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Letter NandGitHub 37c6a7d1fc time, is it really that time (#7482)
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## About The Pull Request
update time related procs & glob too (i was originally targeting that
lmao).
also **stop** using byondtime for sql stuff, we have `NOW()`!!
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## Why It's Good For The Game

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2026-01-13 22:06:30 -05:00

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/proc/sql_poll_population()
var/admincount = GLOB.admins.len
var/playercount = 0
for(var/mob/M in GLOB.player_list)
if(M.client)
playercount += 1
if(!SSdbcore.Connect())
log_game("SQL ERROR during population polling. Failed to connect.")
else
var/datum/db_query/query = SSdbcore.NewQuery(
"INSERT INTO [DB_PREFIX_TABLE_NAME("population")] (playercount, admincount, time) VALUES (:pc, :ac, NOW())",
list(
"pc" = sanitizeSQL(playercount),
"ac" = sanitizeSQL(admincount),
)
)
if(!query.Execute())
var/err = query.ErrorMsg()
log_game("SQL ERROR during population polling. Error : \[[err]\]\n")
qdel(query)
/proc/sql_report_death(mob/living/carbon/human/H)
if(!H)
return
if(!H.key || !H.mind)
return
var/area/placeofdeath = get_area(H)
var/podname = placeofdeath ? placeofdeath.name : "Unknown area"
var/sqlname = sanitizeSQL(H.real_name)
var/sqlkey = sanitizeSQL(H.key)
var/sqlpod = sanitizeSQL(podname)
var/sqlspecial = sanitizeSQL(H.mind.special_role)
var/sqljob = sanitizeSQL(H.mind.assigned_role)
var/laname = ""
var/lakey = ""
if(H.lastattacker)
laname = sanitizeSQL(H.lastattacker:real_name)
lakey = sanitizeSQL(H.lastattacker:key)
var/coord = "[H.x], [H.y], [H.z]"
if(!SSdbcore.Connect())
log_game("SQL ERROR during death reporting. Failed to connect.")
else
var/datum/db_query/query = SSdbcore.NewQuery(
"INSERT INTO [DB_PREFIX_TABLE_NAME("death")] (name, byondkey, job, special, pod, tod, laname, lakey, gender, bruteloss, fireloss, brainloss, oxyloss, coord) VALUES \
(:name, :key, :job, :special, :pod, NOW(), :laname, :lakey, :gender, :bruteloss, :fireloss, :brainloss, :oxyloss, :coord)",
list(
"name" = sqlname,
"key" = sqlkey,
"job" = sqljob,
"special" = sqlspecial,
"pod" = sqlpod,
"laname" = laname,
"lakey" = lakey,,
"gender" = H.gender,
"bruteloss" = H.getBruteLoss(),
"fireloss" = H.getFireLoss(),
"brainloss" = H.getBrainLoss(),
"oxyloss" = H.getOxyLoss(),
"coord" = coord,
)
)
if(!query.Execute())
var/err = query.ErrorMsg()
log_game("SQL ERROR during death reporting. Error : \[[err]\]\n")
qdel(query)
/proc/sql_report_cyborg_death(mob/living/silicon/robot/H)
if(!H)
return
if(!H.key || !H.mind)
return
var/area/placeofdeath = get_area(H)
var/podname = placeofdeath ? placeofdeath.name : "Unknown area"
var/sqlname = sanitizeSQL(H.real_name)
var/sqlkey = sanitizeSQL(H.key)
var/sqlpod = sanitizeSQL(podname)
var/sqlspecial = sanitizeSQL(H.mind.special_role)
var/sqljob = sanitizeSQL(H.mind.assigned_role)
var/laname
var/lakey
if(H.lastattacker)
laname = sanitizeSQL(H.lastattacker:real_name)
lakey = sanitizeSQL(H.lastattacker:key)
var/coord = "[H.x], [H.y], [H.z]"
if(!SSdbcore.Connect())
log_game("SQL ERROR during death reporting. Failed to connect.")
else
var/datum/db_query/query = SSdbcore.NewQuery(
"INSERT INTO [DB_PREFIX_TABLE_NAME("death")] (name, byondkey, job, special, pod, tod, laname, lakey, gender, bruteloss, fireloss, brainloss, oxyloss, coord) VALUES \
(:name, :key, :job, :special, :pod, NOW(), :laname, :lakey, :geender, :bruteloss, :fireloss, :brainloss, :oxyloss, :coord)",
list(
"name" = sqlname,
"key" = sqlkey,
"job" = sqljob,
"special" = sqlspecial,
"pod" = sqlpod,
"laname" = laname,
"lakey" = lakey,,
"gender" = H.gender,
"bruteloss" = H.getBruteLoss(),
"fireloss" = H.getFireLoss(),
"brainloss" = H.getBrainLoss(),
"oxyloss" = H.getOxyLoss(),
"coord" = coord,
)
)
if(!query.Execute())
var/err = query.ErrorMsg()
log_game("SQL ERROR during death reporting. Error : \[[err]\]\n")
qdel(query)
/proc/statistic_cycle()
while(1)
sql_poll_population()
sleep(6000)
// This proc is used for feedback. It is executed at round end.
/proc/sql_commit_feedback()
if(!blackbox)
log_game("Round ended without a blackbox recorder. No feedback was sent to the database.")
return
//content is a list of lists. Each item in the list is a list with two fields, a variable name and a value. Items MUST only have these two values.
var/list/datum/feedback_variable/content = blackbox.get_round_feedback()
if(!content)
log_game("Round ended without any feedback being generated. No feedback was sent to the database.")
return
if(!SSdbcore.Connect())
log_game("SQL ERROR during feedback reporting. Failed to connect.")
else
var/datum/db_query/max_query = SSdbcore.RunQuery(
"SELECT MAX(roundid) AS max_round_id FROM [DB_PREFIX_TABLE_NAME("feedback")]",
list(),
)
var/newroundid
while(max_query.NextRow())
newroundid = max_query.item[1]
if(!(isnum(newroundid)))
newroundid = text2num(newroundid)
if(isnum(newroundid))
newroundid++
else
newroundid = 1
for(var/datum/feedback_variable/item in content)
var/variable = item.get_variable()
var/value = item.get_value()
var/datum/db_query/query = SSdbcore.NewQuery(
"INSERT INTO [DB_PREFIX_TABLE_NAME("feedback")] (id, roundid, time, variable, value) VALUES (null, :rid, Now(), :var, :val)",
list(
"rid" = newroundid,
"var" = sanitizeSQL(variable),
"val" = sanitizeSQL(value),
)
)
if(!query.Execute())
var/err = query.ErrorMsg()
log_game("SQL ERROR during death reporting. Error : \[[err]\]\n")
qdel(query)