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https://github.com/Citadel-Station-13/Citadel-Station-13-RP.git
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94 lines
3.2 KiB
Plaintext
94 lines
3.2 KiB
Plaintext
/obj/item/hardsuit/eva
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name = "EVA suit control module"
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suit_type = "EVA hardsuit"
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desc = "A light hardsuit for repairs and maintenance to the outside of habitats and vessels."
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icon_state = "eva_rig"
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armor_type = /datum/armor/hardsuit/eva
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encumbrance = ITEM_ENCUMBRANCE_LEGACY_RIG_LIGHT
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offline_encumbrance = ITEM_ENCUMBRANCE_LEGACY_RIG_LIGHT * 2
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offline_vision_restriction = 1
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siemens_coefficient= 0.75
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seal_delay = 24 //Should be slightly faster than other hardsuits, giving Engineering faster response time for emergencies.
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helm_type = /obj/item/clothing/head/helmet/space/hardsuit/eva
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glove_type = /obj/item/clothing/gloves/gauntlets/hardsuit/eva
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max_heat_protection_temperature = FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE
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/datum/armor/hardsuit/eva
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melee = 0.35
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melee_tier = 3.75
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bullet = 0.075
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bullet_tier = 3.75
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laser = 0.2
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laser_tier = 4
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energy = 0.45
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bomb = 0.65
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bio = 1.0
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rad = 0.95
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fire = 1.0
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acid = 1.0
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/obj/item/clothing/gloves/gauntlets/hardsuit/eva
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name = "insulated gauntlets"
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siemens_coefficient = 0
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/obj/item/hardsuit/eva/equipped
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initial_modules = list(
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/obj/item/hardsuit_module/device/plasmacutter,
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/obj/item/hardsuit_module/maneuvering_jets,
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/obj/item/hardsuit_module/device/rcd,
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/obj/item/hardsuit_module/vision/meson
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)
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/obj/item/clothing/head/helmet/space/hardsuit/eva
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light_overlay = "helmet_light_dual"
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camera_networks = list(NETWORK_ENGINEERING)
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/obj/item/hardsuit/ce
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name = "advanced hardsuit control module"
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suit_type = "advanced hardsuit"
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desc = "An advanced hardsuit that protects against hazardous, low pressure environments. Shines with a high polish."
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icon_state = "ce_rig"
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armor_type = /datum/armor/hardsuit/ce
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encumbrance = ITEM_ENCUMBRANCE_LEGACY_RIG_LIGHT
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offline_encumbrance = ITEM_ENCUMBRANCE_LEGACY_RIG_LIGHT * 2
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offline_vision_restriction = 0
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siemens_coefficient= 0.75
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rigsuit_max_pressure = 20 * ONE_ATMOSPHERE // Max pressure the hardsuit protects against when sealed
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rigsuit_min_pressure = 0 // Min pressure the hardsuit protects against when sealed
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seal_delay = 8 //Why did we give the EVA hardsuit a better equip time than the CE hardsuit, again? I'm changing it.
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helm_type = /obj/item/clothing/head/helmet/space/hardsuit/ce
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glove_type = /obj/item/clothing/gloves/gauntlets/hardsuit/ce
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boot_type = /obj/item/clothing/shoes/magboots/hardsuit/ce
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max_heat_protection_temperature = FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE
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/datum/armor/hardsuit/ce
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melee_tier = 4.1
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bullet_tier = 4.1
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laser_tier = 4.3
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rad = 1.0
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/obj/item/clothing/gloves/gauntlets/hardsuit/ce
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name = "insulated gauntlets"
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siemens_coefficient = 0
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/obj/item/clothing/shoes/magboots/hardsuit/ce
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encumbrance_on = ITEM_ENCUMBRANCE_SHOES_MAGBOOTS_PULSE_ADVANCED
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/obj/item/hardsuit/ce/equipped
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initial_modules = list(
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/obj/item/hardsuit_module/ai_container,
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/obj/item/hardsuit_module/maneuvering_jets,
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/obj/item/hardsuit_module/device/plasmacutter,
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/obj/item/hardsuit_module/device/rcd,
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/obj/item/hardsuit_module/vision/meson,
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/obj/item/hardsuit_module/device/rigwelder, // CE gets tools in their hardsuit
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/obj/item/hardsuit_module/device/toolset
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)
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/obj/item/clothing/head/helmet/space/hardsuit/ce
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camera_networks = list(NETWORK_ENGINEERING,NETWORK_COMMAND)
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