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b1029a24f8 Power Cell Rework + Energy Weapon Rebalance (& misc changes) (#7438)
- all cells in the game are now small, medium, large
- super, hyper capacity cells, device, and weapon cells are all removed
- cells now have standardized variants, some of which are printable by
R&D
- energy weapons rebalanced
- **advanced energy guns and stun revolvers removed** - use the new
modular weapon system and microfission cells.

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Co-authored-by: silicons <silicons@silicons.dev>
2025-12-24 12:15:01 +01:00

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//* This file is explicitly licensed under the MIT license. *//
//* Copyright (c) 2024 Citadel Station Developers *//
//* sources
#define ATOM_HUD_SOURCE_SILICON_SENSOR_AUGMENT "silicon-sensor-augment"
#define ATOM_HUD_SOURCE_FOR_HUD_GRANTER_ON_EQUIPMENT_SLOT(SLOT) "equip-[SLOT]-granter"
#define ATOM_HUD_SOURCE_OBSERVER "observer"
#define ATOM_HUD_SOURCE_NIF "nif"
#define ATOM_HUD_SOURCE_AUTOGRANT "autogrant"
/// pass in atom ref to vehicle
#define ATOM_HUD_SOURCE_VEHICLE(ENTITY) "mech-[ref(ENTITY)]"