mirror of
https://github.com/Citadel-Station-13/Citadel-Station-13-RP.git
synced 2026-08-21 05:37:07 +01:00
648 lines
23 KiB
Plaintext
648 lines
23 KiB
Plaintext
/**
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* used to create a corpse of a human
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*/
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/obj/spawner/corpse
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name = "Unknown"
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var/mobname = "Unknown" //Unused now but it'd fuck up maps to remove it now
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var/corpseuniform = null //Set this to an object path to have the slot filled with said object on the corpse.
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var/corpsesuit = null
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var/corpseshoes = null
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var/corpsegloves = null
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var/corpseradio = null
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var/corpseglasses = null
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var/corpsemask = null
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var/corpsehelmet = null
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var/corpsebelt = null
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var/corpsepocket1 = null
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var/corpsepocket2 = null
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var/corpseback = null
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var/corpseid = 0 //Just set to 1 if you want them to have an ID
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var/corpseidjob = null // Needs to be in quotes, such as "Clown" or "Chef." This just determines what the ID reads as, not their access
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var/corpseidaccess = null //This is for access. See access.dm for which jobs give what access. Again, put in quotes. Use "Captain" if you want it to be all access.
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var/corpseidicon = null //For setting it to be a gold, silver, CentCom etc ID
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var/species = /datum/species/human
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/obj/spawner/corpse/Initialize(mapload)
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. = ..()
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createCorpse()
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return INITIALIZE_HINT_QDEL
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/obj/spawner/corpse/proc/createCorpse() //Creates a mob and checks for gear in each slot before attempting to equip it.
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SHOULD_NOT_SLEEP(TRUE) // HMMM MOB INIT ISSUES?
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var/mob/living/carbon/human/M = new /mob/living/carbon/human (src.loc)
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. = M
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M.set_species(species)
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M.real_name = src.name
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if(src.corpseuniform)
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M.equip_to_slot_or_del(new src.corpseuniform(M), SLOT_ID_UNIFORM)
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if(src.corpsesuit)
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M.equip_to_slot_or_del(new src.corpsesuit(M), SLOT_ID_SUIT)
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if(src.corpseshoes)
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M.equip_to_slot_or_del(new src.corpseshoes(M), SLOT_ID_SHOES)
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if(src.corpsegloves)
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M.equip_to_slot_or_del(new src.corpsegloves(M), SLOT_ID_GLOVES)
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if(src.corpseradio)
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M.equip_to_slot_or_del(new src.corpseradio(M), SLOT_ID_LEFT_EAR)
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if(src.corpseglasses)
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M.equip_to_slot_or_del(new src.corpseglasses(M), SLOT_ID_GLASSES)
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if(src.corpsemask)
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M.equip_to_slot_or_del(new src.corpsemask(M), SLOT_ID_MASK)
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if(src.corpsehelmet)
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M.equip_to_slot_or_del(new src.corpsehelmet(M), SLOT_ID_HEAD)
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if(src.corpsebelt)
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M.equip_to_slot_or_del(new src.corpsebelt(M), SLOT_ID_BELT)
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if(src.corpsepocket1)
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M.equip_to_slot_or_del(new src.corpsepocket1(M), SLOT_ID_RIGHT_POCKET)
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if(src.corpsepocket2)
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M.equip_to_slot_or_del(new src.corpsepocket2(M), SLOT_ID_LEFT_POCKET)
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if(src.corpseback)
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M.equip_to_slot_or_del(new src.corpseback(M), SLOT_ID_BACK)
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if(src.corpseid == 1)
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var/obj/item/card/id/W = new(M)
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var/datum/prototype/role/job/jobdatum
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for(var/jobtype in typesof(/datum/prototype/role/job))
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var/datum/prototype/role/job/J = new jobtype
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if(J.title == corpseidaccess)
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jobdatum = J
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break
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if(src.corpseidicon)
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W.icon_state = corpseidicon
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if(src.corpseidaccess)
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if(jobdatum)
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W.access = jobdatum.get_access()
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else
