/obj/item/paper_bundle name = "paper bundle" gender = NEUTER icon = 'icons/obj/bureaucracy.dmi' icon_state = "paper" item_state = "paper" throw_force = 0 w_class = WEIGHT_CLASS_SMALL throw_range = 2 throw_speed = 1 plane = MOB_PLANE layer = MOB_LAYER pressure_resistance = 1 attack_verb = list("bapped") drop_sound = 'sound/items/drop/paper.ogg' pickup_sound = 'sound/items/pickup/paper.ogg' var/page = 1 // current page var/list/pages = list() // Ordered list of pages as they are to be displayed. Can be different order than src.contents. /obj/item/paper_bundle/attackby(obj/item/W as obj, mob/user as mob) ..() if (istype(W, /obj/item/paper/carbon)) var/obj/item/paper/carbon/C = W if (!C.iscopy && !C.copied) to_chat(user, "Take off the carbon copy first.") add_fingerprint(user) return // adding sheets if(istype(W, /obj/item/paper) || istype(W, /obj/item/photo)) insert_sheet_at(user, pages.len+1, W) // burning else if(istype(W, /obj/item/flame)) burnpaper(W, user) // merging bundles else if(istype(W, /obj/item/paper_bundle)) if(!user.attempt_consume_item_for_construction(W)) return for(var/obj/O in W) O.forceMove(src) O.add_fingerprint(usr) pages.Add(O) to_chat(user, "You add \the [W.name] to [(src.name == "paper bundle") ? "the paper bundle" : src.name].") else if(istype(W, /obj/item/duct_tape_roll)) return 0 if(istype(W, /obj/item/pen)) usr << browse("", "window=[name]") //Closes the dialog var/obj/P = pages[page] P.attackby(W, user) update_icon() attack_self(usr) //Update the browsed page. add_fingerprint(usr) /obj/item/paper_bundle/proc/insert_sheet_at(mob/user, var/index, obj/item/sheet) if(!user.attempt_insert_item_for_installation(sheet, src)) return if(istype(sheet, /obj/item/paper)) to_chat(user, "You add [(sheet.name == "paper") ? "the paper" : sheet.name] to [(src.name == "paper bundle") ? "the paper bundle" : src.name].") else if(istype(sheet, /obj/item/photo)) to_chat(user, "You add [(sheet.name == "photo") ? "the photo" : sheet.name] to [(src.name == "paper bundle") ? "the paper bundle" : src.name].") pages.Insert(index, sheet) if(index <= page) page++ /obj/item/paper_bundle/proc/burnpaper(obj/item/flame/P, mob/user) var/class = "warning" if(P.lit && !user.restrained()) if(istype(P, /obj/item/flame/lighter/zippo)) class = "rose>" var/datum/gender/TU = GLOB.gender_datums[user.get_visible_gender()] user.visible_message("[user] holds \the [P] up to \the [src], it looks like [TU.he] [TU.is] trying to burn it!", \ "You hold \the [P] up to \the [src], burning it slowly.") spawn(20) if(get_dist(src, user) < 2 && user.get_active_held_item() == P && P.lit) user.visible_message("[user] burns right through \the [src], turning it to ash. It flutters through the air before settling on the floor in a heap.", \ "You burn right through \the [src], turning it to ash. It flutters through the air before settling on the floor in a heap.") if(user.get_inactive_held_item() == src) user.drop_inactive_held_item() new /obj/effect/debris/cleanable/ash(src.loc) qdel(src) else to_chat(user, "You must hold \the [P] steady to burn \the [src].") /obj/item/paper_bundle/examine(mob/user, dist) . = ..() if(Adjacent(user)) src.show_content(user) else . += "It is too far away." return /obj/item/paper_bundle/proc/show_content(mob/user as mob) var/dat var/obj/item/W = pages[page] // first if(page == 1) dat+= "
Front
" dat+= "
Remove [(istype(W, /obj/item/paper)) ? "paper" : "photo"]
" dat+= "
Next Page


" // last else if(page == pages.len) dat+= "
Previous Page
" dat+= "
Remove [(istype(W, /obj/item/paper)) ? "paper" : "photo"]
" dat+= "
Back


" // middle pages else dat+= "
Previous Page
" dat+= "
Remove [(istype(W, /obj/item/paper)) ? "paper" : "photo"]
" dat+= "
Next Page


