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/datum/prototype/language/demon
id = LANGUAGE_ID_DAEDAL_DREMACHIR
name = LANGUAGE_DAEMON
//! set to common due to overwhelming playerbase saturation.
translation_class = TRANSLATION_CLASS_DEFAULT_STANDARD_RACE
desc = "The language spoken by the dremachir of Drema, it's composed of deep chanting. It's rarely spoken off of Drema due to the volume one has to exert."
speech_verb = "chants"
ask_verb = "croons"
exclaim_verb = "incants"
colour = "daemon" //So fancy
key = "n"
syllables = list("viepn","e","bag","docu","kar","xlaqf","raa","qwos","nen","ty","von","kytaf","xin","ty","ka","baak","hlafaifpyk","znu","agrith","na'ar","uah","plhu","six","fhler","bjel","scee","lleri",
"dttm","aggr","uujl","hjjifr","wwuthaav",)
shorthand = "DEM"
/datum/prototype/language/angel
id = LANGUAGE_ID_DAEDAL_AURIL
name = LANGUAGE_ENOCHIAN
//! trialling putting it on rare; put it to common if everyone uses it
translation_class = TRANSLATION_CLASS_DEFAULT_RARE_RACE
desc = "The graceful language spoken by angels, composed of quiet hymns. Formally, Angels sing it."
speech_verb = "sings"
ask_verb = "hums"
exclaim_verb = "loudly sings"
colour = "enochian" //So fancy
key = "i"
syllables = list("salve","sum","loqui","operatur","iusta","et","permittit","facere","effercio","pluribus","enim","hoc",
"mihi","wan","six","tartu")
shorthand = "ANG"