Files
b1029a24f8 Power Cell Rework + Energy Weapon Rebalance (& misc changes) (#7438)
- all cells in the game are now small, medium, large
- super, hyper capacity cells, device, and weapon cells are all removed
- cells now have standardized variants, some of which are printable by
R&D
- energy weapons rebalanced
- **advanced energy guns and stun revolvers removed** - use the new
modular weapon system and microfission cells.

---------

Co-authored-by: silicons <silicons@silicons.dev>
2025-12-24 12:15:01 +01:00

276 lines
8.1 KiB
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//* This file is explicitly licensed under the MIT license. *//
//* Copyright (c) 2024 Citadel Station Developers *//
/datum/game_preference_toggle
abstract_type = /datum/game_preference_toggle
var/name = "A Toggle"
var/description = "Someone fucked up"
var/enabled_name = "On"
var/disabled_name = "Off"
/// must be unique
var/key
var/category = "Misc"
/// priority - higher means it appears first. only valid within the same category.
var/priority = 0
/// legacy import id
var/legacy_key
var/default_value = TRUE
/datum/game_preference_toggle/proc/toggled(client/user, state)
return
/datum/game_preference_toggle/proc/is_visible(client/user)
return TRUE
/datum/game_preference_toggle/proc/tgui_preference_schema()
return list(
"key" = key,
"category" = category,
"priority" = priority,
"default" = default_value,
"name" = name,
"desc" = description,
"enabled" = enabled_name,
"disabled" = disabled_name,
)
/datum/game_preference_toggle/admin
abstract_type = /datum/game_preference_toggle/admin
category = "Admin"
/datum/game_preference_toggle/admin/is_visible(client/user)
return check_rights(C = user, show_msg = FALSE)
/datum/game_preference_toggle/admin/global_looc
name = "Remote LOOC Sight"
description = "See all LOOC, regardless of location."
key = "admin_global_looc"
default_value = TRUE
legacy_key = "CHAT_RLOOC"
/datum/game_preference_toggle/admin/obfuscate_stealth_dsay
name = "Obfuscate Stealthmin Dsay"
description = "Randomize ckey to a list of joke ckeys when dsay'ing while stealthed."
key = "admin_obfuscate_stealth_dsay"
default_value = TRUE
legacy_key = "OBFUSCATE_STEALTH_DSAY"
/datum/game_preference_toggle/admin/stealth_hides_ghost
name = "Stealthmin Hides Ghost"
description = "Hide your ghost while stealthed."
key = "admin_hide_stealth_ghost"
default_value = TRUE
/datum/game_preference_toggle/chat
abstract_type = /datum/game_preference_toggle/chat
category = "Chat"
/datum/game_preference_toggle/chat/ooc
name = "OOC enabled"
description = "Toggles whether you see OOC (Out of Character) chat."
legacy_key = "CHAT_OOC"
key = "toggle_ooc"
/datum/game_preference_toggle/chat/looc
name = "LOOC enabled"
description = "Toggles whether you see LOOC (Local Out of Character) chat."
legacy_key = "CHAT_LOOC"
key = "toggle_looc"
/datum/game_preference_toggle/chat/dsay
name = "Deadchat enabled"
description = "Toggles whether you see dead chat."
legacy_key = "CHAT_DEAD"
key = "toggle_deadchat"
/datum/game_preference_toggle/chat/legacy_chat_tags
name = "Chat Tags"
description = "Legacy chat visual system for tags to the left of messages; you should likely keep this on."
key = "legacy_chat_tags"
default_value = TRUE
legacy_key = "CHAT_SHOWICONS"
/datum/game_preference_toggle/chat/language_indicators
name = "Language Indicators"
description = "Show language indicators in the chat when you hear a known language."
key = "language_indicators"
default_value = TRUE
legacy_key = "LANGUAGE_INDICATOR"
/datum/game_preference_toggle/game
abstract_type = /datum/game_preference_toggle/game
category = "Game"
/datum/game_preference_toggle/game/mob_tooltips
name = "Mob Tooltips"
key = "mob_tooltips"
legacy_key = "MOB_TOOLTIPS"
/datum/game_preference_toggle/game/vocal_cues
name = "Vocal Cues on Chat"
key = "vocal_cues"
description = "Enables playing a sound on hearing someone speak / act."
/datum/game_preference_toggle/game/overhead_chat
name = "Overhead Chat"
key = "runechat"
legacy_key = "OVERHEAD_CHAT"
description = "Enable rendering messages sent by mobs over their icon on the map."
/datum/game_preference_toggle/game/help_intent_firing
name = "Help Intent Gun Safety"
description = "If on, do not allow firing weapons in help intent."
key = "help_intent_gun_safety"
legacy_key = "HELP_INTENT_SAFETY"
