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https://github.com/Citadel-Station-13/Citadel-Station-13-RP.git
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@@ -49,7 +49,7 @@
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* "Burn" damage is equally strong against internal components and exterior casing
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* "Brute" damage mostly damages the casing.
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*/
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/obj/item/modular_computer/bullet_act(obj/item/projectile/Proj)
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/obj/item/modular_computer/bullet_act(obj/projectile/Proj)
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switch(Proj.damage_type)
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if(BRUTE)
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take_damage(Proj.damage, Proj.damage / 2)
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