mirror of
https://github.com/Citadel-Station-13/Citadel-Station-13-RP.git
synced 2025-12-09 11:16:53 +00:00
5947 lines
336 KiB
Plaintext
5947 lines
336 KiB
Plaintext
// DM Environment file for citadel.dme
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// All manual changes should be made outside the BEGIN_ and END_ blocks.
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// New source code should be placed in .dm files: choose File/New --> Code File.
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// BEGIN_INTERNALS
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// END_INTERNALS
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// BEGIN_FILE_DIR
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#define FILE_DIR .
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// END_FILE_DIR
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// BEGIN_PREFERENCES
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#define DEBUG
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// END_PREFERENCES
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// BEGIN_INCLUDE
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#include "_mapload\_basemap.dm"
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#include "code\___compile_options.dm"
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#include "code\__byond_version_compat.dm"
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#include "code\__global_init.dm"
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#include "code\_macros.dm"
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#include "code\global.dm"
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#include "code\__DEFINES\_atoms.dm"
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#include "code\__DEFINES\_bitfields-legacy.dm"
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#include "code\__DEFINES\_bitfields.dm"
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#include "code\__DEFINES\_cooldowns.dm"
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#include "code\__DEFINES\_core.dm"
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#include "code\__DEFINES\_enums.dm"
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#include "code\__DEFINES\_globals.dm"
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#include "code\__DEFINES\_lists.dm"
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#include "code\__DEFINES\_nameof.dm"
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#include "code\__DEFINES\_planes+layers.dm"
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#include "code\__DEFINES\_profile.dm"
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#include "code\__DEFINES\_protect.dm"
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#include "code\__DEFINES\_tick.dm"
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#include "code\__DEFINES\ability.dm"
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#include "code\__DEFINES\access.dm"
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#include "code\__DEFINES\actionspeed_modification.dm"
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#include "code\__DEFINES\appearance.dm"
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#include "code\__DEFINES\assert.dm"
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#include "code\__DEFINES\automata.dm"
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#include "code\__DEFINES\belly_modes_vr.dm"
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#include "code\__DEFINES\bodypart_behaviour_flags.dm"
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#include "code\__DEFINES\bound_proc.dm"
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#include "code\__DEFINES\callbacks.dm"
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#include "code\__DEFINES\chat.dm"
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#include "code\__DEFINES\chemistry.dm"
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#include "code\__DEFINES\coloration.dm"
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#include "code\__DEFINES\configuration.dm"
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#include "code\__DEFINES\construction.dm"
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#include "code\__DEFINES\damage_organs.dm"
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#include "code\__DEFINES\directional.dm"
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#include "code\__DEFINES\dna.dm"
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#include "code\__DEFINES\font_awesome_icons.dm"
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#include "code\__DEFINES\fonts.dm"
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#include "code\__DEFINES\frames.dm"
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#include "code\__DEFINES\gamemode.dm"
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#include "code\__DEFINES\gradient.dm"
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#include "code\__DEFINES\holidays.dm"
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#include "code\__DEFINES\holomap.dm"
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#include "code\__DEFINES\holospheres.dm"
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#include "code\__DEFINES\html_assistant.dm"
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#include "code\__DEFINES\icon_smoothing.dm"
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#include "code\__DEFINES\ingredients.dm"
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#include "code\__DEFINES\instruments.dm"
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#include "code\__DEFINES\is_helpers.dm"
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#include "code\__DEFINES\items_clothing.dm"
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#include "code\__DEFINES\loadout.dm"
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#include "code\__DEFINES\logging.dm"
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#include "code\__DEFINES\machinery.dm"
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#include "code\__DEFINES\maps.dm"
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#include "code\__DEFINES\math.dm"
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#include "code\__DEFINES\matrices.dm"
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#include "code\__DEFINES\metrics.dm"
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#include "code\__DEFINES\misc.dm"
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#include "code\__DEFINES\move_force.dm"
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#include "code\__DEFINES\movement.dm"
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#include "code\__DEFINES\movespeed_modification.dm"
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#include "code\__DEFINES\objects.dm"
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#include "code\__DEFINES\parameters_world.dm"
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#include "code\__DEFINES\planets.dm"
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#include "code\__DEFINES\plants.dm"
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#include "code\__DEFINES\qdel.dm"
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#include "code\__DEFINES\radio.dm"
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#include "code\__DEFINES\recipes.dm"
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#include "code\__DEFINES\robots.dm"
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#include "code\__DEFINES\roguemining_vr.dm"
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#include "code\__DEFINES\role_preferences.dm"
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#include "code\__DEFINES\rust_g.dm"
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#include "code\__DEFINES\screen.dm"
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#include "code\__DEFINES\shields.dm"
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#include "code\__DEFINES\shuttle.dm"
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#include "code\__DEFINES\shuttles.dm"
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#include "code\__DEFINES\singletons.dm"
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#include "code\__DEFINES\sonar.dm"
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#include "code\__DEFINES\space.dm"
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#include "code\__DEFINES\spaceman_dmm.dm"
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#include "code\__DEFINES\spans.dm"
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#include "code\__DEFINES\spells.dm"
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#include "code\__DEFINES\stack_trace.dm"
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#include "code\__DEFINES\stat_tracking.dm"
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#include "code\__DEFINES\statpanel.dm"
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#include "code\__DEFINES\supply.dm"
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#include "code\__DEFINES\targeting.dm"
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#include "code\__DEFINES\text.dm"
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#include "code\__DEFINES\tgs.config.dm"
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#include "code\__DEFINES\tgs.dm"
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#include "code\__DEFINES\tgui.dm"
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#include "code\__DEFINES\time.dm"
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#include "code\__DEFINES\turfs.dm"
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#include "code\__DEFINES\typeids.dm"
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#include "code\__DEFINES\unit_tests.dm"
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#include "code\__DEFINES\variable_settings.dm"
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#include "code\__DEFINES\vehicles.dm"
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#include "code\__DEFINES\vote.dm"
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#include "code\__DEFINES\vv.dm"
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#include "code\__DEFINES\wires.dm"
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#include "code\__DEFINES\_flags\_flags.dm"
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#include "code\__DEFINES\_flags\area_flags.dm"
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#include "code\__DEFINES\_flags\atom_flags.dm"
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#include "code\__DEFINES\_flags\datum_flags.dm"
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#include "code\__DEFINES\_flags\interaction_flags.dm"
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#include "code\__DEFINES\_flags\item_flags.dm"
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#include "code\__DEFINES\_flags\obj_flags.dm"
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#include "code\__DEFINES\_flags\turf_flags.dm"
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#include "code\__DEFINES\admin\admin.dm"
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#include "code\__DEFINES\admin\bans.dm"
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#include "code\__DEFINES\admin\keybindings.dm"
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#include "code\__DEFINES\admin\verbs.dm"
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#include "code\__DEFINES\ai\ai_holder.dm"
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#include "code\__DEFINES\ai\debug.dm"
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#include "code\__DEFINES\assets\medical.dm"
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#include "code\__DEFINES\atmospherics\atmos.dm"
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#include "code\__DEFINES\atmospherics\atmospheres.dm"
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#include "code\__DEFINES\atmospherics\constants-heat_capacity.dm"
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#include "code\__DEFINES\atmospherics\constants-thermodynamics.dm"
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#include "code\__DEFINES\atmospherics\constants.dm"
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#include "code\__DEFINES\atmospherics\environmental.dm"
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#include "code\__DEFINES\atmospherics\gas_strings.dm"
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#include "code\__DEFINES\atmospherics\gasmixtures.dm"
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#include "code\__DEFINES\atmospherics\helpers.dm"
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#include "code\__DEFINES\atmospherics\machinery.dm"
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#include "code\__DEFINES\atmospherics\math.dm"
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#include "code\__DEFINES\atmospherics\pipes.dm"
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#include "code\__DEFINES\atmospherics\gases\flags.dm"
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#include "code\__DEFINES\atmospherics\gases\generation.dm"
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#include "code\__DEFINES\atmospherics\gases\groups.dm"
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#include "code\__DEFINES\atmospherics\gases\ids.dm"
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#include "code\__DEFINES\atmospherics\gases\reagents.dm"
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#include "code\__DEFINES\atmospherics\gases\visuals.dm"
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#include "code\__DEFINES\atmospherics\machinery\alarm.dm"
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#include "code\__DEFINES\atmospherics\machinery\scrubber.dm"
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#include "code\__DEFINES\atmospherics\machinery\vent.dm"
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#include "code\__DEFINES\cargo\supply.dm"
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#include "code\__DEFINES\client\game_preferences.dm"
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#include "code\__DEFINES\client\player_flags.dm"
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#include "code\__DEFINES\client\playtime.dm"
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#include "code\__DEFINES\color\color.dm"
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#include "code\__DEFINES\color\lights.dm"
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#include "code\__DEFINES\color\lum.dm"
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#include "code\__DEFINES\combat\armor.dm"
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#include "code\__DEFINES\combat\atom_damage.dm"
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#include "code\__DEFINES\combat\attack_types.dm"
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#include "code\__DEFINES\combat\body_zones.dm"
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#include "code\__DEFINES\combat\damage.dm"
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#include "code\__DEFINES\combat\explosions.dm"
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#include "code\__DEFINES\combat\fx.dm"
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#include "code\__DEFINES\combat\shieldcall.dm"
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#include "code\__DEFINES\controllers\_master-runlevel.dm"
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#include "code\__DEFINES\controllers\_master.dm"
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#include "code\__DEFINES\controllers\_repository.dm"
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#include "code\__DEFINES\controllers\_subsystem-init.dm"
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#include "code\__DEFINES\controllers\_subsystem-priority.dm"
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#include "code\__DEFINES\controllers\_subsystem.dm"
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#include "code\__DEFINES\controllers\assets.dm"
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#include "code\__DEFINES\controllers\atoms.dm"
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#include "code\__DEFINES\controllers\dbcore.dm"
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#include "code\__DEFINES\controllers\grids.dm"
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#include "code\__DEFINES\controllers\persistence.dm"
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#include "code\__DEFINES\controllers\processing.dm"
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#include "code\__DEFINES\controllers\spatial_grids.dm"
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#include "code\__DEFINES\controllers\throwing.dm"
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#include "code\__DEFINES\controllers\ticker.dm"
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#include "code\__DEFINES\controllers\timer.dm"
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#include "code\__DEFINES\datums\beam.dm"
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#include "code\__DEFINES\datums\design.dm"
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#include "code\__DEFINES\datums\emote.dm"
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#include "code\__DEFINES\dcs\flags.dm"
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#include "code\__DEFINES\dcs\helpers.dm"
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#include "code\__DEFINES\dcs\components\riding.dm"
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#include "code\__DEFINES\dcs\components\slippery.dm"
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#include "code\__DEFINES\dcs\signals\global_signals.dm"
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#include "code\__DEFINES\dcs\signals\signals_area.dm"
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#include "code\__DEFINES\dcs\signals\signals_datum.dm"
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#include "code\__DEFINES\dcs\signals\signals_object.dm"
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#include "code\__DEFINES\dcs\signals\signals_turf.dm"
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#include "code\__DEFINES\dcs\signals\datums\signals_beam.dm"
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#include "code\__DEFINES\dcs\signals\datums\signals_beam_legacy.dm"
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#include "code\__DEFINES\dcs\signals\datums\signals_inventory.dm"
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#include "code\__DEFINES\dcs\signals\datums\signals_perspective.dm"
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#include "code\__DEFINES\dcs\signals\elements\signals_element_conflict_checking.dm"
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#include "code\__DEFINES\dcs\signals\items\signals_gun.dm"
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#include "code\__DEFINES\dcs\signals\items\signals_inducer.dm"
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#include "code\__DEFINES\dcs\signals\modules\signals_module_fishing.dm"
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#include "code\__DEFINES\dcs\signals\signals_atom\signals_atom-buckling.dm"
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#include "code\__DEFINES\dcs\signals\signals_atom\signals_atom-clickchain.dm"
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#include "code\__DEFINES\dcs\signals\signals_atom\signals_atom-context_system.dm"
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#include "code\__DEFINES\dcs\signals\signals_atom\signals_atom-defense.dm"
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#include "code\__DEFINES\dcs\signals\signals_atom\signals_atom-mouse.dm"
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#include "code\__DEFINES\dcs\signals\signals_atom\signals_atom-reachability.dm"
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#include "code\__DEFINES\dcs\signals\signals_atom\signals_atom-throwing.dm"
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#include "code\__DEFINES\dcs\signals\signals_atom\signals_atom-tool_system.dm"
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#include "code\__DEFINES\dcs\signals\signals_atom\signals_atom-update_icon.dm"
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#include "code\__DEFINES\dcs\signals\signals_atom\signals_atom_appearance.dm"
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#include "code\__DEFINES\dcs\signals\signals_atom\signals_atom_attack.dm"
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#include "code\__DEFINES\dcs\signals\signals_atom\signals_atom_main.dm"
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#include "code\__DEFINES\dcs\signals\signals_atom\signals_atom_movable.dm"
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#include "code\__DEFINES\dcs\signals\signals_atom\signals_atom_movement.dm"
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#include "code\__DEFINES\dcs\signals\signals_atom\signals_atom_radiation.dm"
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#include "code\__DEFINES\dcs\signals\signals_atom\signals_atom_x_act.dm"
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#include "code\__DEFINES\dcs\signals\signals_atom\signals_movable-defense.dm"
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#include "code\__DEFINES\dcs\signals\signals_atom\signals_movable-update_icon.dm"
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#include "code\__DEFINES\dcs\signals\signals_carbon\signals_carbon_appearance.dm"
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#include "code\__DEFINES\dcs\signals\signals_human\signals_loadout.dm"
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#include "code\__DEFINES\dcs\signals\signals_item\signals_item-clickchain.dm"
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#include "code\__DEFINES\dcs\signals\signals_item\signals_item-interaction.dm"
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#include "code\__DEFINES\dcs\signals\signals_item\signals_item_economy.dm"
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#include "code\__DEFINES\dcs\signals\signals_item\signals_item_inventory.dm"
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#include "code\__DEFINES\dcs\signals\signals_item\signals_item_mouse.dm"
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#include "code\__DEFINES\dcs\signals\signals_item\signals_item_storage.dm"
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#include "code\__DEFINES\dcs\signals\signals_mob\signals_mob-clickchain.dm"
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#include "code\__DEFINES\dcs\signals\signals_mob\signals_mob-inventory.dm"
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#include "code\__DEFINES\dcs\signals\signals_mob\signals_mob-perspective.dm"
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#include "code\__DEFINES\dcs\signals\signals_mob\signals_mob-say.dm"
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#include "code\__DEFINES\dcs\signals\signals_mob\signals_mob_combat.dm"
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#include "code\__DEFINES\dcs\signals\signals_mob\signals_mob_main.dm"
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#include "code\__DEFINES\dcs\signals\signals_mob\signals_mob_mobility.dm"
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#include "code\__DEFINES\dcs\signals\signals_mob\signals_mob_organs.dm"
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#include "code\__DEFINES\dcs\signals\signals_mob\signals_mob_simple.dm"
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#include "code\__DEFINES\economy\category.dm"
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#include "code\__DEFINES\economy\currency.dm"
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#include "code\__DEFINES\economy\payment.dm"
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#include "code\__DEFINES\economy\payscale.dm"
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#include "code\__DEFINES\economy\worth.dm"
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#include "code\__DEFINES\event_args\actor.dm"
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#include "code\__DEFINES\fishing\aquarium.dm"
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#include "code\__DEFINES\fishing\fish.dm"
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#include "code\__DEFINES\fishing\fishing.dm"
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#include "code\__DEFINES\hardsuits\breaches.dm"
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#include "code\__DEFINES\interface\skin.dm"
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#include "code\__DEFINES\interface\verbs.dm"
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#include "code\__DEFINES\inventory\accessories.dm"
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#include "code\__DEFINES\inventory\bodytypes.dm"
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#include "code\__DEFINES\inventory\carry_weight.dm"
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#include "code\__DEFINES\inventory\hud.dm"
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#include "code\__DEFINES\inventory\icons.dm"
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#include "code\__DEFINES\inventory\misc.dm"
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#include "code\__DEFINES\inventory\procs.dm"
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#include "code\__DEFINES\inventory\rendering.dm"
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#include "code\__DEFINES\inventory\slots.dm"
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#include "code\__DEFINES\inventory\storage.dm"
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#include "code\__DEFINES\items\defib.dm"
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#include "code\__DEFINES\items\hypospray.dm"
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#include "code\__DEFINES\items\inducer.dm"
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#include "code\__DEFINES\items\nifs.dm"
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|
#include "code\__DEFINES\items\clothing\uniforms.dm"
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|
#include "code\__DEFINES\jobs\availability.dm"
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|
#include "code\__DEFINES\jobs\factions.dm"
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|
#include "code\__DEFINES\jobs\jobs.dm"
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|
#include "code\__DEFINES\jobs\join_types.dm"
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#include "code\__DEFINES\jobs\spawnpoints.dm"
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#include "code\__DEFINES\languages\flags.dm"
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|
#include "code\__DEFINES\languages\ids.dm"
|
|
#include "code\__DEFINES\languages\legacy.dm"
|
|
#include "code\__DEFINES\languages\translation.dm"
|
|
#include "code\__DEFINES\machines\airlock_states.dm"
|
|
#include "code\__DEFINES\machines\door.dm"
|
|
#include "code\__DEFINES\machines\lathe.dm"
|
|
#include "code\__DEFINES\machines\turrets.dm"
|
|
#include "code\__DEFINES\mapping\levels-legacy.dm"
|
|
#include "code\__DEFINES\mapping\levels.dm"
|
|
#include "code\__DEFINES\mapping\maploader.dm"
|
|
#include "code\__DEFINES\mapping\maps.dm"
|
|
#include "code\__DEFINES\mapping\multiz.dm"
|
|
#include "code\__DEFINES\mapping\system.dm"
|
|
#include "code\__DEFINES\materials\attributes.dm"
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|
#include "code\__DEFINES\materials\dynamics.dm"
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|
#include "code\__DEFINES\materials\flags.dm"
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|
#include "code\__DEFINES\materials\helpers.dm"
|
|
#include "code\__DEFINES\materials\misc.dm"
|
|
#include "code\__DEFINES\materials\parts.dm"
|
|
#include "code\__DEFINES\materials\stats.dm"
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|
#include "code\__DEFINES\mining\legacy.dm"
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|
#include "code\__DEFINES\misc\attack_animations.dm"
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|
#include "code\__DEFINES\misc\message_ranges.dm"
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|
#include "code\__DEFINES\misc\nightshift.dm"
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|
#include "code\__DEFINES\misc\point_redemption.dm"
|
|
#include "code\__DEFINES\misc\posters.dm"
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|
#include "code\__DEFINES\mobs\actions.dm"
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#include "code\__DEFINES\mobs\biology.dm"
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#include "code\__DEFINES\mobs\characteristics.dm"
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#include "code\__DEFINES\mobs\grab.dm"
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#include "code\__DEFINES\mobs\hands.dm"
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#include "code\__DEFINES\mobs\iff.dm"
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#include "code\__DEFINES\mobs\intent.dm"
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#include "code\__DEFINES\mobs\life.dm"
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#include "code\__DEFINES\mobs\mobility.dm"
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#include "code\__DEFINES\mobs\mobs.dm"
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#include "code\__DEFINES\mobs\organs.dm"
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#include "code\__DEFINES\mobs\rendering.dm"
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#include "code\__DEFINES\mobs\silicon_privileges.dm"
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#include "code\__DEFINES\mobs\sprite_accessories.dm"
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#include "code\__DEFINES\mobs\stat.dm"
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#include "code\__DEFINES\mobs\wounds.dm"
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#include "code\__DEFINES\objects\objects.dm"
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#include "code\__DEFINES\objects\type_generation.dm"
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|
#include "code\__DEFINES\objects\object_systems\adjacency_group.dm"
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#include "code\__DEFINES\overmaps\location.dm"
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#include "code\__DEFINES\overmaps\misc.dm"
|
|
#include "code\__DEFINES\overmaps\overmap.dm"
|
|
#include "code\__DEFINES\power\balancing.dm"
|
|
#include "code\__DEFINES\power\power.dm"
|
|
#include "code\__DEFINES\preferences\data_keys_character.dm"
|
|
#include "code\__DEFINES\preferences\data_keys_global.dm"
|
|
#include "code\__DEFINES\preferences\event_antag.dm"
|
|
#include "code\__DEFINES\preferences\jobs.dm"
|
|
#include "code\__DEFINES\preferences\load_order.dm"
|
|
#include "code\__DEFINES\preferences\misc.dm"
|
|
#include "code\__DEFINES\preferences\procs.dm"
|
|
#include "code\__DEFINES\preferences\savefiles.dm"
|
|
#include "code\__DEFINES\preferences\topic.dm"
|
|
#include "code\__DEFINES\procs\buckling.dm"
|
|
#include "code\__DEFINES\procs\clickcode.dm"
|
|
#include "code\__DEFINES\procs\do_after.dm"
|
|
#include "code\__DEFINES\procs\drain_energy.dm"
|
|
#include "code\__DEFINES\procs\electrocute_act.dm"
|
|
#include "code\__DEFINES\procs\saycode.dm"
|
|
#include "code\__DEFINES\procs\update_icon.dm"
|
|
#include "code\__DEFINES\projectiles\ammo_casing.dm"
|
|
#include "code\__DEFINES\projectiles\ammo_magazine.dm"
|
|
#include "code\__DEFINES\projectiles\gun.dm"
|
|
#include "code\__DEFINES\projectiles\gun_attachment.dm"
|
|
#include "code\__DEFINES\projectiles\gun_component.dm"
|
|
#include "code\__DEFINES\projectiles\guns_legacy.dm"
|
|
#include "code\__DEFINES\projectiles\projectile.dm"
|
|
#include "code\__DEFINES\projectiles\system.dm"
|
|
#include "code\__DEFINES\radiation\flags.dm"
|
|
#include "code\__DEFINES\radiation\ignore.dm"
|
|
#include "code\__DEFINES\radiation\insulation.dm"
|
|
#include "code\__DEFINES\radiation\mobs.dm"
|
|
#include "code\__DEFINES\radiation\simulation.dm"
|
|
#include "code\__DEFINES\reagents\chemical_reaction.dm"
|
|
#include "code\__DEFINES\reagents\reagent.dm"
|
|
#include "code\__DEFINES\reagents\reagent_holder.dm"
|
|
#include "code\__DEFINES\rendering\alert.dm"
|
|
#include "code\__DEFINES\rendering\ao.dm"
|
|
#include "code\__DEFINES\rendering\atom_huds.dm"
|
|
#include "code\__DEFINES\rendering\darksight.dm"
|
|
#include "code\__DEFINES\rendering\dview.dm"
|
|
#include "code\__DEFINES\rendering\lighting.dm"
|
|
#include "code\__DEFINES\rendering\lighting_powers.dm"
|
|
#include "code\__DEFINES\rendering\parallax.dm"
|
|
#include "code\__DEFINES\rendering\ui_style.dm"
|
|
#include "code\__DEFINES\rendering\vfx.dm"
|
|
#include "code\__DEFINES\rendering\zmimic.dm"
|
|
#include "code\__DEFINES\research\exosuit_fab.dm"
|
|
#include "code\__DEFINES\research\integrated_circuits.dm"
|
|
#include "code\__DEFINES\research\research.dm"
|
|
#include "code\__DEFINES\research\xenoarcheaology.dm"
|
|
#include "code\__DEFINES\rigs\rig.dm"
|
|
#include "code\__DEFINES\sound\alias.dm"
|
|
#include "code\__DEFINES\sound\ambience.dm"
|
|
#include "code\__DEFINES\sound\channels.dm"
|
|
#include "code\__DEFINES\sound\environment.dm"
|
|
#include "code\__DEFINES\sound\sound.dm"
|
|
#include "code\__DEFINES\species\category.dm"
|
|
#include "code\__DEFINES\species\species.dm"
|
|
#include "code\__DEFINES\species\species_flags.dm"
|
|
#include "code\__DEFINES\tools\balancing.dm"
|
|
#include "code\__DEFINES\tools\functionality.dm"
|
|
#include "code\__DEFINES\tools\misc.dm"
|
|
#include "code\__DEFINES\tools\procs.dm"
|
|
#include "code\__DEFINES\traits\_helpers.dm"
|
|
#include "code\__DEFINES\traits\atoms.dm"
|
|
#include "code\__DEFINES\traits\items.dm"
|
|
#include "code\__DEFINES\traits\mob.dm"
|
|
#include "code\__DEFINES\traits\movables.dm"
|
|
#include "code\__DEFINES\traits\objects.dm"
|
|
#include "code\__DEFINES\traits\sources.dm"
|
|
#include "code\__DEFINES\traits\unsorted.dm"
|
|
#include "code\__DEFINES\turfs\change_turf.dm"
|
|
#include "code\__DEFINES\turfs\flooring.dm"
|
|
#include "code\__DEFINES\turfs\turfs.dm"
|
|
#include "code\__DEFINES\turfs\type_generation.dm"
|
|
#include "code\__HELPERS\_auxtools_api.dm"
|
|
#include "code\__HELPERS\_global_objects.dm"
|
|
#include "code\__HELPERS\_lists_tg.dm"
|
|
#include "code\__HELPERS\_logging.dm"
|
|
#include "code\__HELPERS\animations.dm"
|
|
#include "code\__HELPERS\areas.dm"
|
|
#include "code\__HELPERS\atom_movables.dm"
|
|
#include "code\__HELPERS\chat.dm"
|
|
#include "code\__HELPERS\coloration.dm"
|
|
#include "code\__HELPERS\datum.dm"
|
|
#include "code\__HELPERS\debugging.dm"
|
|
#include "code\__HELPERS\do_after.dm"
|
|
#include "code\__HELPERS\events.dm"
|
|
#include "code\__HELPERS\game.dm"
|
|
#include "code\__HELPERS\global_lists.dm"
|
|
#include "code\__HELPERS\guid.dm"
|
|
#include "code\__HELPERS\heap.dm"
|
|
#include "code\__HELPERS\icon_smoothing.dm"
|
|
#include "code\__HELPERS\icons.dm"
|
|
#include "code\__HELPERS\maths.dm"
|
|
#include "code\__HELPERS\mobs.dm"
|
|
#include "code\__HELPERS\names.dm"
|
|
#include "code\__HELPERS\pass.dm"
|
|
#include "code\__HELPERS\piping_colors_lists.dm"
|
|
#include "code\__HELPERS\qdel.dm"
|
|
#include "code\__HELPERS\radio.dm"
|
|
#include "code\__HELPERS\reagents.dm"
|
|
#include "code\__HELPERS\ref.dm"
|
|
#include "code\__HELPERS\sanitize_values.dm"
|
|
#include "code\__HELPERS\shell.dm"
|
|
#include "code\__HELPERS\spatial_info.dm"
|
|
#include "code\__HELPERS\stack_trace.dm"
|
|
#include "code\__HELPERS\stat_tracking.dm"
|
|
#include "code\__HELPERS\stoplag.dm"
|
|
#include "code\__HELPERS\storage.dm"
|
|
#include "code\__HELPERS\text.dm"
|
|
#include "code\__HELPERS\thermal.dm"
|
|
#include "code\__HELPERS\time.dm"
|
|
#include "code\__HELPERS\turfs.dm"
|
|
#include "code\__HELPERS\type_processing.dm"
|
|
#include "code\__HELPERS\unsorted.dm"
|
|
#include "code\__HELPERS\vector.dm"
|
|
#include "code\__HELPERS\verbs.dm"
|
|
#include "code\__HELPERS\visual_effects.dm"
|
|
#include "code\__HELPERS\animations\attack.dm"
|
|
#include "code\__HELPERS\color\decode.dm"
|
|
#include "code\__HELPERS\datastructs\bitfields.dm"
|
|
#include "code\__HELPERS\datastructs\bodytypes.dm"
|
|
#include "code\__HELPERS\datastructs\filters.dm"
|
|
#include "code\__HELPERS\datastructs\ingredients.dm"
|
|
#include "code\__HELPERS\datastructs\priority_queue.dm"
|
|
#include "code\__HELPERS\datastructs\typelists.dm"
|
|
#include "code\__HELPERS\files\client_io.dm"
|
|
#include "code\__HELPERS\files\hashing.dm"
|
|
#include "code\__HELPERS\files\paths.dm"
|
|
#include "code\__HELPERS\files\walk.dm"
|
|
#include "code\__HELPERS\game\depth.dm"
|
|
#include "code\__HELPERS\game\combat\arc.dm"
|
|
#include "code\__HELPERS\game\turfs\blocks.dm"
|
|
#include "code\__HELPERS\game\turfs\line.dm"
|
|
#include "code\__HELPERS\game\turfs\offsets.dm"
|
|
#include "code\__HELPERS\graphs\astar.dm"
|
|
#include "code\__HELPERS\icons\alpha.dm"
|
|
#include "code\__HELPERS\icons\download.dm"
|
|
#include "code\__HELPERS\icons\flatten.dm"
|
|
#include "code\__HELPERS\icons\hologram.dm"
|
|
#include "code\__HELPERS\icons\metadata.dm"
|
|
#include "code\__HELPERS\icons\render.dm"
|
|
#include "code\__HELPERS\lists\_string_lists.dm"
|
|
#include "code\__HELPERS\lists\asset_sorted.dm"
|
|
#include "code\__HELPERS\lists\associations.dm"
|
|
#include "code\__HELPERS\lists\bitflag_lists.dm"
|
|
#include "code\__HELPERS\lists\clone.dm"
|
|
#include "code\__HELPERS\lists\copy.dm"
|
|
#include "code\__HELPERS\lists\counter.dm"
|
|
#include "code\__HELPERS\lists\json.dm"
|
|
#include "code\__HELPERS\lists\merge.dm"
|
|
#include "code\__HELPERS\lists\misc.dm"
|
|
#include "code\__HELPERS\lists\pick.dm"
|
|
#include "code\__HELPERS\lists\queue.dm"
|
|
#include "code\__HELPERS\lists\shuffle.dm"
|
|
#include "code\__HELPERS\lists\string.dm"
|
|
#include "code\__HELPERS\lists\string_assoc_list.dm"
|
|
#include "code\__HELPERS\lists\string_lists.dm"
|
|
#include "code\__HELPERS\lists\traverse.dm"
|
|
#include "code\__HELPERS\lists\types_typecaches.dm"
|
|
#include "code\__HELPERS\lists\unique.dm"
|
|
#include "code\__HELPERS\lists\unsorted\pack_2d_flat_list.dm"
|
|
#include "code\__HELPERS\math\angle.dm"
|
|
#include "code\__HELPERS\math\distance.dm"
|
|
#include "code\__HELPERS\math\fractions.dm"
|
|
#include "code\__HELPERS\matrices\color_matrix.dm"
|
|
#include "code\__HELPERS\matrices\transform_matrix.dm"
|
|
#include "code\__HELPERS\misc\sonar.dm"
|
|
#include "code\__HELPERS\pathfinding\pathfinding.dm"
|
|
#include "code\__HELPERS\pathfinding\algorithms\astar.dm"
|
|
#include "code\__HELPERS\pathfinding\algorithms\jps.dm"
|
|
#include "code\__HELPERS\rendering\positioning.dm"
|
|
#include "code\__HELPERS\rendering\screen_loc.dm"
|
|
#include "code\__HELPERS\rendering\view.dm"
|
|
#include "code\__HELPERS\sanitize\color.dm"
|
|
#include "code\__HELPERS\sanitize\datatypes.dm"
|
|
#include "code\__HELPERS\sanitize\list.dm"
|
|
#include "code\__HELPERS\sorts\__main.dm"
|
|
#include "code\__HELPERS\sorts\comparators.dm"
|
|
#include "code\__HELPERS\sorts\InsertSort.dm"
|
|
#include "code\__HELPERS\sorts\MergeSort.dm"
|
|
#include "code\__HELPERS\sorts\TimSort.dm"
|
|
#include "code\__HELPERS\text\format.dm"
|
|
#include "code\__HELPERS\text\padding.dm"
|
|
#include "code\__HELPERS\text\sanitize.dm"
|
|
#include "code\__HELPERS\text\scramble.dm"
|
|
#include "code\__HELPERS\type2type\color.dm"
|
|
#include "code\__HELPERS\type2type\type2type.dm"
|
|
#include "code\__HELPERS\typepaths\subtypesof_non_abstract.dm"
|
|
#include "code\__HELPERS\typepaths\typesof_non_abstract.dm"
|
|
#include "code\__HELPERS\unsorted\contents.dm"
|
|
#include "code\__HELPERS\unsorted\locate.dm"
|
|
#include "code\__HELPERS\unsorted\radiation.dm"
|
|
#include "code\__HELPERS\vfx\appearance_cloning.dm"
|
|
#include "code\__HELPERS\vfx\color_animations.dm"
|
|
#include "code\__HELPERS\vfx\emissives.dm"
|
|
#include "code\__HELPERS\vfx\flick.dm"
|
|
#include "code\__HELPERS\vfx\see_anywhere.dm"
|
|
#include "code\__HELPERS\vfx\shake_camera.dm"
|
|
#include "code\_globals\bitfield_legacy.dm"
|
|
#include "code\_globals\configuration.dm"
|
|
#include "code\_globals\debug.dm"
|
|
#include "code\_globals\loadout.dm"
|
|
#include "code\_globals\logging.dm"
|
|
#include "code\_globals\machines.dm"
|
|
#include "code\_globals\mobs.dm"
|
|
#include "code\_globals\regexes.dm"
|
|
#include "code\_globals\religion.dm"
|
|
#include "code\_globals\sensitive.dm"
|
|
#include "code\_globals\tgui.dm"
|
|
#include "code\_globals\time_vars.dm"
|
|
#include "code\_globals\traits.dm"
|
|
#include "code\_globals\lists\clients.dm"
|
|
#include "code\_globals\lists\clothing.dm"
|
|
#include "code\_globals\lists\keybindings.dm"
|
|
#include "code\_globals\lists\mapping.dm"
|
|
#include "code\_globals\lists\medical.dm"
|
|
#include "code\_globals\lists\misc.dm"
|
|
#include "code\_globals\lists\mobs.dm"
|
|
#include "code\_globals\lists\names.dm"
|
|
#include "code\_globals\lists\objects.dm"
|
|
#include "code\_globals\lists\reaction_recipes.dm"
|
|
#include "code\_globals\lists\sounds.dm"
|
|
#include "code\_globals\lists\typecache.dm"
|
|
#include "code\controllers\communications.dm"
|
|
#include "code\controllers\controller.dm"
|
|
#include "code\controllers\failsafe.dm"
|
|
#include "code\controllers\globals.dm"
|
|
#include "code\controllers\hooks.dm"
|
|
#include "code\controllers\legacy-hook-defs.dm"
|
|
#include "code\controllers\legacy-hooks.dm"
|
|
#include "code\controllers\master.dm"
|
|
#include "code\controllers\repository.dm"
|
|
#include "code\controllers\subsystem-logging.dm"
|
|
#include "code\controllers\subsystem.dm"
|
|
#include "code\controllers\verbs.dm"
|
|
#include "code\controllers\configuration\config_entry.dm"
|
|
#include "code\controllers\configuration\configuration.dm"
|
|
#include "code\controllers\configuration\entries\admin.dm"
|
|
#include "code\controllers\configuration\entries\chat_bridge.dm"
|
|
#include "code\controllers\configuration\entries\cross_server.dm"
|
|
#include "code\controllers\configuration\entries\database.dm"
|
|
#include "code\controllers\configuration\entries\game.dm"
|
|
#include "code\controllers\configuration\entries\general.dm"
|
|
#include "code\controllers\configuration\entries\health.dm"
|
|
#include "code\controllers\configuration\entries\lobby.dm"
|
|
#include "code\controllers\configuration\entries\logging.dm"
|
|
#include "code\controllers\configuration\entries\persistence.dm"
|
|
#include "code\controllers\configuration\entries\photography.dm"
|
|
#include "code\controllers\configuration\entries\playtime.dm"
|
|
#include "code\controllers\configuration\entries\resources.dm"
|
|
#include "code\controllers\configuration\entries\security.dm"
|
|
#include "code\controllers\configuration\entries\shadowban.dm"
|
|
#include "code\controllers\configuration\entries\skills.dm"
|
|
#include "code\controllers\configuration\entries\urls.dm"
|
|
#include "code\controllers\configuration_old\configuration.dm"
|
|
#include "code\controllers\observer_listener\atom\observer.dm"
|
|
#include "code\controllers\repository\designs.dm"
|
|
#include "code\controllers\repository\flooring.dm"
|
|
#include "code\controllers\repository\guidebook.dm"
|
|
#include "code\controllers\repository\languages.dm"
|
|
#include "code\controllers\repository\material_traits.dm"
|
|
#include "code\controllers\repository\materials.dm"
|
|
#include "code\controllers\repository\poster_designs.dm"
|
|
#include "code\controllers\repository\roles.dm"
|
|
#include "code\controllers\repository\structs.dm"
|
|
#include "code\controllers\subsystem\ai_holders.dm"
|
|
#include "code\controllers\subsystem\ai_legacy.dm"
|
|
#include "code\controllers\subsystem\ai_movement.dm"
|
|
#include "code\controllers\subsystem\ai_scheduling.dm"
|
|
#include "code\controllers\subsystem\air.dm"
|
|
#include "code\controllers\subsystem\airflow.dm"
|
|
#include "code\controllers\subsystem\alarm.dm"
|
|
#include "code\controllers\subsystem\ambient_lighting.dm"
|
|
#include "code\controllers\subsystem\ao.dm"
|
|
#include "code\controllers\subsystem\asset_loading.dm"
|
|
#include "code\controllers\subsystem\assets.dm"
|
|
#include "code\controllers\subsystem\atoms.dm"
|
|
#include "code\controllers\subsystem\automata.dm"
|
|
#include "code\controllers\subsystem\bans.dm"
|
|
#include "code\controllers\subsystem\bellies_vr.dm"
|
|
#include "code\controllers\subsystem\chat.dm"
|
|
#include "code\controllers\subsystem\chemistry.dm"
|
|
#include "code\controllers\subsystem\dcs.dm"
|
|
#include "code\controllers\subsystem\DPC.dm"
|
|
#include "code\controllers\subsystem\early_init.dm"
|
|
#include "code\controllers\subsystem\emergency_shuttle.dm"
|
|
#include "code\controllers\subsystem\events.dm"
|
|
#include "code\controllers\subsystem\fail2topic.dm"
|
|
#include "code\controllers\subsystem\game_master.dm"
|
|
#include "code\controllers\subsystem\garbage.dm"
|
|
#include "code\controllers\subsystem\grids.dm"
|
|
#include "code\controllers\subsystem\holomaps.dm"
|
|
#include "code\controllers\subsystem\icon_smooth.dm"
|
|
#include "code\controllers\subsystem\input.dm"
|
|
#include "code\controllers\subsystem\ipintel.dm"
|
|
#include "code\controllers\subsystem\legacy_atc.dm"
|
|
#include "code\controllers\subsystem\legacy_lore.dm"
|
|
#include "code\controllers\subsystem\lighting.dm"
|
|
#include "code\controllers\subsystem\machines.dm"
|
|
#include "code\controllers\subsystem\materials.dm"
|
|
#include "code\controllers\subsystem\media_tracks.dm"
|
|
#include "code\controllers\subsystem\minimaps.dm"
|
|
#include "code\controllers\subsystem\mobs.dm"
|
|
#include "code\controllers\subsystem\nanoui.dm"
|
|
#include "code\controllers\subsystem\nightshift.dm"
|
|
#include "code\controllers\subsystem\overlays.dm"
|
|
#include "code\controllers\subsystem\overmap_physics.dm"
|
|
#include "code\controllers\subsystem\overmaps.dm"
|
|
#include "code\controllers\subsystem\parallax.dm"
|
|
#include "code\controllers\subsystem\pathfinder.dm"
|
|
#include "code\controllers\subsystem\photography.dm"
|
|
#include "code\controllers\subsystem\ping.dm"
|
|
#include "code\controllers\subsystem\planets.dm"
|
|
#include "code\controllers\subsystem\plants.dm"
|
|
#include "code\controllers\subsystem\playtime.dm"
|
|
#include "code\controllers\subsystem\preferences.dm"
|
|
#include "code\controllers\subsystem\radiation.dm"
|
|
#include "code\controllers\subsystem\repository.dm"
|
|
#include "code\controllers\subsystem\server_maint.dm"
|
|
#include "code\controllers\subsystem\shuttles.dm"
|
|
#include "code\controllers\subsystem\simple_networks.dm"
|
|
#include "code\controllers\subsystem\sonar.dm"
|
|
#include "code\controllers\subsystem\spacedrift.dm"
|
|
#include "code\controllers\subsystem\spatial_grids.dm"
|
|
