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@@ -24,14 +24,9 @@
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var/list/datum/matter_synth/synths = null
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var/no_variants = TRUE // Determines whether the item should update it's sprites based on amount.
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<<<<<<< HEAD
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var/pass_color = FALSE // Will the item pass its own color var to the created item? Dyed cloth, wood, etc.
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var/strict_color_stacking = FALSE // Will the stack merge with other stacks that are different colors? (Dyed cloth, wood, etc)
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/obj/item/stack/New(var/loc, var/amount=null)
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..()
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if (!stacktype)
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=======
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/obj/item/stack/Initialize(mapload, new_amount, merge = TRUE)
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if(new_amount != null)
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amount = new_amount
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@@ -41,7 +36,6 @@
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amount -= max_amount
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new type(loc, max_amount, FALSE)
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if(!stacktype)
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>>>>>>> citrp/master
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stacktype = type
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. = ..()
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if(merge)
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