/* * Everything derived from the common cardboard box. * Basically everything except the original is a kit (starts full). * * Contains: * Empty box, starter boxes (survival/engineer), * Latex glove and sterile mask boxes, * Syringe, beaker, dna injector boxes, * Blanks, flashbangs, and EMP grenade boxes, * Tracking and chemical implant boxes, * Prescription glasses and drinking glass boxes, * Condiment bottle and silly cup boxes, * Donkpocket and monkeycube boxes, * ID and security PDA cart boxes, * Handcuff, mousetrap, and pillbottle boxes, * Snap-pops and matchboxes, * Replacement light boxes. * * For syndicate call-ins see uplink_kits.dm */ /obj/item/storage/box name = "box" desc = "It's just an ordinary box." icon_state = "box" item_state = "syringe_kit" max_single_weight_class = WEIGHT_CLASS_SMALL max_combined_volume = STORAGE_VOLUME_BOX weight_volume = ITEM_VOLUME_BOX drop_sound = 'sound/items/drop/cardboardbox.ogg' pickup_sound = 'sound/items/pickup/cardboardbox.ogg' worth_intrinsic = 25 var/foldable = /obj/item/stack/material/cardboard // BubbleWrap - if set, can be folded (when empty) into a sheet of cardboard /// dynamic state support var/dynamic_state = TRUE /// dynamic state overlay, if any var/dynamic_overlay /// dynamic state x shift, for off-center sprites like cases var/dynamic_x_shift /// dynamic state y shift, for off-center sprites like cases var/dynamic_y_shift // todo: implement dynamic state, like how /tg/ boxes work // BubbleWrap - A box can be folded up to make card /obj/item/storage/box/attack_self(mob/user, datum/event_args/actor/actor) . = ..() if(.) return if(..()) return //try to fold it. if ( contents.len ) return if ( !ispath(foldable) ) return // Now make the cardboard to_chat(user, "You fold [src] flat.") new foldable(get_turf(src)) qdel(src) /obj/item/storage/box/legacy_survival name = "emergency supply box" desc = "A survival box issued to crew members for use in emergency situations." starts_with = list( /obj/item/clothing/mask/breath ) /obj/item/storage/box/legacy_survival/synth name = "synthetic supply box" desc = "A survival box issued to synthetic crew members for use in emergency situations." starts_with = list( ) /obj/item/storage/box/legacy_survival/comp name = "emergency supply box" desc = "A comprehensive survival box issued to crew members for use in emergency situations. Contains additional supplies." icon_state = "survival" starts_with = list( /obj/item/reagent_containers/hypospray/autoinjector, /obj/item/stack/medical/bruise_pack, /obj/item/flashlight/glowstick, /obj/item/reagent_containers/food/snacks/wrapped/proteinbar, /obj/item/clothing/mask/breath ) /obj/item/storage/box/gloves name = "box of latex gloves" desc = "Contains white gloves." icon_state = "latex" starts_with = list(/obj/item/clothing/gloves/sterile/latex = 7) /obj/item/storage/box/masks name = "box of sterile masks" desc = "This box contains masks of sterility." icon_state = "sterile" starts_with = list(/obj/item/clothing/mask/surgical = 7) /obj/item/storage/box/syringes name = "box of syringes" desc = "A box full of syringes." icon_state = "syringe" starts_with = list(/obj/item/reagent_containers/syringe = 7) /obj/item/storage/box/syringegun name = "box of syringe gun cartridges" desc = "A box full of compressed gas cartridges." icon_state = "syringe" starts_with = list(/obj/item/ammo_casing/syringe = 7) /obj/item/storage/box/beakers name = "box of beakers" icon_state = "beaker" starts_with = list(/obj/item/reagent_containers/glass/beaker = 7) /obj/item/storage/box/injectors name = "box of DNA injectors" desc = "This box contains injectors it seems." starts_with = list( /obj/item/dnainjector/h2m = 3, /obj/item/dnainjector/m2h = 3 ) // todo: all this should be special ammo magazines or something i hate abusing box-code lmao /obj/item/storage/box/blanks name = "box of blank shells" desc = "It has a picture of a gun and several warning symbols on the front." icon_state = "blankshot_box" item_state_slots = list(SLOT_ID_RIGHT_HAND = "syringe_kit", SLOT_ID_LEFT_HAND = "syringe_kit") starts_with = list(/obj/item/ammo_casing/a12g/blank = 8) drop_sound = 'sound/items/drop/ammobox.ogg' pickup_sound = 'sound/items/pickup/ammobox.ogg' /obj/item/storage/box/blanks/large starts_with = list(/obj/item/ammo_casing/a12g/blank = 16) /obj/item/storage/box/beanbags name = "box of beanbag shells" desc = "It has a picture of a gun and several warning symbols on the front.