#include "code\controllers\subsystem\statpanel.dm"
|
|
#include "code\controllers\subsystem\status_effects.dm"
|
|
#include "code\controllers\subsystem\sun.dm"
|
|
#include "code\controllers\subsystem\supply.dm"
|
|
#include "code\controllers\subsystem\tgui.dm"
|
|
#include "code\controllers\subsystem\throwing.dm"
|
|
#include "code\controllers\subsystem\ticker.dm"
|
|
#include "code\controllers\subsystem\time_keep.dm"
|
|
#include "code\controllers\subsystem\time_track.dm"
|
|
#include "code\controllers\subsystem\timer.dm"
|
|
#include "code\controllers\subsystem\titlescreen.dm"
|
|
#include "code\controllers\subsystem\transcore_vr.dm"
|
|
#include "code\controllers\subsystem\transfer.dm"
|
|
#include "code\controllers\subsystem\turbolift.dm"
|
|
#include "code\controllers\subsystem\vis_overlays.dm"
|
|
#include "code\controllers\subsystem\vote.dm"
|
|
#include "code\controllers\subsystem\world.dm"
|
|
#include "code\controllers\subsystem\xenoarch.dm"
|
|
#include "code\controllers\subsystem\zcopy.dm"
|
|
#include "code\controllers\subsystem\characters\_characters.dm"
|
|
#include "code\controllers\subsystem\characters\backgrounds.dm"
|
|
#include "code\controllers\subsystem\characters\character_species.dm"
|
|
#include "code\controllers\subsystem\characters\species.dm"
|
|
#include "code\controllers\subsystem\dbcore\_dbcore.dm"
|
|
#include "code\controllers\subsystem\dbcore\query.dm"
|
|
#include "code\controllers\subsystem\job\_job.dm"
|
|
#include "code\controllers\subsystem\job\_legacy_job_stuff.dm"
|
|
#include "code\controllers\subsystem\job\access.dm"
|
|
#include "code\controllers\subsystem\job\jexp.dm"
|
|
#include "code\controllers\subsystem\job\joining.dm"
|
|
#include "code\controllers\subsystem\job\roundstart.dm"
|
|
#include "code\controllers\subsystem\job\spawnpoints.dm"
|
|
#include "code\controllers\subsystem\mapping\mapping-allocation.dm"
|
|
#include "code\controllers\subsystem\mapping\mapping-boot.dm"
|
|
#include "code\controllers\subsystem\mapping\mapping-levels.dm"
|
|
#include "code\controllers\subsystem\mapping\mapping-maps.dm"
|
|
#include "code\controllers\subsystem\mapping\mapping-misc.dm"
|
|
#include "code\controllers\subsystem\mapping\mapping-obfuscation.dm"
|
|
#include "code\controllers\subsystem\mapping\mapping-reservations.dm"
|
|
#include "code\controllers\subsystem\mapping\mapping.dm"
|
|
#include "code\controllers\subsystem\mapping\level\mapping-level-check.dm"
|
|
#include "code\controllers\subsystem\mapping\level\mapping-level-get.dm"
|
|
#include "code\controllers\subsystem\mapping\level\mapping-level-query.dm"
|
|
#include "code\controllers\subsystem\mapping\spatial\mapping-spatial-get_turf_stack.dm"
|
|
#include "code\controllers\subsystem\mapping\virtual\mapping-virtual-get_virtual_angle.dm"
|
|
#include "code\controllers\subsystem\mapping\virtual\mapping-virtual-get_virtual_coords.dm"
|
|
#include "code\controllers\subsystem\mapping\virtual\mapping-virtual-get_virtual_dir.dm"
|
|
#include "code\controllers\subsystem\mapping\virtual\mapping-virtual-get_virtual_step.dm"
|
|
#include "code\controllers\subsystem\persistence\bunker.dm"
|
|
#include "code\controllers\subsystem\persistence\entity_operations.dm"
|
|
#include "code\controllers\subsystem\persistence\persistence.dm"
|
|
#include "code\controllers\subsystem\persistence\prototype_lookup.dm"
|
|
#include "code\controllers\subsystem\persistence\world.dm"
|
|
#include "code\controllers\subsystem\persistence\modules\bulk_entity.dm"
|
|
#include "code\controllers\subsystem\persistence\modules\level_objects.dm"
|
|
#include "code\controllers\subsystem\persistence\modules\spatial_metadata.dm"
|
|
#include "code\controllers\subsystem\persistence\modules\string_kkv.dm"
|
|
#include "code\controllers\subsystem\persistence\modules\turf_grid.dm"
|
|
#include "code\controllers\subsystem\persistence\modules\bulk_entity_serializers\debris.dm"
|
|
#include "code\controllers\subsystem\persistence\modules\bulk_entity_serializers\trash.dm"
|
|
#include "code\controllers\subsystem\processing\circuits.dm"
|
|
#include "code\controllers\subsystem\processing\instruments.dm"
|
|
#include "code\controllers\subsystem\processing\moving_cameras.dm"
|
|
#include "code\controllers\subsystem\processing\obj.dm"
|
|
#include "code\controllers\subsystem\processing\process_20fps.dm"
|
|
#include "code\controllers\subsystem\processing\process_5fps.dm"
|
|
#include "code\controllers\subsystem\processing\processing.dm"
|
|
#include "code\controllers\subsystem\processing\projectiles.dm"
|
|
#include "code\controllers\subsystem\processing\turfs.dm"
|
|
#include "code\controllers\subsystem\sound\_sound.dm"
|
|
#include "code\controllers\subsystem\sound\channel_manager.dm"
|
|
#include "code\controllers\subsystem\sound\soundbyte_manager.dm"
|
|
#include "code\controllers\subsystem\spatial_effects\spatial_effects.dm"
|
|
#include "code\controllers\subsystem\spatial_effects\effects\concussion_blast.dm"
|
|
#include "code\controllers\toml_config\toml_config_entry.dm"
|
|
#include "code\controllers\toml_config\toml_configuration.dm"
|
|
#include "code\controllers\toml_config\entries\backend-logging-toggles.dm"
|
|
#include "code\controllers\toml_config\entries\backend-logging.dm"
|
|
#include "code\controllers\toml_config\entries\backend-repository.dm"
|
|
#include "code\controllers\toml_config\entries\backend.dm"
|
|
#include "code\controllers\toml_config\entries\game-movement.dm"
|
|
#include "code\controllers\toml_config\entries\game.dm"
|
|
#include "code\controllers\world\world_debug_enabler.dm"
|
|
#include "code\controllers\world\world_init_options.dm"
|
|
#include "code\controllers\world\world_log_shunter.dm"
|
|
#include "code\datums\ability.dm"
|
|
#include "code\datums\ability_handler.dm"
|
|
#include "code\datums\access.dm"
|
|
#include "code\datums\ai_law_sets.dm"
|
|
#include "code\datums\ai_laws.dm"
|
|
#include "code\datums\beam.dm"
|
|
#include "code\datums\beam_legacy.dm"
|
|
#include "code\datums\bound_proc.dm"
|
|
#include "code\datums\callback.dm"
|
|
#include "code\datums\category.dm"
|
|
#include "code\datums\changelog.dm"
|
|
#include "code\datums\character_profile.dm"
|
|
#include "code\datums\chat_payload.dm"
|
|
#include "code\datums\computerfiles.dm"
|
|
#include "code\datums\datacore.dm"
|
|
#include "code\datums\datum-filters.dm"
|
|
#include "code\datums\datum.dm"
|
|
#include "code\datums\datumvars.dm"
|
|
#include "code\datums\EPv2.dm"
|
|
#include "code\datums\ghost_query.dm"
|
|
#include "code\datums\gm_ping.dm"
|
|
#include "code\datums\hierarchy.dm"
|
|
#include "code\datums\is_abstract.dm"
|
|
#include "code\datums\material_container.dm"
|
|
#include "code\datums\mind.dm"
|
|
#include "code\datums\mixed.dm"
|
|
#include "code\datums\mutable_appearance.dm"
|
|
#include "code\datums\periodic_news.dm"
|
|
#include "code\datums\position_point_vector.dm"
|
|
#include "code\datums\profile.dm"
|
|
#include "code\datums\progressbar.dm"
|
|
#include "code\datums\prototype.dm"
|
|
#include "code\datums\radiation_wave.dm"
|
|
#include "code\datums\shieldcall.dm"
|
|
#include "code\datums\soul_link.dm"
|
|
#include "code\datums\status_emoji.dm"
|
|
#include "code\datums\sun.dm"
|
|
#include "code\datums\weakref.dm"
|
|
#include "code\datums\world_topic.dm"
|
|
#include "code\datums\announce\_legacy.dm"
|
|
#include "code\datums\announce\announce_location.dm"
|
|
#include "code\datums\announce\announcement.dm"
|
|
#include "code\datums\announce\announcer.dm"
|
|
#include "code\datums\announce\static.dm"
|
|
#include "code\datums\announce\announcement\simple.dm"
|
|
#include "code\datums\announce\announcer\major_announce.dm"
|
|
#include "code\datums\announce\announcer\minor_announce.dm"
|
|
#include "code\datums\announce\announcer\radio_broadcast.dm"
|
|
#include "code\datums\announce\announcer\speaker_network.dm"
|
|
#include "code\datums\announce\location\global.dm"
|
|
#include "code\datums\announce\location\main_station.dm"
|
|
#include "code\datums\announce\location\overmap_sector.dm"
|
|
#include "code\datums\armor\armor.dm"
|
|
#include "code\datums\armor\core.dm"
|
|
#include "code\datums\armor\mecha.dm"
|
|
#include "code\datums\armor\military.dm"
|
|
#include "code\datums\armor\misc.dm"
|
|
#include "code\datums\armor\unsorted.dm"
|
|
#include "code\datums\armor\antagonist\agent.dm"
|
|
#include "code\datums\armor\antagonist\alien.dm"
|
|
#include "code\datums\armor\antagonist\changeling.dm"
|
|
#include "code\datums\armor\antagonist\cult.dm"
|
|
#include "code\datums\armor\antagonist\technomancer.dm"
|
|
#include "code\datums\armor\antagonist\wizard.dm"
|
|
#include "code\datums\armor\clothing\armor.dm"
|
|
#include "code\datums\armor\clothing\gloves.dm"
|
|
#include "code\datums\armor\clothing\head.dm"
|
|
#include "code\datums\armor\clothing\mask.dm"
|
|
#include "code\datums\armor\clothing\shoes.dm"
|
|
#include "code\datums\armor\clothing\suit.dm"
|
|
#include "code\datums\armor\clothing\uniform.dm"
|
|
#include "code\datums\armor\objects\doors.dm"
|
|
#include "code\datums\armor\objects\standard.dm"
|
|
#include "code\datums\armor\objects\windows.dm"
|
|
#include "code\datums\armor\outsider\autolok.dm"
|
|
#include "code\datums\armor\outsider\eldritch.dm"
|
|
#include "code\datums\armor\outsider\imperial.dm"
|
|
#include "code\datums\armor\outsider\lavaland.dm"
|
|
#include "code\datums\armor\outsider\merc.dm"
|
|
#include "code\datums\armor\outsider\oricon.dm"
|
|
#include "code\datums\armor\outsider\pirate.dm"
|
|
#include "code\datums\armor\outsider\vintage.dm"
|
|
#include "code\datums\armor\species\phoronoid.dm"
|
|
#include "code\datums\armor\species\skrell.dm"
|
|
#include "code\datums\armor\species\teshari.dm"
|
|
#include "code\datums\armor\species\vox.dm"
|
|
#include "code\datums\armor\species\zaddat.dm"
|
|
#include "code\datums\armor\station\armor.dm"
|
|
#include "code\datums\armor\station\cargo.dm"
|
|
#include "code\datums\armor\station\centcom.dm"
|
|
#include "code\datums\armor\station\civilian.dm"
|
|
#include "code\datums\armor\station\engineering.dm"
|
|
#include "code\datums\armor\station\exploration.dm"
|
|
#include "code\datums\armor\station\medical.dm"
|
|
#include "code\datums\armor\station\science.dm"
|
|
#include "code\datums\armor\station\security.dm"
|
|
#include "code\datums\browser\_browser.dm"
|
|
#include "code\datums\browser\_common.dm"
|
|
#include "code\datums\browser\_modal.dm"
|
|
#include "code\datums\browser\_onclose.dm"
|
|
#include "code\datums\browser\alert.dm"
|
|
#include "code\datums\browser\color_matrix_picker.dm"
|
|
#include "code\datums\browser\listpicker.dm"
|
|
#include "code\datums\browser\preflikepicker.dm"
|
|
#include "code\datums\combo\combo.dm"
|
|
#include "code\datums\combo\combo_set.dm"
|
|
#include "code\datums\combo\combo_tracker.dm"
|
|
#include "code\datums\components\_component.dm"
|
|
#include "code\datums\components\anti_magic.dm"
|
|
#include "code\datums\components\connect_loc_behalf.dm"
|
|
#include "code\datums\components\custom_transform.dm"
|
|
#include "code\datums\components\cyberpsychosis.dm"
|
|
#include "code\datums\components\gps_signal.dm"
|
|
#include "code\datums\components\horror_aura.dm"
|
|
#include "code\datums\components\jousting.dm"
|
|
#include "code\datums\components\orbiter.dm"
|
|
#include "code\datums\components\simple_access.dm"
|
|
#include "code\datums\components\slaved_atom_to_loc.dm"
|
|
#include "code\datums\components\unobserved_actor.dm"
|
|
#include "code\datums\components\atoms\fishing_spot.dm"
|
|
#include "code\datums\components\atoms\gm_ping.dm"
|
|
#include "code\datums\components\atoms\gm_ping_topmost.dm"
|
|
#include "code\datums\components\atoms\latently_radioactive.dm"
|
|
#include "code\datums\components\atoms\radiation_listener.dm"
|
|
#include "code\datums\components\atoms\radioactive.dm"
|
|
#include "code\datums\components\crafting\crafting.dm"
|
|
#include "code\datums\components\crafting\guncrafting.dm"
|
|
#include "code\datums\components\items\passive_parry.dm"
|
|
#include "code\datums\components\items\wielding.dm"
|
|
#include "code\datums\components\mobs\block_frame.dm"
|
|
#include "code\datums\components\mobs\mob_feign_impairment.dm"
|
|
#include "code\datums\components\mobs\mob_self_horizontal_inversion.dm"
|
|
#include "code\datums\components\mobs\mob_self_vertical_inversion.dm"
|
|
#include "code\datums\components\mobs\parry_frame.dm"
|
|
#include "code\datums\components\movable\aquarium.dm"
|
|
#include "code\datums\components\movable\spatial_grid.dm"
|
|
#include "code\datums\components\movable\status_emoji.dm"
|
|
#include "code\datums\components\objects\slippery.dm"
|
|
#include "code\datums\components\riding\riding_filter.dm"
|
|
#include "code\datums\components\riding\riding_handler.dm"
|
|
#include "code\datums\components\riding\mob\_mob.dm"
|
|
#include "code\datums\components\riding\mob\animal.dm"
|
|
#include "code\datums\components\riding\mob\human.dm"
|
|
#include "code\datums\components\riding\mob\robot.dm"
|
|
#include "code\datums\components\riding\simple\_simple.dm"
|
|
#include "code\datums\components\riding\vehicle\_vehicle.dm"
|
|
#include "code\datums\components\turfs\reservation_border.dm"
|
|
#include "code\datums\components\turfs\transition_border.dm"
|
|
#include "code\datums\design\design.dm"
|
|
#include "code\datums\design\design_holder.dm"
|
|
#include "code\datums\design\designs\generated.dm"
|
|
#include "code\datums\design\designs\sheets.dm"
|
|
#include "code\datums\design\designs\ammo\_ammo.dm"
|
|
#include "code\datums\design\designs\ammo\lmg.dm"
|
|
#include "code\datums\design\designs\ammo\pistol.dm"
|
|
#include "code\datums\design\designs\ammo\revolver.dm"
|
|
#include "code\datums\design\designs\ammo\rife.dm"
|
|
#include "code\datums\design\designs\ammo\shotgun.dm"
|
|
#include "code\datums\design\designs\ammo\smg.dm"
|
|
#include "code\datums\design\designs\devices\assemblies.dm"
|
|
#include "code\datums\design\designs\devices\devices.dm"
|
|
#include "code\datums\design\designs\machines\assemblies.dm"
|
|
#include "code\datums\design\designs\machines\circuits.dm"
|
|
#include "code\datums\design\designs\machines\parts.dm"
|
|
#include "code\datums\design\designs\medical\_medical.dm"
|
|
#include "code\datums\design\designs\medical\chemistry.dm"
|
|
#include "code\datums\design\designs\medical\consumables.dm"
|
|
#include "code\datums\design\designs\medical\misc.dm"
|
|
#include "code\datums\design\designs\medical\sterile_wear.dm"
|
|
#include "code\datums\design\designs\misc\_misc.dm"
|
|
#include "code\datums\design\designs\misc\drinking_glass.dm"
|
|
#include "code\datums\design\designs\tools\_tool.dm"
|
|
#include "code\datums\design\designs\tools\engineering.dm"
|
|
#include "code\datums\design\designs\tools\general.dm"
|
|
#include "code\datums\design\designs\tools\security.dm"
|
|
#include "code\datums\design\designs\tools\surgical.dm"
|
|
#include "code\datums\design\designs\weapons\_weapons.dm"
|
|
#include "code\datums\design\designs\weapons\knives.dm"
|
|
#include "code\datums\design\designs\weapons\melee.dm"
|
|
#include "code\datums\design\designs\weapons\misc.dm"
|
|
#include "code\datums\elements\_element.dm"
|
|
#include "code\datums\elements\conflict_checking.dm"
|
|
#include "code\datums\elements\connect_loc.dm"
|
|
#include "code\datums\elements\icon_scaling.dm"
|
|
#include "code\datums\elements\atoms\lazy_fishing_spot.dm"
|
|
#include "code\datums\elements\atoms\z_radiation_listener.dm"
|
|
#include "code\datums\elements\clothing\_clothing.dm"
|
|
#include "code\datums\elements\clothing\dynamic_recolor.dm"
|
|
#include "code\datums\elements\items\darksight_granter.dm"
|
|
#include "code\datums\elements\items\hud_granter.dm"
|
|
#include "code\datums\emote\emote.dm"
|
|
#include "code\datums\emote\types\standard.dm"
|
|
#include "code\datums\emote\types\standard\basic.dm"
|
|
#include "code\datums\emote\types\standard\basic\animal_noise.dm"
|
|
#include "code\datums\emote\types\standard\basic\general.dm"
|
|
#include "code\datums\emote\types\standard\basic\machine_noise.dm"
|
|
#include "code\datums\emote\types\standard\basic\species.dm"
|
|
#include "code\datums\emote\types\standard\basic\synth_sfx.dm"
|
|
#include "code\datums\emote\types\standard\basic\general\blink.dm"
|
|
#include "code\datums\emote\types\standard\basic\general\clap.dm"
|
|
#include "code\datums\emote\types\standard\basic\general\cough.dm"
|
|
#include "code\datums\emote\types\standard\basic\general\salute.dm"
|
|
#include "code\datums\emote\types\standard\basic\general\sneeze.dm"
|
|
#include "code\datums\emote\types\standard\basic\general\twitch.dm"
|
|
#include "code\datums\emote\types\standard\basic\species\adherent.dm"
|
|
#include "code\datums\emote\types\standard\basic\species\promethean.dm"
|
|
#include "code\datums\emote\types\standard\basic\species\vox.dm"
|
|
#include "code\datums\emote\types\standard\basic\species\xenomorph.dm"
|
|
#include "code\datums\event_args\_event_args.dm"
|
|
#include "code\datums\event_args\actor.dm"
|
|
#include "code\datums\event_args\clickchain.dm"
|
|
#include "code\datums\event_args\examine.dm"
|
|
#include "code\datums\helper_datums\construction_datum.dm"
|
|
#include "code\datums\helper_datums\events.dm"
|
|
#include "code\datums\helper_datums\getrev.dm"
|
|
#include "code\datums\helper_datums\global_iterator.dm"
|
|
#include "code\datums\helper_datums\stack_end_detector.dm"
|
|
#include "code\datums\helper_datums\teleport.dm"
|
|
#include "code\datums\helper_datums\topic_input.dm"
|
|
#include "code\datums\holograms\hologram.dm"
|
|
#include "code\datums\holograms\types\animals.dm"
|
|
#include "code\datums\holograms\types\creatures.dm"
|
|
#include "code\datums\holograms\types\general.dm"
|
|
#include "code\datums\holograms\types\references.dm"
|
|
#include "code\datums\holograms\types\robots.dm"
|
|
#include "code\datums\holograms\types\species.dm"
|
|
#include "code\datums\interfaces\appearance.dm"
|
|
#include "code\datums\interfaces\procpath.dm"
|
|
#include "code\datums\looping_sounds\_looping_sound.dm"
|
|
#include "code\datums\looping_sounds\item_sounds.dm"
|
|
#include "code\datums\looping_sounds\machinery_sounds.dm"
|
|
#include "code\datums\looping_sounds\sequence.dm"
|
|
#include "code\datums\looping_sounds\weather_sounds.dm"
|
|
#include "code\datums\math\digraph.dm"
|
|
#include "code\datums\math\graph.dm"
|
|
#include "code\datums\math\vec2.dm"
|
|
#include "code\datums\mocking\client.dm"
|
|
#include "code\datums\observation\_debug.dm"
|
|
#include "code\datums\observation\_defines.dm"
|
|
#include "code\datums\observation\observation.dm"
|
|
#include "code\datums\observation\shuttle_added.dm"
|
|
#include "code\datums\observation\shuttle_moved.dm"
|
|
#include "code\datums\observation\~cleanup.dm"
|
|
#include "code\datums\outfits\_defines.dm"
|
|
#include "code\datums\outfits\ghostrole.dm"
|
|
#include "code\datums\outfits\horror_killers.dm"
|
|
#include "code\datums\outfits\misc.dm"
|
|
#include "code\datums\outfits\nanotrasen.dm"
|
|
#include "code\datums\outfits\outfit.dm"
|
|
#include "code\datums\outfits\pirates.dm"
|
|
#include "code\datums\outfits\spec_op.dm"
|
|
#include "code\datums\outfits\tournament.dm"
|
|
#include "code\datums\outfits\wizardry.dm"
|
|
#include "code\datums\outfits\costumes\costume.dm"
|
|
#include "code\datums\outfits\costumes\halloween.dm"
|
|
#include "code\datums\outfits\military\fleet.dm"
|
|
#include "code\datums\outfits\military\marines.dm"
|
|
#include "code\datums\outfits\military\military.dm"
|
|
#include "code\datums\outfits\military\sysguard.dm"
|
|
#include "code\datums\proxfield\_proxfield.dm"
|
|
#include "code\datums\proxfield\basic.dm"
|
|
#include "code\datums\recipe\crafting_recipe.dm"
|
|
#include "code\datums\recipe\material_recipe.dm"
|
|
#include "code\datums\recipe\recipe.dm"
|
|
#include "code\datums\recipe\stack_recipe.dm"
|
|
#include "code\datums\recipe\crafting_recipes\recipes_clothing.dm"
|
|
#include "code\datums\recipe\crafting_recipes\recipes_furniture.dm"
|
|
#include "code\datums\recipe\crafting_recipes\recipes_misc.dm"
|
|
#include "code\datums\recipe\crafting_recipes\recipes_primal.dm"
|
|
#include "code\datums\recipe\crafting_recipes\recipes_robot.dm"
|
|
#include "code\datums\recipe\crafting_recipes\recipes_special.dm"
|
|
#include "code\datums\recipe\crafting_recipes\recipes_weapon_and_ammo.dm"
|
|
#include "code\datums\recipe\material_recipes\furniture.dm"
|
|
#include "code\datums\recipe\material_recipes\structures.dm"
|
|
#include "code\datums\recipe\material_recipes\tools.dm"
|
|
#include "code\datums\recipe\stack_recipes\frame.dm"
|
|
#include "code\datums\recipe\stack_recipes\misc.dm"
|
|
#include "code\datums\recipe\stack_recipes\structures.dm"
|
|
#include "code\datums\repositories\cameras.dm"
|
|
#include "code\datums\repositories\crew.dm"
|
|
#include "code\datums\repositories\decls.dm"
|
|
#include "code\datums\repositories\repository.dm"
|
|
#include "code\datums\repositories\unique.dm"
|
|
#include "code\datums\soundbytes\_soundbyte.dm"
|
|
#include "code\datums\soundbytes\announcer.dm"
|
|
#include "code\datums\soundbytes\defs\clicker.dm"
|
|
#include "code\datums\soundbytes\defs\explosion.dm"
|
|
#include "code\datums\soundbytes\defs\sparks.dm"
|
|
#include "code\datums\soundbytes\defs\spray.dm"
|
|
#include "code\datums\soundbytes\defs\talksound.dm"
|
|
#include "code\datums\soundbytes\defs\terminal_keyboard.dm"
|
|
#include "code\datums\soundbytes\effects\combat.dm"
|
|
#include "code\datums\soundbytes\guns\_guns.dm"
|
|
#include "code\datums\soundbytes\guns\ballistic.dm"
|
|
#include "code\datums\soundbytes\guns\energy.dm"
|
|
#include "code\datums\soundbytes\guns\magnetic.dm"
|
|
#include "code\datums\status_effects\grouped.dm"
|
|
#include "code\datums\status_effects\stacking.dm"
|
|
#include "code\datums\status_effects\status_effect.dm"
|
|
#include "code\datums\status_effects\basic\incapacitation.dm"
|
|
#include "code\datums\status_effects\basic\sight.dm"
|
|
#include "code\datums\status_effects\basic\taser_stun.dm"
|
|
#include "code\datums\status_effects\grouped\proto_kinetic_mark.dm"
|
|
#include "code\datums\status_effects\grouped\staggered.dm"
|
|
#include "code\datums\underwear\bottom.dm"
|
|
#include "code\datums\underwear\socks.dm"
|
|
#include "code\datums\underwear\top.dm"
|
|
#include "code\datums\underwear\undershirts.dm"
|
|
#include "code\datums\underwear\underwear.dm"
|
|
#include "code\datums\uplink\ammunition.dm"
|
|
#include "code\datums\uplink\announcements.dm"
|
|
#include "code\datums\uplink\armor.dm"
|
|
#include "code\datums\uplink\backup.dm"
|
|
#include "code\datums\uplink\badassery.dm"
|
|
#include "code\datums\uplink\grenades.dm"
|
|
#include "code\datums\uplink\hardsuit_modules.dm"
|
|
#include "code\datums\uplink\implants.dm"
|
|
#include "code\datums\uplink\medical.dm"
|
|
#include "code\datums\uplink\stealth_items.dm"
|
|
#include "code\datums\uplink\stealthy_weapons.dm"
|
|
#include "code\datums\uplink\telecrystals.dm"
|
|
#include "code\datums\uplink\tools.dm"
|
|
#include "code\datums\uplink\uplink_categories.dm"
|
|
#include "code\datums\uplink\uplink_items.dm"
|
|
#include "code\datums\uplink\visible_weapons.dm"
|
|
#include "code\datums\variable_settings\variable_setting_controller.dm"
|
|
#include "code\datums\variable_settings\variable_setting_entry.dm"
|
|
#include "code\datums\vending\stored_item.dm"
|
|
#include "code\datums\vending\vending.dm"
|
|
#include "code\datums\wires\airlock.dm"
|
|
#include "code\datums\wires\alarm.dm"
|
|
#include "code\datums\wires\apc.dm"
|
|
#include "code\datums\wires\breaker.dm"
|
|
#include "code\datums\wires\camera.dm"
|
|
#include "code\datums\wires\coinbank.dm"
|
|
#include "code\datums\wires\explosive.dm"
|
|
#include "code\datums\wires\grid_checker.dm"
|
|
#include "code\datums\wires\jukebox.dm"
|
|
#include "code\datums\wires\mines.dm"
|
|
#include "code\datums\wires\particle_accelerator.dm"
|
|
#include "code\datums\wires\radio.dm"
|
|
#include "code\datums\wires\robot.dm"
|
|
#include "code\datums\wires\seedstorage.dm"
|
|
#include "code\datums\wires\shield_generator.dm"
|
|
#include "code\datums\wires\smartfridge.dm"
|
|
#include "code\datums\wires\smes.dm"
|
|
#include "code\datums\wires\suit_storage_unit.dm"
|
|
#include "code\datums\wires\tesla_coil.dm"
|
|
#include "code\datums\wires\vending.dm"
|
|
#include "code\datums\wires\wires.dm"
|
|
#include "code\game\radio.dm"
|
|
#include "code\game\response_team.dm"
|
|
#include "code\game\shuttle_engines.dm"
|
|
#include "code\game\sound.dm"
|
|
#include "code\game\statistics.dm"
|
|
#include "code\game\world.dm"
|
|
#include "code\game\antagonist\_antagonist_setup.dm"
|
|
#include "code\game\antagonist\antagonist.dm"
|
|
#include "code\game\antagonist\antagonist_add.dm"
|
|
#include "code\game\antagonist\antagonist_create.dm"
|
|
#include "code\game\antagonist\antagonist_equip.dm"
|
|
#include "code\game\antagonist\antagonist_factions.dm"
|
|
#include "code\game\antagonist\antagonist_helpers.dm"
|
|
#include "code\game\antagonist\antagonist_objectives.dm"
|
|
#include "code\game\antagonist\antagonist_panel.dm"
|
|
#include "code\game\antagonist\antagonist_place.dm"
|
|
#include "code\game\antagonist\antagonist_print.dm"
|
|
#include "code\game\antagonist\antagonist_update.dm"
|
|
#include "code\game\antagonist\alien\borer.dm"
|
|
#include "code\game\antagonist\alien\xenomorph.dm"
|
|
#include "code\game\antagonist\outsider\commando.dm"
|
|
#include "code\game\antagonist\outsider\deathsquad.dm"
|
|
#include "code\game\antagonist\outsider\ert.dm"
|
|
#include "code\game\antagonist\outsider\mercenary.dm"
|
|
#include "code\game\antagonist\outsider\ninja.dm"
|
|
#include "code\game\antagonist\outsider\raider.dm"
|
|
#include "code\game\antagonist\outsider\technomancer.dm"
|
|
#include "code\game\antagonist\outsider\trader.dm"
|
|
#include "code\game\antagonist\outsider\wizard.dm"
|
|
#include "code\game\antagonist\station\changeling.dm"
|
|
#include "code\game\antagonist\station\cultist.dm"
|
|
#include "code\game\antagonist\station\highlander.dm"
|
|
#include "code\game\antagonist\station\infiltrator.dm"
|
|
#include "code\game\antagonist\station\loyalist.dm"
|
|
#include "code\game\antagonist\station\renegade.dm"
|
|
#include "code\game\antagonist\station\revolutionary.dm"
|
|
#include "code\game\antagonist\station\rogue_ai.dm"
|
|
#include "code\game\antagonist\station\stowaway.dm"
|
|
#include "code\game\antagonist\station\thug.dm"
|
|
#include "code\game\antagonist\station\traitor.dm"
|
|
#include "code\game\area\ai_monitored.dm"
|
|
#include "code\game\area\area.dm"
|
|
#include "code\game\area\areas_movement.dm"
|
|
#include "code\game\area\asteroid_areas.dm"
|
|
#include "code\game\area\Away Mission areas.dm"
|
|
#include "code\game\area\darkspace_area.dm"
|
|
#include "code\game\area\misc.dm"
|
|
#include "code\game\area\Off Station Areas.dm"
|
|
#include "code\game\area\rift_areas.dm"
|
|
#include "code\game\area\Ruin Areas.dm"
|
|
#include "code\game\area\Ship_Station_Areas.dm"
|
|
#include "code\game\area\Space Station 13 areas.dm"
|
|
#include "code\game\area\ss13_deprecated_areas.dm"
|
|
#include "code\game\area\Tether_areas.dm"
|
|
#include "code\game\area\station\exporation.dm"
|
|
#include "code\game\area\station\security_areas.dm"
|
|
#include "code\game\atoms\_atom.dm"
|
|
#include "code\game\atoms\action_feedback.dm"
|
|
#include "code\game\atoms\appearance.dm"
|
|
#include "code\game\atoms\atom-audit.dm"
|
|
#include "code\game\atoms\atom-construction.dm"
|
|
#include "code\game\atoms\atom-context_menu.dm"
|
|
#include "code\game\atoms\atom-damage.dm"
|
|
#include "code\game\atoms\atom-defense.dm"
|
|
#include "code\game\atoms\atom-examine.dm"
|
|
#include "code\game\atoms\atom-logging.dm"
|
|
#include "code\game\atoms\atom-materials.dm"
|
|
#include "code\game\atoms\atom-preload.dm"
|
|
#include "code\game\atoms\atom-radiation.dm"
|
|
#include "code\game\atoms\atom-tool_system-visuals.dm"
|
|
#include "code\game\atoms\atom-tool_system-wrappers.dm"
|
|
#include "code\game\atoms\atom-tool_system.dm"
|
|
#include "code\game\atoms\atom-vv.dm"
|
|
#include "code\game\atoms\atoms_initializing_EXPENSIVE.dm"
|
|
#include "code\game\atoms\buckling.dm"
|
|
#include "code\game\atoms\defense_old.dm"
|
|
#include "code\game\atoms\movement.dm"
|
|
#include "code\game\atoms\say.dm"
|
|
#include "code\game\atoms\movable\movable-admin.dm"
|
|
#include "code\game\atoms\movable\movable-logging.dm"
|
|
#include "code\game\atoms\movable\movable-movement.dm"
|
|
#include "code\game\atoms\movable\movable-proto_kinetic.dm"
|
|
#include "code\game\atoms\movable\movable-pulling.dm"
|
|
#include "code\game\atoms\movable\movable-throw.dm"
|
|
#include "code\game\atoms\movable\movable-update_icon.dm"
|
|
#include "code\game\atoms\movable\movable.dm"
|
|
#include "code\game\atoms\movable\vv.dm"
|
|
#include "code\game\atoms\movable\special\overlay.dm"
|
|
#include "code\game\atoms\movable\special\render.dm"
|
|
#include "code\game\atoms\movable\special\render\gm_ping_topmost.dm"
|
|
#include "code\game\backend\world\world_faction.dm"
|
|
#include "code\game\backend\world\world_location.dm"
|
|
#include "code\game\click\adjacency.dm"
|
|
#include "code\game\click\adjacency_legacy.dm"
|
|
#include "code\game\click\click-human-legacy.dm"
|
|
#include "code\game\click\click-legacy.dm"
|
|
#include "code\game\click\click-living.dm"
|
|
#include "code\game\click\click-new_player.dm"
|
|
#include "code\game\click\click-observer-dead-legacy.dm"
|
|
#include "code\game\click\click-observer-dead.dm"
|
|
#include "code\game\click\click-observer.dm"
|
|
#include "code\game\click\click-silicon-ai.dm"
|
|
#include "code\game\click\click-silicon-legacy.dm"
|
|
#include "code\game\click\click-silicon-pai.dm"
|
|
#include "code\game\click\click-silicon-robot.dm"
|
|
#include "code\game\click\click-silicon.dm"
|
|
#include "code\game\click\click.dm"
|
|
#include "code\game\click\drag_drop.dm"
|
|
#include "code\game\click\item_attack.dm"
|
|
#include "code\game\click\items-item_attack_chain.dm"
|
|
#include "code\game\click\items-melee_attack_chain.dm"
|
|
#include "code\game\click\items-tool_attack_chain.dm"
|
|
#include "code\game\click\items.dm"
|
|
#include "code\game\click\mobs-melee_attack_chain.dm"
|
|
#include "code\game\click\mobs.dm"
|
|
#include "code\game\click\other_mobs.dm"
|
|
#include "code\game\click\reachability.dm"
|
|
#include "code\game\click\route-rig-legacy.dm"
|
|
#include "code\game\click\route-rig.dm"
|
|
#include "code\game\click\route-vehicle.dm"
|
|
#include "code\game\click\telekinesis.dm"
|
|
#include "code\game\click\melee\melee_attack.dm"
|
|
#include "code\game\click\melee\melee_combo.dm"
|
|
#include "code\game\click\melee\melee_combo_set.dm"
|
|
#include "code\game\click\melee\melee_combo_tracker.dm"
|
|
#include "code\game\click\melee\melee_attack\unarmed.dm"
|
|
#include "code\game\click\melee\melee_attack\weapon.dm"
|
|
#include "code\game\click\melee\melee_attack\unarmed\bite.dm"
|
|
#include "code\game\click\melee\melee_attack\unarmed\claws.dm"
|
|
#include "code\game\click\melee\melee_attack\unarmed\diona.dm"
|
|
#include "code\game\click\melee\melee_attack\unarmed\kick.dm"
|
|
#include "code\game\click\melee\melee_attack\unarmed\light_strike.dm"
|
|
#include "code\game\click\melee\melee_attack\unarmed\punch.dm"
|
|
#include "code\game\click\melee\melee_attack\unarmed\slime_glomp.dm"
|
|
#include "code\game\click\melee\melee_attack\unarmed\stomp.dm"
|
|
#include "code\game\content\enigmas\unsorted\cursedform.dm"
|
|
#include "code\game\content\enigmas\unsorted\deadringer.dm"
|
|
#include "code\game\content\enigmas\unsorted\telecube.dm"
|
|
#include "code\game\content\factions\corporations\corporation.dm"
|
|
#include "code\game\content\factions\corporations\cybersun\clothing\jackets.dm"
|
|
#include "code\game\content\factions\corporations\gorlex\items\guns\phoron_spitter.dm"
|
|
#include "code\game\content\factions\corporations\gorlex\items\guns\wild_hunt.dm"
|
|
#include "code\game\content\factions\corporations\hephaestus\hephaestus-faction.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\nanotrasen-faction.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\nanotrasen-supply.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\guns\nt_expedition-antimaterial.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\guns\nt_expedition-heavy_rifle.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\guns\nt_expedition-heavy_sidearm.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\guns\nt_expedition-light_rifle.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\guns\nt_expedition-light_sidearm.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\guns\nt_expedition.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\guns\nt_hydra-legacy.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\guns\nt_hydra.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\guns\nt_isd.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\guns\nt_pmd.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\guns\nt_protolaser.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\guns\nt_protomag-ammo.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\guns\nt_protomag-caliber.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\guns\nt_protomag-magazine.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\guns\nt_protomag-projectile.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\guns\nt_protomag.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\guns\nt_pulse.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\nanotrasen-supply\animals.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\nanotrasen-supply\atmospherics.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\nanotrasen-supply\contraband.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\nanotrasen-supply\costumes.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\nanotrasen-supply\engineering.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\nanotrasen-supply\hospitality.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\nanotrasen-supply\hydroponics.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\nanotrasen-supply\materials.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\nanotrasen-supply\medical.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\nanotrasen-supply\miscellaneous.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\nanotrasen-supply\munitions.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\nanotrasen-supply\reagents.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\nanotrasen-supply\recreation.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\nanotrasen-supply\robotics.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\nanotrasen-supply\science.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\nanotrasen-supply\security.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\nanotrasen-supply\supplies.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\nanotrasen-supply\vehicles.dm"
|
|
#include "code\game\content\factions\corporations\nanotrasen\nanotrasen-supply\voidsuits.dm"
|
|
#include "code\game\content\factions\corporations\veymed\guns\vm_aml-legacy.dm"
|
|
#include "code\game\content\factions\corporations\veymed\guns\vm_aml.dm"
|
|
#include "code\game\content\factions\derelict\derelict.dm\derelict_automatons.dm"
|
|
#include "code\game\content\factions\derelict\derelict.dm\derelict_flora.dm"
|
|
#include "code\game\content\factions\derelict\derelict.dm\derelict_horrors.dm"
|
|
#include "code\game\content\factions\derelict\derelict.dm\derelict_props.dm"
|
|
#include "code\game\content\factions\derelict\derelict.dm\derelict_structures.dm"
|
|
#include "code\game\content\factions\derelict\derelict.dm\overmap.dm"
|
|
#include "code\game\content\factions\derelict\derelict.dm\blight\blight.dm"
|
|
#include "code\game\content\factions\derelict\derelict.dm\blight\blight_abilities.dm"
|
|
#include "code\game\content\factions\derelict\derelict.dm\blight\corruption.dm"
|
|
#include "code\game\content\factions\eldritch\Introduction.dm"
|
|
#include "code\game\content\factions\eldritch\eldritch.dm\clothing.dm"
|
|
#include "code\game\content\factions\eldritch\eldritch.dm\lore.dm"
|
|
#include "code\game\content\factions\eldritch\eldritch.dm\magic.dm"
|
|
#include "code\game\content\factions\eldritch\eldritch.dm\mobs.dm"
|
|
#include "code\game\content\factions\eldritch\eldritch.dm\objects.dm"
|
|
#include "code\game\content\factions\eldritch\eldritch.dm\structures.dm"
|
|
#include "code\game\content\factions\eldritch\eldritch.dm\turfs.dm"
|
|
#include "code\game\content\factions\fey_forest\fey_fauna.dm"
|
|
#include "code\game\content\factions\fey_forest\fey_flora.dm"
|
|
#include "code\game\content\factions\orion\iwl\armor.dm"
|
|
#include "code\game\content\factions\orion\iwl\guns.dm"
|
|
#include "code\game\content\factions\orion\iwl\head.dm"
|
|
#include "code\game\content\factions\orion\iwl\suits.dm"
|
|
#include "code\game\content\factions\orion\iwl\uniform.dm"
|
|
#include "code\game\content\factions\tajara\_generic\guns.dm"
|
|
#include "code\game\content\factions\tajara\dra\guns.dm"
|
|
#include "code\game\content\factions\tajara\nka\guns.dm"
|
|
#include "code\game\content\factions\tajara\pra\guns.dm"
|
|
#include "code\game\content\locations\frontier.dm"
|
|
#include "code\game\dna\dna2.dm"
|
|
#include "code\game\dna\dna2_domutcheck.dm"
|
|
#include "code\game\dna\dna2_helpers.dm"
|
|
#include "code\game\dna\genes\_gene.dm"
|
|
#include "code\game\dna\genes\disabilities.dm"
|
|
#include "code\game\dna\genes\powers.dm"
|
|
#include "code\game\gamemodes\events.dm"
|
|
#include "code\game\gamemodes\game_mode.dm"
|
|
#include "code\game\gamemodes\game_mode_latespawn.dm"
|
|
#include "code\game\gamemodes\objective.dm"
|
|
#include "code\game\gamemodes\setupgame.dm"
|
|
#include "code\game\gamemodes\calamity\calamity.dm"
|
|
#include "code\game\gamemodes\changeling\absorbed_dna.dm"
|
|
#include "code\game\gamemodes\changeling\changeling.dm"
|
|
#include "code\game\gamemodes\changeling\changeling_powers.dm"
|
|
#include "code\game\gamemodes\changeling\generic_equip_procs.dm"
|
|
#include "code\game\gamemodes\changeling\modularchangling.dm"
|
|
#include "code\game\gamemodes\changeling\powers\absorb.dm"
|
|
#include "code\game\gamemodes\changeling\powers\armblade.dm"
|
|
#include "code\game\gamemodes\changeling\powers\armor.dm"
|
|
#include "code\game\gamemodes\changeling\powers\bioelectrogenesis.dm"
|
|
#include "code\game\gamemodes\changeling\powers\blind_sting.dm"
|
|
#include "code\game\gamemodes\changeling\powers\boost_range.dm"
|
|
#include "code\game\gamemodes\changeling\powers\cryo_sting.dm"
|
|
#include "code\game\gamemodes\changeling\powers\darkvision.dm"
|
|
#include "code\game\gamemodes\changeling\powers\deaf_sting.dm"
|
|
#include "code\game\gamemodes\changeling\powers\delayed_toxin_sting.dm"
|
|
#include "code\game\gamemodes\changeling\powers\digital_camo.dm"
|
|
#include "code\game\gamemodes\changeling\powers\electric_lockpick.dm"
|
|
#include "code\game\gamemodes\changeling\powers\endoarmor.dm"
|
|
#include "code\game\gamemodes\changeling\powers\enfeebling_string.dm"
|
|
#include "code\game\gamemodes\changeling\powers\engorged_glands.dm"
|
|
#include "code\game\gamemodes\changeling\powers\enrage.dm"
|
|
#include "code\game\gamemodes\changeling\powers\epinephrine_overdose.dm"
|
|
#include "code\game\gamemodes\changeling\powers\escape_restraints.dm"
|
|
#include "code\game\gamemodes\changeling\powers\extract_dna_sting.dm"
|
|
#include "code\game\gamemodes\changeling\powers\fabricate_clothing.dm"
|
|
#include "code\game\gamemodes\changeling\powers\fake_death.dm"
|
|
#include "code\game\gamemodes\changeling\powers\fleshmend.dm"
|
|
#include "code\game\gamemodes\changeling\powers\hivemind.dm"
|
|
#include "code\game\gamemodes\changeling\powers\mimic_voice.dm"
|
|
#include "code\game\gamemodes\changeling\powers\panacea.dm"
|
|
#include "code\game\gamemodes\changeling\powers\rapid_regen.dm"
|
|
#include "code\game\gamemodes\changeling\powers\recursive_enhancement.dm"
|
|
#include "code\game\gamemodes\changeling\powers\respec.dm"
|
|
#include "code\game\gamemodes\changeling\powers\revive.dm"
|
|
#include "code\game\gamemodes\changeling\powers\self_respiration.dm"
|
|
#include "code\game\gamemodes\changeling\powers\shriek.dm"
|
|
#include "code\game\gamemodes\changeling\powers\silence_sting.dm"
|
|
#include "code\game\gamemodes\changeling\powers\transform.dm"
|
|
#include "code\game\gamemodes\changeling\powers\visible_camouflage.dm"
|
|
#include "code\game\gamemodes\cult\construct_spells.dm"
|
|
#include "code\game\gamemodes\cult\cult.dm"
|
|
#include "code\game\gamemodes\cult\cult_items.dm"
|
|
#include "code\game\gamemodes\cult\cult_structures.dm"
|
|
#include "code\game\gamemodes\cult\narsie.dm"
|
|
#include "code\game\gamemodes\cult\ritual.dm"
|
|
#include "code\game\gamemodes\cult\runes.dm"
|
|
#include "code\game\gamemodes\cult\soulstone.dm"
|
|
#include "code\game\gamemodes\cult\talisman.dm"
|
|
#include "code\game\gamemodes\cult\cultify\mob.dm"
|
|
#include "code\game\gamemodes\cult\cultify\obj.dm"
|
|
#include "code\game\gamemodes\cult\cultify\turf.dm"
|
|
#include "code\game\gamemodes\events\black_hole.dm"
|
|
#include "code\game\gamemodes\events\clang.dm"
|
|
#include "code\game\gamemodes\events\dust.dm"
|
|
#include "code\game\gamemodes\events\power_failure.dm"
|
|
#include "code\game\gamemodes\events\wormholes.dm"
|
|
#include "code\game\gamemodes\events\holidays\Holidays.dm"
|
|
#include "code\game\gamemodes\extended\extended.dm"
|
|
#include "code\game\gamemodes\heist\heist.dm"
|
|
#include "code\game\gamemodes\infiltrator\infiltrator.dm"
|
|
#include "code\game\gamemodes\malfunction\malf_hardware.dm"
|
|
#include "code\game\gamemodes\malfunction\malf_research.dm"
|
|
#include "code\game\gamemodes\malfunction\malf_research_ability.dm"
|
|
#include "code\game\gamemodes\malfunction\malfunction.dm"
|
|
#include "code\game\gamemodes\malfunction\newmalf_ability_trees\HARDWARE.dm"
|
|
#include "code\game\gamemodes\malfunction\newmalf_ability_trees\HELPERS.dm"
|
|
#include "code\game\gamemodes\malfunction\newmalf_ability_trees\tree_interdiction.dm"
|
|
#include "code\game\gamemodes\malfunction\newmalf_ability_trees\tree_manipulation.dm"
|
|
#include "code\game\gamemodes\malfunction\newmalf_ability_trees\tree_networking.dm"
|
|
#include "code\game\gamemodes\meteor\meteor.dm"
|
|
#include "code\game\gamemodes\meteor\meteors.dm"
|
|
#include "code\game\gamemodes\mixed\conflux.dm"
|
|
#include "code\game\gamemodes\mixed\infestation.dm"
|
|
#include "code\game\gamemodes\mixed\intrigue.dm"
|
|
#include "code\game\gamemodes\mixed\lizard.dm"
|
|
#include "code\game\gamemodes\mixed\mercrenegade.dm"
|
|
#include "code\game\gamemodes\mixed\mercwiz.dm"
|
|
#include "code\game\gamemodes\mixed\paranoia.dm"
|
|
#include "code\game\gamemodes\mixed\traitorling.dm"
|
|
#include "code\game\gamemodes\mixed\traitorrenegade.dm"
|
|
#include "code\game\gamemodes\mixed\uprising.dm"
|
|
#include "code\game\gamemodes\mixed\visitors.dm"
|
|
#include "code\game\gamemodes\ninja\ninja.dm"
|
|
#include "code\game\gamemodes\nuclear\nuclear.dm"
|
|
#include "code\game\gamemodes\nuclear\pinpointer.dm"
|
|
#include "code\game\gamemodes\revolution\revolution.dm"
|
|
#include "code\game\gamemodes\technomancer\catalog.dm"
|
|
#include "code\game\gamemodes\technomancer\clothing.dm"
|
|
#include "code\game\gamemodes\technomancer\core_obj.dm"
|
|
#include "code\game\gamemodes\technomancer\equipment.dm"
|
|
#include "code\game\gamemodes\technomancer\instability.dm"
|
|
#include "code\game\gamemodes\technomancer\spell_objs.dm"
|
|
#include "code\game\gamemodes\technomancer\spell_objs_helpers.dm"
|
|
#include "code\game\gamemodes\technomancer\technomancer.dm"
|
|
#include "code\game\gamemodes\technomancer\assistance\assistance.dm"
|
|
#include "code\game\gamemodes\technomancer\devices\boots_of_speed.dm"
|
|
#include "code\game\gamemodes\technomancer\devices\disposable_teleporter.dm"
|
|
#include "code\game\gamemodes\technomancer\devices\gloves_of_regen.dm"
|
|
#include "code\game\gamemodes\technomancer\devices\hypos.dm"
|
|
#include "code\game\gamemodes\technomancer\devices\implants.dm"
|
|
#include "code\game\gamemodes\technomancer\devices\shield_armor.dm"
|
|
#include "code\game\gamemodes\technomancer\devices\tesla_armor.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\abjuration.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\apportation.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\audible_deception.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\blink.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\chroma.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\condensation.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\control.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\dispel.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\energy_siphon.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\flame_tongue.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\gambit.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\illusion.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\instability_tap.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\mark_recall.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\mend_organs.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\oxygenate.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\passwall.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\phase_shift.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\radiance.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\reflect.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\resurrect.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\shared_burden.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\shield.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\targeting_matrix.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\track.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\warp_strike.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\aura\aura.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\aura\biomed_aura.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\aura\fire_aura.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\aura\frost_aura.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\aura\shock_aura.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\aura\unstable_aura.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\modifier\corona.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\modifier\haste.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\modifier\mend_all.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\modifier\mend_life.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\modifier\mend_synthetic.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\modifier\modifier.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\modifier\purify.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\modifier\repel_missiles.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\projectile\beam.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\projectile\chain_lightning.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\projectile\force_missile.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\projectile\ionic_bolt.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\projectile\lesser_chain_lightning.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\projectile\lightning.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\projectile\overload.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\projectile\projectile.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\spawner\darkness.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\spawner\destablize.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\spawner\fire_blast.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\spawner\pulsar.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\spawner\spawner.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\summon\summon.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\summon\summon_creature.dm"
