diff --git a/code/modules/organs/external/_external.dm b/code/modules/organs/external/_external.dm
index 4b0f7a597d7..e7d7405f9a4 100644
--- a/code/modules/organs/external/_external.dm
+++ b/code/modules/organs/external/_external.dm
@@ -195,7 +195,8 @@
if(status & ORGAN_BROKEN && brute)
jostle_bone(brute)
- if(organ_can_feel_pain() && prob(40) && !isbelly(owner.loc) && !istype(owner.loc, /obj/item/dogborg/sleeper)) owner.emote("scream") //getting hit on broken hand hurts
+ if(organ_can_feel_pain() && IS_CONSCIOUS(owner) && prob(40) && !isbelly(owner.loc) && !istype(owner.loc, /obj/item/dogborg/sleeper))
+ owner.emote("scream") //getting hit on broken hand hurts
if(used_weapon)
add_autopsy_data("[used_weapon]", brute + burn)
@@ -986,7 +987,7 @@ Note that amputating the affected organ does in fact remove the infection from t
"Something feels like it shattered in your [name]!",\
"You hear a sickening crack.")
jostle_bone()
- if(organ_can_feel_pain() && !isbelly(owner.loc))
+ if(organ_can_feel_pain() && IS_CONSCIOUS(owner) && !isbelly(owner.loc))
INVOKE_ASYNC(owner, /mob/proc/emote, "scream")
playsound(src.loc, "fracture", 10, 1, -2)