WARNING: Live ammunition. Misuse may result in serious injury or death." icon_state = "beanshot_box" item_state_slots = list(SLOT_ID_RIGHT_HAND = "syringe_kit", SLOT_ID_LEFT_HAND = "syringe_kit") drop_sound = 'sound/items/drop/ammobox.ogg' pickup_sound = 'sound/items/pickup/ammobox.ogg' /obj/item/storage/box/beanbags/legacy_spawn_contents() for(var/i in 1 to 8) new /obj/item/ammo_casing/a12g/beanbag(src) /obj/item/storage/box/beanbags/large/legacy_spawn_contents() for(var/i in 1 to 16) new /obj/item/ammo_casing/a12g/beanbag(src) /obj/item/storage/box/shotgunammo name = "box of shotgun slugs" desc = "It has a picture of a gun and several warning symbols on the front.
WARNING: Live ammunition. Misuse may result in serious injury or death." icon_state = "lethalshellshot_box" item_state_slots = list(SLOT_ID_RIGHT_HAND = "syringe_kit", SLOT_ID_LEFT_HAND = "syringe_kit") starts_with = list(/obj/item/ammo_casing/a12g = 8) drop_sound = 'sound/items/drop/ammobox.ogg' pickup_sound = 'sound/items/pickup/ammobox.ogg' /obj/item/storage/box/shotgunammo/large starts_with = list(/obj/item/ammo_casing/a12g = 16) /obj/item/storage/box/shotgunshells name = "box of shotgun shells" desc = "It has a picture of a gun and several warning symbols on the front.
WARNING: Live ammunition. Misuse may result in serious injury or death." icon_state = "lethalslug_box" item_state_slots = list(SLOT_ID_RIGHT_HAND = "syringe_kit", SLOT_ID_LEFT_HAND = "syringe_kit") starts_with = list(/obj/item/ammo_casing/a12g/pellet = 8) drop_sound = 'sound/items/drop/ammobox.ogg' pickup_sound = 'sound/items/pickup/ammobox.ogg' /obj/item/storage/box/shotgunshells/large starts_with = list(/obj/item/ammo_casing/a12g/pellet = 16) /obj/item/storage/box/flashshells name = "box of illumination shells" desc = "It has a picture of a gun and several warning symbols on the front.
WARNING: Live ammunition. Misuse may result in serious injury or death." icon_state = "illumshot_box" item_state_slots = list(SLOT_ID_RIGHT_HAND = "syringe_kit", SLOT_ID_LEFT_HAND = "syringe_kit") drop_sound = 'sound/items/drop/ammobox.ogg' pickup_sound = 'sound/items/pickup/ammobox.ogg' starts_with = list(/obj/item/ammo_casing/a12g/flare = 8) /obj/item/storage/box/flashshells/large starts_with = list(/obj/item/ammo_casing/a12g/flare = 16) /obj/item/storage/box/stunshells name = "box of stun shells" desc = "It has a picture of a gun and several warning symbols on the front.
