mirror of
https://github.com/Citadel-Station-13/Citadel-Station-13-RP.git
synced 2026-08-17 08:46:33 +01:00
418 lines
11 KiB
Plaintext
418 lines
11 KiB
Plaintext
// Holographic Items!
|
|
|
|
// Holographic tables are in code/modules/tables/presets.dm
|
|
// Holographic racks are in code/modules/tables/rack.dm
|
|
|
|
/turf/simulated/floor/holofloor
|
|
thermal_conductivity = 0
|
|
|
|
/turf/simulated/floor/holofloor/get_lumcount(minlum = 0, maxlum = 1)
|
|
return 0.8
|
|
|
|
/turf/simulated/floor/holofloor/attackby(obj/item/W as obj, mob/user as mob)
|
|
return
|
|
// HOLOFLOOR DOES NOT GIVE A FUCK
|
|
|
|
/turf/simulated/floor/holofloor/set_flooring()
|
|
return
|
|
|
|
/turf/simulated/floor/holofloor/carpet
|
|
name = "carpet"
|
|
icon = 'icons/turf/flooring/carpet.dmi'
|
|
icon_state = "carpet"
|
|
initial_flooring = /datum/prototype/flooring/carpet
|
|
|
|
// smoothing_flags = SMOOTH_BITMASK
|
|
smoothing_groups = (SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET)
|
|
canSmoothWith = (SMOOTH_GROUP_CARPET)
|
|
|
|
/turf/simulated/floor/holofloor/tiled
|
|
name = "floor"
|
|
icon = 'icons/turf/flooring/tiles.dmi'
|
|
icon_state = "steel"
|
|
initial_flooring = /datum/prototype/flooring/tiling
|
|
|
|
/turf/simulated/floor/holofloor/tiled/dark
|
|
name = "dark floor"
|
|
icon_state = "dark"
|
|
initial_flooring = /datum/prototype/flooring/tiling/dark
|
|
|
|
/turf/simulated/floor/holofloor/lino
|
|
name = "lino"
|
|
icon = 'icons/turf/flooring/linoleum.dmi'
|
|
icon_state = "lino"
|
|
initial_flooring = /datum/prototype/flooring/linoleum
|
|
|
|
/turf/simulated/floor/holofloor/wood
|
|
name = "wooden floor"
|
|
icon = 'icons/turf/flooring/wood.dmi'
|
|
icon_state = "wood"
|
|
initial_flooring = /datum/prototype/flooring/wood
|
|
|
|
/turf/simulated/floor/holofloor/grass
|
|
name = "lush grass"
|
|
icon = 'icons/turf/flooring/grass.dmi'
|
|
icon_state = "grass0"
|
|
initial_flooring = /datum/prototype/flooring/grass
|
|
|
|
/turf/simulated/floor/holofloor/snow
|
|
name = "snow"
|
|
base_name = "snow"
|
|
icon = 'icons/turf/floors.dmi'
|
|
base_icon = 'icons/turf/floors.dmi'
|
|
icon_state = "snow"
|
|
base_icon_state = "snow"
|
|
|
|
/turf/simulated/floor/holofloor/space
|
|
icon = 'icons/turf/space.dmi'
|
|
plane = SPACE_PLANE
|
|
name = "\proper space"
|
|
icon_state = "white"
|
|
|
|
/turf/simulated/floor/holofloor/reinforced
|
|
icon = 'icons/turf/flooring/tiles.dmi'
|
|
initial_flooring = /datum/prototype/flooring/reinforced
|
|
name = "reinforced holofloor"
|
|
icon_state = "reinforced"
|
|
|
|
/turf/simulated/floor/holofloor/beach
|
|
desc = "Uncomfortably gritty for a hologram."
|
|
base_desc = "Uncomfortably gritty for a hologram."
|
|
icon = 'icons/misc/beach.dmi'
|
|
base_icon = 'icons/misc/beach.dmi'
|
|
initial_flooring = null
|
|
|
|
/turf/simulated/floor/holofloor/beach/sand
|
|
name = "sand"
|
|
icon_state = "desert"
|
|
base_icon_state = "desert"
|
|
|
|
/turf/simulated/floor/holofloor/beach/coastline
|
|
name = "coastline"
|
|
icon = 'icons/misc/beach2.dmi'
|
|
icon_state = "sandwater"
|
|
base_icon_state = "sandwater"
|
|
|
|
/turf/simulated/floor/holofloor/beach/water
|
|
name = "water"
|
|
icon_state = "seashallow"
|
|
base_icon_state = "seashallow"
|
|
|
|
/turf/simulated/floor/holofloor/desert
|
|
name = "desert sand"
|
|
base_name = "desert sand"
|
|
desc = "Uncomfortably gritty for a hologram."
