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b1029a24f8 Power Cell Rework + Energy Weapon Rebalance (& misc changes) (#7438)
- all cells in the game are now small, medium, large
- super, hyper capacity cells, device, and weapon cells are all removed
- cells now have standardized variants, some of which are printable by
R&D
- energy weapons rebalanced
- **advanced energy guns and stun revolvers removed** - use the new
modular weapon system and microfission cells.

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Co-authored-by: silicons <silicons@silicons.dev>
2025-12-24 12:15:01 +01:00

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//* This file is explicitly licensed under the MIT license. *//
//* Copyright (c) 2024 Citadel Station Developers *//
//! these wrappers are used for things that still check tools on attackby()
//! new usages are prohibited.
/*
* Assorted tool procs, so any item can emulate any tool, if coded
*/
/obj/item/proc/is_screwdriver()
return tool_behavior() == TOOL_SCREWDRIVER
/obj/item/proc/is_wrench()
return tool_behavior() == TOOL_WRENCH
/obj/item/proc/is_crowbar()
return tool_behavior() == TOOL_CROWBAR
/obj/item/proc/is_wirecutter()
return tool_behavior() == TOOL_WIRECUTTER
/obj/item/proc/is_multitool()
return tool_behavior() == TOOL_MULTITOOL
/obj/item/proc/is_welder()
return tool_behavior() == TOOL_WELDER