lavaland/idleruins)
-"I" = (/turf/template_noop,/area/triumph_away/lavaland/idleruins)
-"M" = (/turf/simulated/mineral/floor/cave,/area/triumph_away/lavaland/idleruins)
-"N" = (/turf/simulated/wall/wood,/area/triumph_away/lavaland/idleruins)
-"P" = (/obj/item/reagent_containers/spray/plantbgone,/turf/simulated/floor/tiled,/area/triumph_away/lavaland/idleruins)
-"U" = (/obj/item/seeds/killertomatoseed,/turf/simulated/floor/tiled,/area/triumph_away/lavaland/idleruins)
-"W" = (/turf/simulated/floor/tiled,/area/triumph_away/lavaland/idleruins)
-"X" = (/obj/structure/table/rack,/obj/item/shovel/spade,/obj/item/shovel/spade,/obj/item/material/minihoe,/obj/item/material/minihoe,/obj/item/material/knife/machete/hatchet,/obj/item/material/knife/machete/hatchet,/obj/item/reagent_containers/glass/bucket,/obj/item/reagent_containers/glass/bucket,/obj/item/analyzer/plant_analyzer,/obj/item/analyzer/plant_analyzer,/turf/simulated/floor/tiled,/area/triumph_away/lavaland/idleruins)
+"c" = (/obj/machinery/seed_storage/xenobotany,/turf/simulated/floor/tiled,/area/lavaland/idleruins)
+"f" = (/obj/effect/decal/remains,/obj/item/clothing/under/rank/hydroponics,/obj/item/clothing/suit/storage/toggle/labcoat/green,/obj/item/clothing/head/greenbandana,/turf/simulated/floor/tiled,/area/lavaland/idleruins)
+"m" = (/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor/outdoors/grass,/area/lavaland/idleruins)
+"n" = (/obj/machinery/vending/hydronutrients,/turf/simulated/floor/tiled,/area/lavaland/idleruins)
+"q" = (/obj/structure/bed/roller,/turf/simulated/floor/tiled,/area/lavaland/idleruins)
+"r" = (/obj/machinery/seed_extractor,/turf/simulated/floor/tiled,/area/lavaland/idleruins)
+"A" = (/turf/simulated/floor/outdoors/lavaland,/area/lavaland/idleruins)
+"B" = (/obj/machinery/botany/editor,/turf/simulated/floor/tiled,/area/lavaland/idleruins)
+"F" = (/obj/structure/reagent_dispensers/watertank/high,/turf/simulated/floor/tiled,/area/lavaland/idleruins)
+"H" = (/obj/item/reagent_containers/spray/chemsprayer,/turf/simulated/floor/tiled,/area/lavaland/idleruins)
+"I" = (/turf/template_noop,/area/lavaland/idleruins)
+"M" = (/turf/simulated/mineral/floor/cave,/area/lavaland/idleruins)
+"N" = (/turf/simulated/wall/wood,/area/lavaland/idleruins)
+"P" = (/obj/item/reagent_containers/spray/plantbgone,/turf/simulated/floor/tiled,/area/lavaland/idleruins)
+"U" = (/obj/item/seeds/killertomatoseed,/turf/simulated/floor/tiled,/area/lavaland/idleruins)
+"W" = (/turf/simulated/floor/tiled,/area/lavaland/idleruins)
+"X" = (/obj/structure/table/rack,/obj/item/shovel/spade,/obj/item/shovel/spade,/obj/item/material/minihoe,/obj/item/material/minihoe,/obj/item/material/knife/machete/hatchet,/obj/item/material/knife/machete/hatchet,/obj/item/reagent_containers/glass/bucket,/obj/item/reagent_containers/glass/bucket,/obj/item/analyzer/plant_analyzer,/obj/item/analyzer/plant_analyzer,/turf/simulated/floor/tiled,/area/lavaland/idleruins)
"Y" = (/turf/simulated/floor/outdoors/lavaland,/area/template_noop)
-"Z" = (/obj/machinery/botany/extractor,/turf/simulated/floor/tiled,/area/triumph_away/lavaland/idleruins)
+"Z" = (/obj/machinery/botany/extractor,/turf/simulated/floor/tiled,/area/lavaland/idleruins)
(1,1,1) = {"
aaaaaaaaaaaaaaa
diff --git a/maps/nsv_triumph/submaps/lavaland/dogs.dmm b/maps/nsv_triumph/submaps/lavaland/dogs.dmm
index bc8e438d762..e08aa839c69 100644
--- a/maps/nsv_triumph/submaps/lavaland/dogs.dmm
+++ b/maps/nsv_triumph/submaps/lavaland/dogs.dmm
@@ -1,9 +1,9 @@
"a" = (/turf/template_noop,/area/template_noop)
-"k" = (/obj/structure/catwalk,/obj/structure/closet/crate,/obj/random/multiple/triumph/treasure,/turf/simulated/floor/lava/outdoors,/area/triumph_away/lavaland/bosses)
-"m" = (/obj/structure/catwalk,/turf/simulated/floor/lava/outdoors,/area/triumph_away/lavaland/bosses)
-"B" = (/mob/living/simple_mob/vore/aggressive/corrupthound,/turf/simulated/floor/outdoors/lavaland,/area/triumph_away/lavaland/bosses)
-"U" = (/turf/simulated/floor/lava/outdoors,/area/triumph_away/lavaland/bosses)
-"Z" = (/turf/simulated/floor/outdoors/lavaland,/area/triumph_away/lavaland/bosses)
+"k" = (/obj/structure/catwalk,/obj/structure/closet/crate,/obj/random/multiple/treasure,/turf/simulated/floor/outdoors/lava,/area/lavaland/bosses)
+"m" = (/obj/structure/catwalk,/turf/simulated/floor/outdoors/lava,/area/lavaland/bosses)
+"B" = (/mob/living/simple_mob/vore/aggressive/corrupthound,/turf/simulated/floor/outdoors/lavaland,/area/lavaland/bosses)
+"U" = (/turf/simulated/floor/outdoors/lava,/area/lavaland/bosses)
+"Z" = (/turf/simulated/floor/outdoors/lavaland,/area/lavaland/bosses)
(1,1,1) = {"
aaaaaaaaaaaaaaa
diff --git a/maps/nsv_triumph/submaps/lavaland/horrors.dmm b/maps/nsv_triumph/submaps/lavaland/horrors.dmm
index 26c36c0c00a..27088f9070e 100644
--- a/maps/nsv_triumph/submaps/lavaland/horrors.dmm
+++ b/maps/nsv_triumph/submaps/lavaland/horrors.dmm
@@ -1,13 +1,13 @@
-"m" = (/obj/effect/decal/cleanable/blood,/turf/simulated/floor/outdoors/lavaland,/area/triumph_away/lavaland/horrors)
-"o" = (/obj/effect/decal/cleanable/blood/gibs,/obj/structure/table/bench/sifwooden/padded,/turf/simulated/floor/outdoors/lavaland,/area/triumph_away/lavaland/horrors)
-"p" = (/obj/effect/decal/cleanable/blood,/obj/effect/decal/cleanable/blood,/turf/simulated/floor/outdoors/lavaland,/area/triumph_away/lavaland/horrors)
+"m" = (/obj/effect/decal/cleanable/blood,/turf/simulated/floor/outdoors/lavaland,/area/lavaland/horrors)
+"o" = (/obj/effect/decal/cleanable/blood/gibs,/obj/structure/table/bench/sifwooden/padded,/turf/simulated/floor/outdoors/lavaland,/area/lavaland/horrors)
+"p" = (/obj/effect/decal/cleanable/blood,/obj/effect/decal/cleanable/blood,/turf/simulated/floor/outdoors/lavaland,/area/lavaland/horrors)
"u" = (/turf/template_noop,/area/template_noop)
-"x" = (/obj/structure/statue/gold/rd,/turf/simulated/floor/outdoors/lavaland,/area/triumph_away/lavaland/horrors)
+"x" = (/obj/structure/statue/gold/rd,/turf/simulated/floor/outdoors/lavaland,/area/lavaland/horrors)
"M" = (/turf/simulated/floor/outdoors/lavaland,/area/template_noop)
-"N" = (/turf/template_noop,/area/triumph_away/lavaland/horrors)
-"S" = (/obj/item/flame/candle/candelabra/everburn,/turf/simulated/floor/outdoors/lavaland,/area/triumph_away/lavaland/horrors)
-"Y" = (/obj/effect/decal/cleanable/blood/gibs,/obj/effect/decal/cleanable/blood,/obj/structure/table/bench/sifwooden/padded,/turf/simulated/floor/outdoors/lavaland,/area/triumph_away/lavaland/horrors)
-"Z" = (/turf/simulated/floor/outdoors/lavaland,/area/triumph_away/lavaland/horrors)
+"N" = (/turf/template_noop,/area/lavaland/horrors)
+"S" = (/obj/item/flame/candle/candelabra/everburn,/turf/simulated/floor/outdoors/lavaland,/area/lavaland/horrors)
+"Y" = (/obj/effect/decal/cleanable/blood/gibs,/obj/effect/decal/cleanable/blood,/obj/structure/table/bench/sifwooden/padded,/turf/simulated/floor/outdoors/lavaland,/area/lavaland/horrors)
+"Z" = (/turf/simulated/floor/outdoors/lavaland,/area/lavaland/horrors)
(1,1,1) = {"
uuuuuuuuuuuuuuu
diff --git a/maps/nsv_triumph/submaps/lavaland/idleruins1.dmm b/maps/nsv_triumph/submaps/lavaland/idleruins1.dmm
index 9afee861f73..6676517745a 100644
--- a/maps/nsv_triumph/submaps/lavaland/idleruins1.dmm
+++ b/maps/nsv_triumph/submaps/lavaland/idleruins1.dmm
@@ -1,15 +1,15 @@
"a" = (/turf/template_noop,/area/template_noop)
-"d" = (/turf/simulated/floor/wood,/area/triumph_away/lavaland/idleruins)
-"l" = (/obj/item/paper/crumpled/bloody{info = "KEEP YOUR EYES CLOSED\n\nDONT LOOK\nGODS SAVE US\nDONT LOOK\nSTRONGER WHEN YOU LOOK AT IT\nDONT LOOK\nDONT LOOK\nPOWER\nDONT LOOK AT IT\nDONT LOOK\nDONT LOOK\nBEAR WITNESS\n\nI CAN FEEL IT IN MY HEAD\n\nDONT LOOK\nEYES NEVER SHUT\n\nPS.\nGODS SAVE US\nDONT LOOK AT IT\nIT SEES YOU\nKEEP YOUR EYES CLOSED DONT LOOK\nDONT LOOK\nDONT LOOK\nDONT LOOK\nDONT LOOK"; name = "DONT LOOK"},/obj/effect/decal/cleanable/blood,/turf/simulated/floor/wood,/area/triumph_away/lavaland/idleruins)
-"v" = (/obj/effect/floor_decal/asteroid,/turf/simulated/floor/outdoors/lavaland,/area/triumph_away/lavaland/idleruins)
-"w" = (/turf/simulated/wall/wood,/area/triumph_away/lavaland/idleruins)
-"x" = (/obj/item/bone,/obj/effect/decal/cleanable/blood,/turf/simulated/floor/wood,/area/triumph_away/lavaland/idleruins)
-"y" = (/obj/item/bone,/obj/effect/decal/cleanable/blood,/turf/simulated/floor/outdoors/lavaland,/area/triumph_away/lavaland/idleruins)
-"E" = (/turf/simulated/floor/outdoors/lavaland,/area/triumph_away/lavaland/idleruins)
-"I" = (/obj/structure/barricade,/turf/simulated/floor/wood,/area/triumph_away/lavaland/idleruins)
-"N" = (/obj/structure/loot_pile/surface/bones,/obj/effect/decal/cleanable/blood,/turf/simulated/floor/wood,/area/triumph_away/lavaland/idleruins)
-"P" = (/obj/structure/loot_pile/surface/bones,/obj/effect/decal/cleanable/blood,/turf/simulated/floor/outdoors/lavaland,/area/triumph_away/lavaland/idleruins)
-"T" = (/obj/effect/decal/cleanable/blood/gibs,/turf/simulated/floor/wood,/area/triumph_away/lavaland/idleruins)
+"d" = (/turf/simulated/floor/wood,/area/lavaland/idleruins)
+"l" = (/obj/item/paper/crumpled/bloody{info = "KEEP YOUR EYES CLOSED\n\nDONT LOOK\nGODS SAVE US\nDONT LOOK\nSTRONGER WHEN YOU LOOK AT IT\nDONT LOOK\nDONT LOOK\nPOWER\nDONT LOOK AT IT\nDONT LOOK\nDONT LOOK\nBEAR WITNESS\n\nI CAN FEEL IT IN MY HEAD\n\nDONT LOOK\nEYES NEVER SHUT\n\nPS.\nGODS SAVE US\nDONT LOOK AT IT\nIT SEES YOU\nKEEP YOUR EYES CLOSED DONT LOOK\nDONT LOOK\nDONT LOOK\nDONT LOOK\nDONT LOOK"; name = "DONT LOOK"},/obj/effect/decal/cleanable/blood,/turf/simulated/floor/wood,/area/lavaland/idleruins)
+"v" = (/obj/effect/floor_decal/asteroid,/turf/simulated/floor/outdoors/lavaland,/area/lavaland/idleruins)
+"w" = (/turf/simulated/wall/wood,/area/lavaland/idleruins)
+"x" = (/obj/item/bone,/obj/effect/decal/cleanable/blood,/turf/simulated/floor/wood,/area/lavaland/idleruins)
+"y" = (/obj/item/bone,/obj/effect/decal/cleanable/blood,/turf/simulated/floor/outdoors/lavaland,/area/lavaland/idleruins)
+"E" = (/turf/simulated/floor/outdoors/lavaland,/area/lavaland/idleruins)
+"I" = (/obj/structure/barricade,/turf/simulated/floor/wood,/area/lavaland/idleruins)
+"N" = (/obj/structure/loot_pile/surface/bones,/obj/effect/decal/cleanable/blood,/turf/simulated/floor/wood,/area/lavaland/idleruins)
+"P" = (/obj/structure/loot_pile/surface/bones,/obj/effect/decal/cleanable/blood,/turf/simulated/floor/outdoors/lavaland,/area/lavaland/idleruins)
+"T" = (/obj/effect/decal/cleanable/blood/gibs,/turf/simulated/floor/wood,/area/lavaland/idleruins)
(1,1,1) = {"
aaaaaaaaaaaaaaa
diff --git a/maps/nsv_triumph/submaps/lavaland/idleruins2.dmm b/maps/nsv_triumph/submaps/lavaland/idleruins2.dmm
index bae8486ae61..a8392ebf48f 100644
--- a/maps/nsv_triumph/submaps/lavaland/idleruins2.dmm
+++ b/maps/nsv_triumph/submaps/lavaland/idleruins2.dmm
@@ -1,42 +1,42 @@
-"gJ" = (/turf/simulated/floor/plating,/area/triumph_away/lavaland/idleruins)
-"hd" = (/obj/effect/decal/cleanable/blood/oil,/turf/simulated/shuttle/floor,/area/triumph_away/lavaland/idleruins)
-"hv" = (/obj/structure/shuttle/window,/obj/structure/grille,/turf/simulated/floor/plating,/area/triumph_away/lavaland/idleruins)
-"jd" = (/obj/effect/decal/cleanable/generic,/turf/simulated/floor/outdoors/lavaland,/area/triumph_away/lavaland/idleruins)
-"nr" = (/obj/structure/frame,/turf/simulated/shuttle/floor,/area/triumph_away/lavaland/idleruins)
+"gJ" = (/turf/simulated/floor/plating,/area/lavaland/idleruins)
+"hd" = (/obj/effect/decal/cleanable/blood/oil,/turf/simulated/shuttle/floor,/area/lavaland/idleruins)
+"hv" = (/obj/structure/shuttle/window,/obj/structure/grille,/turf/simulated/floor/plating,/area/lavaland/idleruins)
+"jd" = (/obj/effect/decal/cleanable/generic,/turf/simulated/floor/outdoors/lavaland,/area/lavaland/idleruins)
+"nr" = (/obj/structure/frame,/turf/simulated/shuttle/floor,/area/lavaland/idleruins)
"or" = (/turf/template_noop,/area/template_noop)
-"oN" = (/obj/item/material/shard/shrapnel,/turf/simulated/floor/outdoors/lavaland,/area/triumph_away/lavaland/idleruins)
-"qO" = (/obj/structure/table/standard,/obj/random/unidentified_medicine/fresh_medicine,/obj/random/unidentified_medicine/fresh_medicine,/obj/random/unidentified_medicine/old_medicine,/turf/simulated/shuttle/floor,/area/triumph_away/lavaland/idleruins)
-"ri" = (/obj/structure/table/rack,/turf/simulated/shuttle/floor,/area/triumph_away/lavaland/idleruins)
-"rw" = (/obj/item/stack/material/steel,/turf/simulated/floor/outdoors/lavaland,/area/triumph_away/lavaland/idleruins)
-"sI" = (/obj/item/material/shard/shrapnel,/turf/simulated/shuttle/floor,/area/triumph_away/lavaland/idleruins)
-"uc" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/generic,/turf/simulated/floor/plating,/area/triumph_away/lavaland/idleruins)
-"uO" = (/obj/effect/decal/cleanable/dirt,/obj/random/firstaid,/turf/simulated/floor/plating,/area/triumph_away/lavaland/idleruins)
-"wX" = (/obj/structure/dispenser/oxygen{oxygentanks = 7},/turf/simulated/shuttle/floor,/area/triumph_away/lavaland/idleruins)
-"xU" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/triumph_away/lavaland/idleruins)
-"yQ" = (/mob/living/bot/medbot{name = "Dr. Crusty"},/turf/simulated/shuttle/floor,/area/triumph_away/lavaland/idleruins)
-"zE" = (/obj/effect/decal/cleanable/dirt,/obj/structure/frame,/turf/simulated/floor/plating,/area/triumph_away/lavaland/idleruins)
-"DM" = (/obj/structure/table/standard,/obj/random/unidentified_medicine/fresh_medicine,/obj/random/unidentified_medicine/fresh_medicine,/obj/random/unidentified_medicine/viral,/turf/simulated/shuttle/floor,/area/triumph_away/lavaland/idleruins)
-"EJ" = (/turf/simulated/floor/outdoors/lavaland,/area/triumph_away/lavaland/idleruins)
-"IO" = (/obj/structure/closet/secure_closet/medical3{name = "medical locker"; req_access = list()},/turf/simulated/shuttle/floor,/area/triumph_away/lavaland/idleruins)
-"KO" = (/obj/structure/closet/secure_closet/sar{name = "sar locker"; req_access = list()},/turf/simulated/shuttle/floor,/area/triumph_away/lavaland/idleruins)
-"Mo" = (/obj/structure/closet/emcloset,/turf/simulated/shuttle/floor,/area/triumph_away/lavaland/idleruins)
-"Of" = (/obj/effect/decal/cleanable/dirt,/obj/item/material/shard/shrapnel,/turf/simulated/floor/plating,/area/triumph_away/lavaland/idleruins)
-"Oo" = (/obj/item/stack/rods,/turf/simulated/floor/outdoors/lavaland,/area/triumph_away/lavaland/idleruins)
-"Qp" = (/obj/structure/frame/computer{dir = 1},/turf/simulated/shuttle/floor,/area/triumph_away/lavaland/idleruins)
-"Qu" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/molten_item,/turf/simulated/floor/plating,/area/triumph_away/lavaland/idleruins)
-"Re" = (/turf/template_noop,/area/triumph_away/lavaland/idleruins)
-"Sk" = (/turf/simulated/shuttle/floor,/area/triumph_away/lavaland/idleruins)
-"Uo" = (/obj/structure/shuttle/engine/propulsion{dir = 4},/turf/simulated/floor/plating,/area/triumph_away/lavaland/idleruins)
-"VZ" = (/turf/simulated/shuttle/wall/hard_corner,/area/triumph_away/lavaland/idleruins)
-"Wd" = (/obj/effect/decal/cleanable/dirt,/obj/item/stack/material/steel,/turf/simulated/floor/plating,/area/triumph_away/lavaland/idleruins)
-"WH" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/blood/oil,/turf/simulated/floor/plating,/area/triumph_away/lavaland/idleruins)
-"WM" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/remains/posi,/turf/simulated/floor/plating,/area/triumph_away/lavaland/idleruins)
-"Xu" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/floor/plating,/area/triumph_away/lavaland/idleruins)
-"XA" = (/obj/effect/decal/cleanable/dirt,/obj/item/storage/firstaid/adv,/turf/simulated/floor/plating,/area/triumph_away/lavaland/idleruins)
-"Yt" = (/obj/machinery/suit_cycler/medical,/turf/simulated/shuttle/floor,/area/triumph_away/lavaland/idleruins)
-"YZ" = (/turf/simulated/shuttle/wall,/area/triumph_away/lavaland/idleruins)
-"Zb" = (/obj/effect/decal/cleanable/generic,/turf/simulated/floor/plating,/area/triumph_away/lavaland/idleruins)
-"ZP" = (/obj/effect/decal/cleanable/dirt,/obj/item/stack/rods,/turf/simulated/floor/plating,/area/triumph_away/lavaland/idleruins)
+"oN" = (/obj/item/material/shard/shrapnel,/turf/simulated/floor/outdoors/lavaland,/area/lavaland/idleruins)
+"qO" = (/obj/structure/table/standard,/obj/random/unidentified_medicine/fresh_medicine,/obj/random/unidentified_medicine/fresh_medicine,/obj/random/unidentified_medicine/old_medicine,/turf/simulated/shuttle/floor,/area/lavaland/idleruins)
+"ri" = (/obj/structure/table/rack,/turf/simulated/shuttle/floor,/area/lavaland/idleruins)
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+"yQ" = (/mob/living/bot/medbot{name = "Dr. Crusty"},/turf/simulated/shuttle/floor,/area/lavaland/idleruins)
+"zE" = (/obj/effect/decal/cleanable/dirt,/obj/structure/frame,/turf/simulated/floor/plating,/area/lavaland/idleruins)
+"DM" = (/obj/structure/table/standard,/obj/random/unidentified_medicine/fresh_medicine,/obj/random/unidentified_medicine/fresh_medicine,/obj/random/unidentified_medicine/viral,/turf/simulated/shuttle/floor,/area/lavaland/idleruins)
+"EJ" = (/turf/simulated/floor/outdoors/lavaland,/area/lavaland/idleruins)
+"IO" = (/obj/structure/closet/secure_closet/medical3{name = "medical locker"; req_access = list()},/turf/simulated/shuttle/floor,/area/lavaland/idleruins)
+"KO" = (/obj/structure/closet/secure_closet/sar{name = "sar locker"; req_access = list()},/turf/simulated/shuttle/floor,/area/lavaland/idleruins)
+"Mo" = (/obj/structure/closet/emcloset,/turf/simulated/shuttle/floor,/area/lavaland/idleruins)
+"Of" = (/obj/effect/decal/cleanable/dirt,/obj/item/material/shard/shrapnel,/turf/simulated/floor/plating,/area/lavaland/idleruins)
+"Oo" = (/obj/item/stack/rods,/turf/simulated/floor/outdoors/lavaland,/area/lavaland/idleruins)
+"Qp" = (/obj/structure/frame/computer{dir = 1},/turf/simulated/shuttle/floor,/area/lavaland/idleruins)
+"Qu" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/molten_item,/turf/simulated/floor/plating,/area/lavaland/idleruins)
+"Re" = (/turf/template_noop,/area/lavaland/idleruins)
+"Sk" = (/turf/simulated/shuttle/floor,/area/lavaland/idleruins)
+"Uo" = (/obj/structure/shuttle/engine/propulsion{dir = 4},/turf/simulated/floor/plating,/area/lavaland/idleruins)
+"VZ" = (/turf/simulated/shuttle/wall/hard_corner,/area/lavaland/idleruins)
+"Wd" = (/obj/effect/decal/cleanable/dirt,/obj/item/stack/material/steel,/turf/simulated/floor/plating,/area/lavaland/idleruins)
+"WH" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/blood/oil,/turf/simulated/floor/plating,/area/lavaland/idleruins)
+"WM" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/remains/posi,/turf/simulated/floor/plating,/area/lavaland/idleruins)
+"Xu" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/floor/plating,/area/lavaland/idleruins)
+"XA" = (/obj/effect/decal/cleanable/dirt,/obj/item/storage/firstaid/adv,/turf/simulated/floor/plating,/area/lavaland/idleruins)
+"Yt" = (/obj/machinery/suit_cycler/medical,/turf/simulated/shuttle/floor,/area/lavaland/idleruins)
+"YZ" = (/turf/simulated/shuttle/wall,/area/lavaland/idleruins)
+"Zb" = (/obj/effect/decal/cleanable/generic,/turf/simulated/floor/plating,/area/lavaland/idleruins)
+"ZP" = (/obj/effect/decal/cleanable/dirt,/obj/item/stack/rods,/turf/simulated/floor/plating,/area/lavaland/idleruins)
(1,1,1) = {"
ororororororororororororororor
diff --git a/maps/nsv_triumph/submaps/lavaland/lavaland.dmm b/maps/nsv_triumph/submaps/lavaland/lavaland.dmm
index 729fa541076..af17c62373f 100644
--- a/maps/nsv_triumph/submaps/lavaland/lavaland.dmm
+++ b/maps/nsv_triumph/submaps/lavaland/lavaland.dmm
@@ -1,90 +1,97 @@
-"an" = (/obj/machinery/door/airlock{name = "Recovery"},/turf/simulated/floor/tiled/monotile,/area/triumph_away/lavaland/base/common)
-"az" = (/obj/machinery/shower{dir = 4},/turf/simulated/floor/tiled/old_tile,/area/triumph_away/lavaland/base)
-"aO" = (/turf/simulated/floor/lava/outdoors,/area/triumph_away/lavaland/unexplored)
-"bJ" = (/obj/structure/closet/crate/freezer/rations,/turf/simulated/floor/tiled,/area/triumph_away/lavaland/base/common)
-"cx" = (/obj/machinery/door/airlock{name = "Recovery"},/turf/simulated/floor/carpet/purcarpet,/area/triumph_away/lavaland/base/common)
-"cQ" = (/obj/machinery/door/airlock{name = "Recovery"},/turf/simulated/floor/carpet/blucarpet,/area/triumph_away/lavaland/base/common)
-"db" = (/turf/simulated/wall,/area/triumph_away/lavaland/base/common)
-"eg" = (/obj/structure/closet,/turf/simulated/floor/carpet/bcarpet,/area/triumph_away/lavaland/base)
-"er" = (/obj/structure/table/marble,/turf/simulated/floor/tiled/dark,/area/triumph_away/lavaland/base/common)
-"ew" = (/turf/simulated/floor/tiled,/area/triumph_away/lavaland/base/common)
-"eU" = (/obj/structure/flora/pottedplant/subterranean,/obj/machinery/light{dir = 4},/turf/simulated/floor/tiled,/area/triumph_away/lavaland/base/common)
-"fg" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled/steel_grid,/area/triumph_away/lavaland/base)
-"fw" = (/mob/living/simple_mob/construct/shade,/turf/simulated/floor/outdoors/lavaland,/area/triumph_away/lavaland/explored)
-"gy" = (/obj/away_mission_init/lavaland,/turf/simulated/floor/outdoors/lavaland,/area/triumph_away/lavaland/explored)
-"hU" = (/obj/structure/bed/chair/sofa/left{dir = 1; icon_state = "sofaend_left"},/obj/effect/floor_decal/spline/fancy/wood{dir = 4},/turf/simulated/floor/wood,/area/triumph_away/lavaland/base)
-"it" = (/obj/structure/table/marble,/obj/machinery/reagentgrinder,/obj/item/reagent_containers/glass/rag,/turf/simulated/floor/tiled/dark,/area/triumph_away/lavaland/base/common)
-"ix" = (/mob/living/simple_mob/animal/space/bats/roguemines,/turf/simulated/floor/outdoors/lavaland,/area/triumph_away/lavaland/unexplored)
-"iL" = (/obj/machinery/media/jukebox{icon_state = "superjuke-nopower"; state_base = "superjuke"},/obj/machinery/light{dir = 4},/turf/simulated/floor/tiled,/area/triumph_away/lavaland/base/common)
-"jF" = (/obj/structure/bed,/obj/item/bedsheet,/turf/simulated/floor/carpet/blucarpet,/area/triumph_away/lavaland/base)
-"kq" = (/turf/simulated/floor/tiled,/area/triumph_away/lavaland/base)
-"kr" = (/obj/structure/bed/chair/sofa/right{icon_state = "sofaend_right"},/obj/effect/floor_decal/spline/fancy/wood{dir = 9},/obj/effect/decal/cleanable/cobweb,/obj/random/mob/mouse,/turf/simulated/floor/wood,/area/triumph_away/lavaland/base)
-"kW" = (/obj/structure/table/rack/shelf,/turf/simulated/floor/tiled/steel_grid,/area/triumph_away/lavaland/base)
-"lb" = (/turf/simulated/floor/outdoors/lavaland,/area/triumph_away/lavaland/explored)
-"mr" = (/obj/structure/catwalk,/turf/simulated/floor/lava/outdoors,/area/triumph_away/lavaland/unexplored)
-"mB" = (/obj/machinery/shower{dir = 8},/turf/simulated/floor/tiled/old_tile,/area/triumph_away/lavaland/base)
-"nb" = (/obj/structure/table/marble,/obj/item/reagent_containers/glass/rag,/obj/item/reagent_containers/food/drinks/shaker,/turf/simulated/floor/tiled/dark,/area/triumph_away/lavaland/base/common)
-"no" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{name = "Study"},/turf/simulated/floor/wood,/area/triumph_away/lavaland/base/common)
-"nz" = (/turf/simulated/floor/carpet/blucarpet,/area/triumph_away/lavaland/base)
-"oP" = (/turf/simulated/floor/carpet/bcarpet,/area/triumph_away/lavaland/base)
-"oR" = (/obj/structure/table/standard,/obj/machinery/recharger,/turf/simulated/floor/carpet/blucarpet,/area/triumph_away/lavaland/base)
-"pJ" = (/obj/structure/table/marble,/obj/effect/floor_decal/spline/fancy/wood{dir = 4},/turf/simulated/floor/wood,/area/triumph_away/lavaland/base)
-"qE" = (/obj/structure/bed/double/padded,/obj/item/bedsheet/hosdouble,/turf/simulated/floor/carpet/purcarpet,/area/triumph_away/lavaland/base)
-"rB" = (/turf/simulated/floor/carpet/purcarpet,/area/triumph_away/lavaland/base)
-"rH" = (/obj/machinery/door/airlock/external,/obj/structure/fans/tiny,/turf/simulated/floor/tiled,/area/triumph_away/lavaland/base/common)
-"sY" = (/obj/structure/bed/double/padded,/obj/item/bedsheet/browndouble,/turf/simulated/floor/carpet/bcarpet,/area/triumph_away/lavaland/base)
-"tg" = (/turf/simulated/floor/lava/outdoors,/area/triumph_away/lavaland/base)
-"tv" = (/turf/simulated/floor/tiled/monotile,/area/triumph_away/lavaland/base)
-"uu" = (/obj/structure/table/marble,/obj/machinery/chemical_dispenser/bar_alc/full{dir = 4},/turf/simulated/floor/tiled/dark,/area/triumph_away/lavaland/base/common)
-"xd" = (/turf/simulated/mineral/triumph/rich,/area/triumph_away/lavaland/unexplored)
-"yg" = (/mob/living/simple_mob/humanoid/cultist/hunter,/turf/simulated/mineral/triumph,/area/triumph_away/lavaland/explored)
-"yX" = (/obj/structure/grille,/obj/structure/window/reinforced/full,/turf/simulated/floor/tiled,/area/triumph_away/lavaland/base/common)
-"zs" = (/obj/structure/flora/pottedplant/smalltree{pixel_x = -5; pixel_y = 15},/turf/simulated/floor/tiled,/area/triumph_away/lavaland/base/common)
-"AG" = (/obj/effect/floor_decal/industrial/outline/yellow,/obj/structure/table/rack/shelf,/obj/random/multiple/triumph/miningdrills,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/tiled/steel_grid,/area/triumph_away/lavaland/base)
-"AQ" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/triumph_away/lavaland/base)
-"Bs" = (/obj/machinery/door/airlock{name = "Recovery"},/turf/simulated/floor/carpet/bcarpet,/area/triumph_away/lavaland/base/common)
-"BT" = (/mob/living/simple_mob/animal/space/bats/roguemines,/turf/simulated/mineral/triumph,/area/triumph_away/lavaland/explored)
-"BX" = (/obj/structure/closet/crate/large,/turf/simulated/floor/tiled,/area/triumph_away/lavaland/base/common)
-"CA" = (/obj/structure/bed/chair/sofa/left{icon_state = "sofaend_left"},/obj/effect/floor_decal/spline/fancy/wood{dir = 5},/turf/simulated/floor/wood,/area/triumph_away/lavaland/base)
-"DM" = (/obj/structure/table/marble,/obj/machinery/chemical_dispenser/bar_coffee/full,/turf/simulated/floor/tiled/dark,/area/triumph_away/lavaland/base/common)
-"EP" = (/obj/machinery/light{dir = 1},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/tiled/old_tile,/area/triumph_away/lavaland/base)
-"Ft" = (/turf/simulated/floor/outdoors/lavaland,/area/triumph_away/lavaland/unexplored)
-"Fy" = (/obj/structure/table/rack/shelf,/obj/random/multiple/triumph/miningdrills,/turf/simulated/floor/tiled/steel_grid,/area/triumph_away/lavaland/base)
-"Ho" = (/turf/simulated/floor/wood,/area/triumph_away/lavaland/base)
-"Hq" = (/obj/structure/curtain/open/shower/engineering,/turf/simulated/floor/tiled/old_tile,/area/triumph_away/lavaland/base)
-"Iu" = (/obj/effect/decal/cleanable/cobweb2,/obj/effect/decal/cleanable/dirt,/obj/structure/closet/crate/large,/turf/simulated/floor/tiled,/area/triumph_away/lavaland/base/common)
-"Ks" = (/obj/machinery/recharge_station,/obj/machinery/light{dir = 4},/turf/simulated/floor/tiled/monotile,/area/triumph_away/lavaland/base)
-"LQ" = (/obj/structure/ore_box,/turf/simulated/floor/tiled,/area/triumph_away/lavaland/base/common)
-"LS" = (/obj/machinery/door/airlock/multi_tile/glass,/turf/simulated/floor/tiled,/area/triumph_away/lavaland/base)
-"MB" = (/obj/structure/grille,/obj/structure/window/reinforced/full,/obj/structure/curtain/black,/turf/simulated/floor/plating,/area/triumph_away/lavaland/base)
-"MQ" = (/turf/simulated/mineral/triumph/rich,/area/triumph_away/lavaland/base)
-"MX" = (/turf/simulated/mineral/triumph,/area/triumph_away/lavaland/explored)
-"Nb" = (/obj/structure/table/marble,/obj/machinery/chemical_dispenser/bar_soft/full{dir = 4},/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled/dark,/area/triumph_away/lavaland/base/common)
-"Nw" = (/obj/structure/closet/crate,/turf/simulated/floor/tiled,/area/triumph_away/lavaland/base)
-"NH" = (/obj/structure/bed/chair/sofa/right{dir = 1; icon_state = "sofaend_right"},/obj/effect/floor_decal/spline/fancy/wood{dir = 8},/turf/simulated/floor/wood,/area/triumph_away/lavaland/base)
-"NS" = (/obj/machinery/vending/boozeomat{req_access = null; req_log_access = null},/turf/simulated/floor/tiled/dark,/area/triumph_away/lavaland/base/common)
-"Oy" = (/obj/structure/grille,/obj/structure/window/reinforced/full,/obj/structure/curtain/black,/turf/simulated/floor/plating,/area/triumph_away/lavaland/base/common)
-"PC" = (/obj/machinery/mech_recharger,/turf/simulated/floor/tiled/monotile,/area/triumph_away/lavaland/base)
-"Qa" = (/obj/structure/table/standard,/obj/item/towel/random,/turf/simulated/floor/tiled/old_tile,/area/triumph_away/lavaland/base)
-"Qs" = (/obj/structure/catwalk,/turf/simulated/floor/lava/outdoors,/area/triumph_away/lavaland/explored)
-"Qu" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/triumph_away/lavaland/base/common)
-"QN" = (/obj/structure/table/marble,/obj/effect/floor_decal/spline/fancy/wood{dir = 8},/obj/structure/flora/pottedplant/small,/turf/simulated/floor/wood,/area/triumph_away/lavaland/base)
-"QR" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/tiled,/area/triumph_away/lavaland/base/common)
-"Ru" = (/turf/unsimulated/mineral/triumph,/area/triumph_away/lavaland/explored)
-"Rw" = (/turf/simulated/wall,/area/triumph_away/lavaland/base)
-"RL" = (/turf/simulated/mineral/triumph/rich,/area/triumph_away/lavaland/explored)
-"RX" = (/turf/simulated/mineral/triumph,/area/triumph_away/lavaland/unexplored)
-"Sm" = (/turf/simulated/floor/tiled/monotile,/area/triumph_away/lavaland/base/common)
-"WK" = (/obj/effect/landmark/lavaland_entry,/obj/effect/decal/cleanable/ash,/obj/effect/lavaland_exitportal,/obj/effect/floor_decal/industrial/warning/full,/turf/simulated/floor/tiled/monotile,/area/triumph_away/lavaland/base/common)
-"WX" = (/turf/simulated/floor/lava/outdoors,/area/triumph_away/lavaland/explored)
-"Xq" = (/turf/simulated/mineral/triumph,/area/triumph_away/lavaland/base)
-"Xw" = (/obj/machinery/door/airlock{name = "Showers"},/turf/simulated/floor/tiled/old_tile,/area/triumph_away/lavaland/base)
-"XC" = (/obj/structure/table/marble,/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled/dark,/area/triumph_away/lavaland/base/common)
-"XG" = (/obj/structure/closet/crate/medical,/turf/simulated/floor/tiled,/area/triumph_away/lavaland/base/common)
-"XZ" = (/obj/structure/closet,/turf/simulated/floor/carpet/purcarpet,/area/triumph_away/lavaland/base)
-"Yz" = (/obj/structure/grille,/obj/structure/window/reinforced/full,/turf/simulated/floor/wood,/area/triumph_away/lavaland/base/common)
-"Zt" = (/obj/structure/undies_wardrobe,/turf/simulated/floor/tiled/old_tile,/area/triumph_away/lavaland/base)
-"ZJ" = (/turf/simulated/floor/tiled/old_tile,/area/triumph_away/lavaland/base)
+"an" = (/obj/machinery/door/airlock{name = "Recovery"},/turf/simulated/floor/tiled/monotile,/area/lavaland/base/common)
+"az" = (/obj/machinery/shower{dir = 4},/turf/simulated/floor/tiled/old_tile,/area/lavaland/base)
+"aO" = (/turf/simulated/floor/outdoors/lava,/area/lavaland/unexplored)
+"bJ" = (/obj/structure/closet/crate/freezer/rations,/turf/simulated/floor/tiled,/area/lavaland/base/common)
+"cx" = (/obj/machinery/door/airlock{name = "Recovery"},/turf/simulated/floor/carpet/purcarpet,/area/lavaland/base/common)
+"cQ" = (/obj/machinery/door/airlock{name = "Recovery"},/turf/simulated/floor/carpet/blucarpet,/area/lavaland/base/common)
+"db" = (/turf/simulated/wall,/area/lavaland/base/common)
+"eg" = (/obj/structure/closet,/turf/simulated/floor/carpet/bcarpet,/area/lavaland/base)
+"er" = (/obj/structure/table/marble,/turf/simulated/floor/tiled/dark,/area/lavaland/base/common)
+"ew" = (/turf/simulated/floor/tiled,/area/lavaland/base/common)
+"eU" = (/obj/structure/flora/pottedplant/subterranean,/obj/machinery/light{dir = 4},/turf/simulated/floor/tiled,/area/lavaland/base/common)
+"fg" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled/steel_grid,/area/lavaland/base)
+"fw" = (/mob/living/simple_mob/construct/shade,/turf/simulated/floor/outdoors/lavaland,/area/lavaland/explored)
+"gy" = (/obj/away_mission_init/lavaland,/turf/simulated/floor/outdoors/lavaland,/area/lavaland/explored)
+"gE" = (/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled/monotile,/area/lavaland/base/common)
+"hU" = (/obj/structure/bed/chair/sofa/left{dir = 1; icon_state = "sofaend_left"},/obj/effect/floor_decal/spline/fancy/wood{dir = 4},/turf/simulated/floor/wood,/area/lavaland/base)
+"it" = (/obj/structure/table/marble,/obj/machinery/reagentgrinder,/obj/item/reagent_containers/glass/rag,/turf/simulated/floor/tiled/dark,/area/lavaland/base/common)
+"ix" = (/mob/living/simple_mob/animal/space/bats/roguemines,/turf/simulated/floor/outdoors/lavaland,/area/lavaland/unexplored)
+"iL" = (/obj/machinery/media/jukebox{icon_state = "superjuke-nopower"; state_base = "superjuke"},/obj/machinery/light{dir = 4},/turf/simulated/floor/tiled,/area/lavaland/base/common)
+"jF" = (/obj/structure/bed,/obj/item/bedsheet,/turf/simulated/floor/carpet/blucarpet,/area/lavaland/base)
+"kq" = (/turf/simulated/floor/tiled,/area/lavaland/base)
+"kr" = (/obj/structure/bed/chair/sofa/right{icon_state = "sofaend_right"},/obj/effect/floor_decal/spline/fancy/wood{dir = 9},/obj/effect/decal/cleanable/cobweb,/obj/random/mob/mouse,/turf/simulated/floor/wood,/area/lavaland/base)
+"kW" = (/obj/structure/table/rack/shelf,/turf/simulated/floor/tiled/steel_grid,/area/lavaland/base)
+"lb" = (/turf/simulated/floor/outdoors/lavaland,/area/lavaland/explored)
+"mr" = (/obj/structure/catwalk,/turf/simulated/floor/outdoors/lava,/area/lavaland/unexplored)
+"mB" = (/obj/machinery/shower{dir = 8},/turf/simulated/floor/tiled/old_tile,/area/lavaland/base)
+"nb" = (/obj/structure/table/marble,/obj/item/reagent_containers/glass/rag,/obj/item/reagent_containers/food/drinks/shaker,/turf/simulated/floor/tiled/dark,/area/lavaland/base/common)
+"no" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{name = "Study"},/turf/simulated/floor/wood,/area/lavaland/base/common)
+"nz" = (/turf/simulated/floor/carpet/blucarpet,/area/lavaland/base)
+"oP" = (/turf/simulated/floor/carpet/bcarpet,/area/lavaland/base)
+"oR" = (/obj/structure/table/standard,/obj/machinery/recharger,/turf/simulated/floor/carpet/blucarpet,/area/lavaland/base)
+"pJ" = (/obj/structure/table/marble,/obj/effect/floor_decal/spline/fancy/wood{dir = 4},/turf/simulated/floor/wood,/area/lavaland/base)
+"qz" = (/obj/effect/floor_decal/industrial/warning{dir = 5},/turf/simulated/floor/tiled/monotile,/area/lavaland/base/common)
+"qE" = (/obj/structure/bed/double/padded,/obj/item/bedsheet/hosdouble,/turf/simulated/floor/carpet/purcarpet,/area/lavaland/base)
+"rB" = (/turf/simulated/floor/carpet/purcarpet,/area/lavaland/base)
+"rH" = (/obj/machinery/door/airlock/external,/obj/structure/fans/tiny,/turf/simulated/floor/tiled,/area/lavaland/base/common)
+"sY" = (/obj/structure/bed/double/padded,/obj/item/bedsheet/browndouble,/turf/simulated/floor/carpet/bcarpet,/area/lavaland/base)
+"tg" = (/turf/simulated/floor/outdoors/lava,/area/lavaland/base)
+"tv" = (/turf/simulated/floor/tiled/monotile,/area/lavaland/base)
+"uu" = (/obj/structure/table/marble,/obj/machinery/chemical_dispenser/bar_alc/full{dir = 4},/turf/simulated/floor/tiled/dark,/area/lavaland/base/common)
+"xd" = (/turf/simulated/mineral/triumph/rich,/area/lavaland/unexplored)
+"yg" = (/mob/living/simple_mob/humanoid/cultist/hunter,/turf/simulated/mineral/triumph,/area/lavaland/explored)
+"yX" = (/obj/structure/grille,/obj/structure/window/reinforced/full,/turf/simulated/floor/tiled,/area/lavaland/base/common)
+"zs" = (/obj/structure/flora/pottedplant/smalltree{pixel_x = -5; pixel_y = 15},/turf/simulated/floor/tiled,/area/lavaland/base/common)
+"AG" = (/obj/effect/floor_decal/industrial/outline/yellow,/obj/structure/table/rack/shelf,/obj/random/multiple/miningdrills,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/tiled/steel_grid,/area/lavaland/base)
+"AQ" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled,/area/lavaland/base)
+"Bs" = (/obj/machinery/door/airlock{name = "Recovery"},/turf/simulated/floor/carpet/bcarpet,/area/lavaland/base/common)
+"BT" = (/mob/living/simple_mob/animal/space/bats/roguemines,/turf/simulated/mineral/triumph,/area/lavaland/explored)
+"BX" = (/obj/structure/closet/crate/large,/turf/simulated/floor/tiled,/area/lavaland/base/common)
+"Ch" = (/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled/monotile,/area/lavaland/base/common)
+"CA" = (/obj/structure/bed/chair/sofa/left{icon_state = "sofaend_left"},/obj/effect/floor_decal/spline/fancy/wood{dir = 5},/turf/simulated/floor/wood,/area/lavaland/base)
+"DM" = (/obj/structure/table/marble,/obj/machinery/chemical_dispenser/bar_coffee/full,/turf/simulated/floor/tiled/dark,/area/lavaland/base/common)
+"EP" = (/obj/machinery/light{dir = 1},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/tiled/old_tile,/area/lavaland/base)
+"Ft" = (/turf/simulated/floor/outdoors/lavaland,/area/lavaland/unexplored)
+"Fy" = (/obj/structure/table/rack/shelf,/obj/random/multiple/miningdrills,/turf/simulated/floor/tiled/steel_grid,/area/lavaland/base)
+"Ho" = (/turf/simulated/floor/wood,/area/lavaland/base)
+"Hq" = (/obj/structure/curtain/open/shower/engineering,/turf/simulated/floor/tiled/old_tile,/area/lavaland/base)
+"Hz" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/turf/simulated/floor/tiled/monotile,/area/lavaland/base/common)
+"Iu" = (/obj/effect/decal/cleanable/cobweb2,/obj/effect/decal/cleanable/dirt,/obj/structure/closet/crate/large,/turf/simulated/floor/tiled,/area/lavaland/base/common)
+"Js" = (/obj/effect/floor_decal/industrial/warning{dir = 6},/turf/simulated/floor/tiled/monotile,/area/lavaland/base/common)
+"Ks" = (/obj/machinery/recharge_station,/obj/machinery/light{dir = 4},/turf/simulated/floor/tiled/monotile,/area/lavaland/base)
+"Lj" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/tiled/monotile,/area/lavaland/base/common)
+"LQ" = (/obj/structure/ore_box,/turf/simulated/floor/tiled,/area/lavaland/base/common)
+"LS" = (/obj/machinery/door/airlock/multi_tile/glass,/turf/simulated/floor/tiled,/area/lavaland/base)
+"MB" = (/obj/structure/grille,/obj/structure/window/reinforced/full,/obj/structure/curtain/black,/turf/simulated/floor/plating,/area/lavaland/base)
+"MQ" = (/turf/simulated/mineral/triumph/rich,/area/lavaland/base)
+"MX" = (/turf/simulated/mineral/triumph,/area/lavaland/explored)
+"Nb" = (/obj/structure/table/marble,/obj/machinery/chemical_dispenser/bar_soft/full{dir = 4},/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled/dark,/area/lavaland/base/common)
+"Nw" = (/obj/structure/closet/crate,/turf/simulated/floor/tiled,/area/lavaland/base)
+"NH" = (/obj/structure/bed/chair/sofa/right{dir = 1; icon_state = "sofaend_right"},/obj/effect/floor_decal/spline/fancy/wood{dir = 8},/turf/simulated/floor/wood,/area/lavaland/base)
+"NS" = (/obj/machinery/vending/boozeomat{req_access = null; req_log_access = null},/turf/simulated/floor/tiled/dark,/area/lavaland/base/common)
+"Oy" = (/obj/structure/grille,/obj/structure/window/reinforced/full,/obj/structure/curtain/black,/turf/simulated/floor/plating,/area/lavaland/base/common)
+"Pr" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/tiled/monotile,/area/lavaland/base/common)
+"PC" = (/obj/machinery/mech_recharger,/turf/simulated/floor/tiled/monotile,/area/lavaland/base)
+"Qa" = (/obj/structure/table/standard,/obj/item/towel/random,/turf/simulated/floor/tiled/old_tile,/area/lavaland/base)
+"Qs" = (/obj/structure/catwalk,/turf/simulated/floor/outdoors/lava,/area/lavaland/explored)
+"Qu" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled,/area/lavaland/base/common)
+"QN" = (/obj/structure/table/marble,/obj/effect/floor_decal/spline/fancy/wood{dir = 8},/obj/structure/flora/pottedplant/small,/turf/simulated/floor/wood,/area/lavaland/base)
+"QR" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/tiled,/area/lavaland/base/common)
+"Ru" = (/turf/unsimulated/mineral/triumph,/area/lavaland/explored)
+"Rw" = (/turf/simulated/wall,/area/lavaland/base)
+"RL" = (/turf/simulated/mineral/triumph/rich,/area/lavaland/explored)
+"RX" = (/turf/simulated/mineral/triumph,/area/lavaland/unexplored)
+"Sm" = (/obj/effect/floor_decal/industrial/warning{dir = 9},/turf/simulated/floor/tiled/monotile,/area/lavaland/base/common)
+"WK" = (/obj/machinery/hyperpad/centre{map_pad_id = "lavaland_away"; map_pad_link_id = "lavaland_station"; newcolor = "#fcba03"},/turf/simulated/floor/tiled/monotile,/area/lavaland/base/common)
+"WX" = (/turf/simulated/floor/outdoors/lava,/area/lavaland/explored)
+"Xq" = (/turf/simulated/mineral/triumph,/area/lavaland/base)
+"Xw" = (/obj/machinery/door/airlock{name = "Showers"},/turf/simulated/floor/tiled/old_tile,/area/lavaland/base)
+"XC" = (/obj/structure/table/marble,/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled/dark,/area/lavaland/base/common)
+"XG" = (/obj/structure/closet/crate/medical,/turf/simulated/floor/tiled,/area/lavaland/base/common)
+"XZ" = (/obj/structure/closet,/turf/simulated/floor/carpet/purcarpet,/area/lavaland/base)
+"Yz" = (/obj/structure/grille,/obj/structure/window/reinforced/full,/turf/simulated/floor/wood,/area/lavaland/base/common)
+"Zt" = (/obj/structure/undies_wardrobe,/turf/simulated/floor/tiled/old_tile,/area/lavaland/base)
+"ZJ" = (/turf/simulated/floor/tiled/old_tile,/area/lavaland/base)
(1,1,1) = {"
RuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRuRu
@@ -210,9 +217,9 @@ RuMXRXRXRXRXRXRXRXRXRXRLMXMXWXWXWXMXMXMXMXMXMXMXWXWXWXXqXqXqXqXqXqXqMBQNpJHoHoHo
RuMXRXRXRXRXRXxdRXRXRXRLMXMXWXWXWXMXMXMXMXMXMXWXWXWXWXXqXqXqXqtgXqXqRwNHhUHoHoHonoewewewewewewewewewXGbJMBXqXqXqXqXqXqXqMXMXWXWXMXMXMXMXMXMXMXMXMXMXMXlblblblblbMXMXMXMXRXRXRXRXRXRXRXRXRXaOaOaOWXMXMXMXMXMXMXxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdRXMXMXMXRu
RuMXRXRXRXRXRXxdRXRXRXRLMXMXMXWXWXWXMXMXMXMXMXWXWXWXWXXqXqXqtgtgXqXqRwRwRwRwRwRwRwdbdbNbewerewewewewRwRwRwXqXqXqXqXqXqXqMXWXWXMXMXMXMXMXMXMXMXMXMXlblblblblblbMXMXMXMXRLRXRXRXRXRXRXaOaOaOaOaOaOWXWXMXMXMXMXMXRLxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdRXMXMXMXRu
RuMXRXxdxdxdxdxdxdxdxdRLRLRLMXWXWXWXMXMXMXMXMXWXWXMXWXXqtgtgtgtgXqXqRwoRjFRwegsYRwDMuuNSewerewewewewewiLRwXqXqXqXqXqXqXqMXMXMXMXMXMXMXMXMXMXMXMXlblblblbMXMXMXMXMXMXWXWXaOaOaOaOaOaOaOaOaOaOaOaOWXWXWXMXMXMXMXRLxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdRXMXMXMXRu
-RuMXRXxdxdxdxdxdxdxdxdRLRLRLMXMXWXWXWXMXMXMXMXWXMXWXWXtgtgtgtgXqXqXqMBnznzRwoPoPRwewewewewitSmSmSmewewewMBXqXqXqXqXqXqXqMXMXMXMXMXMXMXMXMXlblblblblblbMXMXMXMXMXWXWXWXWXaOaOWXWXWXWXWXWXWXWXWXWXWXWXWXMXMXRXRXxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdRXMXMXMXRu
-RuMXRXxdxdxdxdxdxdxdxdRLRLRLMXMXWXWXWXMXMXMXMXWXWXWXWXtgtgXqXqXqXqXqRwRwcQRwBsRwRwyXdbXCernbSmWKSmeweweURwXqXqXqXqXqXqXqMXMXRLMXMXMXMXMXlblblblblbMXMXMXMXMXWXWXWXWXWXWXaOaOWXWXWXWXWXWXMXMXMXMXMXMXWXMXMXRXRXxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdRXMXMXMXRu
-RuMXRXxdxdxdxdxdxdxdxdRLRLRLRLMXMXWXWXWXMXMXMXWXWXWXWXtgXqXqXqXqXqXqMBzsewQuewewQuewewewewewSmSmSmewRwRwRwXqXqXqXqXqXqXqMXRLMXRLRLMXlblblblblbMXMXMXMXMXMXWXWXWXWXWXWXWXaORXMXMXMXWXWXWXMXMXWXMXWXWXWXMXMXRXRXxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdRXMXMXMXRu
+RuMXRXxdxdxdxdxdxdxdxdRLRLRLMXMXWXWXWXMXMXMXMXWXMXWXWXtgtgtgtgXqXqXqMBnznzRwoPoPRwewewewewitSmHzqzewewewMBXqXqXqXqXqXqXqMXMXMXMXMXMXMXMXMXlblblblblblbMXMXMXMXMXWXWXWXWXaOaOWXWXWXWXWXWXWXWXWXWXWXWXWXMXMXRXRXxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdRXMXMXMXRu
+RuMXRXxdxdxdxdxdxdxdxdRLRLRLMXMXWXWXWXMXMXMXMXWXWXWXWXtgtgXqXqXqXqXqRwRwcQRwBsRwRwyXdbXCernbgEWKLjeweweURwXqXqXqXqXqXqXqMXMXRLMXMXMXMXMXlblblblblbMXMXMXMXMXWXWXWXWXWXWXaOaOWXWXWXWXWXWXMXMXMXMXMXMXWXMXMXRXRXxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdRXMXMXMXRu
+RuMXRXxdxdxdxdxdxdxdxdRLRLRLRLMXMXWXWXWXMXMXMXWXWXWXWXtgXqXqXqXqXqXqMBzsewQuewewQuewewewewewPrChJsewRwRwRwXqXqXqXqXqXqXqMXRLMXRLRLMXlblblblblbMXMXMXMXMXMXWXWXWXWXWXWXWXaORXMXMXMXWXWXWXMXMXWXMXWXWXWXMXMXRXRXxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdRXMXMXMXRu
RuMXRXxdxdxdxdxdxdxdxdRLRLRLRLRLMXWXWXWXWXMXMXWXWXWXWXXqXqXqXqXqXqXqMBQRewewewewewewewewewewewewewewLQLQMBXqXqXqXqXqXqXqMXMXlblblblblblblblbMXMXMXMXMXWXWXWXWXWXWXWXWXWXRXRXMXMXMXMXWXWXWXWXWXWXWXWXWXMXMXRXRXxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdRXMXMXMXRu
RuMXRXxdxdxdxdxdxdxdxdRLRLRLMXRLMXMXWXWXWXMXMXWXWXWXWXXqXqXqXqXqXqXqRwRwRwRwanRwRwcxRwRwewewewewewewewewMBXqXqXqXqXqXqXqMXlblblblblblblbMXMXMXMXMXMXMXWXWXWXWXWXWXWXWXWXaOaOWXWXWXWXWXWXWXWXMXWXWXWXWXWXWXRXRXxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdRXMXMXMXRu
RuMXRXxdxdxdxdxdxdxdxdRLRLRLMXMXRLMXWXWXWXWXMXWXWXWXWXXqXqXqXqXqXqXqXqXqRwtvtvRwrBrBrBRwRwewewewewewewRwRwXqXqXqXqXqXqXqMXlblblblblbMXMXMXMXMXMXMXWXWXWXWXWXWXWXWXWXWXWXaOaOMXMXMXMXMXMXMXMXMXMXMXWXWXWXWXaOaOxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdxdRXMXMXMXRu
diff --git a/maps/nsv_triumph/submaps/lavaland/shelter.dmm b/maps/nsv_triumph/submaps/lavaland/shelter.dmm
index 35a28ab93d1..428c4cb4af8 100644
--- a/maps/nsv_triumph/submaps/lavaland/shelter.dmm
+++ b/maps/nsv_triumph/submaps/lavaland/shelter.dmm
@@ -1,12 +1,12 @@
"a" = (/turf/template_noop,/area/template_noop)
-"d" = (/turf/simulated/floor/wood,/area/triumph_away/lavaland/idleruins)
-"e" = (/obj/effect/decal/remains/human,/turf/simulated/floor/wood,/area/triumph_away/lavaland/idleruins)
-"n" = (/turf/simulated/wall,/area/triumph_away/lavaland/idleruins)
-"p" = (/obj/effect/decal/remains/robot,/turf/simulated/floor/wood,/area/triumph_away/lavaland/idleruins)
-"E" = (/obj/item/material/twohanded/spear/plasteel,/obj/effect/decal/remains/lizard,/turf/simulated/floor/wood,/area/triumph_away/lavaland/idleruins)
-"O" = (/turf/simulated/floor/wood/broken,/area/triumph_away/lavaland/idleruins)
+"d" = (/turf/simulated/floor/wood,/area/lavaland/idleruins)
+"e" = (/obj/effect/decal/remains/human,/turf/simulated/floor/wood,/area/lavaland/idleruins)
+"n" = (/turf/simulated/wall,/area/lavaland/idleruins)
+"p" = (/obj/effect/decal/remains/robot,/turf/simulated/floor/wood,/area/lavaland/idleruins)
+"E" = (/obj/item/material/twohanded/spear/plasteel,/obj/effect/decal/remains/lizard,/turf/simulated/floor/wood,/area/lavaland/idleruins)
+"O" = (/turf/simulated/floor/wood/broken,/area/lavaland/idleruins)
"P" = (/turf/simulated/floor/outdoors/lavaland,/area/template_noop)
-"X" = (/turf/simulated/floor/outdoors/lavaland,/area/triumph_away/lavaland/idleruins)
+"X" = (/turf/simulated/floor/outdoors/lavaland,/area/lavaland/idleruins)
(1,1,1) = {"
aaaaaaaaaa
diff --git a/maps/nsv_triumph/submaps/mining_planet/_miningplanet.dm b/maps/nsv_triumph/submaps/mining_planet/_miningplanet.dm
index c3a3c996bd8..73b4d39c7fc 100644
--- a/maps/nsv_triumph/submaps/mining_planet/_miningplanet.dm
+++ b/maps/nsv_triumph/submaps/mining_planet/_miningplanet.dm
@@ -15,22 +15,6 @@
/obj/away_mission_init/mining_planet/Initialize()
return INITIALIZE_HINT_QDEL
-// Mining Planet world areas
-/area/triumph_away/mining_planet
- name = "Mining Planet"
- icon_state = "away"
- base_turf = /turf/simulated/mineral/floor/
- dynamic_lighting = 1
-
-/area/triumph_away/mining_planet/explored
- name = "Mining Planet - Explored (E)"
- icon_state = "red"
- forced_ambience = list('sound/ambience/tension/tension.ogg', 'sound/ambience/tension/horror.ogg')
-
-/area/triumph_away/mining_planet/unexplored
- name = "Mining Planet - Unexplored (UE)"
- icon_state = "yellow"
-
// This is a special subtype of the thing that generates ores on a map
// It will generate more rich ores because of the lower numbers than the normal one
/datum/random_map/noise/ore/mining_planet
diff --git a/maps/nsv_triumph/submaps/mining_planet/mining_planet.dmm b/maps/nsv_triumph/submaps/mining_planet/mining_planet.dmm
index 4060243216c..6bf8aa5dead 100644
--- a/maps/nsv_triumph/submaps/mining_planet/mining_planet.dmm
+++ b/maps/nsv_triumph/submaps/mining_planet/mining_planet.dmm
@@ -2,33 +2,33 @@
"a" = (
/obj/effect/overmap/visitable/sector/mining_planet,
/turf/unsimulated/mineral/triumph,
-/area/triumph_away/mining_planet/unexplored)
+/area/mining_planet/unexplored)
"f" = (
/obj/away_mission_init/mining_planet,
/turf/unsimulated/mineral/triumph,
-/area/triumph_away/mining_planet/unexplored)
+/area/mining_planet/unexplored)
"j" = (
/obj/effect/shuttle_landmark/automatic,
/turf/simulated/mineral/floor/ignore_cavegen,
-/area/triumph_away/mining_planet/explored)
+/area/mining_planet/explored)
"r" = (
/turf/simulated/mineral/floor/ignore_cavegen,
-/area/triumph_away/mining_planet/explored)
+/area/mining_planet/explored)
"w" = (
/turf/simulated/mineral/triumph/rich,
-/area/triumph_away/mining_planet/unexplored)
+/area/mining_planet/unexplored)
"A" = (
/turf/simulated/mineral/triumph,
-/area/triumph_away/mining_planet/unexplored)
+/area/mining_planet/unexplored)
"F" = (
/turf/simulated/mineral/floor/ignore_cavegen,
-/area/triumph_away/mining_planet/unexplored)
+/area/mining_planet/unexplored)
"N" = (
/turf/simulated/mineral/floor,
-/area/triumph_away/mining_planet/unexplored)
+/area/mining_planet/unexplored)
"O" = (
/turf/unsimulated/mineral/triumph,
-/area/triumph_away/mining_planet/unexplored)
+/area/mining_planet/unexplored)
(1,1,1) = {"
O
diff --git a/maps/nsv_triumph/submaps/poi_d/Class_D.dmm b/maps/nsv_triumph/submaps/poi_d/Class_D.dmm
index be2afc66e99..3c567ae7e62 100644
--- a/maps/nsv_triumph/submaps/poi_d/Class_D.dmm
+++ b/maps/nsv_triumph/submaps/poi_d/Class_D.dmm
@@ -1,73 +1,73 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
-/obj/triumph_away_spawner/D/alien_hard,
+/obj/mob_spawner/alien/hard,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/unexplored)
+/area/poi_d/unexplored)
"c" = (
/turf/unsimulated/mineral,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"d" = (
-/obj/triumph_away_spawner/D/alien_medium,
+/obj/mob_spawner/alien/medium,
/turf/simulated/mineral/floor/ignore_cavegen,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"f" = (
-/obj/triumph_away_spawner/D/hound_spawner,
+/obj/mob_spawner/hound_spawner,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/unexplored)
+/area/poi_d/unexplored)
"g" = (
-/obj/triumph_away_spawner/D/carp_large,
+/obj/mob_spawner/carp/large,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/unexplored)
+/area/poi_d/unexplored)
"k" = (
/obj/away_mission_init/poi_d,
/turf/simulated/mineral/floor/ignore_cavegen,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"n" = (
/obj/effect/shuttle_landmark/automatic,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"o" = (
-/obj/triumph_away_spawner/D/carp_medium,
+/obj/mob_spawner/carp/medium,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/unexplored)
+/area/poi_d/unexplored)
"v" = (
-/obj/triumph_away_spawner/D/carp_small,
+/obj/mob_spawner/carp/small,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/unexplored)
+/area/poi_d/unexplored)
"y" = (
/obj/effect/overmap/visitable/sector/class_d,
/turf/simulated/mineral/vacuum,
-/area/triumph_away/poi_d/unexplored)
+/area/poi_d/unexplored)
"A" = (
-/obj/triumph_away_spawner/D/alien_easy,
+/obj/mob_spawner/alien/easy,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/unexplored)
+/area/poi_d/unexplored)
"E" = (
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"H" = (
/turf/simulated/mineral/vacuum,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"J" = (
/obj/effect/shuttle_landmark/automatic,
/turf/simulated/mineral/floor/ignore_cavegen,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"K" = (
/turf/simulated/mineral,
-/area/triumph_away/poi_d/unexplored)
+/area/poi_d/unexplored)
"N" = (
-/obj/triumph_away_spawner/D/drone_spawner,
+/obj/mob_spawner/drone_spawner,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/unexplored)
+/area/poi_d/unexplored)
"R" = (
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/unexplored)
+/area/poi_d/unexplored)
"U" = (
/turf/simulated/mineral/floor/ignore_cavegen,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"Z" = (
/turf/simulated/mineral/vacuum,
-/area/triumph_away/poi_d/unexplored)
+/area/poi_d/unexplored)
(1,1,1) = {"
c
diff --git a/maps/nsv_triumph/submaps/poi_d/D_world_things.dm b/maps/nsv_triumph/submaps/poi_d/D_world_things.dm
deleted file mode 100644
index 3a5a290e2c5..00000000000
--- a/maps/nsv_triumph/submaps/poi_d/D_world_things.dm
+++ /dev/null
@@ -1,99 +0,0 @@
-//Mob Spawners for D-Class Worlds
-/obj/triumph_away_spawner/D/hound_spawner
- name = "Underdark Hard Spawner"
- faction = "underdark"
- atmos_comp = TRUE
- prob_spawn = 100
- prob_fall = 50
- //guard = 20
- mobs_to_pick_from = list(
- /mob/living/simple_mob/vore/aggressive/corrupthound = 1
- )
-
-/obj/triumph_away_spawner/D/drone_spawner
- name = "D World Drone Swarm Spawner"
- faction = "underdark"
- atmos_comp = TRUE
- prob_spawn = 100
- prob_fall = 10
- //guard = 20
- mobs_to_pick_from = list(
- /mob/living/simple_mob/mechanical/corrupt_maint_drone = 3,
- )
-
-/obj/triumph_away_spawner/D/alien_easy
- name = "D World Easy Alien Spawner"
- faction = "underdark"
- atmos_comp = TRUE
- prob_spawn = 100
- prob_fall = 10
- //guard = 20
- mobs_to_pick_from = list(
- /mob/living/simple_mob/animal/space/alien = 1,
- /mob/living/simple_mob/animal/space/alien/drone = 2,
- /mob/living/simple_mob/animal/space/alien/sentinel = 1,
- )
-
-/obj/triumph_away_spawner/D/alien_medium
- name = "D World Medium Alien Spawner"
- faction = "underdark"
- atmos_comp = TRUE
- prob_spawn = 100
- prob_fall = 10
- //guard = 20
- mobs_to_pick_from = list(
- /mob/living/simple_mob/animal/space/alien = 2,
- /mob/living/simple_mob/animal/space/alien/drone = 3,
- /mob/living/simple_mob/animal/space/alien/sentinel = 2,
- /mob/living/simple_mob/animal/space/alien/sentinel/praetorian = 1,
- )
-
-/obj/triumph_away_spawner/D/alien_hard
- name = "D World Hard Alien Spawner"
- faction = "underdark"
- atmos_comp = TRUE
- prob_spawn = 100
- prob_fall = 10
- //guard = 20
- mobs_to_pick_from = list(
- /mob/living/simple_mob/animal/space/alien = 4,
- /mob/living/simple_mob/animal/space/alien/sentinel = 4,
- /mob/living/simple_mob/animal/space/alien/sentinel/praetorian = 2,
- )
-
-/obj/triumph_away_spawner/D/carp_small
- name = "D World Carp Spawner"
- faction = "underdark"
- atmos_comp = TRUE
- prob_spawn = 100
- prob_fall = 10
- //guard = 20
- mobs_to_pick_from = list(
- /mob/living/simple_mob/animal/space/carp = 3,
- /mob/living/simple_mob/animal/space/carp/large = 1,
- )
-
-/obj/triumph_away_spawner/D/carp_medium
- name = "D World Carp Medium Spawner"
- faction = "underdark"
- atmos_comp = TRUE
- prob_spawn = 100
- prob_fall = 10
- //guard = 20
- mobs_to_pick_from = list(
- /mob/living/simple_mob/animal/space/carp = 5,
- /mob/living/simple_mob/animal/space/carp/large = 2,
- )
-
-/obj/triumph_away_spawner/D/carp_large
- name = "D World Carp Horde Spawner"
- faction = "underdark"
- atmos_comp = TRUE
- prob_spawn = 100
- prob_fall = 10
- //guard = 20
- mobs_to_pick_from = list(
- /mob/living/simple_mob/animal/space/carp = 8,
- /mob/living/simple_mob/animal/space/carp/large = 3,
- /mob/living/simple_mob/animal/space/carp/large/huge = 1,
- )
diff --git a/maps/nsv_triumph/submaps/poi_d/DecoupledEngineD.dmm b/maps/nsv_triumph/submaps/poi_d/DecoupledEngineD.dmm
index f3b362932e6..2a3280c81ad 100644
--- a/maps/nsv_triumph/submaps/poi_d/DecoupledEngineD.dmm
+++ b/maps/nsv_triumph/submaps/poi_d/DecoupledEngineD.dmm
@@ -4,15 +4,15 @@
/area/template_noop)
"ab" = (
/turf/template_noop,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"ac" = (
/obj/item/fuel_assembly/deuterium,
/turf/template_noop,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"ae" = (
/obj/item/extinguisher,
/turf/template_noop,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"af" = (
/obj/item/material/shard/phoron,
/turf/template_noop,
@@ -20,93 +20,91 @@
"ag" = (
/obj/machinery/power/rad_collector,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"ah" = (
/obj/item/arrow/rod,
/obj/item/stack/material/steel,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"ak" = (
/obj/structure/lattice,
/obj/structure/girder/displaced,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"al" = (
/obj/item/projectile/bullet/magnetic/fuelrod,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"am" = (
/obj/item/arrow/rod,
/turf/template_noop,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"an" = (
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"ap" = (
/obj/effect/floor_decal/rust,
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"aq" = (
/obj/structure/girder,
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"ar" = (
/obj/structure/sign/poi/engineright{
dir = 1
},
/turf/simulated/wall/r_wall,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"as" = (
/obj/structure/sign/poi/engineleft{
dir = 1
},
/turf/simulated/wall/r_wall,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"at" = (
/turf/simulated/wall/r_wall,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"au" = (
/obj/structure/lattice,
/turf/template_noop,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"av" = (
/turf/simulated/wall/durasteel,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"aw" = (
/obj/structure/girder,
/obj/item/stack/material/steel,
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"ax" = (
/obj/structure/lattice,
/obj/structure/grille/broken,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"ay" = (
/obj/effect/floor_decal/rust,
/obj/item/stack/material/steel,
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"az" = (
/obj/machinery/atmospherics/pipe/simple/visible{
- dir = 6;
- icon_state = "intact"
+ dir = 6
},
/obj/effect/floor_decal/rust,
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"aA" = (
/obj/machinery/atmospherics/pipe/simple/visible{
dir = 4
},
/obj/effect/floor_decal/rust,
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"aB" = (
/obj/structure/shuttle/engine/heater{
- dir = 4;
- icon_state = "heater"
+ dir = 4
},
/obj/effect/floor_decal/rust,
/obj/effect/decal/cleanable/cobweb2,
@@ -114,16 +112,16 @@
dir = 4
},
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"aC" = (
/obj/structure/ghost_pod/manual/lost_drone/dogborg,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"aD" = (
/obj/structure/lattice,
/obj/structure/grille,
/turf/template_noop,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"aE" = (
/obj/structure/lattice,
/obj/structure/grille,
@@ -132,174 +130,161 @@
},
/obj/structure/window/reinforced,
/turf/template_noop,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"aF" = (
/obj/structure/sign/warning/radioactive{
dir = 8
},
/turf/simulated/wall/durasteel,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"aG" = (
/obj/machinery/fusion_fuel_compressor,
/obj/effect/floor_decal/rust,
/obj/effect/decal/cleanable/cobweb,
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"aH" = (
/obj/machinery/fusion_fuel_injector/mapped,
/obj/effect/floor_decal/rust,
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"aI" = (
/obj/effect/decal/cleanable/blood/oil/streak{
amount = 0
},
/obj/effect/floor_decal/rust,
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"aJ" = (
/obj/machinery/power/rad_collector,
/obj/effect/floor_decal/rust,
/obj/effect/floor_decal/industrial/warning{
- dir = 9;
- icon_state = "warning"
+ dir = 9
},
/turf/simulated/floor,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"aK" = (
/obj/effect/floor_decal/rust,
/obj/effect/floor_decal/industrial/warning{
- dir = 5;
- icon_state = "warning"
+ dir = 5
},
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"aL" = (
/obj/structure/grille/broken,
/obj/structure/window/phoronreinforced{
- dir = 4;
- icon_state = "phoronrwindow"
+ dir = 4
},
/obj/item/material/shard/phoron,
/obj/effect/floor_decal/rust,
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"aM" = (
/obj/machinery/atmospherics/pipe/manifold4w/visible,
/obj/effect/floor_decal/rust,
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"aN" = (
/obj/structure/shuttle/engine/heater{
- dir = 4;
- icon_state = "heater"
+ dir = 4
},
/obj/effect/floor_decal/rust,
/obj/machinery/atmospherics/pipe/simple/visible{
dir = 4
},
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"aO" = (
/obj/structure/shuttle/engine/propulsion{
dir = 4;
icon_state = "propulsion_r"
},
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"aP" = (
/obj/effect/floor_decal/rust,
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"aQ" = (
/obj/machinery/door/airlock/maintenance_hatch{
- icon_state = "door_closed";
- locked = 0;
name = "Engine Access";
req_one_access = list(11)
},
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"aR" = (
/obj/structure/closet/crate/oldreactor{
anchored = 1
},
/obj/effect/floor_decal/rust,
/obj/effect/floor_decal/industrial/warning{
- dir = 8;
- icon_state = "warning"
+ dir = 8
},
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"aS" = (
/obj/structure/closet/crate/oldreactor{
anchored = 1
},
/obj/effect/floor_decal/rust,
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"aT" = (
/obj/item/poi/brokenoldreactor{
anchored = 1
},
/obj/effect/floor_decal/rust,
/obj/effect/floor_decal/industrial/warning{
- dir = 4;
- icon_state = "warning"
+ dir = 4
},
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"aU" = (
/obj/machinery/atmospherics/pipe/simple/visible,
/obj/effect/floor_decal/rust,
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"aV" = (
/obj/structure/grille,
/obj/structure/window/phoronreinforced{
- dir = 4;
- icon_state = "phoronrwindow"
+ dir = 4
},
/obj/structure/window/phoronreinforced{
- dir = 8;
- icon_state = "phoronrwindow"
+ dir = 8
},
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"aW" = (
/obj/machinery/atmospherics/pipe/simple/visible{
- dir = 5;
- icon_state = "intact"
+ dir = 5
},
/obj/effect/floor_decal/rust,
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"aX" = (
/obj/structure/shuttle/engine/router,
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"aZ" = (
/obj/item/stack/material/steel,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"ba" = (
/obj/item/stack/rods,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"bb" = (
/obj/structure/lattice,
/obj/structure/grille,
/obj/structure/window/reinforced{
- dir = 2;
health = 1e+006
},
/turf/template_noop,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"bc" = (
/obj/structure/lattice,
/obj/structure/grille,
/obj/structure/window/reinforced{
- dir = 2;
health = 1e+006
},
/obj/structure/window/reinforced{
@@ -310,42 +295,40 @@
health = 1e+006
},
/turf/template_noop,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"bd" = (
/obj/machinery/atmospherics/pipe/tank/carbon_dioxide,
/obj/effect/floor_decal/rust,
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"be" = (
/obj/effect/floor_decal/rust,
/obj/item/projectile/bullet/magnetic/fuelrod,
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"bf" = (
/obj/machinery/power/rad_collector,
/obj/structure/window/phoronreinforced,
/obj/structure/window/phoronreinforced{
- dir = 8;
- icon_state = "phoronrwindow"
+ dir = 8
},
/obj/effect/floor_decal/rust,
/obj/effect/floor_decal/industrial/warning{
dir = 10
},
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"bg" = (
/obj/machinery/power/rad_collector,
/obj/structure/window/phoronreinforced,
/obj/effect/floor_decal/rust,
/obj/effect/floor_decal/industrial/warning,
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"bh" = (
/obj/machinery/power/rad_collector,
/obj/structure/window/phoronreinforced{
- dir = 4;
- icon_state = "phoronrwindow"
+ dir = 4
},
/obj/structure/window/phoronreinforced,
/obj/effect/floor_decal/rust,
@@ -353,149 +336,142 @@
dir = 6
},
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"bi" = (
/obj/structure/shuttle/engine/propulsion{
dir = 4
},
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"bj" = (
/obj/machinery/atmospherics/tvalve/digital{
dir = 8
},
/obj/effect/floor_decal/rust,
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"bk" = (
/obj/machinery/atmospherics/binary/pump{
dir = 8
},
/obj/effect/floor_decal/rust,
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"bl" = (
/obj/machinery/atmospherics/pipe/manifold/visible,
/obj/effect/floor_decal/rust,
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"bm" = (
/obj/machinery/atmospherics/pipe/simple/visible{
dir = 4
},
/obj/structure/grille,
/obj/structure/window/phoronreinforced{
- dir = 4;
- icon_state = "phoronrwindow"
+ dir = 4
},
/obj/structure/window/phoronreinforced,
/obj/structure/window/phoronreinforced{
- dir = 8;
- icon_state = "phoronrwindow"
+ dir = 8
},
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"bn" = (
/obj/structure/shuttle/engine/propulsion{
dir = 4;
icon_state = "propulsion_l"
},
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"bo" = (
/obj/effect/floor_decal/rust,
/obj/structure/closet/crate/radiation,
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"bp" = (
/obj/effect/decal/cleanable/blood/oil,
/obj/effect/floor_decal/rust,
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"bq" = (
/obj/effect/floor_decal/rust,
/obj/effect/decal/cleanable/dirt,
/obj/item/rcd,
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"br" = (
/obj/structure/sign/warning/radioactive,
/turf/simulated/wall/durasteel,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"bs" = (
/obj/structure/grille,
/obj/structure/window/phoronreinforced{
- dir = 1;
- icon_state = "phoronrwindow"
+ dir = 1
},
/obj/structure/window/phoronreinforced{
- dir = 8;
- icon_state = "phoronrwindow"
+ dir = 8
},
/obj/structure/window/phoronreinforced,
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"bt" = (
/obj/structure/grille,
/obj/structure/window/phoronreinforced{
- dir = 1;
- icon_state = "phoronrwindow"
+ dir = 1
},
/obj/structure/window/phoronreinforced,
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"bu" = (
/obj/structure/grille,
/obj/structure/window/phoronreinforced{
- dir = 1;
- icon_state = "phoronrwindow"
+ dir = 1
},
/obj/structure/window/phoronreinforced{
- dir = 4;
- icon_state = "phoronrwindow"
+ dir = 4
},
/obj/structure/window/phoronreinforced,
/turf/simulated/floor/airless,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"bv" = (
/obj/structure/sign/poi/engineleft,
/turf/simulated/wall/durasteel,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"bw" = (
/obj/structure/sign/poi/engineright,
/turf/simulated/wall/r_wall,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"bx" = (
/obj/structure/girder,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"by" = (
/obj/structure/girder/displaced,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"bz" = (
/turf/simulated/mineral/floor/vacuum,
/area/template_noop)
"bA" = (
/obj/item/arrow/rod,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"bB" = (
/obj/item/fuel_assembly/deuterium,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"bC" = (
/obj/item/material/shard/phoron,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"bD" = (
/obj/structure/lattice,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"bE" = (
-/obj/triumph_away_spawner/D/alien_medium,
+/obj/mob_spawner/alien/medium,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/POIs/ship)
+/area/poi_d/POIs/ship)
"gU" = (
/obj/item/fuel_assembly/deuterium,
/turf/template_noop,
diff --git a/maps/nsv_triumph/submaps/poi_d/EpodD.dmm b/maps/nsv_triumph/submaps/poi_d/EpodD.dmm
index 0bfeb3ceefb..faa4f162642 100644
--- a/maps/nsv_triumph/submaps/poi_d/EpodD.dmm
+++ b/maps/nsv_triumph/submaps/poi_d/EpodD.dmm
@@ -1,15 +1,15 @@
"a" = (/turf/template_noop,/area/template_noop)
-"e" = (/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"i" = (/turf/simulated/shuttle/floor,/area/triumph_away/poi_d/explored)
-"p" = (/obj/structure/bed/chair{dir = 4},/obj/item/radio/intercom{pixel_y = -26},/obj/structure/closet/walllocker/emerglocker{icon_state = "oxygen_tank_open"; pixel_y = 28},/turf/simulated/shuttle/floor,/area/triumph_away/poi_d/explored)
-"r" = (/obj/structure/door_assembly{icon_state = "door_as_gext3"},/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"u" = (/obj/item/tool/crowbar/red,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"v" = (/obj/structure/shuttle/engine/propulsion/burst{dir = 8; icon_state = "propulsion"},/turf/simulated/shuttle/wall,/area/triumph_away/poi_d/explored)
-"w" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor,/area/triumph_away/poi_d/explored)
-"z" = (/obj/structure/grille,/obj/structure/shuttle/window,/turf/simulated/shuttle/floor,/area/triumph_away/poi_d/explored)
-"C" = (/turf/simulated/shuttle/wall,/area/triumph_away/poi_d/explored)
-"D" = (/obj/random/humanoidremains,/obj/item/clothing/suit/space/emergency{breaches = list("huge tear"); name = "Ruined Softsuit"},/obj/item/clothing/head/helmet/space/emergency,/obj/effect/decal/cleanable/blood,/obj/item/tank/emergency/oxygen,/obj/item/clothing/mask/breath,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"K" = (/obj/random/humanoidremains,/obj/structure/bed/chair{dir = 4},/obj/effect/decal/cleanable/blood,/turf/simulated/shuttle/floor,/area/triumph_away/poi_d/explored)
+"e" = (/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"i" = (/turf/simulated/shuttle/floor,/area/poi_d/explored)
+"p" = (/obj/structure/bed/chair{dir = 4},/obj/item/radio/intercom{pixel_y = -26},/obj/structure/closet/walllocker/emerglocker{icon_state = "oxygen_tank_open"; pixel_y = 28},/turf/simulated/shuttle/floor,/area/poi_d/explored)
+"r" = (/obj/structure/door_assembly{icon_state = "door_as_gext3"},/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"u" = (/obj/item/tool/crowbar/red,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"v" = (/obj/structure/shuttle/engine/propulsion/burst{dir = 8},/turf/simulated/shuttle/wall,/area/poi_d/explored)
+"w" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor,/area/poi_d/explored)
+"z" = (/obj/structure/grille,/obj/structure/shuttle/window,/turf/simulated/shuttle/floor,/area/poi_d/explored)
+"C" = (/turf/simulated/shuttle/wall,/area/poi_d/explored)
+"D" = (/obj/random/humanoidremains,/obj/item/clothing/suit/space/emergency{breaches = list("huge tear"); name = "Ruined Softsuit"},/obj/item/clothing/head/helmet/space/emergency,/obj/effect/decal/cleanable/blood,/obj/item/tank/emergency/oxygen,/obj/item/clothing/mask/breath,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"K" = (/obj/random/humanoidremains,/obj/structure/bed/chair{dir = 4},/obj/effect/decal/cleanable/blood,/turf/simulated/shuttle/floor,/area/poi_d/explored)
(1,1,1) = {"
aaaeeeeeee
diff --git a/maps/nsv_triumph/submaps/poi_d/SupplyDrop1D.dmm b/maps/nsv_triumph/submaps/poi_d/SupplyDrop1D.dmm
index 1497c770820..640b9a71252 100644
--- a/maps/nsv_triumph/submaps/poi_d/SupplyDrop1D.dmm
+++ b/maps/nsv_triumph/submaps/poi_d/SupplyDrop1D.dmm
@@ -7,22 +7,22 @@
/area/template_noop)
"d" = (
/turf/simulated/wall/titanium,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"e" = (
/obj/structure/droppod_door{
dir = 1
},
/turf/simulated/wall/titanium,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"f" = (
/turf/simulated/floor/reinforced,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"g" = (
/obj/structure/droppod_door{
dir = 8
},
/turf/simulated/wall/titanium,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"h" = (
/obj/structure/closet/crate,
/obj/item/gun/energy/stunrevolver,
@@ -40,17 +40,17 @@
/obj/item/flame/lighter/random,
/obj/item/gps,
/turf/simulated/floor/reinforced,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"i" = (
/obj/structure/droppod_door{
dir = 4
},
/turf/simulated/wall/titanium,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"j" = (
/obj/structure/droppod_door,
/turf/simulated/wall/titanium,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"k" = (
/turf/simulated/mineral/floor/vacuum,
/area/template_noop)
diff --git a/maps/nsv_triumph/submaps/poi_d/_class_d.dm b/maps/nsv_triumph/submaps/poi_d/_class_d.dm
index d714cbd7671..82ddbfee366 100644
--- a/maps/nsv_triumph/submaps/poi_d/_class_d.dm
+++ b/maps/nsv_triumph/submaps/poi_d/_class_d.dm
@@ -13,53 +13,4 @@
name = "away mission initializer - Class D World"
/obj/away_mission_init/poi_d/Initialize()
- return INITIALIZE_HINT_QDEL
-
-/area/triumph_away/poi_d/POIs/ship
- name = "Crashed Ship Fragment"
- base_turf = /turf/simulated/mineral/floor/vacuum
-
-/area/triumph_away/poi_d/explored
- name = "Class D World - Explored (E)"
- icon_state = "explored"
-
-/area/triumph_away/poi_d/unexplored
- name = "Class D World - Unexplored (UE)"
- icon_state = "unexplored"
-
-// Class D world areas
-/area/triumph_away/poi_d
- name = "Class D World"
- icon_state = "away"
- base_turf = /turf/simulated/mineral/floor/vacuum
- dynamic_lighting = 1
-
-/area/triumph_away/poi_d/plains
- name = "Class D World Plains"
- base_turf = /turf/simulated/mineral/floor/vacuum
-
-/area/triumph_away/poi_d/crater
- name = "Class D World Crater"
- base_turf = /turf/simulated/mineral/floor/vacuum
-
-/area/triumph_away/poi_d/Mountain
- name = "Class D World Mountain"
- base_turf = /turf/simulated/mineral/floor/vacuum
-
-/area/triumph_away/poi_d/Crevices
- name = "Class D World Crevices"
- base_turf = /turf/simulated/mineral/floor/vacuum
-
-/area/triumph_away/poi_d/POIs/solar_farm
- name = "Prefab Solar Farm"
- base_turf = /turf/simulated/mineral/floor/vacuum
-
-/area/triumph_away/poi_d/POIs/landing_pad
- name = "Prefab Homestead"
- base_turf = /turf/simulated/mineral/floor/vacuum
- requires_power = FALSE
-
-/area/triumph_away/poi_d/POIs/reactor
- name = "Prefab Reactor"
- base_turf = /turf/simulated/mineral/floor/vacuum
-
+ return INITIALIZE_HINT_QDEL
\ No newline at end of file
diff --git a/maps/nsv_triumph/submaps/poi_d/broken_reactor_D.dmm b/maps/nsv_triumph/submaps/poi_d/broken_reactor_D.dmm
index 9c134ea5f17..40b6553cfb7 100644
--- a/maps/nsv_triumph/submaps/poi_d/broken_reactor_D.dmm
+++ b/maps/nsv_triumph/submaps/poi_d/broken_reactor_D.dmm
@@ -1,54 +1,54 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/template_noop,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"b" = (
/turf/simulated/wall,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"c" = (
/obj/machinery/door/airlock/glass_engineering,
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/tiled/airless,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"d" = (
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/tiled/airless,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"e" = (
/obj/structure/sign/warning/radioactive,
/turf/simulated/wall,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"f" = (
/obj/structure/sign/warning/radioactive,
/obj/effect/map_effect/interval/sound_emitter/geiger/high,
/turf/simulated/wall,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"g" = (
/obj/item/geiger,
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/tiled/airless,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"h" = (
/obj/effect/map_effect/radiation_emitter/strong,
/obj/item/poi/brokenoldreactor,
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/tiled/airless,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"i" = (
/obj/effect/map_effect/interval/sound_emitter/geiger/ext,
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/tiled/airless,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"n" = (
/obj/random/tool/power,
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/tiled/airless,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"r" = (
-/obj/triumph_away_spawner/D/drone_spawner,
+/obj/mob_spawner/drone_spawner,
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/tiled/airless,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
(1,1,1) = {"
a
diff --git a/maps/nsv_triumph/submaps/poi_d/cave1D.dmm b/maps/nsv_triumph/submaps/poi_d/cave1D.dmm
index 78c55755260..04c7082f3f2 100644
--- a/maps/nsv_triumph/submaps/poi_d/cave1D.dmm
+++ b/maps/nsv_triumph/submaps/poi_d/cave1D.dmm
@@ -1,13 +1,13 @@
"a" = (/turf/template_noop,/area/template_noop)
-"q" = (/obj/random/roguemineloot,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"s" = (/turf/simulated/mineral/vacuum,/area/triumph_away/poi_d/explored)
-"u" = (/obj/item/storage/bag/ore,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"K" = (/obj/random/obstruction,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"M" = (/obj/random/outcrop,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"N" = (/obj/structure/closet/crate/miningcar,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"R" = (/obj/item/flashlight/lantern,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"S" = (/obj/random/obstruction,/turf/simulated/mineral/vacuum,/area/triumph_away/poi_d/explored)
-"W" = (/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
+"q" = (/obj/random/roguemineloot,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"s" = (/turf/simulated/mineral/vacuum,/area/poi_d/explored)
+"u" = (/obj/item/storage/bag/ore,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"K" = (/obj/random/obstruction,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"M" = (/obj/random/outcrop,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"N" = (/obj/structure/closet/crate/miningcar,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"R" = (/obj/item/flashlight/lantern,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"S" = (/obj/random/obstruction,/turf/simulated/mineral/vacuum,/area/poi_d/explored)
+"W" = (/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
(1,1,1) = {"
aaaaWWWWaaaaaWWWaaaa
diff --git a/maps/nsv_triumph/submaps/poi_d/cave2D.dmm b/maps/nsv_triumph/submaps/poi_d/cave2D.dmm
index fc45868396b..4fa59b3079e 100644
--- a/maps/nsv_triumph/submaps/poi_d/cave2D.dmm
+++ b/maps/nsv_triumph/submaps/poi_d/cave2D.dmm
@@ -1,37 +1,37 @@
"a" = (/turf/template_noop,/area/template_noop)
-"b" = (/obj/effect/alien/weeds,/mob/living/simple_mob/animal/space/alien/sentinel,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"f" = (/obj/effect/alien/weeds,/mob/living/simple_mob/animal/space/alien/sentinel/praetorian,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"h" = (/obj/effect/alien/weeds,/obj/effect/alien/weeds,/mob/living/simple_mob/animal/space/alien/queen/empress,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"i" = (/obj/effect/alien/weeds,/obj/random/multiple/minevault,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"j" = (/obj/effect/alien/weeds,/obj/random/multiple/voidsuit/mining,/obj/random/humanoidremains,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"k" = (/obj/effect/alien/weeds,/obj/effect/alien/weeds/node,/mob/living/simple_mob/animal/space/alien/drone,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"m" = (/obj/effect/alien/resin/wall,/obj/effect/alien/weeds,/obj/effect/alien/weeds,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"n" = (/obj/effect/alien/weeds,/obj/random/tetheraid,/obj/item/gun/energy/phasegun/pistol,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"p" = (/turf/simulated/mineral/vacuum,/area/triumph_away/poi_d/explored)
-"q" = (/obj/effect/alien/weeds,/obj/effect/alien/weeds,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"r" = (/obj/effect/alien/weeds,/obj/effect/alien/weeds,/obj/effect/alien/weeds,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"s" = (/obj/effect/alien/weeds,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"t" = (/obj/structure/simple_door/resin,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
+"b" = (/obj/effect/alien/weeds,/mob/living/simple_mob/animal/space/alien/sentinel,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"f" = (/obj/effect/alien/weeds,/mob/living/simple_mob/animal/space/alien/sentinel/praetorian,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"h" = (/obj/effect/alien/weeds,/obj/effect/alien/weeds,/mob/living/simple_mob/animal/space/alien/queen/empress,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"i" = (/obj/effect/alien/weeds,/obj/random/multiple/minevault,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"j" = (/obj/effect/alien/weeds,/obj/random/multiple/voidsuit/mining,/obj/random/humanoidremains,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"k" = (/obj/effect/alien/weeds,/obj/effect/alien/weeds/node,/mob/living/simple_mob/animal/space/alien/drone,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"m" = (/obj/effect/alien/resin/wall,/obj/effect/alien/weeds,/obj/effect/alien/weeds,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"n" = (/obj/effect/alien/weeds,/obj/random/tetheraid,/obj/item/gun/energy/phasegun/pistol,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"p" = (/turf/simulated/mineral/vacuum,/area/poi_d/explored)
+"q" = (/obj/effect/alien/weeds,/obj/effect/alien/weeds,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"r" = (/obj/effect/alien/weeds,/obj/effect/alien/weeds,/obj/effect/alien/weeds,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"s" = (/obj/effect/alien/weeds,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"t" = (/obj/structure/simple_door/resin,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
"v" = (/turf/simulated/mineral/floor/vacuum,/area/template_noop)
-"w" = (/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"x" = (/obj/effect/alien/weeds,/obj/effect/alien/weeds,/mob/living/simple_mob/animal/space/alien/sentinel,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"y" = (/obj/effect/alien/weeds,/obj/effect/alien/resin/wall,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"z" = (/obj/effect/alien/weeds,/mob/living/simple_mob/animal/space/alien,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"B" = (/obj/effect/alien/weeds,/obj/item/storage/secure/briefcase/money,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"D" = (/obj/effect/alien/weeds,/obj/effect/alien/weeds,/obj/random/humanoidremains,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"E" = (/obj/effect/alien/weeds,/obj/effect/alien/weeds,/obj/random/energy,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"H" = (/obj/effect/alien/weeds,/obj/random/trash_pile,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"K" = (/obj/effect/alien/weeds,/obj/random/medical/pillbottle,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"L" = (/obj/effect/alien/weeds,/obj/random/humanoidremains,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"M" = (/obj/effect/alien/resin/wall,/obj/effect/alien/weeds,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"O" = (/obj/effect/alien/weeds,/obj/effect/alien/weeds,/obj/random/tetheraid,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"P" = (/obj/effect/alien/weeds,/obj/structure/mob_spawner/scanner/xenos,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"R" = (/obj/effect/alien/weeds,/obj/random/energy,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"T" = (/obj/effect/alien/resin/wall,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"U" = (/obj/effect/alien/weeds,/mob/living/simple_mob/animal/space/alien/drone,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"W" = (/obj/effect/alien/weeds,/obj/random/medical,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"X" = (/obj/effect/alien/weeds,/obj/effect/alien/weeds/node,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"Z" = (/obj/effect/alien/weeds,/obj/effect/alien/weeds,/obj/structure/simple_door/resin,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
+"w" = (/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"x" = (/obj/effect/alien/weeds,/obj/effect/alien/weeds,/mob/living/simple_mob/animal/space/alien/sentinel,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"y" = (/obj/effect/alien/weeds,/obj/effect/alien/resin/wall,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"z" = (/obj/effect/alien/weeds,/mob/living/simple_mob/animal/space/alien,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"B" = (/obj/effect/alien/weeds,/obj/item/storage/secure/briefcase/money,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"D" = (/obj/effect/alien/weeds,/obj/effect/alien/weeds,/obj/random/humanoidremains,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"E" = (/obj/effect/alien/weeds,/obj/effect/alien/weeds,/obj/random/energy,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"H" = (/obj/effect/alien/weeds,/obj/random/trash_pile,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"K" = (/obj/effect/alien/weeds,/obj/random/medical/pillbottle,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"L" = (/obj/effect/alien/weeds,/obj/random/humanoidremains,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"M" = (/obj/effect/alien/resin/wall,/obj/effect/alien/weeds,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"O" = (/obj/effect/alien/weeds,/obj/effect/alien/weeds,/obj/random/tetheraid,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"P" = (/obj/effect/alien/weeds,/obj/structure/mob_spawner/scanner/xenos,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"R" = (/obj/effect/alien/weeds,/obj/random/energy,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"T" = (/obj/effect/alien/resin/wall,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"U" = (/obj/effect/alien/weeds,/mob/living/simple_mob/animal/space/alien/drone,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"W" = (/obj/effect/alien/weeds,/obj/random/medical,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"X" = (/obj/effect/alien/weeds,/obj/effect/alien/weeds/node,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"Z" = (/obj/effect/alien/weeds,/obj/effect/alien/weeds,/obj/structure/simple_door/resin,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
(1,1,1) = {"
aaaapppppppppppppaaa
diff --git a/maps/nsv_triumph/submaps/poi_d/cave3D.dmm b/maps/nsv_triumph/submaps/poi_d/cave3D.dmm
index 6905e665804..8ee9be33334 100644
--- a/maps/nsv_triumph/submaps/poi_d/cave3D.dmm
+++ b/maps/nsv_triumph/submaps/poi_d/cave3D.dmm
@@ -1,13 +1,13 @@
"a" = (/turf/template_noop,/area/template_noop)
-"c" = (/turf/simulated/mineral/vacuum,/area/triumph_away/poi_d/explored)
-"h" = (/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"l" = (/obj/random/humanoidremains,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"n" = (/obj/structure/closet/crate/mimic/cointoss,/obj/random/drinkbottle,/obj/random/drinkbottle,/obj/random/drinkbottle,/turf/simulated/mineral/floor/cave,/area/triumph_away/poi_d/explored)
-"p" = (/obj/structure/closet/crate/mimic/cointoss,/obj/random/ammo_all,/obj/random/ammo_all,/obj/random/ammo_all,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"q" = (/obj/structure/closet/crate/mimic/cointoss,/obj/random/medical/pillbottle,/obj/random/medical/pillbottle,/obj/random/medical/pillbottle,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"r" = (/obj/structure/closet/crate/mimic/cointoss,/obj/random/cash,/obj/random/cash,/obj/random/cash,/obj/random/cash,/obj/random/cash,/turf/simulated/mineral/floor/cave,/area/triumph_away/poi_d/explored)
-"z" = (/obj/random/humanoidremains,/turf/simulated/mineral/floor/cave,/area/triumph_away/poi_d/explored)
-"T" = (/turf/simulated/mineral/floor/cave,/area/triumph_away/poi_d/explored)
+"c" = (/turf/simulated/mineral/vacuum,/area/poi_d/explored)
+"h" = (/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"l" = (/obj/random/humanoidremains,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"n" = (/obj/structure/closet/crate/mimic/cointoss,/obj/random/drinkbottle,/obj/random/drinkbottle,/obj/random/drinkbottle,/turf/simulated/mineral/floor/cave,/area/poi_d/explored)
+"p" = (/obj/structure/closet/crate/mimic/cointoss,/obj/random/ammo_all,/obj/random/ammo_all,/obj/random/ammo_all,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"q" = (/obj/structure/closet/crate/mimic/cointoss,/obj/random/medical/pillbottle,/obj/random/medical/pillbottle,/obj/random/medical/pillbottle,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"r" = (/obj/structure/closet/crate/mimic/cointoss,/obj/random/cash,/obj/random/cash,/obj/random/cash,/obj/random/cash,/obj/random/cash,/turf/simulated/mineral/floor/cave,/area/poi_d/explored)
+"z" = (/obj/random/humanoidremains,/turf/simulated/mineral/floor/cave,/area/poi_d/explored)
+"T" = (/turf/simulated/mineral/floor/cave,/area/poi_d/explored)
(1,1,1) = {"
aaccccccca
diff --git a/maps/nsv_triumph/submaps/poi_d/drone_hive_D.dmm b/maps/nsv_triumph/submaps/poi_d/drone_hive_D.dmm
index 91261bb3289..6016d7d6896 100644
--- a/maps/nsv_triumph/submaps/poi_d/drone_hive_D.dmm
+++ b/maps/nsv_triumph/submaps/poi_d/drone_hive_D.dmm
@@ -1,51 +1,51 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"b" = (
/turf/template_noop,
-/area/triumph_away/poi_d/POIs/reactor)
+/area/poi_d/POIs/reactor)
"c" = (
/turf/simulated/floor/tiled/steel_dirty/triumph,
-/area/triumph_away/poi_d/POIs/reactor)
+/area/poi_d/POIs/reactor)
"d" = (
/obj/effect/decal/remains/tajaran,
/turf/simulated/floor/tiled/airless,
-/area/triumph_away/poi_d/POIs/reactor)
+/area/poi_d/POIs/reactor)
"e" = (
/obj/effect/decal/remains/tajaran,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/POIs/reactor)
+/area/poi_d/POIs/reactor)
"f" = (
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/POIs/reactor)
+/area/poi_d/POIs/reactor)
"g" = (
/obj/effect/decal/remains/deer,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/POIs/reactor)
+/area/poi_d/POIs/reactor)
"h" = (
/obj/structure/ore_box,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/POIs/reactor)
+/area/poi_d/POIs/reactor)
"i" = (
/turf/simulated/wall,
-/area/triumph_away/poi_d/POIs/reactor)
+/area/poi_d/POIs/reactor)
"l" = (
-/obj/triumph_away_spawner/D/drone_spawner,
+/obj/mob_spawner/drone_spawner,
/turf/simulated/floor/tiled/airless,
-/area/triumph_away/poi_d/POIs/reactor)
+/area/poi_d/POIs/reactor)
"m" = (
/obj/structure/barricade,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/POIs/reactor)
+/area/poi_d/POIs/reactor)
"n" = (
/obj/machinery/door/airlock/multi_tile/glass,
/turf/simulated/floor/tiled/steel_dirty/triumph,
-/area/triumph_away/poi_d/POIs/reactor)
+/area/poi_d/POIs/reactor)
"v" = (
/obj/machinery/drone_fabricator/derelict,
/turf/simulated/floor/tiled/airless,
-/area/triumph_away/poi_d/POIs/reactor)
+/area/poi_d/POIs/reactor)
"B" = (
/turf/simulated/floor/tiled/airless,
-/area/triumph_away/poi_d/POIs/reactor)
+/area/poi_d/POIs/reactor)
(1,1,1) = {"
b
diff --git a/maps/nsv_triumph/submaps/poi_d/hiddenbunkerD.dmm b/maps/nsv_triumph/submaps/poi_d/hiddenbunkerD.dmm
index e673b74c0c2..c37c7d4829a 100644
--- a/maps/nsv_triumph/submaps/poi_d/hiddenbunkerD.dmm
+++ b/maps/nsv_triumph/submaps/poi_d/hiddenbunkerD.dmm
@@ -1,76 +1,76 @@
-"aV" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1},/turf/simulated/floor/plating,/area/triumph_away/poi_d/Mountain)
-"bD" = (/obj/machinery/door/airlock/multi_tile,/turf/simulated/floor/tiled/white,/area/triumph_away/poi_d/Mountain)
-"da" = (/turf/simulated/mineral/vacuum,/area/triumph_away/poi_d/explored)
-"dI" = (/obj/random/trash_pile,/obj/structure/closet/cabinet,/turf/simulated/floor/airless,/area/triumph_away/poi_d/explored)
-"ga" = (/obj/item/stool/padded,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/Mountain)
-"gP" = (/obj/machinery/vending/cola,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/Mountain)
-"gT" = (/obj/random/trash,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"gW" = (/obj/machinery/door/airlock/multi_tile,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/Mountain)
-"hw" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/wall,/area/triumph_away/poi_d/Mountain)
-"hZ" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/Mountain)
-"is" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled,/area/triumph_away/poi_d/Mountain)
-"js" = (/obj/structure/sign/warning{pixel_x = 32},/turf/simulated/floor/airless,/area/triumph_away/poi_d/explored)
-"jx" = (/obj/random/trash_pile,/turf/simulated/floor/airless,/area/triumph_away/poi_d/explored)
-"jF" = (/obj/structure/table/reinforced,/obj/item/storage/box/shotgunshells/large,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/Mountain)
-"jG" = (/turf/simulated/floor/tiled/kafel_full,/area/triumph_away/poi_d/Mountain)
-"kp" = (/obj/machinery/vending/boozeomat,/turf/simulated/wall,/area/triumph_away/poi_d/Mountain)
-"kP" = (/obj/machinery/light,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/Mountain)
+"aV" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1},/turf/simulated/floor/plating,/area/poi_d/Mountain)
+"bD" = (/obj/machinery/door/airlock/multi_tile,/turf/simulated/floor/tiled/white,/area/poi_d/Mountain)
+"da" = (/turf/simulated/mineral/vacuum,/area/poi_d/explored)
+"dI" = (/obj/random/trash_pile,/obj/structure/closet/cabinet,/turf/simulated/floor/airless,/area/poi_d/explored)
+"ga" = (/obj/item/stool/padded,/turf/simulated/floor/tiled,/area/poi_d/Mountain)
+"gP" = (/obj/machinery/vending/cola,/turf/simulated/floor/tiled,/area/poi_d/Mountain)
