rendering update (#3695)

* rnedering update

* fixes

* wack

* wack

* placeholder

* sigh

* sigh

Co-authored-by: fake_vm_user <fake_vm_user>
This commit is contained in:
silicons
2022-04-23 21:12:54 -07:00
committed by GitHub
co-authored by fake_vm_user <fake_vm_user>
parent 4a3ebfed98
commit 71889b4f65
312 changed files with 3387 additions and 2372 deletions
@@ -0,0 +1,16 @@
PROCESSING_SUBSYSTEM_DEF(projectiles)
name = "Projectiles"
wait = 1
stat_tag = "PP"
priority = FIRE_PRIORITY_PROJECTILES
flags = SS_NO_INIT|SS_TICKER
var/global_max_tick_moves = 10
var/global_pixel_speed = 2
var/global_iterations_per_move = 16
/datum/controller/subsystem/processing/projectiles/proc/set_pixel_speed(new_speed)
global_pixel_speed = new_speed
for(var/i in processing)
var/obj/item/projectile/P = i
if(istype(P)) //there's non projectiles on this too.
P.set_pixel_speed(new_speed)