/** * window armor * * * not randomized as a cheap / lazy fix to fists breaking them with randomization as fists are just under the threshold */ /datum/armor/window randomization_percent = 0 melee = 0.1 melee_tier = 2 bomb = -1 /datum/armor/window/reinforced melee_deflect = 6 melee_soak = 0 melee_tier = 3 melee = 0.3