caseless rifle bonanza (#6425)

## About The Pull Request

PR related to a ore thing about rifles/etc. the objective of these guns
is gonna be as ultrarare loot/asset protection/ert stuff. basically this
is just the ballistic equivalents to the pulse rifle.

so far - gorlex Wild Hunt rifle, 100% AP (not extra damage vs armored
though), 50 brute, sets on fire


![image](https://github.com/Citadel-Station-13/Citadel-Station-13-RP/assets/54826962/bb84cccf-e2fc-4c72-8963-37f9a3b4673e)

also adds a generic new sprite - purple boolet


![image](https://github.com/Citadel-Station-13/Citadel-Station-13-RP/assets/54826962/4d582f63-a1b5-43f3-a121-d319983e7773)


todo: sprites


## Why It's Good For The Game

gun and lore fun.

## Changelog

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🆑
add: caseless rifles
/🆑

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This commit is contained in:
bearrrrrrrr
2024-05-23 02:31:15 -07:00
committed by GitHub
parent 15ee89df66
commit fc55e4ed6e
9 changed files with 143 additions and 16 deletions
+25 -14
View File
@@ -95,6 +95,8 @@
prob(1);/obj/item/gun/ballistic/shotgun/pump/rifle/taj,
prob(1);/obj/item/gun/ballistic/shotgun/pump/rifle/lever,
prob(1);/obj/item/gun/ballistic/shotgun/pump/rifle/lever/win1895,
prob(1);/obj/item/gun/ballistic/caseless/phoron_spitter,
prob(1);/obj/item/gun/ballistic/caseless/wild_hunt,
prob(2);/obj/item/gun/ballistic/silenced)
/obj/random/projectile/sec
@@ -188,39 +190,43 @@
/obj/random/multiple/gun/projectile/smg/item_to_spawn()
return pick(
prob(3);list(
prob(6);list(
/obj/item/gun/ballistic/automatic/wt550,
/obj/item/ammo_magazine/m9mmt,
/obj/item/ammo_magazine/m9mmt
),
prob(3);list(
prob(6);list(
/obj/item/gun/ballistic/automatic/wt274,
/obj/item/ammo_magazine/m45uzi/wt274,
/obj/item/ammo_magazine/m45uzi/wt274
),
prob(1);list(
prob(2);list(
/obj/item/gun/ballistic/automatic/mini_uzi,
/obj/item/ammo_magazine/m45uzi,
/obj/item/ammo_magazine/m45uzi
),
prob(1);list(
prob(2);list(
/obj/item/gun/ballistic/automatic/tommygun,
/obj/item/ammo_magazine/m45tommy,
/obj/item/ammo_magazine/m45tommy
),
prob(2);list(
prob(4);list(
/obj/item/gun/ballistic/automatic/c20r,
/obj/item/ammo_magazine/m10mm,
/obj/item/ammo_magazine/m10mm
),
prob(1);list(
prob(2);list(
/obj/item/gun/ballistic/automatic/p90,
/obj/item/ammo_magazine/m57x28mmp90
),
prob(1);list(
prob(2);list(
/obj/item/gun/ballistic/automatic/mini_uzi/taj,
/obj/item/ammo_magazine/m45uzi,
/obj/item/ammo_magazine/m45uzi
),
prob(1);list(
/obj/item/gun/ballistic/caseless/phoron_spitter,
/obj/item/ammo_magazine/mphoronshot
)
)
@@ -234,36 +240,41 @@
/obj/random/multiple/gun/projectile/rifle/item_to_spawn()
return pick(
prob(2);list(
prob(4);list(
/obj/item/gun/ballistic/automatic/sts35,
/obj/item/ammo_magazine/m556,
/obj/item/ammo_magazine/m556
),
prob(2);list(
prob(4);list(
/obj/item/gun/ballistic/automatic/z8,
/obj/item/ammo_magazine/m762,
/obj/item/ammo_magazine/m762
),
prob(4);list(
prob(8);list(
/obj/item/gun/ballistic/shotgun/pump/rifle,
/obj/item/ammo_magazine/clip/c762,
/obj/item/ammo_magazine/clip/c762
),
prob(1);list(
prob(2);list(
/obj/item/gun/ballistic/shotgun/pump/rifle/lever/win1895,
/obj/item/ammo_magazine/clip/c762,
/obj/item/ammo_magazine/clip/c762
),
prob(1);list(
prob(2);list(
/obj/item/gun/ballistic/automatic/bullpup,
/obj/item/ammo_magazine/m762,
/obj/item/ammo_magazine/m762
),
prob(4);list(
prob(8);list(
/obj/item/gun/ballistic/shotgun/pump/rifle/taj,
/obj/item/ammo_magazine/clip/c762,
/obj/item/ammo_magazine/clip/c762
)
),
prob(1);list(
/obj/item/gun/ballistic/caseless/wild_hunt,
/obj/item/ammo_magazine/mfiftycalcaseless,
/obj/item/ammo_magazine/mfiftycalcaseless
),
)
/obj/random/multiple/gun/projectile/handgun