/** * Special. Uses `mod_hyperbolic_slowdown`, sets the current hyperbolic slowdown to that. */ /datum/movespeed_modifier/base_movement_speed id = "base-movement_speed" variable = TRUE priority = MOVESPEED_PRIORITY_BASE_MOVE_SPEED /datum/movespeed_modifier/base_movement_speed/apply_hyperbolic(existing, mob/target) return 10 / max(mod_tiles_per_second, MOVESPEED_ABSOLUTE_MINIMUM_TILES_PER_SECOND)