+"gT" = (/obj/random/trash,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"gW" = (/obj/machinery/door/airlock/multi_tile,/turf/simulated/floor/tiled,/area/poi_d/Mountain)
+"hw" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/wall,/area/poi_d/Mountain)
+"hZ" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume,/turf/simulated/floor/tiled,/area/poi_d/Mountain)
+"is" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled,/area/poi_d/Mountain)
+"js" = (/obj/structure/sign/warning{pixel_x = 32},/turf/simulated/floor/airless,/area/poi_d/explored)
+"jx" = (/obj/random/trash_pile,/turf/simulated/floor/airless,/area/poi_d/explored)
+"jF" = (/obj/structure/table/reinforced,/obj/item/storage/box/shotgunshells/large,/turf/simulated/floor/tiled,/area/poi_d/Mountain)
+"jG" = (/turf/simulated/floor/tiled/kafel_full,/area/poi_d/Mountain)
+"kp" = (/obj/machinery/vending/boozeomat,/turf/simulated/wall,/area/poi_d/Mountain)
+"kP" = (/obj/machinery/light,/turf/simulated/floor/tiled,/area/poi_d/Mountain)
"mn" = (/turf/template_noop,/area/template_noop)
-"no" = (/obj/structure/table/marble,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/Mountain)
-"nC" = (/obj/machinery/door/airlock/external/glass{frequency = 804; icon_state = "door_locked"; id_tag = "bunkerD_internal"; locked = 1},/turf/simulated/floor/tiled,/area/triumph_away/poi_d/Mountain)
-"pq" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4},/turf/simulated/floor/plating,/area/triumph_away/poi_d/Mountain)
-"pJ" = (/obj/machinery/vending/snack,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/Mountain)
-"qa" = (/obj/structure/toilet{pixel_y = 15},/turf/simulated/floor/tiled/white,/area/triumph_away/poi_d/Mountain)
-"qm" = (/obj/structure/closet/secure_closet/freezer/meat,/turf/simulated/floor/tiled/kafel_full,/area/triumph_away/poi_d/Mountain)
-"rc" = (/turf/simulated/floor/tiled/white,/area/triumph_away/poi_d/Mountain)
-"uD" = (/turf/simulated/floor/tiled,/area/triumph_away/poi_d/Mountain)
-"vP" = (/obj/structure/table/marble,/obj/item/reagent_containers/food/condiment/small/saltshaker,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/Mountain)
-"wt" = (/obj/structure/table/reinforced,/obj/item/rig/merc,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/Mountain)
-"xq" = (/obj/structure/closet/gimmick/tacticool,/obj/item/material/knife/tacknife,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/Mountain)
-"yw" = (/obj/structure/table/reinforced,/obj/item/ammo_magazine/m45tommy,/obj/item/ammo_magazine/m45tommy,/obj/item/ammo_magazine/m45tommy,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/Mountain)
-"zH" = (/obj/machinery/appliance/cooker/fryer,/obj/item/reagent_containers/cooking_container/fryer,/obj/machinery/light{dir = 4},/turf/simulated/floor/tiled,/area/triumph_away/poi_d/Mountain)
-"zZ" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 804; id_tag = "bunkerD"},/turf/simulated/wall,/area/triumph_away/poi_d/Mountain)
-"Ac" = (/obj/machinery/door/airlock/freezer,/turf/simulated/floor/tiled/kafel_full,/area/triumph_away/poi_d/Mountain)
-"As" = (/obj/structure/curtain/open/shower,/obj/machinery/shower{pixel_y = 16},/turf/simulated/floor/tiled/white,/area/triumph_away/poi_d/Mountain)
-"BE" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/tiled/kafel_full,/area/triumph_away/poi_d/Mountain)
-"Ch" = (/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/unexplored)
-"CA" = (/obj/structure/table/reinforced,/obj/item/storage/firstaid/clotting,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/Mountain)
-"Df" = (/obj/structure/bed,/obj/item/bedsheet,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/Mountain)
-"Di" = (/obj/machinery/door/airlock/maintenance/common,/turf/simulated/floor/plating,/area/triumph_away/poi_d/Mountain)
-"Ex" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 804; id_tag = "bunkerD"; pixel_x = 24; pixel_y = -2},/obj/machinery/airlock_sensor{frequency = 804; id_tag = "bunkerD_sensor"; pixel_x = 24; pixel_y = 6},/turf/simulated/floor/tiled,/area/triumph_away/poi_d/Mountain)
-"FF" = (/obj/structure/table/reinforced,/obj/item/storage/firstaid/combat,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/Mountain)
-"Hi" = (/obj/structure/closet/crate/freezer/rations,/turf/simulated/floor/tiled/kafel_full,/area/triumph_away/poi_d/Mountain)
-"Hy" = (/mob/living/simple_mob/humanoid/merc/ranged/grenadier,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/Mountain)
-"HQ" = (/obj/machinery/door/airlock/vault/bolted,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/Mountain)
-"HS" = (/turf/simulated/floor/airless,/area/triumph_away/poi_d/Mountain)
-"HX" = (/turf/simulated/floor/airless,/area/triumph_away/poi_d/explored)
-"Ij" = (/obj/random/trash,/obj/random/trash,/turf/simulated/floor/airless,/area/triumph_away/poi_d/explored)
-"JG" = (/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"KB" = (/turf/simulated/wall,/area/triumph_away/poi_d/Mountain)
-"LA" = (/turf/simulated/wall/r_wall,/area/triumph_away/poi_d/Mountain)
-"LW" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating,/area/triumph_away/poi_d/Mountain)
-"Mc" = (/obj/structure/sign/warning{pixel_x = 32},/obj/random/trash,/turf/simulated/floor/airless,/area/triumph_away/poi_d/explored)
-"Nd" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 8},/turf/simulated/wall,/area/triumph_away/poi_d/Mountain)
-"NS" = (/obj/machinery/appliance/cooker/oven,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/Mountain)
-"Ot" = (/obj/structure/table/standard{name = "plastic table frame"},/obj/machinery/microwave,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/Mountain)
-"Pc" = (/obj/structure/table/rack/shelf,/obj/item/storage/toolbox/syndicate,/turf/simulated/floor/plating,/area/triumph_away/poi_d/Mountain)
-"Ph" = (/obj/machinery/vending/dinnerware,/turf/simulated/floor/tiled/kafel_full,/area/triumph_away/poi_d/Mountain)
-"PI" = (/turf/simulated/wall{can_open = 1},/area/triumph_away/poi_d/Mountain)
-"QW" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/triumph_away/poi_d/Mountain)
-"RE" = (/obj/structure/closet/secure_closet/freezer/fridge,/turf/simulated/floor/tiled/kafel_full,/area/triumph_away/poi_d/Mountain)
-"Tf" = (/mob/living/simple_mob/humanoid/merc/melee/sword,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/Mountain)
-"TB" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8},/turf/simulated/floor/tiled,/area/triumph_away/poi_d/Mountain)
-"TI" = (/obj/structure/table/reinforced,/obj/item/gun/projectile/automatic/tommygun,/obj/machinery/light{dir = 4},/turf/simulated/floor/tiled,/area/triumph_away/poi_d/Mountain)
-"Us" = (/mob/living/simple_mob/humanoid/merc/ranged,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/Mountain)
-"Vq" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/structure/table/rack/shelf,/obj/item/clothing/gloves/yellow,/obj/item/clothing/gloves/yellow,/turf/simulated/floor/plating,/area/triumph_away/poi_d/Mountain)
-"VY" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "rnd_s_airlock_pump"},/turf/simulated/floor/tiled,/area/triumph_away/poi_d/Mountain)
-"Wd" = (/obj/random/trash,/turf/simulated/floor/airless,/area/triumph_away/poi_d/explored)
-"Xh" = (/obj/structure/sink{dir = 8; pixel_x = -15},/obj/structure/mirror{pixel_x = -30},/turf/simulated/floor/tiled/white,/area/triumph_away/poi_d/Mountain)
-"XL" = (/obj/structure/table/reinforced,/obj/random/ammo,/obj/random/ammo,/obj/random/ammo,/obj/random/ammo,/obj/random/ammo,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/Mountain)
-"XU" = (/obj/machinery/door/airlock/external/glass{frequency = 804; icon_state = "door_locked"; id_tag = "bunkerD_internal"; locked = 1},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9},/turf/simulated/floor/tiled,/area/triumph_away/poi_d/Mountain)
-"Ys" = (/obj/structure/bed,/obj/structure/bed,/obj/item/bedsheet,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/Mountain)
-"YM" = (/mob/living/simple_mob/humanoid/merc/ranged/smg,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/Mountain)
-"Zm" = (/obj/machinery/door/airlock/external/glass{frequency = 804; icon_state = "door_locked"; id_tag = "bunkerD_external"; locked = 1},/turf/simulated/floor/tiled,/area/triumph_away/poi_d/Mountain)
+"no" = (/obj/structure/table/marble,/turf/simulated/floor/tiled,/area/poi_d/Mountain)
+"nC" = (/obj/machinery/door/airlock/external/glass{frequency = 804; icon_state = "door_locked"; id_tag = "bunkerD_internal"; locked = 1},/turf/simulated/floor/tiled,/area/poi_d/Mountain)
+"pq" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4},/turf/simulated/floor/plating,/area/poi_d/Mountain)
+"pJ" = (/obj/machinery/vending/snack,/turf/simulated/floor/tiled,/area/poi_d/Mountain)
+"qa" = (/obj/structure/toilet{pixel_y = 15},/turf/simulated/floor/tiled/white,/area/poi_d/Mountain)
+"qm" = (/obj/structure/closet/secure_closet/freezer/meat,/turf/simulated/floor/tiled/kafel_full,/area/poi_d/Mountain)
+"rc" = (/turf/simulated/floor/tiled/white,/area/poi_d/Mountain)
+"uD" = (/turf/simulated/floor/tiled,/area/poi_d/Mountain)
+"vP" = (/obj/structure/table/marble,/obj/item/reagent_containers/food/condiment/small/saltshaker,/turf/simulated/floor/tiled,/area/poi_d/Mountain)
+"wt" = (/obj/structure/table/reinforced,/obj/item/rig/merc,/turf/simulated/floor/tiled,/area/poi_d/Mountain)
+"xq" = (/obj/structure/closet/gimmick/tacticool,/obj/item/material/knife/tacknife,/turf/simulated/floor/tiled,/area/poi_d/Mountain)
+"yw" = (/obj/structure/table/reinforced,/obj/item/ammo_magazine/m45tommy,/obj/item/ammo_magazine/m45tommy,/obj/item/ammo_magazine/m45tommy,/turf/simulated/floor/tiled,/area/poi_d/Mountain)
+"zH" = (/obj/machinery/appliance/cooker/fryer,/obj/item/reagent_containers/cooking_container/fryer,/obj/machinery/light{dir = 4},/turf/simulated/floor/tiled,/area/poi_d/Mountain)
+"zZ" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 804; id_tag = "bunkerD"},/turf/simulated/wall,/area/poi_d/Mountain)
+"Ac" = (/obj/machinery/door/airlock/freezer,/turf/simulated/floor/tiled/kafel_full,/area/poi_d/Mountain)
+"As" = (/obj/structure/curtain/open/shower,/obj/machinery/shower{pixel_y = 16},/turf/simulated/floor/tiled/white,/area/poi_d/Mountain)
+"BE" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/tiled/kafel_full,/area/poi_d/Mountain)
+"Ch" = (/turf/simulated/mineral/floor/vacuum,/area/poi_d/unexplored)
+"CA" = (/obj/structure/table/reinforced,/obj/item/storage/firstaid/clotting,/turf/simulated/floor/tiled,/area/poi_d/Mountain)
+"Df" = (/obj/structure/bed,/obj/item/bedsheet,/turf/simulated/floor/tiled,/area/poi_d/Mountain)
+"Di" = (/obj/machinery/door/airlock/maintenance/common,/turf/simulated/floor/plating,/area/poi_d/Mountain)
+"Ex" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 804; id_tag = "bunkerD"; pixel_x = 24; pixel_y = -2},/obj/machinery/airlock_sensor{frequency = 804; id_tag = "bunkerD_sensor"; pixel_x = 24; pixel_y = 6},/turf/simulated/floor/tiled,/area/poi_d/Mountain)
+"FF" = (/obj/structure/table/reinforced,/obj/item/storage/firstaid/combat,/turf/simulated/floor/tiled,/area/poi_d/Mountain)
+"Hi" = (/obj/structure/closet/crate/freezer/rations,/turf/simulated/floor/tiled/kafel_full,/area/poi_d/Mountain)
+"Hy" = (/mob/living/simple_mob/humanoid/merc/ranged/grenadier,/turf/simulated/floor/tiled,/area/poi_d/Mountain)
+"HQ" = (/obj/machinery/door/airlock/vault/bolted,/turf/simulated/floor/tiled,/area/poi_d/Mountain)
+"HS" = (/turf/simulated/floor/airless,/area/poi_d/Mountain)
+"HX" = (/turf/simulated/floor/airless,/area/poi_d/explored)
+"Ij" = (/obj/random/trash,/obj/random/trash,/turf/simulated/floor/airless,/area/poi_d/explored)
+"JG" = (/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"KB" = (/turf/simulated/wall,/area/poi_d/Mountain)
+"LA" = (/turf/simulated/wall/r_wall,/area/poi_d/Mountain)
+"LW" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/plating,/area/poi_d/Mountain)
+"Mc" = (/obj/structure/sign/warning{pixel_x = 32},/obj/random/trash,/turf/simulated/floor/airless,/area/poi_d/explored)
+"Nd" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 8},/turf/simulated/wall,/area/poi_d/Mountain)
+"NS" = (/obj/machinery/appliance/cooker/oven,/turf/simulated/floor/tiled,/area/poi_d/Mountain)
+"Ot" = (/obj/structure/table/standard{name = "plastic table frame"},/obj/machinery/microwave,/turf/simulated/floor/tiled,/area/poi_d/Mountain)
+"Pc" = (/obj/structure/table/rack/shelf,/obj/item/storage/toolbox/syndicate,/turf/simulated/floor/plating,/area/poi_d/Mountain)
+"Ph" = (/obj/machinery/vending/dinnerware,/turf/simulated/floor/tiled/kafel_full,/area/poi_d/Mountain)
+"PI" = (/turf/simulated/wall{can_open = 1},/area/poi_d/Mountain)
+"QW" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/poi_d/Mountain)
+"RE" = (/obj/structure/closet/secure_closet/freezer/fridge,/turf/simulated/floor/tiled/kafel_full,/area/poi_d/Mountain)
+"Tf" = (/mob/living/simple_mob/humanoid/merc/melee/sword,/turf/simulated/floor/tiled,/area/poi_d/Mountain)
+"TB" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8},/turf/simulated/floor/tiled,/area/poi_d/Mountain)
+"TI" = (/obj/structure/table/reinforced,/obj/item/gun/projectile/automatic/tommygun,/obj/machinery/light{dir = 4},/turf/simulated/floor/tiled,/area/poi_d/Mountain)
+"Us" = (/mob/living/simple_mob/humanoid/merc/ranged,/turf/simulated/floor/tiled,/area/poi_d/Mountain)
+"Vq" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/structure/table/rack/shelf,/obj/item/clothing/gloves/yellow,/obj/item/clothing/gloves/yellow,/turf/simulated/floor/plating,/area/poi_d/Mountain)
+"VY" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "rnd_s_airlock_pump"},/turf/simulated/floor/tiled,/area/poi_d/Mountain)
+"Wd" = (/obj/random/trash,/turf/simulated/floor/airless,/area/poi_d/explored)
+"Xh" = (/obj/structure/sink{dir = 8; pixel_x = -15},/obj/structure/mirror{pixel_x = -30},/turf/simulated/floor/tiled/white,/area/poi_d/Mountain)
+"XL" = (/obj/structure/table/reinforced,/obj/random/ammo,/obj/random/ammo,/obj/random/ammo,/obj/random/ammo,/obj/random/ammo,/turf/simulated/floor/tiled,/area/poi_d/Mountain)
+"XU" = (/obj/machinery/door/airlock/external/glass{frequency = 804; icon_state = "door_locked"; id_tag = "bunkerD_internal"; locked = 1},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9},/turf/simulated/floor/tiled,/area/poi_d/Mountain)
+"Ys" = (/obj/structure/bed,/obj/structure/bed,/obj/item/bedsheet,/turf/simulated/floor/tiled,/area/poi_d/Mountain)
+"YM" = (/mob/living/simple_mob/humanoid/merc/ranged/smg,/turf/simulated/floor/tiled,/area/poi_d/Mountain)
+"Zm" = (/obj/machinery/door/airlock/external/glass{frequency = 804; icon_state = "door_locked"; id_tag = "bunkerD_external"; locked = 1},/turf/simulated/floor/tiled,/area/poi_d/Mountain)
(1,1,1) = {"
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diff --git a/maps/nsv_triumph/submaps/poi_d/landing_padD.dmm b/maps/nsv_triumph/submaps/poi_d/landing_padD.dmm
index 9d5799a1bfb..086fb19eaa5 100644
--- a/maps/nsv_triumph/submaps/poi_d/landing_padD.dmm
+++ b/maps/nsv_triumph/submaps/poi_d/landing_padD.dmm
@@ -1,50 +1,50 @@
-"a" = (/turf/simulated/wall,/area/triumph_away/poi_d/POIs/landing_pad)
-"b" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1998; id_tag = "padD_dock"; pixel_x = -28; req_one_access = null},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/unary/vent_pump/high_volume,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/tiled,/area/triumph_away/poi_d/POIs/landing_pad)
-"d" = (/obj/machinery/door/airlock/glass_external/public{frequency = 1998; icon_state = "door_locked"; id_tag = "padD_internal"; locked = 1},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/POIs/landing_pad)
-"e" = (/obj/effect/floor_decal/techfloor/orange{dir = 6},/turf/simulated/floor/tiled/airless,/area/triumph_away/poi_d/POIs/landing_pad)
-"f" = (/obj/machinery/door/airlock/glass_external/public{frequency = 1998; icon_state = "door_locked"; id_tag = "padD_external"; locked = 1},/turf/simulated/floor/tiled,/area/triumph_away/poi_d/POIs/landing_pad)
-"g" = (/obj/effect/floor_decal/rust,/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4},/obj/machinery/light/small{dir = 4; pixel_y = 0},/turf/simulated/floor/plating,/area/triumph_away/poi_d/POIs/landing_pad)
-"h" = (/obj/effect/decal/cleanable/dirt,/obj/structure/table/standard{name = "plastic table frame"},/obj/machinery/microwave{pixel_y = 6},/turf/simulated/floor/tiled,/area/triumph_away/poi_d/POIs/landing_pad)
-"i" = (/obj/effect/decal/cleanable/dirt,/obj/structure/loot_pile/surface/medicine_cabinet/fresh{pixel_y = -35},/obj/structure/sink{pixel_y = 25},/turf/simulated/floor/tiled/kafel_full,/area/triumph_away/poi_d/POIs/landing_pad)
-"k" = (/obj/effect/floor_decal/rust,/obj/structure/closet/toolcloset,/turf/simulated/floor/plating,/area/triumph_away/poi_d/POIs/landing_pad)
-"l" = (/obj/effect/floor_decal/techfloor/orange{dir = 9},/turf/simulated/floor/tiled/airless,/area/triumph_away/poi_d/POIs/landing_pad)
-"m" = (/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/POIs/landing_pad)
+"a" = (/turf/simulated/wall,/area/poi_d/POIs/landing_pad)
+"b" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1998; id_tag = "padD_dock"; pixel_x = -28; req_one_access = null},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/unary/vent_pump/high_volume,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/tiled,/area/poi_d/POIs/landing_pad)
+"d" = (/obj/machinery/door/airlock/glass_external/public{frequency = 1998; icon_state = "door_locked"; id_tag = "padD_internal"; locked = 1},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/tiled,/area/poi_d/POIs/landing_pad)
+"e" = (/obj/effect/floor_decal/techfloor/orange{dir = 6},/turf/simulated/floor/tiled/airless,/area/poi_d/POIs/landing_pad)
+"f" = (/obj/machinery/door/airlock/glass_external/public{frequency = 1998; icon_state = "door_locked"; id_tag = "padD_external"; locked = 1},/turf/simulated/floor/tiled,/area/poi_d/POIs/landing_pad)
+"g" = (/obj/effect/floor_decal/rust,/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/poi_d/POIs/landing_pad)
+"h" = (/obj/effect/decal/cleanable/dirt,/obj/structure/table/standard{name = "plastic table frame"},/obj/machinery/microwave{pixel_y = 6},/turf/simulated/floor/tiled,/area/poi_d/POIs/landing_pad)
+"i" = (/obj/effect/decal/cleanable/dirt,/obj/structure/loot_pile/surface/medicine_cabinet/fresh{pixel_y = -35},/obj/structure/sink{pixel_y = 25},/turf/simulated/floor/tiled/kafel_full,/area/poi_d/POIs/landing_pad)
+"k" = (/obj/effect/floor_decal/rust,/obj/structure/closet/toolcloset,/turf/simulated/floor/plating,/area/poi_d/POIs/landing_pad)
+"l" = (/obj/effect/floor_decal/techfloor/orange{dir = 9},/turf/simulated/floor/tiled/airless,/area/poi_d/POIs/landing_pad)
+"m" = (/obj/effect/wingrille_spawn/reinforced,/turf/simulated/floor/tiled,/area/poi_d/POIs/landing_pad)
"n" = (/turf/template_noop,/area/template_noop)
-"o" = (/obj/effect/decal/cleanable/dirt,/obj/structure/bed/chair/comfy/black,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/POIs/landing_pad)
-"p" = (/obj/effect/floor_decal/techfloor/orange{dir = 4},/turf/simulated/floor/tiled/airless,/area/triumph_away/poi_d/POIs/landing_pad)
-"q" = (/obj/effect/floor_decal/techfloor/orange{dir = 8},/turf/simulated/floor/tiled/airless,/area/triumph_away/poi_d/POIs/landing_pad)
-"r" = (/turf/simulated/floor/tiled/airless,/area/triumph_away/poi_d/POIs/landing_pad)
-"s" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/door/airlock/multi_tile,/turf/simulated/floor/wood,/area/triumph_away/poi_d/POIs/landing_pad)
-"t" = (/obj/effect/decal/cleanable/dirt,/obj/structure/table/rack,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/tank/oxygen,/obj/item/tank/oxygen,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/POIs/landing_pad)
-"u" = (/obj/effect/decal/cleanable/dirt,/obj/structure/closet/cabinet,/obj/item/clothing/under/color/grey,/obj/item/clothing/under/color/grey,/obj/item/clothing/under/color/grey,/obj/item/clothing/shoes/black,/obj/item/clothing/shoes/black,/obj/item/clothing/shoes/black,/obj/item/gun/projectile/shotgun/pump/rifle,/obj/item/ammo_magazine/clip/c762,/obj/item/ammo_magazine/clip/c762,/obj/item/ammo_magazine/clip/c762,/turf/simulated/floor/wood,/area/triumph_away/poi_d/POIs/landing_pad)
-"v" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/door/airlock/multi_tile,/turf/simulated/floor/tiled/kafel_full,/area/triumph_away/poi_d/POIs/landing_pad)
-"w" = (/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/POIs/landing_pad)
-"x" = (/obj/effect/floor_decal/rust,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor/plating,/area/triumph_away/poi_d/POIs/landing_pad)
-"y" = (/obj/effect/floor_decal/techfloor/orange{dir = 5},/turf/simulated/floor/tiled/airless,/area/triumph_away/poi_d/POIs/landing_pad)
-"z" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/wood,/area/triumph_away/poi_d/POIs/landing_pad)
-"A" = (/obj/machinery/airlock_sensor{frequency = 1998; id_tag = "padD_sensor"; pixel_x = -30; pixel_y = 8},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8},/turf/simulated/floor/tiled,/area/triumph_away/poi_d/POIs/landing_pad)
-"B" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "rnd_s_airlock_pump"},/turf/simulated/floor/tiled,/area/triumph_away/poi_d/POIs/landing_pad)
-"C" = (/obj/effect/floor_decal/rust,/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/triumph_away/poi_d/POIs/landing_pad)
-"D" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/tiled,/area/triumph_away/poi_d/POIs/landing_pad)
-"F" = (/obj/effect/wingrille_spawn/reinforced,/turf/simulated/wall,/area/triumph_away/poi_d/POIs/landing_pad)
-"H" = (/obj/effect/decal/cleanable/dirt,/obj/structure/closet/crate/freezer/rations,/obj/item/storage/box/donkpockets,/obj/item/storage/box/donkpockets,/obj/item/storage/box/donkpockets,/obj/item/reagent_containers/food/snacks/liquidvitamin,/obj/item/reagent_containers/food/snacks/liquidvitamin,/obj/item/reagent_containers/food/snacks/liquidvitamin,/obj/item/reagent_containers/food/snacks/liquidprotein,/obj/item/reagent_containers/food/snacks/liquidprotein,/obj/item/reagent_containers/food/snacks/liquidprotein,/obj/item/reagent_containers/food/snacks/liquidfood,/obj/item/reagent_containers/food/snacks/liquidfood,/obj/item/reagent_containers/food/snacks/liquidfood,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/POIs/landing_pad)
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-"P" = (/obj/machinery/floodlight,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/POIs/landing_pad)
-"Q" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/POIs/landing_pad)
-"R" = (/obj/effect/floor_decal/techfloor/orange,/turf/simulated/floor/tiled/airless,/area/triumph_away/poi_d/POIs/landing_pad)
-"S" = (/obj/effect/floor_decal/rust,/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/door/airlock/maintenance/common,/turf/simulated/floor/plating,/area/triumph_away/poi_d/POIs/landing_pad)
-"T" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/light/small{dir = 4; pixel_y = 0},/turf/simulated/floor/tiled,/area/triumph_away/poi_d/POIs/landing_pad)
-"U" = (/obj/effect/floor_decal/techfloor/orange{dir = 1},/turf/simulated/floor/tiled/airless,/area/triumph_away/poi_d/POIs/landing_pad)
-"V" = (/obj/machinery/light/spot{dir = 8},/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/POIs/landing_pad)
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-"Y" = (/obj/effect/decal/cleanable/dirt,/obj/structure/table/rack,/obj/item/clothing/suit/space,/obj/item/clothing/head/helmet/space,/obj/item/clothing/head/helmet/space,/obj/item/clothing/suit/space,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/POIs/landing_pad)
-"Z" = (/obj/effect/decal/cleanable/dirt,/obj/structure/bed/double,/obj/item/bedsheet/bluedouble,/obj/machinery/light/small{dir = 4; pixel_y = 0},/turf/simulated/floor/wood,/area/triumph_away/poi_d/POIs/landing_pad)
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(1,1,1) = {"
nnnnnnnnnnnnnnn
diff --git a/maps/nsv_triumph/submaps/poi_d/matdropD.dmm b/maps/nsv_triumph/submaps/poi_d/matdropD.dmm
index 8b8262e3ff1..5dd637e73be 100644
--- a/maps/nsv_triumph/submaps/poi_d/matdropD.dmm
+++ b/maps/nsv_triumph/submaps/poi_d/matdropD.dmm
@@ -1,36 +1,36 @@
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-"b" = (/obj/machinery/door/airlock/maintenance/command{req_one_access = null},/turf/simulated/floor/tiled,/area/triumph_away/poi_d/POIs/landing_pad)
-"c" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/tiled,/area/triumph_away/poi_d/POIs/landing_pad)
-"d" = (/obj/triumph_away_spawner/D/drone_spawner,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/POIs/landing_pad)
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-"i" = (/turf/simulated/floor/tiled,/area/triumph_away/poi_d/POIs/landing_pad)
-"k" = (/obj/machinery/drone_fabricator/derelict,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/POIs/landing_pad)
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-"m" = (/obj/machinery/light{dir = 4},/turf/simulated/floor/tiled,/area/triumph_away/poi_d/POIs/landing_pad)
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"n" = (/turf/simulated/mineral/floor/vacuum,/area/template_noop)
-"p" = (/obj/machinery/door/airlock/maintenance/int,/turf/simulated/floor/tiled/white,/area/triumph_away/poi_d/POIs/landing_pad)
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-"t" = (/obj/structure/closet/crate,/obj/fiftyspawner/wood,/obj/fiftyspawner/wood,/obj/fiftyspawner/wood,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/POIs/landing_pad)
-"u" = (/obj/machinery/door/airlock/maintenance/cargo{req_one_access = null},/turf/simulated/floor/tiled,/area/triumph_away/poi_d/POIs/landing_pad)
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-"x" = (/obj/structure/window/reinforced/full,/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/turf/simulated/floor/airless,/area/triumph_away/poi_d/POIs/landing_pad)
-"B" = (/obj/structure/closet/crate,/obj/fiftyspawner/steel,/obj/fiftyspawner/steel,/obj/fiftyspawner/steel,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/POIs/landing_pad)
-"D" = (/obj/machinery/power/port_gen/pacman,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/POIs/landing_pad)
-"E" = (/obj/machinery/door/airlock/maintenance/int,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/POIs/landing_pad)
-"F" = (/obj/structure/table/standard,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor/tiled,/area/triumph_away/poi_d/POIs/landing_pad)
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-"J" = (/obj/item/modular_computer/console{dir = 8; icon_state = "broken"},/turf/simulated/floor/tiled,/area/triumph_away/poi_d/POIs/landing_pad)
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-"X" = (/obj/structure/grille,/obj/structure/window/reinforced/full,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/airless,/area/triumph_away/poi_d/POIs/landing_pad)
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+"t" = (/obj/structure/closet/crate,/obj/fiftyspawner/wood,/obj/fiftyspawner/wood,/obj/fiftyspawner/wood,/turf/simulated/floor/tiled,/area/poi_d/POIs/landing_pad)
+"u" = (/obj/machinery/door/airlock/maintenance/cargo{req_one_access = null},/turf/simulated/floor/tiled,/area/poi_d/POIs/landing_pad)
+"w" = (/obj/structure/closet/crate,/obj/item/airlock_electronics,/obj/item/airlock_electronics,/obj/item/airlock_electronics,/turf/simulated/floor/tiled,/area/poi_d/POIs/landing_pad)
+"x" = (/obj/structure/window/reinforced/full,/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/turf/simulated/floor/airless,/area/poi_d/POIs/landing_pad)
+"B" = (/obj/structure/closet/crate,/obj/fiftyspawner/steel,/obj/fiftyspawner/steel,/obj/fiftyspawner/steel,/turf/simulated/floor/tiled,/area/poi_d/POIs/landing_pad)
+"D" = (/obj/machinery/power/port_gen/pacman,/turf/simulated/floor/tiled,/area/poi_d/POIs/landing_pad)
+"E" = (/obj/machinery/door/airlock/maintenance/int,/turf/simulated/floor/tiled,/area/poi_d/POIs/landing_pad)
+"F" = (/obj/structure/table/standard,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor/tiled,/area/poi_d/POIs/landing_pad)
+"H" = (/obj/machinery/door/airlock/glass_external{frequency = null; icon_state = "door_locked"; id_tag = "matdrop"; locked = 1},/turf/simulated/floor/tiled,/area/poi_d/POIs/landing_pad)
+"J" = (/obj/item/modular_computer/console{dir = 8; icon_state = "broken"},/turf/simulated/floor/tiled,/area/poi_d/POIs/landing_pad)
+"M" = (/obj/structure/closet/crate,/obj/fiftyspawner/phoron,/turf/simulated/floor/tiled,/area/poi_d/POIs/landing_pad)
+"N" = (/turf/simulated/wall/titanium,/area/poi_d/POIs/landing_pad)
+"P" = (/obj/structure/bed,/turf/simulated/floor/tiled,/area/poi_d/POIs/landing_pad)
+"R" = (/obj/machinery/light/small,/turf/simulated/floor/tiled,/area/poi_d/POIs/landing_pad)
+"S" = (/obj/machinery/button/remote/airlock/survival_pod{id = "matdrop"; pixel_y = 25},/turf/simulated/floor/tiled,/area/poi_d/POIs/landing_pad)
+"T" = (/obj/machinery/button/remote/airlock/survival_pod{dir = 4; id = "matdropcargo"; pixel_x = -25},/obj/structure/closet/crate,/obj/fiftyspawner/rods,/turf/simulated/floor/tiled,/area/poi_d/POIs/landing_pad)
+"V" = (/obj/machinery/door/blast/shutters{dir = 8; id = "matdropcargo"},/obj/machinery/door/blast/shutters{dir = 8; id = "matdropcargo"},/turf/simulated/floor/airless,/area/poi_d/POIs/landing_pad)
+"W" = (/obj/structure/closet/crate,/obj/fiftyspawner/rglass,/obj/fiftyspawner/rglass,/obj/fiftyspawner/rglass,/turf/simulated/floor/tiled,/area/poi_d/POIs/landing_pad)
+"X" = (/obj/structure/grille,/obj/structure/window/reinforced/full,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/airless,/area/poi_d/POIs/landing_pad)
+"Y" = (/obj/structure/toilet{pixel_y = 15},/obj/structure/loot_pile/surface/medicine_cabinet/fresh{pixel_x = -30},/turf/simulated/floor/tiled/white,/area/poi_d/POIs/landing_pad)
(1,1,1) = {"
aaaaaannnnnaaaa
diff --git a/maps/nsv_triumph/submaps/poi_d/mechwreckD.dmm b/maps/nsv_triumph/submaps/poi_d/mechwreckD.dmm
index 567ad4d7bca..c58be13b30d 100644
--- a/maps/nsv_triumph/submaps/poi_d/mechwreckD.dmm
+++ b/maps/nsv_triumph/submaps/poi_d/mechwreckD.dmm
@@ -4,13 +4,13 @@
/area/template_noop)
"c" = (
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"d" = (
/obj/effect/decal/mecha_wreckage/ripley,
/obj/random/ammo_all,
/obj/random/tool/alien,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
(1,1,1) = {"
a
diff --git a/maps/nsv_triumph/submaps/poi_d/meteor.dmm b/maps/nsv_triumph/submaps/poi_d/meteor.dmm
index 41d9d4e953e..aa15be50766 100644
--- a/maps/nsv_triumph/submaps/poi_d/meteor.dmm
+++ b/maps/nsv_triumph/submaps/poi_d/meteor.dmm
@@ -1,8 +1,8 @@
"a" = (/turf/template_noop,/area/template_noop)
-"o" = (/obj/random/outcrop,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"u" = (/obj/structure/meteorite,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"w" = (/obj/effect/floor_decal/asteroid,/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"Y" = (/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
+"o" = (/obj/random/outcrop,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"u" = (/obj/structure/meteorite,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"w" = (/obj/effect/floor_decal/asteroid,/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"Y" = (/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
(1,1,1) = {"
aaaaaaa
diff --git a/maps/nsv_triumph/submaps/poi_d/solar_farmD.dmm b/maps/nsv_triumph/submaps/poi_d/solar_farmD.dmm
index 86dbf0ab928..03f56329fff 100644
--- a/maps/nsv_triumph/submaps/poi_d/solar_farmD.dmm
+++ b/maps/nsv_triumph/submaps/poi_d/solar_farmD.dmm
@@ -1,37 +1,37 @@
"a" = (/turf/simulated/mineral/floor/vacuum,/area/template_noop)
-"c" = (/obj/structure/fence{dir = 4},/turf/simulated/floor/plating,/area/triumph_away/poi_d/POIs/solar_farm)
-"e" = (/obj/structure/fence/door,/turf/simulated/floor/plating,/area/triumph_away/poi_d/POIs/solar_farm)
-"h" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{icon_state = "2-8"},/obj/structure/cable{icon_state = "1-2"},/turf/simulated/floor/airless,/area/triumph_away/poi_d/POIs/solar_farm)
-"j" = (/obj/machinery/power/solar_control,/turf/simulated/floor/airless,/area/triumph_away/poi_d/POIs/solar_farm)
-"k" = (/obj/structure/cable{icon_state = "1-8"},/obj/structure/cable{icon_state = "1-4"},/turf/simulated/floor/airless,/area/triumph_away/poi_d/POIs/solar_farm)
-"l" = (/obj/structure/fence/door/opened{dir = 8},/turf/simulated/floor/plating,/area/triumph_away/poi_d/POIs/solar_farm)
-"m" = (/obj/machinery/power/smes/buildable,/obj/structure/cable{dir = 4},/turf/simulated/floor/airless,/area/triumph_away/poi_d/POIs/solar_farm)
-"n" = (/obj/structure/cable{dir = 8},/turf/simulated/floor/airless,/area/triumph_away/poi_d/POIs/solar_farm)
-"o" = (/obj/structure/cable{icon_state = "4-8"},/turf/simulated/floor/airless,/area/triumph_away/poi_d/POIs/solar_farm)
-"p" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{icon_state = "2-8"},/obj/structure/cable{icon_state = "1-2"},/obj/triumph_away_spawner/D/drone_spawner,/turf/simulated/floor/airless,/area/triumph_away/poi_d/POIs/solar_farm)
-"q" = (/obj/machinery/power/terminal{dir = 1},/obj/structure/cable{dir = 8},/obj/structure/cable{icon_state = "4-8"},/obj/triumph_away_spawner/D/drone_spawner,/turf/simulated/floor/airless,/area/triumph_away/poi_d/POIs/solar_farm)
-"s" = (/obj/structure/cable{icon_state = "1-8"},/obj/structure/cable{icon_state = "1-2"},/turf/simulated/floor/airless,/area/triumph_away/poi_d/POIs/solar_farm)
+"c" = (/obj/structure/fence{dir = 4},/turf/simulated/floor/plating,/area/poi_d/POIs/solar_farm)
+"e" = (/obj/structure/fence/door,/turf/simulated/floor/plating,/area/poi_d/POIs/solar_farm)
+"h" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{icon_state = "2-8"},/obj/structure/cable{icon_state = "1-2"},/turf/simulated/floor/airless,/area/poi_d/POIs/solar_farm)
+"j" = (/obj/machinery/power/solar_control,/turf/simulated/floor/airless,/area/poi_d/POIs/solar_farm)
+"k" = (/obj/structure/cable{icon_state = "1-8"},/obj/structure/cable{icon_state = "1-4"},/turf/simulated/floor/airless,/area/poi_d/POIs/solar_farm)
+"l" = (/obj/structure/fence/door/opened{dir = 8},/turf/simulated/floor/plating,/area/poi_d/POIs/solar_farm)
+"m" = (/obj/machinery/power/smes/buildable,/obj/structure/cable{dir = 4},/turf/simulated/floor/airless,/area/poi_d/POIs/solar_farm)
+"n" = (/obj/structure/cable{dir = 8},/turf/simulated/floor/airless,/area/poi_d/POIs/solar_farm)
+"o" = (/obj/structure/cable{icon_state = "4-8"},/turf/simulated/floor/airless,/area/poi_d/POIs/solar_farm)
+"p" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{icon_state = "2-8"},/obj/structure/cable{icon_state = "1-2"},/obj/mob_spawner/drone_spawner,/turf/simulated/floor/airless,/area/poi_d/POIs/solar_farm)
+"q" = (/obj/machinery/power/terminal{dir = 1},/obj/structure/cable{dir = 8},/obj/structure/cable{icon_state = "4-8"},/obj/mob_spawner/drone_spawner,/turf/simulated/floor/airless,/area/poi_d/POIs/solar_farm)
+"s" = (/obj/structure/cable{icon_state = "1-8"},/obj/structure/cable{icon_state = "1-2"},/turf/simulated/floor/airless,/area/poi_d/POIs/solar_farm)
"u" = (/turf/template_noop,/area/template_noop)
-"v" = (/obj/machinery/power/terminal{dir = 1},/obj/structure/cable{dir = 8},/turf/simulated/floor/airless,/area/triumph_away/poi_d/POIs/solar_farm)
-"x" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{icon_state = "2-8"},/turf/simulated/floor/airless,/area/triumph_away/poi_d/POIs/solar_farm)
-"z" = (/obj/machinery/power/solar,/obj/structure/cable{dir = 8},/turf/simulated/floor/airless,/area/triumph_away/poi_d/POIs/solar_farm)
-"B" = (/turf/simulated/wall,/area/triumph_away/poi_d/POIs/solar_farm)
-"C" = (/obj/structure/cable{icon_state = "1-2"},/turf/simulated/floor/airless,/area/triumph_away/poi_d/POIs/solar_farm)
-"E" = (/obj/structure/closet/secure_closet/engineering_electrical{icon_state = "secureengoff"; locked = 0},/obj/random/tool/alien,/obj/random/tool/alien,/turf/simulated/floor/airless,/area/triumph_away/poi_d/POIs/solar_farm)
-"F" = (/obj/structure/cable{icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/airless,/area/triumph_away/poi_d/POIs/solar_farm)
-"G" = (/obj/structure/fence{dir = 1},/turf/simulated/floor/plating,/area/triumph_away/poi_d/POIs/solar_farm)
-"I" = (/obj/triumph_away_spawner/D/drone_spawner,/turf/simulated/floor/airless,/area/triumph_away/poi_d/POIs/solar_farm)
-"K" = (/turf/simulated/floor/airless,/area/triumph_away/poi_d/POIs/solar_farm)
-"L" = (/obj/structure/fence/door/opened{dir = 4},/turf/simulated/floor/plating,/area/triumph_away/poi_d/POIs/solar_farm)
-"N" = (/obj/structure/cable{icon_state = "1-4"},/obj/structure/cable{icon_state = "1-2"},/turf/simulated/floor/airless,/area/triumph_away/poi_d/POIs/solar_farm)
-"O" = (/obj/structure/cable{icon_state = "1-2"},/obj/machinery/door/airlock/maintenance/engi{req_one_access = null},/turf/simulated/floor/airless,/area/triumph_away/poi_d/POIs/solar_farm)
-"R" = (/obj/machinery/power/smes/buildable,/obj/structure/cable{dir = 4},/obj/structure/cable{icon_state = "4-8"},/turf/simulated/floor/airless,/area/triumph_away/poi_d/POIs/solar_farm)
-"S" = (/obj/machinery/power/solar,/obj/structure/cable{dir = 4},/turf/simulated/floor/airless,/area/triumph_away/poi_d/POIs/solar_farm)
-"T" = (/obj/machinery/power/tracker,/obj/structure/cable{dir = 8},/turf/simulated/floor/airless,/area/triumph_away/poi_d/POIs/solar_farm)
-"U" = (/obj/structure/cable{icon_state = "2-8"},/turf/simulated/floor/airless,/area/triumph_away/poi_d/POIs/solar_farm)
-"V" = (/obj/structure/cable{icon_state = "1-8"},/obj/structure/cable{icon_state = "1-4"},/obj/structure/cable{icon_state = "1-2"},/turf/simulated/floor/airless,/area/triumph_away/poi_d/POIs/solar_farm)
-"W" = (/obj/structure/cable{icon_state = "4-8"},/turf/simulated/wall,/area/triumph_away/poi_d/POIs/solar_farm)
-"Z" = (/obj/structure/cable{icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{icon_state = "4-8"},/turf/simulated/floor/airless,/area/triumph_away/poi_d/POIs/solar_farm)
+"v" = (/obj/machinery/power/terminal{dir = 1},/obj/structure/cable{dir = 8},/turf/simulated/floor/airless,/area/poi_d/POIs/solar_farm)
+"x" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{icon_state = "2-8"},/turf/simulated/floor/airless,/area/poi_d/POIs/solar_farm)
+"z" = (/obj/machinery/power/solar,/obj/structure/cable{dir = 8},/turf/simulated/floor/airless,/area/poi_d/POIs/solar_farm)
+"B" = (/turf/simulated/wall,/area/poi_d/POIs/solar_farm)
+"C" = (/obj/structure/cable{icon_state = "1-2"},/turf/simulated/floor/airless,/area/poi_d/POIs/solar_farm)
+"E" = (/obj/structure/closet/secure_closet/engineering_electrical{icon_state = "secureengoff"; locked = 0},/obj/random/tool/alien,/obj/random/tool/alien,/turf/simulated/floor/airless,/area/poi_d/POIs/solar_farm)
+"F" = (/obj/structure/cable{icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/airless,/area/poi_d/POIs/solar_farm)
+"G" = (/obj/structure/fence{dir = 1},/turf/simulated/floor/plating,/area/poi_d/POIs/solar_farm)
+"I" = (/obj/mob_spawner/drone_spawner,/turf/simulated/floor/airless,/area/poi_d/POIs/solar_farm)
+"K" = (/turf/simulated/floor/airless,/area/poi_d/POIs/solar_farm)
+"L" = (/obj/structure/fence/door/opened{dir = 4},/turf/simulated/floor/plating,/area/poi_d/POIs/solar_farm)
+"N" = (/obj/structure/cable{icon_state = "1-4"},/obj/structure/cable{icon_state = "1-2"},/turf/simulated/floor/airless,/area/poi_d/POIs/solar_farm)
+"O" = (/obj/structure/cable{icon_state = "1-2"},/obj/machinery/door/airlock/maintenance/engi{req_one_access = null},/turf/simulated/floor/airless,/area/poi_d/POIs/solar_farm)
+"R" = (/obj/machinery/power/smes/buildable,/obj/structure/cable{dir = 4},/obj/structure/cable{icon_state = "4-8"},/turf/simulated/floor/airless,/area/poi_d/POIs/solar_farm)
+"S" = (/obj/machinery/power/solar,/obj/structure/cable{dir = 4},/turf/simulated/floor/airless,/area/poi_d/POIs/solar_farm)
+"T" = (/obj/machinery/power/tracker,/obj/structure/cable{dir = 8},/turf/simulated/floor/airless,/area/poi_d/POIs/solar_farm)
+"U" = (/obj/structure/cable{icon_state = "2-8"},/turf/simulated/floor/airless,/area/poi_d/POIs/solar_farm)
+"V" = (/obj/structure/cable{icon_state = "1-8"},/obj/structure/cable{icon_state = "1-4"},/obj/structure/cable{icon_state = "1-2"},/turf/simulated/floor/airless,/area/poi_d/POIs/solar_farm)
+"W" = (/obj/structure/cable{icon_state = "4-8"},/turf/simulated/wall,/area/poi_d/POIs/solar_farm)
+"Z" = (/obj/structure/cable{icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{icon_state = "4-8"},/turf/simulated/floor/airless,/area/poi_d/POIs/solar_farm)
(1,1,1) = {"
auuuuuuuuuuuuuu
diff --git a/maps/nsv_triumph/submaps/poi_d/vault1D.dmm b/maps/nsv_triumph/submaps/poi_d/vault1D.dmm
index a7ee0c10ca9..73d8915886e 100644
--- a/maps/nsv_triumph/submaps/poi_d/vault1D.dmm
+++ b/maps/nsv_triumph/submaps/poi_d/vault1D.dmm
@@ -1,9 +1,9 @@
-"b" = (/turf/simulated/wall/iron,/area/triumph_away/poi_d/explored)
+"b" = (/turf/simulated/wall/iron,/area/poi_d/explored)
"c" = (/turf/template_noop,/area/template_noop)
-"d" = (/turf/simulated/mineral/floor/vacuum,/area/triumph_away/poi_d/explored)
-"e" = (/obj/effect/floor_decal/rust,/obj/structure/closet/crate/mimic/cointoss,/obj/random/bomb_supply,/obj/random/medical/lite,/obj/random/medical/lite,/obj/random/medical/lite,/turf/simulated/floor/airless,/area/triumph_away/poi_d/explored)
-"f" = (/obj/effect/floor_decal/rust,/obj/structure/closet/crate/mimic/safe,/obj/random/energy,/turf/simulated/floor/airless,/area/triumph_away/poi_d/explored)
-"N" = (/obj/effect/floor_decal/rust,/turf/simulated/floor/airless,/area/triumph_away/poi_d/explored)
+"d" = (/turf/simulated/mineral/floor/vacuum,/area/poi_d/explored)
+"e" = (/obj/effect/floor_decal/rust,/obj/structure/closet/crate/mimic/cointoss,/obj/random/bomb_supply,/obj/random/medical/lite,/obj/random/medical/lite,/obj/random/medical/lite,/turf/simulated/floor/airless,/area/poi_d/explored)
+"f" = (/obj/effect/floor_decal/rust,/obj/structure/closet/crate/mimic/safe,/obj/random/energy,/turf/simulated/floor/airless,/area/poi_d/explored)
+"N" = (/obj/effect/floor_decal/rust,/turf/simulated/floor/airless,/area/poi_d/explored)
(1,1,1) = {"
bbbbcc
diff --git a/maps/nsv_triumph/submaps/poi_d/vault2D.dmm b/maps/nsv_triumph/submaps/poi_d/vault2D.dmm
index ba176c2815c..578726ac70f 100644
--- a/maps/nsv_triumph/submaps/poi_d/vault2D.dmm
+++ b/maps/nsv_triumph/submaps/poi_d/vault2D.dmm
@@ -1,7 +1,7 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"b" = (
/turf/simulated/wall/titanium,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"c" = (
/obj/structure/closet/crate/mimic/dangerous,
/obj/effect/decal/cleanable/dirt,
@@ -11,11 +11,11 @@
/obj/random/roguemineloot,
/obj/random/roguemineloot,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"d" = (
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"e" = (
/obj/structure/closet/crate/mimic,
/obj/effect/decal/cleanable/dirt,
@@ -23,17 +23,17 @@
/obj/random/roguemineloot,
/obj/random/roguemineloot,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"f" = (
/obj/structure/simple_door/silver,
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"h" = (
/obj/effect/decal/cleanable/dirt,
/obj/random/junk,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
(1,1,1) = {"
b
diff --git a/maps/nsv_triumph/submaps/poi_d/vault3D.dmm b/maps/nsv_triumph/submaps/poi_d/vault3D.dmm
index 4745546764d..78d0d19ca60 100644
--- a/maps/nsv_triumph/submaps/poi_d/vault3D.dmm
+++ b/maps/nsv_triumph/submaps/poi_d/vault3D.dmm
@@ -7,20 +7,20 @@
/area/template_noop)
"c" = (
/turf/simulated/wall/r_wall,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"d" = (
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/tiled/airless,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"e" = (
/obj/structure/closet/crate/mimic/cointoss,
/obj/effect/decal/cleanable/dirt,
/obj/fiftyspawner/mhydrogen,
/turf/simulated/floor/tiled/airless,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"w" = (
/turf/simulated/mineral/vacuum,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
(1,1,1) = {"
a
diff --git a/maps/nsv_triumph/submaps/poi_d/vault4D.dmm b/maps/nsv_triumph/submaps/poi_d/vault4D.dmm
index e6361d8c9b4..d074f9fd5f2 100644
--- a/maps/nsv_triumph/submaps/poi_d/vault4D.dmm
+++ b/maps/nsv_triumph/submaps/poi_d/vault4D.dmm
@@ -5,52 +5,52 @@
"b" = (
/obj/effect/alien/resin/wall,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"c" = (
/obj/structure/simple_door/resin,
/obj/effect/alien/weeds,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"d" = (
/obj/effect/alien/weeds,
/obj/structure/bed/nest,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"e" = (
/obj/effect/alien/weeds,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"f" = (
/obj/effect/alien/weeds,
/mob/living/simple_mob/animal/space/alien/drone,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"g" = (
/obj/effect/alien/weeds/node,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"h" = (
/obj/effect/alien/weeds,
/obj/random/multiple/minevault,
/obj/fiftyspawner/uranium,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"i" = (
/obj/effect/alien/weeds,
/mob/living/simple_mob/animal/space/alien,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"j" = (
/obj/effect/alien/weeds,
/obj/effect/alien/egg,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"k" = (
/obj/effect/alien/weeds,
/obj/random/multiple/minevault,
/obj/fiftyspawner/diamond,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
(1,1,1) = {"
a
diff --git a/maps/nsv_triumph/submaps/poi_d/vault5D.dmm b/maps/nsv_triumph/submaps/poi_d/vault5D.dmm
index 8164743143c..210599ef3b1 100644
--- a/maps/nsv_triumph/submaps/poi_d/vault5D.dmm
+++ b/maps/nsv_triumph/submaps/poi_d/vault5D.dmm
@@ -5,68 +5,68 @@
"b" = (
/obj/effect/alien/resin/wall,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"c" = (
/obj/structure/simple_door/resin,
/obj/effect/alien/weeds,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"d" = (
/obj/effect/alien/weeds,
/obj/structure/bed/nest,
/obj/item/gun/projectile/p92x/large,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"e" = (
/obj/effect/alien/weeds,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"f" = (
/obj/effect/alien/weeds,
/obj/item/clothing/suit/storage/vest/tactical,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"g" = (
/obj/effect/alien/weeds,
/obj/structure/bed/nest,
/obj/fiftyspawner/osmium,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"h" = (
/obj/effect/alien/weeds,
/obj/random/multiple/minevault,
/mob/living/simple_mob/animal/space/alien/sentinel/praetorian,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"i" = (
/obj/effect/alien/weeds,
/obj/effect/alien/egg,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"j" = (
/obj/effect/alien/weeds,
/obj/effect/alien/weeds/node,
/mob/living/simple_mob/animal/space/alien/queen/empress,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"k" = (
/obj/effect/alien/weeds,
/obj/item/clothing/head/helmet/tac,
/obj/item/gun/projectile/SVD,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"A" = (
/obj/effect/alien/weeds,
/obj/structure/bed/nest,
/obj/fiftyspawner/durasteel,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
"X" = (
/obj/effect/alien/weeds,
/obj/structure/bed/nest,
/obj/fiftyspawner/phoron,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/poi_d/explored)
+/area/poi_d/explored)
(1,1,1) = {"
a
diff --git a/maps/nsv_triumph/submaps/poi_h/BoneyardH.dmm b/maps/nsv_triumph/submaps/poi_h/BoneyardH.dmm
index 896dd17ab6c..9fd0315bf5c 100644
--- a/maps/nsv_triumph/submaps/poi_h/BoneyardH.dmm
+++ b/maps/nsv_triumph/submaps/poi_h/BoneyardH.dmm
@@ -6,8 +6,8 @@
/obj/structure/fence/corner{
dir = 4
},
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/POIs/graveyard)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/POIs/graveyard)
"e" = (
/obj/structure/closet/coffin,
/obj/item/digestion_remains/skull,
@@ -19,36 +19,36 @@
/obj/item/coin/gold,
/obj/item/coin/gold,
/turf/simulated/floor/wmarble,
-/area/triumph_away/poi_h/POIs/graveyard)
+/area/poi_h/POIs/graveyard)
"i" = (
/obj/structure/fence/corner{
dir = 1
},
/turf/simulated/floor/outdoors/beach/sand/dirtlight,
-/area/triumph_away/poi_h/POIs/graveyard)
+/area/poi_h/POIs/graveyard)
"k" = (
/obj/structure/fence/door/locked{
dir = 1
},
/turf/simulated/floor/outdoors/beach/sand/dirtlight,
-/area/triumph_away/poi_h/POIs/graveyard)
+/area/poi_h/POIs/graveyard)
"l" = (
/obj/structure/fence/cut/large{
dir = 8
},
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/POIs/graveyard)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/POIs/graveyard)
"n" = (
/obj/structure/simple_door/wood,
/turf/simulated/floor/wmarble,
-/area/triumph_away/poi_h/POIs/graveyard)
+/area/poi_h/POIs/graveyard)
"s" = (
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/POIs/graveyard)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/POIs/graveyard)
"v" = (
/obj/structure/fence/corner,
/turf/simulated/floor/outdoors/beach/sand/dirtlight,
-/area/triumph_away/poi_h/POIs/graveyard)
+/area/poi_h/POIs/graveyard)
"y" = (
/obj/structure/closet/coffin,
/obj/item/digestion_remains/skull,
@@ -60,57 +60,57 @@
/obj/item/coin/gold,
/obj/item/coin/gold,
/turf/simulated/floor/wmarble,
-/area/triumph_away/poi_h/POIs/graveyard)
+/area/poi_h/POIs/graveyard)
"C" = (
/obj/structure/fence/corner{
dir = 8
},
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/POIs/graveyard)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/POIs/graveyard)
"D" = (
/obj/item/material/gravemarker{
material = MAT_WOOD
},
/turf/simulated/floor/outdoors/beach/sand/dirtlight,
-/area/triumph_away/poi_h/POIs/graveyard)
+/area/poi_h/POIs/graveyard)
"F" = (
/obj/item/flame/lighter/zippo/engraved,
/turf/simulated/floor/outdoors/beach/sand/dirtlight,
-/area/triumph_away/poi_h/POIs/graveyard)
+/area/poi_h/POIs/graveyard)
"H" = (
/turf/simulated/wall/sandstone/classh,
-/area/triumph_away/poi_h/POIs/graveyard)
+/area/poi_h/POIs/graveyard)
"K" = (
/obj/structure/fence{
dir = 1
},
/turf/simulated/floor/outdoors/beach/sand/dirtlight,
-/area/triumph_away/poi_h/POIs/graveyard)
+/area/poi_h/POIs/graveyard)
"O" = (
/obj/structure/fence/cut/large{
dir = 8
},
/turf/simulated/floor/outdoors/beach/sand/dirtlight,
-/area/triumph_away/poi_h/POIs/graveyard)
+/area/poi_h/POIs/graveyard)
"T" = (
/obj/item/shovel,
/turf/simulated/floor/outdoors/beach/sand/dirtlight,
-/area/triumph_away/poi_h/POIs/graveyard)
+/area/poi_h/POIs/graveyard)
"U" = (
/obj/structure/fence{
dir = 4
},
/turf/simulated/floor/outdoors/beach/sand/dirtlight,
-/area/triumph_away/poi_h/POIs/graveyard)
+/area/poi_h/POIs/graveyard)
"X" = (
/turf/simulated/floor/outdoors/beach/sand/dirtlight,
-/area/triumph_away/poi_h/POIs/graveyard)
+/area/poi_h/POIs/graveyard)
"Y" = (
/obj/structure/fence{
dir = 4
},
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/POIs/graveyard)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/POIs/graveyard)
(1,1,1) = {"
a
diff --git a/maps/nsv_triumph/submaps/poi_h/Class_H.dmm b/maps/nsv_triumph/submaps/poi_h/Class_H.dmm
index bc75c7586c9..a392f6e69f1 100644
--- a/maps/nsv_triumph/submaps/poi_h/Class_H.dmm
+++ b/maps/nsv_triumph/submaps/poi_h/Class_H.dmm
@@ -1,79 +1,79 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"e" = (
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/unexplored)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/unexplored)
"g" = (
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/explored)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/explored)
"j" = (
/turf/simulated/mineral/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"l" = (
/obj/effect/overmap/visitable/sector/class_h,
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/explored)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/explored)
"o" = (
-/turf/simulated/floor/water/shoreline/corner/classh,
-/area/triumph_away/poi_h/explored)
+/turf/simulated/floor/outdoors/water/shoreline/corner/classh,
+/area/poi_h/explored)
"s" = (
-/turf/simulated/floor/water/shoreline/corner/classh{
+/turf/simulated/floor/outdoors/water/shoreline/corner/classh{
dir = 1
},
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"t" = (
-/turf/simulated/floor/water/shoreline/classh,
-/area/triumph_away/poi_h/explored)
+/turf/simulated/floor/outdoors/water/shoreline/classh,
+/area/poi_h/explored)
"u" = (
-/turf/simulated/floor/water/shoreline/corner/classh{
+/turf/simulated/floor/outdoors/water/shoreline/corner/classh{
dir = 8
},
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"w" = (
-/turf/simulated/floor/water/shoreline/corner/classh{
+/turf/simulated/floor/outdoors/water/shoreline/corner/classh{
dir = 4
},
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"x" = (
-/turf/simulated/floor/water/shoreline/classh{
+/turf/simulated/floor/outdoors/water/shoreline/classh{
dir = 9
},
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"y" = (
-/turf/simulated/floor/water/shoreline/classh{
+/turf/simulated/floor/outdoors/water/shoreline/classh{
dir = 6
},
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"z" = (
/obj/effect/shuttle_landmark/automatic,
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/explored)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/explored)
"E" = (
/obj/away_mission_init/poi_h,
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/explored)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/explored)
"H" = (
-/turf/simulated/floor/water/classh,
-/area/triumph_away/poi_h/explored)
+/turf/simulated/floor/outdoors/water/classh,
+/area/poi_h/explored)
"J" = (
-/turf/simulated/floor/water/shoreline/classh{
+/turf/simulated/floor/outdoors/water/shoreline/classh{
dir = 4
},
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"M" = (
-/turf/simulated/floor/water/shoreline/classh{
+/turf/simulated/floor/outdoors/water/shoreline/classh{
dir = 8
},
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"N" = (
-/turf/simulated/floor/water/shoreline/classh{
+/turf/simulated/floor/outdoors/water/shoreline/classh{
dir = 5
},
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"O" = (
-/turf/simulated/floor/water/shoreline/classh{
+/turf/simulated/floor/outdoors/water/shoreline/classh{
dir = 1
},
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
(1,1,1) = {"
g
diff --git a/maps/nsv_triumph/submaps/poi_h/SupplyDrop1H.dmm b/maps/nsv_triumph/submaps/poi_h/SupplyDrop1H.dmm
index 41292c21787..b3c8555af88 100644
--- a/maps/nsv_triumph/submaps/poi_h/SupplyDrop1H.dmm
+++ b/maps/nsv_triumph/submaps/poi_h/SupplyDrop1H.dmm
@@ -7,22 +7,22 @@
/area/template_noop)
"d" = (
/turf/simulated/wall/titanium,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"e" = (
/obj/structure/droppod_door{
dir = 1
},
/turf/simulated/wall/titanium,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"f" = (
/turf/simulated/floor/reinforced,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"g" = (
/obj/structure/droppod_door{
dir = 8
},
/turf/simulated/wall/titanium,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"h" = (
/obj/structure/closet/crate,
/obj/item/gun/energy/stunrevolver,
@@ -40,17 +40,17 @@
/obj/item/flame/lighter/random,
/obj/item/gps,
/turf/simulated/floor/reinforced,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"i" = (
/obj/structure/droppod_door{
dir = 4
},
/turf/simulated/wall/titanium,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"j" = (
/obj/structure/droppod_door,
/turf/simulated/wall/titanium,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"k" = (
/turf/simulated/mineral/floor/classh,
/area/template_noop)
diff --git a/maps/nsv_triumph/submaps/poi_h/SupplyDrop2H.dmm b/maps/nsv_triumph/submaps/poi_h/SupplyDrop2H.dmm
index 3a71e09abc1..5b63367ebac 100644
--- a/maps/nsv_triumph/submaps/poi_h/SupplyDrop2H.dmm
+++ b/maps/nsv_triumph/submaps/poi_h/SupplyDrop2H.dmm
@@ -4,51 +4,51 @@
/area/template_noop)
"b" = (
/turf/template_noop,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"c" = (
/turf/simulated/floor,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"d" = (
/obj/structure/girder/displaced,
/turf/template_noop,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"e" = (
/turf/simulated/wall/titanium,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"f" = (
/turf/simulated/floor/reinforced,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"g" = (
/obj/structure/loot_pile/maint/junk,
/turf/simulated/floor/reinforced,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"h" = (
/obj/item/flashlight,
/turf/simulated/floor/reinforced,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"i" = (
/obj/structure/loot_pile/maint/technical,
/obj/item/gps/internal/poi,
/obj/item/cell/device/weapon/empty,
/obj/item/cell/device/weapon/empty,
/turf/simulated/floor/reinforced,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"j" = (
/obj/structure/loot_pile/maint/technical,
/turf/simulated/floor/reinforced,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"k" = (
/obj/structure/girder,
/turf/template_noop,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"l" = (
/obj/structure/loot_pile/maint/trash,
/turf/simulated/floor/reinforced,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"m" = (
/obj/structure/loot_pile/maint/trash,
/turf/simulated/floor,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
(1,1,1) = {"
a
diff --git a/maps/nsv_triumph/submaps/poi_h/_class_h.dm b/maps/nsv_triumph/submaps/poi_h/_class_h.dm
index e77fc5608af..81bba30b90d 100644
--- a/maps/nsv_triumph/submaps/poi_h/_class_h.dm
+++ b/maps/nsv_triumph/submaps/poi_h/_class_h.dm
@@ -6,24 +6,6 @@
/obj/away_mission_init/poi_h/Initialize()
return INITIALIZE_HINT_QDEL
-// Mining Planet world areas
-/area/triumph_away/poi_h
- name = "Mining Planet"
- icon_state = "away"
- base_turf = /turf/simulated/floor/outdoors/beach/sand/desert/classh
- requires_power = 0
- dynamic_lighting = 1
-
-/area/triumph_away/poi_h/explored
- name = "Mining Planet - Explored (E)"
- icon_state = "red"
- forced_ambience = list('sound/ambience/tension/tension.ogg', 'sound/ambience/tension/horror.ogg')
-
-/area/triumph_away/poi_h/unexplored
- name = "Mining Planet - Unexplored (UE)"
- icon_state = "yellow"
-
-
//Intializer
/obj/away_mission_init/poi_h/Initialize()
@@ -33,45 +15,4 @@
name = "away mission initializer - Class h World"
/obj/away_mission_init/poi_h/Initialize()
- return INITIALIZE_HINT_QDEL
-
-/area/shuttle/excursion/poi_h
- name = "Shuttle Landing Point"
- base_turf = /turf/simulated/floor/outdoors/beach/sand/desert/classh
- flags = RAD_SHIELDED
-
-/area/triumph_away/poi_h
- name = "Class H World"
- base_turf = /turf/simulated/floor/outdoors/beach/sand/desert/classh
-
-/area/triumph_away/poi_h/POIs/WW_Town
- name = "Ghost Town"
- base_turf = /turf/simulated/floor/outdoors/beach/sand/desert/classh
-
-/area/triumph_away/poi_h/POIs/landing_pad
- name = "Prefab Homestead"
- base_turf = /turf/simulated/floor/outdoors/beach/sand/desert/classh
-
-/area/triumph_away/poi_h/POIs/solar_farm
- name = "Prefab Solar Farm"
- base_turf = /turf/simulated/floor/outdoors/beach/sand/desert/classh
-
-/area/triumph_away/poi_h/POIs/dirt_farm
- name = "Abandoned Farmstead"
- base_turf = /turf/simulated/floor/outdoors/beach/sand/desert/classh
-
-/area/triumph_away/poi_h/POIs/graveyard
- name = "Desert Graveyard"
- base_turf = /turf/simulated/floor/outdoors/beach/sand/desert/classh
-
-/area/triumph_away/poi_h/POIs/goldmine
- name = "Desert Goldmine"
- base_turf = /turf/simulated/floor/outdoors/beach/sand/desert/classh
-
-/area/triumph_away/poi_h/explored
- name = "Class H World - Explored (E)"
- icon_state = "explored"
-
-/area/triumph_away/poi_h/unexplored
- name = "Class H World - Unexplored (UE)"
- icon_state = "unexplored"
+ return INITIALIZE_HINT_QDEL
\ No newline at end of file
diff --git a/maps/nsv_triumph/submaps/poi_h/backup/highnoonH.dmm b/maps/nsv_triumph/submaps/poi_h/backup/highnoonH.dmm
deleted file mode 100644
index d34b7e62b05..00000000000
--- a/maps/nsv_triumph/submaps/poi_h/backup/highnoonH.dmm
+++ /dev/null
@@ -1,69 +0,0 @@
-"a" = (/turf/simulated/floor/beach/sand/desert/classh,/area/triumph_away/poi_h/explored)
-"b" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/bed/pod,/turf/simulated/floor/wood,/area/triumph_away/poi_h/POIs/WW_Town)
-"c" = (/obj/structure/bed/chair/wood,/mob/living/simple_mob/humanoid/merc/ranged/poi,/turf/simulated/floor/wood/classh,/area/triumph_away/poi_h/POIs/WW_Town)
-"d" = (/turf/simulated/floor/wood,/area/triumph_away/poi_h/POIs/WW_Town)
-"e" = (/obj/structure/table/woodentable,/obj/item/clothing/accessory/badge/sheriff,/turf/simulated/floor/wood,/area/triumph_away/poi_h/POIs/WW_Town)
-"f" = (/obj/structure/closet/wardrobe/white,/turf/simulated/floor/wood,/area/triumph_away/poi_h/POIs/WW_Town)
-"g" = (/obj/structure/table/woodentable,/turf/simulated/floor/wood/classh,/area/triumph_away/poi_h/POIs/WW_Town)
-"h" = (/turf/simulated/wall/wood,/area/triumph_away/poi_h/POIs/WW_Town)
-"i" = (/obj/structure/closet/wardrobe/red,/turf/simulated/floor/wood,/area/triumph_away/poi_h/POIs/WW_Town)
-"j" = (/obj/machinery/door/window/holowindoor,/turf/simulated/floor/wood,/area/triumph_away/poi_h/POIs/WW_Town)
-"k" = (/obj/item/moneybag/vault,/turf/simulated/floor/wood/classh,/area/triumph_away/poi_h/POIs/WW_Town)
-"l" = (/obj/structure/table/woodentable,/obj/random/firstaid,/obj/random/firstaid,/turf/simulated/floor/wood/classh,/area/triumph_away/poi_h/POIs/WW_Town)
-"m" = (/obj/structure/simple_door/wood,/turf/simulated/floor/wood/classh,/area/triumph_away/poi_h/POIs/WW_Town)
-"n" = (/obj/structure/table/woodentable,/obj/item/rig/merc/empty,/turf/simulated/floor/wood/classh,/area/triumph_away/poi_h/POIs/WW_Town)
-"o" = (/obj/structure/table/gamblingtable,/obj/item/deck/cards,/obj/random/cash,/obj/random/cash,/obj/random/cash,/obj/random/cash,/obj/random/cash,/obj/random/cash,/obj/random/cash,/turf/simulated/floor/wood/classh,/area/triumph_away/poi_h/POIs/WW_Town)
-"p" = (/obj/structure/simple_door/wood,/turf/simulated/floor/wood,/area/triumph_away/poi_h/POIs/WW_Town)
-"q" = (/obj/structure/table/rack/shelf,/obj/random/toolbox,/turf/simulated/floor/wood/classh,/area/triumph_away/poi_h/POIs/WW_Town)
-"r" = (/obj/structure/reagent_dispensers/beerkeg,/turf/simulated/floor/wood/classh,/area/triumph_away/poi_h/POIs/WW_Town)
-"s" = (/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/triumph_away/poi_h/POIs/WW_Town)
-"t" = (/obj/structure/bed/padded,/obj/effect/landmark/corpse/syndicatesoldier,/turf/simulated/floor/wood/classh,/area/triumph_away/poi_h/POIs/WW_Town)
-"u" = (/obj/structure/table/woodentable,/obj/machinery/chemical_dispenser/bar_alc/full,/turf/simulated/floor/wood/classh,/area/triumph_away/poi_h/POIs/WW_Town)
-"v" = (/obj/structure/bed/double,/turf/simulated/floor/wood/classh,/area/triumph_away/poi_h/POIs/WW_Town)
-"w" = (/obj/machinery/vending/boozeomat,/turf/simulated/floor/wood/classh,/area/triumph_away/poi_h/POIs/WW_Town)
-"x" = (/obj/structure/closet/wardrobe/grey,/turf/simulated/floor/wood,/area/triumph_away/poi_h/POIs/WW_Town)
-"y" = (/obj/structure/table/bench/wooden,/mob/living/simple_mob/humanoid/merc/melee/poi,/turf/simulated/floor/wood/classh,/area/triumph_away/poi_h/POIs/WW_Town)
-"z" = (/mob/living/simple_mob/humanoid/merc/ranged/smg,/turf/simulated/floor/wood/classh,/area/triumph_away/poi_h/POIs/WW_Town)
-"A" = (/mob/living/simple_mob/humanoid/merc/ranged/poi,/turf/simulated/floor/wood/classh,/area/triumph_away/poi_h/POIs/WW_Town)
-"B" = (/obj/structure/table/rack/shelf,/obj/item/gun/projectile/shotgun/pump/rifle,/turf/simulated/floor/wood,/area/triumph_away/poi_h/POIs/WW_Town)
-"C" = (/mob/living/simple_mob/humanoid/merc/ranged/grenadier/poi,/turf/simulated/floor/wood/classh,/area/triumph_away/poi_h/POIs/WW_Town)
-"D" = (/turf/simulated/mineral/floor/classh,/area/triumph_away/poi_h/POIs/WW_Town)
-"E" = (/obj/structure/largecrate,/turf/simulated/floor/wood/classh,/area/triumph_away/poi_h/POIs/WW_Town)
-"F" = (/obj/structure/table/woodentable,/obj/item/storage/box/shotgunshells,/obj/item/storage/box/shotgunshells,/turf/simulated/floor/wood/classh,/area/triumph_away/poi_h/POIs/WW_Town)
-"G" = (/obj/structure/table/rack/shelf,/obj/item/ammo_magazine/clip/c762/hunter,/obj/item/ammo_magazine/clip/c762/hunter,/obj/item/ammo_magazine/clip/c762/hunter,/turf/simulated/floor/wood,/area/triumph_away/poi_h/POIs/WW_Town)
-"H" = (/obj/structure/table/rack/shelf,/obj/item/ammo_magazine/clip/c762,/obj/item/ammo_magazine/clip/c762,/obj/item/ammo_magazine/clip/c762,/turf/simulated/floor/wood,/area/triumph_away/poi_h/POIs/WW_Town)
-"I" = (/turf/simulated/floor/wood/classh,/area/triumph_away/poi_h/POIs/WW_Town)
-"J" = (/obj/structure/bed/padded,/turf/simulated/floor/wood/classh,/area/triumph_away/poi_h/POIs/WW_Town)
-"K" = (/turf/simulated/floor/beach/sand/desert/classh,/area/triumph_away/poi_h/POIs/WW_Town)
-"L" = (/mob/living/simple_mob/humanoid/merc/ranged/poi,/turf/simulated/floor/wood,/area/triumph_away/poi_h/POIs/WW_Town)
-"M" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/bed/pod,/turf/simulated/floor/wood,/area/triumph_away/poi_h/POIs/WW_Town)
-"N" = (/obj/random/multiple/minevault,/turf/simulated/floor/wood/classh,/area/triumph_away/poi_h/POIs/WW_Town)
-"O" = (/obj/structure/table/woodentable,/obj/item/flashlight/lamp/green,/turf/simulated/floor/wood/classh,/area/triumph_away/poi_h/POIs/WW_Town)
-"P" = (/obj/structure/bed,/turf/simulated/floor/wood,/area/triumph_away/poi_h/POIs/WW_Town)
-"Q" = (/obj/structure/bed/chair/comfy/blue{dir = 1},/turf/simulated/floor/wood/classh,/area/triumph_away/poi_h/POIs/WW_Town)
-"R" = (/obj/structure/table/woodentable,/obj/item/gun/projectile/revolver/detective45,/turf/simulated/floor/wood,/area/triumph_away/poi_h/POIs/WW_Town)
-"S" = (/obj/structure/table/bench/wooden,/turf/simulated/floor/wood/classh,/area/triumph_away/poi_h/POIs/WW_Town)
-"T" = (/obj/structure/table/rack/shelf,/obj/item/ammo_magazine/clip/c762/ap,/turf/simulated/floor/wood,/area/triumph_away/poi_h/POIs/WW_Town)
-"U" = (/obj/structure/closet/wardrobe/yellow,/turf/simulated/floor/wood,/area/triumph_away/poi_h/POIs/WW_Town)
-"V" = (/obj/structure/toilet{dir = 4; pixel_x = -10},/turf/simulated/floor/wood,/area/triumph_away/poi_h/POIs/WW_Town)
-"W" = (/mob/living/simple_mob/humanoid/merc/ranged/grenadier,/turf/simulated/floor/wood,/area/triumph_away/poi_h/POIs/WW_Town)
-"X" = (/obj/structure/bed/chair/wood{dir = 1},/turf/simulated/floor/wood/classh,/area/triumph_away/poi_h/POIs/WW_Town)
-"Y" = (/obj/structure/table/woodentable,/obj/item/clothing/accessory/stethoscope,/obj/random/medical/pillbottle,/obj/random/medical/pillbottle,/turf/simulated/floor/wood/classh,/area/triumph_away/poi_h/POIs/WW_Town)
-
-(1,1,1) = {"
-aaaaaaaaaaaaaaaaaaaaaaaaa
-KhhhhhhhhhhmhhhhhhhhhhhhK
-KhqIqhcIIIIIFhYlIthVjLehK
-KhqIqhoyISOCuhXAIOhMbdRhK
-KhhmhhXIISgIwhIIIJhVjdshK
-KKDDKhhmhhhhhhmhhhhhhphhK
-KKDDKKKDKKKKKKDKKKDDKDKKK
-DDDDDDDDDDDDDDDDDDDDDDDDK
-KKDDDDKDDDDDDDKDDKKDDKKKK
-KhhhmhKKDDKDKhhphhhphhhhK
-KhIIIhhhhhhphhBdHhPdPfPhK
-KhENkhnvhSOIrhBdGhdddddhK
-KhEEEhQzmIIINhBWThiPxPUhK
-KhhhhhhhhhhhhhhhhhhhhhhhK
-KKKKKKKKKKKKKKKKKKKKKKKKK
-"}
diff --git a/maps/nsv_triumph/submaps/poi_h/cave1H.dmm b/maps/nsv_triumph/submaps/poi_h/cave1H.dmm
index eaefbe54ddc..6eae78dcb6d 100644
--- a/maps/nsv_triumph/submaps/poi_h/cave1H.dmm
+++ b/maps/nsv_triumph/submaps/poi_h/cave1H.dmm
@@ -3,60 +3,60 @@
/turf/template_noop,
/area/template_noop)
"m" = (
-/obj/random/multiple/triumph/ores,
+/obj/random/multiple/ores,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"q" = (
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"r" = (
/obj/item/storage/mre/random,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"s" = (
/turf/simulated/mineral/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"u" = (
-/obj/random/multiple/triumph/miningdrills,
+/obj/random/multiple/miningdrills,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"C" = (
-/obj/random/multiple/triumph/ores,
+/obj/random/multiple/ores,
/obj/structure/closet/crate/miningcar,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"D" = (
/obj/structure/sink/puddle,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"E" = (
/obj/random/outcrop,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"K" = (
/obj/random/obstruction,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"M" = (
/obj/random/outcrop,
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/explored)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/explored)
"N" = (
/obj/structure/closet/crate/miningcar,
-/obj/random/multiple/triumph/ores,
+/obj/random/multiple/ores,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"R" = (
/obj/item/flashlight/lantern,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"S" = (
/obj/random/obstruction,
/turf/simulated/mineral/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"W" = (
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/explored)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/explored)
(1,1,1) = {"
a
diff --git a/maps/nsv_triumph/submaps/poi_h/cave3H.dmm b/maps/nsv_triumph/submaps/poi_h/cave3H.dmm
index 6080d59220b..17277f2aa4f 100644
--- a/maps/nsv_triumph/submaps/poi_h/cave3H.dmm
+++ b/maps/nsv_triumph/submaps/poi_h/cave3H.dmm
@@ -1,12 +1,12 @@
"a" = (/turf/template_noop,/area/template_noop)
-"c" = (/turf/simulated/mineral/vacuum,/area/triumph_away/poi_d/explored)
-"n" = (/obj/structure/closet/crate/mimic/cointoss,/obj/random/drinkbottle,/obj/random/drinkbottle,/obj/random/drinkbottle,/turf/simulated/mineral/floor/classh,/area/triumph_away/poi_d/explored)
-"p" = (/obj/structure/closet/crate/mimic/cointoss,/obj/random/ammo_all,/obj/random/ammo_all,/obj/random/ammo_all,/turf/simulated/mineral/floor/classh,/area/triumph_away/poi_d/explored)
-"q" = (/obj/structure/closet/crate/mimic/cointoss,/obj/random/medical/pillbottle,/obj/random/medical/pillbottle,/obj/random/medical/pillbottle,/turf/simulated/mineral/floor/classh,/area/triumph_away/poi_d/explored)
-"r" = (/obj/structure/closet/crate/mimic/cointoss,/obj/random/cash,/obj/random/cash,/obj/random/cash,/obj/random/cash,/obj/random/cash,/turf/simulated/mineral/floor/classh,/area/triumph_away/poi_d/explored)
-"t" = (/turf/simulated/mineral/classh,/area/triumph_away/poi_d/explored)
-"z" = (/obj/random/humanoidremains,/turf/simulated/mineral/floor/classh,/area/triumph_away/poi_d/explored)
-"T" = (/turf/simulated/mineral/floor/classh,/area/triumph_away/poi_d/explored)
+"c" = (/turf/simulated/mineral/vacuum,/area/poi_d/explored)
+"n" = (/obj/structure/closet/crate/mimic/cointoss,/obj/random/drinkbottle,/obj/random/drinkbottle,/obj/random/drinkbottle,/turf/simulated/mineral/floor/classh,/area/poi_d/explored)
+"p" = (/obj/structure/closet/crate/mimic/cointoss,/obj/random/ammo_all,/obj/random/ammo_all,/obj/random/ammo_all,/turf/simulated/mineral/floor/classh,/area/poi_d/explored)
+"q" = (/obj/structure/closet/crate/mimic/cointoss,/obj/random/medical/pillbottle,/obj/random/medical/pillbottle,/obj/random/medical/pillbottle,/turf/simulated/mineral/floor/classh,/area/poi_d/explored)
+"r" = (/obj/structure/closet/crate/mimic/cointoss,/obj/random/cash,/obj/random/cash,/obj/random/cash,/obj/random/cash,/obj/random/cash,/turf/simulated/mineral/floor/classh,/area/poi_d/explored)
+"t" = (/turf/simulated/mineral/classh,/area/poi_d/explored)
+"z" = (/obj/random/humanoidremains,/turf/simulated/mineral/floor/classh,/area/poi_d/explored)
+"T" = (/turf/simulated/mineral/floor/classh,/area/poi_d/explored)
(1,1,1) = {"
aattttttta
diff --git a/maps/nsv_triumph/submaps/poi_h/desertruins1H.dmm b/maps/nsv_triumph/submaps/poi_h/desertruins1H.dmm
index 9e6168e8f8f..d39e24cdaf4 100644
--- a/maps/nsv_triumph/submaps/poi_h/desertruins1H.dmm
+++ b/maps/nsv_triumph/submaps/poi_h/desertruins1H.dmm
@@ -1,32 +1,32 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/unexplored)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/unexplored)
"c" = (
/turf/simulated/wall/sandstone/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"l" = (
/obj/structure/loot_pile/surface/bones,
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/explored)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/explored)
"n" = (
/turf/simulated/floor/outdoors/beach/sand/dirtlight,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"s" = (
/obj/item/bone,
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/explored)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/explored)
"G" = (
/obj/structure/loot_pile/surface/bones,
/turf/simulated/floor/outdoors/beach/sand/dirtlight,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"W" = (
/obj/item/bone,
/turf/simulated/floor/outdoors/beach/sand/dirtlight,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"X" = (
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/explored)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/explored)
(1,1,1) = {"
a
diff --git a/maps/nsv_triumph/submaps/poi_h/desertruins2H.dmm b/maps/nsv_triumph/submaps/poi_h/desertruins2H.dmm
index ad8d13d8306..554652541c0 100644
--- a/maps/nsv_triumph/submaps/poi_h/desertruins2H.dmm
+++ b/maps/nsv_triumph/submaps/poi_h/desertruins2H.dmm
@@ -1,27 +1,27 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/unexplored)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/unexplored)
"h" = (
/turf/simulated/wall/sandstone/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"I" = (
/obj/effect/floor_decal/plaque{
desc = "The carving that used to be here has worn beyond any recoginition.";
name = "dusty plaque"
},
/turf/simulated/wall/sandstone/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"U" = (
/obj/random/multiple/minevault,
/obj/item/moneybag/vault,
/turf/simulated/floor/outdoors/beach/sand/dirt/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"Z" = (
/turf/simulated/wall/sandstone/classh{
can_open = 1
},
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
(1,1,1) = {"
a
diff --git a/maps/nsv_triumph/submaps/poi_h/desertruins3H.dmm b/maps/nsv_triumph/submaps/poi_h/desertruins3H.dmm
index 72f40daa4f3..ee221dafc6e 100644
--- a/maps/nsv_triumph/submaps/poi_h/desertruins3H.dmm
+++ b/maps/nsv_triumph/submaps/poi_h/desertruins3H.dmm
@@ -1,109 +1,109 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/unexplored)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/unexplored)
"d" = (
/obj/effect/rune,
/obj/random/humanoidremains,
/turf/simulated/floor/bmarble,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"e" = (
/obj/structure/simple_door/sandstone,
/turf/simulated/floor/bmarble,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"k" = (
/turf/simulated/floor/wmarble,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"l" = (
/obj/item/material/knife/ritual,
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"m" = (
/obj/effect/decal/cleanable/blood,
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"n" = (
/obj/effect/rune,
/turf/simulated/floor/bmarble,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"o" = (
/obj/effect/rune,
/turf/simulated/floor/wmarble,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"q" = (
/turf/simulated/wall/sandstone,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"r" = (
/obj/item/flame/candle/candelabra/everburn{
icon_state = "candelabra_lit";
lit = 1
},
/turf/simulated/floor/bmarble,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"s" = (
/turf/simulated/floor/bmarble,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"u" = (
/obj/random/humanoidremains,
/obj/effect/decal/cleanable/blood,
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"x" = (
/turf/simulated/floor/outdoors/beach/sand/dirtlight,
-/area/triumph_away/poi_h/unexplored)
+/area/poi_h/unexplored)
"A" = (
/mob/living/simple_mob/faithless/strong,
-/obj/random/multiple/triumph/treasure,
+/obj/random/multiple/treasure,
/turf/simulated/floor/wmarble,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"C" = (
/obj/item/flame/candle/candelabra/everburn{
icon_state = "candelabra_lit";
lit = 1
},
/turf/simulated/floor/wmarble,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"I" = (
/obj/structure/simple_door/sandstone,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"K" = (
/turf/simulated/wall/sandstone/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"M" = (
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"P" = (
/obj/structure/closet/coffin,
/obj/random/roguemineloot,
/obj/random/roguemineloot,
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"Q" = (
/obj/effect/rune,
/obj/random/humanoidremains,
/turf/simulated/floor/wmarble,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"S" = (
/obj/random/humanoidremains,
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"V" = (
/obj/effect/decal/cleanable/blood,
/turf/simulated/floor/wmarble,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"W" = (
/obj/structure/simple_door/sandstone,
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"X" = (
/mob/living/simple_mob/creature,
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"Z" = (
/obj/random/humanoidremains,
/turf/simulated/floor/wmarble,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
(1,1,1) = {"
a
diff --git a/maps/nsv_triumph/submaps/poi_h/desertruins4H.dmm b/maps/nsv_triumph/submaps/poi_h/desertruins4H.dmm
index e7d364cba22..0bc3fd4085e 100644
--- a/maps/nsv_triumph/submaps/poi_h/desertruins4H.dmm
+++ b/maps/nsv_triumph/submaps/poi_h/desertruins4H.dmm
@@ -4,12 +4,12 @@
/area/template_noop)
"c" = (
/turf/simulated/floor/outdoors/beach/sand/dirtlight,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"d" = (
/obj/random/mob/spider/nurse,
/obj/effect/spider/stickyweb,
/turf/simulated/floor/outdoors/beach/sand/dirt/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"k" = (
/obj/structure/table/marble,
/obj/item/flame/candle/candelabra/everburn{
@@ -19,10 +19,10 @@
/obj/item/clothing/ears/earring/dangle/glass,
/obj/effect/spider/stickyweb,
/turf/simulated/floor/outdoors/beach/sand/dirt/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"l" = (
/turf/simulated/wall/sandstone,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"m" = (
/obj/structure/table/marble,
/obj/item/flame/candle/candelabra/everburn{
@@ -31,20 +31,20 @@
},
/obj/item/clothing/accessory/necklace,
/turf/simulated/floor/outdoors/beach/sand/dirt/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"n" = (
/turf/simulated/mineral/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"o" = (
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/explored)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/explored)
"p" = (
/obj/random/mob/spider,
/turf/simulated/floor/outdoors/beach/sand/dirt/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"q" = (
/turf/simulated/wall/sandstone/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"w" = (
/obj/structure/table/marble,
/obj/item/flame/candle/candelabra/everburn{
@@ -54,10 +54,10 @@
/obj/item/clothing/gloves/ring/material/iron,
/obj/effect/spider/stickyweb,
/turf/simulated/floor/outdoors/beach/sand/dirt/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"E" = (
/turf/simulated/wall/sandstonediamond/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"H" = (
/obj/structure/table/marble,
/obj/item/flame/candle/candelabra/everburn{
@@ -66,27 +66,27 @@
},
/obj/item/clothing/ears/earring/stud/steel,
/turf/simulated/floor/outdoors/beach/sand/dirt/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"K" = (
/mob/living/simple_mob/animal/giant_spider,
/turf/simulated/floor/outdoors/beach/sand/dirt/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"L" = (
/obj/effect/floor_decal/plaque{
desc = "The carving that used to be here has worn beyond any recoginition.";
name = "dusty plaque"
},
/turf/simulated/wall/sandstonediamond/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"N" = (
/obj/effect/spider/stickyweb,
/turf/simulated/floor/outdoors/beach/sand/dirt/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"O" = (
/obj/structure/table/marble,
/obj/effect/decal/remains/mummy2,
/turf/simulated/floor/outdoors/beach/sand/dirt/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"S" = (
/obj/structure/table/marble,
/obj/item/flame/candle/candelabra/everburn{
@@ -96,12 +96,12 @@
/obj/item/clothing/ears/skrell/chain,
/obj/effect/spider/stickyweb,
/turf/simulated/floor/outdoors/beach/sand/dirt/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"T" = (
/obj/structure/table/marble,
/obj/effect/decal/remains/mummy1,
/turf/simulated/floor/outdoors/beach/sand/dirt/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"U" = (
/obj/structure/table/marble,
/obj/item/flame/candle/candelabra/everburn{
@@ -110,25 +110,25 @@
},
/obj/item/clothing/gloves/ring/material/silver,
/turf/simulated/floor/outdoors/beach/sand/dirt/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"W" = (
/turf/simulated/wall/sandstone/classh{
can_open = 1
},
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"X" = (
/turf/simulated/floor/outdoors/beach/sand/dirt/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"Y" = (
/obj/random/mob/spider/mutant,
/obj/effect/spider/stickyweb,
/turf/simulated/floor/outdoors/beach/sand/dirt/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"Z" = (
/obj/effect/decal/remains/mummy1,
-/obj/random/multiple/triumph/treasure,
+/obj/random/multiple/treasure,
/turf/simulated/floor/outdoors/beach/sand/dirt/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
(1,1,1) = {"
a
diff --git a/maps/nsv_triumph/submaps/poi_h/farmsH.dmm b/maps/nsv_triumph/submaps/poi_h/farmsH.dmm
index ff0539c1b7c..4cd1932a21c 100644
--- a/maps/nsv_triumph/submaps/poi_h/farmsH.dmm
+++ b/maps/nsv_triumph/submaps/poi_h/farmsH.dmm
@@ -1,16 +1,16 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/unexplored)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/unexplored)
"d" = (
/obj/item/corncob,
/turf/simulated/floor/outdoors/beach/sand/dirtlight,
-/area/triumph_away/poi_h/POIs/dirt_farm)
+/area/poi_h/POIs/dirt_farm)
"f" = (
/obj/structure/table/woodentable,
/obj/item/flame/lighter/zippo,
/turf/simulated/floor/wood/classh,
-/area/triumph_away/poi_h/POIs/dirt_farm)
+/area/poi_h/POIs/dirt_farm)
"g" = (
/obj/structure/closet/crate,
/obj/item/reagent_containers/food/condiment/flour,
@@ -23,72 +23,72 @@
/obj/item/reagent_containers/food/condiment/flour,
/obj/item/reagent_containers/food/condiment/flour,
/turf/simulated/floor/outdoors/beach/sand/dirt/classh,
-/area/triumph_away/poi_h/POIs/dirt_farm)
+/area/poi_h/POIs/dirt_farm)
"h" = (
/obj/structure/railing{
dir = 1
},
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/POIs/dirt_farm)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/POIs/dirt_farm)
"m" = (
/obj/structure/sink/puddle,
/turf/simulated/floor/outdoors/beach/sand/dirtlight,
-/area/triumph_away/poi_h/POIs/dirt_farm)
+/area/poi_h/POIs/dirt_farm)
"o" = (
/turf/simulated/wall/sandstone/classh,
-/area/triumph_away/poi_h/POIs/dirt_farm)
+/area/poi_h/POIs/dirt_farm)
"p" = (
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/POIs/dirt_farm)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/POIs/dirt_farm)
"r" = (
/obj/structure/bed/chair/wood/wings{
dir = 1
},
/turf/simulated/floor/wood/classh,
-/area/triumph_away/poi_h/POIs/dirt_farm)
+/area/poi_h/POIs/dirt_farm)
"s" = (
/obj/structure/table/woodentable,
/obj/machinery/microwave,
/turf/simulated/floor/wood/classh,
-/area/triumph_away/poi_h/POIs/dirt_farm)
+/area/poi_h/POIs/dirt_farm)
"v" = (
/obj/structure/simple_door/wood,
/turf/simulated/floor/wood/classh,
-/area/triumph_away/poi_h/POIs/dirt_farm)
+/area/poi_h/POIs/dirt_farm)
"w" = (
/obj/item/bedsheet/browndouble,
/obj/structure/bed/double,
/turf/simulated/floor/wood/classh,
-/area/triumph_away/poi_h/POIs/dirt_farm)
+/area/poi_h/POIs/dirt_farm)
"y" = (
/obj/structure/railing{
dir = 8
},
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/POIs/dirt_farm)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/POIs/dirt_farm)
"z" = (
/obj/structure/bonfire,
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/POIs/dirt_farm)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/POIs/dirt_farm)
"A" = (
/obj/structure/railing{
dir = 4
},
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/POIs/dirt_farm)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/POIs/dirt_farm)
"J" = (
/turf/simulated/floor/outdoors/beach/sand/dirtlight,
-/area/triumph_away/poi_h/unexplored)
+/area/poi_h/unexplored)
"K" = (
/obj/structure/closet/crate,
/obj/fiftyspawner/log,
/obj/fiftyspawner/log,
/obj/fiftyspawner/log,
/turf/simulated/floor/outdoors/beach/sand/dirt/classh,
-/area/triumph_away/poi_h/POIs/dirt_farm)
+/area/poi_h/POIs/dirt_farm)
"M" = (
/turf/simulated/floor/wood/classh,
-/area/triumph_away/poi_h/POIs/dirt_farm)
+/area/poi_h/POIs/dirt_farm)
"N" = (
/obj/structure/closet/cabinet,
/obj/item/clothing/under/frontier,
@@ -103,25 +103,25 @@
/obj/item/gun/projectile/shotgun/doublebarrel/pellet,
/obj/item/storage/box/shotgunshells,
/turf/simulated/floor/wood/classh,
-/area/triumph_away/poi_h/POIs/dirt_farm)
+/area/poi_h/POIs/dirt_farm)
"O" = (
/turf/simulated/floor/outdoors/beach/sand/dirt/classh,
-/area/triumph_away/poi_h/POIs/dirt_farm)
+/area/poi_h/POIs/dirt_farm)
"P" = (
/obj/structure/railing,
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/POIs/dirt_farm)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/POIs/dirt_farm)
"S" = (
/obj/machinery/botany,
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/POIs/dirt_farm)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/POIs/dirt_farm)
"U" = (
/turf/simulated/floor/outdoors/beach/sand/dirtlight,
-/area/triumph_away/poi_h/POIs/dirt_farm)
+/area/poi_h/POIs/dirt_farm)
"Z" = (
/obj/structure/bed/chair/wood/wings,
/turf/simulated/floor/wood/classh,
-/area/triumph_away/poi_h/POIs/dirt_farm)
+/area/poi_h/POIs/dirt_farm)
(1,1,1) = {"
a
diff --git a/maps/nsv_triumph/submaps/poi_h/h_world_things.dm b/maps/nsv_triumph/submaps/poi_h/h_world_things.dm
deleted file mode 100644
index 556d5ce25e6..00000000000
--- a/maps/nsv_triumph/submaps/poi_h/h_world_things.dm
+++ /dev/null
@@ -1,242 +0,0 @@
-// -- Turfs -- //
-
-//Turfmakers
-#define DESERT_SET_ATMOS initial_gas_mix=ATMOSPHERE_ID_CLASSH
-#define DESERT_TURF_CREATE(x) x/classh/initial_gas_mix=ATMOSPHERE_ID_DESERT
-
-DESERT_TURF_CREATE(/turf/simulated/wall/planetary)
-
-DESERT_TURF_CREATE(/turf/simulated/wall)
-DESERT_TURF_CREATE(/turf/simulated/wall/sandstone)
-DESERT_TURF_CREATE(/turf/simulated/wall/sandstonediamond)
-DESERT_TURF_CREATE(/turf/simulated/floor/outdoors/beach/sand/desert)
-DESERT_TURF_CREATE(/turf/simulated/floor/outdoors/beach/sand/dirt)
-DESERT_TURF_CREATE(/turf/simulated/floor/wood)
-DESERT_TURF_CREATE(/turf/simulated/floor/tiled)
-DESERT_TURF_CREATE(/turf/simulated/floor)
-DESERT_TURF_CREATE(/turf/simulated/floor/water)
-DESERT_TURF_CREATE(/turf/simulated/floor/water/deep)
-DESERT_TURF_CREATE(/turf/simulated/floor/water/shoreline)
-DESERT_TURF_CREATE(/turf/simulated/floor/water/shoreline/corner)
-
-
-DESERT_TURF_CREATE(/turf/simulated/mineral)
-DESERT_TURF_CREATE(/turf/simulated/mineral/ignore_mapgen)
-DESERT_TURF_CREATE(/turf/simulated/mineral/floor)
-DESERT_TURF_CREATE(/turf/simulated/mineral/floor/ignore_mapgen)
-
-
-/turf/unsimulated/wall/planetary/desert
- name = "Endless Sands"
- desc = "You see nothing but featureless flat desert stretching outwards far beyond what the eye can see."
- icon_state = "desert"
- opacity = 0
- density = 1
- alpha = 0
- blocks_air = 0
-
-/turf/simulated/floor/outdoors/beach/sand/desert
- name = "desert"
- desc = "It seems to go on and on.."
- icon_state = "desert"
- icon = 'icons/turf/outdoors.dmi'
-
-/turf/simulated/floor/outdoors/beach/sand/dirt
- name = "worn out path"
- desc = "A compacted bit of sand with footprints all over it..."
- icon_state = "dirt-dark"
- icon = 'icons/turf/outdoors.dmi'
-
-/turf/simulated/floor/outdoors/beach/sand/dirtlight
- name = "sun bleached path"
- desc = "A cracked path of compacted sand, worn by heavy traffic and bleached by constant sunlight."
- icon_state = "dirt-light"
- icon = 'icons/turf/outdoors.dmi'
-
-// -- Loot Spawners Stolen from UD Files -- //
-/obj/random/triumph
- name = "random triumph loot"
- desc = "Random loot for triumph."
- icon = 'icons/obj/items.dmi'
- icon_state = "spickaxe"
-
-/obj/random/triumph/item_to_spawn()
- return pick(prob(3);/obj/random/multiple/triumph/miningdrills,
- prob(3);/obj/random/multiple/triumph/ores,
- prob(2);/obj/random/multiple/triumph/treasure,
- prob(1);/obj/random/multiple/triumph/mechtool)
-
-/obj/random/triumph/uncertain
- icon_state = "upickaxe"
- spawn_nothing_percentage = 65 //only 33% to spawn loot
-
-/obj/random/multiple/triumph/miningdrills
- name = "random triumph mining tool loot"
- desc = "Random mining tool loot for triumph."
- icon = 'icons/obj/items.dmi'
- icon_state = "spickaxe"
-
-/obj/random/multiple/triumph/miningdrills/item_to_spawn()
- return pick(
- prob(10);list(/obj/item/pickaxe/silver),
- prob(8);list(/obj/item/pickaxe/drill),
- prob(6);list(/obj/item/pickaxe/jackhammer),
- prob(5);list(/obj/item/pickaxe/gold),
- prob(4);list(/obj/item/pickaxe/plasmacutter),
- prob(2);list(/obj/item/pickaxe/diamond),
- prob(1);list(/obj/item/pickaxe/diamonddrill)
- )
-
-/obj/random/multiple/triumph/ores
- name = "random triumph mining ore loot"
- desc = "Random mining utility loot for triumph."
- icon = 'icons/obj/mining.dmi'
- icon_state = "satchel"
-
-/obj/random/multiple/triumph/ores/item_to_spawn()
- return pick(
- prob(9);list(
- /obj/item/storage/bag/ore,
- /obj/item/shovel,
- /obj/item/ore/glass,
- /obj/item/ore/glass,
- /obj/item/ore/glass,
- /obj/item/ore/glass,
- /obj/item/ore/glass,
- /obj/item/ore/glass,
- /obj/item/ore/glass,
- /obj/item/ore/glass,
- /obj/item/ore/glass,
- /obj/item/ore/glass,
- /obj/item/ore/hydrogen,
- /obj/item/ore/hydrogen,
- /obj/item/ore/hydrogen,
- /obj/item/ore/hydrogen,
- /obj/item/ore/hydrogen,
- /obj/item/ore/hydrogen
- ),
- prob(7);list(
- /obj/item/storage/bag/ore,
- /obj/item/pickaxe,
- /obj/item/ore/osmium,
- /obj/item/ore/osmium,
- /obj/item/ore/osmium,
- /obj/item/ore/osmium,
- /obj/item/ore/osmium,
- /obj/item/ore/osmium,
- /obj/item/ore/osmium,
- /obj/item/ore/osmium,
- /obj/item/ore/osmium,
- /obj/item/ore/osmium
- ),
- prob(4);list(
- /obj/item/clothing/suit/radiation,
- /obj/item/clothing/head/radiation,
- /obj/item/ore/uranium,
- /obj/item/ore/uranium,
- /obj/item/ore/uranium,
- /obj/item/ore/uranium,
- /obj/item/ore/uranium,
- /obj/item/ore/uranium,
- /obj/item/ore/uranium,
- /obj/item/ore/uranium,
- /obj/item/ore/uranium,
- /obj/item/ore/uranium,
- /obj/item/ore/uranium,
- /obj/item/ore/uranium,
- /obj/item/ore/uranium,
- /obj/item/ore/uranium,
- /obj/item/ore/uranium,
- /obj/item/ore/uranium,
- /obj/item/ore/uranium,
- /obj/item/ore/uranium,
- /obj/item/ore/uranium,
- /obj/item/ore/uranium),
- prob(2);list(
- /obj/item/flashlight/lantern,
- /obj/item/clothing/glasses/material,
- /obj/item/ore/diamond,
- /obj/item/ore/diamond,
- /obj/item/ore/diamond,
- /obj/item/ore/diamond,
- /obj/item/ore/diamond,
- /obj/item/ore/diamond,
- /obj/item/ore/diamond,
- /obj/item/ore/diamond,
- /obj/item/ore/diamond,
- /obj/item/ore/diamond
- ),
- prob(1);list(
- /obj/item/mining_scanner,
- /obj/item/shovel/spade,
- /obj/item/ore/verdantium,
- /obj/item/ore/verdantium,
- /obj/item/ore/verdantium,
- /obj/item/ore/verdantium,
- /obj/item/ore/verdantium
- )
- )
-
-/obj/random/multiple/triumph/treasure
- name = "random triumph treasure"
- desc = "Random treasure loot for triumph."
- icon = 'icons/obj/storage.dmi'
- icon_state = "cashbag"
-
-/obj/random/multiple/triumph/treasure/item_to_spawn()
- return pick(
- prob(5);list(
- /obj/random/coin,
- /obj/random/coin,
- /obj/random/coin,
- /obj/random/coin,
- /obj/random/coin,
- /obj/item/clothing/head/pirate
- ),
- prob(4);list(
- /obj/item/storage/bag/cash,
- /obj/item/spacecash/c500,
- /obj/item/spacecash/c100,
- /obj/item/spacecash/c50
- ),
- prob(3);list(
- /obj/item/clothing/head/hardhat/orange,
- /obj/item/stack/material/gold,
- /obj/item/stack/material/gold,
- /obj/item/stack/material/gold,
- /obj/item/stack/material/gold,
- /obj/item/stack/material/gold,
- /obj/item/stack/material/gold,
- /obj/item/stack/material/gold,
- /obj/item/stack/material/gold,
- /obj/item/stack/material/gold,
- /obj/item/stack/material/gold),
- prob(1);list(
- /obj/item/stack/material/phoron,
- /obj/item/stack/material/phoron,
- /obj/item/stack/material/phoron,
- /obj/item/stack/material/phoron,
- /obj/item/stack/material/diamond,
- /obj/item/stack/material/diamond,
- /obj/item/stack/material/diamond
- )
- )
-
-/obj/random/multiple/triumph/mechtool
- name = "random triumph mech equipment"
- desc = "Random mech equipment loot for triumph."