|
|
#include "code\game\gamemodes\technomancer\spells\summon\summon_ward.dm"
|
|
#include "code\game\gamemodes\traitor\traitor.dm"
|
|
#include "code\game\gamemodes\wizard\wizard.dm"
|
|
#include "code\game\landmarks\landmarks.dm"
|
|
#include "code\game\landmarks\unit_test_markers.dm"
|
|
#include "code\game\landmarks\spawnpoint\_spawnpoint.dm"
|
|
#include "code\game\landmarks\spawnpoint\talon.dm"
|
|
#include "code\game\landmarks\spawnpoint\tradeport.dm"
|
|
#include "code\game\landmarks\spawnpoint\station\jobs.dm"
|
|
#include "code\game\landmarks\spawnpoint\station\misc.dm"
|
|
#include "code\game\legacy_html_uis\byjax.dm"
|
|
#include "code\game\legacy_html_uis\menus.dm"
|
|
#include "code\game\machinery\_frame.dm"
|
|
#include "code\game\machinery\_machinery.dm"
|
|
#include "code\game\machinery\_machinery_construction.dm"
|
|
#include "code\game\machinery\_machinery_power.dm"
|
|
#include "code\game\machinery\adv_med.dm"
|
|
#include "code\game\machinery\ai_slipper.dm"
|
|
#include "code\game\machinery\atm_ret_field.dm"
|
|
#include "code\game\machinery\atmo_control.dm"
|
|
#include "code\game\machinery\beacon.dm"
|
|
#include "code\game\machinery\biogenerator.dm"
|
|
#include "code\game\machinery\bioprinter.dm"
|
|
#include "code\game\machinery\bomb_tester.dm"
|
|
#include "code\game\machinery\buttons.dm"
|
|
#include "code\game\machinery\CableLayer.dm"
|
|
#include "code\game\machinery\cell_charger.dm"
|
|
#include "code\game\machinery\cloning.dm"
|
|
#include "code\game\machinery\cryo.dm"
|
|
#include "code\game\machinery\cryopod.dm"
|
|
#include "code\game\machinery\deployable.dm"
|
|
#include "code\game\machinery\deployable_vr.dm"
|
|
#include "code\game\machinery\door_control.dm"
|
|
#include "code\game\machinery\doorbell_vr.dm"
|
|
#include "code\game\machinery\doppler_array.dm"
|
|
#include "code\game\machinery\exonet_node.dm"
|
|
#include "code\game\machinery\fire_alarm.dm"
|
|
#include "code\game\machinery\flasher.dm"
|
|
#include "code\game\machinery\floodlight.dm"
|
|
#include "code\game\machinery\floor_inflatables.dm"
|
|
#include "code\game\machinery\floor_light.dm"
|
|
#include "code\game\machinery\floorlayer.dm"
|
|
#include "code\game\machinery\fossilrevive.dm"
|
|
#include "code\game\machinery\gear_painter.dm"
|
|
#include "code\game\machinery\holopad.dm"
|
|
#include "code\game\machinery\holoposter.dm"
|
|
#include "code\game\machinery\holosign.dm"
|
|
#include "code\game\machinery\igniter.dm"
|
|
#include "code\game\machinery\iv_drip.dm"
|
|
#include "code\game\machinery\jukebox.dm"
|
|
#include "code\game\machinery\lightswitch.dm"
|
|
#include "code\game\machinery\magnet.dm"
|
|
#include "code\game\machinery\mass_driver.dm"
|
|
#include "code\game\machinery\navbeacon.dm"
|
|
#include "code\game\machinery\newscaster.dm"
|
|
#include "code\game\machinery\nuclear_bomb.dm"
|
|
#include "code\game\machinery\OpTable.dm"
|
|
#include "code\game\machinery\oxygen_pump.dm"
|
|
#include "code\game\machinery\pda_multicaster.dm"
|
|
#include "code\game\machinery\pointdefense.dm"
|
|
#include "code\game\machinery\recharger.dm"
|
|
#include "code\game\machinery\rechargestation.dm"
|
|
#include "code\game\machinery\recipe_lookup.dm"
|
|
#include "code\game\machinery\requests_console.dm"
|
|
#include "code\game\machinery\seed_extractor.dm"
|
|
#include "code\game\machinery\shower.dm"
|
|
#include "code\game\machinery\Sleeper.dm"
|
|
#include "code\game\machinery\spaceheater.dm"
|
|
#include "code\game\machinery\status_display.dm"
|
|
#include "code\game\machinery\status_display_ai.dm"
|
|
#include "code\game\machinery\supply_display.dm"
|
|
#include "code\game\machinery\supplybeacon.dm"
|
|
#include "code\game\machinery\syndicatebeacon.dm"
|
|
#include "code\game\machinery\transportpod.dm"
|
|
#include "code\game\machinery\turnstile.dm"
|
|
#include "code\game\machinery\vitals_monitor.dm"
|
|
#include "code\game\machinery\wall_frames.dm"
|
|
#include "code\game\machinery\washing_machine.dm"
|
|
#include "code\game\machinery\wishgranter.dm"
|
|
#include "code\game\machinery\camera\camera.dm"
|
|
#include "code\game\machinery\camera\camera_assembly.dm"
|
|
#include "code\game\machinery\camera\motion.dm"
|
|
#include "code\game\machinery\camera\presets.dm"
|
|
#include "code\game\machinery\camera\tracking.dm"
|
|
#include "code\game\machinery\computer\ai_core.dm"
|
|
#include "code\game\machinery\computer\aifixer.dm"
|
|
#include "code\game\machinery\computer\atmos_alert.dm"
|
|
#include "code\game\machinery\computer\atmos_control.dm"
|
|
#include "code\game\machinery\computer\camera.dm"
|
|
#include "code\game\machinery\computer\cloning.dm"
|
|
#include "code\game\machinery\computer\communications.dm"
|
|
#include "code\game\machinery\computer\computer.dm"
|
|
#include "code\game\machinery\computer\crew.dm"
|
|
#include "code\game\machinery\computer\guestpass.dm"
|
|
#include "code\game\machinery\computer\law.dm"
|
|
#include "code\game\machinery\computer\medical.dm"
|
|
#include "code\game\machinery\computer\message.dm"
|
|
#include "code\game\machinery\computer\Operating.dm"
|
|
#include "code\game\machinery\computer\pod.dm"
|
|
#include "code\game\machinery\computer\prisoner.dm"
|
|
#include "code\game\machinery\computer\prisonshuttle.dm"
|
|
#include "code\game\machinery\computer\RCON_Console.dm"
|
|
#include "code\game\machinery\computer\robot.dm"
|
|
#include "code\game\machinery\computer\security.dm"
|
|
#include "code\game\machinery\computer\shuttle.dm"
|
|
#include "code\game\machinery\computer\skills.dm"
|
|
#include "code\game\machinery\computer\specops_shuttle.dm"
|
|
#include "code\game\machinery\computer\station_alert.dm"
|
|
#include "code\game\machinery\computer\supermatter_monitor_tgui.dm"
|
|
#include "code\game\machinery\computer\supply.dm"
|
|
#include "code\game\machinery\computer\syndicate_specops_shuttle.dm"
|
|
#include "code\game\machinery\computer\timeclock_vr.dm"
|
|
#include "code\game\machinery\computer\~computer_vr.dm"
|
|
#include "code\game\machinery\computer\arcade\_arcade.dm"
|
|
#include "code\game\machinery\computer\arcade\amputation.dm"
|
|
#include "code\game\machinery\computer\arcade\battler.dm"
|
|
#include "code\game\machinery\computer\arcade\claw_machine.dm"
|
|
#include "code\game\machinery\computer\arcade\orion.dm"
|
|
#include "code\game\machinery\computer\arcade\orion_event.dm"
|
|
#include "code\game\machinery\computer\command\card.dm"
|
|
#include "code\game\machinery\computer\misc\bioscan.dm"
|
|
#include "code\game\machinery\doors\blast_door.dm"
|
|
#include "code\game\machinery\doors\checkForMultipleDoors.dm"
|
|
#include "code\game\machinery\doors\defense.dm"
|
|
#include "code\game\machinery\doors\door.dm"
|
|
#include "code\game\machinery\doors\door_timer.dm"
|
|
#include "code\game\machinery\doors\door_vr.dm"
|
|
#include "code\game\machinery\doors\firedoor.dm"
|
|
#include "code\game\machinery\doors\firedoor_assembly.dm"
|
|
#include "code\game\machinery\doors\multi_tile.dm"
|
|
#include "code\game\machinery\doors\multi_tile_vr.dm"
|
|
#include "code\game\machinery\doors\unpowered.dm"
|
|
#include "code\game\machinery\doors\windowdoor.dm"
|
|
#include "code\game\machinery\doors\airlock\airlock-ai.dm"
|
|
#include "code\game\machinery\doors\airlock\airlock.dm"
|
|
#include "code\game\machinery\doors\airlock\airlock_control.dm"
|
|
#include "code\game\machinery\doors\airlock\airlock_electronics.dm"
|
|
#include "code\game\machinery\doors\airlock\airlock_subtypes.dm"
|
|
#include "code\game\machinery\doors\airlock\airlock_vr.dm"
|
|
#include "code\game\machinery\doors\airlock\alarmlock.dm"
|
|
#include "code\game\machinery\doors\airlock\phoronlocks.dm"
|
|
#include "code\game\machinery\embedded_controller\airlock_controllers.dm"
|
|
#include "code\game\machinery\embedded_controller\airlock_docking_controller.dm"
|
|
#include "code\game\machinery\embedded_controller\airlock_docking_controller_multi.dm"
|
|
#include "code\game\machinery\embedded_controller\airlock_program.dm"
|
|
#include "code\game\machinery\embedded_controller\docking_program.dm"
|
|
#include "code\game\machinery\embedded_controller\docking_program_multi.dm"
|
|
#include "code\game\machinery\embedded_controller\embedded_controller_base.dm"
|
|
#include "code\game\machinery\embedded_controller\embedded_program_base.dm"
|
|
#include "code\game\machinery\embedded_controller\mapping_helpers.dm"
|
|
#include "code\game\machinery\embedded_controller\mapping_helpers_conveyorids.dm"
|
|
#include "code\game\machinery\embedded_controller\simple_docking_controller.dm"
|
|
#include "code\game\machinery\lathes\autolathe.dm"
|
|
#include "code\game\machinery\lathes\lathe.dm"
|
|
#include "code\game\machinery\lathes\medical_lathe.dm"
|
|
#include "code\game\machinery\misc\bioscan_antenna.dm"
|
|
#include "code\game\machinery\pipe\construction.dm"
|
|
#include "code\game\machinery\pipe\pipe_dispenser.dm"
|
|
#include "code\game\machinery\pipe\pipe_recipes.dm"
|
|
#include "code\game\machinery\point_redemption_vendor\construction.dm"
|
|
#include "code\game\machinery\point_redemption_vendor\point_redemption_item.dm"
|
|
#include "code\game\machinery\point_redemption_vendor\point_redemption_vendor.dm"
|
|
#include "code\game\machinery\point_redemption_vendor\point_redemption_voucher.dm"
|
|
#include "code\game\machinery\point_redemption_vendor\unsorted_please_sort_these.dm"
|
|
#include "code\game\machinery\point_redemption_vendor\types\engineering.dm"
|
|
#include "code\game\machinery\point_redemption_vendor\types\mining.dm"
|
|
#include "code\game\machinery\point_redemption_vendor\types\survey.dm"
|
|
#include "code\game\machinery\suit_storage\suit_cycler.dm"
|
|
#include "code\game\machinery\suit_storage\suit_storage_massive.dm"
|
|
#include "code\game\machinery\suit_storage\suit_storage_prepared.dm"
|
|
#include "code\game\machinery\suit_storage\suit_storage_unit.dm"
|
|
#include "code\game\machinery\telecomms\_telecomms.dm"
|
|
#include "code\game\machinery\telecomms\allinone.dm"
|
|
#include "code\game\machinery\telecomms\blackbox.dm"
|
|
#include "code\game\machinery\telecomms\broadcaster.dm"
|
|
#include "code\game\machinery\telecomms\bus.dm"
|
|
#include "code\game\machinery\telecomms\hub.dm"
|
|
#include "code\game\machinery\telecomms\logbrowser.dm"
|
|
#include "code\game\machinery\telecomms\message_server.dm"
|
|
#include "code\game\machinery\telecomms\presets.dm"
|
|
#include "code\game\machinery\telecomms\processor.dm"
|
|
#include "code\game\machinery\telecomms\receiver.dm"
|
|
#include "code\game\machinery\telecomms\relay.dm"
|
|
#include "code\game\machinery\telecomms\server.dm"
|
|
#include "code\game\machinery\telecomms\telemonitor.dm"
|
|
#include "code\game\machinery\teleporter\console.dm"
|
|
#include "code\game\machinery\teleporter\pad.dm"
|
|
#include "code\game\machinery\teleporter\projector.dm"
|
|
#include "code\game\machinery\turrets\turret-ai_holder.dm"
|
|
#include "code\game\machinery\turrets\turret.dm"
|
|
#include "code\game\machinery\turrets\turret_control-ai.dm"
|
|
#include "code\game\machinery\turrets\turret_control.dm"
|
|
#include "code\game\machinery\turrets\turret_frame.dm"
|
|
#include "code\game\machinery\turrets\subtypes\lasertag.dm"
|
|
#include "code\game\machinery\turrets\subtypes\misc.dm"
|
|
#include "code\game\machinery\turrets\subtypes\shielded_turret.dm"
|
|
#include "code\game\machinery\vending\drinks.dm"
|
|
#include "code\game\machinery\vending\engineering.dm"
|
|
#include "code\game\machinery\vending\loadout.dm"
|
|
#include "code\game\machinery\vending\medical.dm"
|
|
#include "code\game\machinery\vending\misc.dm"
|
|
#include "code\game\machinery\vending\plants.dm"
|
|
#include "code\game\machinery\vending\research.dm"
|
|
#include "code\game\machinery\vending\security.dm"
|
|
#include "code\game\machinery\vending\service.dm"
|
|
#include "code\game\machinery\vending\snacks.dm"
|
|
#include "code\game\machinery\vending\vending.dm"
|
|
#include "code\game\machinery\virtual_reality\ar_console.dm"
|
|
#include "code\game\machinery\virtual_reality\vr_console.dm"
|
|
#include "code\game\machinery\vitruvius\anti_heater.dm"
|
|
#include "code\game\magic\Uristrunes.dm"
|
|
#include "code\game\objects\attacks.dm"
|
|
#include "code\game\objects\banners.dm"
|
|
#include "code\game\objects\empulse.dm"
|
|
#include "code\game\objects\explosion.dm"
|
|
#include "code\game\objects\explosion_recursive.dm"
|
|
#include "code\game\objects\item-filters.dm"
|
|
#include "code\game\objects\item-tool_system-legacy.dm"
|
|
#include "code\game\objects\item-tool_system.dm"
|
|
#include "code\game\objects\items-carry_weight.dm"
|
|
#include "code\game\objects\items-defense.dm"
|
|
#include "code\game\objects\items-interaction.dm"
|
|
#include "code\game\objects\items-inventory-hooks.dm"
|
|
#include "code\game\objects\items-inventory-old.dm"
|
|
#include "code\game\objects\items-inventory-rendering.dm"
|
|
#include "code\game\objects\items-inventory.dm"
|
|
#include "code\game\objects\items-vv.dm"
|
|
#include "code\game\objects\items.dm"
|
|
#include "code\game\objects\materials.dm"
|
|
#include "code\game\objects\misc.dm"
|
|
#include "code\game\objects\mob_spawner.dm"
|
|
#include "code\game\objects\obj-construction.dm"
|
|
#include "code\game\objects\obj-defense.dm"
|
|
#include "code\game\objects\obj-interaction.dm"
|
|
#include "code\game\objects\obj.dm"
|
|
#include "code\game\objects\structures.dm"
|
|
#include "code\game\objects\stumble_into_vr.dm"
|
|
#include "code\game\objects\topic.dm"
|
|
#include "code\game\objects\donator_rewards\backpack.dm"
|
|
#include "code\game\objects\donator_rewards\toys.dm"
|
|
#include "code\game\objects\effects\_effect.dm"
|
|
#include "code\game\objects\effects\bump_teleporter.dm"
|
|
#include "code\game\objects\effects\effect_system.dm"
|
|
#include "code\game\objects\effects\explosion_particles.dm"
|
|
#include "code\game\objects\effects\gibs.dm"
|
|
#include "code\game\objects\effects\item_pickup_ghost.dm"
|
|
#include "code\game\objects\effects\manifest.dm"
|
|
#include "code\game\objects\effects\mines.dm"
|
|
#include "code\game\objects\effects\misc.dm"
|
|
#include "code\game\objects\effects\overlays.dm"
|
|
#include "code\game\objects\effects\particle_holder.dm"
|
|
#include "code\game\objects\effects\portals.dm"
|
|
#include "code\game\objects\effects\spiders.dm"
|
|
#include "code\game\objects\effects\spiders_vr.dm"
|
|
#include "code\game\objects\effects\step_triggers.dm"
|
|
#include "code\game\objects\effects\traps.dm"
|
|
#include "code\game\objects\effects\zone_divider.dm"
|
|
#include "code\game\objects\effects\chem\chemsmoke.dm"
|
|
#include "code\game\objects\effects\chem\coating.dm"
|
|
#include "code\game\objects\effects\chem\foam.dm"
|
|
#include "code\game\objects\effects\chem\foam_vr.dm"
|
|
#include "code\game\objects\effects\chem\water.dm"
|
|
#include "code\game\objects\effects\debris\cleanable.dm"
|
|
#include "code\game\objects\effects\debris\debris.dm"
|
|
#include "code\game\objects\effects\debris\cleanable\aliens.dm"
|
|
#include "code\game\objects\effects\debris\cleanable\blood.dm"
|
|
#include "code\game\objects\effects\debris\cleanable\blood_tracks.dm"
|
|
#include "code\game\objects\effects\debris\cleanable\dirt.dm"
|
|
#include "code\game\objects\effects\debris\cleanable\fuel.dm"
|
|
#include "code\game\objects\effects\debris\cleanable\humans.dm"
|
|
#include "code\game\objects\effects\debris\cleanable\misc.dm"
|
|
#include "code\game\objects\effects\debris\cleanable\robots.dm"
|
|
#include "code\game\objects\effects\decals\misc.dm"
|
|
#include "code\game\objects\effects\decals\remains.dm"
|
|
#include "code\game\objects\effects\decals\warning_stripes.dm"
|
|
#include "code\game\objects\effects\map_effects\beam_point.dm"
|
|
#include "code\game\objects\effects\map_effects\effect_emitter.dm"
|
|
#include "code\game\objects\effects\map_effects\map_effects.dm"
|
|
#include "code\game\objects\effects\map_effects\perma_light.dm"
|
|
#include "code\game\objects\effects\map_effects\portal.dm"
|
|
#include "code\game\objects\effects\map_effects\radiation_emitter.dm"
|
|
#include "code\game\objects\effects\map_effects\screen_shaker.dm"
|
|
#include "code\game\objects\effects\map_effects\sound_emitter.dm"
|
|
#include "code\game\objects\effects\particles\_particles.dm"
|
|
#include "code\game\objects\effects\particles\bonfire.dm"
|
|
#include "code\game\objects\effects\particles\smoke.dm"
|
|
#include "code\game\objects\effects\spawners\bombspawner.dm"
|
|
#include "code\game\objects\effects\spawners\gibspawner.dm"
|
|
#include "code\game\objects\effects\temporary_visuals\miscellaneous.dm"
|
|
#include "code\game\objects\effects\temporary_visuals\point.dm"
|
|
#include "code\game\objects\effects\temporary_visuals\temp_visual.dm"
|
|
#include "code\game\objects\effects\temporary_visuals\projectiles\impact.dm"
|
|
#include "code\game\objects\effects\temporary_visuals\projectiles\muzzle.dm"
|
|
#include "code\game\objects\effects\temporary_visuals\projectiles\projectile_effects.dm"
|
|
#include "code\game\objects\effects\temporary_visuals\projectiles\tracer.dm"
|
|
#include "code\game\objects\items\antag_spawners.dm"
|
|
#include "code\game\objects\items\balls.dm"
|
|
#include "code\game\objects\items\bells.dm"
|
|
#include "code\game\objects\items\blueprints.dm"
|
|
#include "code\game\objects\items\bodybag.dm"
|
|
#include "code\game\objects\items\contraband.dm"
|
|
#include "code\game\objects\items\falling_object.dm"
|
|
#include "code\game\objects\items\gifts.dm"
|
|
#include "code\game\objects\items\glassjar.dm"
|
|
#include "code\game\objects\items\godfigures.dm"
|
|
#include "code\game\objects\items\gunbox.dm"
|
|
#include "code\game\objects\items\holosign_creator.dm"
|
|
#include "code\game\objects\items\inducer.dm"
|
|
#include "code\game\objects\items\inflatables.dm"
|
|
#include "code\game\objects\items\latexballoon.dm"
|
|
#include "code\game\objects\items\leash.dm"
|
|
#include "code\game\objects\items\offhand.dm"
|
|
#include "code\game\objects\items\paintkit.dm"
|
|
#include "code\game\objects\items\pizza_voucher.dm"
|
|
#include "code\game\objects\items\plunger.dm"
|
|
#include "code\game\objects\items\poi_items.dm"
|
|
#include "code\game\objects\items\robobag.dm"
|
|
#include "code\game\objects\items\shooting_range.dm"
|
|
#include "code\game\objects\items\signs.dm"
|
|
#include "code\game\objects\items\spritechanger.dm"
|
|
#include "code\game\objects\items\throwing.dm"
|
|
#include "code\game\objects\items\trash.dm"
|
|
#include "code\game\objects\items\upgradekit.dm"
|
|
#include "code\game\objects\items\circuitboards\broken.dm"
|
|
#include "code\game\objects\items\circuitboards\circuitboard.dm"
|
|
#include "code\game\objects\items\circuitboards\circuitboards_vr.dm"
|
|
#include "code\game\objects\items\circuitboards\frame.dm"
|
|
#include "code\game\objects\items\circuitboards\mecha.dm"
|
|
#include "code\game\objects\items\circuitboards\other.dm"
|
|
#include "code\game\objects\items\circuitboards\computer\_computer.dm"
|
|
#include "code\game\objects\items\circuitboards\computer\air_management.dm"
|
|
#include "code\game\objects\items\circuitboards\computer\camera_monitor.dm"
|
|
#include "code\game\objects\items\circuitboards\computer\computer.dm"
|
|
#include "code\game\objects\items\circuitboards\computer\misc.dm"
|
|
#include "code\game\objects\items\circuitboards\computer\research.dm"
|
|
#include "code\game\objects\items\circuitboards\computer\shuttle.dm"
|
|
#include "code\game\objects\items\circuitboards\computer\supply.dm"
|
|
#include "code\game\objects\items\circuitboards\computer\telecomms.dm"
|
|
#include "code\game\objects\items\circuitboards\machinery\_machine.dm"
|
|
#include "code\game\objects\items\circuitboards\machinery\biogenerator.dm"
|
|
#include "code\game\objects\items\circuitboards\machinery\cloning.dm"
|
|
#include "code\game\objects\items\circuitboards\machinery\coffeemaker.dm"
|
|
#include "code\game\objects\items\circuitboards\machinery\jukebox.dm"
|
|
#include "code\game\objects\items\circuitboards\machinery\mech_recharger.dm"
|
|
#include "code\game\objects\items\circuitboards\machinery\mining_drill.dm"
|
|
#include "code\game\objects\items\circuitboards\machinery\misc.dm"
|
|
#include "code\game\objects\items\circuitboards\machinery\pacman.dm"
|
|
#include "code\game\objects\items\circuitboards\machinery\papershredder.dm"
|
|
#include "code\game\objects\items\circuitboards\machinery\power.dm"
|
|
#include "code\game\objects\items\circuitboards\machinery\recharge_station.dm"
|
|
#include "code\game\objects\items\circuitboards\machinery\recycling_pad.dm"
|
|
#include "code\game\objects\items\circuitboards\machinery\research.dm"
|
|
#include "code\game\objects\items\circuitboards\machinery\shieldgen.dm"
|
|
#include "code\game\objects\items\circuitboards\machinery\ships.dm"
|
|
#include "code\game\objects\items\circuitboards\machinery\telecomms.dm"
|
|
#include "code\game\objects\items\circuitboards\machinery\unary_atmos.dm"
|
|
#include "code\game\objects\items\defib\defib_kit.dm"
|
|
#include "code\game\objects\items\defib\shockpaddles.dm"
|
|
#include "code\game\objects\items\devices\advnifrepair.dm"
|
|
#include "code\game\objects\items\devices\ai_detector.dm"
|
|
#include "code\game\objects\items\devices\aicard.dm"
|
|
#include "code\game\objects\items\devices\binoculars.dm"
|
|
#include "code\game\objects\items\devices\body_snatcher_vr.dm"
|
|
#include "code\game\objects\items\devices\chameleonproj.dm"
|
|
#include "code\game\objects\items\devices\debugger.dm"
|
|
#include "code\game\objects\items\devices\flash.dm"
|
|
#include "code\game\objects\items\devices\flashlight.dm"
|
|
#include "code\game\objects\items\devices\floor_painter.dm"
|
|
#include "code\game\objects\items\devices\geiger.dm"
|
|
#include "code\game\objects\items\devices\gps.dm"
|
|
#include "code\game\objects\items\devices\hacktool.dm"
|
|
#include "code\game\objects\items\devices\holowarrant.dm"
|
|
#include "code\game\objects\items\devices\laserpointer.dm"
|
|
#include "code\game\objects\items\devices\lightreplacer.dm"
|
|
#include "code\game\objects\items\devices\megaphone.dm"
|
|
#include "code\game\objects\items\devices\modkit.dm"
|
|
#include "code\game\objects\items\devices\multitool.dm"
|
|
#include "code\game\objects\items\devices\paicard.dm"
|
|
#include "code\game\objects\items\devices\pipe_painter.dm"
|
|
#include "code\game\objects\items\devices\powersink.dm"
|
|
#include "code\game\objects\items\devices\scanners_vr.dm"
|
|
#include "code\game\objects\items\devices\spy_bug.dm"
|
|
#include "code\game\objects\items\devices\suit_cooling.dm"
|
|
#include "code\game\objects\items\devices\t_scanner.dm"
|
|
#include "code\game\objects\items\devices\text_to_speech.dm"
|
|
#include "code\game\objects\items\devices\ticket_printer.dm"
|
|
#include "code\game\objects\items\devices\traitordevices.dm"
|
|
#include "code\game\objects\items\devices\transfer_valve.dm"
|
|
#include "code\game\objects\items\devices\translator.dm"
|
|
#include "code\game\objects\items\devices\tvcamera.dm"
|
|
#include "code\game\objects\items\devices\uplink.dm"
|
|
#include "code\game\objects\items\devices\uplink_random_lists.dm"
|
|
#include "code\game\objects\items\devices\whistle.dm"
|
|
#include "code\game\objects\items\devices\communicator\communicator.dm"
|
|
#include "code\game\objects\items\devices\communicator\helper.dm"
|
|
#include "code\game\objects\items\devices\communicator\integrated.dm"
|
|
#include "code\game\objects\items\devices\communicator\messaging.dm"
|
|
#include "code\game\objects\items\devices\communicator\phone.dm"
|
|
#include "code\game\objects\items\devices\communicator\UI_tgui.dm"
|
|
#include "code\game\objects\items\devices\PDA\cart.dm"
|
|
#include "code\game\objects\items\devices\PDA\chatroom.dm"
|
|
#include "code\game\objects\items\devices\PDA\PDA.dm"
|
|
#include "code\game\objects\items\devices\PDA\radio.dm"
|
|
#include "code\game\objects\items\devices\radio\beacon.dm"
|
|
#include "code\game\objects\items\devices\radio\electropack.dm"
|
|
#include "code\game\objects\items\devices\radio\encryptionkey.dm"
|
|
#include "code\game\objects\items\devices\radio\headset.dm"
|
|
#include "code\game\objects\items\devices\radio\intercom.dm"
|
|
#include "code\game\objects\items\devices\radio\jammer.dm"
|
|
#include "code\game\objects\items\devices\radio\radio.dm"
|
|
#include "code\game\objects\items\devices\tape_recorder\cassette_tape.dm"
|
|
#include "code\game\objects\items\devices\tape_recorder\tape_iterator.dm"
|
|
#include "code\game\objects\items\devices\tape_recorder\tape_recorder.dm"
|
|
#include "code\game\objects\items\grenade\grenade.dm"
|
|
#include "code\game\objects\items\grenade\subtypes\simple.dm"
|
|
#include "code\game\objects\items\grenade\subtypes\simple\antiphoton.dm"
|
|
#include "code\game\objects\items\grenade\subtypes\simple\chemical.dm"
|
|
#include "code\game\objects\items\grenade\subtypes\simple\concussion.dm"
|
|
#include "code\game\objects\items\grenade\subtypes\simple\emp.dm"
|
|
#include "code\game\objects\items\grenade\subtypes\simple\explosive.dm"
|
|
#include "code\game\objects\items\grenade\subtypes\simple\flashbang.dm"
|
|
#include "code\game\objects\items\grenade\subtypes\simple\shooter.dm"
|
|
#include "code\game\objects\items\grenade\subtypes\simple\smokebomb.dm"
|
|
#include "code\game\objects\items\grenade\subtypes\simple\spawner.dm"
|
|
#include "code\game\objects\items\grenade\subtypes\simple\supermatter.dm"
|
|
#include "code\game\objects\items\id_cards\cards.dm"
|
|
#include "code\game\objects\items\id_cards\contractor_ids.dm"
|
|
#include "code\game\objects\items\id_cards\emag.dm"
|
|
#include "code\game\objects\items\id_cards\guest.dm"
|
|
#include "code\game\objects\items\id_cards\sprite_stacks_cit.dm"
|
|
#include "code\game\objects\items\id_cards\station_ids.dm"
|
|
#include "code\game\objects\items\id_cards\syndicate_ids.dm"
|
|
#include "code\game\objects\items\janitorial\soap.dm"
|
|
#include "code\game\objects\items\melee\melee.dm"
|
|
#include "code\game\objects\items\melee\types\misc.dm"
|
|
#include "code\game\objects\items\melee\types\ninja_energy_blade.dm"
|
|
#include "code\game\objects\items\melee\types\transforming.dm"
|
|
#include "code\game\objects\items\melee\types\transforming\energy.dm"
|
|
#include "code\game\objects\items\melee\types\transforming\hfmachete.dm"
|
|
#include "code\game\objects\items\melee\types\transforming\energy\axe.dm"
|
|
#include "code\game\objects\items\melee\types\transforming\energy\ionic_rapier.dm"
|
|
#include "code\game\objects\items\melee\types\transforming\energy\saber.dm"
|
|
#include "code\game\objects\items\robot\gripper.dm"
|
|
#include "code\game\objects\items\robot\robot_items.dm"
|
|
#include "code\game\objects\items\robot\robot_parts.dm"
|
|
#include "code\game\objects\items\robot\robot_upgrades.dm"
|
|
#include "code\game\objects\items\scanners\atmos.dm"
|
|
#include "code\game\objects\items\scanners\health.dm"
|
|
#include "code\game\objects\items\scanners\plant.dm"
|
|
#include "code\game\objects\items\scanners\reagent.dm"
|
|
#include "code\game\objects\items\scanners\slime.dm"
|
|
#include "code\game\objects\items\scanners\spectrometer.dm"
|
|
#include "code\game\objects\items\shield\shield.dm"
|
|
#include "code\game\objects\items\shield\types\shields_legacy.dm"
|
|
#include "code\game\objects\items\shield\types\shields_legacy_vr.dm"
|
|
#include "code\game\objects\items\shield\types\transforming.dm"
|
|
#include "code\game\objects\items\shield\types\transforming\energy.dm"
|
|
#include "code\game\objects\items\shield\types\transforming\telescopic.dm"
|
|
#include "code\game\objects\items\shield_projector\shield_matrix.dm"
|
|
#include "code\game\objects\items\shield_projector\shield_projector.dm"
|
|
#include "code\game\objects\items\stacks\fifty_spawner.dm"
|
|
#include "code\game\objects\items\stacks\marker_beacons.dm"
|
|
#include "code\game\objects\items\stacks\matter_synth.dm"
|
|
#include "code\game\objects\items\stacks\medical.dm"
|
|
#include "code\game\objects\items\stacks\nanopaste.dm"
|
|
#include "code\game\objects\items\stacks\rods.dm"
|
|
#include "code\game\objects\items\stacks\sandbag.dm"
|
|
#include "code\game\objects\items\stacks\stack.dm"
|
|
#include "code\game\objects\items\stacks\telecrystal.dm"
|
|
#include "code\game\objects\items\stacks\tickets.dm"
|
|
#include "code\game\objects\items\stacks\sheets\leather.dm"
|
|
#include "code\game\objects\items\stacks\tiles\fifty_spawner_tiles.dm"
|
|
#include "code\game\objects\items\stacks\tiles\tile_types.dm"
|
|
#include "code\game\objects\items\stock_parts\_stock_parts.dm"
|
|
#include "code\game\objects\items\stock_parts\capacitor.dm"
|
|
#include "code\game\objects\items\stock_parts\console_screen.dm"
|
|
#include "code\game\objects\items\stock_parts\manipulator.dm"
|
|
#include "code\game\objects\items\stock_parts\matter_bin.dm"
|
|
#include "code\game\objects\items\stock_parts\mechanical.dm"
|
|
#include "code\game\objects\items\stock_parts\micro_laser.dm"
|
|
#include "code\game\objects\items\stock_parts\part_replacer.dm"
|
|
#include "code\game\objects\items\stock_parts\scanning_module.dm"
|
|
#include "code\game\objects\items\stock_parts\subspace.dm"
|
|
#include "code\game\objects\items\storage\backpack.dm"
|
|
#include "code\game\objects\items\storage\bags.dm"
|
|
#include "code\game\objects\items\storage\belt.dm"
|
|
#include "code\game\objects\items\storage\boxes.dm"
|
|
#include "code\game\objects\items\storage\briefcase.dm"
|
|
#include "code\game\objects\items\storage\lockbox.dm"
|
|
#include "code\game\objects\items\storage\quickdraw.dm"
|
|
#include "code\game\objects\items\storage\secure.dm"
|
|
#include "code\game\objects\items\storage\storage.dm"
|
|
#include "code\game\objects\items\storage\toolbox.dm"
|
|
#include "code\game\objects\items\storage\uplink_kits.dm"
|
|
#include "code\game\objects\items\storage\wallets.dm"
|
|
#include "code\game\objects\items\storage\belt\security.dm"
|
|
#include "code\game\objects\items\storage\medical\firstaid.dm"
|
|
#include "code\game\objects\items\storage\medical\hypokit.dm"
|
|
#include "code\game\objects\items\storage\medical\pill_bottle.dm"
|
|
#include "code\game\objects\items\storage\misc\survival.dm"
|
|
#include "code\game\objects\items\storage\misc_legacy\bible.dm"
|
|
#include "code\game\objects\items\storage\misc_legacy\fancy.dm"
|
|
#include "code\game\objects\items\storage\misc_legacy\laundry_basket.dm"
|
|
#include "code\game\objects\items\storage\misc_legacy\misc.dm"
|
|
#include "code\game\objects\items\storage\misc_legacy\trinket_box.dm"
|
|
#include "code\game\objects\items\storage\single_use\_single_use.dm"
|
|
#include "code\game\objects\items\storage\single_use\med_pouch.dm"
|
|
#include "code\game\objects\items\storage\single_use\mre.dm"
|
|
#include "code\game\objects\items\stream_projector\medichine.dm"
|
|
#include "code\game\objects\items\stream_projector\stream_projector.dm"
|
|
#include "code\game\objects\items\theatrical\bike_horn.dm"
|
|
#include "code\game\objects\items\tools\_tool.dm"
|
|
#include "code\game\objects\items\tools\crowbar.dm"
|
|
#include "code\game\objects\items\tools\screwdriver.dm"
|
|
#include "code\game\objects\items\tools\switchtool.dm"
|
|
#include "code\game\objects\items\tools\weldingtool.dm"
|
|
#include "code\game\objects\items\tools\wirecutters.dm"
|
|
#include "code\game\objects\items\tools\wrench.dm"
|
|
#include "code\game\objects\items\toys\balloon.dm"
|
|
#include "code\game\objects\items\toys\toys.dm"
|
|
#include "code\game\objects\items\weapons\AI_modules.dm"
|
|
#include "code\game\objects\items\weapons\autopsy.dm"
|
|
#include "code\game\objects\items\weapons\barrier_tape.dm"
|
|
#include "code\game\objects\items\weapons\bones.dm"
|
|
#include "code\game\objects\items\weapons\candle.dm"
|
|
#include "code\game\objects\items\weapons\cigs_lighters.dm"
|
|
#include "code\game\objects\items\weapons\cosmetics.dm"
|
|
#include "code\game\objects\items\weapons\duct_tape.dm"
|
|
#include "code\game\objects\items\weapons\explosives.dm"
|
|
#include "code\game\objects\items\weapons\extinguisher.dm"
|
|
#include "code\game\objects\items\weapons\flamethrower.dm"
|
|
#include "code\game\objects\items\weapons\gift_wrappaper.dm"
|
|
#include "code\game\objects\items\weapons\handcuffs.dm"
|
|
#include "code\game\objects\items\weapons\improvised_components.dm"
|
|
#include "code\game\objects\items\weapons\manuals.dm"
|
|
#include "code\game\objects\items\weapons\mop.dm"
|
|
#include "code\game\objects\items\weapons\mop_deploy.dm"
|
|
#include "code\game\objects\items\weapons\nullrod.dm"
|
|
#include "code\game\objects\items\weapons\other.dm"
|
|
#include "code\game\objects\items\weapons\paint.dm"
|
|
#include "code\game\objects\items\weapons\paiwire.dm"
|
|
#include "code\game\objects\items\weapons\RCD.dm"
|
|
#include "code\game\objects\items\weapons\RPD.dm"
|
|
#include "code\game\objects\items\weapons\RSF.dm"
|
|
#include "code\game\objects\items\weapons\scrolls.dm"
|
|
#include "code\game\objects\items\weapons\stunbaton.dm"
|
|
#include "code\game\objects\items\weapons\surgery_tools.dm"
|
|
#include "code\game\objects\items\weapons\swords_axes_etc.dm"
|
|
#include "code\game\objects\items\weapons\syndie.dm"
|
|
#include "code\game\objects\items\weapons\teleportation.dm"
|
|
#include "code\game\objects\items\weapons\towels.dm"
|
|
#include "code\game\objects\items\weapons\traps.dm"
|
|
#include "code\game\objects\items\weapons\trays.dm"
|
|
#include "code\game\objects\items\weapons\weaponry.dm"
|
|
#include "code\game\objects\items\weapons\weldbackpack.dm"
|
|
#include "code\game\objects\items\weapons\implants\implant.dm"
|
|
#include "code\game\objects\items\weapons\implants\implantaugment.dm"
|
|
#include "code\game\objects\items\weapons\implants\implantcase.dm"
|
|
#include "code\game\objects\items\weapons\implants\implantchair.dm"
|
|
#include "code\game\objects\items\weapons\implants\implantcircuits.dm"
|
|
#include "code\game\objects\items\weapons\implants\implantdud.dm"
|
|
#include "code\game\objects\items\weapons\implants\implanter.dm"
|
|
#include "code\game\objects\items\weapons\implants\implantfreedom.dm"
|
|
#include "code\game\objects\items\weapons\implants\implantlanguage.dm"
|
|
#include "code\game\objects\items\weapons\implants\implantpad.dm"
|
|
#include "code\game\objects\items\weapons\implants\implantreagent_vr.dm"
|
|
#include "code\game\objects\items\weapons\implants\implantrestrainingbolt.dm"
|
|
#include "code\game\objects\items\weapons\implants\implantuplink.dm"
|
|
#include "code\game\objects\items\weapons\implants\neuralbasic.dm"
|
|
#include "code\game\objects\items\weapons\material\armor.dm"
|
|
#include "code\game\objects\items\weapons\material\ashtray.dm"
|
|
#include "code\game\objects\items\weapons\material\bats.dm"
|
|
#include "code\game\objects\items\weapons\material\chainsaw.dm"
|
|
#include "code\game\objects\items\weapons\material\foam.dm"
|
|
#include "code\game\objects\items\weapons\material\gravemarker.dm"
|
|
#include "code\game\objects\items\weapons\material\kitchen.dm"
|
|
#include "code\game\objects\items\weapons\material\knives.dm"
|
|
#include "code\game\objects\items\weapons\material\material.dm"
|
|
#include "code\game\objects\items\weapons\material\misc.dm"
|
|
#include "code\game\objects\items\weapons\material\shards.dm"
|
|
#include "code\game\objects\items\weapons\material\swords.dm"
|
|
#include "code\game\objects\items\weapons\material\thrown.dm"
|
|
#include "code\game\objects\items\weapons\material\twohanded.dm"
|
|
#include "code\game\objects\items\weapons\material\whetstone.dm"
|
|
#include "code\game\objects\items\weapons\tanks\jetpack.dm"
|
|
#include "code\game\objects\items\weapons\tanks\tank.dm"
|
|
#include "code\game\objects\items\weapons\tanks\tank_types.dm"
|
|
#include "code\game\objects\items\weapons\tanks\tank_types\shipment.dm"
|
|
#include "code\game\objects\random\_random.dm"
|
|
#include "code\game\objects\random\books.dm"
|
|
#include "code\game\objects\random\guns_and_ammo.dm"
|
|
#include "code\game\objects\random\maintenance.dm"
|
|
#include "code\game\objects\random\mapping.dm"
|
|
#include "code\game\objects\random\misc.dm"
|
|
#include "code\game\objects\random\mob.dm"
|
|
#include "code\game\objects\random\random_cit.dm"
|
|
#include "code\game\objects\random\spacesuits.dm"
|
|
#include "code\game\objects\random\underdark.dm"
|
|
#include "code\game\objects\random\unidentified\medicine.dm"
|
|
#include "code\game\objects\structures\aliens.dm"
|
|
#include "code\game\objects\structures\ashlander.dm"
|
|
#include "code\game\objects\structures\atmos_tanks.dm"
|
|
#include "code\game\objects\structures\barricade.dm"
|
|
#include "code\game\objects\structures\barsign.dm"
|
|
#include "code\game\objects\structures\bedsheet_bin.dm"
|
|
#include "code\game\objects\structures\bonfire.dm"
|
|
#include "code\game\objects\structures\catwalk.dm"
|
|
#include "code\game\objects\structures\charge_pylon.dm"
|
|
#include "code\game\objects\structures\cliff.dm"
|
|
#include "code\game\objects\structures\coathanger.dm"
|
|
#include "code\game\objects\structures\curtains.dm"
|
|
#include "code\game\objects\structures\dancepole.dm"
|
|
#include "code\game\objects\structures\decorations.dm"
|
|
#include "code\game\objects\structures\displaycase.dm"
|
|
#include "code\game\objects\structures\dogbed.dm"
|
|
#include "code\game\objects\structures\door_assembly.dm"
|
|
#include "code\game\objects\structures\electricchair.dm"
|
|
#include "code\game\objects\structures\extinguisher.dm"
|
|
#include "code\game\objects\structures\fence.dm"
|
|
#include "code\game\objects\structures\fireaxe.dm"
|
|
#include "code\game\objects\structures\fitness.dm"
|
|
#include "code\game\objects\structures\flora.dm"
|
|
#include "code\game\objects\structures\geyser.dm"
|
|
#include "code\game\objects\structures\girders.dm"
|
|
#include "code\game\objects\structures\gravemarker.dm"
|
|
#include "code\game\objects\structures\grille.dm"
|
|
#include "code\game\objects\structures\handrail_vr.dm"
|
|
#include "code\game\objects\structures\holoplant.dm"
|
|
#include "code\game\objects\structures\holosign.dm"
|
|
#include "code\game\objects\structures\inflatable.dm"
|
|
#include "code\game\objects\structures\janicart.dm"
|
|
#include "code\game\objects\structures\kitchen_foodcart.dm"
|
|
#include "code\game\objects\structures\kitchen_spike.dm"
|
|
#include "code\game\objects\structures\lattice.dm"
|
|
#include "code\game\objects\structures\ledges.dm"
|
|
#include "code\game\objects\structures\lightpost.dm"
|
|
#include "code\game\objects\structures\loot_piles.dm"
|
|
#include "code\game\objects\structures\low_wall.dm"
|
|
#include "code\game\objects\structures\map_blocker.dm"
|
|
#include "code\game\objects\structures\medical_stand.dm"
|
|
#include "code\game\objects\structures\mineral_bath.dm"
|
|
#include "code\game\objects\structures\mirror.dm"
|
|
#include "code\game\objects\structures\mop_bucket.dm"
|
|
#include "code\game\objects\structures\morgue.dm"
|
|
#include "code\game\objects\structures\noticeboard.dm"
|
|
#include "code\game\objects\structures\palletjack.dm"
|
|
#include "code\game\objects\structures\plasticflaps.dm"
|
|
#include "code\game\objects\structures\railing.dm"
|
|
#include "code\game\objects\structures\safe.dm"
|
|
#include "code\game\objects\structures\salvageable.dm"
|
|
#include "code\game\objects\structures\signs.dm"
|
|
#include "code\game\objects\structures\simple_doors.dm"
|
|
#include "code\game\objects\structures\sink.dm"
|
|
#include "code\game\objects\structures\snowman.dm"
|
|
#include "code\game\objects\structures\spiritboard.dm"
|
|
#include "code\game\objects\structures\stasis_cage.dm"
|
|
#include "code\game\objects\structures\statues.dm"
|
|
#include "code\game\objects\structures\tank_dispenser.dm"
|
|
#include "code\game\objects\structures\target_stake.dm"
|
|
#include "code\game\objects\structures\toilet.dm"
|
|
#include "code\game\objects\structures\transit_tubes.dm"
|
|
#include "code\game\objects\structures\trash_pile.dm"
|
|
#include "code\game\objects\structures\under_wardrobe.dm"
|
|
#include "code\game\objects\structures\urinal.dm"
|
|
#include "code\game\objects\structures\windoor_assembly.dm"
|
|
#include "code\game\objects\structures\window.dm"
|
|
#include "code\game\objects\structures\window_spawner.dm"
|
|
#include "code\game\objects\structures\crates_lockers\__closet.dm"
|
|
#include "code\game\objects\structures\crates_lockers\_closet_appearance_definitions.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closet-admin.dm"
|
|
#include "code\game\objects\structures\crates_lockers\crates.dm"
|
|
#include "code\game\objects\structures\crates_lockers\largecrate.dm"
|
|
#include "code\game\objects\structures\crates_lockers\vehiclecage.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\coffin.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\crittercrate.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\egg_vr.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\fireaxe.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\fitness.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\gimmick.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\job_closets.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\l3closet.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\malfunction.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\misc_vr.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\statue.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\syndicate.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\utility_closets.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\walllocker.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\wardrobe.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\secure\bar.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\secure\cargo.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\secure\engineering.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\secure\explorer.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\secure\freezer.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\secure\genpop.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\secure\guncabinet.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\secure\hydroponics.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\secure\medical.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\secure\personal.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\secure\scientist.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\secure\secure_closets.dm"
|
|
#include "code\game\objects\structures\crates_lockers\closets\secure\security.dm"
|
|
#include "code\game\objects\structures\flora\grass.dm"
|
|
#include "code\game\objects\structures\flora\rocks.dm"
|
|
#include "code\game\objects\structures\flora\trees.dm"
|
|
#include "code\game\objects\structures\ghost_pods\ghost_pods.dm"
|
|
#include "code\game\objects\structures\ghost_pods\human.dm"
|
|
#include "code\game\objects\structures\ghost_pods\mysterious.dm"
|
|
#include "code\game\objects\structures\ghost_pods\silicon.dm"
|
|
#include "code\game\objects\structures\props\alien_props.dm"
|
|
#include "code\game\objects\structures\props\beam_prism.dm"
|
|
#include "code\game\objects\structures\props\blackbox.dm"
|
|
#include "code\game\objects\structures\props\fake_ai.dm"
|
|
#include "code\game\objects\structures\props\nest.dm"
|
|
#include "code\game\objects\structures\props\projectile_lock.dm"
|
|
#include "code\game\objects\structures\props\prop.dm"
|
|
#include "code\game\objects\structures\props\puzzledoor.dm"
|
|
#include "code\game\objects\structures\props\swarm.dm"
|
|
#include "code\game\objects\structures\props\transmitter.dm"
|
|
#include "code\game\objects\structures\props\roguetown\props.dm"
|
|
#include "code\game\objects\structures\props\roguetown\sword.dm"
|
|
#include "code\game\objects\structures\roguetown\decal_fog.dm"
|
|
#include "code\game\objects\structures\roguetown\tree.dm"
|
|
#include "code\game\objects\structures\stool_bed_chair_nest\alien_nests.dm"
|
|
#include "code\game\objects\structures\stool_bed_chair_nest\bed.dm"
|
|
#include "code\game\objects\structures\stool_bed_chair_nest\chairs.dm"
|
|
#include "code\game\objects\structures\stool_bed_chair_nest\chairs_vr.dm"
|
|
#include "code\game\objects\structures\stool_bed_chair_nest\stools.dm"
|
|
#include "code\game\objects\structures\stool_bed_chair_nest\wheelchair.dm"
|
|
#include "code\game\objects\structures\tables\bench.dm"
|
|
#include "code\game\objects\structures\tables\defense.dm"
|
|
#include "code\game\objects\structures\tables\flipping.dm"
|
|
#include "code\game\objects\structures\tables\interactions.dm"
|
|
#include "code\game\objects\structures\tables\materials.dm"
|
|
#include "code\game\objects\structures\tables\presets.dm"
|
|
#include "code\game\objects\structures\tables\presets_vr.dm"
|
|
#include "code\game\objects\structures\tables\rack.dm"
|
|
#include "code\game\objects\structures\tables\rack_vr.dm"
|
|
#include "code\game\objects\structures\tables\table.dm"
|
|
#include "code\game\objects\structures\tables\update_triggers.dm"
|
|
#include "code\game\objects\systems\_system.dm"
|
|
#include "code\game\objects\systems\adjacency_group.dm"
|
|
#include "code\game\objects\systems\cell_slot.dm"
|
|
#include "code\game\objects\systems\storage\storage-filters.dm"
|
|
#include "code\game\objects\systems\storage\storage-indirection.dm"
|
|
#include "code\game\objects\systems\storage\storage-indirection_holder.dm"
|
|
#include "code\game\objects\systems\storage\storage-limits.dm"
|
|
#include "code\game\objects\systems\storage\storage-screen_object.dm"
|
|
#include "code\game\objects\systems\storage\storage-ui.dm"
|
|
#include "code\game\objects\systems\storage\storage.dm"
|
|
#include "code\game\objects\systems\storage\subtypes\stack.dm"
|
|
#include "code\game\objects\systems\storage\subtypes\stock_parts.dm"
|
|
#include "code\game\rendering\client.dm"
|
|
#include "code\game\rendering\hud_preferences.dm"
|
|
#include "code\game\rendering\hud_style.dm"
|
|
#include "code\game\rendering\mob.dm"
|
|
#include "code\game\rendering\screen.dm"
|
|
#include "code\game\rendering\screen_legacy.dm"
|
|
#include "code\game\rendering\actor_huds\actor_hud-screen_object.dm"
|
|
#include "code\game\rendering\actor_huds\actor_hud.dm"
|
|
#include "code\game\rendering\actor_huds\actor_hud_holder.dm"
|
|
#include "code\game\rendering\actor_huds\huds\inventory-screen_object.dm"
|
|
#include "code\game\rendering\actor_huds\huds\inventory.dm"
|
|
#include "code\game\rendering\atom_huds\atom_hud.dm"
|
|
#include "code\game\rendering\atom_huds\atom_hud_provider.dm"
|
|
#include "code\game\rendering\atom_huds\legacy.dm"