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W.access = list()
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if(corpseidjob)
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W.assignment = corpseidjob
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M.set_id_info(W)
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M.equip_to_slot_or_del(W, SLOT_ID_WORN_ID)
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INVOKE_ASYNC(M, TYPE_PROC_REF(/mob, death))
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/obj/spawner/corpse/syndicatesoldier
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name = "Mercenary"
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corpseuniform = /obj/item/clothing/under/syndicate
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corpsesuit = /obj/item/clothing/suit/armor/vest
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corpseshoes = /obj/item/clothing/shoes/boots/swat
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corpsegloves = /obj/item/clothing/gloves/swat
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corpseradio = /obj/item/radio/headset
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corpsemask = /obj/item/clothing/mask/gas
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corpsehelmet = /obj/item/clothing/head/helmet/swat
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corpseback = /obj/item/storage/backpack
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corpseid = 1
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corpseidjob = "Operative"
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corpseidaccess = "Syndicate"
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/obj/spawner/corpse/syndicatecommando
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name = "Syndicate Commando"
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corpseuniform = /obj/item/clothing/under/syndicate
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corpsesuit = /obj/item/clothing/suit/space/void/merc
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corpseshoes = /obj/item/clothing/shoes/boots/swat
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corpsegloves = /obj/item/clothing/gloves/swat
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corpseradio = /obj/item/radio/headset
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corpsemask = /obj/item/clothing/mask/gas/syndicate
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corpsehelmet = /obj/item/clothing/head/helmet/space/void/merc
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corpseback = /obj/item/tank/jetpack/oxygen
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corpsepocket1 = /obj/item/tank/emergency/oxygen
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corpseid = 1
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corpseidjob = "Operative"
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corpseidaccess = "Syndicate"
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///////////Civilians//////////////////////
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/obj/spawner/corpse/chef
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name = "Chef"
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corpseuniform = /obj/item/clothing/under/rank/chef
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corpsesuit = /obj/item/clothing/suit/chef/classic
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corpseshoes = /obj/item/clothing/shoes/black
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corpsehelmet = /obj/item/clothing/head/chefhat
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corpseback = /obj/item/storage/backpack
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corpseradio = /obj/item/radio/headset
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corpseid = 1
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corpseidjob = "Chef"
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corpseidaccess = "Chef"
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/obj/spawner/corpse/doctor
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name = "Doctor"
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corpseradio = /obj/item/radio/headset/headset_med
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corpseuniform = /obj/item/clothing/under/rank/medical
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corpsesuit = /obj/item/clothing/suit/storage/toggle/labcoat
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corpseback = /obj/item/storage/backpack/medic
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corpsepocket1 = /obj/item/flashlight/pen
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corpseshoes = /obj/item/clothing/shoes/black
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corpseid = 1
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corpseidjob = "Medical Doctor"
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corpseidaccess = "Medical Doctor"
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/obj/spawner/corpse/engineer
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name = "Engineer"
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corpseradio = /obj/item/radio/headset/headset_eng
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corpseuniform = /obj/item/clothing/under/rank/engineer
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corpseback = /obj/item/storage/backpack/industrial
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corpseshoes = /obj/item/clothing/shoes/orange
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corpsebelt = /obj/item/storage/belt/utility/full
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corpsegloves = /obj/item/clothing/gloves/yellow
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corpsehelmet = /obj/item/clothing/head/hardhat
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corpseid = 1
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corpseidjob = "Station Engineer"
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corpseidaccess = "Station Engineer"
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/obj/spawner/corpse/engineer/rig
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corpsesuit = /obj/item/clothing/suit/space/void/engineering
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corpsemask = /obj/item/clothing/mask/breath
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corpsehelmet = /obj/item/clothing/head/helmet/space/void/engineering
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/obj/spawner/corpse/clown
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name = "Clown"