- icon = 'icons/mecha/mecha_equipment.dmi'
- icon_state = "mecha_clamp"
-
-/obj/random/multiple/triumph/mechtool/item_to_spawn()
- return pick(
- prob(12);list(/obj/item/mecha_parts/mecha_equipment/tool/drill),
- prob(10);list(/obj/item/mecha_parts/mecha_equipment/tool/hydraulic_clamp),
- prob(8);list(/obj/item/mecha_parts/mecha_equipment/generator),
- prob(7);list(/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/scattershot/rigged),
- prob(6);list(/obj/item/mecha_parts/mecha_equipment/repair_droid),
- prob(3);list(/obj/item/mecha_parts/mecha_equipment/gravcatapult),
- prob(2);list(/obj/item/mecha_parts/mecha_equipment/weapon/energy/riggedlaser),
- prob(2);list(/obj/item/mecha_parts/mecha_equipment/weapon/energy/flamer/rigged),
- prob(1);list(/obj/item/mecha_parts/mecha_equipment/tool/drill/diamonddrill),
- )
diff --git a/maps/nsv_triumph/submaps/poi_h/highnoonH.dmm b/maps/nsv_triumph/submaps/poi_h/highnoonH.dmm
index 262b05e0e52..3e5ee0c7a14 100644
--- a/maps/nsv_triumph/submaps/poi_h/highnoonH.dmm
+++ b/maps/nsv_triumph/submaps/poi_h/highnoonH.dmm
@@ -5,49 +5,49 @@
/obj/item/ammo_magazine/clip/c762/hunter,
/obj/item/ammo_magazine/clip/c762/hunter,
/turf/simulated/floor/wood,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"aX" = (
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/explored)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/explored)
"dt" = (
/obj/structure/table/rack/shelf,
/obj/random/toolbox,
/turf/simulated/floor/wood/classh,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"dy" = (
/obj/structure/table/woodentable,
/obj/item/rig/merc/empty,
/turf/simulated/floor/wood/classh,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"dI" = (
/obj/structure/bed/padded,
/obj/effect/landmark/corpse/syndicatesoldier,
/turf/simulated/floor/wood/classh,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"dR" = (
/obj/structure/table/woodentable,
/obj/item/gun/projectile/revolver/detective45,
/turf/simulated/floor/wood,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"eT" = (
/mob/living/simple_mob/humanoid/merc/ranged/poi,
/turf/simulated/floor/wood,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"fG" = (
/obj/structure/closet/wardrobe/grey,
/turf/simulated/floor/wood,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"hI" = (
/obj/structure/toilet{
dir = 4;
pixel_x = -10
},
/turf/simulated/floor/wood,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"iD" = (
/mob/living/simple_mob/humanoid/merc/ranged/grenadier/poi,
/turf/simulated/floor/wood/classh,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"iO" = (
/obj/structure/table/gamblingtable,
/obj/item/deck/cards,
@@ -59,42 +59,42 @@
/obj/random/cash,
/obj/random/cash,
/turf/simulated/floor/wood/classh,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"ju" = (
/obj/structure/table/bench/wooden,
/mob/living/simple_mob/humanoid/merc/melee/poi,
/turf/simulated/floor/wood/classh,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"nU" = (
/obj/structure/table/woodentable,
/obj/item/storage/box/shotgunshells,
/obj/item/storage/box/shotgunshells,
/turf/simulated/floor/wood/classh,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"ou" = (
/turf/simulated/wall/wood,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"pP" = (
/obj/structure/bed,
/turf/simulated/floor/wood,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"qh" = (
/obj/structure/table/bench/wooden,
/turf/simulated/floor/wood/classh,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"rw" = (
/obj/random/multiple/minevault,
/turf/simulated/floor/wood/classh,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"tV" = (
/obj/structure/closet/wardrobe/white,
/turf/simulated/floor/wood,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"ua" = (
/obj/structure/table/woodentable,
/obj/machinery/chemical_dispenser/bar_alc/full,
/turf/simulated/floor/wood/classh,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"ug" = (
/obj/structure/window/reinforced{
dir = 1
@@ -104,81 +104,81 @@
},
/obj/structure/bed/pod,
/turf/simulated/floor/wood,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"vV" = (
/obj/structure/reagent_dispensers/beerkeg,
/turf/simulated/floor/wood/classh,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"wA" = (
/mob/living/simple_mob/humanoid/merc/ranged/poi,
/turf/simulated/floor/wood/classh,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"wL" = (
/obj/structure/table/woodentable,
/obj/item/flashlight/lamp/green,
/turf/simulated/floor/wood/classh,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"wR" = (
/obj/structure/bed/padded,
/turf/simulated/floor/wood/classh,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"xz" = (
/obj/structure/table/rack/shelf,
/obj/item/ammo_magazine/clip/c762,
/obj/item/ammo_magazine/clip/c762,
/obj/item/ammo_magazine/clip/c762,
/turf/simulated/floor/wood,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"yT" = (
/obj/structure/table/woodentable,
/turf/simulated/floor/wood/classh,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"Ab" = (
/obj/item/moneybag/vault,
/turf/simulated/floor/wood/classh,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"Bf" = (
/turf/simulated/floor/wood,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"Ci" = (
/mob/living/simple_mob/humanoid/merc/ranged/smg,
/turf/simulated/floor/wood/classh,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"Ep" = (
/obj/structure/bed/chair/comfy/blue{
dir = 1
},
/turf/simulated/floor/wood/classh,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"Eu" = (
/obj/machinery/door/window/holowindoor,
/turf/simulated/floor/wood,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"GA" = (
/obj/structure/table/woodentable,
/obj/item/clothing/accessory/stethoscope,
/obj/random/medical/pillbottle,
/obj/random/medical/pillbottle,
/turf/simulated/floor/wood/classh,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"GS" = (
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/POIs/WW_Town)
"KK" = (
/obj/structure/bed/chair/wood{
dir = 1
},
/turf/simulated/floor/wood/classh,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"Lo" = (
/mob/living/simple_mob/humanoid/merc/ranged/deagle,
/turf/simulated/floor/wood/classh,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"LH" = (
/obj/structure/bed/chair/wood,
/mob/living/simple_mob/humanoid/merc/ranged/poi,
/turf/simulated/floor/wood/classh,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"LP" = (
/obj/structure/window/reinforced,
/obj/structure/window/reinforced{
@@ -186,78 +186,78 @@
},
/obj/structure/bed/pod,
/turf/simulated/floor/wood,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"ML" = (
/mob/living/simple_mob/humanoid/merc/ranged/ionrifle,
/turf/simulated/floor/wood/classh,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"NK" = (
/obj/structure/table/woodentable,
/obj/item/clothing/accessory/badge/sheriff,
/turf/simulated/floor/wood,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"Pd" = (
/obj/structure/closet/wardrobe/red,
/turf/simulated/floor/wood,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"PE" = (
/turf/simulated/floor/wood/classh,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"PP" = (
/obj/structure/table/woodentable,
/obj/random/firstaid,
/obj/random/firstaid,
/turf/simulated/floor/wood/classh,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"PR" = (
/obj/structure/simple_door/wood,
/turf/simulated/floor/wood,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"Rw" = (
/obj/structure/table/woodentable,
/turf/simulated/floor/wood,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"RG" = (
/obj/structure/largecrate,
/turf/simulated/floor/wood/classh,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"SP" = (
/obj/structure/bed/double,
/turf/simulated/floor/wood/classh,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"SU" = (
/obj/structure/table/rack/shelf,
/obj/item/ammo_magazine/clip/c762/ap,
/turf/simulated/floor/wood,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"SX" = (
/obj/structure/simple_door/wood,
/turf/simulated/floor/wood/classh,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"Tk" = (
/obj/machinery/vending/boozeomat,
/turf/simulated/floor/wood/classh,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"TA" = (
/obj/structure/closet/wardrobe/yellow,
/turf/simulated/floor/wood,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"Vd" = (
/mob/living/simple_mob/humanoid/merc/ranged/ionrifle,
/turf/simulated/floor/wood,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"Vx" = (
/obj/structure/table/rack/shelf,
/obj/item/gun/projectile/shotgun/pump/rifle,
/turf/simulated/floor/wood,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"Wm" = (
/mob/living/simple_mob/humanoid/merc/ranged/grenadier,
/turf/simulated/floor/wood,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
"Xx" = (
/turf/simulated/floor/outdoors/beach/sand/dirtlight,
-/area/triumph_away/poi_h/POIs/WW_Town)
+/area/poi_h/POIs/WW_Town)
(1,1,1) = {"
aX
diff --git a/maps/nsv_triumph/submaps/poi_h/landing_padH.dmm b/maps/nsv_triumph/submaps/poi_h/landing_padH.dmm
index dc61736fa01..834410349c9 100644
--- a/maps/nsv_triumph/submaps/poi_h/landing_padH.dmm
+++ b/maps/nsv_triumph/submaps/poi_h/landing_padH.dmm
@@ -1,7 +1,7 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/simulated/wall,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"b" = (
/obj/machinery/embedded_controller/radio/airlock/docking_port{
frequency = 1998;
@@ -15,7 +15,7 @@
dir = 1
},
/turf/simulated/floor/tiled,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"d" = (
/obj/machinery/door/airlock/glass_external/public{
frequency = 1998;
@@ -25,13 +25,13 @@
},
/obj/machinery/atmospherics/pipe/simple/hidden,
/turf/simulated/floor/tiled,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"e" = (
/obj/effect/floor_decal/techfloor/orange{
dir = 6
},
/turf/simulated/floor/tiled/classh,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"f" = (
/obj/machinery/door/airlock/glass_external/public{
frequency = 1998;
@@ -40,7 +40,7 @@
locked = 1
},
/turf/simulated/floor/tiled,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"g" = (
/obj/effect/floor_decal/rust,
/obj/machinery/atmospherics/pipe/manifold/hidden{
@@ -50,7 +50,7 @@
dir = 4
},
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"h" = (
/obj/effect/decal/cleanable/dirt,
/obj/structure/table/standard{
@@ -60,7 +60,7 @@
pixel_y = 6
},
/turf/simulated/floor/tiled,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"i" = (
/obj/effect/decal/cleanable/dirt,
/obj/structure/loot_pile/surface/medicine_cabinet/fresh{
@@ -70,22 +70,22 @@
pixel_y = 25
},
/turf/simulated/floor/tiled/kafel_full,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"k" = (
/obj/effect/floor_decal/rust,
/obj/structure/closet/toolcloset,
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"l" = (
/obj/effect/floor_decal/techfloor/orange{
dir = 9
},
/turf/simulated/floor/tiled/classh,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"m" = (
/obj/effect/wingrille_spawn/reinforced,
/turf/simulated/floor/tiled,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"n" = (
/turf/template_noop,
/area/template_noop)
@@ -93,27 +93,27 @@
/obj/effect/decal/cleanable/dirt,
/obj/structure/bed/chair/comfy/black,
/turf/simulated/floor/tiled,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"p" = (
/obj/effect/floor_decal/techfloor/orange{
dir = 4
},
/turf/simulated/floor/tiled/classh,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"q" = (
/obj/effect/floor_decal/techfloor/orange{
dir = 8
},
/turf/simulated/floor/tiled/classh,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"r" = (
/turf/simulated/floor/tiled/classh,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"s" = (
/obj/effect/decal/cleanable/dirt,
/obj/machinery/door/airlock/multi_tile,
/turf/simulated/floor/wood,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"t" = (
/obj/effect/decal/cleanable/dirt,
/obj/structure/table/rack,
@@ -122,7 +122,7 @@
/obj/item/tank/oxygen,
/obj/item/tank/oxygen,
/turf/simulated/floor/tiled,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"u" = (
/obj/effect/decal/cleanable/dirt,
/obj/structure/closet/cabinet,
@@ -137,32 +137,32 @@
/obj/item/ammo_magazine/clip/c762,
/obj/item/ammo_magazine/clip/c762,
/turf/simulated/floor/wood,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"v" = (
/obj/effect/decal/cleanable/dirt,
/obj/machinery/door/airlock/multi_tile,
/turf/simulated/floor/tiled/kafel_full,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"w" = (
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/POIs/landing_pad)
"x" = (
/obj/effect/floor_decal/rust,
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 6
},
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"y" = (
/obj/effect/floor_decal/techfloor/orange{
dir = 5
},
/turf/simulated/floor/tiled/classh,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"z" = (
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/wood,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"A" = (
/obj/machinery/airlock_sensor{
frequency = 1998;
@@ -175,7 +175,7 @@
dir = 8
},
/turf/simulated/floor/tiled,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"B" = (
/obj/effect/decal/cleanable/dirt,
/obj/machinery/atmospherics/unary/vent_pump/high_volume{
@@ -184,23 +184,23 @@
id_tag = "rnd_s_airlock_pump"
},
/turf/simulated/floor/tiled,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"C" = (
/obj/effect/floor_decal/rust,
/obj/machinery/atmospherics/pipe/simple/hidden,
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"D" = (
/obj/effect/decal/cleanable/dirt,
/obj/machinery/light/small{
dir = 8
},
/turf/simulated/floor/tiled,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"F" = (
/obj/effect/wingrille_spawn/reinforced,
/turf/simulated/wall,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"H" = (
/obj/effect/decal/cleanable/dirt,
/obj/structure/closet/crate/freezer/rations,
@@ -217,19 +217,19 @@
/obj/item/reagent_containers/food/snacks/liquidfood,
/obj/item/reagent_containers/food/snacks/liquidfood,
/turf/simulated/floor/tiled,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"I" = (
/obj/effect/decal/cleanable/dirt,
/obj/machinery/suit_storage_unit/standard_unit,
/turf/simulated/floor/tiled,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"J" = (
/obj/effect/decal/cleanable/dirt,
/obj/structure/bed/chair/comfy/black{
dir = 1
},
/turf/simulated/floor/tiled,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"K" = (
/obj/effect/decal/cleanable/dirt,
/obj/structure/curtain/open/shower,
@@ -240,18 +240,18 @@
dir = 8
},
/turf/simulated/floor/tiled/kafel_full,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"L" = (
/obj/effect/decal/cleanable/dirt,
/obj/machinery/atmospherics/pipe/simple/hidden,
/turf/simulated/floor/tiled,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"M" = (
/obj/effect/floor_decal/techfloor/orange{
dir = 10
},
/turf/simulated/floor/tiled/classh,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"N" = (
/obj/machinery/door/airlock/glass_external/public{
frequency = 1998;
@@ -260,44 +260,44 @@
locked = 1
},
/turf/simulated/floor/tiled,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"P" = (
/obj/machinery/floodlight,
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/POIs/landing_pad)
"Q" = (
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/tiled,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"R" = (
/obj/effect/floor_decal/techfloor/orange,
/turf/simulated/floor/tiled/classh,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"S" = (
/obj/effect/floor_decal/rust,
/obj/machinery/atmospherics/pipe/simple/hidden,
/obj/machinery/door/airlock/maintenance/common,
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"T" = (
/obj/effect/decal/cleanable/dirt,
/obj/machinery/light/small{
dir = 4
},
/turf/simulated/floor/tiled,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"U" = (
/obj/effect/floor_decal/techfloor/orange{
dir = 1
},
/turf/simulated/floor/tiled/classh,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"V" = (
/obj/machinery/light/spot{
dir = 8
},
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/POIs/landing_pad)
"W" = (
/obj/effect/floor_decal/rust,
/obj/machinery/atmospherics/portables_connector{
@@ -305,7 +305,7 @@
},
/obj/machinery/portable_atmospherics/canister/air/airlock,
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"X" = (
/obj/effect/decal/cleanable/dirt,
/obj/structure/table/standard{
@@ -316,7 +316,7 @@
name = "Dusty Flier"
},
/turf/simulated/floor/tiled,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"Y" = (
/obj/effect/decal/cleanable/dirt,
/obj/structure/table/rack,
@@ -325,7 +325,7 @@
/obj/item/clothing/head/helmet/space,
/obj/item/clothing/suit/space,
/turf/simulated/floor/tiled,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
"Z" = (
/obj/effect/decal/cleanable/dirt,
/obj/structure/bed/double,
@@ -334,7 +334,7 @@
dir = 4
},
/turf/simulated/floor/wood,
-/area/triumph_away/poi_h/POIs/landing_pad)
+/area/poi_h/POIs/landing_pad)
(1,1,1) = {"
n
diff --git a/maps/nsv_triumph/submaps/poi_h/minesH.dmm b/maps/nsv_triumph/submaps/poi_h/minesH.dmm
index b8c7d9e85c0..34d379ca23d 100644
--- a/maps/nsv_triumph/submaps/poi_h/minesH.dmm
+++ b/maps/nsv_triumph/submaps/poi_h/minesH.dmm
@@ -13,14 +13,14 @@
/obj/item/ore/gold,
/obj/item/ore/gold,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/POIs/goldmine)
+/area/poi_h/POIs/goldmine)
"e" = (
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/POIs/goldmine)
+/area/poi_h/POIs/goldmine)
"f" = (
/mob/living/simple_mob/animal/giant_spider/nurse/queen,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/POIs/goldmine)
+/area/poi_h/POIs/goldmine)
"g" = (
/obj/structure/closet/crate/miningcar,
/obj/random/roguemineloot,
@@ -30,42 +30,42 @@
/obj/item/ore/gold,
/obj/item/ore/gold,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/POIs/goldmine)
+/area/poi_h/POIs/goldmine)
"h" = (
/obj/random/outcrop,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/POIs/goldmine)
+/area/poi_h/POIs/goldmine)
"j" = (
/obj/structure/loot_pile/mecha/ripley,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/POIs/goldmine)
+/area/poi_h/POIs/goldmine)
"m" = (
/obj/random/obstruction,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/POIs/goldmine)
+/area/poi_h/POIs/goldmine)
"o" = (
/turf/simulated/mineral/classh,
-/area/triumph_away/poi_h/POIs/goldmine)
+/area/poi_h/POIs/goldmine)
"p" = (
/mob/living/simple_mob/animal/giant_spider,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/POIs/goldmine)
+/area/poi_h/POIs/goldmine)
"q" = (
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/POIs/goldmine)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/POIs/goldmine)
"r" = (
/obj/random/mob/spider/nurse,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/POIs/goldmine)
+/area/poi_h/POIs/goldmine)
"s" = (
/obj/effect/spider/stickyweb/dark,
/obj/structure/outcrop/gold,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/POIs/goldmine)
+/area/poi_h/POIs/goldmine)
"u" = (
/obj/effect/spider/stickyweb/dark,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/POIs/goldmine)
+/area/poi_h/POIs/goldmine)
"v" = (
/obj/structure/closet/crate/miningcar,
/obj/random/roguemineloot,
@@ -76,40 +76,40 @@
/obj/item/ore/gold,
/obj/item/ore/gold,
/turf/simulated/mineral/floor/cave,
-/area/triumph_away/poi_h/POIs/goldmine)
+/area/poi_h/POIs/goldmine)
"y" = (
/obj/effect/spider/stickyweb/dark,
/obj/effect/spider/eggcluster,
/obj/effect/spider/cocoon,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/POIs/goldmine)
+/area/poi_h/POIs/goldmine)
"z" = (
/obj/random/mob/spider/nurse,
/obj/effect/spider/stickyweb/dark,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/POIs/goldmine)
+/area/poi_h/POIs/goldmine)
"A" = (
/obj/effect/spider/stickyweb,
/obj/effect/spider/cocoon,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/POIs/goldmine)
+/area/poi_h/POIs/goldmine)
"B" = (
/obj/effect/spider/stickyweb,
/obj/effect/spider/eggcluster,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/POIs/goldmine)
+/area/poi_h/POIs/goldmine)
"C" = (
/obj/effect/spider/stickyweb/dark,
/turf/simulated/mineral/floor/cave,
-/area/triumph_away/poi_h/POIs/goldmine)
+/area/poi_h/POIs/goldmine)
"E" = (
/obj/structure/outcrop/gold,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/POIs/goldmine)
+/area/poi_h/POIs/goldmine)
"F" = (
/obj/random/powercell,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/POIs/goldmine)
+/area/poi_h/POIs/goldmine)
"G" = (
/obj/structure/closet/crate/miningcar,
/obj/random/roguemineloot,
@@ -121,7 +121,7 @@
/obj/item/ore/gold,
/obj/item/ore/gold,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/POIs/goldmine)
+/area/poi_h/POIs/goldmine)
"H" = (
/obj/random/multiple/minevault,
/obj/item/ore/gold,
@@ -135,57 +135,57 @@
/obj/item/ore/gold,
/obj/item/ore/gold,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/POIs/goldmine)
+/area/poi_h/POIs/goldmine)
"J" = (
/obj/item/pickaxe/diamond,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/POIs/goldmine)
+/area/poi_h/POIs/goldmine)
"K" = (
/obj/random/mob/spider/mutant,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/POIs/goldmine)
+/area/poi_h/POIs/goldmine)
"M" = (
/obj/effect/spider/stickyweb/dark,
/obj/effect/spider/cocoon,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/POIs/goldmine)
+/area/poi_h/POIs/goldmine)
"O" = (
/obj/effect/spider/stickyweb,
/obj/structure/outcrop/gold,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/POIs/goldmine)
+/area/poi_h/POIs/goldmine)
"P" = (
/obj/random/mob/spider/mutant,
/turf/simulated/mineral/floor/cave,
-/area/triumph_away/poi_h/POIs/goldmine)
+/area/poi_h/POIs/goldmine)
"R" = (
/obj/random/mob/spider/nurse,
/obj/effect/spider/stickyweb,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/POIs/goldmine)
+/area/poi_h/POIs/goldmine)
"S" = (
/obj/effect/spider/stickyweb,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/POIs/goldmine)
+/area/poi_h/POIs/goldmine)
"V" = (
-/obj/random/multiple/triumph/mechtool,
+/obj/random/multiple/mechtool,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/POIs/goldmine)
+/area/poi_h/POIs/goldmine)
"W" = (
/obj/random/mob/spider/nurse,
/obj/effect/spider/stickyweb,
/obj/effect/spider/cocoon,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/POIs/goldmine)
+/area/poi_h/POIs/goldmine)
"X" = (
/obj/random/mob/spider,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/POIs/goldmine)
+/area/poi_h/POIs/goldmine)
"Z" = (
/obj/effect/spider/stickyweb/dark,
-/obj/random/multiple/triumph/miningdrills,
+/obj/random/multiple/miningdrills,
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/POIs/goldmine)
+/area/poi_h/POIs/goldmine)
(1,1,1) = {"
a
diff --git a/maps/nsv_triumph/submaps/poi_h/oasisH.dmm b/maps/nsv_triumph/submaps/poi_h/oasisH.dmm
index 8a0c01f50b6..aefaba108e6 100644
--- a/maps/nsv_triumph/submaps/poi_h/oasisH.dmm
+++ b/maps/nsv_triumph/submaps/poi_h/oasisH.dmm
@@ -1,73 +1,73 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/unexplored)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/unexplored)
"b" = (
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/explored)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/explored)
"e" = (
-/turf/simulated/floor/water/shoreline/classh{
+/turf/simulated/floor/outdoors/water/shoreline/classh{
dir = 9
},
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"g" = (
-/turf/simulated/floor/water/shoreline/classh,
-/area/triumph_away/poi_h/explored)
+/turf/simulated/floor/outdoors/water/shoreline/classh,
+/area/poi_h/explored)
"h" = (
/obj/random/outcrop,
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/explored)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/explored)
"i" = (
-/turf/simulated/floor/water/shoreline/classh{
+/turf/simulated/floor/outdoors/water/shoreline/classh{
dir = 10
},
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"j" = (
-/turf/simulated/floor/water/classh,
-/area/triumph_away/poi_h/explored)
+/turf/simulated/floor/outdoors/water/classh,
+/area/poi_h/explored)
"q" = (
-/turf/simulated/floor/water/shoreline/classh{
+/turf/simulated/floor/outdoors/water/shoreline/classh{
dir = 1
},
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"s" = (
-/turf/simulated/floor/water/shoreline/corner/classh{
+/turf/simulated/floor/outdoors/water/shoreline/corner/classh{
dir = 8
},
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"u" = (
-/turf/simulated/floor/water/shoreline/classh{
+/turf/simulated/floor/outdoors/water/shoreline/classh{
dir = 5
},
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"A" = (
-/turf/simulated/floor/water/shoreline/classh{
+/turf/simulated/floor/outdoors/water/shoreline/classh{
dir = 8
},
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"B" = (
-/turf/simulated/floor/water/shoreline/classh{
+/turf/simulated/floor/outdoors/water/shoreline/classh{
dir = 6
},
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"C" = (
-/turf/simulated/floor/water/shoreline/corner/classh{
+/turf/simulated/floor/outdoors/water/shoreline/corner/classh{
dir = 1
},
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"I" = (
-/turf/simulated/floor/water/shoreline/corner/classh,
-/area/triumph_away/poi_h/explored)
+/turf/simulated/floor/outdoors/water/shoreline/corner/classh,
+/area/poi_h/explored)
"N" = (
-/turf/simulated/floor/water/shoreline/corner/classh{
+/turf/simulated/floor/outdoors/water/shoreline/corner/classh{
dir = 4
},
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"V" = (
-/turf/simulated/floor/water/shoreline/classh{
+/turf/simulated/floor/outdoors/water/shoreline/classh{
dir = 4
},
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
(1,1,1) = {"
a
diff --git a/maps/nsv_triumph/submaps/poi_h/rocks1H.dmm b/maps/nsv_triumph/submaps/poi_h/rocks1H.dmm
index a43554b7bb0..0fa892de65e 100644
--- a/maps/nsv_triumph/submaps/poi_h/rocks1H.dmm
+++ b/maps/nsv_triumph/submaps/poi_h/rocks1H.dmm
@@ -1,18 +1,18 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/explored)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/explored)
"w" = (
/turf/simulated/mineral/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"D" = (
/obj/random/mob/spider/mutant,
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/explored)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/explored)
"X" = (
/mob/living/simple_mob/animal/giant_spider,
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/explored)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/explored)
(1,1,1) = {"
a
diff --git a/maps/nsv_triumph/submaps/poi_h/rocks2H.dmm b/maps/nsv_triumph/submaps/poi_h/rocks2H.dmm
index 0b05c7ecc13..e3a4aabdf34 100644
--- a/maps/nsv_triumph/submaps/poi_h/rocks2H.dmm
+++ b/maps/nsv_triumph/submaps/poi_h/rocks2H.dmm
@@ -1,18 +1,18 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/explored)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/explored)
"p" = (
/turf/simulated/mineral/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"r" = (
/obj/random/mob/spider,
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/explored)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/explored)
"T" = (
/obj/random/mob/spider/mutant,
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/explored)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/explored)
(1,1,1) = {"
a
diff --git a/maps/nsv_triumph/submaps/poi_h/solar_farmH.dmm b/maps/nsv_triumph/submaps/poi_h/solar_farmH.dmm
index 4515cb4e77f..769e658b5c8 100644
--- a/maps/nsv_triumph/submaps/poi_h/solar_farmH.dmm
+++ b/maps/nsv_triumph/submaps/poi_h/solar_farmH.dmm
@@ -1,17 +1,17 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
-/turf/simulated/floor/beach/sand/lowdesert,
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
/area/template_noop)
"c" = (
/obj/structure/fence{
dir = 4
},
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/POIs/solar_farm)
+/area/poi_h/POIs/solar_farm)
"e" = (
/obj/structure/fence/door,
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/POIs/solar_farm)
+/area/poi_h/POIs/solar_farm)
"h" = (
/obj/structure/cable{
d1 = 2;
@@ -25,11 +25,11 @@
icon_state = "1-2"
},
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/POIs/solar_farm)
+/area/poi_h/POIs/solar_farm)
"j" = (
/obj/machinery/power/solar_control,
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/POIs/solar_farm)
+/area/poi_h/POIs/solar_farm)
"k" = (
/obj/structure/cable{
icon_state = "1-8"
@@ -38,32 +38,32 @@
icon_state = "1-4"
},
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/POIs/solar_farm)
+/area/poi_h/POIs/solar_farm)
"l" = (
/obj/structure/fence/door/opened{
dir = 8
},
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/POIs/solar_farm)
+/area/poi_h/POIs/solar_farm)
"m" = (
/obj/machinery/power/smes/buildable,
/obj/structure/cable{
dir = 4
},
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/POIs/solar_farm)
+/area/poi_h/POIs/solar_farm)
"n" = (
/obj/structure/cable{
dir = 8
},
/turf/simulated/floor/airless,
-/area/triumph_away/poi_h/POIs/solar_farm)
+/area/poi_h/POIs/solar_farm)
"o" = (
/obj/structure/cable{
icon_state = "4-8"
},
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/POIs/solar_farm)
+/area/poi_h/POIs/solar_farm)
"p" = (
/obj/structure/cable{
d1 = 2;
@@ -78,7 +78,7 @@
},
/mob/living/simple_mob/mechanical/corrupt_maint_drone,
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/POIs/solar_farm)
+/area/poi_h/POIs/solar_farm)
"q" = (
/obj/machinery/power/terminal{
dir = 1
@@ -91,7 +91,7 @@
},
/mob/living/simple_mob/mechanical/corrupt_maint_drone,
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/POIs/solar_farm)
+/area/poi_h/POIs/solar_farm)
"s" = (
/obj/structure/cable{
icon_state = "1-8"
@@ -100,7 +100,7 @@
icon_state = "1-2"
},
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/POIs/solar_farm)
+/area/poi_h/POIs/solar_farm)
"u" = (
/turf/template_noop,
/area/template_noop)
@@ -112,7 +112,7 @@
dir = 8
},
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/POIs/solar_farm)
+/area/poi_h/POIs/solar_farm)
"x" = (
/obj/structure/cable{
d1 = 2;
@@ -123,23 +123,23 @@
icon_state = "2-8"
},
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/POIs/solar_farm)
+/area/poi_h/POIs/solar_farm)
"z" = (
/obj/machinery/power/solar,
/obj/structure/cable{
dir = 8
},
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/POIs/solar_farm)
+/area/poi_h/POIs/solar_farm)
"B" = (
/turf/simulated/wall,
-/area/triumph_away/poi_h/POIs/solar_farm)
+/area/poi_h/POIs/solar_farm)
"C" = (
/obj/structure/cable{
icon_state = "1-2"
},
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/POIs/solar_farm)
+/area/poi_h/POIs/solar_farm)
"E" = (
/obj/structure/closet/secure_closet/engineering_electrical{
icon_state = "secureengoff";
@@ -148,7 +148,7 @@
/obj/random/tool/alien,
/obj/random/tool/alien,
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/POIs/solar_farm)
+/area/poi_h/POIs/solar_farm)
"F" = (
/obj/structure/cable{
icon_state = "2-8"
@@ -159,29 +159,29 @@
icon_state = "1-8"
},
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/POIs/solar_farm)
+/area/poi_h/POIs/solar_farm)
"G" = (
/obj/structure/fence{
dir = 1
},
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/POIs/solar_farm)
+/area/poi_h/POIs/solar_farm)
"H" = (
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/POIs/solar_farm)
+/area/poi_h/POIs/solar_farm)
"I" = (
/mob/living/simple_mob/mechanical/corrupt_maint_drone,
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/POIs/solar_farm)
+/area/poi_h/POIs/solar_farm)
"K" = (
/turf/simulated/floor/airless,
-/area/triumph_away/poi_h/POIs/solar_farm)
+/area/poi_h/POIs/solar_farm)
"L" = (
/obj/structure/fence/door/opened{
dir = 4
},
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/POIs/solar_farm)
+/area/poi_h/POIs/solar_farm)
"N" = (
/obj/structure/cable{
icon_state = "1-4"
@@ -190,7 +190,7 @@
icon_state = "1-2"
},
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/POIs/solar_farm)
+/area/poi_h/POIs/solar_farm)
"O" = (
/obj/structure/cable{
icon_state = "1-2"
@@ -199,7 +199,7 @@
req_one_access = null
},
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/POIs/solar_farm)
+/area/poi_h/POIs/solar_farm)
"R" = (
/obj/machinery/power/smes/buildable,
/obj/structure/cable{
@@ -209,27 +209,27 @@
icon_state = "4-8"
},
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/POIs/solar_farm)
+/area/poi_h/POIs/solar_farm)
"S" = (
/obj/machinery/power/solar,
/obj/structure/cable{
dir = 4
},
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/POIs/solar_farm)
+/area/poi_h/POIs/solar_farm)
"T" = (
/obj/machinery/power/tracker,
/obj/structure/cable{
dir = 8
},
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/POIs/solar_farm)
+/area/poi_h/POIs/solar_farm)
"U" = (
/obj/structure/cable{
icon_state = "2-8"
},
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/POIs/solar_farm)
+/area/poi_h/POIs/solar_farm)
"V" = (
/obj/structure/cable{
icon_state = "1-8"
@@ -241,13 +241,13 @@
icon_state = "1-2"
},
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/POIs/solar_farm)
+/area/poi_h/POIs/solar_farm)
"W" = (
/obj/structure/cable{
icon_state = "4-8"
},
/turf/simulated/wall,
-/area/triumph_away/poi_h/POIs/solar_farm)
+/area/poi_h/POIs/solar_farm)
"Z" = (
/obj/structure/cable{
icon_state = "2-8"
@@ -261,7 +261,7 @@
icon_state = "4-8"
},
/turf/simulated/floor/plating,
-/area/triumph_away/poi_h/POIs/solar_farm)
+/area/poi_h/POIs/solar_farm)
(1,1,1) = {"
a
diff --git a/maps/nsv_triumph/submaps/poi_h/springcaveH.dmm b/maps/nsv_triumph/submaps/poi_h/springcaveH.dmm
index 8faed91fdb3..da80a9655c1 100644
--- a/maps/nsv_triumph/submaps/poi_h/springcaveH.dmm
+++ b/maps/nsv_triumph/submaps/poi_h/springcaveH.dmm
@@ -1,47 +1,47 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
-/turf/simulated/floor/beach/sand/lowdesert,
-/area/triumph_away/poi_h/unexplored)
+/turf/simulated/floor/outdoors/beach/sand/lowdesert,
+/area/poi_h/unexplored)
"d" = (
/turf/simulated/mineral/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"i" = (
/obj/random/outcrop,
-/turf/simulated/floor/water/classh,
-/area/triumph_away/poi_h/explored)
+/turf/simulated/floor/outdoors/water/classh,
+/area/poi_h/explored)
"o" = (
/obj/random/outcrop,
-/turf/simulated/floor/water/shoreline/classh{
+/turf/simulated/floor/outdoors/water/shoreline/classh{
dir = 1
},
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"v" = (
-/turf/simulated/floor/water/shoreline/corner/classh{
+/turf/simulated/floor/outdoors/water/shoreline/corner/classh{
dir = 4
},
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"B" = (
-/turf/simulated/floor/water/classh,
-/area/triumph_away/poi_h/explored)
+/turf/simulated/floor/outdoors/water/classh,
+/area/poi_h/explored)
"C" = (
/turf/simulated/mineral/floor/classh,
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"S" = (
/obj/random/outcrop,
-/turf/simulated/floor/water/shoreline/classh{
+/turf/simulated/floor/outdoors/water/shoreline/classh{
dir = 9
},
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"V" = (
-/turf/simulated/floor/water/shoreline/classh{
+/turf/simulated/floor/outdoors/water/shoreline/classh{
dir = 9
},
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
"Y" = (
-/turf/simulated/floor/water/shoreline/classh{
+/turf/simulated/floor/outdoors/water/shoreline/classh{
dir = 1
},
-/area/triumph_away/poi_h/explored)
+/area/poi_h/explored)
(1,1,1) = {"
a
diff --git a/maps/nsv_triumph/submaps/poi_h/triumph/triumph-01-deck1.dmm b/maps/nsv_triumph/submaps/poi_h/triumph/triumph-01-deck1.dmm
deleted file mode 100644
index 5cd959e15df..00000000000
--- a/maps/nsv_triumph/submaps/poi_h/triumph/triumph-01-deck1.dmm
+++ /dev/null
@@ -1,36268 +0,0 @@
-//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
-"aa" = (
-/obj/machinery/light/small/emergency{
- dir = 1
- },
-/obj/structure/railing,
-/turf/simulated/floor/plating,
-/area/maintenance/engineering)
-"ab" = (
-/obj/machinery/computer/atmos_alert,
-/obj/machinery/camera/network/engineering,
-/turf/simulated/floor/tiled,
-/area/crew_quarters/heads/chief)
-"ac" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/engi_engine)
-"ad" = (
-/obj/machinery/access_button{
- dir = 0;
- master_tag = null;
- name = "interior access button";
- pixel_x = 23;
- pixel_y = -23
- },
-/obj/effect/map_helper/airlock/button/int_button,
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/atmos/storage)
-"ae" = (
-/obj/structure/railing{
- dir = 1
- },
-/obj/structure/lattice,
-/obj/structure/railing{
- dir = 8
- },
-/turf/space,
-/area/space)
-"af" = (
-/obj/structure/sign/warning/radioactive{
- pixel_x = -32
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_room)
-"ah" = (
-/obj/machinery/telecomms/hub/preset/triumph,
-/turf/simulated/floor/tiled/dark{
- initial_gas_mix = "n2=100;TEMP=80"
- },
-/area/tcommsat/chamber)
-"aj" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging,
-/obj/structure/lattice,
-/obj/structure/lattice,
-/turf/space,
-/area/space)
-"ak" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/engineering/break_room)
-"al" = (
-/obj/structure/lattice,
-/obj/structure/railing{
- dir = 8
- },
-/obj/structure/railing{
- dir = 1
- },
-/turf/space,
-/area/space)
-"am" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/techfloor/orange,
-/turf/simulated/floor/tiled,
-/area/engineering/lower/corridor)
-"ar" = (
-/obj/structure/cable/green{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/machinery/power/apc{
- name = "south bump";
- pixel_y = -32
- },
-/obj/machinery/computer/general_air_control/large_tank_control{
- frequency = 2346;
- input_tag = "portnacelle_in";
- name = "Burn Chamber Air Control";
- output_tag = "";
- pressure_setting = 0;
- sensors = list("portnacelle_sensor" = "Burn Chamber")
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/portnacelle)
-"as" = (
-/obj/structure/table/reinforced,
-/obj/machinery/recharger,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/crew_quarters/heads/chief)
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-/obj/machinery/light/small/emergency{
- dir = 1
- },
-/obj/random/trash_pile,
-/obj/structure/railing,
-/turf/simulated/floor/plating,
-/area/maintenance/engineering)
-"aw" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/carpet/blucarpet,
-/area/crew_quarters/heads/chief)
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- dir = 8
- },
-/turf/simulated/wall/r_wall,
-/area/engineering/atmos/storage)
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-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/sign/warning/radioactive{
- pixel_x = -32
- },
-/obj/machinery/shower{
- name = "emergency shower";
- pixel_y = 16
- },
-/turf/simulated/floor/tiled,
-/area/engineering/engine_room)
-"aB" = (
-/obj/machinery/door/airlock/maintenance{
- name = "Trash Pit"
- },
-/obj/machinery/door/firedoor,
-/turf/simulated/floor/tiled/techmaint,
-/area/maintenance/lower/trash_pit)
-"aC" = (
-/obj/machinery/atmospherics/pipe/simple/visible/red{
- dir = 4
- },
-/obj/structure/cable/yellow{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
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- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/turf/simulated/floor/reinforced,
-/area/engineering/engine_room)
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- anchored = 1;
- dir = 1
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_room)
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- dir = 8
- },
-/turf/simulated/floor/plating,
-/area/maintenance/engineering)
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- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/door/airlock/maintenance,
-/obj/machinery/door/firedoor,
-/turf/simulated/floor/tiled,
-/area/triumph/station/stairs_one)
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- dir = 4
- },
-/obj/structure/railing{
- dir = 8
- },
-/turf/simulated/floor/plating,
-/area/maintenance/engineering)
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-/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
-/obj/structure/table/reinforced,
-/obj/item/storage/box/lights/mixed,
-/obj/item/clothing/gloves/black,
-/obj/item/tool/crowbar,
-/obj/structure/cable/green{
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- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/junction/yjunction{
- dir = 1
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/storage)
-"aN" = (
-/obj/machinery/power/rad_collector,
-/obj/structure/cable/yellow{
- d2 = 2;
- icon_state = "0-2"
- },
-/obj/machinery/atmospherics/unary/vent_pump{
- dir = 8;
- external_pressure_bound = 0;
- external_pressure_bound_default = 0;
- icon_state = "map_vent_in";
- initialize_directions = 1;
- internal_pressure_bound = 4000;
- internal_pressure_bound_default = 4000;
- pressure_checks = 2;
- pressure_checks_default = 2;
- pump_direction = 0;
- use_power = 1
- },
-/obj/machinery/light/small{
- dir = 8
- },
-/turf/simulated/floor/reinforced,
-/area/engineering/engine_room)
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-/obj/machinery/atmospherics/binary/pump{
- dir = 8
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_room)
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-/obj/effect/floor_decal/industrial/warning,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/tcommsat/entrance)
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- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/cable{
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- d2 = 4;
- icon_state = "2-4"
- },
-/obj/structure/disposalpipe/segment,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/plating,
-/area/tcommsat/entrance)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 6
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/portnacelle)
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-/obj/machinery/camera/network/engineering,
-/obj/effect/floor_decal/techfloor/orange{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/engineering/lower/corridor)
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-/obj/machinery/atmospherics/unary/vent_pump{
- external_pressure_bound = 0;
- external_pressure_bound_default = 0;
- icon_state = "map_vent_in";
- initialize_directions = 1;
- internal_pressure_bound = 4000;
- internal_pressure_bound_default = 4000;
- pressure_checks = 2;
- pressure_checks_default = 2;
- pump_direction = 0;
- use_power = 1
- },
-/turf/simulated/floor/bluegrid{
- initial_gas_mix = "n2=100;TEMP=80";
- name = "Mainframe Base"
- },
-/area/tcommsat/chamber)
-"aV" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
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- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/techfloor/orange,
-/turf/simulated/floor/tiled,
-/area/engineering/lower/corridor)
-"aY" = (
-/obj/machinery/computer/atmos_alert,
-/turf/simulated/floor/tiled,
-/area/engineering/engine_monitoring)
-"aZ" = (
-/obj/machinery/shield_diffuser,
-/obj/machinery/door/blast/regular{
- dir = 2;
- id = "SupermatterVent";
- layer = 3.3;
- name = "Reactor Blast Door"
- },
-/turf/simulated/floor/reinforced,
-/area/engineering/engine_room)
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- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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- },
-/turf/simulated/floor/plating,
-/area/tcommsat/entrance)
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-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/turf/simulated/floor/tiled,
-/area/engineering/atmos/monitoring)
-"bc" = (
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- dir = 1
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/portnacelle)
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- dir = 5
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/atmos)
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-/obj/structure/closet/firecloset,
-/turf/simulated/floor/plating,
-/area/tcommsat/entrance)
-"bh" = (
-/turf/simulated/wall/r_wall,
-/area/triumph/station/stairs_one)
-"bj" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/engi_engine)
-"bl" = (
-/obj/effect/floor_decal/industrial/outline/yellow,
-/obj/effect/floor_decal/rust,
-/obj/machinery/shield_capacitor,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/storage)
-"bm" = (
-/obj/machinery/door/firedoor/glass,
-/obj/structure/grille,
-/obj/structure/window/phoronreinforced/full,
-/obj/structure/window/phoronreinforced{
- dir = 8
- },
-/obj/structure/window/phoronreinforced{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/portnacelle)
-"bn" = (
-/obj/structure/cable/green{
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- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 10
- },
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 8
- },
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 4
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/engineering/hallway)
-"bq" = (
-/obj/machinery/meter,
-/obj/machinery/atmospherics/pipe/simple/visible/yellow{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/portnacelle)
-"br" = (
-/obj/structure/catwalk,
-/obj/effect/floor_decal/spline/fancy/wood,
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/engineering/lower/corridor)
-"bt" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 8;
- icon_state = "pipe-c"
- },
-/obj/structure/catwalk,
-/obj/effect/floor_decal/spline/fancy/wood,
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/turf/simulated/floor/plating,
-/area/engineering/lower/corridor)
-"bu" = (
-/obj/machinery/telecomms/server/presets/security,
-/turf/simulated/floor/tiled/dark{
- initial_gas_mix = "n2=100;TEMP=80"
- },
-/area/tcommsat/chamber)
-"bv" = (
-/obj/effect/floor_decal/techfloor/orange,
-/turf/simulated/floor/tiled,
-/area/engineering/lower/corridor)
-"bw" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/aux{
- dir = 4
- },
-/turf/simulated/wall/r_wall,
-/area/engineering/atmos/storage)
-"by" = (
-/obj/effect/floor_decal/techfloor/orange{
- dir = 1
- },
-/obj/effect/floor_decal/techfloor/orange{
- dir = 1
- },
-/obj/structure/closet/hydrant{
- pixel_y = 32
- },
-/turf/simulated/floor/tiled,
-/area/engineering/lower/corridor)
-"bz" = (
-/obj/structure/railing{
- dir = 8
- },
-/turf/simulated/floor/plating,
-/area/maintenance/lower/trash_pit)
-"bC" = (
-/obj/effect/floor_decal/techfloor/orange{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 8
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_monitoring)
-"bD" = (
-/obj/structure/dispenser{
- phorontanks = 0
- },
-/obj/machinery/light,
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/storage)
-"bK" = (
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- dir = 10
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 1
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/atmos)
-"bM" = (
-/obj/machinery/door/airlock/glass_engineering{
- name = "Telecomms Control Room"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/door/firedoor,
-/turf/simulated/floor/tiled{
- icon_state = "techmaint"
- },
-/area/tcommsat/computer)
-"bO" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8;
- scrubbing_gas = list(/datum/gas/carbon_dioxide)
- },
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- dir = 6
- },
-/turf/simulated/floor/airless/ceiling,
-/area/engineering/starboardnacelle)
-"bU" = (
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- dir = 8
- },
-/obj/effect/floor_decal/techfloor/orange,
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
-"bV" = (
-/obj/effect/floor_decal/techfloor/orange{
- dir = 4
- },
-/obj/machinery/light{
- dir = 4
- },
-/obj/machinery/computer/ship/navigation/telescreen{
- pixel_x = 32
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/locker_room)
-"bW" = (
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- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/floor_decal/industrial/outline/blue,
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/portnacelle)
-"bY" = (
-/obj/structure/bed/chair/sofa/left,
-/turf/simulated/floor/plating,
-/area/maintenance/engineering)
-"ca" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/obj/effect/floor_decal/techfloor/orange{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/engineering/lower/corridor)
-"cc" = (
-/obj/item/storage/briefcase/inflatable,
-/obj/item/storage/briefcase/inflatable,
-/obj/structure/table/reinforced,
-/obj/item/storage/briefcase/inflatable,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/turf/simulated/floor/tiled/steel_ridged,
-/area/engineering/atmos/storage)
-"cd" = (
-/obj/machinery/atmospherics/pipe/simple/visible/yellow{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/portnacelle)
-"ce" = (
-/obj/structure/table/rack/shelf/steel,
-/obj/item/radio/off,
-/obj/item/radio/off,
-/obj/item/radio/off,
-/obj/item/radio/off,
-/turf/simulated/floor/tiled/dark,
-/area/tcommsat/computer)
-"cg" = (
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- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/visible/yellow{
- dir = 9
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/portnacelle)
-"ch" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/disposalpipe/segment,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/catwalk,
-/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 1
- },
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 4
- },
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 8
- },
-/obj/effect/floor_decal/spline/fancy/wood/corner,
-/turf/simulated/floor/plating,
-/area/engineering/lower/corridor)
-"cj" = (
-/obj/structure/railing,
-/obj/structure/lattice,
-/obj/structure/railing{
- dir = 4
- },
-/turf/space,
-/area/space)
-"cl" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/black,
-/obj/machinery/hologram/holopad,
-/turf/simulated/floor/bluegrid{
- initial_gas_mix = "n2=100;TEMP=80";
- name = "Mainframe Base"
- },
-/area/tcommsat/chamber)
-"co" = (
-/obj/machinery/door/airlock/maintenance/engi{
- name = "Oxygen Generation";
- req_access = list(24);
- req_one_access = null
- },
-/obj/machinery/door/firedoor,
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/atmos)
-"cq" = (
-/obj/machinery/atmospherics/pipe/simple/visible/purple,
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/atmos)
-"cr" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/visible/yellow{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/visible/cyan,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_room)
-"ct" = (
-/obj/machinery/atmospherics/unary/heater{
- dir = 4;
- name = "fuel pre-heater"
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/starboardnacelle)
-"cw" = (
-/obj/machinery/light/small/emergency{
- dir = 1
- },
-/obj/random/trash_pile,
-/obj/structure/railing,
-/obj/structure/railing{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/maintenance/engi_engine)
-"cx" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/obj/structure/bed/chair/comfy/beige{
- dir = 8
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/wood,
-/area/engineering/break_room)
-"cy" = (
-/obj/machinery/vending/coffee,
-/turf/simulated/floor/wood,
-/area/engineering/lower/corridor)
-"cz" = (
-/obj/structure/window/reinforced,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/space_heater,
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos/monitoring)
-"cB" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/turf/simulated/floor/tiled,
-/area/triumph/station/stairs_one)
-"cC" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/engine_smes)
-"cE" = (
-/obj/machinery/computer/ship/engines{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/portnacelle)
-"cF" = (
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- dir = 8;
- pixel_x = -24
- },
-/obj/machinery/light/small/emergency{
- dir = 8
- },
-/obj/structure/railing{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/maintenance/engineering)
-"cG" = (
-/obj/machinery/telecomms/relay/preset/triumph/deck_one,
-/turf/simulated/floor/tiled/dark{
- initial_gas_mix = "n2=100;TEMP=80"
- },
-/area/tcommsat/chamber)
-"cI" = (
-/obj/structure/railing{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/maintenance/lower/trash_pit)
-"cK" = (
-/obj/machinery/computer/general_air_control/large_tank_control{
- input_tag = "nitrous_in";
- name = "Nitrous Oxide Supply Control";
- output_tag = "nitrous_out";
- sensors = list("nitrous_sensor" = "Tank")
- },
-/obj/machinery/atmospherics/pipe/simple/visible/green{
- dir = 10
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- id = "SupermatterVent";
- name = "REACTOR EMERGENCY VENTING";
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-/obj/effect/floor_decal/rust,
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- },
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-/area/engineering/atmos)
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- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/engineering/hallway)
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-/area/engineering/storage)
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-/area/engineering/portnacelle)
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- },
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- },
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-/area/maintenance/engi_engine)
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-/obj/machinery/door/airlock/glass_engineering{
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- },
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- },
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-/area/space)
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-/area/crew_quarters/heads/chief)
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-/obj/machinery/light{
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- name = "xeno_spawn";
- pixel_x = -1
- },
-/turf/simulated/floor/tiled/white,
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- icon_state = "2-4"
- },
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- },
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-/area/engineering/atmos/monitoring)
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-/obj/machinery/light,
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-/area/engineering/engine_monitoring)
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- },
-/turf/simulated/floor/tiled/steel_dirty,
-/area/engineering/atmos/storage)
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- pixel_y = 5
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- pixel_y = 5
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- },
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-/area/storage/tech)
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-/area/engineering/locker_room)
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-/turf/simulated/floor/tiled,
-/area/engineering/lower/corridor)
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-/area/engineering/portnacelle)
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-/area/maintenance/engi_engine)
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- icon_state = "0-8"
- },
-/obj/structure/window/reinforced/full,
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-/obj/machinery/atmospherics/pipe/simple/hidden/black,
-/turf/simulated/floor/plating,
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-/obj/machinery/atmospherics/pipe/simple/visible/cyan,
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-/area/engineering/atmos/monitoring)
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-/area/storage/tech)
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-/area/engineering/lower/corridor)
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- id = "SupermatterVent";
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- name = "Reactor Blast Door"
- },
-/turf/simulated/floor/reinforced,
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-/turf/space,
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- },
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-/area/maintenance/engineering)
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-/obj/item/cell/high{
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-/obj/machinery/camera/network/engineering{
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-/area/storage/tech)
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-/area/engineering/break_room)
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-/area/engineering/atmos)
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-/obj/machinery/light/small/emergency{
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-/turf/simulated/floor/plating,
-/area/triumph/station/stairs_one)
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-/obj/machinery/portable_atmospherics/canister/phoron,
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-/area/engineering/engine_room)
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-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/atmos/storage)
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-/obj/machinery/power/apc{
- cell_type = /obj/item/cell/super;
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- name = "west bump";
- pixel_x = -30
- },
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- layer = 2.6
- },
-/obj/item/storage/toolbox/electrical,
-/turf/simulated/floor/tiled/dark,
-/area/tcommsat/computer)
-"fr" = (
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-/area/engineering/engine_room)
-"ft" = (
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-/turf/simulated/floor/plating,
-/area/engineering/break_room)
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- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/engine_room)
-"fv" = (
-/obj/machinery/vending/cigarette,
-/obj/item/barrier_tape_segment/engineering,
-/turf/simulated/floor/plating,
-/area/maintenance/engineering)
-"fx" = (
-/obj/machinery/light{
- dir = 4
- },
-/turf/simulated/floor/bluegrid{
- initial_gas_mix = "n2=100;TEMP=80";
- name = "Mainframe Base"
- },
-/area/tcommsat/chamber)
-"fy" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 8
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/engine_smes)
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-/obj/structure/cable{
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- icon_state = "0-8"
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/structure/cable{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/machinery/shield_gen/external/advanced,
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/workshop)
-"fE" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/engine_airlock)
-"fF" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
- dir = 9
- },
-/turf/simulated/wall/r_wall,
-/area/engineering/starboardnacelle)
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-/obj/machinery/atmospherics/pipe/simple/visible/black,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/structure/cable/yellow{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/engine_room)
-"fH" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/floor_decal/techfloor/orange{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
-"fI" = (
-/obj/structure/closet/secure_closet/atmos_personal,
-/obj/effect/floor_decal/corner_techfloor_grid{
- dir = 9
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/atmos/storage)
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-/obj/structure/closet/radiation,
-/obj/item/clothing/glasses/meson,
-/obj/item/clothing/glasses/meson,
-/obj/machinery/firealarm{
- dir = 8;
- pixel_x = -26
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/engine_room)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/disposalpipe/segment,
-/obj/machinery/alarm{
- dir = 4;
- pixel_x = -23
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos/monitoring)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/visible/yellow{
- dir = 4
- },
-/obj/item/tool/wrench,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/portnacelle)
-"fN" = (
-/turf/space,
-/area/space)
-"fP" = (
-/obj/structure/table/standard,
-/obj/item/storage/box/lights/mixed,
-/obj/effect/floor_decal/techfloor/orange,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_monitoring)
-"fQ" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/obj/effect/floor_decal/techfloor/orange{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/triumph/station/stairs_one)
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-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_room)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable{
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- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/structure/cable/green{
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- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/catwalk,
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 1
- },
-/obj/effect/floor_decal/spline/fancy/wood,
-/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 8
- },
-/turf/simulated/floor/plating,
-/area/engineering/lower/corridor)
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-/obj/structure/lattice,
-/obj/structure/grille,
-/obj/structure/railing,
-/turf/space,
-/area/space)
-"fV" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- dir = 5
- },
-/turf/simulated/floor/airless/ceiling,
-/area/engineering/starboardnacelle)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9
- },
-/turf/simulated/floor/carpet/blucarpet,
-/area/crew_quarters/heads/chief)
-"fZ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/door/firedoor,
-/obj/structure/cable/cyan{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 8
- },
-/obj/machinery/door/airlock/vault{
- name = "REACTOR ROOM";
- req_one_access = list(10)
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_smes)
-"gb" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 8
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/engine_room)
-"gc" = (
-/obj/machinery/door/firedoor,
-/obj/machinery/door/airlock/glass_engineering{
- name = "Engineering Hallway";
- req_one_access = null
- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
-"gd" = (
-/obj/machinery/power/terminal{
- dir = 1
- },
-/obj/structure/cable{
- d2 = 2;
- icon_state = "0-2"
- },
-/obj/structure/disposalpipe/segment{
- dir = 2;
- icon_state = "pipe-c"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/turf/simulated/floor/plating,
-/area/tcommsat/entrance)
-"ge" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/turf/simulated/floor/tiled,
-/area/crew_quarters/heads/chief)
-"gf" = (
-/obj/machinery/atmospherics/pipe/simple/visible/cyan{
- dir = 9
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/atmos)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/door/firedoor,
-/obj/structure/disposalpipe/segment,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/door/airlock/glass_engineering{
- name = "Engineering Equipment"
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/locker_room)
-"gj" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/firealarm{
- dir = 1;
- pixel_y = -24
- },
-/obj/effect/floor_decal/techfloor/orange,
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
-"gk" = (
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled/dark,
-/area/tcommsat/computer)
-"gl" = (
-/obj/machinery/air_sensor{
- frequency = 1443;
- id_tag = "air_sensor";
- output = 7
- },
-/turf/simulated/floor/reinforced/airmix,
-/area/engineering/atmos)
-"gn" = (
-/obj/machinery/atmospherics/trinary/mixer/m_mixer{
- dir = 4
- },
-/obj/machinery/light/small,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/starboardnacelle)
-"gq" = (
-/obj/structure/closet/secure_closet/engineering_personal,
-/obj/effect/floor_decal/techfloor/orange{
- dir = 1
- },
-/obj/structure/window/reinforced/tinted/frosted{
- dir = 4
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/locker_room)
-"gr" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging,
-/turf/simulated/floor/airless/ceiling,
-/area/engineering/starboardnacelle)
-"gs" = (
-/obj/machinery/atmospherics/binary/pump{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_room)
-"gt" = (
-/obj/structure/railing{
- dir = 4
- },
-/obj/structure/railing{
- dir = 1
- },
-/obj/structure/lattice,
-/turf/space,
-/area/space)
-"gw" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/aux{
- dir = 4
- },
-/obj/machinery/door/firedoor,
-/obj/machinery/door/airlock/glass_engineeringatmos{
- name = "Atmospherics"
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos/monitoring)
-"gx" = (
-/obj/structure/table/standard,
-/obj/machinery/microwave,
-/turf/simulated/floor/tiled,
-/area/engineering/break_room)
-"gz" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/obj/effect/floor_decal/techfloor/orange{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/triumph/station/stairs_one)
-"gC" = (
-/obj/machinery/atmospherics/pipe/simple/visible/cyan,
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/atmos)
-"gD" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden,
-/turf/simulated/wall/r_wall,
-/area/engineering/atmos/storage)
-"gF" = (
-/obj/machinery/suit_cycler/engineering,
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/obj/structure/window/reinforced,
-/turf/simulated/floor/tiled,
-/area/engineering/atmos/monitoring)
-"gG" = (
-/obj/machinery/atmospherics/pipe/simple/visible/purple{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/visible/red,
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/atmos)
-"gH" = (
-/obj/item/cigbutt,
-/obj/item/cigbutt,
-/obj/structure/sign/nosmoking_1{
- pixel_y = -30
- },
-/turf/simulated/floor/plating,
-/area/maintenance/engineering)
-"gJ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 6
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/atmos/storage)
-"gL" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/alarm{
- dir = 1;
- pixel_y = -22
- },
-/obj/structure/cable/cyan{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 8
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/engine_airlock)
-"gP" = (
-/obj/machinery/button/remote/blast_door{
- desc = "A remote control-switch for the engine charging port.";
- dir = 4;
- id = "SupermatterPort";
- name = "Reactor Blast Doors";
- pixel_x = -26;
- pixel_y = -5;
- req_access = list(10)
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_room)
-"gQ" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 5
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/tcommsat/entrance)
-"gR" = (
-/obj/structure/railing,
-/obj/structure/railing{
- dir = 8
- },
-/turf/simulated/floor/plating,
-/area/maintenance/engineering)
-"gS" = (
-/turf/simulated/wall/r_wall,
-/area/tcommsat/entrance)
-"gV" = (
-/obj/machinery/hologram/holopad,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/tcommsat/entrance)
-"gW" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/atmos)
-"gX" = (
-/obj/effect/floor_decal/techfloor/orange/corner{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/engineering/lower/corridor)
-"gY" = (
-/obj/machinery/alarm{
- frequency = 1441;
- pixel_y = 22
- },
-/turf/simulated/floor/plating,
-/area/maintenance/engineering)
-"ha" = (
-/obj/machinery/atmospherics/binary/pump{
- dir = 8
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/atmos)
-"hb" = (
-/obj/structure/window/reinforced,
-/obj/machinery/atmospherics/binary/pump{
- dir = 1;
- name = "Waste Output to Waste Loop"
- },
-/obj/machinery/door/window/northright{
- dir = 8;
- name = "Waste Recirculation";
- req_access = list(24)
- },
-/turf/simulated/floor/plating,
-/area/engineering/atmos)
-"hg" = (
-/obj/machinery/light{
- dir = 1
- },
-/obj/machinery/recharge_station,
-/turf/simulated/floor/tiled/white,
-/area/engineering/foyer_mezzenine)
-"hh" = (
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/atmos)
-"hi" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/alarm{
- pixel_y = 22
- },
-/obj/effect/floor_decal/techfloor/orange{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
-"hj" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/firealarm{
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- pixel_y = -24
- },
-/obj/effect/floor_decal/techfloor/orange,
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
-"hl" = (
-/obj/machinery/alarm{
- frequency = 1441;
- pixel_y = 22
- },
-/obj/structure/closet/radiation,
-/turf/simulated/floor/tiled/techfloor,
-/area/engineering/engine_room)
-"hn" = (
-/obj/machinery/atmospherics/binary/pump{
- dir = 1
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/atmos)
-"ho" = (
-/obj/structure/railing{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/maintenance/engineering)
-"hq" = (
-/obj/machinery/atmospherics/pipe/simple/visible/red,
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 1
- },
-/obj/machinery/door/firedoor/glass/hidden/steel{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/visible/yellow{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_room)
-"hr" = (
-/obj/machinery/camera/network/engineering,
-/obj/structure/table/reinforced,
-/obj/machinery/cell_charger{
- pixel_y = 5
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/atmos/storage)
-"hu" = (
-/obj/machinery/atmospherics/pipe/simple/visible/green,
-/obj/machinery/atmospherics/pipe/simple/visible/cyan{
- dir = 4
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/atmos)
-"hv" = (
-/obj/machinery/light{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/techfloor/orange{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/triumph/station/stairs_one)
-"hw" = (
-/obj/machinery/space_heater,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/obj/effect/floor_decal/rust,
-/turf/simulated/floor/plating,
-/area/engineering/atmos/storage)
-"hx" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 9
- },
-/obj/effect/floor_decal/corner_techfloor_grid{
- dir = 10
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/engineering/atmos/storage)
-"hz" = (
-/obj/machinery/alarm{
- frequency = 1441;
- pixel_y = 22
- },
-/obj/effect/floor_decal/techfloor/orange{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
-"hA" = (
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- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/yellow{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/cable/yellow{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/turf/simulated/floor/reinforced,
-/area/engineering/engine_room)
-"hB" = (
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/maintenance/lower/trash_pit)
-"hC" = (
-/turf/simulated/floor,
-/area/storage/tech)
-"hD" = (
-/obj/machinery/atmospherics/pipe/manifold/visible/green{
- dir = 4
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/atmos)
-"hG" = (
-/obj/structure/catwalk,
-/obj/machinery/door/airlock/maintenance,
-/obj/machinery/door/firedoor,
-/turf/simulated/floor/plating,
-/area/maintenance/engineering)
-"hH" = (
-/obj/structure/shuttle/engine/heater{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold4w/visible/fuel,
-/turf/simulated/wall/r_wall,
-/area/engineering/starboardnacelle)
-"hI" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 1
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_room)
-"hJ" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/obj/effect/floor_decal/techfloor/orange{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
-"hL" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/machinery/power/apc{
- name = "south bump";
- pixel_y = -32
- },
-/obj/structure/cable/cyan{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 9
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/engine_airlock)
-"hN" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 1
- },
-/obj/structure/cable/yellow{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_room)
-"hO" = (
-/obj/machinery/meter,
-/obj/machinery/atmospherics/pipe/manifold/visible/yellow,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/starboardnacelle)
-"hQ" = (
-/obj/structure/catwalk,
-/obj/machinery/shield_diffuser,
-/obj/item/sign{
- dir = 1;
- icon = 'icons/turf/flooring/decals_vr.dmi';
- icon_override = 'icons/turf/flooring/decals_vr.dmi';
- icon_state = "warning";
- name = "hazard stripes"
- },
-/turf/simulated/floor/airless/ceiling,
-/area/space)
-"hR" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/obj/effect/floor_decal/techfloor/orange,
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
-"hT" = (
-/obj/machinery/disposal,
-/obj/structure/disposalpipe/trunk,
-/obj/machinery/alarm{
- dir = 4;
- pixel_x = -23
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/storage)
-"hU" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/carpet/blucarpet,
-/area/crew_quarters/heads/chief)
-"hV" = (
-/obj/structure/disposalpipe/segment{
- dir = 1;
- icon_state = "pipe-c"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/storage)
-"hW" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/floor_decal/techfloor/orange{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/locker_room)
-"hY" = (
-/obj/machinery/light,
-/turf/simulated/floor/wood,
-/area/engineering/lower/corridor)
-"hZ" = (
-/obj/structure/cable{
- d2 = 2;
- icon_state = "0-2"
- },
-/obj/machinery/power/apc{
- cell_type = /obj/item/cell/super;
- dir = 1;
- name = "north bump";
- pixel_y = 28
- },
-/obj/effect/floor_decal/techfloor/orange{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/triumph/station/stairs_one)
-"ic" = (
-/obj/machinery/door/firedoor/glass/hidden/steel{
- dir = 1
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_room)
-"id" = (
-/obj/machinery/alarm{
- frequency = 1441;
- pixel_y = 22
- },
-/obj/structure/railing,
-/turf/simulated/floor/plating,
-/area/maintenance/engineering)
-"ie" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/red,
-/turf/simulated/wall/r_wall,
-/area/engineering/atmos/storage)
-"if" = (
-/obj/machinery/light/small{
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/maintenance/engineering)
-"ig" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 1
- },
-/obj/effect/floor_decal/techfloor/orange,
-/obj/machinery/firealarm{
- dir = 1;
- pixel_y = -24
- },
-/turf/simulated/floor/tiled,
-/area/engineering/lower/corridor)
-"ij" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- dir = 4
- },
-/turf/simulated/floor/airless/ceiling,
-/area/engineering/starboardnacelle)
-"ik" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 1
- },
-/obj/structure/catwalk,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/plating,
-/area/engineering/portnacelle)
-"im" = (
-/obj/item/stack/cable_coil/green{
- pixel_y = 4
- },
-/obj/item/stack/cable_coil/green{
- pixel_y = 4
- },
-/obj/item/stack/cable_coil/green{
- pixel_y = 4
- },
-/obj/item/stack/cable_coil,
-/obj/item/stack/cable_coil,
-/obj/item/stack/cable_coil,
-/obj/structure/closet/crate,
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/atmos/storage)
-"iq" = (
-/obj/machinery/atmospherics/portables_connector{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/engineering/atmos)
-"is" = (
-/obj/machinery/atmospherics/unary/outlet_injector{
- dir = 4;
- frequency = 1441;
- id = "tox_in";
- pixel_y = 1;
- power_rating = 5000;
- use_power = 1
- },
-/turf/simulated/floor/reinforced/phoron,
-/area/engineering/atmos)
-"it" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging,
-/turf/simulated/floor/airless/ceiling,
-/area/engineering/portnacelle)
-"iu" = (
-/obj/structure/railing,
-/turf/simulated/floor/plating,
-/area/maintenance/engineering)
-"iv" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 1
- },
-/obj/effect/floor_decal/spline/fancy/wood/cee,
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/engineering/hallway)
-"iy" = (
-/obj/machinery/atmospherics/pipe/simple/visible/yellow{
- dir = 5
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/portnacelle)
-"iA" = (
-/obj/machinery/light{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/door/firedoor/glass/hidden/steel{
- dir = 2
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_room)
-"iC" = (
-/obj/structure/lattice,
-/obj/structure/grille,
-/turf/space,
-/area/space)
-"iE" = (
-/obj/machinery/door/firedoor/glass/hidden/steel{
- dir = 2
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_room)
-"iG" = (
-/obj/machinery/telecomms/processor/preset_one,
-/turf/simulated/floor/tiled/dark{
- initial_gas_mix = "n2=100;TEMP=80"
- },
-/area/tcommsat/chamber)
-"iJ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/portable_atmospherics/canister/phoron,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/portnacelle)
-"iN" = (
-/obj/machinery/telecomms/relay/preset/triumph/deck_two,
-/obj/machinery/light,
-/turf/simulated/floor/tiled/dark{
- initial_gas_mix = "n2=100;TEMP=80"
- },
-/area/tcommsat/chamber)
-"iP" = (
-/obj/machinery/atmospherics/pipe/simple/visible/yellow{
- dir = 6
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_room)
-"iQ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/catwalk,
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 1
- },
-/obj/effect/floor_decal/spline/fancy/wood,
-/turf/simulated/floor/plating,
-/area/triumph/station/stairs_one)
-"iR" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 5
- },
-/obj/machinery/atmospherics/portables_connector,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_room)
-"iS" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/yellow{
- dir = 4
- },
-/turf/simulated/wall/r_wall,
-/area/engineering/portnacelle)
-"iT" = (
-/obj/machinery/atmospherics/pipe/manifold/visible/yellow{
- dir = 1
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/starboardnacelle)
-"iW" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor,
-/area/storage/tech)
-"iY" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/mob/living/simple_mob/animal/passive/snake/noodle,
-/turf/simulated/floor/carpet/blucarpet,
-/area/crew_quarters/heads/chief)
-"iZ" = (
-/obj/machinery/light{
- dir = 1
- },
-/obj/machinery/hologram/holopad,
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/atmos)
-"jb" = (
-/obj/machinery/light/small{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/visible/yellow{
- dir = 10
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/portnacelle)
-"jf" = (
-/obj/machinery/atmospherics/unary/vent_pump{
- dir = 4;
- external_pressure_bound = 0;
- external_pressure_bound_default = 0;
- frequency = 1441;
- icon_state = "map_vent_in";
- id_tag = "n2_out";
- initialize_directions = 1;
- internal_pressure_bound = 4000;
- internal_pressure_bound_default = 4000;
- pressure_checks = 2;
- pressure_checks_default = 2;
- pump_direction = 0;
- use_power = 1
- },
-/turf/simulated/floor/reinforced/nitrogen,
-/area/engineering/atmos)
-"jg" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 4
- },
-/obj/effect/floor_decal/industrial/outline/yellow,
-/obj/structure/reagent_dispensers/watertank,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/atmos/storage)
-"ji" = (
-/obj/structure/catwalk,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 8
- },
-/obj/effect/floor_decal/spline/fancy/wood/cee{
- dir = 8
- },
-/turf/simulated/floor/plating,
-/area/engineering/lower/corridor)
-"jo" = (
-/obj/machinery/atmospherics/pipe/simple/visible/yellow{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/starboardnacelle)
-"jq" = (
-/obj/structure/disposalpipe/junction/yjunction{
- dir = 1
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/obj/effect/floor_decal/techfloor/orange,
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
-"js" = (
-/obj/effect/floor_decal/techfloor/orange,
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/engineering/lower/corridor)
-"jt" = (
-/obj/effect/floor_decal/techfloor/orange{
- dir = 6
- },
-/obj/machinery/alarm{
- dir = 1;
- pixel_y = -22
- },
-/obj/machinery/recharge_station,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_monitoring)
-"jv" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/catwalk,
-/obj/effect/floor_decal/spline/fancy/wood,
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 1
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/engineering/lower/corridor)
-"jx" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/techfloor/orange/corner,
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
-"jy" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/hologram/holopad,
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 8
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_monitoring)
-"jB" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/visible/green{
- dir = 9
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/atmos)
-"jC" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 9
- },
-/turf/simulated/wall/r_wall,
-/area/engineering/atmos/storage)
-"jE" = (
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/door/airlock/highsecurity{
- name = "Secure Tech Storage";
- req_access = list(19,23);
- req_one_access = newlist()
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor,
-/area/storage/tech)
-"jF" = (
-/obj/structure/fans/tiny,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/door/firedoor,
-/obj/structure/cable/yellow{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/door/airlock/hatch,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_room)
-"jH" = (
-/turf/simulated/floor/reinforced/nitrogen,
-/area/engineering/atmos)
-"jI" = (
-/obj/structure/grille,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/door/firedoor,
-/obj/structure/window/reinforced/full,
-/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos/monitoring)
-"jJ" = (
-/obj/effect/floor_decal/steeldecal/steel_decals5{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 10
- },
-/obj/machinery/shower{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/machinery/door/window/northleft{
- name = "Shower";
- req_access = list()
- },
-/obj/structure/curtain/open/shower/engineering,
-/turf/simulated/floor/tiled,
-/area/engineering/foyer_mezzenine)
-"jK" = (
-/obj/machinery/atmospherics/binary/pump/on{
- dir = 1
- },
-/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/tiled/techfloor,
-/area/engineering/atmos)
-"jL" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/industrial/warning{
- dir = 10
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/workshop)
-"jN" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/engineering)
-"jO" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/visible/purple,
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/atmos)
-"jP" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable{
- d1 = 2;
- d2 = 8;
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-/area/engineering/lower/corridor)
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-/obj/effect/floor_decal/techfloor/orange,
-/turf/simulated/floor/tiled,
-/area/engineering/lower/corridor)
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- },
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- },
-/turf/simulated/floor/tiled/techmaint,
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/effect/floor_decal/rust,
-/obj/effect/decal/cleanable/dirt,
-/obj/random/trash_pile,
-/obj/effect/floor_decal/industrial/warning/dust,
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-/area/engineering/atmos)
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- },
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- },
-/area/tcommsat/chamber)
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- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/starboardnacelle)
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-/obj/structure/cable{
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- },
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-/turf/simulated/floor/tiled/techmaint,
-/area/tcommsat/entrance)
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- },
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- },
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-/turf/simulated/floor/plating,
-/area/maintenance/engineering)
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- },
-/area/tcommsat/chamber)
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- },
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-/area/maintenance/engi_engine)
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-/area/engineering/storage)
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- },
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-/turf/simulated/floor/plating,
-/area/engineering/engine_eva)
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-/turf/simulated/floor/airless/ceiling,
-/area/space)
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- d2 = 2;
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- },
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- },
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- },
-/area/tcommsat/entrance)
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- },
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-/area/tcommsat/entrance)
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-/area/space)
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- pixel_x = -28
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-/area/engineering/storage)
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-/area/engineering/atmos)
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- },
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-/area/engineering/starboardnacelle)
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-/area/engineering/atmos/storage)
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-/obj/machinery/door/firedoor/glass,
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
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- },
-/turf/simulated/floor,
-/area/maintenance/engineering)
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- },
-/obj/structure/window/phoronreinforced/full,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_room)
-"kD" = (
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-/turf/simulated/floor/tiled/dark,
-/area/tcommsat/computer)
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- },
-/area/tcommsat/chamber)
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- pixel_y = 22
- },
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- },
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- },
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-/area/engineering/lower/corridor)
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- },
-/area/tcommsat/chamber)
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-/area/engineering/engine_room)
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- },
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- },
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-/area/engineering/lower/corridor)
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- },
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-/area/engineering/engine_room)
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- },
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- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
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- },
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-/obj/structure/window/reinforced{
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/triumph/station/stairs_one)
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- light_range = 12
- },
-/turf/simulated/floor/bluegrid{
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- name = "Mainframe Base"
- },
-/area/tcommsat/chamber)
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- icon_state = "1-2"
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- },
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- },
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-/area/engineering/lower/corridor)
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- },
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-/obj/structure/grille,
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/atmospherics/pipe/simple/hidden/black,
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- icon_state = "1-2"
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- d2 = 4;
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-/area/tcommsat/computer)
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- },
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-/obj/machinery/shield_diffuser,
-/turf/simulated/wall/r_wall,
-/area/engineering/portnacelle)
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- },
-/obj/item/stool/padded,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/starboardnacelle)
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- d2 = 8;
- icon_state = "4-8"
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-/area/maintenance/engineering)
-"lp" = (
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- },
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- },
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- frequency = 2346;
- id_tag = "portnacelle_sensor"
- },
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-/area/engineering/portnacelle)
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-/obj/item/storage/briefcase/fission/uranium,
-/obj/item/storage/briefcase/fission/uranium,
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- name = "Fuel Rods";
- req_access = list(11)
- },
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- health = 1e+006
- },
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-/area/engineering/engine_room)
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- health = 1e+006
- },
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-/obj/machinery/atmospherics/binary/pump{
- dir = 1;
- name = "Mix to Nacelles"
- },
-/turf/simulated/floor/plating,
-/area/engineering/atmos/monitoring)
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- },
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- pixel_x = 30
- },
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-/area/engineering/lower/corridor)
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- },
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- dir = 8
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- icon_state = "1-2"
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-/turf/simulated/floor/tiled,
-/area/engineering/atmos/monitoring)
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-/area/engineering/atmos)
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- },
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- d2 = 8;
- icon_state = "4-8"
- },
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-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/atmos)
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- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_room)
-"lG" = (
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- dir = 4
- },
-/obj/machinery/portable_atmospherics/powered/scrubber,
-/turf/simulated/floor/plating,
-/area/engineering/engine_eva)
-"lH" = (
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- dir = 8;
- health = 1e+006
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/atmos/storage)
-"lI" = (
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-/obj/structure/catwalk,
-/turf/simulated/floor/airless/ceiling,
-/area/space)
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-/obj/structure/railing{
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- },
-/turf/simulated/floor/plating,
-/area/maintenance/engi_engine)
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-/obj/machinery/door/airlock/maintenance,
-/obj/machinery/door/firedoor,
-/obj/structure/cable{
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- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/plating,
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- },
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- icon_state = "4-8"
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- },
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- },
-/turf/simulated/floor/tiled,
-/area/triumph/station/stairs_one)
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- },
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- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_room)
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- id_tag = "o2_sensor"
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-/turf/simulated/floor/reinforced/oxygen,
-/area/engineering/atmos)
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- },
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- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/engine_room)
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- d2 = 8;
- icon_state = "4-8"
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-/obj/machinery/door/firedoor,
-/obj/machinery/door/airlock/maintenance/engi,
-/turf/simulated/floor/tiled,
-/area/maintenance/engi_engine)
-"lZ" = (
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-/obj/machinery/atmospherics/valve/digital{
- dir = 4;
- name = "Reserve Fuel"
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/starboardnacelle)
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- },
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-/area/engineering/atmos/storage)
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-/area/tcommsat/entrance)
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- },
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-/area/engineering/workshop)
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- },
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- },
-/turf/simulated/floor/tiled,
-/area/engineering/lower/corridor)
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-/obj/machinery/atmospherics/pipe/simple/visible/cyan,
-/turf/simulated/floor/plating,
-/area/engineering/atmos)
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- },
-/obj/machinery/camera/network/engineering,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_room)
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-/obj/item/storage/briefcase/fission/boron,
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- name = "Control Rods";
- req_access = list(11)
- },
-/obj/structure/window/reinforced,
-/obj/item/storage/briefcase/fission/controlmixed,
-/obj/item/storage/briefcase/fission/silver,
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/engine_room)
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- dir = 8;
- frequency = 1443;
- id = "air_in";
- power_rating = 5000
- },
-/turf/simulated/floor/reinforced/airmix,
-/area/engineering/atmos)
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-/obj/item/stack/material/algae,
-/turf/simulated/floor/tiled/techfloor,
-/area/engineering/atmos)
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-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_monitoring)
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- pixel_y = 22
- },
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-/turf/simulated/floor/plating,
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-/obj/structure/railing,
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- },
-/obj/structure/cable{
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- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/dark,
-/area/storage/tech)
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- dir = 10
- },
-/turf/simulated/wall/r_wall,
-/area/engineering/portnacelle)
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- dir = 8
- },
-/obj/structure/railing{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/maintenance/engineering)
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- layer = 2.6
- },
-/obj/item/storage/belt,
-/obj/item/storage/belt,
-/obj/item/storage/belt,
-/obj/item/storage/belt,
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/locker_room)
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- dir = 2
- },
-/obj/machinery/atmospherics/pipe/simple/visible/yellow{
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- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_room)
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-/turf/simulated/floor/tiled,
-/area/triumph/station/stairs_one)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
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- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/engine_room)
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-/area/engineering/break_room)
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- dir = 4
- },
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- dir = 8;
- health = 1e+006
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-/area/engineering/atmos/storage)
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- },
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-/area/engineering/portnacelle)
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- },
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- layer = 2.6
- },
-/obj/structure/window/reinforced{
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- },
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- req_one_access = list(11,24)
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- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/storage)
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- icon_state = "1-2"
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-/obj/item/storage/toolbox/mechanical,
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- layer = 2.9
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-/area/storage/tech)
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- },
-/obj/machinery/vending/engivend,
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-/area/engineering/hallway)
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-/area/engineering/storage)
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- d2 = 8;
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- },
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-/turf/simulated/floor/tiled/techfloor/grid,
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- },
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-/area/maintenance/engi_engine)
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-/area/tcommsat/chamber)
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-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_eva)
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- name = "Fuel Line to Thrusters"
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-/area/engineering/portnacelle)
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- id = "portnacelle_in";
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- },
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- },
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- },
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- },
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- },
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- light_range = 12
- },
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- },
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- },
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- name = "west bump";
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-/area/engineering/engine_room)
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- },
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-/area/engineering/lower/corridor)
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-/area/engineering/engine_room)
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- },
-/turf/simulated/floor/tiled/dark,
-/area/tcommsat/computer)
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-/area/engineering/engine_room)
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-/obj/item/flashlight,
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-/area/tcommsat/computer)
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-/area/engineering/atmos)
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-/turf/simulated/floor/tiled/steel_dirty,
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-/area/engineering/starboardnacelle)
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- },
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- },
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-/area/maintenance/lower/trash_pit)
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- },
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-/turf/space,
-/area/space)
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-/obj/structure/window/phoronreinforced/full,
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-/obj/structure/window/phoronreinforced{
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- },
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- },
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- },
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-/area/engineering/lower/corridor)
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- },
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- },
-/turf/simulated/floor/tiled/techfloor/grid,
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-/turf/simulated/floor/plating,
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- },
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-/area/engineering/atmos)
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-/obj/item/sign{
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- icon_override = 'icons/turf/flooring/decals_vr.dmi';
- icon_state = "warning";
- name = "hazard stripes"
- },
-/turf/simulated/floor/airless/ceiling,
-/area/space)
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-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/atmos)
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-/area/engineering/engine_room)
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- },
-/turf/simulated/floor/tiled/techfloor/grid,
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- dir = 8
- },
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-/area/engineering/engine_eva)
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- },
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- },
-/turf/simulated/floor/tiled,
-/area/triumph/station/stairs_one)
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-/obj/machinery/atmospherics/pipe/manifold/visible/yellow,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/portnacelle)
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- d2 = 2;
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- },
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- },
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-/area/engineering/engine_room)
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-/obj/machinery/atmospherics/pipe/simple/heat_exchanging,
-/turf/space,
-/area/space)
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- },
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- initial_gas_mix = "n2=100;TEMP=80";
- name = "Mainframe Base"
- },
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- dir = 10
- },
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-/area/engineering/locker_room)
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- },
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- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
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-/area/engineering/hallway)
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- dir = 8
- },
-/obj/effect/floor_decal/industrial/warning/corner,
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- },
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- },
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-/area/engineering/engine_room)
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- name = "Engineering Storage"
- },
-/obj/structure/cable/green{
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- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/engineering/storage)
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-/area/engineering/engine_room)
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- layer = 2.9
- },
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-/obj/item/circuitboard/autolathe,
-/obj/item/circuitboard/partslathe,
-/turf/simulated/floor,
-/area/storage/tech)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/door/firedoor,
-/obj/machinery/door/airlock/vault{
- name = "REACTOR ROOM";
- req_one_access = list(10)
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_airlock)
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- layer = 3.3;
- pixel_x = 26
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-/area/engineering/atmos)
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- input_tag = "co2_in";
- name = "Carbon Dioxide Supply Control";
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- sensors = list("nitrous_sensor" = "Tank")
- },
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- layer = 2.9
- },
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- pixel_x = 3;
- pixel_y = -3
- },
-/turf/simulated/floor/plating,
-/area/storage/tech)
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- },
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- },
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-/area/engineering/foyer_mezzenine)
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- icon_state = "pipe-c"
- },
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- d2 = 2;
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- },
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-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
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-/obj/machinery/atmospherics/pipe/manifold/visible/green{
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- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_room)
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-/turf/simulated/floor/tiled/steel_dirty,
-/area/engineering/atmos)
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-/obj/machinery/atmospherics/valve/digital{
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- name = "Emergency Cooling Valve 1"
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_room)
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-/area/engineering/engine_room)
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- d2 = 8;
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-/area/engineering/atmos/monitoring)
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-/obj/item/aicard,
-/obj/item/aiModule/reset,
-/turf/simulated/floor,
-/area/storage/tech)
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- name = "Atmospherics";
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- },
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- dir = 6
- },
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-/turf/space,
-/area/space)
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-/turf/simulated/floor/tiled/dark,
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-/area/triumph/station/stairs_one)
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-/area/engineering/atmos/monitoring)
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- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_room)
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-/area/engineering/locker_room)
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- d2 = 2;
- icon_state = "1-2"
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-/obj/machinery/door/firedoor,
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-/turf/simulated/floor/plating,
-/area/tcommsat/entrance)
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-/area/engineering/portnacelle)
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-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
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- dir = 4
- },
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- density = 0;
- icon_state = "pdoor0";
- id = "eng_sec_lockdown";
- name = "Security Checkpoint Blast Doors";
- opacity = 0
- },
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-/turf/simulated/floor/plating,
-/area/storage/tech)
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- dir = 1
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-/area/engineering/atmos/monitoring)
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-/obj/effect/floor_decal/rust,
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-/area/engineering/atmos)
-"Cr" = (
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- },
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-/area/engineering/engine_room)
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- dir = 1
- },
-/obj/machinery/camera/network/engineering,
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
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- health = 1e+006
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-/area/engineering/atmos/monitoring)
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- },
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-/obj/effect/landmark/start{
- name = "Station Engineer"
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/locker_room)
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-/area/triumph/station/stairs_one)
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- },
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- },
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- },
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-/area/engineering/hallway)
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- },
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- },
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- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/wall/r_wall,
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-/area/crew_quarters/heads/chief)
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- },
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-/area/engineering/lower/corridor)
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- },
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- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_monitoring)
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-/turf/simulated/floor/tiled/dark{
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- },
-/area/tcommsat/chamber)
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- dir = 8
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- },
-/obj/effect/floor_decal/industrial/warning/corner,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_room)
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-/obj/effect/floor_decal/spline/fancy/wood/cee{
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- },
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- id = "EngineEmitter";
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- pixel_y = 7;
- req_access = list(10)
- },
-/obj/machinery/button/remote/blast_door{
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- id = "SupermatterPort";
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- pixel_x = -6;
- pixel_y = 7;
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- frequency = 1441;
- id = "o2_in";
- power_rating = 5000;
- use_power = 1
- },
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- icon_state = "1-2"
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- name = "Restroom"
- },
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-/obj/machinery/door/blast/regular{
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- id = "SupermatterPort";
- layer = 3.3;
- name = "Reactor Blast Door"
- },
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-/obj/structure/grille,
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-/obj/structure/window/reinforced,
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- icon_state = "pdoor0";
- id = "engsec_ld_c";
- name = "Security Checkpoint Blast Doors";
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- icon_state = "0-2"
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- },
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- },
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-/turf/simulated/floor/plating,
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-/area/crew_quarters/heads/chief)
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- },
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-/area/engineering/engine_room)
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- },
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-/turf/simulated/floor/tiled/techfloor/grid,
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- },
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-/area/maintenance/engineering)
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- },
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-/area/crew_quarters/heads/chief)
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- },
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- },
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-/turf/simulated/floor,
-/area/storage/tech)
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- },
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- },
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-/area/engineering/atmos/monitoring)
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- },
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-/area/engineering/storage)
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- name = "Waste Pump";
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- },
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- health = 1e+006
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-/area/engineering/engine_room)
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- },
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- },
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-/obj/machinery/door/firedoor/glass,
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-/obj/structure/cable{
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- },
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-/area/storage/tech)
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- },
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- frequency = 1441;
- pixel_y = 22
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-/obj/machinery/light{
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- },
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-/area/maintenance/engi_engine)
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- },
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- },
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-/area/engineering/engine_room)
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-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/locker_room)
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-/turf/simulated/floor/tiled/techmaint,
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- },
-/obj/machinery/shower{
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- name = "emergency shower"
- },
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-/area/engineering/engine_airlock)
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- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/storage)
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-/obj/item/radio/intercom{
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- name = "Station Intercom (General)";
- pixel_y = 26
- },
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-/area/crew_quarters/heads/chief)
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- d2 = 8;
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- },
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-/area/engineering/lower/corridor)
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-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_smes)
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- },
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-/area/engineering/atmos/monitoring)
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- },
-/turf/simulated/floor/tiled,
-/area/engineering/break_room)
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- d2 = 2;
- icon_state = "1-2"
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-/turf/simulated/floor/plating,
-/area/maintenance/engineering)
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-/obj/structure/catwalk,
-/obj/machinery/door/firedoor,
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/engineering)
-"Ie" = (
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-/turf/space,
-/area/space)
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-/area/space)
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-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/atmos)
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- },
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- },
-/turf/simulated/floor/tiled/techfloor,
-/area/engineering/atmos/storage)
-"Iq" = (
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- },
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-/area/engineering/break_room)
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-/obj/machinery/door/firedoor,
-/turf/simulated/floor/plating,
-/area/engineering/atmos/monitoring)
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- master_tag = null;
- name = "exterior access button";
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- pixel_y = 23
- },
-/obj/effect/map_helper/airlock/button/ext_button,
-/obj/structure/catwalk,
-/turf/simulated/floor/airless/ceiling,
-/area/space)
-"Iw" = (
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/visible/purple,
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/atmos)
-"Ix" = (
-/obj/item/storage/box/glasses/mug,
-/turf/simulated/floor/plating,
-/area/maintenance/engineering)
-"Iy" = (
-/obj/structure/sign/warning{
- name = "\improper DANGER: ENGINE EXHAUST"
- },
-/turf/simulated/wall/r_wall,
-/area/engineering/starboardnacelle)
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-/obj/machinery/alarm{
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- pixel_y = -22
- },
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- d2 = 8;
- icon_state = "4-8"
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-/turf/simulated/floor/plating,
-/area/maintenance/engi_engine)
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-/obj/structure/catwalk,
-/turf/simulated/floor/airless/ceiling,
-/area/space)
-"II" = (
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- },
-/obj/structure/railing{
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- },
-/turf/space,
-/area/space)
-"IJ" = (
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-/area/space)
-"IK" = (
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- },
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-/obj/effect/floor_decal/techfloor/orange{
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- },
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-/area/triumph/station/stairs_one)
-"IL" = (
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-/turf/simulated/floor/reinforced/phoron,
-/area/engineering/atmos)
-"IN" = (
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- },
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- },
-/turf/simulated/floor/tiled,
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-"IP" = (
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-/turf/simulated/floor/carpet/blucarpet,
-/area/crew_quarters/heads/chief)
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- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/engine_room)
-"IT" = (
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-/obj/item/paper_bin,
-/obj/item/pen,
-/obj/item/stamp/ce,
-/turf/simulated/floor/tiled,
-/area/crew_quarters/heads/chief)
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- dir = 1
- },
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-/area/crew_quarters/heads/chief)
-"IW" = (
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- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/techfloor/orange{
- dir = 10
- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
-"Ja" = (
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- },
-/turf/simulated/floor/carpet/blucarpet,
-/area/crew_quarters/heads/chief)
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- dir = 9
- },
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-/turf/space,
-/area/space)
-"Jd" = (
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- },
-/obj/machinery/space_heater,
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- dir = 8
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
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- scrubbing_gas = list(/datum/gas/carbon_dioxide)
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/tcommsat/computer)
-"Je" = (
-/obj/structure/closet/secure_closet/engineering_personal,
-/obj/effect/floor_decal/techfloor/orange{
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- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/locker_room)
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- dir = 1
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/engineering/atmos)
-"Ji" = (
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-/obj/effect/floor_decal/techfloor/orange{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled,
-/area/engineering/lower/corridor)
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- dir = 5
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/starboardnacelle)
-"Jl" = (
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- dir = 5
- },
-/obj/structure/table/bench/padded,
-/obj/effect/landmark/start{
- name = "Station Engineer"
- },
-/obj/item/storage/toolbox/lunchbox/nt,
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/locker_room)
-"Jm" = (
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-/turf/simulated/floor/tiled,
-/area/engineering/engine_room)
-"Jp" = (
-/obj/machinery/atmospherics/portables_connector{
- dir = 8
- },
-/obj/machinery/portable_atmospherics/canister/empty,
-/turf/simulated/floor/tiled/hydro,
-/area/engineering/atmos)
-"Jq" = (
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- dir = 8;
- id = "enginecore";
- name = "Emergency Core Eject";
- pixel_x = -21
- },
-/obj/structure/window/phoronreinforced{
- dir = 1
- },
-/obj/structure/window/phoronreinforced{
- dir = 4
- },
-/obj/structure/window/phoronreinforced,
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/engine_room)
-"Jt" = (
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- name = "west bump";
- pixel_x = -28
- },
-/obj/structure/cable/green,
-/turf/simulated/floor/tiled,
-/area/crew_quarters/heads/chief)
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- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment,
-/obj/effect/floor_decal/techfloor/orange,
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- d2 = 4;
- icon_state = "1-4"
- },
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- name = "Mixed Air Supply Control";
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- info = "If you're reading this, then congratulations. The company somehow figured this station, or ship, is of enough importance that they have a shield system already built-in for you to just flip a switch on! Well... Almost at least. There's a quick checklist you'll need to go through to make sure you don't end up killing everyone on this polished scrapheap. Listen.. Read.. Eh.. Whatever you use to pay attention, start paying attention. You need to make sure those blocks jutting out around that shield are set to max to pull in as much back-up power as possible for when something goes belly-up. Next is the core shield itself. You might think smacking everything to the highest setting and leaving it is the smart move, huh? Welp, no. You'll just pull your entire facilities power to this machine and end up killing everyone trying to protect them. Ironic, isn't it? Nah, what you want is to set a nice middle-ground for this. Also that vertical range? Make sure it's covering every single floor of your facility so no where is at risk. Last... Range. Depends on the structure, but going a LITTLE past the structures size isn't a bad thing, hell it'll even protect ships that fly in if they're small and close enough if you got the range for it. Hope it's not a hostile ship though.Well that's all the critical stuff you need to know about this, now do us proud and don't blow up the dang place on your first shift like many others.Senior Chief Engineer --- (The name seems to of been scribbled out.)"
- },
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- name = "Station Intercom (General)";
- pixel_y = 26
- },
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- },
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-/obj/item/book/manual/engineering_guide,
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- d2 = 2;
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- dir = 8
- },
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- },
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- name = "Powernet Sensor - Engineering Subgrid";
- name_tag = "Engineering Subgrid"
- },
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- },
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- icon_state = "0-8"
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- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_monitoring)
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-/obj/structure/catwalk,
-/obj/machinery/door/airlock/maintenance/engi,
-/obj/machinery/door/firedoor,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/engi_engine)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/visible/purple,
-/turf/simulated/wall/r_wall,
-/area/engineering/atmos)
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-/obj/machinery/atmospherics/pipe/simple/visible/red{
- dir = 6
- },
-/obj/machinery/meter,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/atmos)
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-/obj/machinery/door/airlock/glass_engineering{
- name = "Engineering Hallway";
- req_one_access = null
- },
-/obj/machinery/door/firedoor,
-/turf/simulated/floor/tiled,
-/area/engineering/lower/corridor)
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-/obj/machinery/atmospherics/pipe/manifold/visible/cyan,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_room)
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-/obj/machinery/atmospherics/pipe/simple/visible/red,
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/machinery/meter,
-/turf/simulated/floor/plating,
-/area/engineering/atmos)
-"LM" = (
-/obj/structure/reagent_dispensers/water_cooler/full,
-/turf/simulated/floor/carpet/blucarpet,
-/area/engineering/break_room)
-"LO" = (
-/obj/structure/railing,
-/turf/space,
-/area/space)
-"LQ" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- dir = 6
- },
-/turf/space,
-/area/space)
-"LT" = (
-/obj/structure/shuttle/engine/heater{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/visible/fuel{
- dir = 10
- },
-/turf/simulated/wall/r_wall,
-/area/engineering/starboardnacelle)
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-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- dir = 4
- },
-/obj/machinery/air_sensor{
- frequency = 2345;
- id_tag = "starboardnacelle_sensor"
- },
-/turf/simulated/floor/airless/ceiling,
-/area/engineering/starboardnacelle)
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-/obj/structure/window/reinforced,
-/obj/structure/table/rack{
- dir = 8;
- layer = 2.6
- },
-/obj/item/storage/belt,
-/obj/item/storage/belt,
-/turf/simulated/floor/tiled,
-/area/engineering/atmos/monitoring)
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- dir = 8
- },
-/obj/machinery/light/small/emergency{
- dir = 8
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_eva)
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-/obj/random/trash_pile,
-/obj/structure/railing{
- dir = 8
- },
-/obj/machinery/light/small/emergency{
- dir = 4
- },
-/obj/structure/railing{
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/maintenance/engineering)
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-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/engine_smes)
-"Mc" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/engineering)
-"Md" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- dir = 5
- },
-/turf/simulated/floor/airless/ceiling,
-/area/engineering/portnacelle)
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-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/techfloor/orange{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
-"Mg" = (
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- input_tag = "o2_in";
- name = "Oxygen Supply Control";
- output_tag = "o2_out";
- sensors = list("o2_sensor" = "Tank")
- },
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- dir = 4
- },
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- },
-/turf/simulated/floor/tiled/techfloor,
-/area/engineering/atmos)
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- dir = 1
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/engineering/atmos)
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- dir = 4
- },
-/obj/structure/catwalk,
-/obj/effect/floor_decal/spline/fancy/wood,
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 1
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/turf/simulated/floor/plating,
-/area/engineering/lower/corridor)
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-/turf/simulated/wall/r_wall,
-/area/engineering/atmos/monitoring)
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-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/obj/structure/disposalpipe/segment{
- dir = 8
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/locker_room)
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-/obj/machinery/atmospherics/pipe/manifold/visible/purple,
-/obj/effect/floor_decal/rust,
-/obj/effect/decal/cleanable/dirt,
-/obj/machinery/light/small/emergency,
-/turf/simulated/floor/tiled/techfloor,
-/area/engineering/atmos)
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-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
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- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 8
- },
-/obj/effect/floor_decal/techfloor/orange{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
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-/obj/machinery/atmospherics/binary/passive_gate{
- dir = 8
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/portnacelle)
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- dir = 2
- },
-/obj/machinery/atmospherics/pipe/simple/visible/red{
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- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_room)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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- },
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- dir = 10
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/starboardnacelle)
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- name = "Emergency Cooling Valve 2"
- },
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_room)
-"Mw" = (
-/obj/structure/bed/chair,
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/obj/machinery/atmospherics/pipe/simple/hidden/aux{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/engineering/atmos/monitoring)
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-/obj/effect/floor_decal/industrial/outline/yellow,
-/obj/structure/closet/crate,
-/obj/item/stack/material/phoron{
- amount = 25
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/storage)
-"MC" = (
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- dir = 1
- },
-/obj/structure/railing{
- dir = 8
- },
-/obj/structure/lattice,
-/turf/space,
-/area/space)
-"MF" = (
-/obj/machinery/computer/ship/engines{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/starboardnacelle)
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-/obj/machinery/door/firedoor/glass,
-/obj/structure/grille,
-/obj/structure/window/phoronreinforced/full,
-/obj/structure/window/phoronreinforced{
- dir = 8
- },
-/obj/structure/window/phoronreinforced{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/starboardnacelle)
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-/obj/machinery/power/apc{
- cell_type = /obj/item/cell/super;
- dir = 8;
- name = "west bump";
- pixel_x = -30
- },
-/obj/structure/cable,
-/turf/simulated/floor/plating,
-/area/maintenance/engineering)
-"MI" = (
-/obj/effect/floor_decal/industrial/outline/yellow,
-/obj/machinery/power/port_gen/pacman{
- anchored = 1
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/storage)
-"MJ" = (
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- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/techfloor/orange,
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
-"MK" = (
-/turf/simulated/wall/r_wall,
-/area/engineering/break_room)
-"MN" = (
-/obj/structure/bed/chair,
-/turf/simulated/floor/plating,
-/area/maintenance/engineering)
-"MO" = (
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- id = "portnacelle_blastdoor";
- pixel_y = 24
- },
-/obj/machinery/atmospherics/pipe/simple/visible{
- dir = 4
- },
-/obj/machinery/portable_atmospherics/canister/oxygen,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/portnacelle)
-"MP" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/techfloor/orange,
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 1
- },
-/obj/machinery/light,
-/turf/simulated/floor/tiled,
-/area/engineering/lower/corridor)
-"MS" = (
-/obj/machinery/light{
- dir = 1
- },
-/obj/effect/floor_decal/techfloor/orange{
- dir = 1
- },
-/obj/item/radio/intercom{
- dir = 1;
- name = "Station Intercom (General)";
- pixel_y = 26
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/locker_room)
-"MT" = (
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- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/engineering/lower/corridor)
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- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/item/radio/beacon,
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- dir = 1
- },
-/obj/structure/catwalk,
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 1
- },
-/obj/effect/floor_decal/spline/fancy/wood,
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/turf/simulated/floor/plating,
-/area/triumph/station/stairs_one)
-"MV" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/obj/effect/decal/cleanable/dirt,
-/turf/simulated/floor,
-/area/storage/tech)
-"MW" = (
-/obj/machinery/telecomms/server/presets/medical,
-/turf/simulated/floor/tiled/dark{
- initial_gas_mix = "n2=100;TEMP=80"
- },
-/area/tcommsat/chamber)
-"MX" = (
-/obj/structure/closet/crate,
-/obj/item/circuitboard/smes,
-/obj/item/smes_coil,
-/obj/item/smes_coil,
-/obj/item/smes_coil/super_capacity,
-/obj/item/smes_coil/super_capacity,
-/obj/item/smes_coil/super_io,
-/obj/item/smes_coil/super_io,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/storage)
-"MZ" = (
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-/obj/structure/table/reinforced,
-/obj/item/tool/crowbar,
-/obj/item/tool/screwdriver,
-/obj/item/tool/wrench,
-/turf/simulated/floor/tiled/steel_ridged,
-/area/engineering/atmos/storage)
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- icon_state = "0-2"
- },
-/obj/machinery/power/terminal{
- dir = 1
- },
-/obj/effect/floor_decal/industrial/warning{
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- },
-/obj/structure/sign/warning/radioactive{
- pixel_x = -32
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/engine_smes)
-"Nd" = (
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled/dark,
-/area/tcommsat/computer)
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- dir = 1
- },
-/obj/structure/cable/yellow{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/visible/yellow{
- dir = 4
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-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_room)
-"Nh" = (
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- dir = 6
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/tcommsat/computer)
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- cell_type = /obj/item/cell/super;
- dir = 1;
- name = "north bump";
- pixel_y = 24
- },
-/obj/structure/cable/green{
- icon_state = "0-4"
- },
-/obj/machinery/computer/general_air_control/large_tank_control{
- frequency = 2345;
- input_tag = "starboardnacelle_in";
- name = "Burn Chamber Air Control";
- output_tag = "";
- pressure_setting = 0;
- sensors = list("starboardnacelle_sensor" = "Burn Chamber")
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/starboardnacelle)
-"Nk" = (
-/obj/random/trash_pile,
-/obj/structure/railing,
-/turf/simulated/floor/plating,
-/area/maintenance/engineering)
-"Nl" = (
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- dir = 1
- },
-/obj/machinery/atmospherics/pipe/manifold/visible/cyan{
- dir = 8
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/atmos)
-"Nm" = (
-/obj/structure/closet/radiation,
-/turf/simulated/floor/tiled/techfloor,
-/area/engineering/engine_airlock)
-"Nn" = (
-/obj/structure/table/steel,
-/obj/machinery/cell_charger{
- pixel_y = 5
- },
-/obj/item/multitool,
-/turf/simulated/floor,
-/area/storage/tech)
-"No" = (
-/obj/structure/railing{
- dir = 4
- },
-/turf/space,
-/area/space)
-"Np" = (
-/obj/structure/table/steel,
-/obj/item/storage/bag/circuits/basic,
-/turf/simulated/floor,
-/area/storage/tech)
-"Nq" = (
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- dir = 8
- },
-/obj/machinery/door/airlock/glass_engineering,
-/obj/machinery/door/firedoor,
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
-"Ns" = (
-/obj/machinery/shield_diffuser,
-/obj/structure/catwalk,
-/obj/item/sign{
- dir = 1;
- icon = 'icons/turf/flooring/decals_vr.dmi';
- icon_override = 'icons/turf/flooring/decals_vr.dmi';
- icon_state = "warning";
- name = "hazard stripes"
- },
-/turf/simulated/floor/airless/ceiling,
-/area/space)
-"Nt" = (
-/obj/structure/railing{
- dir = 1
- },
-/obj/machinery/door/firedoor/glass/hidden/steel,
-/obj/effect/floor_decal/techfloor/orange{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/triumph/station/stairs_one)
-"Nv" = (
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-/obj/structure/cable/green{
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- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/door/firedoor,
-/obj/machinery/door/airlock/hatch{
- name = "Port Nacelle"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 1
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/portnacelle)
-"Nw" = (
-/obj/machinery/camera/network/engineering,
-/obj/machinery/atmospherics/valve/digital{
- dir = 4;
- name = "Reserve Fuel"
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/portnacelle)
-"Nx" = (
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-/obj/machinery/power/apc{
- dir = 8;
- name = "west bump";
- pixel_x = -28
- },
-/obj/structure/cable/green{
- d2 = 2;
- icon_state = "0-2"
- },
-/obj/effect/floor_decal/corner_techfloor_grid{
- dir = 9
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/atmos/storage)
-"Ny" = (
-/obj/structure/table/standard,
-/obj/structure/bedsheetbin,
-/obj/random/soap,
-/obj/machinery/light{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/engineering/foyer_mezzenine)
-"NB" = (
-/obj/effect/floor_decal/techfloor/orange{
- dir = 4
- },
-/obj/machinery/door/airlock/glass_engineering,
-/obj/machinery/door/firedoor,
-/turf/simulated/floor/tiled,
-/area/engineering/hallway)
-"ND" = (
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- dir = 8;
- health = 1e+006
- },
-/obj/structure/closet/firecloset,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/turf/simulated/floor/tiled/steel_dirty,
-/area/engineering/atmos/storage)
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- icon_state = "0-2"
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 1
- },
-/obj/machinery/shield_capacitor/advanced,
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/workshop)
-"NF" = (
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- name = "south bump";
- pixel_y = -28
- },
-/obj/effect/floor_decal/techfloor/orange{
- dir = 10
- },
-/obj/structure/cable/green,
-/obj/machinery/autolathe,
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/storage)
-"NG" = (
-/obj/structure/catwalk,
-/obj/effect/floor_decal/spline/fancy/wood,
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 8
- },
-/turf/simulated/floor/plating,
-/area/engineering/lower/corridor)
-"NH" = (
-/obj/machinery/light,
-/obj/structure/table/woodentable,
-/turf/simulated/floor/wood,
-/area/engineering/lower/corridor)
-"NI" = (
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- pixel_y = 30
- },
-/obj/structure/dispenser/phoron,
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/atmos/storage)
-"NK" = (
-/obj/machinery/meter,
-/obj/machinery/atmospherics/pipe/simple/visible/yellow{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/starboardnacelle)
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- },
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- },
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-/obj/item/suit_cooling_unit,
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- },
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- },
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-/area/engineering/starboardnacelle)
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- health = 1e+006
- },
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-/turf/simulated/floor/plating,
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- },
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-/area/engineering/hallway)
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-/obj/machinery/door/firedoor/glass,
-/obj/structure/window/reinforced/full,
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- dir = 1
- },
-/obj/structure/cable{
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- icon_state = "0-4"
- },
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-/area/storage/tech)
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- },
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- },
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-/area/engineering/portnacelle)
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- },
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-/area/engineering/storage)
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- },
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- },
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- },
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-/obj/item/clothing/mask/breath,
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-/area/engineering/storage)
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- layer = 2.6
- },
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- },
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- },
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- },
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- name = "Station Intercom (General)";
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- },
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- },
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- },
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- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable{
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- d2 = 8;
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- },
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- },
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- },
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- },
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-/area/engineering/atmos)
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- },
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- },
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- },
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- },
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-/obj/effect/floor_decal/techfloor/orange,
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/storage)
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-/obj/structure/grille,
-/obj/structure/railing{
- dir = 1
- },
-/turf/space,
-/area/space)
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- fabricator_tag = "Atmos"
- },
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- },
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-/obj/structure/disposalpipe/segment,
-/obj/structure/table/reinforced,
-/obj/item/stack/material/glass/phoronrglass{
- amount = 40
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/storage)
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- dir = 9
- },
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-/area/engineering/starboardnacelle)
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-/area/crew_quarters/heads/chief)
-"OG" = (
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-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/engine_airlock)
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- },
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- },
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- },
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- density = 0;
- icon_state = "pdoor0";
- id = "starboardnacelle_blastdoor";
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- },
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-/area/engineering/lower/corridor)
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- external_pressure_bound = 0;
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- frequency = 1443;
- icon_state = "map_vent_in";
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- internal_pressure_bound = 4000;
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- },
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-/area/engineering/atmos)
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-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/plating,
-/area/engineering/atmos/storage)
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- },
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-/area/engineering/storage)
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-/obj/machinery/door/airlock/glass_engineering{
- name = "Shield Room"
- },
-/turf/simulated/floor/tiled,
-/area/engineering/workshop)
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-/area/maintenance/lower/trash_pit)
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- },
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- name = "Mainframe Base"
- },
-/area/tcommsat/chamber)
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-/area/engineering/atmos)
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-/area/storage/tech)
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-/area/engineering/break_room)
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-/obj/structure/cable/green{
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- d2 = 8;
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- },
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- },
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- dir = 8
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- name = "REACTOR ROOM";
- req_one_access = list(10)
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_room)
-"Ps" = (
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- name = "Atmospheric Technician"
- },
-/turf/simulated/floor/tiled/steel_dirty,
-/area/engineering/atmos/storage)
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- dir = 9
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- dir = 2
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_room)
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- dir = 5
- },
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-/area/engineering/atmos)
-"Pv" = (
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-/area/tcommsat/computer)
-"Py" = (
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- dir = 4
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/atmos/storage)
-"Pz" = (
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-/obj/structure/cable/yellow,
-/obj/machinery/light/small{
- dir = 8
- },
-/turf/simulated/floor/reinforced,
-/area/engineering/engine_room)
-"PB" = (
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-/obj/effect/floor_decal/techfloor/orange/corner{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/triumph/station/stairs_one)
-"PC" = (
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-/obj/structure/bed/chair/comfy/beige{
- dir = 8
- },
-/turf/simulated/floor/wood,
-/area/engineering/break_room)
-"PH" = (
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- dir = 8
- },
-/obj/effect/floor_decal/techfloor/orange{
- dir = 4
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/locker_room)
-"PI" = (
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- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/visible/cyan,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_room)
-"PJ" = (
-/obj/effect/shuttle_landmark/triumph/deck1/starboard,
-/turf/space,
-/area/space)
-"PK" = (
-/obj/machinery/atmospherics/pipe/simple/visible/red,
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 1
- },
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/visible/yellow{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_room)
-"PL" = (
-/obj/structure/lattice,
-/obj/structure/grille,
-/obj/structure/railing{
- dir = 8
- },
-/obj/structure/railing,
-/turf/space,
-/area/space)
-"PN" = (
-/obj/machinery/atmospherics/pipe/simple/visible/red{
- dir = 9
- },
-/turf/simulated/floor/reinforced,
-/area/engineering/engine_room)
-"PP" = (
-/obj/machinery/door/airlock/maintenance/engi,
-/obj/machinery/door/firedoor,
-/turf/simulated/floor/plating,
-/area/engineering/atmos/storage)
-"PQ" = (
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- initial_gas_mix = "n2=100;TEMP=80";
- name = "Mainframe Base"
- },
-/area/tcommsat/chamber)
-"PS" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/cable{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/structure/catwalk,
-/obj/effect/floor_decal/spline/fancy/wood,
-/obj/effect/floor_decal/spline/fancy/wood{
- dir = 1
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/engineering/lower/corridor)
-"PT" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/decal/cleanable/dirt,
-/turf/simulated/floor/tiled/steel_dirty,
-/area/engineering/atmos)
-"PU" = (
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- dir = 4
- },
-/obj/machinery/door/firedoor/glass,
-/obj/structure/grille,
-/obj/structure/window/phoronreinforced/full,
-/obj/machinery/door/blast/regular{
- dir = 2;
- id = "SupermatterPort";
- layer = 3.3;
- name = "Reactor Blast Door"
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_room)
-"PW" = (
-/obj/machinery/atmospherics/pipe/manifold/visible/purple,
-/obj/machinery/light,
-/obj/machinery/meter,
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/atmos)
-"PX" = (
-/obj/machinery/door/firedoor/glass/hidden/steel{
- dir = 2
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/effect/floor_decal/techfloor/orange/corner{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/triumph/station/stairs_one)
-"Qb" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- dir = 10
- },
-/turf/simulated/floor/airless/ceiling,
-/area/engineering/portnacelle)
-"Qc" = (
-/obj/structure/catwalk,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/engi_engine)
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- },
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- icon_state = "warning";
- name = "hazard stripes"
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-/obj/machinery/power/apc{
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- },
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- },
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-/area/storage/tech)
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- dir = 1
- },
-/obj/machinery/camera/network/engineering,
-/turf/simulated/floor/tiled,
-/area/engineering/lower/corridor)
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- d2 = 4;
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- d2 = 2;
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- },
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-/turf/simulated/floor/plating,
-/area/engineering/hallway)
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-/obj/effect/floor_decal/corner_techfloor_grid{
- dir = 10
- },
-/turf/simulated/floor/tiled/techfloor,
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- },
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-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/engine_smes)
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- dir = 4
- },
-/obj/structure/cable{
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- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 8
- },
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-/area/engineering/engine_airlock)
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-/obj/structure/window/reinforced/tinted/frosted{
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- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/locker_room)
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-/obj/machinery/keycard_auth{
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- },
-/turf/simulated/floor/tiled,
-/area/crew_quarters/heads/chief)
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- dir = 8
- },
-/obj/machinery/alarm{
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- pixel_x = -23
- },
-/obj/machinery/light{
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- },
-/obj/effect/floor_decal/borderfloor{
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-/area/engineering/atmos)
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-/obj/item/radio/intercom{
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- name = "Station Intercom (General)";
- pixel_y = 26
- },
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-/area/engineering/starboardnacelle)
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-/area/engineering/lower/corridor)
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-/obj/structure/table/reinforced,
-/obj/item/rcd/advanced,
-/obj/item/rcd_ammo/large,
-/obj/item/rcd_ammo/large,
-/obj/item/rcd_ammo/large,
-/obj/item/rcd_ammo/large,
-/obj/item/rcd_ammo/large,
-/obj/item/rcd_ammo/large,
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-/obj/item/rcd_ammo/large,
-/obj/item/rcd_ammo/large,
-/obj/item/rcd_ammo/large,
-/obj/item/rcd_ammo/large,
-/turf/simulated/floor/tiled,
-/area/crew_quarters/heads/chief)
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- name = "south bump";
- pixel_y = -32
- },
-/obj/structure/cable,
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- dir = 5
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-/area/engineering/engine_eva)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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-/area/engineering/engine_room)
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-/area/engineering/atmos/storage)
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- dir = 1;
- pixel_y = -24
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_room)
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-/obj/structure/cable{
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- d2 = 2;
- icon_state = "1-2"
- },
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-/turf/simulated/floor/tiled,
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- layer = 2.9
- },
-/obj/item/circuitboard/transhuman_synthprinter{
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- pixel_y = 4
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- pixel_y = -2
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- name = "west bump";
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- },
-/obj/structure/cable{
- d2 = 2;
- icon_state = "0-2"
- },
-/turf/simulated/floor/plating,
-/area/storage/tech)
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- d2 = 8;
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- },
-/obj/effect/floor_decal/techfloor/orange{
- dir = 4
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-/turf/simulated/floor/tiled,
-/area/engineering/lower/corridor)
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-/obj/machinery/atmospherics/unary/vent_scrubber/on{
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- },
-/turf/simulated/floor/tiled/white,
-/area/engineering/foyer_mezzenine)
-"TE" = (
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-/turf/simulated/floor/tiled/dark{
- initial_gas_mix = "n2=100;TEMP=80"
- },
-/area/tcommsat/chamber)
-"TG" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/visible/red{
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-/area/engineering/atmos)
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- dir = 1
- },
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/engine_smes)
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-/area/tcommsat/computer)
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- dir = 4
- },
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 8
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/tcommsat/entrance)
-"TQ" = (
-/obj/structure/undies_wardrobe,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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- },
-/obj/machinery/light{
- dir = 1
- },
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-/area/engineering/foyer_mezzenine)
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-/area/engineering/engine_airlock)
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- dir = 1
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/engine_smes)
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-/obj/item/clothing/glasses/meson,
-/obj/item/clothing/glasses/meson,
-/turf/simulated/floor/tiled/techmaint,
-/area/engineering/engine_room)
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- d2 = 8;
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- },
-/obj/machinery/atmospherics/pipe/simple/visible/red,
-/obj/machinery/meter,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_room)
-"TW" = (
-/obj/machinery/camera/network/engineering{
- dir = 4
- },
-/obj/machinery/button/remote/blast_door{
- desc = "A remote control-switch for the engine charging port.";
- dir = 4;
- id = "SupermatterPort";
- name = "Reactor Blast Doors";
- pixel_x = -26;
- pixel_y = -5;
- req_access = list(10)
- },
-/turf/simulated/floor/tiled/techfloor/grid,
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-/obj/effect/map_helper/airlock/atmos/chamber_pump,
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/atmos/storage)
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-/obj/machinery/meter,
-/obj/structure/cable/yellow{
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- d2 = 8;
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-/turf/simulated/floor/tiled/techfloor/grid,
-/area/engineering/engine_room)
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-/obj/structure/catwalk,
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-/obj/structure/cable/green{
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-/turf/simulated/floor/tiled,
-/area/engineering/lower/corridor)
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- dir = 10
- },
-/turf/simulated/floor/bluegrid{
- initial_gas_mix = "n2=100;TEMP=80";
- name = "Mainframe Base"
- },
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diff --git a/maps/nsv_triumph/submaps/poi_h/triumph/triumph-02-deck2.dmm b/maps/nsv_triumph/submaps/poi_h/triumph/triumph-02-deck2.dmm
deleted file mode 100644
index 81af4343b2b..00000000000
--- a/maps/nsv_triumph/submaps/poi_h/triumph/triumph-02-deck2.dmm
+++ /dev/null
@@ -1,37543 +0,0 @@
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- name = "Cargo Docking Hatch"
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-/obj/item/clothing/accessory/permit/gun/bar,
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- },
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- },
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- },
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- },
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- },
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- },
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- },
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diff --git a/maps/nsv_triumph/submaps/poi_h/triumph/triumph-03-deck3.dmm b/maps/nsv_triumph/submaps/poi_h/triumph/triumph-03-deck3.dmm
deleted file mode 100644
index ca803d30cf2..00000000000
--- a/maps/nsv_triumph/submaps/poi_h/triumph/triumph-03-deck3.dmm
+++ /dev/null
@@ -1,47536 +0,0 @@
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-/area/medical/surgeryobs)
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-/area/medical/virology)
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-/area/rnd/storage)
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- },
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-/area/maintenance/research)
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diff --git a/maps/nsv_triumph/submaps/poi_h/triumph/triumph-04-deck4.dmm b/maps/nsv_triumph/submaps/poi_h/triumph/triumph-04-deck4.dmm
deleted file mode 100644
index c6e282c19d5..00000000000
--- a/maps/nsv_triumph/submaps/poi_h/triumph/triumph-04-deck4.dmm
+++ /dev/null
@@ -1,55658 +0,0 @@
-//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
-"abh" = (
-/obj/machinery/door/firedoor/glass/hidden/steel,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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- },
-/turf/simulated/floor/tiled,
-/area/security/hallwayaux)
-"abL" = (
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- id = "hos_office"
- },
-/obj/structure/grille,
-/obj/machinery/door/firedoor/border_only,
-/turf/simulated/floor/plating,
-/area/crew_quarters/heads/hos)
-"acb" = (
-/obj/structure/closet/crate,
-/obj/item/target,
-/obj/item/target,
-/obj/item/target,
-/obj/item/target,
-/obj/item/target,
-/obj/item/target,
-/obj/item/target,
-/obj/structure/cable/green{
- d2 = 2;
- icon_state = "0-2"
- },
-/obj/machinery/power/apc{
- dir = 1;
- name = "north bump";
- pixel_y = 24
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/range)
-"ack" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/turf/simulated/floor/wood,
-/area/crew_quarters/heads/hos)
-"acp" = (
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-/obj/effect/floor_decal/corner/purple{
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- },
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-/area/bridge)
-"acE" = (
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-/obj/effect/floor_decal/steeldecal/steel_decals5{
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- },
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-/area/hallway/secondary/civilian_hallway_mid)
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-/obj/item/book/manual/standard_operating_procedure,
-/turf/simulated/floor/carpet,
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-"adt" = (
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-/obj/effect/floor_decal/techfloor{
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- },
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-/area/hallway/secondary/civilian_hallway_mid)
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-/obj/item/bedsheet/bluedouble,
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-/area/crew_quarters/sleep/CMO_quarters)
-"aeh" = (
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- name = "Gateway Bolts";
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- req_one_access = list(19,44);
- specialfunctions = 4
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-/obj/item/multitool/triumph_buffered,
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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- },
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-/turf/simulated/floor/plating{
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- },
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- },
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- },
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-/area/maintenance/chapel)
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- },
-/obj/structure/table/standard,
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-/turf/simulated/floor/tiled,
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-"amS" = (
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- },
-/obj/effect/floor_decal/corner/beige/border{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/bridge/hallway)
-"anw" = (
-/obj/machinery/camera/network/exploration{
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- },
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- },
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-/area/triumph/station/excursion_dock)
-"anP" = (
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- dir = 1
- },
-/obj/structure/window/reinforced,
-/obj/structure/table/marble,
-/obj/structure/window/reinforced{
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- health = 1e+006
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/item/gun/projectile/luger/brown,
-/turf/simulated/floor/wood,
-/area/crew_quarters/heads/hos)
-"anV" = (
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- layer = 3.3;
- pixel_x = 4;
- pixel_y = 26
- },
-/turf/simulated/floor/wood,
-/area/bridge{
- name = "\improper Official On-Site Office"
- })
-"aoK" = (
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- },
-/obj/effect/floor_decal/corner/red/border{
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- },
-/obj/effect/floor_decal/borderfloorblack/corner2{
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- },
-/obj/effect/floor_decal/corner/red/bordercorner2{
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-/obj/structure/closet/secure_closet/security,
-/obj/machinery/light_switch{
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- pixel_x = -28
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/security_lockerroom)
-"apa" = (
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- d2 = 2;
- dir = 1;
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- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/carpet,
-/area/security/detectives_office)
-"apk" = (
-/obj/structure/table/standard,
-/obj/random/firstaid,
-/obj/item/radio/intercom{
- pixel_y = -24
- },
-/turf/simulated/floor/tiled,
-/area/gateway/prep_room)
-"apq" = (
-/obj/structure/table/steel,
-/obj/machinery/chemical_dispenser/bar_soft/full,
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/obj/machinery/light{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/security/visitor)
-"apt" = (
-/obj/effect/floor_decal/corner/orange/full{
- dir = 1
- },
-/obj/machinery/light{
- dir = 4
- },
-/obj/machinery/computer/ship/sensors{
- dir = 8
- },
-/turf/simulated/floor/tiled/dark,
-/area/bridge)
-"apu" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable/green{
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- d2 = 4;
- icon_state = "1-4"
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/hallway/secondary/civilian_hallway_mid)
-"apM" = (
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- dir = 1;
- name = "north bump";
- pixel_y = 28
- },
-/obj/structure/cable/green{
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled/dark,
-/area/chapel/main)
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-/turf/simulated/floor/tiled/dark,
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-/area/security/prison)
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-/turf/simulated/floor/wood,
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-"avc" = (
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- },
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- },
-/turf/simulated/floor/tiled,
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-"avk" = (
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- name = "Firing Range Door"
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/range)
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- },
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- desc = "To all who have made their journies to our sector, and grew along with it. Thank you."
