Commit Graph

30 Commits

Author SHA1 Message Date
Zandario
5a7f357b85 CitadelRP (#4108)
* dme and dmb

* Heeeere we gooo

* fasease

* Continued.

* AAAAAAAAAAAAAAAAAAAAAAAA

* Brain going numb

* agh

* The suffering will be worth it... right?

* Going blank...

* Am I done?

* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* Fixes

* Should be everything I care about right now.
2022-05-26 01:37:55 -07:00
silicons
c85571f7f4 adds wave automata, reworks sonar (#4042)
* start

* stuff

* stuff

* rm

* gotta be fucking kidding me i hate byond

* a

* a

* sigh i just remmebered why i didn't do that

* a

* a

* stub

* Shadowcast

* Shadowcast

* Shadowcast

* uh oh

* uh oh

* Wild

* Wild

* Wild

* automata stuff

* stuff

* let's go

* that

* that

* fixes

* fix

* fxies

* fixes

* that works

* diagonals

* diagonals

* diagonals

* diagonals

* diagonals

* diagonals

* diagonals

* diagonals

* diagonals

* diagonals

* diagonals

* wild

* wild

* i hate lummox

* ihate you byond

* wow.

* refactor that

* why

* fix

* mistakes

* thank you bhijn

* wild

* i'm an idiot

* adjust

* adjust

* that

* blacklist that too

* what if we

* Fix

* fin

Co-authored-by: fake_vm_user <fake_vm_user>
2022-05-19 21:33:17 -07:00
silicons
5a496c5dff Baseturfs (#3938)
* ill do this in the coffee shop later

* has to go

* add stuff

* changes

* this is going to explode

* this is going to explode x2

* more

* *scream

* move

* w

* oh god oh fuck now for main proc

* progress

* wack

* next segment..

* update

* shuttles are next

* AAA

* sigh

* this is going to be ugly

* ugh

* epic!

* pain

* hope this works

* patch

* patch

* patch

* patch

* patch

* epic!

* wack

* oh god..

* oh god..

* wack

Co-authored-by: fake_vm_user <fake_vm_user>
2022-05-06 20:13:51 -07:00
Captain277
3a2dac1e29 Engine Rework 2022-04-27 20:11:28 -07:00
Zandario
4d54e290db Security TGUI (#3886)
* e

* Fuck it, I'm pushing it.

* Fuck you

* Refactored Brigdoors, updated their UI, does annoucements

Also updated logging a little bit and documented some things.

* Multitool sync
2022-04-17 03:20:59 -07:00
Zandario
baf538d5ea Death to modular_citadel (#3751)
* -obj and machinery overides

* Devices

* Material

* item code gone lets goo

* item code gone lets goo

* game folder done

* admin and clothing

* detectivework, donatorreskins, events, games, mob, nifsoft, paperwork, projectiles, research, resleeving

* CODE FOLDER DONE

* maps

* All sounds and non-conflicting sprites

* obj sprites merged

* Some mismatched sprites but DONE

* The beast is finally killed.

* Fucking mapped overrides

* Ugh CI dum but gud
2022-02-25 19:11:09 -08:00
Captain277
bbb5635b76 Adds the Courser Shuttel 2022-02-18 03:56:25 -08:00
KT
5f23e2d2b9 Wire fixes, removes 1% hooligan crab spawners from maint, nerfs station maint drone (#3666)
* rage and regrets

* rage and regrets

* oh

* uhh

* thank you so much ktoma36!

* and that

* sigh

* fix

* man

* that

* should probably do that too

* that too!