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corpseuniform = /obj/item/clothing/under/rank/clown
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corpseshoes = /obj/item/clothing/shoes/clown_shoes
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corpseradio = /obj/item/radio/headset
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corpsemask = /obj/item/clothing/mask/gas/clown_hat
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corpsepocket1 = /obj/item/bikehorn
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corpseback = /obj/item/storage/backpack/clown
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corpseid = 1
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corpseidjob = "Clown"
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corpseidaccess = "Clown"
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/obj/spawner/corpse/scientist
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name = "Scientist"
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corpseradio = /obj/item/radio/headset/headset_sci
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corpseuniform = /obj/item/clothing/under/rank/scientist
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corpsesuit = /obj/item/clothing/suit/storage/toggle/labcoat/science
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corpseback = /obj/item/storage/backpack
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corpseshoes = /obj/item/clothing/shoes/white
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corpseid = 1
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corpseidjob = "Scientist"
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corpseidaccess = "Scientist"
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/obj/spawner/corpse/miner
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corpseradio = /obj/item/radio/headset/headset_cargo
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corpseuniform = /obj/item/clothing/under/rank/miner
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corpsegloves = /obj/item/clothing/gloves/black
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corpseback = /obj/item/storage/backpack/industrial
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corpseshoes = /obj/item/clothing/shoes/black
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corpseid = 1
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corpseidjob = "Shaft Miner"
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corpseidaccess = "Shaft Miner"
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/obj/spawner/corpse/miner/rig
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corpsesuit = /obj/item/clothing/suit/space/void/mining
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corpsemask = /obj/item/clothing/mask/breath
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corpsehelmet = /obj/item/clothing/head/helmet/space/void/mining
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/////////////////Officers//////////////////////
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/obj/spawner/corpse/bridgeofficer
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name = "Bridge Officer"
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corpseradio = /obj/item/radio/headset/heads/hop
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corpseuniform = /obj/item/clothing/under/rank/centcom
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corpsesuit = /obj/item/clothing/suit/armor/bulletproof
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corpseshoes = /obj/item/clothing/shoes/black
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corpseglasses = /obj/item/clothing/glasses/sunglasses
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corpseid = 1
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corpseidjob = "Bridge Officer"
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corpseidaccess = "Captain"
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/obj/spawner/corpse/commander
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name = "Commander"
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corpseuniform = /obj/item/clothing/under/rank/centcom
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corpsesuit = /obj/item/clothing/suit/armor/bulletproof
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corpseradio = /obj/item/radio/headset/heads/captain
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corpseglasses = /obj/item/clothing/glasses/eyepatch
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corpsemask = /obj/item/clothing/mask/smokable/cigarette/cigar/cohiba
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corpsehelmet = /obj/item/clothing/head/centhat
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corpsegloves = /obj/item/clothing/gloves/swat
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corpseshoes = /obj/item/clothing/shoes/boots/swat
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corpsepocket1 = /obj/item/flame/lighter/zippo
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corpseid = 1
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corpseidjob = "Commander"
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corpseidaccess = "Captain"
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/obj/spawner/corpse/vintage/pilot
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name = "Unknown Pilot"
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corpsesuit = /obj/item/clothing/suit/space/void/refurb/pilot
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corpsehelmet = /obj/item/clothing/head/helmet/space/void/refurb/pilot
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corpseidjob = "Pilot"
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//List of different corpse types
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/obj/spawner/corpse/syndicatesoldier
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name = "Mercenary"
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corpseuniform = /obj/item/clothing/under/syndicate
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corpsesuit = /obj/item/clothing/suit/armor/vest
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corpseshoes = /obj/item/clothing/shoes/boots/swat
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corpsegloves = /obj/item/clothing/gloves/swat
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corpseradio = /obj/item/radio/headset
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corpsemask = /obj/item/clothing/mask/gas