|
|
#include "code\game\rendering\clickcatcher\clickcatcher.dm"
|
|
#include "code\game\rendering\fullscreen\fullscreen.dm"
|
|
#include "code\game\rendering\legacy\ability_screen_objects.dm"
|
|
#include "code\game\rendering\legacy\ai.dm"
|
|
#include "code\game\rendering\legacy\alert.dm"
|
|
#include "code\game\rendering\legacy\alien_larva.dm"
|
|
#include "code\game\rendering\legacy\ghost.dm"
|
|
#include "code\game\rendering\legacy\gun_mode.dm"
|
|
#include "code\game\rendering\legacy\hud.dm"
|
|
#include "code\game\rendering\legacy\hud_object.dm"
|
|
#include "code\game\rendering\legacy\human.dm"
|
|
#include "code\game\rendering\legacy\map_popups.dm"
|
|
#include "code\game\rendering\legacy\movable_screen_objects.dm"
|
|
#include "code\game\rendering\legacy\other_mobs.dm"
|
|
#include "code\game\rendering\legacy\radial.dm"
|
|
#include "code\game\rendering\legacy\radial_persistent.dm"
|
|
#include "code\game\rendering\legacy\rigmech.dm"
|
|
#include "code\game\rendering\legacy\robot.dm"
|
|
#include "code\game\rendering\legacy\spell_screen_objects.dm"
|
|
#include "code\game\rendering\legacy\zone_sel.dm"
|
|
#include "code\game\rendering\legacy\intents\throwing.dm"
|
|
#include "code\game\rendering\legacy\objects\waypoint_tracker.dm"
|
|
#include "code\game\rendering\parallax\parallax.dm"
|
|
#include "code\game\rendering\parallax\parallax_holder.dm"
|
|
#include "code\game\rendering\parallax\parallax_object.dm"
|
|
#include "code\game\rendering\parallax\types\space.dm"
|
|
#include "code\game\rendering\perspectives\darksight.dm"
|
|
#include "code\game\rendering\perspectives\perspective.dm"
|
|
#include "code\game\rendering\perspectives\vision.dm"
|
|
#include "code\game\rendering\plane_masters\plane_holder.dm"
|
|
#include "code\game\rendering\plane_masters\plane_master.dm"
|
|
#include "code\game\rendering\plane_masters\plane_render.dm"
|
|
#include "code\game\turfs\baseturfs.dm"
|
|
#include "code\game\turfs\change_turf.dm"
|
|
#include "code\game\turfs\simulated.dm"
|
|
#include "code\game\turfs\turf-construction.dm"
|
|
#include "code\game\turfs\turf.dm"
|
|
#include "code\game\turfs\turf_ao.dm"
|
|
#include "code\game\turfs\turf_flick_animations.dm"
|
|
#include "code\game\turfs\turf_movement.dm"
|
|
#include "code\game\turfs\unsimulated.dm"
|
|
#include "code\game\turfs\misc\auto_marker.dm"
|
|
#include "code\game\turfs\simulated\fake_sky.dm"
|
|
#include "code\game\turfs\simulated\lava.dm"
|
|
#include "code\game\turfs\simulated\shuttle.dm"
|
|
#include "code\game\turfs\simulated\shuttle_ceiling.dm"
|
|
#include "code\game\turfs\simulated\sky.dm"
|
|
#include "code\game\turfs\simulated\floor\floor-construction.dm"
|
|
#include "code\game\turfs\simulated\floor\floor-flooring.dm"
|
|
#include "code\game\turfs\simulated\floor\floor.dm"
|
|
#include "code\game\turfs\simulated\floor\floor_acts.dm"
|
|
#include "code\game\turfs\simulated\floor\floor_attackby.dm"
|
|
#include "code\game\turfs\simulated\floor\floor_damage.dm"
|
|
#include "code\game\turfs\simulated\floor\floor_icon.dm"
|
|
#include "code\game\turfs\simulated\floor\floor_types.dm"
|
|
#include "code\game\turfs\simulated\floor\floor_types_eris.dm"
|
|
#include "code\game\turfs\simulated\floor_types\atmoscaves_vr.dm"
|
|
#include "code\game\turfs\simulated\floor_types\concrete.dm"
|
|
#include "code\game\turfs\simulated\floor_types\dirt.dm"
|
|
#include "code\game\turfs\simulated\floor_types\dungeon.dm"
|
|
#include "code\game\turfs\simulated\floor_types\glass.dm"
|
|
#include "code\game\turfs\simulated\floor_types\grass.dm"
|
|
#include "code\game\turfs\simulated\floor_types\outdoors.dm"
|
|
#include "code\game\turfs\simulated\floor_types\outdoors_attackby.dm"
|
|
#include "code\game\turfs\simulated\floor_types\plating.dm"
|
|
#include "code\game\turfs\simulated\floor_types\river.dm"
|
|
#include "code\game\turfs\simulated\floor_types\snow.dm"
|
|
#include "code\game\turfs\simulated\floor_types\water.dm"
|
|
#include "code\game\turfs\simulated\flooring\flooring.dm"
|
|
#include "code\game\turfs\simulated\flooring\flooring_decals.dm"
|
|
#include "code\game\turfs\simulated\flooring\flooring_premade.dm"
|
|
#include "code\game\turfs\simulated\flooring\flooring_traps.dm"
|
|
#include "code\game\turfs\simulated\flooring\flooring_types.dm"
|
|
#include "code\game\turfs\simulated\flooring\types\grass.dm"
|
|
#include "code\game\turfs\simulated\flooring\types\linoleum.dm"
|
|
#include "code\game\turfs\simulated\wall\materials.dm"
|
|
#include "code\game\turfs\simulated\wall\rot.dm"
|
|
#include "code\game\turfs\simulated\wall\wall-construction.dm"
|
|
#include "code\game\turfs\simulated\wall\wall-damage.dm"
|
|
#include "code\game\turfs\simulated\wall\wall-defense.dm"
|
|
#include "code\game\turfs\simulated\wall\wall.dm"
|
|
#include "code\game\turfs\simulated\wall\wall_attacks.dm"
|
|
#include "code\game\turfs\simulated\wall\wall_icon.dm"
|
|
#include "code\game\turfs\simulated\wall\subtypes\rt_medieval.dm"
|
|
#include "code\game\turfs\simulated\wall_types\dungeon.dm"
|
|
#include "code\game\turfs\simulated\wall_types\fancy_shuttle.dm"
|
|
#include "code\game\turfs\simulated\wall_types\material.dm"
|
|
#include "code\game\turfs\simulated\wall_types\prepainted.dm"
|
|
#include "code\game\turfs\simulated\wall_types\shuttle.dm"
|
|
#include "code\game\turfs\space\space.dm"
|
|
#include "code\game\turfs\space\transit.dm"
|
|
#include "code\game\turfs\unsimulated\beach.dm"
|
|
#include "code\game\turfs\unsimulated\floor.dm"
|
|
#include "code\game\turfs\unsimulated\planetary.dm"
|
|
#include "code\game\turfs\unsimulated\walls.dm"
|
|
#include "code\game\verbs\character_directory.dm"
|
|
#include "code\game\verbs\ignore.dm"
|
|
#include "code\game\verbs\suicide.dm"
|
|
#include "code\game\verbs\who.dm"
|
|
#include "code\modules\actions\action.dm"
|
|
#include "code\modules\actions\action_button.dm"
|
|
#include "code\modules\actions\action_drawer.dm"
|
|
#include "code\modules\actions\action_drawer_toggle.dm"
|
|
#include "code\modules\actions\action_holder.dm"
|
|
#include "code\modules\actions\types\attachment_action.dm"
|
|
#include "code\modules\actions\types\item_action.dm"
|
|
#include "code\modules\actions\types\organ_action.dm"
|
|
#include "code\modules\actionspeed\actionspeed_modifier.dm"
|
|
#include "code\modules\actionspeed\mob.dm"
|
|
#include "code\modules\actionspeed\modifiers\base.dm"
|
|
#include "code\modules\admin\admin.dm"
|
|
#include "code\modules\admin\admin_attack_log.dm"
|
|
#include "code\modules\admin\admin_holder-ghost.dm"
|
|
#include "code\modules\admin\admin_holder-legacy.dm"
|
|
#include "code\modules\admin\admin_holder-teleport.dm"
|
|
#include "code\modules\admin\admin_holder.dm"
|
|
#include "code\modules\admin\admin_memo.dm"
|
|
#include "code\modules\admin\admin_ranks.dm"
|
|
#include "code\modules\admin\admin_secrets.dm"
|
|
#include "code\modules\admin\admin_tools.dm"
|
|
#include "code\modules\admin\admin_verb_descriptor.dm"
|
|
#include "code\modules\admin\admin_verbs.dm"
|
|
#include "code\modules\admin\banjob.dm"
|
|
#include "code\modules\admin\chat_commands.dm"
|
|
#include "code\modules\admin\ckey_vr.dm"
|
|
#include "code\modules\admin\create_mob.dm"
|
|
#include "code\modules\admin\create_object.dm"
|
|
#include "code\modules\admin\create_turf.dm"
|
|
#include "code\modules\admin\investigate.dm"
|
|
#include "code\modules\admin\IsBanned.dm"
|
|
#include "code\modules\admin\map_capture.dm"
|
|
#include "code\modules\admin\NewBan.dm"
|
|
#include "code\modules\admin\news.dm"
|
|
#include "code\modules\admin\player_notes.dm"
|
|
#include "code\modules\admin\player_panel.dm"
|
|
#include "code\modules\admin\topic.dm"
|
|
#include "code\modules\admin\ToRban.dm"
|
|
#include "code\modules\admin\admin_modal\admin_modal.dm"
|
|
#include "code\modules\admin\admin_modal\modals\admin_narrate.dm"
|
|
#include "code\modules\admin\admin_modal\modals\load_map_sector.dm"
|
|
#include "code\modules\admin\admin_panel\admin_panel.dm"
|
|
#include "code\modules\admin\admin_panel\panels\gm_pings.dm"
|
|
#include "code\modules\admin\ban\ban_system_legacy.dm"
|
|
#include "code\modules\admin\callproc\callproc.dm"
|
|
#include "code\modules\admin\DB ban\functions.dm"
|
|
#include "code\modules\admin\functions\modify_traits.dm"
|
|
#include "code\modules\admin\permissionverbs\permissionedit.dm"
|
|
#include "code\modules\admin\secrets\admin_secrets\admin_logs.dm"
|
|
#include "code\modules\admin\secrets\admin_secrets\alter_narsie.dm"
|
|
#include "code\modules\admin\secrets\admin_secrets\bombing_list.dm"
|
|
#include "code\modules\admin\secrets\admin_secrets\jump_shuttle.dm"
|
|
#include "code\modules\admin\secrets\admin_secrets\launch_shuttle.dm"
|
|
#include "code\modules\admin\secrets\admin_secrets\launch_shuttle_forced.dm"
|
|
#include "code\modules\admin\secrets\admin_secrets\list_dna.dm"
|
|
#include "code\modules\admin\secrets\admin_secrets\list_fingerprints.dm"
|
|
#include "code\modules\admin\secrets\admin_secrets\move_shuttle.dm"
|
|
#include "code\modules\admin\secrets\admin_secrets\show_ai_laws.dm"
|
|
#include "code\modules\admin\secrets\admin_secrets\show_crew_manifest.dm"
|
|
#include "code\modules\admin\secrets\admin_secrets\show_game_mode.dm"
|
|
#include "code\modules\admin\secrets\admin_secrets\show_law_changes.dm"
|
|
#include "code\modules\admin\secrets\admin_secrets\show_nuke_codes.dm"
|
|
#include "code\modules\admin\secrets\admin_secrets\show_signalers.dm"
|
|
#include "code\modules\admin\secrets\admin_secrets\traitors_and_objectives.dm"
|
|
#include "code\modules\admin\secrets\final_solutions\summon_narsie.dm"
|
|
#include "code\modules\admin\secrets\fun_secrets\break_all_lights.dm"
|
|
#include "code\modules\admin\secrets\fun_secrets\break_some_lights.dm"
|
|
#include "code\modules\admin\secrets\fun_secrets\fix_all_lights.dm"
|
|
#include "code\modules\admin\secrets\fun_secrets\ghost_mode.dm"
|
|
#include "code\modules\admin\secrets\fun_secrets\make_all_areas_powered.dm"
|
|
#include "code\modules\admin\secrets\fun_secrets\make_all_areas_unpowered.dm"
|
|
#include "code\modules\admin\secrets\fun_secrets\only_one.dm"
|
|
#include "code\modules\admin\secrets\fun_secrets\power_all_smes.dm"
|
|
#include "code\modules\admin\secrets\fun_secrets\remove_all_clothing.dm"
|
|
#include "code\modules\admin\secrets\fun_secrets\remove_internal_clothing.dm"
|
|
#include "code\modules\admin\secrets\fun_secrets\send_strike_team.dm"
|
|
#include "code\modules\admin\secrets\fun_secrets\toggle_bomb_cap.dm"
|
|
#include "code\modules\admin\secrets\fun_secrets\triple_ai_mode.dm"
|
|
#include "code\modules\admin\secrets\fun_secrets\turn_humans_into_corgies.dm"
|
|
#include "code\modules\admin\secrets\fun_secrets\turn_humans_into_monkeys.dm"
|
|
#include "code\modules\admin\secrets\random_events\gravity.dm"
|
|
#include "code\modules\admin\secrets\random_events\trigger_cordical_borer_infestation.dm"
|
|
#include "code\modules\admin\secrets\random_events\trigger_xenomorph_infestation.dm"
|
|
#include "code\modules\admin\verbs\admin_set_headshot.dm"
|
|
#include "code\modules\admin\verbs\adminhelp.dm"
|
|
#include "code\modules\admin\verbs\adminhelp_vr.dm"
|
|
#include "code\modules\admin\verbs\adminjump.dm"
|
|
#include "code\modules\admin\verbs\adminpm.dm"
|
|
#include "code\modules\admin\verbs\adminsay.dm"
|
|
#include "code\modules\admin\verbs\antag-ooc.dm"
|
|
#include "code\modules\admin\verbs\atmosdebug.dm"
|
|
#include "code\modules\admin\verbs\atom_emote.dm"
|
|
#include "code\modules\admin\verbs\BrokenInhands.dm"
|
|
#include "code\modules\admin\verbs\buildmode.dm"
|
|
#include "code\modules\admin\verbs\check_customitem_activity.dm"
|
|
#include "code\modules\admin\verbs\cinematic.dm"
|
|
#include "code\modules\admin\verbs\custom_event.dm"
|
|
#include "code\modules\admin\verbs\deadsay.dm"
|
|
#include "code\modules\admin\verbs\debug.dm"
|
|
#include "code\modules\admin\verbs\diagnostics.dm"
|
|
#include "code\modules\admin\verbs\dice.dm"
|
|
#include "code\modules\admin\verbs\getlogs.dm"
|
|
#include "code\modules\admin\verbs\grief_fixers.dm"
|
|
#include "code\modules\admin\verbs\lightning_strike.dm"
|
|
#include "code\modules\admin\verbs\map_template_loadverb.dm"
|
|
#include "code\modules\admin\verbs\mapping.dm"
|
|
#include "code\modules\admin\verbs\panicbunker.dm"
|
|
#include "code\modules\admin\verbs\playsound.dm"
|
|
#include "code\modules\admin\verbs\possess.dm"
|
|
#include "code\modules\admin\verbs\pray.dm"
|
|
#include "code\modules\admin\verbs\randomverbs.dm"
|
|
#include "code\modules\admin\verbs\randomverbs_vr.dm"
|
|
#include "code\modules\admin\verbs\smite.dm"
|
|
#include "code\modules\admin\verbs\striketeam.dm"
|
|
#include "code\modules\admin\verbs\ticklag.dm"
|
|
#include "code\modules\admin\verbs\tripAI.dm"
|
|
#include "code\modules\admin\verbs\admin\delete.dm"
|
|
#include "code\modules\admin\verbs\debug\fucky_wucky.dm"
|
|
#include "code\modules\admin\verbs\debug\profiling.dm"
|
|
#include "code\modules\admin\verbs\debug\reestablish_db_connection.dm"
|
|
#include "code\modules\admin\verbs\debug\reload_configuration.dm"
|
|
#include "code\modules\admin\verbs\debug\spawn.dm"
|
|
#include "code\modules\admin\verbs\game\load_custom_overmap.dm"
|
|
#include "code\modules\admin\verbs\game\load_map_sector.dm"
|
|
#include "code\modules\admin\verbs\game\narrate.dm"
|
|
#include "code\modules\admin\verbs\game\narrate_quick.dm"
|
|
#include "code\modules\admin\verbs\game\view_gm_pings.dm"
|
|
#include "code\modules\admin\verbs\SDQL2\SDQL_2.dm"
|
|
#include "code\modules\admin\verbs\SDQL2\SDQL_2_parser.dm"
|
|
#include "code\modules\admin\verbs\SDQL2\SDQL_2_wrappers.dm"
|
|
#include "code\modules\admin\verbs\SDQL2\wrappers\dmm.dm"
|
|
#include "code\modules\admin\verbs\SDQL2\wrappers\map.dm"
|
|
#include "code\modules\admin\verbs\SDQL2\wrappers\math.dm"
|
|
#include "code\modules\admin\verbs\SDQL2\wrappers\new.dm"
|
|
#include "code\modules\admin\verbs\server\reboot_world.dm"
|
|
#include "code\modules\admin\verbs\server\set_next_map.dm"
|
|
#include "code\modules\admin\view_variables\admin_delete.dm"
|
|
#include "code\modules\admin\view_variables\color_matrix_editor.dm"
|
|
#include "code\modules\admin\view_variables\debug_variables.dm"
|
|
#include "code\modules\admin\view_variables\filteriffic.dm"
|
|
#include "code\modules\admin\view_variables\get_variables.dm"
|
|
#include "code\modules\admin\view_variables\helpers_LEGACY.dm"
|
|
#include "code\modules\admin\view_variables\mark_datum.dm"
|
|
#include "code\modules\admin\view_variables\mass_edit_variables.dm"
|
|
#include "code\modules\admin\view_variables\modify_variables.dm"
|
|
#include "code\modules\admin\view_variables\reference_tracking.dm"
|
|
#include "code\modules\admin\view_variables\topic.dm"
|
|
#include "code\modules\admin\view_variables\topic_basic.dm"
|
|
#include "code\modules\admin\view_variables\topic_list.dm"
|
|
#include "code\modules\admin\view_variables\view_variables.dm"
|
|
#include "code\modules\ai\ai_pathing.dm"
|
|
#include "code\modules\ai\ai_tracking.dm"
|
|
#include "code\modules\ai\holders\ai_holder-movement.dm"
|
|
#include "code\modules\ai\holders\ai_holder-pathfinding.dm"
|
|
#include "code\modules\ai\holders\ai_holder-scheduling.dm"
|
|
#include "code\modules\ai\holders\ai_holder-ticking.dm"
|
|
#include "code\modules\ai\holders\ai_holder.dm"
|
|
#include "code\modules\ai\holders\polaris\_defines.dm"
|
|
#include "code\modules\ai\holders\polaris\ai_holder.dm"
|
|
#include "code\modules\ai\holders\polaris\ai_holder_combat.dm"
|
|
#include "code\modules\ai\holders\polaris\ai_holder_communication.dm"
|
|
#include "code\modules\ai\holders\polaris\ai_holder_cooperation.dm"
|
|
#include "code\modules\ai\holders\polaris\ai_holder_debug.dm"
|
|
#include "code\modules\ai\holders\polaris\ai_holder_disabled.dm"
|
|
#include "code\modules\ai\holders\polaris\ai_holder_fleeing.dm"
|
|
#include "code\modules\ai\holders\polaris\ai_holder_follow.dm"
|
|
#include "code\modules\ai\holders\polaris\ai_holder_movement.dm"
|
|
#include "code\modules\ai\holders\polaris\ai_holder_pathfinding.dm"
|
|
#include "code\modules\ai\holders\polaris\ai_holder_targeting.dm"
|
|
#include "code\modules\ai\holders\polaris\interfaces.dm"
|
|
#include "code\modules\ai\holders\polaris\say_list.dm"
|
|
#include "code\modules\ai\holders\polaris\subtypes\simple_mob_ai.dm"
|
|
#include "code\modules\ai\holders\polaris\subtypes\simple_mob_ai_vr.dm"
|
|
#include "code\modules\ai\holders\polaris\subtypes\slime_xenobio_ai.dm"
|
|
#include "code\modules\ai\holders\polaris\subtypes\slime_xenobio_ai_vr.dm"
|
|
#include "code\modules\ai\pathfinding\ai_pathfinder.dm"
|
|
#include "code\modules\ai\pathfinding\astar.dm"
|
|
#include "code\modules\ai\pathfinding\jps.dm"
|
|
#include "code\modules\alarm\alarm.dm"
|
|
#include "code\modules\alarm\alarm_handler.dm"
|
|
#include "code\modules\alarm\atmosphere_alarm.dm"
|
|
#include "code\modules\alarm\camera_alarm.dm"
|
|
#include "code\modules\alarm\fire_alarm.dm"
|
|
#include "code\modules\alarm\motion_alarm.dm"
|
|
#include "code\modules\alarm\power_alarm.dm"
|
|
#include "code\modules\artwork\crayon_decal_meta.dm"
|
|
#include "code\modules\artwork\poster_design.dm"
|
|
#include "code\modules\artwork\debris\crayon.dm"
|
|
#include "code\modules\artwork\items\chalk.dm"
|
|
#include "code\modules\artwork\items\crayon.dm"
|
|
#include "code\modules\artwork\items\marker.dm"
|
|
#include "code\modules\artwork\items\poster.dm"
|
|
#include "code\modules\artwork\items\spraycan.dm"
|
|
#include "code\modules\artwork\poster_designs\baystation.dm"
|
|
#include "code\modules\artwork\poster_designs\citadel.dm"
|
|
#include "code\modules\artwork\poster_designs\nanotrasen.dm"
|
|
#include "code\modules\artwork\poster_designs\polaris.dm"
|
|
#include "code\modules\artwork\poster_designs\tgstation.dm"
|
|
#include "code\modules\artwork\structures\poster.dm"
|
|
#include "code\modules\artwork\structures\sculpting_block.dm"
|
|
#include "code\modules\assembly\assembly.dm"
|
|
#include "code\modules\assembly\assembly_holder.dm"
|
|
#include "code\modules\assembly\helpers.dm"
|
|
#include "code\modules\assembly\igniter.dm"
|
|
#include "code\modules\assembly\infrared.dm"
|
|
#include "code\modules\assembly\mousetrap.dm"
|
|
#include "code\modules\assembly\proximity.dm"
|
|
#include "code\modules\assembly\shock_kit.dm"
|
|
#include "code\modules\assembly\signaler.dm"
|
|
#include "code\modules\assembly\timer.dm"
|
|
#include "code\modules\assembly\voice.dm"
|
|
#include "code\modules\asset_cache\asset_item.dm"
|
|
#include "code\modules\asset_cache\asset_pack.dm"
|
|
#include "code\modules\asset_cache\asset_transport.dm"
|
|
#include "code\modules\asset_cache\client.dm"
|
|
#include "code\modules\asset_cache\assets\arcade.dm"
|
|
#include "code\modules\asset_cache\assets\chat.dm"
|
|
#include "code\modules\asset_cache\assets\common.dm"
|
|
#include "code\modules\asset_cache\assets\condiments.dm"
|
|
#include "code\modules\asset_cache\assets\fishing.dm"
|
|
#include "code\modules\asset_cache\assets\fontawesome.dm"
|
|
#include "code\modules\asset_cache\assets\genetics.dm"
|
|
#include "code\modules\asset_cache\assets\headers.dm"
|
|
#include "code\modules\asset_cache\assets\icon_ref_map.dm"
|
|
#include "code\modules\asset_cache\assets\inventory.dm"
|
|
#include "code\modules\asset_cache\assets\jquery.dm"
|
|
#include "code\modules\asset_cache\assets\legacy_nanomaps.dm"
|
|
#include "code\modules\asset_cache\assets\legacy_nanoui.dm"
|
|
#include "code\modules\asset_cache\assets\loadout.dm"
|
|
#include "code\modules\asset_cache\assets\logos.dm"
|
|
#include "code\modules\asset_cache\assets\materials.dm"
|
|
#include "code\modules\asset_cache\assets\moods.dm"
|
|
#include "code\modules\asset_cache\assets\notes.dm"
|
|
#include "code\modules\asset_cache\assets\orbit.dm"
|
|
#include "code\modules\asset_cache\assets\paper.dm"
|
|
#include "code\modules\asset_cache\assets\pda.dm"
|
|
#include "code\modules\asset_cache\assets\permission.dm"
|
|
#include "code\modules\asset_cache\assets\pipes.dm"
|
|
#include "code\modules\asset_cache\assets\radar.dm"
|
|
#include "code\modules\asset_cache\assets\safe.dm"
|
|
#include "code\modules\asset_cache\assets\tgfont.dm"
|
|
#include "code\modules\asset_cache\assets\tgui.dm"
|
|
#include "code\modules\asset_cache\assets\vv.dm"
|
|
#include "code\modules\asset_cache\assets\artwork\crayons.dm"
|
|
#include "code\modules\asset_cache\assets\chemistry\bottles.dm"
|
|
#include "code\modules\asset_cache\assets\chemistry\patches.dm"
|
|
#include "code\modules\asset_cache\assets\chemistry\pills.dm"
|
|
#include "code\modules\asset_cache\assets\debug\fucky_wucky.dm"
|
|
#include "code\modules\asset_cache\assets\json\MapSystem.dm"
|
|
#include "code\modules\asset_cache\assets\json\WorldTypepaths.dm"
|
|
#include "code\modules\asset_cache\packs\changelog_item.dm"
|
|
#include "code\modules\asset_cache\packs\json.dm"
|
|
#include "code\modules\asset_cache\packs\simple.dm"
|
|
#include "code\modules\asset_cache\packs\spritesheet.dm"
|
|
#include "code\modules\asset_cache\packs\spritesheet\simple.dm"
|
|
#include "code\modules\asset_cache\transports\browse_rsc.dm"
|
|
#include "code\modules\asset_cache\transports\webroot.dm"
|
|
#include "code\modules\atmospherics\atmosphere\atmosphere.dm"
|
|
#include "code\modules\atmospherics\atmosphere\planet.dm"
|
|
#include "code\modules\atmospherics\environmental\atom.dm"
|
|
#include "code\modules\atmospherics\environmental\public.dm"
|
|
#include "code\modules\atmospherics\environmental\turf-share.dm"
|
|
#include "code\modules\atmospherics\environmental\turf.dm"
|
|
#include "code\modules\atmospherics\environmental\zas\_docs.dm"
|
|
#include "code\modules\atmospherics\environmental\zas\airflow.dm"
|
|
#include "code\modules\atmospherics\environmental\zas\atom.dm"
|
|
#include "code\modules\atmospherics\environmental\zas\connection.dm"
|
|
#include "code\modules\atmospherics\environmental\zas\connection_manager.dm"
|
|
#include "code\modules\atmospherics\environmental\zas\controller.dm"
|
|
#include "code\modules\atmospherics\environmental\zas\debug.dm"
|
|
#include "code\modules\atmospherics\environmental\zas\fire.dm"
|
|
#include "code\modules\atmospherics\environmental\zas\phoron.dm"
|
|
#include "code\modules\atmospherics\environmental\zas\turf.dm"
|
|
#include "code\modules\atmospherics\environmental\zas\variable_settings.dm"
|
|
#include "code\modules\atmospherics\environmental\zas\zone.dm"
|
|
#include "code\modules\atmospherics\environmental\zas\edges\edge-simulated.dm"
|
|
#include "code\modules\atmospherics\environmental\zas\edges\edge-unsimulated.dm"
|
|
#include "code\modules\atmospherics\environmental\zas\edges\edge.dm"
|
|
#include "code\modules\atmospherics\gasmixtures\_helpers-compute.dm"
|
|
#include "code\modules\atmospherics\gasmixtures\_helpers-transfer.dm"
|
|
#include "code\modules\atmospherics\gasmixtures\gas.dm"
|
|
#include "code\modules\atmospherics\gasmixtures\gas_data.dm"
|
|
#include "code\modules\atmospherics\gasmixtures\gas_mixture-compare.dm"
|
|
#include "code\modules\atmospherics\gasmixtures\gas_mixture-environmental.dm"
|
|
#include "code\modules\atmospherics\gasmixtures\gas_mixture-reactions.dm"
|
|
#include "code\modules\atmospherics\gasmixtures\gas_mixture-remove.dm"
|
|
#include "code\modules\atmospherics\gasmixtures\gas_mixture-share.dm"
|
|
#include "code\modules\atmospherics\gasmixtures\gas_mixture-thermodynamics.dm"
|
|
#include "code\modules\atmospherics\gasmixtures\gas_mixture.dm"
|
|
#include "code\modules\atmospherics\gasmixtures\procedural_gas.dm"
|
|
#include "code\modules\atmospherics\gasmixtures\gas_mixture\immutable.dm"
|
|
#include "code\modules\atmospherics\gasmixtures\gas_types\core.dm"
|
|
#include "code\modules\atmospherics\gasmixtures\gas_types\gas_types_legacy_hardcoded.dm"
|
|
#include "code\modules\atmospherics\machinery\_atmos_setup.dm"
|
|
#include "code\modules\atmospherics\machinery\_atmospherics_helpers.dm"
|
|
#include "code\modules\atmospherics\machinery\air_alarm.dm"
|
|
#include "code\modules\atmospherics\machinery\analyzer_hooks.dm"
|
|
#include "code\modules\atmospherics\machinery\machinery.dm"
|
|
#include "code\modules\atmospherics\machinery\mainspipe.dm"
|
|
#include "code\modules\atmospherics\machinery\meter.dm"
|
|
#include "code\modules\atmospherics\machinery\pipeline.dm"
|
|
#include "code\modules\atmospherics\machinery\pipenet.dm"
|
|
#include "code\modules\atmospherics\machinery\components\component.dm"
|
|
#include "code\modules\atmospherics\machinery\components\binary_devices\algae_generator_vr.dm"
|
|
#include "code\modules\atmospherics\machinery\components\binary_devices\binary_atmos_base.dm"
|
|
#include "code\modules\atmospherics\machinery\components\binary_devices\circulator.dm"
|
|
#include "code\modules\atmospherics\machinery\components\binary_devices\dp_vent_pump.dm"
|
|
#include "code\modules\atmospherics\machinery\components\binary_devices\heat_pump.dm"
|
|
#include "code\modules\atmospherics\machinery\components\binary_devices\massive_gas_pump.dm"
|
|
#include "code\modules\atmospherics\machinery\components\binary_devices\massive_heat_pump.dm"
|
|
#include "code\modules\atmospherics\machinery\components\binary_devices\passive_gate.dm"
|
|
#include "code\modules\atmospherics\machinery\components\binary_devices\pipeturbine.dm"
|
|
#include "code\modules\atmospherics\machinery\components\binary_devices\pump.dm"
|
|
#include "code\modules\atmospherics\machinery\components\binary_devices\valve.dm"
|
|
#include "code\modules\atmospherics\machinery\components\binary_devices\volume_pump.dm"
|
|
#include "code\modules\atmospherics\machinery\components\omni_devices\_omni_extras.dm"
|
|
#include "code\modules\atmospherics\machinery\components\omni_devices\filter.dm"
|
|
#include "code\modules\atmospherics\machinery\components\omni_devices\mixer.dm"
|
|
#include "code\modules\atmospherics\machinery\components\omni_devices\omni_base.dm"
|
|
#include "code\modules\atmospherics\machinery\components\trinary_devices\filter.dm"
|
|
#include "code\modules\atmospherics\machinery\components\trinary_devices\mixer.dm"
|
|
#include "code\modules\atmospherics\machinery\components\trinary_devices\molar_filter.dm"
|
|
#include "code\modules\atmospherics\machinery\components\trinary_devices\trinary_base.dm"
|
|
#include "code\modules\atmospherics\machinery\components\trinary_devices\tvalve.dm"
|
|
#include "code\modules\atmospherics\machinery\components\unary\env_heat_pump.dm"
|
|
#include "code\modules\atmospherics\machinery\components\unary\gas_freezer.dm"
|
|
#include "code\modules\atmospherics\machinery\components\unary\gas_heater.dm"
|
|
#include "code\modules\atmospherics\machinery\components\unary\generator_input.dm"
|
|
#include "code\modules\atmospherics\machinery\components\unary\heat_exchanger.dm"
|
|
#include "code\modules\atmospherics\machinery\components\unary\outlet_injector.dm"
|
|
#include "code\modules\atmospherics\machinery\components\unary\oxygen_generator.dm"
|
|
#include "code\modules\atmospherics\machinery\components\unary\portables_connector.dm"
|
|
#include "code\modules\atmospherics\machinery\components\unary\unary_base.dm"
|
|
#include "code\modules\atmospherics\machinery\components\unary\vent_pump.dm"
|
|
#include "code\modules\atmospherics\machinery\components\unary\vent_scrubber.dm"
|
|
#include "code\modules\atmospherics\machinery\pipes\cap.dm"
|
|
#include "code\modules\atmospherics\machinery\pipes\he_pipes.dm"
|
|
#include "code\modules\atmospherics\machinery\pipes\manifold.dm"
|
|
#include "code\modules\atmospherics\machinery\pipes\manifold4w.dm"
|
|
#include "code\modules\atmospherics\machinery\pipes\pipe_base.dm"
|
|
#include "code\modules\atmospherics\machinery\pipes\simple.dm"
|
|
#include "code\modules\atmospherics\machinery\pipes\tank.dm"
|
|
#include "code\modules\atmospherics\machinery\pipes\universal.dm"
|
|
#include "code\modules\atmospherics\machinery\pipes\vent.dm"
|
|
#include "code\modules\atmospherics\machinery\portable\area_atmos_computer.dm"
|
|
#include "code\modules\atmospherics\machinery\portable\canister.dm"
|
|
#include "code\modules\atmospherics\machinery\portable\portable_atmospherics.dm"
|
|
#include "code\modules\atmospherics\machinery\portable\powered.dm"
|
|
#include "code\modules\atmospherics\machinery\portable\pump.dm"
|
|
#include "code\modules\atmospherics\machinery\portable\scrubber.dm"
|
|
#include "code\modules\automata\automata.dm"
|
|
#include "code\modules\automata\types\explosion.dm"
|
|
#include "code\modules\automata\types\sonar.dm"
|
|
#include "code\modules\automata\types\wave.dm"
|
|
#include "code\modules\awaymissions\bluespaceartillery.dm"
|
|
#include "code\modules\awaymissions\corpse.dm"
|
|
#include "code\modules\awaymissions\exile.dm"
|
|
#include "code\modules\awaymissions\gateway_maps.dm"
|
|
#include "code\modules\awaymissions\loot.dm"
|
|
#include "code\modules\awaymissions\loot_vr.dm"
|
|
#include "code\modules\awaymissions\pamphlet.dm"
|
|
#include "code\modules\awaymissions\trigger.dm"
|
|
#include "code\modules\blob2\_defines.dm"
|
|
#include "code\modules\blob2\announcement.dm"
|
|
#include "code\modules\blob2\blobs\base_blob.dm"
|
|
#include "code\modules\blob2\blobs\core.dm"
|
|
#include "code\modules\blob2\blobs\factory.dm"
|
|
#include "code\modules\blob2\blobs\node.dm"
|
|
#include "code\modules\blob2\blobs\normal.dm"
|
|
#include "code\modules\blob2\blobs\resource.dm"
|
|
#include "code\modules\blob2\blobs\shield.dm"
|
|
#include "code\modules\blob2\overmind\overmind.dm"
|
|
#include "code\modules\blob2\overmind\powers.dm"
|
|
#include "code\modules\blob2\overmind\types.dm"
|
|
#include "code\modules\bodysets\sprite_accessories.dm"
|
|
#include "code\modules\bodysets\organic\akula.dm"
|
|
#include "code\modules\bodysets\organic\apidean.dm"
|
|
#include "code\modules\bodysets\organic\krisitik.dm"
|
|
#include "code\modules\bodysets\organic\monkey.dm"
|
|
#include "code\modules\bodysets\organic\moth.dm"
|
|
#include "code\modules\bodysets\organic\naramadi.dm"
|
|
#include "code\modules\bodysets\organic\nevrean.dm"
|
|
#include "code\modules\bodysets\organic\rapala.dm"
|
|
#include "code\modules\bodysets\organic\shadekin.dm"
|
|
#include "code\modules\bodysets\organic\tajaran.dm"
|
|
#include "code\modules\bodysets\organic\teshari.dm"
|
|
#include "code\modules\bodysets\organic\unathi.dm"
|
|
#include "code\modules\bodysets\organic\vasilissan.dm"
|
|
#include "code\modules\bodysets\organic\vulpkanin.dm"
|
|
#include "code\modules\bodysets\organic\xenohybrid.dm"
|
|
#include "code\modules\bodysets\organic\xenomorph.dm"
|
|
#include "code\modules\bodysets\organic\zorren_flatlander.dm"
|
|
#include "code\modules\bodysets\organic\zorren_highlander.dm"
|
|
#include "code\modules\bodysets\synthetic\eggnerd.dm"
|
|
#include "code\modules\bodysets\synthetic\eggnerd_red.dm"
|
|
#include "code\modules\bodysets\synthetic\oss_akula.dm"
|
|
#include "code\modules\bodysets\synthetic\oss_lizard.dm"
|
|
#include "code\modules\bodysets\synthetic\oss_naramadi.dm"
|
|
#include "code\modules\bodysets\synthetic\oss_nevrean.dm"
|
|
#include "code\modules\bodysets\synthetic\oss_spider.dm"
|
|
#include "code\modules\bodysets\synthetic\oss_tajaran.dm"
|
|
#include "code\modules\bodysets\synthetic\oss_vulpkanin.dm"
|
|
#include "code\modules\busy_space\organizations.dm"
|
|
#include "code\modules\catalogue\atoms.dm"
|
|
#include "code\modules\catalogue\catalogue_data.dm"
|
|
#include "code\modules\catalogue\cataloguer.dm"
|
|
#include "code\modules\catalogue\cataloguer_visuals.dm"
|
|
#include "code\modules\catalogue\cataloguer_vr.dm"
|
|
#include "code\modules\client\client-admin.dm"
|
|
#include "code\modules\client\client-stat.dm"
|
|
#include "code\modules\client\client-upload.dm"
|
|
#include "code\modules\client\client.dm"
|
|
#include "code\modules\client\client_procs.dm"
|
|
#include "code\modules\client\client_statpanel.dm"
|
|
#include "code\modules\client\connection.dm"
|
|
#include "code\modules\client\cutscene.dm"
|
|
#include "code\modules\client\perspective.dm"
|
|
#include "code\modules\client\security.dm"
|
|
#include "code\modules\client\spam_prevention.dm"
|
|
#include "code\modules\client\throttling.dm"
|
|
#include "code\modules\client\ui_style.dm"
|
|
#include "code\modules\client\viewport.dm"
|
|
#include "code\modules\client\wrappers.dm"
|
|
#include "code\modules\client\data\client_data.dm"
|
|
#include "code\modules\client\data\player_ban.dm"
|
|
#include "code\modules\client\data\player_ban_cache.dm"
|
|
#include "code\modules\client\data\player_data.dm"
|
|
#include "code\modules\client\game_preferences\game_preference_entry.dm"
|
|
#include "code\modules\client\game_preferences\game_preference_middleware.dm"
|
|
#include "code\modules\client\game_preferences\game_preference_toggle.dm"
|
|
#include "code\modules\client\game_preferences\game_preferences.dm"
|
|
#include "code\modules\client\game_preferences\entries\game.dm"
|
|
#include "code\modules\client\game_preferences\entries\graphics.dm"
|
|
#include "code\modules\client\game_preferences\middleware\keybindings.dm"
|
|
#include "code\modules\client\game_preferences\middleware\toggles.dm"
|
|
#include "code\modules\client\onboarding\_onboarding.dm"
|
|
#include "code\modules\client\onboarding\age_verification.dm"
|
|
#include "code\modules\client\onboarding\panic_bunker.dm"
|
|
#include "code\modules\client\onboarding\security_checks.dm"
|
|
#include "code\modules\client\verbs\fix_statpanel.dm"
|
|
#include "code\modules\client\verbs\looc.dm"
|
|
#include "code\modules\client\verbs\minimap.dm"
|
|
#include "code\modules\client\verbs\motd.dm"
|
|
#include "code\modules\client\verbs\ooc.dm"
|
|
#include "code\modules\client\verbs\system.dm"
|
|
#include "code\modules\client\verbs\toggle_verticality_visibility.dm"
|
|
#include "code\modules\client\verbs\view.dm"
|
|
#include "code\modules\client\verbs\view_playtime.dm"
|
|
#include "code\modules\clothing\chameleon.dm"
|
|
#include "code\modules\clothing\clothing-inventory.dm"
|
|
#include "code\modules\clothing\clothing.dm"
|
|
#include "code\modules\clothing\clothing_accessories.dm"
|
|
#include "code\modules\clothing\clothing_icons.dm"
|
|
#include "code\modules\clothing\accessories\draped.dm"
|
|
#include "code\modules\clothing\accessories\halo.dm"
|
|
#include "code\modules\clothing\accessories\roguetown.dm"
|
|
#include "code\modules\clothing\ears\_ears.dm"
|
|
#include "code\modules\clothing\ears\earrings.dm"
|
|
#include "code\modules\clothing\ears\ears.dm"
|
|
#include "code\modules\clothing\ears\speakrock.dm"
|
|
#include "code\modules\clothing\glasses\_glasses.dm"
|
|
#include "code\modules\clothing\glasses\hud.dm"
|
|
#include "code\modules\clothing\glasses\roguetown.dm"
|
|
#include "code\modules\clothing\gloves\_gloves.dm"
|
|
#include "code\modules\clothing\gloves\arm_guards.dm"
|
|
#include "code\modules\clothing\gloves\boxing.dm"
|
|
#include "code\modules\clothing\gloves\color.dm"
|
|
#include "code\modules\clothing\gloves\gauntlets.dm"
|
|
#include "code\modules\clothing\gloves\miscellaneous.dm"
|
|
#include "code\modules\clothing\gloves\miscellaneous_vr.dm"
|
|
#include "code\modules\clothing\gloves\roguetown.dm"
|
|
#include "code\modules\clothing\gloves\rings\_rings.dm"
|
|
#include "code\modules\clothing\gloves\rings\material.dm"
|
|
#include "code\modules\clothing\gloves\rings\rings.dm"
|
|
#include "code\modules\clothing\gloves\xeno\tajara.dm"
|
|
#include "code\modules\clothing\head\_head.dm"
|
|
#include "code\modules\clothing\head\collectable.dm"
|
|
#include "code\modules\clothing\head\flowercrowns.dm"
|
|
#include "code\modules\clothing\head\hardhat.dm"
|
|
#include "code\modules\clothing\head\helmet.dm"
|
|
#include "code\modules\clothing\head\hood.dm"
|
|
#include "code\modules\clothing\head\jobs.dm"
|
|
#include "code\modules\clothing\head\misc.dm"
|
|
#include "code\modules\clothing\head\misc_special.dm"
|
|
#include "code\modules\clothing\head\misc_vr.dm"
|
|
#include "code\modules\clothing\head\nanotrasen_vr.dm"
|
|
#include "code\modules\clothing\head\oricon.dm"
|
|
#include "code\modules\clothing\head\pilot_helmet.dm"
|
|
#include "code\modules\clothing\head\roguetown.dm"
|
|
#include "code\modules\clothing\head\soft_caps.dm"
|
|
#include "code\modules\clothing\head\strawhats.dm"
|
|
#include "code\modules\clothing\head\misc\cakehat.dm"
|
|
#include "code\modules\clothing\head\xeno\tajara.dm"
|
|
#include "code\modules\clothing\legacy_accessories\accessory.dm"
|
|
#include "code\modules\clothing\legacy_accessories\armband.dm"
|
|
#include "code\modules\clothing\legacy_accessories\armor.dm"
|
|
#include "code\modules\clothing\legacy_accessories\badges.dm"
|
|
#include "code\modules\clothing\legacy_accessories\clothing.dm"
|
|
#include "code\modules\clothing\legacy_accessories\clothing_cit.dm"
|
|
#include "code\modules\clothing\legacy_accessories\holster.dm"
|
|
#include "code\modules\clothing\legacy_accessories\lockets.dm"
|
|
#include "code\modules\clothing\legacy_accessories\medals.dm"
|
|
#include "code\modules\clothing\legacy_accessories\oricon.dm"
|
|
#include "code\modules\clothing\legacy_accessories\permits.dm"
|
|
#include "code\modules\clothing\legacy_accessories\plasman.dm"
|
|
#include "code\modules\clothing\legacy_accessories\shiny_vr.dm"
|
|
#include "code\modules\clothing\legacy_accessories\storage.dm"
|
|
#include "code\modules\clothing\legacy_accessories\torch.dm"
|
|
#include "code\modules\clothing\legacy_accessories\bracelets\_bracelets.dm"
|
|
#include "code\modules\clothing\legacy_accessories\bracelets\material.dm"
|
|
#include "code\modules\clothing\legacy_accessories\xeno\moth_accessories.dm"
|
|
#include "code\modules\clothing\legacy_accessories\xeno\tajara.dm"
|
|
#include "code\modules\clothing\legacy_accessories\xeno\vox.dm"
|
|
#include "code\modules\clothing\masks\_mask.dm"
|
|
#include "code\modules\clothing\masks\boxing.dm"
|
|
#include "code\modules\clothing\masks\breath.dm"
|
|
#include "code\modules\clothing\masks\breath_warmer.dm"
|
|
#include "code\modules\clothing\masks\gasmask.dm"
|
|
#include "code\modules\clothing\masks\miscellaneous.dm"
|
|
#include "code\modules\clothing\masks\roguetown.dm"
|
|
#include "code\modules\clothing\masks\voice.dm"
|
|
#include "code\modules\clothing\sets\armor\ablative.dm"
|
|
#include "code\modules\clothing\shoes\_shoes.dm"
|
|
#include "code\modules\clothing\shoes\boots.dm"
|
|
#include "code\modules\clothing\shoes\colour.dm"
|
|
#include "code\modules\clothing\shoes\leg_guards.dm"
|
|
#include "code\modules\clothing\shoes\leg_guards_vr.dm"
|
|
#include "code\modules\clothing\shoes\magboots.dm"
|
|
#include "code\modules\clothing\shoes\miscellaneous.dm"
|
|
#include "code\modules\clothing\shoes\miscellaneous_vr.dm"
|
|
#include "code\modules\clothing\shoes\moth_boots.dm"
|
|
#include "code\modules\clothing\shoes\roguetown.dm"
|
|
#include "code\modules\clothing\shoes\xeno\tajara.dm"
|
|
#include "code\modules\clothing\spacesuits\alien.dm"
|
|
#include "code\modules\clothing\spacesuits\breaches.dm"
|
|
#include "code\modules\clothing\spacesuits\miscellaneous.dm"
|
|
#include "code\modules\clothing\spacesuits\spacesuits.dm"
|
|
#include "code\modules\clothing\spacesuits\syndi.dm"
|
|
#include "code\modules\clothing\spacesuits\traveler.dm"
|
|
#include "code\modules\clothing\spacesuits\void\event.dm"
|
|
#include "code\modules\clothing\spacesuits\void\merc.dm"
|
|
#include "code\modules\clothing\spacesuits\void\military_vr.dm"
|
|
#include "code\modules\clothing\spacesuits\void\outsider.dm"
|
|
#include "code\modules\clothing\spacesuits\void\station.dm"
|
|
#include "code\modules\clothing\spacesuits\void\void.dm"
|
|
#include "code\modules\clothing\spacesuits\void\void_vr.dm"
|
|
#include "code\modules\clothing\spacesuits\void\wizard.dm"
|
|
#include "code\modules\clothing\spacesuits\void\zaddat.dm"
|
|
#include "code\modules\clothing\spacesuits\void\station\command.dm"
|
|
#include "code\modules\clothing\spacesuits\void\station\engineering.dm"
|
|
#include "code\modules\clothing\spacesuits\void\station\exploration.dm"
|
|
#include "code\modules\clothing\spacesuits\void\station\medical.dm"
|
|
#include "code\modules\clothing\spacesuits\void\station\operations.dm"
|
|
#include "code\modules\clothing\spacesuits\void\station\science.dm"
|
|
#include "code\modules\clothing\spacesuits\void\station\security.dm"
|
|
#include "code\modules\clothing\spacesuits\void\station\supply.dm"
|
|
#include "code\modules\clothing\spacesuits\void\xeno\plasman.dm"
|
|
#include "code\modules\clothing\suits\_suit.dm"
|
|
#include "code\modules\clothing\suits\armor.dm"
|
|
#include "code\modules\clothing\suits\bio.dm"
|
|
#include "code\modules\clothing\suits\hooded.dm"
|
|
#include "code\modules\clothing\suits\hooded_vr.dm"
|
|
#include "code\modules\clothing\suits\jobs.dm"
|
|
#include "code\modules\clothing\suits\labcoat.dm"
|
|
#include "code\modules\clothing\suits\medieval_armor.dm"
|
|
#include "code\modules\clothing\suits\miscellaneous.dm"
|
|
#include "code\modules\clothing\suits\miscellaneous_cit.dm"
|
|
#include "code\modules\clothing\suits\oricon.dm"
|
|
#include "code\modules\clothing\suits\roguetown.dm"
|
|
#include "code\modules\clothing\suits\storage.dm"
|
|
#include "code\modules\clothing\suits\utility.dm"
|
|
#include "code\modules\clothing\suits\utility_vr.dm"
|
|
#include "code\modules\clothing\suits\wiz_robe.dm"
|
|
#include "code\modules\clothing\suits\aliens\tajara.dm"
|
|
#include "code\modules\clothing\suits\aliens\teshari.dm"
|
|
#include "code\modules\clothing\suits\aliens\unathi.dm"
|
|
#include "code\modules\clothing\suits\aliens\vox.dm"
|
|
#include "code\modules\clothing\under\_under.dm"
|
|
#include "code\modules\clothing\under\eventclothing.dm"
|
|
#include "code\modules\clothing\under\casual\bluespace.dm"
|
|
#include "code\modules\clothing\under\casual\leotard.dm"
|
|
#include "code\modules\clothing\under\casual\lindenoak.dm"
|
|
#include "code\modules\clothing\under\casual\miscellaneous.dm"
|
|
#include "code\modules\clothing\under\casual\moth_casual.dm"
|
|
#include "code\modules\clothing\under\casual\pants.dm"
|
|
#include "code\modules\clothing\under\casual\roguetown.dm"
|
|
#include "code\modules\clothing\under\casual\shorts.dm"
|
|
#include "code\modules\clothing\under\casual\sleepwear.dm"
|
|
#include "code\modules\clothing\under\casual\swimwear.dm"
|
|
#include "code\modules\clothing\under\casual\teshari_casual.dm"
|
|
#include "code\modules\clothing\under\casual\tribal.dm"
|
|
#include "code\modules\clothing\under\casual\turtlenecks.dm"
|
|
#include "code\modules\clothing\under\casual\vox.dm"
|
|
#include "code\modules\clothing\under\casual\women.dm"
|
|
#include "code\modules\clothing\under\costumes\animeschool.dm"
|
|
#include "code\modules\clothing\under\costumes\armor.dm"
|
|
#include "code\modules\clothing\under\costumes\historical.dm"
|
|
#include "code\modules\clothing\under\costumes\maid.dm"
|
|
#include "code\modules\clothing\under\costumes\miscellaneous.dm"
|
|
#include "code\modules\clothing\under\costumes\nt_fake.dm"
|
|
#include "code\modules\clothing\under\costumes\rangers.dm"
|
|
#include "code\modules\clothing\under\costumes\shiny.dm"
|
|
#include "code\modules\clothing\under\costumes\trek.dm"
|
|
#include "code\modules\clothing\under\formal\antediluvian.dm"
|
|
#include "code\modules\clothing\under\formal\chinese.dm"
|
|
#include "code\modules\clothing\under\formal\dress.dm"
|
|
#include "code\modules\clothing\under\formal\japanese.dm"
|
|
#include "code\modules\clothing\under\formal\lawyer_suits.dm"
|
|
#include "code\modules\clothing\under\formal\miscellaneous.dm"
|
|
#include "code\modules\clothing\under\formal\suits.dm"
|
|
#include "code\modules\clothing\under\formal\tajaran_formal.dm"
|
|
#include "code\modules\clothing\under\formal\wedding.dm"
|
|
#include "code\modules\clothing\under\workwear\bodysuits.dm"
|
|
#include "code\modules\clothing\under\workwear\centcom.dm"
|
|
#include "code\modules\clothing\under\workwear\color_jumpskirt.dm"
|
|
#include "code\modules\clothing\under\workwear\color_jumpsuit.dm"
|
|
#include "code\modules\clothing\under\workwear\dept_cargo.dm"
|
|
#include "code\modules\clothing\under\workwear\dept_command.dm"
|
|
#include "code\modules\clothing\under\workwear\dept_engineering.dm"
|
|
#include "code\modules\clothing\under\workwear\dept_medical.dm"
|
|
#include "code\modules\clothing\under\workwear\dept_science.dm"
|
|
#include "code\modules\clothing\under\workwear\dept_security.dm"
|
|
#include "code\modules\clothing\under\workwear\future_jumpsuit.dm"
|
|
#include "code\modules\clothing\under\workwear\laborer.dm"
|
|
#include "code\modules\clothing\under\workwear\military.dm"
|
|
#include "code\modules\clothing\under\workwear\misc_corporations.dm"
|
|
#include "code\modules\clothing\under\workwear\miscellaneous.dm"
|
|
#include "code\modules\clothing\under\workwear\promethean_cohesion_suits.dm"
|
|
#include "code\modules\clothing\under\workwear\replika.dm"
|
|
#include "code\modules\clothing\under\workwear\syndicate.dm"
|
|
#include "code\modules\clothing\under\workwear\tajaran_workwear.dm"
|
|
#include "code\modules\clothing\under\workwear\teshari_workwear.dm"
|
|
#include "code\modules\clothing\under\workwear\vox_pressuresuit.dm"
|
|
#include "code\modules\clothing\under\workwear\dept_civilian\dept_civilian.dm"
|
|
#include "code\modules\clothing\under\workwear\dept_civilian\janitor.dm"
|
|
#include "code\modules\clothing\under\workwear\dept_civilian\service_clerical.dm"
|
|
#include "code\modules\clothing\under\workwear\dept_civilian\service_food.dm"
|
|
#include "code\modules\clothing\under\workwear\dept_civilian\theatre.dm"
|
|
#include "code\modules\clothing\under\workwear\oricon\_oricon.dm"
|
|
#include "code\modules\clothing\under\workwear\oricon\crew.dm"
|
|
#include "code\modules\clothing\under\workwear\oricon\dress.dm"
|
|
#include "code\modules\clothing\under\workwear\oricon\pt.dm"
|
|
#include "code\modules\clothing\under\workwear\oricon\service.dm"
|
|
#include "code\modules\clothing\under\workwear\oricon\utility.dm"
|
|
#include "code\modules\customitems\item_spawning.dm"
|
|
#include "code\modules\detectivework\forensics.dm"
|
|
#include "code\modules\detectivework\microscope\dnascanner.dm"
|
|
#include "code\modules\detectivework\microscope\microscope.dm"
|
|
#include "code\modules\detectivework\tools\crimekit.dm"
|
|
#include "code\modules\detectivework\tools\evidencebag.dm"
|
|
#include "code\modules\detectivework\tools\luminol.dm"
|
|
#include "code\modules\detectivework\tools\rag.dm"
|
|
#include "code\modules\detectivework\tools\sample_kits.dm"
|
|
#include "code\modules\detectivework\tools\scanner.dm"
|
|
#include "code\modules\detectivework\tools\storage.dm"
|
|
#include "code\modules\detectivework\tools\swabs.dm"
|
|
#include "code\modules\detectivework\tools\uvlight.dm"
|
|
#include "code\modules\donatorreskins\donatoraccessory.dm"
|
|
#include "code\modules\donatorreskins\donatorarmor.dm"
|
|
#include "code\modules\donatorreskins\donatorclothing.dm"
|
|
#include "code\modules\donatorreskins\donatorlabcoat.dm"
|
|
#include "code\modules\donatorreskins\donatoruniform.dm"
|
|
#include "code\modules\donatorreskins\items.dm"
|
|
#include "code\modules\donatorreskins\reskinkits.dm"
|
|
#include "code\modules\economy\Accounts.dm"
|
|
#include "code\modules\economy\currency.dm"
|
|
#include "code\modules\economy\economy_misc.dm"
|
|
#include "code\modules\economy\Events.dm"
|
|
