mirror of
https://github.com/Citadel-Station-13/Citadel-Station-13-RP.git
synced 2026-08-21 06:36:48 +01:00
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request update time related procs & glob too (i was originally targeting that lmao). also **stop** using byondtime for sql stuff, we have `NOW()`!! <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game <!-- Argue for the merits of your changes and how they benefit the game, especially if they are controversial and/or far reaching. If you can't actually explain WHY what you are doing will improve the game, then it probably isn't good for the game in the first place. --> ## Changelog <!-- If your PR modifies aspects of the game that can be concretely observed by players or admins you should add a changelog. If your change does NOT meet this description, remove this section. Please note that maintainers freely reserve the right to remove and add tags should they deem it appropriate. You can attempt to finagle the system all you want, but it's best to shoot for clear communication right off the bat. --> <!-- Both 🆑's are required for the changelog to work! You can put your name to the right of the first 🆑 if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
352 lines
9.1 KiB
Plaintext
352 lines
9.1 KiB
Plaintext
/*!
|
|
* Copyright (c) 2020 Aleksej Komarov
|
|
* SPDX-License-Identifier: MIT
|
|
*/
|
|
|
|
/**
|
|
* tgui subsystem
|
|
*
|
|
* Contains all tgui state and subsystem code.
|
|
*
|
|
*/
|
|
|
|
SUBSYSTEM_DEF(tgui)
|
|
name = "tgui"
|
|
wait = 9
|
|
subsystem_flags = SS_NO_INIT
|
|
priority = FIRE_PRIORITY_TGUI
|
|
runlevels = RUNLEVEL_LOBBY | RUNLEVELS_DEFAULT
|
|
|
|
/// A list of UIs scheduled to process
|
|
var/list/current_run = list()
|
|
/// A list of open UIs
|
|
var/list/all_uis = list()
|
|
/// The HTML base used for all UIs.
|
|
var/basehtml
|
|
|
|
/datum/controller/subsystem/tgui/PreInit(recovering)
|
|
basehtml = file2text('tgui/public/tgui.html')
|
|
|
|
// Inject inline helper functions
|
|
var/helpers = file2text('tgui/public/helpers.min.js')
|
|
helpers = "<script type='text/javascript'>\n[helpers]\n</script>"
|
|
basehtml = replacetextEx(basehtml, "<!-- tgui:helpers -->", helpers)
|
|
|
|
// Inject inline ntos-error styles
|
|
var/ntos_error = file2text('tgui/public/ntos-error.min.css')
|
|
ntos_error = "<style type='text/css'>\n[ntos_error]\n</style>"
|
|
basehtml = replacetextEx(basehtml, "<!-- tgui:ntos-error -->", ntos_error)
|
|
|
|
basehtml = replacetextEx(basehtml, "<!-- tgui:nt-copyright -->", "Nanotrasen (c) 2525-[CURRENT_STATION_YEAR]")
|
|
|
|
/datum/controller/subsystem/tgui/Shutdown()
|
|
close_all_uis()
|
|
|
|
/datum/controller/subsystem/tgui/stat_entry()
|
|
return ..() + " P:[length(all_uis)]"
|
|
|
|
/datum/controller/subsystem/tgui/fire(resumed = FALSE)
|
|
if(!resumed)
|
|
src.current_run = all_uis.Copy()
|
|
// Cache for sanic speed (lists are references anyways)
|
|
var/list/current_run = src.current_run
|
|
while(current_run.len)
|
|
var/datum/tgui/ui = current_run[current_run.len]
|
|
current_run.len--
|
|
// TODO: Move user/src_object check to process()
|
|
if(ui?.user && ui.src_object)
|
|
ui.process(wait * 0.1)
|
|
else
|
|
ui.close(0)
|
|
if(MC_TICK_CHECK)
|
|
return
|
|
|
|
/**
|
|
* public
|
|
*
|
|
* Requests a usable tgui window from the pool.
|
|
* Returns null if pool was exhausted.
|
|
*
|
|
* required user mob
|
|
* return datum/tgui_window
|
|
*/
|
|
/datum/controller/subsystem/tgui/proc/request_pooled_window(mob/user)
|
|
if(!user.client)
|
|
return null
|
|
var/list/windows = user.client.tgui_windows
|
|
var/window_id
|
|
var/datum/tgui_window/window
|
|
var/window_found = FALSE
|
|
// Find a usable window
|
|
for(var/i in 1 to TGUI_WINDOW_HARD_LIMIT)
|
|
window_id = TGUI_WINDOW_ID(i)
|
|
window = windows[window_id]
|
|
// As we are looping, create missing window datums
|
|
if(!window)
|
|
window = new(user.client, window_id, pooled = TRUE)
|
|
// Skip windows with acquired locks
|
|
if(window.locked)
|
|
continue
|
|
if(window.status == TGUI_WINDOW_READY)
|
|
return window
|
|
if(window.status == TGUI_WINDOW_CLOSED)
|
|
window.status = TGUI_WINDOW_LOADING
|
|
window_found = TRUE
|
|
break
|
|
if(!window_found)
|
|
log_tgui(user, "Error: Pool exhausted",
|
|
context = "SStgui/request_pooled_window")
|
|
return null
|
|
return window
|
|
|
|
/**
|
|
* public
|
|
*
|
|
* Force closes all tgui windows.
