From e09b78cd5bb4b5937e00479a259e1930e37196c1 Mon Sep 17 00:00:00 2001 From: Nethaufer <7095406+Nethaufer@users.noreply.github.com> Date: Tue, 5 May 2020 15:22:49 -0500 Subject: [PATCH] The last Use Powers --- code/game/machinery/lightswitch.dm | 2 +- code/game/machinery/transportpod.dm | 2 +- code/game/machinery/vending.dm | 2 +- .../game/machinery/virtual_reality/ar_console.dm | 2 +- .../game/machinery/virtual_reality/vr_console.dm | 6 +++--- code/game/machinery/wishgranter.dm | 2 +- code/game/mecha/mech_fabricator.dm | 6 +++--- code/game/mecha/mech_prosthetics.dm | 6 +++--- code/game/mecha/mech_sensor.dm | 2 +- code/game/objects/structures/holoplant.dm | 4 ++-- code/game/objects/structures/watercloset.dm | 2 +- code/modules/admin/verbs/debug.dm | 2 +- code/modules/awaymissions/gateway.dm | 4 ++-- code/modules/economy/ATM.dm | 2 +- code/modules/food/kitchen/gibber.dm | 2 +- code/modules/food/kitchen/microwave.dm | 2 +- code/modules/food/kitchen/smartfridge.dm | 2 +- code/modules/holodeck/HolodeckControl.dm | 12 ++++++------ code/modules/holomap/station_holomap.dm | 6 +++--- code/modules/hydroponics/seed_machines.dm | 2 +- code/modules/hydroponics/seed_storage.dm | 2 +- code/modules/hydroponics/trays/tray_soil.dm | 2 +- code/modules/mining/drilling/drill.dm | 2 +- code/modules/mob/living/silicon/ai/ai.dm | 10 +++++----- .../silicon/robot/drone/drone_manufacturer.dm | 2 +- .../modular_computers/NTNet/NTNet_relay.dm | 6 +++--- code/modules/paperwork/faxmachine.dm | 2 +- code/modules/paperwork/papershredder.dm | 2 +- code/modules/paperwork/photocopier.dm | 2 +- code/modules/power/antimatter/control.dm | 6 +++--- code/modules/power/antimatter/shielding.dm | 2 +- code/modules/power/apc.dm | 2 +- code/modules/power/fusion/core/_core.dm | 6 +++--- .../power/fusion/fuel_assembly/fuel_injector.dm | 6 +++--- code/modules/power/fusion/gyrotron/gyrotron.dm | 2 +- code/modules/power/generator.dm | 16 +++++++++++----- code/modules/power/generator_type2.dm | 2 +- code/modules/power/gravitygenerator.dm | 2 +- code/modules/power/lighting.dm | 6 +++--- code/modules/power/port_gen.dm | 2 +- code/modules/power/power.dm | 2 +- code/modules/power/sensors/sensor_monitoring.dm | 2 +- .../power/singularity/containment_field.dm | 2 +- code/modules/power/singularity/emitter.dm | 2 +- .../modules/power/singularity/field_generator.dm | 2 +- code/modules/power/singularity/generator.dm | 2 +- .../particle_accelerator/particle_accelerator.dm | 6 +++--- .../particle_accelerator/particle_control.dm | 14 +++++++------- .../particle_accelerator/particle_smasher.dm | 2 +- code/modules/power/smes.dm | 2 +- code/modules/power/solar.dm | 4 ++-- code/modules/power/tracker.dm | 2 +- code/modules/reagents/Chemistry-Machinery.dm | 4 ++-- code/modules/reagents/dispenser/dispenser2.dm | 2 +- code/modules/reagents/distilling/distilling.dm | 2 +- code/modules/recycling/disposal.dm | 6 +++--- code/modules/research/circuitprinter.dm | 2 +- code/modules/research/destructive_analyzer.dm | 2 +- code/modules/research/message_server.dm | 4 ++-- code/modules/research/protolathe.dm | 2 +- code/modules/research/rdmachines.dm | 2 +- .../security levels/keycard authentication.dm | 2 +- code/modules/shieldgen/emergency_shield.dm | 8 ++++---- code/modules/shieldgen/sheldwallgen.dm | 2 +- code/modules/shieldgen/shield_capacitor.dm | 2 +- code/modules/shieldgen/shield_diffuser.dm | 4 ++-- code/modules/shieldgen/shield_gen.dm | 2 +- .../xenoarcheaology/artifacts/autocloner.dm | 8 ++++---- .../xenoarcheaology/artifacts/replicator.dm | 6 +++--- .../xenoarcheaology/tools/artifact_harvester.dm | 10 +++++----- .../xenoarcheaology/tools/geosample_scanner.dm | 2 +- .../xenobio2/machinery/gene_manipulators.dm | 2 +- code/modules/xenobio2/machinery/injector.dm | 2 +- .../xenobio2/machinery/injector_computer.dm | 2 +- 74 files changed, 139 insertions(+), 133 deletions(-) diff --git a/code/game/machinery/lightswitch.dm b/code/game/machinery/lightswitch.dm index eb5972e9c53..42afb430664 100644 --- a/code/game/machinery/lightswitch.dm +++ b/code/game/machinery/lightswitch.dm @@ -7,7 +7,7 @@ icon = 'icons/obj/power_vr.dmi' // VOREStation Edit icon_state = "light1" anchored = 1.0 - use_power = 1 + use_power = USE_POWER_IDLE idle_power_usage = 10 power_channel = LIGHT var/on = 1 diff --git a/code/game/machinery/transportpod.dm b/code/game/machinery/transportpod.dm index 96401c09082..0b499096fea 100644 --- a/code/game/machinery/transportpod.dm +++ b/code/game/machinery/transportpod.dm @@ -6,7 +6,7 @@ density = 1 //thicc anchored = 1 - use_power = 0 + use_power = USE_POWER_OFF var/in_transit = 0 var/mob/occupant = null diff --git a/code/game/machinery/vending.dm b/code/game/machinery/vending.dm index bcc1fcd6b2c..fe1598aaa20 100644 --- a/code/game/machinery/vending.dm +++ b/code/game/machinery/vending.dm @@ -13,7 +13,7 @@ var/icon_deny //Icon_state when denying access // Power - use_power = 1 + use_power = USE_POWER_IDLE idle_power_usage = 10 var/vend_power_usage = 150 //actuators and stuff diff --git a/code/game/machinery/virtual_reality/ar_console.dm b/code/game/machinery/virtual_reality/ar_console.dm index 657f121c95c..829eeaf86fc 100644 --- a/code/game/machinery/virtual_reality/ar_console.dm +++ b/code/game/machinery/virtual_reality/ar_console.dm @@ -73,7 +73,7 @@ if(A in component_parts) continue A.loc = src.loc - update_use_power(1) + update_use_power(USE_POWER_IDLE) update_icon() /obj/machinery/vr_sleeper/alien/enter_vr() diff --git a/code/game/machinery/virtual_reality/vr_console.dm b/code/game/machinery/virtual_reality/vr_console.dm index a6739eb1adb..98dbcb2558e 100644 --- a/code/game/machinery/virtual_reality/vr_console.dm +++ b/code/game/machinery/virtual_reality/vr_console.dm @@ -18,7 +18,7 @@ var/mirror_first_occupant = TRUE // Do we force the newly produced body to look like the occupant? - use_power = 1 + use_power = USE_POWER_IDLE idle_power_usage = 15 active_power_usage = 200 light_color = "#FF0000" @@ -174,7 +174,7 @@ M.client.perspective = EYE_PERSPECTIVE M.client.eye = src M.loc = src - update_use_power(2) + update_use_power(USE_POWER_ACTIVE) occupant = M update_icon() @@ -203,7 +203,7 @@ if(A in component_parts) continue A.loc = src.loc - update_use_power(1) + update_use_power(USE_POWER_IDLE) update_icon() /obj/machinery/vr_sleeper/proc/enter_vr() diff --git a/code/game/machinery/wishgranter.dm