#include "code\modules\economy\Events_Mundane.dm"
|
|
#include "code\modules\economy\lorenews.dm"
|
|
#include "code\modules\economy\money_bag.dm"
|
|
#include "code\modules\economy\price_list.dm"
|
|
#include "code\modules\economy\TradeDestinations.dm"
|
|
#include "code\modules\economy\worth.dm"
|
|
#include "code\modules\economy\items\bank_card.dm"
|
|
#include "code\modules\economy\items\cash.dm"
|
|
#include "code\modules\economy\items\coins.dm"
|
|
#include "code\modules\economy\items\EFTPOS.dm"
|
|
#include "code\modules\economy\items\retail_scanner.dm"
|
|
#include "code\modules\economy\machines\Accounts_DB.dm"
|
|
#include "code\modules\economy\machines\ATM.dm"
|
|
#include "code\modules\economy\machines\cash_register.dm"
|
|
#include "code\modules\economy\machines\mint.dm"
|
|
#include "code\modules\emoji\emoji_parse.dm"
|
|
#include "code\modules\error_handler\error_handler.dm"
|
|
#include "code\modules\error_handler\error_viewer.dm"
|
|
#include "code\modules\events\apc_damage.dm"
|
|
#include "code\modules\events\atmos_leak.dm"
|
|
#include "code\modules\events\blob.dm"
|
|
#include "code\modules\events\brand_intelligence.dm"
|
|
#include "code\modules\events\camera_damage.dm"
|
|
#include "code\modules\events\canister_leak.dm"
|
|
#include "code\modules\events\carp_migration.dm"
|
|
#include "code\modules\events\comms_blackout.dm"
|
|
#include "code\modules\events\communications_blackout.dm"
|
|
#include "code\modules\events\cult.dm"
|
|
#include "code\modules\events\dust.dm"
|
|
#include "code\modules\events\electrical_storm.dm"
|
|
#include "code\modules\events\event.dm"
|
|
#include "code\modules\events\event_container.dm"
|
|
#include "code\modules\events\event_container_vr.dm"
|
|
#include "code\modules\events\event_dynamic.dm"
|
|
#include "code\modules\events\event_manager.dm"
|
|
#include "code\modules\events\fighter_attack.dm"
|
|
#include "code\modules\events\gravity.dm"
|
|
#include "code\modules\events\grid_check.dm"
|
|
#include "code\modules\events\grubinfestation_vr.dm"
|
|
#include "code\modules\events\hostile_migration_vr.dm"
|
|
#include "code\modules\events\ian_storm_vr.dm"
|
|
#include "code\modules\events\infestation.dm"
|
|
#include "code\modules\events\ion_storm.dm"
|
|
#include "code\modules\events\meteor_strike_vr.dm"
|
|
#include "code\modules\events\meteors.dm"
|
|
#include "code\modules\events\money_lotto.dm"
|
|
#include "code\modules\events\money_spam.dm"
|
|
#include "code\modules\events\pirate.dm"
|
|
#include "code\modules\events\prison_break.dm"
|
|
#include "code\modules\events\radiation_storm.dm"
|
|
#include "code\modules\events\random_antagonist.dm"
|
|
#include "code\modules\events\rogue_drones.dm"
|
|
#include "code\modules\events\shipping_error.dm"
|
|
#include "code\modules\events\solar_storm.dm"
|
|
#include "code\modules\events\space_ninja.dm"
|
|
#include "code\modules\events\spacevine.dm"
|
|
#include "code\modules\events\spider_infestation.dm"
|
|
#include "code\modules\events\spontaneous_appendicitis.dm"
|
|
#include "code\modules\events\supply_demand.dm"
|
|
#include "code\modules\events\wallrot.dm"
|
|
#include "code\modules\events\xenoinfestation.dm"
|
|
#include "code\modules\examine\examine.dm"
|
|
#include "code\modules\examine\stat_icons.dm"
|
|
#include "code\modules\examine\descriptions\armor.dm"
|
|
#include "code\modules\examine\descriptions\atmospherics.dm"
|
|
#include "code\modules\examine\descriptions\containers.dm"
|
|
#include "code\modules\examine\descriptions\devices.dm"
|
|
#include "code\modules\examine\descriptions\engineering.dm"
|
|
#include "code\modules\examine\descriptions\food.dm"
|
|
#include "code\modules\examine\descriptions\machines.dm"
|
|
#include "code\modules\examine\descriptions\mecha.dm"
|
|
#include "code\modules\examine\descriptions\medical.dm"
|
|
#include "code\modules\examine\descriptions\mobs.dm"
|
|
#include "code\modules\examine\descriptions\smokeables.dm"
|
|
#include "code\modules\examine\descriptions\stacks.dm"
|
|
#include "code\modules\examine\descriptions\structures.dm"
|
|
#include "code\modules\examine\descriptions\telecomms.dm"
|
|
#include "code\modules\examine\descriptions\turfs.dm"
|
|
#include "code\modules\fishing\fish.dm"
|
|
#include "code\modules\fishing\fish_source.dm"
|
|
#include "code\modules\fishing\fishing.dm"
|
|
#include "code\modules\fishing\legacy.dm"
|
|
#include "code\modules\fishing\aquarium\aquarium.dm"
|
|
#include "code\modules\fishing\aquarium\aquarium_kit.dm"
|
|
#include "code\modules\fishing\aquarium\props.dm"
|
|
#include "code\modules\fishing\equipment\bait.dm"
|
|
#include "code\modules\fishing\equipment\bait_can.dm"
|
|
#include "code\modules\fishing\equipment\fish_case.dm"
|
|
#include "code\modules\fishing\equipment\fish_catalog.dm"
|
|
#include "code\modules\fishing\equipment\fishing_hook.dm"
|
|
#include "code\modules\fishing\equipment\fishing_line.dm"
|
|
#include "code\modules\fishing\equipment\fishing_rod.dm"
|
|
#include "code\modules\fishing\equipment\kit.dm"
|
|
#include "code\modules\fishing\fish\fish_types.dm"
|
|
#include "code\modules\fishing\machinery\fishing_portal.dm"
|
|
#include "code\modules\fishing\minigame\fishing_calculator.dm"
|
|
#include "code\modules\fishing\minigame\fishing_minigame.dm"
|
|
#include "code\modules\fishing\minigame\fishing_traits.dm"
|
|
#include "code\modules\fishing\sources\lavaland.dm"
|
|
#include "code\modules\fishing\sources\maintenance.dm"
|
|
#include "code\modules\fishing\sources\ocean.dm"
|
|
#include "code\modules\flufftext\Dreaming.dm"
|
|
#include "code\modules\flufftext\Hallucination.dm"
|
|
#include "code\modules\flufftext\look_up.dm"
|
|
#include "code\modules\flufftext\TextFilters.dm"
|
|
#include "code\modules\food\food.dm"
|
|
#include "code\modules\food\recipe_dump.dm"
|
|
#include "code\modules\food\recipes_fryer.dm"
|
|
#include "code\modules\food\recipes_microwave.dm"
|
|
#include "code\modules\food\recipes_oven.dm"
|
|
#include "code\modules\food\drinkingglass\extras.dm"
|
|
#include "code\modules\food\drinkingglass\glass1.dm"
|
|
#include "code\modules\food\drinkingglass\glass2.dm"
|
|
#include "code\modules\food\drinkingglass\glass_boxes.dm"
|
|
#include "code\modules\food\drinkingglass\glass_types.dm"
|
|
#include "code\modules\food\drinkingglass\metaglass.dm"
|
|
#include "code\modules\food\drinkingglass\shaker.dm"
|
|
#include "code\modules\food\drinks\bottle.dm"
|
|
#include "code\modules\food\drinks\can.dm"
|
|
#include "code\modules\food\drinks\carton.dm"
|
|
#include "code\modules\food\drinks\cup.dm"
|
|
#include "code\modules\food\drinks\flask.dm"
|
|
#include "code\modules\food\drinks\jar.dm"
|
|
#include "code\modules\food\drinks\misc.dm"
|
|
#include "code\modules\food\drinks\shaker.dm"
|
|
#include "code\modules\food\drinks\tea.dm"
|
|
#include "code\modules\food\drinks\bottle\alcohol.dm"
|
|
#include "code\modules\food\drinks\bottle\dairy.dm"
|
|
#include "code\modules\food\drinks\bottle\juice.dm"
|
|
#include "code\modules\food\drinks\bottle\misc.dm"
|
|
#include "code\modules\food\drinks\bottle\soda.dm"
|
|
#include "code\modules\food\food\condiment.dm"
|
|
#include "code\modules\food\food\drinks.dm"
|
|
#include "code\modules\food\food\ice_cream.dm"
|
|
#include "code\modules\food\food\lunch.dm"
|
|
#include "code\modules\food\food\sandwich.dm"
|
|
#include "code\modules\food\food\snacks.dm"
|
|
#include "code\modules\food\food\z_custom_food_vr.dm"
|
|
#include "code\modules\food\food\snacks\meat.dm"
|
|
#include "code\modules\food\glass\bottle.dm"
|
|
#include "code\modules\food\glass\bottle_vr.dm"
|
|
#include "code\modules\food\glass\bottle\robot.dm"
|
|
#include "code\modules\food\machinery\gibber.dm"
|
|
#include "code\modules\food\machinery\microwave.dm"
|
|
#include "code\modules\food\machinery\smartfridge.dm"
|
|
#include "code\modules\food\machinery\smartfridge_vr.dm"
|
|
#include "code\modules\food\machinery\appliance\_appliance.dm"
|
|
#include "code\modules\food\machinery\appliance\_cooker.dm"
|
|
#include "code\modules\food\machinery\appliance\_cooker_output.dm"
|
|
#include "code\modules\food\machinery\appliance\_mixer.dm"
|
|
#include "code\modules\food\machinery\appliance\candy.dm"
|
|
#include "code\modules\food\machinery\appliance\cereal.dm"
|
|
#include "code\modules\food\machinery\appliance\container.dm"
|
|
#include "code\modules\food\machinery\appliance\fryer.dm"
|
|
#include "code\modules\food\machinery\appliance\grill.dm"
|
|
#include "code\modules\food\machinery\appliance\oven.dm"
|
|
#include "code\modules\food\structures\icecream_cart.dm"
|
|
#include "code\modules\frames\frame.dm"
|
|
#include "code\modules\frames\frame_stage.dm"
|
|
#include "code\modules\frames\frame_step.dm"
|
|
#include "code\modules\frames\item.dm"
|
|
#include "code\modules\frames\structure.dm"
|
|
#include "code\modules\frames\types\apc.dm"
|
|
#include "code\modules\frames\types\fire_alarm.dm"
|
|
#include "code\modules\frames\types\solar_panel.dm"
|
|
#include "code\modules\gamemaster\controller.dm"
|
|
#include "code\modules\gamemaster\defines.dm"
|
|
#include "code\modules\gamemaster\helpers.dm"
|
|
#include "code\modules\gamemaster\actions\_action.dm"
|
|
#include "code\modules\gamemaster\actions\atmos_leak.dm"
|
|
#include "code\modules\gamemaster\actions\blob.dm"
|
|
#include "code\modules\gamemaster\actions\brand_intelligence.dm"
|
|
#include "code\modules\gamemaster\actions\camera_damage.dm"
|
|
#include "code\modules\gamemaster\actions\canister_leak.dm"
|
|
#include "code\modules\gamemaster\actions\carp_migration.dm"
|
|
#include "code\modules\gamemaster\actions\carp_migration_vr.dm"
|
|
#include "code\modules\gamemaster\actions\comms_blackout.dm"
|
|
#include "code\modules\gamemaster\actions\drill_announcement.dm"
|
|
#include "code\modules\gamemaster\actions\dust.dm"
|
|
#include "code\modules\gamemaster\actions\electrical_storm.dm"
|
|
#include "code\modules\gamemaster\actions\electrified_door.dm"
|
|
#include "code\modules\gamemaster\actions\gravity.dm"
|
|
#include "code\modules\gamemaster\actions\grid_check.dm"
|
|
#include "code\modules\gamemaster\actions\ion_storm.dm"
|
|
#include "code\modules\gamemaster\actions\manifest_malfunction.dm"
|
|
#include "code\modules\gamemaster\actions\meteor_defense.dm"
|
|
#include "code\modules\gamemaster\actions\money_hacker.dm"
|
|
#include "code\modules\gamemaster\actions\money_lotto.dm"
|
|
#include "code\modules\gamemaster\actions\money_spam.dm"
|
|
#include "code\modules\gamemaster\actions\prison_break.dm"
|
|
#include "code\modules\gamemaster\actions\radiation_storm.dm"
|
|
#include "code\modules\gamemaster\actions\random_antagonist.dm"
|
|
#include "code\modules\gamemaster\actions\rogue_drones.dm"
|
|
#include "code\modules\gamemaster\actions\security_advisement.dm"
|
|
#include "code\modules\gamemaster\actions\shipping_error.dm"
|
|
#include "code\modules\gamemaster\actions\solar_storm.dm"
|
|
#include "code\modules\gamemaster\actions\spacevine.dm"
|
|
#include "code\modules\gamemaster\actions\spider_infestation.dm"
|
|
#include "code\modules\gamemaster\actions\spontaneous_appendicitis.dm"
|
|
#include "code\modules\gamemaster\actions\station_fundraise.dm"
|
|
#include "code\modules\gamemaster\actions\stowaway.dm"
|
|
#include "code\modules\gamemaster\actions\supply_conversion.dm"
|
|
#include "code\modules\gamemaster\actions\supplyrequest.dm"
|
|
#include "code\modules\gamemaster\actions\surprise_carp_attack.dm"
|
|
#include "code\modules\gamemaster\actions\surprise_meteor.dm"
|
|
#include "code\modules\gamemaster\actions\swarmboarder.dm"
|
|
#include "code\modules\gamemaster\actions\viral_infection.dm"
|
|
#include "code\modules\gamemaster\actions\viral_outbreak.dm"
|
|
#include "code\modules\gamemaster\actions\wallrot.dm"
|
|
#include "code\modules\gamemaster\actions\waste_disposal.dm"
|
|
#include "code\modules\gamemaster\actions\window_break.dm"
|
|
#include "code\modules\gamemaster\actions\wormholes.dm"
|
|
#include "code\modules\games\cah.dm"
|
|
#include "code\modules\games\cah_black_cards.dm"
|
|
#include "code\modules\games\cah_white_cards.dm"
|
|
#include "code\modules\games\cardemon.dm"
|
|
#include "code\modules\games\cards.dm"
|
|
#include "code\modules\games\dice.dm"
|
|
#include "code\modules\games\spaceball_cards.dm"
|
|
#include "code\modules\games\tarot.dm"
|
|
#include "code\modules\games\unus.dm"
|
|
#include "code\modules\gateway\stargate\stargate-away.dm"
|
|
#include "code\modules\gateway\stargate\stargate-destination.dm"
|
|
#include "code\modules\gateway\stargate\stargate-station.dm"
|
|
#include "code\modules\gateway\stargate\stargate.dm"
|
|
#include "code\modules\genetics\dna_injector.dm"
|
|
#include "code\modules\genetics\dna_scanner.dm"
|
|
#include "code\modules\genetics\dna_scanner_console.dm"
|
|
#include "code\modules\genetics\misc.dm"
|
|
#include "code\modules\genetics\side_effects.dm"
|
|
#include "code\modules\ghosttrap\trap.dm"
|
|
#include "code\modules\guidebook\guidebook.dm"
|
|
#include "code\modules\guidebook\guidebook_section.dm"
|
|
#include "code\modules\guidebook\sections\reagents.dm"
|
|
#include "code\modules\hardsuits\_rig.dm"
|
|
#include "code\modules\hardsuits\activation.dm"
|
|
#include "code\modules\hardsuits\rig-input.dm"
|
|
#include "code\modules\hardsuits\rig_attackby.dm"
|
|
#include "code\modules\hardsuits\rig_pieces.dm"
|
|
#include "code\modules\hardsuits\rig_verbs.dm"
|
|
#include "code\modules\hardsuits\rig_wiring.dm"
|
|
#include "code\modules\hardsuits\modules\combat.dm"
|
|
#include "code\modules\hardsuits\modules\combat_vr.dm"
|
|
#include "code\modules\hardsuits\modules\computer.dm"
|
|
#include "code\modules\hardsuits\modules\modules.dm"
|
|
#include "code\modules\hardsuits\modules\ninja.dm"
|
|
#include "code\modules\hardsuits\modules\utility.dm"
|
|
#include "code\modules\hardsuits\modules\utility_vr.dm"
|
|
#include "code\modules\hardsuits\modules\vision.dm"
|
|
#include "code\modules\hardsuits\suits\combat.dm"
|
|
#include "code\modules\hardsuits\suits\ert.dm"
|
|
#include "code\modules\hardsuits\suits\light.dm"
|
|
#include "code\modules\hardsuits\suits\merc.dm"
|
|
#include "code\modules\hardsuits\suits\pmc.dm"
|
|
#include "code\modules\hardsuits\suits\species\protean.dm"
|
|
#include "code\modules\hardsuits\suits\species\unathi.dm"
|
|
#include "code\modules\hardsuits\suits\species\vox.dm"
|
|
#include "code\modules\hardsuits\suits\station\cargo.dm"
|
|
#include "code\modules\hardsuits\suits\station\engineering.dm"
|
|
#include "code\modules\hardsuits\suits\station\medical.dm"
|
|
#include "code\modules\hardsuits\suits\station\misc.dm"
|
|
#include "code\modules\hardsuits\suits\station\science.dm"
|
|
#include "code\modules\hardsuits\suits\station\security.dm"
|
|
#include "code\modules\holidays\_holiday.dm"
|
|
#include "code\modules\holidays\christmas.dm"
|
|
#include "code\modules\holidays\christmas_loadout.dm"
|
|
#include "code\modules\holidays\halloween.dm"
|
|
#include "code\modules\holidays\halloween_loadout.dm"
|
|
#include "code\modules\holidays\halloween_loadout_masquarade.dm"
|
|
#include "code\modules\holodeck\HolodeckControl.dm"
|
|
#include "code\modules\holodeck\HolodeckObjects.dm"
|
|
#include "code\modules\holodeck\HolodeckPrograms.dm"
|
|
#include "code\modules\holomap\generate_holomap.dm"
|
|
#include "code\modules\holomap\holomap_area.dm"
|
|
#include "code\modules\holomap\holomap_datum.dm"
|
|
#include "code\modules\holomap\station_holomap.dm"
|
|
#include "code\modules\hydroponics\grown.dm"
|
|
#include "code\modules\hydroponics\grown_inedible.dm"
|
|
#include "code\modules\hydroponics\grown_predefined.dm"
|
|
#include "code\modules\hydroponics\seed.dm"
|
|
#include "code\modules\hydroponics\seed_datums.dm"
|
|
#include "code\modules\hydroponics\seed_gene_mut.dm"
|
|
#include "code\modules\hydroponics\seed_machines.dm"
|
|
#include "code\modules\hydroponics\seed_mobs.dm"
|
|
#include "code\modules\hydroponics\seed_packets.dm"
|
|
#include "code\modules\hydroponics\seed_packets_vr.dm"
|
|
#include "code\modules\hydroponics\seed_storage.dm"
|
|
#include "code\modules\hydroponics\beekeeping\beehive.dm"
|
|
#include "code\modules\hydroponics\spreading\spreading.dm"
|
|
#include "code\modules\hydroponics\spreading\spreading_growth.dm"
|
|
#include "code\modules\hydroponics\spreading\spreading_response.dm"
|
|
#include "code\modules\hydroponics\trays\tray.dm"
|
|
#include "code\modules\hydroponics\trays\tray_process.dm"
|
|
#include "code\modules\hydroponics\trays\tray_reagents.dm"
|
|
#include "code\modules\hydroponics\trays\tray_soil.dm"
|
|
#include "code\modules\hydroponics\trays\tray_tools.dm"
|
|
#include "code\modules\hydroponics\trays\tray_update_icons.dm"
|
|
#include "code\modules\identification\identification.dm"
|
|
#include "code\modules\identification\item_procs.dm"
|
|
#include "code\modules\industry\destination_tagger.dm"
|
|
#include "code\modules\industry\package_wrapper.dm"
|
|
#include "code\modules\industry\conveyors\conveyor.dm"
|
|
#include "code\modules\industry\conveyors\conveyor_switch.dm"
|
|
#include "code\modules\industry\disposals\disposal.dm"
|
|
#include "code\modules\industry\disposals\disposal_frame.dm"
|
|
#include "code\modules\industry\disposals\disposal_holder.dm"
|
|
#include "code\modules\industry\disposals\disposal_pipe.dm"
|
|
#include "code\modules\industry\disposals\disposal\chute.dm"
|
|
#include "code\modules\industry\disposals\disposal\intake.dm"
|
|
#include "code\modules\industry\disposals\disposal\outlet.dm"
|
|
#include "code\modules\industry\disposals\disposal_pipe\broken.dm"
|
|
#include "code\modules\industry\disposals\disposal_pipe\down.dm"
|
|
#include "code\modules\industry\disposals\disposal_pipe\junction.dm"
|
|
#include "code\modules\industry\disposals\disposal_pipe\segment.dm"
|
|
#include "code\modules\industry\disposals\disposal_pipe\sortjunction.dm"
|
|
#include "code\modules\industry\disposals\disposal_pipe\tagger.dm"
|
|
#include "code\modules\industry\disposals\disposal_pipe\trunk.dm"
|
|
#include "code\modules\industry\disposals\disposal_pipe\up.dm"
|
|
#include "code\modules\industry\packages\large_parcel.dm"
|
|
#include "code\modules\industry\packages\small_parcel.dm"
|
|
#include "code\modules\instruments\instrument_data\_instrument_data.dm"
|
|
#include "code\modules\instruments\instrument_data\_instrument_key.dm"
|
|
#include "code\modules\instruments\instrument_data\brass.dm"
|
|
#include "code\modules\instruments\instrument_data\chromatic_percussion.dm"
|
|
#include "code\modules\instruments\instrument_data\fun.dm"
|
|
#include "code\modules\instruments\instrument_data\guitar.dm"
|
|
#include "code\modules\instruments\instrument_data\hardcoded.dm"
|
|
#include "code\modules\instruments\instrument_data\organ.dm"
|
|
#include "code\modules\instruments\instrument_data\piano.dm"
|
|
#include "code\modules\instruments\instrument_data\synth_tones.dm"
|
|
#include "code\modules\instruments\instruments\item.dm"
|
|
#include "code\modules\instruments\instruments\stationary.dm"
|
|
#include "code\modules\instruments\songs\_song.dm"
|
|
#include "code\modules\instruments\songs\editor.dm"
|
|
#include "code\modules\instruments\songs\play_legacy.dm"
|
|
#include "code\modules\instruments\songs\play_synthesized.dm"
|
|
#include "code\modules\integrated_electronics\_defines.dm"
|
|
#include "code\modules\integrated_electronics\core\assemblies.dm"
|
|
#include "code\modules\integrated_electronics\core\detailer.dm"
|
|
#include "code\modules\integrated_electronics\core\helpers.dm"
|
|
#include "code\modules\integrated_electronics\core\integrated_circuit.dm"
|
|
#include "code\modules\integrated_electronics\core\pins.dm"
|
|
#include "code\modules\integrated_electronics\core\printer.dm"
|
|
#include "code\modules\integrated_electronics\core\saved_circuits.dm"
|
|
#include "code\modules\integrated_electronics\core\tools.dm"
|
|
#include "code\modules\integrated_electronics\core\assemblies\clothing.dm"
|
|
#include "code\modules\integrated_electronics\core\assemblies\device.dm"
|
|
#include "code\modules\integrated_electronics\core\assemblies\generic.dm"
|
|
#include "code\modules\integrated_electronics\core\assemblies\implant.dm"
|
|
#include "code\modules\integrated_electronics\core\special_pins\boolean_pin.dm"
|
|
#include "code\modules\integrated_electronics\core\special_pins\char_pin.dm"
|
|
#include "code\modules\integrated_electronics\core\special_pins\color_pin.dm"
|
|
#include "code\modules\integrated_electronics\core\special_pins\dir_pin.dm"
|
|
#include "code\modules\integrated_electronics\core\special_pins\index_pin.dm"
|
|
#include "code\modules\integrated_electronics\core\special_pins\lists_pin.dm"
|
|
#include "code\modules\integrated_electronics\core\special_pins\number_pin.dm"
|
|
#include "code\modules\integrated_electronics\core\special_pins\ref_pin.dm"
|
|
#include "code\modules\integrated_electronics\core\special_pins\selfref_pin.dm"
|
|
#include "code\modules\integrated_electronics\core\special_pins\string_pin.dm"
|
|
#include "code\modules\integrated_electronics\passive\passive.dm"
|
|
#include "code\modules\integrated_electronics\passive\power.dm"
|
|
#include "code\modules\integrated_electronics\subtypes\arithmetic.dm"
|
|
#include "code\modules\integrated_electronics\subtypes\built_in.dm"
|
|
#include "code\modules\integrated_electronics\subtypes\converters.dm"
|
|
#include "code\modules\integrated_electronics\subtypes\data_transfer.dm"
|
|
#include "code\modules\integrated_electronics\subtypes\filters.dm"
|
|
#include "code\modules\integrated_electronics\subtypes\input.dm"
|
|
#include "code\modules\integrated_electronics\subtypes\lists.dm"
|
|
#include "code\modules\integrated_electronics\subtypes\logic.dm"
|
|
#include "code\modules\integrated_electronics\subtypes\manipulation.dm"
|
|
#include "code\modules\integrated_electronics\subtypes\memory.dm"
|
|
#include "code\modules\integrated_electronics\subtypes\output.dm"
|
|
#include "code\modules\integrated_electronics\subtypes\power.dm"
|
|
#include "code\modules\integrated_electronics\subtypes\reagents.dm"
|
|
#include "code\modules\integrated_electronics\subtypes\smart.dm"
|
|
#include "code\modules\integrated_electronics\subtypes\time.dm"
|
|
#include "code\modules\integrated_electronics\subtypes\trig.dm"
|
|
#include "code\modules\integrated_electronics\tools\analyzer.dm"
|
|
#include "code\modules\integrated_electronics\tools\debugger.dm"
|
|
#include "code\modules\integrated_electronics\tools\wirer.dm"
|
|
#include "code\modules\integrated_electronics\~defines\~defines.dm"
|
|
#include "code\modules\keybindings\bindings_atom.dm"
|
|
#include "code\modules\keybindings\bindings_client.dm"
|
|
#include "code\modules\keybindings\focus.dm"
|
|
#include "code\modules\keybindings\setup.dm"
|
|
#include "code\modules\keybindings\keybind\__defines.dm"
|
|
#include "code\modules\keybindings\keybind\_keybind.dm"
|
|
#include "code\modules\keybindings\keybind\admin.dm"
|
|
#include "code\modules\keybindings\keybind\carbon.dm"
|
|
#include "code\modules\keybindings\keybind\client.dm"
|
|
#include "code\modules\keybindings\keybind\emote.dm"
|
|
#include "code\modules\keybindings\keybind\human.dm"
|
|
#include "code\modules\keybindings\keybind\item.dm"
|
|
#include "code\modules\keybindings\keybind\living.dm"
|
|
#include "code\modules\keybindings\keybind\mob.dm"
|
|
#include "code\modules\keybindings\keybind\movement.dm"
|
|
#include "code\modules\keybindings\keybind\robot.dm"
|
|
#include "code\modules\language\hivemind.dm"
|
|
#include "code\modules\language\holder.dm"
|
|
#include "code\modules\language\language.dm"
|
|
#include "code\modules\language\translation.dm"
|
|
#include "code\modules\language\languages\abstract.dm"
|
|
#include "code\modules\language\languages\animal.dm"
|
|
#include "code\modules\language\languages\core.dm"
|
|
#include "code\modules\language\languages\event.dm"
|
|
#include "code\modules\language\languages\galactic.dm"
|
|
#include "code\modules\language\languages\monkey.dm"
|
|
#include "code\modules\language\languages\silicons.dm"
|
|
#include "code\modules\language\languages\antagonist\borer.dm"
|
|
#include "code\modules\language\languages\antagonist\changeling.dm"
|
|
#include "code\modules\language\languages\antagonist\cult.dm"
|
|
#include "code\modules\language\languages\antagonist\swarmbot.dm"
|
|
#include "code\modules\language\languages\antagonist\xenomorph.dm"
|
|
#include "code\modules\language\languages\species\_species.dm"
|
|
#include "code\modules\language\languages\species\adherent.dm"
|
|
#include "code\modules\language\languages\species\akula.dm"
|
|
#include "code\modules\language\languages\species\alraune.dm"
|
|
#include "code\modules\language\languages\species\birdsong.dm"
|
|
#include "code\modules\language\languages\species\celestial.dm"
|
|
#include "code\modules\language\languages\species\diona.dm"
|
|
#include "code\modules\language\languages\species\human.dm"
|
|
#include "code\modules\language\languages\species\keisani.dm"
|
|
#include "code\modules\language\languages\species\krisitik.dm"
|
|
#include "code\modules\language\languages\species\moth.dm"
|
|
#include "code\modules\language\languages\species\naramadi.dm"
|
|
#include "code\modules\language\languages\species\phoronoid.dm"
|
|
#include "code\modules\language\languages\species\promethean.dm"
|
|
#include "code\modules\language\languages\species\scori.dm"
|
|
#include "code\modules\language\languages\species\shadekin.dm"
|
|
#include "code\modules\language\languages\species\skrell.dm"
|
|
#include "code\modules\language\languages\species\tajaran.dm"
|
|
#include "code\modules\language\languages\species\teshari.dm"
|
|
#include "code\modules\language\languages\species\unathi.dm"
|
|
#include "code\modules\language\languages\species\vasilissan.dm"
|
|
#include "code\modules\language\languages\species\vox.dm"
|
|
#include "code\modules\language\languages\species\vulpkanin.dm"
|
|
#include "code\modules\language\languages\species\zaddat.dm"
|
|
#include "code\modules\language\languages\species\zorren.dm"
|
|
#include "code\modules\legacy_metric\activity.dm"
|
|
#include "code\modules\legacy_metric\count.dm"
|
|
#include "code\modules\legacy_metric\department.dm"
|
|
#include "code\modules\legacy_metric\metric.dm"
|
|
#include "code\modules\library\book.dm"
|
|
#include "code\modules\library\lib_items.dm"
|
|
#include "code\modules\library\lib_machines.dm"
|
|
#include "code\modules\library\lib_readme.dm"
|
|
#include "code\modules\library\hardcode_library\_library.dm"
|
|
#include "code\modules\library\hardcode_library\reference\xenomorph_facts.dm"
|
|
#include "code\modules\lighting\__lighting_docs.dm"
|
|
#include "code\modules\lighting\_lighting_defs.dm"
|
|
#include "code\modules\lighting\emissive_blocker.dm"
|
|
#include "code\modules\lighting\emissive_render.dm"
|
|
#include "code\modules\lighting\lighting_area.dm"
|
|
#include "code\modules\lighting\lighting_atom.dm"
|
|
#include "code\modules\lighting\lighting_corner.dm"
|
|
#include "code\modules\lighting\lighting_overlay.dm"
|
|
#include "code\modules\lighting\lighting_source.dm"
|
|
#include "code\modules\lighting\lighting_turf.dm"
|
|
#include "code\modules\lighting\~lighting_defs.dm"
|
|
#include "code\modules\loadout\loadout_accessories.dm"
|
|
#include "code\modules\loadout\loadout_cosmetics.dm"
|
|
#include "code\modules\loadout\loadout_ears.dm"
|
|
#include "code\modules\loadout\loadout_entry.dm"
|
|
#include "code\modules\loadout\loadout_event_rewards.dm"
|
|
#include "code\modules\loadout\loadout_eyes.dm"
|
|
#include "code\modules\loadout\loadout_general.dm"
|
|
#include "code\modules\loadout\loadout_gloves.dm"
|
|
#include "code\modules\loadout\loadout_head.dm"
|
|
#include "code\modules\loadout\loadout_instruments.dm"
|
|
#include "code\modules\loadout\loadout_mask.dm"
|
|
#include "code\modules\loadout\loadout_role_restricted.dm"
|
|
#include "code\modules\loadout\loadout_seasonal.dm"
|
|
#include "code\modules\loadout\loadout_shoes.dm"
|
|
#include "code\modules\loadout\loadout_smoking.dm"
|
|
#include "code\modules\loadout\loadout_suit.dm"
|
|
#include "code\modules\loadout\loadout_tweak.dm"
|
|
#include "code\modules\loadout\loadout_uniform.dm"
|
|
#include "code\modules\loadout\loadout_utility.dm"
|
|
#include "code\modules\loadout\loadout_xeno.dm"
|
|
#include "code\modules\loadout\accessories\armband.dm"
|
|
#include "code\modules\loadout\accessories\cloak.dm"
|
|
#include "code\modules\loadout\accessories\collar.dm"
|
|
#include "code\modules\loadout\accessories\insignia.dm"
|
|
#include "code\modules\loadout\accessories\utility.dm"
|
|
#include "code\modules\logging\event_logger.dm"
|
|
#include "code\modules\logging\logging.dm"
|
|
#include "code\modules\logging\api\attack.dm"
|
|
#include "code\modules\logging\api\clickchain.dm"
|
|
#include "code\modules\logging\api\construction.dm"
|
|
#include "code\modules\logging\api\projectile.dm"
|
|
#include "code\modules\logging\api\reagents.dm"
|
|
#include "code\modules\logging\event_logger\json_flatfile.dm"
|
|
#include "code\modules\loot\pack.dm"
|
|
#include "code\modules\loot\table.dm"
|
|
#include "code\modules\loot\packs\archeology.dm"
|
|
#include "code\modules\loot\packs\chemistry.dm"
|
|
#include "code\modules\loot\packs\clothing.dm"
|
|
#include "code\modules\loot\packs\gear.dm"
|
|
#include "code\modules\loot\packs\hydroponics.dm"
|
|
#include "code\modules\loot\packs\misc.dm"
|
|
#include "code\modules\loot\packs\money.dm"
|
|
#include "code\modules\loot\packs\ore.dm"
|
|
#include "code\modules\loot\packs\science.dm"
|
|
#include "code\modules\loot\packs\toys.dm"
|
|
#include "code\modules\loot\packs\weapons.dm"
|
|
#include "code\modules\loot\tables\crates.dm"
|
|
#include "code\modules\lore_codex\codex.dm"
|
|
#include "code\modules\lore_codex\codex_tree.dm"
|
|
#include "code\modules\lore_codex\pages.dm"
|
|
#include "code\modules\lore_codex\lore_data_vr\important_locations.dm"
|
|
#include "code\modules\lore_codex\lore_data_vr\main.dm"
|
|
#include "code\modules\lore_codex\lore_data_vr\orgs.dm"
|
|
#include "code\modules\lore_codex\lore_data_vr\political_parties.dm"
|
|
#include "code\modules\lore_codex\lore_data_vr\species.dm"
|
|
#include "code\modules\lore_codex\news_data\main.dm"
|
|
#include "code\modules\lore_codex\robutt_data\bybrand.dm"
|
|
#include "code\modules\lore_codex\robutt_data\main_robutts.dm"
|
|
#include "code\modules\lore_codex\robutt_data\more.dm"
|
|
#include "code\modules\lore_hardcoded\_hardcoded.dm"
|
|
#include "code\modules\lore_hardcoded\citizenship.dm"
|
|
#include "code\modules\lore_hardcoded\culture.dm"
|
|
#include "code\modules\lore_hardcoded\faction.dm"
|
|
#include "code\modules\lore_hardcoded\origin.dm"
|
|
#include "code\modules\lore_hardcoded\religion.dm"
|
|
#include "code\modules\lore_hardcoded\origin\hegemony\_hegemony.dm"
|
|
#include "code\modules\lore_hardcoded\origin\hegemony\naramadi.dm"
|
|
#include "code\modules\lore_hardcoded\origin\hegemony\unathi.dm"
|
|
#include "code\modules\lore_hardcoded\origin\oricon\_oricon.dm"
|
|
#include "code\modules\lore_hardcoded\origin\oricon\sol.dm"
|
|
#include "code\modules\lore_hardcoded\religion\hegemony\_hegemony.dm"
|
|
#include "code\modules\lore_hardcoded\religion\hegemony\unathi.dm"
|
|
#include "code\modules\lore_hardcoded\species\auril.dm"
|
|
#include "code\modules\lore_hardcoded\species\species.dm"
|
|
#include "code\modules\lore_hardcoded\species\alraune\_base.dm"
|
|
#include "code\modules\lore_hardcoded\species\alraune\citizenship.dm"
|
|
#include "code\modules\lore_hardcoded\species\alraune\origin.dm"
|
|
#include "code\modules\lore_hardcoded\species\krisitik\_base.dm"
|
|
#include "code\modules\lore_hardcoded\species\krisitik\citizenship.dm"
|
|
#include "code\modules\lore_hardcoded\species\krisitik\culture.dm"
|
|
#include "code\modules\lore_hardcoded\species\krisitik\origin.dm"
|
|
#include "code\modules\lore_hardcoded\species\krisitik\religion.dm"
|
|
#include "code\modules\lore_hardcoded\species\tajaran\_base.dm"
|
|
#include "code\modules\lore_hardcoded\species\tajaran\citizenship.dm"
|
|
#include "code\modules\lore_hardcoded\species\tajaran\culture.dm"
|
|
#include "code\modules\lore_hardcoded\species\tajaran\origin.dm"
|
|
#include "code\modules\lore_hardcoded\species\tajaran\religion.dm"
|
|
#include "code\modules\lore_hardcoded\species\xenomorph_hybrid\_base.dm"
|
|
#include "code\modules\lore_hardcoded\species\xenomorph_hybrid\citizenship.dm"
|
|
#include "code\modules\lore_hardcoded\species\xenomorph_hybrid\culture.dm"
|
|
#include "code\modules\lore_hardcoded\species\xenomorph_hybrid\origin.dm"
|
|
#include "code\modules\lore_hardcoded\species\xenomorph_hybrid\religion.dm"
|
|
#include "code\modules\mapping\dmm_suite\dmm_context.dm"
|
|
#include "code\modules\mapping\dmm_suite\dmm_orientation.dm"
|
|
#include "code\modules\mapping\dmm_suite\dmm_parsed.dm"
|
|
#include "code\modules\mapping\dmm_suite\dmm_preloader.dm"
|
|
#include "code\modules\mapping\dmm_suite\dmm_report.dm"
|
|
#include "code\modules\mapping\dmm_suite\utility_types.dm"
|
|
#include "code\modules\mapping\map_helpers\_map_helpers.dm"
|
|
#include "code\modules\mapping\map_helpers\baseturf.dm"
|
|
#include "code\modules\mapping\map_helpers\component_injector.dm"
|
|
#include "code\modules\mapping\map_helpers\electrochromatic_linker.dm"
|
|
#include "code\modules\mapping\map_helpers\engine_loader.dm"
|
|
#include "code\modules\mapping\map_helpers\gear_marker.dm"
|
|
#include "code\modules\mapping\map_helpers\paint.dm"
|
|
#include "code\modules\mapping\map_helpers\paint_stripe.dm"
|
|
#include "code\modules\mapping\map_helpers\role_marker.dm"
|
|
#include "code\modules\mapping\map_helpers\access_helper\access_helper.dm"
|
|
#include "code\modules\mapping\map_helpers\access_helper\airlock.dm"
|
|
#include "code\modules\mapping\map_helpers\network_builder\_network_builder.dm"
|
|
#include "code\modules\mapping\map_helpers\network_builder\power_cable.dm"
|
|
#include "code\modules\mapping\map_injection\map_injection.dm"
|
|
#include "code\modules\mapping\map_injection\starting_gear.dm"
|
|
#include "code\modules\mapping\map_system\map-legacy-station.dm"
|
|
#include "code\modules\mapping\map_system\map-load.dm"
|
|
#include "code\modules\mapping\map_system\map.dm"
|
|
#include "code\modules\mapping\map_system\map_level-cmp.dm"
|
|
#include "code\modules\mapping\map_system\map_level-legacy.dm"
|
|
#include "code\modules\mapping\map_system\map_level-load.dm"
|
|
#include "code\modules\mapping\map_system\map_level.dm"
|
|
#include "code\modules\mapping\map_system\map_level_attribute.dm"
|
|
#include "code\modules\mapping\map_system\map_level_trait.dm"
|
|
#include "code\modules\mapping\map_system\map_reservation.dm"
|
|
#include "code\modules\mapping\map_system\map_template.dm"
|
|
#include "code\modules\mapping\map_system\map\custom.dm"
|
|
#include "code\modules\mapping\map_system\map\gateway.dm"
|
|
#include "code\modules\mapping\map_system\map\sector.dm"
|
|
#include "code\modules\mapping\map_system\map\station.dm"
|
|
#include "code\modules\mapping\map_system\map_level\dynamic.dm"
|
|
#include "code\modules\mapping\map_system\map_level\freeflight.dm"
|
|
#include "code\modules\mapping\map_system\map_level\reserved.dm"
|
|
#include "code\modules\mapping\spawner\_spawner.dm"
|
|
#include "code\modules\mapping\spawner\gateway.dm"
|
|
#include "code\modules\mapping\spawner\tcomms_relay.dm"
|
|
#include "code\modules\mapping\spawner\window.dm"
|
|
#include "code\modules\mapping\templates\engine.dm"
|
|
#include "code\modules\mapping\templates\shuttle.dm"
|
|
#include "code\modules\mapping\templates\submap.dm"
|
|
#include "code\modules\mapping\templates\submaps_legacy.dm"
|
|
#include "code\modules\mapping\utility\merge_conflict_marker.dm"
|
|
#include "code\modules\mapping\utility\minimaps.dm"
|
|
#include "code\modules\maps\_shim\away_spawner.dm"
|
|
#include "code\modules\maps\away_missions\ship_cave.dm"
|
|
#include "code\modules\maps\misc_maps\geothermal_vent\geothermal_vent.dm"
|
|
#include "code\modules\maps\misc_maps\lavaland\_lavaland.dm"
|
|
#include "code\modules\maps\overmap\planets\admin_andromeda.dm"
|
|
#include "code\modules\maps\overmap\planets\admin_croatoan.dm"
|
|
#include "code\modules\maps\overmap\planets\admin_fey_map.dm"
|
|
#include "code\modules\maps\overmap\planets\classd.dm"
|
|
#include "code\modules\maps\overmap\planets\classg.dm"
|
|
#include "code\modules\maps\overmap\planets\classh.dm"
|
|
#include "code\modules\maps\overmap\planets\classm.dm"
|
|
#include "code\modules\maps\overmap\planets\classp.dm"
|
|
#include "code\modules\maps\overmap\planets\virgo2.dm"
|
|
#include "code\modules\maps\overmap\planets\virgo4.dm"
|
|
#include "code\modules\maps\overmap\space\alienship.dm"
|
|
#include "code\modules\maps\overmap\space\centcom.dm"
|
|
#include "code\modules\maps\overmap\space\debrisfield.dm"
|
|
#include "code\modules\maps\overmap\space\fueldepot.dm"
|
|
#include "code\modules\maps\overmap\space\pirate_base.dm"
|
|
#include "code\modules\maps\overmap\space\talon\talon.dm"
|
|
#include "code\modules\maps\overmap\space\talon\talon_areas.dm"
|
|
#include "code\modules\maps\overmap\space\trade_station\trade_station.dm"
|
|
#include "code\modules\maps\overmap\space\trade_station\trade_station_jobs.dm"
|
|
#include "code\modules\maps\templates\badmin_misc\fun.dm"
|
|
#include "code\modules\maps\templates\badmin_misc\templates.dm"
|
|
#include "code\modules\maps\templates\misc_presets\rift_shuttle_landmarks.dm"
|
|
#include "code\modules\maps\templates\shuttles\admin_spawn\_generic_shuttles.dm"
|
|
#include "code\modules\maps\templates\shuttles\admin_spawn\abductor.dm"
|
|
#include "code\modules\maps\templates\shuttles\admin_spawn\bearcat.dm"
|
|
#include "code\modules\maps\templates\shuttles\admin_spawn\cruise_ship.dm"
|
|
#include "code\modules\maps\templates\shuttles\admin_spawn\cruiser.dm"
|
|
#include "code\modules\maps\templates\shuttles\admin_spawn\curashuttle.dm"
|
|
#include "code\modules\maps\templates\shuttles\admin_spawn\ert.dm"
|
|
#include "code\modules\maps\templates\shuttles\admin_spawn\geckos.dm"
|
|
#include "code\modules\maps\templates\shuttles\admin_spawn\generic_shuttle.dm"
|
|
#include "code\modules\maps\templates\shuttles\admin_spawn\ghostship.dm"
|
|
#include "code\modules\maps\templates\shuttles\admin_spawn\hybridshuttle.dm"
|
|
#include "code\modules\maps\templates\shuttles\admin_spawn\itglight.dm"
|
|
#include "code\modules\maps\templates\shuttles\admin_spawn\mackerels.dm"
|
|
#include "code\modules\maps\templates\shuttles\admin_spawn\manta_mercship.dm"
|
|
#include "code\modules\maps\templates\shuttles\admin_spawn\mercenarybase.dm"
|
|
#include "code\modules\maps\templates\shuttles\admin_spawn\mercship.dm"
|
|
#include "code\modules\maps\templates\shuttles\admin_spawn\OM_paperclipper.dm"
|
|
#include "code\modules\maps\templates\shuttles\admin_spawn\salamander.dm"
|
|
#include "code\modules\maps\templates\shuttles\admin_spawn\screebarge.dm"
|
|
#include "code\modules\maps\templates\shuttles\admin_spawn\shelter_5.dm"
|
|
#include "code\modules\maps\templates\shuttles\admin_spawn\shelter_6.dm"
|
|
#include "code\modules\maps\templates\shuttles\admin_spawn\vespa.dm"
|
|
#include "code\modules\maps\templates\shuttles\map_specific\virgo2_shuttles.dm"
|
|
#include "code\modules\maps\templates\submaps\class_d\class_d.dm"
|
|
#include "code\modules\maps\templates\submaps\class_h\class_h.dm"
|
|
#include "code\modules\maps\templates\submaps\class_p\class_p.dm"
|
|
#include "code\modules\maps\templates\submaps\debrisfield\debrisfield_old.dm"
|
|
#include "code\modules\maps\templates\submaps\debrisfield\debrisfield_submaptemplate.dm"
|
|
#include "code\modules\maps\templates\submaps\generic\generic_areas.dm"
|
|
#include "code\modules\maps\templates\submaps\generic\generic_templates.dm"
|
|
#include "code\modules\maps\templates\submaps\lavaland\lavaland.dm"
|
|
#include "code\modules\maps\templates\submaps\lythios_rift\lyhtios.dm"
|
|
#include "code\modules\maps\templates\submaps\lythios_rift\lythios_areas.dm"
|
|
#include "code\modules\maps\templates\submaps\osiris_field\osiris_areas.dm"
|
|
#include "code\modules\maps\templates\submaps\osiris_field\osiris_submaptemplate.dm"
|
|
#include "code\modules\maps\templates\submaps\sky_planet\sky_planet_areas.dm"
|
|
#include "code\modules\maps\templates\submaps\sky_planet\sky_planet_ground.dm"
|
|
#include "code\modules\maps\templates\submaps\sky_planet\sky_planet_rigs.dm"
|
|
#include "code\modules\maps\templates\submaps\virgo2\virgo2.dm"
|
|
#include "code\modules\maps\templates\submaps\virgo2\virgo2_areas.dm"
|
|
#include "code\modules\maps\templates\submaps\virgo3b\plains.dm"
|
|
#include "code\modules\maps\templates\submaps\virgo3b\plains_areas.dm"
|
|
#include "code\modules\maps\templates\submaps\virgo3b\underdark.dm"
|
|
#include "code\modules\maps\templates\submaps\virgo4\mountains.dm"
|
|
#include "code\modules\maps\templates\submaps\virgo4\mountains_areas.dm"
|
|
#include "code\modules\maps\templates\submaps\wilderness\wilderness.dm"
|
|
#include "code\modules\maps\templates\submaps\wilderness\wilderness_areas.dm"
|
|
#include "code\modules\maps\turf_makers\planetary_turfs.dm"
|
|
#include "code\modules\maps\turf_makers\planet_station_turfs\_lythios43c.dm"
|
|
#include "code\modules\maps\turf_makers\planet_station_turfs\_virgo3b.dm"
|
|
#include "code\modules\maps\weather\classd.dm"
|
|
#include "code\modules\maps\weather\classg.dm"
|
|
#include "code\modules\maps\weather\classh.dm"
|
|
#include "code\modules\maps\weather\classm.dm"
|
|
#include "code\modules\maps\weather\classp.dm"
|
|
#include "code\modules\maps\weather\lavaland.dm"
|
|
#include "code\modules\maps\weather\miaphus.dm"
|
|
#include "code\modules\maps\weather\rift_lythios-43c.dm"
|
|
#include "code\modules\maps\weather\sky_planet.dm"
|
|
#include "code\modules\maps\weather\tether_virgo3b.dm"
|
|
#include "code\modules\maps\weather\virgo4.dm"
|
|
#include "code\modules\materials\dynamics.dm"
|
|
#include "code\modules\materials\fifty_spawner_mats.dm"
|
|
#include "code\modules\materials\material.dm"
|
|
#include "code\modules\materials\material_sheets.dm"
|
|
#include "code\modules\materials\material_synth.dm"
|
|
#include "code\modules\materials\material_trait.dm"
|
|
#include "code\modules\materials\recipes.dm"
|
|
#include "code\modules\materials\stack.dm"
|
|
#include "code\modules\materials\definitions\special.dm"
|
|
#include "code\modules\materials\definitions\admin\alienalloy.dm"
|
|
#include "code\modules\materials\definitions\crystals\diamond.dm"
|
|
#include "code\modules\materials\definitions\crystals\glass.dm"
|
|
#include "code\modules\materials\definitions\elements\carbon.dm"
|
|
#include "code\modules\materials\definitions\metals\brass.dm"
|
|
#include "code\modules\materials\definitions\metals\bronze.dm"
|
|
#include "code\modules\materials\definitions\metals\copper.dm"
|
|
#include "code\modules\materials\definitions\metals\durasteel.dm"
|
|
#include "code\modules\materials\definitions\metals\gold.dm"
|
|
#include "code\modules\materials\definitions\metals\hydrogens.dm"
|
|
#include "code\modules\materials\definitions\metals\iron.dm"
|
|
#include "code\modules\materials\definitions\metals\lead.dm"
|
|
#include "code\modules\materials\definitions\metals\osmium.dm"
|
|
#include "code\modules\materials\definitions\metals\plasteel.dm"
|
|
#include "code\modules\materials\definitions\metals\platinum.dm"
|
|
#include "code\modules\materials\definitions\metals\silver.dm"
|
|
#include "code\modules\materials\definitions\metals\steel.dm"
|
|
#include "code\modules\materials\definitions\metals\titanium.dm"
|
|
#include "code\modules\materials\definitions\metals\uranium.dm"
|
|
#include "code\modules\materials\definitions\misc\cardboard.dm"
|
|
#include "code\modules\materials\definitions\misc\cloths.dm"
|
|
#include "code\modules\materials\definitions\misc\foam.dm"
|
|
#include "code\modules\materials\definitions\misc\plastic.dm"
|
|
#include "code\modules\materials\definitions\misc\snow.dm"
|
|
#include "code\modules\materials\definitions\misc\wax.dm"
|
|
#include "code\modules\materials\definitions\organic\algae.dm"
|
|
#include "code\modules\materials\definitions\organic\bone.dm"
|
|
#include "code\modules\materials\definitions\organic\chitin.dm"
|
|
#include "code\modules\materials\definitions\organic\cotton.dm"
|
|
#include "code\modules\materials\definitions\organic\diona.dm"
|
|
#include "code\modules\materials\definitions\organic\flesh.dm"
|
|
#include "code\modules\materials\definitions\organic\leather.dm"
|
|
#include "code\modules\materials\definitions\organic\resin.dm"
|
|
#include "code\modules\materials\definitions\organic\wood\log.dm"
|
|
#include "code\modules\materials\definitions\organic\wood\plank.dm"
|
|
#include "code\modules\materials\definitions\special\clown_planet.dm"
|
|
#include "code\modules\materials\definitions\special\cult.dm"
|
|
#include "code\modules\materials\definitions\special\morphium.dm"
|
|
#include "code\modules\materials\definitions\special\phoron.dm"
|
|
#include "code\modules\materials\definitions\special\supermatter.dm"
|
|
#include "code\modules\materials\definitions\special\valhollide.dm"
|
|
#include "code\modules\materials\definitions\special\verdantium.dm"
|
|
#include "code\modules\materials\definitions\stones\marble.dm"
|
|
#include "code\modules\materials\definitions\stones\sandstone.dm"
|
|
#include "code\modules\materials\traits\attack_nullify.dm"
|
|
#include "code\modules\materials\traits\brittle.dm"
|
|
#include "code\modules\materials\traits\glow.dm"
|
|
#include "code\modules\materials\traits\radioactive.dm"
|
|
#include "code\modules\materials\traits\reactive_teleport.dm"
|
|
#include "code\modules\materials\traits\reflective.dm"
|
|
#include "code\modules\materials\traits\supermatter.dm"
|
|
#include "code\modules\media\media_machinery.dm"
|
|
#include "code\modules\media\media_player_html5.dm"
|
|
#include "code\modules\media\media_player_vlc.dm"
|
|
#include "code\modules\media\media_player_wmp.dm"
|
|
#include "code\modules\media\media_tracks.dm"
|
|
#include "code\modules\media\mediamanager.dm"
|
|
#include "code\modules\media\walkpod.dm"
|
|
#include "code\modules\metrics\metric.dm"
|
|
#include "code\modules\metrics\metric_base.dm"
|
|
#include "code\modules\metrics\api\nested_numerical.dm"
|
|
#include "code\modules\metrics\api\numerical.dm"
|
|
#include "code\modules\metrics\api\spatial_series.dm"
|
|
#include "code\modules\metrics\api\string_set.dm"
|
|
#include "code\modules\metrics\api\time_series.dm"
|
|
#include "code\modules\metrics\metrics\admin.dm"
|
|
#include "code\modules\metrics\metrics\controllers.dm"
|
|
#include "code\modules\mining\mine_turfs-defense.dm"
|
|
#include "code\modules\mining\mine_turfs.dm"
|
|
#include "code\modules\mining\drilling\drill.dm"
|
|
#include "code\modules\mining\drilling\scanner.dm"
|
|
#include "code\modules\mining\excavation\mine_outcrops.dm"
|
|
#include "code\modules\mining\machinery\machine_input_output_plates.dm"
|
|
#include "code\modules\mining\machinery\machine_processing.dm"
|
|
#include "code\modules\mining\machinery\machine_stacking.dm"
|
|
#include "code\modules\mining\machinery\machine_unloading.dm"
|
|
#include "code\modules\mining\machinery\sheet_silo.dm"
|
|
#include "code\modules\mining\machinery\sheet_silo_loader.dm"
|
|
#include "code\modules\mining\misc\abandonedcrates.dm"
|
|
#include "code\modules\mining\misc\abandonedcrates_vr.dm"
|
|
#include "code\modules\mining\ores\alloys.dm"
