mirror of
https://github.com/Citadel-Station-13/Citadel-Station-13-RP.git
synced 2026-08-21 13:06:44 +01:00
261 lines
6.5 KiB
Plaintext
261 lines
6.5 KiB
Plaintext
CREATE_WALL_MOUNTING_TYPES_SHIFTED(/obj/item/radio/intercom, 28)
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/obj/item/radio/intercom
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name = "station intercom (General)"
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desc = "Talk through this."
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icon = 'icons/obj/intercom.dmi'
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icon_state = "intercom"
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plane = TURF_PLANE
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layer = ABOVE_TURF_LAYER
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anchored = 1
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w_class = WEIGHT_CLASS_BULKY
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canhear_range = 2
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atom_flags = NOBLOODY
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var/circuit = /obj/item/circuitboard/intercom
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var/number = 0
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var/last_tick //used to delay the powercheck
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var/wiresexposed = 0
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var/overlay_color = PIPE_COLOR_GREEN
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/obj/item/radio/intercom/setDir(ndir)
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. = ..()
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base_pixel_x = 0
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base_pixel_y = 0
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switch(dir)
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if(NORTH)
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base_pixel_y = -28
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if(SOUTH)
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base_pixel_y = 28
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if(WEST)
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base_pixel_x = 28
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if(EAST)
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base_pixel_x = -28
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reset_pixel_offsets()
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/obj/item/radio/intercom/update_icon(updates)
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cut_overlays()
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. = ..()
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if(!on)
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icon_state = "intercom-p"
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else
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icon_state = "intercom_[broadcasting][listening]"
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var/image/I = image(icon, "intercom_overlay")
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I.color = overlay_color
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add_overlay(I)
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/obj/item/radio/intercom/custom
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name = "station intercom (Custom)"
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broadcasting = 0
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listening = 0
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/obj/item/radio/intercom/interrogation
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name = "station intercom (Interrogation)"
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frequency = 1449
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/obj/item/radio/intercom/private
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name = "station intercom (Private)"
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frequency = FREQ_AI_PRIVATE
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/obj/item/radio/intercom/specops
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name = "\improper Spec Ops intercom"
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frequency = FREQ_ERT
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subspace_transmission = 1
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centcom = 1
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/obj/item/radio/intercom/department
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canhear_range = 5
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broadcasting = 0
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listening = 1
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/obj/item/radio/intercom/department/medbay
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name = "station intercom (Medbay)"
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frequency = FREQ_MEDICAL_INTERNAL
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overlay_color = COLOR_TEAL
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/obj/item/radio/intercom/department/security
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name = "station intercom (Security)"
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frequency = FREQ_SECURITY_INTERNAL
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overlay_color = COLOR_MAROON
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/obj/item/radio/intercom/entertainment
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name = "entertainment intercom"
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frequency = FREQ_ENTERTAINMENT
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/obj/item/radio/intercom/entertainment/laptop
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icon = 'icons/obj/computer.dmi'
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icon_state = "laptop"
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anchored = FALSE
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broadcasting = FALSE
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listening = TRUE
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name = "Radio Computer"
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desc = "A laptop with a mic, connected to the entertainement frequency."
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frequency = FREQ_ENTERTAINMENT
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anchored = TRUE
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can_be_unanchored = TRUE
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canhear_range = 5
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broadcasting = 1
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listening = 0
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plane = TURF_PLANE
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layer = PLANT_LAYER
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/obj/item/radio/intercom/omni
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name = "global announcer"
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/obj/item/radio/intercom/omni/Initialize(mapload)
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channels = radiochannels.Copy()
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return ..()
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/obj/item/radio/intercom/Initialize(mapload)
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. = ..()
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START_PROCESSING(SSobj, src)
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circuit = new circuit(src)
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/obj/item/radio/intercom/department/medbay/Initialize(mapload)
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. = ..()
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internal_channels = GLOB.default_medbay_channels.Copy()
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/obj/item/radio/intercom/department/security/Initialize(mapload)
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. = ..()
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internal_channels = list(
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num2text(FREQ_COMMON) = list(),
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num2text(FREQ_SECURITY_INTERNAL) = list(ACCESS_SECURITY_EQUIPMENT)
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)
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/obj/item/radio/intercom/entertainment/Initialize(mapload)
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. = ..()
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internal_channels = list(
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num2text(FREQ_COMMON) = list(),
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num2text(FREQ_ENTERTAINMENT) = list()
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)
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/obj/item/radio/intercom/syndicate
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name = "illicit intercom"
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desc = "Talk through this. Evilly"
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frequency = FREQ_SYNDICATE
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subspace_transmission = 1
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syndie = 1
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/obj/item/radio/intercom/syndicate/Initialize(mapload)
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. = ..()
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internal_channels[num2text(FREQ_SYNDICATE)] = list(ACCESS_FACTION_SYNDICATE)
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/obj/item/radio/intercom/raider
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name = "illicit intercom"
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desc = "Pirate radio, but not in the usual sense of the word."