* stairs

* fine

* Touched up on almost all the external airlocks

Mining and security ones not touched with this one

* Found a few I missed

* Touching up maints, fixed couches in bar

* Touched up on maint, added construction solars, fixed engine SMES

* Brain is dumb and tired, fixed a few things I messed up

* Gave airlock buttons commands, synced frequencies, and fixed the sofas

* Standardizing a few object paths tether_things.dm was hogging

* Stupid holodeck controller is causing conflicts and its not even functional

* Am dumb, removing some map assets I left lying around

* God why

Touching Talon stuff and trying to get docking controllers to stop throwing runtimes

* Talon is now functional, fun

* Lets see if this fixes the dam map compile issue

* Fix for docking ports (Hopefully)

* Hotfix for testmerge, supply shuttle runtime fix

* Fixes lateload issues and some slight map edits

* Many fixes and some new things added

* Woops, this is for later

* Have to get rid of the shuttle_definition on a landmark here for now

* A little more bad variable removal (god multidockers are wacked)

* Some decal touchups for triumph, generalizing tether's turf generation, generalizing a few network defines,

* Forgot to tick a file. Also found a function to hopefully make these shuttles work properly

* Consolidates Red Alert Airlock, misc holodecks, and more camera networks

* Consolidated most everything in tether_things.dm and triumph_things.dm ,

* Forgot tick another file, add placeholders for station telecoms that arent loaded in

* Removes hooligan spawns from maint, fixes wires, nerfs station maint drones

* Fixes thrusters, xenobotany doors, and toxins mixing lab

Co-authored-by: silicons <2003111+silicons@users.noreply.github.com>
2022-01-15 04:58:26 -08:00
CharlesWedge
465346dbf1 A Fate Worse Than Chess!!!: A Chess Board for the Holodeck (#3442)
* Map Load Things

* Chess Pieces

* Few New Cutouts

* New Holodeck Program

* New Holodeck Area

* New Chessboard Holodeck

* Update tether_misc.dmm

Renormalizing tether_misc changes

* Trail Line

* Chess Pieces Should Be Passable

* Board Correction

Chess is not played with 10 Black Knights
2021-10-02 10:14:17 -07:00
silicons
d27639cc99 kek (#3384) 2021-09-17 21:07:32 -07:00
silicons
663b919445 [IDB IGNORE] [MDB IGNORE] Tether - remade on cit repo so people can PR to this (#3043)
* Tetherport

* sigh

* more fixes

* shields

* more

* woo

* compile

* e

* a

* Tether, compilable and running

not playable tho

* Tether, compilable and running

not playable tho

* Automatic changelog generation for PR #3200 [ci skip]

* why

* EOL

* nukes edited areas. if you had something important in here, you didn't deserve to.

* another folder down

* one more folder

* the refacotring continues

* change those

* okay

* dynamic zlevels

* move stufF

* reorganize that too

* get rid of unneded archives

* move talon too and rename that

* meh

* woop

* fixes

* move those

* fixes

* fix

* Submap Repathing/Reconciliation

* Attempts to fix Gecko invalid variable bug.

* Alright. Let's actually fix every bugged instance.

* Another round of updates. That same turf issue exists.

* Should fix the last of those weird varedits.

* One snuck by?

* Another round of fixes.

* I want to know who put all these var edits in.

* Another batch down.

* Yet another batch.

* A map at a time, at this rate.

* I hope these are the last four, but probably not.

* Hopefully the last, but probably not.

* ANOTHER stealth var_edit that snuck through.

* Manually checked the rest of the map files I found. These were updated.

* Did the same for bad var_edits. Caught these.

* Updates the 140x140.

* Sorts Talon and partially adds Point Defense. Too complex for me.

* tether_turfs

* I think this is it. The last variable bug.

* Telenetwork Delenda Est

* linterS

* fix

* extraneous files

* woo

* mmm

* add that in until reagents hardsync

* woo

* sync

* updates

* t

* weather

* i want to rewrite telecomms

* test

* shift those

* woo

* move that

* FUCK

* Fix

* fix

* or null

* shuffle

* Fixes

* Fixes

* Fix

* fixes

* woo

* that

* facility safety

* that too

* move that out

* fixes

* woops /

* rename those

* those

* woo

* test

* fixes

* woo

* exploration map edits

changes oxygen tanks to o2 jetpacks, co2 jetpack to an o2, adds pathfinder voidsuit, suit cycler for medical, and fixes access restrictions on the PF's office and locker

* mh

* Update fueldepot.dmm

* woo

* woo

* woo

* fix

* utterly fuck you

* Automatic changelog generation for PR #3225 [ci skip]

* test code

* w

* that

* fieldgens

* better

* singulo

* fixes

* fix

* fix

* adds mirrortools, removes backup implants

* why

* Prevents falling through catwalks and lattice,
stolen from Silicons

* Lots of stuff!