|
|
*
|
|
* required user mob
|
|
*/
|
|
/datum/controller/subsystem/tgui/proc/force_close_all_windows(mob/user)
|
|
log_tgui(user, context = "SStgui/force_close_all_windows")
|
|
if(user.client)
|
|
user.client.tgui_windows = list()
|
|
for(var/i in 1 to TGUI_WINDOW_HARD_LIMIT)
|
|
var/window_id = TGUI_WINDOW_ID(i)
|
|
user << browse(null, "window=[window_id]")
|
|
|
|
/**
|
|
* public
|
|
*
|
|
* Force closes the tgui window by window_id.
|
|
*
|
|
* required user mob
|
|
* required window_id string
|
|
*/
|
|
/datum/controller/subsystem/tgui/proc/force_close_window(mob/user, window_id)
|
|
log_tgui(user, context = "SStgui/force_close_window")
|
|
// Close all tgui datums based on window_id.
|
|
for(var/datum/tgui/ui in user.tgui_open_uis)
|
|
if(ui.window && ui.window.id == window_id)
|
|
ui.close(can_be_suspended = FALSE)
|
|
// Close window directly just to be sure.
|
|
user << browse(null, "window=[window_id]")
|
|
|
|
/**
|
|
* public
|
|
*
|
|
* Try to find an instance of a UI, and push an update to it.
|
|
*
|
|
* required user mob The mob who opened/is using the UI.
|
|
* required src_object datum The object/datum which owns the UI.
|
|
* optional ui datum/tgui The UI to be updated, if it exists.
|
|
* optional force_open bool If the UI should be re-opened instead of updated.
|
|
*
|
|
* return datum/tgui The found UI.
|
|
*/
|
|
/datum/controller/subsystem/tgui/proc/try_update_ui(
|
|
mob/user,
|
|
datum/src_object,
|
|
datum/tgui/ui)
|
|
// Look up a UI if it wasn't passed
|
|
if(isnull(ui))
|
|
ui = get_open_ui(user, src_object)
|
|
// Couldn't find a UI.
|
|
if(isnull(ui))
|
|
return null
|
|
ui.process_status()
|
|
// UI ended up with the closed status
|
|
// or is actively trying to close itself.
|
|
// FIXME: Doesn't actually fix the paper bug.
|
|
if(ui.status <= UI_CLOSE)
|
|
ui.close()
|
|
return null
|
|
ui.send_update()
|
|
return ui
|
|
|
|
/**
|
|
* public
|
|
*
|
|
* Get a open UI given a user and src_object.
|
|
*
|
|
* required user mob The mob who opened/is using the UI.
|
|
* required src_object datum The object/datum which owns the UI.
|
|
*
|
|
* return datum/tgui The found UI.
|
|
*/
|
|
/datum/controller/subsystem/tgui/proc/get_open_ui(mob/user, datum/src_object)
|
|
// No UIs opened for this src_object
|
|
if(!LAZYLEN(src_object?.open_uis))
|
|
return null
|
|
for(var/datum/tgui/ui in src_object.open_uis)
|
|
// Make sure we have the right user
|
|
if(ui.user == user)
|
|
return ui
|
|
return null
|
|
|
|
/**
|
|
* public
|
|
*
|
|
* Update all UIs attached to src_object.
|
|
*
|
|
* required src_object datum The object/datum which owns the UIs.
|
|
*
|
|
* return int The number of UIs updated.
|
|
*/
|
|
/datum/controller/subsystem/tgui/proc/update_uis(datum/src_object)
|
|
// No UIs opened for this src_object
|
|
if(!LAZYLEN(src_object?.open_uis))
|
|
return 0
|
|
var/count = 0
|
|
for(var/datum/tgui/ui in src_object.open_uis)
|
|
// Check if UI is valid.
|
|
if(ui?.src_object && ui.user && ui.src_object.ui_host(ui.user))
|
|
INVOKE_ASYNC(ui, TYPE_PROC_REF(/datum/tgui, process), wait * 0.1, TRUE)
|
|
count++
|
|
return count
|
|
|
|
/**
|
|
* public
|
|
*
|
|
* Close all UIs attached to src_object.
|
|
*
|
|
* required src_object datum The object/datum which owns the UIs.
|
|
*
|
|
* return int The number of UIs closed.
|
|
*/
|
|
/datum/controller/subsystem/tgui/proc/close_uis(datum/src_object)
|
|
// No UIs opened for this src_object
|
|
if(!LAZYLEN(src_object?.open_uis))
|
|
return 0
|
|
var/count = 0
|
|
for(var/datum/tgui/ui in src_object.open_uis)
|
|
// Check if UI is valid.
