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Letter NandGitHub 37c6a7d1fc time, is it really that time (#7482)
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## About The Pull Request
update time related procs & glob too (i was originally targeting that
lmao).
also **stop** using byondtime for sql stuff, we have `NOW()`!!
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## Why It's Good For The Game

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## Changelog

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2026-01-13 22:06:30 -05:00

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/*!
* Copyright (c) 2020 Aleksej Komarov
* SPDX-License-Identifier: MIT
*/
/**
* tgui subsystem
*
* Contains all tgui state and subsystem code.
*
*/
SUBSYSTEM_DEF(tgui)
name = "tgui"
wait = 9
subsystem_flags = SS_NO_INIT
priority = FIRE_PRIORITY_TGUI
runlevels = RUNLEVEL_LOBBY | RUNLEVELS_DEFAULT
/// A list of UIs scheduled to process
var/list/current_run = list()
/// A list of open UIs
var/list/all_uis = list()
/// The HTML base used for all UIs.
var/basehtml
/datum/controller/subsystem/tgui/PreInit(recovering)
basehtml = file2text('tgui/public/tgui.html')
// Inject inline helper functions
var/helpers = file2text('tgui/public/helpers.min.js')
helpers = "<script type='text/javascript'>\n[helpers]\n</script>"
basehtml = replacetextEx(basehtml, "<!-- tgui:helpers -->", helpers)
// Inject inline ntos-error styles
var/ntos_error = file2text('tgui/public/ntos-error.min.css')
ntos_error = "<style type='text/css'>\n[ntos_error]\n</style>"
basehtml = replacetextEx(basehtml, "<!-- tgui:ntos-error -->", ntos_error)
basehtml = replacetextEx(basehtml, "<!-- tgui:nt-copyright -->", "Nanotrasen (c) 2525-[CURRENT_STATION_YEAR]")
/datum/controller/subsystem/tgui/Shutdown()
close_all_uis()
/datum/controller/subsystem/tgui/stat_entry()
return ..() + " P:[length(all_uis)]"
/datum/controller/subsystem/tgui/fire(resumed = FALSE)
if(!resumed)
src.current_run = all_uis.Copy()
// Cache for sanic speed (lists are references anyways)
var/list/current_run = src.current_run
while(current_run.len)
var/datum/tgui/ui = current_run[current_run.len]
current_run.len--
// TODO: Move user/src_object check to process()
if(ui?.user && ui.src_object)
ui.process(wait * 0.1)
else
ui.close(0)
if(MC_TICK_CHECK)
return
/**
* public
*
* Requests a usable tgui window from the pool.
* Returns null if pool was exhausted.
*
* required user mob
* return datum/tgui_window
*/
/datum/controller/subsystem/tgui/proc/request_pooled_window(mob/user)
if(!user.client)
return null
var/list/windows = user.client.tgui_windows
var/window_id
var/datum/tgui_window/window
var/window_found = FALSE
// Find a usable window
for(var/i in 1 to TGUI_WINDOW_HARD_LIMIT)
window_id = TGUI_WINDOW_ID(i)
window = windows[window_id]
// As we are looping, create missing window datums
if(!window)
window = new(user.client, window_id, pooled = TRUE)
// Skip windows with acquired locks
if(window.locked)
continue
if(window.status == TGUI_WINDOW_READY)
return window
if(window.status == TGUI_WINDOW_CLOSED)
window.status = TGUI_WINDOW_LOADING
window_found = TRUE
break
if(!window_found)
log_tgui(user, "Error: Pool exhausted",
context = "SStgui/request_pooled_window")
return null
return window
/**
* public
*
* Force closes all tgui windows.
*
* required user mob
*/
/datum/controller/subsystem/tgui/proc/force_close_all_windows(mob/user)
log_tgui(user, context = "SStgui/force_close_all_windows")
if(user.client)
user.client.tgui_windows = list()
for(var/i in 1 to TGUI_WINDOW_HARD_LIMIT)
var/window_id = TGUI_WINDOW_ID(i)
user << browse(null, "window=[window_id]")
/**
* public
*
* Force closes the tgui window by window_id.
*
* required user mob
* required window_id string
*/
/datum/controller/subsystem/tgui/proc/force_close_window(mob/user, window_id)
log_tgui(user, context = "SStgui/force_close_window")
// Close all tgui datums based on window_id.
for(var/datum/tgui/ui in user.tgui_open_uis)
if(ui.window && ui.window.id == window_id)
ui.close(can_be_suspended = FALSE)
// Close window directly just to be sure.
user << browse(null, "window=[window_id]")
/**
* public
*
* Try to find an instance of a UI, and push an update to it.
*
* required user mob The mob who opened/is using the UI.
* required src_object datum The object/datum which owns the UI.
* optional ui datum/tgui The UI to be updated, if it exists.
* optional force_open bool If the UI should be re-opened instead of updated.
*
* return datum/tgui The found UI.
*/
/datum/controller/subsystem/tgui/proc/try_update_ui(
mob/user,
datum/src_object,
datum/tgui/ui)
// Look up a UI if it wasn't passed
if(isnull(ui))
ui = get_open_ui(user, src_object)
// Couldn't find a UI.
if(isnull(ui))
return null
ui.process_status()