|
|
#include "code\modules\mining\ores\ore.dm"
|
|
#include "code\modules\mining\ores\ore_datum.dm"
|
|
#include "code\modules\mining\tools\fulton.dm"
|
|
#include "code\modules\mining\tools\mine_items.dm"
|
|
#include "code\modules\mining\tools\mine_items_vr.dm"
|
|
#include "code\modules\mining\tools\ore_box.dm"
|
|
#include "code\modules\mining\tools\resonator.dm"
|
|
#include "code\modules\mining\tools\shelter_atoms.dm"
|
|
#include "code\modules\mining\tools\shelters.dm"
|
|
#include "code\modules\mining\tools\vertibore.dm"
|
|
#include "code\modules\mining\tools\kinetic\kinetic_accelerator.dm"
|
|
#include "code\modules\mining\tools\kinetic\kinetic_crusher.dm"
|
|
#include "code\modules\mining\tools\kinetic\kinetic_gauntlets-combo.dm"
|
|
#include "code\modules\mining\tools\kinetic\kinetic_gauntlets.dm"
|
|
#include "code\modules\mob\action_feedback.dm"
|
|
#include "code\modules\mob\animations.dm"
|
|
#include "code\modules\mob\death.dm"
|
|
#include "code\modules\mob\emote.dm"
|
|
#include "code\modules\mob\floating_message.dm"
|
|
#include "code\modules\mob\gender.dm"
|
|
#include "code\modules\mob\grab.dm"
|
|
#include "code\modules\mob\health.dm"
|
|
#include "code\modules\mob\hear_say.dm"
|
|
#include "code\modules\mob\holder.dm"
|
|
#include "code\modules\mob\inventory_legacy.dm"
|
|
#include "code\modules\mob\life.dm"
|
|
#include "code\modules\mob\mob-admin.dm"
|
|
#include "code\modules\mob\mob-client.dm"
|
|
#include "code\modules\mob\mob-damage.dm"
|
|
#include "code\modules\mob\mob-defense.dm"
|
|
#include "code\modules\mob\mob-emote.dm"
|
|
#include "code\modules\mob\mob-emote_custom.dm"
|
|
#include "code\modules\mob\mob-examine.dm"
|
|
#include "code\modules\mob\mob-hands.dm"
|
|
#include "code\modules\mob\mob-iff.dm"
|
|
#include "code\modules\mob\mob-interaction.dm"
|
|
#include "code\modules\mob\mob-inventory-abstraction.dm"
|
|
#include "code\modules\mob\mob-inventory-helpers.dm"
|
|
#include "code\modules\mob\mob-inventory-internal.dm"
|
|
#include "code\modules\mob\mob-inventory-stripping.dm"
|
|
#include "code\modules\mob\mob-inventory.dm"
|
|
#include "code\modules\mob\mob-keybind-triggers.dm"
|
|
#include "code\modules\mob\mob-say-legacy.dm"
|
|
#include "code\modules\mob\mob-say-triggers.dm"
|
|
#include "code\modules\mob\mob-say.dm"
|
|
#include "code\modules\mob\mob-login.dm"
|
|
#include "code\modules\mob\mob-logout.dm"
|
|
#include "code\modules\mob\mob-melee_attack_chain.dm"
|
|
#include "code\modules\mob\mob-movement.dm"
|
|
#include "code\modules\mob\mob-movespeed.dm"
|
|
#include "code\modules\mob\mob-status_procs.dm"
|
|
#include "code\modules\mob\mob.dm"
|
|
#include "code\modules\mob\mob_defines.dm"
|
|
#include "code\modules\mob\mob_helpers.dm"
|
|
#include "code\modules\mob\mob_transformation_simple.dm"
|
|
#include "code\modules\mob\mobility.dm"
|
|
#include "code\modules\mob\movement.dm"
|
|
#include "code\modules\mob\perspective.dm"
|
|
#include "code\modules\mob\physiology.dm"
|
|
#include "code\modules\mob\pulling.dm"
|
|
#include "code\modules\mob\say_vr.dm"
|
|
#include "code\modules\mob\ssd.dm"
|
|
#include "code\modules\mob\status_procs.dm"
|
|
#include "code\modules\mob\throwing.dm"
|
|
#include "code\modules\mob\transform_procs.dm"
|
|
#include "code\modules\mob\typing_indicator.dm"
|
|
#include "code\modules\mob\update_icons.dm"
|
|
#include "code\modules\mob\vv.dm"
|
|
#include "code\modules\mob\_modifiers\aura.dm"
|
|
#include "code\modules\mob\_modifiers\cloning.dm"
|
|
#include "code\modules\mob\_modifiers\medical.dm"
|
|
#include "code\modules\mob\_modifiers\modifiers.dm"
|
|
#include "code\modules\mob\_modifiers\modifiers_misc.dm"
|
|
#include "code\modules\mob\_modifiers\traits.dm"
|
|
#include "code\modules\mob\_modifiers\traits_phobias.dm"
|
|
#include "code\modules\mob\_modifiers\unholy.dm"
|
|
#include "code\modules\mob\characteristics\helpers.dm"
|
|
#include "code\modules\mob\characteristics\holder.dm"
|
|
#include "code\modules\mob\characteristics\mob.dm"
|
|
#include "code\modules\mob\characteristics\presets.dm"
|
|
#include "code\modules\mob\characteristics\skill.dm"
|
|
#include "code\modules\mob\characteristics\stat.dm"
|
|
#include "code\modules\mob\characteristics\talent.dm"
|
|
#include "code\modules\mob\characteristics\ui.dm"
|
|
#include "code\modules\mob\characteristics\skills\engineering.dm"
|
|
#include "code\modules\mob\characteristics\skills\logistics.dm"
|
|
#include "code\modules\mob\characteristics\skills\medical.dm"
|
|
#include "code\modules\mob\characteristics\skills\misc.dm"
|
|
#include "code\modules\mob\characteristics\skills\science.dm"
|
|
#include "code\modules\mob\characteristics\skills\security.dm"
|
|
#include "code\modules\mob\characteristics\skills\service.dm"
|
|
#include "code\modules\mob\characteristics\skills\voidcraft.dm"
|
|
#include "code\modules\mob\characteristics\stats\gaming.dm"
|
|
#include "code\modules\mob\characteristics\talents\placeholder.dm"
|
|
#include "code\modules\mob\freelook\chunk.dm"
|
|
#include "code\modules\mob\freelook\eye.dm"
|
|
#include "code\modules\mob\freelook\life.dm"
|
|
#include "code\modules\mob\freelook\update_triggers.dm"
|
|
#include "code\modules\mob\freelook\visualnet.dm"
|
|
#include "code\modules\mob\freelook\ai\cameranet.dm"
|
|
#include "code\modules\mob\freelook\ai\chunk.dm"
|
|
#include "code\modules\mob\freelook\ai\eye.dm"
|
|
#include "code\modules\mob\freelook\ai\update_triggers.dm"
|
|
#include "code\modules\mob\freelook\mask\chunk.dm"
|
|
#include "code\modules\mob\freelook\mask\cultnet.dm"
|
|
#include "code\modules\mob\freelook\mask\eye.dm"
|
|
#include "code\modules\mob\freelook\mask\update_triggers.dm"
|
|
#include "code\modules\mob\inventory\inventory-get.dm"
|
|
#include "code\modules\mob\inventory\inventory-hands-check.dm"
|
|
#include "code\modules\mob\inventory\inventory-hands-drop.dm"
|
|
#include "code\modules\mob\inventory\inventory-hands-get.dm"
|
|
#include "code\modules\mob\inventory\inventory-hands-legacy.dm"
|
|
#include "code\modules\mob\inventory\inventory-hands-put.dm"
|
|
#include "code\modules\mob\inventory\inventory-hands.dm"
|
|
#include "code\modules\mob\inventory\inventory-hooks.dm"
|
|
#include "code\modules\mob\inventory\inventory-query.dm"
|
|
#include "code\modules\mob\inventory\inventory-rendering.dm"
|
|
#include "code\modules\mob\inventory\inventory-slot-equip.dm"
|
|
#include "code\modules\mob\inventory\inventory-slot-get.dm"
|
|
#include "code\modules\mob\inventory\inventory.dm"
|
|
#include "code\modules\mob\inventory\inventory_slot.dm"
|
|
#include "code\modules\mob\living\autohiss.dm"
|
|
#include "code\modules\mob\living\butchering.dm"
|
|
#include "code\modules\mob\living\death.dm"
|
|
#include "code\modules\mob\living\default_language.dm"
|
|
#include "code\modules\mob\living\health.dm"
|
|
#include "code\modules\mob\living\inventory_legacy.dm"
|
|
#include "code\modules\mob\living\life.dm"
|
|
#include "code\modules\mob\living\living-afflictions.dm"
|
|
#include "code\modules\mob\living\living-damage.dm"
|
|
#include "code\modules\mob\living\living-defense-legacy.dm"
|
|
#include "code\modules\mob\living\living-defense.dm"
|
|
#include "code\modules\mob\living\living-emote.dm"
|
|
#include "code\modules\mob\living\living-interaction.dm"
|
|
#include "code\modules\mob\living\living-inventory.dm"
|
|
#include "code\modules\mob\living\living-melee_attack_chain.dm"
|
|
#include "code\modules\mob\living\living-movement.dm"
|
|
#include "code\modules\mob\living\living-radiation.dm"
|
|
#include "code\modules\mob\living\living.dm"
|
|
#include "code\modules\mob\living\living_defines.dm"
|
|
#include "code\modules\mob\living\living_powers.dm"
|
|
#include "code\modules\mob\living\living_vr.dm"
|
|
#include "code\modules\mob\living\login.dm"
|
|
#include "code\modules\mob\living\logout.dm"
|
|
#include "code\modules\mob\living\mobility.dm"
|
|
#include "code\modules\mob\living\movement.dm"
|
|
#include "code\modules\mob\living\organs.dm"
|
|
#include "code\modules\mob\living\resist.dm"
|
|
#include "code\modules\mob\living\say.dm"
|
|
#include "code\modules\mob\living\status_procs.dm"
|
|
#include "code\modules\mob\living\throwing.dm"
|
|
#include "code\modules\mob\living\vv.dm"
|
|
#include "code\modules\mob\living\bot\assembly.dm"
|
|
#include "code\modules\mob\living\bot\bot.dm"
|
|
#include "code\modules\mob\living\bot\cleanbot.dm"
|
|
#include "code\modules\mob\living\bot\ed209bot.dm"
|
|
#include "code\modules\mob\living\bot\edCLNbot.dm"
|
|
#include "code\modules\mob\living\bot\farmbot.dm"
|
|
#include "code\modules\mob\living\bot\floorbot.dm"
|
|
#include "code\modules\mob\living\bot\medibot.dm"
|
|
#include "code\modules\mob\living\bot\medibot_construction.dm"
|
|
#include "code\modules\mob\living\bot\medibot_subtypes.dm"
|
|
#include "code\modules\mob\living\bot\mulebot.dm"
|
|
#include "code\modules\mob\living\bot\secbot.dm"
|
|
#include "code\modules\mob\living\bot\SLed209bot.dm"
|
|
#include "code\modules\mob\living\carbon\breathe.dm"
|
|
#include "code\modules\mob\living\carbon\carbon-blood.dm"
|
|
#include "code\modules\mob\living\carbon\carbon-cpr.dm"
|
|
#include "code\modules\mob\living\carbon\carbon-damage.dm"
|
|
#include "code\modules\mob\living\carbon\carbon-defense.dm"
|
|
#include "code\modules\mob\living\carbon\carbon-emote.dm"
|
|
#include "code\modules\mob\living\carbon\carbon-hands.dm"
|
|
#include "code\modules\mob\living\carbon\carbon-interaction.dm"
|
|
#include "code\modules\mob\living\carbon\carbon-movement.dm"
|
|
#include "code\modules\mob\living\carbon\carbon.dm"
|
|
#include "code\modules\mob\living\carbon\carbon_defense_legacy.dm"
|
|
#include "code\modules\mob\living\carbon\carbon_defines.dm"
|
|
#include "code\modules\mob\living\carbon\carbon_movement.dm"
|
|
#include "code\modules\mob\living\carbon\carbon_powers.dm"
|
|
#include "code\modules\mob\living\carbon\damage_procs.dm"
|
|
#include "code\modules\mob\living\carbon\give.dm"
|
|
#include "code\modules\mob\living\carbon\health.dm"
|
|
#include "code\modules\mob\living\carbon\inventory.dm"
|
|
#include "code\modules\mob\living\carbon\life.dm"
|
|
#include "code\modules\mob\living\carbon\organs.dm"
|
|
#include "code\modules\mob\living\carbon\perspective.dm"
|
|
#include "code\modules\mob\living\carbon\physiology.dm"
|
|
#include "code\modules\mob\living\carbon\rendering.dm"
|
|
#include "code\modules\mob\living\carbon\resist.dm"
|
|
#include "code\modules\mob\living\carbon\shock.dm"
|
|
#include "code\modules\mob\living\carbon\taste.dm"
|
|
#include "code\modules\mob\living\carbon\viruses.dm"
|
|
#include "code\modules\mob\living\carbon\alien\alien.dm"
|
|
#include "code\modules\mob\living\carbon\alien\alien_attacks.dm"
|
|
#include "code\modules\mob\living\carbon\alien\alien_damage.dm"
|
|
#include "code\modules\mob\living\carbon\alien\death.dm"
|
|
#include "code\modules\mob\living\carbon\alien\emote.dm"
|
|
#include "code\modules\mob\living\carbon\alien\life.dm"
|
|
#include "code\modules\mob\living\carbon\alien\progression.dm"
|
|
#include "code\modules\mob\living\carbon\alien\say.dm"
|
|
#include "code\modules\mob\living\carbon\alien\update_icons.dm"
|
|
#include "code\modules\mob\living\carbon\alien\diona\diona.dm"
|
|
#include "code\modules\mob\living\carbon\alien\diona\diona_attacks.dm"
|
|
#include "code\modules\mob\living\carbon\alien\diona\diona_powers.dm"
|
|
#include "code\modules\mob\living\carbon\alien\diona\life.dm"
|
|
#include "code\modules\mob\living\carbon\alien\diona\progression.dm"
|
|
#include "code\modules\mob\living\carbon\alien\diona\say_understands.dm"
|
|
#include "code\modules\mob\living\carbon\alien\diona\update_icons.dm"
|
|
#include "code\modules\mob\living\carbon\alien\larva\larva.dm"
|
|
#include "code\modules\mob\living\carbon\alien\larva\life.dm"
|
|
#include "code\modules\mob\living\carbon\alien\larva\progression.dm"
|
|
#include "code\modules\mob\living\carbon\brain\brain-emote.dm"
|
|
#include "code\modules\mob\living\carbon\brain\brain.dm"
|
|
#include "code\modules\mob\living\carbon\brain\death.dm"
|
|
#include "code\modules\mob\living\carbon\brain\life.dm"
|
|
#include "code\modules\mob\living\carbon\brain\login.dm"
|
|
#include "code\modules\mob\living\carbon\brain\MMI.dm"
|
|
#include "code\modules\mob\living\carbon\brain\robot.dm"
|
|
#include "code\modules\mob\living\carbon\brain\say.dm"
|
|
#include "code\modules\mob\living\carbon\human\appearance.dm"
|
|
#include "code\modules\mob\living\carbon\human\blood.dm"
|
|
#include "code\modules\mob\living\carbon\human\death.dm"
|
|
#include "code\modules\mob\living\carbon\human\defense.dm"
|
|
#include "code\modules\mob\living\carbon\human\dummy.dm"
|
|
#include "code\modules\mob\living\carbon\human\emote.dm"
|
|
#include "code\modules\mob\living\carbon\human\examine.dm"
|
|
#include "code\modules\mob\living\carbon\human\health.dm"
|
|
#include "code\modules\mob\living\carbon\human\human-damage-legacy.dm"
|
|
#include "code\modules\mob\living\carbon\human\human-defense-legacy.dm"
|
|
#include "code\modules\mob\living\carbon\human\human-defense.dm"
|
|
#include "code\modules\mob\living\carbon\human\human-interaction.dm"
|
|
#include "code\modules\mob\living\carbon\human\human-melee_attack_chain.dm"
|
|
#include "code\modules\mob\living\carbon\human\human.dm"
|
|
#include "code\modules\mob\living\carbon\human\human_attackhand.dm"
|
|
#include "code\modules\mob\living\carbon\human\human_defines.dm"
|
|
#include "code\modules\mob\living\carbon\human\human_helpers.dm"
|
|
#include "code\modules\mob\living\carbon\human\human_modular_limbs.dm"
|
|
#include "code\modules\mob\living\carbon\human\human_organs.dm"
|
|
#include "code\modules\mob\living\carbon\human\human_powers.dm"
|
|
#include "code\modules\mob\living\carbon\human\human_resist.dm"
|
|
#include "code\modules\mob\living\carbon\human\human_species.dm"
|
|
#include "code\modules\mob\living\carbon\human\inventory.dm"
|
|
#include "code\modules\mob\living\carbon\human\inventory_legacy.dm"
|
|
#include "code\modules\mob\living\carbon\human\life.dm"
|
|
#include "code\modules\mob\living\carbon\human\login.dm"
|
|
#include "code\modules\mob\living\carbon\human\logout.dm"
|
|
#include "code\modules\mob\living\carbon\human\MedicalSideEffects.dm"
|
|
#include "code\modules\mob\living\carbon\human\mobility.dm"
|
|
#include "code\modules\mob\living\carbon\human\movement.dm"
|
|
#include "code\modules\mob\living\carbon\human\npcs.dm"
|
|
#include "code\modules\mob\living\carbon\human\pain.dm"
|
|
#include "code\modules\mob\living\carbon\human\rendering.dm"
|
|
#include "code\modules\mob\living\carbon\human\riding.dm"
|
|
#include "code\modules\mob\living\carbon\human\say.dm"
|
|
#include "code\modules\mob\living\carbon\human\status_procs.dm"
|
|
#include "code\modules\mob\living\carbon\human\stripping.dm"
|
|
#include "code\modules\mob\living\carbon\human\update_icons.dm"
|
|
#include "code\modules\mob\living\carbon\human\ai_controlled\ai_controlled.dm"
|
|
#include "code\modules\mob\living\carbon\human\descriptors\_descriptors.dm"
|
|
#include "code\modules\mob\living\carbon\human\descriptors\descriptors_generic.dm"
|
|
#include "code\modules\mob\living\carbon\human\descriptors\descriptors_skrell.dm"
|
|
#include "code\modules\mob\living\carbon\human\descriptors\descriptors_vox.dm"
|
|
#include "code\modules\mob\living\carbon\human\traits\_trait.dm"
|
|
#include "code\modules\mob\living\carbon\human\traits\_trait_group.dm"
|
|
#include "code\modules\mob\living\carbon\human\traits\negative.dm"
|
|
#include "code\modules\mob\living\carbon\human\traits\neutral.dm"
|
|
#include "code\modules\mob\living\carbon\human\traits\positive.dm"
|
|
#include "code\modules\mob\living\carbon\human\traits\trait_groups.dm"
|
|
#include "code\modules\mob\living\carbon\human\traits\weaver_objs.dm"
|
|
#include "code\modules\mob\living\carbon\human\traits\weaver_recipies.dm"
|
|
#include "code\modules\mob\living\silicon\damage_procs.dm"
|
|
#include "code\modules\mob\living\silicon\death.dm"
|
|
#include "code\modules\mob\living\silicon\emote.dm"
|
|
#include "code\modules\mob\living\silicon\examine.dm"
|
|
#include "code\modules\mob\living\silicon\laws.dm"
|
|
#include "code\modules\mob\living\silicon\login.dm"
|
|
#include "code\modules\mob\living\silicon\perspective.dm"
|
|
#include "code\modules\mob\living\silicon\say.dm"
|
|
#include "code\modules\mob\living\silicon\silicon-damage.dm"
|
|
#include "code\modules\mob\living\silicon\silicon-defense-legacy.dm"
|
|
#include "code\modules\mob\living\silicon\silicon-defense.dm"
|
|
#include "code\modules\mob\living\silicon\silicon-melee_attack_chain.dm"
|
|
#include "code\modules\mob\living\silicon\silicon.dm"
|
|
#include "code\modules\mob\living\silicon\subystems.dm"
|
|
#include "code\modules\mob\living\silicon\translation.dm"
|
|
#include "code\modules\mob\living\silicon\ai\ai-custom_emote.dm"
|
|
#include "code\modules\mob\living\silicon\ai\ai-examine.dm"
|
|
#include "code\modules\mob\living\silicon\ai\ai.dm"
|
|
#include "code\modules\mob\living\silicon\ai\ai_movement.dm"
|
|
#include "code\modules\mob\living\silicon\ai\ai_remote_control.dm"
|
|
#include "code\modules\mob\living\silicon\ai\ai_vr.dm"
|
|
#include "code\modules\mob\living\silicon\ai\death.dm"
|
|
#include "code\modules\mob\living\silicon\ai\examine.dm"
|
|
#include "code\modules\mob\living\silicon\ai\health.dm"
|
|
#include "code\modules\mob\living\silicon\ai\holopad.dm"
|
|
#include "code\modules\mob\living\silicon\ai\icons.dm"
|
|
#include "code\modules\mob\living\silicon\ai\latejoin.dm"
|
|
#include "code\modules\mob\living\silicon\ai\laws.dm"
|
|
#include "code\modules\mob\living\silicon\ai\life.dm"
|
|
#include "code\modules\mob\living\silicon\ai\login.dm"
|
|
#include "code\modules\mob\living\silicon\ai\logout.dm"
|
|
#include "code\modules\mob\living\silicon\ai\malf.dm"
|
|
#include "code\modules\mob\living\silicon\ai\perspective.dm"
|
|
#include "code\modules\mob\living\silicon\ai\say.dm"
|
|
#include "code\modules\mob\living\silicon\ai\translation.dm"
|
|
#include "code\modules\mob\living\silicon\decoy\death.dm"
|
|
#include "code\modules\mob\living\silicon\decoy\decoy.dm"
|
|
#include "code\modules\mob\living\silicon\decoy\life.dm"
|
|
#include "code\modules\mob\living\silicon\pai\actions.dm"
|
|
#include "code\modules\mob\living\silicon\pai\admin.dm"
|
|
#include "code\modules\mob\living\silicon\pai\death.dm"
|
|
#include "code\modules\mob\living\silicon\pai\defense.dm"
|
|
#include "code\modules\mob\living\silicon\pai\examine.dm"
|
|
#include "code\modules\mob\living\silicon\pai\hologram_effect.dm"
|
|
#include "code\modules\mob\living\silicon\pai\life.dm"
|
|
#include "code\modules\mob\living\silicon\pai\mobility.dm"
|
|
#include "code\modules\mob\living\silicon\pai\pai-movement.dm"
|
|
#include "code\modules\mob\living\silicon\pai\pai.dm"
|
|
#include "code\modules\mob\living\silicon\pai\recruit.dm"
|
|
#include "code\modules\mob\living\silicon\pai\savefile.dm"
|
|
#include "code\modules\mob\living\silicon\pai\say.dm"
|
|
#include "code\modules\mob\living\silicon\pai\software.dm"
|
|
#include "code\modules\mob\living\silicon\pai\verbs.dm"
|
|
#include "code\modules\mob\living\silicon\pai\software_modules\_software_module.dm"
|
|
#include "code\modules\mob\living\silicon\pai\software_modules\atmosphere_sensor.dm"
|
|
#include "code\modules\mob\living\silicon\pai\software_modules\crew_manifest.dm"
|
|
#include "code\modules\mob\living\silicon\pai\software_modules\directives.dm"
|
|
#include "code\modules\mob\living\silicon\pai\software_modules\door_jack.dm"
|
|
#include "code\modules\mob\living\silicon\pai\software_modules\messenger.dm"
|
|
#include "code\modules\mob\living\silicon\pai\software_modules\radio_config.dm"
|
|
#include "code\modules\mob\living\silicon\pai\software_modules\signaller.dm"
|
|
#include "code\modules\mob\living\silicon\robot\analyzer.dm"
|
|
#include "code\modules\mob\living\silicon\robot\component.dm"
|
|
#include "code\modules\mob\living\silicon\robot\custom_sprites.dm"
|
|
#include "code\modules\mob\living\silicon\robot\damage_procs.dm"
|
|
#include "code\modules\mob\living\silicon\robot\death.dm"
|
|
#include "code\modules\mob\living\silicon\robot\examine.dm"
|
|
#include "code\modules\mob\living\silicon\robot\examine_vr.dm"
|
|
#include "code\modules\mob\living\silicon\robot\health.dm"
|
|
#include "code\modules\mob\living\silicon\robot\inventory.dm"
|
|
#include "code\modules\mob\living\silicon\robot\laws.dm"
|
|
#include "code\modules\mob\living\silicon\robot\life.dm"
|
|
#include "code\modules\mob\living\silicon\robot\login.dm"
|
|
#include "code\modules\mob\living\silicon\robot\mobility.dm"
|
|
#include "code\modules\mob\living\silicon\robot\photos.dm"
|
|
#include "code\modules\mob\living\silicon\robot\robot-movement.dm"
|
|
#include "code\modules\mob\living\silicon\robot\robot.dm"
|
|
#include "code\modules\mob\living\silicon\robot\robot_animation_vr.dm"
|
|
#include "code\modules\mob\living\silicon\robot\robot_damage.dm"
|
|
#include "code\modules\mob\living\silicon\robot\robot_flashlights.dm"
|
|
#include "code\modules\mob\living\silicon\robot\robot_items.dm"
|
|
#include "code\modules\mob\living\silicon\robot\robot_movement.dm"
|
|
#include "code\modules\mob\living\silicon\robot\robot_remote_control.dm"
|
|
#include "code\modules\mob\living\silicon\robot\say.dm"
|
|
#include "code\modules\mob\living\silicon\robot\syndicate.dm"
|
|
#include "code\modules\mob\living\silicon\robot\translation.dm"
|
|
#include "code\modules\mob\living\silicon\robot\dogborg\dog_modules_vr.dm"
|
|
#include "code\modules\mob\living\silicon\robot\dogborg\dog_sleeper_vr.dm"
|
|
#include "code\modules\mob\living\silicon\robot\drone\_defines.dm"
|
|
#include "code\modules\mob\living\silicon\robot\drone\damage_procs.dm"
|
|
#include "code\modules\mob\living\silicon\robot\drone\drone.dm"
|
|
#include "code\modules\mob\living\silicon\robot\drone\drone_abilities.dm"
|
|
#include "code\modules\mob\living\silicon\robot\drone\drone_console.dm"
|
|
#include "code\modules\mob\living\silicon\robot\drone\drone_damage.dm"
|
|
#include "code\modules\mob\living\silicon\robot\drone\drone_items.dm"
|
|
#include "code\modules\mob\living\silicon\robot\drone\drone_manufacturer.dm"
|
|
#include "code\modules\mob\living\silicon\robot\drone\drone_say.dm"
|
|
#include "code\modules\mob\living\silicon\robot\drone\matrix_hive.dm"
|
|
#include "code\modules\mob\living\silicon\robot\drone\matrix_powers.dm"
|
|
#include "code\modules\mob\living\silicon\robot\drone\swarm.dm"
|
|
#include "code\modules\mob\living\silicon\robot\drone\swarm_abilities.dm"
|
|
#include "code\modules\mob\living\silicon\robot\drone\swarm_items.dm"
|
|
#include "code\modules\mob\living\silicon\robot\drone\~defines.dm"
|
|
#include "code\modules\mob\living\silicon\robot\robot_modules\_robot_modules_defs.dm"
|
|
#include "code\modules\mob\living\silicon\robot\robot_modules\event.dm"
|
|
#include "code\modules\mob\living\silicon\robot\robot_modules\event_vr.dm"
|
|
#include "code\modules\mob\living\silicon\robot\robot_modules\station.dm"
|
|
#include "code\modules\mob\living\silicon\robot\robot_modules\swarm.dm"
|
|
#include "code\modules\mob\living\silicon\robot\robot_modules\syndicate.dm"
|
|
#include "code\modules\mob\living\silicon\robot\robot_modules\station\cargo.dm"
|
|
#include "code\modules\mob\living\silicon\robot\robot_modules\station\drone.dm"
|
|
#include "code\modules\mob\living\silicon\robot\robot_modules\station\engineering.dm"
|
|
#include "code\modules\mob\living\silicon\robot\robot_modules\station\medical.dm"
|
|
#include "code\modules\mob\living\silicon\robot\robot_modules\station\misc.dm"
|
|
#include "code\modules\mob\living\silicon\robot\robot_modules\station\science.dm"
|
|
#include "code\modules\mob\living\silicon\robot\robot_modules\station\security.dm"
|
|
#include "code\modules\mob\living\silicon\robot\robot_modules\station\service.dm"
|
|
#include "code\modules\mob\living\silicon\robot\subtypes\gravekeeper.dm"
|
|
#include "code\modules\mob\living\silicon\robot\subtypes\lost_drone.dm"
|
|
#include "code\modules\mob\living\silicon\robot\subtypes\lost_drone_vr.dm"
|
|
#include "code\modules\mob\living\silicon\robot\subtypes\syndicate.dm"
|
|
#include "code\modules\mob\living\simple_mob\appearance.dm"
|
|
#include "code\modules\mob\living\simple_mob\combat.dm"
|
|
#include "code\modules\mob\living\simple_mob\damage_procs.dm"
|
|
#include "code\modules\mob\living\simple_mob\defense.dm"
|
|
#include "code\modules\mob\living\simple_mob\hands.dm"
|
|
#include "code\modules\mob\living\simple_mob\harvesting.dm"
|
|
#include "code\modules\mob\living\simple_mob\life.dm"
|
|
#include "code\modules\mob\living\simple_mob\on_click.dm"
|
|
#include "code\modules\mob\living\simple_mob\perspective.dm"
|
|
#include "code\modules\mob\living\simple_mob\simple_hud.dm"
|
|
#include "code\modules\mob\living\simple_mob\simple_mob-defense.dm"
|
|
#include "code\modules\mob\living\simple_mob\simple_mob-melee_attack_chain.dm"
|
|
#include "code\modules\mob\living\simple_mob\simple_mob-movement.dm"
|
|
#include "code\modules\mob\living\simple_mob\simple_mob.dm"
|
|
#include "code\modules\mob\living\simple_mob\simple_mob_vr.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\animal.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\borer\borer.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\borer\borer_captive.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\borer\borer_powers.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\farm animals\chicken.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\farm animals\cow.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\farm animals\goat.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\farm animals\lythios.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\giant_spider\_giant_spider.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\giant_spider\carrier.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\giant_spider\electric.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\giant_spider\frost.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\giant_spider\hunter.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\giant_spider\ion.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\giant_spider\lurker.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\giant_spider\nurse.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\giant_spider\pepper.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\giant_spider\phorogenic.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\giant_spider\thermic.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\giant_spider\tunneler.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\giant_spider\webslinger.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\monster\bear.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\monster\bobcat.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\monster\bug.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\monster\komar.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\monster\lamia.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\monster\mole.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\monster\poltergeist.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\monster\rak.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\monster\shade.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\monster\skallax.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\monster\slime.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\monster\wolf.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\passive\crab.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\passive\fish.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\passive\lizard.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\passive\misc.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\passive\mouse.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\passive\passive.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\passive\penguin.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\pets\bird.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\pets\bird_vr.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\pets\cat.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\pets\cat_vr.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\pets\dog.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\pets\fox_vr.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\pets\parrot.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\roach\roach.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\sif\diyaab.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\sif\duck.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\sif\fluffy_vr.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\sif\frostfly.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\sif\glitterfly.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\sif\hooligan_crab.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\sif\kururak.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\sif\leech.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\sif\racoon.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\sif\savik.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\sif\shantak.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\sif\sif.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\space\bats.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\space\bear.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\space\carp.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\space\carp_vr.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\space\gaslamp_vr.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\space\goose.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\space\horing.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\space\mouse_army.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\space\snake_vr.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\space\space.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\space\space_vr.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\space\worm.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\xenomorph\xenomorph.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\xenomorph\xenomorph_abilities.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\animal\xenomorph\xenomorph_catalogue.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\blob\blob.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\blob\spore.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\horror\bradley.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\horror\Eddy.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\horror\horror .dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\horror\Master.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\horror\Rickey.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\horror\sally.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\horror\shittytim.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\horror\Smiley.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\horror\Steve.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\horror\timling.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\horror\Willy.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\humanoid\clown.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\humanoid\cultist.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\humanoid\humanoid.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\humanoid\humanoid_vr.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\humanoid\pirates.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\humanoid\possessed.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\humanoid\mercs\mercs.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\humanoid\mercs\mercs_vr.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\humanoid\mercs\taj_guerilla.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\illusion\illusion.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\lavaland\goliath.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\lavaland\gutshank.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\lavaland\stormdrifter.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\combat_drone.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\corrupt_maint_drone_vr.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\disbot_vr.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\golem.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\mechanical.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\viscerator.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\cyber_horror\cyber_horror.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\hivebot\enigma_hivebot.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\hivebot\hivebot.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\hivebot\ranged_damage.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\hivebot\ranged_damage_vr.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\hivebot\support.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\hivebot\support_vr.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\hivebot\tank.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\mecha\adv_dark_gygax.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\mecha\baron.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\mecha\combat_mecha.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\mecha\duke.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\mecha\durand.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\mecha\fighter.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\mecha\gygax.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\mecha\honker.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\mecha\hoverpod.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\mecha\marauder.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\mecha\mecha.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\mecha\micro.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\mecha\odysseus.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\mecha\phazon.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\mecha\reticent.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\mecha\ripley.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\ward\monitor_ward.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\mechanical\ward\ward.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\occult\creature.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\occult\faithless.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\occult\living_statue.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\occult\constructs\_construct.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\occult\constructs\artificer.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\occult\constructs\harvester.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\occult\constructs\juggernaut.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\occult\constructs\proteon.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\occult\constructs\shade.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\occult\constructs\wendigo.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\occult\constructs\wraith.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\occult\constructs\nuclear\alphawraith.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\occult\constructs\nuclear\burning.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\occult\constructs\nuclear\charred.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\occult\constructs\nuclear\demoncore.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\occult\constructs\nuclear\gammawraith.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\plant\tomato.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\plant\tree.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\slime\slime.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\slime\slime_vr.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\slime\feral\feral.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\slime\feral\feral_vr.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\slime\xenobio\combat.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\slime\xenobio\consumption.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\slime\xenobio\defense.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\slime\xenobio\discipline.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\slime\xenobio\subtypes.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\slime\xenobio\subtypes_vr.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\slime\xenobio\xenobio.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\vore\bee.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\vore\c_pet.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\vore\cookiegirl.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\vore\corrupt_hounds.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\vore\deathclaw.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\vore\dino.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\vore\dragon.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\vore\fennec.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\vore\fennix.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\vore\frog.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\vore\hippo.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\vore\horse.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\vore\jelly.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\vore\mimic.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\vore\otie.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\vore\panther.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\vore\rat.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\vore\redpanda.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\vore\snake.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\vore\solargrub.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\vore\solargrub_larva.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\vore\solarmoth.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\vore\vore.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\vore\wolf.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\vore\wolfgirl.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\vore\zz_vore_overrides.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\vore\demon\_defines.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\vore\demon\demon.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\vore\demon\demon_abilities.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\vore\demon\demon_subtypes.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\vore\demon\~defines.dm"
|
|
#include "code\modules\mob\living\simple_mob\subtypes\vore\morph\morph.dm"
|
|
#include "code\modules\mob\living\voice\voice.dm"
|
|
#include "code\modules\mob\movespeed\movespeed_modifier.dm"
|
|
#include "code\modules\mob\movespeed\modifiers\admin.dm"
|
|
#include "code\modules\mob\movespeed\modifiers\base.dm"
|
|
#include "code\modules\mob\movespeed\modifiers\forced_speedup.dm"
|
|
#include "code\modules\mob\movespeed\modifiers\mob.dm"
|
|
#include "code\modules\mob\new_player\join_menu.dm"
|
|
#include "code\modules\mob\new_player\login.dm"
|
|
#include "code\modules\mob\new_player\logout.dm"
|
|
#include "code\modules\mob\new_player\new_player.dm"
|
|
#include "code\modules\mob\new_player\poll.dm"
|
|
#include "code\modules\mob\new_player\skill.dm"
|
|
#include "code\modules\mob\observer\death.dm"
|
|
#include "code\modules\mob\observer\mobility.dm"
|
|
#include "code\modules\mob\observer\observer.dm"
|
|
#include "code\modules\mob\observer\perspective.dm"
|
|
#include "code\modules\mob\observer\dead\dead-emote.dm"
|
|
#include "code\modules\mob\observer\dead\dead-emote_custom.dm"
|
|
#include "code\modules\mob\observer\dead\dead.dm"
|
|
#include "code\modules\mob\observer\dead\free_vr.dm"
|
|
#include "code\modules\mob\observer\dead\logout.dm"
|
|
#include "code\modules\mob\observer\dead\observer_movement.dm"
|
|
#include "code\modules\mob\observer\dead\orbit.dm"
|
|
#include "code\modules\mob\observer\dead\perspective.dm"
|
|
#include "code\modules\mob\observer\dead\say.dm"
|
|
#include "code\modules\mob\verbs\feign_impairment.dm"
|
|
#include "code\modules\mob\verbs\flick_status_emoji.dm"
|
|
#include "code\modules\mob\verbs\flick_status_emoji_quick.dm"
|
|
#include "code\modules\mob\verbs\horizontal_invert_self.dm"
|
|
#include "code\modules\mob\verbs\ping_gms.dm"
|
|
#include "code\modules\mob\verbs\vertical_invert_self.dm"
|
|
#include "code\modules\modular_computers\laptop_vendor.dm"
|
|
#include "code\modules\modular_computers\computers\modular_computer\core.dm"
|
|
#include "code\modules\modular_computers\computers\modular_computer\damage.dm"
|
|
#include "code\modules\modular_computers\computers\modular_computer\hardware.dm"
|
|
#include "code\modules\modular_computers\computers\modular_computer\interaction.dm"
|
|
#include "code\modules\modular_computers\computers\modular_computer\power.dm"
|
|
#include "code\modules\modular_computers\computers\modular_computer\ui.dm"
|
|
#include "code\modules\modular_computers\computers\modular_computer\variables.dm"
|
|
#include "code\modules\modular_computers\computers\subtypes\dev_console.dm"
|
|
#include "code\modules\modular_computers\computers\subtypes\dev_laptop.dm"
|
|
#include "code\modules\modular_computers\computers\subtypes\dev_tablet.dm"
|
|
#include "code\modules\modular_computers\computers\subtypes\dev_telescreen.dm"
|
|
#include "code\modules\modular_computers\computers\subtypes\preset_console.dm"
|
|
#include "code\modules\modular_computers\computers\subtypes\preset_laptop.dm"
|
|
#include "code\modules\modular_computers\computers\subtypes\preset_tablet.dm"
|
|
#include "code\modules\modular_computers\computers\subtypes\preset_telescreen.dm"
|
|
#include "code\modules\modular_computers\file_system\computer_file.dm"
|
|
#include "code\modules\modular_computers\file_system\data.dm"
|
|
#include "code\modules\modular_computers\file_system\news_article.dm"
|
|
#include "code\modules\modular_computers\file_system\program.dm"
|
|
#include "code\modules\modular_computers\file_system\program_events.dm"
|
|
#include "code\modules\modular_computers\file_system\programs\antagonist\dos.dm"
|
|
#include "code\modules\modular_computers\file_system\programs\antagonist\hacked_camera.dm"
|
|
#include "code\modules\modular_computers\file_system\programs\antagonist\revelation.dm"
|
|
#include "code\modules\modular_computers\file_system\programs\command\card.dm"
|
|
#include "code\modules\modular_computers\file_system\programs\command\comm.dm"
|
|
#include "code\modules\modular_computers\file_system\programs\engineering\alarm_monitor.dm"
|
|
#include "code\modules\modular_computers\file_system\programs\engineering\atmos_control.dm"
|
|
#include "code\modules\modular_computers\file_system\programs\engineering\power_monitor.dm"
|
|
#include "code\modules\modular_computers\file_system\programs\engineering\rcon_console.dm"
|
|
#include "code\modules\modular_computers\file_system\programs\engineering\supermatter_monitor.dm"
|
|
#include "code\modules\modular_computers\file_system\programs\generic\camera.dm"
|
|
#include "code\modules\modular_computers\file_system\programs\generic\configurator.dm"
|
|
#include "code\modules\modular_computers\file_system\programs\generic\email_client.dm"
|
|
#include "code\modules\modular_computers\file_system\programs\generic\file_browser.dm"
|
|
#include "code\modules\modular_computers\file_system\programs\generic\game.dm"
|
|
#include "code\modules\modular_computers\file_system\programs\generic\news_browser.dm"
|
|
#include "code\modules\modular_computers\file_system\programs\generic\ntdownloader.dm"
|
|
#include "code\modules\modular_computers\file_system\programs\generic\ntnrc_client.dm"
|
|
#include "code\modules\modular_computers\file_system\programs\generic\nttransfer.dm"
|
|
#include "code\modules\modular_computers\file_system\programs\generic\wordprocessor.dm"
|
|
#include "code\modules\modular_computers\file_system\programs\medical\suit_sensors.dm"
|
|
#include "code\modules\modular_computers\file_system\programs\research\email_administration.dm"
|
|
#include "code\modules\modular_computers\file_system\programs\research\ntmonitor.dm"
|
|
#include "code\modules\modular_computers\file_system\programs\security\alarm_monitor.dm"
|
|
#include "code\modules\modular_computers\file_system\programs\security\digitalwarrant.dm"
|
|
#include "code\modules\modular_computers\hardware\_hardware.dm"
|
|
#include "code\modules\modular_computers\hardware\battery_module.dm"
|
|
#include "code\modules\modular_computers\hardware\card_slot.dm"
|
|
#include "code\modules\modular_computers\hardware\hard_drive.dm"
|
|
#include "code\modules\modular_computers\hardware\nano_printer.dm"
|
|
#include "code\modules\modular_computers\hardware\network_card.dm"
|
|
#include "code\modules\modular_computers\hardware\portable_hard_drive.dm"
|
|
#include "code\modules\modular_computers\hardware\processor_unit.dm"
|
|
#include "code\modules\modular_computers\hardware\tesla_link.dm"
|
|
#include "code\modules\modular_computers\NTNet\NTNet.dm"
|
|
#include "code\modules\modular_computers\NTNet\NTNet_relay.dm"
|
|
#include "code\modules\modular_computers\NTNet\emails\email_account.dm"
|
|
#include "code\modules\modular_computers\NTNet\emails\email_message.dm"
|
|
#include "code\modules\modular_computers\NTNet\NTNRC\conversation.dm"
|
|
#include "code\modules\multiz\atom-z_fall.dm"
|
|
#include "code\modules\multiz\atom-z_move.dm"
|
|
#include "code\modules\multiz\basic_legacy.dm"
|
|
#include "code\modules\multiz\core.dm"
|
|
#include "code\modules\multiz\movement.dm"
|
|
#include "code\modules\multiz\turf-multiz_misc.dm"
|
|
#include "code\modules\multiz\turf-z_fall.dm"
|
|
#include "code\modules\multiz\turf-z_move.dm"
|
|
#include "code\modules\multiz\structures\hoist.dm"
|
|
#include "code\modules\multiz\structures\ladder.dm"
|
|
#include "code\modules\multiz\structures\pipes.dm"
|
|
#include "code\modules\multiz\structures\stairs.dm"
|
|
#include "code\modules\multiz\structures\vorestation_portals.dm"
|
|
#include "code\modules\multiz\turfs\open.dm"
|
|
#include "code\modules\multiz\zmimic\_mimic_docs.dm"
|
|
#include "code\modules\multiz\zmimic\mimic_common.dm"
|
|
#include "code\modules\multiz\zmimic\mimic_movable.dm"
|
|
#include "code\modules\multiz\zmimic\mimic_turf.dm"
|
|
#include "code\modules\nanites\chamber.dm"
|
|
#include "code\modules\nanites\chamber_control.dm"
|
|
#include "code\modules\nano\nanoexternal.dm"
|
|
#include "code\modules\nano\nanomapgen.dm"
|
|
#include "code\modules\nano\nanoui.dm"
|
|
#include "code\modules\nano\interaction\admin.dm"
|
|
#include "code\modules\nano\interaction\base.dm"
|
|
#include "code\modules\nano\interaction\conscious.dm"
|
|
#include "code\modules\nano\interaction\contained.dm"
|
|
#include "code\modules\nano\interaction\default.dm"
|
|
#include "code\modules\nano\interaction\interactive.dm"
|
|
#include "code\modules\nano\interaction\inventory.dm"
|
|
#include "code\modules\nano\interaction\inventory_deep.dm"
|
|
#include "code\modules\nano\interaction\inventory_vr.dm"
|
|
#include "code\modules\nano\interaction\outside.dm"
|
|
#include "code\modules\nano\interaction\physical.dm"
|
|