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corpsehelmet = /obj/item/clothing/head/helmet/swat
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corpseback = /obj/item/storage/backpack
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corpseid = 1
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corpseidjob = "Operative"
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corpseidaccess = "Syndicate"
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/obj/spawner/corpse/solarpeacekeeper
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name = "Mercenary"
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corpseuniform = /obj/item/clothing/under/syndicate
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corpsesuit = /obj/item/clothing/suit/armor/pcarrier/blue/sol
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corpseshoes = /obj/item/clothing/shoes/boots/swat
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corpsegloves = /obj/item/clothing/gloves/swat
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corpseradio = /obj/item/radio/headset
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corpsemask = /obj/item/clothing/mask/gas
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corpsehelmet = /obj/item/clothing/head/helmet/swat
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corpseback = /obj/item/storage/backpack
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corpseid = 1
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corpseidjob = "Peacekeeper"
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corpseidaccess = "Syndicate"
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/obj/spawner/corpse/syndicatecommando
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name = "Syndicate Commando"
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corpseuniform = /obj/item/clothing/under/syndicate
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corpsesuit = /obj/item/clothing/suit/space/void/merc
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corpseshoes = /obj/item/clothing/shoes/boots/swat
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corpsegloves = /obj/item/clothing/gloves/swat
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corpseradio = /obj/item/radio/headset
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corpsemask = /obj/item/clothing/mask/gas/syndicate
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corpsehelmet = /obj/item/clothing/head/helmet/space/void/merc
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corpseback = /obj/item/tank/jetpack/oxygen
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corpsepocket1 = /obj/item/tank/emergency/oxygen
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corpseid = 1
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corpseidjob = "Operative"
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corpseidaccess = "Syndicate"
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/obj/spawner/corpse/clown
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name = "Clown"
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corpseuniform = /obj/item/clothing/under/rank/clown
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corpseshoes = /obj/item/clothing/shoes/clown_shoes
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corpseradio = /obj/item/radio/headset
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corpsemask = /obj/item/clothing/mask/gas/clown_hat
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corpsepocket1 = /obj/item/bikehorn
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corpseback = /obj/item/storage/backpack/clown
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corpseid = 1
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corpseidjob = "Clown"
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corpseidaccess = "Clown"
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/obj/spawner/corpse/clown/clownop
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name = "Clown Commando"
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corpseuniform = /obj/item/clothing/under/rank/clown
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corpsesuit = /obj/item/clothing/suit/armor/pcarrier/clownop
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corpseshoes = /obj/item/clothing/shoes/clown_shoes
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corpseradio = /obj/item/radio/headset
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corpsemask = /obj/item/clothing/mask/gas/clown_hat
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corpsepocket1 = /obj/item/bikehorn
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corpseback = /obj/item/storage/backpack/clown
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corpseid = 1
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corpseidjob = "Commando"
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corpseidaccess = "Syndicate"
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/obj/spawner/corpse/clown/clownop/space
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name = "Clown Commando"
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corpseuniform = /obj/item/clothing/under/rank/clown
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corpsesuit = /obj/item/clothing/suit/space/void/clownop
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corpseshoes = /obj/item/clothing/shoes/clown_shoes
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corpseradio = /obj/item/radio/headset
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corpsemask = /obj/item/clothing/mask/gas/clown_hat
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corpsehelmet = /obj/item/clothing/head/helmet/space/void/clownop
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corpsepocket1 = /obj/item/bananapeel
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corpseid = 1
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corpseidjob = "Commando"
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corpseidaccess = "Syndicate"
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/obj/spawner/corpse/clown/clownop/space/alt
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name = "Clown Commando"
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corpseuniform = /obj/item/clothing/under/rank/clown
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corpsesuit = /obj/item/clothing/suit/space/void/clownop
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corpseshoes = /obj/item/clothing/shoes/clown_shoes
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corpseradio = /obj/item/radio/headset
