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b41f1abdf1 overmaps: entity update (#5634)
- repaths things to /entity and /tiled
- basic ticked physics movement system
- basic cross/uncross/etc system for tiled

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Co-authored-by: silicons <no@you.cat>
2023-06-20 20:04:38 +01:00

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// Event Meta instances represent choices for the event manager to choose for random events.
/datum/event_meta
var/name = ""
var/enabled = 1 // Whether or not the event is available for random selection at all
var/weight = 0 // The base weight of this event. A zero means it may never fire, but see get_weight()
var/min_weight = 0 // The minimum weight that this event will have. Only used if non-zero.
var/max_weight = 0 // The maximum weight that this event will have. Only use if non-zero.
var/severity = 0 // The current severity of this event
var/one_shot = 0 // If true, then the event will not be re-added to the list of available events
var/add_to_queue= 1 // If true, add back to the queue of events upon finishing.
var/list/role_weights = list()
var/datum/event/event_type
/datum/event_meta/New(var/event_severity, var/event_name, var/datum/event/type, var/event_weight, var/list/job_weights, var/is_one_shot = 0, var/min_event_weight = 0, var/max_event_weight = 0, var/add_to_queue = 1)
name = event_name
severity = event_severity
event_type = type
one_shot = is_one_shot
weight = event_weight
min_weight = min_event_weight
max_weight = max_event_weight
src.add_to_queue = add_to_queue
if(job_weights)
role_weights = job_weights
/datum/event_meta/proc/get_weight(var/list/active_with_role)
if(!enabled)
return 0
var/job_weight = 0
for(var/role in role_weights)
if(role in active_with_role)
job_weight += active_with_role[role] * role_weights[role]
var/total_weight = weight + job_weight
// Only min/max the weight if the values are non-zero
if(min_weight && total_weight < min_weight) total_weight = min_weight
if(max_weight && total_weight > max_weight) total_weight = max_weight
return total_weight
/datum/event_meta/no_overmap/get_weight() // These events have overmap equivalents, and shouldn't fire randomly if overmap is used
return (LEGACY_MAP_DATUM).use_overmap ? 0 : ..()
// Event datums define and execute the actual events themselves.
/datum/event //NOTE: Times are measured in master controller ticks!
var/startWhen = 0 //When in the lifetime to call start().
var/announceWhen = 0 //When in the lifetime to call announce().
var/endWhen = 0 //When in the lifetime the event should end.
var/severity = 0 //Severity. Lower means less severe, higher means more severe. Does not have to be supported. Is set on New().
var/activeFor = 0 //How long the event has existed. You don't need to change this.
var/isRunning = 1 //If this event is currently running. You should not change this.
var/startedAt = 0 //When this event started.
var/endedAt = 0 //When this event ended.
var/processing_active = TRUE
var/datum/event_meta/event_meta = null
var/list/affecting_z = null // List of z-levels to affect, null lets the event choose (usally station_levels)
var/has_skybox_image = FALSE // True if SSskybox should query this event for an image to put in the skybox.
var/obj/overmap/entity/visitable/ship/victim = null // Ship that triggered this event on itself. Some messages might be different etc.
/datum/event/nothing
// Called first before processing.
// Allows you to setup your event, such as randomly
// setting the startWhen and or announceWhen variables.
// Only called once.
/datum/event/proc/setup()
return
// Called when the tick is equal to the startWhen variable.
// Allows you to start before announcing or vice versa.
// Only called once.
/datum/event/proc/start()
if(has_skybox_image)
for(var/z in affecting_z)
SSparallax.queue_z_vis_update(z)
// Called when the tick is equal to the announceWhen variable.
// Allows you to announce before starting or vice versa.
// Only called once.
/datum/event/proc/announce()
return
// Called on or after the tick counter is equal to startWhen.
// You can include code related to your event or add your own
// time stamped events.
// Called more than once.
/datum/event/proc/tick()
return
// Called on or after the tick is equal or more than endWhen
// You can include code related to the event ending.
// Do not place spawn() in here, instead use tick() to check for
// the activeFor variable.
// For example: if(activeFor == myOwnVariable + 30) doStuff()
// Only called once.
/datum/event/proc/end()
if(has_skybox_image)
for(var/z in affecting_z)
SSparallax.queue_z_vis_update(z)
// Returns the latest point of event processing.
/datum/event/proc/lastProcessAt()
return max(startWhen, max(announceWhen, endWhen))
// Do not override this proc, instead use the appropiate procs.
// This proc will handle the calls to the appropiate procs.
/datum/event/process(delta_time)
if(activeFor > startWhen && activeFor < endWhen)
tick()
if(activeFor == startWhen)
isRunning = 1
start()
if(activeFor == announceWhen)
announce()
if(activeFor == endWhen)
isRunning = 0
end()
// Everything is done, let's clean up.
if(activeFor >= lastProcessAt())
kill()
activeFor++
// Called when start(), announce() and end() has all been called.
/datum/event/proc/kill()
// If this event was forcefully killed run end() for individual cleanup
if(isRunning)
isRunning = 0
end()
endedAt = world.time
SSevents.event_complete(src)
// Called during building of skybox to get overlays
/datum/event/proc/get_skybox_image()
return
/datum/event/proc/get_parallax_image()
var/image/I = get_skybox_image()
if(!I)
return
I.plane = PARALLAX_PLANE
I.layer = PARALLAX_VIS_LAYER_BELOW
return I
/datum/event/New(var/datum/event_meta/EM)
// Event needs to be responsible for this, as stuff like APLUs currently make their own events for curious reasons
SSevents.active_events += src
event_meta = EM
severity = event_meta.severity
if(severity < EVENT_LEVEL_MUNDANE) severity = EVENT_LEVEL_MUNDANE
if(severity > EVENT_LEVEL_MAJOR) severity = EVENT_LEVEL_MAJOR
startedAt = world.time
if(!affecting_z)
affecting_z = (LEGACY_MAP_DATUM).station_levels.Copy()
setup()
..()
/datum/event/Destroy()
victim = null
. = ..()
/datum/event/proc/location_name()
if(victim)
return victim.name
return station_name()