#include "code\modules\nano\interaction\remote.dm"
|
|
#include "code\modules\nano\interaction\self.dm"
|
|
#include "code\modules\nano\interaction\zlevel.dm"
|
|
#include "code\modules\nano\modules\alarm_monitor.dm"
|
|
#include "code\modules\nano\modules\human_appearance.dm"
|
|
#include "code\modules\nano\modules\law_manager.dm"
|
|
#include "code\modules\nano\modules\nano_module.dm"
|
|
#include "code\modules\nifsoft\augmented_holder.dm"
|
|
#include "code\modules\nifsoft\nif.dm"
|
|
#include "code\modules\nifsoft\nif_softshop.dm"
|
|
#include "code\modules\nifsoft\nif_tgui.dm"
|
|
#include "code\modules\nifsoft\nifsoft.dm"
|
|
#include "code\modules\nifsoft\software\01_vision.dm"
|
|
#include "code\modules\nifsoft\software\05_health.dm"
|
|
#include "code\modules\nifsoft\software\06_screens.dm"
|
|
#include "code\modules\nifsoft\software\10_combat.dm"
|
|
#include "code\modules\nifsoft\software\13_soulcatcher.dm"
|
|
#include "code\modules\nifsoft\software\14_commlink.dm"
|
|
#include "code\modules\nifsoft\software\15_misc.dm"
|
|
#include "code\modules\organs\organ.dm"
|
|
#include "code\modules\organs\external\external.dm"
|
|
#include "code\modules\organs\external\external_icons.dm"
|
|
#include "code\modules\organs\external\robolimbs.dm"
|
|
#include "code\modules\organs\external\wound.dm"
|
|
#include "code\modules\organs\external\species\adherent.dm"
|
|
#include "code\modules\organs\external\species\alraune.dm"
|
|
#include "code\modules\organs\external\species\diona.dm"
|
|
#include "code\modules\organs\external\species\holosphere.dm"
|
|
#include "code\modules\organs\external\species\shadekin.dm"
|
|
#include "code\modules\organs\external\species\skrell.dm"
|
|
#include "code\modules\organs\external\species\slime.dm"
|
|
#include "code\modules\organs\external\species\teshari.dm"
|
|
#include "code\modules\organs\external\species\unathi.dm"
|
|
#include "code\modules\organs\external\species\xenos.dm"
|
|
#include "code\modules\organs\external\subtypes\standard.dm"
|
|
#include "code\modules\organs\external\subtypes\standard_vr.dm"
|
|
#include "code\modules\organs\external\subtypes\stump.dm"
|
|
#include "code\modules\organs\external\wounds\amputation.dm"
|
|
#include "code\modules\organs\external\wounds\brute.dm"
|
|
#include "code\modules\organs\external\wounds\burn.dm"
|
|
#include "code\modules\organs\external\wounds\internal.dm"
|
|
#include "code\modules\organs\internal\internal.dm"
|
|
#include "code\modules\organs\internal\misc.dm"
|
|
#include "code\modules\organs\internal\augment\armmounted.dm"
|
|
#include "code\modules\organs\internal\augment\bio.dm"
|
|
#include "code\modules\organs\internal\robotic\_robotic.dm"
|
|
#include "code\modules\organs\internal\robotic\diagnostic.dm"
|
|
#include "code\modules\organs\internal\robotic\heatsink.dm"
|
|
#include "code\modules\organs\internal\species\adherent.dm"
|
|
#include "code\modules\organs\internal\species\alraune.dm"
|
|
#include "code\modules\organs\internal\species\diona.dm"
|
|
#include "code\modules\organs\internal\species\replicant.dm"
|
|
#include "code\modules\organs\internal\species\shadekin.dm"
|
|
#include "code\modules\organs\internal\species\slime.dm"
|
|
#include "code\modules\organs\internal\species\subspecies_graver.dm"
|
|
#include "code\modules\organs\internal\species\subspecies_spacer.dm"
|
|
#include "code\modules\organs\internal\species\unathi.dm"
|
|
#include "code\modules\organs\internal\species\vox.dm"
|
|
#include "code\modules\organs\internal\species\xenochimera.dm"
|
|
#include "code\modules\organs\internal\species\xenos.dm"
|
|
#include "code\modules\organs\internal\subtypes\appendix.dm"
|
|
#include "code\modules\organs\internal\subtypes\augment.dm"
|
|
#include "code\modules\organs\internal\subtypes\brain.dm"
|
|
#include "code\modules\organs\internal\subtypes\eyes.dm"
|
|
#include "code\modules\organs\internal\subtypes\heart.dm"
|
|
#include "code\modules\organs\internal\subtypes\intestine.dm"
|
|
#include "code\modules\organs\internal\subtypes\kidneys.dm"
|
|
#include "code\modules\organs\internal\subtypes\liver.dm"
|
|
#include "code\modules\organs\internal\subtypes\lungs.dm"
|
|
#include "code\modules\organs\internal\subtypes\spleen.dm"
|
|
#include "code\modules\organs\internal\subtypes\stomach.dm"
|
|
#include "code\modules\organs\internal\subtypes\voicebox.dm"
|
|
#include "code\modules\organs\subtypes\indestructible.dm"
|
|
#include "code\modules\organs\subtypes\machine.dm"
|
|
#include "code\modules\organs\subtypes\nano.dm"
|
|
#include "code\modules\organs\subtypes\unbreakable.dm"
|
|
#include "code\modules\organs\subtypes\unseverable.dm"
|
|
#include "code\modules\overmap\bounds.dm"
|
|
#include "code\modules\overmap\object.dm"
|
|
#include "code\modules\overmap\public.dm"
|
|
#include "code\modules\overmap\entity\entity-hooks.dm"
|
|
#include "code\modules\overmap\entity\entity-location.dm"
|
|
#include "code\modules\overmap\entity\entity-physics.dm"
|
|
#include "code\modules\overmap\entity\entity.dm"
|
|
#include "code\modules\overmap\entity\overmap_initializer.dm"
|
|
#include "code\modules\overmap\entity\overmap_lateload.dm"
|
|
#include "code\modules\overmap\entity\overmap_location.dm"
|
|
#include "code\modules\overmap\entity\overmap_initializer\map.dm"
|
|
#include "code\modules\overmap\entity\overmap_initializer\shuttle.dm"
|
|
#include "code\modules\overmap\entity\overmap_location\map.dm"
|
|
#include "code\modules\overmap\entity\overmap_location\shuttle.dm"
|
|
#include "code\modules\overmap\events\event_handler.dm"
|
|
#include "code\modules\overmap\events\fluff_planets.dm"
|
|
#include "code\modules\overmap\events\generation.dm"
|
|
#include "code\modules\overmap\events\overmap_event.dm"
|
|
#include "code\modules\overmap\legacy\abductor_vr.dm"
|
|
#include "code\modules\overmap\legacy\bluespace_rift.dm"
|
|
#include "code\modules\overmap\legacy\champagne.dm"
|
|
#include "code\modules\overmap\legacy\legacy.dm"
|
|
#include "code\modules\overmap\legacy\overmap_planet.dm"
|
|
#include "code\modules\overmap\legacy\overmap_shuttle.dm"
|
|
#include "code\modules\overmap\legacy\sectors.dm"
|
|
#include "code\modules\overmap\legacy\disperser\disperser.dm"
|
|
#include "code\modules\overmap\legacy\disperser\disperser_charge.dm"
|
|
#include "code\modules\overmap\legacy\disperser\disperser_circuit.dm"
|
|
#include "code\modules\overmap\legacy\disperser\disperser_console.dm"
|
|
#include "code\modules\overmap\legacy\disperser\disperser_fire.dm"
|
|
#include "code\modules\overmap\legacy\ships\landable.dm"
|
|
#include "code\modules\overmap\legacy\ships\panicbutton.dm"
|
|
#include "code\modules\overmap\legacy\ships\ship.dm"
|
|
#include "code\modules\overmap\legacy\ships\computers\computer_shims.dm"
|
|
#include "code\modules\overmap\legacy\ships\computers\engine_control.dm"
|
|
#include "code\modules\overmap\legacy\ships\computers\helm.dm"
|
|
#include "code\modules\overmap\legacy\ships\computers\sensors.dm"
|
|
#include "code\modules\overmap\legacy\ships\computers\ship.dm"
|
|
#include "code\modules\overmap\legacy\ships\computers\shuttle.dm"
|
|
#include "code\modules\overmap\legacy\ships\engines\engine.dm"
|
|
#include "code\modules\overmap\legacy\ships\engines\gas_thruster.dm"
|
|
#include "code\modules\overmap\legacy\ships\engines\gas_thruster_vr.dm"
|
|
#include "code\modules\overmap\legacy\ships\engines\ion_thruster.dm"
|
|
#include "code\modules\overmap\map\area.dm"
|
|
#include "code\modules\overmap\map\overmap.dm"
|
|
#include "code\modules\overmap\map\overmap_template.dm"
|
|
#include "code\modules\overmap\map\overmap_template_layer.dm"
|
|
#include "code\modules\overmap\map\turf.dm"
|
|
#include "code\modules\overmap\map\template_layers\legacy_events.dm"
|
|
#include "code\modules\overmap\tiled\tiled.dm"
|
|
#include "code\modules\paperwork\adminpaper.dm"
|
|
#include "code\modules\paperwork\carbonpaper.dm"
|
|
#include "code\modules\paperwork\clipboard.dm"
|
|
#include "code\modules\paperwork\faxmachine.dm"
|
|
#include "code\modules\paperwork\faxmachine_vr.dm"
|
|
#include "code\modules\paperwork\filingcabinet.dm"
|
|
#include "code\modules\paperwork\folders.dm"
|
|
#include "code\modules\paperwork\folders_premade.dm"
|
|
#include "code\modules\paperwork\handlabeler.dm"
|
|
#include "code\modules\paperwork\paper_bin.dm"
|
|
#include "code\modules\paperwork\paper_bundle.dm"
|
|
#include "code\modules\paperwork\paperplane.dm"
|
|
#include "code\modules\paperwork\papershredder.dm"
|
|
#include "code\modules\paperwork\pen.dm"
|
|
#include "code\modules\paperwork\photocopier.dm"
|
|
#include "code\modules\paperwork\stamps.dm"
|
|
#include "code\modules\paperwork\paper\paper.dm"
|
|
#include "code\modules\paperwork\paper\tag.dm"
|
|
#include "code\modules\persistence\persistence.dm"
|
|
#include "code\modules\photography\album.dm"
|
|
#include "code\modules\photography\camera.dm"
|
|
#include "code\modules\photography\film.dm"
|
|
#include "code\modules\photography\legacy_silicon.dm"
|
|
#include "code\modules\photography\photo.dm"
|
|
#include "code\modules\photography\photograph.dm"
|
|
#include "code\modules\photography\picture.dm"
|
|
#include "code\modules\planet\planet.dm"
|
|
#include "code\modules\planet\time.dm"
|
|
#include "code\modules\planet\weather.dm"
|
|
#include "code\modules\power\atom.dm"
|
|
#include "code\modules\power\batteryrack.dm"
|
|
#include "code\modules\power\breaker_box.dm"
|
|
#include "code\modules\power\cable.dm"
|
|
#include "code\modules\power\cable_ender.dm"
|
|
#include "code\modules\power\cable_heavyduty.dm"
|
|
#include "code\modules\power\cell.dm"
|
|
#include "code\modules\power\crypto_miner.dm"
|
|
#include "code\modules\power\fractal_reactor.dm"
|
|
#include "code\modules\power\generator.dm"
|
|
#include "code\modules\power\generator_type2.dm"
|
|
#include "code\modules\power\geothermal_power.dm"
|
|
#include "code\modules\power\gravitygenerator.dm"
|
|
#include "code\modules\power\grid_checker.dm"
|
|
#include "code\modules\power\port_gen.dm"
|
|
#include "code\modules\power\power.dm"
|
|
#include "code\modules\power\powernet.dm"
|
|
#include "code\modules\power\powersupply.dm"
|
|
#include "code\modules\power\terminal.dm"
|
|
#include "code\modules\power\turbine.dm"
|
|
#include "code\modules\power\antimatter\containment_jar.dm"
|
|
#include "code\modules\power\antimatter\control.dm"
|
|
#include "code\modules\power\antimatter\shielding.dm"
|
|
#include "code\modules\power\apc\apc-ai.dm"
|
|
#include "code\modules\power\apc\apc.dm"
|
|
#include "code\modules\power\cells\device_cells.dm"
|
|
#include "code\modules\power\cells\power_cells.dm"
|
|
#include "code\modules\power\engines\rust\_setup.dm"
|
|
#include "code\modules\power\engines\rust\fusion_circuits.dm"
|
|
#include "code\modules\power\engines\rust\fusion_reactions.dm"
|
|
#include "code\modules\power\engines\rust\fusion_reagents.dm"
|
|
#include "code\modules\power\engines\rust\magpower.dm"
|
|
#include "code\modules\power\engines\rust\core\_core.dm"
|
|
#include "code\modules\power\engines\rust\core\core_control.dm"
|
|
#include "code\modules\power\engines\rust\core\core_field.dm"
|
|
#include "code\modules\power\engines\rust\fuel_assembly\fuel_assembly.dm"
|
|
#include "code\modules\power\engines\rust\fuel_assembly\fuel_compressor.dm"
|
|
#include "code\modules\power\engines\rust\fuel_assembly\fuel_control.dm"
|
|
#include "code\modules\power\engines\rust\fuel_assembly\fuel_injector.dm"
|
|
#include "code\modules\power\engines\rust\gyrotron\gyrotron.dm"
|
|
#include "code\modules\power\engines\rust\gyrotron\gyrotron_control.dm"
|
|
#include "code\modules\power\fission\carry.dm"
|
|
#include "code\modules\power\fission\computer.dm"
|
|
#include "code\modules\power\fission\engine.dm"
|
|
#include "code\modules\power\fission\rods.dm"
|
|
#include "code\modules\power\lighting\light-ai.dm"
|
|
#include "code\modules\power\lighting\lighting.dm"
|
|
#include "code\modules\power\lighting\lights.dm"
|
|
#include "code\modules\power\lighting\lightswitch.dm"
|
|
#include "code\modules\power\sensors\powernet_sensor.dm"
|
|
#include "code\modules\power\sensors\sensor_monitoring.dm"
|
|
#include "code\modules\power\singularity\act.dm"
|
|
#include "code\modules\power\singularity\collector.dm"
|
|
#include "code\modules\power\singularity\containment_field.dm"
|
|
#include "code\modules\power\singularity\emitter.dm"
|
|
#include "code\modules\power\singularity\field_generator.dm"
|
|
#include "code\modules\power\singularity\generator.dm"
|
|
#include "code\modules\power\singularity\investigate.dm"
|
|
#include "code\modules\power\singularity\singularity.dm"
|
|
#include "code\modules\power\singularity\particle_accelerator\particle.dm"
|
|
#include "code\modules\power\singularity\particle_accelerator\particle_accelerator.dm"
|
|
#include "code\modules\power\singularity\particle_accelerator\particle_chamber.dm"
|
|
#include "code\modules\power\singularity\particle_accelerator\particle_control.dm"
|
|
#include "code\modules\power\singularity\particle_accelerator\particle_emitter.dm"
|
|
#include "code\modules\power\singularity\particle_accelerator\particle_power.dm"
|
|
#include "code\modules\power\singularity\particle_accelerator\particle_smasher.dm"
|
|
#include "code\modules\power\smes\coil.dm"
|
|
#include "code\modules\power\smes\smes.dm"
|
|
#include "code\modules\power\smes\smes_construction.dm"
|
|
#include "code\modules\power\solar\solar.dm"
|
|
#include "code\modules\power\solar\solar_control.dm"
|
|
#include "code\modules\power\solar\tracker.dm"
|
|
#include "code\modules\power\supermatter\setup_supermatter.dm"
|
|
#include "code\modules\power\supermatter\supermatter.dm"
|
|
#include "code\modules\power\tesla\energy_ball.dm"
|
|
#include "code\modules\power\tesla\generator.dm"
|
|
#include "code\modules\power\tesla\telsa_construction.dm"
|
|
#include "code\modules\power\tesla\tesla_act.dm"
|
|
#include "code\modules\power\tesla\tesla_coil.dm"
|
|
#include "code\modules\preferences\_preferences.dm"
|
|
#include "code\modules\preferences\apply.dm"
|
|
#include "code\modules\preferences\data.dm"
|
|
#include "code\modules\preferences\errors.dm"
|
|
#include "code\modules\preferences\migration.dm"
|
|
#include "code\modules\preferences\preferences_factions.dm"
|
|
#include "code\modules\preferences\preferences_savefile.dm"
|
|
#include "code\modules\preferences\preferences_setup.dm"
|
|
#include "code\modules\preferences\preferences_spawnpoints.dm"
|
|
#include "code\modules\preferences\preferences_toggle_procs.dm"
|
|
#include "code\modules\preferences\preview.dm"
|
|
#include "code\modules\preferences\shims.dm"
|
|
#include "code\modules\preferences\ui.dm"
|
|
#include "code\modules\preferences\preference_setup\preference_category_new.dm"
|
|
#include "code\modules\preferences\preference_setup\preference_item_new.dm"
|
|
#include "code\modules\preferences\preference_setup\preference_setup.dm"
|
|
#include "code\modules\preferences\preference_setup\antagonism\01_basic.dm"
|
|
#include "code\modules\preferences\preference_setup\antagonism\02_candidacy.dm"
|
|
#include "code\modules\preferences\preference_setup\background\_background.dm"
|
|
#include "code\modules\preferences\preference_setup\background\citizenship.dm"
|
|
#include "code\modules\preferences\preference_setup\background\culture.dm"
|
|
#include "code\modules\preferences\preference_setup\background\faction.dm"
|
|
#include "code\modules\preferences\preference_setup\background\language.dm"
|
|
#include "code\modules\preferences\preference_setup\background\origin.dm"
|
|
#include "code\modules\preferences\preference_setup\background\religion.dm"
|
|
#include "code\modules\preferences\preference_setup\background\species.dm"
|
|
#include "code\modules\preferences\preference_setup\general\01_basic.dm"
|
|
#include "code\modules\preferences\preference_setup\general\03_body.dm"
|
|
#include "code\modules\preferences\preference_setup\general\04_equipment.dm"
|
|
#include "code\modules\preferences\preference_setup\general\05_background.dm"
|
|
#include "code\modules\preferences\preference_setup\general\06_flavor.dm"
|
|
#include "code\modules\preferences\preference_setup\global\02_settings.dm"
|
|
#include "code\modules\preferences\preference_setup\global\03_pai.dm"
|
|
#include "code\modules\preferences\preference_setup\global\04_ooc.dm"
|
|
#include "code\modules\preferences\preference_setup\global\05_media.dm"
|
|
#include "code\modules\preferences\preference_setup\helpers\language_pick.dm"
|
|
#include "code\modules\preferences\preference_setup\helpers\species_pick.dm"
|
|
#include "code\modules\preferences\preference_setup\loadout\loadout.dm"
|
|
#include "code\modules\preferences\preference_setup\occupation\occupation.dm"
|
|
#include "code\modules\preferences\preference_setup\vore\01_ears.dm"
|
|
#include "code\modules\preferences\preference_setup\vore\02_size.dm"
|
|
#include "code\modules\preferences\preference_setup\vore\03_egg.dm"
|
|
#include "code\modules\preferences\preference_setup\vore\04_autohiss.dm"
|
|
#include "code\modules\preferences\preference_setup\vore\05_resleeving.dm"
|
|
#include "code\modules\preferences\preference_setup\vore\06_persistence.dm"
|
|
#include "code\modules\preferences\preference_setup\vore\08_traits.dm"
|
|
#include "code\modules\preferences\preference_setup\vore\09_nif.dm"
|
|
#include "code\modules\preferences\preference_setup\vore\10_misc.dm"
|
|
#include "code\modules\procedural\procedural_entity_descriptor.dm"
|
|
#include "code\modules\procedural\procedural_entity_descriptor\item.dm"
|
|
#include "code\modules\procedural\procedural_entity_descriptor\item\gun.dm"
|
|
#include "code\modules\procedural\procedural_entity_descriptor\item\gun\ballistic.dm"
|
|
#include "code\modules\procedural\procedural_entity_descriptor\item\gun\energy.dm"
|
|
#include "code\modules\projectiles\ammunition\ammo_caliber.dm"
|
|
#include "code\modules\projectiles\ammunition\ammo_casing.dm"
|
|
#include "code\modules\projectiles\ammunition\ammo_handful.dm"
|
|
#include "code\modules\projectiles\ammunition\ammo_magazine.dm"
|
|
#include "code\modules\projectiles\ammunition\ammo_casing\microbattery.dm"
|
|
#include "code\modules\projectiles\ammunition\ammo_magazine\microbattery.dm"
|
|
#include "code\modules\projectiles\ammunition\calibers\normal\a10g.dm"
|
|
#include "code\modules\projectiles\ammunition\calibers\normal\a10mm.dm"
|
|
#include "code\modules\projectiles\ammunition\calibers\normal\a12_7mm.dm"
|
|
#include "code\modules\projectiles\ammunition\calibers\normal\a12g.dm"
|
|
#include "code\modules\projectiles\ammunition\calibers\normal\a357.dm"
|
|
#include "code\modules\projectiles\ammunition\calibers\normal\a38.dm"
|
|
#include "code\modules\projectiles\ammunition\calibers\normal\a44.dm"
|
|
#include "code\modules\projectiles\ammunition\calibers\normal\a45.dm"
|
|
#include "code\modules\projectiles\ammunition\calibers\normal\a5_56mm.dm"
|
|
#include "code\modules\projectiles\ammunition\calibers\normal\a5_7mm.dm"
|
|
#include "code\modules\projectiles\ammunition\calibers\normal\a5mm.dm"
|
|
#include "code\modules\projectiles\ammunition\calibers\normal\a75.dm"
|
|
#include "code\modules\projectiles\ammunition\calibers\normal\a7_62mm.dm"
|
|
#include "code\modules\projectiles\ammunition\calibers\normal\a7_92mm.dm"
|
|
#include "code\modules\projectiles\ammunition\calibers\normal\a9_5mm.dm"
|
|
#include "code\modules\projectiles\ammunition\calibers\normal\a9mm.dm"
|
|
#include "code\modules\projectiles\ammunition\calibers\special\arrow.dm"
|
|
#include "code\modules\projectiles\ammunition\calibers\special\biomatter-wax.dm"
|
|
#include "code\modules\projectiles\ammunition\calibers\special\biomatter.dm"
|
|
#include "code\modules\projectiles\ammunition\calibers\special\blunderbuss.dm"
|
|
#include "code\modules\projectiles\ammunition\calibers\special\cap.dm"
|
|
#include "code\modules\projectiles\ammunition\calibers\special\dart.dm"
|
|
#include "code\modules\projectiles\ammunition\calibers\special\foam.dm"
|
|
#include "code\modules\projectiles\ammunition\calibers\special\microbattery.dm"
|
|
#include "code\modules\projectiles\ammunition\calibers\special\musket.dm"
|
|
#include "code\modules\projectiles\ammunition\calibers\special\pellet.dm"
|
|
#include "code\modules\projectiles\ammunition\calibers\special\rocket.dm"
|
|
#include "code\modules\projectiles\ammunition\calibers\special\syringe.dm"
|
|
#include "code\modules\projectiles\guns\firemode-energy.dm"
|
|
#include "code\modules\projectiles\guns\firemode.dm"
|
|
#include "code\modules\projectiles\guns\firing_pin.dm"
|
|
#include "code\modules\projectiles\guns\gun-attachment.dm"
|
|
#include "code\modules\projectiles\guns\gun-firemode.dm"
|
|
#include "code\modules\projectiles\guns\gun-firing.dm"
|
|
#include "code\modules\projectiles\guns\gun-interaction.dm"
|
|
#include "code\modules\projectiles\guns\gun-modular.dm"
|
|
#include "code\modules\projectiles\guns\gun.dm"
|
|
#include "code\modules\projectiles\guns\gun_attachment.dm"
|
|
#include "code\modules\projectiles\guns\gun_component.dm"
|
|
#include "code\modules\projectiles\guns\gun_firing_cycle.dm"
|
|
#include "code\modules\projectiles\guns\gun_item_renderer.dm"
|
|
#include "code\modules\projectiles\guns\gun_mob_renderer.dm"
|
|
#include "code\modules\projectiles\guns\gun\launcher.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile-legacy.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile.dm"
|
|
#include "code\modules\projectiles\guns\gun\launcher\crossbow.dm"
|
|
#include "code\modules\projectiles\guns\gun\launcher\grenade_launcher.dm"
|
|
#include "code\modules\projectiles\guns\gun\launcher\pneumatic.dm"
|
|
#include "code\modules\projectiles\guns\gun\launcher\vox.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\ballistic-interaction.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\ballistic-legacy.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\ballistic.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\energy-firemode.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\energy-interaction.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\energy-modular.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\energy.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\magic.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\magnetic.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\ballistic\automatic.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\ballistic\boltaction.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\ballistic\bow.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\ballistic\caseless.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\ballistic\collapsible_sniper.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\ballistic\contender.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\ballistic\dartgun.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\ballistic\magnetic.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\ballistic\microbattery-interaction.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\ballistic\microbattery.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\ballistic\musket.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\ballistic\pistol.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\ballistic\revolver.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\ballistic\rocket.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\ballistic\semiauto.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\ballistic\shotgun.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\ballistic\sniper.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\ballistic\syringe.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\ballistic\caseless\pellet.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\energy\frontier.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\energy\hardlight_bow.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\energy\hooklauncher.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\energy\laser.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\energy\netgun_vr.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\energy\nuclear.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\energy\particle.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\energy\phase.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\energy\sizegun.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\energy\special.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\energy\stripper.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\energy\stun.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\energy\temperature.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\magic\staff.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\magic\wand.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\magnetic\bore.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\magnetic\magnetic_construction.dm"
|
|
#include "code\modules\projectiles\guns\gun\projectile\magnetic\magnetic_railgun.dm"
|
|
#include "code\modules\projectiles\guns\gun\vr_legacy\bsharpoon.dm"
|
|
#include "code\modules\projectiles\guns\gun\vr_legacy\crestrose.dm"
|
|
#include "code\modules\projectiles\guns\gun\vr_legacy\custom_guns.dm"
|
|
#include "code\modules\projectiles\guns\gun\vr_legacy\dominator.dm"
|
|
#include "code\modules\projectiles\guns\gun\vr_legacy\gunsword.dm"
|
|
#include "code\modules\projectiles\guns\gun\vr_legacy\protector.dm"
|
|
#include "code\modules\projectiles\guns\gun\vr_legacy\pummeler.dm"
|
|
#include "code\modules\projectiles\guns\gun\vr_legacy\secutor.dm"
|
|
#include "code\modules\projectiles\guns\gun\vr_legacy\sickshot.dm"
|
|
#include "code\modules\projectiles\guns\gun_attachment\bayonet.dm"
|
|
#include "code\modules\projectiles\guns\gun_attachment\flashlight.dm"
|
|
#include "code\modules\projectiles\guns\gun_attachment\harness.dm"
|
|
#include "code\modules\projectiles\guns\gun_component\acceleration_coil.dm"
|
|
#include "code\modules\projectiles\guns\gun_component\active_cooler.dm"
|
|
#include "code\modules\projectiles\guns\gun_component\energy_handler.dm"
|
|
#include "code\modules\projectiles\guns\gun_component\focusing_lens.dm"
|
|
#include "code\modules\projectiles\guns\gun_component\internal_module.dm"
|
|
#include "code\modules\projectiles\guns\gun_component\particle_array.dm"
|
|
#include "code\modules\projectiles\guns\gun_component\power_unit.dm"
|
|
#include "code\modules\projectiles\guns\gun_component\focusing_lens\divide_by.dm"
|
|
#include "code\modules\projectiles\guns\gun_component\particle_array\particle_beam.dm"
|
|
#include "code\modules\projectiles\projectile\helpers.dm"
|
|
#include "code\modules\projectiles\projectile\projectile-alter.dm"
|
|
#include "code\modules\projectiles\projectile\projectile-hitscan_visuals.dm"
|
|
#include "code\modules\projectiles\projectile\projectile-lazy_helpers.dm"
|
|
#include "code\modules\projectiles\projectile\projectile-physics.dm"
|
|
#include "code\modules\projectiles\projectile\projectile-sfx-globals.dm"
|
|
#include "code\modules\projectiles\projectile\projectile-tracing.dm"
|
|
#include "code\modules\projectiles\projectile\projectile.dm"
|
|
#include "code\modules\projectiles\projectile\projectile_effect.dm"
|
|
#include "code\modules\projectiles\projectile\projectile_effect\detonation.dm"
|
|
#include "code\modules\projectiles\projectile\projectile_effect\electrical_impulse.dm"
|
|
#include "code\modules\projectiles\projectile\projectile_effect\electrical_probe.dm"
|
|
#include "code\modules\projectiles\projectile\projectile_effect\detonation\legacy_emp.dm"
|
|
#include "code\modules\projectiles\projectile\projectile_effect\detonation\legacy_explosion.dm"
|
|
#include "code\modules\projectiles\projectile\subtypes\arc.dm"
|
|
#include "code\modules\projectiles\projectile\subtypes\beam.dm"
|
|
#include "code\modules\projectiles\projectile\subtypes\bullets.dm"
|
|
#include "code\modules\projectiles\projectile\subtypes\change.dm"
|
|
#include "code\modules\projectiles\projectile\subtypes\energy.dm"
|
|
#include "code\modules\projectiles\projectile\subtypes\forcebolt.dm"
|
|
#include "code\modules\projectiles\projectile\subtypes\ion.dm"
|
|
#include "code\modules\projectiles\projectile\subtypes\pellet.dm"
|
|
#include "code\modules\projectiles\projectile\subtypes\scatter.dm"
|
|
#include "code\modules\projectiles\projectile\subtypes\unsorted.dm"
|
|
#include "code\modules\projectiles\projectile\subtypes\arc\arc.dm"
|
|
#include "code\modules\projectiles\projectile\subtypes\beam\beams.dm"
|
|
#include "code\modules\projectiles\projectile\subtypes\beam\beams_vr.dm"
|
|
#include "code\modules\projectiles\projectile\subtypes\beam\blaster.dm"
|
|
#include "code\modules\projectiles\projectile\subtypes\bullet\bullets.dm"
|
|
#include "code\modules\projectiles\projectile\subtypes\bullet\bullets_vr.dm"
|
|
#include "code\modules\projectiles\projectile\subtypes\bullet\magnetic.dm"
|
|
#include "code\modules\projectiles\projectile\subtypes\bullet\reusable.dm"
|
|
#include "code\modules\projectiles\projectile\subtypes\bullet\srmrocket.dm"
|
|
#include "code\modules\projectiles\projectile\subtypes\energy\blob.dm"
|
|
#include "code\modules\projectiles\projectile\subtypes\energy\energy.dm"
|
|
#include "code\modules\projectiles\projectile\subtypes\energy\energy_vr.dm"
|
|
#include "code\modules\projectiles\projectile\subtypes\energy\hook.dm"
|
|
#include "code\modules\projectiles\targeting\targeting_client.dm"
|
|
#include "code\modules\projectiles\targeting\targeting_gun.dm"
|
|
#include "code\modules\projectiles\targeting\targeting_mob.dm"
|
|
#include "code\modules\projectiles\targeting\targeting_overlay.dm"
|
|
#include "code\modules\projectiles\targeting\targeting_triggers.dm"
|
|
#include "code\modules\projectiles\unsorted\magic.dm"
|
|
#include "code\modules\projectiles\unsorted\magnetic.dm"
|
|
#include "code\modules\random_map\_random_map_setup.dm"
|
|
#include "code\modules\random_map\random_map.dm"
|
|
#include "code\modules\random_map\random_map_verbs.dm"
|
|
#include "code\modules\random_map\automata\automata.dm"
|
|
#include "code\modules\random_map\automata\caves.dm"
|
|
#include "code\modules\random_map\automata\map_specific\rift_automata.dm"
|
|
#include "code\modules\random_map\building\building.dm"
|
|
#include "code\modules\random_map\drop\drop_types.dm"
|
|
#include "code\modules\random_map\drop\droppod.dm"
|
|
#include "code\modules\random_map\drop\droppod_doors.dm"
|
|
#include "code\modules\random_map\drop\supply.dm"
|
|
#include "code\modules\random_map\mazes\maze.dm"
|
|
#include "code\modules\random_map\mazes\maze_cell.dm"
|
|
#include "code\modules\random_map\noise\desert.dm"
|
|
#include "code\modules\random_map\noise\noise.dm"
|
|
#include "code\modules\random_map\noise\ore.dm"
|
|
#include "code\modules\random_map\noise\tundra.dm"
|
|
#include "code\modules\reagents\exposedprocs.dm"
|
|
#include "code\modules\reagents\reagent_containers.dm"
|
|
#include "code\modules\reagents\chemistry\chemical_reaction-legacy.dm"
|
|
#include "code\modules\reagents\chemistry\chemical_reaction.dm"
|
|
#include "code\modules\reagents\chemistry\helpers.dm"
|
|
#include "code\modules\reagents\chemistry\machinery.dm"
|
|
#include "code\modules\reagents\chemistry\reagent.dm"
|
|
#include "code\modules\reagents\chemistry\reagent_holder-application.dm"
|
|
#include "code\modules\reagents\chemistry\reagent_holder-color.dm"
|
|
#include "code\modules\reagents\chemistry\reagent_holder-helpers.dm"
|
|
#include "code\modules\reagents\chemistry\reagent_holder-legacy.dm"
|
|
#include "code\modules\reagents\chemistry\reagent_holder-metabolism.dm"
|
|
#include "code\modules\reagents\chemistry\reagent_holder-reactions.dm"
|
|
#include "code\modules\reagents\chemistry\reagent_holder.dm"
|
|
#include "code\modules\reagents\chemistry\reagent_metabolism.dm"
|
|
#include "code\modules\reagents\chemistry\wiki_generation.dm"
|
|
#include "code\modules\reagents\chemistry\reactions\automata.dm"
|
|
#include "code\modules\reagents\chemistry\reactions\carpet.dm"
|
|
#include "code\modules\reagents\chemistry\reactions\detonation.dm"
|
|
#include "code\modules\reagents\chemistry\reactions\Drink-Recipes.dm"
|
|
#include "code\modules\reagents\chemistry\reactions\Food-Recipes.dm"
|
|
#include "code\modules\reagents\chemistry\reactions\medicine.dm"
|
|
#include "code\modules\reagents\chemistry\reactions\Misc-Recipes.dm"
|
|
#include "code\modules\reagents\chemistry\reactions\paint.dm"
|
|
#include "code\modules\reagents\chemistry\reactions\pyrotechnic.dm"
|
|
#include "code\modules\reagents\chemistry\reactions\solidification.dm"
|
|
#include "code\modules\reagents\chemistry\reactions\stack_synthesis.dm"
|
|
#include "code\modules\reagents\chemistry\reactions\Topical-Recipes.dm"
|
|
#include "code\modules\reagents\chemistry\reactions\food\food-synthesis.dm"
|
|
#include "code\modules\reagents\chemistry\reagents\Chemistry-Reagents-Core.dm"
|
|
#include "code\modules\reagents\chemistry\reagents\Chemistry-Reagents-Dispenser.dm"
|
|
#include "code\modules\reagents\chemistry\reagents\Chemistry-Reagents-Food-Drinks.dm"
|
|
#include "code\modules\reagents\chemistry\reagents\Chemistry-Reagents-Medicine.dm"
|
|
#include "code\modules\reagents\chemistry\reagents\Chemistry-Reagents-Modifiers.dm"
|
|
#include "code\modules\reagents\chemistry\reagents\Chemistry-Reagents-Other.dm"
|
|
#include "code\modules\reagents\chemistry\reagents\Chemistry-Reagents-Toxins.dm"
|
|
#include "code\modules\reagents\chemistry\reagents\Chemistry-Topical.dm"
|
|
#include "code\modules\reagents\chemistry\reagents\blood\blood.dm"
|
|
#include "code\modules\reagents\chemistry\reagents\blood\blood_fragment.dm"
|
|
#include "code\modules\reagents\chemistry\reagents\blood\blood_holder.dm"
|
|
#include "code\modules\reagents\chemistry\reagents\blood\blood_mixture.dm"
|
|
#include "code\modules\reagents\chemistry\reagents\core\acid.dm"
|
|
#include "code\modules\reagents\chemistry\reagents\core\elements.dm"
|
|
#include "code\modules\reagents\chemistry\reagents\core\ethanol.dm"
|
|
#include "code\modules\reagents\chemistry\reagents\core\toxin.dm"
|
|
#include "code\modules\reagents\chemistry\reagents\core\water.dm"
|
|
#include "code\modules\reagents\chemistry\reagents\nutrition\nutriment.dm"
|
|
#include "code\modules\reagents\chemistry\reagents\nutrition\nutriment\coating.dm"
|
|
#include "code\modules\reagents\chemistry\reagents\other\adminordrazine.dm"
|
|
#include "code\modules\reagents\chemistry\reagents\other\carpet.dm"
|
|
#include "code\modules\reagents\chemistry\reagents\other\chalk_dust.dm"
|
|
#include "code\modules\reagents\chemistry\reagents\other\cleaner.dm"
|
|
#include "code\modules\reagents\chemistry\reagents\other\crayon_dust.dm"
|
|
#include "code\modules\reagents\chemistry\reagents\other\firefighting_foam.dm"
|
|
#include "code\modules\reagents\chemistry\reagents\other\holywater.dm"
|
|
#include "code\modules\reagents\chemistry\reagents\other\luminol.dm"
|
|
#include "code\modules\reagents\chemistry\reagents\other\marker_ink.dm"
|
|
#include "code\modules\reagents\chemistry\reagents\other\paint.dm"
|
|
#include "code\modules\reagents\chemistry\reagents\pyrotechnics\thermite.dm"
|
|
#include "code\modules\reagents\distilling\Distilling-Recipes.dm"
|
|
#include "code\modules\reagents\distilling\distilling.dm"
|
|
#include "code\modules\reagents\items\hypospray.dm"
|
|
#include "code\modules\reagents\items\hypovial.dm"
|
|
#include "code\modules\reagents\items\spray.dm"
|
|
#include "code\modules\reagents\items\spray\squirt.dm"
|
|
#include "code\modules\reagents\items\spray\waterflower.dm"
|
|
#include "code\modules\reagents\machinery\chem_master.dm"
|
|
#include "code\modules\reagents\machinery\coffeemaker.dm"
|
|
#include "code\modules\reagents\machinery\reagent_dispenser.dm"
|
|
#include "code\modules\reagents\machinery\dispenser\cartridge.dm"
|
|
#include "code\modules\reagents\machinery\dispenser\dispenser.dm"
|
|
#include "code\modules\reagents\machinery\dispenser\dispenser_presets.dm"
|
|
#include "code\modules\reagents\machinery\dispenser\synthesizer.dm"
|
|
#include "code\modules\reagents\machinery\reagent_dispenser\acid.dm"
|
|
#include "code\modules\reagents\machinery\reagent_dispenser\beer.dm"
|
|
#include "code\modules\reagents\machinery\reagent_dispenser\foam.dm"
|
|
#include "code\modules\reagents\machinery\reagent_dispenser\fuel.dm"
|
|
#include "code\modules\reagents\machinery\reagent_dispenser\helium.dm"
|
|
#include "code\modules\reagents\machinery\reagent_dispenser\hydrogen.dm"
|
|
#include "code\modules\reagents\machinery\reagent_dispenser\oil.dm"
|
|
#include "code\modules\reagents\machinery\reagent_dispenser\pepper.dm"
|
|
#include "code\modules\reagents\machinery\reagent_dispenser\virusfood.dm"
|
|
#include "code\modules\reagents\machinery\reagent_dispenser\water.dm"
|
|
#include "code\modules\reagents\machinery\reagent_dispenser\watercooler.dm"
|
|
#include "code\modules\reagents\reagent_containers\blood_pack.dm"
|
|
#include "code\modules\reagents\reagent_containers\blood_pack_vr.dm"
|
|
#include "code\modules\reagents\reagent_containers\borghydro.dm"
|
|
#include "code\modules\reagents\reagent_containers\cartridge.dm"
|
|
#include "code\modules\reagents\reagent_containers\dropper.dm"
|
|
#include "code\modules\reagents\reagent_containers\glass.dm"
|
|
#include "code\modules\reagents\reagent_containers\hard_candy.dm"
|
|
#include "code\modules\reagents\reagent_containers\hypospray.dm"
|
|
#include "code\modules\reagents\reagent_containers\hypospray_vr.dm"
|
|
#include "code\modules\reagents\reagent_containers\organic.dm"
|
|
#include "code\modules\reagents\reagent_containers\patch.dm"
|
|
#include "code\modules\reagents\reagent_containers\pill.dm"
|
|
#include "code\modules\reagents\reagent_containers\pill_vr.dm"
|
|
#include "code\modules\reagents\reagent_containers\syringe-misc.dm"
|
|
#include "code\modules\reagents\reagent_containers\syringe.dm"
|
|
#include "code\modules\reagents\reagent_containers\syringes_vr.dm"
|
|
#include "code\modules\reagents\reagent_containers\unidentified_hypospray.dm"
|
|
#include "code\modules\reagents\reagent_containers\glass\bottle_vr.dm"
|
|
#include "code\modules\research\design.dm"
|
|
#include "code\modules\research\research.dm"
|
|
#include "code\modules\research\tech.dm"
|
|
#include "code\modules\research\designs\_prosfab_designs.dm"
|
|
#include "code\modules\research\designs\ai_holders.dm"
|
|
#include "code\modules\research\designs\bag_of_holding.dm"
|
|
#include "code\modules\research\designs\beakers.dm"
|
|
#include "code\modules\research\designs\bio_devices.dm"
|
|
#include "code\modules\research\designs\circuit_assembly.dm"
|
|
#include "code\modules\research\designs\engineering.dm"
|
|
#include "code\modules\research\designs\HUDs.dm"
|
|
#include "code\modules\research\designs\implants.dm"
|
|
#include "code\modules\research\designs\locator_devices.dm"
|
|
#include "code\modules\research\designs\manufactured_robolimbs.dm"
|
|
#include "code\modules\research\designs\mechfab_designs.dm"
|
|
#include "code\modules\research\designs\medical.dm"
|
|
#include "code\modules\research\designs\mining_toys.dm"
|
|
#include "code\modules\research\designs\misc.dm"
|
|
#include "code\modules\research\designs\modular_computer.dm"
|
|
#include "code\modules\research\designs\pdas.dm"
|
|
#include "code\modules\research\designs\power_cells.dm"
|
|
#include "code\modules\research\designs\precursor.dm"
|
|
#include "code\modules\research\designs\rigs_vr.dm"
|
|
#include "code\modules\research\designs\stock_parts.dm"
|
|
#include "code\modules\research\designs\subspace_parts.dm"
|
|
#include "code\modules\research\designs\tech_disks.dm"
|
|
#include "code\modules\research\designs\teleport_vr.dm"
|
|
#include "code\modules\research\designs\weapons.dm"
|
|
#include "code\modules\research\designs\xenoarch_toys.dm"
|
|
#include "code\modules\research\designs\xenobio_toys.dm"
|
|
#include "code\modules\research\designs\circuits\ai_modules.dm"
|
|
#include "code\modules\research\designs\circuits\circuit.dm"
|
|
#include "code\modules\research\designs\circuits\circuits.dm"
|
|
#include "code\modules\research\designs\circuits\circuits_vr.dm"
|
|
#include "code\modules\research\designs\circuits\computer.dm"
|
|
#include "code\modules\research\designs\circuits\disks.dm"
|
|
#include "code\modules\research\designs\circuits\machine.dm"
|
|
#include "code\modules\research\designs\circuits\computers\misc.dm"
|
|
#include "code\modules\research\designs\circuits\computers\nanites.dm"
|
|
#include "code\modules\research\designs\circuits\machines\chemistry.dm"
|
|
#include "code\modules\research\designs\circuits\machines\misc.dm"
|
|
#include "code\modules\research\designs\circuits\machines\nanites.dm"
|
|
#include "code\modules\research\items\design_disk.dm"
|
|
#include "code\modules\research\items\tech_disk.dm"
|
|
#include "code\modules\research\machinery\circuitprinter.dm"
|
|
#include "code\modules\research\machinery\destructive_analyzer.dm"
|
|
#include "code\modules\research\machinery\protolathe.dm"
|
|
#include "code\modules\research\machinery\rdconsole.dm"
|
|
#include "code\modules\research\machinery\rdconsole_tgui.dm"
|
|
#include "code\modules\research\machinery\rdmachines.dm"
|
|
#include "code\modules\research\machinery\server.dm"
|
|
#include "code\modules\resleeving\circuitboards.dm"
|
|
#include "code\modules\resleeving\computers.dm"
|
|
#include "code\modules\resleeving\documents.dm"
|
|
#include "code\modules\resleeving\implant.dm"
|
|
#include "code\modules\resleeving\infocore_records.dm"
|
|
#include "code\modules\resleeving\infomorph.dm"
|
|
#include "code\modules\resleeving\infomorph_software.dm"
|
|
#include "code\modules\resleeving\machines.dm"
|
|
#include "code\modules\resleeving\mirror.dm"
|
|
#include "code\modules\resleeving\sleevecard.dm"
|
|
#include "code\modules\rogueminer_vr\asteroid.dm"
|
|
#include "code\modules\rogueminer_vr\controller.dm"
|
|
#include "code\modules\rogueminer_vr\debug.dm"
|
|
#include "code\modules\rogueminer_vr\landmarks.dm"
|
|
#include "code\modules\rogueminer_vr\roguemines_mobs.dm"
|
|
#include "code\modules\rogueminer_vr\wrappers.dm"
|
|
#include "code\modules\rogueminer_vr\zone_console.dm"
|
|
#include "code\modules\rogueminer_vr\zonemaster.dm"
|
|
#include "code\modules\roles\role.dm"
|
|
#include "code\modules\roles\role_tweak.dm"
|
|
#include "code\modules\roles\ghostroles\instantiator.dm"
|
|
#include "code\modules\roles\ghostroles\menu.dm"
|
|
#include "code\modules\roles\ghostroles\role.dm"
|
|
#include "code\modules\roles\ghostroles\spawner.dm"
|
|
#include "code\modules\roles\ghostroles\spawnpoint.dm"
|
|
#include "code\modules\roles\ghostroles\roles\ashlander.dm"
|
|
#include "code\modules\roles\ghostroles\roles\hermit.dm"
|
|
#include "code\modules\roles\ghostroles\roles\lythios_colonist.dm"
|
|
#include "code\modules\roles\ghostroles\roles\occulum_agent.dm"
|
|
#include "code\modules\roles\ghostroles\roles\pirate.dm"
|
|
#include "code\modules\roles\ghostroles\roles\salvager.dm"
|
|
#include "code\modules\roles\ghostroles\roles\sapient_mob.dm"
|
|
#include "code\modules\roles\ghostroles\roles\sdf.dm"
|
|
#include "code\modules\roles\jobs\access.dm"
|
|
#include "code\modules\roles\jobs\alt_title.dm"
|
|
#include "code\modules\roles\jobs\department.dm"
|
|
#include "code\modules\roles\jobs\job.dm"
|
|
#include "code\modules\roles\jobs\jobs.dm"
|
|
#include "code\modules\roles\jobs\outfit.dm"
|
|
#include "code\modules\roles\jobs\whitelist.dm"
|
|
#include "code\modules\roles\jobs\departments\cargo.dm"
|
|
#include "code\modules\roles\jobs\departments\centcom.dm"
|
|
#include "code\modules\roles\jobs\departments\civillian.dm"
|
|
#include "code\modules\roles\jobs\departments\command.dm"
|
|
#include "code\modules\roles\jobs\departments\engineering.dm"
|
|
#include "code\modules\roles\jobs\departments\medical.dm"
|
|
#include "code\modules\roles\jobs\departments\misc.dm"
|
|
#include "code\modules\roles\jobs\departments\offduty.dm"
|
|
#include "code\modules\roles\jobs\departments\planetside.dm"
|
|
#include "code\modules\roles\jobs\departments\research.dm"
|
|
#include "code\modules\roles\jobs\departments\security.dm"
|
|
#include "code\modules\roles\jobs\departments\silicon.dm"
|
|
#include "code\modules\roles\jobs\departments\unlisted.dm"
|
|
#include "code\modules\roles\jobs\job_types\station.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\admin\centcom_officer.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\admin\emergency_responder.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\civillian\assistant.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\civillian\chaplain.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\civillian\clown.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\civillian\entertainer.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\civillian\internals_affairs_agent.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\civillian\librarian.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\civillian\mime.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\civillian\outsider.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\civillian\pilot.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\command\blueshield.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\command\captain.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\command\command_secretary.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\command\head_of_personnel.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\engineering\atmospherics_technician.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\engineering\chief_engineer.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\engineering\senior_engineer.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\engineering\station_engineer.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\exploration\explorer.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\exploration\field_medic.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\exploration\pathfinder.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\medical\chemist.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\medical\chief_medical_officer.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\medical\geneticist.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\medical\head_nurse.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\medical\medical_doctor.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\medical\paramedic.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\medical\psychiatrist.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\offduty\_offduty.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\offduty\civillian.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\offduty\command.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\offduty\engineering.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\offduty\exploration.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\offduty\medical.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\offduty\science.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\offduty\security.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\offduty\supply.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\science\research_director.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\science\roboticist.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\science\scientist.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\science\senior_researcher.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\science\xenobiologist.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\science\xenobotanist.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\security\detective.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\security\head_of_security.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\security\security_officer.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\security\warden.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\service\bartender.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\service\botanist.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\service\chef.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\service\janitor.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\silicon\ai.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\silicon\cyborg.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\supply\cargo_technician.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\supply\quartermaster.dm"
