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11 lines
255 B
Plaintext
11 lines
255 B
Plaintext
/// In MC init
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#define GAME_STATE_INIT 1
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/// Pregame lobby 2
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#define GAME_STATE_PREGAME 2
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/// In roundstart initialization
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#define GAME_STATE_SETTING_UP 3
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/// In round
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#define GAME_STATE_PLAYING 4
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/// Postround
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#define GAME_STATE_FINISHED 5
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