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frequency = FREQ_RAIDER
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subspace_transmission = 0
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syndie = 0
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/obj/item/radio/intercom/raider/Initialize(mapload)
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. = ..()
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internal_channels[num2text(FREQ_RAIDER)] = list(ACCESS_FACTION_PIRATE)
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/obj/item/radio/intercom/trader
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name = "commercial intercom"
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desc = "Good luck finding a 'Skip Advertisements' button here."
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frequency = FREQ_TRADER
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subspace_transmission = 0
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syndie = 0
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/obj/item/radio/intercom/trader/Initialize(mapload)
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. = ..()
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internal_channels[num2text(FREQ_TRADER)] = list(ACCESS_FACTION_TRADER)
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/obj/item/radio/intercom/Destroy()
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STOP_PROCESSING(SSobj, src)
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return ..()
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/obj/item/radio/intercom/attack_ai(mob/user as mob)
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src.add_fingerprint(user)
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spawn (0)
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attack_self(user)
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/obj/item/radio/intercom/attack_hand(mob/user, datum/event_args/actor/clickchain/e_args)
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src.add_fingerprint(user)
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spawn (0)
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attack_self(user)
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/obj/item/radio/intercom/attackby(obj/item/W as obj, mob/user as mob)
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add_fingerprint(user)
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if(W.is_screwdriver()) // Opening the intercom up.
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wiresexposed = !wiresexposed
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to_chat(user, "The wires have been [wiresexposed ? "exposed" : "unexposed"]")
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playsound(src, W.tool_sound, 50, 1)
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if(wiresexposed)
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if(!on)
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icon_state = "intercom-p_open"
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else
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icon_state = "intercom_open"
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else
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icon_state = "intercom"
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return
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if(wiresexposed && W.is_wirecutter())
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user.visible_message("<span class='warning'>[user] has cut the wires inside \the [src]!</span>", "You have cut the wires inside \the [src].")
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playsound(src, W.tool_sound, 50, 1)
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new/obj/item/stack/cable_coil(get_turf(src), 5)
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var/obj/structure/frame/A = new /obj/structure/frame(src.loc)
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var/obj/item/circuitboard/M = circuit
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A.frame_type = M.board_type
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A.pixel_x = pixel_x
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A.pixel_y = pixel_y
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A.circuit = M
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A.setDir(dir)
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A.anchored = 1
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A.state = 2
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A.update_icon()
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M.after_deconstruct(src)
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qdel(src)
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else
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src.attack_hand(user)
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return
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/obj/item/radio/intercom/receive_range(freq, level)
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if (!on)
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return -1
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if(!(0 in level))
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var/turf/position = get_turf(src)
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if(isnull(position) || !(position.z in level))
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return -1
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if (!src.listening)
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return -1
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if(freq in ANTAG_FREQS)
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if(!(src.syndie))
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return -1//Prevents broadcast of messages over devices lacking the encryption
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return canhear_range
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/obj/item/radio/intercom/process(delta_time)
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if(((world.timeofday - last_tick) > 30) || ((world.timeofday - last_tick) < 0))
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last_tick = world.timeofday
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if(!src.loc)
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on = 0
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else
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var/area/A = get_area(src)
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if(!A)
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on = 0
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else
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on = A.powered(EQUIP) // set "on" to the power status
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update_icon()
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/obj/item/radio/intercom/locked
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var/locked_frequency
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/obj/item/radio/intercom/locked/set_frequency(var/frequency)
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if(frequency == locked_frequency)
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..(locked_frequency)
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/obj/item/radio/intercom/locked/list_channels()
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return ""
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/obj/item/radio/intercom/locked/ai_private
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name = "\improper AI intercom"
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frequency = FREQ_AI_PRIVATE
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broadcasting = 1
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listening = 1
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/obj/item/radio/intercom/locked/confessional
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name = "confessional intercom"
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frequency = 1480
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