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LordMEandGitHub 9ec4693b6b does stuff to tether nobody asked for, and some stuff people asked for (#6386)
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## About The Pull Request

1. make the garden stairs safer
2. makes xenobotany much smaller
3. makes hydroponics slightly smaller
4. makes the Medical treatment center a bit smaller
5. changes the surface airlocks to use proper machines instead of magic
energy creators and gas destroyers
	- Total cycle time (out and back in) is about 2 minutes

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## Why It's Good For The Game
We want tether
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## Changelog

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🆑
tweak: tweaked tether map
/🆑

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2024-04-20 17:29:06 -06:00

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//Handles the control of airlocks
/// Never try to pump to pure vacuum, its not happening.
#define MIN_TARGET_PRESSURE (ONE_ATMOSPHERE * 0.01)
/datum/computer/file/embedded_program/airlock
var/tag_exterior_door
var/tag_interior_door
var/tag_airpump
var/tag_chamber_sensor
var/tag_exterior_sensor
var/tag_interior_sensor
var/tag_airlock_mech_sensor
var/tag_shuttle_mech_sensor
var/tag_scrubber
var/tag_temperature_adjuster
var/state = STATE_CLOSED
//var/tag_pump_out_external not part of basic airlocks
//var/tag_pump_out_internal
/datum/computer/file/embedded_program/airlock/New(var/obj/machinery/embedded_controller/M)
..(M)
memory["chamber_sensor_pressure"] = ONE_ATMOSPHERE
memory["external_sensor_pressure"] = 0 //assume vacuum for simple airlock controller
memory["internal_sensor_pressure"] = ONE_ATMOSPHERE
memory["exterior_status"] = list(state = "closed", lock = "locked") //assume closed and locked in case the doors dont report in
memory["interior_status"] = list(state = "closed", lock = "locked")
memory["pump_status"] = "unknown"
memory["target_pressure"] = ONE_ATMOSPHERE
memory["purge"] = 0
memory["secure"] = 0
if (istype(M, /obj/machinery/embedded_controller/radio/airlock)) //if our controller is an airlock controller than we can auto-init our tags
var/obj/machinery/embedded_controller/radio/airlock/controller = M
tag_exterior_door = controller.tag_exterior_door? controller.tag_exterior_door : "[id_tag]_outer"
tag_interior_door = controller.tag_interior_door? controller.tag_interior_door : "[id_tag]_inner"
tag_airpump = controller.tag_airpump? controller.tag_airpump : "[id_tag]_pump"
tag_chamber_sensor = controller.tag_chamber_sensor? controller.tag_chamber_sensor : "[id_tag]_sensor"
tag_exterior_sensor = controller.tag_exterior_sensor || "[id_tag]_exterior_sensor"
tag_interior_sensor = controller.tag_interior_sensor || "[id_tag]_interior_sensor"
tag_airlock_mech_sensor = controller.tag_airlock_mech_sensor? controller.tag_airlock_mech_sensor : "[id_tag]_airlock_mech"
tag_shuttle_mech_sensor = controller.tag_shuttle_mech_sensor? controller.tag_shuttle_mech_sensor : "[id_tag]_shuttle_mech"
tag_scrubber = controller.tag_scrubber ? controller.tag_scrubber : "[id_tag]_scrubber"
tag_temperature_adjuster = controller.tag_temperature_adjuster? controller.tag_temperature_adjuster : "[id_tag]_chamber_temperature"
memory["secure"] = controller.tag_secure
spawn(10)
signalDoor(tag_exterior_door, "update") //signals connected doors to update their status
signalDoor(tag_interior_door, "update")
/datum/computer/file/embedded_program/airlock/receive_signal(datum/signal/signal, receive_method, receive_param)
var/receive_tag = signal.data["tag"]
if(!receive_tag) return
if(receive_tag==tag_chamber_sensor)
if(signal.data["pressure"])
memory["chamber_sensor_pressure"] = text2num(signal.data["pressure"])
else if(receive_tag==tag_exterior_sensor)
memory["external_sensor_pressure"] = text2num(signal.data["pressure"])
else if(receive_tag==tag_interior_sensor)
memory["internal_sensor_pressure"] = text2num(signal.data["pressure"])
else if(receive_tag==tag_exterior_door)
memory["exterior_status"]["state"] = signal.data["door_status"]
memory["exterior_status"]["lock"] = signal.data["lock_status"]
else if(receive_tag==tag_interior_door)
memory["interior_status"]["state"] = signal.data["door_status"]
memory["interior_status"]["lock"] = signal.data["lock_status"]
else if(receive_tag==tag_airpump)
if(signal.data["power"])
memory["pump_status"] = signal.data["direction"]
else