|
|
base_desc = "Uncomfortably gritty for a hologram."
|
|
icon_state = "asteroid"
|
|
base_icon_state = "asteroid"
|
|
icon = 'icons/turf/flooring/asteroid.dmi'
|
|
base_icon = 'icons/turf/flooring/asteroid.dmi'
|
|
initial_flooring = null
|
|
|
|
/obj/structure/holostool
|
|
name = "stool"
|
|
desc = "Apply butt."
|
|
icon = 'icons/obj/furniture.dmi'
|
|
icon_state = "stool_padded_preview"
|
|
anchored = 1.0
|
|
pressure_resistance = 15
|
|
|
|
/obj/item/clothing/gloves/boxing/hologlove
|
|
name = "boxing gloves"
|
|
desc = "Because you really needed another excuse to punch your crewmates."
|
|
icon_state = "boxing"
|
|
item_icons = list(
|
|
SLOT_ID_LEFT_HAND = 'icons/mob/items/lefthand_gloves.dmi',
|
|
SLOT_ID_RIGHT_HAND = 'icons/mob/items/righthand_gloves.dmi',
|
|
)
|
|
item_state = "boxing"
|
|
special_attack_type = /datum/melee_attack/unarmed/holopugilism
|
|
|
|
/datum/melee_attack/unarmed/holopugilism
|
|
sparring_variant_type = /datum/melee_attack/unarmed/holopugilism
|
|
damage_type = DAMAGE_TYPE_HALLOSS
|
|
|
|
/obj/structure/window/reinforced/holowindow
|
|
allow_deconstruct = FALSE
|
|
|
|
/obj/structure/window/reinforced/holowindow/drop_products(method, atom/where)
|
|
return
|
|
/obj/structure/window/reinforced/holowindow/shatter_feedback()
|
|
playsound(src, "shatter", 70, 1)
|
|
visible_message("[src] fades away as it shatters!")
|
|
|
|
/obj/machinery/door/window/holowindoor/attackby(obj/item/I as obj, mob/user as mob)
|
|
if(user.a_intent == INTENT_HARM)
|
|
return ..()
|
|
|
|
if (src.operating == 1)
|
|
return
|
|
|
|
src.add_fingerprint(user)
|
|
if (!src.requiresID())
|
|
user = null
|
|
|
|
if (src.allowed(user))
|
|
if (src.density)
|
|
open()
|
|
else
|
|
close()
|
|
|
|
else if (src.density)
|
|
flick("[base_state]deny", src)
|
|
|
|
return
|
|
|
|
/obj/machinery/door/window/holowindoor/shatter(var/display_message = 1)
|
|
src.density = 0
|
|
playsound(src, "shatter", 70, 1)
|
|
if(display_message)
|
|
visible_message("[src] fades away as it shatters!")
|
|
qdel(src)
|
|
|
|
/obj/structure/bed/chair/holochair/attackby(obj/item/W as obj, mob/user as mob)
|
|
if(W.is_wrench())
|
|
to_chat(user, "<span class='notice'>It's a holochair, you can't dismantle it!</span>")
|
|
return
|
|
|
|
/obj/structure/bed/holobed/attackby(obj/item/W as obj, mob/user as mob)
|
|
if(W.is_wrench())
|
|
to_chat(user, "<span class='notice'>It's a holochair, you can't dismantle it!</span>")
|
|
return
|
|
|
|
/obj/item/holo
|
|
damage_type = DAMAGE_TYPE_HALLOSS
|
|
|
|
/obj/item/holo/esword
|
|
desc = "May the force be within you. Sorta."
|
|
icon = 'icons/obj/weapons.dmi'
|
|
icon_state = "esword"
|
|
var/lcolor
|
|
var/rainbow = FALSE
|
|
item_icons = list(
|
|
SLOT_ID_LEFT_HAND = 'icons/mob/items/lefthand_melee.dmi',
|
|
SLOT_ID_RIGHT_HAND = 'icons/mob/items/righthand_melee.dmi',
|
|
)
|
|
damage_force = 3.0
|
|
throw_speed = 1
|
|
throw_range = 5
|
|
throw_force = 0
|
|
w_class = WEIGHT_CLASS_SMALL
|
|
atom_flags = NOBLOODY
|
|
var/active = 0
|
|
|
|
/obj/item/holo/esword/green
|
|
lcolor = "#008000"
|
|
|
|
/obj/item/holo/esword/red
|
|
lcolor = "#FF0000"
|
|
|
|
// todo: the parry system was removed from this because that sucks maybe readd it later lol
|
|
|
|
/obj/item/holo/esword/attack_self(mob/user, datum/event_args/actor/actor)
|
|
. = ..()
|
|
if(.)