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corpsemask = /obj/item/clothing/mask/gas/clown_hat
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corpsehelmet = /obj/item/clothing/head/helmet/space/void/clownop/alt
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corpsepocket1 = /obj/item/bananapeel
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corpseid = 1
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corpseidjob = "Commando"
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corpseidaccess = "Syndicate"
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/obj/spawner/corpse/russian
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name = "Russian"
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corpseuniform = /obj/item/clothing/under/soviet
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corpseshoes = /obj/item/clothing/shoes/boots/jackboots
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corpsehelmet = /obj/item/clothing/head/bearpelt
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/obj/spawner/corpse/russian/ranged
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corpsehelmet = /obj/item/clothing/head/ushanka
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//Diorama Corpses
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/obj/spawner/corpse/shogun
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name = "Shogun's Bodyguard"
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corpseuniform = /obj/item/clothing/under/color/black
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corpsesuit = /obj/item/clothing/suit/kamishimo
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corpseshoes = /obj/item/clothing/shoes/sandal
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corpsehelmet = /obj/item/clothing/head/rice
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/obj/spawner/corpse/safari
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name = "Colonial Adventurer"
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corpseuniform = /obj/item/clothing/under/safari
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corpseshoes = /obj/item/clothing/shoes/boots/workboots
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corpsehelmet = /obj/item/clothing/head/pith
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//////////////////////////
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// Vox Bodies
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//////////////////////////
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/obj/spawner/corpse/vox
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name = "vox"
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corpseid = 0
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species = /datum/species/vox
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//Types of Vox corpses:
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/obj/spawner/corpse/vox/pirate
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name = "vox pirate"
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corpseuniform = /obj/item/clothing/under/color/black
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corpsesuit = /obj/item/clothing/suit/armor/vox_scrap
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corpseshoes = /obj/item/clothing/shoes/boots/workboots
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corpsegloves = /obj/item/clothing/gloves/light_brown
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corpsemask = /obj/item/clothing/mask/breath
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corpseid = 0
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/obj/spawner/corpse/vox/boarder_m
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name = "vox melee boarder"
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corpseuniform = /obj/item/clothing/under/vox/vox_casual
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corpsesuit = /obj/item/clothing/suit/armor/vox_scrap
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corpseshoes = /obj/item/clothing/shoes/boots/workboots
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corpsegloves = /obj/item/clothing/gloves/light_brown
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corpsemask = /obj/item/clothing/mask/breath
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corpseid = 0
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/obj/spawner/corpse/vox/boarder_r
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name = "vox ranged boarder"
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corpseuniform = /obj/item/clothing/under/rank/bartender
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corpsesuit = /obj/item/clothing/suit/armor/bulletproof
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corpseshoes = /obj/item/clothing/shoes/boots/workboots
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corpsemask = /obj/item/clothing/mask/breath
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corpseid = 0
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/obj/spawner/corpse/vox/boarder_t
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name = "vox salvage technician"
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corpseuniform = /obj/item/clothing/under/rank/bartender
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corpsesuit = /obj/item/clothing/suit/armor/bulletproof
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corpseshoes = /obj/item/clothing/shoes/boots/workboots
|
|
corpsemask = /obj/item/clothing/mask/breath
|
|
corpseid = 0
|
|
|
|
/obj/spawner/corpse/vox/suppressor
|
|
name = "vox suppressor"
|
|
corpseuniform = /obj/item/clothing/under/color/red
|
|
corpsesuit = /obj/item/clothing/suit/storage/toggle/fr_jacket
|
|
corpseshoes = /obj/item/clothing/shoes/orange
|
|
corpsegloves = /obj/item/clothing/gloves/red
|
|
corpsemask = /obj/item/clothing/mask/gas/half
|
|
corpseid = 0
|
|
|
|
/obj/spawner/corpse/vox/captain
|
|
name = "vox captain"
|
|
corpseuniform = /obj/item/clothing/under/color/black
|
|
corpsesuit = /obj/item/clothing/suit/space/vox/carapace
|
|
corpseshoes = /obj/item/clothing/shoes/magboots/vox
|
|
corpsegloves = /obj/item/clothing/gloves/light_brown
|
|
corpsemask = /obj/item/clothing/mask/breath
|
|
corpsehelmet = /obj/item/clothing/head/helmet/riot
|
|
corpseid = 0
|
|
|
|
/obj/spawner/corpse/syndicatecommando
|
|
name = "Mercenary Commando"
|
|
|
|
//////////////////////////
|
|
// Pirate Bodies
|
|
//////////////////////////
|
|
//I'm sorry for how huge this list is. I didn't really consider the ramifications of creating a diverse crew of pirates.
