//Items with these will have a chance to get knocked off when disarming /datum/component/knockoff var/knockoff_chance = 100 //Chance to knockoff var/list/target_zones //Aiming for these zones will cause the knockoff, null means all zones allowed var/list/slots_knockoffable //Can be only knocked off from these slots, null means all slots allowed /datum/component/knockoff/Initialize(knockoff_chance,zone_override,slots_knockoffable) if(!isitem(parent)) return COMPONENT_INCOMPATIBLE RegisterSignal(parent, COMSIG_ITEM_EQUIPPED,.proc/OnEquipped) RegisterSignal(parent, COMSIG_ITEM_DROPPED,.proc/OnDropped) src.knockoff_chance = knockoff_chance if(zone_override) target_zones = zone_override if(slots_knockoffable) src.slots_knockoffable = slots_knockoffable /datum/component/knockoff/proc/Knockoff(mob/living/attacker,zone) var/obj/item/I = parent var/mob/living/carbon/human/wearer = I.loc if(!istype(wearer)) return if(target_zones && !(zone in target_zones)) return if(!prob(knockoff_chance)) return if(!wearer.dropItemToGround(I)) return wearer.visible_message("[attacker] knocks off [wearer]'s [I.name]!","[attacker] knocks off your [I.name]!") /datum/component/knockoff/proc/OnEquipped(datum/source, mob/living/carbon/human/H,slot) if(!istype(H)) return if(slots_knockoffable && !(slot in slots_knockoffable)) UnregisterSignal(H, COMSIG_HUMAN_DISARM_HIT) return RegisterSignal(H, COMSIG_HUMAN_DISARM_HIT, .proc/Knockoff, TRUE) /datum/component/knockoff/proc/OnDropped(datum/source, mob/living/M) UnregisterSignal(M, COMSIG_HUMAN_DISARM_HIT)