b/code/game/machinery/wishgranter.dm index 8d2ddf26d64..c03cd3d84e6 100644 --- a/code/game/machinery/wishgranter.dm +++ b/code/game/machinery/wishgranter.dm @@ -3,7 +3,7 @@ desc = "You're not so sure about this, anymore..." icon = 'icons/obj/device.dmi' icon_state = "syndbeacon" - use_power = 0 + use_power = USE_POWER_OFF anchored = 1 density = 1 var/charges = 1 diff --git a/code/game/mecha/mech_fabricator.dm b/code/game/mecha/mech_fabricator.dm index 810f326e1d5..71654cab89f 100644 --- a/code/game/mecha/mech_fabricator.dm +++ b/code/game/mecha/mech_fabricator.dm @@ -5,7 +5,7 @@ desc = "A machine used for construction of mechas." density = 1 anchored = 1 - use_power = 1 + use_power = USE_POWER_IDLE idle_power_usage = 20 active_power_usage = 5000 req_access = list(access_robotics) @@ -48,11 +48,11 @@ if(stat) return if(busy) - use_power = 2 + update_use_power(USE_POWER_ACTIVE) progress += speed check_build() else - use_power = 1 + update_use_power(USE_POWER_IDLE) update_icon() /obj/machinery/mecha_part_fabricator/update_icon() diff --git a/code/game/mecha/mech_prosthetics.dm b/code/game/mecha/mech_prosthetics.dm index 4f7f672f117..af7ddaf42c8 100644 --- a/code/game/mecha/mech_prosthetics.dm +++ b/code/game/mecha/mech_prosthetics.dm @@ -5,7 +5,7 @@ desc = "A machine used for construction of prosthetics." density = 1 anchored = 1 - use_power = 1 + use_power = USE_POWER_IDLE idle_power_usage = 20 active_power_usage = 5000 req_access = list(access_robotics) @@ -50,11 +50,11 @@ if(stat) return if(busy) - use_power = 2 + update_use_power(USE_POWER_ACTIVE) progress += speed check_build() else - use_power = 1 + update_use_power(USE_POWER_IDLE) update_icon() /obj/machinery/pros_fabricator/update_icon() diff --git a/code/game/mecha/mech_sensor.dm b/code/game/mecha/mech_sensor.dm index 4708d3457dd..2dcad230900 100644 --- a/code/game/mecha/mech_sensor.dm +++ b/code/game/mecha/mech_sensor.dm @@ -6,7 +6,7 @@ anchored = 1 density = 1 throwpass = 1 - use_power = 1 + use_power = USE_POWER_IDLE layer = ON_WINDOW_LAYER power_channel = EQUIP var/on = 0 diff --git a/code/game/objects/structures/holoplant.dm b/code/game/objects/structures/holoplant.dm index bbd92b81ee7..9a46b8ca15d 100644 --- a/code/game/objects/structures/holoplant.dm +++ b/code/game/objects/structures/holoplant.dm @@ -48,13 +48,13 @@ plant = prepare_icon(emagged ? "emagged" : null) overlays += plant set_light(2) - use_power = 2 + use_power = USE_POWER_ACTIVE /obj/machinery/holoplant/proc/deactivate() overlays -= plant QDEL_NULL(plant) set_light(0) - use_power = 0 + use_power = USE_POWER_OFF /obj/machinery/holoplant/power_change() ..() diff --git a/code/game/objects/structures/watercloset.dm b/code/game/objects/structures/watercloset.dm index e1789ea76ac..769e9c584d8 100644 --- a/code/game/objects/structures/watercloset.dm +++ b/code/game/objects/structures/watercloset.dm @@ -124,7 +124,7 @@ icon_state = "shower" density = 0 anchored = 1 - use_power = 0 + use_power = USE_POWER_OFF var/on = 0 var/obj/effect/mist/mymist = null var/ismist = 0 //needs a var so we can make it linger~ diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm index a60e1c53ab3..c56b123fa71 100644 --- a/code/modules/admin/verbs/debug.dm +++ b/code/modules/admin/verbs/debug.dm @@ -539,7 +539,7 @@ Pump.air2.gas["nitrogen"] = 3750 //The contents of 2 canisters. Pump.air2.temperature = 50 Pump.air2.update_values() - Pump.use_power=1 + Pump.update_use_power(USE_POWER_IDLE) Pump.target_pressure = 4500 Pump.update_icon() diff --git a/code/modules/awaymissions/gateway.dm b/code/modules/awaymissions/gateway.dm index 83d3cbc1dbe..b573f7133d7 100644 --- a/code/modules/awaymissions/gateway.dm +++ b/code/modules/awaymissions/gateway.dm @@ -26,7 +26,7 @@ /obj/machinery/gateway/centerstation density = 1 icon_state = "offcenter" - use_power = 1 + use_power = USE_POWER_IDLE //warping vars var/list/linked = list() @@ -157,7 +157,7 @@ obj/machinery/gateway/centerstation/process() /obj/machinery/gateway/centeraway density = 1 icon_state = "offcenter" - use_power = 0 + use_power = USE_POWER_OFF var/calibrated = 1 var/list/linked = list() //a list of the connected gateway chunks var/ready = 0 diff --git a/code/modules/economy/ATM.dm b/code/modules/economy/ATM.dm index b4bea74b290..46ed37bab51 100644 --- a/code/modules/economy/ATM.dm +++ b/code/modules/economy/ATM.dm @@ -20,7 +20,7 @@ log transactions icon = 'icons/obj/terminals.dmi' icon_state = "atm" anchored = 1 - use_power = 1 + use_power = USE_POWER_IDLE idle_power_usage = 10 circuit = /obj/item/circuitboard/atm var/datum/money_account/authenticated_account diff --git a/code/modules/food/kitchen/gibber.dm b/code/modules/food/kitchen/gibber.dm index aed7f441cc9..7e95fcd8ca7 100644 --- a/code/modules/food/kitchen/gibber.dm +++ b/code/modules/food/kitchen/gibber.dm @@ -14,7 +14,7 @@ var/gib_time = 40 // Time from starting until meat appears var/gib_throw_dir = WEST // Direction to spit meat and gibs in. - use_power = 1 + use_power = USE_POWER_IDLE idle_power_usage = 2 active_power_usage = 500 diff --git a/code/modules/food/kitchen/microwave.dm b/code/modules/food/kitchen/microwave.dm index f7fbd970329..2c2120eae78 100644 --- a/code/modules/food/kitchen/microwave.dm +++ b/code/modules/food/kitchen/microwave.dm @@ -6,7 +6,7 @@ layer = 2.9 density = 1 anchored = 1 - use_power = 1 + use_power = USE_POWER_IDLE idle_power_usage = 5 active_power_usage = 2000 flags = OPENCONTAINER | NOREACT diff --git a/code/modules/food/kitchen/smartfridge.dm b/code/modules/food/kitchen/smartfridge.dm index 65ca0b2fa4c..320d9c17904 100644 --- a/code/modules/food/kitchen/smartfridge.dm +++ b/code/modules/food/kitchen/smartfridge.dm @@ -6,7 +6,7 @@ icon_state = "smartfridge" density = 1 anchored = 1 - use_power = 1 + use_power = USE_POWER_IDLE idle_power_usage = 5 active_power_usage = 100 flags = NOREACT diff --git a/code/modules/holodeck/HolodeckControl.dm b/code/modules/holodeck/HolodeckControl.dm index a345b239e20..5ef77da349e 100644 --- a/code/modules/holodeck/HolodeckControl.dm +++ b/code/modules/holodeck/HolodeckControl.dm @@ -4,7 +4,7 @@ icon_keyboard = "tech_key" icon_screen = "holocontrol" - use_power = 1 + use_power = USE_POWER_IDLE active_power_usage = 8000 //8kW for the scenery + 500W per holoitem var/item_power_usage = 500 @@ -224,7 +224,7 @@ damaged = 1 loadProgram(powerdown_program, 0) active = 