* Update talon2.dmm

* Automatic changelog generation for PR #3226 [ci skip]

* Removes Mining Stacker

* Slight remap changes to Deck 3, pending more.

* Automatic changelog generation for PR #3228 [ci skip]

* fix that

* that

* R&D remap.

* Lighting fix and correcting a talon vault issue?

* Conflict clean-up.

* Multi-floor modifications. Chem change. R&D revert. Etc.

* Adds a few extra timeclocks.

* Missed the bioregens. Hooray.

* Re re readjusts R&D to a lobby design. Adds Space Spice. Maybe fixes Captain spawner.

* woo

* fix

* not that

* Xenobotany and Trash Pit adjustments.

* proper

* De-militarizes Talon. Will Trader-ify them when I wake up.

* fix

* fix

* ashet pls

* ashet pls v2

* cleaner

* cleaner

Co-authored-by: nevimer <77420409+nevimer@users.noreply.github.com>
Co-authored-by: CitadelStationBot <citadelstationcommunity@gmail.com>
Co-authored-by: Captain277 <agentraven16@gmail.com>
Co-authored-by: Mag <86886852+MonaraMir@users.noreply.github.com>
Co-authored-by: nik707 <38332985+nik707@users.noreply.github.com>
Co-authored-by: TheLordME <58342752+TheLordME@users.noreply.github.com>
2021-07-11 23:29:24 -07:00
silicons
b75467e8c8 fixes a bunch of things (borg attacks gravity etc combined pr) (#2989)
* more

* wew

* Update movement.dm

* Update movement.dm

* Update areas.dm

* Update movement.dm

* Update areas.dm
2021-04-20 08:43:11 -07:00
Kraseo
a2a3993930 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13-RP into mapicons 2021-04-11 23:39:32 +02:00
Kraseo
47974bb554 pretty 2021-04-11 23:38:51 +02:00
FreeStylaLT
989a57fc84 removes instanced areas from Triumph 2021-03-31 14:03:46 +03:00
silicons
5784110aa2 replaces lighting system with modern tg/vglights (#2830)
* initial

* defines file

* changes

* changes

* whew

* a

* ok

* more stuff

* alphacolors

* sigh

* compile errors

* runtime fix

* debug data

* fixes

* fixes

* let's go

* funny

* funny

* funny

* Update lighting_object.dm
2021-03-08 14:45:49 -08:00
BlackMajor
de797a7304 *scream 2021-02-12 16:22:38 +13:00
BlackMajor
0ac824399b Area consolidation 2021-02-12 15:22:47 +13:00
Blake
da7a7c1921 Sound Overhaul
Behold! We have sounds for a lot of stuff now.
2021-01-23 23:58:06 -08:00
Anthony Rodriguez
5a2331484a Outside feedback changes! 2020-09-12 13:18:15 -07:00
Anthony Rodriguez
112c951d30 More stuff added 2020-08-29 15:50:43 -07:00
Zandario
a3a79f2764 Go Big or Go Home
I'm so sorry.
2020-08-24 03:53:43 -05:00
Zandario
e5e3e92915 part 1 2020-08-18 17:29:13 -05:00
JLinari
2739968945 CONSISTENCY
Fixes all the tiny little details that need to be fixed, thank you Captain
2020-06-12 18:55:49 +01:00
kevinz000
6c1c339191 Updates code to November 2019 Vorecode 2020-02-08 00:41:54 -07:00
Killian
a16a5ebbc5 small update to station 1 north maint 2020-01-31 12:07:34 +00:00
Mewchild
3405074e51 Numerous fixes to new areas 2020-01-06 21:46:18 -06:00
nik707
f8d046f2be adds a new lounge to station level 1 2019-12-25 23:18:13 -06:00
kevinz000
c08fa05fdc 9 2018-10-12 08:39:44 -07:00
deathride58
f1893fa0a0 initial commit - Straight pull from Virgo's master branch from 5/6/2018 at 6:00 PM EST 2018-05-06 19:05:49 -04:00