WARNING: Live ammunition. Misuse may result in serious injury or death." icon_state = "stunshot_box" item_state_slots = list(SLOT_ID_RIGHT_HAND = "syringe_kit", SLOT_ID_LEFT_HAND = "syringe_kit") starts_with = list(/obj/item/ammo_casing/a12g/stunshell = 8) drop_sound = 'sound/items/drop/ammobox.ogg' pickup_sound = 'sound/items/pickup/ammobox.ogg' /obj/item/storage/box/stunshells/large starts_with = list(/obj/item/ammo_casing/a12g/stunshell = 16) /obj/item/storage/box/practiceshells name = "box of practice shells" desc = "It has a picture of a gun and several warning symbols on the front.
WARNING: Live ammunition. Misuse may result in serious injury or death." icon_state = "blankshot_box" item_state_slots = list(SLOT_ID_RIGHT_HAND = "syringe_kit", SLOT_ID_LEFT_HAND = "syringe_kit") starts_with = list(/obj/item/ammo_casing/a12g/practice = 8) drop_sound = 'sound/items/drop/ammobox.ogg' pickup_sound = 'sound/items/pickup/ammobox.ogg' /obj/item/storage/box/practiceshells/large starts_with = list(/obj/item/ammo_casing/a12g/practice = 16) /obj/item/storage/box/empshells name = "box of emp shells" desc = "It has a picture of a gun and several warning symbols on the front." icon_state = "empshot_box" item_state_slots = list(SLOT_ID_RIGHT_HAND = "syringe_kit", SLOT_ID_LEFT_HAND = "syringe_kit") starts_with = list(/obj/item/ammo_casing/a12g/techshell/emp = 8) drop_sound = 'sound/items/drop/ammobox.ogg' pickup_sound = 'sound/items/pickup/ammobox.ogg' /obj/item/storage/box/empshells/large starts_with = list(/obj/item/ammo_casing/a12g/techshell/emp = 16) /obj/item/storage/box/sniperammo name = "box of 12.7mm shells" desc = "It has a picture of a gun and several warning symbols on the front.
WARNING: Live ammunition. Misuse may result in serious injury or death." starts_with = list(/obj/item/ammo_casing/a12_7mm = 7) drop_sound = 'sound/items/drop/ammobox.ogg' pickup_sound = 'sound/items/pickup/ammobox.ogg' /obj/item/storage/box/flashbangs name = "box of flashbangs (WARNING)" desc = "WARNING: These devices are extremely dangerous and can cause blindness or deafness in repeated use." icon_state = "flashbang" starts_with = list(/obj/item/grenade/simple/flashbang = 7) drop_sound = 'sound/items/drop/ammobox.ogg' pickup_sound = 'sound/items/pickup/ammobox.ogg' /obj/item/storage/box/emps name = "box of emp grenades" desc = "A box containing 5 military grade EMP grenades.
WARNING: Do not use near unshielded electronics or biomechanical augmentations, death or permanent paralysis may occur." icon_state = "emp" starts_with = list(/obj/item/grenade/simple/emp = 7) drop_sound = 'sound/items/drop/ammobox.ogg' pickup_sound = 'sound/items/pickup/ammobox.ogg' /obj/item/storage/box/empslite name = "box of low yield emp grenades" desc = "A box containing 5 low yield EMP grenades.