// UI ended up with the closed status
// or is actively trying to close itself.
// FIXME: Doesn't actually fix the paper bug.
if(ui.status <= UI_CLOSE)
ui.close()
return null
ui.send_update()
return ui
/**
* public
*
* Get a open UI given a user and src_object.
*
* required user mob The mob who opened/is using the UI.
* required src_object datum The object/datum which owns the UI.
*
* return datum/tgui The found UI.
*/
/datum/controller/subsystem/tgui/proc/get_open_ui(mob/user, datum/src_object)
// No UIs opened for this src_object
if(!LAZYLEN(src_object?.open_uis))
return null
for(var/datum/tgui/ui in src_object.open_uis)
// Make sure we have the right user
if(ui.user == user)
return ui
return null
/**
* public
*
* Update all UIs attached to src_object.
*
* required src_object datum The object/datum which owns the UIs.
*
* return int The number of UIs updated.
*/
/datum/controller/subsystem/tgui/proc/update_uis(datum/src_object)
// No UIs opened for this src_object
if(!LAZYLEN(src_object?.open_uis))
return 0
var/count = 0
for(var/datum/tgui/ui in src_object.open_uis)
// Check if UI is valid.
if(ui?.src_object && ui.user && ui.src_object.ui_host(ui.user))
INVOKE_ASYNC(ui, TYPE_PROC_REF(/datum/tgui, process), wait * 0.1, TRUE)
count++
return count
/**
* public
*
* Close all UIs attached to src_object.
*
* required src_object datum The object/datum which owns the UIs.
*
* return int The number of UIs closed.
*/
/datum/controller/subsystem/tgui/proc/close_uis(datum/src_object)
// No UIs opened for this src_object
if(!LAZYLEN(src_object?.open_uis))
return 0
var/count = 0
for(var/datum/tgui/ui in src_object.open_uis)
// Check if UI is valid.
if(ui?.src_object && ui.user && ui.src_object.ui_host(ui.user))
ui.close()
count++
return count
/**
* public
*
* Close all UIs regardless of their attachment to src_object.
*
* return int The number of UIs closed.
*/
/datum/controller/subsystem/tgui/proc/close_all_uis()
var/count = 0
for(var/datum/tgui/ui in all_uis)
// Check if UI is valid.
if(ui?.src_object && ui.user && ui.src_object.ui_host(ui.user))
ui.close()
count++
return count
/**
* public
*
* Update all UIs belonging to a user.
*
* required user mob The mob who opened/is using the UI.
* optional src_object datum If provided, only update UIs belonging this src_object.
*
* return int The number of UIs updated.
*/
/datum/controller/subsystem/tgui/proc/update_user_uis(mob/user, datum/src_object)
var/count = 0
if(length(user?.tgui_open_uis) == 0)
return count
for(var/datum/tgui/ui in user.tgui_open_uis)
if(isnull(src_object) || ui.src_object == src_object)
ui.process(wait * 0.1, force = 1)
count++
return count
/**
* public
*
* Close all UIs belonging to a user.
*
* required user mob The mob who opened/is using the UI.
* optional src_object datum If provided, only close UIs belonging this src_object.
*
* return int The number of UIs closed.
*/
/datum/controller/subsystem/tgui/proc/close_user_uis(mob/user, datum/src_object)
var/count = 0
if(length(user?.tgui_open_uis) == 0)
return count
for(var/datum/tgui/ui in user.tgui_open_uis)
if(isnull(src_object) || ui.src_object == src_object)
ui.close()
count++
return count
/**
* private
*
* Add a UI to the list of open UIs.
*
* required ui datum/tgui The UI to be added.
*/
/datum/controller/subsystem/tgui/proc/on_open(datum/tgui/ui)
ui.user?.tgui_open_uis |= ui
LAZYDISTINCTADD(ui.src_object.open_uis, ui)
all_uis |= ui
/**
* private
*
* Remove a UI from the list of open UIs.
*
* required ui datum/tgui The UI to be removed.
*
* return bool If the UI was removed or not.
*/
/datum/controller/subsystem/tgui/proc/on_close(datum/tgui/ui)
// Remove it from the list of processing UIs.
all_uis -= ui
current_run -= ui
// If the user exists, remove it from them too.
if(ui.user)
ui.user.tgui_open_uis -= ui
if(ui.src_object)
LAZYREMOVE(ui.src_object.open_uis, ui)
return TRUE
/**
* private
*
* Handle client logout, by closing all their UIs.
*
* required user mob The mob which logged out.
*
* return int The number of UIs closed.
*/
/datum/controller/subsystem/tgui/proc/on_logout(mob/user)
close_user_uis(user)
/**
* private
*
* Handle clients switching mobs, by transferring their UIs.
*
* required user source The client's original mob.
* required user target The client's new mob.
*
* return bool If the UIs were transferred.
*/
/datum/controller/subsystem/tgui/proc/on_transfer(mob/source, mob/target)
// The old mob had no open UIs.
if(length(source?.tgui_open_uis) == 0)
return FALSE
if(isnull(target.tgui_open_uis) || !istype(target.tgui_open_uis, /list))
target.tgui_open_uis = list()
// Transfer all the UIs.
for(var/datum/tgui/ui in source.tgui_open_uis)
// Inform the UIs of their new owner.
ui.user = target
target.tgui_open_uis += ui
// Clear the old list.
source.tgui_open_uis.Cut()
return TRUE