|
|
return
|
|
active = !active
|
|
if (active)
|
|
damage_force = 30
|
|
item_state = "[icon_state]_blade"
|
|
set_weight_class(WEIGHT_CLASS_BULKY)
|
|
playsound(src, 'sound/weapons/saberon.ogg', 50, 1)
|
|
to_chat(user, "<span class='notice'>[src] is now active.</span>")
|
|
else
|
|
damage_force = 3
|
|
item_state = "[icon_state]"
|
|
set_weight_class(WEIGHT_CLASS_SMALL)
|
|
playsound(src, 'sound/weapons/saberoff.ogg', 50, 1)
|
|
to_chat(user, "<span class='notice'>[src] can now be concealed.</span>")
|
|
|
|
update_icon()
|
|
add_fingerprint(user)
|
|
return
|
|
|
|
/obj/item/holo/esword/attackby(obj/item/W, mob/user)
|
|
if(istype(W, /obj/item/multitool) && !active)
|
|
if(!rainbow)
|
|
rainbow = TRUE
|
|
else
|
|
rainbow = FALSE
|
|
to_chat(user, "<span class='notice'>You manipulate the color controller in [src].</span>")
|
|
update_icon()
|
|
return ..()
|
|
|
|
/obj/item/holo/esword/update_icon()
|
|
. = ..()
|
|
var/mutable_appearance/blade_overlay = mutable_appearance(icon, "[icon_state]_blade")
|
|
blade_overlay.color = lcolor
|
|
cut_overlays() //So that it doesn't keep stacking overlays non-stop on top of each other
|
|
if(active)
|
|
add_overlay(blade_overlay)
|
|
update_worn_icon()
|
|
|
|
//BASKETBALL OBJECTS
|
|
|
|
/obj/item/beach_ball/holoball
|
|
icon = 'icons/obj/basketball.dmi'
|
|
icon_state = "basketball"
|
|
name = "basketball"
|
|
desc = "Here's your chance, do your dance at the Space Jam."
|
|
w_class = WEIGHT_CLASS_BULKY //Stops people from hiding it in their bags/pockets
|
|
drop_sound = 'sound/items/drop/basketball.ogg'
|
|
pickup_sound = 'sound/items/pickup/basketball.ogg'
|
|
|
|
/obj/structure/holohoop
|
|
name = "basketball hoop"
|
|
desc = "Boom, Shakalaka!"
|
|
icon = 'icons/obj/basketball.dmi'
|
|
icon_state = "hoop"
|
|
anchored = TRUE
|
|
density = TRUE
|
|
pass_flags_self = ATOM_PASS_THROWN | ATOM_PASS_OVERHEAD_THROW
|
|
|
|
/obj/structure/holohoop/attackby(obj/item/W, mob/user)
|
|
if (istype(W, /obj/item/grab) && get_dist(src,user)<2)
|
|
var/obj/item/grab/G = W
|
|
if(G.state<2)
|
|
to_chat(user, "<span class='warning'>You need a better grip to do that!</span>")
|
|
return
|
|
G.affecting.loc = src.loc
|
|
G.affecting.afflict_paralyze(20 * 5)
|
|
visible_message("<span class='warning'>[G.assailant] dunks [G.affecting] into the [src]!</span>", 3)
|
|
qdel(W)
|
|
return
|
|
else if (istype(W, /obj/item) && get_dist(src,user)<2)
|
|
if(!user.attempt_insert_item_for_installation(W, loc))
|
|
to_chat(user, SPAN_WARNING("[W] is stuck to your hand!"))
|
|
return
|
|
visible_message("<span class='notice'>[user] dunks [W] into the [src]!</span>", 3)
|
|
return
|
|
|
|
/obj/structure/holohoop/CanAllowThrough(atom/movable/mover, turf/target)
|
|
if (istype(mover,/obj/item) && mover.throwing)
|
|
var/obj/item/I = mover
|
|
if(istype(I, /obj/projectile))
|
|
return TRUE
|
|
if(prob(50))
|
|
I.forceMove(loc)
|
|
visible_message(SPAN_NOTICE("Swish! \the [I] lands in \the [src]."), 3)
|
|
else
|
|
visible_message(SPAN_WARNING( "\The [I] bounces off of \the [src]'s rim!"), 3)
|
|
return FALSE
|
|
return ..()
|
|
|
|
|
|
/obj/machinery/readybutton
|
|
name = "Ready Declaration Device"
|
|
desc = "This device is used to declare ready. If all devices in an area are ready, the event will begin!"
