subsystem changes (#5332)

1. de-tickers basically everything that doesn't need to be a ticker (so
most of them)
2. makes SSdpc not awful (thanks @Lohikar)

---------

Co-authored-by: silicons <no@you.cat>
This commit is contained in:
silicons
2023-04-09 18:35:20 -07:00
committed by GitHub
co-authored by silicons
parent dc0cf7a728
commit d76b535a65
10 changed files with 59 additions and 39 deletions
@@ -1,9 +1,9 @@
PROCESSING_SUBSYSTEM_DEF(projectiles)
name = "Projectiles"
wait = 1
wait = 0.25 // scale up to 40 fps
stat_tag = "PP"
priority = FIRE_PRIORITY_PROJECTILES
subsystem_flags = SS_NO_INIT|SS_TICKER
subsystem_flags = SS_NO_INIT
var/global_max_tick_moves = 10
var/global_pixel_speed = 2
var/global_iterations_per_move = 16