default_value = FALSE
/datum/game_preference_toggle/game/legacy_name_highlight
name = "Emphasize Name Mentions"
description = "Enlargen messages calling you by name."
key = "legacy_name_mention"
legacy_key = "CHAT_MENTION"
/datum/game_preference_toggle/ambience
abstract_type = /datum/game_preference_toggle/ambience
category = "Sound - Ambience"
/datum/game_preference_toggle/ambience/area_ambience
name = "Area Ambience"
key = "area_ambience"
default_value = TRUE
/datum/game_preference_toggle/ambience/supermatter_hum
name = "Supermatter Hum"
key = "supermatter_ambience"
legacy_key = "SOUND_SUPERMATTER"
default_value = TRUE
/datum/game_preference_toggle/ambience/weather
name = "Weather Sounds"
key = "weather_ambience"
legacy_key = "SOUND_WEATHER"
default_value = TRUE
/datum/game_preference_toggle/ambience/atmospherics
name = "Atmos Machinery Sounds"
key = "atmos_machine_ambience"
default_value = TRUE
legacy_key = "SOUND_AIRPUMP"
/datum/game_preference_toggle/sfx
abstract_type = /datum/game_preference_toggle/sfx
category = "Sound - Effects"
/datum/game_preference_toggle/sfx/instruments
name = "Instruments"
description = "Play sounds from in-game instruments."
key = "instrument_music"
legacy_key = "SOUND_INSTRUMENT"
/datum/game_preference_toggle/music
abstract_type = /datum/game_preference_toggle/music
category = "Sound - Music"
/datum/game_preference_toggle/music/lobby
name = "Lobby Music"
description = "Play music in the lobby."
key = "lobby_music"
legacy_key = "SOUND_LOBBY"
/datum/game_preference_toggle/music/lobby/toggled(client/user, state)
if(state)
user.playtitlemusic()
else
user.media?.stop_music()
/datum/game_preference_toggle/music/admin
name = "Admin Music"
description = "Play admin MIDIs (or really just music nowadays)."
key = "admin_music"
legacy_key = "SOUND_MIDI"
/datum/game_preference_toggle/music/jukebox
name = "Jukebox Music"
description = "Play in-game jukebox music."
key = "jukebox_music"
legacy_key = "SOUND_JUKEBOX"
/datum/game_preference_toggle/music/jukebox/toggled(client/user, state)
// todo: jukebox / music rework
if(state)
user.mob?.update_music()
else
user.mob?.stop_all_music()
// todo: this should probably not be in toggles
/datum/game_preference_toggle/vore_sounds
abstract_type = /datum/game_preference_toggle/vore_sounds
category = "Sound - Vore"
/datum/game_preference_toggle/vore_sounds/eating_noises
name = "Eating Noises"
key = "vore_eating_sounds"
default_value = FALSE
legacy_key = "EATING_NOISES"
/datum/game_preference_toggle/vore_sounds/digestion_noises
name = "Digestion Noises"
key = "vore_digestion_sounds"
default_value = FALSE
legacy_key = "DIGEST_NOISES"
/datum/game_preference_toggle/observer
abstract_type = /datum/game_preference_toggle/observer
category = "Observer"
/datum/game_preference_toggle/observer/ghost_ears
name = "Hear All Speech"
description = "Hear all speech, regardless of distance"
key = "ghost_ears"
default_value = TRUE
legacy_key = "CHAT_GHOSTEARS"
/datum/game_preference_toggle/observer/ghost_sight
name = "See All Emotes"
description = "See all emotes, regardless of distance"
key = "ghost_sight"
default_value = TRUE
legacy_key = "CHAT_GHOSTSIGHT"
/datum/game_preference_toggle/observer/ghost_radio
name = "Hear All Radio"
description = "Hear all radio chatter, regardless of distance"
key = "ghost_radio"
default_value = TRUE
legacy_key = "CHAT_GHOSTRADIO"
/datum/game_preference_toggle/observer/ghost_subtle
name = "See Subtle Emotes"
description = "See subtle emotes"
key = "ghost_subtle"
default_value = TRUE
legacy_key = "SUBTLE_SEE"
/datum/game_preference_toggle/presence
abstract_type = /datum/game_preference_toggle/presence
category = "Presence"
/datum/game_preference_toggle/presence/anonymous_ghost_chat
name = "Anonymous Ghost Chat"
description = "Hide your ckey when speaking in deadchat."
key = "hide_ckey_from_deadchat"
default_value = TRUE
/datum/game_preference_toggle/presence/show_advanced_who
name = "Show Status in Advanced Who"
description = "Show your playing status in advanced who."
key = "advanced_who_status"
default_value = FALSE
/datum/game_preference_toggle/presence/announce_ghost_joinleave
name = "Announce Observer Join/Leave"
description = "Announce to deadchat when you enter or exit deadchat."
key = "announce_ghost_joinleave"
default_value = FALSE