|
|
icon = 'icons/obj/monitors.dmi'
|
|
icon_state = "auth_off"
|
|
var/ready = 0
|
|
var/area/currentarea = null
|
|
var/eventstarted = 0
|
|
|
|
anchored = 1.0
|
|
use_power = 1
|
|
idle_power_usage = 2
|
|
active_power_usage = 6
|
|
power_channel = ENVIRON
|
|
|
|
/obj/machinery/readybutton/attack_ai(mob/user as mob)
|
|
to_chat(user, "The station AI is not to interact with these devices!")
|
|
return
|
|
|
|
/obj/machinery/readybutton/attackby(obj/item/W as obj, mob/user as mob)
|
|
to_chat(user, "The device is a solid button, there's nothing you can do with it!")
|
|
|
|
/obj/machinery/readybutton/attack_hand(mob/user, datum/event_args/actor/clickchain/e_args)
|
|
|
|
if(user.stat || machine_stat & (NOPOWER|BROKEN))
|
|
to_chat(user, "This device is not powered.")
|
|
return
|
|
|
|
if(!user.IsAdvancedToolUser())
|
|
return 0
|
|
|
|
currentarea = get_area(src.loc)
|
|
if(!currentarea)
|
|
qdel(src)
|
|
|
|
if(eventstarted)
|
|
to_chat(usr, "The event has already begun!")
|
|
return
|
|
|
|
ready = !ready
|
|
|
|
update_icon()
|
|
|
|
var/numbuttons = 0
|
|
var/numready = 0
|
|
for(var/obj/machinery/readybutton/button in currentarea)
|
|
numbuttons++
|
|
if (button.ready)
|
|
numready++
|
|
|
|
if(numbuttons == numready)
|
|
begin_event()
|
|
|
|
/obj/machinery/readybutton/update_icon()
|
|
if(ready)
|
|
icon_state = "auth_on"
|
|
else
|
|
icon_state = "auth_off"
|
|
|
|
/obj/machinery/readybutton/proc/begin_event()
|
|
|
|
eventstarted = 1
|
|
|
|
for(var/obj/structure/window/reinforced/holowindow/disappearing/W in currentarea)
|
|
qdel(W)
|
|
|
|
for(var/mob/M in currentarea)
|
|
to_chat(M, "FIGHT!")
|
|
|
|
// A window that disappears when the ready button is pressed
|
|
/obj/structure/window/reinforced/holowindow/disappearing
|
|
name = "Event Window"
|
|
|
|
//Holocarp
|
|
|
|
/mob/living/simple_mob/animal/space/carp/holodeck
|
|
icon = 'icons/mob/AI.dmi'
|
|
icon_state = "holo4"
|
|
icon_living = "holo4"
|
|
icon_dead = "holo4"
|
|
alpha = 127
|
|
icon_gib = null
|
|
meat_amount = 0
|
|
meat_type = null
|
|
|
|
/mob/living/simple_mob/animal/space/carp/holodeck/Initialize(mapload)
|
|
. = ..()
|
|
set_light(2) //hologram lighting
|
|
|
|
/mob/living/simple_mob/animal/space/carp/holodeck/proc/set_safety(var/safe)
|
|
if (safe)
|
|
set_iff_factions(MOB_IFF_FACTION_NEUTRAL)
|
|
legacy_melee_damage_lower = 0
|
|
legacy_melee_damage_upper = 0
|
|
else
|
|
set_iff_factions(MOB_IFF_FACTION_CARP)
|
|
legacy_melee_damage_lower = initial(legacy_melee_damage_lower)
|
|
legacy_melee_damage_upper = initial(legacy_melee_damage_upper)
|
|
|
|
/mob/living/simple_mob/animal/space/carp/holodeck/gib()
|
|
derez() //holograms can't gib
|
|
|
|
/mob/living/simple_mob/animal/space/carp/holodeck/death()
|
|
..()
|
|
derez()
|
|
|
|
/mob/living/simple_mob/animal/space/carp/holodeck/proc/derez()
|
|
visible_message("<span class='notice'>\The [src] fades away!</span>")
|
|
qdel(src)
|
|
|
|
/obj/item/paper/fluff/holodeck/trek_diploma
|
|
name = "paper - Starfleet Academy Diploma"
|
|
info = {"<h2>Starfleet Academy</h2></br><p>Official Diploma</p></br>"}
|