|
|
|
|
/obj/spawner/corpse/pirate
|
|
name = "Pirate"
|
|
corpseuniform = /obj/item/clothing/under/oricon/utility/marine/tan
|
|
|
|
/obj/spawner/corpse/pirate/melee
|
|
corpsesuit = /obj/item/clothing/suit/unathi/mantle
|
|
corpseshoes = /obj/item/clothing/shoes/boots/workboots
|
|
corpseglasses = /obj/item/clothing/glasses/eyepatch
|
|
corpsebelt = /obj/item/storage/belt/security/tactical
|
|
corpseback = /obj/item/storage/backpack/rebel
|
|
|
|
/obj/spawner/corpse/pirate/melee_machete
|
|
name = "Pirate Brush Cutter"
|
|
corpseuniform = /obj/item/clothing/under/oricon/utility/marine
|
|
corpseshoes = /obj/item/clothing/shoes/boots/workboots
|
|
corpsemask = /obj/item/clothing/mask/balaclava
|
|
corpseback = /obj/item/storage/backpack/dufflebag/syndie
|
|
|
|
/obj/spawner/corpse/pirate/melee_machete_armor
|
|
name = "Armored Brush Cutter"
|
|
corpseuniform = /obj/item/clothing/under/oricon/utility/marine/green
|
|
corpsesuit = /obj/item/clothing/suit/storage/vest/tactical
|
|
corpseshoes = /obj/item/clothing/accessory/armor/legguards/riot
|
|
corpsehelmet = /obj/item/clothing/head/welding
|
|
corpseback = /obj/item/storage/backpack/rebel
|
|
|
|
/obj/spawner/corpse/pirate/melee_energy_armor
|
|
name = "Armored Duelist"
|
|
corpseuniform = /obj/item/clothing/under/oricon/utility/marine/tan
|
|
corpsesuit = /obj/item/clothing/suit/armor/pcarrier/navy
|
|
corpseshoes = /obj/item/clothing/accessory/armor/legguards/riot
|
|
corpsemask = /obj/item/clothing/mask/gas/jackal
|
|
|
|
/obj/spawner/corpse/pirate/melee_shield
|
|
name = "Pirate Buckler"
|
|
corpseuniform = /obj/item/clothing/under/oricon/utility/marine/green
|
|
corpseshoes = /obj/item/clothing/shoes/boots/workboots
|
|
corpsehelmet = /obj/item/clothing/head/tajaranold/scarf
|
|
corpseback = /obj/item/storage/backpack/dufflebag/syndie
|
|
|
|
/obj/spawner/corpse/pirate/melee_shield_machete_armor
|
|
name = "Armored Sword and Boarder"
|
|
corpseuniform = /obj/item/clothing/under/oricon/utility/marine/green
|
|
corpsesuit = /obj/item/clothing/suit/armor/pcarrier/navy
|
|
corpseshoes = /obj/item/clothing/accessory/armor/legguards/riot
|
|
corpsehelmet = /obj/item/clothing/head/helmet
|
|
corpsebelt = /obj/item/storage/belt/security/tactical
|
|
corpseback = /obj/item/storage/backpack/rebel
|
|
|
|
/obj/spawner/corpse/pirate/ranged
|
|
name = "Pirate Pistolier"
|
|
corpseuniform = /obj/item/clothing/under/oricon/utility/marine
|
|
corpseshoes = /obj/item/clothing/shoes/boots/workboots
|
|
corpsehelmet = /obj/item/clothing/head/welding
|
|
corpsebelt = /obj/item/storage/belt/security/tactical
|
|
corpseback = /obj/item/storage/backpack/dufflebag/syndie
|
|
|
|
/obj/spawner/corpse/pirate/ranged_armor
|
|
name = "Armored Pistolier"
|
|
corpseuniform = /obj/item/clothing/under/oricon/utility/marine
|
|
corpsesuit = /obj/item/clothing/suit/storage/vest/tactical
|
|
corpseshoes = /obj/item/clothing/shoes/boots/jackboots
|
|
corpsebelt = /obj/item/storage/belt/security/tactical
|
|
|
|
/obj/spawner/corpse/pirate/ranged_laser
|
|
name = "Pirate Handcannon"
|
|
corpseuniform = /obj/item/clothing/under/oricon/utility/marine
|
|
corpseshoes = /obj/item/clothing/shoes/boots/workboots
|
|
