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4ab234f10c maploader / overmaps update - struct system, overmaps location bindings, misc backend improvements (#6403)
tl;dr level collections that can easily be logically restructured/moved
as necessary

will eventually be used for radio and overmaps location resolution.

this is the last part of
https://github.com/Citadel-Station-13/Citadel-Station-13-RP/pull/4841
that has not yet been integrated.
this will be a draft for a while.

---------

Co-authored-by: LetterN <24603524+LetterN@users.noreply.github.com>
2025-11-06 17:49:23 -08:00

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//* This file is explicitly licensed under the MIT license. *//
//* Copyright (c) 2024 Citadel Station Developers *//
/**
* get all turfs in the zstack up/down from the given turf.
*
* * This is ordered from bottom to top.
*/
/datum/controller/subsystem/mapping/proc/spatial_get_turf_stack(turf/T) as /list
var/list/stack = level_get_stack(T.z)
if(isnull(stack))
return list(T)
. = list()
for(var/z in stack)
. += locate(T.x, T.y, z)