0 - use_power = 1 + update_use_power(USE_POWER_IDLE) for(var/mob/M in range(10,src)) M.show_message("The holodeck overloads!") @@ -271,7 +271,7 @@ linkedholodeck.gravitychange(1,linkedholodeck) active = 0 - use_power = 1 + update_use_power(USE_POWER_IDLE) /obj/machinery/computer/HolodeckControl/proc/loadProgram(var/prog, var/check_delay = 1) @@ -301,7 +301,7 @@ last_change = world.time active = 1 - use_power = 2 + use_power = USE_POWER_ACTIVE for(var/item in holographic_objs) derez(item) @@ -362,7 +362,7 @@ last_gravity_change = world.time active = 1 - use_power = 1 + use_power = USE_POWER_IDLE if(A.has_gravity) A.gravitychange(0,A) @@ -377,4 +377,4 @@ linkedholodeck.gravitychange(1,linkedholodeck) active = 0 - use_power = 1 + use_power = USE_POWER_IDLE diff --git a/code/modules/holomap/station_holomap.dm b/code/modules/holomap/station_holomap.dm index 6431a748274..522dbd3bb7d 100644 --- a/code/modules/holomap/station_holomap.dm +++ b/code/modules/holomap/station_holomap.dm @@ -8,7 +8,7 @@ icon_state = "station_map" anchored = 1 density = 0 - use_power = 1 + use_power = USE_POWER_IDLE idle_power_usage = 10 active_power_usage = 500 circuit = /obj/item/circuitboard/station_map @@ -126,7 +126,7 @@ RegisterSignal(watching_mob, COMSIG_ATOM_DIR_CHANGE, .proc/checkPosition) RegisterSignal(watching_mob, COMSIG_MOVABLE_MOVED, .proc/checkPosition) RegisterSignal(watching_mob, COMSIG_PARENT_QDELETING, .proc/stopWatching) - update_use_power(2) + update_use_power(USE_POWER_ACTIVE) if(bogus) to_chat(user, "The holomap failed to initialize. This area of space cannot be mapped.") @@ -156,7 +156,7 @@ UnregisterSignal(watching_mob, COMSIG_MOVABLE_MOVED) UnregisterSignal(watching_mob, COMSIG_PARENT_QDELETING) watching_mob = null - update_use_power(1) + update_use_power(USE_POWER_IDLE) /obj/machinery/station_map/power_change() . = ..() diff --git a/code/modules/hydroponics/seed_machines.dm b/code/modules/hydroponics/seed_machines.dm index 59863ef3faf..b5c4d0a68c2 100644 --- a/code/modules/hydroponics/seed_machines.dm +++ b/code/modules/hydroponics/seed_machines.dm @@ -37,7 +37,7 @@ icon_state = "hydrotray3" density = 1 anchored = 1 - use_power = 1 + use_power = USE_POWER_IDLE var/obj/item/seeds/seed // Currently loaded seed packet. var/obj/item/disk/botany/loaded_disk //Currently loaded data disk. diff --git a/code/modules/hydroponics/seed_storage.dm b/code/modules/hydroponics/seed_storage.dm index e850cd6e329..e83376d16e7 100644 --- a/code/modules/hydroponics/seed_storage.dm +++ b/code/modules/hydroponics/seed_storage.dm @@ -24,7 +24,7 @@ icon_state = "seeds" density = 1 anchored = 1 - use_power = 1 + use_power = USE_POWER_IDLE idle_power_usage = 100 var/seeds_initialized = 0 // Map-placed ones break if seeds are loaded right at the start of the round, so we do it on the first interaction diff --git a/code/modules/hydroponics/trays/tray_soil.dm b/code/modules/hydroponics/trays/tray_soil.dm index bd8bd967127..e640e0f71d2 100644 --- a/code/modules/hydroponics/trays/tray_soil.dm +++ b/code/modules/hydroponics/trays/tray_soil.dm @@ -2,7 +2,7 @@ name = "soil" icon_state = "soil" density = 0 - use_power = 0 + use_power = USE_POWER_OFF mechanical = 0 tray_light = 0 frozen = -1 diff --git a/code/modules/mining/drilling/drill.dm b/code/modules/mining/drilling/drill.dm index 928941857e1..2ccbe949eaf 100644 --- a/code/modules/mining/drilling/drill.dm +++ b/code/modules/mining/drilling/drill.dm @@ -1,7 +1,7 @@ /obj/machinery/mining icon = 'icons/obj/mining_drill.dmi' anchored = 0 - use_power = 0 //The drill takes power directly from a cell. + use_power = USE_POWER_OFF //The drill takes power directly from a cell. density = 1 layer = MOB_LAYER+0.1 //So it draws over mobs in the tile north of it. diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm index 42a48a38222..ca3cae4fce0 100644 --- a/code/modules/mob/living/silicon/ai/ai.dm +++ b/code/modules/mob/living/silicon/ai/ai.dm @@ -297,7 +297,7 @@ var/list/ai_verbs_default = list( /obj/machinery/ai_powersupply name="Power Supply" active_power_usage=50000 // Station AIs use significant amounts of power. This, when combined with charged SMES should mean AI lasts for 1hr without external power. - use_power = 2 + use_power = USE_POWER_ACTIVE power_channel = EQUIP var/mob/living/silicon/ai/powered_ai = null invisibility = 100 @@ -311,7 +311,7 @@ var/list/ai_verbs_default = list( forceMove(powered_ai.loc) ..() - use_power(1) // Just incase we need to wake up the power system. + use_power(USE_POWER_IDLE) // Just incase we need to wake up the power system. /obj/machinery/ai_powersupply/Destroy() . = ..() @@ -325,14 +325,14 @@ var/list/ai_verbs_default = list( qdel(src) return if(powered_ai.APU_power) - use_power = 0 + update_use_power(USE_POWER_OFF) return if(!powered_ai.anchored) loc = powered_ai.loc - use_power = 0 + update_use_power(USE_POWER_OFF) use_power(50000) // Less optimalised but only called if AI is unwrenched. This prevents usage of wrenching as method to keep AI operational without power. Intellicard is for that. if(powered_ai.anchored) - use_power = 2 + update_use_power(USE_POWER_ACTIVE) /mob/living/silicon/ai/proc/pick_icon() set category = "AI Settings" diff --git a/code/modules/mob/living/silicon/robot/drone/drone_manufacturer.dm b/code/modules/mob/living/silicon/robot/drone/drone_manufacturer.dm index 234c2b3b321..89ad3664584 100644 --- a/code/modules/mob/living/silicon/robot/drone/drone_manufacturer.dm +++ b/code/modules/mob/living/silicon/robot/drone/drone_manufacturer.dm @@ -11,7 +11,7 @@ density = 1 anchored = 1 - use_power = 1 + use_power = USE_POWER_IDLE idle_power_usage = 20 active_power_usage = 5000 diff --git a/code/modules/modular_computers/NTNet/NTNet_relay.dm b/code/modules/modular_computers/NTNet/NTNet_relay.dm index 086903b36eb..d3c601a42bf 100644 --- a/code/modules/modular_computers/NTNet/NTNet_relay.dm +++ b/code/modules/modular_computers/NTNet/NTNet_relay.dm @@ -2,7 +2,7 @@ /obj/machinery/ntnet_relay name = "NTNet Quantum Relay" desc = "A very complex router and transmitter capable of connecting electronic devices together. Looks fragile." - use_power = 2 + use_power = USE_POWER_ACTIVE active_power_usage = 20000 //20kW, apropriate for machine that keeps massive cross-Zlevel wireless network operational. idle_power_usage = 100 icon_state = "bus" @@ -37,9 +37,9 @@ /obj/machinery/ntnet_relay/process() if(operable()) - use_power = 2 + update_use_power(USE_POWER_ACTIVE) else - use_power = 1 + update_use_power(USE_POWER_IDLE) if(dos_overload) dos_overload = max(0, dos_overload - dos_dissipate) diff --git a/code/modules/paperwork/faxmachine.dm b/code/modules/paperwork/faxmachine.dm index 482b0940943..3de8cc4bcdc 100644 --- a/code/modules/paperwork/faxmachine.dm +++ b/code/modules/paperwork/faxmachine.dm @@ -12,7 +12,7 @@ var/list/adminfaxes = list() //cache for faxes that have been sent to admins req_one_access = list(access_lawyer, access_heads, access_armory, access_qm) density = 0 - use_power = 1 + use_power = USE_POWER_IDLE idle_power_usage = 30 active_power_usage = 200 circuit = /obj/item/circuitboard/fax diff --git a/code/modules/paperwork/papershredder.dm b/code/modules/paperwork/papershredder.dm index e9fa1f9fc34..19162e70765 100644 --- a/code/modules/paperwork/papershredder.dm +++ b/code/modules/paperwork/papershredder.dm @@ -9,7 +9,7 @@ var/shred_anim = "shredder-shredding" density = 1 anchored = 1 - use_power = 1 + use_power = USE_POWER_IDLE idle_power_usage = 10 active_power_usage = 200 power_channel = EQUIP diff --git a/code/modules/paperwork/photocopier.dm b/code/modules/paperwork/photocopier.dm index 48fff2fa012..bd2fc1fb9c6 100644 --- a/code/modules/paperwork/photocopier.dm +++ b/code/modules/paperwork/photocopier.dm @@ -5,7 +5,7 @@ var/insert_anim = "bigscanner1" anchored = 1 density = 1 - use_power = 1 + use_power = USE_POWER_IDLE idle_power_usage = 30 active_power_usage = 200 power_channel = EQUIP diff --git a/code/modules/power/antimatter/control.dm b/code/modules/power/antimatter/control.dm index a99e9b6d2d1..161baf2f530 100644 --- a/code/modules/power/antimatter/control.dm +++ b/code/modules/power/antimatter/control.dm @@ -5,7 +5,7 @@ icon_state = "control" anchored = 1 density = 1 - use_power = 1 + use_power = USE_POWER_IDLE idle_power_usage = 100 active_power_usage = 1000 @@ -211,10 +211,10 @@ /obj/machinery/power/am_control_unit/proc/toggle_power() active = !active if(active) - use_power = 2 + update_use_power(USE_POWER_ACTIVE) visible_message("The [src.name] starts up.") else - use_power = 1 + update_use_power(USE_POWER_IDLE) visible_message("The [src.name] shuts down.") update_icon() return diff --git a/code/modules/power/antimatter/shielding.dm b/code/modules/power/antimatter/shielding.dm index 76ce18af1a7..435809c91e0 100644 --- a/code/modules/power/antimatter/shielding.dm +++ b/code/modules/power/antimatter/shielding.dm @@ -16,7 +16,7 @@ proc/cardinalrange(var/center) anchored = 1 density = 1 dir = 1 - use_power = 0//Living things generally dont use power + use_power = USE_POWER_OFF //Living things generally dont use power idle_power_usage = 0 active_power_usage = 0 diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm index 311f9e60530..89462ebd7fa 100644 --- a/code/modules/power/apc.dm +++ b/code/modules/power/apc.dm @@ -67,7 +67,7 @@ plane = TURF_PLANE layer = ABOVE_TURF_LAYER anchored = 1 - use_power = 0 + use_power = USE_POWER_OFF req_access = list(access_engine_equip) var/area/area var/areastring = null diff --git a/code/modules/power/fusion/core/_core.dm b/code/modules/power/fusion/core/_core.dm index 596ac96648a..9ac3738b1ba 100644 --- a/code/modules/power/fusion/core/_core.dm +++ b/code/modules/power/fusion/core/_core.dm @@ -13,7 +13,7 @@ var/list/fusion_cores = list() icon = 'icons/obj/machines/power/fusion.dmi' icon_state = "core0" density = 1 - use_power = 1 + use_power = USE_POWER_IDLE idle_power_usage = 50 active_power_usage = 500 //multiplied by field strength anchored = 0 @@ -70,7 +70,7 @@ var/list/fusion_cores = list() owned_field = new(loc, src) owned_field.ChangeFieldStrength(field_strength) icon_state = "core1" - use_power = 2 + update_use_power(USE_POWER_ACTIVE) . = 1 /obj/machinery/power/fusion_core/proc/Shutdown(var/force_rupture) @@ -82,7 +82,7 @@ var/list/fusion_cores = list() owned_field.RadiateAll() qdel(owned_field) owned_field = null - use_power = 1 + update_use_power(USE_POWER_IDLE) /obj/machinery/power/fusion_core/proc/AddParticles(var/name, var/quantity = 1) if(owned_field) diff --git a/code/modules/power/fusion/fuel_assembly/fuel_injector.dm b/code/modules/power/fusion/fuel_assembly/fuel_injector.dm index 91f115ea557..a537f1f18a1 100644 --- a/code/modules/power/fusion/fuel_assembly/fuel_injector.dm +++ b/code/modules/power/fusion/fuel_assembly/fuel_injector.dm @@ -7,7 +7,7 @@ var/list/fuel_injectors = list() density = 1 anchored = 0 req_access = list(access_engine) - use_power = 1 + use_power = USE_POWER_IDLE idle_power_usage = 10 active_power_usage = 500 @@ -103,13 +103,13 @@ var/list/fuel_injectors = list() if(!injecting && cur_assembly) icon_state = "injector1" injecting = 1 - use_power = 1 + update_use_power(USE_POWER_IDLE) /obj/machinery/fusion_fuel_injector/proc/StopInjecting() if(injecting) injecting = 0 icon_state = "injector0" - use_power = 0 + update_use_power(USE_POWER_OFF) /obj/machinery/fusion_fuel_injector/proc/Inject() if(!injecting) diff --git a/code/modules/power/fusion/gyrotron/gyrotron.dm b/code/modules/power/fusion/gyrotron/gyrotron.dm index 661678c2f46..68c6e37cce1 100644 --- a/code/modules/power/fusion/gyrotron/gyrotron.dm +++ b/code/modules/power/fusion/gyrotron/gyrotron.dm @@ -6,7 +6,7 @@ var/list/gyrotrons = list() desc = "It is a heavy duty industrial gyrotron suited for powering fusion reactors." icon_state = "emitter-off" req_access = list(access_engine) - use_power = 1 + use_power = USE_POWER_IDLE active_power_usage = 50000 circuit = /obj/item/circuitboard/gyrotron diff --git a/code/modules/power/generator.dm b/code/modules/power/generator.dm index dfa16b076a1..b0122255273 100644 --- a/code/modules/power/generator.dm +++ b/code/modules/power/generator.dm @@ -1,3 +1,5 @@ +GLOBAL_LIST_EMPTY(all_turbines) + /obj/machinery/power/generator name = "thermoelectric generator" desc = "It's a high efficiency thermoelectric generator." @@ -5,7 +7,7 @@ density = 1 anchored = 0 - use_power = 1 + use_power = USE_POWER_IDLE idle_power_usage = 100 //Watts, I hope. Just enough to do the computer and display things. var/max_power = 500000 @@ -27,12 +29,16 @@ /obj/machinery/power/generator/Initialize() soundloop = new(list(src), FALSE) desc = initial(desc) + " Rated for [round(max_power/1000)] kW." - spawn(1) - reconnect() - return ..