WARNING: Do not use near unshielded electronics or biomechanical augmentations, death or permanent paralysis may occur." icon_state = "emp" starts_with = list(/obj/item/grenade/simple/emp/low_yield = 7) drop_sound = 'sound/items/drop/ammobox.ogg' pickup_sound = 'sound/items/pickup/ammobox.ogg' /obj/item/storage/box/smokes name = "box of smoke bombs" desc = "A box containing 7 smoke bombs." icon_state = "flashbang" starts_with = list(/obj/item/grenade/simple/smoke = 7) drop_sound = 'sound/items/drop/ammobox.ogg' pickup_sound = 'sound/items/pickup/ammobox.ogg' /obj/item/storage/box/anti_photons name = "box of anti-photon grenades" desc = "A box containing 7 experimental photon disruption grenades." icon_state = "flashbang" starts_with = list(/obj/item/grenade/simple/antiphoton = 7) drop_sound = 'sound/items/drop/ammobox.ogg' pickup_sound = 'sound/items/pickup/ammobox.ogg' /obj/item/storage/box/frags name = "box of fragmentation grenades (WARNING)" desc = "A box containing 7 military grade fragmentation grenades.
WARNING: These devices are extremely dangerous and can cause limb loss or death in repeated use." icon_state = "frag" starts_with = list(/obj/item/grenade/simple/explosive = 7) drop_sound = 'sound/items/drop/ammobox.ogg' pickup_sound = 'sound/items/pickup/ammobox.ogg' /obj/item/storage/box/frags_half_box name = "box of fragmentation grenades (WARNING)" desc = "A box containing 4 military grade fragmentation grenades.
WARNING: These devices are extremely dangerous and can cause limb loss or death in repeated use." icon_state = "frag" starts_with = list(/obj/item/grenade/simple/explosive = 4) drop_sound = 'sound/items/drop/ammobox.ogg' pickup_sound = 'sound/items/pickup/ammobox.ogg' /obj/item/storage/box/metalfoam name = "box of metal foam grenades." desc = "A box containing 7 metal foam grenades." icon_state = "flashbang" starts_with = list(/obj/item/grenade/simple/chemical/premade/metalfoam = 7) /obj/item/storage/box/teargas name = "box of teargas grenades" desc = "A box containing 7 teargas grenades." icon_state = "flashbang" starts_with = list(/obj/item/grenade/simple/chemical/premade/teargas = 7) /obj/item/storage/box/flare name = "box of flares" desc = "A box containing 4 flares." starts_with = list(/obj/item/flashlight/flare = 4) /obj/item/storage/box/trackimp name = "boxed tracking implant kit" desc = "Box full of scum-bag tracking utensils." icon_state = "implant" starts_with = list( /obj/item/implantcase/tracking = 4, /obj/item/implanter, /obj/item/implantpad, /obj/item/locator ) /obj/item/storage/box/chemimp name = "boxed chemical implant kit" desc = "Box of stuff used to implant chemicals." icon_state = "implant" starts_with = list( /obj/item/implantcase/chem = 5, /obj/item/implanter, /obj/item/implantpad ) /obj/item/storage/box/camerabug name = "mobile camera pod box" desc = "A box containing some mobile camera pods." icon_state = "pda" starts_with = list( /obj/item/camerabug = 6, /obj/item/bug_monitor ) /obj/item/storage/box/rxglasses name = "box of prescription glasses" desc = "This box contains nerd glasses." icon_state = "glasses" starts_with = list(/obj/item/clothing/glasses/regular = 7) /obj/item/storage/box/cdeathalarm_kit name = "death alarm kit" desc = "Box of stuff used to implant death alarms." icon_state = "implant" item_state_slots = list(SLOT_ID_RIGHT_HAND = "syringe_kit", SLOT_ID_LEFT_HAND = "syringe_kit") starts_with = list( /obj/item/implantcase/death_alarm = 7, /obj/item/implanter ) /obj/item/storage/box/condimentbottles name = "box of condiment bottles" desc = "It has a large ketchup smear on it." starts_with = list(/obj/item/reagent_containers/food/condiment = 7) /obj/item/storage/box/cups name = "box of paper cups" desc = "It has pictures of paper cups on the front." starts_with = list(/obj/item/reagent_containers/food/drinks/sillycup = 7) /obj/item/storage/box/donkpockets name = "box of donk-pockets" desc = "Instructions: Heat in microwave. Product will cool if not eaten within seven minutes." icon_state = "donk_kit" starts_with = list(/obj/item/reagent_containers/food/snacks/donkpocket = 7) /obj/item/storage/box/sinpockets name = "box of sin-pockets" desc = "Instructions: Crush bottom of package to initiate chemical heating. Wait for 20 seconds before consumption. Product will cool if not eaten within seven minutes." icon_state = "donk_kit" starts_with = list(/obj/item/reagent_containers/food/snacks/donkpocket/sinpocket = 7) /obj/item/storage/box/monkeycubes name = "monkey cube box" desc = "Drymate brand monkey cubes. Just add water!" icon = 'icons/obj/food.dmi' icon_state = "monkeycubebox" insertion_whitelist = list(/obj/item/reagent_containers/food/snacks/monkeycube) starts_with = list(/obj/item/reagent_containers/food/snacks/monkeycube/wrapped = 4) /obj/item/storage/box/monkeycubes/farwacubes name = "farwa cube box" desc = "Drymate brand farwa cubes, shipped from Meralar. Just add water!" starts_with = list(/obj/item/reagent_containers/food/snacks/monkeycube/wrapped/farwacube = 4) /obj/item/storage/box/monkeycubes/stokcubes name = "stok cube box" desc = "Drymate brand stok cubes, shipped from Moghes. Just add water!" starts_with = list(/obj/item/reagent_containers/food/snacks/monkeycube/wrapped/stokcube = 4) /obj/item/storage/box/monkeycubes/neaeracubes name = "neaera cube box" desc = "Drymate brand neaera cubes, shipped from Jargon 4. Just add water!" starts_with = list(/obj/item/reagent_containers/food/snacks/monkeycube/wrapped/neaeracube = 4) /obj/item/storage/box/ids name = "box of spare IDs" desc = "Has so many empty IDs." icon_state = "id" starts_with = list(/obj/item/card/id = 7) /obj/item/storage/box/seccarts name = "box of spare R.O.B.U.S.T. Cartridges" desc = "A box full of R.O.B.U.S.T. Cartridges, used by Security." icon_state = "pda" starts_with = list(/obj/item/cartridge/security = 7) /obj/item/storage/box/handcuffs name = "box of spare handcuffs" desc = "A box full of handcuffs." icon_state = "handcuff" starts_with = list(/obj/item/handcuffs = 7) /obj/item/storage/box/mousetraps name = "box of Pest-B-Gon mousetraps" desc = "WARNING: Keep out of reach of children." icon_state = "mousetraps" starts_with = list(/obj/item/assembly/mousetrap = 7) /obj/item/storage/box/pillbottles name = "box of pill bottles" desc = "It has pictures of pill bottles on its front." starts_with = list(/obj/item/storage/pill_bottle = 7) icon_state = "pillbox" /obj/item/storage/box/snappops name = "snap pop box" desc = "Eight wrappers of fun! Ages 8 and up. Not suitable for children." icon = 'icons/obj/toy.dmi' icon_state = "spbox" insertion_whitelist = list(/obj/item/toy/snappop) starts_with = list(/obj/item/toy/snappop = 8) /obj/item/storage/box/matches name = "matchbox" desc = "A small box of 'Space-Proof' premium matches." icon = 