- },
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-/area/hallway/primary/aft)
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-/obj/item/reagent_containers/hypospray/autoinjector/biginjector/stimm,
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- desc = "A heavier varient of the radiation-resistant voidsuit for explorations. This one features increased armor protection against small and medium arms fire, but comes at the cost of extra weight.";
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- },
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- desc = "A heavier varient of the radiation-resistant voidsuit for explorations. This one features increased armor protection against small and medium arms fire, but comes at the cost of extra weight.";
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- },
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-/area/triumph/surfacebase/sauna)
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- },
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-/area/crew_quarters/captain)
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-/obj/item/gun/projectile/shotgun/pump/combat,
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-/area/security/tactical)
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- },
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-/turf/simulated/floor/tiled,
-/area/bridge/hallway)
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-/area/triumph/station/explorer_medical)
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- },
-/turf/simulated/floor/tiled/dark,
-/area/gateway)
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-/obj/effect/floor_decal/grass_edge,
-/turf/simulated/floor/grass,
-/area/hydroponics/garden)
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- d2 = 2;
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- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/hallway/secondary/civilian_hallway_mid)
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- },
-/obj/effect/map_helper/airlock/door/int_door,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/docking_hallway)
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- },
-/turf/simulated/floor/tiled/dark,
-/area/bridge)
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-/obj/machinery/door/airlock/glass_security,
-/turf/simulated/floor/tiled,
-/area/security/hallwayaux)
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- },
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- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/docking_hallway)
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- pixel_y = 21
- },
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- },
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- },
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- req_one_access = list(1,2,4)
- },
-/obj/machinery/door/firedoor/glass,
-/turf/simulated/floor/tiled/dark,
-/area/security/range)
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- d2 = 8;
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- },
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-/obj/item/storage/toolbox/mechanical,
-/turf/simulated/floor/tiled,
-/area/gateway/prep_room)
-"bKz" = (
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-/turf/simulated/floor/plating,
-/area/maintenance/central)
-"bKC" = (
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-/turf/simulated/floor/grass,
-/area/hydroponics/garden)
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-/obj/structure/closet/crate/freezer/rations,
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-/area/triumph/station/explorer_prep)
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- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
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-/obj/item/aiModule/oneHuman,
-/obj/item/aiModule/purge,
-/obj/item/aiModule/antimov,
-/obj/item/aiModule/teleporterOffline,
-/turf/simulated/floor/tiled/techfloor,
-/area/ai_upload)
-"bNF" = (
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-/turf/simulated/floor/wood,
-/area/vacant/vacant_bar)
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-/area/ai)
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- dir = 8
- },
-/obj/effect/floor_decal/corner/paleblue/full{
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-/area/bridge)
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- icon_state = "fwindow";
- id = "chapel"
- },
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- health = 1e+006
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-/turf/simulated/floor/plating,
-/area/crew_quarters/lounge)
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- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/chapel)
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- },
-/obj/structure/filingcabinet/chestdrawer,
-/turf/simulated/floor/wood,
-/area/lawoffice)
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- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/dark,
-/area/chapel/main)
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- dir = 4
- },
-/obj/machinery/door/window/westleft{
- name = "Funeral Hall"
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/docking_hallway)
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- },
-/turf/simulated/floor/carpet/blucarpet,
-/area/lawoffice)
-"bPa" = (
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- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/triumph/station/excursion_dock)
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- },
-/obj/structure/closet,
-/obj/item/tape_recorder{
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- pixel_y = 2
- },
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- pixel_y = -4
- },
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- },
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-/obj/item/storage/secure/briefcase,
-/obj/item/storage/secure/briefcase,
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- },
-/turf/simulated/floor/wood,
-/area/lawoffice)
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- },
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-/obj/structure/cable/green{
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- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/white,
-/area/triumph/station/explorer_medical)
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- },
-/obj/structure/table/bench/wooden,
-/obj/effect/mist,
-/turf/simulated/floor/wood,
-/area/triumph/surfacebase/sauna)
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- },
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-/turf/simulated/floor/tiled/dark,
-/area/security/armoury)
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- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/chapel)
-"bRA" = (
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-/turf/simulated/floor/plating,
-/area/maintenance/chapel)
-"bRB" = (
-/obj/structure/table/woodentable,
-/obj/item/flashlight/lamp/green,
-/turf/simulated/floor/carpet/oracarpet,
-/area/crew_quarters/sleep/CE_quarters)
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- name = "Head of Security";
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- },
-/obj/machinery/door/firedoor,
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- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/wood,
-/area/crew_quarters/heads/hos)
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-/obj/machinery/camera/network/security{
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-/turf/simulated/floor/tiled,
-/area/security/hallwayaux)
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- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/obj/machinery/door/airlock/glass_security{
- name = "Shuttle Bay";
- req_one_access = list(2)
- },
-/turf/simulated/floor/tiled,
-/area/security/hanger)
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-/turf/simulated/floor/tiled/white,
-/area/security/forensics)
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-/obj/structure/cable/green{
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-/area/crew_quarters/captain)
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- health = 1e+006
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-/area/security/hallwayaux)
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-/area/security/hallwayaux)
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-/turf/simulated/floor/tiled,
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-/area/ai_upload)
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- },
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- icon_state = "4-8"
- },
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-/turf/simulated/floor/tiled,
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-/area/bridge/meeting_room)
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-/turf/simulated/floor,
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- },
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- armor = list("melee" = 50, "bullet" = 40, "laser" = 45, "energy" = 45, "bomb" = 30, "bio" = 100, "rad" = 70);
- desc = "A heavier varient of the radiation-resistant voidsuit for explorations. This one features increased armor protection against small and medium arms fire, but comes at the cost of extra weight.";
- move_speed = 7;
- name = "heavy exploration voidsuit"
- },
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-/obj/machinery/atmospherics/unary/vent_scrubber/on,
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-/area/maintenance/chapel)
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- name = "north bump";
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-/turf/simulated/floor/lino,
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-"fhX" = (
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- name = "Shell Recharging"
- },
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-/area/triumph/station/explorer_showers)
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- dir = 1
- },
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- },
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-/turf/simulated/floor/water/pool,
-/area/triumph/surfacebase/sauna)
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- pixel_y = 7
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- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/warden)
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-/turf/simulated/floor/tiled,
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- d2 = 8;
- icon_state = "4-8"
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- },
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-/obj/item/clothing/accessory/badge/holo,
-/obj/item/clothing/accessory/badge/holo,
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-/obj/item/clothing/accessory/badge/holo,
-/obj/item/clothing/accessory/badge/holo/cord,
-/obj/item/clothing/accessory/badge/holo/cord,
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- },
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-/obj/item/storage/firstaid/regular,
-/obj/item/retail_scanner/security,
-/turf/simulated/floor/tiled/dark,
-/area/security/security_lockerroom)
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- },
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-/area/gateway/prep_room)
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- },
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- },
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- pixel_y = 24;
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-/area/security/riot_control)
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- },
-/obj/effect/floor_decal/corner/green/border{
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- },
-/turf/simulated/floor/tiled/dark,
-/area/security/tactical)
-"fRE" = (
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- name = "Private Restroom";
- req_access = newlist();
- req_one_access = newlist()
- },
-/turf/simulated/floor/tiled,
-/area/crew_quarters/sleep/HOS_quarters)
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- },
-/turf/simulated/floor/tiled/old_cargo/gray,
-/area/maintenance/security_port)
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-/obj/machinery/alarm{
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- },
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- },
-/turf/simulated/floor/tiled/dark,
-/area/triumph/station/stairs_one)
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-/obj/effect/floor_decal/techfloor{
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- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/hallway/primary/aft)
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- },
-/turf/simulated/floor/tiled,
-/area/security/riot_control)
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-/turf/simulated/floor/carpet/bcarpet,
-/area/crew_quarters/captain)
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- id_tag = "expshuttle_door_Ro"
- },
-/obj/machinery/airlock_sensor/airlock_exterior/shuttle{
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- frequency = 1380;
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- pixel_y = 3
- },
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-/turf/simulated/shuttle/plating,
-/area/shuttle/excursion/general)
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-/turf/simulated/floor/tiled,
-/area/security/security_equiptment_storage)
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- },
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- },
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-/area/security/prison)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/door/firedoor,
-/turf/simulated/floor/tiled,
-/area/security/lobby)
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- },
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- },
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-/area/triumph/station/pathfinder_office)
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- },
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-/turf/simulated/floor/wood,
-/area/lawoffice)
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-/area/triumph/station/stairs_one)
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- },
-/obj/effect/landmark/start{
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- },
-/turf/simulated/floor/tiled/dark,
-/area/chapel/main)
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- pixel_y = -24
- },
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-/area/library)
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- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/ai)
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- pixel_y = 9
- },
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- pixel_y = 5
- },
-/turf/simulated/floor/lino,
-/area/chapel/office)
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-/obj/machinery/light/small{
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- },
-/turf/simulated/floor/plating,
-/area/vacant/vacant_bar)
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-/obj/structure/cable/green{
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- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/landmark/shuttle,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/aft)
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- },
-/obj/structure/closet/emcloset,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/docking_hallway)
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- },
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- },
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- },
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-/area/security/hallway)
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-/area/gateway/prep_room)
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- },
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- },
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- },
-/obj/machinery/camera/network/civilian{
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- },
-/turf/simulated/open,
-/area/maintenance/chapel)
-"gap" = (
-/obj/machinery/camera/network/exploration,
-/turf/simulated/floor/tiled,
-/area/triumph/station/explorer_prep)
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- pixel_y = 2
- },
-/turf/simulated/floor/tiled,
-/area/triumph/station/excursion_dock)
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-/turf/simulated/floor/tiled,
-/area/triumph/station/excursion_dock)
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- dir = 10
- },
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-/area/shuttle/civvie/general)
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- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/triumph/surfacebase/tram)
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-/turf/simulated/floor/tiled,
-/area/security/visitor)
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- dir = 9
- },
-/obj/structure/table/bench/wooden,
-/obj/machinery/reagentgrinder,
-/turf/simulated/floor/wood,
-/area/hydroponics/garden)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
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- d2 = 2;
- icon_state = "1-2"
- },
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- },
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- },
-/turf/simulated/floor/tiled,
-/area/security/hallway)
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- dir = 1
- },
-/turf/simulated/floor/carpet/bcarpet,
-/area/library)
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-/area/teleporter)
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- dir = 1
- },
-/obj/structure/filingcabinet,
-/turf/simulated/floor/carpet/bcarpet,
-/area/crew_quarters/sleep/HOP_quarters)
-"geV" = (
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-/area/triumph/surfacebase/sauna)
-"gfo" = (
-/obj/machinery/light,
-/turf/simulated/floor/plating,
-/area/maintenance/chapel)
-"gfO" = (
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-/turf/simulated/floor/tiled,
-/area/triumph/station/explorer_prep)
-"gfW" = (
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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- },
-/obj/structure/closet/hydrant{
- pixel_x = 32
- },
-/turf/simulated/floor/tiled,
-/area/bridge/hallway)
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-/area/bridge{
- name = "\improper Official On-Site Office"
- })
-"ggU" = (
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- dir = 8
- },
-/turf/simulated/floor/tiled/dark,
-/area/bridge)
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- },
-/obj/effect/overmap/visitable/ship/triumph,
-/turf/simulated/floor/tiled/dark,
-/area/bridge)
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-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/turf/simulated/floor/tiled,
-/area/triumph/station/pathfinder_office)
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-/obj/item/flame/candle/candelabra,
-/turf/simulated/floor/wood,
-/area/hallway/secondary/docking_hallway)
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- },
-/obj/effect/floor_decal/corner/orange{
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- },
-/obj/structure/table/reinforced,
-/obj/item/storage/box/donut,
-/turf/simulated/floor/tiled/dark,
-/area/bridge)
-"gkj" = (
-/obj/machinery/disposal,
-/obj/structure/disposalpipe/trunk{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/maintenance/chapel)
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-/obj/effect/floor_decal/borderfloor{
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- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 6
- },
-/turf/simulated/floor/tiled,
-/area/security/hallway)
-"gkx" = (
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- dir = 8
- },
-/obj/structure/flora/ausbushes/fernybush,
-/turf/simulated/floor/water/indoors,
-/area/hydroponics/garden)
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-/obj/effect/floor_decal/borderfloorblack{
- dir = 1
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-/obj/effect/floor_decal/corner/red/border{
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- },
-/turf/simulated/floor/tiled/dark,
-/area/security/warden)
-"glD" = (
-/obj/effect/mist,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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- },
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- },
-/turf/simulated/floor/wood,
-/area/triumph/surfacebase/sauna)
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- },
-/obj/effect/floor_decal/borderfloor{
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-/area/bridge/hallway)
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- dir = 1
- },
-/obj/structure/table/woodentable,
-/obj/machinery/photocopier/faxmachine{
- department = "Pathfinder's Office"
- },
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- },
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- },
-/turf/simulated/floor/tiled,
-/area/triumph/station/pathfinder_office)
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- },
-/turf/simulated/floor/tiled/dark,
-/area/security/armoury)
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- pixel_x = 4;
- pixel_y = 26
- },
-/obj/machinery/media/jukebox,
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/carpet/bcarpet,
-/area/security/training)
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- dir = 1
- },
-/obj/structure/closet/emcloset,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/docking_hallway)
-"gnz" = (
-/obj/structure/table/reinforced,
-/obj/machinery/photocopier/faxmachine{
- department = "Bridge"
- },
-/turf/simulated/floor/tiled/dark,
-/area/bridge)
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-/obj/effect/floor_decal/industrial/outline/yellow,
-/obj/structure/table/rack,
-/turf/simulated/floor/tiled/dark,
-/area/security/nuke_storage)
-"gnU" = (
-/obj/machinery/light/small,
-/turf/simulated/floor/wood,
-/area/crew_quarters/sleep/RD_quarters)
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- name = "xeno_spawn";
- pixel_x = -1
- },
-/obj/structure/toilet{
- pixel_y = 10
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- dir = 4
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-/turf/simulated/floor/tiled/white,
-/area/security/security_bathroom)
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- pixel_y = 32
- },
-/turf/simulated/floor/tiled,
-/area/security/riot_control)
-"gpk" = (
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-/area/chapel/main)
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-/obj/effect/floor_decal/borderfloorblack,
-/obj/machinery/camera/network/security{
- dir = 1
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/armoury)
-"gpP" = (
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- dir = 4
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- dir = 4
- },
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- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/door/airlock/command{
- id_tag = "captaindoor";
- name = "Facility Director's Office";
- req_access = list(20)
- },
-/turf/simulated/floor/wood,
-/area/crew_quarters/captain)
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-/obj/machinery/alarm{
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- pixel_x = -22
- },
-/obj/item/ammo_magazine/s45/practice,
-/obj/item/ammo_magazine/s45/practice,
-/obj/item/ammo_magazine/clip/c762/practice,
-/obj/item/ammo_magazine/clip/c762/practice,
-/turf/simulated/floor/tiled/dark,
-/area/security/range)
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- dir = 6
- },
-/obj/structure/cable{
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- d2 = 4;
- icon_state = "2-4"
- },
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled/dark,
-/area/security/nuke_storage)
-"grG" = (
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- dir = 8
- },
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-/obj/structure/closet/crate/bin{
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- pixel_x = 4;
- pixel_y = 26
- },
-/turf/simulated/floor/tiled,
-/area/security/lobby)
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- dir = 4
- },
-/obj/structure/cable/green{
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- d2 = 4;
- icon_state = "2-4"
- },
-/turf/simulated/floor/tiled,
-/area/security/interrogation)
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-/obj/machinery/door/airlock/glass_security{
- name = "Security EVA";
- req_access = list(2,18);
- req_one_access = null
- },
-/turf/simulated/floor/tiled,
-/area/security/security_equiptment_storage)
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-/turf/simulated/wall/r_wall,
-/area/security/interrogation)
-"gtn" = (
-/obj/machinery/suit_cycler/headofsecurity,
-/turf/simulated/floor/wood,
-/area/crew_quarters/heads/hos)
-"gto" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
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- dir = 1
- },
-/obj/structure/cable/green{
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- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/hallway/primary/aft)
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- dir = 9
- },
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-/turf/simulated/floor/tiled/dark,
-/area/triumph/station/stairs_one)
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-/obj/effect/floor_decal/rust,
-/turf/simulated/floor/tiled,
-/area/security/brig)
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- dir = 1
- },
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- },
-/obj/machinery/light{
- dir = 1
- },
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-/turf/simulated/floor/tiled,
-/area/bridge/hallway)
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- name = "bookcase (Fiction)"
- },
-/obj/item/book/custom_library/fiction,
-/obj/item/book/manual/the_humanized_mice,
-/turf/simulated/floor/carpet/bcarpet,
-/area/library)
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-/turf/simulated/floor/tiled,
-/area/security/security_cell_hallway)
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-/obj/item/robotanalyzer,
-/obj/machinery/light,
-/turf/simulated/floor/tiled,
-/area/triumph/station/explorer_prep)
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-/turf/simulated/floor/tiled/dark,
-/area/security/range)
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-/turf/simulated/wall/r_wall,
-/area/chapel/office)
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-/turf/simulated/floor/tiled,
-/area/security/range)
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- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
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-/turf/simulated/floor/tiled,
-/area/triumph/station/explorer_entry)
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-/turf/simulated/floor/tiled,
-/area/security/interrogation)
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- d2 = 8;
- icon_state = "2-8"
- },
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-/turf/simulated/wall/r_wall,
-/area/security/nuke_storage)
-"haq" = (
-/obj/machinery/recharger/wallcharger{
- pixel_x = 5;
- pixel_y = 32
- },
-/turf/simulated/floor/carpet/bcarpet,
-/area/security/training)
-"hat" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9
- },
-/obj/effect/floor_decal/borderfloorblack,
-/obj/effect/floor_decal/corner/red/border,
-/obj/machinery/camera/network/security{
- dir = 1
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/warden)
-"hba" = (
-/obj/effect/floor_decal/corner/red{
- dir = 5
- },
-/obj/structure/table/reinforced,
-/obj/item/flashlight/lamp,
-/turf/simulated/floor/tiled/dark,
-/area/bridge)
-"hbO" = (
-/turf/simulated/wall,
-/area/crew_quarters/lounge)
-"hcp" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/floor_decal/grass_edge{
- dir = 1
- },
-/obj/structure/flora/ausbushes/ppflowers,
-/obj/machinery/firealarm{
- layer = 3.3;
- pixel_x = 4;
- pixel_y = 26
- },
-/turf/simulated/floor/grass,
-/area/hydroponics/garden)
-"hcP" = (
-/obj/machinery/door/firedoor,
-/obj/machinery/door/blast/regular{
- id = "Cell 3 B";
- name = "Cell 3"
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"hdl" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 1
- },
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/shuttle/excursion/general)
-"hdt" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 4
- },
-/obj/effect/floor_decal/techfloor{
- dir = 8
- },
-/obj/machinery/computer/guestpass{
- dir = 4;
- pixel_x = -28
- },
-/turf/simulated/floor/tiled/dark,
-/area/triumph/station/stairs_one)
-"hdR" = (
-/obj/structure/table/woodentable,
-/obj/item/stack/material/steel{
- amount = 50
- },
-/turf/simulated/floor/plating,
-/area/vacant/vacant_bar)
-"hdY" = (
-/obj/structure/extinguisher_cabinet{
- pixel_y = -31
- },
-/obj/effect/floor_decal/techfloor,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/civilian_hallway_mid)
-"hel" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/triumph/surfacebase/sauna)
-"heB" = (
-/obj/machinery/light_switch{
- dir = 1;
- pixel_y = -24
- },
-/obj/structure/table/woodentable,
-/obj/item/flashlight/lamp/green,
-/obj/item/handcuffs,
-/turf/simulated/floor/carpet,
-/area/security/detectives_office)
-"heR" = (
-/obj/structure/closet/secure_closet/sar{
- req_access = list(5);
- req_one_access = list(5)
- },
-/obj/effect/floor_decal/industrial/outline/blue,
-/obj/item/storage/box/pillbottles,
-/obj/item/storage/box/autoinjectors,
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/obj/item/tank/jetpack/oxygen,
-/obj/item/clothing/accessory/permit/gun/planetside,
-/turf/simulated/floor/tiled/monotile,
-/area/triumph/station/explorer_medical)
-"hfs" = (
-/obj/effect/floor_decal/techfloor/orange,
-/obj/machinery/atmospherics/pipe/manifold/hidden,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/docking_hallway)
-"hfx" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/door/window/eastleft,
-/turf/simulated/floor/tiled/white,
-/area/security/forensics)
-"hfO" = (
-/obj/effect/floor_decal/spline/plain{
- dir = 10
- },
-/obj/structure/table/reinforced,
-/obj/item/clipboard,
-/obj/machinery/newscaster{
- layer = 3.3;
- pixel_x = -27
- },
-/obj/item/storage/briefcase{
- pixel_x = -2;
- pixel_y = -5
- },
-/turf/simulated/floor/carpet/bcarpet,
-/area/lawoffice)
-"hgh" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/turf/simulated/floor/wood,
-/area/hydroponics/garden)
-"hgp" = (
-/obj/effect/floor_decal/techfloor,
-/obj/structure/sign/directions/science{
- pixel_y = -23
- },
-/obj/structure/sign/directions/security{
- dir = 8;
- pixel_y = -29
- },
-/obj/structure/sign/directions/command{
- dir = 4;
- pixel_y = -36
- },
-/obj/structure/sign/directions/medical{
- pixel_y = -42
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/aft)
-"hgG" = (
-/turf/simulated/floor/lino,
-/area/chapel/office)
-"hhl" = (
-/obj/machinery/ai_slipper,
-/obj/structure/cable/cyan{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/turf/simulated/floor/bluegrid,
-/area/ai)
-"hhw" = (
-/obj/effect/floor_decal/techfloor{
- dir = 9
- },
-/obj/machinery/vending/cigarette,
-/turf/simulated/floor/carpet/bcarpet,
-/area/hallway/secondary/civilian_hallway_mid)
-"hhC" = (
-/obj/machinery/door/firedoor,
-/obj/machinery/door/airlock/glass_medical{
- name = "Checkpoint Airlock";
- req_one_access = list(1,2,5,19,43,67)
- },
-/turf/simulated/floor/tiled,
-/area/triumph/station/excursion_dock)
-"hhP" = (
-/obj/machinery/alarm{
- dir = 1;
- pixel_y = -22
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/maintenance/chapel)
-"hhQ" = (
-/obj/structure/bed/chair/office/dark{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/security/interrogation)
-"hiF" = (
-/obj/effect/floor_decal/spline/plain{
- dir = 9
- },
-/obj/structure/closet/lawcloset,
-/obj/machinery/alarm{
- pixel_y = 22
- },
-/obj/machinery/power/apc{
- dir = 8;
- name = "west bump";
- pixel_x = -28
- },
-/obj/structure/cable/green{
- d2 = 4;
- icon_state = "0-4"
- },
-/turf/simulated/floor/wood,
-/area/lawoffice)
-"hjg" = (
-/obj/structure/bed/chair/shuttle{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/shuttle/excursion/cockpit)
-"hjG" = (
-/obj/machinery/washing_machine,
-/turf/simulated/floor/tiled/white,
-/area/security/security_bathroom)
-"hjL" = (
-/obj/structure/window/reinforced/polarized{
- dir = 10;
- icon_state = "fwindow";
- id = "hop_bedroom"
- },
-/obj/structure/grille,
-/obj/structure/window/reinforced/polarized{
- dir = 4;
- id = "hop_bedroom"
- },
-/turf/simulated/floor/airless/ceiling,
-/area/crew_quarters/sleep/HOP_quarters)
-"hkL" = (
-/obj/machinery/vending/snack,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/aft)
-"hlp" = (
-/obj/effect/floor_decal/techfloor{
- dir = 4
- },
-/obj/structure/extinguisher_cabinet{
- dir = 8;
- pixel_x = 30
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/civilian_hallway_mid)
-"hlu" = (
-/obj/effect/floor_decal/borderfloorblack,
-/turf/simulated/floor/tiled/dark,
-/area/security/armoury)
-"hlx" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/obj/item/radio/intercom{
- dir = 1;
- pixel_y = 24;
- req_access = list()
- },
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/security/prison)
-"hly" = (
-/obj/effect/floor_decal/borderfloorwhite,
-/obj/effect/floor_decal/corner/white/border,
-/obj/machinery/chem_master,
-/turf/simulated/floor/tiled/white,
-/area/security/forensics)
-"hlA" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/light{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/obj/structure/closet/hydrant{
- pixel_y = 32
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/security/hallway)
-"hmc" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/effect/floor_decal/borderfloorblack,
-/turf/simulated/floor/tiled/dark,
-/area/security/armoury)
-"hmi" = (
-/obj/structure/sign/warning/secure_area{
- pixel_x = -32
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/beige/border{
- dir = 8
- },
-/obj/machinery/camera/network/command{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/bridge/hallway)
-"hmM" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 4
- },
-/obj/structure/table/bench/wooden,
-/obj/item/instrument/harmonica,
-/turf/simulated/floor/wood,
-/area/hydroponics/garden)
-"hnj" = (
-/obj/machinery/vending/giftvendor,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/aft)
-"hos" = (
-/obj/structure/closet/secure_closet/hos2,
-/obj/item/storage/box/firingpins,
-/obj/item/storage/belt/security,
-/turf/simulated/floor/wood,
-/area/crew_quarters/heads/hos)
-"hoy" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 8
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/ai)
-"hpL" = (
-/obj/structure/displaycase,
-/turf/simulated/floor/wood,
-/area/crew_quarters/captain)
-"hqq" = (
-/obj/machinery/camera/network/security{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"hqv" = (
-/obj/effect/floor_decal/techfloor,
-/obj/effect/floor_decal/techfloor/hole,
-/obj/machinery/ai_status_display{
- pixel_y = -32
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/aft)
-"hqy" = (
-/turf/simulated/floor/tiled,
-/area/triumph/station/excursion_dock)
-"hqz" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/firealarm{
- dir = 4;
- pixel_x = 24
- },
-/obj/effect/floor_decal/borderfloorblack{
- dir = 6
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/armoury)
-"hqT" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/turf/simulated/floor/tiled,
-/area/security/hallwayaux)
-"hqU" = (
-/obj/effect/floor_decal/steeldecal/steel_decals5{
- dir = 8
- },
-/obj/machinery/light{
- dir = 8
- },
-/obj/machinery/atm{
- pixel_x = -33
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/aft)
-"hqX" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 8
- },
-/obj/machinery/light{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/security/hallwayaux)
-"hro" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/beige/border{
- dir = 1
- },
-/obj/machinery/vending/cola,
-/turf/simulated/floor/tiled,
-/area/bridge/hallway)
-"hrq" = (
-/turf/simulated/floor/tiled,
-/area/triumph/station/pathfinder_office)
-"hru" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9
- },
-/turf/simulated/floor/tiled/freezer,
-/area/triumph/surfacebase/sauna)
-"hrX" = (
-/turf/simulated/wall,
-/area/triumph/station/stairs_one)
-"hsj" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 8
- },
-/obj/machinery/light_switch{
- pixel_x = -26;
- pixel_y = -4
- },
-/turf/simulated/floor/tiled,
-/area/security/interrogation)
-"hsN" = (
-/obj/machinery/light{
- dir = 4
- },
-/turf/simulated/floor/wood,
-/area/crew_quarters/lounge)
-"hsW" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/red/border,
-/obj/machinery/light,
-/turf/simulated/floor/tiled,
-/area/security/hallway)
-"htG" = (
-/obj/structure/dogbed,
-/obj/random/plushie,
-/obj/effect/floor_decal/steeldecal,
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"htM" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/triumph/surfacebase/tram)
-"htU" = (
-/obj/structure/catwalk,
-/obj/structure/cable{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/chapel)
-"hum" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/extinguisher_cabinet{
- pixel_y = -31
- },
-/obj/effect/floor_decal/borderfloorblack,
-/obj/effect/floor_decal/corner/red/border,
-/obj/structure/window/reinforced/tinted/frosted{
- dir = 8
- },
-/obj/item/gun/projectile/shotgun/pump/combat{
- ammo_type = /obj/item/ammo_casing/a12g/beanbag;
- desc = "Built for close quarters combat, the Hesphaistos Industries KS-40 is widely regarded as a weapon of choice for repelling boarders. This one has 'Property of the Warden' inscribed on the stock.";
- name = "warden's shotgun"
- },
-/obj/item/book/manual/security_space_law,
-/obj/structure/closet/secure_closet/warden,
-/turf/simulated/floor/tiled/dark,
-/area/security/warden)
-"hur" = (
-/turf/simulated/wall/r_wall,
-/area/security/prison)
-"hus" = (
-/obj/machinery/suit_cycler/director,
-/turf/simulated/floor/wood,
-/area/crew_quarters/captain)
-"huQ" = (
-/obj/machinery/light{
- dir = 8
- },
-/turf/simulated/floor/carpet,
-/area/security/detectives_office)
-"hvb" = (
-/obj/effect/floor_decal/corner/paleblue{
- dir = 5
- },
-/turf/simulated/floor/tiled/dark,
-/area/bridge)
-"hvu" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/aft)
-"hvN" = (
-/obj/structure/table/rack/shelf/steel,
-/obj/item/storage/box/shotgunshells{
- pixel_x = 6;
- pixel_y = -1
- },
-/obj/structure/cable/green{
- icon_state = "0-4"
- },
-/obj/machinery/power/apc{
- dir = 8;
- name = "west bump";
- pixel_x = -28
- },
-/obj/effect/floor_decal/borderfloorblack{
- dir = 8
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 8
- },
-/obj/item/storage/box/shotgunshells{
- pixel_x = 6;
- pixel_y = -1
- },
-/obj/item/storage/box/shotgunshells{
- pixel_x = 6;
- pixel_y = -1
- },
-/obj/item/storage/box/shotgunshells{
- pixel_x = 6;
- pixel_y = -1
- },
-/obj/item/storage/box/shotgunshells{
- pixel_x = 6;
- pixel_y = -1
- },
-/obj/item/storage/box/shotgunammo,
-/obj/item/storage/box/shotgunammo,
-/obj/item/storage/box/stunshells,
-/obj/item/storage/box/stunshells,
-/obj/item/storage/box/stunshells,
-/obj/item/storage/box/stunshells,
-/obj/item/storage/box/flashshells,
-/obj/item/storage/box/flashshells,
-/obj/item/storage/box/flashshells,
-/obj/item/storage/box/flashshells,
-/turf/simulated/floor/tiled/dark,
-/area/security/tactical)
-"hvO" = (
-/obj/structure/safe,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled/dark,
-/area/security/nuke_storage)
-"hvV" = (
-/turf/simulated/wall/r_wall,
-/area/triumph/station/explorer_meeting)
-"hvY" = (
-/turf/simulated/open,
-/area/crew_quarters/lounge)
-"hwr" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/grass,
-/area/hydroponics/garden)
-"hwI" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/catwalk,
-/obj/machinery/alarm{
- dir = 8;
- pixel_x = 24
- },
-/turf/simulated/floor/plating,
-/area/maintenance/security_starboard)
-"hwM" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/door/airlock/glass_security{
- name = "Warden's Office";
- req_access = list(3)
- },
-/obj/machinery/door/firedoor,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/warden)
-"hwU" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
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- },
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- req_access = newlist()
- },
-/obj/machinery/door/firedoor/glass,
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-/turf/simulated/floor/tiled,
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-/obj/item/ammo_magazine/clip/c762/practice,
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-/obj/item/ammo_magazine/clip/c762/practice,
-/turf/simulated/floor/tiled/dark,
-/area/security/range)
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-/turf/simulated/floor/tiled,
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- })
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- },
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-/obj/structure/window/phoronreinforced,
-/turf/simulated/shuttle/floor/voidcraft,
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- icon_state = "0-2"
- },
-/obj/machinery/power/apc{
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- name = "east bump";
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- },
-/turf/simulated/floor/tiled,
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- icon_state = "0-2"
- },
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- name = "north bump";
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- },
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-/obj/structure/bookcase,
-/obj/item/book/custom_library/reference,
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- pixel_y = -24
- },
-/obj/structure/bed/chair/office{
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- },
-/turf/simulated/floor/tiled,
-/area/triumph/surfacebase/tram)
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- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/door/airlock/highsecurity{
- name = "AI Chamber";
- req_access = list(16);
- req_one_access = list()
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
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- },
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- RCon_tag = "DECK 4"
- },
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-/area/maintenance/substation/command)
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-/area/triumph/station/explorer_entry)
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- icon_state = "1-2"
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-/area/security/security_cell_hallway)
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- name = "Public Cold Pool"
- },
-/obj/structure/curtain/open/shower{
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-/area/triumph/surfacebase/sauna)
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-/obj/machinery/cryopod/robot/door/shuttle,
-/obj/machinery/door/firedoor,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/aft)
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- dir = 1
- },
-/obj/structure/closet/emcloset,
-/obj/machinery/camera/network/civilian,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/docking_hallway)
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- dir = 8
- },
-/turf/simulated/shuttle/wall/voidcraft/green,
-/area/shuttle/civvie/general)
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-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/security/range)
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- dir = 1
- },
-/turf/simulated/floor/water/pool,
-/area/triumph/surfacebase/sauna)
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- dir = 4
- },
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- dir = 4
- },
-/obj/structure/closet/hydrant{
- pixel_x = 32
- },
-/turf/simulated/floor/tiled,
-/area/triumph/station/explorer_entry)
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- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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- },
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- },
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- },
-/turf/simulated/floor/tiled,
-/area/triumph/station/explorer_entry)
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- },
-/obj/machinery/computer/guestpass{
- pixel_y = 27
- },
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-/obj/machinery/atmospherics/unary/vent_scrubber/on{
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- },
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- dir = 4
- },
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- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/aft)
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-/obj/machinery/light,
-/turf/simulated/floor/tiled/dark,
-/area/security/security_equiptment_storage)
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-/obj/machinery/vending/tool,
-/turf/simulated/floor/tiled,
-/area/maintenance/tool_storage)
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- d2 = 8;
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- },
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- d2 = 2;
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- },
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- dir = 4
- },
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- },
-/turf/simulated/floor/carpet/bcarpet,
-/area/hallway/secondary/civilian_hallway_mid)
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-/obj/item/binoculars,
-/obj/structure/table/woodentable,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/brown/border,
-/turf/simulated/floor/tiled,
-/area/triumph/station/pathfinder_office)
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- dir = 5
- },
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- dir = 5
- },
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- },
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- },
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- d2 = 4;
- icon_state = "2-4"
- },
-/turf/simulated/floor/tiled,
-/area/security/hallwayaux)
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-/turf/simulated/floor/wood,
-/area/crew_quarters/sleep/CE_quarters)
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- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/dark,
-/area/chapel/main)
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-/obj/structure/table/bench/steel,
-/turf/simulated/floor/tiled,
-/area/triumph/station/explorer_entry)
-"iwU" = (
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- desc = "A tracking beacon embedded in the shuttle systems, to help explorers find where they landed.";
- gps_tag = "SHUTTLE";
- name = "shuttle beacon"
- },
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- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/shuttle/excursion/cockpit)
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- },
-/obj/structure/table/rack/shelf/steel,
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- pixel_y = -6
- },
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- pixel_y = -6
- },
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- pixel_x = -4;
- pixel_y = 6
- },
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- pixel_y = 6
- },
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- dir = 1
- },
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/riot_control)
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- d2 = 8;
- icon_state = "2-8"
- },
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- },
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- dir = 6
- },
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-/area/shuttle/civvie/general)
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-/turf/simulated/floor/carpet,
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- dir = 4
- },
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-/area/library)
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- },
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- dir = 4
- },
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- d1 = 4;
- d2 = 8;
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- },
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- pixel_y = 26
- },
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- dir = 5
- },
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- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/security/prison)
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- dir = 4
- },
-/obj/structure/window/phoronreinforced/full,
-/obj/structure/grille,
-/obj/machinery/door/firedoor,
-/turf/simulated/shuttle/floor/voidcraft,
-/area/bridge{
- name = "\improper Official On-Site Office"
- })
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-/obj/structure/loot_pile/maint/boxfort,
-/turf/simulated/floor/plating,
-/area/maintenance/security_port)
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- dir = 8;
- pixel_x = -12;
- pixel_y = 2
- },
-/turf/simulated/floor/tiled,
-/area/triumph/station/explorer_showers)
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- name = "Exploration Showers"
- },
-/turf/simulated/floor/tiled,
-/area/triumph/station/explorer_showers)
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- dir = 8
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/security/security_cell_hallway)
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- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/power/sensor{
- name = "Powernet Sensor - Deck 4 Subgrid";
- name_tag = "Deck 4 Subgrid"
- },
-/obj/structure/cable/green,
-/turf/simulated/floor/plating,
-/area/maintenance/substation/command)
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- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/security/checkpoint2)
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-/turf/simulated/floor/carpet,
-/area/crew_quarters/heads/hop)
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- dir = 8
- },
-/obj/machinery/firealarm{
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- pixel_y = -24
- },
-/turf/simulated/floor/tiled,
-/area/security/visitor)
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- dir = 4
- },
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-/area/security/interrogation)
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- dir = 4
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/docking_hallway)
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- dir = 5
- },
-/turf/simulated/floor/plating,
-/area/security/hanger)
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-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/turf/simulated/floor/tiled/white,
-/area/triumph/station/explorer_medical)
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- dir = 1
- },
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- dir = 1
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
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- dir = 1
- },
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- },
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- dir = 1
- },
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- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/turf/simulated/floor/tiled,
-/area/security/hallwayaux)
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- dir = 8
- },
-/turf/simulated/floor/wood,
-/area/library)
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-/obj/structure/closet/crate/bin{
- anchored = 1
- },
-/turf/simulated/floor/wood,
-/area/crew_quarters/captain)
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-/obj/item/radio/intercom{
- pixel_y = -24
- },
-/turf/simulated/floor/carpet/sblucarpet,
-/area/chapel/main)
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- dir = 9
- },
-/turf/simulated/floor/tiled/dark,
-/area/bridge)
-"iEQ" = (
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-/area/library)
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-/turf/simulated/shuttle/wall/voidcraft/green,
-/area/shuttle/civvie/cockpit)
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-/obj/effect/floor_decal/techfloor{
- dir = 1
- },
-/obj/machinery/door/firedoor/glass/hidden/steel{
- dir = 1
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/hallway/primary/aft)
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-/obj/machinery/light{
- dir = 4
- },
-/obj/machinery/firealarm{
- dir = 4;
- layer = 3.3;
- pixel_x = 26
- },
-/turf/simulated/floor/tiled,
-/area/security/riot_control)
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- dir = 1
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
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- dir = 1
- },
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- dir = 2
- },
-/turf/simulated/floor/tiled,
-/area/security/hallwayaux)
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-/turf/simulated/wall/r_wall,
-/area/security/riot_control)
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-/obj/machinery/light{
- dir = 1
- },
-/obj/structure/bed/chair/sofa{
- icon_state = "sofamiddle"
- },
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- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/wood,
-/area/security/breakroom)
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-/obj/structure/table/woodentable,
-/obj/machinery/light/small{
- dir = 8
- },
-/turf/simulated/floor/plating,
-/area/vacant/vacant_bar)
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-/obj/machinery/light,
-/obj/structure/bed/chair/office{
- dir = 1
- },
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 8
- },
-/turf/simulated/floor/tiled/steel_grid,
-/area/triumph/surfacebase/tram)
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-/obj/machinery/camera/network/security{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/red/border,
-/turf/simulated/floor/tiled,
-/area/security/hallway)
-"iIW" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/ai)
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- dir = 1
- },
-/obj/effect/floor_decal/corner/white/border{
- dir = 1
- },
-/obj/machinery/dnaforensics,
-/obj/machinery/firealarm{
- layer = 3.3;
- pixel_y = 26
- },
-/obj/machinery/camera/network/security,
-/turf/simulated/floor/tiled/white,
-/area/security/forensics)
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- dir = 4
- },
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- dir = 10
- },
-/turf/simulated/floor/bluegrid,
-/area/ai_upload)
-"iKz" = (
-/obj/structure/bookcase{
- name = "bookcase (Fiction)"
- },
-/turf/simulated/floor/carpet/bcarpet,
-/area/library)
-"iKO" = (
-/obj/machinery/computer/timeclock/premade/south,
-/obj/machinery/door/firedoor,
-/obj/machinery/door/airlock/glass,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/aft)
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- dir = 1
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
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- dir = 1
- },
-/obj/effect/floor_decal/corner/red/bordercorner{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/security/hallway)
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-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 8
- },
-/obj/machinery/door/firedoor,
-/obj/machinery/door/airlock/glass_security,
-/turf/simulated/floor/tiled,
-/area/security/hallwayaux)
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-/obj/structure/cable/green{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/structure/cable/green{
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- d2 = 4;
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- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
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-/turf/simulated/floor/tiled/techfloor/grid,
-/area/hallway/primary/aft)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/turf/simulated/floor/carpet,
-/area/bridge{
- name = "\improper Official On-Site Office"
- })
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- layer = 3.3;
- pixel_x = 4;
- pixel_y = 26
- },
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/wood,
-/area/triumph/station/explorer_meeting)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/riot_control)
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-/obj/effect/floor_decal/steeldecal,
-/obj/effect/floor_decal/steeldecal/steel_decals6,
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"iNL" = (
-/turf/simulated/floor/water/indoors,
-/area/hydroponics/garden)
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-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/red/border,
-/obj/structure/extinguisher_cabinet{
- pixel_y = -31
- },
-/turf/simulated/floor/tiled,
-/area/security/hallway)
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- dir = 9
- },
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- dir = 4
- },
-/turf/simulated/floor/carpet/bcarpet,
-/area/crew_quarters/captain)
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- dir = 4
- },
-/obj/structure/table/bench/wooden,
-/obj/structure/cable/green{
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- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/dark,
-/area/chapel/main)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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- pixel_x = 32
- },
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- dir = 4
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/security/security_cell_hallway)
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-/obj/machinery/light/small{
- dir = 1
- },
-/obj/item/tvcamera,
-/obj/item/tvcamera,
-/obj/structure/table/woodentable,
-/obj/machinery/newscaster{
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- },
-/turf/simulated/floor/carpet/bcarpet,
-/area/library/study)
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-/area/security/training)
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- dir = 5
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 5
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- dir = 5
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- dir = 5
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- dir = 8;
- pixel_x = 24
- },
-/obj/structure/cable/green{
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- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled/white,
-/area/security/forensics)
-"iQv" = (
-/obj/machinery/door/firedoor,
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/door/airlock/maintenance,
-/turf/simulated/floor/plating,
-/area/maintenance/chapel)
-"iQy" = (
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- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 4;
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- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 8
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/aft)
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-/obj/effect/floor_decal/techfloor{
- dir = 9
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/aft)
-"iRi" = (
-/turf/simulated/floor/tiled/steel_grid,
-/area/triumph/surfacebase/tram)
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-/obj/machinery/newscaster{
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- desc = "";
- info = "In the event that more weapon permits are needed, please fax Central Command to request more. Please also include a reason for the request. Blank permits will be shipped to cargo for pickup. If long-term permits are desired, please contact your NanoTrasen Employee Representitive for more information.";
- name = "note from CentCom about permits"
- },
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- name = "director's translocator"
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- },
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-/area/triumph/station/explorer_entry)
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- },
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-/area/triumph/station/explorer_entry)
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- },
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-/turf/simulated/floor/tiled/dark,
-/area/security/security_equiptment_storage)
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-/turf/simulated/floor/plating,
-/area/vacant/vacant_bar)
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- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
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-/obj/structure/bed/chair/office/dark{
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- },
-/turf/simulated/floor/carpet,
-/area/security/detectives_office)
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- dir = 4
- },
-/turf/simulated/floor/tiled,
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- dir = 4
- },
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-/area/chapel/office)
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-/area/maintenance/tool_storage)
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- dir = 4
- },
-/obj/structure/closet/hydrant{
- pixel_x = 32
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-/area/triumph/station/explorer_meeting)
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- dir = 4
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-/turf/simulated/floor/wood,
-/area/triumph/station/explorer_meeting)
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- },
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- },
-/turf/simulated/floor/tiled/dark,
-/area/security/security_lockerroom)
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- },
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- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/ai)
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-/obj/effect/floor_decal/industrial/outline/yellow,
-/obj/structure/closet/secure_closet/freezer/money,
-/obj/machinery/light,
-/turf/simulated/floor/tiled/dark,
-/area/security/nuke_storage)
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-/obj/machinery/door/firedoor,
-/obj/machinery/door/airlock/glass_security{
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- name = "Brig";
- req_access = list(2);
- req_one_access = newlist()
- },
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 4;
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- id = "brig_lockdown";
- name = "Security Blast Doors";
- opacity = 0
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
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-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/obj/structure/table/reinforced,
-/obj/item/flashlight/lamp,
-/obj/effect/floor_decal/spline/plain{
- dir = 5
- },
-/turf/simulated/floor/carpet/bcarpet,
-/area/lawoffice)
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- d2 = 2;
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- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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- },
-/obj/machinery/hologram/holopad,
-/turf/simulated/floor/tiled,
-/area/security/hallway)
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- dir = 4;
- pixel_x = -22
- },
-/turf/simulated/wall/r_wall,
-/area/security/hanger)
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- },
-/turf/simulated/floor/tiled/dark,
-/area/bridge)
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-/turf/simulated/floor/wood,
-/area/security/training)
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- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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-/area/triumph/surfacebase/tram)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled,
-/area/chapel/main)
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- dir = 4
- },
-/obj/effect/floor_decal/corner/yellow{
- dir = 9
- },
-/turf/simulated/floor/tiled/dark,
-/area/bridge)
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-/obj/effect/floor_decal/corner/red/border,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
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- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/security/hallway)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/door/airlock/highsecurity{
- name = "High Security Lockup";
- req_one_access = list(3)
- },
-/obj/machinery/door/firedoor,
-/turf/simulated/floor/tiled/dark,
-/area/security/armoury)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/door/firedoor,
-/obj/machinery/door/airlock/glass_security{
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- name = "Brig";
- req_access = list(2);
- req_one_access = newlist()
- },
-/turf/simulated/floor/tiled,
-/area/security/security_processing)
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- frequency = 1380;
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- master_tag = "civvie_docker";
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- pixel_y = 3
- },
-/turf/simulated/shuttle/wall/voidcraft/green,
-/area/shuttle/civvie/general)
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- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/crew_quarters/lounge)
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- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/structure/bed/chair/shuttle{
- dir = 4
- },
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- },
-/turf/simulated/floor/tiled/old_tile/green,
-/area/shuttle/civvie/cockpit)
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- d2 = 2;
- icon_state = "0-2"
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-/obj/machinery/power/apc{
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- name = "west bump";
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- },
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- },
-/turf/simulated/floor/tiled,
-/area/triumph/station/pathfinder_office)
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- dir = 8
- },
-/obj/structure/table/bench/wooden,
-/turf/simulated/floor/tiled/dark,
-/area/chapel/main)
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- dir = 4
- },
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- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/docking_hallway)
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-/obj/structure/table/woodentable,
-/obj/item/tape_recorder,
-/obj/machinery/keycard_auth{
- pixel_x = -28;
- pixel_y = 6
- },
-/turf/simulated/floor/wood,
-/area/crew_quarters/heads/hos)
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-/obj/machinery/camera/network/security{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
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-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/techfloor{
- dir = 8
- },
-/obj/machinery/station_map{
- dir = 4;
- pixel_x = -32
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/civilian_hallway_mid)
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- dir = 1
- },
-/obj/structure/sign/directions/command{
- dir = 4;
- pixel_y = 36
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/aft)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/maintenance/tool_storage)
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- dir = 4
- },
-/obj/structure/railing{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 8
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/triumph/surfacebase/tram)
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-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/turf/simulated/floor/bluegrid,
-/area/ai_upload)
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-/turf/simulated/floor/wood,
-/area/bridge/meeting_room)
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- pixel_x = -32
- },
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- dir = 9
- },
-/obj/effect/floor_decal/corner/beige/border{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/bridge/hallway)
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-/obj/structure/table/woodentable,
-/obj/item/stack/material/wood{
- amount = 50
- },
-/turf/simulated/floor/wood,
-/area/vacant/vacant_bar)
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-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/turf/simulated/floor/wood,
-/area/lawoffice)
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-/obj/machinery/turretid/stun{
- control_area = "\improper AI Chamber";
- name = "AI Upload turret control";
- pixel_y = -26
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ai_upload)
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-/obj/random/tech_supply,
-/obj/random/tech_supply,
-/obj/random/tech_supply,
-/obj/structure/table/reinforced,
-/turf/simulated/floor/tiled,
-/area/maintenance/tool_storage)
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-/obj/structure/loot_pile/maint/technical,
-/turf/simulated/floor/plating,
-/area/maintenance/chapel)
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-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/obj/structure/closet/walllocker/emerglocker{
- pixel_x = -32
- },
-/obj/structure/cable/cyan{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/turf/simulated/floor/tiled,
-/area/shuttle/excursion/general)
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-/obj/structure/closet/crate/bin{
- anchored = 1
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/beige/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/bridge/hallway)
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- dir = 4
- },
-/obj/effect/floor_decal/grass_edge{
- dir = 1
- },
-/turf/simulated/floor/grass,
-/area/hydroponics/garden)
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-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
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- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/door/firedoor,
-/obj/machinery/door/airlock/glass_security,
-/turf/simulated/floor/tiled,
-/area/security/hallwayaux)
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-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/requests_console/preset/security{
- pixel_y = -31
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/red/border,
-/turf/simulated/floor/tiled,
-/area/security/hallwayaux)
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- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/landmark/shuttle,
-/turf/simulated/floor/tiled,
-/area/hallway/primary/aft)
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-/obj/structure/railing{
- dir = 8
- },
-/obj/effect/floor_decal/grass_edge,
-/obj/structure/lightpost,
-/turf/simulated/floor/grass,
-/area/hydroponics/garden)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/turf/simulated/floor/tiled/old_tile/green,
-/area/shuttle/civvie/general)
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- dir = 8
- },
-/obj/effect/floor_decal/corner/brown/border{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/triumph/station/pathfinder_office)
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- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/turf/simulated/floor/carpet/bcarpet,
-/area/crew_quarters/lounge)
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-/obj/machinery/camera/network/security{
- dir = 1
- },
-/turf/simulated/wall/r_wall,
-/area/security/training)
-"llU" = (
-/obj/structure/table/reinforced,
-/obj/machinery/cell_charger,
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 4
- },
-/obj/random/tech_supply,
-/obj/random/tech_supply,
-/obj/random/tech_supply,
-/obj/random/tech_supply,
-/obj/random/tech_supply,
-/turf/simulated/floor/tiled,
-/area/maintenance/tool_storage)
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-/obj/machinery/door/firedoor,
-/obj/machinery/door/airlock/maintenance/rnd,
-/turf/simulated/floor/plating,
-/area/maintenance/chapel)
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-/obj/machinery/camera/network/security{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/security/visitor)
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- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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- dir = 4
- },
-/obj/effect/floor_decal/corner/beige/bordercorner{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/bridge/hallway)
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- d2 = 4;
- icon_state = "1-4"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/bluegrid,
-/area/ai)
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- dir = 1;
- pixel_y = -24
- },
-/obj/machinery/light/small,
-/turf/simulated/floor/wood,
-/area/library)
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-/obj/effect/floor_decal/corner/red/border,
-/obj/machinery/light,
-/turf/simulated/floor/tiled/dark,
-/area/security/armoury)
-"loE" = (
-/obj/machinery/floodlight,
-/turf/simulated/floor/plating,
-/area/maintenance/chapel)
-"loH" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 8
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/tactical)
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- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/docking_hallway)
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-/obj/effect/floor_decal/borderfloorblack{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/obj/machinery/computer/ship/navigation/telescreen{
- pixel_y = 27
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/warden)
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- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/turf/simulated/floor/carpet/bcarpet,
-/area/library)
-"lpf" = (
-/obj/structure/bed/chair/sofa/right{
- icon_state = "sofaend_right"
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/wood,
-/area/security/breakroom)
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-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 4
- },
-/obj/machinery/alarm{
- dir = 8;
- pixel_x = 24
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/security/hallwayaux)
-"lpL" = (
-/obj/effect/landmark/start{
- name = "Internal Affairs Agent"
- },
-/obj/structure/bed/chair/office/dark{
- dir = 1
- },
-/turf/simulated/floor/carpet/blucarpet,
-/area/lawoffice)
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-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/door/airlock/command{
- name = "NanoTrasen Official On-Site Office";
- req_access = list(19)
- },
-/obj/machinery/door/firedoor/glass,
-/turf/simulated/floor/tiled,
-/area/bridge{
- name = "\improper Official On-Site Office"
- })
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-/obj/machinery/light,
-/obj/machinery/portable_atmospherics/canister/oxygen,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/docking_hallway)
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- dir = 1
- },
-/obj/effect/floor_decal/corner/red/bordercorner{
- dir = 1
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/armoury)
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-/obj/effect/floor_decal/corner/red/full{
- dir = 4
- },
-/obj/machinery/computer/prisoner{
- dir = 8
- },
-/turf/simulated/floor/tiled/dark,
-/area/bridge)
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-/obj/structure/table/standard,
-/obj/item/aiModule/nanotrasen,
-/turf/simulated/floor/tiled/techfloor,
-/area/ai_upload)
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-/obj/structure/table/reinforced,
-/obj/item/storage/toolbox/emergency,
-/obj/random/tech_supply,
-/obj/random/tech_supply,
-/obj/random/tech_supply,
-/turf/simulated/floor/tiled,
-/area/maintenance/tool_storage)
-"lqK" = (
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- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/wood,
-/area/triumph/station/explorer_meeting)
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-/obj/machinery/firealarm{
- layer = 3.3;
- pixel_x = 4;
- pixel_y = 26
- },
-/turf/simulated/floor/tiled,
-/area/triumph/station/explorer_prep)
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-/obj/machinery/newscaster{
- pixel_y = 32
- },
-/turf/simulated/floor/wood,
-/area/crew_quarters/lounge)
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-/obj/machinery/computer/guestpass{
- dir = 4;
- pixel_x = -28
- },
-/turf/simulated/floor/tiled/dark,
-/area/bridge)
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- dir = 10
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- },
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-/area/vacant/vacant_bar)
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- },
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- },
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-/area/shuttle/excursion/cargo)
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-/area/lawoffice)
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- },
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-/area/chapel/main)
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-/turf/simulated/floor/tiled,
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- },
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-/obj/effect/map_helper/airlock/door/ext_door,
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-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/docking_hallway)
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-/turf/simulated/floor/tiled/dark,
-/area/bridge)
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-/obj/item/flashlight/lantern,
-/turf/simulated/floor/tiled,
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-/area/security/training)
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-/area/crew_quarters/sleep/CE_quarters)
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- },
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-/area/security/armoury)
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- },
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- },
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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- },
-/obj/structure/cable/green{
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- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/security/hallwayaux)
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-/turf/simulated/floor/lino,
-/area/chapel/office)
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- },
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-/area/security/range)
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- name = "Station Intercom (General)";
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- },
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- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/hallway/primary/aft)
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-/obj/structure/grille,
-/obj/structure/window/reinforced/polarized{
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- icon_state = "fwindow";
- id = "sec_processing"
- },
-/obj/machinery/door/blast/regular{
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- icon_state = "pdoor0";
- id = "security_lockdown";
- name = "Security Blast Doors";
- opacity = 0
- },
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- dir = 8
- },
-/turf/simulated/floor,
-/area/security/security_cell_hallway)
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- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/triumph/station/excursion_dock)
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- dir = 4
- },
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- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/door/firedoor,
-/obj/machinery/door/airlock/glass,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/aft)
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- },
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- },
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-/area/hallway/secondary/civilian_hallway_mid)
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-/area/maintenance/tool_storage)
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-/obj/structure/railing{
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- },
-/turf/simulated/floor/grass,
-/area/hydroponics/garden)
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-/obj/item/stamp/hos,
-/obj/item/hand_labeler,
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- pixel_y = 2
- },
-/turf/simulated/floor/carpet,
-/area/crew_quarters/heads/hos)
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- req_access = list(22)
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-/obj/machinery/mass_driver{
- dir = 8;
- id = "chapelgun"
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- },
-/turf/simulated/floor/plating,
-/area/hallway/secondary/docking_hallway)
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-/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
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- req_one_access = list(1,2);
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- tag_exterior_door = "sec_shuttle_outer";
- tag_interior_door = "sec_shuttle_inner"
- },
-/turf/simulated/floor/tiled,
-/area/security/hanger)
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- name = "Shuttle Bay Control Room";
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- },
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
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- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/security/hanger)
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-/turf/simulated/floor/wood,
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-/turf/simulated/floor/grass,
-/area/hydroponics/garden)
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-/obj/structure/dogbed{
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- },
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- pixel_y = 32
- },
-/turf/simulated/floor/carpet/bcarpet,
-/area/crew_quarters/sleep/RD_quarters)
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-/obj/machinery/door/airlock/glass_security{
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- req_access = newlist();
- req_one_access = list(2,4)
- },
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-/obj/effect/floor_decal/corner/red/border,
-/turf/simulated/floor/tiled,
-/area/security/prison)
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-/obj/structure/cable/green{
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- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment,
-/obj/machinery/door/airlock/glass_security{
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- req_one_access = list(2)
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/security_lockerroom)
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- name = "Exploration Prep";
- req_access = list();
- req_one_access = list(19,43,67)
- },
-/obj/machinery/door/firedoor,
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- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/triumph/station/explorer_meeting)
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- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/tiled/steel_grid,
-/area/triumph/surfacebase/tram)
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- },
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- },
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- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/turf/simulated/floor/tiled,
-/area/security/hallwayaux)
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- dir = 10
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/armoury)
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-/obj/machinery/power/apc{
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- pixel_y = -28
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/red/border,
-/obj/machinery/door_timer/cell_3{
- pixel_x = -32;
- pixel_y = -32
- },
-/turf/simulated/floor/tiled,
-/area/security/prison)
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- dir = 8
- },
-/obj/machinery/firealarm{
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- pixel_x = -24
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/civilian_hallway_mid)
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-/turf/simulated/floor/plating,
-/area/maintenance/chapel)
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-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/obj/structure/table/marble,
-/obj/machinery/computer/skills{
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- },
-/obj/machinery/keycard_auth{
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- },
-/turf/simulated/floor/carpet,
-/area/bridge{
- name = "\improper Official On-Site Office"
- })
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-/turf/simulated/floor/tiled/steel_grid,
-/area/triumph/surfacebase/tram)
-"nGt" = (
-/obj/structure/dispenser/oxygen,
-/turf/simulated/floor/tiled,
-/area/gateway/prep_room)
-"nGw" = (
-/obj/effect/floor_decal/industrial/warning/full,
-/obj/machinery/mech_recharger,
-/obj/mecha/working/hoverpod{
- maxhealth = 300
- },
-/turf/simulated/floor/tiled,
-/area/shuttle/excursion/cargo)
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-/obj/effect/floor_decal/techfloor,
-/obj/machinery/newscaster{
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- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/aft)
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- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/unary/vent_pump/high_volume{
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- frequency = 1380;
- id_tag = "civvie_dock_pump"
- },
-/obj/effect/map_helper/airlock/atmos/chamber_pump,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/docking_hallway)
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-/obj/machinery/embedded_controller/radio/airlock/docking_port{
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- frequency = 1380;
- id_tag = "deck4_dockarm1";
- pixel_x = -26;
- pixel_y = 1;
- req_one_access = list(13)
- },
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- dir = 6
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/docking_hallway)
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- },
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- dir = 4
- },
-/obj/machinery/firealarm{
- layer = 3.3;
- pixel_x = 4;
- pixel_y = 26
- },
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/triumph/station/excursion_dock)
-"nIw" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/machinery/door/firedoor/glass,
-/turf/simulated/floor/tiled,
-/area/hydroponics/garden)
-"nIA" = (
-/obj/structure/grille,
-/obj/machinery/door/firedoor/border_only,
-/obj/structure/window/reinforced/polarized/full{
- id = "library_study"
- },
-/turf/simulated/floor/plating,
-/area/library/study)
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-/turf/space,
-/area/space)
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-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/door/airlock/voidcraft,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/door/firedoor,
-/turf/simulated/floor/tiled/old_tile/green,
-/area/shuttle/civvie/general)
-"nKv" = (
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- id = "det_office";
- pixel_x = -23
- },
-/obj/structure/table/woodentable,
-/obj/item/flashlight/lamp/green,
-/turf/simulated/floor/carpet,
-/area/security/detectives_office)
-"nKH" = (
-/obj/structure/table/woodentable,
-/obj/item/book/codex/lore/news,
-/turf/simulated/floor/wood,
-/area/library)
-"nLj" = (
-/obj/machinery/door/firedoor,
-/turf/simulated/floor/plating,
-/area/maintenance/chapel)
-"nLt" = (
-/obj/structure/table/reinforced,
-/obj/effect/floor_decal/spline/plain{
- dir = 1
- },
-/turf/simulated/floor/carpet/blucarpet,
-/area/lawoffice)
-"nLY" = (
-/obj/structure/table/reinforced,
-/obj/machinery/light{
- dir = 8
- },
-/obj/machinery/recharger,
-/obj/random/tech_supply,
-/obj/random/tech_supply,
-/turf/simulated/floor/tiled,
-/area/maintenance/tool_storage)
-"nMr" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/effect/floor_decal/techfloor{
- dir = 8
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/civilian_hallway_mid)
-"nNx" = (
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- d1 = 4;
- d2 = 8;
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- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/turf/simulated/floor/tiled,
-/area/bridge/hallway)
-"oNh" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/effect/floor_decal/techfloor{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/triumph/station/stairs_one)
-"oNt" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 8
- },
-/obj/structure/flora/ausbushes/ywflowers,
-/turf/simulated/floor/grass,
-/area/hydroponics/garden)
-"oNE" = (
-/obj/machinery/light{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/brown/border{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/triumph/station/pathfinder_office)
-"oNU" = (
-/obj/structure/table/rack,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/obj/item/toy/syndicateballoon{
- desc = "There is a tag on the back that reads \"FUK NT!11!\". There also seems to be a few names crossed out on the tag... I wonder why we have this even."
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/nuke_storage)
-"oOH" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/structure/bed/chair/comfy/black{
- dir = 4
- },
-/turf/simulated/floor/carpet,
-/area/bridge{
- name = "\improper Official On-Site Office"
- })
-"oOP" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/light{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/security/hallwayaux)
-"oPH" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/techfloor,
-/turf/simulated/floor/tiled/dark,
-/area/triumph/station/stairs_one)
-"oPJ" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 9
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 9
- },
-/obj/effect/floor_decal/borderfloorblack/corner2{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/bordercorner2{
- dir = 1
- },
-/obj/structure/extinguisher_cabinet{
- dir = 1;
- pixel_y = 32
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/security_lockerroom)
-"oQl" = (
-/obj/machinery/power/apc{
- dir = 1;
- name = "north bump";
- pixel_y = 24
- },
-/obj/structure/closet{
- name = "Evidence Closet"
- },
-/obj/structure/cable/green{
- d2 = 2;
- icon_state = "0-2"
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/evidence_storage)
-"oQD" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/obj/machinery/light{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/security/hallway)
-"oRa" = (
-/obj/machinery/alarm{
- dir = 4;
- pixel_x = -22
- },
-/turf/simulated/floor/tiled,
-/area/crew_quarters/sleep/CMO_quarters)
-"oRJ" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/door/firedoor,
-/obj/machinery/door/airlock/glass_security{
- id_tag = "briginner";
- name = "Brig";
- req_access = list(2);
- req_one_access = newlist()
- },
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 4;
- icon_state = "pdoor0";
- id = "brig_lockdown";
- name = "Security Blast Doors";
- opacity = 0
- },
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"oRN" = (
-/obj/structure/closet/crate/bin{
- anchored = 1
- },
-/turf/simulated/floor/carpet/sblucarpet,
-/area/chapel/main)
-"oSw" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/wood,
-/area/crew_quarters/captain)
-"oSL" = (
-/obj/effect/floor_decal/techfloor,
-/obj/machinery/computer/ship/navigation/telescreen{
- pixel_y = -37
- },
-/obj/effect/floor_decal/corner/red/border,
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/aft)
-"oTf" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/obj/structure/closet/hydrant{
- pixel_y = 32
- },
-/turf/simulated/floor/tiled,
-/area/security/prison)
-"oTs" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/obj/machinery/light{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/security/hallwayaux)
-"oUc" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green,
-/obj/machinery/power/apc{
- dir = 4;
- name = "east bump";
- pixel_x = 28
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/security/security_cell_hallway)
-"oUQ" = (
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 4;
- icon_state = "pdoor0";
- id = "cd-blast";
- name = "Facility Director Lockdown";
- opacity = 0
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/door/airlock/command{
- name = "Facility Director's Quarters";
- req_access = list(20)
- },
-/obj/machinery/door/firedoor/glass,
-/turf/simulated/floor/wood,
-/area/crew_quarters/captain)
-"oUS" = (
-/obj/structure/cable/green{
- d2 = 2;
- icon_state = "0-2"
- },
-/obj/structure/grille,
-/obj/machinery/door/firedoor/glass,
-/obj/structure/window/reinforced/polarized{
- dir = 10;
- icon_state = "fwindow";
- id = "sec_processing"
- },
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/turf/simulated/floor/tiled,
-/area/security/visitor)
-"oVi" = (
-/obj/structure/table/rack/shelf,
-/obj/item/tank/oxygen,
-/obj/item/suit_cooling_unit,
-/obj/effect/floor_decal/steeldecal/steel_decals9,
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 1
- },
-/obj/item/clothing/shoes/magboots,
-/obj/item/tank/jetpack/oxygen,
-/obj/effect/floor_decal/borderfloor{
- dir = 6
- },
-/obj/effect/floor_decal/corner/brown/border{
- dir = 6
- },
-/obj/item/pickaxe/drill,
-/obj/item/clothing/suit/space/void/exploration/pathfinder,
-/obj/item/clothing/head/helmet/space/void/exploration/pathfinder,
-/turf/simulated/floor/tiled/monotile,
-/area/triumph/station/pathfinder_office)
-"oVk" = (
-/obj/machinery/light,
-/turf/simulated/floor/tiled,
-/area/security/brig)
-"oVv" = (
-/turf/simulated/floor/tiled,
-/area/security/hallway)
-"oVx" = (
-/obj/machinery/camera/network/civilian{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/bookbinder,
-/turf/simulated/floor/wood,
-/area/library)
-"oVC" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled/dark,
-/area/chapel/main)
-"oVF" = (
-/obj/effect/landmark/map_data/triumph,
-/turf/space,
-/area/space)
-"oVI" = (
-/obj/effect/floor_decal/techfloor/orange{
- dir = 1
- },
-/obj/machinery/light{
- dir = 1
- },
-/obj/machinery/newscaster{
- pixel_y = 32
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/docking_hallway)
-"oVJ" = (
-/obj/structure/table/woodentable,
-/turf/simulated/floor/carpet/oracarpet,
-/area/crew_quarters/sleep/CE_quarters)
-"oWd" = (
-/obj/machinery/hologram/holopad,
-/turf/simulated/floor/tiled,
-/area/triumph/station/pathfinder_office)
-"oWf" = (
-/obj/structure/bed/chair/comfy/red{
- dir = 1
- },
-/turf/simulated/floor/carpet/purcarpet,
-/area/triumph/station/explorer_meeting)
-"oWj" = (
-/obj/effect/floor_decal/steeldecal/steel_decals5{
- dir = 8
- },
-/obj/machinery/camera/network/exploration{
- dir = 4
- },
-/obj/machinery/sleeper,
-/turf/simulated/floor/tiled/white,
-/area/triumph/station/explorer_medical)
-"oWZ" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/bed/chair/comfy/brown{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/aft)
-"oXd" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9
- },
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/nuke_storage)
-"oXC" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 4
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 4
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/obj/structure/closet/secure_closet/security,
-/turf/simulated/floor/tiled/dark,
-/area/security/security_lockerroom)
-"oXK" = (
-/obj/machinery/alarm{
- dir = 1;
- pixel_y = -22
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/ai)
-"oYZ" = (
-/obj/structure/closet/coffin/comfy,
-/obj/machinery/light{
- dir = 8
- },
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/chapel/main)
-"oZg" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/door/firedoor,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/disposalpipe/segment,
-/obj/machinery/door/airlock/maintenance/engi,
-/turf/simulated/floor/plating,
-/area/maintenance/substation/command)
-"pah" = (
-/obj/structure/window/phoronreinforced/full,
-/obj/structure/grille,
-/obj/machinery/door/blast/regular{
- density = 0;
- icon_state = "pdoor0";
- id = "bridge_lockdown";
- name = "Bridge Lockdown";
- opacity = 0
- },
-/obj/machinery/door/firedoor,
-/obj/machinery/door/blast/regular{
- density = 0;
- icon_state = "pdoor0";
- id = "bridge_lockdown";
- name = "Bridge Lockdown";
- opacity = 0
- },
-/obj/structure/window/phoronreinforced{
- dir = 8
- },
-/turf/simulated/shuttle/floor/voidcraft,
-/area/bridge)
-"pak" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/machinery/light,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/red/border,
-/turf/simulated/floor/tiled,
-/area/security/hallway)
-"pat" = (
-/obj/structure/window/phoronreinforced{
- dir = 4
- },
-/obj/structure/window/phoronreinforced/full,
-/obj/structure/grille,
-/obj/machinery/door/blast/regular{
- density = 0;
- icon_state = "pdoor0";
- id = "bridge_lockdown";
- name = "Bridge Lockdown";
- opacity = 0
- },
-/obj/machinery/door/firedoor,
-/turf/simulated/shuttle/floor/voidcraft,
-/area/bridge)
-"pbe" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 1
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/triumph/station/explorer_prep)
-"pbU" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 8
- },
-/turf/simulated/floor/carpet,
-/area/bridge/meeting_room)
-"pbV" = (
-/obj/machinery/door/firedoor,
-/obj/machinery/door/airlock/glass_security{
- name = "Brig Cells";
- req_access = newlist();
- req_one_access = list(2,4)
- },
-/obj/machinery/door/blast/regular{
- density = 0;
- icon_state = "pdoor0";
- id = "brig_lockdown";
- name = "Security Blast Doors";
- opacity = 0
- },
-/turf/simulated/floor/tiled,
-/area/security/prison)
-"pcj" = (
-/obj/effect/floor_decal/corner_techfloor_grid{
- dir = 5
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/triumph/surfacebase/sauna)
-"pcn" = (
-/obj/structure/loot_pile/surface/medicine_cabinet/fresh{
- pixel_y = 28
- },
-/obj/random/unidentified_medicine/fresh_medicine,
-/obj/random/unidentified_medicine/fresh_medicine,
-/obj/random/unidentified_medicine/fresh_medicine,
-/obj/random/unidentified_medicine/fresh_medicine,
-/obj/random/unidentified_medicine/fresh_medicine,
-/obj/random/unidentified_medicine/combat_medicine,
-/obj/random/unidentified_medicine/combat_medicine,
-/obj/random/unidentified_medicine/combat_medicine,
-/obj/random/unidentified_medicine/combat_medicine,
-/obj/random/unidentified_medicine/combat_medicine,
-/obj/structure/table/woodentable,
-/turf/simulated/floor/wood,
-/area/crew_quarters/sleep/CMO_quarters)
-"pcy" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/station_map{
- dir = 4;
- pixel_x = -32
- },
-/obj/effect/floor_decal/techfloor{
- dir = 8
- },
-/obj/machinery/light{
- dir = 8
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/civilian_hallway_mid)
-"pcU" = (
-/obj/effect/landmark/start{
- name = "Pathfinder"
- },
-/obj/structure/bed/chair/office/dark{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/triumph/station/pathfinder_office)
-"pdA" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/railing{
- dir = 4
- },
-/obj/structure/flora/ausbushes/palebush,
-/turf/simulated/floor/grass,
-/area/hydroponics/garden)
-"pdI" = (
-/turf/simulated/floor/wood,
-/area/crew_quarters/captain)
-"pdX" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/light{
- dir = 8
- },
-/turf/simulated/floor/tiled/dark,
-/area/bridge)
-"pee" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/door/firedoor,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/structure/disposalpipe/segment,
-/obj/machinery/door/airlock/maintenance/engi,
-/turf/simulated/floor/plating,
-/area/maintenance/substation/command)
-"pei" = (
-/obj/structure/bookcase{
- name = "bookcase (Reference)"
- },
-/obj/item/book/manual/atmospipes,
-/turf/simulated/floor/wood,
-/area/library)
-"pev" = (
-/obj/effect/landmark/shuttle,
-/obj/effect/floor_decal/techfloor{
- dir = 10
- },
-/obj/machinery/ai_status_display{
- pixel_x = -32
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/hallway/primary/aft)
-"peE" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/security/security_cell_hallway)
-"pfD" = (
-/obj/structure/table/bench/wooden,
-/obj/machinery/light{
- dir = 4
- },
-/turf/simulated/floor/tiled/dark,
-/area/chapel/main)
-"pfJ" = (
-/obj/effect/floor_decal/borderfloorblack,
-/obj/effect/floor_decal/corner/red/border,
-/turf/simulated/floor/tiled/dark,
-/area/security/armoury)
-"pfZ" = (
-/obj/machinery/camera/network/security{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/security/security_processing)
-"pgr" = (
-/obj/structure/table/bench/wooden,
-/obj/machinery/firealarm{
- dir = 1;
- pixel_y = -25
- },
-/obj/effect/mist,
-/turf/simulated/floor/wood,
-/area/triumph/surfacebase/sauna)
-"pgC" = (
-/obj/machinery/camera/network/civilian,
-/obj/effect/floor_decal/techfloor{
- dir = 1
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/primary/aft)
-"pgY" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/floor_decal/grass_edge{
- dir = 1
- },
-/turf/simulated/floor/grass,
-/area/hydroponics/garden)
-"phf" = (
-/obj/structure/closet/hydrant{
- pixel_y = 32
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/aft)
-"phn" = (
-/obj/effect/floor_decal/techfloor{
- dir = 8
- },
-/turf/simulated/floor/carpet/bcarpet,
-/area/hallway/secondary/civilian_hallway_mid)
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- },
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- },
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- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/civilian_hallway_mid)
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-/obj/machinery/camera/network/exploration,
-/obj/machinery/light_switch{
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- pixel_y = 30
- },
-/turf/simulated/floor/tiled,
-/area/gateway/prep_room)
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- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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- },
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-/area/security/security_equiptment_storage)
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-/obj/structure/window/reinforced{
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- },
-/obj/structure/window/reinforced,
-/obj/machinery/door/window/brigdoor/eastright{
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- name = "Facility Director's Voidsuit";
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- },
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-/obj/item/clothing/head/helmet/space/void/captain,
-/obj/item/clothing/shoes/magboots,
-/obj/item/tank/oxygen,
-/obj/item/clothing/mask/breath,
-/turf/simulated/floor/wood,
-/area/crew_quarters/captain)
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- dir = 8
- },
-/obj/machinery/light/small{
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- },
-/turf/simulated/floor/tiled,
-/area/crew_quarters/sleep/CMO_quarters)
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- },
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-/area/library)
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- },
-/turf/simulated/floor/grass,
-/area/hydroponics/garden)
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- },
-/area/triumph/station/explorer_entry)
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-/obj/structure/lattice,
-/turf/space,
-/area/space)
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-/obj/structure/target_stake,
-/turf/simulated/floor/tiled/dark,
-/area/security/range)
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-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/red/border,
-/turf/simulated/floor/tiled,
-/area/security/hallway)
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- },
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- pixel_x = 24
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/evidence_storage)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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- d2 = 2;
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- },
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- },
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- },
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-/turf/simulated/floor/tiled/dark,
-/area/security/evidence_storage)
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-/obj/effect/floor_decal/corner/red/border,
-/obj/machinery/door/firedoor,
-/obj/machinery/door/airlock/glass_security,
-/turf/simulated/floor/tiled,
-/area/security/hallway)
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- dir = 8
- },
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-/area/triumph/surfacebase/tram)
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- dir = 8
- },
-/turf/simulated/floor/tiled/old_tile/green,
-/area/shuttle/civvie/cockpit)
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- },
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- },
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- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/door/firedoor,
-/obj/machinery/door/airlock/glass_security{
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- req_access = newlist();
- req_one_access = list(2,4)
- },
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- },
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- },
-/turf/simulated/floor/tiled,
-/area/security/prison)
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- dir = 4
- },
-/obj/structure/cable/green{
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- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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- },
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- },
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- },
-/obj/machinery/camera/network/security,
-/turf/simulated/floor/tiled,
-/area/security/prison)
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- d2 = 8;
- icon_state = "2-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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- },
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- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/security/interrogation)
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-/area/bridge)
-"poJ" = (
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- layer = 3.3;
- pixel_x = -27
- },
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- dir = 8
- },
-/obj/effect/floor_decal/corner/yellow/full,
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- },
-/turf/simulated/floor/tiled/dark,
-/area/bridge)
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-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/door/firedoor,
-/obj/machinery/door/blast/regular{
- density = 0;
- icon_state = "pdoor0";
- id = "brig_lockdown";
- name = "Security Blast Doors";
- opacity = 0
- },
-/obj/machinery/door/window/brigdoor/southleft{
- dir = 1;
- id = "Cell 1";
- name = "Cell 1";
- req_access = list(2)
- },
-/turf/simulated/floor/tiled,
-/area/security/prison)
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-/obj/structure/cable/green{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/turf/simulated/floor/plating,
-/area/maintenance/chapel)
-"prc" = (
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- dir = 5
- },
-/obj/structure/railing{
- dir = 4
- },
-/turf/simulated/floor/water/indoors,
-/area/hydroponics/garden)
-"prp" = (
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- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
-/obj/structure/table/reinforced,
-/obj/item/cell/high{
- maxcharge = 15000
- },
-/obj/item/cell/high{
- maxcharge = 15000
- },
-/turf/simulated/floor/tiled,
-/area/security/security_equiptment_storage)
-"prx" = (
-/obj/machinery/door/airlock/security{
- name = "Interrogation";
- req_access = newlist();
- req_one_access = list(1,2,4,38)
- },
-/obj/machinery/door/firedoor/glass,
-/turf/simulated/floor/tiled,
-/area/security/interrogation)
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- dir = 4;
- pixel_x = -32
- },
-/turf/simulated/floor/wood,
-/area/crew_quarters/lounge)
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-/area/hallway/primary/aft)
-"psP" = (
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- dir = 8
- },
-/turf/simulated/floor/wood,
-/area/crew_quarters/sleep/CMO_quarters)
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-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/wood,
-/area/triumph/surfacebase/sauna)
-"ptW" = (
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- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
- },
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- dir = 8
- },
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- dir = 4
- },
-/obj/effect/floor_decal/corner/red/bordercorner{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/security/hallway)
-"pui" = (
-/obj/structure/table/woodentable,
-/obj/item/flashlight/lamp/green,
-/turf/simulated/floor/wood,
-/area/library)
-"puX" = (
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- dir = 4
- },
-/obj/structure/closet/crate/bin{
- anchored = 1
- },
-/turf/simulated/floor/wood,
-/area/security/training)
-"puZ" = (
-/turf/simulated/shuttle/wall/voidcraft/hard_corner,
-/area/shuttle/civvie/general)
-"pvc" = (
-/obj/structure/table/rack,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled/dark,
-/area/security/nuke_storage)
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- dir = 4
- },
-/obj/effect/floor_decal/techfloor{
- dir = 4
- },
-/turf/simulated/floor/tiled/dark,
-/area/hallway/secondary/civilian_hallway_mid)
-"pvO" = (
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- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/turf/simulated/floor/wood,
-/area/security/breakroom)
-"pvP" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/turf/simulated/floor/tiled,
-/area/triumph/surfacebase/sauna)
-"pvX" = (
-/obj/structure/cable/green,
-/obj/machinery/power/apc{
- dir = 4;
- name = "east bump";
- pixel_x = 28
- },
-/turf/simulated/floor/wood,
-/area/crew_quarters/sleep/CE_quarters)
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- dir = 4;
- pixel_x = -23
- },
-/turf/simulated/floor/carpet/bcarpet,
-/area/library/study)
-"pwy" = (
-/obj/machinery/camera/network/exploration,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/triumph/station/excursion_dock)
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- dir = 8
- },
-/turf/simulated/floor/tiled/dark,
-/area/triumph/station/stairs_one)
-"pxh" = (
-/obj/structure/table/rack/steel,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/item/clothing/suit/armor/laserproof,
-/obj/item/clothing/shoes/leg_guard/laserproof,
-/obj/item/clothing/gloves/arm_guard/laserproof,
-/obj/item/clothing/head/helmet/laserproof,
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- dir = 1
- },
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- dir = 1
- },
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- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/cable/green{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/armoury)
-"pxT" = (
-/obj/effect/floor_decal/steeldecal/steel_decals5{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals5,
-/turf/simulated/floor/tiled/white,
-/area/triumph/station/explorer_medical)
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- dir = 4
- },
-/obj/structure/railing{
- dir = 1
- },
-/obj/structure/flora/ausbushes/ywflowers,
-/turf/simulated/floor/grass,
-/area/hydroponics/garden)
-"pxZ" = (
-/obj/machinery/door/firedoor/glass,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/obj/machinery/door/airlock/glass_security{
- name = "Equipment Storage";
- req_one_access = list(2)
- },
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/security_lockerroom)
-"pyH" = (
-/obj/structure/sign/goldenplaque{
- desc = "This plaque is thankfully empty, but is dedicated to those that were killed in the line of duty protecting the NSV Triumph, and NanoTrasen as a whole.";
- name = "Memorial Plaque";
- pixel_y = 32
- },
-/turf/simulated/floor/tiled/dark,
-/area/chapel/main)
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- dir = 4;
- pixel_x = -22
- },
-/turf/simulated/floor/tiled,
-/area/security/hanger)
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- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/carpet/sblucarpet,
-/area/chapel/main)
-"pAV" = (
-/obj/machinery/atmospherics/pipe/tank/air,
-/turf/simulated/floor/tiled,
-/area/shuttle/excursion/cargo)
-"pBe" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 1
- },
-/obj/effect/floor_decal/spline/plain{
- dir = 6
- },
-/turf/simulated/floor/carpet/bcarpet,
-/area/lawoffice)
-"pBk" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 6
- },
-/turf/simulated/floor/tiled/white,
-/area/security/security_bathroom)
-"pCc" = (
-/obj/machinery/camera/network/exploration,
-/turf/simulated/floor/tiled,
-/area/triumph/station/excursion_dock)
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- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/turf/simulated/floor/tiled,
-/area/security/security_equiptment_storage)
-"pCC" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 10
- },
-/turf/simulated/wall/r_wall,
-/area/security/hanger)
-"pDS" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/flora/tree/jungle,
-/turf/simulated/floor/grass,
-/area/hydroponics/garden)
-"pEd" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/security/hallway)
-"pET" = (
-/obj/structure/cable/green{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/turf/simulated/floor/tiled,
-/area/hallway/primary/aft)
-"pFz" = (
-/obj/machinery/door/airlock/voidcraft/vertical{
- frequency = 1380;
- id_tag = "civvie_door_Ro"
- },
-/obj/machinery/shield_diffuser,
-/obj/structure/fans/tiny,
-/turf/simulated/floor/tiled/old_tile/green,
-/area/shuttle/civvie/general)
-"pFE" = (
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/hallway/primary/aft)
-"pFL" = (
-/obj/structure/curtain/black{
- anchored = 1;
- icon_state = "open"
- },
-/turf/simulated/floor/wood,
-/area/library)
-"pFV" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
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- dir = 4
- },
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- dir = 4
- },
-/obj/effect/floor_decal/corner/brown/border{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/triumph/station/explorer_prep)
-"pHl" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1
- },
-/turf/simulated/floor/tiled/techfloor/grid,
-/area/triumph/station/excursion_dock)
-"pHp" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/turf/simulated/floor/tiled/white,
-/area/security/forensics)
-"pHP" = (
-/obj/machinery/door/firedoor,
-/turf/simulated/floor/wood,
-/area/hydroponics/garden)
-"pIS" = (
-/obj/effect/floor_decal/techfloor{
- dir = 8
- },
-/obj/structure/closet/crate/bin{
- anchored = 1
- },
-/obj/item/radio/intercom{
- dir = 8;
- pixel_x = -24
- },
-/turf/simulated/floor/carpet/bcarpet,
-/area/hallway/secondary/civilian_hallway_mid)
-"pJe" = (
-/obj/machinery/light{
- dir = 8
- },
-/obj/structure/table/woodentable,
-/turf/simulated/floor/wood,
-/area/triumph/station/explorer_meeting)
-"pJf" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 5
- },
-/obj/effect/floor_decal/corner/red/border{
- dir = 5
- },
-/turf/simulated/floor/tiled/dark,
-/area/security/armoury)
-"pJn" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/wood,
-/area/crew_quarters/captain)
-"pJC" = (
-/obj/structure/table/rack{
- dir = 8;
- layer = 2.6
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/machinery/door/window/southright{
- name = "Hardsuit Storage";
- req_access = list(1,2,18)
- },
-/obj/item/clothing/shoes/magboots,
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-/area/security/visitor)
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- },
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- id = "armoryred";
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diff --git a/maps/nsv_triumph/submaps/poi_h/triumph/triumph-05-flagship.dmm b/maps/nsv_triumph/submaps/poi_h/triumph/triumph-05-flagship.dmm
deleted file mode 100644
index 7033a647dd9..00000000000
--- a/maps/nsv_triumph/submaps/poi_h/triumph/triumph-05-flagship.dmm
+++ /dev/null
@@ -1,36468 +0,0 @@
-//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
-"aa" = (
-/turf/unsimulated/wall/planetary/virgo3b,
-/area/space)
-"ad" = (
-/turf/unsimulated/wall/planetary/virgo3b,
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-"ae" = (
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- icon_state = "burst_l"
- },
-/turf/unsimulated/floor/techfloor_grid,
-/turf/simulated/shuttle/plating/airless/carry,
-/area/shuttle/specops/centcom)
-"af" = (
-/turf/simulated/shuttle/wall/dark{
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- },
-/area/shuttle/specops/centcom)
-"ag" = (
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-/area/centcom/specops)
-"ah" = (
-/turf/unsimulated/wall,
-/area/centcom/specops)
-"ai" = (
-/obj/structure/shuttle/engine/propulsion{
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-/turf/unsimulated/floor/techfloor_grid,
-/turf/simulated/shuttle/plating/airless/carry,
-/area/shuttle/specops/centcom)
-"aj" = (
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-/obj/structure/window/reinforced{
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-/turf/simulated/shuttle/plating/airless,
-/area/shuttle/specops/centcom)
-"ak" = (
-/obj/machinery/computer/security/telescreen{
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- name = "Spec. Ops. Monitor";
- network = list("NETWORK_ERT");
- pixel_y = 30
- },
-/obj/machinery/computer/specops_shuttle,
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- },
-/area/shuttle/specops/centcom)
-"al" = (
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-/turf/simulated/shuttle/floor{
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-/area/shuttle/specops/centcom)
-"am" = (
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- pixel_y = 32
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-/turf/simulated/shuttle/floor{
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- },
-/area/shuttle/specops/centcom)
-"an" = (
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- name = "Emergency NanoMed";
- pixel_x = 28
- },
-/obj/machinery/light{
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- },
-/obj/structure/bed/chair,
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- },
-/area/shuttle/specops/centcom)
-"ao" = (
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-"ap" = (
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-/obj/item/gun/energy/ionrifle,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/unsimulated/floor{
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-"aq" = (
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- },
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-/obj/item/gun/energy/ionrifle/pistol,
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-"ar" = (
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-/turf/unsimulated/floor{
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-/area/centcom/specops)
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-"at" = (
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-/obj/item/ammo_magazine/m545,
-/obj/item/ammo_magazine/m545,
-/obj/item/ammo_magazine/m545,
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- },
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- },
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-/obj/item/storage/belt/medical/emt,
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- },
-/area/centcom/specops)
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- name = "hacked Getmore Chocolate Corp";
- prices = list()
- },
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- icon = 'icons/turf/floors_vr.dmi';
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- },
-/area/centcom/specops)
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- },
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- },
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- },
-/area/centcom/specops)
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-/turf/unsimulated/wall,
-/area/centcom/specops)
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-/obj/machinery/door/blast/regular{
- name = "When Everything else fails."
- },
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- },
-/area/centcom/specops)
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- },
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- name = "Response Team"
- },
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- },
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- },
-/area/centcom/specops)
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-/obj/item/clothing/head/helmet/ert/command,
-/obj/item/storage/backpack/ert/commander,
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- },
-/area/centcom/specops)
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-/obj/item/ammo_casing/nsfw_batt/stun,
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-/obj/item/ammo_casing/nsfw_batt,
-/obj/item/ammo_casing/nsfw_batt,
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-/obj/item/ammo_magazine/nsfw_mag,
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- },
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- },
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- },
-/area/centcom/specops)
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- name = "\improper ARMORY";
- pixel_y = 32
- },
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- icon_state = "vault"
- },
-/area/centcom/specops)
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- },
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-/turf/unsimulated/floor/steel,
-/area/centcom/specops)
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-/obj/item/pinpointer/advpinpointer,
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- },
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- },
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- },
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- },
-/area/centcom/specops)
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- name = "ENGINEERING ACCESS";
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- },
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- },
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- },
-/area/centcom/specops)
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-/obj/item/flashlight,
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- icon_state = "dark"
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- pixel_x = 1;
- pixel_y = 9
- },
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- icon_state = "dark"
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-/obj/item/clothing/accessory/holster/armpit,
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- icon_state = "dark"
- },
-/area/centcom/specops)
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- name = "hacked cigarette machine";
- prices = list();
- products = list(/obj/item/storage/fancy/cigarettes = 10, /obj/item/storage/box/matches = 10, /obj/item/flame/lighter/zippo = 4, /obj/item/clothing/mask/smokable/cigarette/cigar/havana = 2)
- },
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- icon = 'icons/turf/floors_vr.dmi';
- icon_state = "wood"
- },
-/area/centcom/specops)
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-/obj/machinery/vending/cola{
- name = "hacked Robust Softdrinks";
- prices = list()
- },
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- icon = 'icons/turf/floors_vr.dmi';
- icon_state = "wood"
- },
-/area/centcom/specops)
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- icon_state = "dark"
- },
-/area/centcom/specops)
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- amount = 50
- },
-/obj/item/stack/material/glass{
- amount = 50
- },
-/obj/item/stack/material/glass{
- amount = 50
- },
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- amount = 50
- },
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- amount = 50;
- pixel_x = 2;
- pixel_y = 2
- },
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- amount = 50;
- pixel_x = 2;
- pixel_y = 2
- },
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- amount = 50;
- pixel_x = 2;
- pixel_y = 2
- },
-/obj/item/stack/material/steel{
- amount = 50;
- pixel_x = 2;
- pixel_y = 2
- },
-/obj/item/stack/material/plasteel{
- amount = 50
- },
-/obj/item/stack/material/plasteel{
- amount = 50
- },
-/obj/item/stack/material/plasteel{
- amount = 50
- },
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- amount = 50
- },
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- amount = 50
- },
-/obj/item/stack/material/glass/reinforced{
- amount = 50
- },
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- amount = 50
- },
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- pixel_x = 3;
- pixel_y = 3
- },
-/obj/item/storage/briefcase/inflatable{
- pixel_x = 3;
- pixel_y = 3
- },
-/obj/item/storage/briefcase/inflatable{
- pixel_x = 3;
- pixel_y = 3
- },
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- pixel_x = 3;
- pixel_y = 3
- },
-/obj/structure/table/steel_reinforced,
-/obj/item/stack/rods,
-/obj/item/stack/rods,
-/obj/item/stack/material/glass/phoronglass,
-/obj/item/stack/material/glass/phoronglass,
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-/obj/item/stack/rods,
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- icon_state = "dark"
- },
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-/obj/item/storage/box/survival/comp,
-/obj/item/storage/box/survival/comp,
-/obj/item/storage/box/survival/comp,
-/obj/item/storage/box/survival/comp,
-/obj/item/storage/box/survival/comp,
-/obj/item/storage/box/survival/comp,
-/obj/item/storage/box/survival/comp,
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- icon_state = "dark"
- },
-/area/centcom/specops)
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-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
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-/obj/machinery/portable_atmospherics/canister/air,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
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-/obj/machinery/cell_charger,
-/obj/structure/table/reinforced,
-/obj/effect/floor_decal/industrial/outline/blue,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
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-/obj/structure/table/reinforced,
-/obj/item/clothing/mask/gas,
-/obj/item/clothing/mask/gas,
-/obj/item/clothing/mask/gas,
-/obj/item/clothing/mask/gas,
-/obj/item/clothing/mask/gas,
-/obj/item/clothing/mask/gas,
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- icon_state = "dark"
- },
-/area/centcom/specops)
-"cD" = (
-/obj/machinery/computer/teleporter,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
-"cE" = (
-/obj/machinery/teleport/station,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
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-/obj/machinery/teleport/hub,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
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-/obj/machinery/pipedispenser/disposal/orderable,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
-"cH" = (
-/obj/item/circuitboard/aiupload,
-/obj/item/circuitboard/borgupload,
-/obj/item/circuitboard/smes,
-/obj/item/aiModule/nanotrasen,
-/obj/item/aiModule/reset,
-/obj/item/aiModule/freeformcore,
-/obj/item/aiModule/protectStation,
-/obj/item/aiModule/quarantine,
-/obj/item/aiModule/paladin,
-/obj/item/aiModule/robocop,
-/obj/item/aiModule/safeguard,
-/obj/structure/table/steel_reinforced,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
-"cI" = (
-/obj/item/clothing/glasses/welding/superior,
-/obj/item/clothing/glasses/welding/superior,
-/obj/item/clothing/glasses/welding/superior,
-/obj/item/clothing/glasses/welding/superior,
-/obj/item/clothing/glasses/welding/superior,
-/obj/structure/table/steel_reinforced,
-/obj/item/clothing/glasses/welding/superior,
-/obj/item/grenade/chem_grenade/metalfoam,
-/obj/item/grenade/chem_grenade/metalfoam,
-/obj/item/grenade/chem_grenade/metalfoam,
-/obj/item/grenade/chem_grenade/metalfoam,
-/obj/item/grenade/chem_grenade/metalfoam,
-/obj/item/grenade/chem_grenade/metalfoam,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
-"cJ" = (
-/obj/machinery/shieldgen,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
-"cK" = (
-/obj/machinery/portable_atmospherics/powered/scrubber,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
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-/obj/machinery/shieldwallgen,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
-"cM" = (
-/obj/structure/table/reinforced,
-/obj/effect/floor_decal/industrial/outline/blue,
-/obj/item/cell/hyper,
-/obj/item/cell/hyper,
-/obj/item/cell/hyper,
-/obj/item/cell/hyper,
-/obj/item/cell/hyper,
-/obj/item/cell/hyper,
-/obj/item/cell/hyper,
-/obj/item/cell/hyper,
-/obj/item/cell/hyper,
-/obj/item/cell/hyper,
-/obj/item/cell/hyper,
-/obj/item/cell/hyper,
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- icon_state = "dark"
- },
-/area/centcom/specops)
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-/obj/structure/table/rack,
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/mask/breath,
-/obj/effect/floor_decal/industrial/outline/blue,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
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-/obj/machinery/door/airlock/centcom{
- name = "Teleporter";
- req_access = list(103)
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/specops)
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-/turf/unsimulated/wall,
-/area/centcom/main_hall)
-"cQ" = (
-/obj/machinery/vending/tool,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
-"cR" = (
-/obj/structure/table/rack,
-/obj/item/clothing/suit/armor/vest/ert/engineer,
-/obj/item/clothing/suit/armor/vest/ert/engineer,
-/obj/item/clothing/suit/armor/vest/ert/engineer,
-/obj/item/clothing/suit/armor/vest/ert/engineer,
-/obj/item/clothing/head/helmet/ert/engineer,
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-/obj/item/clothing/head/helmet/ert/engineer,
-/obj/item/clothing/head/helmet/ert/engineer,
-/obj/item/storage/backpack/ert/engineer,
-/obj/item/storage/backpack/ert/engineer,
-/obj/item/storage/backpack/ert/engineer,
-/obj/item/storage/backpack/ert/engineer,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
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-/obj/structure/table/rack,
-/obj/item/rig/ert/engineer,
-/obj/item/rig/ert/engineer,
-/obj/item/rig/ert/engineer,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
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-/obj/structure/table/rack,
-/obj/item/flash,
-/obj/item/flash,
-/obj/item/clothing/accessory/storage/brown_vest,
-/obj/item/clothing/accessory/storage/brown_vest,
-/obj/item/clothing/accessory/storage/brown_vest,
-/obj/item/clothing/accessory/storage/brown_vest,
-/obj/item/clothing/accessory/storage/brown_vest,
-/obj/item/clothing/accessory/storage/brown_vest,
-/obj/item/clothing/accessory/storage/brown_drop_pouches,
-/obj/item/clothing/accessory/storage/brown_drop_pouches,
-/obj/item/clothing/accessory/storage/brown_drop_pouches,
-/obj/item/clothing/accessory/storage/brown_drop_pouches,
-/obj/item/clothing/accessory/storage/brown_drop_pouches,
-/obj/item/clothing/accessory/storage/brown_drop_pouches,
-/obj/item/gun/energy/gun/martin,
-/obj/item/gun/energy/gun/martin,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
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-/obj/structure/table/steel_reinforced,
-/obj/item/clothing/gloves/yellow,
-/obj/item/clothing/gloves/yellow,
-/obj/item/clothing/gloves/yellow,
-/obj/item/clothing/gloves/yellow,
-/obj/item/clothing/gloves/yellow,
-/obj/item/clothing/gloves/yellow,
-/obj/item/storage/belt/utility/full,
-/obj/item/storage/belt/utility/full,
-/obj/item/storage/belt/utility/full,
-/obj/item/storage/belt/utility/full,
-/obj/item/storage/belt/utility/full,
-/obj/item/storage/belt/utility/full,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
-"cV" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/clothing/glasses/meson,
-/obj/item/clothing/glasses/meson,
-/obj/item/clothing/glasses/meson,
-/obj/item/clothing/glasses/meson,
-/obj/item/clothing/glasses/meson,
-/obj/item/clothing/glasses/meson,
-/obj/item/barrier_tape_roll/engineering,
-/obj/item/barrier_tape_roll/engineering,
-/obj/item/barrier_tape_roll/engineering,
-/obj/item/barrier_tape_roll/engineering,
-/obj/item/barrier_tape_roll/engineering,
-/obj/item/barrier_tape_roll/engineering,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
-"cW" = (
-/obj/structure/table/rack,
-/obj/item/rig_module/device/rcd,
-/obj/item/rig_module/device/rcd,
-/obj/item/rig_module/device/plasmacutter,
-/obj/item/rig_module/device/plasmacutter,
-/obj/effect/floor_decal/industrial/outline/blue,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
-"cX" = (
-/obj/structure/table/rack,
-/obj/item/rig_module/chem_dispenser/combat,
-/obj/item/rig_module/chem_dispenser/combat,
-/obj/item/rig_module/chem_dispenser/injector,
-/obj/item/rig_module/chem_dispenser/injector,
-/obj/item/rig_module/device/healthscanner,
-/obj/item/rig_module/device/healthscanner,
-/obj/effect/floor_decal/industrial/outline/blue,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
-"cY" = (
-/obj/structure/table/rack,
-/obj/item/rig_module/mounted/egun,
-/obj/item/rig_module/mounted/egun,
-/obj/effect/floor_decal/industrial/outline/blue,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
-"cZ" = (
-/obj/structure/table/reinforced,
-/obj/item/tool/crowbar,
-/obj/item/tool/screwdriver,
-/obj/item/tool/wrench,
-/obj/item/tool/crowbar,
-/obj/item/tool/screwdriver,
-/obj/item/tool/wrench,
-/obj/effect/floor_decal/industrial/outline/blue,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
-"da" = (
-/obj/structure/table/rack,
-/obj/item/rig_module/device/drill,
-/obj/item/rig_module/device/drill,
-/obj/item/rig_module/maneuvering_jets,
-/obj/item/rig_module/maneuvering_jets,
-/obj/effect/floor_decal/industrial/outline/blue,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
-"db" = (
-/obj/structure/table/rack,
-/obj/item/rig_module/mounted/taser,
-/obj/item/rig_module/mounted/taser,
-/obj/item/rig_module/mounted/taser,
-/obj/effect/floor_decal/industrial/outline/blue,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
-"dc" = (
-/obj/structure/table/rack,
-/obj/effect/floor_decal/industrial/outline/blue,
-/obj/item/rig_module/rescue_pharm,
-/obj/item/rig_module/sprinter,
-/obj/item/rig_module/sprinter,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
-"dd" = (
-/obj/structure/closet/crate,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/shoes/magboots,
-/obj/item/storage/box,
-/obj/item/storage/box,
-/obj/item/storage/box,
-/obj/item/storage/box,
-/obj/item/storage/box,
-/obj/item/storage/box,
-/obj/effect/floor_decal/industrial/outline/blue,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
-"de" = (
-/obj/machinery/autolathe{
- desc = "Your typical Autolathe. It appears to have much more options than your regular one, however...";
- hacked = 1;
- name = "Unlocked Autolathe"
- },
-/obj/effect/floor_decal/industrial/outline/blue,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
-"df" = (
-/obj/structure/dispenser/oxygen,
-/obj/effect/floor_decal/industrial/outline/blue,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
-"dg" = (
-/obj/machinery/portable_atmospherics/canister/oxygen,
-/obj/effect/floor_decal/industrial/outline/blue,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
-"dh" = (
-/obj/structure/table/rack,
-/obj/item/tank/emergency/oxygen/double,
-/obj/item/tank/emergency/oxygen/double,
-/obj/item/tank/emergency/oxygen/double,
-/obj/item/tank/emergency/oxygen/double,
-/obj/item/tank/emergency/oxygen/double,
-/obj/item/tank/emergency/oxygen/double,
-/obj/item/tank/emergency/oxygen/double,
-/obj/item/tank/emergency/oxygen/double,
-/obj/effect/floor_decal/industrial/outline/blue,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
-"di" = (
-/obj/machinery/door/airlock/centcom{
- name = "Commander";
- req_access = list(103)
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/specops)
-"dj" = (
-/obj/machinery/porta_turret/crescent{
- density = 1
- },
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"dk" = (
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"dl" = (
-/obj/machinery/door/airlock/centcom{
- name = "Special Operations";
- req_access = list(103)
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/specops)
-"dm" = (
-/turf/unsimulated/wall,
-/area/centcom/control)
-"dn" = (
-/turf/unsimulated/wall/planetary/virgo3b,
-/area/centcom/control)
-"do" = (
-/obj/machinery/camera/network/crescent,
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"dp" = (
-/obj/machinery/door/airlock/centcom{
- name = "Special Operations";
- req_access = list(103)
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/specops)
-"dq" = (
-/turf/unsimulated/floor/steel,
-/area/centcom/specops)
-"dr" = (
-/obj/machinery/porta_turret/crescent{
- density = 1
- },
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/unsimulated/floor/steel,
-/area/centcom/specops)
-"ds" = (
-/obj/structure/bed/roller,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/control)
-"dt" = (
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/control)
-"du" = (
-/obj/structure/bed,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/control)
-"dv" = (
-/obj/item/gun/energy/sizegun,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/control)
-"dw" = (
-/obj/structure/bed{
- desc = "This is a bed..It says something close to the bottom 'I fuck the cat here too'."
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/control)
-"dx" = (
-/obj/item/storage/firstaid/combat,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/control)
-"dy" = (
-/obj/structure/bed/chair,
-/obj/item/handcuffs,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/control)
-"dz" = (
-/obj/effect/floor_decal/corner/yellow/diagonal,
-/obj/effect/floor_decal/corner/blue/diagonal{
- dir = 4
- },
-/obj/structure/flora/pottedplant{
- icon_state = "plant-06"
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"dA" = (
-/obj/item/stool/padded,
-/obj/effect/floor_decal/corner/yellow/diagonal,
-/obj/effect/floor_decal/corner/blue/diagonal{
- dir = 4
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"dB" = (
-/obj/item/reagent_containers/food/condiment/small/peppermill{
- pixel_x = 2;
- pixel_y = 6
- },
-/obj/structure/table/standard,
-/obj/effect/floor_decal/corner/yellow/diagonal,
-/obj/effect/floor_decal/corner/blue/diagonal{
- dir = 4
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"dC" = (
-/obj/item/reagent_containers/food/drinks/cans/cola,
-/obj/structure/table/standard,
-/obj/effect/floor_decal/corner/yellow/diagonal,
-/obj/effect/floor_decal/corner/blue/diagonal{
- dir = 4
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"dD" = (
-/obj/item/stool/padded,
-/obj/effect/floor_decal/corner/yellow/diagonal,
-/obj/effect/floor_decal/corner/blue/diagonal{
- dir = 4
- },
-/obj/machinery/camera/network/crescent,
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"dE" = (
-/obj/structure/table/marble,
-/obj/item/reagent_containers/food/drinks/cup{
- pixel_x = 8;
- pixel_y = 8
- },
-/obj/item/reagent_containers/food/drinks/cup{
- pixel_x = -4;
- pixel_y = 8
- },
-/obj/item/reagent_containers/food/drinks/cup{
- pixel_x = 3
- },
-/obj/item/reagent_containers/food/drinks/cup{
- pixel_x = -4;
- pixel_y = -4
- },
-/obj/item/reagent_containers/food/drinks/cup{
- pixel_x = 8
- },
-/obj/item/reagent_containers/food/drinks/cup{
- pixel_x = -4
- },
-/obj/item/reagent_containers/food/drinks/cup{
- pixel_x = 8;
- pixel_y = 12
- },
-/obj/item/reagent_containers/food/drinks/cup{
- pixel_x = -4;
- pixel_y = 12
- },
-/obj/effect/floor_decal/corner/blue/diagonal{
- dir = 4
- },
-/obj/effect/floor_decal/corner/yellow/diagonal,
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"dF" = (
-/obj/structure/table/marble,
-/obj/machinery/chemical_dispenser/bar_coffee/full,
-/obj/effect/floor_decal/corner/blue/diagonal{
- dir = 4
- },
-/obj/effect/floor_decal/corner/yellow/diagonal,
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"dG" = (
-/obj/machinery/vending/cola,
-/obj/effect/floor_decal/corner/yellow/diagonal,
-/obj/effect/floor_decal/corner/blue/diagonal{
- dir = 4
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"dH" = (
-/obj/machinery/vending/cigarette,
-/obj/effect/floor_decal/corner/yellow/diagonal,
-/obj/effect/floor_decal/corner/blue/diagonal{
- dir = 4
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"dI" = (
-/obj/machinery/autolathe{
- desc = "Your typical Autolathe. It appears to have much more options than your regular one, however...";
- hacked = 1;
- name = "Centcom Autolathe"
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 9
- },
-/obj/effect/floor_decal/corner/purple/border{
- dir = 9
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/control)
-"dJ" = (
-/obj/structure/table/standard,
-/obj/item/storage/belt/utility,
-/obj/item/clothing/gloves/sterile/latex,
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 1
- },
-/obj/effect/floor_decal/corner/purple/border{
- dir = 1
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/control)
-"dK" = (
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 1
- },
-/obj/effect/floor_decal/corner/purple/border{
- dir = 1
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/control)
-"dL" = (
-/obj/machinery/camera/network/crescent,
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 1
- },
-/obj/effect/floor_decal/corner/purple/border{
- dir = 1
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/control)
-"dM" = (
-/obj/structure/table/standard{
- name = "plastic table frame"
- },
-/obj/item/stack/material/glass{
- amount = 50;
- pixel_x = 3;
- pixel_y = 3
- },
-/obj/item/stack/material/steel{
- amount = 50
- },
-/obj/item/clothing/glasses/welding,
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 1
- },
-/obj/effect/floor_decal/corner/purple/border{
- dir = 1
- },
-/turf/simulated/floor/tiled/white,
-/area/centcom/control)
-"dN" = (
-/obj/structure/table/standard,
-/obj/item/hand_labeler,
-/obj/item/pen,
-/obj/item/packageWrap,
-/obj/item/packageWrap,
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 1
- },
-/obj/effect/floor_decal/corner/purple/border{
- dir = 1
- },
-/turf/simulated/floor/tiled/white,
-/area/centcom/control)
-"dO" = (
-/obj/item/stock_parts/console_screen,
-/obj/structure/table/standard,
-/obj/item/stock_parts/console_screen,
-/obj/item/stock_parts/console_screen,
-/obj/item/stock_parts/matter_bin,
-/obj/item/stock_parts/matter_bin,
-/obj/machinery/recharger,
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 5
- },
-/obj/effect/floor_decal/corner/purple/border{
- dir = 5
- },
-/turf/simulated/floor/tiled/white,
-/area/centcom/control)
-"dP" = (
-/obj/machinery/autolathe{
- desc = "Your typical Autolathe. It appears to have much more options than your regular one, however...";
- hacked = 1;
- name = "Centcom Autolathe"
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/control)
-"dQ" = (
-/obj/machinery/computer/rdconsole/robotics,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/control)
-"dR" = (
-/obj/machinery/r_n_d/circuit_imprinter,
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/obj/item/book/manual/robotics_cyborgs{
- pixel_x = 2;
- pixel_y = 5
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/control)
-"dS" = (
-/obj/structure/closet{
- name = "materials"
- },
-/obj/item/stack/material/steel{
- amount = 50
- },
-/obj/item/stack/material/steel{
- amount = 50
- },
-/obj/item/stack/material/steel{
- amount = 50
- },
-/obj/item/stack/material/steel{
- amount = 50
- },
-/obj/item/stack/material/steel{
- amount = 50
- },
-/obj/item/stack/material/glass{
- amount = 50;
- pixel_x = -2;
- pixel_y = 2
- },
-/obj/item/stack/material/glass{
- amount = 50;
- pixel_x = -2;
- pixel_y = 2
- },
-/obj/item/stack/material/glass{
- amount = 50;
- pixel_x = -2;
- pixel_y = 2
- },
-/obj/item/stack/material/glass{
- amount = 50;
- pixel_x = -2;
- pixel_y = 2
- },
-/obj/item/stack/material/plasteel{
- amount = 10
- },
-/obj/machinery/camera/network/crescent,
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"dT" = (
-/obj/machinery/pros_fabricator,
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"dU" = (
-/obj/machinery/mecha_part_fabricator,
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"dV" = (
-/obj/effect/floor_decal/corner/yellow/diagonal,
-/obj/effect/floor_decal/corner/blue/diagonal{
- dir = 4
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"dW" = (
-/obj/structure/table/standard,
-/obj/effect/floor_decal/corner/yellow/diagonal,
-/obj/effect/floor_decal/corner/blue/diagonal{
- dir = 4
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"dX" = (
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 8
- },
-/obj/effect/floor_decal/corner/purple/border{
- dir = 8
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/control)
-"dY" = (
-/obj/effect/floor_decal/industrial/warning/corner,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/control)
-"dZ" = (
-/obj/effect/floor_decal/industrial/warning,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/control)
-"ea" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 8
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/control)
-"eb" = (
-/obj/structure/table/standard,
-/obj/item/stock_parts/manipulator,
-/obj/item/stock_parts/capacitor,
-/obj/item/stock_parts/capacitor,
-/obj/item/stock_parts/manipulator,
-/obj/item/stock_parts/micro_laser,
-/obj/item/stock_parts/micro_laser,
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 4
- },
-/obj/effect/floor_decal/corner/purple/border{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/centcom/control)
-"ec" = (
-/obj/effect/wingrille_spawn/reinforced/crescent,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/control)
-"ed" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 10
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/control)
-"ee" = (
-/obj/structure/bed/chair/office/light{
- dir = 1
- },
-/obj/effect/floor_decal/industrial/warning,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/control)
-"ef" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 6
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/control)
-"eg" = (
-/obj/structure/table/standard,
-/obj/item/mmi/digital/posibrain,
-/obj/item/robotanalyzer,
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"eh" = (
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"ei" = (
-/turf/unsimulated/wall,
-/area/tdome/tdomeadmin)
-"ej" = (
-/obj/machinery/door/airlock/centcom{
- name = "Private";
- req_access = list(105)
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"ek" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/control)
-"el" = (
-/obj/machinery/r_n_d/destructive_analyzer,
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"em" = (
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"en" = (
-/obj/machinery/r_n_d/protolathe,
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"eo" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/control)
-"ep" = (
-/obj/structure/table/standard,
-/obj/item/stack/cable_coil,
-/obj/item/stack/cable_coil{
- pixel_x = 3;
- pixel_y = 3
- },
-/obj/item/stock_parts/scanning_module{
- pixel_x = 2;
- pixel_y = 3
- },
-/obj/item/stock_parts/scanning_module,
-/obj/machinery/light{
- dir = 4
- },
-/obj/item/clothing/glasses/omnihud/rnd,
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 4
- },
-/obj/effect/floor_decal/corner/purple/border{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/centcom/control)
-"eq" = (
-/obj/structure/closet/secure_closet/bar,
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/tdome/tdomeobserve)
-"er" = (
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/tdome/tdomeobserve)
-"es" = (
-/obj/machinery/gibber,
-/turf/unsimulated/floor{
- icon_state = "white"
- },
-/area/tdome/tdomeobserve)
-"et" = (
-/obj/machinery/door/airlock/command{
- name = "Thunderdome";
- req_one_access = list()
- },
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeadmin)
-"eu" = (
-/obj/effect/forcefield{
- desc = "You can't get in. Heh.";
- layer = 1;
- name = "Blocker"
- },
-/obj/effect/wingrille_spawn/reinforced/crescent,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/tdome/tdomeadmin)
-"ev" = (
-/obj/structure/bed/padded,
-/obj/item/bedsheet/captain,
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/effect/floor_decal/carpet{
- dir = 9
- },
-/turf/unsimulated/floor{
- icon_state = "carpet"
- },
-/area/centcom/control)
-"ew" = (
-/obj/structure/table/standard,
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/obj/effect/floor_decal/carpet{
- dir = 5
- },
-/turf/unsimulated/floor{
- icon_state = "carpet"
- },
-/area/centcom/control)
-"ex" = (
-/obj/structure/table/standard{
- desc = "It's a table, it has something scratched on it 'I fuck the squirrel on this table'."
- },
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/obj/effect/floor_decal/carpet{
- dir = 5
- },
-/turf/unsimulated/floor{
- icon_state = "carpet"
- },
-/area/centcom/control)
-"ey" = (
-/obj/structure/musician/piano{
- dir = 4
- },
-/obj/effect/floor_decal/corner/yellow/diagonal,
-/obj/effect/floor_decal/corner/blue/diagonal{
- dir = 4
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"ez" = (
-/obj/machinery/computer/rdconsole/core{
- dir = 4
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"eA" = (
-/obj/machinery/hologram/holopad,
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"eB" = (
-/obj/machinery/r_n_d/circuit_imprinter,
-/obj/item/reagent_containers/glass/beaker/sulphuric,
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"eC" = (
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 4
- },
-/obj/effect/floor_decal/corner/purple/border{
- dir = 4
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/control)
-"eD" = (
-/obj/structure/table/standard,
-/obj/item/paper_bin{
- pixel_x = -3;
- pixel_y = 7
- },
-/obj/item/pen/blue,
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"eE" = (
-/obj/structure/reagent_dispensers/fueltank,
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"eF" = (
-/obj/machinery/vending/cigarette,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeobserve)
-"eG" = (
-/obj/structure/table/standard,
-/obj/item/reagent_containers/food/drinks/bottle/small/beer,
-/obj/item/reagent_containers/food/drinks/bottle/small/beer,
-/obj/item/reagent_containers/food/drinks/bottle/small/beer,
-/obj/item/flame/lighter/zippo,
-/obj/item/storage/fancy/cigarettes,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeobserve)
-"eH" = (
-/obj/item/reagent_containers/food/drinks/cans/cola,
-/obj/item/reagent_containers/food/drinks/cans/cola,
-/obj/item/reagent_containers/food/drinks/cans/cola,
-/obj/structure/table/standard,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeobserve)
-"eI" = (
-/obj/structure/reagent_dispensers/beerkeg,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeobserve)
-"eJ" = (
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeobserve)
-"eK" = (
-/obj/machinery/vending/coffee,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/tdome/tdomeobserve)
-"eL" = (
-/obj/machinery/computer/pod{
- id = "thunderdomeaxe";
- name = "Thunderdome Axe Supply"
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/tdome/tdomeadmin)
-"eM" = (
-/obj/machinery/computer/pod{
- id = "thunderdomegen";
- name = "Thunderdome General Supply"
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/tdome/tdomeadmin)
-"eN" = (
-/obj/machinery/computer/pod{
- id = "thunderdomehea";
- name = "Thunderdome Heavy Supply"
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/tdome/tdomeadmin)
-"eO" = (
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/tdome/tdomeadmin)
-"eP" = (
-/obj/machinery/computer/pod{
- id = "thunderdome";
- name = "Thunderdome Blast Door Control"
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/tdome/tdomeadmin)
-"eQ" = (
-/obj/machinery/camera/network/crescent{
- dir = 4
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"eR" = (
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "carpet"
- },
-/area/centcom/control)
-"eS" = (
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "carpet"
- },
-/area/centcom/control)
-"eT" = (
-/obj/item/melee/baton/cattleprod,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/control)
-"eU" = (
-/obj/item/reagent_containers/food/condiment/small/saltshaker{
- pixel_x = -6
- },
-/obj/structure/table/standard,
-/obj/effect/floor_decal/corner/yellow/diagonal,
-/obj/effect/floor_decal/corner/blue/diagonal{
- dir = 4
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"eV" = (
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 4
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/control)
-"eW" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 1
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/control)
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-/obj/structure/table/rack,
-/obj/item/gun/projectile/shotgun/pump/USDF,
-/obj/item/gun/projectile/shotgun/pump/USDF,
-/obj/item/gun/projectile/shotgun/pump/USDF,
-/obj/item/gun/projectile/shotgun/pump/USDF,
-/obj/item/gun/projectile/shotgun/pump/USDF,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"kI" = (
-/obj/structure/table/rack,
-/obj/item/gun/projectile/shotgun/pump,
-/obj/item/gun/projectile/shotgun/pump,
-/obj/item/gun/projectile/shotgun/pump,
-/obj/item/gun/projectile/shotgun/pump,
-/obj/item/gun/projectile/shotgun/pump,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"kJ" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 8
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloorblack/corner2{
- dir = 10
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 10
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/command)
-"kK" = (
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/command)
-"kL" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 4
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloorblack/corner2{
- dir = 5
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 5
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/command)
-"kM" = (
-/obj/machinery/flasher/portable,
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/structure/window/reinforced,
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"kN" = (
-/obj/structure/window/reinforced,
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"kO" = (
-/obj/structure/window/reinforced,
-/obj/structure/reagent_dispensers/peppertank{
- pixel_x = 30
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"kP" = (
-/obj/effect/floor_decal/corner_steel_grid/diagonal,
-/turf/unsimulated/floor/steel,
-/area/centcom/evac)
-"kQ" = (
-/obj/machinery/door/airlock/glass_medical{
- name = "Virology Laboratory"
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"kR" = (
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 4
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 4
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"kS" = (
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 9
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 9
- },
-/obj/effect/floor_decal/borderfloorwhite/corner2{
- dir = 1
- },
-/obj/effect/floor_decal/corner/green/bordercorner2{
- dir = 1
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"kT" = (
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/table/glass,
-/obj/item/storage/box/monkeycubes,
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 5
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 5
- },
-/obj/effect/floor_decal/borderfloorwhite/corner2{
- dir = 4
- },
-/obj/effect/floor_decal/corner/green/bordercorner2{
- dir = 4
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"kU" = (
-/obj/machinery/telecomms/receiver/preset_cent,
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"kV" = (
-/obj/machinery/telecomms/bus/preset_cent,
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"kW" = (
-/obj/machinery/telecomms/processor/preset_cent,
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"kX" = (
-/obj/machinery/telecomms/server/presets/centcomm,
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"kY" = (
-/obj/machinery/computer/card{
- dir = 8
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"kZ" = (
-/obj/structure/table/rack{
- dir = 4
- },
-/obj/item/clothing/suit/space/void/security,
-/obj/item/clothing/suit/space/void/security,
-/obj/item/clothing/head/helmet/space/void/security,
-/obj/item/clothing/head/helmet/space/void/security,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"la" = (
-/obj/machinery/door/airlock/glass_security{
- name = "Colonial Security Airlock";
- req_access = list(63)
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"lb" = (
-/obj/machinery/door/airlock/highsecurity{
- name = "Secure Armoury Section";
- req_access = list(58);
- req_one_access = list(19)
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"lc" = (
-/obj/machinery/computer/security{
- dir = 4
- },
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 9
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/command)
-"ld" = (
-/obj/structure/bed/chair/comfy/black,
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/command)
-"le" = (
-/obj/machinery/computer/secure_data{
- dir = 8
- },
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 5
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/command)
-"lf" = (
-/obj/machinery/door/airlock/command{
- id_tag = "HoSdoor";
- name = "Head of Security";
- req_access = list(58)
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"lg" = (
-/obj/structure/closet/wardrobe/orange,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"lh" = (
-/obj/structure/closet/radiation,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"li" = (
-/obj/effect/floor_decal/industrial/warning/dust/corner{
- dir = 4
- },
-/obj/structure/railing,
-/obj/structure/railing{
- dir = 8
- },
-/obj/machinery/light/flamp/noshade,
-/turf/unsimulated/floor/steel,
-/area/centcom/evac)
-"lj" = (
-/obj/effect/floor_decal/industrial/warning/dust{
- dir = 1
- },
-/obj/structure/railing,
-/turf/unsimulated/floor/steel,
-/area/centcom/evac)
-"lk" = (
-/obj/effect/floor_decal/industrial/warning/dust{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 9
- },
-/obj/structure/railing,
-/turf/unsimulated/floor/steel,
-/area/centcom/evac)
-"ll" = (
-/obj/effect/floor_decal/rust,
-/obj/effect/floor_decal/industrial/warning/dust{
- dir = 1
- },
-/obj/structure/railing,
-/turf/unsimulated/floor/steel,
-/area/centcom/evac)
-"lm" = (
-/obj/effect/floor_decal/industrial/warning/dust/corner{
- dir = 1
- },
-/obj/structure/railing,
-/turf/unsimulated/floor/steel,
-/area/centcom/evac)
-"ln" = (
-/obj/structure/railing,
-/obj/machinery/light/flamp/noshade,
-/turf/unsimulated/floor/steel,
-/area/centcom/evac)
-"lo" = (
-/obj/item/stool/padded,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"lp" = (
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 4
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloorwhite/corner2{
- dir = 6
- },
-/obj/effect/floor_decal/corner/green/bordercorner2{
- dir = 6
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"lq" = (
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 8
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloorwhite/corner2{
- dir = 8
- },
-/obj/effect/floor_decal/corner/green/bordercorner2{
- dir = 8
- },
-/obj/machinery/computer/centrifuge,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"lr" = (
-/obj/structure/bed/chair{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 8
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 8
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"ls" = (
-/obj/structure/sink{
- dir = 4;
- pixel_x = 11
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 4
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 4
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"lt" = (
-/obj/structure/bed/chair/office/dark,
-/obj/machinery/button/remote/blast_door{
- desc = "A remote control switch for port-side blast doors.";
- id = "CentComPort";
- name = "Security Doors";
- pixel_x = -12;
- pixel_y = -25;
- req_access = list(101)
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"lu" = (
-/obj/machinery/camera/network/crescent{
- dir = 8
- },
-/obj/machinery/computer/secure_data{
- dir = 8
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"lv" = (
-/obj/effect/floor_decal/industrial/outline/yellow,
-/obj/structure/table/rack{
- dir = 4
- },
-/obj/item/suit_cooling_unit,
-/obj/item/suit_cooling_unit,
-/obj/item/suit_cooling_unit,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/mask/breath,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"lw" = (
-/obj/structure/table/rack,
-/obj/item/gun/projectile/automatic/battlerifle,
-/obj/item/gun/projectile/automatic/battlerifle,
-/obj/item/gun/projectile/automatic/battlerifle,
-/obj/item/gun/projectile/automatic/battlerifle,
-/obj/item/gun/projectile/automatic/battlerifle,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"lx" = (
-/obj/structure/table/standard,
-/obj/machinery/recharger,
-/obj/item/cell/device/weapon{
- pixel_x = 4;
- pixel_y = 4
- },
-/obj/item/cell/device/weapon{
- pixel_x = 2;
- pixel_y = 2
- },
-/obj/item/cell/device/weapon,
-/obj/item/cell/device/weapon{
- pixel_x = -2;
- pixel_y = -2
- },
-/obj/effect/floor_decal/industrial/outline/grey,
-/obj/item/cell/device/weapon{
- pixel_x = 4;
- pixel_y = 4
- },
-/obj/item/cell/device/weapon{
- pixel_x = 4;
- pixel_y = 4
- },
-/obj/item/cell/device/weapon{
- pixel_x = 4;
- pixel_y = 4
- },
-/obj/item/cell/device/weapon{
- pixel_x = 4;
- pixel_y = 4
- },
-/obj/item/cell/device/weapon{
- pixel_x = -2;
- pixel_y = -2
- },
-/obj/item/cell/device/weapon{
- pixel_x = -2;
- pixel_y = -2
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"ly" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 8
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloorblack/corner2{
- dir = 8
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 8
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/command)
-"lz" = (
-/obj/structure/table/woodentable,
-/obj/item/flashlight/lamp/green{
- pixel_x = 10;
- pixel_y = 12
- },
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/command)
-"lA" = (
-/obj/structure/table/woodentable,
-/obj/item/stamp/hos,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/command)
-"lB" = (
-/obj/structure/table/woodentable,
-/obj/machinery/computer/skills{
- pixel_y = 4
- },
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/command)
-"lC" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 4
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 4
- },
-/obj/structure/table/woodentable{
- desc = "It's a table..it has some scratch marks 'the commander likes to fuck me here'."
- },
-/obj/effect/floor_decal/borderfloorblack/corner2{
- dir = 6
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 6
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/command)
-"lD" = (
-/obj/machinery/deployable/barrier,
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/structure/window/reinforced{
- dir = 1
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"lE" = (
-/obj/effect/floor_decal/corner_steel_grid{
- dir = 4
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/evac)
-"lF" = (
-/obj/effect/floor_decal/corner_steel_grid{
- dir = 5
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/evac)
-"lG" = (
-/obj/effect/floor_decal/corner_steel_grid{
- dir = 1
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/evac)
-"lH" = (
-/obj/machinery/vending/snack,
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 10
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 10
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"lI" = (
-/obj/machinery/vending/coffee,
-/obj/effect/floor_decal/borderfloorwhite,
-/obj/effect/floor_decal/corner/green/border,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"lJ" = (
-/obj/machinery/computer/arcade,
-/obj/effect/floor_decal/borderfloorwhite,
-/obj/effect/floor_decal/corner/green/border,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"lK" = (
-/obj/structure/bed/padded,
-/obj/item/bedsheet/green,
-/obj/effect/floor_decal/borderfloorwhite,
-/obj/effect/floor_decal/corner/green/border,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"lL" = (
-/obj/structure/bed/padded,
-/obj/item/bedsheet/green,
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 6
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 6
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"lM" = (
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 10
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 10
- },
-/obj/machinery/smartfridge/chemistry/virology,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"lN" = (
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 10
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 10
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"lO" = (
-/obj/effect/floor_decal/borderfloorwhite,
-/obj/effect/floor_decal/corner/green/border,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"lP" = (
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 6
- },
-/obj/effect/floor_decal/corner/green/border{
- dir = 6
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"lQ" = (
-/obj/machinery/account_database{
- name = "CentComm Accounts database"
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"lR" = (
-/obj/machinery/telecomms/broadcaster/preset_cent,
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"lS" = (
-/obj/machinery/telecomms/hub/preset_cent,
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"lT" = (
-/obj/machinery/computer/rdservercontrol{
- badmin = 1;
- dir = 1;
- name = "Master R&D Server Controller"
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"lU" = (
-/obj/machinery/r_n_d/server/centcom,
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"lV" = (
-/obj/machinery/computer/teleporter,
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"lW" = (
-/obj/machinery/teleport/station,
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"lX" = (
-/obj/machinery/teleport/hub,
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"lY" = (
-/obj/effect/wingrille_spawn/reinforced/crescent,
-/obj/structure/sign/warning/lethal_turrets,
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"lZ" = (
-/obj/machinery/door/blast/regular{
- id = "CentComPort";
- name = "Security Doors"
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"ma" = (
-/obj/structure/table/reinforced,
-/obj/machinery/computer/skills,
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"mb" = (
-/obj/structure/table/reinforced,
-/obj/item/paper_bin{
- pixel_x = 1;
- pixel_y = 9
- },
-/obj/item/pen,
-/turf/unsimulated/floor/steel,
-/area/centcom/control)
-"mc" = (
-/obj/structure/table/rack{
- dir = 4
- },
-/obj/item/clothing/shoes/magboots,
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-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/shoes/magboots,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/obj/item/clothing/mask/breath,
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- },
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-/obj/item/gun/projectile/automatic/pdw,
-/obj/item/gun/projectile/automatic/pdw,
-/obj/item/gun/projectile/automatic/pdw,
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-/turf/unsimulated/floor{
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- icon_state = "vault"
- },
-/area/centcom/security)
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-/obj/effect/floor_decal/industrial/outline/grey,
-/obj/item/storage/box/teargas,
-/obj/item/storage/box/teargas,
-/turf/unsimulated/floor{
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- icon_state = "vault"
- },
-/area/centcom/security)
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- },
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- },
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- },
-/turf/unsimulated/floor{
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- },
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- },
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- dir = 10
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
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- dir = 1
- },
-/obj/effect/floor_decal/carpet,
-/turf/unsimulated/floor{
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- icon_state = "vault"
- },
-/area/centcom/command)
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- },
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- },
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- },
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- },
-/obj/structure/table/woodentable,
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- pixel_y = 7
- },
-/obj/item/folder/red_hos,
-/obj/item/pen/multi,
-/turf/unsimulated/floor{
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- },
-/area/centcom/command)
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-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"ml" = (
-/obj/structure/closet/bombclosetsecurity,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/obj/structure/window/reinforced,
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
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- name = "Virology Access";
- req_access = list(5)
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"mn" = (
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-/turf/unsimulated/wall,
-/area/centcom/main_hall)
-"mo" = (
-/obj/machinery/door/firedoor,
-/obj/machinery/door/blast/regular{
- id = "CentComPort";
- name = "Security Doors"
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
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-/obj/structure/window/reinforced{
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- },
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-/obj/item/clothing/shoes/leg_guard/riot,
-/obj/item/clothing/suit/armor/riot/alt,
-/obj/item/clothing/head/helmet/riot,
-/obj/item/shield/riot,
-/obj/item/melee/baton/loaded,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/unsimulated/floor{
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- icon_state = "vault"
- },
-/area/centcom/security)
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- pixel_y = 2
- },
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- pixel_y = -2
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- },
-/area/centcom/security)
-"mr" = (
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- dir = 10
- },
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- },
-/obj/structure/closet/crate/bin,
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- icon_state = "vault"
- },
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-/obj/effect/floor_decal/corner/blue/border,
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- icon_state = "vault"
- },
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- },
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- dir = 9
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/command)
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-/obj/effect/floor_decal/corner/blue/border,
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-/turf/unsimulated/floor{
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- icon_state = "vault"
- },
-/area/centcom/command)
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- dir = 6
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 6
- },
-/obj/structure/table/woodentable,
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- pixel_y = 8
- },
-/obj/item/tape_recorder,
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- },
-/area/centcom/command)
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-/obj/effect/floor_decal/industrial/outline/yellow,
-/obj/item/clothing/suit/storage/vest/heavy/officer,
-/obj/item/clothing/suit/storage/vest/heavy/officer,
-/obj/item/clothing/suit/storage/vest/heavy/officer,
-/obj/item/clothing/suit/storage/vest/heavy/officer,
-/obj/item/clothing/suit/storage/vest/heavy/officer,
-/obj/item/clothing/suit/storage/vest/heavy/officer,
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
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- pixel_x = -12;
- pixel_y = 2
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 5
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"my" = (
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-/obj/item/clothing/mask/gas,
-/obj/effect/floor_decal/industrial/warning{
- dir = 9
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
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- pixel_y = 5
- },
-/obj/item/reagent_containers/glass/beaker/cryoxadone,
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- pixel_y = 1
- },
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- dir = 9
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
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-/obj/effect/floor_decal/borderfloorwhite{
- dir = 1
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 1
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"mB" = (
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-/obj/effect/floor_decal/borderfloorwhite{
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- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 1
- },
-/obj/machinery/camera/network/crescent,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
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-/obj/machinery/atmospherics/unary/cryo_cell,
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 5
- },
-/obj/effect/floor_decal/corner/paleblue/border{
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- },
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- },
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- dir = 5
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"mD" = (
-/obj/structure/table/steel,
-/obj/item/storage/box/bodybags,
-/obj/item/storage/box/bodybags,
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 4
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/medical)
-"mE" = (
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 1
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/medical)
-"mF" = (
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 1
- },
-/obj/machinery/camera/network/crescent,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/medical)
-"mG" = (
-/obj/structure/morgue{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 1
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/medical)
-"mH" = (
-/obj/machinery/door/firedoor,
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"mI" = (
-/obj/structure/table/rack,
-/obj/item/clothing/gloves/arm_guard/riot,
-/obj/item/clothing/shoes/leg_guard/riot,
-/obj/item/clothing/suit/armor/riot/alt,
-/obj/item/clothing/head/helmet/riot,
-/obj/item/shield/riot,
-/obj/item/melee/baton/loaded,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"mJ" = (
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-/obj/item/storage/box/handcuffs{
- pixel_x = 8;
- pixel_y = 6
- },
-/obj/item/storage/box/chemimp{
- pixel_x = 4;
- pixel_y = 3
- },
-/obj/item/storage/box/trackimp,
-/obj/effect/floor_decal/industrial/outline/grey,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"mK" = (
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-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/command)
-"mL" = (
-/obj/effect/wingrille_spawn/reinforced/crescent,
-/obj/structure/sign/department/commander,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/command)
-"mM" = (
-/obj/machinery/door/airlock/command{
- id_tag = "HoSdoor";
- name = "Head of Security";
- req_access = list(58)
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/command)
-"mN" = (
-/obj/effect/wingrille_spawn/reinforced/crescent,
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"mO" = (
-/obj/machinery/door/airlock/glass_security{
- name = "Security";
- req_access = newlist()
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"mP" = (
-/obj/effect/wingrille_spawn/reinforced/crescent,
-/obj/structure/sign/department/armory,
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"mQ" = (
-/turf/unsimulated/wall,
-/area/centcom/evac)
-"mR" = (
-/obj/machinery/door/airlock/glass_external,
-/turf/unsimulated/floor/steel,
-/area/centcom/evac)
-"mS" = (
-/obj/machinery/shower{
- dir = 4
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"mT" = (
-/obj/structure/closet/l3closet/virology,
-/obj/item/clothing/mask/gas,
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"mU" = (
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- dir = 6
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 8
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 8
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"mV" = (
-/obj/machinery/atmospherics/pipe/manifold4w/hidden,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"mW" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"mX" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 9
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"mY" = (
-/obj/machinery/door/airlock/medical{
- name = "Morgue";
- req_access = list(6)
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/medical)
-"mZ" = (
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 8
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/medical)
-"na" = (
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/medical)
-"nb" = (
-/obj/item/stool/padded,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/medical)
-"nc" = (
-/obj/structure/morgue{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/medical)
-"nd" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 9
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"ne" = (
-/obj/machinery/door/blast/regular{
- id = "ArmouryC";
- name = "Armoury"
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 1
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"nf" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 5
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"ng" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 4
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 4
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"nh" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 1
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"ni" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"nj" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 5
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 5
- },
-/obj/structure/closet/crate/bin,
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"nk" = (
-/obj/structure/table/reinforced,
-/obj/item/roller,
-/obj/item/roller{
- pixel_y = 8
- },
-/obj/item/roller{
- pixel_y = 16
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/evac)
-"nl" = (
-/obj/effect/floor_decal/corner_steel_grid/diagonal,
-/obj/effect/floor_decal/corner_steel_grid/diagonal{
- dir = 4
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/evac)
-"nm" = (
-/turf/unsimulated/floor/steel,
-/area/centcom/evac)
-"nn" = (
-/obj/structure/grille,
-/obj/structure/railing{
- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/centcom/evac)
-"no" = (
-/obj/machinery/portable_atmospherics/powered/scrubber/huge/stationary/shuttle,
-/turf/unsimulated/floor/steel,
-/area/centcom/evac)
-"np" = (
-/obj/structure/sink{
- dir = 8;
- pixel_x = -12;
- pixel_y = 2
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 6
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"nq" = (
-/obj/structure/closet/l3closet/virology,
-/obj/item/clothing/mask/gas,
-/obj/effect/floor_decal/industrial/warning{
- dir = 10
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"nr" = (
-/obj/machinery/atmospherics/portables_connector{
- dir = 1
- },
-/obj/machinery/portable_atmospherics/canister/oxygen/prechilled,
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 10
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 10
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"ns" = (
-/obj/machinery/atmospherics/portables_connector{
- dir = 1
- },
-/obj/machinery/portable_atmospherics/canister/oxygen/prechilled,
-/obj/effect/floor_decal/borderfloorwhite,
-/obj/effect/floor_decal/corner/paleblue/border,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"nt" = (
-/obj/effect/floor_decal/borderfloorwhite,
-/obj/effect/floor_decal/corner/paleblue/border,
-/obj/effect/floor_decal/borderfloorwhite/corner2{
- dir = 9
- },
-/obj/effect/floor_decal/corner/paleblue/bordercorner2{
- dir = 9
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"nu" = (
-/obj/structure/filingcabinet/chestdrawer{
- desc = "A large drawer filled with autopsy reports.";
- name = "Autopsy Reports"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/medical)
-"nv" = (
-/obj/structure/table/steel,
-/obj/item/autopsy_scanner,
-/obj/item/surgical/scalpel,
-/obj/item/surgical/cautery,
-/obj/effect/floor_decal/steeldecal/steel_decals9,
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 8
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/medical)
-"nw" = (
-/obj/machinery/optable,
-/obj/effect/floor_decal/steeldecal/steel_decals9,
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 8
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/medical)
-"nx" = (
-/obj/structure/table/steel,
-/obj/item/paper_bin{
- pixel_y = -6
- },
-/obj/item/camera{
- name = "Autopsy Camera";
- pixel_x = -2;
- pixel_y = 7
- },
-/obj/item/pen/red,
-/obj/item/pen/blue{
- pixel_x = 3;
- pixel_y = -5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9,
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 8
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/medical)
-"ny" = (
-/obj/effect/floor_decal/steeldecal/steel_decals9,
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 8
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/medical)
-"nz" = (
-/obj/structure/morgue{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9,
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 8
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/medical)
-"nA" = (
-/obj/machinery/camera/network/crescent{
- dir = 10
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"nB" = (
-/obj/machinery/button/remote/blast_door{
- id = "ArmouryC";
- name = "Armoury Access";
- pixel_y = -28;
- req_access = list(3)
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 10
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"nC" = (
-/obj/machinery/door/blast/regular{
- id = "ArmouryC";
- name = "Armoury"
- },
-/obj/effect/floor_decal/industrial/warning,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"nD" = (
-/obj/machinery/button/remote/blast_door{
- id = "ArmouryC";
- name = "Armoury Access";
- pixel_y = -28;
- req_access = list(3)
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 6
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"nE" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/blue/border,
-/obj/effect/floor_decal/borderfloor/corner2,
-/obj/effect/floor_decal/corner/blue/bordercorner2,
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"nF" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/blue/border,
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 9
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 9
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"nG" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/blue/border,
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"nH" = (
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 8
- },
-/obj/effect/floor_decal/corner/blue/bordercorner{
- dir = 8
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"nI" = (
-/obj/effect/floor_decal/borderfloor/corner,
-/obj/effect/floor_decal/corner/blue/bordercorner,
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"nJ" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 6
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 6
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"nK" = (
-/turf/unsimulated/wall,
-/area/centcom/command)
-"nL" = (
-/obj/structure/sign/department/commander,
-/turf/unsimulated/wall,
-/area/centcom/security)
-"nM" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 8
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"nN" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 4
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"nO" = (
-/obj/structure/sign/warning/caution,
-/turf/unsimulated/wall,
-/area/centcom/evac)
-"nP" = (
-/obj/structure/table/standard,
-/obj/item/surgical/hemostat,
-/obj/item/surgical/cautery,
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 9
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 9
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"nQ" = (
-/obj/structure/table/standard,
-/obj/item/stack/medical/advanced/bruise_pack,
-/obj/item/surgical/retractor,
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 1
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 1
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"nR" = (
-/obj/structure/table/standard,
-/obj/item/surgical/circular_saw{
- pixel_y = 8
- },
-/obj/item/surgical/scalpel,
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 1
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 1
- },
-/obj/machinery/camera/network/crescent,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"nS" = (
-/obj/structure/table/standard,
-/obj/item/surgical/surgicaldrill,
-/obj/item/autopsy_scanner,
-/obj/item/reagent_containers/spray/cleaner{
- desc = "Someone has crossed out the Space from Space Cleaner and written in Surgery. 'Do not remove under punishment of death!!!' is scrawled on the back.";
- name = "Surgery Cleaner";
- pixel_x = 2;
- pixel_y = 2
- },
-/obj/item/surgical/FixOVein,
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 1
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 1
- },
-/obj/item/stack/nanopaste,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"nT" = (
-/obj/structure/closet/secure_closet/medical2,
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 5
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 5
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"nU" = (
-/obj/structure/table/glass,
-/obj/machinery/chemical_dispenser/full,
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 9
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 9
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"nV" = (
-/obj/structure/table/glass,
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 1
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 1
- },
-/obj/machinery/camera/network/crescent,
-/obj/item/reagent_containers/glass/beaker/large,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"nW" = (
-/obj/structure/table/glass,
-/obj/item/reagent_containers/glass/bottle/biomass{
- pixel_x = -4;
- pixel_y = 8
- },
-/obj/item/reagent_containers/glass/bottle/biomass{
- pixel_x = -3;
- pixel_y = -2
- },
-/obj/item/reagent_containers/glass/bottle/biomass{
- pixel_x = 3;
- pixel_y = 5
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 1
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloorwhite/corner2{
- dir = 1
- },
-/obj/effect/floor_decal/corner/paleblue/bordercorner2{
- dir = 1
- },
-/turf/simulated/floor/tiled/white,
-/area/space)
-"nX" = (
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 1
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloorwhite/corner2{
- dir = 5
- },
-/obj/effect/floor_decal/corner/paleblue/bordercorner2{
- dir = 4
- },
-/obj/effect/floor_decal/corner_steel_grid{
- dir = 10
- },
-/obj/machinery/computer/transhuman,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"nY" = (
-/obj/machinery/transhuman/synthprinter,
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 1
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 1
- },
-/obj/effect/floor_decal/corner_steel_grid{
- dir = 10
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"nZ" = (
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 1
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 1
- },
-/obj/effect/floor_decal/corner_steel_grid{
- dir = 10
- },
-/obj/machinery/computer/transhuman/resleeving,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"oa" = (
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 1
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 1
- },
-/obj/effect/floor_decal/corner_steel_grid{
- dir = 10
- },
-/obj/machinery/transhuman/resleever,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"ob" = (
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 1
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloorwhite/corner2{
- dir = 1
- },
-/obj/effect/floor_decal/corner/paleblue/bordercorner2{
- dir = 1
- },
-/obj/machinery/camera/network/crescent,
-/obj/effect/floor_decal/corner_steel_grid{
- dir = 10
- },
-/obj/machinery/clonepod/transhuman/full,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"oc" = (
-/obj/structure/table/standard,
-/obj/machinery/computer/skills{
- pixel_y = 2
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 9
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
-"od" = (
-/obj/structure/table/standard,
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
-"oe" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/structure/reagent_dispensers/water_cooler/full,
-/obj/machinery/camera/network/crescent,
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
-"of" = (
-/obj/structure/table/standard,
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/machinery/status_display{
- pixel_y = 29
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
-"og" = (
-/obj/structure/table/standard,
-/obj/machinery/computer/skills{
- pixel_y = 2
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
-"oh" = (
-/obj/structure/table/standard,
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/item/paper_bin{
- pixel_x = -1;
- pixel_y = 5
- },
-/obj/item/pen,
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
-"oi" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/structure/flora/pottedplant{
- icon_state = "plant-22"
- },
-/obj/machinery/newscaster{
- pixel_y = 30
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
-"oj" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/machinery/vending/coffee,
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
-"ok" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/structure/flora/pottedplant{
- icon_state = "plant-22"
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
-"ol" = (
-/obj/structure/table/standard,
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/machinery/recharger{
- pixel_y = 4
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
-"om" = (
-/obj/structure/table/standard,
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/item/paper_bin{
- pixel_x = -1;
- pixel_y = 5
- },
-/obj/item/pen,
-/obj/machinery/camera/network/crescent,
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
-"on" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/structure/filingcabinet/filingcabinet,
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
-"oo" = (
-/obj/structure/table/standard,
-/obj/machinery/computer/skills{
- pixel_y = 2
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 5
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
-"op" = (
-/obj/structure/reagent_dispensers/water_cooler/full,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/centcom/command)
-"oq" = (
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/centcom/command)
-"or" = (
-/obj/machinery/status_display{
- pixel_y = 30
- },
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/centcom/command)
-"os" = (
-/obj/machinery/newscaster{
- pixel_y = 30
- },
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/centcom/command)
-"ot" = (
-/obj/machinery/camera/network/crescent,
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/centcom/command)
-"ou" = (
-/obj/machinery/computer/security/telescreen/entertainment{
- icon_state = "frame";
- pixel_y = 30
- },
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/centcom/command)
-"ov" = (
-/obj/structure/table/woodentable{
- dir = 5
- },
-/turf/unsimulated/floor{
- icon_state = "lino"
- },
-/area/centcom/command)
-"ow" = (
-/obj/structure/bed/padded,
-/obj/machinery/camera/network/crescent,
-/obj/machinery/flasher{
- id = "CellC1";
- pixel_x = -28
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/holding)
-"ox" = (
-/obj/structure/closet/secure_closet/brig{
- id = "Cell 1";
- name = "Cell 1 Locker"
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/holding)
-"oy" = (
-/turf/unsimulated/wall,
-/area/centcom/holding)
-"oz" = (
-/obj/structure/bed/padded,
-/obj/machinery/camera/network/crescent,
-/obj/machinery/flasher{
- id = "CellC2";
- pixel_x = -24;
- pixel_y = 25
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/holding)
-"oA" = (
-/obj/structure/bed/padded,
-/obj/machinery/camera/network/crescent,
-/obj/machinery/flasher{
- id = "CellC3";
- pixel_x = -24;
- pixel_y = 25
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/holding)
-"oB" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 9
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 9
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 1
- },
-/obj/structure/closet/crate/bin,
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"oC" = (
-/obj/structure/table/standard,
-/obj/structure/flora/pottedplant{
- icon_state = "plant-06";
- pixel_y = 8
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 5
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 5
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 4
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 4
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"oD" = (
-/obj/structure/table/standard,
-/obj/machinery/chemical_dispenser/bar_soft/full,
-/obj/item/storage/box/glasses/square,
-/obj/effect/floor_decal/borderfloor{
- dir = 9
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 9
- },
-/turf/simulated/floor/tiled,
-/area/centcom/security)
-"oE" = (
-/obj/structure/table/standard,
-/obj/machinery/recharger,
-/obj/item/book/codex,
-/obj/machinery/recharger/wallcharger{
- pixel_x = 4;
- pixel_y = 26
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/centcom/security)
-"oF" = (
-/obj/structure/table/standard,
-/obj/machinery/recharger,
-/obj/item/reagent_containers/spray/cleaner,
-/obj/item/radio/intercom{
- dir = 1;
- name = "Station Intercom (General)";
- pixel_y = 27
- },
-/obj/item/storage/box/donut,
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/centcom/security)
-"oG" = (
-/obj/machinery/photocopier,
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/obj/machinery/camera/network/crescent,
-/turf/simulated/floor/tiled,
-/area/centcom/security)
-"oH" = (
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/bordercorner{
- dir = 1
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"oI" = (
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 4
- },
-/obj/effect/floor_decal/corner/blue/bordercorner{
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- },
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- name = "plating"
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- },
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- },
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- name = "Medical Forms"
- },
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- },
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-/area/centcom/command)
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- },
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- },
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- },
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- },
-/turf/unsimulated/floor/steel,
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- },
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- },
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- },
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- },
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- dir = 5
- },
-/obj/item/folder/red_hos,
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- },
-/obj/item/pen,
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- },
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- },
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- req_access = list(2)
- },
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-/area/centcom/holding)
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- },
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-/area/centcom/holding)
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- },
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- },
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- },
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- icon_state = "white"
- },
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- name = "Operating Theatre";
- req_access = list(45)
- },
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- },
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- },
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- },
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- },
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- },
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- },
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- },
-/obj/machinery/photocopier/faxmachine,
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
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- },
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- dir = 10
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
-"qc" = (
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-/turf/unsimulated/floor/steel,
-/area/centcom/command)
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- },
-/obj/item/folder/white_cmo,
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-/area/centcom/command)
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- pixel_y = 2
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-/turf/unsimulated/floor{
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- },
-/obj/item/folder/white_rd,
-/turf/unsimulated/floor{
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- },
-/area/centcom/command)
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-/obj/item/storage/briefcase{
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- pixel_y = 5
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-/turf/unsimulated/floor{
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-/area/centcom/command)
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-/turf/unsimulated/floor{
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-/area/centcom/command)
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-/obj/item/folder/yellow_ce,
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- },
-/area/centcom/command)
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-/area/centcom/holding)
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- name = "Cell 1";
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-/turf/unsimulated/floor/steel,
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- },
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- },
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-/obj/effect/floor_decal/corner/blue/bordercorner2,
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
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-/area/centcom/security)
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-/obj/effect/floor_decal/corner/blue/border,
-/obj/machinery/vending/nifsoft_shop,
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
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-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/blue/border,
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
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-/obj/effect/floor_decal/borderfloor,
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-/turf/unsimulated/floor/steel,
-/area/centcom/security)
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-/obj/effect/floor_decal/borderfloor{
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- dir = 6
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
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-/obj/machinery/light{
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- use_power = 0
- },
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-/area/shuttle/escape)
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-/turf/simulated/shuttle/floor/black,
-/area/shuttle/escape)
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- },
-/turf/unsimulated/floor/steel,
-/area/centcom/terminal)
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-/obj/effect/floor_decal/borderfloorwhite{
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- },
-/obj/effect/floor_decal/corner/paleblue/border{
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- },
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-/area/centcom/medical)
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-/obj/machinery/computer/med_data{
- icon_keyboard = "laptop_key";
- icon_screen = "medlaptop";
- icon_state = "laptop";
- light_color = "#00b000"
- },
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- icon_state = "white"
- },
-/area/centcom/medical)
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- desc = "It's a table, it has some scracthes..they say 'Mlem'."
