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Update beams.dm (#3960)
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@@ -26,6 +26,7 @@
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damage_type = BURN
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check_armour = "laser"
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eyeblur = 2
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impact_sounds = null
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/obj/item/projectile/beam/weaklaser
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name = "weak laser"
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@@ -219,6 +220,7 @@
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agony = 40
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damage_type = HALLOSS
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light_color = "#FFFFFF"
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impact_sounds = null
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combustion = FALSE
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@@ -252,6 +254,7 @@
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muzzle_type = /obj/effect/projectile/muzzle/lightning
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tracer_type = /obj/effect/projectile/tracer/lightning
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impact_type = /obj/effect/projectile/impact/lightning
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impact_sounds = null
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/obj/item/projectile/beam/disabler/weak
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name = "weak disabler beam"
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