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@@ -137,7 +137,7 @@
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attack_hand(user)
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/obj/machinery/power/generator/attackby(obj/item/weapon/W as obj, mob/user as mob)
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if(istype(W, /obj/item/weapon/wrench))
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if(W.is_wrench())
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playsound(src, W.usesound, 75, 1)
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anchored = !anchored
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user.visible_message("[user.name] [anchored ? "secures" : "unsecures"] the bolts holding [src.name] to the floor.", \
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@@ -198,7 +198,7 @@
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// update the ui if it exists, returns null if no ui is passed/found
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ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
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ui = GLOB.nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
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if(!ui)
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// the ui does not exist, so we'll create a new() one
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// for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
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