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@@ -186,3 +186,16 @@
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prob(5);/mob/living/simple_animal/hostile/hivebot/range/laser,
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prob(5);/mob/living/simple_animal/hostile/hivebot/range/strong,
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prob(5);/mob/living/simple_animal/hostile/hivebot/range/guard)
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//Mice
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/obj/random/mob/mouse
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name = "Random Mouse"
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desc = "This is a random boring maus."
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icon_state = "mouse_gray"
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/obj/random/mob/mouse/item_to_spawn()
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return pick(prob(15);/mob/living/simple_animal/mouse/white,
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prob(30);/mob/living/simple_animal/mouse/brown,
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prob(30);/mob/living/simple_animal/mouse/gray,
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prob(25);/obj/random/mouseremains) //because figuring out how to come up with it picking nothing is beyond my coding ability.
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