" if(istype(pages[page], /obj/item/paper)) var/obj/item/paper/P = W if(!(istype(usr, /mob/living/carbon/human) || istype(usr, /mob/observer/dead) || istype(usr, /mob/living/silicon))) dat+= "[P.name][stars(P.info)][P.stamps]" else dat+= "[P.name][P.info][P.stamps]" user << browse(dat, "window=[name]") else if(istype(pages[page], /obj/item/photo)) var/obj/item/photo/P = W dat += P.html(user) user << browse(dat, "window=[name]") /obj/item/paper_bundle/attack_self(mob/user, datum/event_args/actor/actor) . = ..() if(.) return src.show_content(user) add_fingerprint(usr) update_icon() return /obj/item/paper_bundle/Topic(href, href_list) ..() if((src in usr.contents) || (istype(src.loc, /obj/item/folder) && (src.loc in usr.contents))) usr.set_machine(src) var/obj/item/in_hand = usr.get_active_held_item() if(href_list["next_page"]) if(in_hand && (istype(in_hand, /obj/item/paper) || istype(in_hand, /obj/item/photo))) insert_sheet_at(usr, page+1, in_hand) else if(page != pages.len) page++ playsound(src.loc, "pageturn", 50, 1) if(href_list["prev_page"]) if(in_hand && (istype(in_hand, /obj/item/paper) || istype(in_hand, /obj/item/photo))) insert_sheet_at(usr, page, in_hand) else if(page > 1) page-- playsound(src.loc, "pageturn", 50, 1) if(href_list["remove"]) var/obj/item/W = pages[page] usr.grab_item_from_interacted_with(W, src) pages.Remove(pages[page]) to_chat(usr, "You remove the [W.name] from the bundle.") if(pages.len <= 1) var/obj/item/paper/P = pages[1] usr.temporarily_remove_from_inventory(src, INV_OP_FORCE | INV_OP_SHOULD_NOT_INTERCEPT | INV_OP_SILENT) usr.put_in_hands_or_drop(P) qdel(src) return if(page > pages.len) page = pages.len update_icon() src.attack_self(usr) updateUsrDialog() else to_chat(usr, "You need to hold it in hands!") /obj/item/paper_bundle/verb/rename() set name = "Rename bundle" set category = VERB_CATEGORY_OBJECT set src in usr var/n_name = sanitizeSafe(input(usr, "What would you like to label the bundle?", "Bundle Labelling", null) as text, MAX_NAME_LEN) if((loc == usr || loc.loc && loc.loc == usr) && usr.stat == 0) name = "[(n_name ? "[n_name]" : "paper")]" add_fingerprint(usr) return /obj/item/paper_bundle/verb/remove_all() set name = "Loose bundle" set category = VERB_CATEGORY_OBJECT set src in usr to_chat(usr, "You loosen the bundle.") for(var/obj/O in src) O.forceMove(usr.loc) O.reset_plane_and_layer() O.add_fingerprint(usr) qdel(src) /obj/item/paper_bundle/update_icon() var/obj/item/paper/P = pages[1] icon_state = P.icon_state copy_overlays(P) underlays = 0 var/i = 0 var/photo for(var/obj/O in src) var/image/img = image('icons/obj/bureaucracy.dmi') if(istype(O, /obj/item/paper)) img.icon_state = O.icon_state img.pixel_x -= min(1*i, 2) img.pixel_y -= min(1*i, 2) pixel_x = min(0.5*i, 1) pixel_y = min( 1*i, 2) underlays += img i++ else if(istype(O, /obj/item/photo)) var/obj/item/photo/Ph = O INVOKE_ASYNC(src, PROC_REF(add_photo_overlay), Ph) photo = 1 if(i>1) desc = "[i] papers clipped to each other." else desc = "A single sheet of paper." if(photo) desc += "\nThere is a photo attached to it." add_overlay(image('icons/obj/bureaucracy.dmi', "clip")) return // photo overlay fetches can take time because photos are lazy-loaded // thus, this is behind a waitfor in update_icon to not block icon updates while the fetch is going on. /obj/item/paper_bundle/proc/add_photo_overlay(obj/item/photo/photo) var/mutable_appearance/photo_overlay = mutable_appearance(photo.paperwork_overlay_6x7()) photo_overlay.pixel_x = 10 photo_overlay.pixel_y = 16 add_overlay(photo_overlay)