/obj/item/material/kitchen icon = 'icons/obj/kitchen.dmi' /* * Utensils */ /obj/item/material/kitchen/utensil drop_sound = 'sound/items/drop/knife.ogg' pickup_sound = 'sound/items/pickup/knife.ogg' w_class = WEIGHT_CLASS_TINY origin_tech = list(TECH_MATERIAL = 1) attack_verb = list("attacked", "stabbed", "poked") damage_mode = DAMAGE_MODE_SHARP | DAMAGE_MODE_EDGE material_significance = MATERIAL_SIGNIFICANCE_SHARD var/loaded //Descriptive string for currently loaded food object. var/scoop_food = 1 /obj/item/material/kitchen/utensil/Initialize(mapload) . = ..() if (prob(60)) src.pixel_y = rand(0, 4) create_reagents(5) /obj/item/material/kitchen/utensil/legacy_mob_melee_hook(mob/target, mob/user, clickchain_flags, list/params, mult, target_zone, intent) if(!istype(target)) return ..() if(user.a_intent != INTENT_HELP) if(user.zone_sel.selecting == BP_HEAD || user.zone_sel.selecting == O_EYES) if((MUTATION_CLUMSY in user.mutations) && prob(50)) target = user return eyestab(target,user) else return ..() if (reagents.total_volume > 0) reagents.trans_to_mob(target, reagents.total_volume, CHEM_INGEST) if(target == user) if(!target.can_eat(loaded)) return target.visible_message("\The [user] eats some [loaded] from \the [src].") else user.visible_message("\The [user] begins to feed \the [target]!") if(!(target.can_force_feed(user, loaded) && do_mob(user, target, 5 SECONDS))) return target.visible_message("\The [user] feeds some [loaded] to \the [target] with \the [src].") playsound(target,'sound/items/eatfood.ogg', rand(10,40), 1) cut_overlays() return else to_chat(user, "You don't have anything on \the [src].") //if we have help intent and no food scooped up DON'T STAB OURSELVES WITH THE FORK return /obj/item/material/kitchen/utensil/fork name = "fork" desc = "It's a fork. Sure is pointy." icon_state = "fork" damage_mode = DAMAGE_MODE_SHARP /obj/item/material/kitchen/utensil/fork/plastic material_parts = /datum/prototype/material/plastic /obj/item/material/kitchen/utensil/fork/plasteel material_parts = /datum/prototype/material/plasteel /obj/item/material/kitchen/utensil/fork/durasteel material_parts = /datum/prototype/material/durasteel /obj/item/material/kitchen/utensil/spoon/plasteel material_parts = /datum/prototype/material/plasteel /obj/item/material/kitchen/utensil/spoon/durasteel material_parts = /datum/prototype/material/durasteel /obj/item/material/knife/plasteel material_parts = /datum/prototype/material/plasteel /obj/item/material/knife/durasteel material_parts = /datum/prototype/material/durasteel /obj/item/material/kitchen/rollingpin/plasteel material_parts = /datum/prototype/material/plasteel /obj/item/material/kitchen/rollingpin/durasteel material_parts = /datum/prototype/material/durasteel /obj/item/material/kitchen/utensil/spoon name = "spoon" desc = "It's a spoon. You can see your own upside-down face in it." icon_state = "spoon" attack_verb = list("attacked", "poked") material_significance = MATERIAL_SIGNIFICANCE_SHARD damage_mode = NONE /obj/item/material/kitchen/utensil/spoon/plastic material_parts = /datum/prototype/material/plastic /* * Knives */ /* From the time of Clowns. Commented out for posterity, and sanity. /obj/item/material/knife/attack(target as mob, mob/living/user as mob) if ((MUTATION_CLUMSY in user.mutations) && prob(50)) to_chat(user, "You accidentally cut yourself with \the [src].") user.take_random_targeted_damage(brute = 20) return return ..() */ /obj/item/material/knife/plastic material_parts = /datum/prototype/material/plastic /* * Rolling Pins */ /obj/item/material/kitchen/rollingpin name = "rolling pin" desc = "Used to knock out the Bartender." icon_state = "rolling_pin" attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "whacked") material_parts = /datum/prototype/material/wood_plank material_significance = MATERIAL_SIGNIFICANCE_WEAPON_LIGHT drop_sound = 'sound/items/drop/wooden.ogg' pickup_sound = 'sound/items/pickup/wooden.ogg' /obj/item/material/kitchen/rollingpin/legacy_mob_melee_hook(mob/target, mob/user, clickchain_flags, list/params, mult, target_zone, intent) var/mob/living/L = user if(!istype(L)) return ..() if ((MUTATION_CLUMSY in L.mutations) && prob(50)) to_chat(user, "\The [src] slips out of your hand and hits your head.") L.take_random_targeted_damage(brute = 10) L.afflict_unconscious(20 * 2) return CLICKCHAIN_DO_NOT_PROPAGATE return ..()