memory["pump_status"] = "off"
else if(receive_tag==id_tag)
receive_user_command(signal.data["command"])
/datum/computer/file/embedded_program/airlock/receive_user_command(command)
. = TRUE
switch(command)
if("cycle_ext")
state = STATE_CYCLING_OUT
memory["processing"] = TRUE
if("cycle_int")
state = STATE_CYCLING_IN
memory["processing"] = TRUE
if("secure")
state = STATE_SEALING
memory["processing"] = TRUE
if("force_ext")
state = STATE_UNDEFINED
memory["processing"] = FALSE
if(memory["exterior_status"]["state"] == "open")
toggleDoor(memory["exterior_status"],tag_exterior_door, 1, "close")
else if(memory["exterior_status"]["state"] == "closed")
toggleDoor(memory["exterior_status"],tag_exterior_door, 1, "open")
if("force_int")
state = STATE_UNDEFINED
memory["processing"] = FALSE
if(memory["interior_status"]["state"] == "open")
toggleDoor(memory["interior_status"],tag_interior_door, 1, "close")
else if(memory["interior_status"]["state"] == "closed")
toggleDoor(memory["interior_status"],tag_interior_door, 1, "open")
if("abort")
stop_everything()
if("purge")
toggleDoor(memory["exterior_status"],tag_exterior_door, 1, "close")
toggleDoor(memory["interior_status"],tag_interior_door, 1, "close")
signalPump(tag_airpump, 1, 0, MIN_TARGET_PRESSURE)
state = STATE_UNDEFINED
if("bypass")
memory["secure"] = !memory["secure"]
if(memory["secure"])
signalDoor(tag_interior_door, "lock")
signalDoor(tag_exterior_door, "lock")
else
signalDoor(tag_interior_door, "unlock")
signalDoor(tag_exterior_door, "unlock")
else
. = FALSE
/datum/computer/file/embedded_program/airlock/process()
switch(state)
if(STATE_OPEN_OUT)
return 1
if(STATE_OPEN_IN)
return 1
if(STATE_CLOSED)
return 1
if(STATE_BYPASS)
return 1
if(STATE_CYCLING_IN)
if(memory["exterior_status"]["state"] == "open")
toggleDoor(memory["exterior_status"],tag_exterior_door, 1, "close")
else if(fuzzy_smaller_check(memory["chamber_sensor_pressure"], memory["internal_sensor_pressure"]))
signalPump(tag_airpump, 1, 1, memory["target_pressure"]+0.1)
memory["processing"] = TRUE
else
toggleDoor(memory["interior_status"],tag_interior_door, 1, "open")
signalPump(tag_airpump, 0, 1, memory["external_sensor_pressure"])//Turn the pump off
state = STATE_OPEN_IN
memory["processing"] = FALSE
if(STATE_CYCLING_OUT)
if(memory["interior_status"]["state"] == "open")
toggleDoor(memory["interior_status"],tag_interior_door, 1, "close")
else if(fuzzy_smaller_check(MIN_TARGET_PRESSURE, memory["chamber_sensor_pressure"]))
signalPump(tag_airpump, 1, 0, MIN_TARGET_PRESSURE) // siphon air out to avoid being pulled from your feet
memory["processing"] = TRUE
else if(memory["interior_status"]["state"] == "open") //double check
toggleDoor(memory["interior_status"],tag_interior_door, 1, "close")
else // pressure levels are acceptable and interior doors are closed
toggleDoor(memory["exterior_status"],tag_exterior_door, 1, "open")
signalPump(tag_airpump, 0, 1, memory["external_sensor_pressure"])//Turn the pump off
state = STATE_OPEN_OUT
memory["processing"] = FALSE
if(STATE_SEALING)
if(memory["interior_status"]["state"] == "open")
toggleDoor(memory["interior_status"],tag_interior_door, 1, "close")
memory["processing"] = TRUE
else if(memory["exterior_status"]["state"] == "open")
toggleDoor(memory["exterior_status"],tag_exterior_door, 1, "close")
memory["processing"] = TRUE
else
state = STATE_CLOSED
memory["processing"] = FALSE
if(STATE_BYPASSING)
signalDoor(tag_interior_door, "unlock")
signalDoor(tag_exterior_door, "unlock")
state = STATE_BYPASS
else
state = STATE_UNDEFINED
return 1
//these are here so that other types don't have to make so many assuptions about our implementation
/datum/computer/file/embedded_program/airlock/proc/close_doors()
toggleDoor(memory["interior_status"], tag_interior_door, 1, "close")
toggleDoor(memory["exterior_status"], tag_exterior_door, 1, "close")
/datum/computer/file/embedded_program/airlock/proc/signalDoor(var/tag, var/command)
var/datum/signal/signal = new
signal.data["tag"] = tag
signal.data["command"] = command
post_signal(signal, RADIO_AIRLOCK)
/datum/computer/file/embedded_program/airlock/proc/signalPump(var/tag, var/power, var/direction, var/pressure)
var/datum/signal/signal = new
signal.data = list(
"tag" = tag,
"sigtype" = "command",
"power" = power,
"direction" = direction,
"set_external_pressure" = pressure
)
post_signal(signal)
/datum/computer/file/embedded_program/airlock/proc/signalScrubber(var/tag, var/power)
var/datum/signal/signal = new
signal.data = list(
