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2025-02-12 21:49:57 +01:00

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//////////////////////////
//Movable Screen Objects//
// By RemieRichards //
//////////////////////////
//Movable Screen Object
//Not tied to the grid, places it's center where the cursor is
/atom/movable/screen/movable
var/snap2grid = FALSE
var/moved = FALSE
//Snap Screen Object
//Tied to the grid, snaps to the nearest turf
/atom/movable/screen/movable/snap
snap2grid = TRUE
/atom/movable/screen/movable/OnMouseDropLegacy(over_object, src_location, over_location, src_control, over_control, params)
var/list/PM = params2list(params)
//No screen-loc information? abort.
if(!PM || !PM["screen-loc"])
return
//Split screen-loc up into X+Pixel_X and Y+Pixel_Y
var/list/screen_loc_params = splittext(PM["screen-loc"], ",")
//Split X+Pixel_X up into list(X, Pixel_X)
var/list/screen_loc_X = splittext(screen_loc_params[1],":")
screen_loc_X[1] = encode_screen_X(text2num(screen_loc_X[1]))
//Split Y+Pixel_Y up into list(Y, Pixel_Y)
var/list/screen_loc_Y = splittext(screen_loc_params[2],":")
screen_loc_Y[1] = encode_screen_Y(text2num(screen_loc_Y[1]))
if(snap2grid) //Discard Pixel Values
screen_loc = "[screen_loc_X[1]],[screen_loc_Y[1]]"
else //Normalise Pixel Values (So the object drops at the center of the mouse, not 16 pixels off)
var/pix_X = text2num(screen_loc_X[2]) - 16
var/pix_Y = text2num(screen_loc_Y[2]) - 16
screen_loc = "[screen_loc_X[1]]:[pix_X],[screen_loc_Y[1]]:[pix_Y]"
moved = TRUE
/atom/movable/screen/movable/proc/encode_screen_X(X)
var/view_dist = world.view
if(view_dist)
view_dist = view_dist
if(X > view_dist+1)
. = "RIGHT-[view_dist *2 + 1-X]"
else if(X < view_dist +1)
. = "LEFT+[X-1]"
else
. = "CENTER"
/atom/movable/screen/movable/proc/decode_screen_X(X)
var/view_dist = world.view
if(view_dist)
view_dist = view_dist
//Find RIGHT/LEFT implementations
if(findtext(X,"RIGHT-"))
var/num = text2num(copytext(X,6)) //Trim RIGHT-
if(!num)
num = 0
. = view_dist*2 + 1 - num
else if(findtext(X,"LEFT+"))
var/num = text2num(copytext(X,6)) //Trim LEFT+
if(!num)
num = 0
. = num+1
else if(findtext(X,"CENTER"))
. = view_dist+1
/atom/movable/screen/movable/proc/encode_screen_Y(Y)
var/view_dist = world.view
if(view_dist)
view_dist = view_dist
if(Y > view_dist+1)
. = "TOP-[view_dist*2 + 1-Y]"
else if(Y < view_dist+1)
. = "BOTTOM+[Y-1]"
else
. = "CENTER"
/atom/movable/screen/movable/proc/decode_screen_Y(Y)
var/view_dist = world.view
if(view_dist)
view_dist = view_dist
if(findtext(Y,"TOP-"))
var/num = text2num(copytext(Y,7)) //Trim TOP-
if(!num)
num = 0
. = view_dist*2 + 1 - num
else if(findtext(Y,"BOTTOM+"))
var/num = text2num(copytext(Y,7)) //Time BOTTOM+
if(!num)
num = 0
. = num+1
else if(findtext(Y,"CENTER"))
. = view_dist+1
/**
* call to try to reset position
*
* subtypes must implement this!
*/
/atom/movable/screen/movable/proc/request_position_reset()
screen_loc = initial(screen_loc)
/**
* use in Click() to allow ctrl shift click resetting of position
* like so:
*
* /atom/movable/screen/movable/action_button/Click(location, contrl, params)
* var/list/decoded_params = params2list(params)
* if(ctrl_shift_click_reset_hook(decoded_params))
* return
*/
/atom/movable/screen/movable/proc/ctrl_shift_click_reset_hook(list/params)
if(params["ctrl"] && params["shift"])
request_position_reset()
return TRUE
return FALSE
//Debug procs
/client/proc/test_movable_UI()
set category = "Debug"
set name = "Spawn Movable UI Object"
var/atom/movable/screen/movable/M = new()
M.name = "Movable UI Object"
M.icon_state = "block"
M.maptext = MAPTEXT("Movable")
M.maptext_width = 64
var/screen_l = input(usr,"Where on the screen? (Formatted as 'X,Y' e.g: '1,1' for bottom left)","Spawn Movable UI Object") as text
if(!screen_l)
return
M.screen_loc = screen_l
screen += M
/client/proc/test_snap_UI()
set category = "Debug"
set name = "Spawn Snap UI Object"
var/atom/movable/screen/movable/snap/S = new()
S.name = "Snap UI Object"
S.icon_state = "block"
S.maptext = MAPTEXT("Snap")
S.maptext_width = 64
var/screen_l = input(usr,"Where on the screen? (Formatted as 'X,Y' e.g: '1,1' for bottom left)","Spawn Snap UI Object") as text
if(!screen_l)
return
S.screen_loc = screen_l
screen += S