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<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request update time related procs & glob too (i was originally targeting that lmao). also **stop** using byondtime for sql stuff, we have `NOW()`!! <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game <!-- Argue for the merits of your changes and how they benefit the game, especially if they are controversial and/or far reaching. If you can't actually explain WHY what you are doing will improve the game, then it probably isn't good for the game in the first place. --> ## Changelog <!-- If your PR modifies aspects of the game that can be concretely observed by players or admins you should add a changelog. If your change does NOT meet this description, remove this section. Please note that maintainers freely reserve the right to remove and add tags should they deem it appropriate. You can attempt to finagle the system all you want, but it's best to shoot for clear communication right off the bat. --> <!-- Both 🆑's are required for the changelog to work! You can put your name to the right of the first 🆑 if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
151 lines
5.6 KiB
Plaintext
151 lines
5.6 KiB
Plaintext
SUBSYSTEM_DEF(statpanels)
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name = "Stat Panels"
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wait = 4
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init_order = INIT_ORDER_STATPANELS
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init_stage = INIT_STAGE_BACKEND
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priority = FIRE_PRIORITY_STATPANELS
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subsystem_flags = SS_NO_INIT
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runlevels = RUNLEVELS_DEFAULT | RUNLEVEL_LOBBY
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//! ticking
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/// current clients we're pushing to
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var/list/currentrun = list()
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//! caching
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/// cached mc data
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var/cache_mc_data
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/// cached server-wide data
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var/cache_server_data
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/// cached tickets data
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var/cache_ticket_data
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/// cached sdql2 data
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var/cache_sdql_data
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/datum/controller/subsystem/statpanels/fire(resumed = FALSE, no_tick_check)
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if(!resumed)
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// dispose / rebuild caches
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cache_mc_data = null
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cache_server_data = null
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build_server_data()
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cache_ticket_data = null
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cache_sdql_data = null
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// reset currentrun
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src.currentrun = GLOB.clients.Copy()
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// go through clients
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// cache for sanic speed
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var/list/currentrun = src.currentrun
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while(length(currentrun))
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if(!no_tick_check && MC_TICK_CHECK)
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return
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// grab victim
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var/client/player = currentrun[length(currentrun)]
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--currentrun.len
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// check if ready
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// this is not a client initialized check, it's a "exists and ready" check.
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// we intentionally don't wait for full init
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if(!player.tgui_stat?.ready)
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continue
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// check listed turf, even if we're on JS stat
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if(player.tgui_stat.byond_stat_turf && !player.list_turf_check(player.tgui_stat.byond_stat_turf))
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player.unlist_turf()
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// check if we're even on the js one
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if(player.tgui_stat.byond_stat_active)
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continue
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// are they an admin?
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var/is_admin = !!player.holder
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// grab their mob data
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var/list/additional = player._statpanel_data()
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// server data has priority
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// assert primary status tab
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var/server_data = "%5b%5d" // "[]"
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if(player.statpanel_tab("Status", TRUE))
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server_data = cache_server_data
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// assert admin tabs - these are special and do not check for additional info
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if(player.statpanel_tab("MC", is_admin))
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server_data = fetch_mc_data()
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if(player.statpanel_tab("Tickets", is_admin))
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server_data = fetch_ticket_data()
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if(player.statpanel_tab("SDQL2", is_admin && length(GLOB.sdql2_queries)))
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server_data = fetch_sdql2_data()
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// send additional
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player << output("[server_data];[url_encode(json_encode(additional))]", "statbrowser:byond_update")
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//? Cache generator procs
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//? Errors will cause JS panel error spam.
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//? Thus, we rigidly check references, even for things like GLOB which shouldn't ever be missing.