'icons/obj/cigarettes.dmi' icon_state = "matchbox" suit_storage_class = SUIT_STORAGE_CLASS_SOFTWEAR w_class = WEIGHT_CLASS_TINY slot_flags = SLOT_BELT insertion_whitelist = list(/obj/item/flame/match) starts_with = list(/obj/item/flame/match = 10) drop_sound = 'sound/items/drop/matchbox.ogg' pickup_sound = 'sound/items/pickup/matchbox.ogg' /obj/item/storage/box/matches/using_item_on(obj/item/using, datum/event_args/actor/clickchain/clickchain, clickchain_flags) if(istype(using, /obj/item/flame/match)) var/obj/item/flame/match/W = using if(istype(W) && !W.lit && !W.burnt) W.lit = 1 W.damage_type = "burn" W.icon_state = "match_lit" START_PROCESSING(SSobj, W) W.update_icon() return CLICKCHAIN_DID_SOMETHING | CLICKCHAIN_DO_NOT_PROPAGATE return ..() /obj/item/storage/box/autoinjectors name = "box of injectors" desc = "Contains autoinjectors." icon_state = "syringe" starts_with = list(/obj/item/reagent_containers/hypospray/autoinjector = 7) /obj/item/storage/box/lights name = "box of replacement bulbs" icon = 'icons/obj/storage.dmi' icon_state = "light" desc = "This box is shaped on the inside so that only light tubes and bulbs fit." item_state_slots = list(SLOT_ID_RIGHT_HAND = "syringe_kit", SLOT_ID_LEFT_HAND = "syringe_kit") max_items = 24 insertion_whitelist = list(/obj/item/light/tube, /obj/item/light/bulb) max_combined_volume = WEIGHT_VOLUME_SMALL * 24 //holds 24 items of w_class 2 allow_mass_gather = TRUE // for picking up broken bulbs, not that most people will try /obj/item/storage/box/lights/bulbs starts_with = list(/obj/item/light/bulb = 24) /obj/item/storage/box/lights/tubes name = "box of replacement tubes" icon_state = "lighttube" starts_with = list(/obj/item/light/tube = 24) /obj/item/storage/box/lights/mixed name = "box of replacement lights" icon_state = "lightmixed" starts_with = list( /obj/item/light/tube = 16, /obj/item/light/bulb = 8, ) /obj/item/storage/box/lights/fairy name = "box of replacement fairy bulbs" icon_state = "lightfairy" insertion_whitelist = list(/obj/item/light/bulb/fairy) starts_with = list(/obj/item/light/bulb/fairy = 24) //Colored Lights /obj/item/storage/box/lights/bulbs_colored name = "box of colored bulbs" icon_state = "light_color" starts_with = list( /obj/item/light/bulb/red = 4, /obj/item/light/bulb/orange = 4, /obj/item/light/bulb/yellow = 4, /obj/item/light/bulb/green = 4, /obj/item/light/bulb/blue = 4, /obj/item/light/bulb/purple = 4, ) /obj/item/storage/box/lights/bulbs_neon name = "box of neon bulbs" icon_state = "light_color" max_items = 30 starts_with = list( /obj/item/light/bulb/neon_pink = 6, /obj/item/light/bulb/neon_blue = 6, /obj/item/light/bulb/neon_green = 6, /obj/item/light/bulb/neon_yellow = 6, /obj/item/light/bulb/neon_white = 6, ) /obj/item/storage/box/lights/tubes_colored name = "box of colored tubes" icon_state = "lighttube_color" starts_with = list( /obj/item/light/tube/red = 4, /obj/item/light/tube/orange = 4, /obj/item/light/tube/yellow = 4, /obj/item/light/tube/green = 4, /obj/item/light/tube/blue = 4, /obj/item/light/tube/purple = 4, ) /obj/item/storage/box/lights/tubes_neon name = "box of neon tubes" icon_state = "lighttube_color" max_items = 30 starts_with = list( /obj/item/light/tube/neon_pink = 6, /obj/item/light/tube/neon_blue = 6, /obj/item/light/tube/neon_green = 6, /obj/item/light/tube/neon_yellow = 6, /obj/item/light/tube/neon_white = 6, ) /obj/item/storage/box/lights/mixed_colored