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
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-/obj/effect/floor_decal/borderfloorwhite{
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- },
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- },
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-/area/centcom/medical)
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-/obj/effect/floor_decal/borderfloor{
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- },
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- dir = 5
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
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-/obj/effect/floor_decal/borderfloor{
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- pixel_y = -16
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
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-/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = -16
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8;
- pixel_x = 16
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10;
- pixel_x = 16
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
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- dir = 8
- },
-/obj/machinery/newscaster{
- pixel_x = 29
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
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- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "freezerfloor"
- },
-/area/centcom/bathroom)
-"sP" = (
-/obj/machinery/door/airlock{
- name = "Unisex Showers"
- },
-/turf/unsimulated/floor{
- icon_state = "freezerfloor"
- },
-/area/centcom/bathroom)
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- dir = 4;
- pixel_x = 11
- },
-/turf/unsimulated/floor{
- icon_state = "freezerfloor"
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-/area/centcom/bathroom)
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- dir = 6
- },
-/obj/machinery/door/airlock/security{
- name = "Security"
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
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-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/machinery/vending/security,
-/obj/effect/floor_decal/borderfloor{
- dir = 9
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 9
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
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-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
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-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/machinery/vending/security,
-/obj/effect/floor_decal/borderfloor{
- dir = 5
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 5
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
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-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/escape)
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-/obj/item/bedsheet/medical,
-/obj/structure/bed/padded,
-/turf/simulated/shuttle/floor,
-/area/shuttle/escape)
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-/obj/machinery/optable,
-/obj/machinery/oxygen_pump/anesthetic{
- pixel_y = 29
- },
-/turf/simulated/shuttle/floor,
-/area/shuttle/escape)
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-/obj/structure/table/glass,
-/obj/item/storage/box/cups,
-/obj/item/storage/box/cups,
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 4
- },
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- dir = 4
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
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-/obj/machinery/computer/secure_data,
-/obj/effect/floor_decal/borderfloor{
- dir = 9
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 9
- },
-/obj/machinery/camera/network/crescent,
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
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-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 1
- },
-/obj/item/radio/intercom{
- dir = 1;
- frequency = 1475;
- name = "Station Intercom (Security)";
- pixel_y = 27
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
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- pixel_x = 4;
- pixel_y = 26
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
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- dir = 1
- },
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- dir = 4
- },
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- dir = 4
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
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-/obj/effect/floor_decal/borderfloor{
- dir = 5
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 5
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
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- density = 1
- },
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
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- density = 1
- },
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/obj/structure/sign/warning/lethal_turrets{
- pixel_y = 32
- },
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- dir = 9
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 9
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 1
- },
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- dir = 1
- },
-/obj/machinery/turretid/stun{
- check_access = 0;
- check_anomalies = 0;
- check_records = 0;
- control_area = "\improper CentCom Security";
- pixel_y = 32;
- req_access = list(101);
- req_one_access = list(101)
- },
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
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-/obj/machinery/computer/card{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 5
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-/obj/effect/floor_decal/corner/blue/border{
- dir = 5
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- dir = 4
- },
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- dir = 4
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
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-/obj/item/stool/padded,
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 8
- },
-/obj/machinery/camera/network/crescent{
- dir = 4
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
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-/obj/item/stool/padded,
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
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-/obj/item/stool/padded,
-/obj/structure/reagent_dispensers/peppertank{
- pixel_x = 30
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
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-/obj/effect/floor_decal/corner/blue/border{
- dir = 4
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-/turf/unsimulated/floor/steel,
-/area/centcom/security)
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- dir = 4
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 4
- },
-/obj/structure/closet/crate/bin,
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- icon_state = "white"
- },
-/area/centcom/medical)
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- icon_state = "plant-22"
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bathroom)
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-/turf/unsimulated/floor{
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- },
-/area/centcom/bathroom)
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-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9,
-/turf/unsimulated/floor{
- icon_state = "freezerfloor"
- },
-/area/centcom/bathroom)
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-/obj/structure/table/reinforced,
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 8
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"tr" = (
-/obj/structure/bed/chair/office/dark{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 4
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"ts" = (
-/obj/structure/table/reinforced,
-/obj/machinery/door/window/brigdoor{
- req_access = list(63);
- req_one_access = list(1)
- },
-/obj/item/paper_bin{
- pixel_x = 1;
- pixel_y = 9
- },
-/obj/item/pen,
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 8
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"tt" = (
-/obj/effect/floor_decal/industrial/outline,
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"tu" = (
-/obj/structure/table/reinforced,
-/obj/item/book/manual/security_space_law,
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 8
- },
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"tv" = (
-/obj/structure/bed/chair/office/dark,
-/obj/machinery/button/remote/blast_door{
- desc = "A remote control switch for port-side blast doors.";
- id = "CentComPort";
- name = "Security Doors";
- pixel_x = -12;
- pixel_y = -25;
- req_access = list(63);
- req_one_access = list(1)
- },
-/obj/effect/floor_decal/borderfloor/corner,
-/obj/effect/floor_decal/corner/blue/bordercorner,
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"tw" = (
-/obj/machinery/computer/secure_data{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 6
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 6
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"tx" = (
-/obj/effect/floor_decal/steeldecal/steel_decals5,
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9,
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/bordercorner{
- dir = 1
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"ty" = (
-/obj/effect/floor_decal/steeldecal/steel_decals5,
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9,
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"tz" = (
-/obj/effect/floor_decal/steeldecal/steel_decals5,
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9,
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 4
- },
-/obj/effect/floor_decal/corner/blue/bordercorner{
- dir = 4
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"tA" = (
-/obj/machinery/vending/medical,
-/obj/machinery/light{
- dir = 8;
- use_power = 0
- },
-/turf/simulated/shuttle/floor,
-/area/shuttle/escape)
-"tD" = (
-/obj/structure/table/glass,
-/obj/item/roller,
-/obj/item/roller{
- pixel_y = 8
- },
-/obj/item/roller{
- pixel_y = 16
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 10
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 10
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"tE" = (
-/obj/effect/floor_decal/borderfloorwhite,
-/obj/effect/floor_decal/corner/paleblue/border,
-/obj/structure/bed/chair{
- dir = 1
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"tF" = (
-/obj/effect/floor_decal/borderfloorwhite,
-/obj/effect/floor_decal/corner/paleblue/border,
-/obj/effect/floor_decal/borderfloorwhite/corner2,
-/obj/effect/floor_decal/corner/paleblue/bordercorner2,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"tG" = (
-/obj/structure/flora/pottedplant{
- icon_state = "plant-22"
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 6
- },
-/obj/effect/floor_decal/corner/paleblue/border{
- dir = 6
- },
-/obj/machinery/newscaster{
- pixel_x = 29
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"tH" = (
-/obj/machinery/vending/snack,
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
-"tI" = (
-/obj/structure/flora/pottedplant{
- icon_state = "plant-22"
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
-"tJ" = (
-/obj/structure/flora/pottedplant{
- icon_state = "plant-24"
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
-"tK" = (
-/obj/machinery/vending/cola,
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
-"tL" = (
-/obj/machinery/vending/fitness,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bathroom)
-"tM" = (
-/obj/structure/table/steel,
-/obj/item/storage/firstaid/regular,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bathroom)
-"tN" = (
-/obj/structure/reagent_dispensers/water_cooler/full,
-/turf/unsimulated/floor{
- icon_state = "freezerfloor"
- },
-/area/centcom/bathroom)
-"tO" = (
-/obj/structure/table/steel,
-/obj/item/clothing/shoes/boots/jackboots{
- armor = list("melee" = 69, "bullet" = 69, "laser" = 69, "energy" = 69, "bomb" = 69, "bio" = 69, "rad" = 69);
- desc = "This pair of Jackboots look worn and freshly used. They have several claw markings inside and you can read the initials D and M at the bottom";
- name = "Dhaeleena's Jackboots"
- },
-/turf/unsimulated/floor{
- icon_state = "freezerfloor"
- },
-/area/centcom/bathroom)
-"tP" = (
-/obj/structure/undies_wardrobe,
-/turf/unsimulated/floor{
- icon_state = "freezerfloor"
- },
-/area/centcom/bathroom)
-"tQ" = (
-/obj/structure/curtain/open/shower,
-/obj/structure/window/reinforced/tinted{
- dir = 4
- },
-/obj/machinery/shower{
- dir = 1
- },
-/turf/unsimulated/floor{
- icon_state = "freezerfloor"
- },
-/area/centcom/bathroom)
-"tR" = (
-/obj/structure/table/reinforced,
-/obj/item/camera,
-/obj/effect/floor_decal/borderfloor{
- dir = 10
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 10
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"tS" = (
-/obj/machinery/computer/security{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/blue/border,
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"tT" = (
-/obj/structure/table/reinforced,
-/obj/item/book/manual/security_space_law,
-/obj/item/gun/energy/taser,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/blue/border,
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"tU" = (
-/obj/structure/table/reinforced,
-/obj/item/storage/box/ids,
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/blue/border,
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"tV" = (
-/obj/structure/table/reinforced,
-/obj/machinery/computer/skills,
-/obj/effect/floor_decal/borderfloor{
- dir = 6
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 6
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"tW" = (
-/obj/structure/table/reinforced,
-/obj/machinery/computer/skills,
-/obj/effect/floor_decal/borderfloor{
- dir = 10
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 10
- },
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/obj/structure/window/reinforced,
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"tX" = (
-/obj/structure/table/reinforced,
-/obj/item/paper_bin{
- pixel_x = 1;
- pixel_y = 9
- },
-/obj/item/pen,
-/obj/machinery/door/window/brigdoor{
- dir = 2
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 6
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 6
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"tY" = (
-/obj/effect/floor_decal/industrial/outline,
-/obj/structure/closet/secure_closet/nanotrasen_security,
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"tZ" = (
-/obj/effect/floor_decal/industrial/outline,
-/obj/structure/closet/secure_closet/nanotrasen_security{
- desc = "This locker is filled silly stickers and some other serious NanoTrasen ones. It is lazily labeled 'The big cat'."
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"uc" = (
-/obj/effect/wingrille_spawn/reinforced/crescent,
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"ud" = (
-/obj/effect/wingrille_spawn/reinforced/crescent,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/centcom/main_hall)
-"ue" = (
-/obj/effect/wingrille_spawn/reinforced/crescent,
-/obj/structure/sign/department/medbay,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/centcom/medical)
-"uf" = (
-/obj/machinery/door/firedoor,
-/obj/machinery/door/airlock/multi_tile/glass,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"ug" = (
-/obj/machinery/door/firedoor,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"uh" = (
-/obj/structure/sign/greencross,
-/turf/unsimulated/wall,
-/area/centcom/medical)
-"ui" = (
-/obj/effect/wingrille_spawn/reinforced/crescent,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/centcom/command)
-"uj" = (
-/obj/machinery/door/firedoor,
-/obj/machinery/door/airlock/multi_tile/glass,
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
-"uk" = (
-/obj/structure/sign/nanotrasen,
-/turf/unsimulated/wall,
-/area/centcom/command)
-"ul" = (
-/obj/machinery/door/firedoor,
-/obj/machinery/door/airlock/glass{
- name = "Locker Room"
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/bathroom)
-"um" = (
-/turf/simulated/shuttle/floor,
-/area/shuttle/escape)
-"uo" = (
-/obj/structure/flora/pottedplant{
- icon_state = "plant-22"
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"up" = (
-/obj/machinery/newscaster{
- pixel_y = 32
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"uq" = (
-/obj/structure/bed/chair,
-/obj/effect/floor_decal/industrial/outline,
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"ur" = (
-/obj/effect/floor_decal/industrial/outline,
-/obj/structure/bed/chair,
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"us" = (
-/obj/effect/floor_decal/industrial/outline,
-/obj/structure/bed/chair,
-/obj/machinery/status_display{
- pixel_y = 29
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"ut" = (
-/obj/structure/extinguisher_cabinet{
- pixel_y = 30
- },
-/obj/structure/flora/pottedplant{
- icon_state = "plant-22"
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"uu" = (
-/obj/machinery/atm{
- pixel_y = 30
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"uv" = (
-/obj/machinery/door/firedoor,
-/obj/machinery/door/blast/regular{
- density = 0;
- icon_state = "pdoor0";
- id = "FrontlockC";
- name = "Security Doors";
- opacity = 0
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"uw" = (
-/obj/structure/sign/directions/security{
- dir = 4;
- pixel_y = 32
- },
-/obj/structure/sign/directions/medical{
- dir = 4;
- pixel_y = 38
- },
-/obj/structure/sign/directions/elevator{
- dir = 4;
- pixel_y = 25
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"ux" = (
-/obj/machinery/computer/guestpass{
- pixel_y = 27
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"uy" = (
-/obj/machinery/status_display{
- pixel_y = 29
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"uz" = (
-/obj/structure/extinguisher_cabinet{
- pixel_y = 30
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"uA" = (
-/obj/structure/sign/directions/security{
- dir = 4;
- pixel_y = 32
- },
-/obj/structure/sign/directions/elevator{
- dir = 4;
- pixel_y = 25
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"uB" = (
-/obj/structure/sign/directions/security{
- dir = 4;
- pixel_y = 32
- },
-/obj/structure/sign/directions/elevator{
- dir = 4;
- pixel_y = 25
- },
-/obj/machinery/door/firedoor,
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"uC" = (
-/obj/machinery/door/blast/regular{
- density = 0;
- icon_state = "pdoor0";
- id = "CentComPort";
- name = "Security Doors";
- opacity = 0
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 9
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"uD" = (
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 10
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"uE" = (
-/obj/machinery/door/blast/regular{
- density = 0;
- icon_state = "pdoor0";
- id = "CentComPort";
- name = "Security Doors";
- opacity = 0
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 5
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"uF" = (
-/turf/unsimulated/floor/steel,
-/area/centcom/living)
-"uG" = (
-/obj/machinery/camera/network/crescent,
-/turf/unsimulated/floor/steel,
-/area/centcom/living)
-"uH" = (
-/obj/machinery/computer/cryopod/dorms{
- name = "Company Property Retention System";
- pixel_y = 27
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/living)
-"uI" = (
-/obj/structure/flora/pottedplant{
- icon_state = "plant-22"
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/living)
-"uJ" = (
-/turf/unsimulated/wall,
-/area/centcom/living)
-"uK" = (
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 4
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/living)
-"uL" = (
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 4
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/living)
-"uM" = (
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 4
- },
-/obj/machinery/camera/network/crescent,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/living)
-"uN" = (
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9,
-/obj/structure/reagent_dispensers/water_cooler/full,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/living)
-"uO" = (
-/turf/unsimulated/wall/planetary/virgo3b,
-/area/centcom/living)
-"uQ" = (
-/obj/effect/floor_decal/steeldecal/steel_decals5{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 8
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"uR" = (
-/obj/machinery/door/blast/regular{
- density = 0;
- icon_state = "pdoor0";
- id = "CentComPort";
- name = "Security Doors";
- opacity = 0
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"uS" = (
-/obj/effect/floor_decal/industrial/outline,
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"uT" = (
-/obj/machinery/door/blast/regular{
- density = 0;
- icon_state = "pdoor0";
- id = "CentComPort";
- name = "Security Doors";
- opacity = 0
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"uU" = (
-/obj/effect/floor_decal/steeldecal/steel_decals5{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9,
-/turf/unsimulated/floor/steel,
-/area/centcom/living)
-"uV" = (
-/obj/effect/forcefield{
- desc = "You can't get in. Heh.";
- layer = 1;
- name = "Blocker"
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/living)
-"uW" = (
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 8
- },
-/obj/effect/blocker,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/living)
-"uX" = (
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/living)
-"uY" = (
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/living)
-"uZ" = (
-/obj/machinery/door/airlock/multi_tile/glass{
- dir = 1
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"va" = (
-/obj/machinery/cryopod/robot/door/dorms{
- base_icon_state = "door_closed";
- desc = "A small elevator";
- dir = 2;
- icon = 'icons/obj/doors/Door2x1glass.dmi';
- icon_state = "door_closed";
- name = "elevator";
- on_enter_occupant_message = "The elevator doors close slowly. You can now head off for the residential, commercial, and other floors.";
- on_store_message = "has departed for one of the various colony floors";
- on_store_name = "Colony Oversight";
- on_store_visible_message_2 = "to the colony districts.";
- time_till_despawn = 5
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/living)
-"vc" = (
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/escape)
-"vd" = (
-/obj/machinery/door/firedoor,
-/obj/machinery/door/blast/regular{
- density = 0;
- icon_state = "pdoor0";
- id = "FrontlockBD";
- name = "Security Doors";
- opacity = 0
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"ve" = (
-/obj/machinery/door/blast/regular{
- density = 0;
- icon_state = "pdoor0";
- id = "CentComPort";
- name = "Security Doors";
- opacity = 0
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 10
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"vf" = (
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9,
-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 6
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"vg" = (
-/obj/machinery/door/blast/regular{
- density = 0;
- icon_state = "pdoor0";
- id = "CentComPort";
- name = "Security Doors";
- opacity = 0
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 6
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"vh" = (
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/living)
-"vi" = (
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/living)
-"vj" = (
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9,
-/obj/structure/flora/pottedplant{
- icon_state = "plant-24"
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/living)
-"vm" = (
-/turf/unsimulated/wall,
-/area/centcom/security{
- name = "\improper CentCom Security Arrivals"
- })
-"vn" = (
-/obj/machinery/porta_turret/crescent{
- density = 1
- },
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Security Arrivals"
- })
-"vo" = (
-/obj/effect/floor_decal/industrial/outline,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Security Arrivals"
- })
-"vp" = (
-/obj/machinery/door/firedoor,
-/obj/machinery/door/airlock/multi_tile/glass,
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"vq" = (
-/turf/unsimulated/wall,
-/area/centcom/restaurant)
-"vr" = (
-/obj/structure/bed/chair{
- dir = 1
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"vs" = (
-/obj/structure/flora/pottedplant{
- icon_state = "plant-06";
- pixel_y = 8
- },
-/obj/structure/table/glass,
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"vt" = (
-/obj/effect/wingrille_spawn/reinforced/crescent,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
- },
-/area/centcom/restaurant)
-"vu" = (
-/obj/machinery/door/airlock{
- name = "Unisex Restrooms"
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/bathroom)
-"vv" = (
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 4;
- icon_state = "pdoor0";
- id = "turrets";
- name = "Security Door";
- opacity = 0
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"vw" = (
-/obj/effect/wingrille_spawn/reinforced/crescent,
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 4;
- icon_state = "pdoor0";
- id = "FrontlockC2";
- name = "Security Door";
- opacity = 0
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Security Arrivals"
- })
-"vx" = (
-/obj/structure/table/reinforced,
-/obj/effect/floor_decal/borderfloorblack{
- dir = 9
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 9
- },
-/obj/machinery/door/window/brigdoor/northleft{
- req_access = list(63);
- req_one_access = list(1)
- },
-/obj/item/paper_bin{
- pixel_x = 1;
- pixel_y = 9
- },
-/obj/item/pen,
-/obj/machinery/button/remote/blast_door{
- id = "FrontlockC";
- name = "Colony Entrance Lockdown";
- pixel_x = 6;
- pixel_y = -5;
- req_access = list(63);
- req_one_access = list(1)
- },
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 4;
- icon_state = "pdoor0";
- id = "FrontlockC2";
- name = "Security Door";
- opacity = 0
- },
-/obj/machinery/button/remote/blast_door{
- id = "FrontlockBD";
- name = "Colony Entrance Bottom";
- pixel_x = -3;
- pixel_y = -5;
- req_access = list(63);
- req_one_access = list(1)
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Security Arrivals"
- })
-"vy" = (
-/obj/structure/table/reinforced,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloorblack{
- dir = 5
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 5
- },
-/obj/machinery/door/window/brigdoor/northright{
- req_access = list(63);
- req_one_access = list(1)
- },
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 4;
- icon_state = "pdoor0";
- id = "FrontlockC2";
- name = "Security Door";
- opacity = 0
- },
-/obj/machinery/computer/skills,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Security Arrivals"
- })
-"vz" = (
-/obj/structure/bed/chair,
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"vA" = (
-/obj/structure/flora/pottedplant{
- icon_state = "plant-10"
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"vB" = (
-/obj/structure/flora/pottedplant,
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"vC" = (
-/obj/machinery/vending/cigarette,
-/turf/unsimulated/floor/steel{
- icon = 'icons/turf/floors_vr.dmi';
- icon_state = "wood"
- },
-/area/centcom/restaurant)
-"vD" = (
-/obj/structure/closet/crate/bin,
-/turf/unsimulated/floor/steel{
- icon = 'icons/turf/floors_vr.dmi';
- icon_state = "wood"
- },
-/area/centcom/restaurant)
-"vE" = (
-/obj/machinery/vending/nifsoft_shop,
-/turf/unsimulated/floor/steel{
- icon = 'icons/turf/floors_vr.dmi';
- icon_state = "wood"
- },
-/area/centcom/restaurant)
-"vF" = (
-/obj/structure/sign/double/barsign{
- dir = 1
- },
-/turf/unsimulated/floor/steel{
- icon = 'icons/turf/floors_vr.dmi';
- icon_state = "wood"
- },
-/area/centcom/restaurant)
-"vG" = (
-/turf/unsimulated/floor/steel{
- icon = 'icons/turf/floors_vr.dmi';
- icon_state = "wood"
- },
-/area/centcom/restaurant)
-"vH" = (
-/obj/machinery/camera/network/crescent,
-/turf/unsimulated/floor/steel{
- icon = 'icons/turf/floors_vr.dmi';
- icon_state = "wood"
- },
-/area/centcom/restaurant)
-"vI" = (
-/obj/structure/flora/pottedplant{
- icon_state = "plant-22"
- },
-/turf/unsimulated/floor/steel{
- icon = 'icons/turf/floors_vr.dmi';
- icon_state = "wood"
- },
-/area/centcom/restaurant)
-"vJ" = (
-/obj/structure/sign/directions/elevator{
- name = "\improper Elevator";
- pixel_x = -30
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"vK" = (
-/obj/structure/sink{
- dir = 8;
- pixel_x = -12;
- pixel_y = 2
- },
-/obj/structure/mirror{
- pixel_x = -28
- },
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 9
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/bathroom)
-"vL" = (
-/obj/machinery/camera/network/crescent,
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloorwhite/corner2{
- dir = 1
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/bathroom)
-"vM" = (
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/bathroom)
-"vN" = (
-/obj/machinery/door/airlock{
- name = "Unit 1"
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/bathroom)
-"vO" = (
-/obj/structure/toilet{
- dir = 8
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/bathroom)
-"vP" = (
-/obj/structure/table/woodentable,
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 9
- },
-/obj/item/flame/lighter/zippo,
-/obj/item/storage/fancy/cigarettes,
-/turf/unsimulated/floor{
- icon_state = "carpet"
- },
-/area/centcom/restaurant)
-"vQ" = (
-/obj/structure/table/woodentable,
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/obj/item/flame/lighter/zippo,
-/obj/item/storage/fancy/cigarettes,
-/turf/unsimulated/floor{
- icon_state = "carpet"
- },
-/area/centcom/restaurant)
-"vR" = (
-/obj/structure/table/woodentable,
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/obj/effect/floor_decal/carpet{
- dir = 1
- },
-/obj/effect/floor_decal/carpet{
- dir = 5
- },
-/obj/item/flame/lighter/zippo,
-/obj/item/storage/fancy/cigarettes,
-/turf/unsimulated/floor{
- icon_state = "carpet"
- },
-/area/centcom/restaurant)
-"vS" = (
-/obj/structure/table/rack,
-/obj/item/clothing/suit/armor/riot,
-/obj/item/melee/baton/loaded,
-/obj/item/shield/riot,
-/obj/item/clothing/head/helmet/riot,
-/obj/effect/floor_decal/borderfloorblack{
- dir = 9
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 9
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"vT" = (
-/obj/structure/table/rack,
-/obj/item/clothing/suit/armor/riot,
-/obj/item/melee/baton/loaded,
-/obj/item/shield/riot,
-/obj/item/clothing/head/helmet/riot,
-/obj/effect/floor_decal/borderfloorblack{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"vU" = (
-/obj/structure/table/rack,
-/obj/item/clothing/suit/armor/riot,
-/obj/item/melee/baton/loaded,
-/obj/item/shield/riot,
-/obj/item/clothing/head/helmet/riot,
-/obj/effect/floor_decal/borderfloorblack{
- dir = 5
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 5
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"vV" = (
-/obj/machinery/porta_turret/crescent{
- density = 1
- },
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/unsimulated/floor/steel,
-/area/centcom/security)
-"vW" = (
-/obj/machinery/computer/prisoner,
-/obj/effect/floor_decal/borderfloorblack{
- dir = 9
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 9
- },
-/obj/machinery/camera/network/crescent,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"vX" = (
-/obj/machinery/newscaster/security_unit{
- pixel_y = 30
- },
-/obj/structure/table/reinforced,
-/obj/item/gun/projectile/shotgun/pump/combat{
- name = "Discipline"
- },
-/obj/effect/floor_decal/borderfloorblack{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"vY" = (
-/obj/machinery/status_display{
- layer = 4;
- pixel_y = 32
- },
-/obj/machinery/vending/security,
-/obj/effect/floor_decal/borderfloorblack{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"vZ" = (
-/obj/machinery/recharger/wallcharger{
- pixel_x = 4;
- pixel_y = 26
- },
-/obj/structure/table/reinforced,
-/obj/item/stamp/ward,
-/obj/item/stamp/denied,
-/obj/item/binoculars,
-/obj/effect/floor_decal/borderfloorblack{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"wa" = (
-/obj/item/radio/intercom{
- dir = 1;
- frequency = 1475;
- name = "Station Intercom (Security)";
- pixel_y = 27
- },
-/obj/machinery/photocopier,
-/obj/structure/reagent_dispensers/peppertank{
- pixel_x = 30
- },
-/obj/effect/floor_decal/borderfloorblack{
- dir = 5
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 5
- },
-/obj/effect/floor_decal/borderfloorblack/corner2{
- dir = 5
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 5
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"wb" = (
-/obj/structure/closet{
- name = "Evidence Closet"
- },
-/obj/effect/floor_decal/borderfloorblack{
- dir = 9
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 9
- },
-/obj/effect/floor_decal/borderfloorblack/corner2{
- dir = 10
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 10
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"wc" = (
-/obj/structure/closet{
- name = "Evidence Closet"
- },
-/obj/effect/floor_decal/borderfloorblack{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/obj/machinery/camera/network/crescent,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"wd" = (
-/obj/structure/closet{
- name = "Evidence Closet"
- },
-/obj/effect/floor_decal/borderfloorblack{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"we" = (
-/obj/structure/closet{
- name = "Evidence Closet"
- },
-/obj/effect/floor_decal/borderfloorblack{
- dir = 5
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 5
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"wf" = (
-/turf/simulated/shuttle/floor/darkred,
-/area/shuttle/escape)
-"wh" = (
-/obj/machinery/computer/card{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloorblack{
- dir = 9
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 9
- },
-/obj/item/radio/intercom{
- dir = 1;
- frequency = 1475;
- name = "Station Intercom (Security)";
- pixel_y = 27
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Security Arrivals"
- })
-"wi" = (
-/obj/structure/bed/chair/office/dark{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloorblack/corner{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/bordercorner{
- dir = 1
- },
-/obj/machinery/button/remote/blast_door{
- id = "FrontlockC2";
- name = "Checkpoint Shielding";
- pixel_x = -35;
- pixel_y = -8;
- req_access = list(63);
- req_one_access = list(1)
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Security Arrivals"
- })
-"wj" = (
-/obj/structure/bed/chair/office/dark{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloorblack/corner{
- dir = 4
- },
-/obj/effect/floor_decal/corner/blue/bordercorner{
- dir = 4
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Security Arrivals"
- })
-"wk" = (
-/obj/machinery/computer/security{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloorblack{
- dir = 5
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 5
- },
-/obj/machinery/camera/network/crescent,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Security Arrivals"
- })
-"wl" = (
-/obj/effect/floor_decal/spline/fancy/wood/corner,
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"wm" = (
-/obj/effect/floor_decal/spline/fancy/wood,
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"wn" = (
-/obj/effect/floor_decal/spline/fancy/wood/corner{
- dir = 8
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"wo" = (
-/obj/machinery/newscaster{
- pixel_y = 30
- },
-/turf/unsimulated/floor/steel{
- icon = 'icons/turf/floors_vr.dmi';
- icon_state = "wood"
- },
-/area/centcom/restaurant)
-"wp" = (
-/obj/machinery/status_display{
- pixel_y = 29
- },
-/turf/unsimulated/floor/steel{
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- },
-/turf/unsimulated/floor{
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-/area/centcom/restaurant)
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- },
-/turf/unsimulated/floor{
- icon_state = "carpet"
- },
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- },
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- name = "Riot Control";
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- },
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- icon_state = "vault"
- },
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- },
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- },
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- },
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- },
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- },
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- dir = 8
- },
-/turf/unsimulated/floor{
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- })
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- },
-/area/centcom/security{
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- })
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-/obj/item/camera,
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-/turf/unsimulated/floor{
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- },
-/area/centcom/security{
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- })
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-/area/centcom/main_hall)
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-/area/centcom/main_hall)
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- icon_state = "wood"
- },
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- },
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- icon_state = "vault"
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- },
-/obj/machinery/button/remote/airlock{
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- },
-/obj/item/radio/intercom{
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- frequency = 1475;
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- },
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-/obj/machinery/door/window/brigdoor{
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- },
-/turf/unsimulated/floor{
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- },
-/turf/unsimulated/floor{
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- icon_state = "vault"
- },
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- pixel_y = 26
- },
-/turf/unsimulated/floor{
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- icon_state = "vault"
- },
-/area/centcom/security)
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- },
-/obj/machinery/button/remote/airlock{
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- },
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- },
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- },
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- },
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- },
-/turf/unsimulated/floor{
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- },
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- use_power = 0
- },
-/turf/simulated/shuttle/floor,
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- },
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- },
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-/obj/item/book/manual/security_space_law,
-/turf/unsimulated/floor{
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- },
-/area/centcom/security{
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- })
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- },
-/area/centcom/security{
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- })
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- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
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- },
-/turf/unsimulated/floor{
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- },
-/area/centcom/security{
- name = "\improper CentCom Security Arrivals"
- })
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- check_anomalies = 0;
- check_records = 0;
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- req_one_access = list(101)
- },
-/turf/unsimulated/floor{
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- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Security Arrivals"
- })
-"xf" = (
-/obj/structure/bed/chair{
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- },
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
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-/obj/machinery/light/flamp/noshade,
-/turf/unsimulated/floor/steel{
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- icon_state = "grass"
- },
-/area/centcom/main_hall)
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-/turf/unsimulated/floor/steel{
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- icon_state = "grass"
- },
-/area/centcom/main_hall)
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- },
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
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- },
-/turf/unsimulated/floor/steel{
- icon = 'icons/turf/floors_vr.dmi';
- icon_state = "wood"
- },
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-/obj/item/reagent_containers/food/snacks/fries,
-/turf/unsimulated/floor/steel{
- icon = 'icons/turf/floors_vr.dmi';
- icon_state = "wood"
- },
-/area/centcom/restaurant)
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-/obj/item/reagent_containers/food/snacks/cheeseburger{
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- pixel_y = 3
- },
-/obj/item/reagent_containers/food/snacks/cheeseburger,
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- },
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- dir = 8
- },
-/turf/unsimulated/floor/steel{
- icon = 'icons/turf/floors_vr.dmi';
- icon_state = "wood"
- },
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-/obj/item/reagent_containers/food/snacks/grilledcheese,
-/turf/unsimulated/floor/steel{
- icon = 'icons/turf/floors_vr.dmi';
- icon_state = "wood"
- },
-/area/centcom/restaurant)
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-/obj/item/reagent_containers/food/snacks/meatballsoup,
-/turf/unsimulated/floor/steel{
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- icon_state = "wood"
- },
-/area/centcom/restaurant)
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- pixel_y = 2
- },
-/obj/structure/mirror{
- pixel_x = -28
- },
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- dir = 8
- },
-/obj/effect/floor_decal/borderfloorwhite/corner2{
- dir = 10
- },
-/turf/unsimulated/floor/steel{
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- },
-/area/centcom/bathroom)
-"xq" = (
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-/obj/effect/floor_decal/carpet{
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- },
-/turf/unsimulated/floor{
- icon_state = "carpet"
- },
-/area/centcom/restaurant)
-"xr" = (
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-/obj/structure/closet/secure_closet/nanotrasen_security,
-/turf/unsimulated/floor{
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- icon_state = "vault"
- },
-/area/centcom/security)
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-/obj/structure/closet/secure_closet/nanotrasen_security,
-/obj/item/storage/box/handcuffs,
-/turf/unsimulated/floor{
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- icon_state = "vault"
- },
-/area/centcom/security)
-"xt" = (
-/obj/effect/floor_decal/borderfloorblack,
-/obj/effect/floor_decal/corner/blue/border,
-/obj/effect/floor_decal/borderfloorblack/corner2,
-/obj/effect/floor_decal/corner/blue/bordercorner2,
-/obj/machinery/camera/network/crescent{
- dir = 10
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"xu" = (
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- dir = 6
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 6
- },
-/obj/effect/floor_decal/borderfloorblack/corner2{
- dir = 6
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 6
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"xv" = (
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- dir = 10
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 10
- },
-/obj/effect/floor_decal/borderfloorblack/corner2{
- dir = 8
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 8
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
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- dir = 6
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 6
- },
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- dir = 6
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 6
- },
-/obj/structure/table/reinforced,
-/obj/machinery/computer/skills,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"xx" = (
-/obj/effect/wingrille_spawn/reinforced/crescent,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"xy" = (
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- },
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- dir = 10
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 10
- },
-/obj/effect/floor_decal/borderfloorblack/corner2{
- dir = 8
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 8
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"xz" = (
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- dir = 4
- },
-/obj/effect/floor_decal/borderfloorblack{
- dir = 6
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 6
- },
-/obj/effect/floor_decal/borderfloorblack/corner2{
- dir = 6
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 6
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"xA" = (
-/obj/structure/filingcabinet/chestdrawer,
-/obj/effect/floor_decal/borderfloorblack{
- dir = 10
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 10
- },
-/obj/effect/floor_decal/borderfloorblack/corner2{
- dir = 8
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloorblack/corner2{
- dir = 9
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 9
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"xB" = (
-/obj/effect/floor_decal/industrial/outline/grey,
-/obj/structure/closet/secure_closet/nanotrasen_warden,
-/obj/item/storage/box/handcuffs,
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- icon_state = "vault"
- },
-/area/centcom/security)
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- dir = 1
- },
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-/obj/effect/floor_decal/borderfloorblack,
-/obj/effect/floor_decal/corner/blue/border,
-/obj/effect/floor_decal/borderfloorblack/corner2,
-/obj/effect/floor_decal/corner/blue/bordercorner2,
-/turf/unsimulated/floor{
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- icon_state = "vault"
- },
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- dir = 1
- },
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-/obj/effect/floor_decal/borderfloorblack{
- dir = 6
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 6
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"xE" = (
-/obj/structure/closet{
- name = "Evidence Closet"
- },
-/obj/effect/floor_decal/borderfloorblack{
- dir = 10
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 10
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"xF" = (
-/obj/structure/closet{
- name = "Evidence Closet"
- },
-/obj/effect/floor_decal/borderfloorblack,
-/obj/effect/floor_decal/corner/blue/border,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
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-/obj/structure/closet{
- name = "Evidence Closet"
- },
-/obj/effect/floor_decal/borderfloorblack{
- dir = 6
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 6
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"xH" = (
-/obj/machinery/door/airlock/security{
- name = "Security"
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Security Arrivals"
- })
-"xI" = (
-/obj/structure/flora/ausbushes/ppflowers,
-/turf/unsimulated/floor/steel{
- icon = 'icons/turf/outdoors.dmi';
- icon_state = "grass"
- },
-/area/centcom/main_hall)
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-/obj/structure/table/woodentable,
-/obj/item/reagent_containers/food/snacks/hotdog,
-/obj/item/reagent_containers/food/snacks/hotdog{
- pixel_x = -5;
- pixel_y = -3
- },
-/turf/unsimulated/floor/steel{
- icon = 'icons/turf/floors_vr.dmi';
- icon_state = "wood"
- },
-/area/centcom/restaurant)
-"xK" = (
-/obj/structure/table/woodentable,
-/obj/item/reagent_containers/food/snacks/bigbiteburger,
-/turf/unsimulated/floor/steel{
- icon = 'icons/turf/floors_vr.dmi';
- icon_state = "wood"
- },
-/area/centcom/restaurant)
-"xL" = (
-/obj/structure/table/woodentable,
-/obj/item/reagent_containers/food/snacks/roastbeef,
-/turf/unsimulated/floor/steel{
- icon = 'icons/turf/floors_vr.dmi';
- icon_state = "wood"
- },
-/area/centcom/restaurant)
-"xM" = (
-/obj/structure/table/woodentable,
-/obj/item/reagent_containers/food/snacks/meatsteak,
-/turf/unsimulated/floor/steel{
- icon = 'icons/turf/floors_vr.dmi';
- icon_state = "wood"
- },
-/area/centcom/restaurant)
-"xN" = (
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloorwhite/corner2{
- dir = 10
- },
-/obj/structure/closet/crate/bin,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/bathroom)
-"xO" = (
-/obj/machinery/door/airlock{
- name = "Unit 3"
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/bathroom)
-"xP" = (
-/obj/structure/table/woodentable,
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/item/material/ashtray/glass,
-/obj/machinery/camera/network/crescent{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "carpet"
- },
-/area/centcom/restaurant)
-"xQ" = (
-/obj/structure/bed/chair/comfy/brown{
- dir = 8
- },
-/turf/unsimulated/floor{
- icon_state = "carpet"
- },
-/area/centcom/restaurant)
-"xR" = (
-/obj/machinery/door/airlock/security{
- name = "Security"
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"xS" = (
-/obj/machinery/door/airlock/glass_security{
- id_tag = "innerS";
- name = "Colonial Security Airlock";
- req_access = list(63)
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"xT" = (
-/obj/machinery/door/airlock/glass_security{
- name = "Warden's Office";
- req_access = list(3)
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"xU" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 9
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 9
- },
-/obj/structure/table/reinforced,
-/obj/machinery/microwave{
- pixel_y = 5
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Security Arrivals"
- })
-"xV" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/obj/machinery/recharger/wallcharger{
- pixel_x = 4;
- pixel_y = 26
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Security Arrivals"
- })
-"xW" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloorblack/corner2{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 1
- },
-/obj/machinery/camera/network/crescent,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Security Arrivals"
- })
-"xX" = (
-/obj/structure/bed/chair{
- dir = 4
- },
-/obj/machinery/camera/network/crescent{
- dir = 4
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/main_hall)
-"xY" = (
-/obj/structure/bed/chair/wood/wings{
- dir = 1
- },
-/turf/unsimulated/floor/steel{
- icon = 'icons/turf/floors_vr.dmi';
- icon_state = "wood"
- },
-/area/centcom/restaurant)
-"xZ" = (
-/obj/structure/table/woodentable,
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/item/material/ashtray/glass,
-/turf/unsimulated/floor{
- icon_state = "carpet"
- },
-/area/centcom/restaurant)
-"ya" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 9
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 9
- },
-/obj/structure/closet/crate/bin,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"yb" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloorblack/corner2{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 1
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"yc" = (
-/obj/machinery/recharger/wallcharger{
- pixel_x = 4;
- pixel_y = 26
- },
-/obj/effect/floor_decal/borderfloorblack{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloorblack/corner2{
- dir = 4
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 4
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"yd" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/obj/machinery/camera/network/crescent,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"ye" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"yf" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloorblack/corner2{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 1
- },
-/obj/machinery/turretid/stun{
- check_access = 0;
- check_anomalies = 0;
- check_records = 0;
- control_area = "\improper CentCom Security";
- pixel_y = 32;
- req_access = list(101);
- req_one_access = list(101)
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"yg" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloorblack/corner2{
- dir = 4
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 4
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"yh" = (
-/obj/machinery/recharger/wallcharger{
- pixel_x = 4;
- pixel_y = 26
- },
-/obj/effect/floor_decal/borderfloorblack{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"yi" = (
-/obj/machinery/door/airlock/glass_security{
- name = "Security Processing";
- req_access = list(1)
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
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- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
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- dir = 4
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 4
- },
-/obj/machinery/camera/network/crescent,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"yk" = (
-/obj/machinery/vending/security,
-/obj/effect/floor_decal/borderfloorblack{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"yl" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 8
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 8
- },
-/obj/structure/table/reinforced,
-/obj/item/storage/box/donkpockets,
-/obj/item/storage/box/donkpockets,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Security Arrivals"
- })
-"ym" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 4
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloorblack/corner2{
- dir = 6
- },
-/obj/effect/floor_decal/borderfloorblack/corner2{
- dir = 5
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 5
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 6
- },
-/obj/structure/reagent_dispensers/peppertank{
- pixel_x = 30
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Security Arrivals"
- })
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-/obj/structure/table/standard,
-/obj/item/soap,
-/obj/effect/floor_decal/borderfloorwhite{
- dir = 10
- },
-/obj/effect/floor_decal/borderfloorwhite/corner2{
- dir = 8
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/bathroom)
-"yo" = (
-/obj/effect/floor_decal/borderfloorwhite,
-/obj/effect/floor_decal/borderfloorwhite/corner2{
- dir = 9
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/bathroom)
-"yp" = (
-/obj/machinery/door/airlock{
- name = "Unit 4"
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/bathroom)
-"yq" = (
-/obj/machinery/recharge_station,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/bathroom)
-"yr" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 10
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 10
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"ys" = (
-/obj/effect/floor_decal/borderfloorblack,
-/obj/effect/floor_decal/corner/blue/border,
-/obj/effect/floor_decal/borderfloorblack/corner2{
- dir = 9
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 9
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"yt" = (
-/obj/effect/floor_decal/borderfloorblack,
-/obj/effect/floor_decal/corner/blue/border,
-/obj/effect/floor_decal/borderfloorblack/corner2,
-/obj/effect/floor_decal/corner/blue/bordercorner2,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"yu" = (
-/obj/effect/floor_decal/borderfloorblack,
-/obj/effect/floor_decal/corner/blue/border,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"yv" = (
-/obj/effect/floor_decal/borderfloorblack,
-/obj/effect/floor_decal/corner/blue/border,
-/obj/effect/floor_decal/borderfloorblack/corner2,
-/obj/effect/floor_decal/borderfloorblack/corner2{
- dir = 9
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2,
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 9
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"yw" = (
-/obj/effect/wingrille_spawn/reinforced/crescent,
-/obj/structure/sign/department/interrogation,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"yx" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 10
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 10
- },
-/obj/structure/table/reinforced,
-/obj/item/melee/baton/loaded,
-/obj/item/melee/baton/loaded,
-/obj/item/gun/energy/taser,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Security Arrivals"
- })
-"yy" = (
-/obj/effect/floor_decal/borderfloorblack,
-/obj/effect/floor_decal/corner/blue/border,
-/obj/structure/closet/secure_closet/nanotrasen_security,
-/obj/item/storage/box/handcuffs,
-/obj/item/gun/energy/gun,
-/obj/item/shield/riot,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Security Arrivals"
- })
-"yz" = (
-/obj/effect/floor_decal/borderfloorblack,
-/obj/effect/floor_decal/corner/blue/border,
-/obj/effect/floor_decal/borderfloorblack/corner2{
- dir = 9
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 9
- },
-/obj/structure/closet/secure_closet/nanotrasen_security,
-/obj/item/storage/box/handcuffs,
-/obj/item/gun/energy/gun,
-/obj/item/shield/riot,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Security Arrivals"
- })
-"yA" = (
-/obj/machinery/vending/cigarette,
-/obj/effect/floor_decal/carpet,
-/obj/effect/floor_decal/carpet{
- dir = 8
- },
-/obj/effect/floor_decal/carpet{
- dir = 10
- },
-/turf/unsimulated/floor{
- icon_state = "carpet"
- },
-/area/centcom/restaurant)
-"yB" = (
-/obj/effect/floor_decal/carpet,
-/turf/unsimulated/floor{
- icon_state = "carpet"
- },
-/area/centcom/restaurant)
-"yC" = (
-/obj/effect/floor_decal/carpet,
-/obj/effect/floor_decal/carpet{
- dir = 4
- },
-/obj/effect/floor_decal/carpet{
- dir = 6
- },
-/turf/unsimulated/floor{
- icon_state = "carpet"
- },
-/area/centcom/restaurant)
-"yD" = (
-/obj/machinery/door/airlock/glass_security{
- name = "Security";
- req_access = newlist()
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"yE" = (
-/obj/item/storage/box/evidence,
-/obj/item/folder/red,
-/obj/structure/table/reinforced,
-/obj/effect/floor_decal/borderfloorblack{
- dir = 8
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 8
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"yF" = (
-/obj/structure/table/reinforced,
-/obj/item/paper_bin,
-/obj/item/pen,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"yG" = (
-/obj/machinery/camera/network/crescent{
- dir = 4
- },
-/turf/unsimulated/floor/steel{
- icon = 'icons/turf/floors_vr.dmi';
- icon_state = "wood"
- },
-/area/centcom/restaurant)
-"yH" = (
-/obj/structure/table/woodentable,
-/obj/item/reagent_containers/food/snacks/pastatomato,
-/turf/unsimulated/floor/steel{
- icon = 'icons/turf/floors_vr.dmi';
- icon_state = "wood"
- },
-/area/centcom/restaurant)
-"yI" = (
-/obj/structure/table/woodentable,
-/obj/item/reagent_containers/food/snacks/meatballspagetti,
-/turf/unsimulated/floor/steel{
- icon = 'icons/turf/floors_vr.dmi';
- icon_state = "wood"
- },
-/area/centcom/restaurant)
-"yJ" = (
-/obj/structure/sign/department/bar,
-/turf/unsimulated/wall,
-/area/centcom/restaurant)
-"yK" = (
-/obj/machinery/computer/guestpass{
- pixel_y = 26
- },
-/turf/unsimulated/floor/steel{
- icon = 'icons/turf/floors_vr.dmi';
- icon_state = "wood"
- },
-/area/centcom/restaurant)
-"yL" = (
-/obj/structure/table/marble,
-/obj/item/reagent_containers/food/drinks/cup{
- pixel_x = 8;
- pixel_y = 8
- },
-/obj/item/reagent_containers/food/drinks/cup{
- pixel_x = -4;
- pixel_y = 8
- },
-/obj/item/reagent_containers/food/drinks/cup{
- pixel_x = 3
- },
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-/obj/item/reagent_containers/food/drinks/flask/vacuumflask,
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- id = "residential";
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-/area/centcom/security{
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- },
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- },
-/turf/unsimulated/floor{
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-/area/centcom/security{
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- })
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- },
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- icon_state = "vault"
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-/area/centcom/security{
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- },
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- },
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- dir = 8
- },
-/turf/unsimulated/floor{
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- icon_state = "vault"
- },
-/area/centcom/security)
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-/turf/unsimulated/floor{
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- icon_state = "vault"
- },
-/area/centcom/security)
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- },
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- },
-/turf/unsimulated/floor{
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- icon_state = "vault"
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- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
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- dir = 6
- },
-/obj/effect/floor_decal/corner/orange/border{
- dir = 6
- },
-/obj/effect/floor_decal/borderfloorblack/corner2{
- dir = 6
- },
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- dir = 6
- },
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- icon_state = "vault"
- },
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- dir = 4
- },
-/obj/structure/table/marble,
-/obj/item/book/manual/chef_recipes,
-/obj/item/reagent_containers/food/condiment/small/saltshaker{
- pixel_x = -3
- },
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- pixel_x = 3
- },
-/obj/item/material/kitchen/rollingpin,
-/obj/item/material/knife/butch,
-/turf/simulated/floor/tiled/white,
-/area/centcom/bar)
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-/obj/structure/table/reinforced,
-/obj/machinery/computer/skills,
-/obj/effect/floor_decal/borderfloorblack{
- dir = 10
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 10
- },
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Residential Security"
- })
-"Bu" = (
-/obj/structure/bed/chair/office/dark,
-/obj/effect/floor_decal/borderfloorblack/corner{
- dir = 8
- },
-/obj/effect/floor_decal/corner/blue/bordercorner{
- dir = 8
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Residential Security"
- })
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-/obj/machinery/computer/security/telescreen/entertainment{
- icon_state = "frame";
- pixel_x = 32
- },
-/obj/effect/floor_decal/borderfloorblack{
- dir = 4
- },
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- dir = 4
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Residential Security"
- })
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- dir = 8
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 8
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Residential Security"
- })
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-/obj/structure/reagent_dispensers/peppertank{
- pixel_x = 30
- },
-/obj/effect/floor_decal/borderfloorblack{
- dir = 4
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 4
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Residential Security"
- })
-"By" = (
-/obj/machinery/porta_turret/crescent{
- density = 1
- },
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/unsimulated/floor/steel,
-/area/centcom/living)
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- dir = 8
- },
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-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 5
- },
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- dir = 6
- },
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-/turf/unsimulated/floor/steel,
-/area/centcom/living)
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- dir = 8
- },
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-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 6
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/living)
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- dir = 8
- },
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-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 5
- },
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- dir = 6
- },
-/obj/structure/sign/warning/lethal_turrets{
- pixel_y = 32
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/living)
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- dir = 9
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/obj/machinery/door/blast/regular{
- density = 0;
- icon_state = "pdoor0";
- id = "TelelockdownC";
- name = "Security Doors";
- opacity = 0
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/living)
-"BD" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/living)
-"BE" = (
-/obj/machinery/door/airlock{
- name = "Brig Restroom"
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
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-/obj/structure/table/marble,
-/obj/effect/floor_decal/corner/grey/diagonal{
- dir = 4
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/bar)
-"BG" = (
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- dir = 4
- },
-/obj/machinery/appliance/mixer/cereal,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/bar)
-"BH" = (
-/obj/effect/floor_decal/corner/grey/diagonal{
- dir = 4
- },
-/obj/machinery/appliance/cooker/oven,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/bar)
-"BI" = (
-/obj/effect/floor_decal/corner/grey/diagonal{
- dir = 4
- },
-/obj/machinery/appliance/grill,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/bar)
-"BJ" = (
-/obj/effect/floor_decal/corner/grey/diagonal{
- dir = 4
- },
-/obj/machinery/appliance/cooker/fryer,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/bar)
-"BK" = (
-/obj/machinery/computer/security{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloorblack{
- dir = 10
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 10
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Residential Security"
- })
-"BL" = (
-/obj/structure/table/reinforced,
-/obj/item/book/manual/security_space_law,
-/obj/item/tape_recorder,
-/obj/effect/floor_decal/borderfloorblack,
-/obj/effect/floor_decal/corner/blue/border,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Residential Security"
- })
-"BM" = (
-/obj/structure/table/reinforced,
-/obj/item/camera,
-/obj/item/storage/box/ids,
-/obj/effect/floor_decal/borderfloorblack{
- dir = 6
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 6
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Residential Security"
- })
-"BN" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 10
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 10
- },
-/obj/structure/closet/secure_closet/nanotrasen_security,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Residential Security"
- })
-"BO" = (
-/obj/structure/table/reinforced,
-/obj/item/storage/box/donkpockets,
-/obj/item/storage/box/donkpockets,
-/obj/item/storage/box/donkpockets,
-/obj/effect/floor_decal/borderfloorblack,
-/obj/effect/floor_decal/corner/blue/border,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Residential Security"
- })
-"BP" = (
-/obj/structure/table/reinforced,
-/obj/machinery/microwave,
-/obj/effect/floor_decal/borderfloorblack,
-/obj/effect/floor_decal/corner/blue/border,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Residential Security"
- })
-"BQ" = (
-/obj/effect/floor_decal/borderfloorblack{
- dir = 6
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 6
- },
-/obj/structure/closet/secure_closet/nanotrasen_security,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Residential Security"
- })
-"BR" = (
-/obj/effect/floor_decal/steeldecal/steel_decals9,
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals10,
-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 1
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/living)
-"BS" = (
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/obj/machinery/door/blast/regular{
- density = 0;
- icon_state = "pdoor0";
- id = "TelelockdownC";
- name = "Security Doors";
- opacity = 0
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/living)
-"BT" = (
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/living)
-"BU" = (
-/obj/structure/toilet{
- dir = 4
- },
-/turf/unsimulated/floor{
- icon_state = "freezer"
- },
-/area/centcom/security)
-"BV" = (
-/obj/machinery/door/airlock{
- name = "Unit 1"
- },
-/turf/unsimulated/floor{
- icon_state = "freezerfloor"
- },
-/area/centcom/security)
-"BW" = (
-/turf/unsimulated/floor{
- icon_state = "freezer"
- },
-/area/centcom/security)
-"BX" = (
-/obj/structure/urinal{
- pixel_y = 31
- },
-/turf/unsimulated/floor{
- icon_state = "freezer"
- },
-/area/centcom/security)
-"BY" = (
-/obj/structure/curtain/open/shower,
-/obj/machinery/shower{
- pixel_y = 13
- },
-/turf/unsimulated/floor{
- icon_state = "freezerfloor"
- },
-/area/centcom/security)
-"BZ" = (
-/obj/machinery/camera/network/crescent,
-/turf/unsimulated/floor{
- icon_state = "freezer"
- },
-/area/centcom/security)
-"Ca" = (
-/obj/machinery/door/airlock/freezer{
- name = "Kitchen cold room";
- req_access = list(28)
- },
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/bar)
-"Cb" = (
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 4;
- icon_state = "pdoor0";
- id = "residential";
- name = "Security Door";
- opacity = 0
- },
-/obj/machinery/door/firedoor,
-/turf/unsimulated/floor/steel,
-/area/centcom/security{
- name = "\improper CentCom Residential Security"
- })
-"Cc" = (
-/obj/machinery/door/blast/regular{
- density = 0;
- icon_state = "pdoor0";
- id = "TelelockdownC";
- name = "Security Doors";
- opacity = 0
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/living)
-"Cd" = (
-/obj/effect/floor_decal/industrial/outline,
-/turf/unsimulated/floor/steel,
-/area/centcom/living)
-"Ce" = (
-/obj/machinery/door/blast/regular{
- density = 0;
- icon_state = "pdoor0";
- id = "TelelockdownC";
- name = "Security Doors";
- opacity = 0
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/living)
-"Cf" = (
-/obj/machinery/cryopod/robot/door/gateway,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/living)
-"Cg" = (
-/obj/machinery/door/airlock{
- name = "Prison Showers"
- },
-/turf/unsimulated/floor{
- icon_state = "freezer"
- },
-/area/centcom/security)
-"Ch" = (
-/obj/effect/floor_decal/steeldecal/steel_decals9,
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 1
- },
-/turf/unsimulated/floor{
- icon_state = "freezer"
- },
-/area/centcom/security)
-"Ci" = (
-/obj/structure/closet/crate/freezer,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/bar)
-"Cj" = (
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/bar)
-"Ck" = (
-/obj/structure/kitchenspike,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/bar)
-"Cl" = (
-/obj/effect/blocker,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/living)
-"Cm" = (
-/obj/machinery/cryopod/robot/door/dorms,
-/turf/unsimulated/floor/steel,
-/area/centcom/living)
-"Cn" = (
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 8
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 1
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/living)
-"Co" = (
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9,
-/turf/unsimulated/floor/steel,
-/area/centcom/living)
-"Cp" = (
-/obj/machinery/camera/network/crescent,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Residential Security"
- })
-"Cq" = (
-/obj/machinery/door/airlock{
- name = "Unit 2"
- },
-/turf/unsimulated/floor{
- icon_state = "freezer"
- },
-/area/centcom/security)
-"Cr" = (
-/obj/machinery/camera/network/crescent{
- dir = 10
- },
-/turf/unsimulated/floor{
- icon_state = "freezer"
- },
-/area/centcom/security)
-"Cs" = (
-/obj/structure/sink{
- dir = 4;
- pixel_x = 11
- },
-/turf/unsimulated/floor{
- icon_state = "freezer"
- },
-/area/centcom/security)
-"Ct" = (
-/obj/structure/curtain/open/shower,
-/obj/machinery/shower{
- dir = 1
- },
-/turf/unsimulated/floor{
- icon_state = "freezerfloor"
- },
-/area/centcom/security)
-"Cu" = (
-/obj/structure/closet/secure_closet/freezer/meat,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/bar)
-"Cv" = (
-/obj/machinery/gibber,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/bar)
-"Cw" = (
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals10{
- dir = 10
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/living)
-"Cx" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 10
- },
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 8;
- health = 1e+006
- },
-/obj/machinery/door/blast/regular{
- density = 0;
- icon_state = "pdoor0";
- id = "TelelockdownC";
- name = "Security Doors";
- opacity = 0
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/living)
-"Cy" = (
-/obj/effect/floor_decal/industrial/warning,
-/obj/structure/window/reinforced,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/living)
-"Cz" = (
-/obj/effect/wingrille_spawn/reinforced/crescent,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Residential Security"
- })
-"CA" = (
-/obj/structure/table/reinforced,
-/obj/item/paper_bin{
- pixel_x = 1;
- pixel_y = 9
- },
-/obj/item/pen,
-/obj/machinery/button/remote/blast_door{
- id = "TelelockdownC";
- name = "Teleporter Entrance Lockdown";
- pixel_x = 6;
- pixel_y = -5;
- req_access = list(63);
- req_one_access = list(1)
- },
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 4;
- icon_state = "pdoor0";
- id = "TelelockdownC";
- name = "Security Door";
- opacity = 0
- },
-/obj/machinery/door/window/brigdoor/northleft{
- req_access = list(63);
- req_one_access = list(1)
- },
-/obj/effect/floor_decal/borderfloorblack,
-/obj/effect/floor_decal/corner/blue/border,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Residential Security"
- })
-"CB" = (
-/obj/effect/wingrille_spawn/reinforced/crescent,
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 4;
- icon_state = "pdoor0";
- id = "TelelockdownC";
- name = "Security Door";
- opacity = 0
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
-"CC" = (
-/obj/machinery/telecomms/receiver/preset_cent,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/command)
-"CD" = (
-/obj/machinery/telecomms/bus/preset_cent,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/command)
-"CE" = (
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/command)
-"CF" = (
-/obj/machinery/telecomms/processor/preset_cent,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/command)
-"CG" = (
-/obj/machinery/telecomms/server/presets/centcomm,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/command)
-"CH" = (
-/obj/machinery/computer/card{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloorblack{
- dir = 9
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 9
- },
-/obj/item/radio/intercom{
- dir = 1;
- frequency = 1475;
- name = "Station Intercom (Security)";
- pixel_y = 27
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Residential Security"
- })
-"CI" = (
-/obj/structure/bed/chair/office/dark{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloorblack{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Residential Security"
- })
-"CJ" = (
-/obj/machinery/computer/secure_data{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloorblack{
- dir = 5
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 5
- },
-/obj/machinery/camera/network/crescent,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Residential Security"
- })
-"CK" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 9
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 9
- },
-/obj/machinery/turretid/stun{
- check_access = 0;
- check_anomalies = 0;
- check_records = 0;
- control_area = "\improper CentCom Living Quarters";
- pixel_y = 32;
- req_access = list(101);
- req_one_access = list(101)
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/living)
-"CL" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/obj/machinery/computer/card,
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
-"CM" = (
-/obj/structure/table/reinforced,
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/obj/machinery/button/remote/blast_door{
- id = "TelelockdownC";
- name = "Teleporter Full Lockdown";
- pixel_x = 6;
- pixel_y = -5;
- req_access = list(63);
- req_one_access = list(1)
- },
-/obj/item/paper_bin{
- pixel_x = 1;
- pixel_y = 9
- },
-/obj/machinery/camera/network/crescent,
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
-"CN" = (
-/obj/machinery/computer/security,
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
-"CO" = (
-/obj/structure/table/reinforced,
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/obj/machinery/button/remote/blast_door{
- id = "TelelockdownC";
- name = "Teleporter Full Lockdown";
- pixel_x = 6;
- pixel_y = -5;
- req_access = list(63);
- req_one_access = list(1)
- },
-/obj/item/pen,
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
-"CP" = (
-/obj/machinery/computer/communications,
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
-"CQ" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/obj/structure/table/reinforced,
-/obj/item/storage/box/ids,
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
-"CR" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/obj/machinery/camera/network/crescent,
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
-"CS" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 1
- },
-/obj/structure/closet/crate/bin,
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
-"CT" = (
-/obj/structure/filingcabinet/filingcabinet,
-/obj/effect/floor_decal/borderfloor{
- dir = 5
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 5
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 5
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 5
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
-"CU" = (
-/obj/structure/table/reinforced,
-/obj/item/camera,
-/obj/item/storage/box/ids,
-/obj/effect/floor_decal/borderfloorblack{
- dir = 8
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloorblack/corner2{
- dir = 10
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 10
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Residential Security"
- })
-"CV" = (
-/obj/structure/table/reinforced,
-/obj/machinery/computer/skills,
-/obj/effect/floor_decal/borderfloorblack{
- dir = 4
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloorblack/corner2{
- dir = 5
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 5
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Residential Security"
- })
-"CW" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 10
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
-"CX" = (
-/obj/structure/bed/chair/office/dark{
- dir = 1
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
-"CY" = (
-/obj/structure/table/reinforced,
-/obj/machinery/computer/skills,
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
-"CZ" = (
-/obj/machinery/door/airlock/security{
- name = "Security"
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/command)
-"Da" = (
-/obj/structure/toilet,
-/turf/unsimulated/floor{
- icon_state = "freezer"
- },
-/area/centcom/bathroom)
-"Db" = (
-/obj/effect/floor_decal/borderfloorblack,
-/obj/effect/floor_decal/corner/blue/border,
-/obj/effect/floor_decal/borderfloorblack/corner2{
- dir = 9
- },
-/obj/effect/floor_decal/borderfloorblack/corner2,
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 9
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2,
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security{
- name = "\improper CentCom Residential Security"
- })
-"Dc" = (
-/obj/machinery/door/airlock/security{
- name = "Security"
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/command)
-"Dd" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/blue/border,
-/obj/effect/floor_decal/borderfloor/corner2,
-/obj/effect/floor_decal/corner/blue/bordercorner2,
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
-"De" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/blue/border,
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
-"Df" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/blue/border,
-/obj/structure/closet/secure_closet/hop,
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
-"Dg" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/blue/border,
-/obj/structure/closet/secure_closet/nanotrasen_security,
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
-"Dh" = (
-/obj/structure/table/reinforced,
-/obj/machinery/recharger{
- pixel_y = 4
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 6
- },
-/obj/effect/floor_decal/corner/blue/border{
- dir = 6
- },
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 6
- },
-/obj/effect/floor_decal/corner/blue/bordercorner2{
- dir = 6
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/command)
-"Di" = (
-/obj/machinery/telecomms/relay/preset/centcom,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/command)
-"Dj" = (
-/obj/machinery/telecomms/broadcaster/preset_cent,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/command)
-"Dk" = (
-/obj/machinery/telecomms/hub/preset_cent,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/command)
-"Dl" = (
-/obj/machinery/computer/rdservercontrol{
- badmin = 1;
- dir = 1;
- name = "Master RnD Server Controller"
- },
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/command)
-"Dm" = (
-/obj/machinery/r_n_d/server/centcom,
-/turf/unsimulated/floor{
- icon_state = "steel"
- },
-/area/centcom/command)
-"Dn" = (
-/obj/machinery/door/airlock{
- name = "Unit 2"
- },
-/turf/unsimulated/floor{
- icon_state = "freezer"
- },
-/area/centcom/bathroom)
-"Do" = (
-/obj/machinery/door/airlock{
- name = "Unit 1"
- },
-/turf/unsimulated/floor{
- icon_state = "freezer"
- },
-/area/centcom/bathroom)
-"Dp" = (
-/obj/effect/floor_decal/steeldecal/steel_decals9,
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 8
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/living)
-"Dq" = (
-/obj/machinery/computer/cryopod/dorms{
- name = "Company Property Retention System";
- pixel_y = -28
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9,
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 8
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/living)
-"Dr" = (
-/obj/effect/floor_decal/steeldecal/steel_decals9,
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals9{
- dir = 8
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/living)
-"Ds" = (
-/turf/unsimulated/floor{
- icon_state = "freezer"
- },
-/area/centcom/bathroom)
-"Dt" = (
-/obj/structure/closet/crate/bin,
-/turf/unsimulated/floor{
- icon_state = "freezer"
- },
-/area/centcom/bathroom)
-"Du" = (
-/obj/machinery/door/airlock{
- name = "Sitting Restrooms"
- },
-/turf/unsimulated/floor{
- icon_state = "freezer"
- },
-/area/centcom/living)
-"Dv" = (
-/obj/machinery/door/airlock{
- name = "Standing Restrooms"
- },
-/turf/unsimulated/floor{
- icon_state = "freezer"
- },
-/area/centcom/living)
-"Dw" = (
-/obj/structure/urinal{
- pixel_y = 30
- },
-/turf/unsimulated/floor{
- icon_state = "freezer"
- },
-/area/centcom/bathroom)
-"Dx" = (
-/obj/structure/sink{
- dir = 8;
- pixel_x = -12;
- pixel_y = 2
- },
-/obj/structure/mirror{
- dir = 4;
- pixel_x = -32
- },
-/turf/unsimulated/floor{
- icon_state = "freezer"
- },
-/area/centcom/bathroom)
-"Dy" = (
-/obj/machinery/camera/network/crescent,
-/turf/unsimulated/floor{
- icon_state = "freezer"
- },
-/area/centcom/bathroom)
-"Dz" = (
-/obj/structure/sink{
- dir = 4;
- pixel_x = 11
- },
-/obj/structure/mirror{
- pixel_x = 29
- },
-/turf/unsimulated/floor{
- icon_state = "freezer"
- },
-/area/centcom/bathroom)
-"DA" = (
-/turf/unsimulated/wall/planetary/virgo3b,
-/area/centcom/bathroom)
-"DB" = (
-/obj/effect/landmark{
- name = "Commando"
- },
-/turf/unsimulated/floor{
- dir = 5;
- icon_state = "vault"
- },
-/area/centcom/security)
-"DC" = (
-/obj/structure/table/glass,
-/obj/item/healthanalyzer/advanced,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"Ej" = (
-/obj/structure/bed/chair/shuttle,
-/obj/machinery/light{
- dir = 8;
- use_power = 0
- },
-/turf/simulated/shuttle/floor/darkred,
-/area/shuttle/escape)
-"Ez" = (
-/obj/structure/table/reinforced,
-/obj/item/cell/hyper,
-/obj/item/cell/hyper,
-/obj/item/cell/hyper,
-/obj/item/cell/hyper,
-/obj/item/cell/hyper,
-/obj/item/cell/hyper,
-/obj/item/cell/hyper,
-/obj/item/cell/hyper,
-/obj/item/cell/hyper,
-/obj/item/cell/hyper,
-/obj/item/cell/hyper,
-/obj/item/cell/hyper,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
-"EH" = (
-/obj/structure/bed/chair/shuttle,
-/turf/simulated/shuttle/floor/darkred,
-/area/shuttle/escape)
-"EZ" = (
-/obj/machinery/vending/fitness,
-/obj/machinery/light{
- dir = 8;
- use_power = 0
- },
-/turf/simulated/shuttle/floor/darkred,
-/area/shuttle/escape)
-"FF" = (
-/obj/structure/bed/chair/shuttle{
- dir = 8
- },
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/escape)
-"Gp" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced/polarized{
- dir = 10;
- icon_state = "fwindow";
- id = "sec_processing"
- },
-/obj/structure/fans/tiny,
-/turf/simulated/floor,
-/area/shuttle/escape)
-"GA" = (
-/turf/simulated/shuttle/wall/voidcraft/hard_corner,
-/area/shuttle/escape)
-"GG" = (
-/obj/structure/bed/chair/shuttle{
- dir = 1
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/escape)
-"GH" = (
-/obj/machinery/door/airlock/security{
- id_tag = "front";
- name = "Security"
- },
-/turf/simulated/shuttle/floor/darkred,
-/area/shuttle/escape)
-"GR" = (
-/obj/structure/bed/chair/shuttle,
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/escape)
-"He" = (
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced/polarized{
- dir = 10;
- icon_state = "fwindow";
- id = "sec_processing"
- },
-/obj/structure/grille,
-/obj/structure/fans/tiny,
-/turf/simulated/floor,
-/area/shuttle/escape)
-"Hr" = (
-/obj/structure/bed/chair/shuttle{
- dir = 1
- },
-/obj/structure/window/reinforced,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/escape)
-"IA" = (
-/obj/structure/bed/chair/shuttle{
- dir = 1
- },
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/escape)
-"Jv" = (
-/obj/machinery/light{
- dir = 4;
- use_power = 0
- },
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/escape)
-"JC" = (
-/obj/machinery/power/thermoregulator,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
-"JF" = (
-/obj/structure/reagent_dispensers/fueltank,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
-"Kt" = (
-/obj/machinery/door/airlock/glass_external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "corporate_shuttle_port_hatch";
- name = "Port Docking Hatch"
- },
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/shuttle/specops/centcom)
-"Lf" = (
-/obj/machinery/vending/cola,
-/turf/simulated/shuttle/floor/darkred,
-/area/shuttle/escape)
-"MG" = (
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/grille,
-/obj/structure/window/reinforced/polarized{
- dir = 10;
- icon_state = "fwindow";
- id = "sec_processing"
- },
-/obj/structure/fans/tiny,
-/turf/simulated/floor,
-/area/shuttle/escape)
-"MJ" = (
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/escape)
-"Nt" = (
-/obj/structure/reagent_dispensers/watertank,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
-"NB" = (
-/obj/structure/fans/tiny,
-/obj/machinery/door/airlock/glass_external{
- req_one_access = null
- },
-/obj/effect/shuttle_landmark{
- base_area = /area/centcom/terminal;
- base_turf = /turf/unsimulated/floor/techfloor_grid;
- landmark_tag = "escape_cc";
- name = "Escape Shuttle Centcom"
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/escape)
-"OD" = (
-/obj/machinery/power/port_gen/pacman,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
-"OM" = (
-/obj/machinery/vending/snack,
-/turf/simulated/shuttle/floor/darkred,
-/area/shuttle/escape)
-"Pb" = (
-/obj/structure/table/steel,
-/obj/item/defib_kit,
-/turf/simulated/shuttle/floor,
-/area/shuttle/escape)
-"Qd" = (
-/obj/machinery/computer/communications{
- dir = 4
- },
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/escape)
-"Qr" = (
-/obj/effect/floor_decal/industrial/warning/dust{
- dir = 4
- },
-/obj/structure/railing{
- dir = 8
- },
-/obj/effect/shuttle_landmark{
- base_area = /area/centcom/evac;
- base_turf = /turf/unsimulated/floor/steel;
- landmark_tag = "escapepod1_cc";
- name = "Centcom - Escape Pod 1"
- },
-/turf/unsimulated/floor/steel,
-/area/centcom/evac)
-"QL" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/polarized{
- dir = 10;
- icon_state = "fwindow";
- id = "sec_processing"
- },
-/obj/structure/fans/tiny,
-/turf/simulated/floor,
-/area/shuttle/escape)
-"Rc" = (
-/obj/structure/table/glass,
-/obj/item/defib_kit/compact/loaded,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/medical)
-"Re" = (
-/obj/structure/table/reinforced,
-/obj/item/perfect_tele,
-/obj/item/binoculars,
-/obj/item/survivalcapsule,
-/obj/item/survivalcapsule,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
-"SF" = (
-/obj/structure/fans/tiny,
-/obj/machinery/door/airlock/glass_external{
- req_one_access = null
- },
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/escape)
-"Td" = (
-/obj/machinery/door/airlock/command,
-/turf/simulated/shuttle/floor/white,
-/area/shuttle/escape)
-"TZ" = (
-/obj/structure/bed/chair/shuttle{
- dir = 8
- },
-/obj/machinery/light{
- dir = 4;
- use_power = 0
- },
-/turf/simulated/shuttle/floor/darkred,
-/area/shuttle/escape)
-"Ue" = (
-/obj/structure/bed/chair/shuttle{
- dir = 8
- },
-/turf/simulated/shuttle/floor/darkred,
-/area/shuttle/escape)
-"Uh" = (
-/obj/machinery/door/airlock/medical{
- name = "Shuttle Medbay";
- req_access = list(45)
- },
-/turf/simulated/shuttle/floor,
-/area/shuttle/escape)
-"UC" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/stack/cable_coil,
-/obj/item/stack/cable_coil,
-/obj/item/stack/cable_coil,
-/obj/item/stack/cable_coil,
-/obj/item/stack/cable_coil,
-/obj/item/stack/cable_coil,
-/turf/unsimulated/floor{
- icon_state = "dark"
- },
-/area/centcom/specops)
-"UU" = (
-/obj/machinery/door/airlock/glass_external{
- req_one_access = null
- },
-/obj/structure/fans/tiny,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/escape)
-"VU" = (
-/obj/machinery/light,
-/turf/simulated/shuttle/floor/black,
-/area/shuttle/escape)
-"Xa" = (
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-(133,1,1) = {"
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-(134,1,1) = {"
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-(135,1,1) = {"
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-(136,1,1) = {"
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-(137,1,1) = {"
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-(138,1,1) = {"
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-(139,1,1) = {"
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-"}
-(140,1,1) = {"
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-"}
diff --git a/maps/nsv_triumph/submaps/space/_debrisfield.dm b/maps/nsv_triumph/submaps/space/_debrisfield.dm
index 581e987a0c4..c85db17b0eb 100644
--- a/maps/nsv_triumph/submaps/space/_debrisfield.dm
+++ b/maps/nsv_triumph/submaps/space/_debrisfield.dm
@@ -29,23 +29,4 @@
name = "away mission initializer - debrisfield"
/obj/away_mission_init/debrisfield/Initialize()
- return INITIALIZE_HINT_QDEL
-
-//And some special areas, including our shuttle landing spot (must be unique)
-/area/shuttle/excursion/debrisfield
- name = "\improper Excursion Shuttle - Debris Field"
-
-/area/triumph_away/debrisfield
- name = "Away Mission - Debris Field"
- icon = 'icons/turf/areas_vr.dmi'
- icon_state = "dark"
-
-/area/triumph_away/debrisfield/explored
- icon_state = "debrisexplored"
-
-/area/triumph_away/debrisfield/unexplored
- icon_state = "debrisunexplored"
-
-/area/triumph_away/debrisfield/derelict
- icon_state = "debrisexplored"
- forced_ambience = list('sound/ambience/tension/tension.ogg', 'sound/ambience/tension/horror.ogg')
+ return INITIALIZE_HINT_QDEL
\ No newline at end of file
diff --git a/maps/nsv_triumph/submaps/space/_piratebase.dm b/maps/nsv_triumph/submaps/space/_piratebase.dm
index 8f855a4d605..f529f3fe56d 100644
--- a/maps/nsv_triumph/submaps/space/_piratebase.dm
+++ b/maps/nsv_triumph/submaps/space/_piratebase.dm
@@ -29,20 +29,4 @@
name = "away mission initializer - piratebase"
/obj/away_mission_init/piratebase/Initialize()
- return INITIALIZE_HINT_QDEL
-
-//And some special areas, including our shuttle landing spot (must be unique)
-/area/shuttle/excursion/piratebase
- name = "\improper Excursion Shuttle - Pirate Base"
-
-/area/triumph_away/piratebase
- name = "Away Mission - Pirate Base"
- icon = 'icons/turf/areas_vr.dmi'
- icon_state = "dark"
-
-/area/triumph_away/piratebase/space
- icon_state = "debrisunexplored"
-
-/area/triumph_away/piratebase/facility
- icon_state = "debrisexplored"
- forced_ambience = list('sound/ambience/tension/tension.ogg', 'sound/ambience/tension/horror.ogg')
+ return INITIALIZE_HINT_QDEL
\ No newline at end of file
diff --git a/maps/nsv_triumph/submaps/space/asteroids1.dmm b/maps/nsv_triumph/submaps/space/asteroids1.dmm
index 1682244db18..5fe5694de13 100644
--- a/maps/nsv_triumph/submaps/space/asteroids1.dmm
+++ b/maps/nsv_triumph/submaps/space/asteroids1.dmm
@@ -1,14 +1,14 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/simulated/mineral/vacuum,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"b" = (
/turf/template_noop,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"Z" = (
-/obj/triumph_away_spawner/debrisfield/carp/hard,
+/obj/mob_spawner/carp/hard,
/turf/template_noop,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
(1,1,1) = {"
a
diff --git a/maps/nsv_triumph/submaps/space/asteroids2.dmm b/maps/nsv_triumph/submaps/space/asteroids2.dmm
index 9e1cc5c42e4..0880bb11799 100644
--- a/maps/nsv_triumph/submaps/space/asteroids2.dmm
+++ b/maps/nsv_triumph/submaps/space/asteroids2.dmm
@@ -1,14 +1,14 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/template_noop,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"b" = (
/turf/simulated/mineral/vacuum,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"c" = (
-/obj/triumph_away_spawner/debrisfield/carp/hard,
+/obj/mob_spawner/carp/hard,
/turf/template_noop,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
(1,1,1) = {"
a
diff --git a/maps/nsv_triumph/submaps/space/asteroids3.dmm b/maps/nsv_triumph/submaps/space/asteroids3.dmm
index 6bd8af39581..a79b4347612 100644
--- a/maps/nsv_triumph/submaps/space/asteroids3.dmm
+++ b/maps/nsv_triumph/submaps/space/asteroids3.dmm
@@ -1,14 +1,14 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/simulated/mineral/vacuum,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"b" = (
/turf/template_noop,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"v" = (
-/obj/triumph_away_spawner/debrisfield/carp/hard,
+/obj/mob_spawner/carp/hard,
/turf/template_noop,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
(1,1,1) = {"
a
diff --git a/maps/nsv_triumph/submaps/space/carp_asteroids1.dmm b/maps/nsv_triumph/submaps/space/carp_asteroids1.dmm
index 06a0d7310ca..df613e3dbf9 100644
--- a/maps/nsv_triumph/submaps/space/carp_asteroids1.dmm
+++ b/maps/nsv_triumph/submaps/space/carp_asteroids1.dmm
@@ -1,14 +1,14 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/template_noop,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"b" = (
/turf/simulated/mineral/vacuum,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"c" = (
-/obj/triumph_away_spawner/debrisfield/carp,
+/obj/mob_spawner/carp,
/turf/template_noop,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
(1,1,1) = {"
a
diff --git a/maps/nsv_triumph/submaps/space/carp_asteroids2.dmm b/maps/nsv_triumph/submaps/space/carp_asteroids2.dmm
index 18e11794fb3..389cecc0c7a 100644
--- a/maps/nsv_triumph/submaps/space/carp_asteroids2.dmm
+++ b/maps/nsv_triumph/submaps/space/carp_asteroids2.dmm
@@ -1,14 +1,14 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/simulated/mineral/vacuum,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"b" = (
/turf/template_noop,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"c" = (
-/obj/triumph_away_spawner/debrisfield/carp,
+/obj/mob_spawner/carp,
/turf/template_noop,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
(1,1,1) = {"
a
diff --git a/maps/nsv_triumph/submaps/space/carp_asteroids3.dmm b/maps/nsv_triumph/submaps/space/carp_asteroids3.dmm
index e76aff4c1f5..68be2888382 100644
--- a/maps/nsv_triumph/submaps/space/carp_asteroids3.dmm
+++ b/maps/nsv_triumph/submaps/space/carp_asteroids3.dmm
@@ -1,14 +1,14 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/template_noop,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"b" = (
/turf/simulated/mineral/vacuum,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"c" = (
-/obj/triumph_away_spawner/debrisfield/carp,
+/obj/mob_spawner/carp,
/turf/template_noop,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
(1,1,1) = {"
a
diff --git a/maps/nsv_triumph/submaps/space/carp_asteroids4.dmm b/maps/nsv_triumph/submaps/space/carp_asteroids4.dmm
index a75f5e9234b..81a03feff61 100644
--- a/maps/nsv_triumph/submaps/space/carp_asteroids4.dmm
+++ b/maps/nsv_triumph/submaps/space/carp_asteroids4.dmm
@@ -1,14 +1,14 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/template_noop,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"b" = (
/turf/simulated/mineral/vacuum,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"c" = (
-/obj/triumph_away_spawner/debrisfield/carp/hard,
+/obj/mob_spawner/carp/hard,
/turf/template_noop,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
(1,1,1) = {"
a
diff --git a/maps/nsv_triumph/submaps/space/debris1.dmm b/maps/nsv_triumph/submaps/space/debris1.dmm
index 0b39ec00a74..e688840a253 100644
--- a/maps/nsv_triumph/submaps/space/debris1.dmm
+++ b/maps/nsv_triumph/submaps/space/debris1.dmm
@@ -2,33 +2,33 @@
"a" = (
/obj/structure/lattice,
/turf/space,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"b" = (
/turf/space,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"c" = (
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"d" = (
/obj/structure/girder,
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"m" = (
/obj/random/maintenance/research,
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"w" = (
-/obj/triumph_away_spawner/debrisfield/carp,
+/obj/mob_spawner/carp,
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"L" = (
-/obj/triumph_away_spawner/debrisfield/carp/hard,
+/obj/mob_spawner/carp/hard,
/turf/space,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"M" = (
/obj/random/maintenance/engineering,
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
(1,1,1) = {"
a
diff --git a/maps/nsv_triumph/submaps/space/debris2.dmm b/maps/nsv_triumph/submaps/space/debris2.dmm
index a536213b602..91317f4e43f 100644
--- a/maps/nsv_triumph/submaps/space/debris2.dmm
+++ b/maps/nsv_triumph/submaps/space/debris2.dmm
@@ -1,22 +1,22 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/space,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"b" = (
/obj/structure/lattice,
/turf/space,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"c" = (
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"n" = (
-/obj/triumph_away_spawner/debrisfield/carp,
+/obj/mob_spawner/carp,
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"p" = (
/obj/random/maintenance/security,
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
(1,1,1) = {"
a
diff --git a/maps/nsv_triumph/submaps/space/debris3.dmm b/maps/nsv_triumph/submaps/space/debris3.dmm
index 5af5aff35b7..63ea0c1caf1 100644
--- a/maps/nsv_triumph/submaps/space/debris3.dmm
+++ b/maps/nsv_triumph/submaps/space/debris3.dmm
@@ -1,34 +1,34 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/space,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"b" = (
/obj/structure/lattice,
/turf/space,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"c" = (
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"d" = (
/obj/structure/girder,
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"k" = (
-/obj/triumph_away_spawner/debrisfield/carp,
+/obj/mob_spawner/carp,
/turf/simulated/floor/tiled/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"r" = (
/obj/random/medical,
/turf/simulated/floor/tiled/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"u" = (
/obj/random/medical,
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"D" = (
-/obj/triumph_away_spawner/debrisfield/carp,
+/obj/mob_spawner/carp,
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
(1,1,1) = {"
a
diff --git a/maps/nsv_triumph/submaps/space/debris4.dmm b/maps/nsv_triumph/submaps/space/debris4.dmm
index e9b658808cf..6b4a8fd775c 100644
--- a/maps/nsv_triumph/submaps/space/debris4.dmm
+++ b/maps/nsv_triumph/submaps/space/debris4.dmm
@@ -1,33 +1,33 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/space,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"b" = (
/obj/structure/lattice,
/turf/space,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"c" = (
/obj/structure/girder,
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"d" = (
/turf/simulated/shuttle/wall,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"e" = (
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"f" = (
/obj/structure/target_stake,
/turf/simulated/shuttle/floor/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"I" = (
-/obj/triumph_away_spawner/debrisfield/derelict,
+/obj/mob_spawner/derelict,
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"Y" = (
/obj/random/ammo_all,
/turf/simulated/shuttle/floor/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
(1,1,1) = {"
a
diff --git a/maps/nsv_triumph/submaps/space/debris5.dmm b/maps/nsv_triumph/submaps/space/debris5.dmm
index 0940b4a4e2b..1db5975e503 100644
--- a/maps/nsv_triumph/submaps/space/debris5.dmm
+++ b/maps/nsv_triumph/submaps/space/debris5.dmm
@@ -1,22 +1,22 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/space,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"b" = (
/obj/structure/lattice,
/turf/space,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"c" = (
/obj/random/gun/random,
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"d" = (
/turf/simulated/shuttle/wall/voidcraft,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"m" = (
/obj/random/ammo,
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
(1,1,1) = {"
a
diff --git a/maps/nsv_triumph/submaps/space/debris6.dmm b/maps/nsv_triumph/submaps/space/debris6.dmm
index 4cdac8be705..383b4bf8598 100644
--- a/maps/nsv_triumph/submaps/space/debris6.dmm
+++ b/maps/nsv_triumph/submaps/space/debris6.dmm
@@ -1,16 +1,16 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/space,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"b" = (
/obj/structure/lattice,
/turf/space,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"J" = (
/obj/structure/lattice,
-/obj/triumph_away_spawner/debrisfield/carp,
+/obj/mob_spawner/carp,
/turf/space,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
(1,1,1) = {"
b
diff --git a/maps/nsv_triumph/submaps/space/debrisfield.dmm b/maps/nsv_triumph/submaps/space/debrisfield.dmm
index a9a9aa860d9..f350ef6ddd6 100644
--- a/maps/nsv_triumph/submaps/space/debrisfield.dmm
+++ b/maps/nsv_triumph/submaps/space/debrisfield.dmm
@@ -1,7 +1,7 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/space,
-/area/triumph_away/debrisfield/unexplored)
+/area/space/debrisfield/unexplored)
"b" = (
/obj/structure/table/steel,
/obj/machinery/microwave,
@@ -9,15 +9,15 @@
dir = 1
},
/turf/simulated/floor/tiled/old_tile/yellow,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"c" = (
/obj/effect/shuttle_landmark/automatic,
/turf/space,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"f" = (
/obj/effect/overmap/visitable/sector/debrisfield,
/turf/space,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"j" = (
/obj/structure/bed/chair/comfy/brown{
dir = 4
@@ -26,18 +26,18 @@
pixel_y = -32
},
/turf/simulated/floor/carpet/oracarpet,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"l" = (
/obj/structure/bed/chair/comfy/brown{
dir = 8
},
/turf/simulated/floor/carpet/oracarpet,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"m" = (
/obj/structure/table/steel,
/obj/structure/sink/kitchen,
/turf/simulated/floor/tiled/old_tile/yellow,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"n" = (
/obj/structure/bed/chair/comfy/brown{
dir = 8
@@ -46,10 +46,10 @@
pixel_y = -32
},
/turf/simulated/floor/carpet/oracarpet,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"o" = (
/turf/simulated/floor/wood,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"p" = (
/obj/structure/table/steel,
/obj/machinery/light_switch{
@@ -57,7 +57,7 @@
pixel_y = -24
},
/turf/simulated/floor/carpet/oracarpet,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"q" = (
/obj/structure/table/steel,
/obj/machinery/light/small{
@@ -67,7 +67,7 @@
pixel_x = 5
},
/turf/simulated/floor/tiled/old_tile/yellow,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"r" = (
/obj/machinery/computer/ship/navigation/telescreen{
pixel_x = 32
@@ -77,7 +77,7 @@
icon_state = "sofacorner"
},
/turf/simulated/floor/carpet/oracarpet,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"t" = (
/obj/structure/closet/walllocker/emerglocker{
pixel_y = -32
@@ -87,7 +87,7 @@
icon_state = "sofaend_right"
},
/turf/simulated/floor/carpet/oracarpet,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"u" = (
/obj/machinery/door/window/westright{
dir = 1
@@ -101,11 +101,11 @@
dir = 4
},
/turf/simulated/floor/carpet/oracarpet,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"v" = (
/obj/structure/simple_door,
/turf/simulated/floor/wood,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"w" = (
/obj/structure/cable/green{
d1 = 2;
@@ -113,15 +113,15 @@
icon_state = "2-4"
},
/turf/simulated/wall/wood,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"z" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
/turf/simulated/floor/plating,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"E" = (
/turf/simulated/floor/carpet/oracarpet,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"F" = (
/obj/structure/closet/secure_closet/freezer/meat,
/obj/item/reagent_containers/food/drinks/soymilk,
@@ -143,7 +143,7 @@
/obj/item/reagent_containers/food/drinks/bottle/cola,
/obj/item/reagent_containers/food/drinks/bottle/cola,
/turf/simulated/floor/carpet/oracarpet,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"G" = (
/obj/machinery/power/apc/alarms_hidden{
pixel_y = 30
@@ -153,7 +153,7 @@
icon_state = "0-4"
},
/turf/simulated/floor/carpet/oracarpet,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"H" = (
/obj/structure/cable/green{
d1 = 1;
@@ -161,7 +161,7 @@
icon_state = "1-8"
},
/turf/simulated/wall/wood,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"J" = (
/obj/machinery/power/smes/buildable{
charge = 1.5e+007;
@@ -172,13 +172,13 @@
icon_state = "0-2"
},
/turf/simulated/floor/tiled/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"K" = (
/obj/machinery/computer/ship/helm{
dir = 4
},
/turf/simulated/floor/carpet/oracarpet,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"M" = (
/obj/structure/sink{
dir = 8;
@@ -192,38 +192,38 @@
dir = 8
},
/turf/simulated/floor/tiled/old_tile/yellow,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"O" = (
/obj/machinery/computer/shuttle_control/explore{
dir = 4
},
/turf/simulated/floor/carpet/oracarpet,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"P" = (
/obj/machinery/ion_engine{
dir = 8
},
/turf/simulated/floor/tiled/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"S" = (
/turf/simulated/wall/wood,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"W" = (
/turf/space,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"X" = (
/obj/away_mission_init/debrisfield,
/turf/space,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"Y" = (
/obj/structure/bed/double/padded,
/obj/item/bedsheet/browndouble,
/turf/simulated/floor/carpet/oracarpet,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"Z" = (
/obj/machinery/computer/ship/sensors,
/turf/simulated/floor/carpet/oracarpet,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
(1,1,1) = {"
W
diff --git a/maps/nsv_triumph/submaps/space/debrisfield_things.dm b/maps/nsv_triumph/submaps/space/debrisfield_things.dm
deleted file mode 100644
index 601ff40ebf7..00000000000
--- a/maps/nsv_triumph/submaps/space/debrisfield_things.dm
+++ /dev/null
@@ -1,85 +0,0 @@
-/obj/triumph_away_spawner/debrisfield
- atmos_comp = FALSE
- prob_spawn = 100
- prob_fall = 15
-
-/obj/triumph_away_spawner/debrisfield/carp
- name = "debris field carp spawner"
- mobs_to_pick_from = list(
- /mob/living/simple_mob/animal/space/carp = 3,
- /mob/living/simple_mob/animal/space/carp/large = 1
- )
-
-/obj/triumph_away_spawner/debrisfield/carp/hard
- mobs_to_pick_from = list(
- /mob/living/simple_mob/animal/space/carp/large = 2,
- /mob/living/simple_mob/animal/space/carp/large/huge = 1
- )
-
-/obj/triumph_away_spawner/debrisfield/derelict
- name = "debris field derelict random mob spawner"
- faction = "derelict"
- mobs_to_pick_from = list(
- /mob/living/simple_mob/mechanical/corrupt_maint_drone = 2,
- /mob/living/simple_mob/mechanical/infectionbot = 3,
- /mob/living/simple_mob/mechanical/combat_drone = 1
- )
-
-/obj/triumph_away_spawner/debrisfield/derelict/corrupt_maint_swarm
- name = "debris field derelict maint swarm"
- faction = "derelict"
- mobs_to_pick_from = list(
- /mob/living/simple_mob/mechanical/corrupt_maint_drone = 4
- )
-
-/obj/triumph_away_spawner/debrisfield/derelict/mech_wizard
- name = "debris field derelict wizard lol"
- faction = "derelict"
- mobs_to_pick_from = list(
- /mob/living/simple_mob/mechanical/technomancer_golem = 2
- )
-
-//Sciship
-/mob/living/simple_mob/tomato/space
- min_oxy = 0
- max_oxy = 0
- min_tox = 0
- max_tox = 0
- min_co2 = 0
- max_co2 = 0
- min_n2 = 0
- max_n2 = 0
- minbodytemp = 0
-
-/mob/living/simple_mob/tomato/space/Process_Spacemove(var/check_drift = 0)
- return TRUE
-
-/obj/random/slimecore
- name = "random slime core"
- desc = "Random slime core."