|
|
if(ui?.src_object && ui.user && ui.src_object.ui_host(ui.user))
|
|
ui.close()
|
|
count++
|
|
return count
|
|
|
|
/**
|
|
* public
|
|
*
|
|
* Close all UIs regardless of their attachment to src_object.
|
|
*
|
|
* return int The number of UIs closed.
|
|
*/
|
|
/datum/controller/subsystem/tgui/proc/close_all_uis()
|
|
var/count = 0
|
|
for(var/datum/tgui/ui in all_uis)
|
|
// Check if UI is valid.
|
|
if(ui?.src_object && ui.user && ui.src_object.ui_host(ui.user))
|
|
ui.close()
|
|
count++
|
|
return count
|
|
|
|
/**
|
|
* public
|
|
*
|
|
* Update all UIs belonging to a user.
|
|
*
|
|
* required user mob The mob who opened/is using the UI.
|
|
* optional src_object datum If provided, only update UIs belonging this src_object.
|
|
*
|
|
* return int The number of UIs updated.
|
|
*/
|
|
/datum/controller/subsystem/tgui/proc/update_user_uis(mob/user, datum/src_object)
|
|
var/count = 0
|
|
if(length(user?.tgui_open_uis) == 0)
|
|
return count
|
|
for(var/datum/tgui/ui in user.tgui_open_uis)
|
|
if(isnull(src_object) || ui.src_object == src_object)
|
|
ui.process(wait * 0.1, force = 1)
|
|
count++
|
|
return count
|
|
|
|
/**
|
|
* public
|
|
*
|
|
* Close all UIs belonging to a user.
|
|
*
|
|
* required user mob The mob who opened/is using the UI.
|
|
* optional src_object datum If provided, only close UIs belonging this src_object.
|
|
*
|
|
* return int The number of UIs closed.
|
|
*/
|
|
/datum/controller/subsystem/tgui/proc/close_user_uis(mob/user, datum/src_object)
|
|
var/count = 0
|
|
if(length(user?.tgui_open_uis) == 0)
|
|
return count
|
|
for(var/datum/tgui/ui in user.tgui_open_uis)
|
|
if(isnull(src_object) || ui.src_object == src_object)
|
|
ui.close()
|
|
count++
|
|
return count
|
|
|
|
/**
|
|
* private
|
|
*
|
|
* Add a UI to the list of open UIs.
|
|
*
|
|
* required ui datum/tgui The UI to be added.
|
|
*/
|
|
/datum/controller/subsystem/tgui/proc/on_open(datum/tgui/ui)
|
|
ui.user?.tgui_open_uis |= ui
|
|
LAZYDISTINCTADD(ui.src_object.open_uis, ui)
|
|
all_uis |= ui
|
|
|
|
/**
|
|
* private
|
|
*
|
|
* Remove a UI from the list of open UIs.
|
|
*
|
|
* required ui datum/tgui The UI to be removed.
|
|
*
|
|
* return bool If the UI was removed or not.
|
|
*/
|
|
/datum/controller/subsystem/tgui/proc/on_close(datum/tgui/ui)
|
|
// Remove it from the list of processing UIs.
|
|
all_uis -= ui
|
|
current_run -= ui
|
|
// If the user exists, remove it from them too.
|
|
if(ui.user)
|
|
ui.user.tgui_open_uis -= ui
|
|
if(ui.src_object)
|
|
LAZYREMOVE(ui.src_object.open_uis, ui)
|
|
return TRUE
|
|
|
|
/**
|
|
* private
|
|
*
|
|
* Handle client logout, by closing all their UIs.
|
|
*
|
|
* required user mob The mob which logged out.
|
|
*
|
|
* return int The number of UIs closed.
|
|
*/
|
|
/datum/controller/subsystem/tgui/proc/on_logout(mob/user)
|
|
close_user_uis(user)
|
|
|
|
/**
|
|
* private
|
|
*
|
|
* Handle clients switching mobs, by transferring their UIs.
|
|
*
|
|
* required user source The client's original mob.
|
|
* required user target The client's new mob.
|
|
*
|
|
* return bool If the UIs were transferred.
|
|
*/
|
|
/datum/controller/subsystem/tgui/proc/on_transfer(mob/source, mob/target)
|
|
// The old mob had no open UIs.
|
|
if(length(source?.tgui_open_uis) == 0)
|
|
return FALSE
|
|
if(isnull(target.tgui_open_uis) || !istype(target.tgui_open_uis, /list))
|
|
target.tgui_open_uis = list()
|
|
// Transfer all the UIs.
|
|
for(var/datum/tgui/ui in source.tgui_open_uis)
|
|
// Inform the UIs of their new owner.
|
|
ui.user = target
|
|
target.tgui_open_uis += ui
|
|
// Clear the old list.
|
|
source.tgui_open_uis.Cut()
|
|
return TRUE
|