"tag" = tag,
"sigtype" = "command",
"power" = "[power]",
"expand" = "[1]",
)
post_signal(signal)
/datum/computer/file/embedded_program/airlock/proc/signalTemperatureAdjuster(var/tag, var/power, var/temperature)
signalScrubber(tag_scrubber, power)//Temporary hack so mapping changes arent part of this PR
var/datum/signal/signal = new
signal.data = list(
"tag" = tag,
"sigtype" = "command",
"power" = "[power]",
"target_temperature" = "[temperature]",
)
post_signal(signal)
/datum/computer/file/embedded_program/airlock/proc/signal_mech_sensor(command, sensor)
var/datum/signal/signal = new
signal.data["tag"] = sensor
signal.data["command"] = command
post_signal(signal)
/datum/computer/file/embedded_program/airlock/proc/enable_mech_regulation()
signal_mech_sensor("enable", tag_shuttle_mech_sensor)
signal_mech_sensor("enable", tag_airlock_mech_sensor)
/datum/computer/file/embedded_program/airlock/proc/disable_mech_regulation()
signal_mech_sensor("disable", tag_shuttle_mech_sensor)
signal_mech_sensor("disable", tag_airlock_mech_sensor)
/datum/computer/file/embedded_program/airlock/proc/stop_everything()
signalPump(tag_airpump, 0, 1, memory["target_pressure"])//Stop the pumps
state = STATE_UNDEFINED
memory["processing"] = FALSE
/datum/computer/file/embedded_program/airlock/proc/delta_check(var/to_check, var/target_value, var/delta)
return (abs(to_check - target_value) <= delta)
/datum/computer/file/embedded_program/airlock/proc/fuzzy_smaller_check(var/to_check, var/target_value, var/fuzz = 0.1)
return (to_check < (target_value - fuzz))
/*----------------------------------------------------------
toggleDoor()
Sends a radio command to a door to either open or close. If
the command is 'toggle' the door will be sent a command that
reverses it's current state.
Can also toggle whether the door bolts are locked or not,
depending on the state of the 'secure' flag.
Only sends a command if it is needed, i.e. if the door is
already open, passing an open command to this proc will not
send an additional command to open the door again.
----------------------------------------------------------*/
/datum/computer/file/embedded_program/airlock/proc/toggleDoor(var/list/doorStatus, var/doorTag, var/secure, var/command)
var/doorCommand = null
if(command == "toggle")
if(doorStatus["state"] == "open")
command = "close"
else if(doorStatus["state"] == "closed")
command = "open"
switch(command)
if("close")
if(secure)
if(doorStatus["state"] == "open")
doorCommand = "secure_close"
else if(doorStatus["lock"] == "unlocked")
doorCommand = "lock"
else
if(doorStatus["state"] == "open")
if(doorStatus["lock"] == "locked")
signalDoor(doorTag, "unlock")
doorCommand = "close"
else if(doorStatus["lock"] == "locked")
doorCommand = "unlock"
if("open")
if(secure)
if(doorStatus["state"] == "closed")
doorCommand = "secure_open"
else if(doorStatus["lock"] == "unlocked")
doorCommand = "lock"
else
if(doorStatus["state"] == "closed")
if(doorStatus["lock"] == "locked")
signalDoor(doorTag,"unlock")
doorCommand = "open"
else if(doorStatus["lock"] == "locked")
doorCommand = "unlock"
if(doorCommand)
signalDoor(doorTag, doorCommand)
/datum/computer/file/embedded_program/airlock/access_controll/process()
switch(state)
if(STATE_OPEN_OUT)
return 1
if(STATE_OPEN_IN)
return 1
if(STATE_CLOSED)
return 1
if(STATE_BYPASS)
return 1
if(STATE_CYCLING_IN)
if(memory["exterior_status"]["state"] == "open")
toggleDoor(memory["exterior_status"],tag_exterior_door, 1, "close")
else
toggleDoor(memory["interior_status"],tag_interior_door, 1, "open")
state = STATE_OPEN_IN
memory["processing"] = FALSE
if(STATE_CYCLING_OUT)
if(memory["interior_status"]["state"] == "open")
toggleDoor(memory["interior_status"],tag_interior_door, 1, "close")
else
toggleDoor(memory["exterior_status"],tag_exterior_door, 1, "open")
signalPump(tag_airpump, 0, 1, memory["external_sensor_pressure"])//Turn the pump off
state = STATE_OPEN_OUT
memory["processing"] = FALSE
if(STATE_SEALING)
if(memory["interior_status"]["state"] == "open")
toggleDoor(memory["interior_status"],tag_interior_door, 1, "close")
memory["processing"] = TRUE
else if(memory["exterior_status"]["state"] == "open")
toggleDoor(memory["exterior_status"],tag_exterior_door, 1, "close")
memory["processing"] = TRUE
else
state = STATE_CLOSED
memory["processing"] = FALSE
if(STATE_BYPASSING)
signalDoor(tag_interior_door, "unlock")
signalDoor(tag_exterior_door, "unlock")
state = STATE_BYPASS
else
state = STATE_UNDEFINED
return 1