- icon = 'icons/mob/slimes.dmi'
- icon_state = "rainbow slime extract"
-
-/obj/random/slimecore/item_to_spawn()
- return pick(prob(3);/obj/item/slime_extract/metal,
- prob(3);/obj/item/slime_extract/blue,
- prob(3);/obj/item/slime_extract/purple,
- prob(3);/obj/item/slime_extract/orange,
- prob(3);/obj/item/slime_extract/yellow,
- prob(3);/obj/item/slime_extract/gold,
- prob(3);/obj/item/slime_extract/silver,
- prob(3);/obj/item/slime_extract/dark_purple,
- prob(3);/obj/item/slime_extract/dark_blue,
- prob(3);/obj/item/slime_extract/red,
- prob(3);/obj/item/slime_extract/green,
- prob(3);/obj/item/slime_extract/pink,
- prob(2);/obj/item/slime_extract/oil,
- prob(2);/obj/item/slime_extract/bluespace,
- prob(2);/obj/item/slime_extract/cerulean,
- prob(2);/obj/item/slime_extract/amber,
- prob(2);/obj/item/slime_extract/sapphire,
- prob(2);/obj/item/slime_extract/ruby,
- prob(2);/obj/item/slime_extract/emerald,
- prob(2);/obj/item/slime_extract/light_pink,
- prob(1);/obj/item/slime_extract/grey,
- prob(1);/obj/item/slime_extract/rainbow)
\ No newline at end of file
diff --git a/maps/nsv_triumph/submaps/space/derelict.dmm b/maps/nsv_triumph/submaps/space/derelict.dmm
index a892ddd1db9..dd30a372231 100644
--- a/maps/nsv_triumph/submaps/space/derelict.dmm
+++ b/maps/nsv_triumph/submaps/space/derelict.dmm
@@ -1,60 +1,60 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"aa" = (
/turf/space,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ad" = (
/obj/effect/decal/mecha_wreckage/gygax/adv,
/turf/simulated/floor/plating,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ae" = (
/obj/effect/map_effect/interval/effect_emitter/sparks/frequent,
/obj/effect/map_effect/interval/effect_emitter/smoke,
/obj/machinery/door/airlock/alien,
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"af" = (
/obj/effect/map_effect/interval/effect_emitter/sparks/frequent,
/obj/structure/door_assembly/door_assembly_alien,
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ag" = (
/obj/machinery/door/airlock/alien,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ah" = (
/obj/machinery/door/airlock/alien,
/turf/simulated/floor/plating,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"al" = (
/obj/structure/shuttle/engine/propulsion{
dir = 8;
icon_state = "burst_l"
},
/turf/space,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"am" = (
/obj/structure/shuttle/engine/propulsion{
dir = 4;
icon_state = "burst_l"
},
/turf/space,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"an" = (
/obj/structure/prop/alien/computer,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ao" = (
/turf/simulated/wall/r_wall,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ap" = (
/mob/living/simple_mob/mechanical/infectionbot{
faction = "derelict"
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aq" = (
/turf/simulated/wall,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ar" = (
/obj/structure/cable{
d1 = 1;
@@ -62,23 +62,23 @@
icon_state = "1-2"
},
/turf/simulated/wall,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"as" = (
/obj/structure/prop/alien/dispenser,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"at" = (
/obj/random/humanoidremains,
/obj/item/gun/energy/ionrifle,
/turf/simulated/floor/tiled/steel_ridged,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"au" = (
/turf/simulated/floor/tiled/steel_dirty,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"av" = (
/obj/machinery/bomb_tester,
/turf/simulated/floor/tiled/steel_ridged,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aw" = (
/obj/structure/prop/alien/power,
/obj/structure/cable{
@@ -89,28 +89,28 @@
invisibility = 101
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ax" = (
/obj/structure/prop/alien/computer/camera/flipped,
/obj/structure/cable{
icon_state = "2-8"
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ay" = (
/obj/machinery/transhuman/resleever,
/turf/simulated/floor/tiled/steel_grid,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"az" = (
/obj/machinery/artifact,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aA" = (
/mob/living/simple_mob/mechanical/infectionbot{
faction = "derelict"
},
/turf/simulated/floor/tiled/steel_grid,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aE" = (
/obj/structure/cable{
d1 = 2;
@@ -126,14 +126,14 @@
icon_state = "1-4"
},
/turf/simulated/floor/tiled/steel_dirty,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aF" = (
/obj/machinery/porta_turret/alien{
faction = "derelict";
use_power = 0
},
/turf/simulated/floor/plating,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aH" = (
/obj/structure/cable{
d1 = 2;
@@ -141,7 +141,7 @@
icon_state = "2-4"
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aI" = (
/obj/structure/cable{
d1 = 1;
@@ -149,11 +149,11 @@
icon_state = "1-8"
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aJ" = (
/obj/machinery/drone_fabricator/derelict,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aL" = (
/obj/structure/cable{
d1 = 1;
@@ -166,38 +166,38 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/steel_dirty,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aM" = (
/obj/structure/catwalk,
/turf/simulated/floor/plating,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aN" = (
/obj/machinery/transhuman/synthprinter,
/turf/simulated/floor/tiled/steel_grid,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aO" = (
-/obj/triumph_away_spawner/debrisfield/derelict/mech_wizard,
+/obj/mob_spawner/derelict/mech_wizard,
/turf/simulated/floor/tiled/steel_grid,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aP" = (
/turf/simulated/floor/plating,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aQ" = (
/obj/machinery/vr_sleeper/alien,
/obj/item/grenade/empgrenade,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aR" = (
-/obj/triumph_away_spawner/debrisfield/derelict/corrupt_maint_swarm,
+/obj/mob_spawner/derelict/corrupt_maint_swarm,
/mob/living/simple_mob/mechanical/corrupt_maint_drone{
faction = "derelict"
},
/turf/simulated/floor/tiled/steel_grid,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aS" = (
/obj/effect/decal/remains/human,
/turf/simulated/floor/tiled/steel_grid,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aT" = (
/obj/structure/cable{
d1 = 1;
@@ -205,25 +205,25 @@
icon_state = "1-4"
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aU" = (
/obj/random/energy,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aV" = (
/obj/structure/cable{
icon_state = "2-8"
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aX" = (
/obj/random/tool/alien,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aY" = (
-/obj/triumph_away_spawner/debrisfield/derelict,
+/obj/mob_spawner/derelict,
/turf/simulated/floor/tiled/steel_grid,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aZ" = (
/obj/machinery/door/airlock/alien,
/obj/structure/cable{
@@ -232,22 +232,22 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ba" = (
/obj/machinery/auto_cloner,
/turf/simulated/floor/tiled/steel_ridged,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bb" = (
/obj/structure/shuttle/engine/propulsion{
dir = 1;
icon_state = "burst_l"
},
/turf/space,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bc" = (
/obj/structure/prop/alien/computer/camera,
/turf/simulated/floor/reinforced,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bd" = (
/obj/structure/prop/alien/power,
/obj/structure/cable{
@@ -259,14 +259,14 @@
invisibility = 101
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"be" = (
/obj/machinery/door/airlock/alien,
/obj/structure/cable{
icon_state = "4-8"
},
/turf/simulated/floor/tiled/steel_dirty,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bf" = (
/obj/structure/cable{
icon_state = "2-8"
@@ -278,7 +278,7 @@
icon_state = "1-8"
},
/turf/simulated/floor/tiled/steel_dirty,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bh" = (
/obj/structure/cable{
d1 = 1;
@@ -286,7 +286,7 @@
icon_state = "1-2"
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bj" = (
/obj/random/humanoidremains,
/obj/structure/cable{
@@ -295,7 +295,7 @@
icon_state = "4-8"
},
/turf/simulated/floor/tiled/steel_dirty,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bk" = (
/obj/machinery/door/airlock/alien,
/obj/structure/cable{
@@ -304,7 +304,7 @@
icon_state = "4-8"
},
/turf/simulated/floor/tiled/steel_dirty,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bm" = (
/obj/item/xenos_claw,
/obj/structure/cable{
@@ -313,7 +313,7 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/steel_dirty,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bn" = (
/obj/machinery/door/airlock/alien,
/obj/structure/cable{
@@ -322,18 +322,18 @@
icon_state = "4-8"
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bo" = (
-/obj/triumph_away_spawner/debrisfield/derelict/corrupt_maint_swarm,
+/obj/mob_spawner/derelict/corrupt_maint_swarm,
/mob/living/simple_mob/mechanical/corrupt_maint_drone{
faction = "derelict"
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bp" = (
-/obj/triumph_away_spawner/debrisfield/derelict,
+/obj/mob_spawner/derelict,
/turf/simulated/floor/reinforced,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bq" = (
/obj/structure/cable{
d1 = 1;
@@ -346,33 +346,33 @@
icon_state = "1-8"
},
/turf/simulated/floor/tiled/steel_dirty,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"br" = (
/obj/machinery/implantchair,
/turf/simulated/floor/tiled/white,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bs" = (
/obj/machinery/door/airlock/alien,
/obj/structure/cable{
icon_state = "4-8"
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bt" = (
/obj/structure/cable{
d1 = 1;
d2 = 2;
icon_state = "1-2"
},
-/obj/triumph_away_spawner/debrisfield/derelict,
+/obj/mob_spawner/derelict,
/turf/simulated/floor/tiled/steel_dirty,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bu" = (
/mob/living/simple_mob/mechanical/infectionbot{
faction = "derelict"
},
/turf/simulated/floor/tiled/white,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bv" = (
/obj/structure/cable{
d1 = 1;
@@ -380,7 +380,7 @@
icon_state = "1-4"
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bw" = (
/obj/structure/cable{
d1 = 1;
@@ -388,14 +388,14 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/white,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bx" = (
/obj/random/firstaid,
/turf/simulated/floor/tiled/white,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bz" = (
/turf/simulated/floor/tiled/steel_grid,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bA" = (
/obj/machinery/door/airlock/alien,
/obj/structure/cable{
@@ -404,42 +404,42 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/steel_dirty,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bB" = (
/turf/simulated/floor/reinforced,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bC" = (
-/obj/triumph_away_spawner/debrisfield/derelict/corrupt_maint_swarm,
+/obj/mob_spawner/derelict/corrupt_maint_swarm,
/obj/structure/cable{
d1 = 1;
d2 = 4;
icon_state = "1-4"
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bD" = (
/obj/structure/cable{
icon_state = "4-8"
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bE" = (
/obj/machinery/door/airlock/alien,
/obj/structure/cable{
icon_state = "4-8"
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bF" = (
/obj/random/humanoidremains,
/turf/simulated/floor/tiled/white,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bG" = (
/obj/structure/cable{
icon_state = "4-8"
},
/turf/simulated/floor/tiled/steel_dirty,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bH" = (
/obj/effect/map_effect/interval/effect_emitter/sparks/frequent,
/obj/structure/door_assembly/door_assembly_alien,
@@ -449,11 +449,11 @@
icon_state = "4-8"
},
/turf/simulated/floor/tiled/steel_dirty,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bI" = (
/obj/structure/prop/prism,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bJ" = (
/obj/structure/cable,
/obj/machinery/power/apc{
@@ -462,7 +462,7 @@
pixel_y = -24
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bK" = (
/obj/structure/cable{
d1 = 4;
@@ -470,13 +470,13 @@
icon_state = "4-8"
},
/turf/simulated/floor/tiled/steel_dirty,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bL" = (
/obj/structure/cable{
icon_state = "1-8"
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bM" = (
/obj/structure/cable{
d1 = 4;
@@ -484,26 +484,26 @@
icon_state = "4-8"
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bN" = (
/obj/machinery/replicator,
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bP" = (
-/obj/triumph_away_spawner/debrisfield/derelict/corrupt_maint_swarm,
+/obj/mob_spawner/derelict/corrupt_maint_swarm,
/turf/simulated/floor/reinforced,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bQ" = (
/obj/machinery/door/airlock/alien,
/turf/simulated/floor/reinforced,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bS" = (
/obj/machinery/door/airlock/alien,
/turf/simulated/floor/tiled/steel_dirty,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bT" = (
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bU" = (
/obj/structure/cable{
d1 = 2;
@@ -511,7 +511,7 @@
icon_state = "2-4"
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bV" = (
/obj/structure/cable{
d1 = 1;
@@ -524,21 +524,21 @@
icon_state = "1-4"
},
/turf/simulated/floor/tiled/steel_dirty,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bW" = (
-/obj/triumph_away_spawner/debrisfield/derelict/corrupt_maint_swarm,
+/obj/mob_spawner/derelict/corrupt_maint_swarm,
/turf/simulated/floor/tiled/steel_ridged,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bX" = (
/obj/machinery/porta_turret/alien{
faction = "derelict";
use_power = 0
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bY" = (
/turf/simulated/floor/tiled/white,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bZ" = (
/obj/structure/cable{
d1 = 4;
@@ -546,39 +546,39 @@
icon_state = "4-8"
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ca" = (
/obj/structure/cable{
icon_state = "2-8"
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"cb" = (
/obj/random/humanoidremains,
/obj/structure/cable{
icon_state = "2-8"
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"cd" = (
/obj/structure/cable{
icon_state = "2-8"
},
/turf/simulated/floor/tiled/white,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ce" = (
/obj/effect/alien/egg,
/obj/effect/alien/weeds,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"cf" = (
/obj/machinery/dna_scannernew,
/turf/simulated/floor/tiled/white,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"cg" = (
/obj/item/gun/energy/ionrifle,
/turf/simulated/floor/plating,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ch" = (
/obj/structure/cable{
d1 = 1;
@@ -586,7 +586,7 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ci" = (
/obj/structure/cable{
d1 = 1;
@@ -597,47 +597,47 @@
icon_state = "1-8"
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"cj" = (
/obj/machinery/optable,
/obj/random/humanoidremains,
/turf/simulated/floor/tiled/white,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ck" = (
/obj/structure/prop/alien/pod,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"cl" = (
/obj/structure/ghost_pod/manual/lost_drone,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"cm" = (
/obj/item/grenade/empgrenade,
/obj/item/grenade/empgrenade,
/obj/item/grenade/empgrenade,
/turf/simulated/floor/plating,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"co" = (
/obj/random/humanoidremains,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"cp" = (
/obj/structure/cable{
icon_state = "4-8"
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"cq" = (
/obj/structure/ghost_pod/manual/lost_drone/dogborg,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"cr" = (
/obj/machinery/door/airlock/alien/locked,
/turf/simulated/floor/plating,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"cs" = (
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ct" = (
/obj/random/humanoidremains,
/obj/structure/cable{
@@ -646,7 +646,7 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"cu" = (
/obj/structure/cable{
d1 = 4;
@@ -654,7 +654,7 @@
icon_state = "4-8"
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"cv" = (
/obj/structure/cable{
d1 = 1;
@@ -662,7 +662,7 @@
icon_state = "1-8"
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"cx" = (
/obj/structure/cable{
d1 = 1;
@@ -670,7 +670,7 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"cy" = (
/obj/structure/cable{
d1 = 1;
@@ -678,7 +678,7 @@
icon_state = "1-2"
},
/turf/simulated/floor/plating,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"cz" = (
/obj/structure/cable{
icon_state = "0-8"
@@ -690,10 +690,10 @@
pixel_x = 28
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"cA" = (
/turf/simulated/floor/tiled/steel_ridged,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"cB" = (
/obj/structure/cable{
d1 = 1;
@@ -706,25 +706,25 @@
icon_state = "1-4"
},
/turf/simulated/floor/plating,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"cC" = (
/obj/structure/cable{
icon_state = "4-8"
},
/turf/simulated/floor/plating,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"cD" = (
/obj/structure/shuttle/engine/heater,
/turf/simulated/floor/reinforced,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"cE" = (
-/obj/triumph_away_spawner/debrisfield/derelict/corrupt_maint_swarm,
+/obj/mob_spawner/derelict/corrupt_maint_swarm,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"cF" = (
/obj/structure/ghost_pod/manual/lost_drone/dogborg,
/turf/simulated/floor/plating,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"cG" = (
/obj/machinery/door/airlock/hatch{
icon_state = "door_locked";
@@ -734,7 +734,7 @@
req_access = list(16)
},
/turf/simulated/floor/plating,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"cH" = (
/obj/machinery/door/airlock/hatch{
icon_state = "door_locked";
@@ -749,11 +749,11 @@
icon_state = "1-2"
},
/turf/simulated/floor/plating,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"cI" = (
/obj/structure/shuttle/engine/propulsion,
/turf/space,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"cJ" = (
/obj/structure/cable{
icon_state = "0-4"
@@ -765,7 +765,7 @@
pixel_y = 24
},
/turf/simulated/floor/greengrid,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"cK" = (
/obj/structure/cable{
d1 = 4;
@@ -777,15 +777,15 @@
invisibility = 101
},
/turf/simulated/floor/plating,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"cL" = (
-/obj/triumph_away_spawner/debrisfield/derelict/mech_wizard,
+/obj/mob_spawner/derelict/mech_wizard,
/turf/simulated/floor/plating,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"cM" = (
/obj/structure/prop/alien/computer,
/turf/simulated/floor/greengrid,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"cN" = (
/obj/structure/cable{
d2 = 8;
@@ -798,11 +798,11 @@
pixel_x = 28
},
/turf/simulated/floor/plating,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"cO" = (
/obj/structure/prop/fake_ai,
/turf/simulated/floor/greengrid,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"cR" = (
/obj/structure/catwalk,
/obj/machinery/porta_turret/alien{
@@ -810,10 +810,10 @@
use_power = 0
},
/turf/simulated/floor/plating,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"cV" = (
/turf/simulated/floor/greengrid,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"cW" = (
/obj/structure/cable{
d1 = 4;
@@ -821,13 +821,13 @@
icon_state = "4-8"
},
/turf/simulated/floor/plating,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"cX" = (
/obj/structure/cable{
icon_state = "1-8"
},
/turf/simulated/floor/plating,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"cZ" = (
/obj/structure/cable{
d1 = 1;
@@ -835,26 +835,26 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/steel_dirty,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"da" = (
/obj/structure/prop/blackbox/xenofrigate,
/turf/simulated/floor/greengrid,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"dc" = (
/obj/machinery/porta_turret/alien{
faction = "derelict";
use_power = 0
},
/turf/simulated/floor/greengrid,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"dd" = (
/obj/structure/prop/prism,
/turf/simulated/floor/greengrid,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"dZ" = (
/obj/effect/decal/mecha_wreckage/gygax/adv,
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"vL" = (
/obj/structure/cable{
d1 = 2;
@@ -862,10 +862,10 @@
icon_state = "2-4"
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"JC" = (
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
(1,1,1) = {"
aa
diff --git a/maps/nsv_triumph/submaps/space/foodstand.dmm b/maps/nsv_triumph/submaps/space/foodstand.dmm
index f1654d0859e..8b827a51a30 100644
--- a/maps/nsv_triumph/submaps/space/foodstand.dmm
+++ b/maps/nsv_triumph/submaps/space/foodstand.dmm
@@ -1,16 +1,16 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/template_noop,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"b" = (
/turf/simulated/mineral/vacuum,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"c" = (
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"d" = (
/turf/simulated/wall/wood,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"e" = (
/obj/structure/closet/secure_closet/freezer/meat,
/obj/item/reagent_containers/food/snacks/carpmeat,
@@ -24,7 +24,7 @@
/obj/item/reagent_containers/food/snacks/carpmeat,
/obj/item/reagent_containers/food/snacks/carpmeat,
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"f" = (
/obj/structure/table/woodentable,
/obj/item/reagent_containers/food/condiment/coldsauce{
@@ -39,19 +39,19 @@
pixel_x = -8
},
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"g" = (
/obj/structure/table/woodentable,
/obj/machinery/microwave,
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"h" = (
/obj/structure/simple_door/wood,
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"i" = (
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"j" = (
/obj/structure/closet/crate/freezer,
/obj/item/reagent_containers/food/snacks/taco,
@@ -62,25 +62,25 @@
/obj/item/reagent_containers/food/snacks/cheeseburrito,
/obj/item/reagent_containers/food/snacks/cheeseburrito,
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"k" = (
/obj/structure/table/woodentable,
/obj/item/reagent_containers/food/snacks/taco,
/obj/item/reagent_containers/food/snacks/taco,
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"l" = (
/obj/structure/table/woodentable,
/obj/item/reagent_containers/food/snacks/taco,
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"m" = (
/obj/structure/table/woodentable,
/obj/machinery/cash_register{
dir = 1
},
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
(1,1,1) = {"
a
diff --git a/maps/nsv_triumph/submaps/space/oldshuttle.dmm b/maps/nsv_triumph/submaps/space/oldshuttle.dmm
index 59987f5c15f..05b5211b1e0 100644
--- a/maps/nsv_triumph/submaps/space/oldshuttle.dmm
+++ b/maps/nsv_triumph/submaps/space/oldshuttle.dmm
@@ -1,36 +1,35 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"aa" = (
/turf/space,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ab" = (
/obj/item/material/twohanded/spear,
/turf/space,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ac" = (
/turf/simulated/shuttle/wall/voidcraft,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ad" = (
/turf/simulated/shuttle/floor/black/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ae" = (
/obj/structure/table/steel,
/obj/item/clothing/head/pilot,
/turf/simulated/shuttle/floor/black/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"af" = (
/turf/simulated/shuttle/wall/voidcraft/hard_corner,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ag" = (
/obj/structure/frame/computer,
/turf/simulated/shuttle/floor/black/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ah" = (
/obj/structure/bed/chair/comfy/blue{
- dir = 1;
- icon_state = "comfychair_preview"
+ dir = 1
},
/turf/simulated/shuttle/floor/black/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ai" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
@@ -38,13 +37,13 @@
dir = 1
},
/turf/simulated/shuttle/plating/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aj" = (
/obj/item/material/shard,
/obj/item/material/shard,
/obj/structure/grille/broken,
/turf/simulated/shuttle/plating/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ak" = (
/obj/machinery/light{
dir = 1
@@ -52,11 +51,11 @@
/obj/structure/table/rack/shelf,
/obj/item/suit_cooling_unit,
/turf/simulated/shuttle/floor/black/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"al" = (
/obj/structure/lattice,
/turf/space,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"am" = (
/obj/machinery/light{
dir = 1
@@ -69,15 +68,15 @@
/obj/item/clothing/suit/space/void/pilot,
/obj/item/clothing/head/helmet/space/void/pilot,
/turf/simulated/shuttle/floor/black/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"an" = (
/obj/machinery/door/airlock/voidcraft,
/turf/simulated/shuttle/floor/black/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ao" = (
/obj/effect/floor_decal/industrial/outline/blue,
/turf/simulated/shuttle/floor/darkred/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ap" = (
/obj/structure/table/rack/shelf,
/obj/item/clothing/mask/breath,
@@ -89,48 +88,45 @@
/obj/item/tank/emergency/oxygen/engi,
/obj/item/tank/emergency/oxygen/engi,
/turf/simulated/shuttle/floor/black/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aq" = (
/obj/structure/bed/chair/shuttle,
/turf/simulated/shuttle/floor/black/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ar" = (
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/obj/structure/closet/walllocker/emerglocker{
pixel_x = -32
},
/turf/simulated/shuttle/floor/black/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"as" = (
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
+ dir = 4
},
/obj/structure/closet/walllocker/emerglocker{
pixel_x = 32
},
/turf/simulated/shuttle/floor/black/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"at" = (
/obj/machinery/sleeper{
dir = 8
},
/turf/simulated/shuttle/floor/black/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"au" = (
/obj/machinery/sleep_console,
/turf/simulated/shuttle/floor/black/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"av" = (
/obj/structure/bed/chair/shuttle{
- dir = 1;
- icon_state = "shuttle_chair"
+ dir = 1
},
/turf/simulated/shuttle/floor/black/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aw" = (
/obj/effect/floor_decal/industrial/outline/red,
/obj/structure/closet/crate/secure/weapon,
@@ -141,19 +137,19 @@
/obj/random/janusmodule,
/obj/random/multiple/gun/projectile/shotgun,
/turf/simulated/shuttle/floor/darkred/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ax" = (
/obj/effect/floor_decal/industrial/outline/yellow,
/obj/machinery/space_heater,
/turf/simulated/shuttle/floor/darkred/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ay" = (
/obj/structure/table/steel,
/obj/item/clothing/head/pilot,
/obj/random/unidentified_medicine/drug_den,
/obj/random/toolbox,
/turf/simulated/shuttle/floor/black/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"az" = (
/obj/structure/closet/crate/medical,
/obj/random/unidentified_medicine/old_medicine,
@@ -163,11 +159,10 @@
/obj/random/unidentified_medicine/fresh_medicine,
/obj/random/unidentified_medicine/combat_medicine,
/turf/simulated/shuttle/floor/darkred/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aA" = (
/obj/effect/floor_decal/industrial/warning{
- dir = 9;
- icon_state = "warning"
+ dir = 9
},
/obj/machinery/atmospherics/unary/vent_pump/high_volume{
dir = 8;
@@ -175,20 +170,19 @@
id_tag = "expshuttle_docker_pump_out_internal"
},
/turf/simulated/shuttle/floor/black/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aB" = (
/obj/effect/floor_decal/industrial/warning{
- dir = 1;
- icon_state = "warning"
+ dir = 1
},
/turf/simulated/shuttle/floor/black/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aC" = (
/obj/machinery/atmospherics/pipe/simple/visible/cyan{
dir = 10
},
/turf/simulated/shuttle/wall/voidcraft,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aD" = (
/obj/effect/floor_decal/industrial/warning{
dir = 5
@@ -199,18 +193,17 @@
id_tag = "expshuttle_vent"
},
/turf/simulated/shuttle/floor/black/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aE" = (
/obj/machinery/atmospherics/pipe/manifold/visible/yellow{
dir = 8
},
/obj/machinery/door/airlock/voidcraft/vertical,
/turf/simulated/shuttle/floor/black/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aF" = (
/obj/effect/floor_decal/industrial/warning{
- dir = 8;
- icon_state = "warning"
+ dir = 8
},
/obj/machinery/atmospherics/unary/vent_pump/high_volume{
dir = 8;
@@ -218,11 +211,10 @@
id_tag = "expshuttle_docker_pump_out_internal"
},
/turf/simulated/shuttle/floor/black/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aG" = (
/obj/effect/floor_decal/industrial/warning{
- dir = 4;
- icon_state = "warning"
+ dir = 4
},
/obj/machinery/atmospherics/unary/vent_pump/high_volume{
dir = 4;
@@ -231,27 +223,26 @@
},
/obj/effect/gibspawner/human,
/turf/simulated/shuttle/floor/black/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aH" = (
/obj/machinery/atmospherics/pipe/manifold/visible/cyan{
dir = 4
},
/obj/machinery/door/airlock/voidcraft/vertical,
/turf/simulated/shuttle/floor/black/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aI" = (
/obj/machinery/atmospherics/pipe/manifold/visible/yellow{
dir = 8
},
/turf/simulated/shuttle/wall/voidcraft,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aJ" = (
/obj/effect/floor_decal/industrial/warning{
- dir = 8;
- icon_state = "warning"
+ dir = 8
},
/turf/simulated/shuttle/floor/black/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aK" = (
/obj/effect/floor_decal/industrial/warning{
dir = 10
@@ -262,28 +253,27 @@
id_tag = "expshuttle_docker_pump_out_internal"
},
/turf/simulated/shuttle/floor/black/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aL" = (
/obj/effect/floor_decal/industrial/warning,
/turf/simulated/shuttle/floor/black/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aM" = (
/obj/machinery/atmospherics/pipe/manifold/visible/cyan{
dir = 4
},
/turf/simulated/shuttle/wall/voidcraft,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aN" = (
/obj/machinery/door/airlock/voidcraft/vertical,
/turf/simulated/shuttle/floor/black,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aO" = (
/obj/effect/floor_decal/industrial/warning{
dir = 6
},
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
+ dir = 4
},
/obj/machinery/atmospherics/unary/vent_pump/high_volume{
dir = 4;
@@ -291,38 +281,37 @@
id_tag = "expshuttle_vent"
},
/turf/simulated/shuttle/floor/black/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aP" = (
/obj/machinery/atmospherics/pipe/simple/visible/yellow{
dir = 10
},
/turf/simulated/shuttle/wall/voidcraft/hard_corner,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aQ" = (
/obj/effect/floor_decal/industrial/warning/corner{
- dir = 1;
- icon_state = "warningcorner"
+ dir = 1
},
/turf/simulated/shuttle/floor/black/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aR" = (
/obj/machinery/atmospherics/pipe/tank/air{
dir = 4
},
/turf/simulated/shuttle/floor/darkred/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aS" = (
/obj/machinery/atmospherics/pipe/simple/visible/cyan{
dir = 9
},
/turf/simulated/shuttle/wall/voidcraft,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aT" = (
/obj/machinery/atmospherics/pipe/simple/visible/cyan{
dir = 4
},
/turf/simulated/shuttle/floor/darkred/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aU" = (
/obj/machinery/atmospherics/unary/vent_pump/high_volume/wall_mounted{
dir = 1;
@@ -331,7 +320,7 @@
power_rating = 20000
},
/turf/simulated/shuttle/wall/voidcraft,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aV" = (
/obj/machinery/light,
/obj/effect/floor_decal/industrial/warning/corner,
@@ -340,26 +329,26 @@
},
/obj/effect/decal/cleanable/blood/gibs/xeno/body,
/turf/simulated/shuttle/floor/black/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aW" = (
-/obj/triumph_away_spawner/debrisfield/carp/hard,
+/obj/mob_spawner/carp/hard,
/turf/space,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aX" = (
/obj/structure/shuttle/engine/propulsion,
/turf/simulated/shuttle/plating/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aY" = (
/obj/machinery/door/airlock/multi_tile/metal,
/turf/simulated/shuttle/floor/black/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aZ" = (
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ba" = (
/obj/effect/immovablerod,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bb" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
@@ -367,7 +356,7 @@
dir = 4
},
/turf/simulated/shuttle/plating/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bc" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
@@ -375,12 +364,12 @@
dir = 8
},
/turf/simulated/shuttle/plating/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bd" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
/turf/simulated/shuttle/plating/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"be" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
@@ -388,7 +377,7 @@
dir = 6
},
/turf/simulated/shuttle/plating/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bg" = (
/obj/item/storage/mre/random,
/obj/item/storage/mre/random,
@@ -398,48 +387,46 @@
/obj/item/storage/mre/random,
/obj/structure/closet/crate,
/turf/simulated/shuttle/floor/darkred/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bh" = (
-/obj/triumph_away_spawner/debrisfield/carp,
+/obj/mob_spawner/carp,
/turf/space,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bi" = (
/obj/structure/loot_pile/mecha/durand,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bv" = (
/obj/effect/decal/cleanable/blood/gibs/xeno/limb,
/turf/simulated/shuttle/floor/black/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"oX" = (
/obj/effect/decal/cleanable/blood/gibs/xeno/core,
/turf/simulated/shuttle/floor/black/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"pq" = (
-/obj/triumph_away_spawner/debrisfield/derelict,
+/obj/mob_spawner/derelict,
/turf/simulated/shuttle/floor/black/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"Iv" = (
/obj/effect/floor_decal/industrial/warning{
- dir = 1;
- icon_state = "warning"
+ dir = 1
},
/obj/effect/decal/cleanable/blood/gibs/xeno/body,
/turf/simulated/shuttle/floor/black/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"Vl" = (
/obj/effect/floor_decal/industrial/warning,
/obj/effect/gibspawner/human,
/turf/simulated/shuttle/floor/black/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"Xk" = (
/obj/structure/bed/chair/shuttle{
- dir = 1;
- icon_state = "shuttle_chair"
+ dir = 1
},
/obj/effect/decal/cleanable/blood/gibs/xeno/limb,
/turf/simulated/shuttle/floor/black/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
(1,1,1) = {"
aa
diff --git a/maps/nsv_triumph/submaps/space/piratebase.dmm b/maps/nsv_triumph/submaps/space/piratebase.dmm
index 4fb24d49264..46037e0e980 100644
--- a/maps/nsv_triumph/submaps/space/piratebase.dmm
+++ b/maps/nsv_triumph/submaps/space/piratebase.dmm
@@ -3,13 +3,13 @@
/obj/structure/table/steel_reinforced,
/obj/machinery/light,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"ax" = (
/obj/machinery/light/flamp,
/turf/simulated/floor/airless,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"aC" = (
@@ -17,7 +17,7 @@
dir = 4
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"aF" = (
@@ -30,7 +30,7 @@
req_one_access = null
},
/turf/simulated/floor/airless,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"be" = (
@@ -53,7 +53,7 @@
"bT" = (
/obj/machinery/portable_atmospherics/canister/phoron,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"bW" = (
@@ -61,14 +61,14 @@
pixel_y = 18
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"cd" = (
/obj/structure/table/rack/shelf/steel,
/obj/random/medical,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"cJ" = (
@@ -79,13 +79,13 @@
dir = 4
},
/turf/space,
-/area/triumph_away/piratebase/space)
+/area/space)
"cM" = (
/obj/structure/sink{
pixel_y = 23
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"dA" = (
@@ -94,19 +94,19 @@
dir = 4
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"dN" = (
/obj/machinery/vending/boozeomat,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"eq" = (
/mob/living/simple_mob/humanoid/merc/voxpirate/pirate,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"ez" = (
@@ -115,11 +115,11 @@
dir = 8
},
/turf/space,
-/area/triumph_away/piratebase/space)
+/area/space)
"fl" = (
/obj/machinery/power/smes/buildable/point_of_interest,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"fC" = (
@@ -127,7 +127,7 @@
dir = 2
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"fD" = (
@@ -135,32 +135,32 @@
/obj/fiftyspawner/phoron,
/obj/machinery/light,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"fT" = (
/obj/machinery/vending/fitness,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"fV" = (
/obj/machinery/auto_cloner,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"fY" = (
/obj/effect/overmap/visitable/sector/pirate_base,
/turf/space,
-/area/triumph_away/piratebase/space)
+/area/space)
"gj" = (
/obj/machinery/portable_atmospherics/canister/phoron,
/obj/machinery/light{
dir = 4
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"gm" = (
@@ -169,14 +169,14 @@
/obj/structure/table/steel_reinforced,
/obj/fiftyspawner/deuterium,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"gw" = (
/obj/structure/table/rack/shelf/steel,
/obj/item/cell/device/weapon/recharge/captain,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"gQ" = (
@@ -184,7 +184,7 @@
/obj/item/cell/hyper,
/obj/item/storage/secure/briefcase/ml3m_pack_cmo,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"hc" = (
@@ -192,7 +192,7 @@
/obj/fiftyspawner/phoron,
/obj/item/mecha_parts/mecha_equipment/weapon/energy/burstlaser,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"hi" = (
@@ -200,7 +200,7 @@
dir = 1
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"hB" = (
@@ -211,7 +211,7 @@
/area/shuttle/pirate/general)
"hT" = (
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"hX" = (
@@ -222,14 +222,14 @@
dir = 8
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"ie" = (
/obj/structure/table/steel_reinforced,
/obj/item/reagent_containers/food/snacks/dionaroast,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"ig" = (
@@ -237,7 +237,7 @@
/obj/item/cell/device/weapon/gunsword,
/obj/random/tool,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"ip" = (
@@ -248,13 +248,13 @@
dir = 8
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"iq" = (
/obj/machinery/sleeper/survival_pod,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"iI" = (
@@ -270,11 +270,11 @@
/obj/structure/railing,
/obj/structure/lattice,
/turf/space,
-/area/triumph_away/piratebase/space)
+/area/space)
"iQ" = (
/obj/effect/step_trigger/teleporter/piratebase_loop/west,
/turf/space,
-/area/triumph_away/piratebase/space)
+/area/space)
"iT" = (
/obj/structure/table/rack,
/obj/fiftyspawner/phoron,
@@ -286,20 +286,20 @@
},
/obj/structure/lattice,
/turf/space,
-/area/triumph_away/piratebase/space)
+/area/space)
"jU" = (
/obj/structure/table/rack/shelf/steel,
/obj/item/projectile/beam/medical_cell/omni3,
/obj/random/tool,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"kf" = (
/obj/structure/table/steel_reinforced,
/obj/random/tool,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"kg" = (
@@ -319,7 +319,7 @@
dir = 4
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"kU" = (
@@ -337,12 +337,12 @@
"ls" = (
/obj/effect/shuttle_landmark/automatic,
/turf/space,
-/area/triumph_away/piratebase/space)
+/area/space)
"lH" = (
/obj/structure/table/steel_reinforced,
/obj/item/storage/firstaid/bonemed,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"lI" = (
@@ -353,17 +353,17 @@
dir = 8
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"lP" = (
/obj/effect/step_trigger/teleporter/piratebase_loop/north,
/turf/space,
-/area/triumph_away/piratebase/space)
+/area/space)
"mh" = (
/obj/structure/dispenser/phoron,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"mz" = (
@@ -372,39 +372,39 @@
dir = 8
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"mE" = (
/mob/living/simple_mob/humanoid/merc/voxpirate/captain,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"mK" = (
/obj/structure/closet,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"na" = (
/obj/structure/lattice,
/turf/space,
-/area/triumph_away/piratebase/space)
+/area/space)
"ng" = (
/obj/machinery/vending/snack,
/obj/machinery/light{
dir = 1
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"nx" = (
/obj/structure/bed/padded,
/obj/machinery/light,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"nB" = (
@@ -413,10 +413,10 @@
},
/obj/structure/lattice,
/turf/space,
-/area/triumph_away/piratebase/space)
+/area/space)
"ol" = (
/turf/simulated/shuttle/wall/voidcraft/green,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"op" = (
@@ -424,7 +424,7 @@
pixel_x = 32
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"oy" = (
@@ -437,13 +437,13 @@
/obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/xray,
/obj/machinery/light,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"pp" = (
/obj/machinery/vending/coffee,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"qL" = (
@@ -451,7 +451,7 @@
/obj/random/mre,
/obj/random/tool,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"rA" = (
@@ -465,7 +465,7 @@
"rM" = (
/obj/structure/table/steel_reinforced,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"rQ" = (
@@ -474,12 +474,12 @@
},
/obj/structure/railing,
/turf/space,
-/area/triumph_away/piratebase/space)
+/area/space)
"rX" = (
/obj/structure/table/steel_reinforced,
/obj/item/storage/firstaid/insiderepair,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"sb" = (
@@ -487,7 +487,7 @@
pixel_y = -32
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"tv" = (
@@ -496,7 +496,7 @@
dir = 8
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"tJ" = (
@@ -509,7 +509,7 @@
dir = 4
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"tO" = (
@@ -517,13 +517,13 @@
dir = 4
},
/turf/space,
-/area/triumph_away/piratebase/space)
+/area/space)
"ud" = (
/obj/structure/toilet{
pixel_y = 16
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"ul" = (
@@ -532,12 +532,12 @@
},
/obj/structure/lattice,
/turf/space,
-/area/triumph_away/piratebase/space)
+/area/space)
"uu" = (
/obj/structure/table/steel_reinforced,
/obj/fiftyspawner/mhydrogen,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"uv" = (
@@ -546,7 +546,7 @@
dir = 1
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"uH" = (
@@ -561,21 +561,21 @@
/obj/structure/table/rack/shelf/steel,
/obj/item/projectile/beam/medical_cell/toxin3,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"uJ" = (
/obj/structure/table/rack/shelf/steel,
/obj/item/projectile/beam/medical_cell/burn3,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"uV" = (
/obj/structure/table/rack/shelf/steel,
/obj/random/energy,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"uX" = (
@@ -583,13 +583,13 @@
dir = 4
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"vL" = (
/mob/living/simple_mob/humanoid/merc/voxpirate/boarder,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"vW" = (
@@ -597,13 +597,13 @@
faction = "voxpirate"
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"vX" = (
/obj/machinery/door/airlock/phoron,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"wb" = (
@@ -611,14 +611,14 @@
/obj/item/projectile/beam/medical_cell/corpse_mend,
/obj/random/tool,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"wF" = (
/obj/structure/table/rack/shelf/steel,
/obj/item/cell/device/weapon/gunsword,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"wN" = (
@@ -630,20 +630,20 @@
},
/mob/living/simple_mob/humanoid/merc/voxpirate/pirate,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"wT" = (
/obj/structure/bed/padded,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"wZ" = (
/obj/structure/table/steel_reinforced,
/obj/fiftyspawner/uranium,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"xo" = (
@@ -651,7 +651,7 @@
/obj/item/storage/firstaid/adv,
/obj/machinery/cell_charger,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"xM" = (
@@ -663,12 +663,12 @@
"ye" = (
/obj/machinery/light,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"yq" = (
/turf/simulated/shuttle/wall/voidcraft/hard_corner,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"yr" = (
@@ -676,19 +676,19 @@
/obj/item/projectile/beam/medical_cell/stabilize2,
/obj/random/tool,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"yw" = (
/obj/structure/catwalk,
/turf/space,
-/area/triumph_away/piratebase/space)
+/area/space)
"yz" = (
/obj/structure/table/rack/shelf/steel,
/obj/item/projectile/beam/medical_cell/toxin3,
/obj/random/tool,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"yA" = (
@@ -696,19 +696,19 @@
/obj/item/cell/device/weapon,
/obj/random/tool,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"zT" = (
/turf/simulated/floor/airless,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"Ar" = (
/obj/structure/table/steel_reinforced,
/obj/item/storage/firstaid/clotting,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"Az" = (
@@ -718,19 +718,19 @@
},
/obj/random/mre,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"AH" = (
/obj/machinery/door/airlock/external,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"Bd" = (
/obj/structure/catwalk,
/turf/space,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"Cq" = (
@@ -739,28 +739,28 @@
dir = 1
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"CZ" = (
/obj/structure/table/steel_reinforced,
/obj/fiftyspawner/gold,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"Dl" = (
/obj/structure/table/steel_reinforced,
/obj/random/medical,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"Dz" = (
/obj/structure/table/rack/shelf/steel,
/obj/item/material/sword/katana/durasteel,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"DE" = (
@@ -768,7 +768,7 @@
/obj/item/cell/slime,
/obj/random/mre,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"DH" = (
@@ -783,7 +783,7 @@
},
/obj/machinery/light,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"DP" = (
@@ -796,7 +796,7 @@
"DX" = (
/mob/living/simple_mob/humanoid/merc/voxpirate/technician,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"Ea" = (
@@ -808,14 +808,14 @@
"Em" = (
/mob/living/simple_mob/humanoid/merc/voxpirate/suppressor,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"EB" = (
/obj/machinery/light,
/obj/structure/table/steel_reinforced,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"EW" = (
@@ -825,30 +825,30 @@
dir = 8
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"Fl" = (
/turf/unsimulated/mineral/triumph,
-/area/triumph_away/piratebase/space)
+/area/space)
"Ft" = (
/obj/structure/table/rack/shelf/steel,
/obj/item/cell/hyper,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"Gb" = (
/obj/machinery/door/airlock/external,
/obj/structure/fans/tiny,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"GX" = (
/obj/away_mission_init/piratebase,
/turf/space,
-/area/triumph_away/piratebase/space)
+/area/space)
"Hr" = (
/obj/machinery/light,
/obj/machinery/nuclearbomb,
@@ -866,12 +866,12 @@
dir = 4
},
/turf/space,
-/area/triumph_away/piratebase/space)
+/area/space)
"HY" = (
/obj/structure/table/rack/shelf/steel,
/obj/item/gun/energy/gun/fluff/gunsword,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"Il" = (
@@ -879,7 +879,7 @@
dir = 8
},
/turf/simulated/floor/airless,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"Io" = (
@@ -896,14 +896,14 @@
"Iz" = (
/obj/machinery/vending/cola,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"IJ" = (
/obj/structure/table/steel_reinforced,
/obj/item/reagent_containers/food/snacks/chickenfillet,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"Jl" = (
@@ -921,7 +921,7 @@
/obj/structure/closet,
/obj/random/tool,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"JA" = (
@@ -929,14 +929,14 @@
dir = 8
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"JC" = (
/obj/structure/table/steel_reinforced,
/obj/fiftyspawner/diamond,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"JF" = (
@@ -945,14 +945,14 @@
},
/mob/living/simple_mob/humanoid/merc/voxpirate/suppressor,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"JH" = (
/obj/structure/table/rack/shelf/steel,
/obj/item/cell/device/weapon,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"JT" = (
@@ -964,31 +964,31 @@
/obj/structure/table/steel_reinforced,
/obj/random/mre,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"Kw" = (
/obj/structure/table/rack/shelf/steel,
/obj/item/projectile/beam/medical_cell/stabilize2,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"KJ" = (
/turf/space,
-/area/triumph_away/piratebase/space)
+/area/space)
"KP" = (
/obj/structure/lattice,
/obj/structure/railing{
dir = 1
},
/turf/space,
-/area/triumph_away/piratebase/space)
+/area/space)
"KY" = (
/obj/structure/table/rack/shelf/steel,
/obj/random/cigarettes,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"Lg" = (
@@ -999,7 +999,7 @@
/obj/structure/table/steel_reinforced,
/obj/machinery/recharger,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"Ls" = (
@@ -1011,11 +1011,11 @@
dir = 1
},
/turf/space,
-/area/triumph_away/piratebase/space)
+/area/space)
"LB" = (
/obj/structure/closet/crate/secure,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"LM" = (
@@ -1024,7 +1024,7 @@
dir = 1
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"LT" = (
@@ -1043,7 +1043,7 @@
dir = 8
},
/turf/space,
-/area/triumph_away/piratebase/space)
+/area/space)
"Mm" = (
/obj/machinery/meter,
/obj/machinery/light{
@@ -1074,7 +1074,7 @@
"Ne" = (
/obj/machinery/vending/snack,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"Nz" = (
@@ -1100,7 +1100,7 @@
dir = 4
},
/turf/simulated/floor/airless,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"Of" = (
@@ -1121,7 +1121,7 @@
dir = 4
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"OI" = (
@@ -1146,21 +1146,21 @@
/obj/machinery/light,
/mob/living/simple_mob/humanoid/merc/voxpirate/pirate,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"PJ" = (
/obj/structure/table/rack/shelf/steel,
/obj/random/curseditem,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"Qe" = (
/obj/structure/table/steel_reinforced,
/obj/fiftyspawner/durasteel,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"Qo" = (
@@ -1181,7 +1181,7 @@
/obj/structure/table/rack/shelf/steel,
/obj/item/projectile/beam/medical_cell/brute3,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"QK" = (
@@ -1190,23 +1190,23 @@
},
/mob/living/simple_mob/humanoid/merc/voxpirate/pirate,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"QV" = (
/turf/simulated/shuttle/wall/voidcraft/green,
-/area/triumph_away/piratebase/facility)
+/area/piratebase/facility)
"Rp" = (
/obj/structure/grille,
/obj/structure/window/phoronreinforced/full,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"Rx" = (
/obj/machinery/door/airlock/multi_tile/metal/mait,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"RQ" = (
@@ -1231,25 +1231,25 @@
"Th" = (
/obj/effect/step_trigger/teleporter/piratebase_loop/east,
/turf/space,
-/area/triumph_away/piratebase/space)
+/area/space)
"Tv" = (
/turf/simulated/mineral/vacuum,
-/area/triumph_away/piratebase/space)
+/area/space)
"Tx" = (
/obj/structure/railing{
dir = 1
},
/turf/space,
-/area/triumph_away/piratebase/space)
+/area/space)
"TU" = (
/obj/structure/lattice,
/obj/structure/railing,
/turf/space,
-/area/triumph_away/piratebase/space)
+/area/space)
"Uh" = (
/mob/living/simple_mob/humanoid/merc/voxpirate/boarder,
/turf/simulated/floor/airless,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"Um" = (
@@ -1259,7 +1259,7 @@
dir = 8
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"Vr" = (
@@ -1267,42 +1267,42 @@
dir = 8
},
/turf/space,
-/area/triumph_away/piratebase/space)
+/area/space)
"Vu" = (
/obj/effect/step_trigger/teleporter/piratebase_loop/south,
/turf/space,
-/area/triumph_away/piratebase/space)
+/area/space)
"Wg" = (
/obj/structure/lattice,
/obj/structure/railing{
dir = 4
},
/turf/space,
-/area/triumph_away/piratebase/space)
+/area/space)
"WB" = (
/obj/structure/table/rack/shelf/steel,
/obj/random/firstaid,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"WS" = (
/obj/structure/table/rack/shelf/steel,
/obj/item/pickaxe/diamonddrill,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"Xd" = (
/obj/structure/closet/crate/critter,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"Xf" = (
/obj/structure/railing,
/turf/space,
-/area/triumph_away/piratebase/space)
+/area/space)
"Xy" = (
/obj/machinery/light{
dir = 1
@@ -1315,14 +1315,14 @@
dir = 1
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"Yv" = (
/obj/structure/table/rack/shelf/steel,
/obj/random/drinkbottle,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"Yz" = (
@@ -1335,7 +1335,7 @@
/obj/structure/table/rack/shelf/steel,
/obj/item/projectile/beam/medical_cell/antirad,
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"YV" = (
@@ -1346,7 +1346,7 @@
dir = 1
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/piratebase/facility{
+/area/piratebase/facility{
requires_power = 0
})
"YY" = (
diff --git a/maps/nsv_triumph/submaps/space/piratebase_things.dm b/maps/nsv_triumph/submaps/space/piratebase_things.dm
deleted file mode 100644
index e69de29bb2d..00000000000
diff --git a/maps/nsv_triumph/submaps/space/ship_med_crashed.dmm b/maps/nsv_triumph/submaps/space/ship_med_crashed.dmm
index 4e0eed8d120..03dc3a47ac6 100644
--- a/maps/nsv_triumph/submaps/space/ship_med_crashed.dmm
+++ b/maps/nsv_triumph/submaps/space/ship_med_crashed.dmm
@@ -1,54 +1,54 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/template_noop,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"b" = (
/turf/simulated/mineral/vacuum,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"c" = (
/turf/simulated/shuttle/wall,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"d" = (
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"e" = (
/obj/structure/shuttle/window,
/obj/structure/grille,
/turf/simulated/shuttle/plating/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"f" = (
/turf/simulated/shuttle/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"g" = (
/obj/effect/decal/cleanable/generic,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"h" = (
/obj/effect/decal/cleanable/dirt,
/obj/structure/frame,
/turf/simulated/shuttle/plating/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"i" = (
/obj/structure/frame,
/turf/simulated/shuttle/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"j" = (
/obj/structure/closet/secure_closet/sar{
name = "sar locker";
req_access = list()
},
/turf/simulated/shuttle/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"k" = (
/obj/structure/shuttle/engine/propulsion{
dir = 4
},
/turf/simulated/shuttle/plating/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"l" = (
/obj/effect/decal/cleanable/dirt,
/turf/simulated/shuttle/plating/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"m" = (
/obj/structure/table/standard,
/obj/random/unidentified_medicine/fresh_medicine,
@@ -56,142 +56,142 @@
/obj/random/unidentified_medicine/old_medicine,
/obj/random/firstaid,
/turf/simulated/shuttle/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"n" = (
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/generic,
/turf/simulated/shuttle/plating/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"o" = (
/obj/structure/table/standard,
/obj/random/unidentified_medicine/fresh_medicine,
/obj/random/unidentified_medicine/fresh_medicine,
/obj/random/unidentified_medicine/viral,
/turf/simulated/shuttle/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"p" = (
/obj/structure/closet/secure_closet/medical3{
name = "medical locker";
req_access = list()
},
/turf/simulated/shuttle/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"q" = (
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/molten_item,
/turf/simulated/shuttle/plating/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"r" = (
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/blood/oil,
/turf/simulated/shuttle/plating/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"s" = (
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/remains/posi,
/turf/simulated/shuttle/plating/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"t" = (
/obj/machinery/door/unpowered/shuttle,
/turf/simulated/shuttle/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"u" = (
/obj/structure/closet/emcloset,
/turf/simulated/shuttle/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"v" = (
/obj/structure/table/rack,
/obj/item/reagent_containers/chem_disp_cartridge/clonexadone,
/turf/simulated/shuttle/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"w" = (
/obj/effect/decal/cleanable/generic,
/turf/simulated/shuttle/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"x" = (
/obj/structure/dispenser/oxygen{
oxygentanks = 7
},
/turf/simulated/shuttle/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"y" = (
/obj/effect/decal/cleanable/blood/oil,
/turf/simulated/shuttle/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"z" = (
/obj/structure/frame/computer{
dir = 1
},
/turf/simulated/shuttle/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"A" = (
/obj/machinery/suit_cycler/medical,
/turf/simulated/shuttle/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"B" = (
/mob/living/bot/medbot{
name = "Dr. Crusty"
},
/turf/simulated/shuttle/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"C" = (
/obj/effect/decal/cleanable/dirt,
/obj/random/firstaid,
/turf/simulated/shuttle/plating/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"D" = (
/obj/effect/decal/cleanable/dirt,
/obj/item/storage/firstaid/adv,
/turf/simulated/shuttle/plating/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"E" = (
/obj/item/material/shard/shrapnel,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"F" = (
/obj/item/stack/material/steel,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"G" = (
/obj/item/stack/rods,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"H" = (
/obj/effect/decal/cleanable/dirt,
/obj/item/stack/material/steel,
/turf/simulated/shuttle/plating/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"I" = (
/obj/effect/decal/cleanable/dirt,
/obj/item/stack/rods,
/turf/simulated/shuttle/plating/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"J" = (
/obj/effect/decal/cleanable/dirt,
/obj/item/material/shard/shrapnel,
/turf/simulated/shuttle/plating/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"K" = (
/obj/item/material/shard/shrapnel,
/turf/simulated/shuttle/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"L" = (
-/obj/triumph_away_spawner/debrisfield/carp,
+/obj/mob_spawner/carp,
/turf/template_noop,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"M" = (
/turf/simulated/shuttle/wall/hard_corner,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"V" = (
/obj/structure/table/rack,
/obj/item/reagent_containers/chem_disp_cartridge/dexalin_p,
/turf/simulated/shuttle/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"W" = (
/obj/structure/table/rack,
/obj/item/reagent_containers/chem_disp_cartridge/peridaxon,
/turf/simulated/shuttle/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
(1,1,1) = {"
a
diff --git a/maps/nsv_triumph/submaps/space/ship_sci_overrun.dmm b/maps/nsv_triumph/submaps/space/ship_sci_overrun.dmm
index 78a28880272..e67f18cdd63 100644
--- a/maps/nsv_triumph/submaps/space/ship_sci_overrun.dmm
+++ b/maps/nsv_triumph/submaps/space/ship_sci_overrun.dmm
@@ -1,64 +1,64 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"aa" = (
/turf/template_noop,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ab" = (
/turf/simulated/wall/thull,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ac" = (
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ad" = (
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ae" = (
/obj/machinery/portable_atmospherics/hydroponics,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"af" = (
/obj/machinery/botany/editor,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ag" = (
/obj/machinery/vending/hydronutrients,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ah" = (
/obj/machinery/seed_extractor,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ai" = (
/obj/machinery/seed_storage/xenobotany,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aj" = (
/obj/machinery/botany/extractor,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ak" = (
/obj/item/seeds/killertomatoseed,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"al" = (
/obj/structure/railing,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"am" = (
/obj/structure/railing{
dir = 4
},
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"an" = (
/obj/structure/reagent_dispensers/watertank/high,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ao" = (
/obj/structure/railing{
dir = 8
},
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ap" = (
/obj/structure/table/rack,
/obj/item/shovel/spade,
@@ -72,70 +72,70 @@
/obj/item/analyzer/plant_analyzer,
/obj/item/analyzer/plant_analyzer,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aq" = (
/obj/structure/railing{
dir = 1
},
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ar" = (
-/mob/living/simple_mob/tomato/space,
+/mob/living/simple_mob/hostile/tomato/space,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"as" = (
/obj/structure/table/rack,
/obj/random/tool,
/obj/random/tool,
/obj/random/tool,
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"at" = (
/obj/machinery/door/airlock/science{
req_one_access = list(0)
},
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"au" = (
/obj/item/clothing/head/collectable/slime,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"av" = (
/obj/structure/sign/hydro,
/turf/simulated/wall/thull,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aw" = (
/obj/structure/closet/firecloset,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ax" = (
/obj/machinery/door/airlock/maintenance/rnd{
name = "Research Airlock";
req_one_access = list(0)
},
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ay" = (
/obj/structure/sign/xenobio,
/turf/simulated/wall/thull,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"az" = (
/obj/item/slime_scanner,
/obj/item/slime_scanner,
/obj/structure/table/reinforced,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aA" = (
/obj/structure/table/reinforced,
/obj/item/gun/energy/taser/xeno,
/obj/item/melee/baton/slime/loaded,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aB" = (
/obj/structure/table/reinforced,
/obj/item/reagent_containers/chem_disp_cartridge/plantbgone,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aC" = (
/obj/structure/table/reinforced,
/obj/item/reagent_containers/food/snacks/monkeycube,
@@ -147,36 +147,36 @@
/obj/item/reagent_containers/food/snacks/monkeycube/stokcube,
/obj/item/reagent_containers/food/snacks/monkeycube/wolpincube,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aD" = (
/obj/machinery/processor,
/obj/item/slime_extract/dark_blue,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aE" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aF" = (
/obj/item/reagent_containers/spray/plantbgone,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aG" = (
/obj/item/reagent_containers/spray/chemsprayer,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aH" = (
-/obj/triumph_away_spawner/debrisfield/carp,
+/obj/mob_spawner/carp,
/turf/template_noop,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aI" = (
/obj/effect/decal/remains,
/obj/item/clothing/under/rank/hydroponics,
/obj/item/clothing/suit/storage/toggle/labcoat/green,
/obj/item/clothing/head/greenbandana,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aJ" = (
/obj/structure/table/rack,
/obj/item/slime_extract/rainbow,
@@ -188,7 +188,7 @@
},
/obj/structure/window/reinforced,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aK" = (
/obj/item/gun/energy/temperature,
/obj/structure/table/rack,
@@ -200,24 +200,24 @@
dir = 4
},
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aL" = (
/obj/structure/window/reinforced/full,
/obj/structure/grille,
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aM" = (
/obj/machinery/computer/shuttle{
dir = 8
},
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aN" = (
/obj/structure/bed/chair/comfy/purp{
dir = 4
},
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aO" = (
/obj/item/gun/energy/decloner,
/obj/structure/table/rack,
@@ -229,11 +229,11 @@
dir = 4
},
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aP" = (
/obj/structure/filingcabinet/filingcabinet,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aQ" = (
/obj/structure/table/reinforced,
/obj/item/stack/material/phoron{
@@ -241,23 +241,23 @@
},
/obj/item/flashlight/pen,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aR" = (
/obj/structure/table/reinforced,
/obj/item/paper_bin,
/obj/item/pen/blue,
/obj/item/reagent_containers/chem_disp_cartridge/rezadone,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aS" = (
/obj/structure/table/reinforced,
/obj/item/folder/white,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aT" = (
/mob/living/simple_mob/slime/feral/dark_blue,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aU" = (
/obj/structure/table/rack,
/obj/structure/window/reinforced{
@@ -269,80 +269,80 @@
/obj/item/material/shard,
/obj/item/clothing/mask/breath,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aV" = (
/obj/structure/bed/chair/office/light{
dir = 1
},
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aW" = (
/obj/item/airlock_electronics,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aX" = (
/obj/item/material/shard,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aY" = (
/obj/structure/closet/emcloset,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aZ" = (
/obj/machinery/door/unpowered/shuttle,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ba" = (
/obj/item/clothing/suit/storage/toggle/labcoat/purple,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bb" = (
/obj/effect/decal/remains,
/obj/item/clothing/under/rank/scientist,
/obj/item/clothing/suit/storage/toggle/labcoat/blue,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bc" = (
/obj/structure/closet/secure_closet/scientist{
name = "scientist locker";
req_access = list(0)
},
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bd" = (
/obj/structure/bed,
/obj/item/bedsheet/blue,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"be" = (
/obj/structure/bed,
/obj/item/bedsheet/green,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bf" = (
/obj/structure/bed,
/obj/item/bedsheet/rd,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bg" = (
/obj/structure/sink{
dir = 8;
pixel_x = -12
},
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bh" = (
/obj/structure/shuttle/engine/propulsion{
dir = 8
},
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bi" = (
/obj/structure/table/rack,
/obj/random/firstaid,
/obj/random/firstaid,
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bj" = (
/obj/structure/table/rack,
/obj/random/unidentified_medicine/scientific,
@@ -350,25 +350,25 @@
/obj/random/unidentified_medicine/scientific,
/obj/random/unidentified_medicine/scientific,
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bk" = (
/obj/machinery/door/airlock/command{
name = "Research Airlock";
req_one_access = list(0)
},
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bm" = (
/obj/structure/closet/crate,
/obj/item/stack/material/uranium{
amount = 11
},
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bn" = (
/obj/machinery/power/port_gen/pacman/super,
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bo" = (
/obj/structure/table/reinforced,
/obj/random/slimecore,
@@ -380,25 +380,25 @@
/obj/random/slimecore,
/obj/random/slimecore,
/turf/simulated/floor/tiled/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bp" = (
/obj/item/tool/prybar/red,
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bq" = (
/mob/living/simple_mob/slime/feral/dark_blue,
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"gH" = (
/turf/space,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"MV" = (
/obj/structure/closet/crate,
/obj/item/stack/material/phoron{
amount = 10
},
/turf/simulated/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
(1,1,1) = {"
aa
diff --git a/maps/nsv_triumph/submaps/space/ship_sup_exploded.dmm b/maps/nsv_triumph/submaps/space/ship_sup_exploded.dmm
index a24da60de69..2d91e355658 100644
--- a/maps/nsv_triumph/submaps/space/ship_sup_exploded.dmm
+++ b/maps/nsv_triumph/submaps/space/ship_sup_exploded.dmm
@@ -1,16 +1,16 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"aa" = (
/turf/template_noop,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ab" = (
/turf/simulated/shuttle/wall,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ac" = (
/obj/structure/shuttle/engine/propulsion{
dir = 1
},
/turf/simulated/shuttle/plating/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ad" = (
/obj/structure/closet/crate/secure/engineering,
/obj/item/tool/screwdriver/power,
@@ -19,157 +19,157 @@
/obj/item/tool/crowbar/power,
/obj/effect/decal/cleanable/dirt,
/turf/simulated/shuttle/plating/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ae" = (
/obj/structure/closet/crate/trashcart,
/turf/template_noop,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"af" = (
/obj/structure/lattice,
/obj/structure/girder/displaced,
/turf/template_noop,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ag" = (
/obj/effect/decal/cleanable/dirt,
/turf/simulated/shuttle/plating/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ah" = (
/obj/structure/lattice,
/turf/template_noop,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ai" = (
/turf/simulated/shuttle/plating/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aj" = (
/turf/simulated/shuttle/floor/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ak" = (
/obj/effect/decal/cleanable/dirt,
/obj/item/material/shard/shrapnel,
/turf/simulated/shuttle/plating/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"al" = (
/obj/structure/ghost_pod/manual/lost_drone/dogborg,
/turf/simulated/shuttle/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"am" = (
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/blood/oil,
/turf/simulated/shuttle/plating/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"an" = (
/obj/structure/girder/displaced,
/turf/template_noop,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ao" = (
/obj/structure/girder/displaced,
/turf/simulated/shuttle/floor/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ap" = (
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/generic,
/turf/simulated/shuttle/plating/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aq" = (
/obj/item/stack/material/steel,
/obj/effect/decal/cleanable/dirt,
/turf/simulated/shuttle/plating/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ar" = (
/obj/item/inflatable/torn,
/turf/simulated/shuttle/floor/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"as" = (
/obj/structure/shuttle/window,
/obj/structure/grille,
/turf/simulated/shuttle/plating/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"at" = (
/obj/item/inflatable/door/torn,
/turf/simulated/shuttle/floor/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"au" = (
/obj/structure/inflatable,
/turf/simulated/shuttle/floor/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"av" = (
/obj/structure/door_assembly/door_assembly_com{
anchored = 1
},
/turf/simulated/shuttle/floor/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aw" = (
/obj/structure/lattice,
/obj/item/stack/material/steel,
/turf/template_noop,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ax" = (
/obj/structure/lattice,
/obj/item/stack/material/steel,
/obj/item/material/shard/shrapnel,
/turf/template_noop,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"ay" = (
/obj/item/stack/rods,
/turf/template_noop,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"az" = (
/obj/structure/girder,
/turf/simulated/shuttle/floor/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aA" = (
/turf/simulated/shuttle/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aB" = (
/obj/structure/girder,
/obj/effect/decal/cleanable/dirt,
/turf/simulated/shuttle/plating/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aD" = (
/obj/structure/girder/displaced,
/obj/effect/decal/cleanable/dirt,
/turf/simulated/shuttle/plating/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aE" = (
/obj/structure/lattice,
/obj/effect/decal/cleanable/molten_item,
/turf/template_noop,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aF" = (
/obj/structure/closet/crate/secure/engineering,
/obj/item/weldingtool/experimental,
/obj/item/weldingtool/electric,
/obj/item/weldingtool/electric,
/turf/template_noop,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aG" = (
/obj/item/material/shard/shrapnel,
/turf/template_noop,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aH" = (
/obj/structure/lattice,
/obj/structure/closet/crate/secure/engineering,
/obj/fiftyspawner/plasteel,
/turf/template_noop,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aJ" = (
/obj/structure/grille,
/obj/item/material/shard,
/obj/effect/decal/cleanable/dirt,
/turf/simulated/shuttle/plating/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aK" = (
/obj/item/material/shard,
/obj/effect/decal/cleanable/dirt,
/turf/simulated/shuttle/plating/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aL" = (
/obj/item/inflatable/torn,
/obj/effect/decal/remains,
/obj/item/clothing/under/rank/cargotech,
/obj/item/clothing/head/soft,
/turf/simulated/shuttle/floor/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aM" = (
/obj/structure/closet/secure_closet/cargotech{
name = "cargotech locker";
@@ -177,30 +177,30 @@
},
/obj/item/pickaxe/diamonddrill,
/turf/simulated/shuttle/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aN" = (
/obj/structure/closet/emcloset,
/turf/simulated/shuttle/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aO" = (
/obj/item/inflatable/door/torn,
/obj/effect/decal/remains,
/obj/item/clothing/under/rank/cargotech,
/obj/item/clothing/head/soft,
/turf/simulated/shuttle/floor/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aP" = (
/obj/machinery/computer/shuttle{
dir = 4
},
/turf/simulated/shuttle/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aQ" = (
/obj/structure/bed/chair{
dir = 8
},
/turf/simulated/shuttle/floor/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aR" = (
/obj/structure/closet/secure_closet/quartermaster{
name = "quartermaster locker";
@@ -209,78 +209,78 @@
/obj/item/clothing/under/mbill,
/obj/item/clothing/head/soft/mbill,
/turf/simulated/shuttle/floor/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aS" = (
/obj/structure/closet/crate/secure/bin,
/turf/simulated/shuttle/floor/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aT" = (
/obj/structure/closet/emcloset,
-/obj/triumph_away_spawner/debrisfield/derelict/corrupt_maint_swarm,
+/obj/mob_spawner/derelict/corrupt_maint_swarm,
/turf/simulated/shuttle/floor/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aU" = (
/obj/structure/bed/chair{
dir = 4
},
/turf/simulated/shuttle/floor/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aV" = (
/obj/machinery/computer/shuttle{
dir = 8
},
/turf/simulated/shuttle/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aW" = (
/obj/effect/decal/remains,
/obj/item/clothing/under/mbill,
/obj/item/clothing/head/soft/mbill,
/turf/simulated/shuttle/floor/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aX" = (
/obj/structure/bed/chair,
/turf/simulated/shuttle/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aY" = (
/obj/structure/bed/chair/comfy/teal,
/turf/simulated/shuttle/floor/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"aZ" = (
/obj/machinery/computer/shuttle{
dir = 1
},
/turf/simulated/shuttle/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bb" = (
/obj/structure/lattice,
/obj/item/material/shard/shrapnel,
/turf/template_noop,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bc" = (
/obj/structure/lattice,
/obj/effect/decal/cleanable/molten_item,
/obj/item/material/shard/shrapnel,
/turf/template_noop,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"bd" = (
/turf/simulated/shuttle/wall/hard_corner,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"jk" = (
/obj/machinery/giga_drill,
/turf/simulated/shuttle/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"wb" = (
/obj/effect/gibspawner/human,
/turf/simulated/shuttle/floor/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"HF" = (
-/obj/triumph_away_spawner/debrisfield/derelict/corrupt_maint_swarm,
+/obj/mob_spawner/derelict/corrupt_maint_swarm,
/turf/simulated/shuttle/floor/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"NO" = (
-/obj/triumph_away_spawner/debrisfield/derelict/corrupt_maint_swarm,
+/obj/mob_spawner/derelict/corrupt_maint_swarm,
/turf/simulated/shuttle/floor/white/airless,
-/area/triumph_away/debrisfield/explored)
+/area/space/debrisfield/explored)
(1,1,1) = {"
aa
diff --git a/maps/nsv_triumph/submaps/space/trade_port/_tradeport.dm b/maps/nsv_triumph/submaps/space/trade_port/_tradeport.dm
index 8b4b335d3db..c5c1e1a15e8 100644
--- a/maps/nsv_triumph/submaps/space/trade_port/_tradeport.dm
+++ b/maps/nsv_triumph/submaps/space/trade_port/_tradeport.dm
@@ -29,57 +29,4 @@
name = "away mission initializer - tradeport"
/obj/away_mission_init/tradeport/Initialize()
- return INITIALIZE_HINT_QDEL
-
-//And some special areas, including our shuttle landing spot (must be unique)
-/area/shuttle/excursion/trader
- name = "\improper Beruang Trade Shuttle"
-
-/area/triumph_away/tradeport
- name = "Away Mission - Trade Port"
- icon = 'icons/turf/areas_vr.dmi'
- icon_state = "dark"
- flags = RAD_SHIELDED
- requires_power = 1
-
-/area/triumph_away/tradeport/space
- icon_state = "debrisunexplored"
-
-/area/triumph_away/tradeport/facility
- icon_state = "red"
-
-/area/triumph_away/tradeport/engineering
- icon_state = "yellow"
-
-/area/triumph_away/tradeport/commons
- icon_state = "green"
-
-/area/triumph_away/tradeport/dock
- icon_state = "blue"
-
-/area/triumph_away/tradeport/pads
- icon_state = "purple"
-
-/area/triumph_away/tradeport/spine
- name = "\improper Commerce Spine"
- icon_state = "red"
-
-/area/triumph_away/tradeport/commhall
- name = "\improper Commerce Hall"
- icon_state = "yellow"
-
-/area/triumph_away/tradeport/safari
- name = "\improper Safari Shop"
- icon_state = "green"
-
-/area/triumph_away/tradeport/safarizoo
- name = "\improper Safari Zone"
- icon_state = "blue"
-
-/area/triumph_away/tradeport/cyndi
- name = "\improper C&K Floor"
- icon_state = "purple"
-
-/area/triumph_away/tradeport/cyndishow
- name = "\improper C&K Showroom"
- icon_state = "red"
+ return INITIALIZE_HINT_QDEL
\ No newline at end of file
diff --git a/maps/nsv_triumph/submaps/space/trade_port/tradeport.dmm b/maps/nsv_triumph/submaps/space/trade_port/tradeport.dmm
index d262a8ce5ef..564d86d07e6 100644
--- a/maps/nsv_triumph/submaps/space/trade_port/tradeport.dmm
+++ b/maps/nsv_triumph/submaps/space/trade_port/tradeport.dmm
@@ -2,7 +2,7 @@
"aa" = (
/obj/machinery/light,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"ab" = (
/obj/structure/railing{
dir = 8
@@ -10,18 +10,18 @@
/obj/structure/railing,
/obj/structure/lightpost,
/turf/simulated/floor/grass,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"ad" = (
/obj/machinery/vending/coffee,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"ae" = (
/obj/structure/coatrack{
pixel_x = 11;
pixel_y = 13
},
/turf/simulated/floor/carpet/blue,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"af" = (
/obj/structure/cable/green{
d2 = 2;
@@ -29,7 +29,7 @@
},
/obj/machinery/power/solar_control/autostart,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"ag" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -38,16 +38,16 @@
dir = 1
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"ai" = (
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"aj" = (
/obj/machinery/atmospherics/pipe/simple/hidden,
/obj/machinery/meter,
/obj/effect/decal/cleanable/cobweb2,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport)
+/area/tradeport)
"ak" = (
/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
frequency = 8018;
@@ -66,11 +66,11 @@
/obj/machinery/atmospherics/pipe/simple/hidden,
/obj/machinery/biogenerator,
/turf/simulated/floor/grass,
-/area/triumph_away/tradeport)
+/area/tradeport)
"an" = (
/obj/machinery/atmospherics/pipe/simple/hidden/universal,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport)
+/area/tradeport)
"ap" = (
/obj/machinery/optable,
/turf/simulated/floor/tiled/dark,
@@ -91,7 +91,7 @@
dir = 4
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"au" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -100,7 +100,7 @@
dir = 8
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"ax" = (
/obj/structure/cable/yellow{
d1 = 1;
@@ -113,7 +113,7 @@
dir = 1
},
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"aA" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
@@ -122,12 +122,12 @@
dir = 1
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport)
+/area/tradeport)
"aB" = (
/obj/machinery/light/small,
/obj/structure/flora/pumpkin,
/turf/simulated/floor/outdoors/dirt,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"aD" = (
/obj/structure/table/steel_reinforced,
/obj/item/lipstick/black,
@@ -140,7 +140,7 @@
"aJ" = (
/obj/machinery/light,
/turf/simulated/floor/tiled/old_tile/beige,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"aN" = (
/obj/machinery/embedded_controller/radio/simple_docking_controller{
frequency = 1380;
@@ -153,7 +153,7 @@
},
/obj/machinery/atmospherics/portables_connector,
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"aO" = (
/obj/structure/railing{
dir = 4
@@ -161,7 +161,7 @@
/obj/structure/railing,
/obj/structure/lightpost,
/turf/simulated/floor/grass,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"aQ" = (
/obj/structure/window/reinforced,
/obj/structure/window/reinforced{
@@ -169,7 +169,7 @@
},
/obj/machinery/portable_atmospherics/canister/oxygen,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"aT" = (
/obj/machinery/power/apc/alarms_hidden{
pixel_y = -28;
@@ -177,7 +177,7 @@
},
/obj/structure/cable/yellow,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"aU" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
@@ -186,7 +186,7 @@
dir = 4
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"aY" = (
/obj/structure/catwalk,
/turf/space,
@@ -194,7 +194,7 @@
"ba" = (
/obj/structure/bed/chair,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"bb" = (
/obj/machinery/light{
dir = 4
@@ -216,7 +216,7 @@
icon_state = "1-2"
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"bd" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 10
@@ -225,7 +225,7 @@
dir = 9
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"bh" = (
/obj/machinery/light{
dir = 1
@@ -242,7 +242,7 @@
icon_state = "4-8"
},
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"bj" = (
/obj/structure/table/woodentable,
/obj/item/paper_bin{
@@ -257,7 +257,7 @@
"bn" = (
/obj/structure/flora/tree/jungle_small,
/turf/simulated/floor/grass,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"bo" = (
/obj/machinery/light{
dir = 8;
@@ -265,20 +265,20 @@
},
/obj/machinery/vending/sovietsoda,
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport)
+/area/tradeport)
"bs" = (
/obj/machinery/light{
dir = 1
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"bu" = (
/obj/machinery/light{
dir = 4
},
/obj/machinery/vending/loadout/loadout_misc,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"bv" = (
/obj/effect/floor_decal/corner_techfloor_grid{
dir = 5
@@ -288,7 +288,7 @@
pixel_x = 27
},
/turf/simulated/shuttle/floor/white,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"bz" = (
/mob/living/carbon/human/dummy/mannequin/mummy,
/obj/structure/barricade{
@@ -297,10 +297,10 @@
name = "stairs"
},
/turf/simulated/floor/tiled/asteroid_steel,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"bA" = (
/turf/simulated/wall/r_wall,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"bB" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -316,7 +316,7 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"bG" = (
/obj/structure/bed/padded,
/obj/item/bedsheet/rd,
@@ -328,13 +328,13 @@
},
/obj/structure/catwalk,
/turf/simulated/floor/tiled/asteroid_steel/airless,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"bO" = (
/obj/structure/toilet{
dir = 4
},
/turf/simulated/floor/tiled/old_tile/white,
-/area/triumph_away/tradeport)
+/area/tradeport)
"bP" = (
/obj/machinery/light{
dir = 1
@@ -343,14 +343,14 @@
dir = 4
},
/turf/simulated/floor/tiled/old_tile/purple,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"bQ" = (
/obj/machinery/camera,
/obj/effect/floor_decal/spline/plain{
dir = 4
},
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"bU" = (
/obj/machinery/atmospherics/pipe/manifold/hidden{
dir = 4
@@ -363,25 +363,25 @@
pixel_y = 35
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"bX" = (
/obj/effect/decal/cleanable/blood/writing{
dir = 4
},
/turf/simulated/floor/tiled/hydro,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"bZ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 6
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"ca" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 4
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"ce" = (
/obj/structure/window/reinforced{
dir = 1
@@ -397,7 +397,7 @@
/obj/structure/table/marble,
/obj/item/melee/energy/hfmachete,
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"cf" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 8
@@ -409,26 +409,26 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"cg" = (
/obj/structure/table/marble,
/obj/item/reagent_containers/food/snacks/crayonburger_rbw,
/turf/simulated/floor/wmarble,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"ch" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 10
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"cl" = (
/obj/structure/flora/pottedplant/tropical{
pixel_x = -6;
pixel_y = 6
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"cp" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 10
@@ -442,7 +442,7 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"cr" = (
/obj/machinery/button/remote/blast_door{
dir = 8;
@@ -460,7 +460,7 @@
dir = 4
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"ct" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
@@ -472,14 +472,14 @@
req_one_access = list(160)
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"cA" = (
/obj/machinery/light{
dir = 8;
light_range = 12
},
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport)
+/area/tradeport)
"cB" = (
/obj/machinery/door/firedoor{
req_one_access = list(160)
@@ -491,13 +491,13 @@
},
/obj/structure/window/reinforced/full,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"cD" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 4
},
/turf/simulated/floor/tiled/old_tile/purple,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"cE" = (
/obj/structure/table/steel_reinforced,
/obj/item/coin/uranium,
@@ -514,7 +514,7 @@
/obj/structure/bed/padded,
/obj/item/bedsheet/blue,
/turf/simulated/floor/carpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"cJ" = (
/turf/simulated/mineral/vacuum,
/area/space)
@@ -544,7 +544,7 @@
pixel_x = -26
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"cS" = (
/obj/machinery/atmospherics/pipe/simple/visible,
/obj/effect/map_helper/airlock/door/ext_door,
@@ -562,11 +562,11 @@
name = "Nebula Gas - Employees Only"
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"cT" = (
/obj/structure/table/rack/shelf/steel,
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport)
+/area/tradeport)
"cV" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
@@ -592,7 +592,7 @@
icon_state = "4-8"
},
/turf/simulated/floor/tiled/techfloor/grid,
-/area/triumph_away/tradeport/dock)
+/area/tradeport/dock)
"cW" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
@@ -603,11 +603,11 @@
req_access = list(160)
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"cY" = (
/obj/structure/mob_spawner/mouse_nest,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport)
+/area/tradeport)
"cZ" = (
/obj/structure/closet/crate/bin{
anchored = 1
@@ -623,7 +623,7 @@
req_one_access = list(160)
},
/turf/simulated/floor/tiled/old_tile/white,
-/area/triumph_away/tradeport)
+/area/tradeport)
"dd" = (
/obj/machinery/suit_cycler/syndicate,
/obj/machinery/airlock_sensor/airlock_interior{
@@ -648,7 +648,7 @@
dir = 4
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport)
+/area/tradeport)
"dh" = (
/obj/machinery/power/apc/alarms_hidden{
pixel_y = -28;
@@ -656,17 +656,17 @@
},
/obj/structure/cable/yellow,
/turf/simulated/floor/tiled/old_tile/beige,
-/area/triumph_away/tradeport/commhall)
+/area/tradeport/commhall)
"dk" = (
/obj/machinery/light{
dir = 4
},
/turf/simulated/floor/tiled/techfloor/grid,
-/area/triumph_away/tradeport/dock)
+/area/tradeport/dock)
"dn" = (
/obj/structure/closet/secure_closet/freezer/meat,
/turf/simulated/floor/wmarble,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"dq" = (
/obj/machinery/door/airlock/silver{
name = "Restroom"
@@ -683,11 +683,11 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport)
+/area/tradeport)
"du" = (
/obj/machinery/vending/loadout/gadget,
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"dA" = (
/obj/machinery/door/airlock/glass_external{
frequency = 8018;
@@ -720,7 +720,7 @@
dir = 1
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"dD" = (
/obj/structure/window/reinforced{
dir = 1
@@ -744,7 +744,7 @@
/obj/structure/window/reinforced,
/obj/structure/table/marble,
/turf/simulated/floor/tiled/hydro,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"dG" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -754,16 +754,16 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/old_tile/yellow,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"dL" = (
/obj/machinery/gibber,
/turf/simulated/floor/tiled/freezer,
-/area/triumph_away/tradeport)
+/area/tradeport)
"dN" = (
/obj/machinery/door/firedoor/glass/hidden/steel,
/obj/machinery/light,
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"dO" = (
/obj/machinery/door/firedoor/multi_tile{
dir = 1;
@@ -786,25 +786,25 @@
req_access = list(160)
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"dQ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 6
},
/obj/machinery/gear_painter,
/turf/simulated/shuttle/floor/white,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"dS" = (
/obj/structure/sign/atmos_plasma{
desc = "WARNING! Plasma flow tube nearby.";
name = "Pump Two"
},
/turf/simulated/wall/r_wall,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"dV" = (
/obj/structure/railing,
/turf/simulated/floor/grass,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"dW" = (
/obj/machinery/light{
dir = 1
@@ -818,7 +818,7 @@
},
/obj/structure/catwalk,
/turf/simulated/floor,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"ea" = (
/obj/structure/cable/yellow{
d1 = 1;
@@ -830,7 +830,7 @@
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport)
+/area/tradeport)
"ed" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
@@ -842,20 +842,20 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"ef" = (
/obj/structure/table/rack/shelf/steel,
/obj/item/stolenpackageplus,
/obj/item/stolenpackageplus,
/obj/item/stolenpackageplus,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"eh" = (
/turf/simulated/wall/r_wall,
-/area/triumph_away/tradeport/dock)
+/area/tradeport/dock)
"ej" = (
/turf/simulated/wall/r_wall,
-/area/triumph_away/tradeport)
+/area/tradeport)
"ek" = (
/obj/structure/bed/chair/comfy/black{
dir = 1
@@ -881,7 +881,7 @@
dir = 1
},
/turf/simulated/floor/tiled/steel,
-/area/triumph_away/tradeport)
+/area/tradeport)
"en" = (
/obj/structure/table/standard,
/obj/item/clothing/suit/space/void/merc,
@@ -930,7 +930,7 @@
name = "Trader"
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"ex" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 9
@@ -939,7 +939,7 @@
dir = 9
},
/turf/simulated/floor/tiled/techfloor/grid,
-/area/triumph_away/tradeport/dock)
+/area/tradeport/dock)
"eA" = (
/obj/structure/cable/yellow{
d1 = 1;
@@ -949,7 +949,7 @@
/obj/machinery/atmospherics/pipe/manifold4w/hidden,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"eB" = (
/obj/machinery/vending/assist{
contraband = null;
@@ -961,7 +961,7 @@
"eC" = (
/obj/machinery/portable_atmospherics/hydroponics,
/turf/simulated/floor/grass,
-/area/triumph_away/tradeport)
+/area/tradeport)
"eD" = (
/obj/structure/table/rack/shelf/steel,
/obj/item/silencer,
@@ -971,13 +971,13 @@
dir = 1
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"eE" = (
/obj/machinery/camera{
dir = 4
},
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"eF" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 9
@@ -986,17 +986,17 @@
dir = 9
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"eI" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"eJ" = (
/obj/effect/decal/cleanable/generic,
/turf/simulated/floor/tiled/steel,
-/area/triumph_away/tradeport)
+/area/tradeport)
"eK" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 4
@@ -1005,7 +1005,7 @@
dir = 4
},
/turf/simulated/floor/tiled/old_tile/gray,
-/area/triumph_away/tradeport)
+/area/tradeport)
"eL" = (
/obj/structure/table/standard,
/obj/item/clothing/gloves/sterile/latex,
@@ -1058,7 +1058,7 @@
dir = 4
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"fa" = (
/obj/machinery/light{
dir = 8
@@ -1067,7 +1067,7 @@
pixel_x = -32
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"fb" = (
/obj/machinery/door/airlock/external/glass{
req_access = list(160)
@@ -1091,7 +1091,7 @@
icon_state = "4-8"
},
/turf/simulated/floor/airless,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"fd" = (
/obj/structure/window/reinforced{
dir = 1
@@ -1101,7 +1101,7 @@
pixel_x = -32
},
/turf/simulated/floor/tiled/hydro,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"fe" = (
/obj/machinery/button/remote/blast_door{
dir = 4;
@@ -1116,7 +1116,7 @@
pixel_y = -5
},
/turf/simulated/floor/tiled/old_tile/yellow,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"fh" = (
/obj/structure/table/steel_reinforced,
/obj/machinery/door/blast/shutters{
@@ -1128,7 +1128,7 @@
dir = 6
},
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"fi" = (
/obj/structure/bed/chair{
dir = 8
@@ -1155,7 +1155,7 @@
dir = 4
},
/turf/simulated/floor/carpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"fu" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
@@ -1164,10 +1164,10 @@
dir = 4
},
/turf/simulated/floor/tiled/techfloor/grid,
-/area/triumph_away/tradeport/dock)
+/area/tradeport/dock)
"fv" = (
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport)
+/area/tradeport)
"fB" = (
/obj/structure/table/marble,
/obj/machinery/light_switch{
@@ -1175,22 +1175,22 @@
pixel_y = 27
},
/turf/simulated/floor/wmarble,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"fC" = (
/obj/effect/shuttle_landmark/triumph/trade/emt,
/obj/structure/catwalk,
/turf/simulated/floor,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"fH" = (
/turf/simulated/wall/r_wall,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"fP" = (
/obj/structure/closet/crate/bin{
anchored = 1
},
/obj/machinery/light,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"fQ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 5
@@ -1199,7 +1199,7 @@
dir = 5
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"fR" = (
/obj/machinery/vending/cigarette{
name = "Cigarette machine";
@@ -1210,17 +1210,17 @@
/area/shuttle/trade_ship/general)
"fS" = (
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"fU" = (
/obj/machinery/door/firedoor/glass/hidden/steel{
dir = 2
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"fV" = (
/obj/machinery/vending/giftvendor,
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"fX" = (
/obj/structure/window/reinforced,
/obj/structure/sink{
@@ -1228,7 +1228,7 @@
pixel_x = -14
},
/turf/simulated/floor/tiled/freezer,
-/area/triumph_away/tradeport)
+/area/tradeport)
"fY" = (
/obj/structure/table/wooden_reinforced,
/obj/machinery/door/blast/shutters{
@@ -1247,7 +1247,7 @@
name = "Admissions Guidelines"
},
/turf/simulated/floor/tiled/old_tile/beige,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"gb" = (
/obj/machinery/light{
dir = 8
@@ -1260,7 +1260,7 @@
pixel_x = -26
},
/turf/simulated/floor/carpet/blue,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"gc" = (
/obj/structure/table/steel_reinforced,
/obj/random/firstaid,
@@ -1275,7 +1275,7 @@
},
/obj/structure/table/bench/wooden,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"gf" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -1291,7 +1291,7 @@
name = "Dorm 1"
},
/turf/simulated/floor/carpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"gh" = (
/obj/structure/window/reinforced{
dir = 1
@@ -1307,13 +1307,13 @@
/obj/structure/table/marble,
/obj/item/powersink,
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"gi" = (
/obj/machinery/light{
dir = 8
},
/turf/simulated/shuttle/floor/white,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"gk" = (
/obj/structure/closet{
icon_closed = "cabinet_closed";
@@ -1350,7 +1350,7 @@
req_access = list(160)
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"gn" = (
/obj/machinery/alarm/alarms_hidden{
dir = 8;
@@ -1361,7 +1361,7 @@
dir = 9
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport)
+/area/tradeport)
"go" = (
/obj/machinery/autolathe{
desc = "Your typical Autolathe. It appears to have much more options than your regular one, however...";
@@ -1397,13 +1397,13 @@
"gu" = (
/obj/machinery/vending/loadout,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"gx" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 8
},
/turf/simulated/floor/carpet/blue,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"gB" = (
/obj/structure/table/woodentable,
/obj/item/modular_computer/laptop,
@@ -1435,7 +1435,7 @@
dir = 1
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"gD" = (
/obj/structure/window/reinforced{
dir = 1
@@ -1445,7 +1445,7 @@
name = "The Valentine Killer"
},
/turf/simulated/floor/tiled/hydro,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"gI" = (
/obj/structure/cable/yellow,
/obj/machinery/power/smes/buildable{
@@ -1454,7 +1454,7 @@
input_attempt = 1
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"gK" = (
/obj/structure/window/reinforced{
dir = 1
@@ -1464,7 +1464,7 @@
name = "Durian V Massacre"
},
/turf/simulated/floor/outdoors/dirt,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"gL" = (
/obj/machinery/light{
dir = 1
@@ -1473,7 +1473,7 @@
/obj/fiftyspawner/glass,
/obj/fiftyspawner/steel,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"gM" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
@@ -1482,11 +1482,11 @@
dir = 4
},
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport)
+/area/tradeport)
"gQ" = (
/obj/machinery/atmospherics/pipe/simple/visible/universal,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"gT" = (
/obj/structure/table/rack,
/obj/effect/floor_decal/industrial/warning,
@@ -1499,7 +1499,7 @@
/area/shuttle/trade_ship/general)
"gV" = (
/turf/simulated/wall/r_wall,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"gX" = (
/obj/structure/cable/yellow{
d1 = 1;
@@ -1507,7 +1507,7 @@
icon_state = "1-2"
},
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"ha" = (
/obj/structure/cable/yellow{
d1 = 1;
@@ -1523,7 +1523,7 @@
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"hb" = (
/obj/machinery/door/firedoor{
req_one_access = list(160)
@@ -1532,7 +1532,7 @@
/obj/structure/window/reinforced,
/obj/structure/window/reinforced/full,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"hc" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -1541,7 +1541,7 @@
dir = 6
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"hd" = (
/obj/machinery/light,
/obj/machinery/alarm/alarms_hidden{
@@ -1550,14 +1550,14 @@
req_one_access = list(160)
},
/turf/simulated/shuttle/floor/white,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"he" = (
/obj/structure/toilet,
/obj/machinery/light/small{
dir = 1
},
/turf/simulated/shuttle/floor/white,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"hf" = (
/obj/effect/floor_decal/corner_techfloor_grid{
dir = 5
@@ -1566,11 +1566,11 @@
name = "Trader"
},
/turf/simulated/shuttle/floor/white,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"hg" = (
/obj/effect/shuttle_landmark/triumph/trade/excursion,
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"hi" = (
/obj/machinery/suit_cycler/syndicate{
locked = 0;
@@ -1578,7 +1578,7 @@
},
/obj/effect/floor_decal/industrial/outline/grey,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"hj" = (
/obj/structure/closet/secure_closet/freezer/fridge,
/obj/machinery/atmospherics/unary/vent_pump/on,
@@ -1591,24 +1591,24 @@
/obj/item/reagent_containers/food/drinks/bottle/cream,
/obj/item/reagent_containers/food/drinks/bottle/cream,
/turf/simulated/floor/tiled/freezer,
-/area/triumph_away/tradeport)
+/area/tradeport)
"hk" = (
/obj/machinery/light_switch{
dir = 1;
pixel_y = 27
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"hl" = (
/turf/simulated/wall/r_wall,
-/area/triumph_away/tradeport/commhall)
+/area/tradeport/commhall)
"ho" = (
/obj/structure/table/rack/shelf/steel,
/obj/machinery/camera{
dir = 1
},
/turf/simulated/floor/tiled/old_tile/beige,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"hr" = (
/obj/structure/table/steel_reinforced,
/obj/machinery/door/blast/shutters{
@@ -1620,14 +1620,14 @@
dir = 4
},
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"ht" = (
/obj/machinery/light{
dir = 8
},
/obj/machinery/atmospherics/portables_connector,
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"hv" = (
/obj/structure/table/steel_reinforced,
/obj/machinery/door/blast/shutters{
@@ -1643,7 +1643,7 @@
dir = 4
},
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"hx" = (
/obj/machinery/door/firedoor/multi_tile{
req_one_access = list(160)
@@ -1658,14 +1658,14 @@
req_access = list(160)
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"hA" = (
/obj/machinery/appliance/cooker/oven,
/obj/machinery/light/small/flicker{
dir = 1
},
/turf/simulated/floor/wmarble,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"hG" = (
/obj/machinery/vending/loadout/accessory,
/obj/item/modular_computer/telescreen/preset{
@@ -1673,7 +1673,7 @@
text = "Text"
},
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"hH" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 1
@@ -1685,7 +1685,7 @@
req_one_access = list(160)
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"hI" = (
/obj/machinery/vending/boozeomat{
req_access = null
@@ -1700,30 +1700,30 @@
dir = 8
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"hL" = (
/obj/structure/sign/graffiti/pisoff,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport)
+/area/tradeport)
"hQ" = (
/obj/structure/window/reinforced{
dir = 1
},
/turf/simulated/floor/outdoors/dirtlight,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"hR" = (
/turf/simulated/floor/outdoors/dirtlight,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"hS" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 8
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"hT" = (
/obj/effect/overmap/visitable/sector/trade_post,
/turf/space,
-/area/triumph_away/tradeport/space)
+/area/space)
"hY" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -1737,7 +1737,7 @@
icon_state = "4-8"
},
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"ia" = (
/obj/structure/table/steel_reinforced,
/obj/item/paper_bin{
@@ -1767,17 +1767,17 @@
pixel_y = 3
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"ic" = (
/obj/vehicle/train/engine,
/obj/machinery/light,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"id" = (
/obj/structure/flora/pumpkin/carved/girly,
/obj/effect/floor_decal/grass_edge,
/turf/simulated/floor/outdoors/dirt,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"ie" = (
/obj/structure/table/rack/shelf/steel,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
@@ -1791,14 +1791,14 @@
/obj/item/reagent_containers/food/snacks/candy_corn,
/obj/item/reagent_containers/food/snacks/candy_corn,
/turf/simulated/floor/tiled/steel,
-/area/triumph_away/tradeport)
+/area/tradeport)
"if" = (
/turf/simulated/floor/tiled/steel,
-/area/triumph_away/tradeport)
+/area/tradeport)
"ii" = (
/obj/structure/sign/botany,
/turf/simulated/wall,
-/area/triumph_away/tradeport)
+/area/tradeport)
"ik" = (
/obj/machinery/door/firedoor{
req_one_access = list(160)
@@ -1811,14 +1811,14 @@
name = "Nebula Gas - Employees Only"
},
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport)
+/area/tradeport)
"im" = (
/obj/machinery/light{
dir = 8
},
/obj/effect/floor_decal/spline/plain,
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"in" = (
/obj/structure/window/reinforced{
dir = 1
@@ -1836,13 +1836,13 @@
amount = 20
},
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"iq" = (
/obj/machinery/light{
dir = 8
},
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport)
+/area/tradeport)
"it" = (
/obj/structure/cable/yellow{
d1 = 1;
@@ -1852,20 +1852,20 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport)
+/area/tradeport)
"iu" = (
/obj/machinery/light/small{
dir = 4
},
/obj/structure/closet/firecloset,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport)
+/area/tradeport)
"iv" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 10
},
/turf/simulated/floor/tiled/techfloor/grid,
-/area/triumph_away/tradeport/dock)
+/area/tradeport/dock)
"iw" = (
/obj/structure/cable/yellow{
d1 = 4;
@@ -1873,11 +1873,11 @@
icon_state = "4-8"
},
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport)
+/area/tradeport)
"ix" = (
/obj/effect/step_trigger/teleporter/tradeport_loop/west,
/turf/space,
-/area/triumph_away/tradeport/space)
+/area/space)
"iA" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 8
@@ -1885,7 +1885,7 @@
/obj/structure/table/alien,
/obj/item/folder/blue_captain,
/turf/simulated/floor/carpet/blue,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"iB" = (
/obj/machinery/light{
dir = 1
@@ -1902,7 +1902,7 @@
icon_state = "4-8"
},
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"iC" = (
/obj/structure/bed/chair{
dir = 1
@@ -1914,11 +1914,11 @@
pixel_x = -27
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"iE" = (
/obj/structure/flora/pumpkin/carved/scream,
/turf/simulated/floor/outdoors/dirt,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"iF" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
@@ -1933,11 +1933,11 @@
name = "Women"
},
/turf/simulated/floor/tiled/old_tile/white,
-/area/triumph_away/tradeport)
+/area/tradeport)
"iG" = (
/obj/machinery/seed_storage/xenobotany,
/turf/simulated/floor/grass,
-/area/triumph_away/tradeport)
+/area/tradeport)
"iK" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
@@ -1947,7 +1947,7 @@
},
/obj/effect/decal/cleanable/blood/drip,
/turf/simulated/floor/tiled/old_tile/white,
-/area/triumph_away/tradeport)
+/area/tradeport)
"iL" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -1963,18 +1963,18 @@
specialfunctions = 4
},
/turf/simulated/floor/carpet/blue,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"iM" = (
/obj/structure/railing{
dir = 8
},
/obj/structure/railing,
/turf/simulated/floor/grass,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"iO" = (
/obj/vehicle/train/trolley,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"iP" = (
/obj/effect/floor_decal/industrial/warning{
dir = 10
@@ -1987,7 +1987,7 @@
/area/shuttle/trade_ship/general)
"iV" = (
/turf/simulated/floor/water,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"iW" = (
/obj/machinery/light/small{
dir = 4
@@ -2019,7 +2019,7 @@
dir = 4
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"iY" = (
/obj/machinery/atmospherics/pipe/manifold/hidden,
/turf/simulated/floor/tiled/dark,
@@ -2035,14 +2035,14 @@
},
/obj/structure/window/reinforced/full,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"ja" = (
/obj/structure/window/reinforced{
dir = 1
},
/obj/structure/flora/ausbushes/fullgrass,
/turf/simulated/floor/outdoors/dirt,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"jb" = (
/obj/machinery/light{
dir = 1
@@ -2055,11 +2055,11 @@
name = "Pump Four"
},
/turf/simulated/wall/r_wall,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"jh" = (
/obj/structure/table/bench/wooden,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"jj" = (
/obj/structure/table/glass,
/obj/item/radio/intercom/trader{
@@ -2070,7 +2070,7 @@
dir = 1
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"jm" = (
/obj/machinery/door/airlock/multi_tile/glass,
/obj/structure/cable/green{
@@ -2098,11 +2098,11 @@
icon_state = "2-8"
},
/turf/simulated/floor/tiled/techfloor/grid,
-/area/triumph_away/tradeport/dock)
+/area/tradeport/dock)
"jq" = (
/obj/structure/flora/grass/brown,
/turf/simulated/floor/snow,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"jr" = (
/obj/machinery/button/remote/blast_door{
id = "safari-load";
@@ -2118,11 +2118,11 @@
pixel_y = 27
},
/turf/simulated/floor/tiled/old_tile/yellow,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"ju" = (
/obj/machinery/vending/loadout,
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"jv" = (
/obj/machinery/light_switch{
dir = 8;
@@ -2134,7 +2134,7 @@
req_one_access = list(160)
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"jy" = (
/obj/machinery/door/firedoor{
req_one_access = list(160)
@@ -2145,7 +2145,7 @@
},
/obj/structure/window/reinforced/full,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/space)
+/area/space)
"jz" = (
/obj/machinery/alarm/alarms_hidden{
dir = 8;
@@ -2153,7 +2153,7 @@
req_one_access = list(160)
},
/turf/simulated/floor/carpet/blue,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"jE" = (
/obj/machinery/conveyor_switch/oneway{
id = "spine_outbound";
@@ -2169,7 +2169,7 @@
req_one_access = list(160)
},
/turf/simulated/floor/tiled/old_tile/purple,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"jF" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 4
@@ -2182,7 +2182,7 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/steel,
-/area/triumph_away/tradeport)
+/area/tradeport)
"jG" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -2192,18 +2192,18 @@
icon_state = "1-2"
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"jH" = (
/obj/machinery/portable_atmospherics/canister/phoron,
/obj/machinery/light/small{
dir = 4
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"jP" = (
/obj/machinery/seed_extractor,
/turf/simulated/floor/grass,
-/area/triumph_away/tradeport)
+/area/tradeport)
"jQ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
@@ -2222,10 +2222,10 @@
req_one_access = list(160)
},
/turf/simulated/floor/tiled/techfloor/grid,
-/area/triumph_away/tradeport/dock)
+/area/tradeport/dock)
"jR" = (
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"jV" = (
/obj/structure/closet/walllocker/emerglocker{
pixel_y = 32
@@ -2248,11 +2248,11 @@
dir = 4
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"jY" = (
/obj/machinery/camera,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"ka" = (
/obj/structure/bed/chair/office/dark{
dir = 8
@@ -2261,7 +2261,7 @@
/area/shuttle/trade_ship/general)
"kh" = (
/turf/simulated/floor/airless,
-/area/triumph_away/tradeport/space)
+/area/space)
"kk" = (
/obj/machinery/light,
/turf/simulated/mineral/floor/vacuum,
@@ -2286,7 +2286,7 @@
dir = 8
},
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport)
+/area/tradeport)
"ky" = (
/obj/machinery/door/airlock/command{
name = "Bridge";
@@ -2299,7 +2299,7 @@
/obj/machinery/atmospherics/unary/vent_pump/on,
/obj/structure/table/bench/wooden,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"kA" = (
/obj/machinery/shipsensors,
/obj/machinery/light{
@@ -2310,7 +2310,7 @@
"kB" = (
/obj/effect/decal/cleanable/spiderling_remains,
/turf/simulated/floor/tiled/steel,
-/area/triumph_away/tradeport)
+/area/tradeport)
"kE" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 8
@@ -2322,7 +2322,7 @@
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"kH" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 8
@@ -2337,14 +2337,14 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport)
+/area/tradeport)
"kI" = (
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 4
},
/obj/structure/table/alien,
/turf/simulated/floor/carpet/blue,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"kJ" = (
/obj/structure/sink{
dir = 4;
@@ -2354,7 +2354,7 @@
dir = 1
},
/turf/simulated/floor/tiled/old_tile/white,
-/area/triumph_away/tradeport)
+/area/tradeport)
"kK" = (
/obj/machinery/door/blast/shutters{
density = 0;
@@ -2374,11 +2374,11 @@
"kL" = (
/obj/machinery/atmospherics/pipe/simple/visible/red,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"kN" = (
/obj/effect/gibspawner/human,
/turf/simulated/floor/tiled/hydro,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"kQ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
@@ -2399,7 +2399,7 @@
icon_state = "4-8"
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"kS" = (
/obj/structure/cable/green{
d1 = 2;
@@ -2419,7 +2419,7 @@
req_access = list(160)
},
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"kV" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 4
@@ -2431,14 +2431,14 @@
name = "Kitchen"
},
/turf/simulated/floor/tiled/freezer,
-/area/triumph_away/tradeport)
+/area/tradeport)
"kW" = (
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 1
},
/obj/machinery/light,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"kY" = (
/obj/structure/cable/green{
d1 = 2;
@@ -2461,11 +2461,11 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"lk" = (
/obj/machinery/washing_machine,
/turf/simulated/shuttle/floor/white,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"ll" = (
/obj/structure/cable/green{
d1 = 1;
@@ -2489,7 +2489,7 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"lq" = (
/obj/machinery/embedded_controller/radio/airlock/docking_port{
cycle_to_external_air = null;
@@ -2509,7 +2509,7 @@
/area/shuttle/trade_ship/general)
"lr" = (
/turf/simulated/wall/r_wall,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"ls" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 10
@@ -2518,14 +2518,14 @@
dir = 10
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"lt" = (
/obj/machinery/door/blast/regular{
id = "safari-load";
name = "Safari Loading Doors"
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"lu" = (
/obj/structure/window/reinforced,
/obj/structure/window/reinforced{
@@ -2544,7 +2544,7 @@
dir = 1
},
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"lx" = (
/obj/structure/cable/green{
d1 = 1;
@@ -2609,7 +2609,7 @@
pixel_y = 5
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"lD" = (
/obj/machinery/firealarm{
dir = 8;
@@ -2620,33 +2620,33 @@
pixel_x = -26
},
/turf/simulated/wall,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"lG" = (
/obj/machinery/light{
dir = 8
},
/turf/simulated/floor/tiled/old_tile/yellow,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"lJ" = (
/obj/machinery/recharge_station,
/turf/simulated/floor/tiled/techmaint,
-/area/triumph_away/tradeport)
+/area/tradeport)
"lK" = (
/obj/machinery/atmospherics/pipe/simple/visible{
dir = 9
},
/obj/structure/catwalk,
/turf/simulated/floor/tiled/asteroid_steel/airless,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"lS" = (
/obj/structure/reagent_dispensers/fueltank,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport)
+/area/tradeport)
"lT" = (
/obj/machinery/atmospherics/pipe/simple/hidden,
/obj/machinery/meter,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport)
+/area/tradeport)
"lU" = (
/obj/structure/table/glass,
/obj/item/deck/cards{
@@ -2656,7 +2656,7 @@
dir = 1
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"lV" = (
/obj/structure/closet/jcloset,
/obj/random/soap,
@@ -2664,7 +2664,7 @@
/obj/item/mop,
/obj/item/rig_module/cleaner_launcher,
/turf/simulated/floor/tiled/old_cargo/beige,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"lW" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -2678,7 +2678,7 @@
icon_state = "4-8"
},
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"lX" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -2688,7 +2688,7 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/old_tile/beige,
-/area/triumph_away/tradeport/commhall)
+/area/tradeport/commhall)
"lZ" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 5
@@ -2701,7 +2701,7 @@
},
/obj/random/maintenance/clean,
/turf/simulated/floor/tiled/old_cargo/beige,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"mj" = (
/obj/structure/table/steel_reinforced,
/obj/random/plushie,
@@ -2725,7 +2725,7 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"mm" = (
/obj/machinery/door/firedoor{
req_one_access = list(160)
@@ -2736,7 +2736,7 @@
},
/obj/structure/window/reinforced/full,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"mo" = (
/obj/machinery/computer/ship/sensors,
/turf/simulated/floor/tiled/dark,
@@ -2748,7 +2748,7 @@
icon_state = "2-4"
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"mq" = (
/obj/machinery/light{
dir = 4
@@ -2757,11 +2757,11 @@
dir = 1
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"ms" = (
/obj/machinery/atmospherics/unary/vent_pump/on,
/turf/simulated/floor/tiled/old_tile/beige,
-/area/triumph_away/tradeport/commhall)
+/area/tradeport/commhall)
"mw" = (
/obj/machinery/light{
dir = 8
@@ -2770,7 +2770,7 @@
/obj/item/paper_bin,
/obj/item/pen,
/turf/simulated/floor/tiled/old_tile/beige,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"mx" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -2783,7 +2783,7 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"my" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
@@ -2792,28 +2792,28 @@
dir = 4
},
/turf/simulated/wall,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"mC" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/tiled/steel,
-/area/triumph_away/tradeport)
+/area/tradeport)
"mD" = (
/obj/structure/closet/secure_closet/freezer/fridge,
/turf/simulated/floor/tiled/freezer,
-/area/triumph_away/tradeport)
+/area/tradeport)
"mE" = (
/obj/machinery/atmospherics/binary/pump/on{
dir = 1;
name = "Airmix to Distro"
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"mG" = (
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"mH" = (
/obj/machinery/light/small{
dir = 1
@@ -2831,17 +2831,17 @@
/obj/item/grenade/chem_grenade/cleaner,
/obj/item/grenade/chem_grenade/cleaner,
/turf/simulated/floor/tiled/old_cargo/beige,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"mJ" = (
/obj/structure/railing{
dir = 8
},
/obj/structure/lightpost,
/turf/simulated/floor/grass,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"mL" = (
/turf/simulated/wall,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"mM" = (
/obj/structure/sign/poster{
pixel_y = 32
@@ -2860,7 +2860,7 @@
dir = 8
},
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport)
+/area/tradeport)
"mO" = (
/obj/structure/railing{
dir = 8
@@ -2870,11 +2870,11 @@
},
/obj/structure/lightpost,
/turf/simulated/floor/beach/sand,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"mR" = (
/obj/machinery/light,
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"mT" = (
/obj/machinery/bodyscanner{
dir = 8
@@ -2884,8 +2884,8 @@
"mY" = (
/obj/structure/window/reinforced,
/obj/random/humanoidremains,
-/turf/simulated/floor/beach/sand/desert,
-/area/triumph_away/tradeport/cyndishow)
+/turf/simulated/floor/outdoors/beach/sand/desert,
+/area/tradeport/cyndishow)
"mZ" = (
/obj/structure/table/rack/shelf/steel,
/obj/machinery/atmospherics/unary/vent_scrubber/on{
@@ -2900,22 +2900,22 @@
icon_state = "4-8"
},
/turf/simulated/floor/tiled/old_tile/yellow,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"nb" = (
/obj/structure/closet/crate,
/obj/effect/floor_decal/industrial/outline/grey,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"nd" = (
/obj/machinery/light/small/flicker,
/turf/simulated/floor/tiled/hydro,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"ng" = (
/obj/machinery/atmospherics/pipe/simple/visible{
dir = 4
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"ni" = (
/obj/machinery/light{
dir = 8
@@ -2924,11 +2924,11 @@
dir = 4
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"nm" = (
/obj/structure/undies_wardrobe,
/turf/simulated/floor/carpet/blue,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"no" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 1
@@ -2940,13 +2940,13 @@
dir = 1
},
/turf/simulated/shuttle/floor/white,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"nr" = (
/obj/machinery/light{
dir = 4
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"ns" = (
/obj/structure/closet{
name = "custodial"
@@ -2964,7 +2964,7 @@
/obj/structure/window/reinforced,
/obj/structure/window/reinforced/full,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/space)
+/area/space)
"nw" = (
/obj/structure/cable/yellow,
/obj/structure/cable/yellow{
@@ -2978,7 +2978,7 @@
input_attempt = 1
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"nz" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -2987,30 +2987,30 @@
dir = 1
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"nG" = (
/turf/simulated/floor/tiled/techfloor/grid,
-/area/triumph_away/tradeport/dock)
+/area/tradeport/dock)
"nH" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 6
},
/turf/simulated/floor/tiled/techfloor/grid,
-/area/triumph_away/tradeport/dock)
+/area/tradeport/dock)
"nI" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 8
},
/turf/simulated/floor/tiled/techfloor/grid,
-/area/triumph_away/tradeport/dock)
+/area/tradeport/dock)
"nK" = (
/obj/structure/bed/chair{
dir = 1
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"nM" = (
/obj/structure/railing,
/turf/simulated/mineral/floor/vacuum,
@@ -3020,7 +3020,7 @@
dir = 8
},
/turf/space,
-/area/triumph_away/tradeport/space)
+/area/space)
"nV" = (
/obj/structure/cable/yellow{
d1 = 4;
@@ -3028,7 +3028,7 @@
icon_state = "4-8"
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"oc" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 5
@@ -3037,14 +3037,14 @@
dir = 6
},
/turf/simulated/floor/tiled/old_tile/beige,
-/area/triumph_away/tradeport/commhall)
+/area/tradeport/commhall)
"oh" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 8
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/tiled/techfloor/grid,
-/area/triumph_away/tradeport/dock)
+/area/tradeport/dock)
"op" = (
/obj/structure/window/reinforced/tinted{
dir = 1
@@ -3063,7 +3063,7 @@
dir = 10
},
/turf/simulated/floor/tiled/freezer,
-/area/triumph_away/tradeport)
+/area/tradeport)
"or" = (
/obj/structure/table/rack/shelf/steel,
/obj/item/flame/lighter/zippo/red,
@@ -3076,7 +3076,7 @@
dir = 1
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"os" = (
/obj/machinery/light{
dir = 4
@@ -3093,7 +3093,7 @@
dir = 1
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"ou" = (
/obj/machinery/light{
dir = 4
@@ -3112,7 +3112,7 @@
},
/obj/machinery/light/small,
/turf/simulated/floor/wmarble,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"ox" = (
/obj/machinery/portable_atmospherics/canister/oxygen,
/obj/machinery/alarm/alarms_hidden{
@@ -3122,7 +3122,7 @@
},
/obj/effect/floor_decal/industrial/outline/blue,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"oz" = (
/obj/machinery/atmospherics/pipe/simple/visible/red{
dir = 4
@@ -3131,7 +3131,7 @@
dir = 1
},
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"oB" = (
/obj/machinery/door/window/southleft{
name = "Cargo Hold";
@@ -3146,7 +3146,7 @@
output = 7
},
/turf/simulated/floor/reinforced/airmix,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"oD" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 9
@@ -3155,7 +3155,7 @@
dir = 4
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"oJ" = (
/obj/structure/closet/crate/bin{
anchored = 1
@@ -3165,10 +3165,10 @@
pixel_x = -26
},
/turf/simulated/floor/carpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"oL" = (
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"oN" = (
/obj/machinery/computer/arcade/battle,
/turf/simulated/floor/wood,
@@ -3178,7 +3178,7 @@
dir = 4
},
/turf/simulated/floor/tiled/old_cargo/beige,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"oQ" = (
/obj/machinery/light{
dir = 1
@@ -3187,7 +3187,7 @@
dir = 4
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"oR" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/meter,
@@ -3195,10 +3195,10 @@
dir = 5
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"oS" = (
/turf/simulated/wall/r_wall,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"oT" = (
/obj/structure/cable/yellow{
d1 = 1;
@@ -3211,7 +3211,7 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport)
+/area/tradeport)
"oW" = (
/obj/machinery/atmospherics/pipe/simple/hidden,
/obj/machinery/door/firedoor/multi_tile{
@@ -3225,14 +3225,14 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"oX" = (
/obj/structure/sign/atmos_plasma{
desc = "WARNING! Plasma flow tube nearby.";
name = "Pump Three"
},
/turf/simulated/wall/r_wall,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"oY" = (
/obj/structure/table/rack,
/obj/effect/floor_decal/industrial/warning{
@@ -3250,28 +3250,28 @@
},
/obj/machinery/light,
/turf/simulated/shuttle/floor/white,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"pe" = (
/obj/machinery/holosign/bar{
id = "safarisign"
},
/turf/simulated/wall/r_wall,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"pg" = (
/obj/item/radio/intercom/trader{
pixel_y = -25
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"ph" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 6
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"pi" = (
/turf/simulated/floor/beach/sand,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"pj" = (
/obj/structure/table/alien,
/obj/item/modular_computer/laptop/preset/custom_loadout/elite{
@@ -3281,7 +3281,7 @@
pixel_y = 35
},
/turf/simulated/floor/carpet/blue,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"pk" = (
/obj/machinery/atmospherics/pipe/simple/visible/red{
dir = 4
@@ -3291,7 +3291,7 @@
name = "Employee of the Month"
},
/turf/simulated/floor/tiled/old_cargo/beige,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"pm" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
@@ -3305,11 +3305,11 @@
icon_state = "4-8"
},
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"pp" = (
/obj/machinery/portable_atmospherics/canister/phoron,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"pq" = (
/obj/machinery/door/firedoor{
req_one_access = list(160)
@@ -3319,7 +3319,7 @@
name = "Nebula Gas - Employees Only"
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport)
+/area/tradeport)
"pr" = (
/obj/machinery/computer/ship/helm{
dir = 4
@@ -3343,11 +3343,11 @@
id = "spine_outbound"
},
/turf/simulated/floor/airless,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"pB" = (
/obj/structure/transit_tube,
/turf/space,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"pE" = (
/obj/machinery/door/firedoor{
req_one_access = list(160)
@@ -3358,11 +3358,11 @@
},
/obj/structure/window/reinforced/full,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"pG" = (
/obj/machinery/media/jukebox,
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"pJ" = (
/obj/structure/cable/green{
d1 = 4;
@@ -3373,7 +3373,7 @@
/area/space)
"pK" = (
/turf/simulated/wall/r_wall,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"pM" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
@@ -3386,7 +3386,7 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"pO" = (
/obj/machinery/door/airlock/multi_tile/glass{
req_access = list(160)
@@ -3397,7 +3397,7 @@
/obj/structure/flora/pumpkin,
/obj/effect/floor_decal/grass_edge,
/turf/simulated/floor/outdoors/dirt,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"pU" = (
/obj/structure/closet{
icon_closed = "cabinet_closed";
@@ -3412,12 +3412,12 @@
dir = 4
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"pX" = (
/obj/structure/table/woodentable,
/obj/machinery/microwave,
/turf/simulated/floor/tiled/freezer,
-/area/triumph_away/tradeport)
+/area/tradeport)
"qa" = (
/obj/structure/table/glass,
/obj/machinery/computer/security/telescreen{
@@ -3428,16 +3428,16 @@
"qc" = (
/obj/structure/closet/crate/trashcart,
/turf/simulated/floor/tiled/old_cargo/beige,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"qg" = (
/obj/machinery/light,
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"qi" = (
/obj/structure/table/rack/shelf/steel,
/obj/machinery/light,
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport)
+/area/tradeport)
"qj" = (
/obj/structure/table/alien,
/obj/item/reagent_containers/food/drinks/bottle/gin{
@@ -3450,7 +3450,7 @@
},
/obj/item/flame/lighter/zippo/royal,
/turf/simulated/floor/carpet/blue,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"qm" = (
/obj/machinery/button/remote/blast_door{
id = "tradestarshutters";
@@ -3467,21 +3467,21 @@
/obj/effect/floor_decal/industrial/outline/blue,
/obj/structure/stasis_cage,
/turf/simulated/floor/tiled/old_tile/yellow,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"qp" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on,
/obj/structure/table/bench/wooden,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"qs" = (
/turf/simulated/floor/tiled/old_tile/yellow,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"qt" = (
/turf/simulated/floor/tiled/old_cargo/red,
/area/shuttle/trade_ship/cockpit)
"qw" = (
/turf/simulated/shuttle/floor/white,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"qx" = (
/obj/machinery/door/blast/shutters{
density = 0;
@@ -3501,11 +3501,11 @@
dir = 1
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"qB" = (
/obj/machinery/vending/hydronutrients,
/turf/simulated/floor/grass,
-/area/triumph_away/tradeport)
+/area/tradeport)
"qG" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 5
@@ -3514,14 +3514,14 @@
dir = 8
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"qJ" = (
/obj/machinery/conveyor{
dir = 8;
id = "spine_inbound"
},
/turf/simulated/floor/airless,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"qK" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -3534,14 +3534,14 @@
req_one_access = list(160)
},
/turf/simulated/floor/tiled/freezer,
-/area/triumph_away/tradeport)
+/area/tradeport)
"qN" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 10
},
/obj/machinery/washing_machine,
/turf/simulated/shuttle/floor/white,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"qR" = (
/obj/structure/sink{
dir = 8;
@@ -3553,11 +3553,11 @@
},
/obj/effect/decal/cleanable/blood,
/turf/simulated/floor/tiled/hydro,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"qX" = (
/obj/machinery/light,
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"qY" = (
/obj/machinery/vending/cigarette{
name = "Cigarette machine";
@@ -3565,7 +3565,7 @@
products = list(/obj/item/storage/fancy/cigarettes = 10, /obj/item/storage/box/matches = 10, /obj/item/flame/lighter/zippo = 4, /obj/item/clothing/mask/smokable/cigarette/cigar/havana = 2)
},
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"qZ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -3579,7 +3579,7 @@
req_one_access = null
},
/turf/simulated/floor/carpet/blue,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"rb" = (
/obj/machinery/button/remote/blast_door{
dir = 4;
@@ -3589,7 +3589,7 @@
},
/obj/machinery/light,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"rd" = (
/obj/structure/table/steel_reinforced,
/obj/item/clothing/suit/hgpirate,
@@ -3607,7 +3607,7 @@
move_speed = 40
},
/turf/simulated/floor/tiled/old_tile/purple,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"rh" = (
/obj/machinery/camera{
dir = 8
@@ -3616,7 +3616,7 @@
dir = 10
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"rl" = (
/obj/effect/floor_decal/industrial/warning,
/obj/structure/largecrate/hoverpod,
@@ -3626,7 +3626,7 @@
/obj/machinery/atmospherics/pipe/simple/visible/purple,
/obj/structure/catwalk,
/turf/simulated/floor/tiled/asteroid_steel/airless,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"rr" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 6
@@ -3635,7 +3635,7 @@
dir = 10
},
/turf/simulated/floor/tiled/old_tile/purple,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"rs" = (
/obj/effect/floor_decal/industrial/warning,
/obj/structure/largecrate/animal/corgi,
@@ -3664,7 +3664,7 @@
dir = 8
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"rx" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 10
@@ -3673,14 +3673,14 @@
dir = 10
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"rA" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 4
},
/obj/effect/decal/cleanable/flour,
/turf/simulated/floor/tiled/freezer,
-/area/triumph_away/tradeport)
+/area/tradeport)
"rD" = (
/obj/structure/cable/yellow{
d1 = 1;
@@ -3690,7 +3690,7 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/commhall)
+/area/tradeport/commhall)
"rF" = (
/obj/structure/railing{
dir = 8
@@ -3705,7 +3705,7 @@
dir = 6
},
/turf/simulated/floor/tiled/old_tile/white,
-/area/triumph_away/tradeport)
+/area/tradeport)
"rH" = (
/obj/structure/cable/yellow{
d1 = 1;
@@ -3719,7 +3719,7 @@
dir = 8
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"rJ" = (
/obj/item/radio/intercom/trader{
pixel_y = -25
@@ -3740,7 +3740,7 @@
req_one_access = list(160)
},
/turf/simulated/floor/tiled/old_tile/purple,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"rO" = (
/obj/machinery/atmospherics/pipe/manifold/hidden,
/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
@@ -3751,7 +3751,7 @@
},
/obj/machinery/meter,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport)
+/area/tradeport)
"rQ" = (
/obj/machinery/light{
dir = 1
@@ -3765,7 +3765,7 @@
dir = 4
},
/turf/simulated/floor/tiled/techfloor/grid,
-/area/triumph_away/tradeport/dock)
+/area/tradeport/dock)
"rS" = (
/obj/machinery/power/port_gen/pacman{
anchored = 1
@@ -3791,7 +3791,7 @@
pixel_y = 30
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"rX" = (
/obj/machinery/atmospherics/pipe/simple/visible/purple{
dir = 9
@@ -3801,7 +3801,7 @@
},
/obj/structure/catwalk,
/turf/simulated/floor/tiled/asteroid_steel/airless,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"rY" = (
/obj/machinery/embedded_controller/radio/simple_docking_controller{
frequency = 1380;
@@ -3813,7 +3813,7 @@
dir = 4
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"sb" = (
/obj/structure/table/steel_reinforced,
/obj/item/cell/high,
@@ -3833,13 +3833,13 @@
pixel_x = 26
},
/turf/simulated/floor/carpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"se" = (
/obj/effect/floor_decal/industrial/warning{
dir = 8
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"sg" = (
/obj/machinery/atmospherics/pipe/simple/visible,
/obj/machinery/door/airlock/glass_external{
@@ -3882,14 +3882,14 @@
req_one_access = list(160)
},
/turf/simulated/shuttle/floor/white,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"sl" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 9
},
/obj/effect/floor_decal/industrial/warning,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"sn" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
@@ -3898,27 +3898,27 @@
dir = 1
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"so" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 8
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"sp" = (
/obj/structure/window/reinforced{
dir = 1
},
/obj/effect/floor_decal/rust,
/turf/simulated/floor/tiled/hydro,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"sq" = (
-/turf/simulated/floor/water/shoreline,
-/area/triumph_away/tradeport/safarizoo)
+/turf/simulated/floor/outdoors/water/shoreline,
+/area/tradeport/safarizoo)
"su" = (
/obj/structure/flora/tree/dead,
/turf/simulated/floor/snow,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"sv" = (
/obj/structure/railing{
dir = 4
@@ -3927,11 +3927,11 @@
dir = 1
},
/turf/simulated/floor/beach/sand,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"sw" = (
/obj/machinery/vending/loadout/overwear,
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"sz" = (
/obj/structure/bed/double/padded,
/obj/item/bedsheet/captaindouble,
@@ -3940,7 +3940,7 @@
pixel_x = 25
},
/turf/simulated/floor/carpet/blue,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"sC" = (
/obj/machinery/alarm/alarms_hidden{
dir = 8;
@@ -3948,7 +3948,7 @@
req_one_access = list(160)
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"sD" = (
/obj/structure/railing{
dir = 8
@@ -3957,19 +3957,19 @@
dir = 1
},
/turf/simulated/floor/grass,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"sE" = (
/obj/machinery/light/small{
dir = 8
},
/turf/simulated/floor/tiled/old_cargo/beige,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"sG" = (
/obj/machinery/light{
dir = 8
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"sI" = (
/obj/structure/railing{
dir = 8
@@ -3979,7 +3979,7 @@
},
/obj/structure/lightpost,
/turf/simulated/floor/grass,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"sJ" = (
/obj/structure/cable/yellow{
d1 = 1;
@@ -3994,7 +3994,7 @@
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"sK" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 5
@@ -4003,13 +4003,13 @@
dir = 4
},
/turf/simulated/floor/tiled/old_cargo/beige,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"sL" = (
/obj/machinery/light{
dir = 1
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"sN" = (
/obj/effect/floor_decal/industrial/warning{
dir = 6
@@ -4026,20 +4026,20 @@
dir = 8
},
/turf/simulated/floor/outdoors/dirt,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"sR" = (
/obj/machinery/door/firedoor/multi_tile{
dir = 8;
req_one_access = list(160)
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"sT" = (
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 8
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"sX" = (
/obj/machinery/light{
dir = 8
@@ -4049,7 +4049,7 @@
/obj/item/whetstone,
/obj/item/whetstone,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"sY" = (
/obj/structure/cable/yellow{
d1 = 1;
@@ -4062,10 +4062,10 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport)
+/area/tradeport)
"ta" = (
-/turf/simulated/floor/beach/sand/desert,
-/area/triumph_away/tradeport/cyndishow)
+/turf/simulated/floor/outdoors/beach/sand/desert,
+/area/tradeport/cyndishow)
"tc" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
@@ -4079,7 +4079,7 @@
icon_state = "4-8"
},
/turf/simulated/floor/tiled/techfloor/grid,
-/area/triumph_away/tradeport/dock)
+/area/tradeport/dock)
"td" = (
/obj/machinery/body_scanconsole,
/turf/simulated/floor/tiled/dark,
@@ -4089,7 +4089,7 @@
dir = 4
},
/turf/simulated/floor/tiled/old_tile/beige,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"tk" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
@@ -4098,10 +4098,10 @@
dir = 4
},
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport)
+/area/tradeport)
"tl" = (
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"tm" = (
/turf/simulated/shuttle/wall/voidcraft,
/area/shuttle/trade_ship/general)
@@ -4109,7 +4109,7 @@
/obj/structure/bed/padded,
/obj/item/bedsheet/purple,
/turf/simulated/floor/carpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"tq" = (
/obj/structure/window/reinforced,
/obj/effect/floor_decal/plaque{
@@ -4117,7 +4117,7 @@
name = "Ancient Samurai"
},
/turf/simulated/floor/snow,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"tr" = (
/obj/machinery/atmospherics/pipe/simple/visible{
dir = 9
@@ -4125,7 +4125,7 @@
/obj/machinery/light/small,
/obj/structure/catwalk,
/turf/simulated/floor/tiled/asteroid_steel/airless,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"tt" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
@@ -4141,18 +4141,18 @@
name = "Dorm 2"
},
/turf/simulated/floor/carpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"tu" = (
/obj/structure/catwalk,
/turf/simulated/floor,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"tv" = (
/obj/machinery/atmospherics/pipe/simple/hidden,
/obj/machinery/atmospherics/pipe/manifold/hidden{
dir = 8
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport)
+/area/tradeport)
"tw" = (
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 8
@@ -4161,13 +4161,13 @@
pixel_x = 32
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"ty" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 8
},
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport)
+/area/tradeport)
"tz" = (
/obj/machinery/power/apc/alarms_hidden{
pixel_y = -28;
@@ -4175,10 +4175,10 @@
},
/obj/structure/cable/yellow,
/turf/simulated/floor/tiled/old_tile/yellow,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"tB" = (
/turf/simulated/floor/tiled/hydro,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"tC" = (
/obj/effect/floor_decal/industrial/warning,
/obj/structure/closet/crate/secure/loot,
@@ -4191,32 +4191,32 @@
"tF" = (
/obj/structure/table/marble,
/turf/simulated/floor/wmarble,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"tI" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport)
+/area/tradeport)
"tK" = (
/obj/effect/decal/cleanable/spiderling_remains,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport)
+/area/tradeport)
"tM" = (
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"tQ" = (
/obj/structure/table/rack/shelf/steel,
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
/turf/simulated/floor/tiled/steel,
-/area/triumph_away/tradeport)
+/area/tradeport)
"tT" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 6
},
/turf/simulated/floor/carpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"tU" = (
/obj/machinery/alarm/alarms_hidden{
dir = 8;
@@ -4224,7 +4224,7 @@
req_one_access = list(160)
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"tX" = (
/obj/structure/table/rack/shelf/steel,
/obj/item/syndie/c4explosive,
@@ -4237,28 +4237,28 @@
dir = 1
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"tY" = (
/obj/machinery/light{
dir = 4
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"uc" = (
/obj/machinery/atmospherics/unary/vent_pump/on,
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"ud" = (
/obj/machinery/smartfridge,
/turf/simulated/floor/grass,
-/area/triumph_away/tradeport)
+/area/tradeport)
"ue" = (
/obj/structure/window/reinforced,
/obj/effect/floor_decal/plaque{
desc = "Ancient tombs like these are common across multiple species. The final resting place of Ahten-Ka is a popular topic amongst modern occult enthusiasts, who still debate whether the strange occurrence at that cyclopean pyramid were in fact early instances of Low Frequency Wave interference on humankind."
