mirror of
https://github.com/Citadel-Station-13/Citadel-Station-13-RP.git
synced 2026-08-23 15:07:09 +01:00
- all cells in the game are now small, medium, large - super, hyper capacity cells, device, and weapon cells are all removed - cells now have standardized variants, some of which are printable by R&D - energy weapons rebalanced - **advanced energy guns and stun revolvers removed** - use the new modular weapon system and microfission cells. --------- Co-authored-by: silicons <silicons@silicons.dev>
14 lines
519 B
Plaintext
14 lines
519 B
Plaintext
//* This file is explicitly licensed under the MIT license. *//
|
|
//* Copyright (c) 2024 Citadel Station Developers *//
|
|
|
|
//* sources
|
|
|
|
#define ATOM_HUD_SOURCE_SILICON_SENSOR_AUGMENT "silicon-sensor-augment"
|
|
#define ATOM_HUD_SOURCE_FOR_HUD_GRANTER_ON_EQUIPMENT_SLOT(SLOT) "equip-[SLOT]-granter"
|
|
#define ATOM_HUD_SOURCE_OBSERVER "observer"
|
|
#define ATOM_HUD_SOURCE_NIF "nif"
|
|
#define ATOM_HUD_SOURCE_AUTOGRANT "autogrant"
|
|
|
|
/// pass in atom ref to vehicle
|
|
#define ATOM_HUD_SOURCE_VEHICLE(ENTITY) "mech-[ref(ENTITY)]"
|