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/datum/controller/subsystem/statpanels/proc/fetch_mc_data()
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if(cache_mc_data)
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return cache_mc_data
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. = list()
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INJECT_STATPANEL_DATA_ENTRY(., "CPU:", num2text(world.cpu))
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INJECT_STATPANEL_DATA_ENTRY(., "Instances:", num2text(world.contents.len, 10))
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INJECT_STATPANEL_DATA_ENTRY(., "World Time:", num2text(world.time))
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if(GLOB)
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INJECT_STATPANEL_DATA_CLICK(., GLOB.stat_key(), GLOB.stat_entry(), "\ref[GLOB]")
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else
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INJECT_STATPANEL_DATA_LINE(., "FATAL - NO GLOB")
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if(config)
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INJECT_STATPANEL_DATA_CLICK(., config.stat_key(), config.stat_entry(), "\ref[config]")
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else
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INJECT_STATPANEL_DATA_LINE(., "FATAL - NO CONFIG")
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if(config)
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INJECT_STATPANEL_DATA_CLICK(., Configuration.stat_key(), Configuration.stat_entry(), "\ref[Configuration]")
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else
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INJECT_STATPANEL_DATA_LINE(., "FATAL - NO CONFIG (NEW)")
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INJECT_STATPANEL_DATA_ENTRY(., "BYOND:", "(FPS:[world.fps]) (TickCount:[world.time/world.tick_lag]) (TickDrift:[round(Master.tickdrift,1)]([round((Master.tickdrift/(world.time/world.tick_lag))*100,0.1)]%)) (Internal Tick Usage: [round(MAPTICK_LAST_INTERNAL_TICK_USAGE,0.1)]%)")
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if(Master)
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INJECT_STATPANEL_DATA_CLICK(., Master.stat_key(), Master.stat_entry(), "\ref[Master]")
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else
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INJECT_STATPANEL_DATA_LINE(., "FATAL - NO MASTER CONTROLLER")
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if(Failsafe)
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INJECT_STATPANEL_DATA_CLICK(., Failsafe.stat_key(), Failsafe.stat_entry(), "\ref[Failsafe]")
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else
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INJECT_STATPANEL_DATA_LINE(., "WARNING - NO FAILSAFE")
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INJECT_STATPANEL_DATA_LINE(., "")
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for(var/datum/controller/subsystem/S as anything in Master.subsystems)
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INJECT_STATPANEL_DATA_CLICK(., S.stat_key(), S.stat_entry(), "\ref[S]")
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. = url_encode(json_encode(.))
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cache_mc_data = .
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/datum/controller/subsystem/statpanels/proc/build_server_data()
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if(cache_server_data)
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return cache_server_data
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. = list()
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//L += SSmapping.stat_map_name
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INJECT_STATPANEL_DATA_ENTRY(., "Round ID", "[GLOB?.round_id || "ERROR"]")
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INJECT_STATPANEL_DATA_ENTRY(., "Server Time", "[time2text(world.timeofday, "YYYY-MM-DD hh:mm:ss", world.timezone)]")
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INJECT_STATPANEL_DATA_ENTRY(., "Round Time", ROUND_TIME())
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// VIRGO START
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INJECT_STATPANEL_DATA_ENTRY(., "Station Time", stationtime2text())
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INJECT_STATPANEL_DATA_ENTRY(., "Station Date", stationdate2text())
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// VIRGO END
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INJECT_STATPANEL_DATA_ENTRY(., "Time dilation", SStime_track.stat_time_text)
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//L += SSshuttle.emergency_shuttle_stat_text
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var/shuttle_eta = SSemergencyshuttle.get_status_panel_eta()
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if(shuttle_eta)
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INJECT_STATPANEL_DATA_ENTRY(., "Shuttle", shuttle_eta)
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. = url_encode(json_encode(.))
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cache_server_data = .
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/datum/controller/subsystem/statpanels/proc/fetch_ticket_data()
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if(cache_ticket_data)
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return cache_ticket_data
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if(!GLOB.ahelp_tickets)
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. = list()
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INJECT_STATPANEL_DATA_LINE(., "FATAL - NO GLOBAL TICKETS HOLDER")
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. = url_encode(json_encode(.))
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else
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. = url_encode(json_encode(GLOB.ahelp_tickets.stat_data()))
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cache_ticket_data = .
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/datum/controller/subsystem/statpanels/proc/fetch_sdql2_data()
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if(cache_sdql_data)
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return cache_sdql_data
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. = list()
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INJECT_STATPANEL_DATA_CLICK(., "Global SDQL2 List:", "\[Edit\]", "\ref[GLOB?.sdql2_vv_statobj]")
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for(var/datum/SDQL2_query/Q in GLOB.sdql2_queries)
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. += Q.generate_stat()
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. = url_encode(json_encode(.))
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cache_sdql_data = .
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