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* -obj and machinery overides * Devices * Material * item code gone lets goo * item code gone lets goo * game folder done * admin and clothing * detectivework, donatorreskins, events, games, mob, nifsoft, paperwork, projectiles, research, resleeving * CODE FOLDER DONE * maps * All sounds and non-conflicting sprites * obj sprites merged * Some mismatched sprites but DONE * The beast is finally killed. * Fucking mapped overrides * Ugh CI dum but gud
26 lines
604 B
Plaintext
26 lines
604 B
Plaintext
/datum/instrument/fun
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name = "Generic Fun Instrument"
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category = "Fun"
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abstract_type = /datum/instrument/fun
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/datum/instrument/fun/honk
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name = "!!HONK!!"
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id = "honk"
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real_samples = list("74"='sound/items/bikehorn.ogg') // Cluwne Heaven
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/datum/instrument/fun/signal
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name = "Ping"
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id = "ping"
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real_samples = list("79"='sound/machines/ping.ogg')
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/datum/instrument/fun/chime
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name = "Chime"
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id = "chime"
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real_samples = list("79"='sound/machines/chime.ogg')
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/datum/instrument/fun/nya
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name = "NYA NYA NYA"
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id = "nyanyanya"
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real_samples = list("79" = 'sound/voice/nya.ogg')
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admin_only = TRUE
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