|
|
#include "code\modules\roles\jobs\job_types\station\supply\shaft_miner.dm"
|
|
#include "code\modules\security levels\keycard authentication.dm"
|
|
#include "code\modules\security levels\security levels.dm"
|
|
#include "code\modules\shieldgen\emergency_shield.dm"
|
|
#include "code\modules\shieldgen\energy_field.dm"
|
|
#include "code\modules\shieldgen\energy_shield.dm"
|
|
#include "code\modules\shieldgen\handheld_defuser.dm"
|
|
#include "code\modules\shieldgen\sheldwallgen.dm"
|
|
#include "code\modules\shieldgen\shield_capacitor.dm"
|
|
#include "code\modules\shieldgen\shield_diffuser.dm"
|
|
#include "code\modules\shieldgen\shield_gen.dm"
|
|
#include "code\modules\shieldgen\shield_gen_external.dm"
|
|
#include "code\modules\shieldgen\shield_generator.dm"
|
|
#include "code\modules\shieldgen\shield_modes.dm"
|
|
#include "code\modules\shuttles\antagonist.dm"
|
|
#include "code\modules\shuttles\crashes.dm"
|
|
#include "code\modules\shuttles\departmental.dm"
|
|
#include "code\modules\shuttles\escape_pods.dm"
|
|
#include "code\modules\shuttles\landmarks.dm"
|
|
#include "code\modules\shuttles\shuttle.dm"
|
|
#include "code\modules\shuttles\shuttle_autodock.dm"
|
|
#include "code\modules\shuttles\shuttle_console.dm"
|
|
#include "code\modules\shuttles\shuttle_console_multi.dm"
|
|
#include "code\modules\shuttles\shuttle_emergency.dm"
|
|
#include "code\modules\shuttles\shuttle_ferry.dm"
|
|
#include "code\modules\shuttles\shuttle_specops.dm"
|
|
#include "code\modules\shuttles\shuttle_supply.dm"
|
|
#include "code\modules\shuttles\shuttles_multi.dm"
|
|
#include "code\modules\shuttles\shuttles_vr.dm"
|
|
#include "code\modules\shuttles\shuttles_web.dm"
|
|
#include "code\modules\shuttles\web_datums.dm"
|
|
#include "code\modules\shuttles\effects\shuttle_landing.dm"
|
|
#include "code\modules\shuttles\shuttle\shuttle.dm"
|
|
#include "code\modules\shuttles\shuttle\shuttle_anchor.dm"
|
|
#include "code\modules\shuttles\shuttle\shuttle_area.dm"
|
|
#include "code\modules\shuttles\shuttle\shuttle_descriptor.dm"
|
|
#include "code\modules\shuttles\shuttle\shuttle_port.dm"
|
|
#include "code\modules\shuttles\shuttle\shuttle_template.dm"
|
|
#include "code\modules\species\abilites.dm"
|
|
#include "code\modules\species\physiology.dm"
|
|
#include "code\modules\species\species.dm"
|
|
#include "code\modules\species\species_getters.dm"
|
|
#include "code\modules\species\species_hud.dm"
|
|
#include "code\modules\species\species_shapeshift.dm"
|
|
#include "code\modules\species\holosphere\actions.dm"
|
|
#include "code\modules\species\holosphere\appearance.dm"
|
|
#include "code\modules\species\holosphere\health.dm"
|
|
#include "code\modules\species\holosphere\holosphere.dm"
|
|
#include "code\modules\species\holosphere\holosphere_shell.dm"
|
|
#include "code\modules\species\outsider\celestials.dm"
|
|
#include "code\modules\species\outsider\replicant.dm"
|
|
#include "code\modules\species\outsider\scori.dm"
|
|
#include "code\modules\species\outsider\shadow.dm"
|
|
#include "code\modules\species\outsider\skeleton.dm"
|
|
#include "code\modules\species\outsider\vox.dm"
|
|
#include "code\modules\species\promethean\promethean.dm"
|
|
#include "code\modules\species\promethean\promethean_blob.dm"
|
|
#include "code\modules\species\protean\blob_recolor.dm"
|
|
#include "code\modules\species\protean\protean.dm"
|
|
#include "code\modules\species\protean\protean_blob.dm"
|
|
#include "code\modules\species\protean\protean_powers.dm"
|
|
#include "code\modules\species\shadekin\blackeyed.dm"
|
|
#include "code\modules\species\shadekin\shadekin.dm"
|
|
#include "code\modules\species\shadekin\shadekin_abilities.dm"
|
|
#include "code\modules\species\shadekin\shadekin_hud.dm"
|
|
#include "code\modules\species\shadekin\shadekin_traits.dm"
|
|
#include "code\modules\species\station\adherent.dm"
|
|
#include "code\modules\species\station\alraune.dm"
|
|
#include "code\modules\species\station\apidaen.dm"
|
|
#include "code\modules\species\station\custom_species.dm"
|
|
#include "code\modules\species\station\diona.dm"
|
|
#include "code\modules\species\station\golem.dm"
|
|
#include "code\modules\species\station\monkey.dm"
|
|
#include "code\modules\species\station\phoronoids.dm"
|
|
#include "code\modules\species\station\rapala.dm"
|
|
#include "code\modules\species\station\station_special_abilities.dm"
|
|
#include "code\modules\species\station\vasilissan.dm"
|
|
#include "code\modules\species\station\werebeast.dm"
|
|
#include "code\modules\species\station\xenochimera.dm"
|
|
#include "code\modules\species\station\standard\akula.dm"
|
|
#include "code\modules\species\station\standard\human.dm"
|
|
#include "code\modules\species\station\standard\human_subspecies.dm"
|
|
#include "code\modules\species\station\standard\krisitik.dm"
|
|
#include "code\modules\species\station\standard\moth.dm"
|
|
#include "code\modules\species\station\standard\naramadi.dm"
|
|
#include "code\modules\species\station\standard\nevrean.dm"
|
|
#include "code\modules\species\station\standard\skrell.dm"
|
|
#include "code\modules\species\station\standard\tajaran.dm"
|
|
#include "code\modules\species\station\standard\teshari.dm"
|
|
#include "code\modules\species\station\standard\unathi.dm"
|
|
#include "code\modules\species\station\standard\unathidigi.dm"
|
|
#include "code\modules\species\station\standard\vulpkanin.dm"
|
|
#include "code\modules\species\station\standard\zaddat.dm"
|
|
#include "code\modules\species\station\standard\zorren.dm"
|
|
#include "code\modules\species\station\xenomorph_hybrids\hybrid_abilities.dm"
|
|
#include "code\modules\species\station\xenomorph_hybrids\hybrid_resin.dm"
|
|
#include "code\modules\species\station\xenomorph_hybrids\xeno_hybrids.dm"
|
|
#include "code\modules\species\virtual_reality\avatar.dm"
|
|
#include "code\modules\species\virtual_reality\opaque_form.dm"
|
|
#include "code\modules\species\xenomorphs\alien_embryo.dm"
|
|
#include "code\modules\species\xenomorphs\alien_facehugger.dm"
|
|
#include "code\modules\species\xenomorphs\alien_powers.dm"
|
|
#include "code\modules\species\xenomorphs\alien_species.dm"
|
|
#include "code\modules\species\xenomorphs\xenomorphs.dm"
|
|
#include "code\modules\spells\artifacts.dm"
|
|
#include "code\modules\spells\construct_spells.dm"
|
|
#include "code\modules\spells\no_clothes.dm"
|
|
#include "code\modules\spells\spell_code.dm"
|
|
#include "code\modules\spells\spell_projectile.dm"
|
|
#include "code\modules\spells\spellbook.dm"
|
|
#include "code\modules\spells\spells.dm"
|
|
#include "code\modules\spells\aoe_turf\aoe_turf.dm"
|
|
#include "code\modules\spells\aoe_turf\blink.dm"
|
|
#include "code\modules\spells\aoe_turf\charge.dm"
|
|
#include "code\modules\spells\aoe_turf\disable_tech.dm"
|
|
#include "code\modules\spells\aoe_turf\knock.dm"
|
|
#include "code\modules\spells\aoe_turf\smoke.dm"
|
|
#include "code\modules\spells\aoe_turf\summons.dm"
|
|
#include "code\modules\spells\aoe_turf\conjure\conjure.dm"
|
|
#include "code\modules\spells\aoe_turf\conjure\construct.dm"
|
|
#include "code\modules\spells\aoe_turf\conjure\forcewall.dm"
|
|
#include "code\modules\spells\general\area_teleport.dm"
|
|
#include "code\modules\spells\general\rune_write.dm"
|
|
#include "code\modules\spells\targeted\chimera_spells.dm"
|
|
#include "code\modules\spells\targeted\ethereal_jaunt.dm"
|
|
#include "code\modules\spells\targeted\genetic.dm"
|
|
#include "code\modules\spells\targeted\harvest.dm"
|
|
#include "code\modules\spells\targeted\mind_transfer.dm"
|
|
#include "code\modules\spells\targeted\shift.dm"
|
|
#include "code\modules\spells\targeted\subjugate.dm"
|
|
#include "code\modules\spells\targeted\targeted.dm"
|
|
#include "code\modules\spells\targeted\equip\equip.dm"
|
|
#include "code\modules\spells\targeted\equip\horsemask.dm"
|
|
#include "code\modules\spells\targeted\projectile\dumbfire.dm"
|
|
#include "code\modules\spells\targeted\projectile\fireball.dm"
|
|
#include "code\modules\spells\targeted\projectile\magic_missile.dm"
|
|
#include "code\modules\spells\targeted\projectile\projectile.dm"
|
|
#include "code\modules\sprite_accessories\ears.dm"
|
|
#include "code\modules\sprite_accessories\hair.dm"
|
|
#include "code\modules\sprite_accessories\sprite_accessory.dm"
|
|
#include "code\modules\sprite_accessories\tail.dm"
|
|
#include "code\modules\sprite_accessories\wings.dm"
|
|
#include "code\modules\sprite_accessories\ears\antenna.dm"
|
|
#include "code\modules\sprite_accessories\ears\horns.dm"
|
|
#include "code\modules\sprite_accessories\ears\misc.dm"
|
|
#include "code\modules\sprite_accessories\ears\animal\avian.dm"
|
|
#include "code\modules\sprite_accessories\ears\animal\bee.dm"
|
|
#include "code\modules\sprite_accessories\ears\animal\bovine.dm"
|
|
#include "code\modules\sprite_accessories\ears\animal\canid.dm"
|
|
#include "code\modules\sprite_accessories\ears\animal\cervid.dm"
|
|
#include "code\modules\sprite_accessories\ears\animal\equine.dm"
|
|
#include "code\modules\sprite_accessories\ears\animal\feline.dm"
|
|
#include "code\modules\sprite_accessories\ears\animal\lepid.dm"
|
|
#include "code\modules\sprite_accessories\ears\animal\leporid.dm"
|
|
#include "code\modules\sprite_accessories\ears\animal\murid.dm"
|
|
#include "code\modules\sprite_accessories\ears\animal\mushroom.dm"
|
|
#include "code\modules\sprite_accessories\ears\animal\sciurid.dm"
|
|
#include "code\modules\sprite_accessories\ears\animal\shark.dm"
|
|
#include "code\modules\sprite_accessories\ears\animal\ursid.dm"
|
|
#include "code\modules\sprite_accessories\ears\fictional\deathclaw.dm"
|
|
#include "code\modules\sprite_accessories\ears\fictional\demon.dm"
|
|
#include "code\modules\sprite_accessories\ears\fictional\draconic.dm"
|
|
#include "code\modules\sprite_accessories\ears\fictional\elf.dm"
|
|
#include "code\modules\sprite_accessories\ears\fictional\halo.dm"
|
|
#include "code\modules\sprite_accessories\ears\fictional\jackalope.dm"
|
|
#include "code\modules\sprite_accessories\ears\fictional\oni.dm"
|
|
#include "code\modules\sprite_accessories\ears\fictional\otie.dm"
|
|
#include "code\modules\sprite_accessories\ears\fictional\pokemon.dm"
|
|
#include "code\modules\sprite_accessories\ears\fictional\sergal.dm"
|
|
#include "code\modules\sprite_accessories\ears\fictional\shadekin.dm"
|
|
#include "code\modules\sprite_accessories\ears\fictional\teshari.dm"
|
|
#include "code\modules\sprite_accessories\facial_hair\_facial_hair.dm"
|
|
#include "code\modules\sprite_accessories\facial_hair\tajaran.dm"
|
|
#include "code\modules\sprite_accessories\facial_hair\teshari.dm"
|
|
#include "code\modules\sprite_accessories\facial_hair\unathi.dm"
|
|
#include "code\modules\sprite_accessories\facial_hair\vox.dm"
|
|
#include "code\modules\sprite_accessories\facial_hair\vulpkanin.dm"
|
|
#include "code\modules\sprite_accessories\hair\hair.dm"
|
|
#include "code\modules\sprite_accessories\hair\legacy.dm"
|
|
#include "code\modules\sprite_accessories\hair\species\sergal.dm"
|
|
#include "code\modules\sprite_accessories\hair\species\shadekin.dm"
|
|
#include "code\modules\sprite_accessories\hair\species\skrell.dm"
|
|
#include "code\modules\sprite_accessories\hair\species\tajaran.dm"
|
|
#include "code\modules\sprite_accessories\hair\species\teshari.dm"
|
|
#include "code\modules\sprite_accessories\hair\species\unathi.dm"
|
|
#include "code\modules\sprite_accessories\hair\species\unathi_digitigrade.dm"
|
|
#include "code\modules\sprite_accessories\hair\species\vox.dm"
|
|
#include "code\modules\sprite_accessories\hair\species\vulpkanin.dm"
|
|
#include "code\modules\sprite_accessories\hair\species\xenomorph.dm"
|
|
#include "code\modules\sprite_accessories\markings\_markings.dm"
|
|
#include "code\modules\sprite_accessories\markings\diona_stuff.dm"
|
|
#include "code\modules\sprite_accessories\markings\eye_stuff.dm"
|
|
#include "code\modules\sprite_accessories\markings\panda.dm"
|
|
#include "code\modules\sprite_accessories\markings\sergal.dm"
|
|
#include "code\modules\sprite_accessories\markings\snout.dm"
|
|
#include "code\modules\sprite_accessories\markings\synth_stuff.dm"
|
|
#include "code\modules\sprite_accessories\markings\taj.dm"
|
|
#include "code\modules\sprite_accessories\markings\tanlines.dm"
|
|
#include "code\modules\sprite_accessories\markings\tattoo.dm"
|
|
#include "code\modules\sprite_accessories\markings\tesh.dm"
|
|
#include "code\modules\sprite_accessories\markings\unathi.dm"
|
|
#include "code\modules\sprite_accessories\markings\vox.dm"
|
|
#include "code\modules\sprite_accessories\markings\vulpkanin.dm"
|
|
#include "code\modules\sprite_accessories\markings\werebeast.dm"
|
|
#include "code\modules\sprite_accessories\markings\zorren.dm"
|
|
#include "code\modules\sprite_accessories\tail\bearlike.dm"
|
|
#include "code\modules\sprite_accessories\tail\bird.dm"
|
|
#include "code\modules\sprite_accessories\tail\bovine.dm"
|
|
#include "code\modules\sprite_accessories\tail\bunny.dm"
|
|
#include "code\modules\sprite_accessories\tail\canid.dm"
|
|
#include "code\modules\sprite_accessories\tail\equine.dm"
|
|
#include "code\modules\sprite_accessories\tail\feline.dm"
|
|
#include "code\modules\sprite_accessories\tail\insects.dm"
|
|
#include "code\modules\sprite_accessories\tail\misc.dm"
|
|
#include "code\modules\sprite_accessories\tail\pokemon.dm"
|
|
#include "code\modules\sprite_accessories\tail\rodents_and_adjacent.dm"
|
|
#include "code\modules\sprite_accessories\tail\scalies.dm"
|
|
#include "code\modules\sprite_accessories\tail\snake.dm"
|
|
#include "code\modules\sprite_accessories\tail\synthetic.dm"
|
|
#include "code\modules\sprite_accessories\tail\taurs.dm"
|
|
#include "code\modules\sprite_accessories\tail\weird_shadow_creature_ocs.dm"
|
|
#include "code\modules\sprite_accessories\tail\wide_tail.dm"
|
|
#include "code\modules\sprite_accessories\tail\species\akula.dm"
|
|
#include "code\modules\sprite_accessories\tail\species\monkey.dm"
|
|
#include "code\modules\sprite_accessories\tail\species\naramadi.dm"
|
|
#include "code\modules\sprite_accessories\tail\species\nevrean.dm"
|
|
#include "code\modules\sprite_accessories\tail\species\shadekin.dm"
|
|
#include "code\modules\sprite_accessories\tail\species\tajaran.dm"
|
|
#include "code\modules\sprite_accessories\tail\species\teshari.dm"
|
|
#include "code\modules\sprite_accessories\tail\species\unathi.dm"
|
|
#include "code\modules\sprite_accessories\tail\species\vox.dm"
|
|
#include "code\modules\sprite_accessories\tail\species\vulpkanin.dm"
|
|
#include "code\modules\sprite_accessories\tail\species\xenomorph.dm"
|
|
#include "code\modules\sprite_accessories\tail\species\zorren.dm"
|
|
#include "code\modules\sprite_accessories\wings\bat.dm"
|
|
#include "code\modules\sprite_accessories\wings\draconic_furries.dm"
|
|
#include "code\modules\sprite_accessories\wings\feathered-angel.dm"
|
|
#include "code\modules\sprite_accessories\wings\feathered-generic.dm"
|
|
#include "code\modules\sprite_accessories\wings\feathered.dm"
|
|
#include "code\modules\sprite_accessories\wings\insect_not_really_wings.dm"
|
|
#include "code\modules\sprite_accessories\wings\misc.dm"
|
|
#include "code\modules\sprite_accessories\wings\moth.dm"
|
|
#include "code\modules\sprite_accessories\wings\non_moth_insects.dm"
|
|
#include "code\modules\sprite_accessories\wings\pokemon.dm"
|
|
#include "code\modules\sprite_accessories\wings\synthetic.dm"
|
|
#include "code\modules\sprite_accessories\wings\weird_shadow_creature_ocs.dm"
|
|
#include "code\modules\sprite_accessories\wings\xenomorph.dm"
|
|
#include "code\modules\stockmarket\articles.dm"
|
|
#include "code\modules\stockmarket\computer.dm"
|
|
#include "code\modules\stockmarket\events.dm"
|
|
#include "code\modules\stockmarket\industries.dm"
|
|
#include "code\modules\stockmarket\logs.dm"
|
|
#include "code\modules\stockmarket\stockmarket.dm"
|
|
#include "code\modules\stockmarket\stocks.dm"
|
|
#include "code\modules\supply\supply_pack.dm"
|
|
#include "code\modules\surgery\_defines.dm"
|
|
#include "code\modules\surgery\bones.dm"
|
|
#include "code\modules\surgery\encased.dm"
|
|
#include "code\modules\surgery\external_repair.dm"
|
|
#include "code\modules\surgery\face.dm"
|
|
#include "code\modules\surgery\generic.dm"
|
|
#include "code\modules\surgery\implant.dm"
|
|
#include "code\modules\surgery\limb_reattach.dm"
|
|
#include "code\modules\surgery\neck.dm"
|
|
#include "code\modules\surgery\organs_internal.dm"
|
|
#include "code\modules\surgery\other.dm"
|
|
#include "code\modules\surgery\robotics.dm"
|
|
#include "code\modules\surgery\surgery.dm"
|
|
#include "code\modules\surgery\~defines.dm"
|
|
#include "code\modules\telesci\bscyrstal.dm"
|
|
#include "code\modules\telesci\construction.dm"
|
|
#include "code\modules\telesci\hyper_pad.dm"
|
|
#include "code\modules\telesci\quantum_pad.dm"
|
|
#include "code\modules\telesci\telepad.dm"
|
|
#include "code\modules\telesci\telesci_computer.dm"
|
|
#include "code\modules\tension\tension.dm"
|
|
#include "code\modules\tgchat\message.dm"
|
|
#include "code\modules\tgchat\to_chat.dm"
|
|
#include "code\modules\tgs\includes.dm"
|
|
#include "code\modules\tgs_impl\tgs_event_handler.dm"
|
|
#include "code\modules\tgui\states.dm"
|
|
#include "code\modules\tgui\status_composers.dm"
|
|
#include "code\modules\tgui\tgui-ext-client.dm"
|
|
#include "code\modules\tgui\tgui-ext-datum.dm"
|
|
#include "code\modules\tgui\tgui-ext-mob.dm"
|
|
#include "code\modules\tgui\tgui.dm"
|
|
#include "code\modules\tgui\tgui_window.dm"
|
|
#include "code\modules\tgui\legacy\modal_vr_legacy.dm"
|
|
#include "code\modules\tgui\modules\_base.dm"
|
|
#include "code\modules\tgui\modules\alarm.dm"
|
|
#include "code\modules\tgui\modules\atmos_control.dm"
|
|
#include "code\modules\tgui\modules\camera.dm"
|
|
#include "code\modules\tgui\modules\communications.dm"
|
|
#include "code\modules\tgui\modules\crew_manifest.dm"
|
|
#include "code\modules\tgui\modules\crew_monitor.dm"
|
|
#include "code\modules\tgui\modules\overmap.dm"
|
|
#include "code\modules\tgui\modules\power_monitor.dm"
|
|
#include "code\modules\tgui\modules\rcon.dm"
|
|
#include "code\modules\tgui\modules\supermatter_monitor.dm"
|
|
#include "code\modules\tgui\modules\general\cardmod.dm"
|
|
#include "code\modules\tgui\modules\ntos-only\cardmod.dm"
|
|
#include "code\modules\tgui\modules\ntos-only\configurator.dm"
|
|
#include "code\modules\tgui\modules\ntos-only\email.dm"
|
|
#include "code\modules\tgui\modules\specific\lathe_control.dm"
|
|
#include "code\modules\tgui\modules\specific\prosfab_control.dm"
|
|
#include "code\modules\tgui\states\admin.dm"
|
|
#include "code\modules\tgui\states\admin_modal_state.dm"
|
|
#include "code\modules\tgui\states\admin_panel_state.dm"
|
|
#include "code\modules\tgui\states\always.dm"
|
|
#include "code\modules\tgui\states\conscious.dm"
|
|
#include "code\modules\tgui\states\contained.dm"
|
|
#include "code\modules\tgui\states\debug.dm"
|
|
#include "code\modules\tgui\states\deep_inventory.dm"
|
|
#include "code\modules\tgui\states\default.dm"
|
|
#include "code\modules\tgui\states\hands.dm"
|
|
#include "code\modules\tgui\states\human_adjacent.dm"
|
|
#include "code\modules\tgui\states\inventory.dm"
|
|
#include "code\modules\tgui\states\never.dm"
|
|
#include "code\modules\tgui\states\new_player.dm"
|
|
#include "code\modules\tgui\states\not_incapacitated.dm"
|
|
#include "code\modules\tgui\states\notcontained.dm"
|
|
#include "code\modules\tgui\states\ntos.dm"
|
|
#include "code\modules\tgui\states\observer.dm"
|
|
#include "code\modules\tgui\states\physical.dm"
|
|
#include "code\modules\tgui\states\reverse_contained.dm"
|
|
#include "code\modules\tgui\states\self.dm"
|
|
#include "code\modules\tgui\states\zlevel.dm"
|
|
#include "code\modules\tgui_extensions\module.dm"
|
|
#include "code\modules\tgui_input\tgui_alert.dm"
|
|
#include "code\modules\tgui_input\tgui_dynamic_input.dm"
|
|
#include "code\modules\tgui_input\tgui_input_checkboxes.dm"
|
|
#include "code\modules\tgui_input\tgui_input_list.dm"
|
|
#include "code\modules\tgui_input\tgui_input_number.dm"
|
|
#include "code\modules\tgui_input\tgui_input_text.dm"
|
|
#include "code\modules\tgui_panel\audio.dm"
|
|
#include "code\modules\tgui_panel\external.dm"
|
|
#include "code\modules\tgui_panel\telemetry.dm"
|
|
#include "code\modules\tgui_panel\tgui_panel.dm"
|
|
#include "code\modules\tooltip\tooltip.dm"
|
|
#include "code\modules\turbolift\_turbolift.dm"
|
|
#include "code\modules\turbolift\turbolift.dm"
|
|
#include "code\modules\turbolift\turbolift_console.dm"
|
|
#include "code\modules\turbolift\turbolift_door.dm"
|
|
#include "code\modules\turbolift\turbolift_door_vr.dm"
|
|
#include "code\modules\turbolift\turbolift_floor.dm"
|
|
#include "code\modules\turbolift\turbolift_map.dm"
|
|
#include "code\modules\turbolift\turbolift_turfs.dm"
|
|
#include "code\modules\vehicles\actions.dm"
|
|
#include "code\modules\vehicles\ridden.dm"
|
|
#include "code\modules\vehicles\sealed.dm"
|
|
#include "code\modules\vehicles\vehicle-admin.dm"
|
|
#include "code\modules\vehicles\vehicle-input.dm"
|
|
#include "code\modules\vehicles\vehicle-physics.dm"
|
|
#include "code\modules\vehicles\vehicle.dm"
|
|
#include "code\modules\vehicles\ridden\bike.dm"
|
|
#include "code\modules\vehicles\ridden\boat.dm"
|
|
#include "code\modules\vehicles\ridden\gokart.dm"
|
|
#include "code\modules\vehicles\ridden\quad.dm"
|
|
#include "code\modules\vehicles\ridden\rock.dm"
|
|
#include "code\modules\vehicles\ridden\three_wheel_carts.dm"
|
|
#include "code\modules\vehicles\ridden\wheelchair.dm"
|
|
#include "code\modules\vehicles\sealed\rover.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\mech_bay.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\mech_fabricator.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\mech_prosthetics.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\mech_sensor.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\mecha-input.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\mecha.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\mecha_actions.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\mecha_appearance.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\mecha_construction_paths.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\mecha_control_console.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\mecha_helpers.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\mecha_wreckage.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\recycling_pad.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\vehicle_chassis.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\vehicle_component.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\vehicle_module-dynamicprocs.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\vehicle_module.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\vehicle_part.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\vehicle_tracking_beacon.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\components\actuators.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\components\armor.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\components\electrical.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\components\hull.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\components\lifesupport.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\tools\armor_melee.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\tools\armor_ranged.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\tools\cable_layer.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\tools\catapult.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\tools\cloak.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\tools\drill.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\tools\energy_relay.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\tools\extinguisher.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\tools\generator.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\tools\hardpoint_actuator.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\tools\hydraulic_clamp.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\tools\inflatables.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\tools\jetpack.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\tools\medigun_vr.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\tools\orescanner.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\tools\passenger.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\tools\powertool.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\tools\rcd.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\tools\repair_droid.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\tools\running_board.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\tools\shield.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\tools\shield_omni.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\tools\sleeper.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\tools\speedboost.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\tools\syringe_gun.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\tools\teleporter.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\tools\tools.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\tools\weldinglaser.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\tools\wormhole.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\weapons\honk.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\weapons\reticent.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\weapons\weapons.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\weapons\ballistic\automatic.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\weapons\ballistic\ballistic.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\weapons\ballistic\mortar.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\weapons\ballistic\shotgun.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\weapons\defense\shocker.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\weapons\energy\energy.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\weapons\energy\ion.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\weapons\energy\laser.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\weapons\energy\phased.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\weapons\energy\pulse.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\weapons\energy\stun.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\weapons\explosive\grenade.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\weapons\explosive\missile.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\weapons\fire\flamethrower.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\modules\weapons\fire\incendiary.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\combat.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\medical.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\micro.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\working.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\combat\durand-construction.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\combat\durand.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\combat\fighter.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\combat\gorilla.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\combat\gygax-construction.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\combat\gygax.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\combat\honker-construction.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\combat\honker.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\combat\marauder.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\combat\phazon-construction.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\combat\phazon.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\combat\quasimodo.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\combat\reticent-construction.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\combat\reticent.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\combat\fighter\allure.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\combat\fighter\baron-construction.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\combat\fighter\baron.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\combat\fighter\cludge.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\combat\fighter\duke-construction.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\combat\fighter\duke.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\combat\fighter\pinnace-construction.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\combat\fighter\pinnace.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\combat\fighter\scoralis.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\combat\gygax\serenity-construction.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\combat\gygax\serenity.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\combat\phazon\janus-construction.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\combat\phazon\janus.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\medical\odysseus-construction.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\medical\odysseus.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\micro\mecha_vr.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\micro\mechfab_designs_vr.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\micro\micro_equipment.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\micro\sec.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\micro\utility.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\micro\sec\polecat-construction.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\micro\sec\polecat.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\micro\sec\weasel-construction.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\micro\sec\weasel.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\micro\utility\gopher-construction.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\micro\utility\gopher.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\working\hoverpod.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\working\ripley-construction.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\working\ripley.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\working\shuttle.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\working\ripley\firefighter-construction.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\working\ripley\firefighter.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\working\ripley\geiger-construction.dm"
|
|
#include "code\modules\vehicles\sealed\mecha\subtypes\working\ripley\geiger.dm"
|
|
#include "code\modules\vehicles_legacy\bike.dm"
|
|
#include "code\modules\vehicles_legacy\cargo_train.dm"
|
|
#include "code\modules\vehicles_legacy\construction.dm"
|
|
#include "code\modules\vehicles_legacy\quad.dm"
|
|
#include "code\modules\vehicles_legacy\rover_vr.dm"
|
|
#include "code\modules\vehicles_legacy\Securitrain_vr.dm"
|
|
#include "code\modules\vehicles_legacy\skateboard.dm"
|
|
#include "code\modules\vehicles_legacy\train.dm"
|
|
#include "code\modules\vehicles_legacy\vehicle.dm"
|
|
#include "code\modules\ventcrawl\ventcrawl.dm"
|
|
#include "code\modules\ventcrawl\ventcrawl_atmospherics.dm"
|
|
#include "code\modules\ventcrawl\ventcrawl_multiz.dm"
|
|
#include "code\modules\ventcrawl\ventcrawl_verb.dm"
|
|
#include "code\modules\virus2\admin.dm"
|
|
#include "code\modules\virus2\analyser.dm"
|
|
#include "code\modules\virus2\antibodies.dm"
|
|
#include "code\modules\virus2\biohazard destroyer.dm"
|
|
#include "code\modules\virus2\centrifuge.dm"
|
|
#include "code\modules\virus2\curer.dm"
|
|
#include "code\modules\virus2\disease2.dm"
|
|
#include "code\modules\virus2\diseasesplicer.dm"
|
|
#include "code\modules\virus2\dishincubator.dm"
|
|
#include "code\modules\virus2\effect.dm"
|
|
#include "code\modules\virus2\effect_vr.dm"
|
|
#include "code\modules\virus2\helpers.dm"
|
|
#include "code\modules\virus2\immunesystem.dm"
|
|
#include "code\modules\virus2\isolator.dm"
|
|
#include "code\modules\virus2\items_devices.dm"
|
|
#include "code\modules\vore\lick_wounds.dm"
|
|
#include "code\modules\vore\trycatch_vr.dm"
|
|
#include "code\modules\vore\appearance\spider_taur_powers_vr.dm"
|
|
#include "code\modules\vore\eating\belly_dat_vr.dm"
|
|
#include "code\modules\vore\eating\belly_obj_vr.dm"
|
|
#include "code\modules\vore\eating\bellymodes_tf_vr.dm"
|
|
#include "code\modules\vore\eating\bellymodes_vr.dm"
|
|
#include "code\modules\vore\eating\contaminate_vr.dm"
|
|
#include "code\modules\vore\eating\digest_act_vr.dm"
|
|
#include "code\modules\vore\eating\leave_remains_vr.dm"
|
|
#include "code\modules\vore\eating\living_vr.dm"
|
|
#include "code\modules\vore\eating\silicon_vr.dm"
|
|
#include "code\modules\vore\eating\simple_animal_vr.dm"
|
|
#include "code\modules\vore\eating\transforming_vr.dm"
|
|
#include "code\modules\vore\eating\vore_vr.dm"
|
|
#include "code\modules\vore\eating\vorepanel_vr.dm"
|
|
#include "code\modules\vore\fluffstuff\custom_boxes.dm"
|
|
#include "code\modules\vore\fluffstuff\custom_clothes.dm"
|
|
#include "code\modules\vore\fluffstuff\custom_items.dm"
|
|
#include "code\modules\vore\fluffstuff\custom_items_cit.dm"
|
|
#include "code\modules\vore\fluffstuff\custom_mecha.dm"
|
|
#include "code\modules\vore\fluffstuff\custom_permits.dm"
|
|
#include "code\modules\vore\fluffstuff\life_crystals.dm"
|
|
#include "code\modules\vore\persist\persist_vr.dm"
|
|
#include "code\modules\vore\resizing\grav_pull_vr.dm"
|
|
#include "code\modules\vore\resizing\holder_micro_vr.dm"
|
|
#include "code\modules\vore\resizing\resize_vr.dm"
|
|
#include "code\modules\vore\weight\fitness_machines_vr.dm"
|
|
#include "code\modules\xenoarcheaology\anomaly_container.dm"
|
|
#include "code\modules\xenoarcheaology\boulder.dm"
|
|
#include "code\modules\xenoarcheaology\effect.dm"
|
|
#include "code\modules\xenoarcheaology\manuals.dm"
|
|
#include "code\modules\xenoarcheaology\misc.dm"
|
|
#include "code\modules\xenoarcheaology\sampling.dm"
|
|
#include "code\modules\xenoarcheaology\artifacts\artifact.dm"
|
|
#include "code\modules\xenoarcheaology\artifacts\artifact_find.dm"
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#include "code\modules\xenoarcheaology\artifacts\autocloner.dm"
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#include "code\modules\xenoarcheaology\artifacts\crystal.dm"
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#include "code\modules\xenoarcheaology\artifacts\gigadrill.dm"
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#include "code\modules\xenoarcheaology\artifacts\replicator.dm"
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#include "code\modules\xenoarcheaology\effects\badfeeling.dm"
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#include "code\modules\xenoarcheaology\effects\berserk.dm"
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#include "code\modules\xenoarcheaology\effects\cellcharge.dm"
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#include "code\modules\xenoarcheaology\effects\celldrain.dm"
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#include "code\modules\xenoarcheaology\effects\cold.dm"
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#include "code\modules\xenoarcheaology\effects\emp.dm"
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#include "code\modules\xenoarcheaology\effects\forcefield.dm"
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#include "code\modules\xenoarcheaology\effects\gasco2.dm"
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#include "code\modules\xenoarcheaology\effects\gasnitro.dm"
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#include "code\modules\xenoarcheaology\effects\gasoxy.dm"
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#include "code\modules\xenoarcheaology\effects\gasphoron.dm"
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#include "code\modules\xenoarcheaology\effects\gassleeping.dm"
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#include "code\modules\xenoarcheaology\effects\goodfeeling.dm"
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#include "code\modules\xenoarcheaology\effects\heal.dm"
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#include "code\modules\xenoarcheaology\effects\heat.dm"
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#include "code\modules\xenoarcheaology\effects\hurt.dm"
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#include "code\modules\xenoarcheaology\effects\radiate.dm"
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#include "code\modules\xenoarcheaology\effects\roboheal.dm"
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#include "code\modules\xenoarcheaology\effects\robohurt.dm"
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#include "code\modules\xenoarcheaology\effects\sleepy.dm"
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#include "code\modules\xenoarcheaology\effects\stun.dm"
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#include "code\modules\xenoarcheaology\effects\teleport.dm"
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#include "code\modules\xenoarcheaology\finds\eguns.dm"
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#include "code\modules\xenoarcheaology\finds\find_spawning.dm"
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#include "code\modules\xenoarcheaology\finds\finds.dm"
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#include "code\modules\xenoarcheaology\finds\finds_defines.dm"
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#include "code\modules\xenoarcheaology\finds\fossils.dm"
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#include "code\modules\xenoarcheaology\finds\misc.dm"
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#include "code\modules\xenoarcheaology\finds\special.dm"
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#include "code\modules\xenoarcheaology\finds\talking.dm"
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#include "code\modules\xenoarcheaology\tools\ano_device_battery.dm"
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#include "code\modules\xenoarcheaology\tools\artifact_analyser.dm"
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#include "code\modules\xenoarcheaology\tools\artifact_harvester.dm"
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#include "code\modules\xenoarcheaology\tools\artifact_scanner.dm"
|
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#include "code\modules\xenoarcheaology\tools\coolant_tank.dm"
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#include "code\modules\xenoarcheaology\tools\equipment.dm"
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#include "code\modules\xenoarcheaology\tools\geosample_scanner.dm"
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#include "code\modules\xenoarcheaology\tools\suspension_generator.dm"
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#include "code\modules\xenoarcheaology\tools\tools.dm"
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#include "code\modules\xenoarcheaology\tools\tools_pickaxe.dm"
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#include "code\modules\xenobio\items\extracts.dm"
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#include "code\modules\xenobio\items\slime_objects.dm"
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#include "code\modules\xenobio\items\slimepotions.dm"
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#include "code\modules\xenobio\items\weapons.dm"
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#include "code\modules\xenobio\machinery\processor.dm"
|
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#include "code\unit_tests\_unit_tests.dm"
|
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#include "fluff\donator\legacy.dm"
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|
#include "fluff\donator\djkouta\donator_cloak.dm"
|
|
#include "fluff\donator\timothytea\donator_bedsheet.dm"
|
|
#include "fluff\donator\unclebourbon\pmc_mask.dm"
|
|
#include "fluff\plushies\plushies.dm"
|
|
#include "interface\interface.dm"
|
|
#include "interface\stylesheet.dm"
|
|
#include "interface\skin.dmf"
|
|
#include "interface\fonts\fonts_datum.dm"
|
|
#include "interface\fonts\grand_9k.dm"
|
|
#include "interface\fonts\pixellari.dm"
|
|
#include "interface\fonts\spess_font.dm"
|
|
#include "interface\fonts\tiny_unicode.dm"
|
|
#include "interface\fonts\vcr_osd_mono.dm"
|
|
#include "interface\menus\_menus.dm"
|
|
#include "interface\menus\main.dm"
|
|
#include "maps\away_missions\carpfarm_140\carpfarm.dm"
|
|
#include "maps\away_missions\listeningpost_140\listeningpost.dm"
|
|
#include "maps\away_missions\snow_outpost_140\snow_outpost.dm"
|
|
#include "maps\away_missions\snowfield_140\snowfield.dm"
|
|
#include "maps\away_missions\zoo_197x305\zoo.dm"
|
|
#include "maps\generic\death_triggers.dm"
|
|
#include "maps\generic\map_data.dm"
|
|
#include "maps\generic\misc.dm"
|
|
#include "maps\generic\spawn_points.dm"
|
|
#include "maps\generic\step_triggers.dm"
|
|
#include "maps\generic\telecomms.dm"
|
|
#include "maps\generic\turbolifts.dm"
|
|
#include "maps\generic\shuttles\ferry\belter.dm"
|
|
#include "maps\generic\shuttles\ferry\escape.dm"
|
|
#include "maps\overmap\shuttles\ninja.dm"
|
|
#include "maps\overmap\shuttles\pirateskiff.dm"
|
|
#include "maps\overmap\shuttles\skipjack.dm"
|
|
#include "maps\overmap\shuttles\specialops.dm"
|
|
#include "maps\sectors\debrisfield_192\debrisfield_192.dm"
|
|
#include "maps\sectors\delerict_casino\delerict_casino-areas.dm"
|
|
#include "maps\sectors\delerict_casino\delerict_casino-misc.dm"
|
|
#include "maps\sectors\delerict_casino\delerict_casino.dm"
|
|
#include "maps\sectors\desert_192\desert_192.dm"
|
|
#include "maps\sectors\frozen_192\frozen_192.dm"
|
|
#include "maps\sectors\gaia_192\gaia_192.dm"
|
|
#include "maps\sectors\ice_comet\ice_comet-area.dm"
|
|
#include "maps\sectors\ice_comet\ice_comet-misc.dm"
|
|
#include "maps\sectors\ice_comet\ice_comet.dm"
|
|
#include "maps\sectors\miaphus\miaphus-areas.dm"
|
|
#include "maps\sectors\miaphus\miaphus-misc.dm"
|
|
#include "maps\sectors\miaphus\miaphus-shuttles.dm"
|
|
#include "maps\sectors\miaphus\miaphus.dm"
|
|
#include "maps\sectors\mining_192\mining_192.dm"
|
|
#include "maps\sectors\nebula_tradeport\nebula_tradeport-areas.dm"
|
|
#include "maps\sectors\nebula_tradeport\nebula_tradeport-misc.dm"
|
|
#include "maps\sectors\nebula_tradeport\nebula_tradeport-shuttles.dm"
|
|
#include "maps\sectors\nebula_tradeport\nebula_tradeport.dm"
|
|
#include "maps\sectors\osiris_field\osiris_field-areas.dm"
|
|
#include "maps\sectors\osiris_field\osiris_field-overmap.dm"
|
|
#include "maps\sectors\osiris_field\osiris_field-shuttles.dm"
|
|
#include "maps\sectors\osiris_field\osiris_field.dm"
|
|
#include "maps\sectors\piratebase_192\piratebase_192.dm"
|
|
#include "maps\sectors\roguemining_192\roguemining_192.dm"
|
|
#include "maps\sectors\sky_planet\sky_planet-areas.dm"
|
|
#include "maps\sectors\sky_planet\sky_planet-misc.dm"
|
|
#include "maps\sectors\sky_planet\sky_planet-shuttles.dm"
|
|
#include "maps\sectors\sky_planet\sky_planet.dm"
|
|
#include "maps\sectors\solarstar_station\solar_station.dm"
|
|
#include "maps\sectors\solarstar_station\solar_station_areas.dm"
|
|
#include "maps\sectors\solarstar_station\solar_station_misc.dm"
|
|
#include "maps\sectors\solarstar_station\solar_station_shuttle.dm"
|
|
#include "maps\sectors\surt\surt.dm"
|
|
#include "maps\sectors\surt\surt_areas.dm"
|
|
#include "maps\sectors\virgo2_140\virgo2_140.dm"
|
|
#include "maps\sectors\virgo4_140\virgo4_140.dm"
|
|
#include "maps\sectors\wasteland_192\wasteland_192.dm"
|
|
#include "maps\shuttles\factions\corporations\nanotrasen\drone_prototype.dm"
|
|
#include "maps\shuttles\factions\corporations\nanotrasen\sci_vector.dm"
|
|
#include "maps\shuttles\factions\generic\outlaw\reaver.dm"
|
|
#include "maps\stations\endeavour\endeavour-areas.dm"
|
|
#include "maps\stations\endeavour\endeavour-overmap.dm"
|
|
#include "maps\stations\endeavour\endeavour-papers.dm"
|
|
#include "maps\stations\endeavour\endeavour-sectors.dm"
|
|
#include "maps\stations\endeavour\endeavour-shuttle-landmarks.dm"
|
|
#include "maps\stations\endeavour\endeavour-turbolifts.dm"
|
|
#include "maps\stations\endeavour\endeavour.dm"
|
|
#include "maps\stations\endeavour\engines.dm"
|
|
#include "maps\stations\endeavour\sectors.dm"
|
|
#include "maps\stations\endeavour\shuttles.dm"
|
|
#include "maps\stations\endeavour\telecomms.dm"
|
|
#include "maps\stations\minitest\minitest-beach.dm"
|
|
#include "maps\stations\minitest\minitest-carpfarm.dm"
|
|
#include "maps\stations\minitest\minitest.dm"
|
|
#include "maps\stations\minitest\sectors.dm"
|
|
#include "maps\stations\minitest\shuttles.dm"
|
|
#include "maps\stations\rift\rift-engines.dm"
|
|
#include "maps\stations\rift\rift-misc.dm"
|
|
#include "maps\stations\rift\rift-shuttles.dm"
|
|
#include "maps\stations\rift\rift-telecomms.dm"
|
|
#include "maps\stations\rift\rift-titlescreens.dm"
|
|
#include "maps\stations\rift\rift.dm"
|
|
#include "maps\stations\strelka\strelka-areas.dm"
|
|
#include "maps\stations\strelka\strelka-misc.dm"
|
|
#include "maps\stations\strelka\strelka-overmap.dm"
|
|
#include "maps\stations\strelka\strelka-papers.dm"
|
|
#include "maps\stations\strelka\strelka-shuttles.dm"
|
|
#include "maps\stations\strelka\strelka.dm"
|
|
#include "maps\stations\strelka\telecomms.dm"
|
|
#include "maps\stations\tether\engines.dm"
|
|
#include "maps\stations\tether\misc.dm"
|
|
#include "maps\stations\tether\sectors.dm"
|
|
#include "maps\stations\tether\shuttles.dm"
|
|
#include "maps\stations\tether\telecomms.dm"
|
|
#include "maps\stations\tether\tether.dm"
|
|
#include "maps\stations-centcom\centcom.dm"
|
|
#include "maps\stations-centcom\ncv_oracle\ncv_oracle.dm"
|
|
#include "maps\stations-centcom\ndv_marksman\ndv_marksman.dm"
|
|
#include "maps\stations-centcom\nts_demeter\nts_demeter.dm"
|
|
#include "maps\stations-centcom\virgo_3b_colony\virgo_3b_colony.dm"
|
|
#include "maps\submaps\_helpers.dm"
|
|
#include "maps\submaps\_readme.dm"
|
|
#include "maps\submaps\level_specific\debrisfield_vr\debrisfield_things.dm"
|
|
// END_INCLUDE
|