},
-/turf/simulated/floor/beach/sand/desert,
-/area/triumph_away/tradeport/cyndishow)
+/turf/simulated/floor/outdoors/beach/sand/desert,
+/area/tradeport/cyndishow)
"uf" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
@@ -4273,7 +4273,7 @@
icon_state = "4-8"
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"uh" = (
/obj/machinery/light{
dir = 4
@@ -4282,7 +4282,7 @@
dir = 8
},
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"uk" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -4295,7 +4295,7 @@
id = "storeshutter3"
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"ul" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
@@ -4310,14 +4310,11 @@
name = "Trader"
},
/turf/simulated/floor/carpet/blue,
-/area/triumph_away/tradeport/commons)
-"um" = (
-/turf/simulated/wall/r_wall,
-/area/triumph_away/tradeport/space)
+/area/tradeport/commons)
"uo" = (
/obj/machinery/photocopier,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"up" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
@@ -4330,7 +4327,7 @@
req_one_access = list(160)
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport)
+/area/tradeport)
"uq" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 5
@@ -4343,24 +4340,24 @@
pixel_x = -32
},
/turf/simulated/floor/tiled/old_tile/gray,
-/area/triumph_away/tradeport)
+/area/tradeport)
"ur" = (
/obj/structure/table/marble,
/obj/machinery/reagentgrinder,
/turf/simulated/floor/wmarble,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"ut" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/tiled/techfloor/grid,
-/area/triumph_away/tradeport/dock)
+/area/tradeport/dock)
"uv" = (
/obj/structure/window/reinforced,
/obj/structure/flora/bush,
/turf/simulated/floor/snow,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"uw" = (
/obj/structure/table/standard,
/obj/item/stack/cable_coil,
@@ -4378,7 +4375,7 @@
"ux" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/tiled/old_tile/beige,
-/area/triumph_away/tradeport/commhall)
+/area/tradeport/commhall)
"uz" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 1
@@ -4387,7 +4384,7 @@
pixel_y = -25
},
/turf/simulated/shuttle/floor/white,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"uE" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 4
@@ -4401,14 +4398,14 @@
icon_state = "1-8"
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"uF" = (
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 4
},
/obj/machinery/light/small,
/turf/simulated/floor/tiled/old_cargo/beige,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"uH" = (
/obj/structure/outcrop,
/turf/simulated/mineral/floor/vacuum,
@@ -4418,13 +4415,13 @@
dir = 4
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"uM" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"uN" = (
/obj/machinery/alarm/alarms_hidden{
dir = 8;
@@ -4432,7 +4429,7 @@
req_one_access = list(160)
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"uO" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -4441,7 +4438,7 @@
dir = 8
},
/turf/simulated/shuttle/floor/white,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"uP" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -4450,14 +4447,14 @@
dir = 4
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"uQ" = (
/obj/structure/table/rack/shelf/steel,
/obj/item/toy/syndicateballoon,
/obj/item/toy/syndicateballoon,
/obj/item/toy/syndicateballoon,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"uR" = (
/obj/machinery/door/airlock/glass_external{
frequency = 8018;
@@ -4491,7 +4488,7 @@
icon_state = "4-8"
},
/turf/simulated/floor/tiled/steel,
-/area/triumph_away/tradeport)
+/area/tradeport)
"uY" = (
/obj/structure/table/woodentable,
/turf/simulated/floor/carpet/bcarpet,
@@ -4502,7 +4499,7 @@
name = "Trader"
},
/turf/simulated/shuttle/floor/white,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"va" = (
/obj/structure/largecrate/animal/cat,
/obj/effect/floor_decal/industrial/warning/corner{
@@ -4530,13 +4527,13 @@
pixel_y = 3
},
/turf/simulated/floor/carpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"ve" = (
/obj/machinery/light{
dir = 1
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"vh" = (
/obj/structure/mirror{
pixel_y = 28
@@ -4557,7 +4554,7 @@
icon_state = "1-2"
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"vk" = (
/obj/structure/cable/yellow,
/obj/machinery/power/apc/alarms_hidden{
@@ -4565,7 +4562,7 @@
req_access = list(160)
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"vl" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
@@ -4582,11 +4579,11 @@
dir = 4
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"vn" = (
/obj/structure/bonfire/permanent,
/turf/simulated/floor/snow,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"vo" = (
/obj/machinery/alarm/alarms_hidden{
dir = 1;
@@ -4594,14 +4591,14 @@
req_one_access = list(160)
},
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"vp" = (
/obj/machinery/vending/snack{
name = "hacked Getmore Chocolate Corp";
prices = list()
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"vq" = (
/obj/machinery/button/remote/blast_door{
dir = 8;
@@ -4617,11 +4614,11 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"vr" = (
/obj/structure/table/rack/shelf/steel,
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport)
+/area/tradeport)
"vt" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 8
@@ -4637,7 +4634,7 @@
pixel_x = -32
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"vv" = (
/obj/machinery/atmospherics/pipe/simple/visible/red,
/obj/machinery/door/airlock{
@@ -4645,7 +4642,7 @@
req_access = list(160)
},
/turf/simulated/floor/tiled/old_tile/beige,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"vw" = (
/obj/structure/table/steel_reinforced,
/obj/random/contraband,
@@ -4666,19 +4663,19 @@
icon_state = "4-8"
},
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"vC" = (
/obj/structure/table/rack/shelf/steel,
/obj/machinery/camera{
dir = 4
},
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport)
+/area/tradeport)
"vE" = (
/obj/machinery/light,
/obj/structure/catwalk,
/turf/simulated/floor,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"vF" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
@@ -4690,17 +4687,17 @@
dir = 1
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"vH" = (
/obj/item/radio/intercom/trader{
pixel_y = -25
},
/turf/simulated/wall,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"vI" = (
/obj/structure/table/alien,
/turf/simulated/floor/carpet/blue,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"vK" = (
/obj/effect/floor_decal/industrial/warning/corner{
dir = 8
@@ -4711,7 +4708,7 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"vL" = (
/obj/machinery/atmospherics/pipe/simple/hidden,
/obj/structure/cable/green{
@@ -4726,11 +4723,11 @@
dir = 8
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"vS" = (
/obj/effect/step_trigger/teleporter/tradeport_loop/south,
/turf/space,
-/area/triumph_away/tradeport/space)
+/area/space)
"vT" = (
/obj/machinery/alarm/alarms_hidden{
dir = 8;
@@ -4741,12 +4738,12 @@
dir = 8
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"vU" = (
/obj/machinery/portable_atmospherics/hydroponics,
/obj/item/reagent_containers/glass/bucket,
/turf/simulated/floor/grass,
-/area/triumph_away/tradeport)
+/area/tradeport)
"vV" = (
/obj/structure/cable/green{
d1 = 2;
@@ -4789,25 +4786,25 @@
req_access = list(160)
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"vY" = (
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport)
+/area/tradeport)
"vZ" = (
/obj/machinery/portable_atmospherics/canister/oxygen,
/obj/machinery/door/window/westleft{
req_access = list(160)
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"wa" = (
/obj/machinery/light,
/obj/effect/floor_decal/industrial/outline/yellow,
/turf/simulated/floor/tiled/old_tile/purple,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"wb" = (
/turf/simulated/floor/reinforced/airmix,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"wd" = (
/obj/machinery/light{
dir = 4
@@ -4824,7 +4821,7 @@
req_access = null
},
/turf/simulated/floor/wmarble,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"wg" = (
/obj/effect/map_helper/airlock/button/ext_button,
/obj/machinery/door/airlock/external/glass{
@@ -4845,7 +4842,7 @@
icon_state = "4-8"
},
/turf/simulated/floor/airless,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"wh" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -4854,7 +4851,7 @@
dir = 8
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"wj" = (
/obj/structure/table/standard,
/obj/item/storage/box/donkpockets,
@@ -4865,7 +4862,7 @@
dir = 1
},
/turf/simulated/wall,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"wr" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 8
@@ -4879,7 +4876,7 @@
icon_state = "1-2"
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"ws" = (
/obj/structure/cable/yellow{
d1 = 1;
@@ -4899,7 +4896,7 @@
name = "Showroom Blast Door"
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"ww" = (
/obj/machinery/light{
dir = 4
@@ -4913,7 +4910,7 @@
dir = 8
},
/turf/simulated/floor/tiled/asteroid_steel/airless,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"wC" = (
/obj/structure/cable/yellow{
d1 = 1;
@@ -4923,7 +4920,7 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport)
+/area/tradeport)
"wD" = (
/obj/effect/floor_decal/industrial/warning{
dir = 10
@@ -4936,7 +4933,7 @@
dir = 9
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"wJ" = (
/obj/structure/undies_wardrobe,
/turf/simulated/floor/tiled/dark,
@@ -4948,7 +4945,7 @@
},
/obj/structure/cable/yellow,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"wN" = (
/turf/space,
/area/space)
@@ -4965,7 +4962,7 @@
icon_state = "4-8"
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"wQ" = (
/obj/machinery/light,
/turf/simulated/floor/tiled/dark,
@@ -4977,7 +4974,7 @@
icon_state = "2-8"
},
/turf/simulated/floor/tiled/techfloor/grid,
-/area/triumph_away/tradeport/dock)
+/area/tradeport/dock)
"wT" = (
/obj/structure/sink{
dir = 8;
@@ -4988,30 +4985,30 @@
pixel_x = -29
},
/turf/simulated/floor/tiled/hydro,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"wV" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 6
},
/turf/simulated/shuttle/floor/white,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"wX" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"wY" = (
/obj/structure/table/rack/shelf/steel,
/obj/item/shield_projector,
/obj/item/shield_projector,
/obj/item/shield_projector,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"wZ" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 4
},
/turf/simulated/floor/tiled/techfloor/grid,
-/area/triumph_away/tradeport/dock)
+/area/tradeport/dock)
"xc" = (
/obj/structure/cable/yellow{
d1 = 1;
@@ -5030,7 +5027,7 @@
dir = 4
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"xd" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 1
@@ -5044,7 +5041,7 @@
icon_state = "4-8"
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"xe" = (
/obj/machinery/door/window/westleft{
dir = 2
@@ -5055,7 +5052,7 @@
name = "Safari Clerk Shutters"
},
/turf/simulated/floor/tiled/old_tile/yellow,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"xf" = (
/obj/machinery/power/terminal{
dir = 4
@@ -5066,11 +5063,11 @@
},
/obj/effect/floor_decal/industrial/outline/yellow,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"xi" = (
/obj/machinery/vending/loadout/uniform,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"xl" = (
/obj/machinery/camera,
/obj/item/radio/intercom/trader{
@@ -5078,13 +5075,13 @@
pixel_y = 25
},
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport)
+/area/tradeport)
"xn" = (
/obj/structure/closet{
name = "John Safari Spare Uniforms"
},
/turf/simulated/floor/tiled/old_tile/yellow,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"xo" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 4
@@ -5097,7 +5094,7 @@
},
/obj/effect/floor_decal/industrial/warning/corner,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"xq" = (
/obj/machinery/light{
dir = 4
@@ -5108,21 +5105,21 @@
req_one_access = list(160)
},
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport)
+/area/tradeport)
"xt" = (
/obj/effect/floor_decal/industrial/outline/grey,
/obj/structure/table/rack/shelf/steel,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"xv" = (
/obj/structure/window/reinforced,
/obj/structure/table/woodentable,
/turf/simulated/floor/tiled/freezer,
-/area/triumph_away/tradeport)
+/area/tradeport)
"xx" = (
/obj/structure/sign/warning/docking_area,
/turf/simulated/wall/r_wall,
-/area/triumph_away/tradeport/dock)
+/area/tradeport/dock)
"xB" = (
/obj/structure/cable/green{
d1 = 4;
@@ -5139,7 +5136,7 @@
dir = 10
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"xD" = (
/obj/machinery/door/firedoor{
req_one_access = list(160)
@@ -5149,7 +5146,7 @@
id = "storeshutter3"
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"xF" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -5159,7 +5156,7 @@
icon_state = "1-2"
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"xH" = (
/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
@@ -5182,28 +5179,28 @@
icon_state = "1-8"
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"xI" = (
/obj/machinery/light,
/obj/effect/floor_decal/industrial/loading{
dir = 8
},
/turf/simulated/floor/tiled/old_tile/purple,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"xJ" = (
/obj/structure/table/marble,
/obj/item/pizzabox/meat,
/turf/simulated/floor/wmarble,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"xK" = (
/turf/simulated/wall/r_wall,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"xM" = (
/obj/machinery/camera{
dir = 8
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"xN" = (
/obj/structure/table/steel_reinforced,
/obj/fiftyspawner/glass,
@@ -5212,7 +5209,7 @@
dir = 4
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"xP" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 9
@@ -5221,7 +5218,7 @@
dir = 10
},
/turf/simulated/floor/carpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"xQ" = (
/obj/structure/plasticflaps/mining,
/obj/machinery/conveyor{
@@ -5229,7 +5226,7 @@
id = "spine_inbound"
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"xR" = (
/obj/structure/cable/yellow{
d1 = 2;
@@ -5240,11 +5237,11 @@
dir = 8
},
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"xS" = (
/obj/effect/shuttle_landmark/triumph/trade/mining,
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"xU" = (
/obj/structure/closet/crate/bin{
anchored = 1
@@ -5253,7 +5250,7 @@
pixel_y = 29
},
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"xV" = (
/obj/structure/cable/yellow{
d1 = 1;
@@ -5263,13 +5260,13 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"xW" = (
/obj/machinery/light{
dir = 8
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"xZ" = (
/obj/structure/railing{
dir = 1
@@ -5278,7 +5275,7 @@
dir = 4
},
/turf/space,
-/area/triumph_away/tradeport/space)
+/area/space)
"ya" = (
/obj/structure/table/rack/shelf/steel,
/obj/item/shield_diffuser,
@@ -5291,7 +5288,7 @@
dir = 1
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"yc" = (
/obj/machinery/power/apc/alarms_hidden{
pixel_y = -28;
@@ -5314,7 +5311,7 @@
},
/obj/machinery/meter,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"yg" = (
/obj/machinery/door/airlock/command{
name = "Captain's Quarters";
@@ -5335,7 +5332,7 @@
dir = 2
},
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport)
+/area/tradeport)
"yi" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -5345,14 +5342,14 @@
icon_state = "1-2"
},
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"yn" = (
/obj/machinery/atmospherics/pipe/simple/visible/purple{
dir = 9
},
/obj/structure/catwalk,
/turf/simulated/floor/tiled/asteroid_steel/airless,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"yt" = (
/obj/structure/noticeboard{
pixel_y = 32
@@ -5362,7 +5359,7 @@
"yu" = (
/obj/machinery/computer/security/telescreen,
/turf/simulated/wall/r_wall,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"yv" = (
/obj/machinery/light{
dir = 1
@@ -5379,7 +5376,7 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/steel,
-/area/triumph_away/tradeport)
+/area/tradeport)
"yx" = (
/turf/simulated/floor/carpet,
/area/shuttle/trade_ship/general)
@@ -5388,7 +5385,7 @@
dir = 8
},
/turf/simulated/floor/grass,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"yA" = (
/obj/structure/cable/yellow{
d1 = 1;
@@ -5401,7 +5398,7 @@
pixel_x = 30
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"yE" = (
/obj/structure/table/rack/shelf/steel,
/obj/item/extraction_pack,
@@ -5411,7 +5408,7 @@
/obj/item/extraction_pack,
/obj/item/extraction_pack,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"yH" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -5424,12 +5421,12 @@
id = "storeshutter1"
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"yI" = (
/obj/item/material/ashtray/plastic,
/obj/structure/table/glass,
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"yM" = (
/obj/machinery/door/window/northleft{
name = "Cargo Hold";
@@ -5446,7 +5443,7 @@
req_access = list(160)
},
/turf/simulated/floor/tiled/old_cargo/beige,
-/area/triumph_away/tradeport)
+/area/tradeport)
"yP" = (
/obj/structure/sink{
dir = 4;
@@ -5457,18 +5454,18 @@
pixel_y = 31
},
/turf/simulated/floor/tiled/old_tile/white,
-/area/triumph_away/tradeport)
+/area/tradeport)
"yQ" = (
/obj/structure/grille,
/obj/structure/window/phoronreinforced/full,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"yR" = (
/obj/machinery/door/window/westright{
dir = 2
},
/turf/simulated/floor/grass,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"yW" = (
/obj/machinery/door/firedoor{
req_one_access = list(160)
@@ -5476,7 +5473,7 @@
/obj/structure/grille,
/obj/structure/window/reinforced/full,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"yY" = (
/obj/machinery/door/firedoor{
req_one_access = list(160)
@@ -5496,7 +5493,7 @@
icon_state = "1-2"
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"yZ" = (
/obj/machinery/alarm/alarms_hidden{
dir = 4;
@@ -5504,11 +5501,11 @@
req_one_access = list(160)
},
/turf/simulated/wall,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"za" = (
/obj/machinery/atmospherics/pipe/simple/hidden,
/turf/simulated/wall/r_wall,
-/area/triumph_away/tradeport)
+/area/tradeport)
"zd" = (
/obj/structure/table/wooden_reinforced,
/obj/machinery/door/blast/shutters{
@@ -5517,7 +5514,7 @@
name = "Safari Clerk Shutters"
},
/turf/simulated/floor/tiled/old_tile/beige,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"ze" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -5526,7 +5523,7 @@
dir = 6
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"zi" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
@@ -5535,21 +5532,21 @@
dir = 4
},
/turf/simulated/floor/tiled/freezer,
-/area/triumph_away/tradeport)
+/area/tradeport)
"zp" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on,
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"zt" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 6
},
/turf/simulated/floor/tiled/techfloor/grid,
-/area/triumph_away/tradeport/dock)
+/area/tradeport/dock)
"zv" = (
/obj/structure/table/rack/shelf/steel,
/turf/simulated/floor/tiled/steel,
-/area/triumph_away/tradeport)
+/area/tradeport)
"zx" = (
/obj/item/stool/padded,
/obj/effect/landmark{
@@ -5561,7 +5558,7 @@
},
/obj/item/toy/plushie/squid/blue,
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"zz" = (
/obj/structure/cable/green{
d1 = 2;
@@ -5589,7 +5586,7 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/old_tile/beige,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"zF" = (
/obj/machinery/door/firedoor{
req_one_access = list(160)
@@ -5600,11 +5597,11 @@
},
/obj/structure/window/reinforced/full,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport)
+/area/tradeport)
"zG" = (
/obj/effect/decal/cleanable/molten_item,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport)
+/area/tradeport)
"zI" = (
/obj/machinery/door/airlock/multi_tile/glass,
/turf/simulated/floor/tiled/old_cargo/red,
@@ -5620,7 +5617,7 @@
dir = 1
},
/turf/space,
-/area/triumph_away/tradeport/space)
+/area/space)
"zS" = (
/obj/machinery/access_button{
command = "cycle_exterior";
@@ -5648,13 +5645,13 @@
},
/obj/structure/closet/secure_closet/freezer/meat,
/turf/simulated/floor/tiled/freezer,
-/area/triumph_away/tradeport)
+/area/tradeport)
"zV" = (
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 8
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"zX" = (
/obj/machinery/alarm/alarms_hidden{
pixel_y = 22;
@@ -5662,18 +5659,18 @@
},
/obj/machinery/appliance/cooker/oven,
/turf/simulated/floor/tiled/freezer,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Aa" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"Ae" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/scale,
/turf/simulated/shuttle/floor/white,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Ag" = (
/obj/machinery/door/firedoor{
req_one_access = list(160)
@@ -5684,16 +5681,16 @@
},
/obj/structure/window/reinforced/full,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"Ah" = (
/obj/structure/stasis_cage,
/obj/effect/floor_decal/industrial/outline/blue,
/turf/simulated/floor/tiled/old_tile/yellow,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"Aj" = (
/obj/structure/lightpost,
/turf/simulated/floor/grass,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"Ak" = (
/obj/machinery/door/blast/shutters{
dir = 8;
@@ -5703,7 +5700,7 @@
req_one_access = list(160)
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"Am" = (
/obj/machinery/atmospherics/unary/vent_pump{
dir = 4;
@@ -5720,7 +5717,7 @@
use_power = 1
},
/turf/simulated/floor/reinforced/airmix,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"Ap" = (
/obj/structure/cable/green{
d2 = 8;
@@ -5769,7 +5766,7 @@
text = "Text"
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"AD" = (
/obj/machinery/vending/medical{
density = 0;
@@ -5783,7 +5780,7 @@
dir = 8
},
/turf/simulated/floor/tiled/techfloor/grid,
-/area/triumph_away/tradeport/dock)
+/area/tradeport/dock)
"AI" = (
/obj/structure/catwalk,
/turf/simulated/mineral/floor/vacuum,
@@ -5793,7 +5790,7 @@
id = "cyndisign"
},
/turf/simulated/wall/r_wall,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"AM" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/structure/cable/yellow{
@@ -5805,7 +5802,7 @@
dir = 4
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"AN" = (
/obj/structure/closet/hydrant{
pixel_y = 32
@@ -5814,7 +5811,7 @@
dir = 4
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"AP" = (
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 8
@@ -5825,7 +5822,7 @@
pixel_x = 27
},
/turf/simulated/floor/carpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"AR" = (
/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
@@ -5835,7 +5832,7 @@
icon_state = "4-8"
},
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"AU" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 9
@@ -5852,7 +5849,7 @@
icon_state = "2-4"
},
/turf/simulated/floor/tiled/old_tile/beige,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"AY" = (
/obj/machinery/atmospherics/pipe/simple/visible/cyan{
dir = 4
@@ -5860,7 +5857,7 @@
/obj/structure/grille,
/obj/structure/window/phoronreinforced/full,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"AZ" = (
/obj/structure/cable/yellow{
d1 = 1;
@@ -5870,7 +5867,7 @@
/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"Bd" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 10
@@ -5893,7 +5890,7 @@
/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Be" = (
/obj/machinery/atmospherics/portables_connector,
/turf/simulated/floor/tiled/dark,
@@ -5924,7 +5921,7 @@
icon_state = "4-8"
},
/turf/simulated/floor/airless,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"Bi" = (
/turf/simulated/floor/tiled/old_tile/gray,
/area/shuttle/trade_ship/general)
@@ -5938,7 +5935,7 @@
/obj/structure/table/alien,
/obj/item/phone,
/turf/simulated/floor/carpet/blue,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Bl" = (
/obj/structure/toilet,
/obj/machinery/light/small{
@@ -5982,7 +5979,7 @@
icon_state = "1-8"
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"Bp" = (
/obj/machinery/door/window/northright{
name = "Cargo Hold";
@@ -5995,19 +5992,19 @@
dir = 4
},
/turf/simulated/floor/tiled/steel,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Bv" = (
/obj/machinery/light{
dir = 4
},
/obj/machinery/vending/cigarette,
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Bw" = (
/obj/machinery/atmospherics/pipe/simple/visible,
/obj/structure/catwalk,
/turf/simulated/floor/tiled/asteroid_steel/airless,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"By" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/structure/cable/yellow{
@@ -6019,7 +6016,7 @@
dir = 8
},
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Bz" = (
/obj/vehicle/train/trolley,
/turf/simulated/floor/tiled/dark,
@@ -6029,11 +6026,11 @@
dir = 8
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"BE" = (
/obj/random/trash_pile,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"BF" = (
/obj/structure/loot_pile/surface/drone,
/turf/simulated/mineral/floor/vacuum,
@@ -6054,7 +6051,7 @@
name = "Nebula Gas - Employees Only"
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport)
+/area/tradeport)
"BH" = (
/obj/structure/cable/yellow{
d1 = 1;
@@ -6064,23 +6061,23 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"BI" = (
/obj/machinery/door/window/westleft{
dir = 2
},
/turf/simulated/floor/grass,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"BL" = (
/obj/machinery/light{
dir = 4
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"BM" = (
/obj/effect/decal/remains/mummy1,
-/turf/simulated/floor/beach/sand/desert,
-/area/triumph_away/tradeport/cyndishow)
+/turf/simulated/floor/outdoors/beach/sand/desert,
+/area/tradeport/cyndishow)
"BO" = (
/obj/machinery/atmospherics/binary/pump/on{
dir = 4
@@ -6090,7 +6087,7 @@
},
/obj/effect/decal/cleanable/blood/gibs/robot/limb,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"BP" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -6100,7 +6097,7 @@
req_one_access = list(160)
},
/turf/simulated/floor/tiled/old_tile/gray,
-/area/triumph_away/tradeport)
+/area/tradeport)
"BT" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 9
@@ -6109,12 +6106,12 @@
dir = 5
},
/turf/simulated/floor/tiled/old_tile/purple,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"BZ" = (
/obj/effect/shuttle_landmark/triumph/trade/civvie,
/obj/structure/catwalk,
/turf/simulated/floor,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"Ca" = (
/obj/machinery/light{
dir = 1
@@ -6125,7 +6122,7 @@
icon_state = "2-8"
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"Cb" = (
/obj/machinery/door/firedoor{
req_one_access = list(160)
@@ -6135,13 +6132,13 @@
id = "storeshutter1"
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"Cd" = (
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Cf" = (
/turf/simulated/floor/tiled/old_tile/beige,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"Ch" = (
/obj/structure/cable/green{
d1 = 2;
@@ -6158,7 +6155,7 @@
"Ci" = (
/obj/random/trash_pile,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Ck" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
@@ -6168,7 +6165,7 @@
},
/obj/machinery/light,
/turf/simulated/floor/tiled/techfloor/grid,
-/area/triumph_away/tradeport/dock)
+/area/tradeport/dock)
"Cm" = (
/obj/machinery/alarm/alarms_hidden{
dir = 8;
@@ -6176,7 +6173,7 @@
req_one_access = list(160)
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"Cn" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 5
@@ -6185,7 +6182,7 @@
dir = 9
},
/turf/simulated/floor/tiled/old_tile/purple,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"Cq" = (
/obj/machinery/power/tracker,
/obj/structure/cable/green{
@@ -6216,7 +6213,7 @@
},
/obj/machinery/light,
/turf/simulated/floor/carpet/blue,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Cx" = (
/mob/living/carbon/human/dummy/mannequin/scarecrow,
/obj/item/material/gravemarker,
@@ -6224,7 +6221,7 @@
dir = 10
},
/turf/simulated/floor/outdoors/dirt,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"Cy" = (
/obj/structure/table/glass,
/obj/item/radio/intercom/trader{
@@ -6236,7 +6233,7 @@
},
/obj/item/toy/plushie/bear_space,
/turf/simulated/floor/carpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"CC" = (
/obj/machinery/atmospherics/binary/pump/high_power/on{
dir = 4;
@@ -6247,10 +6244,10 @@
},
/obj/structure/catwalk,
/turf/simulated/floor,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"CI" = (
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"CJ" = (
/obj/machinery/vending/engivend,
/turf/simulated/floor/tiled/dark,
@@ -6269,11 +6266,11 @@
pixel_x = 32
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"CO" = (
/obj/structure/flora/pottedplant/smalltree,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"CP" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -6289,7 +6286,7 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"CQ" = (
/obj/machinery/atmospherics/pipe/manifold/hidden,
/turf/simulated/floor/tiled/old_cargo/red,
@@ -6299,7 +6296,7 @@
dir = 8
},
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport)
+/area/tradeport)
"CV" = (
/obj/machinery/door/firedoor{
req_one_access = list(160)
@@ -6310,20 +6307,20 @@
},
/obj/structure/window/reinforced/full,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport)
+/area/tradeport)
"CW" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 5
},
/obj/structure/catwalk,
/turf/simulated/floor,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"CX" = (
/obj/effect/floor_decal/industrial/outline/grey,
/obj/structure/table/rack/shelf/steel,
/obj/item/pizzavoucher,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"CY" = (
/obj/structure/bed/chair/comfy/black,
/obj/machinery/newscaster{
@@ -6366,14 +6363,14 @@
name = "Clerk Shutters"
},
/turf/simulated/floor/tiled/steel,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Dg" = (
/obj/machinery/atmospherics/pipe/simple/visible{
dir = 4
},
/obj/structure/catwalk,
/turf/simulated/floor/tiled/asteroid_steel/airless,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"Dh" = (
/obj/item/paper_bin{
pixel_x = -3;
@@ -6397,13 +6394,13 @@
dir = 5
},
/turf/simulated/floor/tiled/techfloor/grid,
-/area/triumph_away/tradeport/dock)
+/area/tradeport/dock)
"Do" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 9
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Dp" = (
/obj/effect/floor_decal/industrial/warning{
dir = 1
@@ -6419,19 +6416,19 @@
name = "Clerk Shutters"
},
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Ds" = (
/obj/machinery/door/window/westleft{
dir = 2
},
/turf/simulated/floor/tiled/freezer,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Du" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 1
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"Dw" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -6440,12 +6437,12 @@
dir = 8
},
/turf/simulated/floor/tiled/old_tile/beige,
-/area/triumph_away/tradeport/commhall)
+/area/tradeport/commhall)
"Dx" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/carpet/blue,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Dy" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -6460,11 +6457,11 @@
icon_state = "4-8"
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Dz" = (
/obj/structure/reagent_dispensers/watertank,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport)
+/area/tradeport)
"DB" = (
/obj/machinery/atmospherics/binary/pump/high_power/on{
dir = 8;
@@ -6475,7 +6472,7 @@
},
/obj/structure/catwalk,
/turf/simulated/floor,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"DE" = (
/obj/structure/closet/wardrobe/pjs,
/turf/simulated/floor/tiled/old_tile/gray,
@@ -6496,7 +6493,7 @@
name = "Cyndi & Kate's Novelty Wares"
},
/turf/simulated/floor/airless,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"DL" = (
/obj/machinery/vending/assist{
contraband = null;
@@ -6504,7 +6501,7 @@
products = list(/obj/item/assembly/prox_sensor = 5, /obj/item/assembly/signaler = 4, /obj/item/assembly/infra = 4, /obj/item/assembly/prox_sensor = 4, /obj/item/handcuffs = 8, /obj/item/flash = 4, /obj/item/cartridge/signal = 4, /obj/item/clothing/glasses/sunglasses = 4)
},
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport)
+/area/tradeport)
"DM" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 4
@@ -6519,14 +6516,14 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"DN" = (
/obj/machinery/atmospherics/pipe/simple/visible/purple{
dir = 4
},
/obj/structure/catwalk,
/turf/simulated/floor/tiled/asteroid_steel/airless,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"DP" = (
/turf/simulated/floor/carpet/bcarpet,
/area/shuttle/trade_ship/general)
@@ -6547,14 +6544,14 @@
name = "Clerk Shutters"
},
/turf/simulated/floor/tiled/steel,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Ea" = (
/obj/structure/table/rack/shelf/steel,
/obj/machinery/camera{
dir = 8
},
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Eb" = (
/obj/structure/cable/yellow{
d1 = 2;
@@ -6568,19 +6565,19 @@
dir = 8
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"Ec" = (
/obj/machinery/light{
dir = 1
},
/turf/simulated/floor/tiled/techfloor/grid,
-/area/triumph_away/tradeport/dock)
+/area/tradeport/dock)
"Eg" = (
/obj/machinery/atmospherics/pipe/simple/visible/red{
dir = 9
},
/turf/simulated/floor/tiled/old_cargo/beige,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"Ei" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 1
@@ -6594,7 +6591,7 @@
icon_state = "2-8"
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"Ek" = (
/obj/machinery/door/airlock/glass_engineering{
name = "Engineering";
@@ -6614,7 +6611,7 @@
},
/obj/effect/floor_decal/industrial/outline/yellow,
/turf/simulated/floor/tiled/old_tile/purple,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"Em" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -6628,13 +6625,13 @@
req_one_access = list(160)
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"En" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 8
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Er" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -6657,7 +6654,7 @@
req_one_access = list(160)
},
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"Es" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 4
@@ -6668,7 +6665,7 @@
icon_state = "4-8"
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"Et" = (
/obj/structure/table/steel_reinforced,
/obj/machinery/button/remote/blast_door{
@@ -6692,7 +6689,7 @@
pixel_x = 10
},
/turf/simulated/shuttle/floor/white,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Ev" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 9
@@ -6701,7 +6698,7 @@
dir = 9
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Ew" = (
/obj/machinery/atmospherics/binary/pump/high_power/on{
frequency = 8018;
@@ -6711,7 +6708,7 @@
},
/obj/effect/floor_decal/industrial/hatch/yellow,
/turf/simulated/floor/tiled/asteroid_steel/airless,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"Ey" = (
/obj/machinery/door/firedoor{
req_one_access = list(160)
@@ -6722,7 +6719,7 @@
},
/obj/structure/window/reinforced/full,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"Ez" = (
/obj/effect/floor_decal/industrial/warning{
dir = 1
@@ -6735,25 +6732,25 @@
/obj/structure/table/rack/shelf/steel,
/obj/machinery/light,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"ED" = (
/obj/machinery/light{
dir = 1
},
/turf/space,
-/area/triumph_away/tradeport/space)
+/area/space)
"EE" = (
/obj/machinery/light{
dir = 4
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"EH" = (
/obj/machinery/door/firedoor/glass/hidden/steel{
dir = 1
},
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport)
+/area/tradeport)
"EI" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 6
@@ -6762,11 +6759,11 @@
dir = 6
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"EJ" = (
/obj/structure/window/reinforced,
/turf/simulated/floor/snow,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"EL" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
@@ -6775,18 +6772,18 @@
dir = 4
},
/turf/simulated/floor/tiled/steel,
-/area/triumph_away/tradeport)
+/area/tradeport)
"EP" = (
/obj/machinery/atmospherics/unary/vent_pump/on,
/obj/effect/map_helper/airlock/atmos/chamber_pump,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"ES" = (
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 1
},
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"ET" = (
/obj/machinery/door/airlock/external/glass{
req_access = list(160)
@@ -6795,7 +6792,7 @@
req_one_access = list(160)
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"EU" = (
/obj/structure/cable/yellow{
d1 = 1;
@@ -6809,18 +6806,18 @@
dir = 9
},
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"EY" = (
/obj/structure/table/glass,
/obj/item/reagent_containers/food/snacks/milosoup,
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"EZ" = (
/obj/effect/floor_decal/industrial/outline/grey,
/obj/structure/closet/crate,
/obj/machinery/light,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"Fa" = (
/obj/effect/floor_decal/industrial/outline/blue,
/obj/machinery/atmospherics/pipe/tank/air,
@@ -6828,7 +6825,7 @@
dir = 1
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Fc" = (
/obj/structure/window/reinforced,
/obj/machinery/portable_atmospherics/canister/carbon_dioxide,
@@ -6836,7 +6833,7 @@
req_access = list(160)
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"Fe" = (
/obj/structure/table/steel_reinforced,
/obj/machinery/door/blast/shutters{
@@ -6846,14 +6843,14 @@
},
/obj/effect/floor_decal/spline/plain,
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"Fh" = (
/obj/machinery/light{
dir = 1
},
/obj/machinery/atmospherics/unary/vent_scrubber/on,
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"Fi" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -6872,7 +6869,7 @@
icon_state = "2-4"
},
/turf/simulated/floor/tiled/old_tile/beige,
-/area/triumph_away/tradeport/commhall)
+/area/tradeport/commhall)
"Fj" = (
/obj/machinery/door/airlock/multi_tile/glass{
req_access = list(160)
@@ -6903,10 +6900,10 @@
dir = 8
},
/turf/simulated/floor/wmarble,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Ft" = (
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"Fv" = (
/obj/machinery/door/blast/shutters{
density = 0;
@@ -6944,13 +6941,13 @@
dir = 6
},
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"Fy" = (
/turf/simulated/floor/tiled/dark,
/area/shuttle/trade_ship/general)
"FA" = (
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"FB" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 4
@@ -6959,13 +6956,13 @@
/area/shuttle/trade_ship/general)
"FD" = (
/turf/simulated/floor/snow,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"FH" = (
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 1
},
/turf/simulated/floor/tiled/old_tile/gray,
-/area/triumph_away/tradeport)
+/area/tradeport)
"FI" = (
/obj/machinery/light{
dir = 4
@@ -6980,16 +6977,16 @@
},
/obj/item/pen/click,
/turf/simulated/floor/carpet/blue,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"FL" = (
/obj/machinery/door/blast/regular,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"FM" = (
/obj/structure/table/glass,
/obj/item/reagent_containers/food/snacks/chips,
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"FN" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on,
/obj/machinery/light/small/flicker{
@@ -6997,13 +6994,13 @@
},
/obj/machinery/computer/arcade/orion_trail,
/turf/simulated/floor/tiled/old_tile/gray,
-/area/triumph_away/tradeport)
+/area/tradeport)
"FU" = (
/obj/machinery/atmospherics/pipe/simple/visible,
/obj/structure/catwalk,
/obj/effect/floor_decal/industrial/warning,
/turf/simulated/floor/tiled/asteroid_steel/airless,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"FV" = (
/obj/machinery/light,
/obj/machinery/atmospherics/unary/vent_pump/on{
@@ -7014,7 +7011,7 @@
pixel_x = -26
},
/turf/simulated/shuttle/floor/white,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"FW" = (
/obj/structure/table/rack/shelf/steel,
/obj/item/gift,
@@ -7024,14 +7021,14 @@
/obj/item/gift,
/obj/item/gift,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"FX" = (
/obj/machinery/light{
dir = 4
},
/obj/structure/filingcabinet/chestdrawer,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"FY" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/light{
@@ -7048,13 +7045,13 @@
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Ga" = (
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 4
},
/turf/simulated/floor/tiled/old_tile/purple,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"Ge" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
@@ -7067,7 +7064,7 @@
id = "storeshutter3"
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"Gg" = (
/obj/machinery/door/firedoor{
req_one_access = list(160)
@@ -7078,7 +7075,7 @@
name = "Wing Expansion - Under Construction"
},
/turf/simulated/floor/airless,
-/area/triumph_away/tradeport/commhall)
+/area/tradeport/commhall)
"Gh" = (
/obj/machinery/atmospherics/unary/outlet_injector{
dir = 4;
@@ -7088,7 +7085,7 @@
volume_rate = 700
},
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"Gi" = (
/obj/machinery/alarm/alarms_hidden{
dir = 8;
@@ -7099,7 +7096,7 @@
dir = 8
},
/turf/simulated/floor/carpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Gj" = (
/obj/machinery/door/firedoor{
req_one_access = list(160)
@@ -7110,20 +7107,20 @@
name = "Rapid Transit"
},
/turf/simulated/floor/tiled/old_tile/purple,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"Gm" = (
/obj/machinery/vending/loadout/clothing,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"Go" = (
/turf/simulated/wall/r_wall,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"Gq" = (
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 1
},
/turf/simulated/shuttle/floor/white,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Gr" = (
/obj/structure/cable/green{
d1 = 1;
@@ -7153,7 +7150,7 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"Gx" = (
/obj/structure/table/steel_reinforced,
/obj/item/storage/toolbox/syndicate{
@@ -7164,14 +7161,14 @@
/obj/item/stack/cable_coil/yellow,
/obj/item/stack/cable_coil/yellow,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"Gy" = (
/obj/structure/railing{
dir = 4
},
/obj/structure/lightpost,
/turf/simulated/floor/grass,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"Gz" = (
/obj/machinery/door/window/westright{
name = "Storefront";
@@ -7196,18 +7193,18 @@
name = "Clerk Shutters"
},
/turf/simulated/floor/tiled/steel,
-/area/triumph_away/tradeport)
+/area/tradeport)
"GC" = (
/obj/machinery/light{
dir = 1
},
/obj/structure/bed/chair,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"GF" = (
/obj/machinery/vending/loadout/costume,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"GG" = (
/obj/machinery/door/airlock/glass{
name = "Showers"
@@ -7225,14 +7222,14 @@
req_one_access = list(160)
},
/turf/simulated/shuttle/floor/white,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"GH" = (
/obj/structure/transit_tube,
/obj/effect/floor_decal/industrial/warning{
dir = 8
},
/turf/simulated/floor/tiled/old_tile/purple,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"GI" = (
/obj/structure/window/reinforced{
dir = 1
@@ -7258,34 +7255,34 @@
},
/obj/structure/sign/graffiti,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport)
+/area/tradeport)
"GO" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"GR" = (
/obj/machinery/vending/giftvendor,
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport)
+/area/tradeport)
"GS" = (
/turf/simulated/wall/r_wall,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"GT" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 4
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"GV" = (
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/commhall)
+/area/tradeport/commhall)
"GX" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport)
+/area/tradeport)
"GY" = (
/obj/structure/table/steel_reinforced,
/obj/item/clothing/head/bearpelt,
@@ -7323,7 +7320,7 @@
/obj/structure/plasticflaps/mining,
/obj/structure/transit_tube,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"Hd" = (
/obj/structure/window/reinforced{
dir = 1
@@ -7342,33 +7339,33 @@
/obj/structure/window/reinforced,
/obj/structure/table/marble,
/turf/simulated/floor/outdoors/dirt,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"He" = (
/obj/effect/floor_decal/industrial/outline/grey,
/obj/structure/closet/crate,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"Hj" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 10
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"Hk" = (
/mob/living/simple_mob/vore/solargrub,
/turf/simulated/floor/beach/sand,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"Hl" = (
/turf/simulated/shuttle/wall/voidcraft/hard_corner,
/area/shuttle/trade_ship/general)
"Hp" = (
/obj/effect/mist,
/turf/simulated/floor/tiled/asteroid_steel,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"Hs" = (
/obj/structure/outcrop,
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"Hu" = (
/obj/structure/cable/yellow{
d1 = 1;
@@ -7385,7 +7382,7 @@
dir = 5
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"Hv" = (
/obj/machinery/power/apc/alarms_hidden{
pixel_y = -28;
@@ -7393,7 +7390,7 @@
},
/obj/structure/cable/yellow,
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"HA" = (
/obj/structure/table/steel_reinforced,
/obj/item/inflatable_duck,
@@ -7403,14 +7400,14 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/tiled/techfloor/grid,
-/area/triumph_away/tradeport/dock)
+/area/tradeport/dock)
"HD" = (
/obj/structure/sign/atmos_plasma{
desc = "WARNING! Plasma flow tube nearby.";
name = "Pump Five"
},
/turf/simulated/wall/r_wall,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"HE" = (
/obj/machinery/door/window/westleft{
dir = 2
@@ -7422,17 +7419,17 @@
},
/obj/effect/floor_decal/spline/plain,
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"HH" = (
/obj/away_mission_init/tradeport,
/turf/space,
-/area/triumph_away/tradeport/space)
+/area/space)
"HJ" = (
/obj/machinery/atmospherics/binary/passive_gate/on{
dir = 1
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport)
+/area/tradeport)
"HL" = (
/obj/machinery/door/airlock/multi_tile/glass{
name = "Nebula Gas - Atmospherics";
@@ -7442,7 +7439,7 @@
req_one_access = list(160)
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"HO" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -7458,7 +7455,7 @@
icon_state = "1-4"
},
/turf/simulated/floor/tiled/steel,
-/area/triumph_away/tradeport)
+/area/tradeport)
"HR" = (
/obj/structure/cable/yellow{
d1 = 1;
@@ -7471,7 +7468,7 @@
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"HW" = (
/obj/machinery/vending/coffee,
/turf/simulated/floor/tiled/dark,
@@ -7489,24 +7486,24 @@
dir = 4
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"Id" = (
/obj/machinery/atmospherics/pipe/simple/visible/purple{
dir = 6
},
/obj/structure/catwalk,
/turf/simulated/floor/tiled/asteroid_steel/airless,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"Ie" = (
/turf/simulated/floor/tiled/freezer,
-/area/triumph_away/tradeport)
+/area/tradeport)
"If" = (
/obj/machinery/light,
/obj/structure/bed/chair{
dir = 1
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Ih" = (
/obj/machinery/alarm/alarms_hidden{
dir = 1;
@@ -7514,11 +7511,11 @@
req_one_access = list(160)
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"Ij" = (
/obj/structure/flora/pumpkin/carved/owo,
/turf/simulated/floor/outdoors/dirt,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"Il" = (
/obj/structure/cable/yellow{
d1 = 1;
@@ -7528,12 +7525,12 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"Im" = (
/obj/structure/flora/pumpkin/carved,
/obj/effect/floor_decal/grass_edge,
/turf/simulated/floor/outdoors/dirt,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"Ip" = (
/obj/machinery/light,
/obj/machinery/alarm/alarms_hidden{
@@ -7542,12 +7539,12 @@
req_one_access = list(160)
},
/turf/simulated/floor/tiled/old_tile/purple,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"Iq" = (
/obj/machinery/atmospherics/pipe/tank/phoron,
/obj/effect/floor_decal/industrial/outline/red,
/turf/simulated/floor/tiled/asteroid_steel/airless,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"Iv" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
@@ -7560,7 +7557,7 @@
id = "storeshutter2"
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"Iw" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 4
@@ -7574,7 +7571,7 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/old_tile/yellow,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"IA" = (
/turf/simulated/floor/tiled/dark,
/area/shuttle/trade_ship/cockpit)
@@ -7595,7 +7592,7 @@
"IG" = (
/mob/living/simple_mob/vore/solargrub,
/turf/simulated/floor/grass,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"II" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 5
@@ -7607,7 +7604,7 @@
dir = 10
},
/turf/simulated/floor/tiled/old_tile/beige,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"IL" = (
/obj/structure/toilet{
dir = 8
@@ -7618,12 +7615,12 @@
/obj/effect/gibspawner/human,
/obj/effect/floor_decal/rust,
/turf/simulated/floor/tiled/hydro,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"IQ" = (
/obj/machinery/atmospherics/unary/vent_pump/on,
/obj/effect/map_helper/airlock/atmos/chamber_pump,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport)
+/area/tradeport)
"IT" = (
/obj/machinery/door/firedoor{
req_one_access = list(160)
@@ -7632,7 +7629,7 @@
/obj/structure/window/reinforced,
/obj/structure/window/reinforced/full,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"IX" = (
/obj/machinery/light{
dir = 8
@@ -7653,7 +7650,7 @@
icon_state = "1-8"
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Ja" = (
/obj/structure/table/alien,
/obj/item/toy/plushie/bear_bloody{
@@ -7661,7 +7658,7 @@
pixel_y = 3
},
/turf/simulated/floor/carpet/blue,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Jc" = (
/obj/structure/cable/green{
d2 = 4;
@@ -7678,7 +7675,7 @@
dir = 5
},
/turf/simulated/floor/tiled/old_tile/yellow,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"Jf" = (
/obj/machinery/door/firedoor/multi_tile{
req_one_access = list(160)
@@ -7697,21 +7694,21 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Jh" = (
/obj/structure/railing{
dir = 1
},
/turf/simulated/floor/grass,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"Ji" = (
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Jj" = (
/obj/effect/shuttle_landmark/triumph/trade/pirate,
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"Jm" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
@@ -7726,11 +7723,11 @@
name = "Restrooms"
},
/turf/simulated/floor/tiled/old_tile/gray,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Jn" = (
/obj/machinery/vending/loadout/loadout_misc,
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Jr" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -7740,17 +7737,17 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"Jt" = (
/obj/machinery/atmospherics/pipe/simple/hidden,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Jw" = (
/obj/machinery/light{
dir = 1
},
/turf/simulated/floor/tiled/old_tile/beige,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"Jz" = (
/obj/structure/window/reinforced{
dir = 1
@@ -7766,7 +7763,7 @@
/obj/structure/table/marble,
/obj/item/gun/energy/gun/fluff/dominator,
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"JO" = (
/obj/structure/cable/yellow{
d1 = 1;
@@ -7774,19 +7771,19 @@
icon_state = "1-2"
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"JQ" = (
/obj/effect/decal/cleanable/blood,
-/obj/item/digestion_remains/skull,
+/obj/item/bone/skull,
/turf/simulated/floor/snow,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"JT" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 8
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/tiled/freezer,
-/area/triumph_away/tradeport)
+/area/tradeport)
"JU" = (
/obj/structure/table/wooden_reinforced,
/obj/machinery/cash_register/trader{
@@ -7799,12 +7796,12 @@
name = "Safari Clerk Shutters"
},
/turf/simulated/floor/tiled/old_tile/yellow,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"JW" = (
/obj/structure/table/rack/shelf/steel,
/obj/machinery/light,
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport)
+/area/tradeport)
"JX" = (
/obj/machinery/door/firedoor/multi_tile{
req_one_access = list(160)
@@ -7821,7 +7818,7 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport)
+/area/tradeport)
"JY" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -7834,12 +7831,12 @@
dir = 5
},
/turf/simulated/floor/tiled/old_tile/purple,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Ka" = (
/obj/machinery/atmospherics/pipe/manifold/visible/purple,
/obj/structure/catwalk,
/turf/simulated/floor/tiled/asteroid_steel/airless,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"Kb" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -7853,7 +7850,7 @@
icon_state = "4-8"
},
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Kc" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 4
@@ -7876,7 +7873,7 @@
name = "Trader"
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Ki" = (
/obj/structure/table/steel_reinforced,
/obj/random/action_figure,
@@ -7899,7 +7896,7 @@
},
/obj/effect/map_helper/airlock/sensor/chamber_sensor,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"Kr" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
@@ -7913,20 +7910,20 @@
req_access = list(160)
},
/turf/simulated/floor/tiled/techfloor/grid,
-/area/triumph_away/tradeport/dock)
+/area/tradeport/dock)
"Ks" = (
/obj/machinery/light/small{
dir = 1
},
/turf/simulated/floor/snow,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"Kt" = (
/obj/machinery/alarm/alarms_hidden{
pixel_y = 22;
req_one_access = list(160)
},
/turf/simulated/floor/tiled/old_tile/beige,
-/area/triumph_away/tradeport/commhall)
+/area/tradeport/commhall)
"Ku" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -7939,11 +7936,11 @@
req_one_access = null
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Kw" = (
/obj/machinery/vending/loadout/gadget,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"Ky" = (
/obj/structure/sink{
dir = 8;
@@ -7953,7 +7950,7 @@
pixel_x = -29
},
/turf/simulated/shuttle/floor/white,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Kz" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
@@ -7967,20 +7964,20 @@
icon_state = "4-8"
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"KB" = (
/obj/structure/transit_tube,
/obj/effect/floor_decal/industrial/warning{
dir = 4
},
/turf/simulated/floor/tiled/old_tile/purple,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"KC" = (
/obj/effect/floor_decal/spline/plain{
dir = 1
},
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"KF" = (
/obj/structure/bed/chair{
dir = 4
@@ -7995,14 +7992,14 @@
icon_state = "4-8"
},
/turf/simulated/floor/tiled/steel,
-/area/triumph_away/tradeport)
+/area/tradeport)
"KJ" = (
/obj/machinery/light{
dir = 8
},
/obj/machinery/computer/arcade/battle,
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"KM" = (
/obj/structure/table/steel_reinforced,
/obj/item/rig/internalaffairs,
@@ -8014,19 +8011,19 @@
/obj/structure/grille,
/obj/structure/window/reinforced/full,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"KS" = (
/obj/structure/closet/crate,
/obj/effect/floor_decal/industrial/outline/grey,
/obj/machinery/light,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"KU" = (
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 8
},
/turf/simulated/floor/tiled/old_tile/purple,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"KX" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 9
@@ -8038,7 +8035,7 @@
name = "Trader"
},
/turf/simulated/floor/carpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"KZ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -8049,7 +8046,7 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"Le" = (
/obj/machinery/door/window/westleft{
dir = 2;
@@ -8063,7 +8060,7 @@
},
/obj/structure/curtain/open/shower,
/turf/simulated/floor/tiled/white,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Li" = (
/obj/structure/cable/yellow{
d1 = 1;
@@ -8072,12 +8069,12 @@
},
/obj/effect/floor_decal/industrial/warning,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"Ll" = (
/obj/structure/window/reinforced,
/obj/machinery/portable_atmospherics/canister/carbon_dioxide,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"Lm" = (
/obj/structure/window/reinforced,
/obj/structure/window/reinforced{
@@ -8096,13 +8093,13 @@
dir = 1
},
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"Lo" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 1
},
/turf/simulated/shuttle/floor/white,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Lp" = (
/obj/structure/cable/yellow,
/obj/machinery/power/apc/alarms_hidden{
@@ -8113,10 +8110,10 @@
dir = 8
},
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Lq" = (
/turf/simulated/floor/tiled/old_cargo/beige,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"Ls" = (
/obj/structure/table/marble,
/obj/item/radio/intercom/trader{
@@ -8126,19 +8123,19 @@
/obj/item/material/knife/butch/plasteel,
/obj/item/material/kitchen/rollingpin/durasteel,
/turf/simulated/floor/wmarble,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Lu" = (
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 8
},
/turf/simulated/floor/tiled/techfloor/grid,
-/area/triumph_away/tradeport/dock)
+/area/tradeport/dock)
"Lv" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 4
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"Lw" = (
/obj/structure/window/reinforced{
dir = 1
@@ -8160,13 +8157,13 @@
dir = 10
},
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"Lx" = (
/obj/machinery/door/firedoor/glass/hidden/steel{
dir = 2
},
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport)
+/area/tradeport)
"LA" = (
/obj/machinery/embedded_controller/radio/simple_docking_controller{
frequency = 1380;
@@ -8179,18 +8176,18 @@
},
/obj/machinery/atmospherics/portables_connector,
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"LB" = (
/obj/structure/window/reinforced,
/obj/machinery/portable_atmospherics/canister/oxygen,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"LC" = (
/obj/machinery/light{
dir = 8
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"LF" = (
/obj/machinery/atmospherics/pipe/simple/visible{
dir = 4
@@ -8213,7 +8210,7 @@
name = "Nebula Gas - Employees Only"
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"LG" = (
/obj/machinery/power/apc/alarms_hidden{
pixel_y = -28;
@@ -8221,11 +8218,11 @@
},
/obj/structure/cable/yellow,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"LJ" = (
/obj/structure/table/glass,
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"LK" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
@@ -8237,14 +8234,14 @@
dir = 8
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"LM" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"LO" = (
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport)
+/area/tradeport)
"LP" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -8259,7 +8256,7 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"LQ" = (
/obj/structure/bed/chair/office/dark,
/turf/simulated/floor/carpet/bcarpet,
@@ -8269,7 +8266,7 @@
req_access = list(160)
},
/turf/simulated/floor/tiled/techfloor/grid,
-/area/triumph_away/tradeport/dock)
+/area/tradeport/dock)
"LW" = (
/turf/simulated/shuttle/wall/voidcraft/hard_corner,
/area/shuttle/trade_ship/cockpit)
@@ -8284,7 +8281,7 @@
dir = 8
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"Mf" = (
/obj/machinery/light{
dir = 4
@@ -8304,20 +8301,20 @@
input_attempt = 1
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"Mh" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 4
},
/turf/simulated/floor/tiled/techfloor/grid,
-/area/triumph_away/tradeport/dock)
+/area/tradeport/dock)
"Mj" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 10
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"Mk" = (
/obj/structure/bed/chair,
/turf/simulated/floor/carpet,
@@ -8333,24 +8330,24 @@
},
/obj/effect/floor_decal/industrial/outline/yellow,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"Mm" = (
/obj/structure/cult/pylon,
-/turf/simulated/floor/beach/sand/desert,
-/area/triumph_away/tradeport/cyndishow)
+/turf/simulated/floor/outdoors/beach/sand/desert,
+/area/tradeport/cyndishow)
"Mn" = (
/obj/machinery/door/airlock/silver{
name = "Cyborgs"
},
/turf/simulated/floor/tiled/techmaint,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Mo" = (
/mob/living/carbon/human/dummy/mannequin/animegirl{
dir = 1
},
/obj/effect/decal/cleanable/blood/drip,
/turf/simulated/floor/tiled/hydro,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"Mp" = (
/obj/structure/table/steel_reinforced,
/obj/item/clothing/accessory/holster/hip,
@@ -8408,7 +8405,7 @@
},
/obj/structure/catwalk,
/turf/simulated/floor,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"Mu" = (
/obj/effect/floor_decal/industrial/warning{
dir = 5
@@ -8427,7 +8424,7 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"My" = (
/obj/structure/toilet{
dir = 8
@@ -8438,7 +8435,7 @@
},
/obj/effect/decal/cleanable/blood,
/turf/simulated/floor/tiled/hydro,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"MD" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 8
@@ -8450,7 +8447,7 @@
icon_state = "2-8"
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"MF" = (
/obj/structure/shuttle/engine/heater{
dir = 4
@@ -8465,7 +8462,7 @@
dir = 4
},
/turf/simulated/floor/grass,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"MK" = (
/obj/machinery/door/airlock/silver{
name = "Toilet"
@@ -8480,12 +8477,12 @@
"MN" = (
/obj/machinery/light,
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"MO" = (
/obj/effect/floor_decal/industrial/outline/blue,
/obj/machinery/atmospherics/pipe/tank/air,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport)
+/area/tradeport)
"MQ" = (
/obj/structure/cable/yellow{
d1 = 1;
@@ -8495,7 +8492,7 @@
/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"MU" = (
/obj/structure/closet/crate/bin{
anchored = 1
@@ -8507,14 +8504,14 @@
pixel_x = 32
},
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport)
+/area/tradeport)
"MX" = (
/obj/machinery/door/firedoor/glass/hidden/steel{
dir = 8
},
/obj/machinery/light,
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"Na" = (
/obj/machinery/light{
dir = 8
@@ -8525,13 +8522,13 @@
name = "Kate"
},
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"Nc" = (
/obj/structure/transit_tube/station{
automatic_launch_time = 40
},
/turf/simulated/floor/tiled/old_tile/purple,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"Nd" = (
/obj/structure/table/standard,
/obj/machinery/chemical_dispenser/bar_alc/full,
@@ -8552,7 +8549,7 @@
pixel_y = 1
},
/turf/simulated/floor/tiled/white,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Ni" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -8561,7 +8558,7 @@
dir = 8
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"Nk" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -8574,17 +8571,17 @@
id = "storeshutter2"
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"Nm" = (
/obj/machinery/light{
dir = 8
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"Nn" = (
/obj/effect/decal/cleanable/generic,
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Nq" = (
/obj/structure/cable/yellow{
d1 = 4;
@@ -8598,17 +8595,17 @@
dir = 8
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Ns" = (
/obj/structure/sign/atmos_plasma{
desc = "WARNING! Plasma flow tube nearby.";
name = "Pump One"
},
/turf/simulated/wall/r_wall,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"Nt" = (
/turf/simulated/wall,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Nx" = (
/obj/structure/cable/green{
d1 = 4;
@@ -8635,14 +8632,14 @@
dir = 4
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"NB" = (
/obj/machinery/light{
dir = 1
},
/obj/structure/catwalk,
/turf/simulated/floor,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"NC" = (
/obj/machinery/embedded_controller/radio/simple_docking_controller{
frequency = 1380;
@@ -8654,7 +8651,7 @@
dir = 8
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"ND" = (
/obj/machinery/light{
dir = 1
@@ -8665,17 +8662,17 @@
icon_state = "4-8"
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"NG" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 4
},
/turf/simulated/floor/tiled/freezer,
-/area/triumph_away/tradeport)
+/area/tradeport)
"NH" = (
/obj/structure/flora/pumpkin,
/turf/simulated/floor/outdoors/dirt,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"NJ" = (
/obj/structure/window/reinforced,
/obj/item/material/sword/katana{
@@ -8696,7 +8693,7 @@
},
/obj/structure/table/marble,
/turf/simulated/floor/snow,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"NK" = (
/obj/machinery/door/window/westleft{
name = "Storefront";
@@ -8746,13 +8743,13 @@
dir = 8
},
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport)
+/area/tradeport)
"NR" = (
/obj/structure/railing{
dir = 4
},
/turf/simulated/floor/beach/sand,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"NT" = (
/obj/structure/sign/poster{
pixel_y = -32
@@ -8761,10 +8758,10 @@
pixel_x = -32
},
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport)
+/area/tradeport)
"NU" = (
/turf/simulated/wall/sandstonediamond,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"NW" = (
/obj/machinery/door/airlock/silver{
name = "Toilet"
@@ -8773,7 +8770,7 @@
req_one_access = list(160)
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"NX" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
@@ -8788,14 +8785,14 @@
name = "Men"
},
/turf/simulated/floor/tiled/old_tile/white,
-/area/triumph_away/tradeport)
+/area/tradeport)
"NY" = (
/obj/machinery/light{
dir = 4
},
/obj/effect/floor_decal/spline/plain,
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"Oa" = (
/obj/structure/cable/green{
d2 = 4;
@@ -8814,14 +8811,14 @@
/obj/item/reagent_containers/glass/bucket,
/obj/item/mop,
/turf/simulated/floor/tiled/old_cargo/beige,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"Od" = (
/obj/structure/sink{
dir = 4;
pixel_x = 11
},
/turf/simulated/floor/tiled/old_cargo/beige,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"Oe" = (
/obj/machinery/light,
/obj/machinery/atmospherics/binary/pump/high_power/on{
@@ -8833,11 +8830,11 @@
},
/obj/structure/catwalk,
/turf/simulated/floor,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"Of" = (
/obj/machinery/light,
/turf/simulated/floor/tiled/old_tile/beige,
-/area/triumph_away/tradeport/commhall)
+/area/tradeport/commhall)
"Og" = (
/obj/structure/closet/walllocker/emerglocker{
pixel_y = 32
@@ -8849,7 +8846,7 @@
dir = 1
},
/turf/simulated/floor/tiled/old_tile/beige,
-/area/triumph_away/tradeport/commhall)
+/area/tradeport/commhall)
"On" = (
/obj/structure/table/steel_reinforced,
/obj/item/grenade/chem_grenade/metalfoam,
@@ -8862,7 +8859,7 @@
},
/obj/effect/decal/cleanable/cobweb,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"Oo" = (
/obj/machinery/door/airlock/external/glass{
req_access = list(160)
@@ -8880,7 +8877,7 @@
dir = 8
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"Op" = (
/obj/machinery/light{
dir = 8
@@ -8893,7 +8890,7 @@
specialfunctions = 4
},
/turf/simulated/floor/carpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Ov" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 10
@@ -8902,7 +8899,7 @@
dir = 4
},
/turf/simulated/floor/grass,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Ow" = (
/obj/structure/sign/department/commander{
name = "MANAGER";
@@ -8921,13 +8918,13 @@
icon_state = "1-2"
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Ox" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport)
+/area/tradeport)
"OH" = (
/obj/machinery/door/window/westleft{
name = "Storefront";
@@ -8963,10 +8960,10 @@
icon_state = "4-8"
},
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport/commhall)
+/area/tradeport/commhall)
"OK" = (
/turf/simulated/wall,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"OM" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
@@ -8977,7 +8974,7 @@
req_one_access = list(160)
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"OO" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 6
@@ -8986,7 +8983,7 @@
dir = 8
},
/turf/simulated/shuttle/floor/white,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"OP" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 1
@@ -8995,7 +8992,7 @@
dir = 4
},
/turf/simulated/shuttle/floor/white,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"OQ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/structure/cable/yellow{
@@ -9008,7 +9005,7 @@
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport)
+/area/tradeport)
"OS" = (
/obj/structure/table/glass,
/obj/item/radio/intercom/trader{
@@ -9020,14 +9017,14 @@
},
/obj/item/toy/plushie/bear_panda,
/turf/simulated/floor/carpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"OW" = (
/obj/structure/window/reinforced,
/obj/structure/table/woodentable,
/obj/item/material/kitchen/rollingpin/durasteel,
/obj/item/material/knife/butch/plasteel,
/turf/simulated/floor/tiled/freezer,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Pa" = (
/obj/machinery/alarm/alarms_hidden{
dir = 8;
@@ -9035,7 +9032,7 @@
req_one_access = list(160)
},
/turf/simulated/floor/tiled/old_tile/beige,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"Pc" = (
/obj/machinery/light{
dir = 1
@@ -9045,29 +9042,29 @@
req_one_access = list(160)
},
/turf/simulated/floor/tiled/old_tile/purple,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"Pd" = (
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"Pg" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 6
},
/obj/structure/catwalk,
/turf/simulated/floor,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"Ph" = (
/obj/machinery/atmospherics/pipe/simple/visible/red{
dir = 4
},
/turf/simulated/wall/r_wall,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"Pi" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 8
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"Pj" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -9077,14 +9074,14 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Pl" = (
/obj/machinery/alarm/alarms_hidden{
pixel_y = 22;
req_one_access = list(160)
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"Pm" = (
/obj/structure/sign/poster{
pixel_y = -32
@@ -9108,7 +9105,7 @@
dir = 5
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"Pr" = (
/obj/machinery/light{
dir = 8
@@ -9117,7 +9114,7 @@
dir = 1
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"Ps" = (
/obj/structure/cable/yellow{
d1 = 2;
@@ -9125,7 +9122,7 @@
icon_state = "2-4"
},
/turf/simulated/floor/tiled/techfloor/grid,
-/area/triumph_away/tradeport/dock)
+/area/tradeport/dock)
"Pu" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -9139,19 +9136,19 @@
icon_state = "4-8"
},
/turf/simulated/floor/tiled/old_tile/beige,
-/area/triumph_away/tradeport/commhall)
+/area/tradeport/commhall)
"Pz" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/tiled/old_tile/purple,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"PA" = (
/obj/machinery/atmospherics/pipe/simple/visible{
dir = 6
},
/obj/structure/catwalk,
/turf/simulated/floor/tiled/asteroid_steel/airless,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"PC" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
@@ -9164,7 +9161,7 @@
req_access = list(160)
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"PF" = (
/obj/item/radio/intercom/trader{
dir = 8;
@@ -9174,7 +9171,7 @@
dir = 4
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"PH" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -9182,7 +9179,7 @@
name = "Laundry Room"
},
/turf/simulated/shuttle/floor/white,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"PI" = (
/obj/machinery/light{
dir = 8
@@ -9191,7 +9188,7 @@
dir = 1
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"PJ" = (
/obj/machinery/door/airlock/glass_medical{
name = "Medical Bay";
@@ -9212,31 +9209,31 @@
specialfunctions = 4
},
/turf/simulated/floor/carpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"PN" = (
/obj/structure/railing,
/obj/structure/railing{
dir = 4
},
/turf/space,
-/area/triumph_away/tradeport/space)
+/area/space)
"PP" = (
/obj/machinery/light,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"PQ" = (
/obj/machinery/portable_atmospherics/canister/air,
/turf/simulated/floor/reinforced/airmix,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"PT" = (
/obj/machinery/atmospherics/binary/pump/on{
name = "Waste"
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"PW" = (
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"PX" = (
/obj/structure/cable/green{
d1 = 1;
@@ -9257,7 +9254,7 @@
pixel_x = 29
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"Qb" = (
/obj/machinery/atmospherics/pipe/manifold/hidden{
dir = 4
@@ -9293,7 +9290,7 @@
icon_state = "2-4"
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"Qk" = (
/obj/structure/cable/green{
d1 = 1;
@@ -9318,7 +9315,7 @@
},
/obj/machinery/portable_atmospherics/canister/phoron,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"Qm" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 6
@@ -9344,7 +9341,7 @@
icon_state = "4-8"
},
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"Qq" = (
/obj/machinery/autolathe{
desc = "Your typical Autolathe. It appears to have much more options than your regular one, however...";
@@ -9352,7 +9349,7 @@
name = "Unlocked Autolathe"
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"Qs" = (
/obj/structure/table/wooden_reinforced,
/obj/machinery/door/blast/shutters{
@@ -9364,7 +9361,7 @@
dir = 1
},
/turf/simulated/floor/tiled/old_tile/beige,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"Qt" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 8
@@ -9376,11 +9373,11 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"Qu" = (
/obj/effect/floor_decal/grass_edge,
/turf/simulated/floor/outdoors/dirtlight,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"Qv" = (
/obj/structure/table/standard,
/obj/item/soap/deluxe,
@@ -9392,7 +9389,7 @@
req_one_access = list(160)
},
/turf/simulated/shuttle/floor/white,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Qw" = (
/obj/structure/table/rack/shelf/steel,
/obj/item/contraband/poster,
@@ -9406,14 +9403,14 @@
/obj/item/contraband/poster,
/obj/item/contraband/poster,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"Qx" = (
/obj/machinery/firealarm{
dir = 8;
pixel_x = -26
},
/turf/simulated/shuttle/floor/white,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Qz" = (
/obj/structure/flora/pottedplant{
icon_state = "plant-22"
@@ -9452,7 +9449,7 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"QF" = (
/obj/machinery/door/firedoor/glass/hidden/steel,
/obj/machinery/light{
@@ -9470,7 +9467,7 @@
icon_state = "4-8"
},
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"QH" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 4
@@ -9482,7 +9479,7 @@
name = "Hydroponics"
},
/turf/simulated/floor/grass,
-/area/triumph_away/tradeport)
+/area/tradeport)
"QL" = (
/obj/structure/toilet{
dir = 4
@@ -9496,7 +9493,7 @@
pixel_y = -4
},
/turf/simulated/floor/tiled/old_tile/white,
-/area/triumph_away/tradeport)
+/area/tradeport)
"QM" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
@@ -9510,14 +9507,14 @@
icon_state = "4-8"
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"QO" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 8
},
/obj/machinery/smartfridge/seeds,
/turf/simulated/floor/tiled/freezer,
-/area/triumph_away/tradeport)
+/area/tradeport)
"QP" = (
/obj/structure/flora/pottedplant{
icon_state = "plant-10"
@@ -9527,12 +9524,12 @@
"QT" = (
/obj/structure/undies_wardrobe,
/turf/simulated/floor/carpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"QU" = (
/obj/structure/window/reinforced/full,
/obj/structure/grille,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"QV" = (
/obj/structure/window/reinforced,
/obj/item/nullrod/egyptian{
@@ -9550,8 +9547,8 @@
dir = 1
},
/obj/structure/table/marble,
-/turf/simulated/floor/beach/sand/desert,
-/area/triumph_away/tradeport/cyndishow)
+/turf/simulated/floor/outdoors/beach/sand/desert,
+/area/tradeport/cyndishow)
"QW" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
@@ -9560,7 +9557,7 @@
dir = 4
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"QX" = (
/mob/living/simple_mob/animal/passive/dog/tamaskan/Spice,
/turf/simulated/floor/wood,
@@ -9570,7 +9567,7 @@
dir = 4
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"QZ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
@@ -9582,7 +9579,7 @@
dir = 1
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Re" = (
/obj/machinery/door/blast/shutters{
density = 0;
@@ -9625,7 +9622,7 @@
move_speed = 40
},
/turf/simulated/floor/tiled/old_tile/purple,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"Rs" = (
/obj/machinery/light{
dir = 4
@@ -9634,12 +9631,12 @@
dir = 8
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Ru" = (
/obj/structure/stasis_cage,
/obj/effect/floor_decal/industrial/outline/blue,
/turf/simulated/floor/tiled/old_tile/beige,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"Rx" = (
/obj/machinery/light{
dir = 1
@@ -9649,7 +9646,7 @@
pixel_y = 25
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"Rz" = (
/obj/machinery/atmospherics/pipe/manifold/hidden{
dir = 1
@@ -9667,7 +9664,7 @@
dir = 4
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"RG" = (
/obj/machinery/atmospherics/pipe/simple/hidden,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -9681,13 +9678,13 @@
dir = 1
},
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport)
+/area/tradeport)
"RI" = (
/obj/machinery/light{
dir = 8
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"RM" = (
/turf/simulated/shuttle/wall/voidcraft,
/area/shuttle/trade_ship/cockpit)
@@ -9698,7 +9695,7 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/old_tile/beige,
-/area/triumph_away/tradeport/commhall)
+/area/tradeport/commhall)
"RS" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 4
@@ -9717,10 +9714,10 @@
icon_state = "2-8"
},
/turf/simulated/floor/tiled/old_tile/yellow,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"RV" = (
/turf/simulated/floor/tiled/asteroid_steel/airless,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"RX" = (
/obj/structure/table/steel_reinforced,
/obj/machinery/door/blast/shutters{
@@ -9729,7 +9726,7 @@
name = "Clerk Shutters"
},
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Sb" = (
/obj/machinery/light{
dir = 1
@@ -9743,13 +9740,13 @@
},
/obj/structure/catwalk,
/turf/simulated/floor,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"Sc" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 9
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"Sd" = (
/obj/machinery/door/airlock/external/glass{
req_access = list(160)
@@ -9758,7 +9755,7 @@
req_one_access = list(160)
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"Sf" = (
/obj/structure/table/steel_reinforced,
/obj/item/reagent_containers/spray/cleaner,
@@ -9772,7 +9769,7 @@
/obj/item/storage/box/lights/mixed,
/obj/item/reagent_containers/spray/cleaner/drone,
/turf/simulated/floor/tiled/old_cargo/beige,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"Sg" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -9786,7 +9783,7 @@
icon_state = "4-8"
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"Sh" = (
/obj/structure/bed/chair{
dir = 8
@@ -9801,13 +9798,13 @@
dir = 8
},
/turf/simulated/floor/tiled/freezer,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Sk" = (
/obj/machinery/door/firedoor/glass/hidden/steel{
dir = 1
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"Sl" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -9816,12 +9813,12 @@
dir = 10
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"Sp" = (
/obj/machinery/light,
/obj/structure/undies_wardrobe,
/turf/simulated/shuttle/floor/white,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Sq" = (
/turf/simulated/wall/r_wall,
/area/space)
@@ -9833,7 +9830,7 @@
"Sw" = (
/obj/structure/undies_wardrobe,
/turf/simulated/shuttle/floor/white,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Sy" = (
/obj/effect/floor_decal/industrial/warning{
dir = 1
@@ -9855,13 +9852,13 @@
dir = 1
},
/turf/simulated/floor/tiled/hydro,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"SD" = (
/obj/machinery/atmospherics/pipe/simple/visible/red{
dir = 4
},
/turf/simulated/mineral/floor/vacuum,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"SF" = (
/obj/item/towel/random,
/obj/item/towel/random,
@@ -9869,7 +9866,7 @@
/obj/item/towel/random,
/obj/structure/table/standard,
/turf/simulated/shuttle/floor/white,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"SG" = (
/obj/structure/sink{
dir = 8;
@@ -9884,7 +9881,7 @@
req_one_access = list(160)
},
/turf/simulated/shuttle/floor/white,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"SI" = (
/obj/structure/fence{
pixel_x = 15
@@ -9901,7 +9898,7 @@
name = "Nebula Gas - Employees Only"
},
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport)
+/area/tradeport)
"SP" = (
/obj/structure/table/wooden_reinforced,
/obj/machinery/door/blast/shutters{
@@ -9910,7 +9907,7 @@
name = "Safari Clerk Shutters"
},
/turf/simulated/floor/tiled/old_tile/yellow,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"SQ" = (
/obj/structure/cable/yellow{
d1 = 1;
@@ -9922,7 +9919,7 @@
dir = 4
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"SU" = (
/obj/structure/cable/yellow{
d1 = 4;
@@ -9944,13 +9941,13 @@
icon_state = "1-2"
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Tb" = (
/obj/machinery/light{
dir = 1
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Tc" = (
/obj/item/radio/intercom/trader{
dir = 1;
@@ -9962,7 +9959,7 @@
pixel_y = 10
},
/turf/simulated/floor/carpet/blue,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Td" = (
/obj/structure/bed/chair,
/obj/machinery/alarm/alarms_hidden{
@@ -9970,14 +9967,14 @@
req_one_access = list(160)
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Te" = (
/obj/machinery/atmospherics/pipe/simple/visible/cyan{
dir = 9
},
/obj/machinery/light,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"Tg" = (
/obj/machinery/door/firedoor{
req_one_access = list(160)
@@ -9988,7 +9985,7 @@
},
/obj/structure/window/reinforced/full,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"Tk" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 5
@@ -9997,22 +9994,22 @@
dir = 5
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"Tm" = (
/turf/simulated/floor/tiled/old_tile/beige,
-/area/triumph_away/tradeport/commhall)
+/area/tradeport/commhall)
"Tp" = (
/obj/effect/step_trigger/teleporter/tradeport_loop/north,
/turf/space,
-/area/triumph_away/tradeport/space)
+/area/space)
"Tq" = (
/obj/machinery/computer/security/telescreen,
/turf/simulated/wall,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Ts" = (
/obj/machinery/vending/loadout/accessory,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"Tu" = (
/obj/machinery/atm{
pixel_x = -32
@@ -10034,27 +10031,27 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Ty" = (
/obj/machinery/camera,
/obj/effect/floor_decal/spline/plain{
dir = 8
},
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"Tz" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 5
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"TB" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 8
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"TE" = (
/obj/structure/cable/yellow{
d1 = 4;
@@ -10062,7 +10059,7 @@
icon_state = "4-8"
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"TG" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -10079,7 +10076,7 @@
dir = 8
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"TI" = (
/obj/machinery/light{
dir = 8
@@ -10096,28 +10093,28 @@
},
/obj/effect/map_helper/airlock/sensor/chamber_sensor,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport)
+/area/tradeport)
"TL" = (
/obj/structure/table/rack/shelf/steel,
/obj/machinery/camera{
dir = 1
},
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport)
+/area/tradeport)
"TN" = (
/obj/machinery/vending/loadout/uniform,
/obj/machinery/light{
dir = 1
},
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"TO" = (
/obj/structure/table/rack/shelf/steel,
/obj/item/melee/spike,
/obj/item/melee/spike,
/obj/item/melee/spike,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"TQ" = (
/obj/machinery/door/firedoor{
req_one_access = list(160)
@@ -10128,23 +10125,23 @@
req_one_access = null
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"TR" = (
/obj/machinery/light{
dir = 4
},
/turf/simulated/floor/tiled/old_tile/beige,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"TW" = (
/obj/machinery/door/blast/regular,
/turf/simulated/wall/r_wall,
-/area/triumph_away/tradeport/dock)
+/area/tradeport/dock)
"TY" = (
/obj/machinery/light/small{
dir = 4
},
/turf/simulated/floor/tiled/old_tile/gray,
-/area/triumph_away/tradeport)
+/area/tradeport)
"TZ" = (
/obj/structure/cable/yellow{
d1 = 1;
@@ -10154,14 +10151,14 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/tiled/old_tile/beige,
-/area/triumph_away/tradeport/commhall)
+/area/tradeport/commhall)
"Ua" = (
/obj/machinery/light{
dir = 4
},
/obj/machinery/atmospherics/portables_connector,
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"Uc" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
@@ -10178,7 +10175,7 @@
icon_state = "4-8"
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Ue" = (
/obj/structure/cable/yellow{
d1 = 1;
@@ -10190,7 +10187,7 @@
dir = 4
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"Uh" = (
/obj/machinery/door/firedoor{
req_one_access = list(160)
@@ -10199,13 +10196,13 @@
/obj/structure/window/reinforced,
/obj/structure/window/reinforced/full,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Uj" = (
/obj/structure/closet/syndicate/personal{
name = "Cyndi & Kate's Spare Uniforms"
},
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"Uk" = (
/obj/structure/cable/yellow{
dir = 4
@@ -10225,7 +10222,7 @@
id = "storeshutter1"
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"Um" = (
/obj/structure/toilet{
dir = 8
@@ -10235,19 +10232,19 @@
dir = 1
},
/turf/simulated/floor/tiled/hydro,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"Un" = (
/obj/machinery/light{
dir = 1
},
/turf/simulated/floor/tiled/old_tile/beige,
-/area/triumph_away/tradeport/commhall)
+/area/tradeport/commhall)
"Uq" = (
/obj/machinery/camera{
dir = 8
},
/turf/simulated/floor/tiled/old_tile/yellow,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"Us" = (
/obj/effect/floor_decal/industrial/warning{
dir = 5
@@ -10268,11 +10265,11 @@
dir = 8
},
/turf/simulated/floor/tiled/old_tile/purple,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"Uw" = (
/obj/machinery/vending/loadout/costume,
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"UA" = (
/obj/structure/table/steel_reinforced,
/obj/random/toolbox,
@@ -10288,7 +10285,7 @@
/obj/structure/window/reinforced,
/obj/structure/window/reinforced/full,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"UF" = (
/obj/machinery/atmospherics/pipe/manifold/hidden{
dir = 8
@@ -10305,7 +10302,7 @@
},
/obj/structure/window/reinforced/full,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"UJ" = (
/obj/machinery/light{
dir = 8;
@@ -10315,7 +10312,7 @@
dir = 4
},
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"UN" = (
/obj/machinery/embedded_controller/radio/simple_docking_controller{
frequency = 1380;
@@ -10327,17 +10324,17 @@
dir = 8
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"UP" = (
/obj/structure/closet/crate/bin{
anchored = 1
},
/turf/simulated/floor/tiled/old_tile/yellow,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"UR" = (
/obj/effect/step_trigger/teleporter/tradeport_loop/east,
/turf/space,
-/area/triumph_away/tradeport/space)
+/area/space)
"UT" = (
/obj/structure/window/reinforced{
dir = 1
@@ -10359,14 +10356,14 @@
dir = 1
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"UV" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 6
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"Va" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -10376,13 +10373,13 @@
icon_state = "1-2"
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Vb" = (
/obj/machinery/light{
dir = 4
},
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Vg" = (
/obj/structure/cable/yellow{
d1 = 1;
@@ -10395,7 +10392,7 @@
dir = 5
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"Vh" = (
/obj/machinery/atmospherics/pipe/simple/hidden,
/obj/structure/cable/yellow{
@@ -10406,15 +10403,15 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Vl" = (
/turf/simulated/floor/tiled/old_tile/purple,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"Vm" = (
/mob/living/carbon/human/dummy/mannequin/samurai,
/obj/effect/decal/cleanable/blood/drip,
/turf/simulated/floor/snow,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"Vo" = (
/obj/machinery/atmospherics/pipe/simple/hidden,
/obj/effect/floor_decal/industrial/warning{
@@ -10439,7 +10436,7 @@
},
/obj/structure/window/reinforced/full,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Vy" = (
/obj/machinery/button/remote/blast_door{
dir = 4;
@@ -10449,11 +10446,11 @@
},
/obj/machinery/light,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"Vz" = (
/obj/machinery/vending/loadout/clothing,
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"VB" = (
/obj/structure/table/steel_reinforced,
/obj/item/clothing/under/cheongsam,
@@ -10486,7 +10483,7 @@
/area/shuttle/trade_ship/general)
"VG" = (
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"VJ" = (
/obj/structure/closet/crate/bin{
anchored = 1
@@ -10498,10 +10495,10 @@
dir = 8
},
/turf/simulated/floor/tiled/old_tile/white,
-/area/triumph_away/tradeport)
+/area/tradeport)
"VM" = (
/turf/simulated/floor/tiled/old_tile/purple,
-/area/triumph_away/tradeport)
+/area/tradeport)
"VN" = (
/obj/structure/sink{
dir = 8;
@@ -10516,19 +10513,19 @@
dir = 1
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/commhall)
+/area/tradeport/commhall)
"VP" = (
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 8
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"VR" = (
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 1
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"VT" = (
/obj/structure/railing{
dir = 4
@@ -10536,23 +10533,23 @@
/obj/structure/railing,
/obj/structure/lightpost,
/turf/simulated/floor/beach/sand,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"VV" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 9
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport)
+/area/tradeport)
"VW" = (
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"VY" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 5
},
/obj/machinery/light/small,
/turf/simulated/floor/carpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Wa" = (
/obj/machinery/door/firedoor{
req_one_access = list(160)
@@ -10562,7 +10559,7 @@
id = "storeshutter2"
},
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"Wb" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 5
@@ -10571,7 +10568,7 @@
dir = 5
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"Wc" = (
/obj/effect/floor_decal/industrial/warning,
/turf/simulated/floor/tiled/dark,
@@ -10600,7 +10597,7 @@
icon_state = "2-4"
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"Wl" = (
/obj/machinery/power/apc/alarms_hidden{
pixel_y = -28;
@@ -10608,7 +10605,7 @@
},
/obj/structure/cable/yellow,
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"Wn" = (
/obj/machinery/light,
/obj/machinery/atmospherics/binary/pump/high_power/on{
@@ -10620,26 +10617,26 @@
},
/obj/structure/catwalk,
/turf/simulated/floor,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"Wp" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 10
},
/turf/simulated/floor/tiled/techfloor/grid,
-/area/triumph_away/tradeport/dock)
+/area/tradeport/dock)
"Wr" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 1
},
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"Wv" = (
/obj/machinery/camera{
dir = 8
},
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"Ww" = (
/obj/structure/sink{
dir = 8;
@@ -10651,28 +10648,28 @@
},
/obj/effect/floor_decal/rust,
/turf/simulated/floor/tiled/hydro,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"Wx" = (
/obj/machinery/button/remote/blast_door{
id = "clerk";
pixel_y = 27
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Wy" = (
/obj/structure/railing{
dir = 1
},
/turf/simulated/floor/beach/sand,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"Wz" = (
/obj/structure/closet/emcloset,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport)
+/area/tradeport)
"WD" = (
/obj/machinery/light,
/turf/space,
-/area/triumph_away/tradeport/space)
+/area/space)
"WE" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -10682,7 +10679,7 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"WF" = (
/obj/machinery/atmospherics/pipe/simple/hidden,
/obj/machinery/door/airlock/glass_external{
@@ -10721,19 +10718,19 @@
icon_state = "1-8"
},
/turf/simulated/floor/tiled/old_tile/purple,
-/area/triumph_away/tradeport)
+/area/tradeport)
"WI" = (
/turf/simulated/mineral/floor/vacuum,
/area/space)
"WJ" = (
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"WK" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 5
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"WM" = (
/obj/structure/cable/green{
d1 = 2;
@@ -10785,7 +10782,7 @@
req_access = list(160)
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"WT" = (
/obj/machinery/atmospherics/unary/engine/small{
dir = 8
@@ -10809,7 +10806,7 @@
dir = 4
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"WW" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -10825,18 +10822,18 @@
req_one_access = list(160)
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"WZ" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 4
},
/turf/simulated/floor/tiled/old_tile/purple,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Xg" = (
/obj/effect/floor_decal/industrial/outline/blue,
/obj/structure/stasis_cage,
/turf/simulated/floor/tiled/old_tile/yellow,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"Xj" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -10850,14 +10847,14 @@
icon_state = "4-8"
},
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"Xl" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 9
},
/obj/structure/catwalk,
/turf/simulated/floor,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"Xn" = (
/obj/machinery/camera{
dir = 4
@@ -10866,7 +10863,7 @@
dir = 4
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"Xp" = (
/obj/structure/cable/yellow{
d1 = 1;
@@ -10877,20 +10874,20 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"Xq" = (
/obj/effect/floor_decal/corner_techfloor_grid{
dir = 5
},
/turf/simulated/shuttle/floor/white,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Xt" = (
/obj/structure/window/reinforced{
dir = 8
},
/obj/machinery/portable_atmospherics/canister/phoron,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"Xv" = (
/obj/machinery/vending/tool,
/turf/simulated/floor/tiled/dark,
@@ -10910,14 +10907,14 @@
locked = 0
},
/turf/simulated/floor/wmarble,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"XA" = (
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 1
},
/obj/machinery/icecream_vat,
/turf/simulated/floor/tiled/freezer,
-/area/triumph_away/tradeport)
+/area/tradeport)
"XF" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 8
@@ -10931,7 +10928,7 @@
icon_state = "1-8"
},
/turf/simulated/floor/tiled/techfloor/grid,
-/area/triumph_away/tradeport/dock)
+/area/tradeport/dock)
"XH" = (
/obj/machinery/light{
dir = 1
@@ -10961,23 +10958,23 @@
"XK" = (
/obj/structure/flora/tree/jungle,
/turf/simulated/floor/grass,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"XL" = (
/obj/structure/window/reinforced,
/obj/structure/cult/pylon,
-/turf/simulated/floor/beach/sand/desert,
-/area/triumph_away/tradeport/cyndishow)
+/turf/simulated/floor/outdoors/beach/sand/desert,
+/area/tradeport/cyndishow)
"XM" = (
/obj/machinery/camera{
dir = 4
},
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/cyndi)
+/area/tradeport/cyndi)
"XN" = (
/obj/structure/table/woodentable,
/obj/machinery/reagentgrinder,
/turf/simulated/floor/tiled/freezer,
-/area/triumph_away/tradeport)
+/area/tradeport)
"XO" = (
/obj/machinery/door/firedoor{
req_one_access = list(160)
@@ -10988,7 +10985,7 @@
},
/obj/structure/window/reinforced/full,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"XP" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -10998,10 +10995,10 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"XR" = (
/turf/simulated/floor/bmarble,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"XS" = (
/obj/structure/cable/yellow{
d1 = 1;
@@ -11015,7 +11012,7 @@
dir = 2
},
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"XV" = (
/obj/machinery/door/airlock/multi_tile/glass{
dir = 1;
@@ -11027,21 +11024,21 @@
req_one_access = list(160)
},
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport)
+/area/tradeport)
"XZ" = (
/obj/structure/table/rack/shelf/steel,
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 4
},
/turf/simulated/floor/tiled/old_tile/yellow,
-/area/triumph_away/tradeport/safari)
+/area/tradeport/safari)
"Yb" = (
/obj/structure/table/steel_reinforced,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"Ye" = (
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Yh" = (
/obj/structure/window/reinforced,
/obj/structure/window/reinforced{
@@ -11057,11 +11054,11 @@
/obj/structure/table/marble,
/obj/item/chameleon,
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/cyndishow)
+/area/tradeport/cyndishow)
"Yk" = (
/obj/structure/railing,
/turf/space,
-/area/triumph_away/tradeport/space)
+/area/space)
"Yn" = (
/obj/structure/curtain/open/shower,
/obj/machinery/shower{
@@ -11078,7 +11075,7 @@
icon_state = "1-2"
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Yr" = (
/obj/machinery/button/remote/blast_door{
dir = 4;
@@ -11088,17 +11085,17 @@
},
/obj/machinery/light,
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"Yt" = (
/obj/structure/table/marble,
/obj/machinery/chemical_dispenser/bar_alc/full{
dir = 1
},
/turf/simulated/floor/wmarble,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"Yv" = (
/turf/simulated/floor/tiled/dark,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"Yw" = (
/obj/structure/cable/yellow{
d1 = 1;
@@ -11108,7 +11105,7 @@
/obj/machinery/atmospherics/pipe/simple/hidden,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"Yx" = (
/obj/machinery/door/window/westleft{
dir = 2;
@@ -11120,41 +11117,38 @@
name = "Clerk Shutters"
},
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Yy" = (
/obj/structure/table/glass,
/obj/item/reagent_containers/food/snacks/cheesyfries,
/turf/simulated/floor/carpet/bcarpet,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"YB" = (
/obj/machinery/atmospherics/pipe/simple/visible,
/obj/structure/sign/warning/airlock{
pixel_x = 32
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"YC" = (
/obj/structure/railing{
dir = 4
},
/turf/space,
-/area/triumph_away/tradeport/space)
+/area/space)
"YE" = (
/obj/machinery/door/window/westleft{
dir = 4;
req_one_access = list(160)
},
/turf/simulated/floor/wmarble,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"YF" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 4
},
/turf/simulated/floor/grass,
-/area/triumph_away/tradeport)
-"YG" = (
-/turf/space,
-/area/triumph_away/tradeport/space)
+/area/tradeport)
"YH" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 10
@@ -11163,7 +11157,7 @@
dir = 6
},
/turf/simulated/floor/tiled/old_tile/purple,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"YI" = (
/obj/machinery/light,
/obj/structure/table/standard,
@@ -11185,7 +11179,7 @@
icon_state = "2-8"
},
/turf/simulated/floor/tiled/old_tile/red,
-/area/triumph_away/tradeport)
+/area/tradeport)
"YL" = (
/obj/machinery/door/airlock/multi_tile/glass{
dir = 1;
@@ -11197,7 +11191,7 @@
req_one_access = list(160)
},
/turf/simulated/floor/tiled/old_tile/blue,
-/area/triumph_away/tradeport/commhall)
+/area/tradeport/commhall)
"YM" = (
/obj/structure/plasticflaps/mining,
/obj/machinery/conveyor{
@@ -11205,12 +11199,12 @@
id = "spine_outbound"
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"YO" = (
/obj/structure/table/marble,
/obj/machinery/microwave,
/turf/simulated/floor/wmarble,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"YP" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 9
@@ -11219,14 +11213,14 @@
dir = 5
},
/turf/simulated/shuttle/floor/white,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"YQ" = (
/obj/structure/sign/atmos_plasma{
desc = "WARNING! Plasma flow tube nearby.";
name = "Pump Six"
},
/turf/simulated/wall/r_wall,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"YV" = (
/obj/machinery/door/firedoor{
req_one_access = list(160)
@@ -11237,7 +11231,7 @@
},
/obj/structure/window/reinforced/full,
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport/spine)
+/area/tradeport/spine)
"YW" = (
/obj/machinery/vending/sovietsoda,
/turf/simulated/floor/tiled/dark,
@@ -11248,7 +11242,7 @@
},
/obj/structure/table/woodentable,
/turf/simulated/floor/tiled/freezer,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Za" = (
/obj/effect/floor_decal/industrial/warning{
dir = 9
@@ -11258,7 +11252,7 @@
/area/shuttle/trade_ship/general)
"Zb" = (
/turf/simulated/floor/grass,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"Zc" = (
/obj/machinery/atmospherics/pipe/simple/hidden,
/obj/structure/cable/green{
@@ -11286,12 +11280,12 @@
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/reinforced,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"Zn" = (
/obj/effect/decal/cleanable/blood/drip,
/obj/effect/decal/cleanable/blood/drip,
/turf/simulated/floor/tiled/freezer,
-/area/triumph_away/tradeport)
+/area/tradeport)
"Zo" = (
/obj/item/storage/firstaid/regular{
pixel_x = -2;
@@ -11351,13 +11345,13 @@
name = "Jim"
},
/turf/simulated/floor/tiled/old_cargo/beige,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"Zt" = (
/obj/structure/closet/crate/bin{
anchored = 1
},
/turf/simulated/floor/wood,
-/area/triumph_away/tradeport/safarizoo)
+/area/tradeport/safarizoo)
"Zw" = (
/obj/machinery/door/blast/shutters{
density = 0;
@@ -11377,7 +11371,7 @@
"Zx" = (
/obj/machinery/chem_master/condimaster,
/turf/simulated/floor/wmarble,
-/area/triumph_away/tradeport/commons)
+/area/tradeport/commons)
"ZA" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 4
@@ -11386,13 +11380,13 @@
dir = 10
},
/turf/simulated/floor/tiled/old_tile/gray,
-/area/triumph_away/tradeport)
+/area/tradeport)
"ZB" = (
/obj/machinery/atmospherics/pipe/manifold/hidden{
dir = 8
},
/turf/simulated/floor/plating,
-/area/triumph_away/tradeport)
+/area/tradeport)
"ZC" = (
/obj/machinery/atmospherics/binary/pump/high_power/on{
frequency = 8018;
@@ -11402,11 +11396,11 @@
},
/obj/effect/floor_decal/industrial/hatch/yellow,
/turf/simulated/floor/tiled/asteroid_steel/airless,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
"ZE" = (
/obj/structure/sign/vacuum,
/turf/simulated/wall/r_wall,
-/area/triumph_away/tradeport/engineering)
+/area/tradeport/engineering)
"ZF" = (
/obj/structure/cable/yellow{
d1 = 2;
@@ -11414,7 +11408,7 @@
icon_state = "2-4"
},
/turf/simulated/floor/tiled/neutral,
-/area/triumph_away/tradeport/facility)
+/area/tradeport/facility)
"ZG" = (
/obj/machinery/atmospherics/pipe/simple/visible/purple{
dir = 9
@@ -11424,7 +11418,7 @@
},
/obj/structure/catwalk,
/turf/simulated/floor/tiled/asteroid_steel/airless,
-/area/triumph_away/tradeport/pads)
+/area/tradeport/pads)
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pB
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Ft
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Ft
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Ft
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Ft
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diff --git a/maps/nsv_triumph/triumph.dm b/maps/nsv_triumph/triumph.dm
index 7aadcb7328c..740337f4570 100644
--- a/maps/nsv_triumph/triumph.dm
+++ b/maps/nsv_triumph/triumph.dm
@@ -4,8 +4,6 @@
#include "triumph_turfs.dm"
#include "triumph_things.dm"
#include "triumph_phoronlock.dm"
- #include "triumph_areas.dm"
- #include "triumph_areas2.dm"
#include "triumph_shuttle_defs.dm"
#include "triumph_shuttles.dm"
#include "triumph_telecomms.dm"
diff --git a/maps/nsv_triumph/triumph_areas.dm b/maps/nsv_triumph/triumph_areas.dm
deleted file mode 100644
index c2ced74ec66..00000000000
--- a/maps/nsv_triumph/triumph_areas.dm
+++ /dev/null
@@ -1,90 +0,0 @@
-//Debug areas
-/area/triumph/surfacebase
- name = "Triumph Debug Surface"
-
-/area/triumph/transit
- name = "Triumph Debug Transit"
- requires_power = 0
-
-/area/triumph/space
- name = "Triumph Debug Space"
- requires_power = 0
-
-/area/maintenance/bar/catwalk
- name = "Bar Maintenance Catwalk"
- icon_state = "maint_bar"
-
-// Elevator areas.
-/area/turbolift
- delay_time = 2 SECONDS
- forced_ambience = list('sound/music/elevator.ogg')
- dynamic_lighting = FALSE //Temporary fix for elevator lighting
-
- requires_power = FALSE
-
-/area/turbolift/t_ship/level1
- name = "Deck 1"
- lift_floor_label = "Deck 1"
- lift_floor_name = "Engineering, Reactor, Telecomms, Trash Pit, Atmospherics"
- lift_announce_str = "Arriving at Deck 1."
- base_turf = /turf/simulated/floor/plating
-
-
-/area/turbolift/t_ship/level2
- name = "Deck 2"
- lift_floor_label = "Deck 2"
- lift_floor_name = "Dorms, Cargo, Mining, Bar, Cafe, Solars, Shops"
- lift_announce_str = "Arriving at Deck 2."
-
-/area/turbolift/t_ship/level3
- name = "Deck 3"
- lift_floor_label = "Deck 3"
- lift_floor_name = "Medical, Science, Holo Deck, Teleporter"
- lift_announce_str = "Arriving at Deck 3."
-
-/area/turbolift/t_ship/level4
- name = "Deck 4"
- lift_floor_label = "Deck 4"
- lift_floor_name = "Exploration, Arrivals & Departures, Security, Command, Chapel, Sauna, Docking Arm, Library, Garden, Tool Storage"
- lift_announce_str = "Arriving at Deck 4."
-
-
-/area/vacant/vacant_restaurant_upper
- name = "\improper Vacant Restaurant"
- icon_state = "vacant_site"
- flags = null
-
-/area/vacant/vacant_restaurant_lower
- name = "\improper Vacant Restaurant"
- icon_state = "vacant_site"
- flags = null
-
-/area/engineering/engineering_airlock
- name = "\improper Engineering Airlock"
- icon_state = "engine_eva"
-
-/area/engineering/hallway
- name = "\improper Engineering Hallway"
- icon_state = "engineering"
-
-/area/engineering/shaft
- name = "\improper Engineering Electrical Shaft"
- icon_state = "substation"
-
-/area/engineering/portnacelle
- name = "\improper Port Nacelle"
- icon_state = "engineering"
- sound_env = SMALL_ENCLOSED
-
-/area/engineering/starboardnacelle
- name = "\improper Starboard Nacelle"
- icon_state = "engineering"
- sound_env = SMALL_ENCLOSED
-
-/area/vacant/vacant_office
- name = "\improper Vacant Office"
- icon_state = "vacant_site"
-
-/area/medical/psych_ward
- name = "\improper Psych Ward"
- icon_state = "psych_ward"
diff --git a/maps/nsv_triumph/triumph_areas2.dm b/maps/nsv_triumph/triumph_areas2.dm
deleted file mode 100644
index 5e3c519632a..00000000000
--- a/maps/nsv_triumph/triumph_areas2.dm
+++ /dev/null
@@ -1,1080 +0,0 @@
-
-//
-// Surface Base Z Levels
-//
-
-/area/triumph/surfacebase
- icon = 'icons/turf/areas_vr.dmi'
-
-
-/area/triumph/surfacebase/outside
- name = "Outside - Surface"
- sound_env = MOUNTAINS
-/area/triumph/surfacebase/outside/outside1
- icon_state = "outside1"
-/area/triumph/surfacebase/outside/outside2
- icon_state = "outside2"
-/area/triumph/surfacebase/outside/outside3
- icon_state = "outside3"
-
-/area/triumph/surfacebase/outside/empty
- name = "Outside - Empty Area"
-
-/area/triumph/surfacebase/outside/wilderness
- name = "Outside - Wilderness"
- icon_state = "invi"
- forced_ambience = list('sound/music/Sacred_Grove.ogg')
-
-/area/triumph/surfacebase/temple
- name = "Outside - Wilderness" // ToDo: Make a way to hide spoiler areas off the list of areas ghosts can jump to.
- icon_state = "red"
-
-/area/triumph/surfacebase/crash
- name = "Outside - Wilderness" // ToDo: Make a way to hide spoiler areas off the list of areas ghosts can jump to.
- icon_state = "yellow"
-
-/area/triumph/surfacebase/tram
- name = "\improper Tram Station"
- icon_state = "dk_yellow"
-
-/area/triumph/surfacebase/atrium_one
- name = "\improper Atrium First Floor"
- icon_state = "dk_yellow"
-/area/triumph/surfacebase/atrium_two
- name = "\improper Atrium Second Floor"
- icon_state = "dk_yellow"
-/area/triumph/surfacebase/atrium_three
- name = "\improper Atrium Third Floor"
- icon_state = "dk_yellow"
-
-
-/area/triumph/surfacebase/north_stairs_one
- name = "\improper North Stairwell First Floor"
- icon_state = "dk_yellow"
-/area/triumph/surfacebase/north_staires_two
- name = "\improper North Stairwell Second Floor"
- icon_state = "dk_yellow"
-/area/triumph/surfacebase/north_stairs_three
- name = "\improper North Stairwell Third Floor"
- icon_state = "dk_yellow"
-
-/area/triumph/surfacebase/public_garden_one
- name = "\improper Public Garden First Floor"
- icon_state = "green"
-/area/triumph/surfacebase/public_garden_two
- name = "\improper Public Garden Second Floor"
- icon_state = "green"
-/area/triumph/surfacebase/public_garden_three
- name = "\improper Public Garden Third Floor"
- icon_state = "green"
-/area/triumph/surfacebase/public_garden
- name = "\improper Public Garden"
- icon_state = "purple"
-/area/triumph/surfacebase/bar_backroom
- name = "\improper Bar Backroom"
- icon_state = "red"
- sound_env = SMALL_SOFTFLOOR
-
-/area/triumph/surfacebase/fishing_garden
- name = "\improper Fish Pond"
- icon_state = "blue"
-
-
-/area/triumph/surfacebase/sauna
- name = "\improper Public Sauna"
- icon_state = "green"
-
-
-/area/triumph/surfacebase/lounge
- name = "\improper Station Lounge"
- icon_state = "purple"
-
-// /area/triumph/surfacebase/east_stairs_one //This is just part of a lower hallway
-
-/area/triumph/surfacebase/east_stairs_two
- name = "\improper East Stairwell Second Floor"
- icon_state = "dk_yellow"
-/area/vacant/vacant_site/east
- name = "\improper East Base Vacant Site"
-/area/vacant/vacant_library
- name = "\improper Atrium Construction Site"
-/area/vacant/vacant_bar
- name = "\improper Vacant Bar"
-/area/vacant/vacant_bar_upper
- name = "\improper Upper Vacant Bar"
-
-// /area/triumph/surfacebase/east_stairs_three //This is just part of an upper hallway
-
-/area/triumph/surfacebase/emergency_storage
- icon_state = "emergencystorage"
-/area/triumph/surfacebase/emergency_storage/panic_shelter
- name = "\improper Panic Shelter Emergency Storage"
-/area/triumph/surfacebase/emergency_storage/rnd
- name = "\improper RnD Emergency Storage"
-/area/triumph/surfacebase/emergency_storage/atmos
- name = "\improper Atmospherics Emergency Storage"
-/area/triumph/surfacebase/emergency_storage/atrium
- name = "\improper Atrium Emergency Storage"
-
-// Main mining area
-/area/triumph/surfacebase/mining_main
- icon_state = "outpost_mine_main"
-/area/triumph/surfacebase/mining_main/airlock
- name = "\improper Mining Airlock"
-/area/triumph/surfacebase/mining_main/storage
- name = "\improper Mining Gear Storage"
-/area/triumph/surfacebase/mining_main/uxstorage
- name = "\improper Mining Secondary Storage"
-/area/triumph/surfacebase/mining_main/ore
- name = "\improper Mining Ore Storage"
-/area/triumph/surfacebase/mining_main/eva
- name = "\improper Mining EVA"
-/area/triumph/surfacebase/mining_main/break_room
- name = "\improper Mining Crew Area"
-/area/triumph/surfacebase/mining_main/refinery
- name = "\improper Mining Refinery"
-/area/triumph/surfacebase/mining_main/external
- name = "\improper Mining Refinery"
-/area/triumph/surfacebase/mining_main/bathroom
- name = "\improper Mining Bathroom"
-/area/triumph/surfacebase/mining_main/lobby
- name = "\improper Mining Lobby"
-/area/quartermaster/belterdock
- name = "\improper Cargo Belter Access"
- icon_state = "mining"
-
-// Mining Underdark
-/area/mine/unexplored/underdark
- name = "\improper Mining Underdark"
- base_turf = /turf/simulated/mineral/floor/triumph
-/area/mine/explored/underdark
- name = "\improper Mining Underdark"
- base_turf = /turf/simulated/mineral/floor/triumph
-
-// Mining outpost areas
-/area/outpost/mining_main/passage
- name = "\improper Mining Outpost Passage"
-
-// Solars map areas
-/area/triumph/outpost/solars_outside
- name = "\improper Solar Farm"
-/area/triumph/outpost/solars_shed
- name = "\improper Solar Farm Shed"
-
-
-/area/maintenance/substation/medsec
- name = "\improper MedSec Substation"
-/area/maintenance/substation/mining
- name = "\improper Mining Substation"
-/area/maintenance/substation/bar
- name = "\improper Bar Substation"
-/area/maintenance/substation/surface_atmos
- name = "\improper Surface Atmos Substation"
-/area/maintenance/substation/civ_west
- name = "\improper Civilian West Substation"
-/area/maintenance/triumph_midpoint
- name = "\improper Triumph Midpoint Maint"
-
-
-/area/triumph/surfacebase/medical
- icon_state = "medical"
-/area/triumph/surfacebase/medical/lobby
- name = "\improper Surface Medical Lobby"
-/area/triumph/surfacebase/medical/triage
- name = "\improper Surface Triage"
-/area/triumph/surfacebase/medical/first_aid_west
- name = "\improper First Aid West"
-
-
-/area/triumph/surfacebase/security
- icon_state = "security"
-/area/triumph/surfacebase/security/breakroom
- name = "\improper Surface Security Break Room"
-/area/triumph/surfacebase/security/lobby
- name = "\improper Surface Security Lobby"
-/area/triumph/surfacebase/security/common
- name = "\improper Surface Security Room"
-/area/triumph/surfacebase/security/armory
- name = "\improper Surface Armory"
-/area/triumph/surfacebase/security/checkpoint
- name = "\improper Surface Checkpoint Office"
-/area/triumph/surfacebase/security/hallway
- name = "\improper Surface Checkpoint Hallway"
-
-
-/area/engineering/atmos/processing
- name = "Atmospherics Processing"
- icon_state = "atmos"
- sound_env = LARGE_ENCLOSED
-
-/area/engineering/atmos/intake
- name = "\improper Atmospherics Intake"
- icon_state = "atmos"
- sound_env = MOUNTAINS
-
-/area/engineering/atmos/hallway
- name = "\improper Atmospherics Main Hallway"
-/area/engineering/lower/lobby
- name = "\improper Enginering Surface Lobby"
-/area/engineering/lower/breakroom
- name = "\improper Enginering Surface Break Room"
-/area/engineering/lower/corridor
- name = "\improper Triumph Lower Service Corridor"
-/area/engineering/lower/atmos_lockers
- name = "\improper Engineering Atmos Locker Room"
-/area/engineering/lower/atmos_eva
- name = "\improper Engineering Atmos EVA"
-
-/area/gateway/prep_room
- name = "\improper Gateway Prep Room"
-/area/crew_quarters/locker/laundry_arrival
- name = "\improper Arrivals Laundry"
-
-/area/maintenance/lower
- icon_state = "fsmaint"
-
-/area/maintenance/lower/xenoflora
- name = "\improper Xenoflora Maintenance"
-/area/maintenance/lower/research
- name = "\improper Research Maintenance"
-/area/maintenance/lower/atmos
- name = "\improper Atmospherics Maintenance"
-/area/maintenance/lower/locker_room
- name = "\improper Locker Room Maintenance"
-/area/maintenance/lower/vacant_site
- name = "\improper Vacant Site Maintenance"
-/area/maintenance/lower/atrium
- name = "\improper Atrium Maintenance"
-/area/maintenance/lower/rnd
- name = "\improper RnD Maintenance"
-/area/maintenance/lower/north
- name = "\improper North Maintenance"
-/area/maintenance/lower/bar
- name = "\improper Bar Maintenance"
-/area/maintenance/lower/mining
- name = "\improper Mining Maintenance"
-/area/maintenance/lower/south
- name = "\improper South Maintenance"
-/area/maintenance/lower/trash_pit
- name = "\improper Trash Pit"
-/area/maintenance/lower/solars
- name = "\improper Solars Maintenance"
-/area/maintenance/lower/mining_eva
- name = "\improper Mining EVA Maintenance"
-/area/maintenance/lower/public_garden_maintenence
- name = "\improper Public Garden Maintenance"
-
-// Research
-/area/rnd/xenobiology/xenoflora/lab_atmos
- name = "\improper Xenoflora Atmospherics Lab"
-/area/rnd/breakroom
- name = "\improper Research Break Room"
- icon_state = "research"
-/area/rnd/reception_desk
- name = "\improper Research Reception Desk"
- icon_state = "research"
-/area/rnd/lockers
- name = "\improper Research Locker Room"
- icon_state = "research"
-/area/rnd/external
- name = "\improper Research External Access"
- icon_state = "research"
-/area/rnd/hallway
- name = "\improper Research Lower Hallway"
- icon_state = "research"
-/area/rnd/anomaly_lab
- name = "\improper Anomaly Lab"
- icon_state = "research"
-/area/rnd/anomaly_lab/containment_one
- name = "\improper Anomaly Lab - Containment One"
- icon_state = "research"
-/area/rnd/anomaly_lab/containment_two
- name = "\improper Anomaly Lab - Containment Two"
- icon_state = "research"
-/area/rnd/xenoarch_storage
- name = "\improper Xenoarch Storage"
- icon_state = "research"
-
-// Research Outpost
-/area/outpost/research/hallway/resarch_outpost_northern_hallway
- name = "\improper Outpost - Northern Hallway"
- icon_state = "dk_yellow"
-
-/area/outpost/research/hallway/resarch_outpost_eastern_hallway
- name = "\improper Outpost - Eastern Hallway"
- icon_state = "dk_yellow"
-
-/area/outpost/research/hallway/resarch_outpost_southern_hallway
- name = "\improper Outpost - Southern Hallway"
- icon_state = "dk_yellow"
-
-/area/outpost/research/hallway/resarch_outpost_western_hallway
- name = "\improper Outpost - Western Hallway"
- icon_state = "dk_yellow"
-
-/area/outpost/research/hallway/resarch_outpost_storage_hallway
- name = "\improper Outpost - Hallway Storage"
- icon_state = "dk_yellow"
-
-/area/outpost/research/crew_quarters/sleep/Dorm_1
- name = "\improper Outpost - Dorms 1"
- icon_state = "Sleep"
-
-/area/outpost/research/crew_quarters/sleep/Dorm_2
- name = "\improper Outpost - Dorms 2"
- icon_state = "Sleep"
-
-/area/outpost/research/crew_quarters/sleep/Dorm_3
- name = "\improper Outpost - Dorms 3"
- icon_state = "Sleep"
-
-/area/outpost/research/medical/first_aid_south_west
- name = "\improper Outpost - First Aid South West"
- icon_state = "blue"
-
-/area/outpost/research/storage/tools
- name = "\improper Outpost - Tool Storage"
- icon_state = "storage"
-
-/area/outpost/research/toxins_canister_icyhoot
- name = "\improper Toxins Lab - Canister Heating and Cooling"
- icon_state = "research"
-
-/area/outpost/research/simulator
- name = "\improper Toxins Lab - Explosive Effect Simulator"
- icon_state = "research"
-
-/area/outpost/research/toxins_burn_chamber
- name = "\improper Toxins Lab - Burn Chamber"
- icon_state = "research"
-
-/area/outpost/research/engineering/eva_atmospherics
- name = "\improper Outpost - EVA-Atmospherics"
- icon_state = "green"
-
-/area/outpost/research/storage/surface_eva
- name = "\improper Outpost - Surface EVA"
- icon_state = "green"
-
-/area/outpost/research/storage/surface_eva_storage
- name = "\improper Outpost - Surface EVA Storage"
- icon_state = "green"
-
-/area/outpost/research/substation
- name = "\improper Outpost - Substation"
-
-/area/outpost/research/breakroom
- name = "\improper Outpost - Breakroom"
- icon_state = "research"
-
-/area/outpost/research/crew_quarters/showers
- name = "\improper Outpost - Crew Showers"
- icon_state = "recreation_area_restroom"
-
-/area/outpost/research/materials_lab
- name = "\improper Outpost - Materials Lab"
- icon_state = "red"
-
-/area/outpost/research/telescience_lab
- name = "\improper Outpost - Telescience Lab"
- icon_state = "yellow"
-
-/area/outpost/research/toxins_mixing_lab
- name = "\improper Outpost - Toxins Lab"
- icon_state = "purple"
-
-/area/outpost/research/atmospherics
- name = "\improper Outpost - Atmospherics"
- icon_state = "research"
-
-/area/outpost/research/materials_chamber
- name = "\improper Materials - Chamber"
- icon_state = "red"
-
-// Misc
-/area/hallway/lower/third_south
- name = "\improper Hallway Third Floor South"
- icon_state = "hallC1"
-/area/hallway/lower/first_west
- name = "\improper Hallway First Floor West"
- icon_state = "hallC1"
-
-/area/storage/surface_eva
- icon_state = "storage"
- name = "\improper Surface EVA"
-/area/storage/surface_eva/external
- name = "\improper Surface EVA Access"
-
-/area/triumph/surfacebase/shuttle_pad
- name = "\improper Triumph Shuttle Pad"
-/area/triumph/surfacebase/reading_room
- name = "\improper Reading Room"
-/area/triumph/surfacebase/vacant_site
- name = "\improper Vacant Site"
-/area/crew_quarters/freezer
- name = "\improper Kitchen Freezer"
-/area/crew_quarters/panic_shelter
- name = "\improper Panic Shelter"
-
-
-
-//
-// Station Z Levels
-//
-// Note: Fore is NORTH
-
-/area/triumph/station/stairs_one
- name = "\improper Station Stairwell First Floor"
- icon_state = "dk_yellow"
-/area/triumph/station/stairs_two
- name = "\improper Station Stairwell Second Floor"
- icon_state = "dk_yellow"
-/area/triumph/station/stairs_three
- name = "\improper Station Stairwell Third Floor"
- icon_state = "dk_yellow"
-/area/triumph/station/dock_one
- name = "\improper Dock One"
- icon_state = "dk_yellow"
-/area/triumph/station/dock_two
- name = "\improper Dock Two"
- icon_state = "dk_yellow"
-
-/area/crew_quarters/showers
- name = "\improper Unisex Showers"
- icon_state = "recreation_area_restroom"
-
-/area/crew_quarters/sleep/maintDorm1
- name = "\improper Construction Dorm 1"
- icon_state = "Sleep"
-
-/area/crew_quarters/sleep/maintDorm2
- name = "\improper Construction Dorm 2"
- icon_state = "Sleep"
-
-/area/crew_quarters/sleep/maintDorm3
- name = "\improper Construction Dorm 3"
- icon_state = "Sleep"
-
-/area/crew_quarters/sleep/maintDorm4
- name = "\improper Construction Dorm 4"
- icon_state = "Sleep"
-
-/area/crew_quarters/sleep/Dorm_1/holo
- name = "\improper Dorm 1 Holodeck"
- icon_state = "dk_yellow"
-
-/area/crew_quarters/sleep/Dorm_3/holo
- name = "\improper Dorm 3 Holodeck"
- icon_state = "dk_yellow"
-
-/area/crew_quarters/sleep/Dorm_5/holo
- name = "\improper Dorm 5 Holodeck"
- icon_state = "dk_yellow"
-
-/area/crew_quarters/sleep/Dorm_7/holo
- name = "\improper Dorm 7 Holodeck"
- icon_state = "dk_yellow"
-
-/area/holodeck/holodorm/source_basic
- name = "\improper Holodeck Source"
-/area/holodeck/holodorm/source_desert
- name = "\improper Holodeck Source"
-/area/holodeck/holodorm/source_seating
- name = "\improper Holodeck Source"
-/area/holodeck/holodorm/source_beach
- name = "\improper Holodeck Source"
-/area/holodeck/holodorm/source_garden
- name = "\improper Holodeck Source"
-/area/holodeck/holodorm/source_boxing
- name = "\improper Holodeck Source"
-/area/holodeck/holodorm/source_snow
- name = "\improper Holodeck Source"
-/area/holodeck/holodorm/source_space
- name = "\improper Holodeck Source"
-/area/holodeck/holodorm/source_off
- name = "\improper Holodeck Source"
-/*
-//Holosurgery areas
-/area/medical/surgery/holosurgery
- name = "\improper Holosurgery"
- icon_state = "Holodeck"
-/area/holodeck/holodorm/source_emptysurgery
- name = "\improper Empty Surgery"
- icon_state = "Holodeck"
-/area/holodeck/holodorm/source_standard
- name = "\improper Standard Suite"
- icon_state = "Holodeck"
-/area/holodeck/holodorm/source_phoron
- name = "\improper Phoron Suite"
- icon_state = "Holodeck"
-/area/holodeck/holodorm/source_zaddat
- name = "\improper Zaddat Suite"
- icon_state = "Holodeck"
-*/
-/area/ai/foyer
- name = "\improper AI Core Access"
-
-/area/medical/virologyisolation
- name = "\improper Virology Isolation"
- icon_state = "virology"
-/area/medical/recoveryrestroom
- name = "\improper Recovery Room Restroom"
- icon_state = "virology"
-
-/area/security/hallway
- name = "\improper Security Hallway"
- icon_state = "security"
-/area/security/hallwayaux
- name = "\improper Security Armory Hallway"
- icon_state = "security"
-/area/security/forensics
- name = "\improper Forensics Lab"
- icon_state = "security"
-/area/security/breakroom
- name = "\improper Security Breakroom"
- icon_state = "security"
-/area/security/brig/visitation
- name = "\improper Visitation"
- icon_state = "security"
-/area/security/brig/bathroom
- name = "\improper Brig Bathroom"
- icon_state = "security"
-/area/security/armory/blue
- name = "\improper Armory - Blue"
- icon_state = "armory"
-/area/security/armory/red
- name = "\improper Armory - Red"
- icon_state = "red2"
-/area/security/observation
- name = "\improper Brig Observation"
- icon_state = "riot_control"
-/area/security/eva
- name = "\improper Security EVA"
- icon_state = "security_equip_storage"
-/area/security/recstorage
- name = "\improper Brig Recreation Storage"
- icon_state = "brig"
-/area/security/training
- name = "\improper Training & Briefing Room"
- icon_state = "security"
-/area/security/hanger
- name = "\improper Security Hanger"
- icon_state = "security_equip_storage"
-/area/security/visitor
- name = "\improper Security Visitor Room"
- icon_state = "security"
-
-/area/engineering/atmos/backup
- name = "\improper Backup Atmospherics"
-/area/engineering/engine_balcony
- name = "\improper Engine Room Balcony"
-/area/engineering/foyer_mezzenine
- name = "\improper Engineering Mezzenine"
-
-/area/hallway/station
- icon_state = "hallC1"
-/area/hallway/station/atrium
- name = "\improper Main Station Atrium"
-/area/hallway/station/port
- name = "\improper Main Port Hallway"
-/area/hallway/station/starboard
- name = "\improper Main Starboard Hallway"
-/area/hallway/station/upper
- name = "\improper Main Upper Hallway"
-/area/hallway/station/docks
- name = "\improper Docks Hallway"
-
-/area/maintenance/station
- icon_state = "fsmaint"
-/area/maintenance/station/bridge
- name = "\improper Bridge Maintenance"
-/area/maintenance/station/eng_lower
- name = "\improper Engineering Lower Maintenance"
-/area/maintenance/station/eng_upper
- name = "\improper Engineering Upper Maintenance"
-/area/maintenance/station/medbay
- name = "\improper Medbay Maintenance"
-/area/maintenance/station/cargo
- name = "\improper Cargo Maintenance"
-/area/maintenance/station/elevator
- name = "\improper Elevator Maintenance"
-/area/maintenance/station/sec_lower
- name = "\improper Security Lower Maintenance"
-/area/maintenance/station/sec_upper
- name = "\improper Security Upper Maintenance"
-/area/maintenance/station/micro
- name = "\improper Micro Maintenance"
-/area/maintenance/station/virology
- name = "\improper Virology Maintenance"
-/area/maintenance/station/ai
- name = "\improper AI Maintenance"
- sound_env = SEWER_PIPE
-
-/area/triumph/station/public_meeting_room
- name = "Public Meeting Room"
- icon_state = "blue"
- sound_env = SMALL_SOFTFLOOR
-
-/area/shuttle/triumph/crash1
- name = "\improper Crash Site 1"
- icon_state = "shuttle2"
- base_turf = /turf/simulated/floor/outdoors/dirt/triumph
-/area/shuttle/triumph/crash2
- name = "\improper Crash Site 2"
- icon_state = "shuttle2"
- base_turf = /turf/simulated/floor/outdoors/dirt/triumph
-
-// Exploration Shuttle stuff //
-/area/triumph/station/excursion_dock
- name = "\improper Excursion Shuttle Dock"
- icon_state = "hangar"
-
-/area/triumph/station/explorer_prep
- name = "\improper Explorer Prep Room"
- icon_state = "locker"
-
-/area/triumph/station/explorer_entry
- name = "\improper Exploration Foyer"
- icon_state = "green"
-
-/area/triumph/station/explorer_meeting
- name = "\improper Explorer Meeting Room"
- icon_state = "northeast"
-
-/area/triumph/station/explorer_showers
- name = "\improper Explorer Showers"
- icon_state = "restrooms"
-
-/area/triumph/station/explorer_medical
- name = "\improper Exploration Med Station"
- icon_state = "medbay"
-
-/area/triumph/station/pathfinder_office
- name = "\improper Pathfinder's Office"
-
-// Excursion Shuttle
-/area/shuttle/excursion
- requires_power = 1
- icon_state = "shuttle2"
-
-/area/shuttle/excursion/general
- name = "\improper Excursion Shuttle"
-
-/area/shuttle/excursion/cockpit
- name = "\improper Excursion Shuttle Cockpit"
-
-/area/shuttle/excursion/cargo
- name = "\improper Excursion Shuttle Cockpit"
-
-// Library
-
-/area/library/study
- name = "\improper Library Private Study"
-
-// Pirate Skiff
-
-/area/shuttle/pirate
- requires_power = 1
- icon_state = "shuttle2"
-
-/area/shuttle/pirate/general
- name = "\improper Pirate Skiff Shuttle"
-
-/area/shuttle/pirate/cockpit
- name = "\improper Pirate Skiff Shuttle Cockpit"
-
-/area/shuttle/pirate/cargo
- name = "\improper Pirate Skiff Shuttle Cockpit"
-
-// Civilian Transport
-/area/shuttle/civvie
- requires_power = 1
- icon_state = "shuttle2"
-
-/area/shuttle/civvie/general
- name = "\improper Civilian Transport"
-
-/area/shuttle/civvie/cockpit
- name = "\improper Civilian Transport Cockpit"
-
-// Mining Shuttle
-// Civilian Transport
-/area/shuttle/mining_ship
- requires_power = 1
- icon_state = "shuttle2"
-
-/area/shuttle/mining_ship/general
- name = "\improper Mining Shuttle"
-
-//Trade Ship
-/area/shuttle/trade_ship
- requires_power = 1
- icon_state = "shuttle2"
- flags = RAD_SHIELDED
-
-/area/shuttle/trade_ship/general
- name = "\improper Beruang Trade Shuttle"
-
-/area/shuttle/trade_ship/cockpit
- name = "\improper Beruang Trade Shuttle Cockpit"
-
-//Trade Port
-
-/area/tradeport
- name = "\improper Trade Port"
- icon = 'icons/turf/areas_vr.dmi'
- icon_state = "dark"
- requires_power = 1
-
-/area/tradeport/facility
- icon_state = "red"
-
-/area/tradeport/engineering
- icon_state = "yellow"
-
-/area/tradeport/commons
- icon_state = "green"
-
-/area/tradeport/dock
- name = "\improper Trade Port Dock"
- icon_state = "blue"
-
-/area/tradeport/pads
- icon_state = "purple"
-
-/area/tradeport/spine
- name = "\improper Commerce Spine"
- icon_state = "red"
-
-/area/tradeport/commhall
- name = "\improper Commerce Hall"
- icon_state = "yellow"
-
-/area/tradeport/safari
- name = "\improper Safari Shop"
- icon_state = "green"
-
-/area/tradeport/safarizoo
- name = "\improper Safari Zone"
- icon_state = "blue"
-
-//EMT Shuttle
-/area/shuttle/emt
- requires_power = 1
- icon_state = "shuttle2"
-
-/area/shuttle/emt/general
- name = "\improper EMT Shuttle"
-
-/area/shuttle/emt/cockpit
- name = "\improper EMT Shuttle Cockpit"
-
-// Tourbus
-/area/shuttle/tourbus
- requires_power = 1
- icon_state = "shuttle2"
-
-/area/shuttle/tourbus/general
- name = "\improper Tour Bus"
-
-/area/shuttle/tourbus/cockpit
- name = "\improper Tour Bus Cockpit"
-
-/area/shuttle/tourbus/engines
- name = "\improper Tour Bus Engines"
-
-// Antag
-/area/antag/antag_base
- name = "\improper Syndicate Outpost"
- requires_power = 0
- dynamic_lighting = 0
-
-
-// Antag Space Shuttle. // Also Known as "ASS"
-/area/shuttle/antag_space
- name = "\improper Syndicate PS"
- icon_state = "shuttle2"
-
-// Antag ground 'shuttle'
-/area/shuttle/antag_ground
- name = "\improper Syndicate LC"
- icon_state = "shuttle2"
-
-//Merc shuttle
-/area/shuttle/mercenary
- name = "\improper Mercenary Shuttle"
-
-//Vox shuttle
-/area/shuttle/skipjack
- name = "\improper Skipjack"
- icon_state = "shuttle2"
-
-//Ninja shuttle
-/area/shuttle/ninja
- name = "\improper Ninjacraft"
- icon_state = "shuttle2"
-
-/area/teleporter/departing
- name = "\improper Long-Range Teleporter"
- icon_state = "teleporter"
- music = "signal"
-// Override telescience shielding on some areas
-/area/security/armoury
- flags = BLUE_SHIELDED
-/area/security/tactical
- flags = BLUE_SHIELDED
-/area/security/nuke_storage
- flags = BLUE_SHIELDED
-/area/supply
- flags = BLUE_SHIELDED
-// Add rad shielding to maintenance and construction sites
-/area/vacant
- flags = RAD_SHIELDED
-/area/maintenance
- flags = RAD_SHIELDED
-/area/rnd/research_storage // Located entirely in maint under public access, so why not that too
- flags = RAD_SHIELDED
-// New shuttles
-/area/shuttle/administration/transit
- name = "Deep Space (AS)"
- icon_state = "shuttle"
-/area/shuttle/administration/away_mission
- name = "Away Mission (AS)"
- icon_state = "shuttle"
-/area/shuttle/awaymission/home
- name = "NSB Adephagia (AM)"
- icon_state = "shuttle2"
-/area/shuttle/awaymission/warp
- name = "Deep Space (AM)"
- icon_state = "shuttle"
-/area/shuttle/awaymission/away
- name = "Away Mission (AM)"
- icon_state = "shuttle2"
-/area/shuttle/awaymission/oldengbase
- name = "Old Construction Site (AM)"
- icon_state = "shuttle2"
-/area/medical/resleeving
- name = "Resleeving Lab"
- icon_state = "genetics"
-/area/bigship
- name = "Bigship"
- requires_power = 0
- flags = RAD_SHIELDED
- sound_env = SMALL_ENCLOSED
- base_turf = /turf/space
- icon_state = "red2"
-/area/bigship/teleporter
- name = "Bigship Teleporter Room"
-
-//////// Mothership areas ////////
-/area/mothership
- requires_power = 1
- flags = RAD_SHIELDED
- base_turf = /turf/space
- icon_state = "blue-red2"
-/area/mothership/breakroom
- name = "Warship - Breakroom"
-/area/mothership/hydroponics
- name = "Warship - Hydroponics"
-/area/mothership/kitchen
- name = "Warship - Kitchen"
-/area/mothership/eva
- name = "Warship - EVA"
-/area/mothership/bathroom1
- name = "Warship - Bathroom 1"
-/area/mothership/bathroom2
- name = "Warship - Bathroom 2"
-/area/mothership/dorm1
- name = "Warship - Dorm 1"
-/area/mothership/dorm2
- name = "Warship - Dorm 2"
-/area/mothership/dorm3
- name = "Warship - Dorm 3"
-/area/mothership/dorm4
- name = "Warship - Dorm 4"
-/area/mothership/dorm5
- name = "Warship - Dorm 5"
-/area/mothership/dorm6
- name = "Warship - Dorm 6"
-/area/mothership/chemistry
- name = "Warship - Chemistry"
-/area/mothership/surgery
- name = "Warship - Surgery"
-/area/mothership/vault
- name = "Warship - Vault"
- flags = RAD_SHIELDED | BLUE_SHIELDED
-/area/mothership/teleporter
- name = "Warship - Teleporter Room"
-/area/mothership/security
- name = "Warship - Security Equipment"
-/area/mothership/treatment
- name = "Warship - Treatment Center"
-/area/mothership/medical
- name = "Warship - Medical Equipment"
-/area/mothership/resleeving
- name = "Warship - Resleeving"
-/area/mothership/morgue
- name = "Warship - Morgue"
-/area/mothership/rnd
- name = "Warship - Research"
-/area/mothership/robotics
- name = "Warship - Robotics"
-/area/mothership/sechallway
- name = "Warship - Security Hallway"
-/area/mothership/processing
- name = "Warship - Processing"
-/area/mothership/warden
- name = "Warship - Warden"
-/area/mothership/armory
- name = "Warship - Armory"
- flags = RAD_SHIELDED | BLUE_SHIELDED
-/area/mothership/bridge
- name = "Warship - Bridge"
-/area/mothership/holodeck
- name = "Warship - Holodeck Controls"
-/area/mothership/holodeck/holo
- name = "Warship - Holodeck"
- icon_state = "dk_yellow"
-/area/mothership/cryotube
- name = "Warship - Cryo chamber"
-/area/mothership/engineering
- name = "Warship - Engineering"
-/area/mothership/hallway
- name = "Warship - Main Hallway"
-/area/mothership/telecomms1
- name = "Warship - Telecommunications Main"
-/area/mothership/telecomms2
- name = "Warship - Telecommunications Relay"
-
-//////// Abductor Areas ////////
-/area/unknown
- requires_power = 0
- flags = RAD_SHIELDED
- icon_state = "red2"
-/area/unknown/dorm1
- name = "Unknown Dorm 1"
-/area/unknown/dorm2
- name = "Unknown Dorm 2"
-/area/unknown/dorm3
- name = "Unknown Dorm 3"
-/area/unknown/dorm4
- name = "Unknown Dorm 4"
-//////// Small Cruiser Areas ////////
-/area/houseboat
- name = "Small Cruiser"
- requires_power = 0
- flags = RAD_SHIELDED
- base_turf = /turf/space
- icon_state = "red2"
- lightswitch = TRUE
-/area/houseboat/holodeck_area
- name = "Small Cruiser - Holodeck"
- icon_state = "blue2"
-/area/houseboat/holodeck/off
- name = "Small Cruiser Holo - Off"
- icon_state = "blue2"
-/area/houseboat/holodeck/beach
- name = "Small Cruiser Holo - Beach"
- icon_state = "blue2"
-/area/houseboat/holodeck/snow
- name = "Small Cruiser Holo - Snow"
- icon_state = "blue2"
-/area/houseboat/holodeck/desert
- name = "Small Cruiser Holo - Desert"
- icon_state = "blue2"
-/area/houseboat/holodeck/picnic
- name = "Small Cruiser Holo - Picnic"
- icon_state = "blue2"
-/area/houseboat/holodeck/thunderdome
- name = "Small Cruiser Holo - Thunderdome"
- icon_state = "blue2"
-/area/houseboat/holodeck/basketball
- name = "Small Cruiser Holo - Basketball"
- icon_state = "blue2"
-/area/houseboat/holodeck/gaming
- name = "Small Cruiser Holo - Gaming Table"
- icon_state = "blue2"
-/area/houseboat/holodeck/space
- name = "Small Cruiser Holo - Space"
- icon_state = "blue2"
-/area/houseboat/holodeck/bunking
- name = "Small Cruiser Holo - Bunking"
- icon_state = "blue2"
-/area/shuttle/cruiser/cruiser
- name = "Small Cruiser Shuttle - Cruiser"
- icon_state = "blue2"
- base_turf = /turf/simulated/floor/tiled/techfloor
-/area/shuttle/cruiser/station
- name = "Small Cruiser Shuttle - Station"
- icon_state = "blue2"
-
-// ERT/Deathsquad Shuttle
-/area/shuttle/specialops/centcom
- name = "Special Operations Shuttle - Centcom"
- icon_state = "shuttlered"
- base_turf = /turf/unsimulated/floor/shuttle_ceiling
-/area/shuttle/specialops/tether
- name = "Special Operations Shuttle - Tether"
- icon_state = "shuttlered"
-/area/shuttle/specialops/transit
- name = "transit"
- icon_state = "shuttlered"
- base_turf = /turf/space/transit/east
-
-// Tether Map has this shuttle
-/area/shuttle/tether
- name = "Tether Shuttle"
- icon_state = "shuttle2"
-
-// Skipjack
-/area/skipjack_station
- name = "Raider Outpost"
- icon_state = "yellow"
- requires_power = 0
- dynamic_lighting = 0
- flags = RAD_SHIELDED
- ambience = AMBIENCE_HIGHSEC
-/area/skipjack_station/transit
- name = "transit"
- icon_state = "shuttlered"
- base_turf = /turf/space/transit/north
-/area/skipjack_station/orbit
- name = "near the Tether"
- icon_state = "northwest"
-/area/skipjack_station/arrivals_dock
- name = "\improper docked with Tether"
- icon_state = "shuttle"
-// Ninja areas
-/area/ninja_dojo
- name = "\improper Ninja Base"
- icon_state = "green"
- requires_power = 0
- flags = RAD_SHIELDED
- ambience = AMBIENCE_HIGHSEC
-/area/ninja_dojo/dojo
- name = "\improper Clan Dojo"
- dynamic_lighting = 0
-/area/ninja_dojo/start
- name = "\improper Clan Dojo"
- icon_state = "shuttlered"
- base_turf = /turf/simulated/floor/plating
-/area/ninja_dojo/orbit
- name = "near the Tether"
- icon_state = "south"
-/area/ninja_dojo/transit
- name = "transit"
- icon_state = "shuttlered"
- base_turf = /turf/space/transit/north
-/area/ninja_dojo/arrivals_dock
- name = "\improper docked with Tether"
- icon_state = "shuttle"
- dynamic_lighting = 0
-// Exclude some more areas from the atmos leak event so people don't get trapped when spawning.
