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26 lines
966 B
Plaintext
26 lines
966 B
Plaintext
/obj/effect/temporary_effect/item_pickup_ghost
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plane = MOB_PLANE
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layer = ABOVE_MOB_LAYER
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mouse_opacity = MOUSE_OPACITY_TRANSPARENT
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time_to_die = 0.5 SECONDS
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var/lifetime = 0.25 SECONDS //so it doesn't die before animation ends
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/obj/effect/temporary_effect/item_pickup_ghost/Initialize(mapload, obj/item/from_item, atom/towards_target)
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. = ..()
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if(from_item)
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assumeform(from_item)
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if(towards_target)
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animate_towards(towards_target)
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/obj/effect/temporary_effect/item_pickup_ghost/proc/assumeform(var/obj/item/picked_up)
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icon = picked_up.icon
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icon_state = picked_up.icon_state
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pixel_x = picked_up.pixel_x
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pixel_y = picked_up.pixel_y
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color = picked_up.color
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/obj/effect/temporary_effect/item_pickup_ghost/proc/animate_towards(var/atom/target)
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var/new_pixel_x = pixel_x + (target.x - src.x) * 32
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var/new_pixel_y = pixel_y + (target.y - src.y) * 32
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animate(src, pixel_x = new_pixel_x, pixel_y = new_pixel_y, transform = matrix()*0, time = lifetime)
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