name = "box of colored lights" icon_state = "lightmixed_color" starts_with = list( /obj/item/light/tube/red = 2, /obj/item/light/tube/orange = 2, /obj/item/light/tube/yellow = 2, /obj/item/light/tube/green = 2, /obj/item/light/tube/blue = 2, /obj/item/light/tube/purple = 2, /obj/item/light/bulb/red = 2, /obj/item/light/bulb/orange = 2, /obj/item/light/bulb/yellow = 2, /obj/item/light/bulb/green = 2, /obj/item/light/bulb/blue = 2, /obj/item/light/bulb/purple = 2, ) /obj/item/storage/box/lights/mixed_neon name = "box of neon lights" icon_state = "lightmixed_color" max_items = 30 starts_with = list( /obj/item/light/tube/neon_pink = 3, /obj/item/light/tube/neon_blue = 3, /obj/item/light/tube/neon_green = 3, /obj/item/light/tube/neon_yellow = 3, /obj/item/light/tube/neon_white = 3, /obj/item/light/bulb/neon_pink = 3, /obj/item/light/bulb/neon_blue = 3, /obj/item/light/bulb/neon_green = 3, /obj/item/light/bulb/neon_yellow = 3, /obj/item/light/bulb/neon_white = 3, ) /obj/item/storage/box/freezer name = "portable freezer" desc = "This nifty shock-resistant device will keep your 'groceries' nice and non-spoiled." icon = 'icons/obj/storage.dmi' icon_state = "portafreezer" item_state_slots = list(SLOT_ID_RIGHT_HAND = "medicalpack", SLOT_ID_LEFT_HAND = "medicalpack") foldable = null max_single_weight_class = WEIGHT_CLASS_NORMAL insertion_whitelist = list(/obj/item/organ) max_combined_volume = WEIGHT_VOLUME_NORMAL * 5 // Formally 21. Odd numbers are bad. allow_mass_gather = TRUE // for picking up broken bulbs, not that most people will try worth_intrinsic = 150 /obj/item/storage/box/freezer/Entered(var/atom/movable/AM) if(istype(AM, /obj/item/organ)) var/obj/item/organ/O = AM O.preserve(PORTABLE_FREEZER_TRAIT) ..() /obj/item/storage/box/freezer/Exited(var/atom/movable/AM) if(istype(AM, /obj/item/organ)) var/obj/item/organ/O = AM O.unpreserve(PORTABLE_FREEZER_TRAIT) ..() /obj/item/storage/box/ambrosia name = "ambrosia seeds box" desc = "Contains the seeds you need to get a little high." starts_with = list(/obj/item/seeds/ambrosiavulgarisseed = 7) /obj/item/storage/box/ambrosiadeus name = "ambrosia deus seeds box" desc = "Contains the seeds you need to get a proper healthy high." starts_with = list(/obj/item/seeds/ambrosiadeusseed = 7) /obj/item/storage/box/wormcan name = "box of worms" desc = "It's a box filled with worms." starts_with = list(/obj/item/reagent_containers/food/snacks/worm = 10) /obj/item/storage/box/firingpins name = "box of standard firing pins" desc = "A box full of standard firing pins, to allow newly-developed firearms to operate." icon_state = "firingpins" starts_with = list(/obj/item/firing_pin = 8) /obj/item/storage/box/legacy_survival starts_with = list( /obj/item/tool/prybar/red, /obj/item/clothing/glasses/goggles, /obj/item/clothing/mask/breath ) /obj/item/storage/box/legacy_survival/synth starts_with = list( /obj/item/tool/prybar/red, /obj/item/clothing/glasses/goggles ) /obj/item/storage/box/legacy_survival/comp starts_with = list( /obj/item/tool/prybar/red, /obj/item/clothing/glasses/goggles, /obj/item/reagent_containers/hypospray/autoinjector, /obj/item/stack/medical/bruise_pack, /obj/item/flashlight/glowstick, /obj/item/reagent_containers/food/snacks/wrapped/proteinbar, /obj/item/clothing/mask/breath ) /obj/item/storage/box/explorerkeys name = "box of volunteer headsets" desc = "A box full of volunteer headsets, for