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silicons b1029a24f8 Power Cell Rework + Energy Weapon Rebalance (& misc changes) (#7438)
- all cells in the game are now small, medium, large
- super, hyper capacity cells, device, and weapon cells are all removed
- cells now have standardized variants, some of which are printable by
R&D
- energy weapons rebalanced
- **advanced energy guns and stun revolvers removed** - use the new
modular weapon system and microfission cells.

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Co-authored-by: silicons <silicons@silicons.dev>
2025-12-24 12:15:01 +01:00

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//* This file is explicitly licensed under the MIT license. *//
//* Copyright (c) 2024 Citadel Station Developers *//
//* Stealthmin *//
/**
* get effective ckey for render, respecting stealth keys
*/
/client/proc/get_public_key()
return holder?.fakekey || deadmin_holder?.fakekey || key
/**
* gets effective ckey & stealth key for render
*/
/client/proc/get_revealed_key()
if(!(holder?.fakekey || deadmin_holder?.fakekey))
return key
var/fake_ckey = holder?.fakekey || deadmin_holder?.fakekey || "INVALID-KEY"
return "[fake_ckey]/([key])"
/**
* should we be under stealthmin
*/
/client/proc/is_under_stealthmin()
return !!(holder?.fakekey || deadmin_holder?.fakekey)