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/obj/item/hardsuit/eva
name = "EVA suit control module"
suit_type = "EVA hardsuit"
desc = "A light hardsuit for repairs and maintenance to the outside of habitats and vessels."
icon_state = "eva_rig"
armor_type = /datum/armor/hardsuit/eva
encumbrance = ITEM_ENCUMBRANCE_LEGACY_RIG_LIGHT
offline_encumbrance = ITEM_ENCUMBRANCE_LEGACY_RIG_LIGHT * 2
offline_vision_restriction = 1
siemens_coefficient= 0.75
seal_delay = 24 //Should be slightly faster than other hardsuits, giving Engineering faster response time for emergencies.
helm_type = /obj/item/clothing/head/helmet/space/hardsuit/eva
glove_type = /obj/item/clothing/gloves/gauntlets/hardsuit/eva
max_heat_protection_temperature = FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE
/datum/armor/hardsuit/eva
melee = 0.35
melee_tier = 3.75
bullet = 0.075
bullet_tier = 3.75
laser = 0.2
laser_tier = 4
energy = 0.45
bomb = 0.65
bio = 1.0
rad = 0.95
fire = 1.0
acid = 1.0
/obj/item/clothing/gloves/gauntlets/hardsuit/eva
name = "insulated gauntlets"
siemens_coefficient = 0
/obj/item/hardsuit/eva/equipped
initial_modules = list(
/obj/item/hardsuit_module/device/plasmacutter,
/obj/item/hardsuit_module/maneuvering_jets,
/obj/item/hardsuit_module/device/rcd,
/obj/item/hardsuit_module/vision/meson
)
/obj/item/clothing/head/helmet/space/hardsuit/eva
light_overlay = "helmet_light_dual"
camera_networks = list(NETWORK_ENGINEERING)
/obj/item/hardsuit/ce
name = "advanced hardsuit control module"
suit_type = "advanced hardsuit"
desc = "An advanced hardsuit that protects against hazardous, low pressure environments. Shines with a high polish."
icon_state = "ce_rig"
armor_type = /datum/armor/hardsuit/ce
encumbrance = ITEM_ENCUMBRANCE_LEGACY_RIG_LIGHT
offline_encumbrance = ITEM_ENCUMBRANCE_LEGACY_RIG_LIGHT * 2
offline_vision_restriction = 0
siemens_coefficient= 0.75
rigsuit_max_pressure = 20 * ONE_ATMOSPHERE // Max pressure the hardsuit protects against when sealed
rigsuit_min_pressure = 0 // Min pressure the hardsuit protects against when sealed
seal_delay = 8 //Why did we give the EVA hardsuit a better equip time than the CE hardsuit, again? I'm changing it.
helm_type = /obj/item/clothing/head/helmet/space/hardsuit/ce
glove_type = /obj/item/clothing/gloves/gauntlets/hardsuit/ce
boot_type = /obj/item/clothing/shoes/magboots/hardsuit/ce
max_heat_protection_temperature = FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE
/datum/armor/hardsuit/ce
melee_tier = 4.1
bullet_tier = 4.1
laser_tier = 4.3
rad = 1.0
/obj/item/clothing/gloves/gauntlets/hardsuit/ce
name = "insulated gauntlets"
siemens_coefficient = 0
/obj/item/clothing/shoes/magboots/hardsuit/ce
encumbrance_on = ITEM_ENCUMBRANCE_SHOES_MAGBOOTS_PULSE_ADVANCED
/obj/item/hardsuit/ce/equipped
initial_modules = list(
/obj/item/hardsuit_module/ai_container,
/obj/item/hardsuit_module/maneuvering_jets,
/obj/item/hardsuit_module/device/plasmacutter,
/obj/item/hardsuit_module/device/rcd,
/obj/item/hardsuit_module/vision/meson,
/obj/item/hardsuit_module/device/rigwelder, // CE gets tools in their hardsuit
/obj/item/hardsuit_module/device/toolset
)
/obj/item/clothing/head/helmet/space/hardsuit/ce
camera_networks = list(NETWORK_ENGINEERING,NETWORK_COMMAND)