issuing out to exploration volunteers." starts_with = list(/obj/item/radio/headset/volunteer = 7) /obj/item/storage/box/treats name = "box of pet treats" desc = "A box full of small treats for pets, you could eat them too if you really wanted to, but why would you?" starts_with = list(/obj/item/reagent_containers/food/snacks/dtreat = 7) /obj/item/storage/box/commandkeys name = "box of command keys" desc = "A box full of command keys, for command to give out as necessary." starts_with = list(/obj/item/encryptionkey/headset_com = 7) /obj/item/storage/box/servicekeys name = "box of service keys" desc = "A box full of service keys, for the HoP to give out as necessary." starts_with = list(/obj/item/encryptionkey/headset_service = 7) /obj/item/storage/box/legacy_survival/space name = "boxed emergency suit and helmet" icon_state = "survivaleng" starts_with = list( /obj/item/clothing/suit/space/emergency, /obj/item/clothing/head/helmet/space/emergency, /obj/item/clothing/mask/breath, /obj/item/tank/emergency/oxygen/double ) /obj/item/storage/secure/briefcase/trashmoney starts_with = list(/obj/item/spacecash/c200 = 10) /obj/item/storage/box/rainponcho name = "foil raincoat pouch" icon_state = "rainponcho" foldable = null max_items = 1 insertion_whitelist = list(/obj/item/clothing/suit/storage/hooded/rainponcho) starts_with = list(/obj/item/clothing/suit/storage/hooded/rainponcho) // Seasonal vending machine boxes /obj/item/storage/box/gingerbreadcookie name = "Centauri Gingerbread Cookies" icon = 'icons/obj/food.dmi' icon_state = "gingerbreadbox" desc = "Just like mom used to make. Assuming your mom was a trans-stellar food corporation, that is." var/startswith = 8 max_combined_volume = WEIGHT_VOLUME_SMALL * 8 insertion_whitelist = list( /obj/item/reagent_containers/food/snacks/gingerbreadcookie, /obj/item/reagent_containers/food/snacks/gingerbreadcookie/cane, /obj/item/reagent_containers/food/snacks/gingerbreadcookie/star, /obj/item/reagent_containers/food/snacks/gingerbreadcookie/tree ) starts_with = list( /obj/item/reagent_containers/food/snacks/gingerbreadcookie, /obj/item/reagent_containers/food/snacks/gingerbreadcookie/cane, /obj/item/reagent_containers/food/snacks/gingerbreadcookie/tree, /obj/item/reagent_containers/food/snacks/gingerbreadcookie/star, /obj/item/reagent_containers/food/snacks/gingerbreadcookie, /obj/item/reagent_containers/food/snacks/gingerbreadcookie/cane, /obj/item/reagent_containers/food/snacks/gingerbreadcookie/tree, /obj/item/reagent_containers/food/snacks/gingerbreadcookie/star ) /obj/item/storage/box/stroopwafel name = "Van Thyssen's Stroopwafels" icon = 'icons/obj/food.dmi' icon_state = "stroopwafelbox" desc = "A hexagonal box of imported holiday treats. Best served with coffee." var/startswith = 7 max_combined_volume = WEIGHT_VOLUME_SMALL * 7 insertion_whitelist = list( /obj/item/reagent_containers/food/snacks/stroopwafel ) starts_with = list( /obj/item/reagent_containers/food/snacks/stroopwafel = 7 ) /obj/item/storage/box/holidaycake name = "Christmas Syndi-Cake" desc = "A rare seasonal Syndicake product. The packaging advertises it as having TACTICAL HOLIDAY FLAVOR. It's long past it's expiration date." icon = 'icons/obj/food.dmi' icon_state = "holidaycakebox" w_class = WEIGHT_CLASS_NORMAL max_single_weight_class = WEIGHT_CLASS_NORMAL starts_with = list(/obj/item/reagent_containers/food/snacks/sliceable/holidaycake)