corpsehelmet = /obj/item/clothing/head/helmet/cyberpunk
|
|
corpsebelt = /obj/item/storage/belt/security/tactical
|
|
corpseback = /obj/item/storage/backpack/dufflebag/syndie
|
|
|
|
/obj/spawner/corpse/pirate/ranged_laser_armor
|
|
name = "Armored Handcannon"
|
|
corpseuniform = /obj/item/clothing/under/oricon/utility/marine
|
|
corpsesuit = /obj/item/clothing/suit/storage/vest/tactical
|
|
corpseshoes = /obj/item/clothing/shoes/boots/jackboots
|
|
corpsebelt = /obj/item/storage/belt/security/tactical
|
|
|
|
/obj/spawner/corpse/pirate/ranged_blunderbuss
|
|
name = "Pirate Blunderbuster"
|
|
corpseuniform = /obj/item/clothing/under/oricon/utility/marine
|
|
corpseshoes = /obj/item/clothing/shoes/boots/workboots
|
|
corpseglasses = /obj/item/clothing/glasses/eyepatch
|
|
corpsebelt = /obj/item/storage/belt/security/tactical/bandolier
|
|
corpseback = /obj/item/storage/backpack/rebel
|
|
|
|
/obj/spawner/corpse/pirate/ranged_blunderbuss_armor
|
|
name = "Armored Blunderbuster"
|
|
corpseuniform = /obj/item/clothing/under/oricon/utility/marine/tan
|
|
corpsesuit = /obj/item/clothing/suit/storage/vest/tactical
|
|
corpseshoes = /obj/item/clothing/shoes/boots/jackboots
|
|
corpsehelmet = /obj/item/clothing/head/tajaranold/scarf
|
|
corpsebelt = /obj/item/storage/belt/security/tactical/bandolier
|
|
corpseback = /obj/item/storage/backpack/rebel
|
|
|
|
/obj/spawner/corpse/pirate/mate
|
|
name = "First Mate"
|
|
corpseuniform = /obj/item/clothing/under/worn_fatigues
|
|
corpsesuit = /obj/item/clothing/suit/armor/riot/alt
|
|
corpseshoes = /obj/item/clothing/accessory/armor/legguards/riot
|
|
corpsemask = /obj/item/clothing/mask/gas/commando
|
|
|
|
/obj/spawner/corpse/pirate/mate/rifle
|
|
name = "Mate Marksman"
|
|
corpseshoes = /obj/item/clothing/shoes/boots/jackboots
|
|
corpsemask = null
|
|
|
|
/obj/spawner/corpse/pirate/bosun
|
|
name = "Bosun"
|
|
corpseuniform = /obj/item/clothing/under/oricon/utility/marine/green
|
|
corpsesuit = /obj/item/clothing/suit/armor/tactical/pirate
|
|
corpseshoes = /obj/item/clothing/shoes/boots/workboots
|
|
corpseglasses = /obj/item/clothing/glasses/eyepatch
|
|
corpseback = /obj/item/storage/backpack/rebel
|
|
|
|
/obj/spawner/corpse/pirate/captain
|
|
name = "Pirate Captain"
|
|
corpseuniform = /obj/item/clothing/under/worn_fatigues
|
|
corpsesuit = /obj/item/clothing/suit/armor/tactical/pirate
|
|
corpseshoes = /obj/item/clothing/shoes/boots/jackboots
|
|
corpsemask = /obj/item/clothing/mask/balaclava
|
|
corpsehelmet = /obj/item/clothing/head/helmet/pirate
|
|
|
|
//Akula
|
|
/obj/spawner/corpse/akula
|
|
species = /datum/species/akula
|
|
/obj/spawner/corpse/pirate/melee_armor
|
|
name = "Armored Pirate"
|
|
corpseuniform = /obj/item/clothing/under/oricon/utility/marine
|
|
corpsesuit = /obj/item/clothing/suit/storage/vest/tactical
|
|
corpseshoes = /obj/item/clothing/accessory/armor/legguards/riot
|
|
corpsehelmet = /obj/item/clothing/head/helmet/cyberpunk
|
|
|
|
/obj/spawner/corpse/pirate/melee_energy
|
|
name = "Pirate Duelist"
|
|
corpseuniform = /obj/item/clothing/under/oricon/utility/marine/tan
|
|
corpsesuit = /obj/item/clothing/suit/unathi/mantle
|
|
corpseshoes = /obj/item/clothing/accessory/armor/legguards/riot
|
