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Sound Overhaul
Behold! We have sounds for a lot of stuff now.
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@@ -213,6 +213,9 @@
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var/title // The real name of the book.
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var/carved = 0 // Has the book been hollowed out for use as a secret storage item?
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var/obj/item/store //What's in the book?
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drop_sound = 'sound/items/drop/book.ogg'
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pickup_sound = 'sound/items/pickup/book.ogg'
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/obj/item/book/attack_self(var/mob/user as mob)
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if(carved)
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@@ -427,4 +430,4 @@
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to_chat(user, "<font color=green>Computer has been associated with this unit.</font>")
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else
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to_chat(user, "<font color=red>No associated computer found. Only local scans will function properly.</font>")
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to_chat(user, "\n")
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to_chat(user, "\n")
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