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/obj/item/material/sword/foam
attack_verb = list("bonked","whacked")
drop_sound = 'sound/items/drop/device.ogg'
pickup_sound = 'sound/items/pickup/device.ogg'
attack_sound = 'sound/effects/bodyfall3.ogg'
material_parts = /datum/prototype/material/toy_foam
/obj/item/material/twohanded/baseballbat/foam
attack_verb = list("bonked","whacked")
drop_sound = 'sound/items/drop/device.ogg'
pickup_sound = 'sound/items/pickup/device.ogg'
attack_sound = 'sound/effects/bodyfall3.ogg'
material_parts = /datum/prototype/material/toy_foam
/obj/item/material/twohanded/spear/foam
attack_verb = list("bonked","whacked")
base_icon = "spear_mask"
icon_state = "spear_mask0"
drop_sound = 'sound/items/drop/device.ogg'
pickup_sound = 'sound/items/pickup/device.ogg'
attack_sound = 'sound/effects/bodyfall3.ogg'
material_parts = /datum/prototype/material/toy_foam
/obj/item/material/twohanded/fireaxe/foam
attack_verb = list("bonked","whacked")
material_color = TRUE
base_icon = "fireaxe_mask"
icon_state = "fireaxe_mask0"
desc = "This is a toy version of the mighty fire axe! Charge at your friends for maximum enjoyment while screaming at them."
description_info = "This is a toy version of the mighty fire axe! Charge at your friends for maximum enjoyment while screaming at them."
drop_sound = 'sound/items/drop/device.ogg'
pickup_sound = 'sound/items/pickup/device.ogg'
attack_sound = 'sound/effects/bodyfall3.ogg'
material_parts = /datum/prototype/material/toy_foam