|
corpsehelmet = /obj/item/clothing/head/welding
|
|
|
|
/obj/spawner/corpse/pirate/mate/shotgun
|
|
name = "Mate Blunderbuster"
|
|
corpseshoes = /obj/item/clothing/shoes/boots/jackboots
|
|
corpsemask = /obj/item/clothing/mask/gas/jackal
|
|
|
|
//Vulpkanin
|
|
/obj/spawner/corpse/vulpkanin
|
|
species = /datum/species/vulpkanin
|
|
|
|
/obj/spawner/corpse/pirate/melee_shield_machete
|
|
name = "Sword and Boarder"
|
|
corpseuniform = /obj/item/clothing/under/oricon/utility/marine/tan
|
|
corpseshoes = /obj/item/clothing/shoes/boots/workboots
|
|
|
|
/obj/spawner/corpse/pirate/melee_shield_armor
|
|
name = "Armored Buckler"
|
|
corpseuniform = /obj/item/clothing/under/oricon/utility/marine/green
|
|
corpsesuit = /obj/item/clothing/suit/armor/pcarrier/navy
|
|
corpseshoes = /obj/item/clothing/accessory/armor/legguards/riot
|
|
corpsehelmet = /obj/item/clothing/head/helmet
|
|
corpsebelt = /obj/item/storage/belt/security/tactical
|
|
corpseback = /obj/item/storage/backpack/rebel
|
|
|
|
/obj/spawner/corpse/pirate/mate/pistol
|
|
name = "Mate Pistolier"
|
|
corpseshoes = /obj/item/clothing/shoes/boots/jackboots
|
|
corpsehelmet = /obj/item/clothing/head/helmet/cyberpunk
|
|
|
|
/*
|
|
/obj/spawner/corpse/pirate
|
|
name = "Pirate"
|
|
corpseuniform = /obj/item/clothing/under/pirate
|
|
corpseshoes = /obj/item/clothing/shoes/boots/jackboots
|
|
corpseglasses = /obj/item/clothing/glasses/eyepatch
|
|
corpsehelmet = /obj/item/clothing/head/bandana
|
|
|
|
/obj/spawner/corpse/pirate/ranged
|
|
name = "Pirate Gunner"
|
|
corpsesuit = /obj/item/clothing/suit/pirate
|
|
corpsehelmet = /obj/item/clothing/head/pirate
|
|
*/
|
|
|
|
//////////////////////////
|
|
// Tajara Bodies
|
|
//////////////////////////
|
|
|
|
/obj/spawner/corpse/tajara
|
|
species = /datum/species/tajaran
|
|
|
|
/obj/spawner/corpse/tajara/nka_soldier
|
|
name = "Tajara Brigand"
|
|
corpseuniform = /obj/item/clothing/under/tajaran/nka_uniform
|
|
corpsesuit = /obj/item/clothing/suit/armor/tajaran/cuirass
|
|
corpseshoes = /obj/item/clothing/shoes/tajara/armored
|
|
corpsegloves = /obj/item/clothing/gloves/tajaran_gauntlets
|
|
corpsehelmet = /obj/item/clothing/head/helmet/tajaran/kettle
|
|
|
|
/obj/spawner/corpse/tajara/pra_soldier
|
|
name = "Tajara Insurgent"
|
|
corpseuniform = /obj/item/clothing/under/tajaran/dpra
|
|
corpsesuit = /obj/item/clothing/suit/armor/bulletproof
|
|
corpseshoes = /obj/item/clothing/shoes/tajara/workboots/dark
|
|
corpsegloves = /obj/item/clothing/gloves/black/tajara/smithgloves
|
|
corpsemask = /obj/item/clothing/mask/bandana/red
|
|
corpsehelmet = /obj/item/clothing/head/beret/tajaran/pvsm
|
|
|
|
/obj/spawner/corpse/tajara/dra_soldier
|
|
name = "Tajara Guerilla"
|
|
corpseuniform = /obj/item/clothing/under/tajaran/pra_uniform
|
|
corpsesuit = /obj/item/clothing/suit/storage/vest/heavy/merc
|
|
corpseshoes = /obj/item/clothing/shoes/boots/swat
|
|
corpsegloves = /obj/item/clothing/gloves/combat
|
|
corpsehelmet = /obj/item/clothing/head/beret/tajaran
|
|
|
|
//////////////////////////
|
|
// Other Bodies
|
|
//////////////////////////
|
|
|
|
/obj/spawner/corpse/skeleton
|
|
name = "skeleton"
|
|
corpseid = 0
|
|
species = /datum/species/skeleton
|