GLOBAL_LIST_BOILERPLATE(all_janitorial_carts, /obj/structure/janitorialcart) /obj/structure/janitorialcart name = "janitorial cart" desc = "The ultimate in janitorial carts! Has space for water, mops, signs, trash bags, and more!" icon = 'icons/obj/janitor.dmi' icon_state = "cart" anchored = 0 density = 1 climb_allowed = TRUE depth_level = 20 atom_flags = OPENCONTAINER // todo: temporary, as this is unbuildable integrity_flags = INTEGRITY_INDESTRUCTIBLE //copypaste sorry var/amount_per_transfer_from_this = 5 //shit I dunno, adding this so syringes stop runtime erroring. --NeoFite var/obj/item/storage/bag/trash/mybag = null var/obj/item/mop/mymop = null var/obj/item/reagent_containers/spray/myspray = null var/obj/item/lightreplacer/myreplacer = null var/signs = 0 //maximum capacity hardcoded below /obj/structure/janitorialcart/Initialize(mapload, ...) . = ..() create_reagents(300) /obj/structure/janitorialcart/examine(mob/user, dist) . = ..() . += "[src] [icon2html(thing = src, target = user)] contains [reagents.total_volume] unit\s of liquid!" //everything else is visible, so doesn't need to be mentioned /obj/structure/janitorialcart/attackby(obj/item/I, mob/user) if(istype(I, /obj/item/storage/bag/trash) && !mybag) if(!user.attempt_insert_item_for_installation(I, src)) return mybag = I update_icon() updateUsrDialog() to_chat(user, "You put [I] into [src].") else if(istype(I, /obj/item/mop)) if(I.reagents.total_volume < I.reagents.maximum_volume) //if it's not completely soaked we assume they want to wet it, otherwise store it if(reagents.total_volume < 1) to_chat(user, "[src] is out of water!") else reagents.trans_to_obj(I, 5) // to_chat(user, "You wet [I] in [src].") playsound(loc, 'sound/effects/slosh.ogg', 25, 1) return if(!mymop) if(!user.attempt_insert_item_for_installation(I, src)) return mymop = I update_icon() updateUsrDialog() to_chat(user, "You put [I] into [src].") else if(istype(I, /obj/item/reagent_containers/spray) && !myspray) if(!user.attempt_insert_item_for_installation(I, src)) return myspray = I update_icon() updateUsrDialog() to_chat(user, "You put [I] into [src].") else if(istype(I, /obj/item/lightreplacer) && !myreplacer) if(!user.attempt_insert_item_for_installation(I, src)) return myreplacer = I update_icon() updateUsrDialog() to_chat(user, "You put [I] into [src].") else if(istype(I, /obj/item/caution)) if(signs < 4) if(!user.attempt_insert_item_for_installation(I, src)) return signs++ update_icon() updateUsrDialog() to_chat(user, "You put [I] into [src].") else to_chat(user, "[src] can't hold any more signs.") else if(istype(I, /obj/item/reagent_containers/glass)) return // So we do not put them in the trash bag as we mean to fill the mop bucket else if(mybag) mybag.attackby(I, user) /obj/structure/janitorialcart/attack_hand(mob/user, datum/event_args/actor/clickchain/e_args) nano_ui_interact(user) return /obj/structure/janitorialcart/nano_ui_interact(var/mob/user, var/ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) var/data[0] data["name"] = capitalize(name) data["bag"] = mybag ? capitalize(mybag.name) : null data["mop"] = mymop ? capitalize(mymop.name) : null data["spray"] = myspray ? capitalize(myspray.name) : null data["replacer"] = myreplacer ? capitalize(myreplacer.name) : null data["signs"] = signs ? "[signs] sign\s" : null ui = SSnanoui.try_update_ui(user, src, ui_key, ui, data, force_open) if(!ui) ui = new(user, src, ui_key, "janitorcart.tmpl", "Janitorial cart", 240, 160) ui.set_initial_data(data) ui.open() /obj/structure/janitorialcart/Topic(href, href_list) if(!in_range(src, usr)) return if(!isliving(usr)) return var/mob/living/user = usr if(href_list["take"]) switch(href_list["take"]) if("garbage") if(mybag) user.grab_item_from_interacted_with(mybag, src) to_chat(user, "You take [mybag] from [src].") mybag = null if("mop") if(mymop) user.grab_item_from_interacted_with(mymop, src) to_chat(user, "You take [mymop] from [src].") mymop = null if("spray") if(myspray) user.grab_item_from_interacted_with(myspray, src) to_chat(user, "You take [myspray] from [src].") myspray = null if("replacer") if(myreplacer) user.grab_item_from_interacted_with(myreplacer, src) to_chat(user, "You take [myreplacer] from [src].") myreplacer = null if("sign") if(signs) var/obj/item/caution/Sign = locate() in src if(Sign) user.grab_item_from_interacted_with(Sign, src) to_chat(user, "You take \a [Sign] from [src].") signs-- else warning("[src] signs ([signs]) didn't match contents") signs = 0 update_icon() updateUsrDialog() /obj/structure/janitorialcart/update_icon() cut_overlays() var/list/overlays_to_add = list() if(mybag) overlays_to_add += "cart_garbage" if(mymop) overlays_to_add += "cart_mop" if(myspray) overlays_to_add += "cart_spray" if(myreplacer) overlays_to_add += "cart_replacer" if(signs) overlays_to_add += "cart_sign[signs]" add_overlay(overlays_to_add) //old style stupido-cart /obj/structure/bed/chair/janicart name = "janicart" icon = 'icons/obj/vehicles.dmi' icon_state = "pussywagon" anchored = 1 density = 1 atom_flags = OPENCONTAINER integrity_flags = INTEGRITY_INDESTRUCTIBLE //copypaste sorry var/amount_per_transfer_from_this = 5 //shit I dunno, adding this so syringes stop runtime erroring. --NeoFite var/obj/item/storage/bag/trash/mybag = null var/callme = "pimpin' ride" //how do people refer to it? /obj/structure/bed/chair/janicart/Initialize(mapload) . = ..() create_reagents(300) update_layer() /obj/structure/bed/chair/janicart/examine(mob/user, dist) . = ..() . += "[icon2html(thing = src, target = user)] This [callme] contains [reagents.total_volume] unit\s of water!" if(mybag) . += "\A [mybag] is hanging on the [callme]." /obj/structure/bed/chair/janicart/attackby(obj/item/I, mob/user) if(istype(I, /obj/item/mop)) if(reagents.total_volume > 1) reagents.trans_to_obj(I, 2) to_chat(user, "You wet [I] in the [callme].") playsound(loc, 'sound/effects/slosh.ogg', 25, 1) else to_chat(user, "This [callme] is out of water!") else if(istype(I, /obj/item/key)) to_chat(user, "Hold [I] in one of your hands while you drive this [callme].") else if(istype(I, /obj/item/storage/bag/trash)) if(!user.attempt_insert_item_for_installation(I, src)) return to_chat(user, "You hook the trashbag onto the [callme].") mybag = I /obj/structure/bed/chair/janicart/attack_hand(mob/user, datum/event_args/actor/clickchain/e_args) if(mybag) user.grab_item_from_interacted_with(mybag, src) mybag = null else ..() /obj/structure/bed/chair/janicart/relaymove(mob/living/user, direction) if(!CHECK_MOBILITY(user, MOBILITY_CAN_USE)) unbuckle_mob() if(user.get_held_item_of_type(/obj/item/key)) step(src, direction) update_mob() else to_chat(user, "You'll need the keys in one of your hands to drive this [callme].") /obj/structure/bed/chair/janicart/Move() ..() if(has_buckled_mobs()) for(var/A in buckled_mobs) var/mob/living/L = A if(L.buckled == src) L.loc = loc /obj/structure/bed/chair/janicart/mob_buckled(mob/M, flags, mob/user, semantic) . = ..() update_mob() /obj/structure/bed/chair/janicart/mob_unbuckled(mob/M, flags, mob/user, semantic) . = ..() M.pixel_x = 0 M.pixel_y = 0 /obj/structure/bed/chair/janicart/update_layer() if(dir == SOUTH) layer = FLY_LAYER else layer = OBJ_LAYER /obj/structure/bed/chair/janicart/setDir() ..() update_layer() if(has_buckled_mobs()) for(var/A in buckled_mobs) var/mob/living/L = A if(L.loc != loc) L.buckled = null //Temporary, so Move() succeeds. L.buckled = src //Restoring update_mob() /obj/structure/bed/chair/janicart/proc/update_mob() if(has_buckled_mobs()) for(var/A in buckled_mobs) var/mob/living/L = A L.setDir(dir) switch(dir) if(SOUTH) L.pixel_x = 0 L.pixel_y = 7 if(WEST) L.pixel_x = 13 L.pixel_y = 7 if(NORTH) L.pixel_x = 0 L.pixel_y = 4 if(EAST) L.pixel_x = -13 L.pixel_y = 7 /obj/structure/bed/chair/janicart/on_bullet_act(obj/projectile/proj, impact_flags, list/bullet_act_args) if(has_buckled_mobs() && prob(85)) return proj.impact_redirect(pick(buckled_mobs), args) return ..() /obj/item/key name = "key" desc = "A keyring with a small steel key, and a pink fob reading \"Pussy Wagon\"." icon = 'icons/obj/vehicles.dmi' icon_state = "keys" w_class = WEIGHT_CLASS_TINY