() + GLOB.all_turbines += src + ..() //Not returned, because... + return INITIALIZE_HINT_LATELOAD + +/obj/machinery/power/generator/LateInitialize() + reconnect() /obj/machinery/power/generator/Destroy() QDEL_NULL(soundloop) + GLOB.all_turbines -= src return ..() //generators connect in dir and reverse_dir(dir) directions @@ -169,7 +175,7 @@ user.visible_message("[user.name] [anchored ? "secures" : "unsecures"] the bolts holding [src.name] to the floor.", \ "You [anchored ? "secure" : "unsecure"] the bolts holding [src] to the floor.", \ "You hear a ratchet.") - use_power = anchored + update_use_power(anchored ? USE_POWER_IDLE : USE_POWER_ACTIVE) if(anchored) // Powernet connection stuff. connect_to_network() else diff --git a/code/modules/power/generator_type2.dm b/code/modules/power/generator_type2.dm index fd359bd55f8..858c4074458 100644 --- a/code/modules/power/generator_type2.dm +++ b/code/modules/power/generator_type2.dm @@ -4,7 +4,7 @@ icon_state = "teg" anchored = 1 density = 1 - use_power = 0 + use_power = USE_POWER_OFF var/obj/machinery/atmospherics/unary/generator_input/input1 var/obj/machinery/atmospherics/unary/generator_input/input2 diff --git a/code/modules/power/gravitygenerator.dm b/code/modules/power/gravitygenerator.dm index 2c73ebd641c..cd77d2a8e94 100644 --- a/code/modules/power/gravitygenerator.dm +++ b/code/modules/power/gravitygenerator.dm @@ -16,7 +16,7 @@ icon_state = "TheSingGen" anchored = 1 density = 1 - use_power = 1 + use_power = USE_POWER_IDLE idle_power_usage = 200 active_power_usage = 1000 var/on = 1 diff --git a/code/modules/power/lighting.dm b/code/modules/power/lighting.dm index 0f0962ab166..0cd8174b974 100644 --- a/code/modules/power/lighting.dm +++ b/code/modules/power/lighting.dm @@ -168,7 +168,7 @@ var/global/list/light_type_cache = list() anchored = 1 plane = MOB_PLANE layer = ABOVE_MOB_LAYER - use_power = 2 + use_power = USE_POWER_ACTIVE idle_power_usage = 2 active_power_usage = 10 power_channel = LIGHT //Lights are calc'd via area so they dont need to be in the machine list @@ -367,10 +367,10 @@ var/global/list/light_type_cache = list() on = 0 set_light(0) else - use_power = 2 + update_use_power(USE_POWER_ACTIVE) set_light(brightness_range, brightness_power, brightness_color) else - use_power = 1 + update_use_power(USE_POWER_IDLE) set_light(0) active_power_usage = ((light_range * light_power) * LIGHTING_POWER_FACTOR) diff --git a/code/modules/power/port_gen.dm b/code/modules/power/port_gen.dm index 6885ce33f94..ab24eeb3364 100644 --- a/code/modules/power/port_gen.dm +++ b/code/modules/power/port_gen.dm @@ -6,7 +6,7 @@ icon_state = "portgen0" density = 1 anchored = 0 - use_power = 0 + use_power = USE_POWER_OFF var/active = 0 var/power_gen = 5000 diff --git a/code/modules/power/power.dm b/code/modules/power/power.dm index f2a6ab278b3..833560cd204 100644 --- a/code/modules/power/power.dm +++ b/code/modules/power/power.dm @@ -11,7 +11,7 @@ icon = 'icons/obj/power.dmi' anchored = 1.0 var/datum/powernet/powernet = null - use_power = 0 + use_power = USE_POWER_OFF idle_power_usage = 0 active_power_usage = 0 diff --git a/code/modules/power/sensors/sensor_monitoring.dm b/code/modules/power/sensors/sensor_monitoring.dm index 97188093657..fae1d3c6dc4 100644 --- a/code/modules/power/sensors/sensor_monitoring.dm +++ b/code/modules/power/sensors/sensor_monitoring.dm @@ -15,7 +15,7 @@ anchored = 1.0 circuit = /obj/item/circuitboard/powermonitor var/alerting = 0 - use_power = 1 + use_power = USE_POWER_IDLE idle_power_usage = 300 active_power_usage = 300 var/datum/nano_module/power_monitor/power_monitor diff --git a/code/modules/power/singularity/containment_field.dm b/code/modules/power/singularity/containment_field.dm index 2a714e6cbba..b03a120fed9 100644 --- a/code/modules/power/singularity/containment_field.dm +++ b/code/modules/power/singularity/containment_field.dm @@ -8,7 +8,7 @@ anchored = 1 density = 0 unacidable = 1 - use_power = 0 + use_power = USE_POWER_OFF light_range = 4 flags = PROXMOVE var/obj/machinery/field_generator/FG1 = null diff --git a/code/modules/power/singularity/emitter.dm b/code/modules/power/singularity/emitter.dm index a9bb4968a03..49a20361ae4 100644 --- a/code/modules/power/singularity/emitter.dm +++ b/code/modules/power/singularity/emitter.dm @@ -10,7 +10,7 @@ req_access = list(access_engine_equip) var/id = null - use_power = 0 //uses powernet power, not APC power + use_power = USE_POWER_OFF //uses powernet power, not APC power active_power_usage = 30000 //30 kW laser. I guess that means 30 kJ per shot. var/active = 0 diff --git a/code/modules/power/singularity/field_generator.dm b/code/modules/power/singularity/field_generator.dm index 94250864588..18ffecdb64b 100644 --- a/code/modules/power/singularity/field_generator.dm +++ b/code/modules/power/singularity/field_generator.dm @@ -20,7 +20,7 @@ field_generator power level display icon_state = "Field_Gen" anchored = 0 density = 1 - use_power = 0 + use_power = USE_POWER_OFF var/const/num_power_levels = 6 // Total number of power level icon has var/Varedit_start = 0 var/Varpower = 0 diff --git a/code/modules/power/singularity/generator.dm b/code/modules/power/singularity/generator.dm index 760fe2abdd9..0e4e0c56259 100644 --- a/code/modules/power/singularity/generator.dm +++ b/code/modules/power/singularity/generator.dm @@ -6,7 +6,7 @@ icon_state = "TheSingGen" anchored = 0 density = 1 - use_power = 0 + use_power = USE_POWER_OFF var/energy = 0 var/creation_type = /obj/singularity diff --git a/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm b/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm index decc33771ab..a49f088cc1b 100644 --- a/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm +++ b/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm @@ -258,7 +258,7 @@ So, hopefully this is helpful if any more icons are to be added/changed/wonderin icon_state = "none" anchored = 0 density = 1 - use_power = 0 + use_power = USE_POWER_OFF idle_power_usage = 0 active_power_usage = 0 var/construction_state = 0 @@ -383,10 +383,10 @@ So, hopefully this is helpful if any more icons are to be added/changed/wonderin if(src.construction_state < 3)//Was taken apart, update state update_state() if(use_power) - use_power = 0 + update_use_power(USE_POWER_OFF) src.construction_state = temp_state if(src.construction_state >= 3) - use_power = 1 + update_use_power(USE_POWER_IDLE) update_icon() return 1 return 0 diff --git a/code/modules/power/singularity/particle_accelerator/particle_control.dm b/code/modules/power/singularity/particle_accelerator/particle_control.dm index 61308b7b517..2f90091ac0c 100644 --- a/code/modules/power/singularity/particle_accelerator/particle_control.dm +++ b/code/modules/power/singularity/particle_accelerator/particle_control.dm @@ -8,7 +8,7 @@ reference = "control_box" anchored = 0 density = 1 - use_power = 0 + use_power = USE_POWER_OFF idle_power_usage = 500 active_power_usage = 70000 //70 kW per unit of strength construction_state = 0 @@ -42,7 +42,7 @@ /obj/machinery/particle_accelerator/control_box/update_state() if(construction_state < 3) - update_use_power(0) + update_use_power(USE_POWER_OFF) assembled = 0 active = 0 for(var/obj/structure/particle_accelerator/part in connected_parts) @@ -52,7 +52,7 @@ connected_parts = list() return if(!part_scan()) - update_use_power(1) + update_use_power(USE_POWER_IDLE) active = 0 connected_parts = list() @@ -138,9 +138,9 @@ ..() if(stat & NOPOWER) active = 0 - update_use_power(0) + update_use_power(USE_POWER_OFF) else if(!stat && construction_state == 3) - update_use_power(1) + update_use_power(USE_POWER_IDLE) /obj/machinery/particle_accelerator/control_box/process() @@ -212,13 +212,13 @@ message_admins("PA Control Computer turned [active ?"ON":"OFF"] by [key_name(usr, usr.client)](?) in ([x],[y],[z] - JMP)",0,1) log_game("PACCEL([x],[y],[z]) [key_name(usr)] turned [active?"ON":"OFF"].") if(active) - update_use_power(2) + update_use_power(USE_POWER_ACTIVE) for(var/obj/structure/particle_accelerator/part in connected_parts) part.strength = src.strength part.powered = 1 part.update_icon() else - update_use_power(1) + update_use_power(USE_POWER_IDLE) for(var/obj/structure/particle_accelerator/part in connected_parts) part.strength = null part.powered = 0 diff --git a/code/modules/power/singularity/particle_accelerator/particle_smasher.dm b/code/modules/power/singularity/particle_accelerator/particle_smasher.dm index b45df602183..4065369f9f5 100644 --- a/code/modules/power/singularity/particle_accelerator/particle_smasher.dm +++ b/code/modules/power/singularity/particle_accelerator/particle_smasher.dm @@ -9,7 +9,7 @@ icon_state = "smasher" anchored = 0 density = 1 - use_power = 0 + use_power = USE_POWER_OFF var/successful_craft = FALSE // Are we waiting to be emptied? var/image/material_layer // Holds the image used for the filled overlay. diff --git a/code/modules/power/smes.dm b/code/modules/power/smes.dm index 8031936670a..c8d07ffc093 100644 --- a/code/modules/power/smes.dm +++ b/code/modules/power/smes.dm @@ -11,7 +11,7 @@ icon_state = "smes" density = 1 anchored = 1 - use_power = 0 + use_power = USE_POWER_OFF circuit = /obj/item/circuitboard/smes var/capacity = 5e6 // maximum charge diff --git a/code/modules/power/solar.dm b/code/modules/power/solar.dm index aad775fa6b5..3ed2a43107c 100644 --- a/code/modules/power/solar.dm +++ b/code/modules/power/solar.dm @@ -13,7 +13,7 @@ GLOBAL_LIST_EMPTY(solars_list) icon_state = "sp_base" anchored = 1 density = 1 - use_power = 0 + use_power = USE_POWER_OFF idle_power_usage = 0 active_power_usage = 0 var/id = 0 @@ -285,7 +285,7 @@ GLOBAL_LIST_EMPTY(solars_list) icon_state = "solar" anchored = 1 density = 1 - use_power = 1 + use_power = USE_POWER_IDLE idle_power_usage = 250 var/id = 0 var/cdir = 0 diff --git a/code/modules/power/tracker.dm b/code/modules/power/tracker.dm index dcf34b83317..167aa2317a9 100644 --- a/code/modules/power/tracker.dm +++ b/code/modules/power/tracker.dm @@ -10,7 +10,7 @@ icon_state = "tracker" anchored = 1 density = 1 - use_power = 0 + use_power = USE_POWER_OFF var/id = 0 var/sun_angle = 0 // sun angle as set by sun datum diff --git a/code/modules/reagents/Chemistry-Machinery.dm b/code/modules/reagents/Chemistry-Machinery.dm index 1a6d0718c0c..e26fedad855 100644 --- a/code/modules/reagents/Chemistry-Machinery.dm +++ b/code/modules/reagents/Chemistry-Machinery.dm @@ -14,7 +14,7 @@ anchored = 1 icon = 'icons/obj/chemical.dmi' icon_state = "mixer0" - use_power = 1 + use_power = USE_POWER_IDLE idle_power_usage = 20 var/beaker = null var/obj/item/storage/pill_bottle/loaded_pill_bottle = null @@ -326,7 +326,7 @@ icon_state = "juicer1" density = 0 anchored = 0 - use_power = 1 + use_power = USE_POWER_IDLE idle_power_usage = 5 active_power_usage = 100 circuit = /obj/item/circuitboard/grinder diff --git a/code/modules/reagents/dispenser/dispenser2.dm b/code/modules/reagents/dispenser/dispenser2.dm index 762bc81fc5f..6d61d70ccb2 100644 --- a/code/modules/reagents/dispenser/dispenser2.dm +++ b/code/modules/reagents/dispenser/dispenser2.dm @@ -13,7 +13,7 @@ var/accept_drinking = 0 var/amount = 30 - use_power = 1 + use_power = USE_POWER_IDLE idle_power_usage = 100 anchored = 1 diff --git a/code/modules/reagents/distilling/distilling.dm b/code/modules/reagents/distilling/distilling.dm index a9d87eebdad..95bf9fd7b2a 100644 --- a/code/modules/reagents/distilling/distilling.dm +++ b/code/modules/reagents/distilling/distilling.dm @@ -6,7 +6,7 @@ /obj/machinery/portable_atmospherics/powered/reagent_distillery name = "chemical distillery" desc = "A complex machine utilizing state-of-the-art components to mix chemicals at different temperatures." - use_power = 1 + use_power = USE_POWER_IDLE icon = 'icons/obj/machines/reagent.dmi' icon_state = "distiller" diff --git a/code/modules/recycling/disposal.dm b/code/modules/recycling/disposal.dm index 56490e72eb3..81fdb963f40 100644 --- a/code/modules/recycling/disposal.dm +++ b/code/modules/recycling/disposal.dm @@ -359,7 +359,7 @@ // charge the gas reservoir and perform flush if ready /obj/machinery/disposal/process() if(!air_contents || (stat & BROKEN)) // nothing can happen if broken - update_use_power(0) + update_use_power(USE_POWER_OFF) return flush_count++ @@ -377,7 +377,7 @@ flush() if(mode != 1) //if off or ready, no need to charge - update_use_power(1) + update_use_power(USE_POWER_IDLE) else if(air_contents.return_pressure() >= SEND_PRESSURE) mode = 2 //if full enough, switch to ready mode update() @@ -386,7 +386,7 @@ /obj/machinery/disposal/proc/pressurize() if(stat & NOPOWER) // won't charge if no power - update_use_power(0) + update_use_power(USE_POWER_OFF) return var/atom/L = loc // recharging from loc turf diff --git a/code/modules/research/circuitprinter.dm b/code/modules/research/circuitprinter.dm index 55469f7f01a..d7d80bc5a79 100644 --- a/code/modules/research/circuitprinter.dm +++ b/code/modules/research/circuitprinter.dm @@ -20,7 +20,7 @@ using metal and glass, it uses glass and reagents (usually sulphuric acid). hidden_materials = list(MAT_PLASTEEL, MAT_DURASTEEL, MAT_VERDANTIUM, MAT_MORPHIUM, MAT_METALHYDROGEN, MAT_SUPERMATTER) - use_power = 1 + use_power = USE_POWER_IDLE idle_power_usage = 30 active_power_usage = 2500 diff --git a/code/modules/research/destructive_analyzer.dm b/code/modules/research/destructive_analyzer.dm index 45d5c5a907d..d3288d180a1 100644 --- a/code/modules/research/destructive_analyzer.dm +++ b/code/modules/research/destructive_analyzer.dm @@ -12,7 +12,7 @@ Note: Must be placed within 3 tiles of the R&D Console var/obj/item/loaded_item = null var/decon_mod = 0 circuit = /obj/item/circuitboard/destructive_analyzer - use_power = 1 + use_power = USE_POWER_IDLE idle_power_usage = 30 active_power_usage = 2500 diff --git a/code/modules/research/message_server.dm b/code/modules/research/message_server.dm index 04187593369..510bdc409de 100644 --- a/code/modules/research/message_server.dm +++ b/code/modules/research/message_server.dm @@ -53,7 +53,7 @@ var/global/list/obj/machinery/message_server/message_servers = list() name = "Messaging Server" density = 1 anchored = 1.0 - use_power = 1 + use_power = USE_POWER_IDLE idle_power_usage = 10 active_power_usage = 100 @@ -233,7 +233,7 @@ var/obj/machinery/blackbox_recorder/blackbox name = "Blackbox Recorder" density = 1 anchored = 1.0 - use_power = 1 + use_power = USE_POWER_IDLE idle_power_usage = 10 active_power_usage = 100 var/list/messages = list() //Stores messages of non-standard frequencies diff --git a/code/modules/research/protolathe.dm b/code/modules/research/protolathe.dm index f8cca77743f..61d6fa71681 100644 --- a/code/modules/research/protolathe.dm +++ b/code/modules/research/protolathe.dm @@ -3,7 +3,7 @@ icon_state = "protolathe" flags = OPENCONTAINER circuit = /obj/item/circuitboard/protolathe - use_power = 1 + use_power = USE_POWER_IDLE idle_power_usage = 30 active_power_usage = 5000 diff --git a/code/modules/research/rdmachines.dm b/code/modules/research/rdmachines.dm index 8ec5dd512df..4386465f51d 100644 --- a/code/modules/research/rdmachines.dm +++ b/code/modules/research/rdmachines.dm @@ -7,7 +7,7 @@ icon = 'icons/obj/machines/research_vr.dmi' //VOREStation Edit - Replaced with Eris sprites density = 1 anchored = 1 - use_power = 1 + use_power = USE_POWER_IDLE var/busy = 0 var/obj/machinery/computer/rdconsole/linked_console diff --git a/code/modules/security levels/keycard authentication.dm b/code/modules/security levels/keycard authentication.dm index f32cfd2cd56..fe8b02c77ce 100644 --- a/code/modules/security levels/keycard authentication.dm +++ b/code/modules/security levels/keycard authentication.dm @@ -16,7 +16,7 @@ //1 = select event //2 = authenticate anchored = 1.0 - use_power = 1 + use_power = USE_POWER_IDLE idle_power_usage = 2 active_power_usage = 6 power_channel = ENVIRON diff --git a/code/modules/shieldgen/emergency_shield.dm b/code/modules/shieldgen/emergency_shield.dm index c88f3deb890..c7b0b9683a5 100644 --- a/code/modules/shieldgen/emergency_shield.dm +++ b/code/modules/shieldgen/emergency_shield.dm @@ -134,7 +134,7 @@ var/is_open = 0 //Whether or not the wires are exposed var/locked = 0 var/check_delay = 60 //periodically recheck if we need to rebuild a shield - use_power = 0 + use_power = USE_POWER_OFF idle_power_usage = 0 var/global/list/blockedturfs = list( /turf/space, @@ -156,7 +156,7 @@ idle_power_usage = 0 for(var/obj/machinery/shield/shield_tile in deployed_shields) idle_power_usage += shield_tile.shield_idle_power - update_use_power(1) + update_use_power(USE_POWER_IDLE) /obj/machinery/shieldgen/proc/shields_down() if(!active) return 0 //If it's already off, how did this get called? @@ -166,7 +166,7 @@ collapse_shields() - update_use_power(0) + update_use_power(USE_POWER_OFF) /obj/machinery/shieldgen/proc/create_shields() for(var/turf/target_tile in range(2, src)) @@ -206,7 +206,7 @@ if (new_power_usage != idle_power_usage) idle_power_usage = new_power_usage - use_power(0) + use_power(USE_POWER_OFF) check_delay = 60 else diff --git a/code/modules/shieldgen/sheldwallgen.dm b/code/modules/shieldgen/sheldwallgen.dm index 4d2043082c1..198e4463ee3 100644 --- a/code/modules/shieldgen/sheldwallgen.dm +++ b/code/modules/shieldgen/sheldwallgen.dm @@ -23,7 +23,7 @@ //There have to be at least two posts, so these are effectively doubled var/power_draw = 30000 //30 kW. How much power is drawn from powernet. Increase this to allow the generator to sustain longer shields, at the cost of more power draw. var/max_stored_power = 50000 //50 kW - use_power = 0 //Draws directly from power net. Does not use APC power. + use_power = USE_POWER_OFF //Draws directly from power net. Does not use APC power. /obj/machinery/shieldwallgen/attack_hand(mob/user as mob) if(state != 1) diff --git a/code/modules/shieldgen/shield_capacitor.dm b/code/modules/shieldgen/shield_capacitor.dm index b84ecdc33c0..bb9d5f6215c 100644 --- a/code/modules/shieldgen/shield_capacitor.dm +++ b/code/modules/shieldgen/shield_capacitor.dm @@ -15,7 +15,7 @@ var/max_charge = 8e6 //8 MJ var/max_charge_rate = 400000 //400 kW var/locked = 0 - use_power = 0 //doesn't use APC power + use_power = USE_POWER_OFF //doesn't use APC power var/charge_rate = 100000 //100 kW var/obj/machinery/shield_gen/owned_gen diff --git a/code/modules/shieldgen/shield_diffuser.dm b/code/modules/shieldgen/shield_diffuser.dm index c30f8a73517..9c42e22b573 100644 --- a/code/modules/shieldgen/shield_diffuser.dm +++ b/code/modules/shieldgen/shield_diffuser.dm @@ -4,7 +4,7 @@ description_info = "This device disrupts shields on directly adjacent tiles (in a + shaped pattern). They are commonly installed around exterior airlocks to prevent shields from blocking EVA access." icon = 'icons/obj/machines/shielding.dmi' icon_state = "fdiffuser_on" - use_power = 2 + use_power = USE_POWER_ACTIVE idle_power_usage = 25 // Previously 100. active_power_usage = 500 // Previously 2000 anchored = 1 @@ -57,7 +57,7 @@ update_icon() return enabled = !enabled - use_power = enabled + 1 + update_use_power(enabled ? USE_POWER_ACTIVE : USE_POWER_IDLE) update_icon() to_chat(usr, "You turn \the [src] [enabled ? "on" : "off"].") diff --git a/code/modules/shieldgen/shield_gen.dm b/code/modules/shieldgen/shield_gen.dm index 7640a8779ab..794c0a3a92c 100644 --- a/code/modules/shieldgen/shield_gen.dm +++ b/code/modules/shieldgen/shield_gen.dm @@ -22,7 +22,7 @@ var/time_since_fail = 100 var/energy_conversion_rate = 0.0006 //how many renwicks per watt? Higher numbers equals more effiency. var/z_range = 0 // How far 'up and or down' to extend the shield to, in z-levels. Only works on MultiZ supported z-levels. - use_power = 0 //doesn't use APC power + use_power = USE_POWER_OFF //doesn't use APC power /obj/machinery/shield_gen/advanced name = "advanced bubble shield generator" diff --git a/code/modules/xenoarcheaology/artifacts/autocloner.dm b/code/modules/xenoarcheaology/artifacts/autocloner.dm index 1b9d04960fd..40307cea807 100644 --- a/code/modules/xenoarcheaology/artifacts/autocloner.dm +++ b/code/modules/xenoarcheaology/artifacts/autocloner.dm @@ -10,7 +10,7 @@ density = 1 var/previous_power_state = 0 - use_power = 1 + use_power = USE_POWER_IDLE active_power_usage = 2000 idle_power_usage = 1000 @@ -54,7 +54,7 @@ //if we've finished growing... if(time_spent_spawning >= time_per_spawn) time_spent_spawning = 0 - use_power = 1 + update_use_power(USE_POWER_IDLE) visible_message("\icon[src] [src] pings!") icon_state = "cellold1" desc = "It's full of a bubbling viscous liquid, and is lit by a mysterious glow." @@ -63,11 +63,11 @@ //if we're getting close to finished, kick into overdrive power usage if(time_spent_spawning / time_per_spawn > 0.75) - use_power = 2 + update_use_power(USE_POWER_ACTIVE) icon_state = "cellold2" desc = "It's full of a bubbling viscous liquid, and is lit by a mysterious glow. A dark shape appears to be forming inside..." else - use_power = 1 + update_use_power(USE_POWER_IDLE) icon_state = "cellold1" desc = "It's full of a bubbling viscous liquid, and is lit by a mysterious glow." diff --git a/code/modules/xenoarcheaology/artifacts/replicator.dm b/code/modules/xenoarcheaology/artifacts/replicator.dm index 00fde7b7ed1..a61ae8b1eae 100644 --- a/code/modules/xenoarcheaology/artifacts/replicator.dm +++ b/code/modules/xenoarcheaology/artifacts/replicator.dm @@ -7,7 +7,7 @@ idle_power_usage = 100 active_power_usage = 1000 - use_power = 1 + use_power = USE_POWER_IDLE var/spawn_progress_time = 0 var/max_spawn_time = 50 @@ -105,7 +105,7 @@ max_spawn_time = rand(30,100) if(!spawning_types.len || !stored_materials.len) - use_power = 1 + update_use_power(USE_POWER_IDLE) icon_state = "borgcharger0(old)" else if(prob(5)) @@ -146,7 +146,7 @@ spawning_types.Add(construction[construction[index]]) spawn_progress_time = 0 - use_power = 2 + update_use_power(USE_POWER_ACTIVE) icon_state = "borgcharger1(old)" else visible_message(fail_message) diff --git a/code/modules/xenoarcheaology/tools/artifact_harvester.dm b/code/modules/xenoarcheaology/tools/artifact_harvester.dm index eceac588c4f..d1d55489a88 100644 --- a/code/modules/xenoarcheaology/tools/artifact_harvester.dm +++ b/code/modules/xenoarcheaology/tools/artifact_harvester.dm @@ -6,7 +6,7 @@ density = 1 idle_power_usage = 50 active_power_usage = 750 - use_power = 1 + use_power = USE_POWER_IDLE var/harvesting = 0 var/obj/item/anobattery/inserted_battery var/obj/machinery/artifact/cur_artifact @@ -82,7 +82,7 @@ //check if we've finished if(inserted_battery.stored_charge >= inserted_battery.capacity) - use_power = 1 + update_use_power(USE_POWER_IDLE) harvesting = 0 cur_artifact.anchored = 0 cur_artifact.being_used = 0 @@ -107,7 +107,7 @@ //if there's no charge left, finish if(inserted_battery.stored_charge <= 0) - use_power = 1 + update_use_power(USE_POWER_IDLE) inserted_battery.stored_charge = 0 harvesting = 0 if(inserted_battery.battery_effect && inserted_battery.battery_effect.activated) @@ -193,7 +193,7 @@ if(source_effect) harvesting = 1 - use_power = 2 + update_use_power(USE_POWER_ACTIVE) cur_artifact.anchored = 1 cur_artifact.being_used = 1 icon_state = "incubator_on" @@ -237,7 +237,7 @@ inserted_battery.battery_effect.ToggleActivate(1) last_process = world.time harvesting = -1 - use_power = 2 + update_use_power(USE_POWER_ACTIVE) icon_state = "incubator_on" var/message = "[src] states, \"Warning, battery charge dump commencing.\"" visible_message(message) diff --git a/code/modules/xenoarcheaology/tools/geosample_scanner.dm b/code/modules/xenoarcheaology/tools/geosample_scanner.dm index ae7ae081b29..2026c755854 100644 --- a/code/modules/xenoarcheaology/tools/geosample_scanner.dm +++ b/code/modules/xenoarcheaology/tools/geosample_scanner.dm @@ -6,7 +6,7 @@ icon = 'icons/obj/virology.dmi' icon_state = "analyser" - use_power = 1 //1 = idle, 2 = active + use_power = USE_POWER_IDLE //1 = idle, 2 = active idle_power_usage = 20 active_power_usage = 300 diff --git a/code/modules/xenobio2/machinery/gene_manipulators.dm b/code/modules/xenobio2/machinery/gene_manipulators.dm index 6bcaa410783..b51a9e11125 100644 --- a/code/modules/xenobio2/machinery/gene_manipulators.dm +++ b/code/modules/xenobio2/machinery/gene_manipulators.dm @@ -42,7 +42,7 @@ /obj/machinery/xenobio density = 1 anchored = 1 - use_power = 1 + use_power = USE_POWER_IDLE var/obj/item/disk/xenobio/loaded_disk //Currently loaded data disk. diff --git a/code/modules/xenobio2/machinery/injector.dm b/code/modules/xenobio2/machinery/injector.dm index aaab2750c6e..55164aedf7b 100644 --- a/code/modules/xenobio2/machinery/injector.dm +++ b/code/modules/xenobio2/machinery/injector.dm @@ -10,7 +10,7 @@ desc = "Injects biological organisms that are inserted with the contents of an inserted beaker at the command of a remote computer." density = 1 anchored = 1 - use_power = 1 + use_power = USE_POWER_IDLE icon = 'icons/obj/biogenerator.dmi' icon_state = "biogen-work" var/mob/living/occupant diff --git a/code/modules/xenobio2/machinery/injector_computer.dm b/code/modules/xenobio2/machinery/injector_computer.dm index 2c405d09d7b..523a1d3f7ce 100644 --- a/code/modules/xenobio2/machinery/injector_computer.dm +++ b/code/modules/xenobio2/machinery/injector_computer.dm @@ -11,7 +11,7 @@ icon_keyboard = "med_key" icon_screen = "dna" light_color = "#315ab4" - use_power = 1 + use_power = USE_POWER_IDLE idle_power_usage = 250 active_power_usage = 500 circuit = /obj/item/circuitboard/xenobio2computer