/** * initializes screen rendering. call on mob new */ /mob/proc/init_rendering() /** * loads screen rendering. call on mob login */ /mob/proc/reload_rendering() if(!client.parallax_holder) client.CreateParallax() else client.parallax_holder.Reset(force = TRUE) client.update_clickcatcher() reload_fullscreen() /** * destroys screen rendering. call on mob del */ /mob/proc/dispose_rendering() wipe_fullscreens()