-/datum/event/atmos_leak/setup()
- excluded |= /area/triumph/surfacebase/tram
- excluded |= /area/triumph/surfacebase/atrium_one
- excluded |= /area/triumph/surfacebase/atrium_two
- excluded |= /area/triumph/surfacebase/atrium_three
- excluded |= /area/teleporter/departing
- excluded |= /area/hallway/station/upper
- ..()
diff --git a/maps/nsv_triumph/triumph_defines.dm b/maps/nsv_triumph/triumph_defines.dm
index 7d3373ae1a9..3b0e989938b 100644
--- a/maps/nsv_triumph/triumph_defines.dm
+++ b/maps/nsv_triumph/triumph_defines.dm
@@ -1,9 +1,3 @@
-
-// Turfmakers
-#define TRIUMPH_SET_ATMOS initial_gas_mix = ATMOSPHERE_ID_TRIUMPH
-#define TRIUMPH_TURF_CREATE(x) x/triumph/initial_gas_mix = ATMOSPHERE_ID_TRIUMPH;x/triumph/outdoors=TRUE;x/triumph/allow_gas_overlays = FALSE
-#define TRIUMPH_TURF_CREATE_UN(x) x/triumph/initial_gas_mix=ATMOSPHERE_ID_TRIUMPH
-
// Normal map defs
#define Z_LEVEL_DECK_ONE 1
#define Z_LEVEL_DECK_TWO 2
@@ -137,13 +131,11 @@
unit_test_exempt_areas = list(
/area/vacant/vacant_site,
/area/vacant/vacant_site/east,
- /area/triumph_away,
/area/solar/)
unit_test_exempt_from_atmos = list(
/area/engineering/atmos/intake,
/area/tcommsat/chamber,
/area/engineering/engineering_airlock,
- /area/triumph_away,
/area/solar/)
belter_docked_z = list(Z_LEVEL_DECK_TWO)
diff --git a/maps/nsv_triumph/triumph_phoronlock.dm b/maps/nsv_triumph/triumph_phoronlock.dm
index a64af776c94..0f7f3f963d8 100644
--- a/maps/nsv_triumph/triumph_phoronlock.dm
+++ b/maps/nsv_triumph/triumph_phoronlock.dm
@@ -19,7 +19,7 @@ obj/machinery/airlock_sensor/phoron
name = "phoronlock sensor"
var/previousPhoron
-obj/machinery/airlock_sensor/phoron/process()
+obj/machinery/airlock_sensor/phoron/process(delta_time)
if(on)
var/datum/gas_mixture/air_sample = return_air()
var/pressure = round(air_sample.return_pressure(), 0.1)
@@ -97,7 +97,7 @@ obj/machinery/airlock_sensor/phoron/airlock_exterior
var/target_temp = T20C
var/heating_power = 150000
-/obj/machinery/portable_atmospherics/powered/scrubber/huge/stationary/phoronlock/process()
+/obj/machinery/portable_atmospherics/powered/scrubber/huge/stationary/phoronlock/process(delta_time)
..()
if(on)
@@ -225,7 +225,7 @@ obj/machinery/airlock_sensor/phoron/airlock_exterior
// Note: This code doesn't wait for pumps and scrubbers to be offline like other code does
// The idea is to make the doors open and close faster, since there isn't much harm really.
// But lets evaluate how it actually works in the game.
-/datum/computer/file/embedded_program/airlock/phoron/process()
+/datum/computer/file/embedded_program/airlock/phoron/process(delta_time)
switch(state)
if(STATE_IDLE)
if(target_state == TARGET_INOPEN)
diff --git a/maps/nsv_triumph/triumph_shuttles.dm b/maps/nsv_triumph/triumph_shuttles.dm
index fa6c3bffe06..b12d45ae42d 100644
--- a/maps/nsv_triumph/triumph_shuttles.dm
+++ b/maps/nsv_triumph/triumph_shuttles.dm
@@ -57,7 +57,7 @@
landmark_tag = "triumph_excursion_hangar"
docking_controller = "expshuttle_dock"
base_turf = /turf/simulated/floor/tiled/techfloor/grid
- base_area = /area/triumph/station/excursion_dock
+ base_area = /area/exploration/excursion_dock
// ON STATION NAV POINTS
@@ -123,31 +123,31 @@
name = "Nebula Gas Landing Pad 2"
landmark_tag = "nebula_pad_2"
base_turf = /turf/simulated/shuttle/floor/black/airless
- base_area = /area/triumph_away/tradeport/pads
+ base_area = /area/tradeport/pads
/obj/effect/shuttle_landmark/triumph/trade/excursion
name = "Nebula Gas Landing Pad 3"
landmark_tag = "nebula_pad_3"
base_turf = /turf/simulated/shuttle/floor/black/airless
- base_area = /area/triumph_away/tradeport/pads
+ base_area = /area/tradeport/pads
/obj/effect/shuttle_landmark/triumph/trade/pirate
name = "Nebula Gas Landing Pad 4"
landmark_tag = "nebula_pad_4"
base_turf = /turf/simulated/shuttle/floor/black/airless
- base_area = /area/triumph_away/tradeport/pads
+ base_area = /area/tradeport/pads
/obj/effect/shuttle_landmark/triumph/trade/emt
name = "Nebula Gas Landing Pad 5"
landmark_tag = "nebula_pad_5"
base_turf = /turf/simulated/shuttle/floor/black/airless
- base_area = /area/triumph_away/tradeport/pads
+ base_area = /area/tradeport/pads
/obj/effect/shuttle_landmark/triumph/trade/civvie
name = "Nebula Gas Landing Pad 6"
landmark_tag = "nebula_pad_6"
base_turf = /turf/simulated/shuttle/floor/black/airless
- base_area = /area/triumph_away/tradeport/pads
+ base_area = /area/tradeport/pads
// EXCLUSIVE TRADE PORT NAV POINT FOR DOCKING INSIDE
@@ -156,7 +156,7 @@
landmark_tag = "tradeport_hangar"
docking_controller = "tradeport_hangar_dock"
base_turf = /turf/simulated/floor/tiled/techfloor/grid
- base_area = /area/triumph_away/tradeport/dock
+ base_area = /area/tradeport/dock
// TRANSIT NAV POINTS
diff --git a/maps/nsv_triumph/triumph_things.dm b/maps/nsv_triumph/triumph_things.dm
index 103357bd8ee..2e4a1578ca0 100644
--- a/maps/nsv_triumph/triumph_things.dm
+++ b/maps/nsv_triumph/triumph_things.dm
@@ -122,7 +122,7 @@
time_till_despawn = 10 SECONDS
spawnpoint_type = /datum/spawnpoint/shuttle
-/obj/machinery/cryopod/robot/door/shuttle/process()
+/obj/machinery/cryopod/robot/door/shuttle/process(delta_time)
if(SSemergencyshuttle.online() || SSemergencyshuttle.returned())
// Transform into a door! But first despawn anyone inside
time_till_despawn = 0
diff --git a/maps/nsv_triumph/triumph_turfs.dm b/maps/nsv_triumph/triumph_turfs.dm
index 16018e5c7e9..500ff6fd272 100644
--- a/maps/nsv_triumph/triumph_turfs.dm
+++ b/maps/nsv_triumph/triumph_turfs.dm
@@ -1,8 +1,4 @@
// Be sure to update planetary_vr.dm and atmosphers.dm when switching to this map.
-
-
-//Simulated
-TRIUMPH_TURF_CREATE(/turf/simulated/open)
/turf/simulated/open/triumph
edge_blending_priority = 0.5 //Turfs which also have e_b_p and higher than this will plop decorative edges onto this turf
/turf/simulated/open/triumph/Initialize(mapload)
@@ -10,26 +6,16 @@ TRIUMPH_TURF_CREATE(/turf/simulated/open)
if(outdoors)
SSplanets.addTurf(src)
-TRIUMPH_TURF_CREATE(/turf/simulated/floor)
-
/turf/simulated/floor/triumph_indoors
TRIUMPH_SET_ATMOS
allow_gas_overlays = FALSE
-TRIUMPH_TURF_CREATE(/turf/simulated/floor/reinforced)
-TRIUMPH_TURF_CREATE(/turf/simulated/floor/tiled/steel_dirty)
-
-TRIUMPH_TURF_CREATE(/turf/simulated/floor/outdoors/dirt)
-TRIUMPH_TURF_CREATE(/turf/simulated/floor/outdoors/rocks)
-TRIUMPH_TURF_CREATE(/turf/simulated/floor/outdoors/grass/sif)
/turf/simulated/floor/outdoors/grass/sif
turf_layers = list(
/turf/simulated/floor/outdoors/rocks/triumph,
/turf/simulated/floor/outdoors/dirt/triumph
)
-
-
// Overriding these for the sake of submaps that use them on other planets.
// This means that mining on tether base and space is oxygen-generating, but solars and mining should use the triumph subtype
/turf/simulated/mineral
@@ -47,8 +33,6 @@ TRIUMPH_TURF_CREATE(/turf/simulated/floor/outdoors/grass/sif)
/turf/simulated/mineral/floor/vacuum
initial_gas_mix = GAS_STRING_VACUUM
-TRIUMPH_TURF_CREATE(/turf/simulated/mineral)
-TRIUMPH_TURF_CREATE(/turf/simulated/mineral/floor)
//This proc is responsible for ore generation on surface turfs
/turf/simulated/mineral/triumph/make_ore(var/rare_ore)
if(mineral || ignore_mapgen)
@@ -140,8 +124,6 @@ TRIUMPH_TURF_CREATE(/turf/simulated/mineral/floor)
// Some turfs to make floors look better in centcom tram station.
-
-
/turf/unsimulated/floor/techfloor_grid
name = "floor"
icon = 'icons/turf/flooring/techfloor_vr.dmi'
diff --git a/maps/overmap/bearcat/bearcat.dmm b/maps/overmap/bearcat/bearcat.dmm
index b787261d3b5..0076d2c2075 100644
--- a/maps/overmap/bearcat/bearcat.dmm
+++ b/maps/overmap/bearcat/bearcat.dmm
@@ -2728,7 +2728,7 @@
/turf/simulated/floor/plating/airless,
/area/ship/scrap/maintenance/engine)
"ex" = (
-/obj/item/screwdriver,
+/obj/item/tool/screwdriver,
/turf/simulated/floor/plating,
/area)
"ey" = (
diff --git a/maps/submaps/surface_submaps/mountains/Geyser1.dmm b/maps/submaps/surface_submaps/mountains/Geyser1.dmm
index 20451bb2058..122c24ebb72 100644
--- a/maps/submaps/surface_submaps/mountains/Geyser1.dmm
+++ b/maps/submaps/surface_submaps/mountains/Geyser1.dmm
@@ -30,7 +30,7 @@
/obj/effect/map_effect/interval/screen_shaker{
interval_upper_bound = 600
},
-/turf/simulated/floor/water/deep{
+/turf/simulated/floor/outdoors/water/deep{
outdoors = 0
},
/area/template_noop)
diff --git a/maps/submaps/surface_submaps/mountains/Geyser2.dmm b/maps/submaps/surface_submaps/mountains/Geyser2.dmm
index bf75aac9b3b..78faa866849 100644
--- a/maps/submaps/surface_submaps/mountains/Geyser2.dmm
+++ b/maps/submaps/surface_submaps/mountains/Geyser2.dmm
@@ -11,21 +11,18 @@
/area/template_noop)
"d" = (
/obj/structure/fence/corner{
- icon_state = "corner";
dir = 9
},
/turf/simulated/floor/outdoors/rocks/caves,
/area/template_noop)
"e" = (
/obj/structure/fence{
- icon_state = "straight";
dir = 8
},
/turf/simulated/floor/outdoors/rocks/caves,
/area/template_noop)
"f" = (
/obj/structure/fence/corner{
- icon_state = "corner";
dir = 5
},
/turf/simulated/floor/outdoors/rocks/caves,
@@ -44,7 +41,6 @@
/area/template_noop)
"j" = (
/obj/structure/fence/corner{
- icon_state = "corner";
dir = 10
},
/turf/simulated/floor/outdoors/rocks/caves,
@@ -55,7 +51,6 @@
/area/template_noop)
"l" = (
/obj/structure/fence/corner{
- icon_state = "corner";
dir = 6
},
/turf/simulated/floor/outdoors/rocks/caves,
@@ -74,7 +69,7 @@
},
/obj/random/humanoidremains,
/obj/random/medical/lite,
-/turf/simulated/floor/water/deep{
+/turf/simulated/floor/outdoors/water/deep{
outdoors = 0
},
/area/template_noop)
diff --git a/maps/submaps/surface_submaps/mountains/Geyser3.dmm b/maps/submaps/surface_submaps/mountains/Geyser3.dmm
index 8ab76483862..db527316860 100644
--- a/maps/submaps/surface_submaps/mountains/Geyser3.dmm
+++ b/maps/submaps/surface_submaps/mountains/Geyser3.dmm
@@ -4,7 +4,6 @@
/area/template_noop)
"b" = (
/obj/structure/cliff/automatic{
- icon_state = "cliffbuilder";
dir = 9
},
/turf/simulated/floor/outdoors/rocks/caves,
@@ -19,20 +18,18 @@
/area/template_noop)
"e" = (
/obj/structure/cliff/automatic{
- icon_state = "cliffbuilder";
dir = 5
},
/turf/simulated/floor/outdoors/rocks/caves,
/area/template_noop)
"f" = (
/obj/structure/cliff/automatic/corner{
- icon_state = "cliffbuilder-corner";
dir = 9
},
/turf/simulated/floor/outdoors/rocks/caves,
/area/template_noop)
"g" = (
-/turf/simulated/floor/lava,
+/turf/simulated/floor/outdoors/lava,
/area/template_noop)
"h" = (
/turf/simulated/floor/outdoors/rocks/caves,
@@ -43,14 +40,12 @@
/area/template_noop)
"j" = (
/obj/structure/cliff/automatic{
- icon_state = "cliffbuilder";
dir = 8
},
/turf/simulated/floor/outdoors/rocks/caves,
/area/template_noop)
"k" = (
/obj/structure/cliff/automatic{
- icon_state = "cliffbuilder";
dir = 4
},
/turf/simulated/floor/outdoors/rocks/caves,
@@ -67,39 +62,34 @@
/obj/effect/map_effect/interval/effect_emitter/smoke/fire{
interval_upper_bound = 1200
},
-/turf/simulated/floor/lava,
+/turf/simulated/floor/outdoors/lava,
/area/template_noop)
"m" = (
/obj/structure/cliff/automatic{
- icon_state = "cliffbuilder";
dir = 10
},
/turf/simulated/floor/outdoors/rocks/caves,
/area/template_noop)
"n" = (
/obj/structure/cliff/automatic/corner{
- icon_state = "cliffbuilder-corner";
dir = 10
},
/turf/simulated/floor/outdoors/rocks/caves,
/area/template_noop)
"o" = (
/obj/structure/cliff/automatic/corner{
- icon_state = "cliffbuilder-corner";
dir = 6
},
/turf/simulated/floor/outdoors/rocks/caves,
/area/template_noop)
"p" = (
/obj/structure/cliff/automatic{
- icon_state = "cliffbuilder";
dir = 6
},
/turf/simulated/floor/outdoors/rocks/caves,
/area/template_noop)
"q" = (
/obj/structure/cliff/automatic{
- icon_state = "cliffbuilder";
dir = 2
},
/turf/simulated/floor/outdoors/rocks/caves,
diff --git a/maps/submaps/surface_submaps/mountains/SwordCave.dmm b/maps/submaps/surface_submaps/mountains/SwordCave.dmm
index 70c36f82ce1..f5920ad909e 100644
--- a/maps/submaps/surface_submaps/mountains/SwordCave.dmm
+++ b/maps/submaps/surface_submaps/mountains/SwordCave.dmm
@@ -16,7 +16,7 @@
/turf/simulated/floor/water,
/area/submap/cave/swordcave)
"f" = (
-/turf/simulated/floor/water/deep,
+/turf/simulated/floor/outdoors/water/deep,
/area/submap/cave/swordcave)
"g" = (
/obj/structure/ghost_pod/manual/cursedblade,
diff --git a/maps/submaps/surface_submaps/mountains/lava_trench.dmm b/maps/submaps/surface_submaps/mountains/lava_trench.dmm
index db2b7661771..a82db119211 100644
--- a/maps/submaps/surface_submaps/mountains/lava_trench.dmm
+++ b/maps/submaps/surface_submaps/mountains/lava_trench.dmm
@@ -4,7 +4,6 @@
/area/template_noop)
"ab" = (
/obj/structure/cliff/automatic{
- icon_state = "cliffbuilder";
dir = 9
},
/turf/simulated/floor/outdoors/rocks/caves,
@@ -15,14 +14,12 @@
/area/submap/lava_trench)
"ad" = (
/obj/structure/cliff/automatic{
- icon_state = "cliffbuilder";
dir = 5
},
/turf/simulated/floor/outdoors/rocks/caves,
/area/submap/lava_trench)
"ae" = (
/obj/structure/cliff/automatic/corner{
- icon_state = "cliffbuilder-corner";
dir = 9
},
/turf/simulated/floor/outdoors/rocks/caves,
@@ -36,14 +33,12 @@
/area/submap/lava_trench)
"ah" = (
/obj/structure/fence/end{
- icon_state = "end";
dir = 4
},
/turf/simulated/floor/outdoors/rocks/caves,
/area/submap/lava_trench)
"ai" = (
/obj/structure/fence/post{
- icon_state = "post";
dir = 4
},
/turf/simulated/floor/outdoors/rocks/caves,
@@ -54,42 +49,37 @@
/area/submap/lava_trench)
"ak" = (
/obj/structure/fence/end{
- icon_state = "end";
dir = 8
},
/turf/simulated/floor/outdoors/rocks/caves,
/area/submap/lava_trench)
"al" = (
/obj/structure/cliff/automatic{
- icon_state = "cliffbuilder";
dir = 8
},
/turf/simulated/floor/outdoors/rocks/caves,
/area/submap/lava_trench)
"am" = (
/obj/structure/fence/end{
- icon_state = "end";
dir = 1
},
/turf/simulated/floor/outdoors/rocks/caves,
/area/submap/lava_trench)
"an" = (
/obj/structure/cliff/automatic{
- icon_state = "cliffbuilder";
dir = 9
},
-/turf/simulated/floor/lava,
+/turf/simulated/floor/outdoors/lava,
/area/submap/lava_trench)
"ao" = (
/obj/structure/cliff/automatic,
-/turf/simulated/floor/lava,
+/turf/simulated/floor/outdoors/lava,
/area/submap/lava_trench)
"ap" = (
/obj/structure/cliff/automatic{
- icon_state = "cliffbuilder";
dir = 5
},
-/turf/simulated/floor/lava,
+/turf/simulated/floor/outdoors/lava,
/area/submap/lava_trench)
"aq" = (
/obj/structure/sign/warning/lava,
@@ -101,28 +91,25 @@
/area/submap/lava_trench)
"as" = (
/obj/structure/cliff/automatic{
- icon_state = "cliffbuilder";
dir = 6
},
/turf/simulated/floor/outdoors/rocks/caves,
/area/submap/lava_trench)
"at" = (
/obj/structure/cliff/automatic/corner{
- icon_state = "cliffbuilder-corner";
dir = 9
},
-/turf/simulated/floor/lava,
+/turf/simulated/floor/outdoors/lava,
/area/submap/lava_trench)
"au" = (
-/turf/simulated/floor/lava,
+/turf/simulated/floor/outdoors/lava,
/area/submap/lava_trench)
"av" = (
/obj/structure/cliff/automatic/corner,
-/turf/simulated/floor/lava,
+/turf/simulated/floor/outdoors/lava,
/area/submap/lava_trench)
"aw" = (
/obj/structure/railing{
- icon_state = "railing0";
dir = 4
},
/turf/simulated/floor/outdoors/rocks/caves,
@@ -133,24 +120,21 @@
/area/submap/lava_trench)
"ay" = (
/obj/structure/railing{
- icon_state = "railing0";
dir = 8
},
/turf/simulated/floor/outdoors/rocks/caves,
/area/submap/lava_trench)
"az" = (
/obj/structure/fence/door/opened{
- icon_state = "door_opened";
dir = 8
},
/turf/simulated/floor/outdoors/rocks/caves,
/area/submap/lava_trench)
"aA" = (
/obj/structure/cliff/automatic{
- icon_state = "cliffbuilder";
dir = 8
},
-/turf/simulated/floor/lava,
+/turf/simulated/floor/outdoors/lava,
/area/submap/lava_trench)
"aB" = (
/turf/simulated/mineral/floor/ignore_mapgen,
@@ -161,44 +145,39 @@
"aD" = (
/obj/structure/cliff/automatic,
/obj/structure/railing{
- icon_state = "railing0";
dir = 4
},
-/turf/simulated/floor/lava,
+/turf/simulated/floor/outdoors/lava,
/area/submap/lava_trench)
"aE" = (
/obj/structure/cliff/automatic,
/obj/structure/railing{
- icon_state = "railing0";
dir = 8
},
-/turf/simulated/floor/lava,
+/turf/simulated/floor/outdoors/lava,
/area/submap/lava_trench)
"aF" = (
/obj/structure/cliff/automatic{
- icon_state = "cliffbuilder";
dir = 10
},
-/turf/simulated/floor/lava,
+/turf/simulated/floor/outdoors/lava,
/area/submap/lava_trench)
"aG" = (
/obj/structure/cliff/automatic/corner{
- icon_state = "cliffbuilder-corner";
dir = 10
},
-/turf/simulated/floor/lava,
+/turf/simulated/floor/outdoors/lava,
/area/submap/lava_trench)
"aH" = (
/obj/structure/railing{
- icon_state = "railing0";
dir = 4
},
/obj/effect/step_trigger/teleporter/offset/east,
-/turf/simulated/floor/lava,
+/turf/simulated/floor/outdoors/lava,
/area/submap/lava_trench)
"aI" = (
/obj/structure/catwalk,
-/turf/simulated/floor/lava,
+/turf/simulated/floor/outdoors/lava,
/area/submap/lava_trench)
"aJ" = (
/obj/structure/ore_box,
@@ -206,22 +185,19 @@
/area/submap/lava_trench)
"aK" = (
/obj/structure/railing{
- icon_state = "railing0";
dir = 8
},
/obj/effect/step_trigger/teleporter/offset/west,
-/turf/simulated/floor/lava,
+/turf/simulated/floor/outdoors/lava,
/area/submap/lava_trench)
"aL" = (
/obj/structure/cliff/automatic{
- icon_state = "cliffbuilder";
dir = 4
},
/turf/simulated/floor/outdoors/rocks/caves,
/area/submap/lava_trench)
"aM" = (
/obj/machinery/light/small/flicker{
- icon_state = "bulb1";
dir = 4
},
/turf/simulated/floor/outdoors/rocks/caves,
@@ -242,7 +218,6 @@
/area/submap/lava_trench/outpost)
"aR" = (
/obj/effect/floor_decal/corner_oldtile/blue/full{
- icon_state = "corner_oldtile_full";
dir = 8
},
/obj/machinery/microscope,
@@ -251,7 +226,6 @@
/area/submap/lava_trench/outpost)
"aS" = (
/obj/effect/floor_decal/corner_oldtile/blue/full{
- icon_state = "corner_oldtile_full";
dir = 8
},
/obj/structure/table/standard,
@@ -264,53 +238,45 @@
/area/submap/lava_trench)
"aU" = (
/obj/structure/cliff/automatic{
- icon_state = "cliffbuilder";
dir = 2
},
-/turf/simulated/floor/lava,
+/turf/simulated/floor/outdoors/lava,
/area/submap/lava_trench)
"aV" = (
/obj/structure/cliff/automatic{
- icon_state = "cliffbuilder";
dir = 10
},
/turf/simulated/floor/outdoors/rocks/caves,
/area/submap/lava_trench)
"aW" = (
/obj/structure/cliff/automatic/corner{
- icon_state = "cliffbuilder-corner";
dir = 10
},
/turf/simulated/floor/outdoors/rocks/caves,
/area/submap/lava_trench)
"aX" = (
/obj/structure/cliff/automatic/corner{
- icon_state = "cliffbuilder-corner";
dir = 6
},
-/turf/simulated/floor/lava,
+/turf/simulated/floor/outdoors/lava,
/area/submap/lava_trench)
"aY" = (
/obj/structure/cliff/automatic{
- icon_state = "cliffbuilder";
dir = 2
},
/obj/structure/railing{
- icon_state = "railing0";
dir = 4
},
-/turf/simulated/floor/lava,
+/turf/simulated/floor/outdoors/lava,
/area/submap/lava_trench)
"aZ" = (
/obj/structure/cliff/automatic{
- icon_state = "cliffbuilder";
dir = 2
},
/obj/structure/railing{
- icon_state = "railing0";
dir = 8
},
-/turf/simulated/floor/lava,
+/turf/simulated/floor/outdoors/lava,
/area/submap/lava_trench)
"ba" = (
/obj/machinery/crystal/lava,
@@ -318,24 +284,21 @@
/area/submap/lava_trench)
"bb" = (
/obj/structure/cliff/automatic{
- icon_state = "cliffbuilder";
dir = 4
},
-/turf/simulated/floor/lava,
+/turf/simulated/floor/outdoors/lava,
/area/submap/lava_trench)
"bc" = (
/obj/structure/cliff/automatic{
- icon_state = "cliffbuilder";
dir = 6
},
-/turf/simulated/floor/lava,
+/turf/simulated/floor/outdoors/lava,
/area/submap/lava_trench)
"bd" = (
/obj/structure/table/steel,
/obj/item/storage/excavation,
/obj/item/measuring_tape,
/obj/effect/floor_decal/corner_oldtile/purple{
- icon_state = "corner_oldtile";
dir = 4
},
/turf/simulated/floor/tiled/old_tile,
@@ -349,32 +312,29 @@
/area/submap/lava_trench)
"bg" = (
/obj/structure/cliff/automatic{
- icon_state = "cliffbuilder";
dir = 10
},
/obj/structure/railing,
-/turf/simulated/floor/lava,
+/turf/simulated/floor/outdoors/lava,
/area/submap/lava_trench)
"bh" = (
/obj/structure/cliff/automatic/corner{
- icon_state = "cliffbuilder-corner";
dir = 10
},
/obj/structure/railing,
-/turf/simulated/floor/lava,
+/turf/simulated/floor/outdoors/lava,
/area/submap/lava_trench)
"bi" = (
/obj/structure/railing,
/obj/effect/step_trigger/teleporter/offset/south,
-/turf/simulated/floor/lava,
+/turf/simulated/floor/outdoors/lava,
/area/submap/lava_trench)
"bj" = (
/obj/structure/cliff/automatic{
- icon_state = "cliffbuilder";
dir = 4
},
/obj/structure/railing,
-/turf/simulated/floor/lava,
+/turf/simulated/floor/outdoors/lava,
/area/submap/lava_trench)
"bk" = (
/obj/structure/catwalk,
@@ -384,25 +344,22 @@
"bl" = (
/obj/structure/catwalk,
/obj/structure/railing,
-/turf/simulated/floor/lava,
+/turf/simulated/floor/outdoors/lava,
/area/submap/lava_trench)
"bm" = (
/obj/structure/fence/door/opened{
- icon_state = "door_opened";
dir = 4
},
/turf/simulated/floor/outdoors/rocks/caves,
/area/submap/lava_trench)
"bn" = (
/obj/structure/cliff/automatic{
- icon_state = "cliffbuilder";
dir = 2
},
/turf/simulated/floor/outdoors/rocks/caves,
/area/submap/lava_trench)
"bo" = (
/obj/effect/floor_decal/corner_oldtile/purple/full{
- icon_state = "corner_oldtile_full";
dir = 1
},
/obj/machinery/space_heater,
@@ -417,18 +374,15 @@
pixel_y = 32
},
/obj/machinery/light/small/flicker{
- icon_state = "bulb1";
dir = 1
},
/turf/simulated/floor/tiled/old_tile,
/area/submap/lava_trench/outpost)
"br" = (
/obj/effect/floor_decal/corner_oldtile/blue{
- icon_state = "corner_oldtile";
dir = 1
},
/obj/structure/bed/chair/office/light{
- icon_state = "officechair_white";
dir = 4
},
/turf/simulated/floor/tiled/old_tile,
@@ -438,14 +392,12 @@
/area/submap/lava_trench/outpost)
"bt" = (
/obj/effect/floor_decal/corner_oldtile/purple{
- icon_state = "corner_oldtile";
dir = 4
},
/turf/simulated/floor/tiled/old_tile,
/area/submap/lava_trench/outpost)
"bu" = (
/obj/structure/cliff/automatic/corner{
- icon_state = "cliffbuilder-corner";
dir = 6
},
/turf/simulated/floor/outdoors/rocks/caves,
@@ -455,7 +407,6 @@
/obj/item/slime_crystal,
/obj/item/slime_crystal,
/obj/effect/floor_decal/corner_oldtile/blue{
- icon_state = "corner_oldtile";
dir = 9
},
/obj/structure/table/standard,
@@ -473,28 +424,24 @@
pixel_y = 32
},
/obj/machinery/light/small/flicker{
- icon_state = "bulb1";
dir = 1
},
/turf/simulated/floor/tiled/old_tile,
/area/submap/lava_trench/outpost)
"bz" = (
/obj/effect/floor_decal/corner_oldtile{
- icon_state = "corner_oldtile";
dir = 1
},
/turf/simulated/floor/tiled/old_tile/gray,
/area/submap/lava_trench/outpost)
"bA" = (
/obj/effect/floor_decal/corner_oldtile{
- icon_state = "corner_oldtile";
dir = 4
},
/turf/simulated/floor/tiled/old_tile/gray,
/area/submap/lava_trench/outpost)
"bB" = (
/obj/effect/floor_decal/corner_oldtile/blue{
- icon_state = "corner_oldtile";
dir = 8
},
/turf/simulated/floor/tiled/old_tile,
@@ -503,7 +450,6 @@
/obj/structure/table/rack,
/obj/item/shovel,
/obj/effect/floor_decal/corner_oldtile/purple/full{
- icon_state = "corner_oldtile_full";
dir = 1
},
/obj/item/pickaxe/drill,
@@ -511,7 +457,7 @@
/area/submap/lava_trench/outpost)
"bD" = (
/obj/effect/step_trigger/teleporter/offset/north,
-/turf/simulated/floor/lava,
+/turf/simulated/floor/outdoors/lava,
/area/submap/lava_trench)
"bE" = (
/obj/machinery/crystal/lava,
@@ -522,7 +468,6 @@
/obj/random/tool/powermaint,
/obj/random/tool/powermaint,
/obj/effect/floor_decal/corner_oldtile/purple{
- icon_state = "corner_oldtile";
dir = 6
},
/turf/simulated/floor/tiled/old_tile,
@@ -549,7 +494,6 @@
/obj/random/maintenance/research,
/obj/structure/table/standard,
/obj/machinery/light/small/flicker{
- icon_state = "bulb1";
dir = 8
},
/turf/simulated/floor/tiled/old_tile,
@@ -557,7 +501,6 @@
"bL" = (
/obj/structure/flora/pottedplant/crystal,
/obj/effect/floor_decal/corner_oldtile/blue{
- icon_state = "corner_oldtile";
dir = 8
},
/turf/simulated/floor/tiled/old_tile,
@@ -574,41 +517,35 @@
/area/submap/lava_trench)
"bO" = (
/obj/machinery/light/small/flicker{
- icon_state = "bulb1";
dir = 4
},
/turf/simulated/floor/tiled/old_tile,
/area/submap/lava_trench/outpost)
"bP" = (
/obj/effect/floor_decal/corner_oldtile/purple/full{
- icon_state = "corner_oldtile_full";
dir = 4
},
/obj/structure/table/steel,
/obj/machinery/recharger,
/obj/machinery/light/small/flicker{
- icon_state = "bulb1";
dir = 4
},
/turf/simulated/floor/tiled/old_tile,
/area/submap/lava_trench/outpost)
"bQ" = (
/obj/machinery/light/small/flicker{
- icon_state = "bulb1";
dir = 8
},
/turf/simulated/floor/outdoors/rocks/caves,
/area/submap/lava_trench)
"bR" = (
/obj/machinery/light/small/flicker{
- icon_state = "bulb1";
dir = 1
},
/turf/simulated/floor/outdoors/rocks/caves,
/area/submap/lava_trench)
"bS" = (
/obj/effect/floor_decal/corner_oldtile/blue{
- icon_state = "corner_oldtile";
dir = 1
},
/obj/structure/loot_pile/surface/medicine_cabinet{
@@ -636,7 +573,6 @@
/area/submap/lava_trench)
"bX" = (
/obj/effect/floor_decal/corner_oldtile/purple/full{
- icon_state = "corner_oldtile_full";
dir = 4
},
/obj/item/storage/box/samplebags,
diff --git a/maps/submaps/surface_submaps/plains/Boathouse.dmm b/maps/submaps/surface_submaps/plains/Boathouse.dmm
index b66700cbf31..a5369fcf2d8 100644
--- a/maps/submaps/surface_submaps/plains/Boathouse.dmm
+++ b/maps/submaps/surface_submaps/plains/Boathouse.dmm
@@ -9,10 +9,10 @@
/turf/simulated/floor/outdoors/rocks,
/area/submap/Boathouse)
"ad" = (
-/turf/simulated/floor/water,
+/turf/simulated/floor/outdoors/water,
/area/submap/Boathouse)
"ae" = (
-/turf/simulated/floor/water/deep,
+/turf/simulated/floor/outdoors/water/deep,
/area/submap/Boathouse)
"af" = (
/obj/structure/flora/tree/sif,
@@ -62,15 +62,15 @@
/turf/simulated/floor/wood,
/area/submap/Boathouse)
"ao" = (
+/obj/structure/railing,
/obj/structure/railing{
dir = 8
},
-/obj/structure/railing,
-/turf/simulated/floor/water,
+/turf/simulated/floor/outdoors/water,
/area/submap/Boathouse)
"ap" = (
/obj/structure/railing,
-/turf/simulated/floor/water,
+/turf/simulated/floor/outdoors/water,
/area/submap/Boathouse)
"aq" = (
/obj/item/stool/padded,
@@ -95,16 +95,11 @@
/obj/item/stool,
/turf/simulated/floor/wood,
/area/submap/Boathouse)
-"av" = (
-/turf/simulated/floor/wood{
- icon_state = "wood_broken6"
- },
-/area/submap/Boathouse)
"aw" = (
/obj/structure/railing{
dir = 8
},
-/turf/simulated/floor/water,
+/turf/simulated/floor/outdoors/water,
/area/submap/Boathouse)
"ax" = (
/obj/structure/table/woodentable,
@@ -129,31 +124,15 @@
/obj/item/reagent_containers/food/drinks/glass2/shot,
/turf/simulated/floor/carpet/turcarpet,
/area/submap/Boathouse)
-"aB" = (
-/turf/simulated/floor/wood{
- icon_state = "wood_broken2"
- },
-/area/submap/Boathouse)
-"aC" = (
-/obj/structure/railing{
- dir = 8
- },
-/obj/structure/railing{
- icon_state = "railing0";
- dir = 1
- },
-/turf/simulated/floor/water,
-/area/submap/Boathouse)
"aD" = (
/obj/structure/railing{
- icon_state = "railing0";
dir = 1
},
-/turf/simulated/floor/water,
+/turf/simulated/floor/outdoors/water,
/area/submap/Boathouse)
"aE" = (
/obj/vehicle/boat/sifwood,
-/turf/simulated/floor/water,
+/turf/simulated/floor/outdoors/water,
/area/submap/Boathouse)
"aF" = (
/obj/structure/window/reinforced/full,
@@ -165,33 +144,19 @@
/obj/item/oar,
/turf/simulated/floor/wood,
/area/submap/Boathouse)
-"aH" = (
-/obj/structure/railing{
- icon_state = "railing0";
- dir = 8
- },
-/turf/simulated/floor/water,
-/area/submap/Boathouse)
"aI" = (
/obj/structure/table/woodentable,
/obj/random/powercell,
/turf/simulated/floor/wood,
/area/submap/Boathouse)
-"aJ" = (
-/turf/simulated/floor/wood{
- icon_state = "wood_broken4"
- },
-/area/submap/Boathouse)
"aK" = (
/obj/structure/railing{
- icon_state = "railing0";
- dir = 8
- },
-/obj/structure/railing{
- icon_state = "railing0";
dir = 1
},
-/turf/simulated/floor/water,
+/obj/structure/railing{
+ dir = 8
+ },
+/turf/simulated/floor/outdoors/water,
/area/submap/Boathouse)
"aL" = (
/obj/structure/simple_door/wood,
@@ -999,7 +964,7 @@ ak
ak
ak
ak
-aB
+ak
ak
ak
ak
@@ -1061,14 +1026,14 @@ ai
ao
ak
ak
-aC
+aK
aw
ao
ak
ak
aK
-aH
-aH
+aw
+aw
ai
aL
ai
@@ -1121,7 +1086,7 @@ ad
ai
ai
ap
-av
+ak
ak
aD
ad
@@ -1182,15 +1147,15 @@ ad
ad
ai
ai
-ap
+ad
ak
ak
aE
ad
ad
ak
-aJ
-aD
+ak
+ad
ad
ad
ai
@@ -1307,13 +1272,13 @@ ad
ad
ad
ad
-aw
-aw
ad
ad
ad
-aH
-aH
+ad
+ad
+ad
+ad
ad
ad
ad
diff --git a/maps/submaps/surface_submaps/plains/Boathouse_vr.dmm b/maps/submaps/surface_submaps/plains/Boathouse_vr.dmm
index ae6e43aa631..b3bc38e07ad 100644
--- a/maps/submaps/surface_submaps/plains/Boathouse_vr.dmm
+++ b/maps/submaps/surface_submaps/plains/Boathouse_vr.dmm
@@ -12,7 +12,7 @@
/turf/simulated/floor/water,
/area/submap/Boathouse)
"ae" = (
-/turf/simulated/floor/water/deep,
+/turf/simulated/floor/outdoors/water/deep,
/area/submap/Boathouse)
"af" = (
/obj/structure/flora/tree/sif,
@@ -118,7 +118,7 @@
/area/submap/Boathouse)
"az" = (
/obj/structure/table/woodentable,
-/obj/item/tape_roll,
+/obj/item/duct_tape_roll,
/obj/random/firstaid,
/turf/simulated/floor/wood,
/area/submap/Boathouse)
@@ -134,19 +134,8 @@
icon_state = "wood_broken2"
},
/area/submap/Boathouse)
-"aC" = (
-/obj/structure/railing{
- dir = 8
- },
-/obj/structure/railing{
- icon_state = "railing0";
- dir = 1
- },
-/turf/simulated/floor/water,
-/area/submap/Boathouse)
"aD" = (
/obj/structure/railing{
- icon_state = "railing0";
dir = 1
},
/turf/simulated/floor/water,
@@ -165,13 +154,6 @@
/obj/item/oar,
/turf/simulated/floor/wood,
/area/submap/Boathouse)
-"aH" = (
-/obj/structure/railing{
- icon_state = "railing0";
- dir = 8
- },
-/turf/simulated/floor/water,
-/area/submap/Boathouse)
"aI" = (
/obj/structure/table/woodentable,
/obj/random/powercell,
@@ -184,11 +166,9 @@
/area/submap/Boathouse)
"aK" = (
/obj/structure/railing{
- icon_state = "railing0";
dir = 8
},
/obj/structure/railing{
- icon_state = "railing0";
dir = 1
},
/turf/simulated/floor/water,
@@ -198,7 +178,7 @@
/turf/simulated/floor/wood,
/area/submap/Boathouse)
"aM" = (
-/obj/machinery/portable_atmospherics/powered/scrubber/huge/stationary/tram,
+/obj/machinery/portable_atmospherics/powered/scrubber/huge/stationary,
/turf/simulated/floor/wood,
/area/submap/Boathouse)
"aN" = (
@@ -1069,14 +1049,14 @@ ai
ao
ak
ak
-aC
+aK
aw
ao
ak
ak
aK
-aH
-aH
+aw
+aw
ai
aL
ai
@@ -1320,8 +1300,8 @@ aw
ad
ad
ad
-aH
-aH
+aw
+aw
ad
ad
ad
diff --git a/maps/submaps/surface_submaps/plains/PooledR.dmm b/maps/submaps/surface_submaps/plains/PooledR.dmm
index e3357927ddc..0a0a5233f97 100644
--- a/maps/submaps/surface_submaps/plains/PooledR.dmm
+++ b/maps/submaps/surface_submaps/plains/PooledR.dmm
@@ -59,11 +59,11 @@
/turf/simulated/floor/water,
/area/submap/PooledR)
"p" = (
-/turf/simulated/floor/water/deep,
+/turf/simulated/floor/outdoors/water/deep,
/area/submap/PooledR)
"q" = (
/mob/living/simple_mob/animal/passive/fish/bass,
-/turf/simulated/floor/water/deep,
+/turf/simulated/floor/outdoors/water/deep,
/area/submap/PooledR)
(1,1,1) = {"
diff --git a/maps/submaps/surface_submaps/plains/PooledR_vr.dmm b/maps/submaps/surface_submaps/plains/PooledR_vr.dmm
index 442cd43a07d..a846eef23b2 100644
--- a/maps/submaps/surface_submaps/plains/PooledR_vr.dmm
+++ b/maps/submaps/surface_submaps/plains/PooledR_vr.dmm
@@ -51,7 +51,7 @@
/turf/template_noop,
/area/submap/PooledR)
"n" = (
-/turf/simulated/floor/water/deep,
+/turf/simulated/floor/outdoors/water/deep,
/area/submap/PooledR)
(1,1,1) = {"
diff --git a/maps/submaps/surface_submaps/wilderness/DoomP.dmm b/maps/submaps/surface_submaps/wilderness/DoomP.dmm
index f6f49b54a3d..fd9d47c0eef 100644
--- a/maps/submaps/surface_submaps/wilderness/DoomP.dmm
+++ b/maps/submaps/surface_submaps/wilderness/DoomP.dmm
@@ -36,7 +36,7 @@
/turf/simulated/floor/outdoors/grass/sif/forest,
/area/submap/DoomP)
"ak" = (
-/turf/simulated/floor/water/deep,
+/turf/simulated/floor/outdoors/water/deep,
/area/submap/DoomP)
"al" = (
/obj/effect/decal/cleanable/blood,
@@ -159,7 +159,6 @@
/obj/machinery/power/apc{
dir = 1;
name = "PAPC";
- pixel_x = 0;
pixel_y = 24
},
/obj/structure/cable/green{
@@ -170,8 +169,8 @@
/area/submap/DoomP)
"aH" = (
/obj/structure/cable{
- icon_state = "0-2";
- d2 = 2
+ d2 = 2;
+ icon_state = "0-2"
},
/obj/machinery/power/port_gen/pacman,
/turf/simulated/floor/plating,
@@ -226,29 +225,26 @@
/area/submap/DoomP)
"aR" = (
/obj/machinery/power/terminal{
- icon_state = "term";
dir = 1
},
/obj/structure/cable{
- icon_state = "0-4";
- d2 = 4
+ d2 = 4;
+ icon_state = "0-4"
},
/turf/simulated/floor/tiled/techfloor/grid,
/area/submap/DoomP)
"aS" = (
/obj/machinery/power/terminal{
- icon_state = "term";
dir = 1
},
/obj/structure/cable{
- icon_state = "0-4";
- d2 = 4
+ d2 = 4;
+ icon_state = "0-4"
},
/obj/structure/cable{
d1 = 4;
d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
+ icon_state = "4-8"
},
/turf/simulated/floor/tiled/techfloor/grid,
/area/submap/DoomP)
@@ -256,8 +252,7 @@
/obj/structure/cable{
d1 = 4;
d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
+ icon_state = "4-8"
},
/mob/living/simple_mob/humanoid/merc/melee/sword/poi,
/turf/simulated/floor/tiled/techfloor/grid,
@@ -441,9 +436,7 @@
"bA" = (
/obj/structure/sink{
dir = 4;
- icon_state = "sink";
- pixel_x = 11;
- pixel_y = 0
+ pixel_x = 11
},
/obj/machinery/light/small{
dir = 1
@@ -469,8 +462,7 @@
/area/submap/DoomP)
"bE" = (
/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
+ dir = 4
},
/obj/effect/floor_decal/corner/lime{
dir = 10
diff --git a/maps/submaps/surface_submaps/wilderness/Epod4.dmm b/maps/submaps/surface_submaps/wilderness/Epod4.dmm
index b94cd3e9eb5..6c002d0c16a 100644
--- a/maps/submaps/surface_submaps/wilderness/Epod4.dmm
+++ b/maps/submaps/surface_submaps/wilderness/Epod4.dmm
@@ -37,37 +37,30 @@
/area/submap/Epod4)
"k" = (
/obj/structure/bed/chair{
- icon_state = "chair_preview";
dir = 1
},
/obj/machinery/status_display{
- density = 0;
layer = 4;
- pixel_x = -32;
- pixel_y = 0
+ pixel_x = -32
},
/obj/structure/loot_pile/maint/junk,
/turf/simulated/floor/water,
/area/submap/Epod4)
"l" = (
-/turf/simulated/floor/water/deep,
+/turf/simulated/floor/outdoors/water/deep,
/area/submap/Epod4)
"m" = (
/obj/structure/bed/chair{
- icon_state = "chair_preview";
dir = 1
},
/obj/effect/decal/remains/posi,
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
+ dir = 8
},
/obj/machinery/vending/wallmed1{
layer = 3.3;
name = "Emergency NanoMed";
- pixel_x = 28;
- pixel_y = 0
+ pixel_x = 28
},
/obj/item/clothing/shoes/brown,
/obj/item/clothing/under/mbill,
@@ -76,7 +69,6 @@
/area/submap/Epod4)
"n" = (
/obj/structure/bed/chair{
- icon_state = "chair_preview";
dir = 1
},
/obj/structure/closet/walllocker/emerglocker/east,
diff --git a/maps/tether/submaps/_tether_submaps.dm b/maps/tether/submaps/_tether_submaps.dm
index bc56789713a..afbe03a3b37 100644
--- a/maps/tether/submaps/_tether_submaps.dm
+++ b/maps/tether/submaps/_tether_submaps.dm
@@ -317,100 +317,6 @@
var/mob/living/L = A
L.fall_impact(T, 42, 90, FALSE, TRUE) //You will not be defibbed from this.
-/////////////////////////////
-/obj/tether_away_spawner
- name = "RENAME ME, JERK"
- desc = "Spawns the mobs!"
- icon = 'icons/mob/screen1.dmi'
- icon_state = "x"
- invisibility = 101
- mouse_opacity = 0
- density = 0
- anchored = 1
-
- //Weighted with values (not %chance, but relative weight)
- //Can be left value-less for all equally likely
- var/list/mobs_to_pick_from
-
- //When the below chance fails, the spawner is marked as depleted and stops spawning
- var/prob_spawn = 100 //Chance of spawning a mob whenever they don't have one
- var/prob_fall = 5 //Above decreases by this much each time one spawns
-
- //Settings to help mappers/coders have their mobs do what they want in this case
- var/faction //To prevent infighting if it spawns various mobs, set a faction
- var/atmos_comp //TRUE will set all their survivability to be within 20% of the current air
- //var/guard //# will set the mobs to remain nearby their spawn point within this dist
-
- //Internal use only
- var/mob/living/simple_mob/my_mob
- var/depleted = FALSE
-
-/obj/tether_away_spawner/Initialize()
- . = ..()
-
- if(!LAZYLEN(mobs_to_pick_from))
- log_world("Mob spawner at [x],[y],[z] ([get_area(src)]) had no mobs_to_pick_from set on it!")
- return INITIALIZE_HINT_QDEL
- START_PROCESSING(SSobj, src)
-
-/obj/tether_away_spawner/process()
- if(my_mob && my_mob.stat != DEAD)
- return //No need
-
- if(LAZYLEN(loc.human_mobs(world.view)))
- return //I'll wait.
-
- if(prob(prob_spawn))
- prob_spawn -= prob_fall
- var/picked_type = pickweight(mobs_to_pick_from)
- my_mob = new picked_type(get_turf(src))
- my_mob.low_priority = TRUE
-
- if(faction)
- my_mob.faction = faction
-
- if(atmos_comp)
- var/turf/T = get_turf(src)
- var/datum/gas_mixture/env = T.return_air()
- if(env)
- my_mob.minbodytemp = env.temperature * 0.8
- my_mob.maxbodytemp = env.temperature * 1.2
-
- var/list/gaslist = env.gas
- my_mob.min_oxy = gaslist[/datum/gas/oxygen] * 0.8
- my_mob.min_tox = gaslist[/datum/gas/phoron] * 0.8
- my_mob.min_n2 = gaslist[/datum/gas/nitrogen] * 0.8
- my_mob.min_co2 = gaslist[/datum/gas/carbon_dioxide] * 0.8
- my_mob.max_oxy = gaslist[/datum/gas/oxygen] * 1.2
- my_mob.max_tox = gaslist[/datum/gas/phoron] * 1.2
- my_mob.max_n2 = gaslist[/datum/gas/nitrogen] * 1.2
- my_mob.max_co2 = gaslist[/datum/gas/carbon_dioxide] * 1.2
-/* //VORESTATION AI TEMPORARY REMOVAL
- if(guard)
- my_mob.returns_home = TRUE
- my_mob.wander_distance = guard
-*/
- return
- else
- STOP_PROCESSING(SSobj, src)
- depleted = TRUE
- return
-
-//Shadekin spawner. Could have them show up on any mission, so it's here.
-//Make sure to put them away from others, so they don't get demolished by rude mobs.
-/obj/tether_away_spawner/shadekin
- name = "Shadekin Spawner"
- icon = 'icons/mob/vore_shadekin.dmi'
- icon_state = "spawner"
-
- faction = "shadekin"
- prob_spawn = 1
- prob_fall = 1
- //guard = 10 //Don't wander too far, to stay alive.
- mobs_to_pick_from = list(
- /mob/living/simple_mob/shadekin
- )
-
//// MINING LEVELS
/datum/map_template/tether_lateload/tether_roguemines1
name = "Asteroid Belt 1"
diff --git a/maps/tether/submaps/aerostat/_aerostat.dm b/maps/tether/submaps/aerostat/_aerostat.dm
index a49b12b6c7b..735b63729bb 100644
--- a/maps/tether/submaps/aerostat/_aerostat.dm
+++ b/maps/tether/submaps/aerostat/_aerostat.dm
@@ -77,21 +77,6 @@
density = FALSE
// -- Turfs -- //
-
-// Turfmakers
-#define VIRGO2_SET_ATMOS initial_gas_mix=ATMOSPHERE_ID_VIRGO2
-#define VIRGO2_TURF_CREATE(x) x/virgo2/initial_gas_mix=ATMOSPHERE_ID_VIRGO2;x/virgo2/color="#eacd7c"
-
-/turf/unsimulated/floor/sky/virgo2_sky
- name = "virgo 2 atmosphere"
- desc = "Be careful where you step!"
- color = "#eacd7c"
- VIRGO2_SET_ATMOS
-
-/turf/unsimulated/floor/sky/virgo2_sky/Initialize()
- skyfall_levels = list(z+1)
- . = ..()
-
/turf/simulated/shuttle/wall/voidcraft/green/virgo2
VIRGO2_SET_ATMOS
color = "#eacd7c"
@@ -99,14 +84,6 @@
/turf/simulated/shuttle/wall/voidcraft/green/virgo2/nocol
color = null
-VIRGO2_TURF_CREATE(/turf/unsimulated/wall/planetary)
-
-VIRGO2_TURF_CREATE(/turf/simulated/wall)
-VIRGO2_TURF_CREATE(/turf/simulated/floor/plating)
-VIRGO2_TURF_CREATE(/turf/simulated/floor/bluegrid)
-VIRGO2_TURF_CREATE(/turf/simulated/floor/tiled/techfloor)
-
-VIRGO2_TURF_CREATE(/turf/simulated/mineral)
/turf/simulated/mineral/virgo2/make_ore()
if(mineral)
return
@@ -116,58 +93,4 @@ VIRGO2_TURF_CREATE(/turf/simulated/mineral)
if(mineral_name && (mineral_name in ore_data))
mineral = ore_data[mineral_name]
UpdateMineral()
- update_icon()
-
-VIRGO2_TURF_CREATE(/turf/simulated/mineral/ignore_mapgen)
-VIRGO2_TURF_CREATE(/turf/simulated/mineral/floor)
-VIRGO2_TURF_CREATE(/turf/simulated/mineral/floor/ignore_mapgen)
-
-// -- Areas -- //
-
-/area/shuttle/excursion/away_aerostat
- name = "\improper Excursion Shuttle - Aerostat"
- base_turf = /turf/unsimulated/floor/sky/virgo2_sky
-
-// The aerostat shuttle
-/area/shuttle/aerostat/docked
- name = "\improper Aerostat Shuttle - Dock"
- base_turf = /turf/unsimulated/floor/sky/virgo2_sky
-
-/area/shuttle/aerostat/landed
- name = "\improper Aerostat Shuttle - Surface"
- base_turf = /turf/simulated/floor/plating/virgo2
-
-// The aerostat itself
-/area/tether_away/aerostat
- name = "\improper Away Mission - Aerostat Outside"
- icon_state = "away"
- base_turf = /turf/unsimulated/floor/sky/virgo2_sky
- requires_power = FALSE
- dynamic_lighting = FALSE
-
-/area/tether_away/aerostat/inside
- name = "\improper Away Mission - Aerostat Inside"
- icon_state = "crew_quarters"
- base_turf = /turf/simulated/floor/plating/virgo2
- requires_power = TRUE
- dynamic_lighting = TRUE
- forced_ambience = list('sound/ambience/tension/tension.ogg', 'sound/ambience/tension/argitoth.ogg', 'sound/ambience/tension/burning_terror.ogg')
-
-/area/tether_away/aerostat/solars
- name = "\improper Away Mission - Aerostat Solars"
- icon_state = "crew_quarters"
- base_turf = /turf/simulated/floor/plating/virgo2
- dynamic_lighting = TRUE
-
-/area/tether_away/aerostat/surface
- flags = RAD_SHIELDED
- ambience = list('sound/ambience/ambimine.ogg', 'sound/ambience/song_game.ogg')
- base_turf = /turf/simulated/mineral/floor/ignore_mapgen/virgo2
-
-/area/tether_away/aerostat/surface/explored
- name = "Away Mission - Aerostat Surface (E)"
- icon_state = "explored"
-
-/area/tether_away/aerostat/surface/unexplored
- name = "Away Mission - Aerostat Surface (UE)"
- icon_state = "unexplored"
+ update_icon()
\ No newline at end of file
diff --git a/maps/tether/submaps/aerostat/submaps/DoomP.dmm b/maps/tether/submaps/aerostat/submaps/DoomP.dmm
index 0a262bca2c3..953d2c283fc 100644
--- a/maps/tether/submaps/aerostat/submaps/DoomP.dmm
+++ b/maps/tether/submaps/aerostat/submaps/DoomP.dmm
@@ -4,96 +4,96 @@
/area/template_noop)
"ab" = (
/turf/template_noop,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"ac" = (
/turf/simulated/floor/outdoors/rocks,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"ad" = (
/turf/simulated/mineral/floor/ignore_mapgen/virgo2,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"ae" = (
/mob/living/simple_mob/mechanical/viscerator,
/turf/simulated/floor/outdoors/rocks,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"af" = (
/turf/simulated/floor/lava,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"ah" = (
/obj/random/landmine,
/turf/simulated/mineral/floor/ignore_mapgen/virgo2,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"ai" = (
/mob/living/simple_mob/mechanical/viscerator,
/turf/simulated/mineral/floor/ignore_mapgen/virgo2,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"al" = (
/obj/effect/decal/remains/mouse,
/turf/simulated/mineral/floor/ignore_mapgen/virgo2,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"am" = (
/obj/random/landmine,
/turf/simulated/floor/outdoors/rocks,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"an" = (
/obj/effect/decal/remains/deer,
/turf/simulated/mineral/floor/ignore_mapgen/virgo2,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"ao" = (
/obj/effect/decal/remains/mouse,
/obj/random/landmine,
/turf/simulated/mineral/floor/ignore_mapgen/virgo2,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"aq" = (
/obj/machinery/light/small,
/turf/simulated/mineral/floor/ignore_mapgen/virgo2,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"as" = (
/obj/machinery/porta_turret/poi{
faction = "syndicate"
},
/turf/simulated/floor/plating,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"at" = (
/turf/simulated/wall/r_wall,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"au" = (
/obj/structure/sign/warning/secure_area,
/turf/simulated/wall/r_wall,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"av" = (
/obj/effect/floor_decal/industrial/warning,
/turf/simulated/floor/plating,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"aw" = (
/obj/machinery/door/airlock/external,
/turf/simulated/floor/plating,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"ax" = (
/obj/effect/floor_decal/borderfloor{
dir = 9
},
/turf/simulated/floor/tiled,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"ay" = (
/obj/structure/bed/chair,
/obj/effect/floor_decal/borderfloor{
dir = 1
},
/turf/simulated/floor/tiled,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"az" = (
/obj/effect/floor_decal/borderfloor{
dir = 1
},
/turf/simulated/floor/tiled,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"aA" = (
/obj/effect/floor_decal/borderfloor{
dir = 1
},
/mob/living/simple_mob/humanoid/merc/ranged/space,
/turf/simulated/floor/tiled,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"aB" = (
/obj/machinery/light/small{
dir = 1
@@ -102,20 +102,20 @@
dir = 1
},
/turf/simulated/floor/tiled,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"aC" = (
/obj/machinery/vending/cigarette,
/obj/effect/floor_decal/borderfloor{
dir = 5
},
/turf/simulated/floor/tiled,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"aD" = (
/obj/machinery/light/small{
dir = 8
},
/turf/simulated/floor/tiled,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"aE" = (
/obj/machinery/power/smes/buildable/point_of_interest,
/obj/structure/cable/green{
@@ -123,7 +123,7 @@
icon_state = "0-4"
},
/turf/simulated/floor/plating,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"aF" = (
/obj/machinery/power/smes/buildable/point_of_interest,
/obj/structure/cable/green{
@@ -136,12 +136,11 @@
icon_state = "4-8"
},
/turf/simulated/floor/plating,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"aG" = (
/obj/machinery/power/apc{
dir = 1;
name = "PAPC";
- pixel_x = 0;
pixel_y = 24
},
/obj/structure/cable/green{
@@ -149,35 +148,35 @@
icon_state = "0-8"
},
/turf/simulated/floor/tiled/techfloor/grid,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"aH" = (
/obj/structure/cable{
- icon_state = "0-2";
- d2 = 2
+ d2 = 2;
+ icon_state = "0-2"
},
/obj/machinery/power/port_gen/pacman,
/turf/simulated/floor/plating,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"aI" = (
/obj/structure/table/standard,
/obj/random/toolbox,
/turf/simulated/floor/tiled/techfloor/grid,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"aJ" = (
/obj/structure/table/standard,
/obj/item/stack/material/phoron{
amount = 25
},
/turf/simulated/floor/tiled/techfloor/grid,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"aK" = (
/obj/structure/closet/secure_closet/engineering_electrical,
/turf/simulated/floor/tiled/techfloor/grid,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"aL" = (
/obj/structure/lattice,
/turf/simulated/floor/outdoors/rocks,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"aM" = (
/obj/structure/bed/chair{
dir = 4
@@ -186,64 +185,60 @@
dir = 8
},
/turf/simulated/floor/tiled,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"aN" = (
/obj/structure/table/standard,
/turf/simulated/floor/tiled,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"aO" = (
/obj/structure/table/standard,
/obj/item/pizzabox,
/turf/simulated/floor/tiled,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"aP" = (
/turf/simulated/floor/tiled,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"aQ" = (
/obj/machinery/vending/snack,
/obj/effect/floor_decal/borderfloor{
dir = 4
},
/turf/simulated/floor/tiled,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"aR" = (
/obj/machinery/power/terminal{
- icon_state = "term";
dir = 1
},
/obj/structure/cable{
- icon_state = "0-4";
- d2 = 4
+ d2 = 4;
+ icon_state = "0-4"
},
/turf/simulated/floor/tiled/techfloor/grid,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"aS" = (
/obj/machinery/power/terminal{
- icon_state = "term";
dir = 1
},
/obj/structure/cable{
- icon_state = "0-4";
- d2 = 4
+ d2 = 4;
+ icon_state = "0-4"
},
/obj/structure/cable{
d1 = 4;
d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
+ icon_state = "4-8"
},
/turf/simulated/floor/tiled/techfloor/grid,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"aT" = (
/obj/structure/cable{
d1 = 4;
d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
+ icon_state = "4-8"
},
/mob/living/simple_mob/humanoid/merc/melee/sword/space,
/turf/simulated/floor/tiled/techfloor/grid,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"aU" = (
/obj/structure/cable{
d1 = 1;
@@ -251,80 +246,80 @@
icon_state = "1-8"
},
/turf/simulated/floor/tiled/techfloor/grid,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"aV" = (
/turf/simulated/floor/tiled/techfloor/grid,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"aW" = (
/obj/machinery/light/small,
/turf/simulated/floor/tiled/techfloor/grid,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"aX" = (
/mob/living/simple_mob/humanoid/merc/melee/sword/space,
/turf/simulated/floor/tiled,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"aZ" = (
/obj/machinery/vending/cola,
/obj/effect/floor_decal/borderfloor/corner{
dir = 4
},
/turf/simulated/floor/tiled,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"ba" = (
/obj/machinery/door/airlock/external,
/turf/simulated/floor/tiled,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"bb" = (
/obj/machinery/door/airlock/engineering,
/turf/simulated/floor/tiled/techfloor/grid,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"bc" = (
/obj/structure/sign/electricshock,
/turf/simulated/wall/r_wall,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"bd" = (
/obj/effect/floor_decal/borderfloor{
dir = 10
},
/turf/simulated/floor/tiled,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"be" = (
/obj/effect/floor_decal/borderfloor,
/turf/simulated/floor/tiled,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"bf" = (
/obj/machinery/light/small,
/obj/effect/floor_decal/borderfloor,
/turf/simulated/floor/tiled,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"bg" = (
/obj/effect/floor_decal/borderfloor/corner{
dir = 8
},
/mob/living/simple_mob/humanoid/merc/ranged/space,
/turf/simulated/floor/tiled,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"bh" = (
/obj/machinery/door/airlock/hatch,
/turf/simulated/floor/tiled,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"bi" = (
/obj/machinery/light/small{
dir = 1
},
/turf/simulated/floor/tiled,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"bj" = (
/obj/machinery/door/airlock/highsecurity,
/turf/simulated/floor/tiled/techfloor,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"bk" = (
/obj/machinery/door/airlock,
/turf/simulated/floor/tiled/white,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"bl" = (
/turf/simulated/floor/tiled/techfloor,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"bm" = (
/obj/machinery/light/small{
dir = 8
@@ -334,23 +329,23 @@
},
/mob/living/simple_mob/humanoid/merc/ranged/space,
/turf/simulated/floor/tiled,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"bn" = (
/obj/structure/table/standard,
/obj/item/storage/box/syndie_kit/spy,
/obj/item/card/id/syndicate,
/turf/simulated/floor/tiled/techfloor,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"bo" = (
/obj/structure/table/rack,
/obj/item/storage/box/smokes,
/turf/simulated/floor/tiled/techfloor,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"bp" = (
/obj/structure/table/rack,
/obj/item/storage/box/handcuffs,
/turf/simulated/floor/tiled/techfloor,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"bq" = (
/obj/structure/table/rack,
/obj/item/cell/device/weapon,
@@ -358,19 +353,19 @@
/obj/item/cell/device/weapon,
/obj/item/cell/device/weapon,
/turf/simulated/floor/tiled/techfloor,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"br" = (
/obj/structure/table/rack,
/obj/random/energy,
/turf/simulated/floor/tiled/techfloor,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"bs" = (
/obj/structure/table/rack,
/obj/item/gun/projectile/contender,
/obj/item/ammo_magazine/s357,
/obj/item/ammo_magazine/s357,
/turf/simulated/floor/tiled/techfloor,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"bt" = (
/obj/structure/bed,
/obj/item/bedsheet,
@@ -379,14 +374,14 @@
dir = 8
},
/turf/simulated/floor/tiled/white,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"bu" = (
/obj/structure/table/standard,
/obj/effect/floor_decal/corner/lime{
dir = 5
},
/turf/simulated/floor/tiled/white,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"bv" = (
/obj/structure/bed,
/obj/item/bedsheet,
@@ -394,7 +389,7 @@
dir = 5
},
/turf/simulated/floor/tiled/white,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"bw" = (
/obj/structure/table/standard,
/obj/item/flashlight/lamp,
@@ -402,7 +397,7 @@
dir = 5
},
/turf/simulated/floor/tiled/white,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"bx" = (
/obj/structure/table/standard,
/obj/structure/bedsheetbin,
@@ -410,67 +405,64 @@
dir = 1
},
/turf/simulated/floor/tiled/white,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"by" = (
/turf/simulated/floor/tiled/white,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"bz" = (
/obj/machinery/light/small{
dir = 1
},
/turf/simulated/floor/tiled/white,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"bA" = (
/obj/structure/sink{
dir = 4;
- icon_state = "sink";
- pixel_x = 11;
- pixel_y = 0
+ pixel_x = 11
},
/obj/machinery/light/small{
dir = 1
},
/turf/simulated/floor/tiled/white,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"bB" = (
/obj/machinery/light/small,
/turf/simulated/floor/tiled/techfloor,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"bC" = (
/obj/machinery/syndicate_beacon/virgo{
charges = 2
},
/turf/simulated/floor/tiled/techfloor,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"bD" = (
/obj/effect/floor_decal/corner/lime{
dir = 10
},
/turf/simulated/floor/tiled/white,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"bE" = (
/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
+ dir = 4
},
/obj/effect/floor_decal/corner/lime{
dir = 10
},
/turf/simulated/floor/tiled/white,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"bF" = (
/obj/machinery/shower{
dir = 1
},
/obj/structure/curtain/open/shower,
/turf/simulated/floor/tiled/white,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"bG" = (
/obj/structure/toilet{
dir = 1
},
/turf/simulated/floor/tiled/white,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"bH" = (
/obj/structure/grille,
/obj/structure/window/reinforced{
@@ -482,7 +474,7 @@
dir = 8
},
/turf/simulated/floor/plating,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"bI" = (
/obj/structure/grille,
/obj/structure/window/reinforced{
@@ -491,7 +483,7 @@
/obj/structure/window/reinforced,
/obj/machinery/door/firedoor/border_only,
/turf/simulated/floor/plating,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"bJ" = (
/obj/structure/grille,
/obj/structure/window/reinforced{
@@ -503,7 +495,7 @@
},
/obj/machinery/door/firedoor/border_only,
/turf/simulated/floor/plating,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"bK" = (
/obj/machinery/light/small{
dir = 8
@@ -511,39 +503,39 @@
/obj/effect/floor_decal/corner/lime/full,
/mob/living/simple_mob/humanoid/merc/ranged/space,
/turf/simulated/floor/tiled/white,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"bL" = (
/obj/effect/floor_decal/corner/lime{
dir = 10
},
/mob/living/simple_mob/humanoid/merc/ranged/space,
/turf/simulated/floor/tiled/white,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"bM" = (
/obj/structure/lattice,
/turf/simulated/mineral/floor/ignore_mapgen/virgo2,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"bN" = (
/obj/machinery/crystal/lava,
/turf/simulated/floor/outdoors/rocks,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"bO" = (
/obj/machinery/crystal/lava,
/turf/simulated/mineral/floor/ignore_mapgen/virgo2,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"mi" = (
/obj/structure/barricade,
/turf/simulated/floor/outdoors/rocks,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"El" = (
/obj/structure/barricade,
/turf/simulated/mineral/floor/ignore_mapgen/virgo2,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
"Hh" = (
/obj/effect/floor_decal/industrial/warning,
/mob/living/simple_mob/mechanical/mecha/combat/gygax/dark/advanced,
/turf/simulated/floor/plating,
-/area/submap/virgo2/DoomP)
+/area/submap/DoomP)
(1,1,1) = {"
aa
diff --git a/maps/tether/submaps/space/pois/asteroids1.dmm b/maps/tether/submaps/space/pois/asteroids1.dmm
index 0bdaf44d13a..5fe571cb266 100644
--- a/maps/tether/submaps/space/pois/asteroids1.dmm
+++ b/maps/tether/submaps/space/pois/asteroids1.dmm
@@ -1,10 +1,10 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/simulated/mineral/vacuum,
-/area/tether_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"b" = (
/turf/template_noop,
-/area/tether_away/debrisfield/explored)
+/area/space/debrisfield/explored)
(1,1,1) = {"
a
diff --git a/maps/tether/submaps/space/pois/asteroids2.dmm b/maps/tether/submaps/space/pois/asteroids2.dmm
index 77631496ccb..7c367a2fa04 100644
--- a/maps/tether/submaps/space/pois/asteroids2.dmm
+++ b/maps/tether/submaps/space/pois/asteroids2.dmm
@@ -1,10 +1,10 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/template_noop,
-/area/tether_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"b" = (
/turf/simulated/mineral/vacuum,
-/area/tether_away/debrisfield/explored)
+/area/space/debrisfield/explored)
(1,1,1) = {"
a
diff --git a/maps/tether/submaps/space/pois/asteroids3.dmm b/maps/tether/submaps/space/pois/asteroids3.dmm
index ea91de78386..d2110fc11b1 100644
--- a/maps/tether/submaps/space/pois/asteroids3.dmm
+++ b/maps/tether/submaps/space/pois/asteroids3.dmm
@@ -1,10 +1,10 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/simulated/mineral/vacuum,
-/area/tether_away/debrisfield/explored)
+/area/space/debrisfield/explored)
"b" = (
/turf/template_noop,
-/area/tether_away/debrisfield/explored)
+/area/space/debrisfield/explored)
(1,1,1) = {"
a
diff --git a/maps/tether/submaps/space/pois/debrisfield_things.dm b/maps/tether/submaps/space/pois/debrisfield_things.dm
deleted file mode 100644
index 13cd7f032dc..00000000000
--- a/maps/tether/submaps/space/pois/debrisfield_things.dm
+++ /dev/null
@@ -1,85 +0,0 @@
-/obj/tether_away_spawner/debrisfield
- atmos_comp = FALSE
- prob_spawn = 100
- prob_fall = 15
-
-/obj/tether_away_spawner/debrisfield/carp
- name = "debris field carp spawner"
- mobs_to_pick_from = list(
- /mob/living/simple_mob/animal/space/carp = 3,
- /mob/living/simple_mob/animal/space/carp/large = 1
- )
-
-/obj/tether_away_spawner/debrisfield/carp/hard
- mobs_to_pick_from = list(
- /mob/living/simple_mob/animal/space/carp/large = 2,
- /mob/living/simple_mob/animal/space/carp/large/huge = 1
- )
-
-/obj/tether_away_spawner/debrisfield/derelict
- name = "debris field derelict random mob spawner"
- faction = "derelict"
- mobs_to_pick_from = list(
- /mob/living/simple_mob/mechanical/corrupt_maint_drone = 2,
- /mob/living/simple_mob/mechanical/infectionbot = 3,
- /mob/living/simple_mob/mechanical/combat_drone = 1
- )
-
-/obj/tether_away_spawner/debrisfield/derelict/corrupt_maint_swarm
- name = "debris field derelict maint swarm"
- faction = "derelict"
- mobs_to_pick_from = list(
- /mob/living/simple_mob/mechanical/corrupt_maint_drone = 4
- )
-
-/obj/tether_away_spawner/debrisfield/derelict/mech_wizard
- name = "debris field derelict wizard lol"
- faction = "derelict"
- mobs_to_pick_from = list(
- /mob/living/simple_mob/mechanical/technomancer_golem = 2
- )
-
-//Sciship
-/mob/living/simple_mob/tomato/space
- min_oxy = 0
- max_oxy = 0
- min_tox = 0
- max_tox = 0
- min_co2 = 0
- max_co2 = 0
- min_n2 = 0
- max_n2 = 0
- minbodytemp = 0
-
-/mob/living/simple_mob/tomato/space/Process_Spacemove(var/check_drift = 0)
- return TRUE
-
-/obj/random/slimecore
- name = "random slime core"
- desc = "Random slime core."
- icon = 'icons/mob/slimes.dmi'
- icon_state = "rainbow slime extract"
-
-/obj/random/slimecore/item_to_spawn()
- return pick(prob(3);/obj/item/slime_extract/metal,
- prob(3);/obj/item/slime_extract/blue,
- prob(3);/obj/item/slime_extract/purple,
- prob(3);/obj/item/slime_extract/orange,
- prob(3);/obj/item/slime_extract/yellow,
- prob(3);/obj/item/slime_extract/gold,
- prob(3);/obj/item/slime_extract/silver,
- prob(3);/obj/item/slime_extract/dark_purple,
- prob(3);/obj/item/slime_extract/dark_blue,
- prob(3);/obj/item/slime_extract/red,
- prob(3);/obj/item/slime_extract/green,
- prob(3);/obj/item/slime_extract/pink,
- prob(2);/obj/item/slime_extract/oil,
- prob(2);/obj/item/slime_extract/bluespace,
- prob(2);/obj/item/slime_extract/cerulean,
- prob(2);/obj/item/slime_extract/amber,
- prob(2);/obj/item/slime_extract/sapphire,
- prob(2);/obj/item/slime_extract/ruby,
- prob(2);/obj/item/slime_extract/emerald,
- prob(2);/obj/item/slime_extract/light_pink,
- prob(1);/obj/item/slime_extract/grey,
- prob(1);/obj/item/slime_extract/rainbow)
\ No newline at end of file
diff --git a/maps/tether/tether_phoronlock.dm b/maps/tether/tether_phoronlock.dm
index fceb336f907..1b7c9a075f0 100644
--- a/maps/tether/tether_phoronlock.dm
+++ b/maps/tether/tether_phoronlock.dm
@@ -19,7 +19,7 @@ obj/machinery/airlock_sensor/phoron
name = "phoronlock sensor"
var/previousPhoron
-obj/machinery/airlock_sensor/phoron/process()
+obj/machinery/airlock_sensor/phoron/process(delta_time)
if(on)
var/datum/gas_mixture/air_sample = return_air()
var/pressure = round(air_sample.return_pressure(), 0.1)
@@ -97,7 +97,7 @@ obj/machinery/airlock_sensor/phoron/airlock_exterior
var/target_temp = T20C
var/heating_power = 150000
-/obj/machinery/portable_atmospherics/powered/scrubber/huge/stationary/phoronlock/process()
+/obj/machinery/portable_atmospherics/powered/scrubber/huge/stationary/phoronlock/process(delta_time)
..()
if(on)
@@ -225,7 +225,7 @@ obj/machinery/airlock_sensor/phoron/airlock_exterior
// Note: This code doesn't wait for pumps and scrubbers to be offline like other code does
// The idea is to make the doors open and close faster, since there isn't much harm really.
// But lets evaluate how it actually works in the game.
-/datum/computer/file/embedded_program/airlock/phoron/process()
+/datum/computer/file/embedded_program/airlock/phoron/process(delta_time)
switch(state)
if(STATE_IDLE)
if(target_state == TARGET_INOPEN)
diff --git a/maps/tether/tether_things.dm b/maps/tether/tether_things.dm
index fc51b47c391..d601933d6a6 100644
--- a/maps/tether/tether_things.dm
+++ b/maps/tether/tether_things.dm
@@ -229,7 +229,7 @@
time_till_despawn = 10 SECONDS
spawnpoint_type = /datum/spawnpoint/tram
-/obj/machinery/cryopod/robot/door/tram/process()
+/obj/machinery/cryopod/robot/door/tram/process(delta_time)
if(SSemergencyshuttle.online() || SSemergencyshuttle.returned())
// Transform into a door! But first despawn anyone inside
time_till_despawn = 0
diff --git a/maps/tether/tether_turfs.dm b/maps/tether/tether_turfs.dm
index b8185d553f2..5e7841549f1 100644
--- a/maps/tether/tether_turfs.dm
+++ b/maps/tether/tether_turfs.dm
@@ -1,5 +1,4 @@
//Simulated
-VIRGO3B_TURF_CREATE(/turf/simulated/open)
/turf/simulated/open/virgo3b
edge_blending_priority = 0.5 //Turfs which also have e_b_p and higher than this will plop decorative edges onto this turf
/turf/simulated/open/virgo3b/Initialize(mapload)
@@ -7,18 +6,12 @@ VIRGO3B_TURF_CREATE(/turf/simulated/open)
if(outdoors)
SSplanets.addTurf(src)
-VIRGO3B_TURF_CREATE(/turf/simulated/floor)
+
/turf/simulated/floor/virgo3b_indoors
VIRGO3B_SET_ATMOS
allow_gas_overlays = FALSE
-VIRGO3B_TURF_CREATE(/turf/simulated/floor/reinforced)
-VIRGO3B_TURF_CREATE(/turf/simulated/floor/tiled/steel_dirty)
-
-VIRGO3B_TURF_CREATE(/turf/simulated/floor/outdoors/dirt)
-VIRGO3B_TURF_CREATE(/turf/simulated/floor/outdoors/rocks)
-VIRGO3B_TURF_CREATE(/turf/simulated/floor/outdoors/grass/sif)
/turf/simulated/floor/outdoors/grass/sif
turf_layers = list(
/turf/simulated/floor/outdoors/rocks/virgo3b,
@@ -44,9 +37,7 @@ VIRGO3B_TURF_CREATE(/turf/simulated/floor/outdoors/grass/sif)
/turf/simulated/mineral/floor/vacuum
initial_gas_mix = GAS_STRING_VACUUM
-VIRGO3B_TURF_CREATE(/turf/simulated/mineral)
-VIRGO3B_TURF_CREATE(/turf/simulated/mineral/floor)
- //This proc is responsible for ore generation on surface turfs
+//This proc is responsible for ore generation on surface turfs
/turf/simulated/mineral/virgo3b/make_ore(var/rare_ore)
if(mineral || ignore_mapgen)
return
diff --git a/maps/virgo/virgo-1.dmm b/maps/virgo/virgo-1.dmm
index 4de225a29bb..e8aba313d43 100644
--- a/maps/virgo/virgo-1.dmm
+++ b/maps/virgo/virgo-1.dmm
@@ -10960,7 +10960,7 @@
},
/obj/item/crowbar,
/obj/item/radio/off,
-/obj/item/wrench,
+/obj/item/tool/wrench,
/obj/item/retail_scanner/security,
/turf/simulated/floor/tiled/dark,
/area/security/warden)
@@ -11216,7 +11216,7 @@
pixel_y = -24
},
/obj/machinery/portable_atmospherics/powered/scrubber,
-/obj/item/wrench,
+/obj/item/tool/wrench,
/obj/structure/cable/green{
d2 = 8;
icon_state = "0-8"
@@ -21937,7 +21937,7 @@
/area/crew_quarters/recreation_area_hallway)
"aOP" = (
/obj/item/inflatable/door/torn,
-/obj/item/screwdriver,
+/obj/item/tool/screwdriver,
/turf/simulated/floor,
/area/maintenance/pool)
"aOQ" = (
@@ -29923,7 +29923,7 @@
/turf/simulated/floor/tiled/white,
/area/medical/exam_room)
"bfn" = (
-/obj/item/wrench,
+/obj/item/tool/wrench,
/obj/item/reagent_containers/glass/beaker/cryoxadone{
pixel_x = 7;
pixel_y = 1
@@ -42281,7 +42281,7 @@
/area/rnd/misc_lab)
"bBw" = (
/obj/structure/table/reinforced,
-/obj/item/wrench,
+/obj/item/tool/wrench,
/obj/item/crowbar/red,
/obj/item/clothing/glasses/science,
/turf/simulated/floor/tiled/white,
@@ -45461,7 +45461,7 @@
pixel_x = -4;
pixel_y = 0
},
-/obj/item/wrench,
+/obj/item/tool/wrench,
/obj/random/medical/lite,
/turf/simulated/shuttle/floor,
/area/shuttle/large_escape_pod1/station)
@@ -48716,7 +48716,7 @@
"bMm" = (
/obj/structure/table/reinforced,
/obj/item/storage/box/syringes,
-/obj/item/screwdriver,
+/obj/item/tool/screwdriver,
/obj/effect/floor_decal/corner/beige{
dir = 5
},
@@ -52346,7 +52346,7 @@
/obj/machinery/light{
dir = 1
},
-/obj/item/wrench,
+/obj/item/tool/wrench,
/turf/simulated/floor/tiled/white,
/area/rnd/xenobiology/xenoflora)
"bSG" = (
@@ -58060,7 +58060,7 @@
pixel_x = 4;
pixel_y = 6
},
-/obj/item/screwdriver,
+/obj/item/tool/screwdriver,
/obj/item/flame/lighter/zippo,
/obj/machinery/light_switch{
pixel_x = -36;
@@ -66751,8 +66751,8 @@
pixel_y = 0
},
/obj/structure/table/glass,
-/obj/item/screwdriver,
-/obj/item/screwdriver,
+/obj/item/tool/screwdriver,
+/obj/item/tool/screwdriver,
/turf/simulated/floor/tiled/white,
/area/medical/sleeper)
"csW" = (
@@ -79686,7 +79686,7 @@
pixel_y = 32
},
/obj/machinery/cell_charger,
-/obj/item/wrench,
+/obj/item/tool/wrench,
/turf/simulated/floor/tiled,
/area/engineering/atmos)
"cSt" = (
@@ -91193,7 +91193,7 @@
maxcharge = 15000
},
/obj/item/flashlight,
-/obj/item/wrench,
+/obj/item/tool/wrench,
/obj/machinery/firealarm{
dir = 1;
pixel_x = 0;
diff --git a/maps/virgo/virgo-2.dmm b/maps/virgo/virgo-2.dmm
index bb310171232..e7cb8daabe9 100644
--- a/maps/virgo/virgo-2.dmm
+++ b/maps/virgo/virgo-2.dmm
@@ -4647,7 +4647,7 @@
icon_state = "plant-09";
name = "Esteban";
pixel_y = 8;
-
+
},
/turf/simulated/shuttle/floor/black,
/area/shuttle/trade/centcom)
@@ -6907,11 +6907,11 @@
"asq" = (
/obj/structure/table/reinforced,
/obj/item/crowbar,
-/obj/item/screwdriver,
-/obj/item/wrench,
+/obj/item/tool/screwdriver,
+/obj/item/tool/wrench,
/obj/item/crowbar,
-/obj/item/screwdriver,
-/obj/item/wrench,
+/obj/item/tool/screwdriver,
+/obj/item/tool/wrench,
/turf/unsimulated/floor{
icon_state = "dark"
},
@@ -7169,7 +7169,7 @@
/area/centcom/specops)
"asQ" = (
/obj/structure/table/reinforced,
-/obj/item/wrench,
+/obj/item/tool/wrench,
/obj/item/storage/box,
/turf/unsimulated/floor{
icon_state = "dark"
@@ -7459,8 +7459,8 @@
"atq" = (
/obj/structure/table/reinforced,
/obj/item/crowbar,
-/obj/item/screwdriver,
-/obj/item/wrench,
+/obj/item/tool/screwdriver,
+/obj/item/tool/wrench,
/turf/unsimulated/floor{
icon_state = "dark"
},
@@ -7946,7 +7946,7 @@
"auk" = (
/obj/structure/table/reinforced,
/obj/item/crowbar,
-/obj/item/screwdriver,
+/obj/item/tool/screwdriver,
/turf/unsimulated/floor{
icon_state = "dark"
},
@@ -10502,7 +10502,7 @@
name = "Flasher";
pixel_x = 27;
pixel_y = 0;
-
+
},
/turf/simulated/shuttle/floor/darkred,
/area/syndicate_station/start)
@@ -11311,7 +11311,7 @@
/area/syndicate_station/start)
"aAQ" = (
/obj/structure/table/standard,
-/obj/item/screwdriver,
+/obj/item/tool/screwdriver,
/obj/effect/spawner/newbomb/timer/syndicate,
/turf/simulated/shuttle/floor/darkred,
/area/syndicate_station/start)
@@ -13195,7 +13195,7 @@
pixel_x = -4;
pixel_y = 0
},
-/obj/item/wrench,
+/obj/item/tool/wrench,
/turf/simulated/shuttle/floor/white,
/area/shuttle/escape/centcom)
"aEY" = (
@@ -14703,7 +14703,7 @@
pixel_x = -4;
pixel_y = 0
},
-/obj/item/wrench,
+/obj/item/tool/wrench,
/obj/structure/table/reinforced,
/obj/item/reagent_containers/glass/beaker/cryoxadone,
/turf/simulated/shuttle/floor/white,
@@ -15170,7 +15170,7 @@
/obj/effect/floor_decal/corner/white{
dir = 6;
icon_state = "corner_white";
-
+
},
/turf/unsimulated/floor{
icon_state = "steel"
@@ -15380,7 +15380,7 @@
/obj/structure/flora/pottedplant{
icon_state = "plant-24";
pixel_y = 8;
-
+
},
/obj/structure/table/woodentable{
dir = 5
@@ -15459,7 +15459,7 @@
/obj/structure/flora/pottedplant{
icon_state = "plant-06";
pixel_y = 8;
-
+
},
/obj/effect/floor_decal/corner/red{
dir = 8
@@ -16632,7 +16632,7 @@
/obj/effect/floor_decal/corner/white{
dir = 9;
icon_state = "corner_white";
-
+
},
/turf/unsimulated/floor{
icon_state = "steel"
@@ -16868,7 +16868,7 @@
/obj/structure/flora/pottedplant{
icon_state = "plant-20";
pixel_y = 8;
-
+
},
/turf/unsimulated/floor{
icon_state = "steel"
@@ -17323,7 +17323,7 @@
/obj/structure/flora/pottedplant{
icon_state = "plant-06";
pixel_y = 8;
-
+
},
/turf/unsimulated/floor{
icon_state = "steel"
@@ -17334,7 +17334,7 @@
/obj/structure/flora/pottedplant{
icon_state = "plant-04";
pixel_y = 8;
-
+
},
/turf/unsimulated/floor{
icon_state = "steel"
@@ -18374,7 +18374,7 @@
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 5;
icon_state = "intact";
-
+
},
/turf/unsimulated/floor{
icon_state = "white"
@@ -18390,7 +18390,7 @@
/obj/machinery/atmospherics/pipe/manifold/hidden{
dir = 4;
icon_state = "map";
-
+
},
/obj/effect/floor_decal/corner/blue{
dir = 6
@@ -18550,7 +18550,7 @@
pixel_x = 7;
pixel_y = 1
},
-/obj/item/wrench,
+/obj/item/tool/wrench,
/obj/effect/floor_decal/corner/blue/full,
/turf/unsimulated/floor{
icon_state = "white"
@@ -20208,7 +20208,7 @@
},
/area/tdome/tdomeadmin)
"aTG" = (
-/obj/item/wrench,
+/obj/item/tool/wrench,
/turf/unsimulated/floor{
icon_state = "lino"
},
@@ -21016,7 +21016,7 @@
/turf/simulated/shuttle/floor/red,
/area/space)
"aVJ" = (
-/obj/item/wrench,
+/obj/item/tool/wrench,
/obj/item/mop,
/turf/simulated/shuttle/plating,
/area/space)
@@ -21330,7 +21330,7 @@
/obj/effect/decal/cleanable/cobweb2{
icon_state = "spiderling";
name = "dead spider";
-
+
},
/turf/unsimulated/floor{
icon_state = "dark"
@@ -22864,7 +22864,7 @@
"bcC" = (
/obj/structure/flora/pottedplant{
icon_state = "plant-20";
-
+
},
/turf/unsimulated/floor{
icon_state = "vault";
@@ -23007,7 +23007,7 @@
dir = 8;
icon = 'icons/turf/shuttle_vr.dmi';
icon_state = "wall_ofloor";
-
+
},
/area/bigship)
"bde" = (
@@ -23605,7 +23605,7 @@
dir = 2;
icon = 'icons/turf/shuttle_vr.dmi';
icon_state = "wall_pfloor";
-
+
},
/area/bigship)
"bgL" = (
@@ -23613,7 +23613,7 @@
dir = 1;
icon = 'icons/turf/shuttle_vr.dmi';
icon_state = "wall_pfloor";
-
+
},
/area/bigship)
"bhG" = (
@@ -23633,7 +23633,7 @@
dir = 2;
icon = 'icons/turf/shuttle_vr.dmi';
icon_state = "wall_ofloor";
-
+
},
/area/bigship)
"bie" = (
@@ -23641,7 +23641,7 @@
dir = 1;
icon = 'icons/turf/shuttle_vr.dmi';
icon_state = "wall_ofloor";
-
+
},
/area/bigship)
"biT" = (
diff --git a/maps/virgo/virgo-3.dmm b/maps/virgo/virgo-3.dmm
index d06fbe70221..c0e76faf9c4 100644
--- a/maps/virgo/virgo-3.dmm
+++ b/maps/virgo/virgo-3.dmm
@@ -570,7 +570,7 @@
/area/derelict/ship)
"bC" = (
/obj/structure/table/standard,
-/obj/item/screwdriver,
+/obj/item/tool/screwdriver,
/obj/machinery/light,
/turf/simulated/shuttle/floor/white,
/area/derelict/ship)
@@ -782,7 +782,7 @@
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
dir = 6;
icon_state = "intact";
-
+
},
/turf/simulated/floor/plating,
/area/tcomsat)
@@ -802,7 +802,7 @@
/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{
dir = 1;
icon_state = "map";
-
+
},
/obj/machinery/meter,
/obj/machinery/firealarm{
@@ -886,7 +886,7 @@
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
dir = 5;
icon_state = "intact";
-
+
},
/turf/simulated/floor/plating,
/area/tcomsat)
@@ -1030,7 +1030,7 @@
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 5;
icon_state = "intact";
-
+
},
/turf/simulated/floor/tiled,
/area/tcommsat/computer)
@@ -1038,7 +1038,7 @@
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 4;
icon_state = "intact";
-
+
},
/turf/simulated/floor/tiled,
/area/tcommsat/computer)
@@ -1049,7 +1049,7 @@
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 4;
icon_state = "intact";
-
+
},
/turf/simulated/floor/tiled,
/area/tcommsat/computer)
@@ -1064,7 +1064,7 @@
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 10;
icon_state = "intact";
-
+
},
/turf/simulated/floor/tiled,
/area/tcommsat/computer)
@@ -1514,7 +1514,7 @@
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 5;
icon_state = "intact";
-
+
},
/obj/machinery/airlock_sensor/airlock_exterior{
frequency = 1381;
diff --git a/maps/virgo/virgo-5.dmm b/maps/virgo/virgo-5.dmm
index 6feb033ccb9..dab0aabb5f7 100644
--- a/maps/virgo/virgo-5.dmm
+++ b/maps/virgo/virgo-5.dmm
@@ -115,8 +115,8 @@
/area/outpost/research/mixing)
"aw" = (
/obj/structure/table/standard,
-/obj/item/wrench,
-/obj/item/screwdriver{
+/obj/item/tool/wrench,
+/obj/item/tool/screwdriver{
pixel_y = 10
},
/obj/machinery/newscaster{
@@ -2694,7 +2694,7 @@
/turf/simulated/floor/tiled/white,
/area/outpost/research/hallway/toxins_hallway)
"fv" = (
-/obj/item/wrench,
+/obj/item/tool/wrench,
/obj/structure/table/steel,
/turf/simulated/floor/tiled/dark,
/area/outpost/research/toxins_misc_lab)
@@ -8537,7 +8537,7 @@
"qv" = (
/obj/structure/table/standard,
/obj/machinery/cell_charger,
-/obj/item/screwdriver{
+/obj/item/tool/screwdriver{
pixel_y = 15
},
/obj/item/melee/baton/loaded,
@@ -9163,7 +9163,7 @@
"rH" = (
/obj/item/storage/excavation,
/obj/item/pickaxe,
-/obj/item/wrench,
+/obj/item/tool/wrench,
/obj/item/measuring_tape,
/obj/item/stack/flag/yellow,
/obj/structure/table/steel,
@@ -9173,7 +9173,7 @@
"rI" = (
/obj/item/storage/excavation,
/obj/item/pickaxe,
-/obj/item/wrench,
+/obj/item/tool/wrench,
/obj/item/measuring_tape,
/obj/item/stack/flag/yellow,
/obj/structure/table/steel,
@@ -15089,7 +15089,7 @@
"Df" = (
/obj/structure/table/rack,
/obj/item/pickaxe/hammer,
-/obj/item/wrench,
+/obj/item/tool/wrench,
/obj/item/crowbar,
/obj/item/shovel,
/turf/simulated/floor/tiled/dark,
@@ -15097,7 +15097,7 @@
"Dg" = (
/obj/structure/table/rack,
/obj/item/pickaxe,
-/obj/item/wrench,
+/obj/item/tool/wrench,
/obj/item/crowbar,
/obj/item/shovel,
/obj/machinery/light,
@@ -15136,7 +15136,7 @@
/area/outpost/mining_main/south_hall)
"Dl" = (
/obj/item/crowbar,
-/obj/item/wrench,
+/obj/item/tool/wrench,
/obj/item/storage/toolbox/mechanical,
/obj/structure/table/steel,
/obj/machinery/light,
@@ -15711,9 +15711,9 @@
/area/outpost/mining_main/refinery)
"Ey" = (
/obj/structure/table/steel,
-/obj/item/screwdriver,
+/obj/item/tool/screwdriver,
/obj/item/crowbar,
-/obj/item/wrench,
+/obj/item/tool/wrench,
/turf/simulated/floor/tiled/asteroid_steel/airless,
/area/outpost/mining_main/refinery)
"Ez" = (
diff --git a/modular_citadel/code/modules/vore/fluffstuff/custom_items_cit.dm b/modular_citadel/code/modules/vore/fluffstuff/custom_items_cit.dm
index e21c94c6d39..929af6fb7f4 100755
--- a/modular_citadel/code/modules/vore/fluffstuff/custom_items_cit.dm
+++ b/modular_citadel/code/modules/vore/fluffstuff/custom_items_cit.dm
@@ -22,7 +22,7 @@
STOP_PROCESSING(SSobj, src)
return ..() //Okfine
-/obj/item/clothing/accessory/collar/lifecrystal/process()
+/obj/item/clothing/accessory/collar/lifecrystal/process(delta_time)
check_owner()
if((state > 1) || !owner)
STOP_PROCESSING(SSobj, src)
diff --git a/vorestation.dme b/vorestation.dme
index b6c8c997ac7..854f840e1e2 100644
--- a/vorestation.dme
+++ b/vorestation.dme
@@ -19,7 +19,6 @@
#include "code\names.dm"
#include "code\world.dm"
#include "code\z_compile_options.dm"
-#include "code\__DEFINES\__513_compatibility.dm"
#include "code\__DEFINES\_globals.dm"
#include "code\__DEFINES\_lists.dm"
#include "code\__DEFINES\_planes+layers.dm"
@@ -47,6 +46,7 @@
#include "code\__DEFINES\inventory_storage.dm"
#include "code\__DEFINES\is_helpers.dm"
#include "code\__DEFINES\items_clothing.dm"
+#include "code\__DEFINES\jobs.dm"
#include "code\__DEFINES\lighting.dm"
#include "code\__DEFINES\machinery.dm"
#include "code\__DEFINES\maps.dm"
@@ -271,6 +271,7 @@
#include "code\controllers\subsystems\transcore_vr.dm"
#include "code\controllers\subsystems\transfer.dm"
#include "code\controllers\subsystems\turbolift.dm"
+#include "code\controllers\subsystems\vis_overlays.dm"
#include "code\controllers\subsystems\vote.dm"
#include "code\controllers\subsystems\xenoarch.dm"
#include "code\controllers\subsystems\persistence\_persistence.dm"
@@ -517,11 +518,10 @@
#include "code\game\area\ai_monitored.dm"
#include "code\game\area\areas.dm"
#include "code\game\area\areas_movement.dm"
-#include "code\game\area\areas_vr.dm"
#include "code\game\area\asteroid_areas.dm"
#include "code\game\area\Away Mission areas.dm"
+#include "code\game\area\Off Station Areas.dm"
#include "code\game\area\Space Station 13 areas.dm"
-#include "code\game\area\Space Station 13 areas_vr.dm"
#include "code\game\area\ss13_deprecated_areas.dm"
#include "code\game\dna\dna2.dm"
#include "code\game\dna\dna2_domutcheck.dm"
@@ -803,7 +803,6 @@
#include "code\game\machinery\atmoalter\scrubber.dm"
#include "code\game\machinery\camera\camera.dm"
#include "code\game\machinery\camera\camera_assembly.dm"
-#include "code\game\machinery\camera\camera_vr.dm"
#include "code\game\machinery\camera\motion.dm"
#include "code\game\machinery\camera\presets.dm"
#include "code\game\machinery\camera\tracking.dm"
@@ -918,7 +917,7 @@
#include "code\game\objects\explosion.dm"
#include "code\game\objects\explosion_recursive.dm"
#include "code\game\objects\items.dm"
-#include "code\game\objects\mob_spawner_vr.dm"
+#include "code\game\objects\mob_spawner.dm"
#include "code\game\objects\objs.dm"
#include "code\game\objects\structures.dm"
#include "code\game\objects\stumble_into_vr.dm"
@@ -994,7 +993,6 @@
#include "code\game\objects\items\shooting_range.dm"
#include "code\game\objects\items\toys.dm"
#include "code\game\objects\items\trash.dm"
-#include "code\game\objects\items\trash_vr.dm"
#include "code\game\objects\items\devices\advnifrepair.dm"
#include "code\game\objects\items\devices\ai_detector.dm"
#include "code\game\objects\items\devices\aicard.dm"
@@ -1069,6 +1067,25 @@
#include "code\game\objects\items\stacks\sheets\leather.dm"
#include "code\game\objects\items\stacks\tiles\fifty_spawner_tiles.dm"
#include "code\game\objects\items\stacks\tiles\tile_types.dm"
+#include "code\game\objects\items\storage\_storage.dm"
+#include "code\game\objects\items\storage\backpack.dm"
+#include "code\game\objects\items\storage\bags.dm"
+#include "code\game\objects\items\storage\belt.dm"
+#include "code\game\objects\items\storage\bible.dm"
+#include "code\game\objects\items\storage\boxes.dm"
+#include "code\game\objects\items\storage\briefcase.dm"
+#include "code\game\objects\items\storage\fancy.dm"
+#include "code\game\objects\items\storage\firstaid.dm"
+#include "code\game\objects\items\storage\internal.dm"
+#include "code\game\objects\items\storage\laundry_basket.dm"
+#include "code\game\objects\items\storage\lockbox.dm"
+#include "code\game\objects\items\storage\misc.dm"
+#include "code\game\objects\items\storage\mre.dm"
+#include "code\game\objects\items\storage\quickdraw.dm"
+#include "code\game\objects\items\storage\secure.dm"
+#include "code\game\objects\items\storage\toolbox.dm"
+#include "code\game\objects\items\storage\uplink_kits.dm"
+#include "code\game\objects\items\storage\wallets.dm"
#include "code\game\objects\items\weapons\AI_modules.dm"
#include "code\game\objects\items\weapons\autopsy.dm"
#include "code\game\objects\items\weapons\barrier_tape.dm"
@@ -1191,25 +1208,6 @@
#include "code\game\objects\items\weapons\melee\energy_vr.dm"
#include "code\game\objects\items\weapons\melee\melee.dm"
#include "code\game\objects\items\weapons\melee\misc.dm"
-#include "code\game\objects\items\weapons\storage\_storage.dm"
-#include "code\game\objects\items\weapons\storage\backpack.dm"
-#include "code\game\objects\items\weapons\storage\bags.dm"
-#include "code\game\objects\items\weapons\storage\belt.dm"
-#include "code\game\objects\items\weapons\storage\bible.dm"
-#include "code\game\objects\items\weapons\storage\boxes.dm"
-#include "code\game\objects\items\weapons\storage\briefcase.dm"
-#include "code\game\objects\items\weapons\storage\fancy.dm"
-#include "code\game\objects\items\weapons\storage\firstaid.dm"
-#include "code\game\objects\items\weapons\storage\internal.dm"
-#include "code\game\objects\items\weapons\storage\laundry_basket.dm"
-#include "code\game\objects\items\weapons\storage\lockbox.dm"
-#include "code\game\objects\items\weapons\storage\misc.dm"
-#include "code\game\objects\items\weapons\storage\mre.dm"
-#include "code\game\objects\items\weapons\storage\quickdraw.dm"
-#include "code\game\objects\items\weapons\storage\secure.dm"
-#include "code\game\objects\items\weapons\storage\toolbox.dm"
-#include "code\game\objects\items\weapons\storage\uplink_kits.dm"
-#include "code\game\objects\items\weapons\storage\wallets.dm"
#include "code\game\objects\items\weapons\tanks\jetpack.dm"
#include "code\game\objects\items\weapons\tanks\tank_types.dm"
#include "code\game\objects\items\weapons\tanks\tank_types_vr.dm"
@@ -1227,7 +1225,6 @@
#include "code\game\objects\random\mapping.dm"
#include "code\game\objects\random\misc.dm"
#include "code\game\objects\random\mob.dm"
-#include "code\game\objects\random\mob_vr.dm"
#include "code\game\objects\random\spacesuits.dm"
#include "code\game\objects\random\unidentified\medicine.dm"
#include "code\game\objects\structures\barsign.dm"
@@ -1373,7 +1370,6 @@
#include "code\game\turfs\simulated\wall_types_vr.dm"
#include "code\game\turfs\simulated\walls.dm"
#include "code\game\turfs\simulated\water.dm"
-#include "code\game\turfs\simulated\water_vr.dm"
#include "code\game\turfs\simulated\dungeon\floor.dm"
#include "code\game\turfs\simulated\dungeon\wall.dm"
#include "code\game\turfs\simulated\outdoors\atmoscaves_vr.dm"
@@ -1390,7 +1386,6 @@
#include "code\game\turfs\unsimulated\beach.dm"
#include "code\game\turfs\unsimulated\floor.dm"
#include "code\game\turfs\unsimulated\planetary.dm"
-#include "code\game\turfs\unsimulated\planetary_vr.dm"
#include "code\game\turfs\unsimulated\shuttle.dm"
#include "code\game\turfs\unsimulated\sky_vr.dm"
#include "code\game\turfs\unsimulated\walls.dm"
@@ -1934,8 +1929,6 @@
#include "code\modules\fishing\fishing.dm"
#include "code\modules\fishing\fishing_net.dm"
#include "code\modules\fishing\fishing_rod.dm"
-#include "code\modules\fishing\fishing_rod_vr.dm"
-#include "code\modules\fishing\fishing_vr.dm"
#include "code\modules\flufftext\Dreaming.dm"
#include "code\modules\flufftext\Hallucination.dm"
#include "code\modules\flufftext\look_up.dm"
@@ -1957,7 +1950,6 @@
#include "code\modules\food\food\lunch.dm"
#include "code\modules\food\food\sandwich.dm"
#include "code\modules\food\food\snacks.dm"
-#include "code\modules\food\food\snacks_vr.dm"
#include "code\modules\food\food\z_custom_food_vr.dm"
#include "code\modules\food\food\drinks\bottle.dm"
#include "code\modules\food\food\drinks\cup.dm"
@@ -2055,7 +2047,6 @@
#include "code\modules\hydroponics\seed.dm"
#include "code\modules\hydroponics\seed_controller.dm"
#include "code\modules\hydroponics\seed_datums.dm"
-#include "code\modules\hydroponics\seed_datums_vr.dm"
#include "code\modules\hydroponics\seed_gene_mut.dm"
#include "code\modules\hydroponics\seed_machines.dm"
#include "code\modules\hydroponics\seed_mobs.dm"
@@ -2180,13 +2171,14 @@
#include "code\modules\mapping\space_management\space_transition.dm"
#include "code\modules\mapping\space_management\traits.dm"
#include "code\modules\mapping\space_management\zlevel_manager.dm"
-#include "code\modules\maps\tether\atmospheres\classd.dm"
-#include "code\modules\maps\tether\atmospheres\classh.dm"
-#include "code\modules\maps\tether\atmospheres\frozen_planet.dm"
-#include "code\modules\maps\tether\atmospheres\gaia_planet.dm"
-#include "code\modules\maps\tether\atmospheres\lavaland.dm"
-#include "code\modules\maps\tether\atmospheres\virgo2.dm"
-#include "code\modules\maps\tether\atmospheres\virgo3b.dm"
+#include "code\modules\maps\atmospheres\classd.dm"
+#include "code\modules\maps\atmospheres\classh.dm"
+#include "code\modules\maps\atmospheres\frozen_planet.dm"
+#include "code\modules\maps\atmospheres\gaia_planet.dm"
+#include "code\modules\maps\atmospheres\lavaland.dm"
+#include "code\modules\maps\atmospheres\triumph.dm"
+#include "code\modules\maps\atmospheres\virgo2.dm"
+#include "code\modules\maps\atmospheres\virgo3b.dm"
#include "code\modules\maps\tg\dmm_suite.dm"
#include "code\modules\maps\tg\map_template.dm"
#include "code\modules\maps\tg\map_template_vr.dm"
@@ -2531,10 +2523,9 @@
#include "code\modules\mob\living\silicon\robot\subtypes\lost_drone.dm"
#include "code\modules\mob\living\silicon\robot\subtypes\lost_drone_vr.dm"
#include "code\modules\mob\living\silicon\robot\subtypes\syndicate.dm"
-#include "code\modules\mob\living\simple_animal\corpse.dm"
-#include "code\modules\mob\living\simple_animal\corpse_vr.dm"
#include "code\modules\mob\living\simple_mob\appearance.dm"
#include "code\modules\mob\living\simple_mob\combat.dm"
+#include "code\modules\mob\living\simple_mob\corpse.dm"
#include "code\modules\mob\living\simple_mob\defense.dm"
#include "code\modules\mob\living\simple_mob\hands.dm"
#include "code\modules\mob\living\simple_mob\life.dm"
@@ -2564,11 +2555,9 @@
#include "code\modules\mob\living\simple_mob\subtypes\animal\giant_spider\webslinger.dm"
#include "code\modules\mob\living\simple_mob\subtypes\animal\passive\crab.dm"
#include "code\modules\mob\living\simple_mob\subtypes\animal\passive\fish.dm"
-#include "code\modules\mob\living\simple_mob\subtypes\animal\passive\fish_vr.dm"
#include "code\modules\mob\living\simple_mob\subtypes\animal\passive\lizard.dm"
#include "code\modules\mob\living\simple_mob\subtypes\animal\passive\misc.dm"
#include "code\modules\mob\living\simple_mob\subtypes\animal\passive\mouse.dm"
-#include "code\modules\mob\living\simple_mob\subtypes\animal\passive\mouse_vr.dm"
#include "code\modules\mob\living\simple_mob\subtypes\animal\passive\passive.dm"
#include "code\modules\mob\living\simple_mob\subtypes\animal\passive\penguin.dm"
#include "code\modules\mob\living\simple_mob\subtypes\animal\pets\bird.dm"
@@ -2706,7 +2695,6 @@
#include "code\modules\mob\living\simple_mob\subtypes\vore\demon\demon_subtypes.dm"
#include "code\modules\mob\living\simple_mob\subtypes\vore\demon\~defines.dm"
#include "code\modules\mob\living\simple_mob\subtypes\vore\morph\morph.dm"
-#include "code\modules\mob\living\simple_mob\subtypes\vore\shadekin\_defines.dm"
#include "code\modules\mob\living\simple_mob\subtypes\vore\shadekin\ability_objects.dm"
#include "code\modules\mob\living\simple_mob\subtypes\vore\shadekin\ability_procs.dm"
#include "code\modules\mob\living\simple_mob\subtypes\vore\shadekin\shadekin.dm"
@@ -3320,7 +3308,6 @@
#include "code\modules\tooltip\tooltip.dm"
#include "code\modules\turbolift\_turbolift.dm"
#include "code\modules\turbolift\turbolift.dm"
-#include "code\modules\turbolift\turbolift_areas.dm"
#include "code\modules\turbolift\turbolift_console.dm"
#include "code\modules\turbolift\turbolift_door.dm"
#include "code\modules\turbolift\turbolift_door_vr.dm"
@@ -3478,7 +3465,6 @@
#include "interface\stylesheet.dm"
#include "interface\skin.dmf"
#include "maps\nsv_triumph\triumph.dm"
-#include "maps\nsv_triumph\submaps\space\trade_port\_tradeport.dm"
#include "maps\RandomZLevels\blackmarketpackers.dm"
#include "maps\RandomZLevels\carpfarm.dm"
#include "maps\RandomZLevels\labyrinth.dm"