Power Cell Rework + Energy Weapon Rebalance (& misc changes) (#7438)

- all cells in the game are now small, medium, large
- super, hyper capacity cells, device, and weapon cells are all removed
- cells now have standardized variants, some of which are printable by
R&D
- energy weapons rebalanced
- **advanced energy guns and stun revolvers removed** - use the new
modular weapon system and microfission cells.

---------

Co-authored-by: silicons <silicons@silicons.dev>
This commit is contained in:
silicons
2025-12-24 12:15:01 +01:00
committed by GitHub
co-authored by silicons
parent ab50b8fcf1
commit b1029a24f8
455 changed files with 4879 additions and 5905 deletions
@@ -71,7 +71,7 @@
else
item = "<a href='?_src_=vars;[HrefToken()];Vars=[REF(value)]'>[VV_HTML_ENCODE(name)] = /list ([L.len])</a>"
else if (istype(D) && (maybe_bitfield = fetch_bitfield(D.type, name)))
else if (istype(D) && isnum(value) && (maybe_bitfield = fetch_bitfield(D.type, name)))
var/list/flags = list()
for(var/i in 1 to maybe_bitfield.get_declared_count())
var/bit = maybe_bitfield.bits[i]