mirror of
https://github.com/Citadel-Station-13/Citadel-Station-13-RP.git
synced 2026-08-28 23:16:53 +01:00
178 lines
5.2 KiB
Plaintext
178 lines
5.2 KiB
Plaintext
//Todo: add leather and cloth for arbitrary coloured stools.
|
|
var/global/list/stool_cache = list() //haha stool
|
|
|
|
/obj/item/stool
|
|
name = "stool"
|
|
desc = "Apply butt."
|
|
icon = 'icons/obj/furniture_vr.dmi'
|
|
icon_state = "stool_preview" //set for the map
|
|
damage_force = 10
|
|
throw_force = 10
|
|
w_class = WEIGHT_CLASS_HUGE
|
|
material_parts = MATERIAL_DEFAULT_ABSTRACTED
|
|
material_primary = "base"
|
|
var/base_icon = "stool_base"
|
|
var/datum/prototype/material/material_base
|
|
var/datum/prototype/material/material_padding
|
|
|
|
/obj/item/stool/Initialize(mapload, new_material, new_material_padding)
|
|
if(!isnull(new_material))
|
|
material_base = new_material
|
|
if(!isnull(new_material_padding))
|
|
material_padding = new_material_padding
|
|
return ..()
|
|
|
|
/obj/item/stool/update_material_multi(list/parts)
|
|
. = ..()
|
|
update_appearance()
|
|
|
|
/obj/item/stool/material_get_part(part)
|
|
switch(part)
|
|
if("base")
|
|
return material_base
|
|
if("padding")
|
|
return material_padding
|
|
|
|
/obj/item/stool/material_set_part(part, datum/prototype/material/material)
|
|
var/datum/prototype/material/old
|
|
var/primary = part == "base"
|
|
switch(part)
|
|
if("base")
|
|
old = material_base
|
|
material_base = material
|
|
if("padding")
|
|
old = material_padding
|
|
material_padding = material
|
|
if(old != material)
|
|
unregister_material(old, primary)
|
|
register_material(material, primary)
|
|
|
|
/obj/item/stool/material_get_parts()
|
|
return list(
|
|
"base" = material_base,
|
|
"padding" = material_padding,
|
|
)
|
|
|
|
/obj/item/stool/material_init_parts()
|
|
material_base = RSmaterials.fetch(material_base)
|
|
material_padding = RSmaterials.fetch(material_padding)
|
|
register_material(material_base, TRUE)
|
|
register_material(material_padding, FALSE)
|
|
|
|
/obj/item/stool/update_icon()
|
|
if(isnull(material_base))
|
|
return
|
|
// Prep icon.
|
|
icon_state = ""
|
|
cut_overlays()
|
|
var/list/overlays_to_add = list()
|
|
// Base icon.
|
|
var/cache_key = "stool-[material_base.name]"
|
|
if(isnull(stool_cache[cache_key]))
|
|
var/image/I = image(icon, base_icon)
|
|
I.color = material_base.icon_colour
|
|
stool_cache[cache_key] = I
|
|
overlays_to_add += stool_cache[cache_key]
|
|
// Padding overlay.
|
|
if(material_padding)
|
|
var/padding_cache_key = "stool-padding-[material_padding.name]"
|
|
if(isnull(stool_cache[padding_cache_key]))
|
|
var/image/I = image(icon, "stool_padding")
|
|
I.color = material_padding.icon_colour
|
|
stool_cache[padding_cache_key] = I
|
|
overlays_to_add += stool_cache[padding_cache_key]
|
|
// Strings.
|
|
if(material_padding)
|
|
name = "[material_padding.display_name] [initial(name)]" //this is not perfect but it will do for now.
|
|
desc = "A padded stool. Apply butt. It's made of [material_base.use_name] and covered with [material_padding.use_name]."
|
|
else
|
|
name = "[material_base.display_name] [initial(name)]"
|
|
desc = "A stool. Apply butt with care. It's made of [material_base.use_name]."
|
|
|
|
add_overlay(overlays_to_add)
|
|
|
|
/obj/item/stool/proc/add_padding(var/padding_type)
|
|
set_material_part("padding", RSmaterials.fetch(padding_type))
|
|
|
|
/obj/item/stool/proc/remove_padding()
|
|
if(material_padding)
|
|
material_padding.place_sheet(get_turf(src))
|
|
set_material_part("padding", null)
|
|
|
|
/obj/item/stool/legacy_mob_melee_hook(mob/target, mob/user, clickchain_flags, list/params, mult, target_zone, intent)
|
|
. = ..()
|
|
|
|
var/mob/living/L = user
|
|
if (prob(5) && istype(L) && istype(target, /mob/living))
|
|
L.visible_message("<span class='danger'>[L] breaks [src] over [target]'s back!</span>")
|
|
L.setClickCooldownLegacy(L.get_attack_speed_legacy())
|
|
L.do_attack_animation(target)
|
|
L.drop_item_to_ground(src, INV_OP_FORCE)
|
|
dismantle()
|
|
qdel(src)
|
|
var/mob/living/T = target
|
|
T.afflict_paralyze(20 * 10)
|
|
T.apply_damage(20)
|
|
return CLICKCHAIN_DO_NOT_PROPAGATE
|
|
|
|
/obj/item/stool/legacy_ex_act(severity)
|
|
switch(severity)
|
|
if(1.0)
|
|
qdel(src)
|
|
return
|
|
if(2.0)
|
|
if (prob(50))
|
|
qdel(src)
|
|
return
|
|
if(3.0)
|
|
if (prob(5))
|
|
qdel(src)
|
|
return
|
|
|
|
/obj/item/stool/proc/dismantle()
|
|
if(material_base)
|
|
material_base.place_sheet(get_turf(src))
|
|
if(material_padding)
|
|
material_padding.place_sheet(get_turf(src))
|
|
qdel(src)
|
|
|
|
/obj/item/stool/attackby(obj/item/W as obj, mob/user as mob)
|
|
if(W.is_wrench())
|
|
playsound(src, W.tool_sound, 50, 1)
|
|
dismantle()
|
|
qdel(src)
|
|
else if(istype(W,/obj/item/stack))
|
|
if(material_padding)
|
|
to_chat(user, "\The [src] is already padded.")
|
|
return
|
|
var/obj/item/stack/C = W
|
|
var/padding_type //This is awful but it needs to be like this until tiles are given a material var.
|
|
if(istype(W,/obj/item/stack/tile/carpet))
|
|
padding_type = "carpet"
|
|
else if(istype(W,/obj/item/stack/material))
|
|
var/obj/item/stack/material/M = W
|
|
padding_type = "[M.material.name]"
|
|
if(!padding_type)
|
|
to_chat(user, "You cannot pad \the [src] with that.")
|
|
return
|
|
C.use(1)
|
|
if(!istype(loc, /turf))
|
|
user.drop_item_to_ground(src, INV_OP_FORCE)
|
|
to_chat(user, "You add padding to \the [src].")
|
|
add_padding(padding_type)
|
|
return
|
|
else if (W.is_wirecutter())
|
|
if(!material_padding)
|
|
to_chat(user, "\The [src] has no padding to remove.")
|
|
return
|
|
to_chat(user, "You remove the padding from \the [src].")
|
|
playsound(src.loc, W.tool_sound, 50, 1)
|
|
remove_padding()
|
|
else
|
|
..()
|
|
|
|
/obj/item/stool/padded
|
|
icon_state = "stool_padded_preview" //set for the map
|
|
material_base = /datum/prototype/material/steel
|
|
material_padding = /datum/prototype/material/carpet
|